[Log version] 1
[Session] 2f782eee-1f7b-40dd-8bd8-090ba9ac8e7b
UTC time stamps
01:28:55.191 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
01:28:55.191 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
01:28:55.191 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
01:28:55.191 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
01:28:55.191 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
01:28:55.192 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
01:28:55.207 [RazerChroma] Setup Razer Chroma resources
01:28:55.207 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
01:28:55.231 [Window] Window => active
01:28:55.284 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
01:28:55.311 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
01:28:56.321 [EAC] Init client 110000102ce61d6
01:28:56.321 [EAC] EAC client initialized
01:28:56.321 warning: [EAC] Failed to initialize localization
01:28:56.322 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
01:28:56.403 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080)
01:28:57.186 [AFTERMATH] Initialized Aftermath
01:28:57.194 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
01:28:57.272 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
01:28:57.873 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
01:28:57.875 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
01:28:57.958 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
01:28:57.958 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
01:28:57.959 [Save] Save dir: `C:\Users\stefa\AppData\Roaming\fatshark\Vermintide 2`
01:28:57.959 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
01:28:57.959 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
01:28:58.078 [RazerChroma] Setup Razer Chroma
01:28:58.136 [LightFX ] Loaded DLL.
01:28:58.136 [LightFX ] Init()
01:28:58.141 [LightFX ] LightFX failed to initialize
01:28:58.304 [Lua] boot.lua start, os clock: 5.3330000000000002
01:28:58.304 [Lua] Active feature-flags:
01:28:58.304 [Lua] FEATURE_thornsister
01:28:58.304 [Lua]
01:28:58.304 [Lua] LUA IS STRIPPED!
01:28:58.304 [Lua] Boot:setup() entered. time: 0 os-clock: 5.3340000000000005
01:28:58.304 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16308MB
Available: 10546MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 3fc0ddb5-0fd3-453f-b4c2-e5b3a2ffffd5
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8079MB) Driver version: 46677
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Muis
Input device: Keyboard (19.4): Toetsenbord
Input device: Generic (17.0): HyperX Alloy FPS Mechanical Gaming Keyboard
Input device: Generic (17.0): Programmable Hotkeys
Input device: Generic (17.0): Razer Mamba
Input device: Generic (17.0): HyperX Cloud Flight Wireless Headset
01:28:58.305 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
01:28:58.320 [SteamStats] RequestCurrentStats success: true
01:28:59.077 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.6672289782436565 os-clock: 6.1059999999999999
01:28:59.077 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
01:28:59.078 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
01:28:59.078 [Lua] Flushing: resource_packages/strings [ResourcePackage]
01:28:59.078 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
01:28:59.079 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
01:28:59.079 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
01:28:59.079 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
01:28:59.079 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
01:28:59.079 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
01:28:59.079 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
01:28:59.079 [Lua] Development.init_application_parameters
01:28:59.079 [Lua] -----------------------------------------------------------------
01:28:59.079 [Lua] -- Application parameters --
01:28:59.079 [Lua] -----------------------------------------------------------------
01:28:59.079 [Lua] *****************************************************************
01:28:59.079 [Lua] ** Initial contents of script_data **
01:28:59.079 [Lua] script_data.beta_level_progression = false
01:28:59.079 [Lua] script_data.build_identifier = 2003b9c18405
01:28:59.079 [Lua] script_data.debug_interactions = false
01:28:59.079 [Lua] script_data.disable_debug_draw = true
01:28:59.079 [Lua] script_data.disable_intro_trailer = false
01:28:59.079 [Lua] script_data.disable_store = false
01:28:59.079 [Lua] script_data.disable_tutorial_at_start = false
01:28:59.079 [Lua] script_data.eac-untrusted = false
01:28:59.079 [Lua] script_data.enable_detailed_tooltips = false
01:28:59.079 [Lua] script_data.force_debug_disabled = true
01:28:59.079 [Lua] script_data.force_steam = true
01:28:59.079 [Lua] script_data.hide_fps = true
01:28:59.079 [Lua] script_data.hide_version_info = true
01:28:59.079 [Lua] script_data.matchmaking_debug = true
01:28:59.079 [Lua] script_data.network_debug = true
01:28:59.079 [Lua] script_data.package_debug = true
01:28:59.079 [Lua] script_data.packaged_build = true
01:28:59.079 [Lua] script_data.qr_watermark = true
01:28:59.079 [Lua] script_data.settings = { }
01:28:59.079 [Lua] script_data.show_fps = false
01:28:59.079 [Lua] script_data.spawn_empty_chest = true
01:28:59.079 [Lua] script_data.telemetry_log_interval = 600
01:28:59.079 [Lua] script_data.text_watermark = true
01:28:59.079 [Lua] script_data.tobii_button = false
01:28:59.079 [Lua] script_data.use_beta_overlay = false
01:28:59.079 [Lua] script_data.use_local_backend = false
01:28:59.079 [Lua] script_data.use_tech_telemetry = true
01:28:59.079 [Lua] script_data.use_telemetry = true
01:28:59.079 [Lua] *****************************************************************
01:28:59.079 [Lua] [Boot] use baked enemy meshes: false
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
01:28:59.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
01:28:59.084 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
01:28:59.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
01:28:59.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
01:28:59.116 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
01:28:59.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
01:28:59.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
01:28:59.139 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
01:28:59.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
01:28:59.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
01:28:59.236 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
01:28:59.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
01:28:59.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
01:28:59.273 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
01:28:59.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
01:28:59.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
01:28:59.428 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
01:28:59.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
01:28:59.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
01:28:59.450 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
01:28:59.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
01:28:59.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
01:28:59.508 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
01:28:59.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
01:28:59.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
01:28:59.715 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
01:28:59.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
01:28:59.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
01:28:59.718 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
01:28:59.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
01:28:59.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
01:28:59.726 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
01:28:59.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
01:28:59.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
01:28:59.789 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
01:28:59.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
01:28:59.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
01:28:59.927 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
01:28:59.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
01:29:00.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
01:29:00.349 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
01:29:00.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
01:29:00.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
01:29:00.353 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
01:29:00.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
01:29:00.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
01:29:00.358 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
01:29:00.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
01:29:00.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
01:29:00.367 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
01:29:00.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
01:29:00.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
01:29:00.392 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
01:29:00.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
01:29:00.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
01:29:00.399 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
01:29:00.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
01:29:00.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
01:29:00.454 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
01:29:00.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
01:29:00.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
01:29:00.474 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
01:29:00.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
01:29:00.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
01:29:00.492 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
01:29:00.505 [Lua] settings.steam: nil
01:29:00.505 [Lua] Steam: table: 00000000000625C0
01:29:00.505 [Lua] force_steam: true
01:29:00.505 [Lua] BUILD: release
01:29:00.505 [Lua] test_backend: nil
01:29:00.505 [Lua] DEDICATED_SERVER: false
01:29:00.505 [Lua] Using app_id '552500' to define backend
01:29:00.505 [Lua] PlayFab Title ID: 5107
01:29:00.560 [Lua] [1] = chaos_dummy_troll (string)
01:29:00.560 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
01:29:00.560 [Lua] [3] = skaven_rat_ogre (string)
01:29:00.560 [Lua] [4] = critter_rat (string)
01:29:00.560 [Lua] [5] = chaos_troll (string)
01:29:00.560 [Lua] [6] = beastmen_minotaur (string)
01:29:00.560 [Lua] [7] = skaven_storm_vermin_warlord (string)
01:29:00.560 [Lua] [8] = skaven_stormfiend (string)
01:29:00.560 [Lua] [9] = chaos_greed_pinata (string)
01:29:00.560 [Lua] [10] = skaven_stormfiend_demo (string)
01:29:00.560 [Lua] [11] = chaos_plague_wave_spawner (string)
01:29:00.560 [Lua] [12] = chaos_vortex (string)
01:29:00.560 [Lua] [13] = skaven_stormfiend_boss (string)
01:29:00.560 [Lua] [14] = chaos_spawn (string)
01:29:00.560 [Lua] [15] = skaven_storm_vermin_champion (string)
01:29:00.560 [Lua] [16] = chaos_tentacle (string)
01:29:00.560 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
01:29:00.560 [Lua] [18] = skaven_grey_seer (string)
01:29:00.560 [Lua] [19] = skaven_explosive_loot_rat (string)
01:29:00.560 [Lua] [20] = skaven_loot_rat (string)
01:29:00.560 [Lua] [21] = critter_pig (string)
01:29:00.560 [Lua] [22] = chaos_dummy_sorcerer (string)
01:29:00.560 [Lua] [23] = chaos_mutator_sorcerer (string)
01:29:00.560 [Lua] [24] = skaven_gutter_runner (string)
01:29:00.560 [Lua] [25] = skaven_pack_master (string)
01:29:00.560 [Lua] [26] = chaos_exalted_sorcerer (string)
01:29:00.560 [Lua] [27] = chaos_vortex_sorcerer (string)
01:29:00.560 [Lua] [28] = skaven_poison_wind_globadier (string)
01:29:00.560 [Lua] [29] = chaos_corruptor_sorcerer (string)
01:29:00.560 [Lua] [30] = chaos_warrior (string)
01:29:00.560 [Lua] [31] = skaven_warpfire_thrower (string)
01:29:00.560 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
01:29:00.560 [Lua] [33] = chaos_plague_sorcerer (string)
01:29:00.560 [Lua] [34] = curse_mutator_sorcerer (string)
01:29:00.560 [Lua] [35] = chaos_exalted_champion_warcamp (string)
01:29:00.560 [Lua] [36] = chaos_tentacle_sorcerer (string)
01:29:00.560 [Lua] [37] = skaven_ratling_gunner (string)
01:29:00.560 [Lua] [38] = chaos_exalted_champion_norsca (string)
01:29:00.560 [Lua] [39] = chaos_raider (string)
01:29:00.560 [Lua] [40] = chaos_berzerker (string)
01:29:00.560 [Lua] [41] = beastmen_ungor_dummy (string)
01:29:00.560 [Lua] [42] = skaven_storm_vermin (string)
01:29:00.560 [Lua] [43] = beastmen_standard_bearer_crater (string)
01:29:00.560 [Lua] [44] = chaos_raider_tutorial (string)
01:29:00.560 [Lua] [45] = beastmen_gor_dummy (string)
01:29:00.560 [Lua] [46] = beastmen_bestigor_dummy (string)
01:29:00.560 [Lua] [47] = skaven_storm_vermin_with_shield (string)
01:29:00.560 [Lua] [48] = beastmen_ungor (string)
01:29:00.560 [Lua] [49] = skaven_storm_vermin_commander (string)
01:29:00.560 [Lua] [50] = beastmen_ungor_archer (string)
01:29:00.560 [Lua] [51] = beastmen_standard_bearer (string)
01:29:00.560 [Lua] [52] = beastmen_gor (string)
01:29:00.560 [Lua] [53] = beastmen_bestigor (string)
01:29:00.560 [Lua] [54] = skaven_plague_monk (string)
01:29:00.560 [Lua] [55] = chaos_marauder (string)
01:29:00.560 [Lua] [56] = skaven_dummy_clan_rat (string)
01:29:00.560 [Lua] [57] = chaos_marauder_tutorial (string)
01:29:00.560 [Lua] [58] = skaven_clan_rat (string)
01:29:00.560 [Lua] [59] = chaos_zombie (string)
01:29:00.560 [Lua] [60] = chaos_fanatic (string)
01:29:00.560 [Lua] [61] = skaven_clan_rat_tutorial (string)
01:29:00.560 [Lua] [62] = chaos_marauder_with_shield (string)
01:29:00.560 [Lua] [63] = skaven_clan_rat_with_shield (string)
01:29:00.560 [Lua] [64] = skaven_slave (string)
01:29:00.560 [Lua] [65] = skaven_dummy_slave (string)
01:29:00.595 [Lua] [UIRenderer] Loading
01:29:00.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
01:29:00.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
01:29:00.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
01:29:00.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
01:29:00.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
01:29:00.598 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
01:29:00.607 [Lua] level display name warcamp
01:29:00.607 [Lua] level display name prologue
01:29:00.607 [Lua] level display name military
01:29:00.607 [Lua] level display name skaven_stronghold
01:29:00.607 [Lua] level display name ussingen
01:29:00.607 [Lua] level display name fort
01:29:00.607 [Lua] level display name ground_zero
01:29:00.607 [Lua] level display name elven_ruins
01:29:00.607 [Lua] level display name farmlands
01:29:00.610 [Lua] level display name plaza
01:29:00.610 [Lua] level display name mines
01:29:00.610 [Lua] level display name magnus
01:29:00.610 [Lua] level display name crater
01:29:00.610 [Lua] level display name bell
01:29:00.610 [Lua] level display name dlc_bastion
01:29:00.610 [Lua] level display name skittergate
01:29:00.610 [Lua] level display name dlc_bogenhafen_city
01:29:00.610 [Lua] level display name dlc_bogenhafen_slum
01:29:00.610 [Lua] level display name cemetery
01:29:00.610 [Lua] level display name dlc_castle
01:29:00.610 [Lua] level display name forest_ambush
01:29:00.610 [Lua] level display name nurgle
01:29:00.610 [Lua] level display name catacombs
01:29:00.610 [Lua] level display name dlc_portals
01:29:00.643 [Lua] TIME: 0.022
01:29:01.593 [Lua] [ConflictSettings] Contained breeds generated in: 0.90200000000000014
01:29:01.672 [Lua] <>realm = official<>
01:29:01.726 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
01:29:01.745 warning: [ModManager] Mod with id 1747045597ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping
01:29:02.053 [Lua]
01:29:02.053 [Lua] [1] = table
01:29:02.053 [Lua] [download_pending] = false (boolean)
01:29:02.053 [Lua] [id] = 1369573612 (string)
01:29:02.053 [Lua] [banned] = false (boolean)
01:29:02.053 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.053 [Lua] [tags] = table
01:29:02.053 [Lua] [1] = Tools (string)
01:29:02.053 [Lua] [2] = approved (string)
01:29:02.053 [Lua] [author] = bIbIbI(rus) (string)
01:29:02.053 [Lua] [sanctioned] = true (boolean)
01:29:02.053 [Lua] [out_of_date] = false (boolean)
01:29:02.053 [Lua] [downloading] = false (boolean)
01:29:02.053 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
01:29:02.053 [Lua] [num_children] = 0 (number)
01:29:02.053 [Lua] [ugc_status] = 3 (number)
01:29:02.053 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
01:29:02.053 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
01:29:02.053 [Lua] [installed] = true (boolean)
01:29:02.053 [Lua] [enabled] = true (boolean)
01:29:02.053 [Lua] [name] = Vermintide Mod Framework (string)
01:29:02.053 [Lua] [dependency_error] = (string)
01:29:02.053 [Lua] [2] = table
01:29:02.053 [Lua] [download_pending] = false (boolean)
01:29:02.053 [Lua] [id] = 1397265260 (string)
01:29:02.053 [Lua] [children] = table
01:29:02.053 [Lua] [1] = 1369573612 (string)
01:29:02.053 [Lua] [banned] = false (boolean)
01:29:02.053 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.053 [Lua] [tags] = table
01:29:02.053 [Lua] [1] = UI (string)
01:29:02.053 [Lua] [2] = QoL (string)
01:29:02.053 [Lua] [3] = approved (string)
01:29:02.053 [Lua] [author] = Necrossin (string)
01:29:02.053 [Lua] [sanctioned] = true (boolean)
01:29:02.053 [Lua] [out_of_date] = false (boolean)
01:29:02.053 [Lua] [downloading] = false (boolean)
01:29:02.053 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
01:29:02.053 [Lua] [num_children] = 1 (number)
01:29:02.053 [Lua] [ugc_status] = 3 (number)
01:29:02.053 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
01:29:02.053 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
01:29:02.053 [Lua] [installed] = true (boolean)
01:29:02.053 [Lua] [enabled] = true (boolean)
01:29:02.053 [Lua] [name] = Numeric UI (string)
01:29:02.053 [Lua] [dependency_error] = (string)
01:29:02.053 [Lua] [3] = table
01:29:02.053 [Lua] [download_pending] = false (boolean)
01:29:02.053 [Lua] [id] = 1395655171 (string)
01:29:02.053 [Lua] [children] = table
01:29:02.053 [Lua] [1] = 1369573612 (string)
01:29:02.053 [Lua] [banned] = false (boolean)
01:29:02.053 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.053 [Lua] [tags] = table
01:29:02.053 [Lua] [1] = QoL (string)
01:29:02.053 [Lua] [2] = Balance/Tweaks (string)
01:29:02.053 [Lua] [3] = Approved (string)
01:29:02.053 [Lua] [author] = Grimalackt (string)
01:29:02.053 [Lua] [sanctioned] = true (boolean)
01:29:02.053 [Lua] [out_of_date] = false (boolean)
01:29:02.053 [Lua] [downloading] = false (boolean)
01:29:02.053 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
01:29:02.053 [Lua] [num_children] = 1 (number)
01:29:02.053 [Lua] [ugc_status] = 3 (number)
01:29:02.053 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
01:29:02.053 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
01:29:02.053 [Lua] [installed] = true (boolean)
01:29:02.053 [Lua] [enabled] = false (boolean)
01:29:02.053 [Lua] [name] = Bot Improvements - Combat (string)
01:29:02.053 [Lua] [dependency_error] = (string)
01:29:02.053 [Lua] [4] = table
01:29:02.053 [Lua] [download_pending] = false (boolean)
01:29:02.053 [Lua] [id] = 1388911015 (string)
01:29:02.053 [Lua] [children] = table
01:29:02.053 [Lua] [1] = 1369573612 (string)
01:29:02.053 [Lua] [banned] = false (boolean)
01:29:02.053 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.053 [Lua] [tags] = table
01:29:02.053 [Lua] [1] = approved (string)
01:29:02.053 [Lua] [author] = grasmann (string)
01:29:02.053 [Lua] [sanctioned] = true (boolean)
01:29:02.053 [Lua] [out_of_date] = false (boolean)
01:29:02.053 [Lua] [downloading] = false (boolean)
01:29:02.053 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
01:29:02.053 [Lua] [num_children] = 1 (number)
01:29:02.053 [Lua] [ugc_status] = 3 (number)
01:29:02.053 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
01:29:02.053 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
01:29:02.053 [Lua] [installed] = true (boolean)
01:29:02.053 [Lua] [enabled] = false (boolean)
01:29:02.054 [Lua] [name] = Chat Block (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [5] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1383542440 (string)
01:29:02.054 [Lua] [children] = table
01:29:02.054 [Lua] [1] = 1369573612 (string)
01:29:02.054 [Lua] [banned] = false (boolean)
01:29:02.054 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.054 [Lua] [tags] = table
01:29:02.054 [Lua] [1] = approved (string)
01:29:02.054 [Lua] [2] = UI (string)
01:29:02.054 [Lua] [author] = prop joe (string)
01:29:02.054 [Lua] [sanctioned] = true (boolean)
01:29:02.054 [Lua] [out_of_date] = false (boolean)
01:29:02.054 [Lua] [downloading] = false (boolean)
01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
01:29:02.054 [Lua] [num_children] = 1 (number)
01:29:02.054 [Lua] [ugc_status] = 3 (number)
01:29:02.054 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:29:02.054 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
01:29:02.054 [Lua] [installed] = true (boolean)
01:29:02.054 [Lua] [enabled] = false (boolean)
01:29:02.054 [Lua] [name] = Weapon Kill Counter (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [6] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1495937978 (string)
01:29:02.054 [Lua] [children] = table
01:29:02.054 [Lua] [1] = 1369573612 (string)
01:29:02.054 [Lua] [banned] = false (boolean)
01:29:02.054 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.054 [Lua] [tags] = table
01:29:02.054 [Lua] [1] = approved (string)
01:29:02.054 [Lua] [2] = QoL (string)
01:29:02.054 [Lua] [author] = NonzeroGeoduck7 (string)
01:29:02.054 [Lua] [sanctioned] = true (boolean)
01:29:02.054 [Lua] [out_of_date] = false (boolean)
01:29:02.054 [Lua] [downloading] = false (boolean)
01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
01:29:02.054 [Lua] [num_children] = 1 (number)
01:29:02.054 [Lua] [ugc_status] = 3 (number)
01:29:02.054 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
01:29:02.054 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
01:29:02.054 [Lua] [installed] = true (boolean)
01:29:02.054 [Lua] [enabled] = false (boolean)
01:29:02.054 [Lua] [name] = Host your own game (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [7] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1374248490 (string)
01:29:02.054 [Lua] [children] = table
01:29:02.054 [Lua] [1] = 1369573612 (string)
01:29:02.054 [Lua] [banned] = false (boolean)
01:29:02.054 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.054 [Lua] [tags] = table
01:29:02.054 [Lua] [1] = approved (string)
01:29:02.054 [Lua] [author] = prop joe (string)
01:29:02.054 [Lua] [sanctioned] = true (boolean)
01:29:02.054 [Lua] [out_of_date] = false (boolean)
01:29:02.054 [Lua] [downloading] = false (boolean)
01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
01:29:02.054 [Lua] [num_children] = 1 (number)
01:29:02.054 [Lua] [ugc_status] = 3 (number)
01:29:02.054 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
01:29:02.054 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
01:29:02.054 [Lua] [installed] = true (boolean)
01:29:02.054 [Lua] [enabled] = false (boolean)
01:29:02.054 [Lua] [name] = Penlight Lua Libraries (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [8] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1383433646 (string)
01:29:02.054 [Lua] [children] = table
01:29:02.054 [Lua] [1] = 1369573612 (string)
01:29:02.054 [Lua] [banned] = false (boolean)
01:29:02.054 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.054 [Lua] [tags] = table
01:29:02.054 [Lua] [1] = approved (string)
01:29:02.054 [Lua] [2] = UI (string)
01:29:02.054 [Lua] [3] = QoL (string)
01:29:02.054 [Lua] [author] = prop joe (string)
01:29:02.054 [Lua] [sanctioned] = true (boolean)
01:29:02.054 [Lua] [out_of_date] = false (boolean)
01:29:02.054 [Lua] [downloading] = false (boolean)
01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
01:29:02.054 [Lua] [num_children] = 1 (number)
01:29:02.054 [Lua] [ugc_status] = 3 (number)
01:29:02.054 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
01:29:02.054 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
01:29:02.054 [Lua] [installed] = true (boolean)
01:29:02.054 [Lua] [enabled] = false (boolean)
01:29:02.054 [Lua] [name] = Persistent Ammo Counter (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [9] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1593460250 (string)
01:29:02.054 [Lua] [children] = table
01:29:02.054 [Lua] [1] = 1369573612 (string)
01:29:02.054 [Lua] [banned] = false (boolean)
01:29:02.054 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.054 [Lua] [tags] = table
01:29:02.054 [Lua] [1] = approved (string)
01:29:02.054 [Lua] [2] = UI (string)
01:29:02.054 [Lua] [3] = QoL (string)
01:29:02.054 [Lua] [author] = pixaal (string)
01:29:02.054 [Lua] [sanctioned] = true (boolean)
01:29:02.054 [Lua] [out_of_date] = false (boolean)
01:29:02.054 [Lua] [downloading] = false (boolean)
01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
01:29:02.054 [Lua] [num_children] = 1 (number)
01:29:02.054 [Lua] [ugc_status] = 3 (number)
01:29:02.054 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
01:29:02.054 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
01:29:02.054 [Lua] [installed] = true (boolean)
01:29:02.054 [Lua] [enabled] = true (boolean)
01:29:02.054 [Lua] [name] = Crosshair Kill Confirmation (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [10] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1395453301 (string)
01:29:02.054 [Lua] [children] = table
01:29:02.054 [Lua] [1] = 1369573612 (string)
01:29:02.054 [Lua] [banned] = false (boolean)
01:29:02.054 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.054 [Lua] [tags] = table
01:29:02.054 [Lua] [1] = Approved (string)
01:29:02.054 [Lua] [2] = QoL (string)
01:29:02.054 [Lua] [author] = bIbIbI(rus) (string)
01:29:02.054 [Lua] [sanctioned] = true (boolean)
01:29:02.054 [Lua] [out_of_date] = false (boolean)
01:29:02.054 [Lua] [downloading] = false (boolean)
01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
01:29:02.054 [Lua] [num_children] = 1 (number)
01:29:02.054 [Lua] [ugc_status] = 3 (number)
01:29:02.054 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
01:29:02.054 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
01:29:02.054 [Lua] [installed] = true (boolean)
01:29:02.054 [Lua] [enabled] = true (boolean)
01:29:02.054 [Lua] [name] = Skip Intro (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [11] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1389872347 (string)
01:29:02.054 [Lua] [children] = table
01:29:02.054 [Lua] [1] = 1369573612 (string)
01:29:02.054 [Lua] [banned] = false (boolean)
01:29:02.054 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.054 [Lua] [tags] = table
01:29:02.054 [Lua] [1] = approved (string)
01:29:02.054 [Lua] [2] = UI (string)
01:29:02.054 [Lua] [author] = grasmann (string)
01:29:02.054 [Lua] [sanctioned] = true (boolean)
01:29:02.054 [Lua] [out_of_date] = false (boolean)
01:29:02.054 [Lua] [downloading] = false (boolean)
01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
01:29:02.054 [Lua] [num_children] = 1 (number)
01:29:02.054 [Lua] [ugc_status] = 3 (number)
01:29:02.054 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
01:29:02.054 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
01:29:02.054 [Lua] [installed] = true (boolean)
01:29:02.054 [Lua] [enabled] = false (boolean)
01:29:02.054 [Lua] [name] = Simple UI (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [12] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1393343095 (string)
01:29:02.054 [Lua] [children] = table
01:29:02.054 [Lua] [1] = 1369573612 (string)
01:29:02.054 [Lua] [2] = 1374248490 (string)
01:29:02.054 [Lua] [banned] = false (boolean)
01:29:02.054 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.054 [Lua] [tags] = table
01:29:02.054 [Lua] [1] = UI (string)
01:29:02.054 [Lua] [2] = approved (string)
01:29:02.054 [Lua] [author] = prop joe (string)
01:29:02.054 [Lua] [sanctioned] = true (boolean)
01:29:02.054 [Lua] [out_of_date] = false (boolean)
01:29:02.054 [Lua] [downloading] = false (boolean)
01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
01:29:02.054 [Lua] [num_children] = 2 (number)
01:29:02.054 [Lua] [ugc_status] = 3 (number)
01:29:02.054 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:29:02.054 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
01:29:02.054 [Lua] [installed] = true (boolean)
01:29:02.054 [Lua] [enabled] = false (boolean)
01:29:02.054 [Lua] [name] = Scoreboard Tweaks (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [13] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1445717962 (string)
01:29:02.054 [Lua] [children] = table
01:29:02.054 [Lua] [1] = 1369573612 (string)
01:29:02.054 [Lua] [2] = 1389872347 (string)
01:29:02.054 [Lua] [banned] = false (boolean)
01:29:02.054 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.054 [Lua] [tags] = table
01:29:02.054 [Lua] [1] = UI (string)
01:29:02.054 [Lua] [2] = QoL (string)
01:29:02.054 [Lua] [3] = Approved (string)
01:29:02.054 [Lua] [author] = Squatting Bear (string)
01:29:02.054 [Lua] [sanctioned] = true (boolean)
01:29:02.054 [Lua] [out_of_date] = false (boolean)
01:29:02.054 [Lua] [downloading] = false (boolean)
01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
01:29:02.054 [Lua] [num_children] = 2 (number)
01:29:02.054 [Lua] [ugc_status] = 3 (number)
01:29:02.054 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
01:29:02.054 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
01:29:02.054 [Lua] [installed] = true (boolean)
01:29:02.054 [Lua] [enabled] = false (boolean)
01:29:02.054 [Lua] [name] = Loadout Manager (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [14] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1384087820 (string)
01:29:02.054 [Lua] [children] = table
01:29:02.054 [Lua] [1] = 1369573612 (string)
01:29:02.054 [Lua] [2] = 1374248490 (string)
01:29:02.054 [Lua] [banned] = false (boolean)
01:29:02.054 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.054 [Lua] [tags] = table
01:29:02.054 [Lua] [author] = prop joe (string)
01:29:02.054 [Lua] [sanctioned] = false (boolean)
01:29:02.054 [Lua] [out_of_date] = false (boolean)
01:29:02.054 [Lua] [downloading] = false (boolean)
01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
01:29:02.054 [Lua] [num_children] = 2 (number)
01:29:02.054 [Lua] [ugc_status] = 3 (number)
01:29:02.054 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
01:29:02.054 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string)
01:29:02.054 [Lua] [installed] = true (boolean)
01:29:02.054 [Lua] [enabled] = false (boolean)
01:29:02.054 [Lua] [name] = True Solo QoL Tweaks (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [15] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1391228174 (string)
01:29:02.054 [Lua] [children] = table
01:29:02.054 [Lua] [1] = 1369573612 (string)
01:29:02.054 [Lua] [banned] = false (boolean)
01:29:02.054 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.054 [Lua] [tags] = table
01:29:02.054 [Lua] [1] = UI (string)
01:29:02.054 [Lua] [2] = QoL (string)
01:29:02.054 [Lua] [3] = Approved (string)
01:29:02.054 [Lua] [author] = grasmann (string)
01:29:02.054 [Lua] [sanctioned] = true (boolean)
01:29:02.054 [Lua] [out_of_date] = false (boolean)
01:29:02.054 [Lua] [downloading] = false (boolean)
01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
01:29:02.054 [Lua] [num_children] = 1 (number)
01:29:02.054 [Lua] [ugc_status] = 3 (number)
01:29:02.054 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
01:29:02.054 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
01:29:02.054 [Lua] [installed] = true (boolean)
01:29:02.054 [Lua] [enabled] = false (boolean)
01:29:02.054 [Lua] [name] = UI Improvements (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [16] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1487862316 (string)
01:29:02.054 [Lua] [children] = table
01:29:02.054 [Lua] [1] = 1369573612 (string)
01:29:02.054 [Lua] [banned] = false (boolean)
01:29:02.054 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.054 [Lua] [tags] = table
01:29:02.054 [Lua] [1] = approved (string)
01:29:02.054 [Lua] [2] = UI (string)
01:29:02.054 [Lua] [3] = QoL (string)
01:29:02.054 [Lua] [author] = prop joe (string)
01:29:02.054 [Lua] [sanctioned] = true (boolean)
01:29:02.054 [Lua] [out_of_date] = false (boolean)
01:29:02.054 [Lua] [downloading] = false (boolean)
01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
01:29:02.054 [Lua] [num_children] = 1 (number)
01:29:02.054 [Lua] [ugc_status] = 3 (number)
01:29:02.054 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:29:02.054 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
01:29:02.054 [Lua] [installed] = true (boolean)
01:29:02.054 [Lua] [enabled] = false (boolean)
01:29:02.054 [Lua] [name] = Reroll Improvements (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [17] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1455893647 (string)
01:29:02.054 [Lua] [banned] = false (boolean)
01:29:02.054 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.054 [Lua] [tags] = table
01:29:02.054 [Lua] [1] = UI (string)
01:29:02.054 [Lua] [2] = QoL (string)
01:29:02.054 [Lua] [3] = Approved (string)
01:29:02.054 [Lua] [author] = Squatting Bear (string)
01:29:02.054 [Lua] [sanctioned] = true (boolean)
01:29:02.054 [Lua] [out_of_date] = false (boolean)
01:29:02.054 [Lua] [downloading] = false (boolean)
01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
01:29:02.054 [Lua] [num_children] = 0 (number)
01:29:02.054 [Lua] [ugc_status] = 3 (number)
01:29:02.054 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
01:29:02.054 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
01:29:02.054 [Lua] [installed] = true (boolean)
01:29:02.054 [Lua] [enabled] = false (boolean)
01:29:02.054 [Lua] [name] = Player List Plus (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [18] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1384066089 (string)
01:29:02.054 [Lua] [children] = table
01:29:02.054 [Lua] [1] = 1369573612 (string)
01:29:02.054 [Lua] [2] = 1374248490 (string)
01:29:02.054 [Lua] [banned] = false (boolean)
01:29:02.054 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.054 [Lua] [tags] = table
01:29:02.054 [Lua] [1] = approved (string)
01:29:02.054 [Lua] [2] = QoL (string)
01:29:02.054 [Lua] [author] = prop joe (string)
01:29:02.054 [Lua] [sanctioned] = true (boolean)
01:29:02.054 [Lua] [out_of_date] = false (boolean)
01:29:02.054 [Lua] [downloading] = false (boolean)
01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
01:29:02.054 [Lua] [num_children] = 2 (number)
01:29:02.054 [Lua] [ugc_status] = 3 (number)
01:29:02.054 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:29:02.054 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
01:29:02.054 [Lua] [installed] = true (boolean)
01:29:02.054 [Lua] [enabled] = false (boolean)
01:29:02.054 [Lua] [name] = Neuter Ult Effects (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [19] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1747045597 (string)
01:29:02.054 [Lua] [children] = table
01:29:02.054 [Lua] [1] = 1369573612 (string)
01:29:02.054 [Lua] [banned] = false (boolean)
01:29:02.054 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.054 [Lua] [tags] = table
01:29:02.054 [Lua] [1] = Game Modes (string)
01:29:02.054 [Lua] [author] = SkacikPL (string)
01:29:02.054 [Lua] [sanctioned] = false (boolean)
01:29:02.054 [Lua] [out_of_date] = false (boolean)
01:29:02.054 [Lua] [downloading] = false (boolean)
01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990260013894248/CB597105A0E0C8ABF9DC6DBF1C2B7DCC5BFBB197/ (string)
01:29:02.054 [Lua] [num_children] = 1 (number)
01:29:02.054 [Lua] [ugc_status] = 3 (number)
01:29:02.054 [Lua] [description] = [h1][b]Welcome to the Campaign[/b][/h1]
Campaign is a modification that connects together all of the existing Vermintide 2 levels into one long and continuous string of levels [u]with persistent health, ammo, items and cooldowns[/u]. Forcing You to strategize in larger scope than just single level, barely ending one level will mean poor start of the next one.
Failure to complete a level will restart it with same parameters as you had on the prior run.
[u]Campaign can be played with only the host player running the mod, however to have ammo and cooldown values carry over between levels (and to be able to access inventory at the beginning of each map), clients are required to have the mod installed and enabled as well.[/u]
Protip#1: You can bring bombs and potions from the keep to make first level easier!
Protip#2: You can access the inventory via its default hotkey at the beginning of each mission.
Protip#3: Finishing level with grimoire will clear all of your wounds in the next level and finishing with tome will max out your health.
Order of levels is following:
[i]Act 1 > Act 2 > Act 3> Skittergate > Shadows over Bogenhafen > Back to Ubersreik > Winds of Magic > Fortunes of War[/i]
(Screenshots on this page are in same order)
Bear in mind that you can start from any level you want as you normally would.
Completion of the entire campaign in one sitting is a feat reserved only for the truest of heroes!
[b]The save system:[/b]
Mod automatically saves your progress upon each level start. Game can be saved/loaded manually via use of following chat commands:
[i]/campaignsave[/i]
[i]/campaignload[/i]
[u]Save files are only compatible with people who participated in given campaign run.[/u]
Save file is named "campaign.sav" and is located at [i]%appdata%\Fatshark\Vermintide 2[/i]
Also if you wish to have your progress counted towards full completion of the campaign make sure to load saved game rather than manually starting from your last played map.
[B]CREDITS:[/B][list]
[*][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505588001]Seeded Mode[/url][/b] by [b][url=https://steamcommunity.com/id/doczaius]Zaphio[/url][/b] for seed dependance code allowing repeatable experience after map restart or save load. [i](Please note that a customized version of this mod is already bundled within the Campaign mod and it is not required to have Seeded Mode installed or enabled during the campaign run)[/i]
[/list]
(string)
01:29:02.054 [Lua] [last_updated] = 8/28/2019 11:09:10 AM (string)
01:29:02.054 [Lua] [installed] = true (boolean)
01:29:02.054 [Lua] [enabled] = false (boolean)
01:29:02.054 [Lua] [name] = Campaign (string)
01:29:02.054 [Lua] [dependency_error] = (string)
01:29:02.054 [Lua] [20] = table
01:29:02.054 [Lua] [download_pending] = false (boolean)
01:29:02.054 [Lua] [id] = 1467751760 (string)
01:29:02.054 [Lua] [children] = table
01:29:02.054 [Lua] [1] = 1369573612 (string)
01:29:02.054 [Lua] [2] = 1374248490 (string)
01:29:02.054 [Lua] [3] = 1389872347 (string)
01:29:02.055 [Lua] [banned] = false (boolean)
01:29:02.055 [Lua] [author_id] = 76561202255233024 (number)
01:29:02.055 [Lua] [tags] = table
01:29:02.055 [Lua] [1] = UI (string)
01:29:02.055 [Lua] [2] = QoL (string)
01:29:02.055 [Lua] [author] = prop joe (string)
01:29:02.055 [Lua] [sanctioned] = false (boolean)
01:29:02.055 [Lua] [out_of_date] = false (boolean)
01:29:02.055 [Lua] [downloading] = false (boolean)
01:29:02.055 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
01:29:02.055 [Lua] [num_children] = 3 (number)
01:29:02.055 [Lua] [ugc_status] = 3 (number)
01:29:02.055 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
01:29:02.055 [Lua] [last_updated] = 5/25/2021 10:29:42 AM (string)
01:29:02.055 [Lua] [installed] = true (boolean)
01:29:02.055 [Lua] [enabled] = false (boolean)
01:29:02.055 [Lua] [name] = UI Tweaks (string)
01:29:02.055 [Lua] [dependency_error] = (string)
01:29:02.055 [Lua]
01:29:02.055 [Lua]
01:29:02.055 [Lua] [1467751760] = 15 (number)
01:29:02.055 [Lua] [1384066089] = 17 (number)
01:29:02.055 [Lua] [1391228174] = 13 (number)
01:29:02.055 [Lua] [1389872347] = 10 (number)
01:29:02.055 [Lua] [1455893647] = 16 (number)
01:29:02.055 [Lua] [1383542440] = 3 (number)
01:29:02.055 [Lua] [1495937978] = 4 (number)
01:29:02.055 [Lua] [1487862316] = 14 (number)
01:29:02.055 [Lua] [1395655171] = 1 (number)
01:29:02.055 [Lua] [1374248490] = 5 (number)
01:29:02.055 [Lua] [1383433646] = 7 (number)
01:29:02.055 [Lua] [1393343095] = 11 (number)
01:29:02.055 [Lua] [1593460250] = 8 (number)
01:29:02.055 [Lua] [1445717962] = 12 (number)
01:29:02.055 [Lua] [1395453301] = 9 (number)
01:29:02.055 [Lua] [1397265260] = 0 (number)
01:29:02.055 [Lua] [1369573612] = 6 (number)
01:29:02.055 [Lua] [1388911015] = 2 (number)
01:29:02.055 [Lua]
01:29:02.062 [Lua]
01:29:02.062 [Lua] [1467751760] = 15 (number)
01:29:02.062 [Lua] [1384066089] = 17 (number)
01:29:02.062 [Lua] [1391228174] = 13 (number)
01:29:02.062 [Lua] [1389872347] = 10 (number)
01:29:02.062 [Lua] [1455893647] = 16 (number)
01:29:02.062 [Lua] [1383542440] = 3 (number)
01:29:02.062 [Lua] [1495937978] = 4 (number)
01:29:02.062 [Lua] [1487862316] = 14 (number)
01:29:02.062 [Lua] [1395655171] = 1 (number)
01:29:02.062 [Lua] [1374248490] = 5 (number)
01:29:02.062 [Lua] [1383433646] = 7 (number)
01:29:02.062 [Lua] [1393343095] = 11 (number)
01:29:02.062 [Lua] [1593460250] = 8 (number)
01:29:02.062 [Lua] [1445717962] = 12 (number)
01:29:02.062 [Lua] [1395453301] = 9 (number)
01:29:02.062 [Lua] [1397265260] = 0 (number)
01:29:02.062 [Lua] [1369573612] = 6 (number)
01:29:02.062 [Lua] [1388911015] = 2 (number)
01:29:02.062 [Lua]
01:29:02.063 [Lua] <>modded = true<>
01:29:02.063 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
01:29:02.123 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
01:29:02.133 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
01:29:02.133 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x187278c0)
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x187279e0)
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ccfdb0)
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02ccff40)
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04022be0)
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04028c30)
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a7776a0)
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1a7779d0)
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1a777880)
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da250)
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x189e0ea0)
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x189d3250)
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19686d80)
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189d3290)
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x189d3230)
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
01:29:02.134 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1ab5def0)
01:29:02.135 [Lua] <>modded = true<>
01:29:02.135 [Lua] <>Mod:1397265260:Numeric UI = true<>
01:29:02.136 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
01:29:02.137 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
01:29:02.137 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
01:29:02.137 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
01:29:02.137 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18abc0c0)
01:29:02.137 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18abc450)
01:29:02.138 [Lua] <>modded = true<>
01:29:02.138 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
01:29:02.140 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
01:29:02.143 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
01:29:02.143 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
01:29:02.143 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b7daa0)
01:29:02.143 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x185dff50)
01:29:02.143 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18c11060)
01:29:02.143 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
01:29:02.143 [Lua] <>modded = true<>
01:29:02.143 [Lua] <>Mod:1395453301:Skip Intro = true<>
01:29:02.145 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
01:29:02.146 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
01:29:02.146 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
01:29:02.147 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c9aa70)
01:29:02.147 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c9ab20)
01:29:02.147 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
01:29:02.147 [Lua] <>project = vermintide 2<>
01:29:02.147 [Lua] <>build = release<>
01:29:02.147 [Lua] <>platform = win32<>
01:29:02.147 [Lua] <>dedicated_server = false<>
01:29:02.147 [Lua] <>title_id = 5107<>
01:29:02.147 [Lua] <>content_revision = 23883<>
01:29:02.147 [Lua] <>engine_revision = 2003b9c18405<>
01:29:02.147 [Lua] <>release_version = 4.4.0<>
01:29:02.147 [Lua] <>rendering_backend = dx11<>
01:29:02.147 [Lua] <>teamcity_build_id = 99295<>
01:29:02.147 [Lua] <>steam_id = 110000102ce61d6<>
01:29:02.148 [Lua] <>steam_profile_name = Kalf<>
01:29:02.148 [Lua] <>machine_id = 3fc0ddb5-0fd3-453f-b4c2-e5b3a2ffffd5<>
01:29:02.148 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
01:29:02.148 [Lua] [Boot] Application build: release
01:29:02.148 [Lua] [Boot] Content revision: 23883
01:29:02.148 [Lua] [Boot] Engine revision: 2003b9c18405
01:29:02.148 [Lua] [Boot] Release version: 4.4.0
01:29:02.148 [Lua] [Boot] User ID: 110000102ce61d6 Kalf
01:29:02.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
01:29:02.155 [Lua] initializing mechanism to: adventure
01:29:02.155 [Lua] Game:setup() total time: 0.0070000000000014
01:29:02.155 [Lua] handle rev info: 0
01:29:02.155 [Lua] handle gfx quality: 0
01:29:02.155 [Lua] default settings: 0
01:29:02.155 [Lua] user settings: 0
01:29:02.155 [Lua] set frame times: 0
01:29:02.155 [Lua] init random: 0
01:29:02.155 [Lua] managers: 0.0070000000000014495
01:29:02.155 [Lua]
01:29:02.155 [Lua] unaccounted: 0
01:29:02.155 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
01:29:02.155 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
01:29:02.155 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
01:29:02.155 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
01:29:02.155 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
01:29:02.155 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
01:29:02.155 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
01:29:02.155 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
01:29:02.155 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
01:29:02.155 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
01:29:02.155 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
01:29:02.155 [Lua] [Testify] Ready!
01:29:02.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
01:29:02.250 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
01:29:02.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
01:29:02.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
01:29:02.536 [Lua] [PackageManager] Force_load: resource_packages/title_screen
01:29:02.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
01:29:02.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
01:29:02.586 [Lua] [PackageManager] Force_load: resource_packages/menu
01:29:02.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
01:29:02.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
01:29:02.655 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
01:29:02.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
01:29:03.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
01:29:03.060 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
01:29:03.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
01:29:03.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
01:29:03.145 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
01:29:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
01:29:03.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
01:29:03.197 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
01:29:03.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
01:29:03.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
01:29:03.466 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
01:29:03.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
01:29:03.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
01:29:03.736 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
01:29:03.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
01:29:04.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
01:29:04.124 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
01:29:04.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
01:29:04.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
01:29:04.582 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
01:29:04.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:29:04.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:29:04.785 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:29:04.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
01:29:04.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
01:29:04.970 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
01:29:04.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
01:29:05.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
01:29:05.054 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
01:29:05.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
01:29:05.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
01:29:05.122 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
01:29:05.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
01:29:05.122 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
01:29:05.122 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
01:29:05.122 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
01:29:05.122 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02b10bd0)
01:29:05.122 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02af91e0)
01:29:05.123 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x1838aca0)
01:29:05.123 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
01:29:05.123 [Lua] [Gamestate] Enter StateTitleScreen
01:29:05.124 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
01:29:05.124 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
01:29:05.124 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
01:29:05.124 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
01:29:05.124 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
01:29:05.126 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
01:29:05.143 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
01:29:05.143 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
01:29:05.143 [Save] Loading `save_data`
01:29:05.144 [Save] Load done
01:29:05.261 [Lua] [BackendManagerPlayFab] Backend Enabled
01:29:05.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
01:29:05.513 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
01:29:05.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
01:29:05.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
01:29:05.572 [Lua] [PackageManager] Force_load: resource_packages/inventory
01:29:05.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
01:29:05.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
01:29:05.617 [Lua] [PackageManager] Force_load: resource_packages/careers
01:29:05.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
01:29:05.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
01:29:05.667 [Lua] [PackageManager] Force_load: resource_packages/decals
01:29:05.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
01:29:05.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
01:29:05.743 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
01:29:05.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
01:29:06.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
01:29:06.252 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
01:29:06.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
01:29:06.849 [Lua] <>playfab_id = 1B887FAAA8CC4DD9<>
01:29:07.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
01:29:07.014 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
01:29:07.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
01:29:07.065 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
01:29:07.065 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
01:29:07.337 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
01:29:07.337 [Save] Saving `save_data`
01:29:07.337 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
01:29:07.340 [Save] Save done
01:29:07.353 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
01:29:07.540 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
01:29:07.540 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
01:29:07.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
01:29:07.642 [Lua] [PackageManager] Force_load: resource_packages/ingame
01:29:07.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
01:29:08.133 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
01:29:08.133 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
01:29:08.149 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
01:29:08.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
01:29:08.319 [Lua] [PackageManager] Force_load: resource_packages/pickups
01:29:08.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
01:29:08.320 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
01:29:08.320 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
01:29:08.336 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
01:29:08.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
01:29:08.387 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
01:29:08.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
01:29:08.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
01:29:08.437 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
01:29:08.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
01:29:08.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
01:29:08.507 [Lua] [PackageManager] Force_load: resource_packages/breeds
01:29:08.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
01:29:08.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
01:29:08.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
01:29:08.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
01:29:08.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
01:29:08.776 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
01:29:08.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
01:29:08.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
01:29:08.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
01:29:08.810 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
01:29:08.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
01:29:08.826 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
01:29:09.368 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
01:29:09.369 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
01:29:09.385 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
01:29:09.739 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
01:29:09.739 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
01:29:09.755 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
01:29:09.925 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
01:29:09.925 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
01:29:09.941 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
01:29:10.113 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
01:29:10.113 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
01:29:10.128 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
01:29:10.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
01:29:10.320 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
01:29:10.332 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
01:29:10.502 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
01:29:10.502 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
01:29:10.518 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
01:29:10.961 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
01:29:10.961 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
01:29:10.979 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
01:29:11.146 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
01:29:11.146 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
01:29:11.162 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
01:29:11.331 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
01:29:11.331 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
01:29:11.346 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
01:29:11.514 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
01:29:11.514 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
01:29:11.531 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
01:29:12.036 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
01:29:12.039 [Lua] steam item server: requesting user inventory
01:29:12.734 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
01:29:12.734 [Lua] ISI-> GET_ALL_ITEMS!
01:29:12.734 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
01:29:12.734 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
01:29:12.734 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
01:29:12.734 [Lua]
01:29:12.734 [Lua]
01:29:12.749 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
01:29:12.922 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
01:29:12.938 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
01:29:12.939 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
01:29:12.939 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
01:29:12.939 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
01:29:12.939 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
01:29:12.939 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
01:29:12.939 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
01:29:12.939 [Lua] [SteamManager] request_item_prices
01:29:12.942 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
01:29:13.180 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
01:29:13.180 [Lua] Player statistics loaded!
01:29:13.189 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
01:29:13.358 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
01:29:13.375 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
01:29:13.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
01:29:13.561 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
01:29:13.681 [Lua] [SteamManager] on_price_result 1 EUR
01:29:13.681 [Lua] _refresh_steam_item_prices_cb
01:29:13.681 [Lua] Missing item masterlist item for steam_itemdefid: 30
01:29:13.735 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
01:29:13.751 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 493 item(s) to the peddler stock
01:29:13.752 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
01:29:14.055 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
01:29:14.072 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
01:29:14.358 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
01:29:14.374 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
01:29:15.401 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
01:29:15.403 [Lua] [Managers] Destroying manager group:
01:29:15.403 [Lua] [Gamestate] Enter state StateLoading
01:29:15.407 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
01:29:15.407 [Lua] [LobbyManager] Setting up network options
01:29:15.407 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
01:29:15.407 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
01:29:15.407 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
01:29:15.407 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
01:29:15.407 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
01:29:15.407 [Lua] LobbyManager:setup_network_options server_port: 27015
01:29:15.407 [Lua] state_loading_restart_network JOIN VIA STEAM 0
01:29:15.416 [Lua] registering RPCs
01:29:15.416 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
01:29:15.416 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
01:29:15.416 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
01:29:15.416 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2
01:29:15.417 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1028724864, lt:load_next_level, extra_packages:{
})
01:29:15.417 [Lua] [LevelTransitionHandler] promote_next_level_data
01:29:15.417 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:29:15.417 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peers:0:0:0:0 = ["110000102ce61d6"]
01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data
01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_key:0:0:0:0 = inn_level_skulls
01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_seed:0:0:0:0 = 0
01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: conflict_director:0:0:0:0 = inn_level
01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: locked_director_functions:0:0:0:0 = {}
01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: game_mode:0:0:0:0 = inn
01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: mechanism:0:0:0:0 = adventure
01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: environment_variation_id:0:0:0:0 = 0
01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty:0:0:0:0 = normal
01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty_tweak:0:0:0:0 = 0
01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_session_id:0:0:0:0 = 1028724864
01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_transition_type:0:0:0:0 = load_next_level
01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: extra_packages:0:0:0:0 = {}
01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data
01:29:15.418 [SteamVoip] Creating room df7da28683a7982d
01:29:15.418 [SteamVoip] Joining room df7da28683a7982d
01:29:15.419 [EAC] EAC server 110000102ce61d6 is initializing
01:29:15.430 [EAC] Server is also client 110000102ce61d6
01:29:15.430 [EACServer] [03:29:15:429][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF79E0687F0 LogLevel: Info.
01:29:15.430 [Lua] ### Created peer state machine for 110000102ce61d6
01:29:15.430 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Connecting
01:29:15.430 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
01:29:15.430 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:29:15.430 warning: [Application] Application.update_render_world is deprecated.
01:29:15.432 [Lua] [LevelTransitionHandler] Level load completed!
01:29:15.432 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:29:15.432 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:29:15.432 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
01:29:15.432 [Lua] Set lobby begin:
01:29:15.432 [Lua] Set lobby end.
01:29:15.432 [Lua] [PSM] Peer 110000102ce61d6 joined. Want to use profile index "1" and join party "nil"
01:29:15.432 [Lua] [LobbyHost] Changed state from 0 to creating
01:29:15.450 [Lua] [StateLoading] load_current_level
01:29:15.450 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0
01:29:15.450 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read,
01:29:15.450 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read,
01:29:15.450 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read,
01:29:15.450 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read,
01:29:15.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read,
01:29:15.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:29:15.466 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:29:15.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
01:29:15.677 [Lua] [LobbyHost] Changed state from creating to joined
01:29:15.678 [Lua] [PartyManager] Leader is set to 110000102ce61d6
01:29:15.678 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102ce61d6 my_peer_id:110000102ce61d6
01:29:15.678 [Lua] [ChatManager] Registering channel 1
01:29:15.678 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102ce61d6, own_peer_id=110000102ce61d6)
01:29:15.678 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102ce61d6, own_peer_id=110000102ce61d6)
01:29:15.678 [Lua] [PartyManager] network_context_created (server_peer_id=110000102ce61d6, own_peer_id=110000102ce61d6)
01:29:15.694 [Lua] [NetworkServer] Changing num_players from nil to 1
01:29:15.694 [Lua] Players: 1
01:29:15.694 [Lua] Set lobby begin:
01:29:15.694 [Lua] Lobby data mission_id = inn_level_skulls
01:29:15.694 [Lua] Lobby data mechanism = adventure
01:29:15.694 [Lua] Lobby data matchmaking_type = 3
01:29:15.694 [Lua] Lobby data eac_authorized = true
01:29:15.694 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:15.694 [Lua] Lobby data selected_mission_id = inn_level_skulls
01:29:15.694 [Lua] Lobby data num_players = 1
01:29:15.694 [Lua] Lobby data matchmaking = false
01:29:15.694 [Lua] Set lobby end.
01:29:16.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
01:29:16.858 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
01:29:16.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:29:17.431 [Lua] player (110000102ce61d6,1) was put into party 0
01:29:17.431 [Lua] [ProfileSynchronizer] Peer 110000102ce61d6 entered session
01:29:17.431 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102ce61d6
01:29:17.431 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Connecting
01:29:17.431 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Loading
01:29:20.118 [SteamVoipClient] select_out(110000102ce61d6, on)
01:29:20.144 [Window] Window => inactive
01:29:20.163 [SteamVoipClient] select_out(110000102ce61d6, off)
01:29:20.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:29:20.852 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:29:20.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls
01:29:20.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls
01:29:20.987 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls
01:29:20.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome
01:29:21.020 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]'
01:29:21.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome
01:29:21.070 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome
01:29:21.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:29:21.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:29:21.155 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:29:21.172 [Lua] [LevelTransitionHandler] Level load completed!
01:29:21.172 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
01:29:21.174 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:29:21.174 [Lua] checking dlc's against conflict directors
01:29:21.174 [Lua] number of factions to include 2
01:29:21.174 [Lua] Updated list weights for random:
01:29:21.174 [Lua] skaven, 0.42 (0.00-0.42)
01:29:21.174 [Lua] chaos, 0.42 (0.42-0.83)
01:29:21.174 [Lua] beastmen, 0.17 (0.83-1.00)
01:29:21.174 [Lua] Rolled random faction: 0.27856689691543579 skaven
01:29:21.174 [Lua] Updated list weights for random:
01:29:21.174 [Lua] beastmen, 0.29 (0.00-0.29)
01:29:21.174 [Lua] chaos, 0.71 (0.29-1.00)
01:29:21.174 [Lua] Rolled random faction: 0.81953376531600952 chaos
01:29:21.174 [Lua] number of factions added 2
01:29:21.174 [Lua] --- --- ---
01:29:21.174 [Lua] Starting... difficulty 'normal'
01:29:21.174 [Lua] These are the starting conflict directors:
01:29:21.174 [Lua] inn_level
01:29:21.174 [Lua] --- --- ---
01:29:21.174 [Lua]
01:29:21.174 [Lua] DONE! Found the following directors:
01:29:21.174 [Lua] (free: 35), Master hash is:
01:29:21.174 [Lua] [EnemyPackageLoader] breed_lookup: {
}
01:29:21.174 [Lua] load_startup_enemy_packages: --------------
01:29:21.174 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:29:21.174 [Lua] critter_rat
01:29:21.189 [Lua] ### Received rpc_level_loaded
01:29:21.189 [Lua] #### Has state machine: true, peer_id: 110000102ce61d6, level_id: 114
01:29:21.189 [Lua] Peer 110000102ce61d6 has loaded the level and all enemies are loaded
01:29:21.205 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Loading
01:29:21.205 [Lua] [PeerSM] 110000102ce61d6 :: on_enter LoadingProfilePackages
01:29:21.225 [Lua] [PeerSM] 110000102ce61d6 :: on_exit LoadingProfilePackages
01:29:21.225 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForEnterGame
01:29:21.226 [Lua] ### Received rpc_level_loaded
01:29:21.226 [Lua] #### Has state machine: false, peer_id: 110000102ce61d6, level_id: 114
01:29:21.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:29:21.240 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:29:21.243 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn
01:29:21.243 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:29:21.243 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world
01:29:21.245 [Umbra] Init version: 3.4.15 :: 16 threads
01:29:21.614 [Lua] Async level spawning done
01:29:21.614 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:29:22.597 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:29:22.597 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:29:22.597 [Lua] Set lobby begin:
01:29:22.597 [Lua] Lobby data selected_mission_id = inn_level_skulls
01:29:22.598 [Lua] Lobby data num_players = 1
01:29:22.598 [Lua] Lobby data matchmaking = false
01:29:22.598 [Lua] Lobby data host = 110000102ce61d6
01:29:22.598 [Lua] Lobby data mission_id = inn_level_skulls
01:29:22.598 [Lua] Lobby data matchmaking_type = 3
01:29:22.598 [Lua] Lobby data country_code = NL
01:29:22.598 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:22.598 [Lua] Lobby data unique_server_name = Kalf
01:29:22.598 [Lua] Lobby data mechanism = adventure
01:29:22.598 [Lua] Lobby data eac_authorized = true
01:29:22.598 [Lua] Set lobby end.
01:29:22.598 [Lua] [Managers] Destroying manager group:
01:29:22.599 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:29:22.599 [Lua] [Gamestate] Enter StateIngame HOST
01:29:22.599 [Lua] [Managers] Calling function on all managers:
01:29:22.600 [Lua] <>level = inn_level_skulls<>
01:29:22.600 [Lua] Set lobby begin:
01:29:22.600 [Lua] Lobby data selected_mission_id = inn_level_skulls
01:29:22.600 [Lua] Lobby data num_players = 1
01:29:22.600 [Lua] Lobby data matchmaking = false
01:29:22.600 [Lua] Lobby data host = 110000102ce61d6
01:29:22.600 [Lua] Lobby data mission_id = inn_level_skulls
01:29:22.600 [Lua] Lobby data matchmaking_type = 3
01:29:22.600 [Lua] Lobby data country_code = NL
01:29:22.600 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:22.600 [Lua] Lobby data unique_server_name = Kalf
01:29:22.600 [Lua] Lobby data mechanism = adventure
01:29:22.600 [Lua] Lobby data eac_authorized = true
01:29:22.600 [Lua] Set lobby end.
01:29:22.600 [Lua] [StateIngame] Server ingame
01:29:22.604 [Lua] Set lobby begin:
01:29:22.604 [Lua] Lobby data difficulty = normal
01:29:22.604 [Lua] Lobby data selected_mission_id = inn_level_skulls
01:29:22.604 [Lua] Lobby data difficulty_tweak = 0
01:29:22.604 [Lua] Lobby data num_players = 1
01:29:22.604 [Lua] Lobby data matchmaking = false
01:29:22.604 [Lua] Lobby data host = 110000102ce61d6
01:29:22.604 [Lua] Lobby data mission_id = inn_level_skulls
01:29:22.604 [Lua] Lobby data matchmaking_type = 3
01:29:22.604 [Lua] Lobby data country_code = NL
01:29:22.604 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:22.605 [Lua] Lobby data unique_server_name = Kalf
01:29:22.605 [Lua] Lobby data mechanism = adventure
01:29:22.605 [Lua] Lobby data eac_authorized = true
01:29:22.605 [Lua] Set lobby end.
01:29:22.605 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
01:29:22.605 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2
01:29:22.605 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
01:29:22.605 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:29:22.605 [Lua] [Matchmaking] initializing
01:29:22.605 [Lua] [Matchmaking] my_peer_id: 110000102ce61d6, I am server
01:29:22.605 [Lua] [Matchmaking] register rpcs
01:29:22.605 [Lua] GameNetworkManager:init... creating game session
01:29:22.605 [Lua] Host GameSession.make_game_session_host with session:
01:29:22.605 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:29:22.605 [Lua] [GameNetworkManager] My own peer_id = 110000102ce61d6
01:29:22.605 [Lua] [GameNetworkManager] self.is_server = true
01:29:22.605 [Network] Setting artificial MTU limit to 65536
01:29:22.614 [Lua] Switching ConflictSettings: to: inn_level
01:29:22.614 [Lua] pacing=disabled
01:29:22.614 [Lua] roaming=nil
01:29:22.614 [Lua] disabled=false
01:29:22.614 [Lua] pack_spawning=disabled
01:29:22.614 [Lua] contained_breeds=nil
01:29:22.614 [Lua] boss=disabled
01:29:22.614 [Lua] horde=disabled
01:29:22.614 [Lua] specials=disabled
01:29:22.614 [Lua] name=inn_level
01:29:22.614 [Lua] intensity=disabled
01:29:22.614 [Lua] ---
01:29:22.614 [Lua] [LevelAnalysis] set_random_seed( 0)
01:29:22.618 warning: [GwNav] NavData resource not loaded
01:29:22.618 warning: [GwNav] levels/inn/event_decoration/skulls/world
01:29:22.618 [Lua] nested_level_name levels/inn/world
01:29:22.618 [Lua] [AIInterestPointSystem] Level Seed: 0
01:29:22.618 [Lua]
01:29:22.618 [Lua] [entity_system_bag] = table
01:29:22.618 [Lua] [entity_system_bag] = metatable
01:29:22.618 [Lua] [startup_data] = table
01:29:22.618 [Lua] [entity_manager] = table
01:29:22.618 [Lua] [entity_manager] = metatable
01:29:22.618 [Lua] [unit_spawner] = table
01:29:22.618 [Lua] [unit_spawner] = metatable
01:29:22.618 [Lua] [unit_storage] = table
01:29:22.618 [Lua] [unit_storage] = metatable
01:29:22.618 [Lua] [dice_keeper] = table
01:29:22.618 [Lua] [dice_keeper] = metatable
01:29:22.618 [Lua] [is_server] = true (boolean)
01:29:22.618 [Lua] [world] = [World]
01:29:22.618 [Lua] [system_api] = table
01:29:22.618 [Lua] [entity_system] = table
01:29:22.618 [Lua] [entity_system] = metatable
01:29:22.618 [Lua] [network_lobby] = table
01:29:22.618 [Lua] [network_lobby] = metatable
01:29:22.618 [Lua] [profile_synchronizer] = table
01:29:22.618 [Lua] [profile_synchronizer] = metatable
01:29:22.618 [Lua] [level_transition_handler] = table
01:29:22.618 [Lua] [level_transition_handler] = metatable
01:29:22.618 [Lua] [num_local_human_players] = 1 (number)
01:29:22.618 [Lua] [statistics_db] = table
01:29:22.618 [Lua] [statistics_db] = metatable
01:29:22.618 [Lua] [network_server] = table
01:29:22.618 [Lua] [network_server] = metatable
01:29:22.618 [Lua] [input_manager] = table
01:29:22.618 [Lua] [input_manager] = metatable
01:29:22.618 [Lua] [network_clock] = table
01:29:22.618 [Lua] [network_clock] = metatable
01:29:22.618 [Lua] [network_transmit] = table
01:29:22.618 [Lua] [network_transmit] = metatable
01:29:22.618 [Lua] [free_flight_manager] = table
01:29:22.618 [Lua] [free_flight_manager] = metatable
01:29:22.618 [Lua] [network_manager] = table
01:29:22.618 [Lua] [network_manager] = metatable
01:29:22.618 [Lua] [network_event_delegate] = table
01:29:22.618 [Lua] [network_event_delegate] = metatable
01:29:22.618 [Lua]
01:29:22.619 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:29:22.619 [Lua] ignoring extension VersusInteractObjectiveExtension
01:29:22.619 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:29:22.619 [Lua] ignoring extension VersusSocketObjectiveExtension
01:29:22.619 [Lua] ignoring extension VersusTargetObjectiveExtension
01:29:22.619 [Lua] ignoring extension VersusMissionObjectiveExtension
01:29:22.619 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:29:22.624 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
01:29:22.624 [Lua] [AchievementManager] Achievements using the steam platform
01:29:22.625 [Lua] PlayerManager:add_player player_1
01:29:22.679 [Lua] [StateIngame] Level seed: 0
01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read,
01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_salty_painting_wood_base_1, async-read,
01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_kruber_painting_wood_base_1, async-read,
01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kerillian_painting_wood_base_2, async-read,
01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read,
01:29:22.689 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:29:22.690 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:29:22.690 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:29:22.690 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
01:29:22.690 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
01:29:22.690 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read,
01:29:22.690 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read,
01:29:22.690 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_bardin_painting_wood_base_2, async-read,
01:29:22.690 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_bardin_painting_wood_base_1, async-read,
01:29:22.690 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
01:29:22.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_hall_painting_wood_base_3, async-read,
01:29:22.694 [Lua] [LevelAnalysis] set_random_seed( 0)
01:29:22.699 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
01:29:22.699 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
01:29:22.699 [Lua] [IngameUI] init
01:29:22.718 [SteamVoipClient] select_out(110000102ce61d6, off)
01:29:22.721 [Lua] cb_razer_chroma_setup
01:29:22.751 [Lua] [Matchmaking] Cancelling matchmaking
01:29:22.751 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:29:22.751 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:29:22.752 [Lua] Set lobby begin:
01:29:22.752 [Lua] Lobby data difficulty = normal
01:29:22.752 [Lua] Lobby data selected_mission_id = inn_level_skulls
01:29:22.752 [Lua] Lobby data power_level = 0
01:29:22.752 [Lua] Lobby data difficulty_tweak = 0
01:29:22.752 [Lua] Lobby data num_players = 1
01:29:22.752 [Lua] Lobby data matchmaking = false
01:29:22.752 [Lua] Lobby data host = 110000102ce61d6
01:29:22.752 [Lua] Lobby data mission_id = inn_level_skulls
01:29:22.752 [Lua] Lobby data matchmaking_type = 3
01:29:22.752 [Lua] Lobby data country_code = NL
01:29:22.753 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:22.753 [Lua] Lobby data unique_server_name = Kalf
01:29:22.753 [Lua] Lobby data mechanism = adventure
01:29:22.753 [Lua] Lobby data eac_authorized = true
01:29:22.753 [Lua] Set lobby end.
01:29:22.754 [Flow] complete_skittergate_legend true
01:29:22.754 [Flow] complete_all_helmgart_levels_recruit true
01:29:22.755 [Flow] WitchHunterLevel:35
01:29:22.755 [Flow] LeaderYes
01:29:22.755 [Flow] ALL PC XP:297297
01:29:22.755 [Flow] Has "bogenhafen" DLC:true
01:29:22.755 [Flow] WH XP:60850
01:29:22.755 [Flow] Number of crafted items:2315
01:29:22.755 [Flow] Sum of Powe Levels:1500
01:29:22.755 [Flow] lodestone diff 1:false
01:29:22.755 [Flow] magnus and forest activated
01:29:22.755 [Flow] magnus and forest activated
01:29:22.755 [Flow] cemetery and forest activated
01:29:22.755 [Flow] magnus and cemetery
01:29:22.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:29:22.756 [Flow] ALL RUNES ACTIVATED
01:29:22.756 [Flow] magnus and forest activated
01:29:22.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:29:22.756 [Flow] ALL RUNES ACTIVATED
01:29:22.756 [Flow] cemetery and forest activated
01:29:22.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:29:22.756 [Flow] ALL RUNES ACTIVATED
01:29:22.756 [Flow] magnus and forest activated
01:29:22.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:29:22.756 [Flow] ALL RUNES ACTIVATED
01:29:22.756 [Flow] magnus and cemetery
01:29:22.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:29:22.756 [Flow] ALL RUNES ACTIVATED
01:29:22.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:29:22.758 [Lua] CurrentConflictSettings inn_level
01:29:22.758 [Lua] [ConflictDirector] conflict_director is ai_ready
01:29:22.758 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:29:22.758 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:29:22.760 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:29:22.760 [Lua] Forming navigation groups in one frame
01:29:22.760 [Lua] Forming navigation groups
01:29:22.778 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
01:29:22.779 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
01:29:22.779 [Lua] number of nav groups: 42
01:29:22.779 [Lua] number of refined nav groups : 23
01:29:22.781 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
01:29:22.781 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
01:29:22.781 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:29:22.781 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:29:22.784 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:29:22.784 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:29:22.784 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:29:22.784 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
01:29:22.784 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:29:22.784 [Lua] [Managers] Calling function on all managers:
01:29:22.784 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:29:22.815 [Save] Saving `save_data`
01:29:22.818 [Save] Save done
01:29:22.819 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForEnterGame
01:29:22.819 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForGameObjectSync
01:29:22.828 [Lua] [UnlockManager] All unlocks ready
01:29:23.134 [Lua] player (110000102ce61d6,1) was put into party 1
01:29:23.134 [Lua] [IngamePlayerListUI] - Destroy
01:29:23.134 [Lua] [GamePadEquipmentUI] - Destroy
01:29:23.134 [Lua] [EquipmentUI] - Destroy
01:29:23.134 [Lua] [GamePadAbilityUI] - Destroy
01:29:23.134 [Lua] [AbilityUI] - Destroy
01:29:23.149 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000102ce61d6
01:29:23.149 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: profile_index_reservation:0:0:1:0 = 110000102ce61d6
01:29:23.149 [Lua] Set lobby begin:
01:29:23.149 [Lua] Lobby data selected_mission_id = inn_level_skulls
01:29:23.149 [Lua] Lobby data num_players = 1
01:29:23.149 [Lua] Lobby data difficulty_tweak = 0
01:29:23.149 [Lua] Lobby data host = 110000102ce61d6
01:29:23.149 [Lua] Lobby data matchmaking_type = 3
01:29:23.149 [Lua] Lobby data difficulty = normal
01:29:23.149 [Lua] Lobby data player_slot_1 = 110000102ce61d6:1
01:29:23.149 [Lua] Lobby data unique_server_name = Kalf
01:29:23.149 [Lua] Lobby data player_slot_4 = 0:0
01:29:23.149 [Lua] Lobby data country_code = NL
01:29:23.149 [Lua] Lobby data matchmaking = false
01:29:23.150 [Lua] Lobby data power_level = 0
01:29:23.150 [Lua] Lobby data mission_id = inn_level_skulls
01:29:23.150 [Lua] Lobby data mechanism = adventure
01:29:23.150 [Lua] Lobby data player_slot_5 = 0:0
01:29:23.150 [Lua] Lobby data player_slot_2 = 0:0
01:29:23.150 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:23.150 [Lua] Lobby data player_slot_3 = 0:0
01:29:23.150 [Lua] Lobby data eac_authorized = true
01:29:23.150 [Lua] Set lobby end.
01:29:23.150 [Lua] [ProfileSynchronizer] Assigning peer(110000102ce61d6:1) to profile(1) career(1)
01:29:23.150 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000102ce61d6"}]
01:29:23.151 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1311741696,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_runed":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}}
01:29:23.151 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForGameObjectSync
01:29:23.151 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForPlayers
01:29:23.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:29:23.152 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:29:23.152 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
01:29:23.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
01:29:23.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:29:23.159 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForPlayers
01:29:23.159 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InGame
01:29:23.159 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = true
01:29:23.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
01:29:23.308 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
01:29:23.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
01:29:23.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
01:29:23.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
01:29:23.356 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
01:29:23.356 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
01:29:23.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
01:29:23.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
01:29:23.407 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
01:29:23.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
01:29:23.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
01:29:23.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
01:29:23.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
01:29:23.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
01:29:23.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:29:23.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:29:23.471 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:29:23.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
01:29:23.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
01:29:23.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
01:29:23.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
01:29:23.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
01:29:23.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
01:29:23.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
01:29:23.527 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
01:29:23.527 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
01:29:23.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
01:29:23.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
01:29:23.554 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
01:29:23.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
01:29:23.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:29:23.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:29:23.581 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
01:29:23.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
01:29:23.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:29:23.599 [Flow] DISABLE
01:29:23.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:29:23.609 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:29:23.609 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:29:23.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
01:29:23.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
01:29:23.637 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
01:29:23.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
01:29:23.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17
01:29:23.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17
01:29:23.666 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17
01:29:23.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
01:29:23.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
01:29:23.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
01:29:23.701 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
01:29:23.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:29:23.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22
01:29:23.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22
01:29:23.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22
01:29:23.726 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:29:23.726 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
01:29:23.848 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
01:29:23.848 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
01:29:23.848 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
01:29:23.966 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
01:29:23.966 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
01:29:23.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed
01:29:24.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed
01:29:24.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed
01:29:24.133 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
01:29:24.187 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
01:29:24.187 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
01:29:24.188 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
01:29:24.249 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
01:29:24.249 [Lua] [PackageManager] Force_load: wwise/pistol
01:29:24.249 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
01:29:24.338 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
01:29:24.338 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
01:29:24.338 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
01:29:24.649 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
01:29:24.649 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
01:29:24.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p
01:29:24.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p
01:29:24.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p
01:29:24.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
01:29:24.765 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
01:29:24.765 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
01:29:24.765 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
01:29:24.791 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
01:29:24.791 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
01:29:24.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
01:29:24.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
01:29:24.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
01:29:24.889 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
01:29:24.987 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
01:29:24.987 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
01:29:24.988 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
01:29:25.388 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
01:29:25.388 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
01:29:25.389 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
01:29:25.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
01:29:25.757 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
01:29:25.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
01:29:25.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
01:29:25.795 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
01:29:25.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
01:29:25.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
01:29:25.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
01:29:25.857 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1311741696
01:29:25.861 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
01:29:25.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:25.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:25.865 [Lua] PlayerManager:assign_unit_ownership Kalf 110000102ce61d6 1
01:29:25.865 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
01:29:25.884 [Lua] Players are leaving the safe zone
01:29:26.213 [Lua] StateInGameRunning:_game_actually_starts()
01:29:26.213 [Lua] [IngameUI] menu view on_enter start_menu_view
01:29:26.213 [Lua] hero_fullscreen_menu_on_enter
01:29:26.213 [Lua] #################################################################################################################
01:29:26.213 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:29:26.213 [Lua] #################################################################################################################
01:29:26.213 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
01:29:26.213 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false
01:29:26.213 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = true
01:29:26.222 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03699660
01:29:26.224 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
01:29:26.233 [SteamVoipClient] select_out(110000102ce61d6, off)
01:29:26.243 [Lua] cb_razer_chroma_setup
01:29:26.252 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
01:29:26.262 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:29:26.262 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:29:26.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:29:26.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:29:26.263 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:29:26.305 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
01:29:26.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView
01:29:26.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView
01:29:26.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:29:26.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:29:26.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:29:26.309 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView
01:29:26.309 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:29:26.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:29:26.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:29:26.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:29:26.355 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:29:26.355 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:29:26.447 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
01:29:26.447 [Lua] Commit load time data
01:29:27.245 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa2, position: 0
01:29:27.545 [Window] Window => active
01:29:27.553 [Lua] PlayFabMirrorBase:_commit_internal 1
01:29:27.553 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:29:27.557 [Lua] generate_backend_stats 110000102ce61d6:1
01:29:27.580 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:29:27.580 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:29:27.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
01:29:27.581 [Lua] Set lobby begin:
01:29:27.581 [Lua] Lobby data selected_mission_id = inn_level_skulls
01:29:27.581 [Lua] Lobby data num_players = 1
01:29:27.581 [Lua] Lobby data difficulty_tweak = 0
01:29:27.581 [Lua] Lobby data host = 110000102ce61d6
01:29:27.581 [Lua] Lobby data matchmaking_type = 3
01:29:27.581 [Lua] Lobby data difficulty = normal
01:29:27.581 [Lua] Lobby data player_slot_1 = 110000102ce61d6:1
01:29:27.581 [Lua] Lobby data unique_server_name = Kalf
01:29:27.581 [Lua] Lobby data player_slot_4 = 0:0
01:29:27.581 [Lua] Lobby data country_code = NL
01:29:27.581 [Lua] Lobby data matchmaking = false
01:29:27.581 [Lua] Lobby data power_level = 835
01:29:27.581 [Lua] Lobby data mission_id = inn_level_skulls
01:29:27.581 [Lua] Lobby data mechanism = adventure
01:29:27.581 [Lua] Lobby data player_slot_5 = 0:0
01:29:27.581 [Lua] Lobby data player_slot_2 = 0:0
01:29:27.581 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:27.581 [Lua] Lobby data player_slot_3 = 0:0
01:29:27.581 [Lua] Lobby data eac_authorized = true
01:29:27.581 [Lua] Set lobby end.
01:29:27.585 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
01:29:27.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa2, position: 27249
01:29:27.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read,
01:29:27.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:29:27.914 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
01:29:27.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:29:27.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
01:29:27.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:29:27.925 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_salty_painting_wood_base_1, async-read,
01:29:27.925 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:29:27.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
01:29:27.930 [Lua] commit result success 1
01:29:27.930 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26
01:29:27.931 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read,
01:29:27.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:29:27.935 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26
01:29:27.935 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_kruber_painting_wood_base_1, async-read,
01:29:27.935 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:29:27.940 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kerillian_painting_wood_base_2, async-read,
01:29:27.940 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:29:27.946 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read,
01:29:27.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:29:27.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_bardin_painting_wood_base_2, async-read,
01:29:27.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:29:27.999 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_bardin_painting_wood_base_1, async-read,
01:29:27.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:29:28.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26
01:29:28.299 [Lua] [IngameUI] menu view on_exit start_menu_view
01:29:28.299 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
01:29:28.299 [Lua] hero_fullscreen_menu_on_exit
01:29:28.301 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03699660
01:29:28.302 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:29:28.302 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:29:28.302 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:29:28.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView
01:29:28.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView
01:29:29.757 [Lua] [IngameUI] menu view on_enter character_selection
01:29:29.757 [Lua] hero_fullscreen_menu_on_enter
01:29:29.760 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0274bfd0
01:29:29.762 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:29:29.774 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:29.774 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:29.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:29.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:29.775 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:29.795 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
01:29:29.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:29:29.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:29:29.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:29.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:29.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:29:29.796 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
01:29:29.796 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:29.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:29:29.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
01:29:29.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:29:29.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:29:29.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:29:30.388 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:30.388 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:30.388 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:30.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:29:30.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
01:29:30.388 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:30.679 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
01:29:30.679 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
01:29:30.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:30.688 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:30.701 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
01:29:30.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
01:29:30.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:30.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
01:29:30.704 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView
01:29:30.704 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:29:30.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
01:29:30.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
01:29:30.764 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
01:29:30.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
01:29:30.784 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
01:29:31.042 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000102ce61d6
01:29:31.042 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: profile_index_reservation:0:0:1:0 =
01:29:31.042 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: profile_index_reservation:0:0:4:0 = 110000102ce61d6
01:29:31.042 [Lua] Set lobby begin:
01:29:31.042 [Lua] Lobby data selected_mission_id = inn_level_skulls
01:29:31.043 [Lua] Lobby data num_players = 1
01:29:31.043 [Lua] Lobby data difficulty_tweak = 0
01:29:31.043 [Lua] Lobby data host = 110000102ce61d6
01:29:31.043 [Lua] Lobby data matchmaking_type = 3
01:29:31.043 [Lua] Lobby data difficulty = normal
01:29:31.043 [Lua] Lobby data player_slot_1 = 0:0
01:29:31.043 [Lua] Lobby data unique_server_name = Kalf
01:29:31.043 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:29:31.043 [Lua] Lobby data country_code = NL
01:29:31.043 [Lua] Lobby data matchmaking = false
01:29:31.043 [Lua] Lobby data power_level = 835
01:29:31.043 [Lua] Lobby data mission_id = inn_level_skulls
01:29:31.043 [Lua] Lobby data mechanism = adventure
01:29:31.043 [Lua] Lobby data player_slot_5 = 0:0
01:29:31.043 [Lua] Lobby data player_slot_2 = 0:0
01:29:31.043 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:31.043 [Lua] Lobby data player_slot_3 = 0:0
01:29:31.043 [Lua] Lobby data eac_authorized = true
01:29:31.043 [Lua] Set lobby end.
01:29:31.043 [Lua] [ProfileSynchronizer] Assigning peer(110000102ce61d6:1) to profile(4) career(4)
01:29:31.043 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = {}
01:29:31.043 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000102ce61d6"}]
01:29:31.044 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":461681856,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01":false,"wwise\/javelin":false}}
01:29:31.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01, ProfileSynchronizer, async-read,
01:29:31.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer, async-read,
01:29:31.050 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read,
01:29:31.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, ProfileSynchronizer, async-read,
01:29:31.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer, async-read,
01:29:31.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
01:29:31.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read,
01:29:31.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer, async-read,
01:29:31.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer, async-read,
01:29:31.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:29:31.050 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
01:29:31.050 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
01:29:31.052 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
01:29:31.053 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
01:29:31.054 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
01:29:31.054 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer
01:29:31.054 [Lua] [GameNetworkManager] destroying game object with go_id=43
01:29:31.056 [Save] Saving `save_data`
01:29:31.058 [Save] Save done
01:29:31.069 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
01:29:31.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p, ProfileSynchronizer
01:29:31.069 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:29:31.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
01:29:31.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer
01:29:31.072 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer
01:29:31.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed, ProfileSynchronizer
01:29:31.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer
01:29:31.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer
01:29:31.074 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
01:29:31.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01
01:29:31.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01
01:29:31.111 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
01:29:31.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
01:29:31.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
01:29:31.125 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin
01:29:31.149 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin
01:29:31.149 [Lua] [PackageManager] Force_load: wwise/javelin
01:29:31.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
01:29:31.161 [Lua] [IngameUI] menu view on_exit character_selection
01:29:31.164 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:29:31.164 [Lua] hero_fullscreen_menu_on_exit
01:29:31.167 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0274bfd0
01:29:31.167 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:31.167 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:29:31.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
01:29:31.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
01:29:31.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
01:29:31.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
01:29:31.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
01:29:31.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
01:29:31.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
01:29:31.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
01:29:31.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
01:29:31.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon
01:29:31.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon
01:29:31.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon
01:29:31.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
01:29:31.430 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
01:29:31.430 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
01:29:31.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
01:29:31.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
01:29:31.814 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
01:29:31.814 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
01:29:31.869 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
01:29:31.869 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
01:29:31.880 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 461681856
01:29:31.882 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-16.9401, -0.234232, 6.18423), Vector4(0, 0, 0.704992, -0.709216))
01:29:31.885 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:31.886 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:31.886 [Lua] PlayerManager:assign_unit_ownership Kalf 110000102ce61d6 1
01:29:31.886 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
01:29:36.522 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
01:29:37.527 [Lua] [Matchmaking] Cancelling matchmaking
01:29:37.527 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:29:37.533 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:970531008, lt:load_next_level, extra_packages:{
})
01:29:37.533 [Lua] [LevelTransitionHandler] promote_next_level_data
01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data
01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_key:0:0:0:0 = morris_hub
01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_seed:0:0:0:0 = 0
01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: conflict_director:0:0:0:0 = disabled
01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: locked_director_functions:0:0:0:0 = {}
01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: game_mode:0:0:0:0 = inn_deus
01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: mechanism:0:0:0:0 = deus
01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: environment_variation_id:0:0:0:0 = 0
01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty:0:0:0:0 = normal
01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty_tweak:0:0:0:0 = 0
01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_session_id:0:0:0:0 = 970531008
01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_transition_type:0:0:0:0 = load_next_level
01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: extra_packages:0:0:0:0 = {}
01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data
01:29:37.535 [Lua] TRANSITION nil nil load_next_level
01:29:37.535 [Lua] Transition type "load_next_level", is server: true
01:29:37.535 [Lua] [GameNetworkManager] Leaving game...
01:29:37.535 [Lua] [GameNetworkManager] Shutting down game session host.
01:29:37.535 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:29:37.535 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:29:37.535 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=16.74
01:29:37.540 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:29:37.856 [Lua] Set lobby begin:
01:29:37.856 [Lua] Lobby data selected_mission_id = inn_level_skulls
01:29:37.856 [Lua] Lobby data num_players = 1
01:29:37.856 [Lua] Lobby data difficulty_tweak = 0
01:29:37.856 [Lua] Lobby data host = 110000102ce61d6
01:29:37.856 [Lua] Lobby data matchmaking_type = 3
01:29:37.856 [Lua] Lobby data difficulty = normal
01:29:37.856 [Lua] Lobby data player_slot_1 = 0:0
01:29:37.856 [Lua] Lobby data unique_server_name = Kalf
01:29:37.856 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:29:37.856 [Lua] Lobby data country_code = NL
01:29:37.856 [Lua] Lobby data matchmaking = false
01:29:37.856 [Lua] Lobby data power_level = 0
01:29:37.857 [Lua] Lobby data mission_id = inn_level_skulls
01:29:37.857 [Lua] Lobby data mechanism = adventure
01:29:37.857 [Lua] Lobby data player_slot_5 = 0:0
01:29:37.857 [Lua] Lobby data player_slot_2 = 0:0
01:29:37.857 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:37.857 [Lua] Lobby data player_slot_3 = 0:0
01:29:37.857 [Lua] Lobby data eac_authorized = true
01:29:37.857 [Lua] Set lobby end.
01:29:39.556 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:29:39.556 [Lua] [Managers] Calling function on all managers:
01:29:39.556 [Lua] PlayerManager:remove_player peer_id=110000102ce61d6 1
01:29:39.556 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = false
01:29:39.556 [Lua] Clearing all global lookup lists
01:29:39.556 [Lua] [IngamePlayerListUI] - Destroy
01:29:39.556 [Lua] [GamePadEquipmentUI] - Destroy
01:29:39.556 [Lua] [EquipmentUI] - Destroy
01:29:39.556 [Lua] [GamePadAbilityUI] - Destroy
01:29:39.556 [Lua] [AbilityUI] - Destroy
01:29:39.557 [Lua] [IngameUI] destroy
01:29:39.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2
01:29:39.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1
01:29:39.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
01:29:39.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_salty_painting_wood_base_1
01:29:39.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2
01:29:39.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_kruber_painting_wood_base_1
01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kerillian_painting_wood_base_2
01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1
01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2
01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1
01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_bardin_painting_wood_base_2
01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_bardin_painting_wood_base_1
01:29:39.565 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_hall_painting_wood_base_3
01:29:39.605 [Lua] [Managers] Destroying manager group:
01:29:39.611 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:29:39.683 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:29:39.684 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InGame
01:29:39.684 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Loading
01:29:39.684 [Lua] [Matchmaking] unregister rpcs
01:29:39.684 [Lua] ############### UNLOADING PACKAGES ###############
01:29:39.684 [Lua] [Managers] Calling function on all managers:
01:29:39.684 [Lua] [Managers] Destroying manager group:
01:29:39.684 [Lua] [Gamestate] Enter state StateLoading
01:29:39.685 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:29:39.685 [Lua] [Matchmaking] register rpcs
01:29:39.685 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:29:39.685 [Lua] registering RPCs
01:29:39.685 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:29:39.685 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:29:39.685 [Lua] Set lobby begin:
01:29:39.685 [Lua] Lobby data selected_mission_id = morris_hub
01:29:39.685 [Lua] Lobby data num_players = 1
01:29:39.686 [Lua] Lobby data difficulty_tweak = 0
01:29:39.686 [Lua] Lobby data host = 110000102ce61d6
01:29:39.686 [Lua] Lobby data matchmaking_type = 3
01:29:39.686 [Lua] Lobby data difficulty = normal
01:29:39.686 [Lua] Lobby data player_slot_1 = 0:0
01:29:39.686 [Lua] Lobby data unique_server_name = Kalf
01:29:39.686 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:29:39.686 [Lua] Lobby data country_code = NL
01:29:39.686 [Lua] Lobby data matchmaking = false
01:29:39.686 [Lua] Lobby data power_level = 0
01:29:39.686 [Lua] Lobby data mission_id = morris_hub
01:29:39.686 [Lua] Lobby data mechanism = deus
01:29:39.686 [Lua] Lobby data player_slot_5 = 0:0
01:29:39.686 [Lua] Lobby data player_slot_2 = 0:0
01:29:39.686 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:39.686 [Lua] Lobby data player_slot_3 = 0:0
01:29:39.687 [Lua] Lobby data eac_authorized = true
01:29:39.687 [Lua] Set lobby end.
01:29:39.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:29:39.688 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = false
01:29:39.689 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
01:29:39.689 [Lua] [StateLoading] load_current_level
01:29:39.689 [Lua] initializing mechanism to: deus
01:29:39.689 [Lua] FORCE COMMIT 2
01:29:39.689 [Lua] PlayFabMirrorBase:_commit_internal 2
01:29:39.689 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:29:39.689 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:29:39.689 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27
01:29:39.689 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
01:29:39.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls
01:29:39.690 [Umbra] Unload tome
01:29:39.691 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls
01:29:39.692 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls
01:29:39.767 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls
01:29:39.779 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls
01:29:39.779 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
01:29:39.779 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
01:29:39.790 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27
01:29:39.793 [Lua] commit result success 2
01:29:39.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
01:29:39.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
01:29:39.831 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
01:29:39.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
01:29:39.972 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27
01:29:39.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
01:29:40.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
01:29:41.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
01:29:41.136 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
01:29:41.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
01:29:43.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
01:29:43.627 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
01:29:43.642 [Lua] [LevelTransitionHandler] Level load completed!
01:29:43.642 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
01:29:43.642 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:29:43.642 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
01:29:43.642 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:29:43.642 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
01:29:43.659 [Lua] Async level spawning done
01:29:43.661 [Lua] ### Received rpc_level_loaded
01:29:43.661 [Lua] #### Has state machine: true, peer_id: 110000102ce61d6, level_id: 228
01:29:43.661 [Lua] Peer 110000102ce61d6 has loaded the level and all enemies are loaded
01:29:43.678 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Loading
01:29:43.679 [Lua] [PeerSM] 110000102ce61d6 :: on_enter LoadingProfilePackages
01:29:43.694 [Lua] [PeerSM] 110000102ce61d6 :: on_exit LoadingProfilePackages
01:29:43.694 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForEnterGame
01:29:43.695 [Lua] ### Received rpc_level_loaded
01:29:43.695 [Lua] #### Has state machine: false, peer_id: 110000102ce61d6, level_id: 228
01:29:43.695 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:29:44.704 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:29:44.704 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:29:44.704 [Lua] [Matchmaking] unregister rpcs
01:29:44.704 [Lua] Set lobby begin:
01:29:44.704 [Lua] Lobby data selected_mission_id = morris_hub
01:29:44.705 [Lua] Lobby data num_players = 1
01:29:44.705 [Lua] Lobby data difficulty_tweak = 0
01:29:44.705 [Lua] Lobby data host = 110000102ce61d6
01:29:44.705 [Lua] Lobby data matchmaking_type = 3
01:29:44.705 [Lua] Lobby data difficulty = normal
01:29:44.705 [Lua] Lobby data player_slot_1 = 0:0
01:29:44.705 [Lua] Lobby data unique_server_name = Kalf
01:29:44.705 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:29:44.705 [Lua] Lobby data country_code = NL
01:29:44.705 [Lua] Lobby data matchmaking = false
01:29:44.706 [Lua] Lobby data power_level = 0
01:29:44.706 [Lua] Lobby data mission_id = morris_hub
01:29:44.706 [Lua] Lobby data mechanism = deus
01:29:44.706 [Lua] Lobby data player_slot_5 = 0:0
01:29:44.706 [Lua] Lobby data player_slot_2 = 0:0
01:29:44.706 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:44.706 [Lua] Lobby data player_slot_3 = 0:0
01:29:44.706 [Lua] Lobby data eac_authorized = true
01:29:44.706 [Lua] Set lobby end.
01:29:44.706 [Lua] [Managers] Destroying manager group:
01:29:44.707 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
01:29:44.707 [Lua] [Gamestate] Enter StateIngame HOST
01:29:44.707 [Lua] [Managers] Calling function on all managers:
01:29:44.707 [Lua] <>level = morris_hub<>
01:29:44.707 [Lua] [StateIngame] Server ingame
01:29:44.710 [Lua] Set lobby begin:
01:29:44.710 [Lua] Lobby data selected_mission_id = morris_hub
01:29:44.710 [Lua] Lobby data num_players = 1
01:29:44.710 [Lua] Lobby data difficulty_tweak = 0
01:29:44.710 [Lua] Lobby data host = 110000102ce61d6
01:29:44.711 [Lua] Lobby data matchmaking_type = 3
01:29:44.711 [Lua] Lobby data difficulty = normal
01:29:44.711 [Lua] Lobby data player_slot_1 = 0:0
01:29:44.711 [Lua] Lobby data unique_server_name = Kalf
01:29:44.711 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:29:44.711 [Lua] Lobby data country_code = NL
01:29:44.711 [Lua] Lobby data matchmaking = false
01:29:44.711 [Lua] Lobby data power_level = 0
01:29:44.711 [Lua] Lobby data mission_id = morris_hub
01:29:44.712 [Lua] Lobby data mechanism = deus
01:29:44.712 [Lua] Lobby data player_slot_5 = 0:0
01:29:44.712 [Lua] Lobby data player_slot_2 = 0:0
01:29:44.712 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:44.712 [Lua] Lobby data player_slot_3 = 0:0
01:29:44.712 [Lua] Lobby data eac_authorized = true
01:29:44.712 [Lua] Set lobby end.
01:29:44.712 [Lua] [Matchmaking] register rpcs
01:29:44.712 [Lua] GameNetworkManager:init... creating game session
01:29:44.712 [Lua] Host GameSession.make_game_session_host with session:
01:29:44.712 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:29:44.712 [Lua] [GameNetworkManager] My own peer_id = 110000102ce61d6
01:29:44.712 [Lua] [GameNetworkManager] self.is_server = true
01:29:44.712 [Network] Setting artificial MTU limit to 65536
01:29:44.720 [Lua] Switching ConflictSettings: to: disabled
01:29:44.720 [Lua] pacing=disabled
01:29:44.720 [Lua] roaming=nil
01:29:44.720 [Lua] specials=disabled
01:29:44.720 [Lua] debug_color=black
01:29:44.720 [Lua] pack_spawning=disabled
01:29:44.720 [Lua] contained_breeds=nil
01:29:44.720 [Lua] disabled=true
01:29:44.720 [Lua] boss=disabled
01:29:44.720 [Lua] horde=disabled
01:29:44.721 [Lua] name=disabled
01:29:44.721 [Lua] intensity=disabled
01:29:44.721 [Lua] ---
01:29:44.721 [Lua] [LevelAnalysis] set_random_seed( 0)
01:29:44.723 [Lua] [AIInterestPointSystem] Level Seed: 0
01:29:44.723 [Lua]
01:29:44.723 [Lua] [entity_system_bag] = table
01:29:44.723 [Lua] [entity_system_bag] = metatable
01:29:44.723 [Lua] [startup_data] = table
01:29:44.723 [Lua] [entity_manager] = table
01:29:44.723 [Lua] [entity_manager] = metatable
01:29:44.723 [Lua] [unit_spawner] = table
01:29:44.723 [Lua] [unit_spawner] = metatable
01:29:44.723 [Lua] [unit_storage] = table
01:29:44.723 [Lua] [unit_storage] = metatable
01:29:44.723 [Lua] [dice_keeper] = table
01:29:44.723 [Lua] [dice_keeper] = metatable
01:29:44.723 [Lua] [is_server] = true (boolean)
01:29:44.723 [Lua] [world] = [World]
01:29:44.723 [Lua] [system_api] = table
01:29:44.723 [Lua] [entity_system] = table
01:29:44.723 [Lua] [entity_system] = metatable
01:29:44.723 [Lua] [network_lobby] = table
01:29:44.723 [Lua] [network_lobby] = metatable
01:29:44.723 [Lua] [profile_synchronizer] = table
01:29:44.723 [Lua] [profile_synchronizer] = metatable
01:29:44.723 [Lua] [level_transition_handler] = table
01:29:44.723 [Lua] [level_transition_handler] = metatable
01:29:44.723 [Lua] [num_local_human_players] = 1 (number)
01:29:44.723 [Lua] [statistics_db] = table
01:29:44.723 [Lua] [statistics_db] = metatable
01:29:44.723 [Lua] [network_server] = table
01:29:44.723 [Lua] [network_server] = metatable
01:29:44.723 [Lua] [input_manager] = table
01:29:44.723 [Lua] [input_manager] = metatable
01:29:44.723 [Lua] [network_clock] = table
01:29:44.723 [Lua] [network_clock] = metatable
01:29:44.723 [Lua] [network_transmit] = table
01:29:44.723 [Lua] [network_transmit] = metatable
01:29:44.723 [Lua] [free_flight_manager] = table
01:29:44.723 [Lua] [free_flight_manager] = metatable
01:29:44.723 [Lua] [network_manager] = table
01:29:44.723 [Lua] [network_manager] = metatable
01:29:44.723 [Lua] [network_event_delegate] = table
01:29:44.723 [Lua] [network_event_delegate] = metatable
01:29:44.723 [Lua]
01:29:44.723 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:29:44.723 [Lua] ignoring extension VersusInteractObjectiveExtension
01:29:44.723 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:29:44.723 [Lua] ignoring extension VersusSocketObjectiveExtension
01:29:44.723 [Lua] ignoring extension VersusTargetObjectiveExtension
01:29:44.723 [Lua] ignoring extension VersusMissionObjectiveExtension
01:29:44.724 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:29:44.728 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
01:29:44.728 [Lua] [AchievementManager] Achievements using the steam platform
01:29:44.728 [Lua] PlayerManager:add_player player_1
01:29:44.750 [Lua] [StateIngame] Level seed: 0
01:29:44.752 [Lua] [LevelAnalysis] set_random_seed( 0)
01:29:44.752 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:29:44.753 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:29:44.753 [Lua] [IngameUI] init
01:29:44.766 [SteamVoipClient] select_out(110000102ce61d6, off)
01:29:44.770 [Lua] cb_razer_chroma_setup
01:29:44.801 [Lua] [Matchmaking] Cancelling matchmaking
01:29:44.801 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:29:44.801 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:29:44.802 [Lua] Set lobby begin:
01:29:44.802 [Lua] Lobby data selected_mission_id = morris_hub
01:29:44.802 [Lua] Lobby data num_players = 1
01:29:44.802 [Lua] Lobby data difficulty_tweak = 0
01:29:44.802 [Lua] Lobby data host = 110000102ce61d6
01:29:44.802 [Lua] Lobby data matchmaking_type = 3
01:29:44.802 [Lua] Lobby data difficulty = normal
01:29:44.802 [Lua] Lobby data player_slot_1 = 0:0
01:29:44.802 [Lua] Lobby data unique_server_name = Kalf
01:29:44.802 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:29:44.802 [Lua] Lobby data country_code = NL
01:29:44.802 [Lua] Lobby data matchmaking = false
01:29:44.803 [Lua] Lobby data power_level = 835
01:29:44.803 [Lua] Lobby data mission_id = morris_hub
01:29:44.804 [Lua] Lobby data mechanism = deus
01:29:44.805 [Lua] Lobby data player_slot_5 = 0:0
01:29:44.805 [Lua] Lobby data player_slot_2 = 0:0
01:29:44.805 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:44.805 [Lua] Lobby data player_slot_3 = 0:0
01:29:44.805 [Lua] Lobby data eac_authorized = true
01:29:44.805 [Lua] Set lobby end.
01:29:44.808 [Lua] CurrentConflictSettings disabled
01:29:44.808 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:29:44.808 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:29:44.808 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
01:29:44.808 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
01:29:44.809 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:29:44.809 [Lua] [Managers] Calling function on all managers:
01:29:44.809 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:29:44.819 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForEnterGame
01:29:44.819 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForGameObjectSync
01:29:44.865 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForGameObjectSync
01:29:44.865 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForPlayers
01:29:44.870 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForPlayers
01:29:44.870 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InGame
01:29:44.870 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = true
01:29:44.872 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
01:29:44.876 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:44.876 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:29:44.876 [Lua] PlayerManager:assign_unit_ownership Kalf 110000102ce61d6 1
01:29:44.876 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5
01:29:44.968 [Lua] StateInGameRunning:_game_actually_starts()
01:29:44.968 [Lua] #################################################################################################################
01:29:44.968 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level_skulls-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:29:44.968 [Lua] #################################################################################################################
01:29:44.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
01:29:44.968 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false
01:29:44.968 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = true
01:29:44.971 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
01:29:45.144 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
01:29:45.144 [Lua] Commit load time data
01:29:46.430 [Lua] [IngameUI] menu view on_enter start_game_view
01:29:46.431 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bbf2a0
01:29:46.431 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:29:46.452 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
01:29:46.452 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
01:29:46.452 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
01:29:46.453 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
01:29:46.453 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
01:29:49.606 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
01:29:49.606 [Lua] ............................................................................................................
01:29:49.606 [Lua] ............................................................................................................
01:29:49.606 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no | Matchmaking Type: custom | Twitch: No
01:29:49.606 [Lua] ............................................................................................................
01:29:49.606 [Lua] ............................................................................................................
01:29:49.618 [Lua] [Matchmaking] Cancelling matchmaking
01:29:49.618 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:29:49.624 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:29:49.624 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
01:29:49.624 [Lua] [Matchmaking] Filter: Free slots = 1
01:29:49.624 [Lua] [Matchmaking] Filter: Distance = close
01:29:49.624 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm
01:29:49.624 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(equal), value=2
01:29:49.624 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:29:49.624 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=65e25336687ca88
01:29:49.624 [Lua] [Matchmaking] Filter: selected_mission_id, comparison(equal), value=journey_citadel
01:29:49.624 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus
01:29:49.624 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
01:29:49.624 [Lua] [Matchmaking] Near Filter: power_level, value=835
01:29:49.624 [Lua] Set lobby begin:
01:29:49.624 [Lua] Lobby data selected_mission_id = morris_hub
01:29:49.624 [Lua] Lobby data num_players = 1
01:29:49.624 [Lua] Lobby data difficulty_tweak = 0
01:29:49.624 [Lua] Lobby data host = 110000102ce61d6
01:29:49.624 [Lua] Lobby data time_of_search = 1623547789
01:29:49.624 [Lua] Lobby data matchmaking_type = 3
01:29:49.624 [Lua] Lobby data difficulty = normal
01:29:49.624 [Lua] Lobby data player_slot_1 = 0:0
01:29:49.624 [Lua] Lobby data unique_server_name = Kalf
01:29:49.625 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:29:49.625 [Lua] Lobby data country_code = NL
01:29:49.625 [Lua] Lobby data matchmaking = searching
01:29:49.625 [Lua] Lobby data power_level = 835
01:29:49.625 [Lua] Lobby data mission_id = morris_hub
01:29:49.625 [Lua] Lobby data mechanism = deus
01:29:49.625 [Lua] Lobby data player_slot_5 = 0:0
01:29:49.625 [Lua] Lobby data player_slot_2 = 0:0
01:29:49.625 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:49.625 [Lua] Lobby data player_slot_3 = 0:0
01:29:49.625 [Lua] Lobby data eac_authorized = true
01:29:49.625 [Lua] Set lobby end.
01:29:49.625 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:29:49.626 [Lua] [ChatManager][1]System: Starting search
01:29:49.626 [Lua] [ChatManager][1]System: Expedition to the Citadel of Eternity
01:29:49.626 [Lua] [ChatManager][1]System: Cataclysm
01:29:49.715 [Lua] [IngameUI] menu view on_exit start_game_view
01:29:49.715 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:29:49.715 [Save] Saving `save_data`
01:29:49.715 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
01:29:49.715 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
01:29:49.715 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
01:29:49.715 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
01:29:49.718 [Save] Save done
01:29:49.723 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bbf2a0
01:29:49.806 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
01:29:49.806 [Lua] [Matchmaking] max_quick_play_search_range: close
01:29:49.806 [Lua]
01:29:49.806 [Lua] [1] = any (string)
01:29:49.806 [Lua]
01:29:49.806 [Lua] [ChatManager][1]System: Cannot find any matching games...
01:29:49.806 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
01:29:49.806 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:29:49.808 [Lua] Set lobby begin:
01:29:49.808 [Lua] Lobby data selected_mission_id = morris_hub
01:29:49.808 [Lua] Lobby data num_players = 1
01:29:49.808 [Lua] Lobby data difficulty_tweak = 0
01:29:49.808 [Lua] Lobby data host = 110000102ce61d6
01:29:49.808 [Lua] Lobby data time_of_search = 1623547789
01:29:49.808 [Lua] Lobby data matchmaking_type = 3
01:29:49.808 [Lua] Lobby data difficulty = cataclysm
01:29:49.808 [Lua] Lobby data player_slot_1 = 0:0
01:29:49.808 [Lua] Lobby data unique_server_name = Kalf
01:29:49.808 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:29:49.808 [Lua] Lobby data country_code = NL
01:29:49.808 [Lua] Lobby data matchmaking = searching
01:29:49.808 [Lua] Lobby data power_level = 835
01:29:49.808 [Lua] Lobby data mission_id = morris_hub
01:29:49.808 [Lua] Lobby data mechanism = deus
01:29:49.808 [Lua] Lobby data player_slot_5 = 0:0
01:29:49.808 [Lua] Lobby data player_slot_2 = 0:0
01:29:49.809 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:49.809 [Lua] Lobby data player_slot_3 = 0:0
01:29:49.809 [Lua] Lobby data eac_authorized = true
01:29:49.809 [Lua] Set lobby end.
01:29:49.809 [Lua] [PartyManager] Leader is set to 110000102ce61d6
01:29:49.809 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
01:29:49.809 [Lua] Set lobby begin:
01:29:49.809 [Lua] Lobby data twitch_enabled = false
01:29:49.809 [Lua] Lobby data selected_mission_id = journey_citadel
01:29:49.809 [Lua] Lobby data num_players = 1
01:29:49.809 [Lua] Lobby data difficulty_tweak = 0
01:29:49.809 [Lua] Lobby data host = 110000102ce61d6
01:29:49.809 [Lua] Lobby data time_of_search = 1623547789
01:29:49.809 [Lua] Lobby data matchmaking_type = 2
01:29:49.809 [Lua] Lobby data match_started = true
01:29:49.809 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:29:49.809 [Lua] Lobby data difficulty = cataclysm
01:29:49.809 [Lua] Lobby data player_slot_1 = 0:0
01:29:49.809 [Lua] Lobby data unique_server_name = Kalf
01:29:49.809 [Lua] Lobby data quick_game = false
01:29:49.809 [Lua] Lobby data country_code = NL
01:29:49.809 [Lua] Lobby data matchmaking = true
01:29:49.809 [Lua] Lobby data power_level = 835
01:29:49.810 [Lua] Lobby data mission_id = morris_hub
01:29:49.810 [Lua] Lobby data mechanism = deus
01:29:49.810 [Lua] Lobby data player_slot_5 = 0:0
01:29:49.810 [Lua] Lobby data player_slot_2 = 0:0
01:29:49.810 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:49.810 [Lua] Lobby data player_slot_3 = 0:0
01:29:49.810 [Lua] Lobby data eac_authorized = true
01:29:49.810 [Lua] Set lobby end.
01:29:49.810 [Lua] Set lobby begin:
01:29:49.810 [Lua] Lobby data twitch_enabled = false
01:29:49.810 [Lua] Lobby data selected_mission_id = journey_citadel
01:29:49.810 [Lua] Lobby data num_players = 1
01:29:49.810 [Lua] Lobby data difficulty_tweak = 0
01:29:49.810 [Lua] Lobby data host = 110000102ce61d6
01:29:49.810 [Lua] Lobby data time_of_search = 1623547789
01:29:49.810 [Lua] Lobby data matchmaking_type = 2
01:29:49.810 [Lua] Lobby data is_private = false
01:29:49.810 [Lua] Lobby data match_started = true
01:29:49.810 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:29:49.810 [Lua] Lobby data difficulty = cataclysm
01:29:49.810 [Lua] Lobby data player_slot_1 = 0:0
01:29:49.810 [Lua] Lobby data unique_server_name = Kalf
01:29:49.810 [Lua] Lobby data quick_game = false
01:29:49.810 [Lua] Lobby data country_code = NL
01:29:49.810 [Lua] Lobby data matchmaking = true
01:29:49.810 [Lua] Lobby data power_level = 835
01:29:49.811 [Lua] Lobby data mission_id = morris_hub
01:29:49.811 [Lua] Lobby data mechanism = deus
01:29:49.811 [Lua] Lobby data player_slot_5 = 0:0
01:29:49.811 [Lua] Lobby data player_slot_2 = 0:0
01:29:49.811 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:49.811 [Lua] Lobby data player_slot_3 = 0:0
01:29:49.811 [Lua] Lobby data eac_authorized = true
01:29:49.811 [Lua] Set lobby end.
01:29:49.811 [Lua] [ChatManager][1]System: Starting hosted game...
01:29:49.816 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:29:49.816 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:29:52.921 [SteamVoipClient] select_out(110000102ce61d6, on)
01:29:52.957 [Window] Window => inactive
01:29:52.964 [SteamVoipClient] select_out(110000102ce61d6, off)
01:29:54.055 [Lua] [LobbyMembers] Member joined 110000102c2972a
01:29:54.059 [Lua] [NetworkServer] Changing num_players from 1 to 2
01:29:54.059 [Lua] Players: 2
01:29:54.059 [Lua] Set lobby begin:
01:29:54.059 [Lua] Lobby data twitch_enabled = false
01:29:54.059 [Lua] Lobby data selected_mission_id = journey_citadel
01:29:54.059 [Lua] Lobby data num_players = 2
01:29:54.059 [Lua] Lobby data difficulty_tweak = 0
01:29:54.059 [Lua] Lobby data host = 110000102ce61d6
01:29:54.060 [Lua] Lobby data time_of_search = 1623547789
01:29:54.060 [Lua] Lobby data matchmaking_type = 2
01:29:54.060 [Lua] Lobby data is_private = false
01:29:54.060 [Lua] Lobby data match_started = true
01:29:54.060 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:29:54.060 [Lua] Lobby data difficulty = cataclysm
01:29:54.060 [Lua] Lobby data player_slot_1 = 0:0
01:29:54.060 [Lua] Lobby data unique_server_name = Kalf
01:29:54.060 [Lua] Lobby data quick_game = false
01:29:54.060 [Lua] Lobby data country_code = NL
01:29:54.060 [Lua] Lobby data matchmaking = true
01:29:54.060 [Lua] Lobby data power_level = 835
01:29:54.060 [Lua] Lobby data mission_id = morris_hub
01:29:54.060 [Lua] Lobby data mechanism = deus
01:29:54.060 [Lua] Lobby data player_slot_5 = 0:0
01:29:54.060 [Lua] Lobby data player_slot_2 = 0:0
01:29:54.060 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:54.060 [Lua] Lobby data player_slot_3 = 0:0
01:29:54.060 [Lua] Lobby data eac_authorized = true
01:29:54.061 [Lua] Set lobby end.
01:29:55.804 [Lua] GOT approve_channel 1 110000102c2972a 186000001fdf999
01:29:55.804 [EAC] EAC server has client 110000102c2972a and channel 1 (and owner 110000102c2972a)
01:29:55.804 [EACServer] [03:29:55:804][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102C2972A PlayerGUID: 76561198006572842 PlayerIP: 0.0.0.0 OwnerGUID: 76561198006572842 PlayerName: EmilioTheGreat
01:29:55.804 [Lua] Client with peer_id 110000102c2972a got APPROVED by server
01:29:55.805 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102c2972a'
01:29:55.805 [Lua] [ChatManager][1]System: EmilioTheGreat is joining the game
01:29:55.805 [Lua] [NetworkServer] Peer 110000102c2972a joined server lobby.
01:29:55.805 [Lua] [NetworkServer] Creating peer info.
01:29:55.805 [Lua] [PeerSM] 110000102c2972a :: on_enter Connecting
01:29:55.889 [EACServer] [03:29:55:888][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
01:29:55.980 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001fdf999 from 110000102c2972a, replying lobby_ok
01:29:56.120 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102c2972a REPLY wh:0 | we:110000102ce61d6 | dr:0 | bw:0 | es:0
01:29:58.490 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000102c2972a'
01:29:58.653 [Lua] [LobbyMembers] Member left 110000102c2972a
01:29:58.657 [Lua] [NetworkServer] Changing num_players from 2 to 1
01:29:58.657 [Lua] Players: 1
01:29:58.657 [Lua] Set lobby begin:
01:29:58.657 [Lua] Lobby data twitch_enabled = false
01:29:58.657 [Lua] Lobby data selected_mission_id = journey_citadel
01:29:58.657 [Lua] Lobby data num_players = 1
01:29:58.657 [Lua] Lobby data difficulty_tweak = 0
01:29:58.657 [Lua] Lobby data host = 110000102ce61d6
01:29:58.657 [Lua] Lobby data time_of_search = 1623547789
01:29:58.658 [Lua] Lobby data matchmaking_type = 2
01:29:58.658 [Lua] Lobby data is_private = false
01:29:58.658 [Lua] Lobby data match_started = true
01:29:58.658 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:29:58.658 [Lua] Lobby data difficulty = cataclysm
01:29:58.658 [Lua] Lobby data player_slot_1 = 0:0
01:29:58.658 [Lua] Lobby data unique_server_name = Kalf
01:29:58.658 [Lua] Lobby data quick_game = false
01:29:58.658 [Lua] Lobby data country_code = NL
01:29:58.658 [Lua] Lobby data matchmaking = true
01:29:58.658 [Lua] Lobby data power_level = 835
01:29:58.658 [Lua] Lobby data mission_id = morris_hub
01:29:58.658 [Lua] Lobby data mechanism = deus
01:29:58.658 [Lua] Lobby data player_slot_5 = 0:0
01:29:58.658 [Lua] Lobby data player_slot_2 = 0:0
01:29:58.658 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:58.658 [Lua] Lobby data player_slot_3 = 0:0
01:29:58.658 [Lua] Lobby data eac_authorized = true
01:29:58.658 [Lua] Set lobby end.
01:29:59.491 [Steam] Connection f1c7946b to remote 110000102c2972a rejected, reason 1000
01:29:59.521 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000102c2972a'
01:29:59.521 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102c2972a)
01:29:59.521 [Lua] [PeerSM] 110000102c2972a :: on_exit Connecting
01:29:59.521 [Lua] [PeerSM] 110000102c2972a :: on_enter Disconnecting
01:29:59.521 [Lua] [PSM] Disconnecting peer 110000102c2972a
01:29:59.521 [Lua] [ChatManager][1]System: EmilioTheGreat has left the game
01:29:59.521 [Lua] [PeerSM] 110000102c2972a :: on_exit Disconnecting
01:29:59.521 [Lua] [PeerSM] 110000102c2972a :: on_enter Disconnected
01:29:59.521 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102c2972a)
01:29:59.521 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: 110000102c2972a
01:29:59.521 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000102c2972a
01:29:59.521 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000102c2972a
01:29:59.521 [Lua] [ProfileSynchronizer] Peer 110000102c2972a left session
01:29:59.521 [Lua] Set lobby begin:
01:29:59.521 [Lua] Lobby data twitch_enabled = false
01:29:59.521 [Lua] Lobby data selected_mission_id = journey_citadel
01:29:59.521 [Lua] Lobby data num_players = 1
01:29:59.521 [Lua] Lobby data difficulty_tweak = 0
01:29:59.521 [Lua] Lobby data host = 110000102ce61d6
01:29:59.521 [Lua] Lobby data time_of_search = 1623547789
01:29:59.521 [Lua] Lobby data matchmaking_type = 2
01:29:59.521 [Lua] Lobby data is_private = false
01:29:59.521 [Lua] Lobby data match_started = true
01:29:59.521 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:29:59.521 [Lua] Lobby data difficulty = cataclysm
01:29:59.521 [Lua] Lobby data player_slot_1 = 0:0
01:29:59.521 [Lua] Lobby data unique_server_name = Kalf
01:29:59.521 [Lua] Lobby data quick_game = false
01:29:59.521 [Lua] Lobby data country_code = NL
01:29:59.521 [Lua] Lobby data matchmaking = true
01:29:59.522 [Lua] Lobby data power_level = 835
01:29:59.522 [Lua] Lobby data mission_id = morris_hub
01:29:59.522 [Lua] Lobby data mechanism = deus
01:29:59.522 [Lua] Lobby data player_slot_5 = 0:0
01:29:59.522 [Lua] Lobby data player_slot_2 = 0:0
01:29:59.522 [Lua] Lobby data network_hash = 65e25336687ca88
01:29:59.522 [Lua] Lobby data player_slot_3 = 0:0
01:29:59.522 [Lua] Lobby data eac_authorized = true
01:29:59.522 [Lua] Set lobby end.
01:29:59.522 [EAC] EAC server lost client 110000102c2972a
01:29:59.522 [EACServer] [03:29:59:521][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102C2972A PlayerGUID: 76561198006572842
01:29:59.522 [Lua] LobbyInternal.close_channel lobby: userdata: 0x045d6578, channel: 1
01:29:59.522 [EACServer] [03:29:59:521][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
01:29:59.522 [EACServer] [03:29:59:521][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
01:30:00.524 [Handshaker] Lost connection 34 to 110000102c2972a
01:30:03.142 [Window] Window => active
01:30:10.457 [Lua] [Matchmaking] Cancelling matchmaking
01:30:10.457 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:30:10.457 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:30:10.457 [Lua] Set lobby begin:
01:30:10.457 [Lua] Lobby data twitch_enabled = false
01:30:10.457 [Lua] Lobby data selected_mission_id = morris_hub
01:30:10.457 [Lua] Lobby data num_players = 1
01:30:10.457 [Lua] Lobby data difficulty_tweak = 0
01:30:10.457 [Lua] Lobby data host = 110000102ce61d6
01:30:10.457 [Lua] Lobby data time_of_search = 1623547789
01:30:10.457 [Lua] Lobby data matchmaking_type = 3
01:30:10.458 [Lua] Lobby data is_private = false
01:30:10.458 [Lua] Lobby data match_started = true
01:30:10.458 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:10.458 [Lua] Lobby data difficulty = normal
01:30:10.458 [Lua] Lobby data player_slot_1 = 0:0
01:30:10.458 [Lua] Lobby data unique_server_name = Kalf
01:30:10.458 [Lua] Lobby data quick_game = false
01:30:10.458 [Lua] Lobby data country_code = NL
01:30:10.458 [Lua] Lobby data matchmaking = false
01:30:10.458 [Lua] Lobby data power_level = 835
01:30:10.458 [Lua] Lobby data mission_id = morris_hub
01:30:10.458 [Lua] Lobby data mechanism = deus
01:30:10.458 [Lua] Lobby data player_slot_5 = 0:0
01:30:10.458 [Lua] Lobby data player_slot_2 = 0:0
01:30:10.458 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:10.458 [Lua] Lobby data player_slot_3 = 0:0
01:30:10.459 [Lua] Lobby data eac_authorized = true
01:30:10.459 [Lua] Set lobby end.
01:30:10.460 [Lua] Set lobby begin:
01:30:10.460 [Lua] Lobby data twitch_enabled = false
01:30:10.461 [Lua] Lobby data selected_mission_id = morris_hub
01:30:10.461 [Lua] Lobby data num_players = 1
01:30:10.461 [Lua] Lobby data difficulty_tweak = 0
01:30:10.461 [Lua] Lobby data host = 110000102ce61d6
01:30:10.461 [Lua] Lobby data time_of_search = 1623547789
01:30:10.461 [Lua] Lobby data matchmaking_type = 3
01:30:10.461 [Lua] Lobby data is_private = false
01:30:10.461 [Lua] Lobby data match_started = true
01:30:10.461 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:10.461 [Lua] Lobby data difficulty = normal
01:30:10.461 [Lua] Lobby data player_slot_1 = 0:0
01:30:10.461 [Lua] Lobby data unique_server_name = Kalf
01:30:10.461 [Lua] Lobby data quick_game = false
01:30:10.461 [Lua] Lobby data country_code = NL
01:30:10.461 [Lua] Lobby data matchmaking = false
01:30:10.461 [Lua] Lobby data power_level = 835
01:30:10.462 [Lua] Lobby data mission_id = morris_hub
01:30:10.462 [Lua] Lobby data mechanism = deus
01:30:10.462 [Lua] Lobby data player_slot_5 = 0:0
01:30:10.462 [Lua] Lobby data player_slot_2 = 0:0
01:30:10.462 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:10.462 [Lua] Lobby data player_slot_3 = 0:0
01:30:10.462 [Lua] Lobby data eac_authorized = true
01:30:10.462 [Lua] Set lobby end.
01:30:10.462 [Lua] [PartyManager] Leader is set to 110000102ce61d6
01:30:11.193 [Lua] [IngameUI] menu view on_enter start_game_view
01:30:11.194 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bbf2a0
01:30:11.194 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:30:11.228 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
01:30:11.228 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
01:30:11.229 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
01:30:11.229 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
01:30:11.229 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
01:30:12.437 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
01:30:12.437 [Lua] ............................................................................................................
01:30:12.437 [Lua] ............................................................................................................
01:30:12.437 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no | Matchmaking Type: custom | Twitch: No
01:30:12.437 [Lua] ............................................................................................................
01:30:12.437 [Lua] ............................................................................................................
01:30:12.437 [Lua] [Matchmaking] Cancelling matchmaking
01:30:12.437 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:30:12.440 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:30:12.440 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
01:30:12.440 [Lua] [Matchmaking] Filter: Free slots = 1
01:30:12.440 [Lua] [Matchmaking] Filter: Distance = close
01:30:12.440 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
01:30:12.440 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(equal), value=2
01:30:12.440 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
01:30:12.440 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=65e25336687ca88
01:30:12.440 [Lua] [Matchmaking] Filter: selected_mission_id, comparison(equal), value=journey_citadel
01:30:12.440 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus
01:30:12.440 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
01:30:12.440 [Lua] [Matchmaking] Near Filter: power_level, value=835
01:30:12.440 [Lua] Set lobby begin:
01:30:12.440 [Lua] Lobby data twitch_enabled = false
01:30:12.440 [Lua] Lobby data selected_mission_id = morris_hub
01:30:12.440 [Lua] Lobby data num_players = 1
01:30:12.440 [Lua] Lobby data difficulty_tweak = 0
01:30:12.440 [Lua] Lobby data host = 110000102ce61d6
01:30:12.440 [Lua] Lobby data time_of_search = 1623547812
01:30:12.440 [Lua] Lobby data matchmaking_type = 3
01:30:12.440 [Lua] Lobby data is_private = false
01:30:12.440 [Lua] Lobby data match_started = true
01:30:12.440 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:12.440 [Lua] Lobby data difficulty = normal
01:30:12.440 [Lua] Lobby data player_slot_1 = 0:0
01:30:12.440 [Lua] Lobby data unique_server_name = Kalf
01:30:12.440 [Lua] Lobby data quick_game = false
01:30:12.440 [Lua] Lobby data country_code = NL
01:30:12.440 [Lua] Lobby data matchmaking = searching
01:30:12.441 [Lua] Lobby data power_level = 835
01:30:12.441 [Lua] Lobby data mission_id = morris_hub
01:30:12.441 [Lua] Lobby data mechanism = deus
01:30:12.441 [Lua] Lobby data player_slot_5 = 0:0
01:30:12.441 [Lua] Lobby data player_slot_2 = 0:0
01:30:12.441 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:12.441 [Lua] Lobby data player_slot_3 = 0:0
01:30:12.441 [Lua] Lobby data eac_authorized = true
01:30:12.441 [Lua] Set lobby end.
01:30:12.441 [Lua] ===========LobbyFinder:refresh() _refresing=false
01:30:12.441 [Lua] [ChatManager][1]System: Starting search
01:30:12.441 [Lua] [ChatManager][1]System: Expedition to the Citadel of Eternity
01:30:12.441 [Lua] [ChatManager][1]System: Legend
01:30:12.545 [Lua] [IngameUI] menu view on_exit start_game_view
01:30:12.545 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:30:12.546 [Save] Saving `save_data`
01:30:12.546 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
01:30:12.546 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
01:30:12.546 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
01:30:12.546 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
01:30:12.548 [Save] Save done
01:30:12.553 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bbf2a0
01:30:12.655 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0
01:30:12.655 [Lua] [Matchmaking] max_quick_play_search_range: close
01:30:12.655 [Lua]
01:30:12.655 [Lua] [1] = any (string)
01:30:12.655 [Lua]
01:30:12.655 [Lua] [ChatManager][1]System: Cannot find any matching games...
01:30:12.655 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
01:30:12.655 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:30:12.657 [Lua] Set lobby begin:
01:30:12.657 [Lua] Lobby data twitch_enabled = false
01:30:12.657 [Lua] Lobby data selected_mission_id = morris_hub
01:30:12.657 [Lua] Lobby data num_players = 1
01:30:12.657 [Lua] Lobby data difficulty_tweak = 0
01:30:12.657 [Lua] Lobby data host = 110000102ce61d6
01:30:12.657 [Lua] Lobby data time_of_search = 1623547812
01:30:12.657 [Lua] Lobby data matchmaking_type = 3
01:30:12.658 [Lua] Lobby data is_private = false
01:30:12.658 [Lua] Lobby data match_started = true
01:30:12.658 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:12.658 [Lua] Lobby data difficulty = hardest
01:30:12.658 [Lua] Lobby data player_slot_1 = 0:0
01:30:12.658 [Lua] Lobby data unique_server_name = Kalf
01:30:12.658 [Lua] Lobby data quick_game = false
01:30:12.658 [Lua] Lobby data country_code = NL
01:30:12.658 [Lua] Lobby data matchmaking = searching
01:30:12.658 [Lua] Lobby data power_level = 835
01:30:12.658 [Lua] Lobby data mission_id = morris_hub
01:30:12.658 [Lua] Lobby data mechanism = deus
01:30:12.658 [Lua] Lobby data player_slot_5 = 0:0
01:30:12.658 [Lua] Lobby data player_slot_2 = 0:0
01:30:12.659 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:12.659 [Lua] Lobby data player_slot_3 = 0:0
01:30:12.659 [Lua] Lobby data eac_authorized = true
01:30:12.659 [Lua] Set lobby end.
01:30:12.659 [Lua] [PartyManager] Leader is set to 110000102ce61d6
01:30:12.659 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
01:30:12.659 [Lua] Set lobby begin:
01:30:12.659 [Lua] Lobby data twitch_enabled = false
01:30:12.659 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:12.659 [Lua] Lobby data num_players = 1
01:30:12.659 [Lua] Lobby data difficulty_tweak = 0
01:30:12.659 [Lua] Lobby data host = 110000102ce61d6
01:30:12.659 [Lua] Lobby data time_of_search = 1623547812
01:30:12.659 [Lua] Lobby data matchmaking_type = 2
01:30:12.659 [Lua] Lobby data is_private = false
01:30:12.659 [Lua] Lobby data match_started = true
01:30:12.659 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:12.659 [Lua] Lobby data difficulty = hardest
01:30:12.659 [Lua] Lobby data player_slot_1 = 0:0
01:30:12.659 [Lua] Lobby data unique_server_name = Kalf
01:30:12.660 [Lua] Lobby data quick_game = false
01:30:12.660 [Lua] Lobby data country_code = NL
01:30:12.660 [Lua] Lobby data matchmaking = true
01:30:12.660 [Lua] Lobby data power_level = 835
01:30:12.660 [Lua] Lobby data mission_id = morris_hub
01:30:12.660 [Lua] Lobby data mechanism = deus
01:30:12.660 [Lua] Lobby data player_slot_5 = 0:0
01:30:12.660 [Lua] Lobby data player_slot_2 = 0:0
01:30:12.660 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:12.660 [Lua] Lobby data player_slot_3 = 0:0
01:30:12.660 [Lua] Lobby data eac_authorized = true
01:30:12.660 [Lua] Set lobby end.
01:30:12.660 [Lua] Set lobby begin:
01:30:12.660 [Lua] Lobby data twitch_enabled = false
01:30:12.660 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:12.660 [Lua] Lobby data num_players = 1
01:30:12.660 [Lua] Lobby data difficulty_tweak = 0
01:30:12.660 [Lua] Lobby data host = 110000102ce61d6
01:30:12.660 [Lua] Lobby data time_of_search = 1623547812
01:30:12.660 [Lua] Lobby data matchmaking_type = 2
01:30:12.660 [Lua] Lobby data is_private = false
01:30:12.660 [Lua] Lobby data match_started = true
01:30:12.660 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:12.660 [Lua] Lobby data difficulty = hardest
01:30:12.660 [Lua] Lobby data player_slot_1 = 0:0
01:30:12.660 [Lua] Lobby data unique_server_name = Kalf
01:30:12.660 [Lua] Lobby data quick_game = false
01:30:12.661 [Lua] Lobby data country_code = NL
01:30:12.661 [Lua] Lobby data matchmaking = true
01:30:12.661 [Lua] Lobby data power_level = 835
01:30:12.661 [Lua] Lobby data mission_id = morris_hub
01:30:12.661 [Lua] Lobby data mechanism = deus
01:30:12.661 [Lua] Lobby data player_slot_5 = 0:0
01:30:12.661 [Lua] Lobby data player_slot_2 = 0:0
01:30:12.661 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:12.661 [Lua] Lobby data player_slot_3 = 0:0
01:30:12.661 [Lua] Lobby data eac_authorized = true
01:30:12.661 [Lua] Set lobby end.
01:30:12.661 [Lua] [ChatManager][1]System: Starting hosted game...
01:30:12.666 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:30:12.666 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:30:21.404 [Lua] [LobbyMembers] Member joined 11000010c71f5e3
01:30:21.409 [Lua] [NetworkServer] Changing num_players from 1 to 2
01:30:21.409 [Lua] Players: 2
01:30:21.409 [Lua] Set lobby begin:
01:30:21.409 [Lua] Lobby data twitch_enabled = false
01:30:21.409 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:21.409 [Lua] Lobby data num_players = 2
01:30:21.409 [Lua] Lobby data difficulty_tweak = 0
01:30:21.409 [Lua] Lobby data host = 110000102ce61d6
01:30:21.409 [Lua] Lobby data time_of_search = 1623547812
01:30:21.409 [Lua] Lobby data matchmaking_type = 2
01:30:21.409 [Lua] Lobby data is_private = false
01:30:21.410 [Lua] Lobby data match_started = true
01:30:21.410 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:21.410 [Lua] Lobby data difficulty = hardest
01:30:21.410 [Lua] Lobby data player_slot_1 = 0:0
01:30:21.410 [Lua] Lobby data unique_server_name = Kalf
01:30:21.410 [Lua] Lobby data quick_game = false
01:30:21.410 [Lua] Lobby data country_code = NL
01:30:21.410 [Lua] Lobby data matchmaking = true
01:30:21.410 [Lua] Lobby data power_level = 835
01:30:21.410 [Lua] Lobby data mission_id = morris_hub
01:30:21.410 [Lua] Lobby data mechanism = deus
01:30:21.410 [Lua] Lobby data player_slot_5 = 0:0
01:30:21.410 [Lua] Lobby data player_slot_2 = 0:0
01:30:21.410 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:21.410 [Lua] Lobby data player_slot_3 = 0:0
01:30:21.410 [Lua] Lobby data eac_authorized = true
01:30:21.410 [Lua] Set lobby end.
01:30:22.520 [Lua] GOT approve_channel 2 11000010c71f5e3 186000001fdf999
01:30:22.520 [EAC] EAC server has client 11000010c71f5e3 and channel 2 (and owner 11000010c71f5e3)
01:30:22.520 [Lua] Client with peer_id 11000010c71f5e3 got APPROVED by server
01:30:22.520 [EACServer] [03:30:22:520][Windows][EAC Server] [Info][RegisterClient] Client: 011000010C71F5E3 PlayerGUID: 76561198169060835 PlayerIP: 0.0.0.0 OwnerGUID: 76561198169060835 PlayerName: ProNutzCrcker_x_Retard×[MLG]420
01:30:22.520 [EACServer] [03:30:22:520][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:30:22.521 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010c71f5e3'
01:30:22.521 [Lua] [ChatManager][1]System: ProNutzCrcker_x_Retard×[MLG]420 is joining the game
01:30:22.521 [Lua] [NetworkServer] Peer 11000010c71f5e3 joined server lobby.
01:30:22.521 [Lua] [NetworkServer] Creating peer info.
01:30:22.521 [Lua] [PeerSM] 11000010c71f5e3 :: on_enter Connecting
01:30:22.609 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001fdf999 from 11000010c71f5e3, replying lobby_ok
01:30:22.657 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010c71f5e3 REPLY wh:0 | we:110000102ce61d6 | dr:0 | bw:0 | es:0
01:30:27.206 [Lua] [LobbyMembers] Member joined 110000102a84599
01:30:27.211 [Lua] [NetworkServer] Changing num_players from 2 to 3
01:30:27.211 [Lua] Players: 3
01:30:27.211 [Lua] Set lobby begin:
01:30:27.211 [Lua] Lobby data twitch_enabled = false
01:30:27.211 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:27.211 [Lua] Lobby data num_players = 3
01:30:27.211 [Lua] Lobby data difficulty_tweak = 0
01:30:27.211 [Lua] Lobby data host = 110000102ce61d6
01:30:27.211 [Lua] Lobby data time_of_search = 1623547812
01:30:27.211 [Lua] Lobby data matchmaking_type = 2
01:30:27.211 [Lua] Lobby data is_private = false
01:30:27.211 [Lua] Lobby data match_started = true
01:30:27.212 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:27.212 [Lua] Lobby data difficulty = hardest
01:30:27.212 [Lua] Lobby data player_slot_1 = 0:0
01:30:27.212 [Lua] Lobby data unique_server_name = Kalf
01:30:27.212 [Lua] Lobby data quick_game = false
01:30:27.212 [Lua] Lobby data country_code = NL
01:30:27.212 [Lua] Lobby data matchmaking = true
01:30:27.212 [Lua] Lobby data power_level = 835
01:30:27.212 [Lua] Lobby data mission_id = morris_hub
01:30:27.212 [Lua] Lobby data mechanism = deus
01:30:27.212 [Lua] Lobby data player_slot_5 = 0:0
01:30:27.212 [Lua] Lobby data player_slot_2 = 0:0
01:30:27.212 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:27.212 [Lua] Lobby data player_slot_3 = 0:0
01:30:27.212 [Lua] Lobby data eac_authorized = true
01:30:27.212 [Lua] Set lobby end.
01:30:28.370 [Lua] GOT approve_channel 3 110000102a84599 186000001fdf999
01:30:28.370 [EAC] EAC server has client 110000102a84599 and channel 3 (and owner 110000102a84599)
01:30:28.370 [Lua] Client with peer_id 110000102a84599 got APPROVED by server
01:30:28.370 [EACServer] [03:30:28:370][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102A84599 PlayerGUID: 76561198004848025 PlayerIP: 0.0.0.0 OwnerGUID: 76561198004848025 PlayerName: Bandeirinha (ITA)
01:30:28.371 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102a84599'
01:30:28.371 [Lua] [ChatManager][1]System: Bandeirinha (ITA) is joining the game
01:30:28.371 [Lua] [NetworkServer] Peer 110000102a84599 joined server lobby.
01:30:28.371 [Lua] [NetworkServer] Creating peer info.
01:30:28.371 [Lua] [PeerSM] 110000102a84599 :: on_enter Connecting
01:30:28.462 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001fdf999 from 110000102a84599, replying lobby_ok
01:30:28.523 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102a84599 REPLY wh:0 | we:110000102ce61d6 | dr:0 | bw:0 | es:0
01:30:28.582 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000102a84599
01:30:28.582 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: profile_index_reservation:0:0:5:0 = 110000102a84599
01:30:28.582 [Lua] Set lobby begin:
01:30:28.582 [Lua] Lobby data twitch_enabled = false
01:30:28.582 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:28.582 [Lua] Lobby data num_players = 3
01:30:28.582 [Lua] Lobby data difficulty_tweak = 0
01:30:28.582 [Lua] Lobby data host = 110000102ce61d6
01:30:28.582 [Lua] Lobby data time_of_search = 1623547812
01:30:28.582 [Lua] Lobby data matchmaking_type = 2
01:30:28.582 [Lua] Lobby data is_private = false
01:30:28.582 [Lua] Lobby data match_started = true
01:30:28.582 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:28.582 [Lua] Lobby data difficulty = hardest
01:30:28.583 [Lua] Lobby data player_slot_1 = 0:0
01:30:28.583 [Lua] Lobby data unique_server_name = Kalf
01:30:28.583 [Lua] Lobby data quick_game = false
01:30:28.583 [Lua] Lobby data country_code = NL
01:30:28.583 [Lua] Lobby data matchmaking = true
01:30:28.583 [Lua] Lobby data power_level = 835
01:30:28.583 [Lua] Lobby data mission_id = morris_hub
01:30:28.583 [Lua] Lobby data mechanism = deus
01:30:28.583 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:30:28.583 [Lua] Lobby data player_slot_2 = 0:0
01:30:28.583 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:28.583 [Lua] Lobby data player_slot_3 = 0:0
01:30:28.583 [Lua] Lobby data eac_authorized = true
01:30:28.583 [Lua] Set lobby end.
01:30:30.733 [Lua] ### CLEARING PEER STATE FOR 110000102a84599
01:30:30.733 [Lua] [PeerSM] 110000102a84599 :: on_exit Connecting
01:30:30.733 [Lua] [PeerSM] 110000102a84599 :: on_enter Connecting
01:30:30.797 [Lua] [NetworkServer] Peer 110000102a84599 has sent rpc_notify_lobby_joined
01:30:30.797 [Lua] [PSM] Peer 110000102a84599 joined. Want to use profile index "5" and join party "0"
01:30:30.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peers:0:0:0:0 = ["110000102ce61d6","110000102a84599"]
01:30:30.797 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102a84599, connection_key=0)
01:30:30.797 [Lua] Sync dynamic to client:
01:30:30.866 [Lua] ### Received rpc_level_load_started
01:30:30.866 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_session_id: 970531008
01:30:30.866 [Lua] player (110000102a84599,1) was put into party 0
01:30:30.866 [Lua] [ProfileSynchronizer] Peer 110000102a84599 entered session
01:30:30.866 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102a84599
01:30:30.866 [Lua] Mechanism says: a client has initialized the mechanism! 110000102a84599
01:30:30.899 [Lua] ### Received rpc_level_loaded
01:30:30.899 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_id: 228
01:30:30.899 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102a84599, connection_key=0)
01:30:30.966 [SteamVoipClient] select_out(110000102a84599, on)
01:30:30.984 [SteamVoipClient] select_out(110000102a84599, on)
01:30:30.984 [SteamVoipClient] select_in(110000102a84599, on)
01:30:30.984 [SteamVoipClient] select_out(110000102a84599, off)
01:30:31.740 [EACServer] [03:30:31:739][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102A84599 Session: 3 Status: Client Authenticated Message: Client authenticated.
01:30:31.741 [EAC] Peer 110000102a84599 switched EAC state to ClientAuthenticatedLocal
01:30:31.877 [EACServer] [03:30:31:876][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102A84599.
01:30:32.021 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 461681856
01:30:32.178 [EACServer] [03:30:32:177][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102A84599
01:30:32.178 [EACServer] [03:30:32:177][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102A84599 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:30:32.180 [EAC] Peer 110000102a84599 switched EAC state to ClientAuthenticatedRemote
01:30:32.898 [Lua] [NetworkServer] Peer 110000102a84599 has sent rpc_post_game_notified
01:30:32.899 [Lua] [PeerSM] 110000102a84599 :: on_exit Connecting
01:30:32.899 [Lua] [PeerSM] 110000102a84599 :: on_enter Loading
01:30:32.903 [Lua] [PeerSM] 110000102a84599 :: on_exit Loading
01:30:32.903 [Lua] [PeerSM] 110000102a84599 :: on_enter LoadingProfilePackages
01:30:32.908 [Lua] [PeerSM] 110000102a84599 :: on_exit LoadingProfilePackages
01:30:32.908 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForEnterGame
01:30:34.106 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForEnterGame
01:30:34.106 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForGameObjectSync
01:30:34.110 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102a84599
01:30:34.112 [Lua] PlayerManager:add_remote_player 110000102a84599
01:30:34.112 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
01:30:34.112 [Lua] RemotePlayer:create_game_object( ) 6
01:30:34.127 [Lua] player (110000102a84599,1) was put into party 1
01:30:34.127 [Lua] [ProfileSynchronizer] Assigning peer(110000102a84599:1) to profile(5) career(4)
01:30:34.127 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000102ce61d6"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102a84599"}]
01:30:34.127 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForGameObjectSync
01:30:34.127 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForPlayers
01:30:34.246 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102a84599 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:30:34.246 [Lua] Adding player sync data to peer=110000102a84599 local_player_id=1
01:30:34.246 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_3p":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1876978176,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"resource_packages\/careers\/es_questingknight":false}}
01:30:34.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, ProfileSynchronizer, async-read,
01:30:34.246 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
01:30:34.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, ProfileSynchronizer, async-read,
01:30:34.246 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer, async-read,
01:30:34.246 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read,
01:30:34.246 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:30:34.246 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
01:30:34.246 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
01:30:34.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read,
01:30:34.246 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
01:30:34.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p
01:30:34.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p
01:30:34.273 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
01:30:34.304 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
01:30:34.304 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
01:30:34.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p
01:30:34.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p
01:30:34.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p
01:30:34.325 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
01:30:34.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
01:30:34.395 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
01:30:34.395 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
01:30:34.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
01:30:34.416 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
01:30:34.417 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
01:30:34.874 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
01:30:34.874 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
01:30:34.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
01:30:35.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
01:30:35.017 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
01:30:35.017 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
01:30:35.064 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
01:30:35.064 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
01:30:35.064 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
01:30:35.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
01:30:35.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
01:30:35.087 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
01:30:35.145 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
01:30:35.145 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
01:30:35.150 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1876978176
01:30:35.681 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1876978176
01:30:36.919 [Lua] Set lobby begin:
01:30:36.919 [Lua] Lobby data twitch_enabled = false
01:30:36.919 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:36.919 [Lua] Lobby data num_players = 3
01:30:36.919 [Lua] Lobby data difficulty_tweak = 0
01:30:36.919 [Lua] Lobby data host = 110000102ce61d6
01:30:36.919 [Lua] Lobby data time_of_search = 1623547812
01:30:36.919 [Lua] Lobby data matchmaking_type = 2
01:30:36.919 [Lua] Lobby data is_private = false
01:30:36.919 [Lua] Lobby data match_started = true
01:30:36.919 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:36.919 [Lua] Lobby data difficulty = hardest
01:30:36.919 [Lua] Lobby data player_slot_1 = 0:0
01:30:36.920 [Lua] Lobby data unique_server_name = Kalf
01:30:36.920 [Lua] Lobby data quick_game = false
01:30:36.920 [Lua] Lobby data country_code = NL
01:30:36.920 [Lua] Lobby data matchmaking = true
01:30:36.920 [Lua] Lobby data power_level = 417
01:30:36.920 [Lua] Lobby data mission_id = morris_hub
01:30:36.920 [Lua] Lobby data mechanism = deus
01:30:36.920 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:30:36.920 [Lua] Lobby data player_slot_2 = 0:0
01:30:36.920 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:36.920 [Lua] Lobby data player_slot_3 = 0:0
01:30:36.920 [Lua] Lobby data eac_authorized = true
01:30:36.920 [Lua] Set lobby end.
01:30:42.049 [Lua] Set lobby begin:
01:30:42.049 [Lua] Lobby data twitch_enabled = false
01:30:42.049 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:42.049 [Lua] Lobby data num_players = 3
01:30:42.049 [Lua] Lobby data difficulty_tweak = 0
01:30:42.049 [Lua] Lobby data host = 110000102ce61d6
01:30:42.049 [Lua] Lobby data time_of_search = 1623547812
01:30:42.049 [Lua] Lobby data matchmaking_type = 2
01:30:42.049 [Lua] Lobby data is_private = false
01:30:42.049 [Lua] Lobby data match_started = true
01:30:42.049 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:42.049 [Lua] Lobby data difficulty = hardest
01:30:42.049 [Lua] Lobby data player_slot_1 = 0:0
01:30:42.049 [Lua] Lobby data unique_server_name = Kalf
01:30:42.049 [Lua] Lobby data quick_game = false
01:30:42.049 [Lua] Lobby data country_code = NL
01:30:42.049 [Lua] Lobby data matchmaking = true
01:30:42.049 [Lua] Lobby data power_level = 835
01:30:42.050 [Lua] Lobby data mission_id = morris_hub
01:30:42.050 [Lua] Lobby data mechanism = deus
01:30:42.050 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:30:42.050 [Lua] Lobby data player_slot_2 = 0:0
01:30:42.050 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:42.050 [Lua] Lobby data player_slot_3 = 0:0
01:30:42.050 [Lua] Lobby data eac_authorized = true
01:30:42.050 [Lua] Set lobby end.
01:30:42.906 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010c71f5e3'
01:30:43.155 [Lua] [LobbyMembers] Member left 11000010c71f5e3
01:30:43.160 [Lua] [NetworkServer] Changing num_players from 3 to 2
01:30:43.160 [Lua] Players: 2
01:30:43.160 [Lua] Set lobby begin:
01:30:43.160 [Lua] Lobby data twitch_enabled = false
01:30:43.160 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:43.160 [Lua] Lobby data num_players = 2
01:30:43.160 [Lua] Lobby data difficulty_tweak = 0
01:30:43.160 [Lua] Lobby data host = 110000102ce61d6
01:30:43.160 [Lua] Lobby data time_of_search = 1623547812
01:30:43.161 [Lua] Lobby data matchmaking_type = 2
01:30:43.161 [Lua] Lobby data is_private = false
01:30:43.161 [Lua] Lobby data match_started = true
01:30:43.161 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:43.161 [Lua] Lobby data difficulty = hardest
01:30:43.161 [Lua] Lobby data player_slot_1 = 0:0
01:30:43.161 [Lua] Lobby data unique_server_name = Kalf
01:30:43.161 [Lua] Lobby data quick_game = false
01:30:43.161 [Lua] Lobby data country_code = NL
01:30:43.161 [Lua] Lobby data matchmaking = true
01:30:43.161 [Lua] Lobby data power_level = 835
01:30:43.161 [Lua] Lobby data mission_id = morris_hub
01:30:43.161 [Lua] Lobby data mechanism = deus
01:30:43.161 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:30:43.161 [Lua] Lobby data player_slot_2 = 0:0
01:30:43.161 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:43.161 [Lua] Lobby data player_slot_3 = 0:0
01:30:43.161 [Lua] Lobby data eac_authorized = true
01:30:43.161 [Lua] Set lobby end.
01:30:43.920 [Steam] Connection dab1eba5 to remote 11000010c71f5e3 rejected, reason 1000
01:30:43.931 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010c71f5e3'
01:30:43.931 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010c71f5e3)
01:30:43.931 [Lua] [PeerSM] 11000010c71f5e3 :: on_exit Connecting
01:30:43.931 [Lua] [PeerSM] 11000010c71f5e3 :: on_enter Disconnecting
01:30:43.931 [Lua] [PSM] Disconnecting peer 11000010c71f5e3
01:30:43.931 [Lua] [ChatManager][1]System: ProNutzCrcker_x_Retard×[MLG]420 has left the game
01:30:43.931 [Lua] [PeerSM] 11000010c71f5e3 :: on_exit Disconnecting
01:30:43.931 [Lua] [PeerSM] 11000010c71f5e3 :: on_enter Disconnected
01:30:43.931 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010c71f5e3)
01:30:43.931 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: 11000010c71f5e3
01:30:43.931 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010c71f5e3
01:30:43.931 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010c71f5e3
01:30:43.931 [Lua] [ProfileSynchronizer] Peer 11000010c71f5e3 left session
01:30:43.931 [Lua] Set lobby begin:
01:30:43.931 [Lua] Lobby data twitch_enabled = false
01:30:43.931 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:43.931 [Lua] Lobby data num_players = 2
01:30:43.931 [Lua] Lobby data difficulty_tweak = 0
01:30:43.931 [Lua] Lobby data host = 110000102ce61d6
01:30:43.931 [Lua] Lobby data time_of_search = 1623547812
01:30:43.931 [Lua] Lobby data matchmaking_type = 2
01:30:43.931 [Lua] Lobby data is_private = false
01:30:43.931 [Lua] Lobby data match_started = true
01:30:43.931 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:43.931 [Lua] Lobby data difficulty = hardest
01:30:43.931 [Lua] Lobby data player_slot_1 = 0:0
01:30:43.931 [Lua] Lobby data unique_server_name = Kalf
01:30:43.932 [Lua] Lobby data quick_game = false
01:30:43.932 [Lua] Lobby data country_code = NL
01:30:43.932 [Lua] Lobby data matchmaking = true
01:30:43.932 [Lua] Lobby data power_level = 835
01:30:43.932 [Lua] Lobby data mission_id = morris_hub
01:30:43.932 [Lua] Lobby data mechanism = deus
01:30:43.932 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:30:43.932 [Lua] Lobby data player_slot_2 = 0:0
01:30:43.932 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:43.932 [Lua] Lobby data player_slot_3 = 0:0
01:30:43.932 [Lua] Lobby data eac_authorized = true
01:30:43.932 [Lua] Set lobby end.
01:30:43.932 [EAC] EAC server lost client 11000010c71f5e3
01:30:43.932 [EACServer] [03:30:43:932][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010C71F5E3 PlayerGUID: 76561198169060835
01:30:43.932 [Lua] LobbyInternal.close_channel lobby: userdata: 0x045d6578, channel: 2
01:30:43.932 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForPlayers
01:30:43.932 [Lua] [PeerSM] 110000102a84599 :: on_enter InGame
01:30:43.932 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = true
01:30:44.020 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102a84599 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:30:44.020 [Lua] [NetworkServer] Peer 110000102a84599 spawned player.
01:30:44.021 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7
01:30:44.021 [Lua] PlayerManager:assign_unit_ownership Bandeirinha (ITA) 110000102a84599 1
01:30:44.021 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:30:44.022 [Lua] TalentSystem:rpc_sync_talents 3 1025
01:30:44.122 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true
01:30:44.459 [Lua] [LobbyMembers] Member joined 1100001052be7e0
01:30:44.464 [Lua] [NetworkServer] Changing num_players from 2 to 3
01:30:44.464 [Lua] Players: 3
01:30:44.465 [Lua] Set lobby begin:
01:30:44.465 [Lua] Lobby data twitch_enabled = false
01:30:44.465 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:44.465 [Lua] Lobby data num_players = 3
01:30:44.465 [Lua] Lobby data difficulty_tweak = 0
01:30:44.465 [Lua] Lobby data host = 110000102ce61d6
01:30:44.465 [Lua] Lobby data time_of_search = 1623547812
01:30:44.465 [Lua] Lobby data matchmaking_type = 2
01:30:44.465 [Lua] Lobby data is_private = false
01:30:44.465 [Lua] Lobby data match_started = true
01:30:44.465 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:44.465 [Lua] Lobby data difficulty = hardest
01:30:44.465 [Lua] Lobby data player_slot_1 = 0:0
01:30:44.465 [Lua] Lobby data unique_server_name = Kalf
01:30:44.465 [Lua] Lobby data quick_game = false
01:30:44.465 [Lua] Lobby data country_code = NL
01:30:44.465 [Lua] Lobby data matchmaking = true
01:30:44.465 [Lua] Lobby data power_level = 835
01:30:44.465 [Lua] Lobby data mission_id = morris_hub
01:30:44.465 [Lua] Lobby data mechanism = deus
01:30:44.465 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:30:44.466 [Lua] Lobby data player_slot_2 = 0:0
01:30:44.466 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:44.466 [Lua] Lobby data player_slot_3 = 0:0
01:30:44.466 [Lua] Lobby data eac_authorized = true
01:30:44.466 [Lua] Set lobby end.
01:30:44.955 [Handshaker] Lost connection 35 to 11000010c71f5e3
01:30:46.101 [Lua] GOT approve_channel 6 1100001052be7e0 186000001fdf999
01:30:46.101 [EAC] EAC server has client 1100001052be7e0 and channel 6 (and owner 1100001052be7e0)
01:30:46.101 [Lua] Client with peer_id 1100001052be7e0 got APPROVED by server
01:30:46.101 [EACServer] [03:30:46:101][Windows][EAC Server] [Info][RegisterClient] Client: 01100001052BE7E0 PlayerGUID: 76561198047029216 PlayerIP: 0.0.0.0 OwnerGUID: 76561198047029216 PlayerName: Nyshka
01:30:46.102 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001052be7e0'
01:30:46.102 [Lua] [ChatManager][1]System: Nyshka is joining the game
01:30:46.102 [Lua] [NetworkServer] Peer 1100001052be7e0 joined server lobby.
01:30:46.102 [Lua] [NetworkServer] Creating peer info.
01:30:46.102 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Connecting
01:30:46.263 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001fdf999 from 1100001052be7e0, replying lobby_ok
01:30:46.400 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001052be7e0 REPLY wh:0 | we:110000102ce61d6 | dr:0 | bw:0 | es:110000102a84599
01:30:46.531 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001052be7e0
01:30:46.531 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: profile_index_reservation:0:0:3:0 = 1100001052be7e0
01:30:46.531 [Lua] Set lobby begin:
01:30:46.531 [Lua] Lobby data twitch_enabled = false
01:30:46.531 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:46.531 [Lua] Lobby data num_players = 3
01:30:46.531 [Lua] Lobby data difficulty_tweak = 0
01:30:46.531 [Lua] Lobby data host = 110000102ce61d6
01:30:46.531 [Lua] Lobby data time_of_search = 1623547812
01:30:46.531 [Lua] Lobby data matchmaking_type = 2
01:30:46.531 [Lua] Lobby data is_private = false
01:30:46.531 [Lua] Lobby data match_started = true
01:30:46.531 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:46.531 [Lua] Lobby data difficulty = hardest
01:30:46.531 [Lua] Lobby data player_slot_1 = 0:0
01:30:46.531 [Lua] Lobby data unique_server_name = Kalf
01:30:46.531 [Lua] Lobby data quick_game = false
01:30:46.531 [Lua] Lobby data country_code = NL
01:30:46.531 [Lua] Lobby data matchmaking = true
01:30:46.532 [Lua] Lobby data power_level = 835
01:30:46.532 [Lua] Lobby data mission_id = morris_hub
01:30:46.532 [Lua] Lobby data mechanism = deus
01:30:46.532 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:30:46.532 [Lua] Lobby data player_slot_2 = 0:0
01:30:46.532 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:46.532 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1
01:30:46.532 [Lua] Lobby data eac_authorized = true
01:30:46.532 [Lua] Set lobby end.
01:30:48.748 [Lua] ### CLEARING PEER STATE FOR 1100001052be7e0
01:30:48.748 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Connecting
01:30:48.748 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Connecting
01:30:48.882 [Lua] [NetworkServer] Peer 1100001052be7e0 has sent rpc_notify_lobby_joined
01:30:48.882 [Lua] [PSM] Peer 1100001052be7e0 joined. Want to use profile index "3" and join party "0"
01:30:48.882 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peers:0:0:0:0 = ["110000102ce61d6","110000102a84599","1100001052be7e0"]
01:30:48.882 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001052be7e0, connection_key=1)
01:30:48.882 [Lua] Sync dynamic to client:
01:30:49.019 [Lua] ### Received rpc_level_load_started
01:30:49.019 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_session_id: 970531008
01:30:49.019 [Lua] player (1100001052be7e0,1) was put into party 0
01:30:49.019 [Lua] [ProfileSynchronizer] Peer 1100001052be7e0 entered session
01:30:49.019 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001052be7e0
01:30:49.019 [Lua] Mechanism says: a client has initialized the mechanism! 1100001052be7e0
01:30:49.050 [Lua] ### Received rpc_level_loaded
01:30:49.050 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_id: 228
01:30:49.050 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001052be7e0, connection_key=1)
01:30:49.312 [SteamVoipClient] select_out(1100001052be7e0, on)
01:30:49.326 [SteamVoipClient] select_out(1100001052be7e0, on)
01:30:49.326 [SteamVoipClient] select_in(1100001052be7e0, on)
01:30:49.326 [SteamVoipClient] select_out(1100001052be7e0, off)
01:30:49.956 [EACServer] [03:30:49:955][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001052BE7E0 Session: 4 Status: Client Authenticated Message: Client authenticated.
01:30:49.957 [EAC] Peer 1100001052be7e0 switched EAC state to ClientAuthenticatedLocal
01:30:50.113 [EACServer] [03:30:50:113][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001052BE7E0.
01:30:50.414 [EACServer] [03:30:50:413][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001052BE7E0
01:30:50.414 [EACServer] [03:30:50:413][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001052BE7E0 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:30:50.420 [EAC] Peer 1100001052be7e0 switched EAC state to ClientAuthenticatedRemote
01:30:50.958 [Lua] [NetworkServer] Peer 1100001052be7e0 has sent rpc_post_game_notified
01:30:50.959 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Connecting
01:30:50.959 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Loading
01:30:50.965 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Loading
01:30:50.965 [Lua] [PeerSM] 1100001052be7e0 :: on_enter LoadingProfilePackages
01:30:50.971 [Lua] [PeerSM] 1100001052be7e0 :: on_exit LoadingProfilePackages
01:30:50.971 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForEnterGame
01:30:52.857 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1876978176
01:30:52.969 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 461681856
01:30:52.970 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForEnterGame
01:30:52.970 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForGameObjectSync
01:30:52.975 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001052be7e0
01:30:52.980 [Lua] PlayerManager:add_remote_player 1100001052be7e0
01:30:52.980 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8
01:30:52.980 [Lua] RemotePlayer:create_game_object( ) 8
01:30:52.998 [Lua] player (1100001052be7e0,1) was put into party 1
01:30:52.998 [Lua] [ProfileSynchronizer] Assigning peer(1100001052be7e0:1) to profile(3) career(4)
01:30:52.998 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000102ce61d6"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102a84599"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001052be7e0"}]
01:30:52.998 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForGameObjectSync
01:30:52.998 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForPlayers
01:30:53.003 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForPlayers
01:30:53.003 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InGame
01:30:53.003 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = true
01:30:53.245 [Lua] [MOD][VMF][INFO] Added 1100001052be7e0 to the VMF users list.
01:30:53.245 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001052be7e0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:30:53.245 [Lua] Adding player sync data to peer=1100001052be7e0 local_player_id=1
01:30:53.246 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":1935385728,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"wwise\/handgun":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false}}
01:30:53.246 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
01:30:53.246 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
01:30:53.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read,
01:30:53.246 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read,
01:30:53.246 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
01:30:53.246 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
01:30:53.246 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
01:30:53.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
01:30:53.246 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:30:53.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:30:53.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
01:30:53.345 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
01:30:53.346 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
01:30:53.369 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
01:30:53.369 [Lua] [PackageManager] Force_load: wwise/handgun
01:30:53.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
01:30:53.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
01:30:53.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
01:30:53.380 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
01:30:53.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
01:30:53.395 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
01:30:53.395 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
01:30:53.441 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
01:30:53.441 [Lua] [PackageManager] Force_load: wwise/drakegun
01:30:53.442 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:30:53.473 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:30:53.473 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:30:53.473 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
01:30:53.514 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
01:30:53.514 [Lua] [PackageManager] Force_load: wwise/flamethrower
01:30:53.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
01:30:53.566 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
01:30:53.566 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
01:30:53.566 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
01:30:53.956 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
01:30:53.956 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
01:30:53.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:30:54.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:30:54.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p
01:30:54.007 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1935385728
01:30:54.185 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1935385728
01:30:57.203 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1935385728
01:30:57.344 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001052be7e0 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:30:57.344 [Lua] [NetworkServer] Peer 1100001052be7e0 spawned player.
01:30:57.345 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
01:30:57.345 [Lua] PlayerManager:assign_unit_ownership Nyshka 1100001052be7e0 1
01:30:57.346 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:30:57.346 [Lua] TalentSystem:rpc_sync_talents 6 2049
01:30:57.347 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001052be7e0 go_type=engineer_career_data go_created_func_name=game_object_created_career_data
01:30:57.542 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = true
01:30:59.154 [Lua] [LobbyMembers] Member joined 11000011c949483
01:30:59.160 [Lua] [NetworkServer] Changing num_players from 3 to 4
01:30:59.160 [Lua] Players: 4
01:30:59.160 [Lua] Set lobby begin:
01:30:59.160 [Lua] Lobby data twitch_enabled = false
01:30:59.161 [Lua] Lobby data selected_mission_id = journey_citadel
01:30:59.161 [Lua] Lobby data num_players = 4
01:30:59.161 [Lua] Lobby data difficulty_tweak = 0
01:30:59.161 [Lua] Lobby data host = 110000102ce61d6
01:30:59.161 [Lua] Lobby data time_of_search = 1623547812
01:30:59.161 [Lua] Lobby data matchmaking_type = 2
01:30:59.161 [Lua] Lobby data is_private = false
01:30:59.161 [Lua] Lobby data match_started = true
01:30:59.161 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:30:59.161 [Lua] Lobby data difficulty = hardest
01:30:59.161 [Lua] Lobby data player_slot_1 = 0:0
01:30:59.161 [Lua] Lobby data unique_server_name = Kalf
01:30:59.161 [Lua] Lobby data quick_game = false
01:30:59.161 [Lua] Lobby data country_code = NL
01:30:59.161 [Lua] Lobby data matchmaking = true
01:30:59.161 [Lua] Lobby data power_level = 835
01:30:59.161 [Lua] Lobby data mission_id = morris_hub
01:30:59.161 [Lua] Lobby data mechanism = deus
01:30:59.161 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:30:59.162 [Lua] Lobby data player_slot_2 = 0:0
01:30:59.162 [Lua] Lobby data network_hash = 65e25336687ca88
01:30:59.162 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1
01:30:59.162 [Lua] Lobby data eac_authorized = true
01:30:59.162 [Lua] Set lobby end.
01:31:00.540 [Lua] GOT approve_channel 9 11000011c949483 186000001fdf999
01:31:00.540 [EAC] EAC server has client 11000011c949483 and channel 9 (and owner 11000011c949483)
01:31:00.540 [EACServer] [03:31:00:540][Windows][EAC Server] [Info][RegisterClient] Client: 011000011C949483 PlayerGUID: 76561198439765123 PlayerIP: 0.0.0.0 OwnerGUID: 76561198439765123 PlayerName: Katyusha
01:31:00.540 [Lua] Client with peer_id 11000011c949483 got APPROVED by server
01:31:00.541 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000011c949483'
01:31:00.541 [Lua] [ChatManager][1]System: Katyusha is joining the game
01:31:00.541 [Lua] [NetworkServer] Peer 11000011c949483 joined server lobby.
01:31:00.541 [Lua] [NetworkServer] Creating peer info.
01:31:00.541 [Lua] [PeerSM] 11000011c949483 :: on_enter Connecting
01:31:00.672 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001fdf999 from 11000011c949483, replying lobby_ok
01:31:00.770 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000011c949483 REPLY wh:0 | we:110000102ce61d6 | dr:1100001052be7e0 | bw:0 | es:110000102a84599
01:31:02.941 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000011c949483
01:31:02.941 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: profile_index_reservation:0:0:1:0 = 11000011c949483
01:31:02.941 [Lua] Set lobby begin:
01:31:02.941 [Lua] Lobby data twitch_enabled = false
01:31:02.941 [Lua] Lobby data selected_mission_id = journey_citadel
01:31:02.941 [Lua] Lobby data num_players = 4
01:31:02.941 [Lua] Lobby data difficulty_tweak = 0
01:31:02.941 [Lua] Lobby data host = 110000102ce61d6
01:31:02.941 [Lua] Lobby data time_of_search = 1623547812
01:31:02.941 [Lua] Lobby data matchmaking_type = 2
01:31:02.941 [Lua] Lobby data is_private = false
01:31:02.941 [Lua] Lobby data match_started = true
01:31:02.941 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:31:02.942 [Lua] Lobby data difficulty = hardest
01:31:02.942 [Lua] Lobby data player_slot_1 = 11000011c949483:1
01:31:02.942 [Lua] Lobby data unique_server_name = Kalf
01:31:02.942 [Lua] Lobby data quick_game = false
01:31:02.942 [Lua] Lobby data country_code = NL
01:31:02.942 [Lua] Lobby data matchmaking = true
01:31:02.942 [Lua] Lobby data power_level = 835
01:31:02.942 [Lua] Lobby data mission_id = morris_hub
01:31:02.942 [Lua] Lobby data mechanism = deus
01:31:02.942 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:31:02.942 [Lua] Lobby data player_slot_2 = 0:0
01:31:02.942 [Lua] Lobby data network_hash = 65e25336687ca88
01:31:02.942 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1
01:31:02.942 [Lua] Lobby data eac_authorized = true
01:31:02.942 [Lua] Set lobby end.
01:31:05.060 [Lua] ### CLEARING PEER STATE FOR 11000011c949483
01:31:05.060 [Lua] [PeerSM] 11000011c949483 :: on_exit Connecting
01:31:05.060 [Lua] [PeerSM] 11000011c949483 :: on_enter Connecting
01:31:05.160 [Lua] [NetworkServer] Peer 11000011c949483 has sent rpc_notify_lobby_joined
01:31:05.160 [Lua] [PSM] Peer 11000011c949483 joined. Want to use profile index "1" and join party "0"
01:31:05.160 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peers:0:0:0:0 = ["110000102ce61d6","110000102a84599","1100001052be7e0","11000011c949483"]
01:31:05.160 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000011c949483, connection_key=2)
01:31:05.160 [Lua] Sync dynamic to client:
01:31:05.264 [Lua] ### Received rpc_level_load_started
01:31:05.264 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_session_id: 970531008
01:31:05.264 [Lua] player (11000011c949483,1) was put into party 0
01:31:05.264 [Lua] [ProfileSynchronizer] Peer 11000011c949483 entered session
01:31:05.264 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000011c949483
01:31:05.264 [Lua] Mechanism says: a client has initialized the mechanism! 11000011c949483
01:31:05.303 [Lua] ### Received rpc_level_loaded
01:31:05.303 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_id: 228
01:31:05.303 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000011c949483, connection_key=2)
01:31:05.428 [SteamVoipClient] select_out(11000011c949483, on)
01:31:05.446 [SteamVoipClient] select_out(11000011c949483, on)
01:31:05.446 [SteamVoipClient] select_in(11000011c949483, on)
01:31:05.446 [SteamVoipClient] select_out(11000011c949483, off)
01:31:05.900 [EACServer] [03:31:05:899][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011C949483 Session: 5 Status: Client Authenticated Message: Client authenticated.
01:31:05.901 [EAC] Peer 11000011c949483 switched EAC state to ClientAuthenticatedLocal
01:31:06.046 [EACServer] [03:31:06:046][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000011C949483.
01:31:06.347 [EACServer] [03:31:06:346][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000011C949483
01:31:06.347 [EACServer] [03:31:06:346][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011C949483 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:31:06.347 [EAC] Peer 11000011c949483 switched EAC state to ClientAuthenticatedRemote
01:31:07.234 [Lua] [NetworkServer] Peer 11000011c949483 has sent rpc_post_game_notified
01:31:07.234 [Lua] [PeerSM] 11000011c949483 :: on_exit Connecting
01:31:07.234 [Lua] [PeerSM] 11000011c949483 :: on_enter Loading
01:31:07.240 [Lua] [PeerSM] 11000011c949483 :: on_exit Loading
01:31:07.240 [Lua] [PeerSM] 11000011c949483 :: on_enter LoadingProfilePackages
01:31:07.247 [Lua] [PeerSM] 11000011c949483 :: on_exit LoadingProfilePackages
01:31:07.247 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForEnterGame
01:31:08.707 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 461681856
01:31:08.927 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1935385728
01:31:08.977 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1876978176
01:31:08.978 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForEnterGame
01:31:08.978 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForGameObjectSync
01:31:08.984 [Lua] [NetworkServer] Game_object_sync_done for peer 11000011c949483
01:31:08.992 [Lua] PlayerManager:add_remote_player 11000011c949483
01:31:08.992 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
01:31:08.992 [Lua] RemotePlayer:create_game_object( ) 10
01:31:09.007 [Lua] player (11000011c949483,1) was put into party 1
01:31:09.007 [Lua] [ProfileSynchronizer] Assigning peer(11000011c949483:1) to profile(1) career(1)
01:31:09.007 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000102ce61d6"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102a84599"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001052be7e0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000011c949483"}]
01:31:09.007 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForGameObjectSync
01:31:09.007 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForPlayers
01:31:09.012 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForPlayers
01:31:09.012 [Lua] [PeerSM] 11000011c949483 :: on_enter InGame
01:31:09.012 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = true
01:31:09.212 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000011c949483 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:31:09.212 [Lua] Adding player sync data to peer=11000011c949483 local_player_id=1
01:31:09.212 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":226181376,"first_person":{"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}}
01:31:09.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:31:09.213 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
01:31:09.213 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
01:31:09.213 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
01:31:09.213 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:31:09.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:31:09.213 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read,
01:31:09.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:31:09.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
01:31:09.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
01:31:09.230 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
01:31:09.256 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
01:31:09.256 [Lua] [PackageManager] Force_load: wwise/pistol
01:31:09.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
01:31:09.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
01:31:09.278 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
01:31:09.279 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
01:31:09.309 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
01:31:09.309 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
01:31:09.309 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
01:31:09.616 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
01:31:09.616 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
01:31:09.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
01:31:09.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
01:31:09.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
01:31:09.631 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
01:31:09.642 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
01:31:09.642 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
01:31:09.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
01:31:09.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
01:31:09.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
01:31:09.684 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 226181376
01:31:09.803 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 226181376
01:31:10.528 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 226181376
01:31:10.823 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 226181376
01:31:10.953 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000011c949483 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:31:10.953 [Lua] [NetworkServer] Peer 11000011c949483 spawned player.
01:31:10.954 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
01:31:10.954 [Lua] PlayerManager:assign_unit_ownership Katyusha 11000011c949483 1
01:31:10.954 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:31:10.954 [Lua] TalentSystem:rpc_sync_talents 9 3073
01:31:11.056 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true
01:31:12.799 [Lua] Set lobby begin:
01:31:12.799 [Lua] Lobby data twitch_enabled = false
01:31:12.799 [Lua] Lobby data selected_mission_id = journey_citadel
01:31:12.799 [Lua] Lobby data num_players = 4
01:31:12.799 [Lua] Lobby data difficulty_tweak = 0
01:31:12.799 [Lua] Lobby data host = 110000102ce61d6
01:31:12.799 [Lua] Lobby data time_of_search = 1623547812
01:31:12.799 [Lua] Lobby data matchmaking_type = 2
01:31:12.799 [Lua] Lobby data is_private = false
01:31:12.799 [Lua] Lobby data match_started = true
01:31:12.799 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:31:12.799 [Lua] Lobby data difficulty = hardest
01:31:12.800 [Lua] Lobby data player_slot_1 = 11000011c949483:1
01:31:12.800 [Lua] Lobby data unique_server_name = Kalf
01:31:12.800 [Lua] Lobby data quick_game = false
01:31:12.800 [Lua] Lobby data country_code = NL
01:31:12.800 [Lua] Lobby data matchmaking = true
01:31:12.800 [Lua] Lobby data power_level = 626
01:31:12.800 [Lua] Lobby data mission_id = morris_hub
01:31:12.800 [Lua] Lobby data mechanism = deus
01:31:12.800 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:31:12.800 [Lua] Lobby data player_slot_2 = 0:0
01:31:12.800 [Lua] Lobby data network_hash = 65e25336687ca88
01:31:12.800 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1
01:31:12.800 [Lua] Lobby data eac_authorized = true
01:31:12.800 [Lua] Set lobby end.
01:31:15.429 [EACServer] [03:31:15:429][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:31:17.866 [Lua] Set lobby begin:
01:31:17.866 [Lua] Lobby data twitch_enabled = false
01:31:17.866 [Lua] Lobby data selected_mission_id = journey_citadel
01:31:17.866 [Lua] Lobby data num_players = 4
01:31:17.866 [Lua] Lobby data difficulty_tweak = 0
01:31:17.866 [Lua] Lobby data host = 110000102ce61d6
01:31:17.866 [Lua] Lobby data time_of_search = 1623547812
01:31:17.866 [Lua] Lobby data matchmaking_type = 2
01:31:17.866 [Lua] Lobby data is_private = false
01:31:17.866 [Lua] Lobby data match_started = true
01:31:17.866 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:31:17.866 [Lua] Lobby data difficulty = hardest
01:31:17.866 [Lua] Lobby data player_slot_1 = 11000011c949483:1
01:31:17.867 [Lua] Lobby data unique_server_name = Kalf
01:31:17.867 [Lua] Lobby data quick_game = false
01:31:17.867 [Lua] Lobby data country_code = NL
01:31:17.867 [Lua] Lobby data matchmaking = true
01:31:17.867 [Lua] Lobby data power_level = 835
01:31:17.867 [Lua] Lobby data mission_id = morris_hub
01:31:17.867 [Lua] Lobby data mechanism = deus
01:31:17.867 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:31:17.867 [Lua] Lobby data player_slot_2 = 0:0
01:31:17.867 [Lua] Lobby data network_hash = 65e25336687ca88
01:31:17.867 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1
01:31:17.867 [Lua] Lobby data eac_authorized = true
01:31:17.867 [Lua] Set lobby end.
01:32:14.438 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:32:14.438 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:32:14.438 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
01:32:14.438 [Lua] Set lobby begin:
01:32:14.438 [Lua] Lobby data twitch_enabled = false
01:32:14.438 [Lua] Lobby data selected_mission_id = journey_citadel
01:32:14.438 [Lua] Lobby data num_players = 4
01:32:14.438 [Lua] Lobby data difficulty_tweak = 0
01:32:14.438 [Lua] Lobby data host = 110000102ce61d6
01:32:14.438 [Lua] Lobby data time_of_search = 1623547812
01:32:14.438 [Lua] Lobby data matchmaking_type = 2
01:32:14.438 [Lua] Lobby data is_private = false
01:32:14.438 [Lua] Lobby data match_started = true
01:32:14.438 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:32:14.438 [Lua] Lobby data difficulty = hardest
01:32:14.438 [Lua] Lobby data player_slot_1 = 11000011c949483:1
01:32:14.439 [Lua] Lobby data unique_server_name = Kalf
01:32:14.439 [Lua] Lobby data quick_game = false
01:32:14.439 [Lua] Lobby data country_code = NL
01:32:14.439 [Lua] Lobby data matchmaking = true
01:32:14.439 [Lua] Lobby data power_level = 835
01:32:14.439 [Lua] Lobby data mission_id = morris_hub
01:32:14.439 [Lua] Lobby data mechanism = deus
01:32:14.439 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:32:14.439 [Lua] Lobby data player_slot_2 = 0:0
01:32:14.439 [Lua] Lobby data network_hash = 65e25336687ca88
01:32:14.439 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1
01:32:14.439 [Lua] Lobby data eac_authorized = true
01:32:14.439 [Lua] Set lobby end.
01:32:14.439 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1518425216, lt:load_next_level, extra_packages:{
})
01:32:14.439 [Lua] [NetworkServer] Entering post game
01:32:14.439 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InGame
01:32:14.439 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InPostGame
01:32:14.439 [Lua] [PeerSM] 11000011c949483 :: on_exit InGame
01:32:14.439 [Lua] [PeerSM] 11000011c949483 :: on_enter InPostGame
01:32:14.439 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InGame
01:32:14.439 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InPostGame
01:32:14.439 [Lua] [PeerSM] 110000102a84599 :: on_exit InGame
01:32:14.439 [Lua] [PeerSM] 110000102a84599 :: on_enter InPostGame
01:32:14.440 [Lua] Complete level triggered.
01:32:14.442 [Lua] Generated node with: Level , level_seed <-1274392638>, Run progress <0.49995>
01:32:14.442 [Lua] Generated node with: Level , level_seed <1185827897>, Run progress <0.3333>
01:32:14.442 [Lua] Generated node with: Level , level_seed <-1221031868>, Run progress <0.6666>
01:32:14.442 [Lua] Generated node with: Level , level_seed <1597830867>, Run progress <0>
01:32:14.442 [Lua] Generated node with: Level , level_seed <2004520470>, Run progress <0.49995>
01:32:14.442 [Lua] Generated node with: Level , level_seed <40562301>, Run progress <0>
01:32:14.442 [Lua] Generated node with: Level , level_seed <1092083128>, Run progress <0.9999>
01:32:14.442 [Lua] Generated node with: Level , level_seed <-1275820617>, Run progress <0>
01:32:14.442 [Lua] Generated node with: Level , level_seed <-604002390>, Run progress <0.83325>
01:32:14.442 [Lua] Generated node with: Level , level_seed <-1529728255>, Run progress <0.16665>
01:32:14.442 [Lua] Generated node with: Level , level_seed <1451683948>, Run progress <0.49995>
01:32:14.442 [Lua] Generated node with: Level , level_seed <-543149861>, Run progress <0.3333>
01:32:14.442 [Lua] Generated node with: Level , level_seed <812363902>, Run progress <0.6666>
01:32:14.442 [Lua] Generated node with: Level , level_seed <-695788091>, Run progress <0.3333>
01:32:14.442 [Lua] Generated node with: Level , level_seed <-547031968>, Run progress <0.16665>
01:32:14.442 [Lua] [SharedState] [SharedState] deus_run_state_20724785: run_node_key:0:0:0:0 = start
01:32:14.442 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = 1B887FAAA8CC4DD9
01:32:14.442 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 0
01:32:14.442 [Lua] [SharedState] [SharedState] deus_run_state_20724785: peer_initialized:110000102ce61d6:0:0:0 = true
01:32:14.442 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:110000102ce61d6:1:4:4 = [{"client_id":480361696,"name":"talent_1_2","rarity":"exotic"},{"client_id":1972326656,"name":"talent_2_3","rarity":"rare"},{"client_id":458114176,"name":"talent_3_1","rarity":"exotic"},{"client_id":1615473152,"name":"talent_4_3","rarity":"rare"},{"client_id":610714752,"name":"talent_5_2","rarity":"rare"},{"client_id":430051296,"name":"talent_6_2","rarity":"unique"}]
01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_melee:110000102ce61d6:1:4:4 = item_key=deus_we_spear,powerlevel=450,rarity=plentiful
01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_ranged:110000102ce61d6:1:4:4 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful
01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: profile_initialized:110000102ce61d6:1:4:4 = true
01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_spent:0:0:0:0 = 0
01:32:14.443 [Lua] [DeusRunController] starting with seed <944660544> on difficulty and dominant god
01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35
01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3
01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Kalf
01:32:14.443 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 30
01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: run_node_key:0:0:0:0 = start
01:32:14.443 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1275820617, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:181117216, lt:load_next_level, extra_packages:{
})
01:32:14.443 [Lua] [LevelTransitionHandler] promote_next_level_data
01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data
01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_key:0:0:0:0 = dlc_morris_map
01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_seed:0:0:0:0 = -1275820617
01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: conflict_director:0:0:0:0 = disabled
01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: locked_director_functions:0:0:0:0 = {}
01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: game_mode:0:0:0:0 = map_deus
01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: mechanism:0:0:0:0 = deus
01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: environment_variation_id:0:0:0:0 = 0
01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty:0:0:0:0 = hardest
01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty_tweak:0:0:0:0 = -10
01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_session_id:0:0:0:0 = 181117216
01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_transition_type:0:0:0:0 = load_next_level
01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: extra_packages:0:0:0:0 = {}
01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data
01:32:14.443 [Lua] [NetworkServer] Entering post game
01:32:14.443 [Save] Saving `save_data`
01:32:14.443 [Lua] gm_event_end_conditions_met false false
01:32:14.444 [Lua] PlayFabMirrorBase:_commit_internal nil
01:32:14.444 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:32:14.444 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:32:14.444 [Lua] TRANSITION nil nil load_next_level
01:32:14.444 [Lua] Transition type "load_next_level", is server: true
01:32:14.444 [Lua] [GameNetworkManager] Leaving game...
01:32:14.444 [Lua] [GameNetworkManager] Shutting down game session host.
01:32:14.444 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:32:14.444 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:32:14.444 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=148.25
01:32:14.447 [Save] Save done
01:32:14.447 [Save] Saving `save_data`
01:32:14.447 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = false
01:32:14.447 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = false
01:32:14.447 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = false
01:32:14.447 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = false
01:32:14.447 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:32:14.447 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 30
01:32:14.448 [Lua] commit result success 3
01:32:14.448 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31
01:32:14.457 [Save] Save done
01:32:14.457 [Save] Saving `save_data`
01:32:14.460 [Save] Save done
01:32:14.468 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.468 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.468 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.468 [Network] Ignoring message `rpc_alert_enemies_within_range` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.468 [Network] Ignoring message `rpc_alert_enemies_within_range` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.468 [Network] Ignoring message `rpc_surface_mtr_fx_lvl_unit` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.468 [Connection] Packet 2558 chunk for system game_session from 1100001052be7e0 had no listener
01:32:14.498 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.499 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.499 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.499 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.499 [Connection] Packet 2559 chunk for system game_session from 1100001052be7e0 had no listener
01:32:14.527 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = F11FA30E72E1E2
01:32:14.527 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 0
01:32:14.527 [Lua] [SharedState] [SharedState] deus_run_state_20724785: peer_initialized:110000102a84599:0:0:0 = true
01:32:14.527 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_spent:0:0:0:0 = 0
01:32:14.527 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:110000102a84599:1:5:4 = [{"client_id":1936387968,"name":"talent_1_2","rarity":"exotic"},{"client_id":2087092096,"name":"talent_2_1","rarity":"rare"},{"client_id":1025016064,"name":"talent_3_2","rarity":"exotic"},{"client_id":312512128,"name":"talent_4_1","rarity":"rare"},{"client_id":1958549632,"name":"talent_5_1","rarity":"rare"},{"client_id":1313350272,"name":"talent_6_3","rarity":"unique"}]
01:32:14.528 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_melee:110000102a84599:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=450,rarity=plentiful
01:32:14.528 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_ranged:110000102a84599:1:5:4 = item_key=deus_es_sword_shield,powerlevel=450,rarity=plentiful
01:32:14.528 [Lua] [SharedState] [SharedState] deus_run_state_20724785: profile_initialized:110000102a84599:1:5:4 = true
01:32:14.530 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35
01:32:14.530 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_0104
01:32:14.530 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Bandeirinha (ITA)
01:32:14.535 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.535 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.535 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.535 [Connection] Packet 2560 chunk for system game_session from 1100001052be7e0 had no listener
01:32:14.565 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.565 [Network] Ignoring message `rpc_alert_enemies_within_range` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.565 [Network] Ignoring message `rpc_alert_enemies_within_range` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.565 [Network] Ignoring message `rpc_surface_mtr_fx_lvl_unit` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.565 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.565 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.565 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.565 [Connection] Packet 2561 chunk for system game_session from 1100001052be7e0 had no listener
01:32:14.586 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = BFF426D2A13AFC58
01:32:14.586 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 200
01:32:14.586 [Lua] [SharedState] [SharedState] deus_run_state_20724785: peer_initialized:11000011c949483:0:0:0 = true
01:32:14.586 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 200
01:32:14.586 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:11000011c949483:1:1:1 = [{"client_id":1085245440,"name":"talent_1_1","rarity":"exotic"},{"client_id":566208000,"name":"talent_2_2","rarity":"rare"},{"client_id":1699592960,"name":"talent_3_3","rarity":"exotic"},{"client_id":2027824768,"name":"talent_4_2","rarity":"rare"},{"client_id":214653696,"name":"talent_5_3","rarity":"rare"},{"client_id":759261056,"name":"talent_6_2","rarity":"unique"}]
01:32:14.587 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_melee:11000011c949483:1:1:1 = item_key=deus_wh_dual_wield_axe_falchion,powerlevel=450,rarity=plentiful
01:32:14.587 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_ranged:11000011c949483:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful
01:32:14.587 [Lua] [SharedState] [SharedState] deus_run_state_20724785: profile_initialized:11000011c949483:1:1:1 = true
01:32:14.589 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35
01:32:14.589 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_2
01:32:14.589 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Katyusha
01:32:14.602 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.602 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0
01:32:14.602 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = E0DEA8BCEA3CF129
01:32:14.602 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 142
01:32:14.602 [Lua] [SharedState] [SharedState] deus_run_state_20724785: peer_initialized:1100001052be7e0:0:0:0 = true
01:32:14.602 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 342
01:32:14.602 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:1100001052be7e0:1:3:4 = [{"client_id":928130368,"name":"talent_1_2","rarity":"exotic"},{"client_id":1315446912,"name":"talent_2_2","rarity":"rare"},{"client_id":1094998400,"name":"talent_3_3","rarity":"exotic"},{"client_id":1666540032,"name":"talent_4_2","rarity":"rare"},{"client_id":1030533632,"name":"talent_5_1","rarity":"rare"},{"client_id":1865560448,"name":"talent_6_2","rarity":"unique"}]
01:32:14.602 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_melee:1100001052be7e0:1:3:4 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful
01:32:14.603 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_ranged:1100001052be7e0:1:3:4 = item_key=deus_dr_handgun,powerlevel=450,rarity=plentiful
01:32:14.603 [Lua] [SharedState] [SharedState] deus_run_state_20724785: profile_initialized:1100001052be7e0:1:3:4 = true
01:32:14.605 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35
01:32:14.605 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods
01:32:14.605 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Nyshka
01:32:15.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 30
01:32:15.143 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31
01:32:15.311 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31
01:32:16.444 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:32:16.444 [Lua] [Managers] Calling function on all managers:
01:32:16.445 [Lua] PlayerManager:remove_player peer_id=110000102ce61d6 1
01:32:16.445 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = false
01:32:16.445 [Lua] Clearing all global lookup lists
01:32:16.445 [Lua] [IngamePlayerListUI] - Destroy
01:32:16.445 [Lua] [GamePadEquipmentUI] - Destroy
01:32:16.445 [Lua] [EquipmentUI] - Destroy
01:32:16.445 [Lua] [AbilityUI] - Destroy
01:32:16.445 [Lua] [GamePadAbilityUI] - Destroy
01:32:16.445 [Lua] [IngameUI] destroy
01:32:16.448 [Lua] PlayerManager:remove_player peer_id=11000011c949483 1
01:32:16.448 [Lua] [MOD][VMF][INFO] Removed 1100001052be7e0 from the VMF users list.
01:32:16.448 [Lua] PlayerManager:remove_player peer_id=1100001052be7e0 1
01:32:16.448 [Lua] PlayerManager:remove_player peer_id=110000102a84599 1
01:32:16.452 [Lua] [Managers] Destroying manager group:
01:32:16.453 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:32:16.453 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InPostGame
01:32:16.454 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Loading
01:32:16.454 [Lua] [PeerSM] 11000011c949483 :: on_exit InPostGame
01:32:16.454 [Lua] [PeerSM] 11000011c949483 :: on_enter Loading
01:32:16.454 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InPostGame
01:32:16.454 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Loading
01:32:16.454 [Lua] [PeerSM] 110000102a84599 :: on_exit InPostGame
01:32:16.454 [Lua] [PeerSM] 110000102a84599 :: on_enter Loading
01:32:16.454 [Lua] [Matchmaking] unregister rpcs
01:32:16.454 [Lua] ############### UNLOADING PACKAGES ###############
01:32:16.454 [Lua] [Managers] Calling function on all managers:
01:32:16.454 [Lua] [Managers] Destroying manager group:
01:32:16.454 [Lua] [Gamestate] Enter state StateLoading
01:32:16.455 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:32:16.455 [Lua] [Matchmaking] register rpcs
01:32:16.455 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
01:32:16.455 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
01:32:16.455 [Lua] Set lobby begin:
01:32:16.455 [Lua] Lobby data twitch_enabled = false
01:32:16.456 [Lua] Lobby data selected_mission_id = journey_citadel
01:32:16.456 [Lua] Lobby data num_players = 4
01:32:16.456 [Lua] Lobby data difficulty_tweak = 0
01:32:16.456 [Lua] Lobby data host = 110000102ce61d6
01:32:16.456 [Lua] Lobby data time_of_search = 1623547812
01:32:16.456 [Lua] Lobby data matchmaking_type = 2
01:32:16.456 [Lua] Lobby data is_private = false
01:32:16.456 [Lua] Lobby data match_started = true
01:32:16.456 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:32:16.456 [Lua] Lobby data difficulty = hardest
01:32:16.456 [Lua] Lobby data player_slot_1 = 11000011c949483:1
01:32:16.456 [Lua] Lobby data unique_server_name = Kalf
01:32:16.456 [Lua] Lobby data quick_game = false
01:32:16.456 [Lua] Lobby data country_code = NL
01:32:16.457 [Lua] Lobby data matchmaking = true
01:32:16.457 [Lua] Lobby data power_level = 0
01:32:16.457 [Lua] Lobby data mission_id = morris_hub
01:32:16.457 [Lua] Lobby data mechanism = deus
01:32:16.457 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:32:16.457 [Lua] Lobby data player_slot_2 = 0:0
01:32:16.457 [Lua] Lobby data network_hash = 65e25336687ca88
01:32:16.457 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1
01:32:16.457 [Lua] Lobby data eac_authorized = true
01:32:16.457 [Lua] Set lobby end.
01:32:16.457 [Lua] registering RPCs
01:32:16.457 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:32:16.457 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:32:16.457 [Lua] Set lobby begin:
01:32:16.457 [Lua] Lobby data twitch_enabled = false
01:32:16.457 [Lua] Lobby data selected_mission_id = journey_citadel
01:32:16.457 [Lua] Lobby data num_players = 4
01:32:16.457 [Lua] Lobby data difficulty_tweak = 0
01:32:16.457 [Lua] Lobby data host = 110000102ce61d6
01:32:16.457 [Lua] Lobby data time_of_search = 1623547812
01:32:16.457 [Lua] Lobby data matchmaking_type = 2
01:32:16.457 [Lua] Lobby data is_private = false
01:32:16.457 [Lua] Lobby data match_started = true
01:32:16.457 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:32:16.458 [Lua] Lobby data difficulty = hardest
01:32:16.458 [Lua] Lobby data player_slot_1 = 11000011c949483:1
01:32:16.458 [Lua] Lobby data unique_server_name = Kalf
01:32:16.458 [Lua] Lobby data quick_game = false
01:32:16.458 [Lua] Lobby data country_code = NL
01:32:16.458 [Lua] Lobby data matchmaking = true
01:32:16.458 [Lua] Lobby data power_level = 0
01:32:16.458 [Lua] Lobby data mission_id = dlc_morris_map
01:32:16.458 [Lua] Lobby data mechanism = deus
01:32:16.458 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:32:16.458 [Lua] Lobby data player_slot_2 = 0:0
01:32:16.458 [Lua] Lobby data network_hash = 65e25336687ca88
01:32:16.458 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1
01:32:16.458 [Lua] Lobby data eac_authorized = true
01:32:16.458 [Lua] Set lobby end.
01:32:16.458 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:32:16.462 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
01:32:16.462 [Lua] [StateLoading] load_current_level
01:32:16.462 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
01:32:16.499 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
01:32:16.506 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
01:32:16.506 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
01:32:16.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
01:32:16.542 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
01:32:16.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
01:32:16.578 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_3p":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1876978176,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"resource_packages\/careers\/es_questingknight":false}}
01:32:16.578 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 461681856
01:32:16.578 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 226181376
01:32:16.578 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1935385728
01:32:16.579 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1876978176
01:32:16.579 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true
01:32:16.607 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
01:32:16.627 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false
01:32:16.627 [Lua] ### Received rpc_level_load_started
01:32:16.627 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_session_id: 181117216
01:32:16.627 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":226181376,"first_person":{"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}}
01:32:16.627 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 461681856
01:32:16.627 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 226181376
01:32:16.627 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1935385728
01:32:16.627 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1876978176
01:32:16.627 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false
01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false
01:32:16.644 [Lua] ### Received rpc_level_load_started
01:32:16.644 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_session_id: 181117216
01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false
01:32:16.644 [Lua] ### Received rpc_level_load_started
01:32:16.644 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_session_id: 181117216
01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":1935385728,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"wwise\/handgun":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false}}
01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 461681856
01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 226181376
01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1935385728
01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1876978176
01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false
01:32:16.881 [SteamVoipClient] select_out(110000102a84599, on)
01:32:16.894 [SteamVoipClient] select_out(110000102ce61d6, on)
01:32:16.894 [SteamVoipClient] select_out(1100001052be7e0, on)
01:32:16.894 [SteamVoipClient] select_out(11000011c949483, on)
01:32:16.896 [Window] Window => inactive
01:32:16.917 [SteamVoipClient] select_out(110000102a84599, off)
01:32:16.917 [SteamVoipClient] select_out(110000102ce61d6, off)
01:32:16.917 [SteamVoipClient] select_out(1100001052be7e0, off)
01:32:16.917 [SteamVoipClient] select_out(11000011c949483, off)
01:32:17.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
01:32:17.540 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
01:32:17.557 [Lua] [LevelTransitionHandler] Level load completed!
01:32:17.557 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1275820617 - use_random_directors: false - conflict_director_name: disabled
01:32:17.557 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:32:17.558 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
01:32:17.558 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:32:17.558 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102ce61d6:1)
01:32:17.565 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":764022016,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/javelin":false}}
01:32:17.565 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:32:17.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, ProfileSynchronizer, async-read,
01:32:17.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read,
01:32:17.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer
01:32:17.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, ProfileSynchronizer
01:32:17.574 [Lua] ### Received rpc_level_loaded
01:32:17.574 [Lua] #### Has state machine: true, peer_id: 110000102ce61d6, level_id: 327
01:32:17.574 [Lua] Peer 110000102ce61d6 has loaded the level and all enemies are loaded
01:32:17.591 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Loading
01:32:17.591 [Lua] [PeerSM] 110000102ce61d6 :: on_enter LoadingProfilePackages
01:32:17.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
01:32:17.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
01:32:17.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:32:17.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:32:17.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
01:32:17.744 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016
01:32:17.760 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":159023776,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}}
01:32:17.760 [Lua] ### Received rpc_level_loaded
01:32:17.760 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_id: 327
01:32:17.760 [Lua] Peer 110000102a84599 has loaded the level and all enemies are loaded
01:32:17.760 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016
01:32:17.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer, async-read,
01:32:17.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer, async-read,
01:32:17.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, ProfileSynchronizer
01:32:17.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, ProfileSynchronizer
01:32:17.761 [Lua] [PeerSM] 110000102a84599 :: on_exit Loading
01:32:17.761 [Lua] [PeerSM] 110000102a84599 :: on_enter LoadingProfilePackages
01:32:17.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
01:32:17.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
01:32:17.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
01:32:17.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
01:32:17.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
01:32:17.861 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776
01:32:17.895 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":54316080,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}}
01:32:17.895 [Lua] ### Received rpc_level_loaded
01:32:17.895 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_id: 327
01:32:17.895 [Lua] Peer 1100001052be7e0 has loaded the level and all enemies are loaded
01:32:17.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
01:32:17.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
01:32:17.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer
01:32:17.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer
01:32:17.898 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Loading
01:32:17.898 [Lua] [PeerSM] 1100001052be7e0 :: on_enter LoadingProfilePackages
01:32:17.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
01:32:17.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
01:32:17.962 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:32:18.012 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:32:18.012 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:32:18.013 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080
01:32:18.030 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776
01:32:18.030 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016
01:32:18.166 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080
01:32:18.283 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":270933344,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"resource_packages\/careers\/wh_captain":false}}
01:32:18.283 [Lua] ### Received rpc_level_loaded
01:32:18.283 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_id: 327
01:32:18.283 [Lua] Peer 11000011c949483 has loaded the level and all enemies are loaded
01:32:18.283 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016
01:32:18.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read,
01:32:18.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read,
01:32:18.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
01:32:18.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer
01:32:18.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
01:32:18.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer
01:32:18.285 [Lua] [PeerSM] 11000011c949483 :: on_exit Loading
01:32:18.285 [Lua] [PeerSM] 11000011c949483 :: on_enter LoadingProfilePackages
01:32:18.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
01:32:18.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
01:32:18.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
01:32:18.368 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776
01:32:18.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
01:32:18.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
01:32:18.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:32:18.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:32:18.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
01:32:18.453 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344
01:32:18.569 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344
01:32:18.586 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080
01:32:18.771 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080
01:32:18.805 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776
01:32:19.027 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344
01:32:19.245 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344
01:32:19.246 [Lua] [PeerSM] 110000102ce61d6 :: on_exit LoadingProfilePackages
01:32:19.246 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForEnterGame
01:32:19.246 [Lua] [PeerSM] 11000011c949483 :: on_exit LoadingProfilePackages
01:32:19.246 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForEnterGame
01:32:19.246 [Lua] [PeerSM] 1100001052be7e0 :: on_exit LoadingProfilePackages
01:32:19.246 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForEnterGame
01:32:19.246 [Lua] [PeerSM] 110000102a84599 :: on_exit LoadingProfilePackages
01:32:19.246 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForEnterGame
01:32:19.246 [Lua] ### Received rpc_level_loaded
01:32:19.246 [Lua] #### Has state machine: false, peer_id: 110000102ce61d6, level_id: 327
01:32:19.246 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:32:19.246 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
01:32:19.246 [Umbra] Init version: 3.4.15 :: 16 threads
01:32:19.248 [Lua] Async level spawning done
01:32:19.248 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:32:20.259 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:32:20.259 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:32:20.259 [Lua] [Matchmaking] unregister rpcs
01:32:20.260 [Lua] Set lobby begin:
01:32:20.260 [Lua] Lobby data twitch_enabled = false
01:32:20.260 [Lua] Lobby data selected_mission_id = journey_citadel
01:32:20.260 [Lua] Lobby data num_players = 4
01:32:20.260 [Lua] Lobby data difficulty_tweak = 0
01:32:20.260 [Lua] Lobby data host = 110000102ce61d6
01:32:20.260 [Lua] Lobby data time_of_search = 1623547812
01:32:20.260 [Lua] Lobby data matchmaking_type = 2
01:32:20.260 [Lua] Lobby data is_private = false
01:32:20.260 [Lua] Lobby data match_started = true
01:32:20.260 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:32:20.260 [Lua] Lobby data difficulty = hardest
01:32:20.260 [Lua] Lobby data player_slot_1 = 11000011c949483:1
01:32:20.260 [Lua] Lobby data unique_server_name = Kalf
01:32:20.260 [Lua] Lobby data quick_game = false
01:32:20.260 [Lua] Lobby data country_code = NL
01:32:20.260 [Lua] Lobby data matchmaking = true
01:32:20.261 [Lua] Lobby data power_level = 0
01:32:20.261 [Lua] Lobby data mission_id = dlc_morris_map
01:32:20.261 [Lua] Lobby data mechanism = deus
01:32:20.261 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:32:20.261 [Lua] Lobby data player_slot_2 = 0:0
01:32:20.261 [Lua] Lobby data network_hash = 65e25336687ca88
01:32:20.261 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1
01:32:20.261 [Lua] Lobby data eac_authorized = true
01:32:20.261 [Lua] Set lobby end.
01:32:20.261 [Lua] [Managers] Destroying manager group:
01:32:20.262 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
01:32:20.262 [Lua] [Gamestate] Enter StateIngame HOST
01:32:20.262 [Lua] [Managers] Calling function on all managers:
01:32:20.262 [Lua] <>level = dlc_morris_map<>
01:32:20.262 [Lua] [StateIngame] Server ingame
01:32:20.265 [Lua] Set lobby begin:
01:32:20.265 [Lua] Lobby data twitch_enabled = false
01:32:20.265 [Lua] Lobby data selected_mission_id = journey_citadel
01:32:20.265 [Lua] Lobby data num_players = 4
01:32:20.265 [Lua] Lobby data difficulty_tweak = -10
01:32:20.265 [Lua] Lobby data host = 110000102ce61d6
01:32:20.265 [Lua] Lobby data time_of_search = 1623547812
01:32:20.265 [Lua] Lobby data matchmaking_type = 2
01:32:20.266 [Lua] Lobby data is_private = false
01:32:20.266 [Lua] Lobby data match_started = true
01:32:20.266 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:32:20.266 [Lua] Lobby data difficulty = hardest
01:32:20.266 [Lua] Lobby data player_slot_1 = 11000011c949483:1
01:32:20.266 [Lua] Lobby data unique_server_name = Kalf
01:32:20.266 [Lua] Lobby data quick_game = false
01:32:20.266 [Lua] Lobby data country_code = NL
01:32:20.266 [Lua] Lobby data matchmaking = true
01:32:20.266 [Lua] Lobby data power_level = 0
01:32:20.266 [Lua] Lobby data mission_id = dlc_morris_map
01:32:20.266 [Lua] Lobby data mechanism = deus
01:32:20.266 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:32:20.266 [Lua] Lobby data player_slot_2 = 0:0
01:32:20.266 [Lua] Lobby data network_hash = 65e25336687ca88
01:32:20.266 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1
01:32:20.266 [Lua] Lobby data eac_authorized = true
01:32:20.266 [Lua] Set lobby end.
01:32:20.266 [Lua] [Matchmaking] register rpcs
01:32:20.266 [Lua] GameNetworkManager:init... creating game session
01:32:20.266 [Lua] Host GameSession.make_game_session_host with session:
01:32:20.267 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:32:20.267 [Lua] [GameNetworkManager] My own peer_id = 110000102ce61d6
01:32:20.267 [Lua] [GameNetworkManager] self.is_server = true
01:32:20.267 [Network] Setting artificial MTU limit to 65536
01:32:20.269 [Lua] [SharedState] [SharedState] deus_shop_20724785: shop_state:0:0:0:0 = 1
01:32:20.279 [Lua] Switching ConflictSettings: to: disabled
01:32:20.279 [Lua] pacing=disabled
01:32:20.279 [Lua] roaming=nil
01:32:20.279 [Lua] specials=disabled
01:32:20.279 [Lua] debug_color=black
01:32:20.279 [Lua] pack_spawning=disabled
01:32:20.279 [Lua] contained_breeds=nil
01:32:20.279 [Lua] disabled=true
01:32:20.279 [Lua] boss=disabled
01:32:20.279 [Lua] horde=disabled
01:32:20.279 [Lua] name=disabled
01:32:20.279 [Lua] intensity=disabled
01:32:20.279 [Lua] ---
01:32:20.279 [Lua] [LevelAnalysis] set_random_seed( -1275820617)
01:32:20.282 [Lua] [AIInterestPointSystem] Level Seed: -1275820617
01:32:20.282 [Lua]
01:32:20.282 [Lua] [entity_system_bag] = table
01:32:20.282 [Lua] [entity_system_bag] = metatable
01:32:20.282 [Lua] [startup_data] = table
01:32:20.282 [Lua] [entity_manager] = table
01:32:20.282 [Lua] [entity_manager] = metatable
01:32:20.282 [Lua] [unit_spawner] = table
01:32:20.282 [Lua] [unit_spawner] = metatable
01:32:20.282 [Lua] [unit_storage] = table
01:32:20.282 [Lua] [unit_storage] = metatable
01:32:20.282 [Lua] [dice_keeper] = table
01:32:20.282 [Lua] [dice_keeper] = metatable
01:32:20.282 [Lua] [is_server] = true (boolean)
01:32:20.282 [Lua] [world] = [World]
01:32:20.282 [Lua] [system_api] = table
01:32:20.282 [Lua] [entity_system] = table
01:32:20.282 [Lua] [entity_system] = metatable
01:32:20.282 [Lua] [network_lobby] = table
01:32:20.282 [Lua] [network_lobby] = metatable
01:32:20.282 [Lua] [profile_synchronizer] = table
01:32:20.282 [Lua] [profile_synchronizer] = metatable
01:32:20.282 [Lua] [level_transition_handler] = table
01:32:20.282 [Lua] [level_transition_handler] = metatable
01:32:20.282 [Lua] [num_local_human_players] = 1 (number)
01:32:20.282 [Lua] [statistics_db] = table
01:32:20.282 [Lua] [statistics_db] = metatable
01:32:20.282 [Lua] [network_server] = table
01:32:20.282 [Lua] [network_server] = metatable
01:32:20.282 [Lua] [input_manager] = table
01:32:20.282 [Lua] [input_manager] = metatable
01:32:20.282 [Lua] [network_clock] = table
01:32:20.282 [Lua] [network_clock] = metatable
01:32:20.282 [Lua] [network_transmit] = table
01:32:20.282 [Lua] [network_transmit] = metatable
01:32:20.282 [Lua] [free_flight_manager] = table
01:32:20.282 [Lua] [free_flight_manager] = metatable
01:32:20.282 [Lua] [network_manager] = table
01:32:20.282 [Lua] [network_manager] = metatable
01:32:20.282 [Lua] [network_event_delegate] = table
01:32:20.282 [Lua] [network_event_delegate] = metatable
01:32:20.282 [Lua]
01:32:20.282 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:32:20.282 [Lua] ignoring extension VersusInteractObjectiveExtension
01:32:20.282 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:32:20.282 [Lua] ignoring extension VersusSocketObjectiveExtension
01:32:20.282 [Lua] ignoring extension VersusTargetObjectiveExtension
01:32:20.282 [Lua] ignoring extension VersusMissionObjectiveExtension
01:32:20.311 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
01:32:20.312 [Lua] [AchievementManager] Achievements using the steam platform
01:32:20.312 [Lua] PlayerManager:add_player player_1
01:32:20.337 [Lua] [StateIngame] Level seed: -1275820617
01:32:20.338 [Lua] [LevelAnalysis] set_random_seed( -1275820617)
01:32:20.338 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:32:20.338 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:32:20.339 [Lua] [IngameUI] init
01:32:20.346 [SteamVoipClient] select_out(110000102a84599, off)
01:32:20.346 [SteamVoipClient] select_out(110000102ce61d6, off)
01:32:20.346 [SteamVoipClient] select_out(1100001052be7e0, off)
01:32:20.346 [SteamVoipClient] select_out(11000011c949483, off)
01:32:20.350 [Lua] cb_razer_chroma_setup
01:32:20.369 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:32:20.369 [Lua] Set lobby begin:
01:32:20.369 [Lua] Lobby data twitch_enabled = false
01:32:20.369 [Lua] Lobby data selected_mission_id = journey_citadel
01:32:20.369 [Lua] Lobby data num_players = 4
01:32:20.369 [Lua] Lobby data difficulty_tweak = -10
01:32:20.369 [Lua] Lobby data host = 110000102ce61d6
01:32:20.369 [Lua] Lobby data time_of_search = 1623547812
01:32:20.369 [Lua] Lobby data matchmaking_type = 2
01:32:20.370 [Lua] Lobby data is_private = false
01:32:20.370 [Lua] Lobby data match_started = true
01:32:20.370 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1
01:32:20.370 [Lua] Lobby data difficulty = hardest
01:32:20.370 [Lua] Lobby data player_slot_1 = 11000011c949483:1
01:32:20.370 [Lua] Lobby data unique_server_name = Kalf
01:32:20.370 [Lua] Lobby data quick_game = false
01:32:20.370 [Lua] Lobby data country_code = NL
01:32:20.370 [Lua] Lobby data matchmaking = true
01:32:20.370 [Lua] Lobby data power_level = 715
01:32:20.370 [Lua] Lobby data mission_id = dlc_morris_map
01:32:20.370 [Lua] Lobby data mechanism = deus
01:32:20.370 [Lua] Lobby data player_slot_5 = 110000102a84599:1
01:32:20.370 [Lua] Lobby data player_slot_2 = 0:0
01:32:20.370 [Lua] Lobby data network_hash = 65e25336687ca88
01:32:20.370 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1
01:32:20.370 [Lua] Lobby data eac_authorized = true
01:32:20.371 [Lua] Set lobby end.
01:32:20.371 [Lua] CurrentConflictSettings disabled
01:32:20.371 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
01:32:20.371 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
01:32:20.371 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:32:20.371 [Lua] [Managers] Calling function on all managers:
01:32:20.371 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35
01:32:20.371 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3
01:32:20.371 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Kalf
01:32:20.371 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:32:20.377 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForEnterGame
01:32:20.377 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForGameObjectSync
01:32:20.414 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForGameObjectSync
01:32:20.414 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForPlayers
01:32:20.432 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35
01:32:20.432 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_0104
01:32:20.432 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Bandeirinha (ITA)
01:32:20.433 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForEnterGame
01:32:20.433 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForGameObjectSync
01:32:20.441 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102a84599
01:32:20.443 [Lua] PlayerManager:add_remote_player 110000102a84599
01:32:20.443 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:32:20.443 [Lua] RemotePlayer:create_game_object( ) 3
01:32:20.459 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForGameObjectSync
01:32:20.459 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForPlayers
01:32:20.467 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35
01:32:20.467 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_2
01:32:20.468 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Katyusha
01:32:20.469 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForEnterGame
01:32:20.469 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForGameObjectSync
01:32:20.471 [Lua] [NetworkServer] Game_object_sync_done for peer 11000011c949483
01:32:20.476 [Lua] PlayerManager:add_remote_player 11000011c949483
01:32:20.476 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
01:32:20.476 [Lua] RemotePlayer:create_game_object( ) 4
01:32:20.491 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForGameObjectSync
01:32:20.491 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForPlayers
01:32:20.494 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":159023776,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}}
01:32:20.494 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016
01:32:20.494 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344
01:32:20.494 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080
01:32:20.494 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776
01:32:20.494 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false
01:32:20.494 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_0104
01:32:20.494 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = F11FA30E72E1E2
01:32:20.494 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35
01:32:20.494 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Bandeirinha (ITA)
01:32:20.518 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":270933344,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"resource_packages\/careers\/wh_captain":false}}
01:32:20.518 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016
01:32:20.518 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344
01:32:20.518 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080
01:32:20.518 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776
01:32:20.518 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false
01:32:20.518 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_2
01:32:20.518 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = BFF426D2A13AFC58
01:32:20.518 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35
01:32:20.518 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Katyusha
01:32:20.559 [Lua] StateInGameRunning:_game_actually_starts()
01:32:20.560 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 1
01:32:20.560 [Lua] #################################################################################################################
01:32:20.560 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:32:20.560 [Lua] #################################################################################################################
01:32:20.560 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32
01:32:20.560 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true
01:32:20.560 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = true
01:32:20.567 [Lua] [SharedState] [SharedState] deus_map_20724785_start: ready:0:0:0:0 = true
01:32:20.567 [Lua] [SharedState] [SharedState] deus_map_20724785_start: map_state:0:0:0:0 = STARTING
01:32:20.567 [Lua] [SharedState] [SharedState] deus_map_20724785_start: final_node_selected:0:0:0:0 =
01:32:20.567 [Lua] [SharedState] [SharedState] deus_map_20724785_start: vote:0:0:0:0 =
01:32:20.568 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 1
01:32:20.571 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32
01:32:20.576 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102a84599 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:32:20.576 [Lua] Adding player sync data to peer=110000102a84599 local_player_id=1
01:32:20.593 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000011c949483 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:32:20.593 [Lua] Adding player sync data to peer=11000011c949483 local_player_id=1
01:32:20.632 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true
01:32:20.657 [Lua] [SharedState] [SharedState] deus_map_20724785_start: ready:0:0:0:0 = true
01:32:20.657 [Lua] [SharedState] [SharedState] deus_map_20724785_start: vote:0:0:0:0 =
01:32:20.657 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 1
01:32:20.691 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true
01:32:20.691 [Lua] [SharedState] [SharedState] deus_map_20724785_start: ready:0:0:0:0 = true
01:32:20.691 [Lua] [SharedState] [SharedState] deus_map_20724785_start: vote:0:0:0:0 =
01:32:20.691 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 1
01:32:20.756 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32
01:32:20.756 [Lua] Commit load time data
01:32:20.839 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35
01:32:20.839 [Lua] [SharedState] [SharedState] deus_run_state_20724785: