[Log version] 1 [Session] 2f782eee-1f7b-40dd-8bd8-090ba9ac8e7b UTC time stamps 01:28:55.191 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 01:28:55.191 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 01:28:55.191 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 01:28:55.191 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 01:28:55.191 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 01:28:55.192 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 01:28:55.207 [RazerChroma] Setup Razer Chroma resources 01:28:55.207 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 01:28:55.231 [Window] Window => active 01:28:55.284 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 01:28:55.311 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 01:28:56.321 [EAC] Init client 110000102ce61d6 01:28:56.321 [EAC] EAC client initialized 01:28:56.321 warning: [EAC] Failed to initialize localization 01:28:56.322 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 01:28:56.403 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 01:28:57.186 [AFTERMATH] Initialized Aftermath 01:28:57.194 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 01:28:57.272 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 01:28:57.873 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 01:28:57.875 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 01:28:57.958 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 01:28:57.958 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 01:28:57.959 [Save] Save dir: `C:\Users\stefa\AppData\Roaming\fatshark\Vermintide 2` 01:28:57.959 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 01:28:57.959 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 01:28:58.078 [RazerChroma] Setup Razer Chroma 01:28:58.136 [LightFX ] Loaded DLL. 01:28:58.136 [LightFX ] Init() 01:28:58.141 [LightFX ] LightFX failed to initialize 01:28:58.304 [Lua] boot.lua start, os clock: 5.3330000000000002 01:28:58.304 [Lua] Active feature-flags: 01:28:58.304 [Lua] FEATURE_thornsister 01:28:58.304 [Lua] 01:28:58.304 [Lua] LUA IS STRIPPED! 01:28:58.304 [Lua] Boot:setup() entered. time: 0 os-clock: 5.3340000000000005 01:28:58.304 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16308MB Available: 10546MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 3fc0ddb5-0fd3-453f-b4c2-e5b3a2ffffd5 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8079MB) Driver version: 46677 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Muis Input device: Keyboard (19.4): Toetsenbord Input device: Generic (17.0): HyperX Alloy FPS Mechanical Gaming Keyboard Input device: Generic (17.0): Programmable Hotkeys Input device: Generic (17.0): Razer Mamba Input device: Generic (17.0): HyperX Cloud Flight Wireless Headset 01:28:58.305 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 01:28:58.320 [SteamStats] RequestCurrentStats success: true 01:28:59.077 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.6672289782436565 os-clock: 6.1059999999999999 01:28:59.077 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 01:28:59.078 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 01:28:59.078 [Lua] Flushing: resource_packages/strings [ResourcePackage] 01:28:59.078 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 01:28:59.079 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 01:28:59.079 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 01:28:59.079 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 01:28:59.079 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 01:28:59.079 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 01:28:59.079 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 01:28:59.079 [Lua] Development.init_application_parameters 01:28:59.079 [Lua] ----------------------------------------------------------------- 01:28:59.079 [Lua] -- Application parameters -- 01:28:59.079 [Lua] ----------------------------------------------------------------- 01:28:59.079 [Lua] ***************************************************************** 01:28:59.079 [Lua] ** Initial contents of script_data ** 01:28:59.079 [Lua] script_data.beta_level_progression = false 01:28:59.079 [Lua] script_data.build_identifier = 2003b9c18405 01:28:59.079 [Lua] script_data.debug_interactions = false 01:28:59.079 [Lua] script_data.disable_debug_draw = true 01:28:59.079 [Lua] script_data.disable_intro_trailer = false 01:28:59.079 [Lua] script_data.disable_store = false 01:28:59.079 [Lua] script_data.disable_tutorial_at_start = false 01:28:59.079 [Lua] script_data.eac-untrusted = false 01:28:59.079 [Lua] script_data.enable_detailed_tooltips = false 01:28:59.079 [Lua] script_data.force_debug_disabled = true 01:28:59.079 [Lua] script_data.force_steam = true 01:28:59.079 [Lua] script_data.hide_fps = true 01:28:59.079 [Lua] script_data.hide_version_info = true 01:28:59.079 [Lua] script_data.matchmaking_debug = true 01:28:59.079 [Lua] script_data.network_debug = true 01:28:59.079 [Lua] script_data.package_debug = true 01:28:59.079 [Lua] script_data.packaged_build = true 01:28:59.079 [Lua] script_data.qr_watermark = true 01:28:59.079 [Lua] script_data.settings = { } 01:28:59.079 [Lua] script_data.show_fps = false 01:28:59.079 [Lua] script_data.spawn_empty_chest = true 01:28:59.079 [Lua] script_data.telemetry_log_interval = 600 01:28:59.079 [Lua] script_data.text_watermark = true 01:28:59.079 [Lua] script_data.tobii_button = false 01:28:59.079 [Lua] script_data.use_beta_overlay = false 01:28:59.079 [Lua] script_data.use_local_backend = false 01:28:59.079 [Lua] script_data.use_tech_telemetry = true 01:28:59.079 [Lua] script_data.use_telemetry = true 01:28:59.079 [Lua] ***************************************************************** 01:28:59.079 [Lua] [Boot] use baked enemy meshes: false 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 01:28:59.079 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 01:28:59.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 01:28:59.084 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 01:28:59.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 01:28:59.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 01:28:59.116 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 01:28:59.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 01:28:59.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 01:28:59.139 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 01:28:59.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 01:28:59.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 01:28:59.236 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 01:28:59.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 01:28:59.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 01:28:59.273 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 01:28:59.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 01:28:59.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 01:28:59.428 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 01:28:59.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 01:28:59.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 01:28:59.450 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 01:28:59.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 01:28:59.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 01:28:59.508 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 01:28:59.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 01:28:59.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 01:28:59.715 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 01:28:59.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 01:28:59.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 01:28:59.718 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 01:28:59.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 01:28:59.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 01:28:59.726 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 01:28:59.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 01:28:59.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 01:28:59.789 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 01:28:59.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 01:28:59.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 01:28:59.927 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 01:28:59.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 01:29:00.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 01:29:00.349 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 01:29:00.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 01:29:00.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 01:29:00.353 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 01:29:00.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 01:29:00.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 01:29:00.358 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 01:29:00.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 01:29:00.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 01:29:00.367 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 01:29:00.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 01:29:00.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 01:29:00.392 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 01:29:00.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 01:29:00.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 01:29:00.399 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 01:29:00.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 01:29:00.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 01:29:00.454 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 01:29:00.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 01:29:00.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 01:29:00.474 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 01:29:00.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 01:29:00.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 01:29:00.492 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 01:29:00.505 [Lua] settings.steam: nil 01:29:00.505 [Lua] Steam: table: 00000000000625C0 01:29:00.505 [Lua] force_steam: true 01:29:00.505 [Lua] BUILD: release 01:29:00.505 [Lua] test_backend: nil 01:29:00.505 [Lua] DEDICATED_SERVER: false 01:29:00.505 [Lua] Using app_id '552500' to define backend 01:29:00.505 [Lua] PlayFab Title ID: 5107 01:29:00.560 [Lua] [1] = chaos_dummy_troll (string) 01:29:00.560 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 01:29:00.560 [Lua] [3] = skaven_rat_ogre (string) 01:29:00.560 [Lua] [4] = critter_rat (string) 01:29:00.560 [Lua] [5] = chaos_troll (string) 01:29:00.560 [Lua] [6] = beastmen_minotaur (string) 01:29:00.560 [Lua] [7] = skaven_storm_vermin_warlord (string) 01:29:00.560 [Lua] [8] = skaven_stormfiend (string) 01:29:00.560 [Lua] [9] = chaos_greed_pinata (string) 01:29:00.560 [Lua] [10] = skaven_stormfiend_demo (string) 01:29:00.560 [Lua] [11] = chaos_plague_wave_spawner (string) 01:29:00.560 [Lua] [12] = chaos_vortex (string) 01:29:00.560 [Lua] [13] = skaven_stormfiend_boss (string) 01:29:00.560 [Lua] [14] = chaos_spawn (string) 01:29:00.560 [Lua] [15] = skaven_storm_vermin_champion (string) 01:29:00.560 [Lua] [16] = chaos_tentacle (string) 01:29:00.560 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 01:29:00.560 [Lua] [18] = skaven_grey_seer (string) 01:29:00.560 [Lua] [19] = skaven_explosive_loot_rat (string) 01:29:00.560 [Lua] [20] = skaven_loot_rat (string) 01:29:00.560 [Lua] [21] = critter_pig (string) 01:29:00.560 [Lua] [22] = chaos_dummy_sorcerer (string) 01:29:00.560 [Lua] [23] = chaos_mutator_sorcerer (string) 01:29:00.560 [Lua] [24] = skaven_gutter_runner (string) 01:29:00.560 [Lua] [25] = skaven_pack_master (string) 01:29:00.560 [Lua] [26] = chaos_exalted_sorcerer (string) 01:29:00.560 [Lua] [27] = chaos_vortex_sorcerer (string) 01:29:00.560 [Lua] [28] = skaven_poison_wind_globadier (string) 01:29:00.560 [Lua] [29] = chaos_corruptor_sorcerer (string) 01:29:00.560 [Lua] [30] = chaos_warrior (string) 01:29:00.560 [Lua] [31] = skaven_warpfire_thrower (string) 01:29:00.560 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 01:29:00.560 [Lua] [33] = chaos_plague_sorcerer (string) 01:29:00.560 [Lua] [34] = curse_mutator_sorcerer (string) 01:29:00.560 [Lua] [35] = chaos_exalted_champion_warcamp (string) 01:29:00.560 [Lua] [36] = chaos_tentacle_sorcerer (string) 01:29:00.560 [Lua] [37] = skaven_ratling_gunner (string) 01:29:00.560 [Lua] [38] = chaos_exalted_champion_norsca (string) 01:29:00.560 [Lua] [39] = chaos_raider (string) 01:29:00.560 [Lua] [40] = chaos_berzerker (string) 01:29:00.560 [Lua] [41] = beastmen_ungor_dummy (string) 01:29:00.560 [Lua] [42] = skaven_storm_vermin (string) 01:29:00.560 [Lua] [43] = beastmen_standard_bearer_crater (string) 01:29:00.560 [Lua] [44] = chaos_raider_tutorial (string) 01:29:00.560 [Lua] [45] = beastmen_gor_dummy (string) 01:29:00.560 [Lua] [46] = beastmen_bestigor_dummy (string) 01:29:00.560 [Lua] [47] = skaven_storm_vermin_with_shield (string) 01:29:00.560 [Lua] [48] = beastmen_ungor (string) 01:29:00.560 [Lua] [49] = skaven_storm_vermin_commander (string) 01:29:00.560 [Lua] [50] = beastmen_ungor_archer (string) 01:29:00.560 [Lua] [51] = beastmen_standard_bearer (string) 01:29:00.560 [Lua] [52] = beastmen_gor (string) 01:29:00.560 [Lua] [53] = beastmen_bestigor (string) 01:29:00.560 [Lua] [54] = skaven_plague_monk (string) 01:29:00.560 [Lua] [55] = chaos_marauder (string) 01:29:00.560 [Lua] [56] = skaven_dummy_clan_rat (string) 01:29:00.560 [Lua] [57] = chaos_marauder_tutorial (string) 01:29:00.560 [Lua] [58] = skaven_clan_rat (string) 01:29:00.560 [Lua] [59] = chaos_zombie (string) 01:29:00.560 [Lua] [60] = chaos_fanatic (string) 01:29:00.560 [Lua] [61] = skaven_clan_rat_tutorial (string) 01:29:00.560 [Lua] [62] = chaos_marauder_with_shield (string) 01:29:00.560 [Lua] [63] = skaven_clan_rat_with_shield (string) 01:29:00.560 [Lua] [64] = skaven_slave (string) 01:29:00.560 [Lua] [65] = skaven_dummy_slave (string) 01:29:00.595 [Lua] [UIRenderer] Loading 01:29:00.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 01:29:00.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 01:29:00.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 01:29:00.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 01:29:00.598 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 01:29:00.598 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 01:29:00.607 [Lua] level display name warcamp 01:29:00.607 [Lua] level display name prologue 01:29:00.607 [Lua] level display name military 01:29:00.607 [Lua] level display name skaven_stronghold 01:29:00.607 [Lua] level display name ussingen 01:29:00.607 [Lua] level display name fort 01:29:00.607 [Lua] level display name ground_zero 01:29:00.607 [Lua] level display name elven_ruins 01:29:00.607 [Lua] level display name farmlands 01:29:00.610 [Lua] level display name plaza 01:29:00.610 [Lua] level display name mines 01:29:00.610 [Lua] level display name magnus 01:29:00.610 [Lua] level display name crater 01:29:00.610 [Lua] level display name bell 01:29:00.610 [Lua] level display name dlc_bastion 01:29:00.610 [Lua] level display name skittergate 01:29:00.610 [Lua] level display name dlc_bogenhafen_city 01:29:00.610 [Lua] level display name dlc_bogenhafen_slum 01:29:00.610 [Lua] level display name cemetery 01:29:00.610 [Lua] level display name dlc_castle 01:29:00.610 [Lua] level display name forest_ambush 01:29:00.610 [Lua] level display name nurgle 01:29:00.610 [Lua] level display name catacombs 01:29:00.610 [Lua] level display name dlc_portals 01:29:00.643 [Lua] TIME: 0.022 01:29:01.593 [Lua] [ConflictSettings] Contained breeds generated in: 0.90200000000000014 01:29:01.672 [Lua] <>realm = official<> 01:29:01.726 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 01:29:01.745 warning: [ModManager] Mod with id 1747045597ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping 01:29:02.053 [Lua] 01:29:02.053 [Lua] [1] = table 01:29:02.053 [Lua] [download_pending] = false (boolean) 01:29:02.053 [Lua] [id] = 1369573612 (string) 01:29:02.053 [Lua] [banned] = false (boolean) 01:29:02.053 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.053 [Lua] [tags] = table 01:29:02.053 [Lua] [1] = Tools (string) 01:29:02.053 [Lua] [2] = approved (string) 01:29:02.053 [Lua] [author] = bIbIbI(rus) (string) 01:29:02.053 [Lua] [sanctioned] = true (boolean) 01:29:02.053 [Lua] [out_of_date] = false (boolean) 01:29:02.053 [Lua] [downloading] = false (boolean) 01:29:02.053 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 01:29:02.053 [Lua] [num_children] = 0 (number) 01:29:02.053 [Lua] [ugc_status] = 3 (number) 01:29:02.053 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 01:29:02.053 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 01:29:02.053 [Lua] [installed] = true (boolean) 01:29:02.053 [Lua] [enabled] = true (boolean) 01:29:02.053 [Lua] [name] = Vermintide Mod Framework (string) 01:29:02.053 [Lua] [dependency_error] = (string) 01:29:02.053 [Lua] [2] = table 01:29:02.053 [Lua] [download_pending] = false (boolean) 01:29:02.053 [Lua] [id] = 1397265260 (string) 01:29:02.053 [Lua] [children] = table 01:29:02.053 [Lua] [1] = 1369573612 (string) 01:29:02.053 [Lua] [banned] = false (boolean) 01:29:02.053 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.053 [Lua] [tags] = table 01:29:02.053 [Lua] [1] = UI (string) 01:29:02.053 [Lua] [2] = QoL (string) 01:29:02.053 [Lua] [3] = approved (string) 01:29:02.053 [Lua] [author] = Necrossin (string) 01:29:02.053 [Lua] [sanctioned] = true (boolean) 01:29:02.053 [Lua] [out_of_date] = false (boolean) 01:29:02.053 [Lua] [downloading] = false (boolean) 01:29:02.053 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 01:29:02.053 [Lua] [num_children] = 1 (number) 01:29:02.053 [Lua] [ugc_status] = 3 (number) 01:29:02.053 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 01:29:02.053 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 01:29:02.053 [Lua] [installed] = true (boolean) 01:29:02.053 [Lua] [enabled] = true (boolean) 01:29:02.053 [Lua] [name] = Numeric UI (string) 01:29:02.053 [Lua] [dependency_error] = (string) 01:29:02.053 [Lua] [3] = table 01:29:02.053 [Lua] [download_pending] = false (boolean) 01:29:02.053 [Lua] [id] = 1395655171 (string) 01:29:02.053 [Lua] [children] = table 01:29:02.053 [Lua] [1] = 1369573612 (string) 01:29:02.053 [Lua] [banned] = false (boolean) 01:29:02.053 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.053 [Lua] [tags] = table 01:29:02.053 [Lua] [1] = QoL (string) 01:29:02.053 [Lua] [2] = Balance/Tweaks (string) 01:29:02.053 [Lua] [3] = Approved (string) 01:29:02.053 [Lua] [author] = Grimalackt (string) 01:29:02.053 [Lua] [sanctioned] = true (boolean) 01:29:02.053 [Lua] [out_of_date] = false (boolean) 01:29:02.053 [Lua] [downloading] = false (boolean) 01:29:02.053 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 01:29:02.053 [Lua] [num_children] = 1 (number) 01:29:02.053 [Lua] [ugc_status] = 3 (number) 01:29:02.053 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 01:29:02.053 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 01:29:02.053 [Lua] [installed] = true (boolean) 01:29:02.053 [Lua] [enabled] = false (boolean) 01:29:02.053 [Lua] [name] = Bot Improvements - Combat (string) 01:29:02.053 [Lua] [dependency_error] = (string) 01:29:02.053 [Lua] [4] = table 01:29:02.053 [Lua] [download_pending] = false (boolean) 01:29:02.053 [Lua] [id] = 1388911015 (string) 01:29:02.053 [Lua] [children] = table 01:29:02.053 [Lua] [1] = 1369573612 (string) 01:29:02.053 [Lua] [banned] = false (boolean) 01:29:02.053 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.053 [Lua] [tags] = table 01:29:02.053 [Lua] [1] = approved (string) 01:29:02.053 [Lua] [author] = grasmann (string) 01:29:02.053 [Lua] [sanctioned] = true (boolean) 01:29:02.053 [Lua] [out_of_date] = false (boolean) 01:29:02.053 [Lua] [downloading] = false (boolean) 01:29:02.053 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 01:29:02.053 [Lua] [num_children] = 1 (number) 01:29:02.053 [Lua] [ugc_status] = 3 (number) 01:29:02.053 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 01:29:02.053 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 01:29:02.053 [Lua] [installed] = true (boolean) 01:29:02.053 [Lua] [enabled] = false (boolean) 01:29:02.054 [Lua] [name] = Chat Block (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [5] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1383542440 (string) 01:29:02.054 [Lua] [children] = table 01:29:02.054 [Lua] [1] = 1369573612 (string) 01:29:02.054 [Lua] [banned] = false (boolean) 01:29:02.054 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.054 [Lua] [tags] = table 01:29:02.054 [Lua] [1] = approved (string) 01:29:02.054 [Lua] [2] = UI (string) 01:29:02.054 [Lua] [author] = prop joe (string) 01:29:02.054 [Lua] [sanctioned] = true (boolean) 01:29:02.054 [Lua] [out_of_date] = false (boolean) 01:29:02.054 [Lua] [downloading] = false (boolean) 01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 01:29:02.054 [Lua] [num_children] = 1 (number) 01:29:02.054 [Lua] [ugc_status] = 3 (number) 01:29:02.054 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:29:02.054 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 01:29:02.054 [Lua] [installed] = true (boolean) 01:29:02.054 [Lua] [enabled] = false (boolean) 01:29:02.054 [Lua] [name] = Weapon Kill Counter (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [6] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1495937978 (string) 01:29:02.054 [Lua] [children] = table 01:29:02.054 [Lua] [1] = 1369573612 (string) 01:29:02.054 [Lua] [banned] = false (boolean) 01:29:02.054 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.054 [Lua] [tags] = table 01:29:02.054 [Lua] [1] = approved (string) 01:29:02.054 [Lua] [2] = QoL (string) 01:29:02.054 [Lua] [author] = NonzeroGeoduck7 (string) 01:29:02.054 [Lua] [sanctioned] = true (boolean) 01:29:02.054 [Lua] [out_of_date] = false (boolean) 01:29:02.054 [Lua] [downloading] = false (boolean) 01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 01:29:02.054 [Lua] [num_children] = 1 (number) 01:29:02.054 [Lua] [ugc_status] = 3 (number) 01:29:02.054 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 01:29:02.054 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 01:29:02.054 [Lua] [installed] = true (boolean) 01:29:02.054 [Lua] [enabled] = false (boolean) 01:29:02.054 [Lua] [name] = Host your own game (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [7] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1374248490 (string) 01:29:02.054 [Lua] [children] = table 01:29:02.054 [Lua] [1] = 1369573612 (string) 01:29:02.054 [Lua] [banned] = false (boolean) 01:29:02.054 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.054 [Lua] [tags] = table 01:29:02.054 [Lua] [1] = approved (string) 01:29:02.054 [Lua] [author] = prop joe (string) 01:29:02.054 [Lua] [sanctioned] = true (boolean) 01:29:02.054 [Lua] [out_of_date] = false (boolean) 01:29:02.054 [Lua] [downloading] = false (boolean) 01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 01:29:02.054 [Lua] [num_children] = 1 (number) 01:29:02.054 [Lua] [ugc_status] = 3 (number) 01:29:02.054 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 01:29:02.054 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 01:29:02.054 [Lua] [installed] = true (boolean) 01:29:02.054 [Lua] [enabled] = false (boolean) 01:29:02.054 [Lua] [name] = Penlight Lua Libraries (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [8] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1383433646 (string) 01:29:02.054 [Lua] [children] = table 01:29:02.054 [Lua] [1] = 1369573612 (string) 01:29:02.054 [Lua] [banned] = false (boolean) 01:29:02.054 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.054 [Lua] [tags] = table 01:29:02.054 [Lua] [1] = approved (string) 01:29:02.054 [Lua] [2] = UI (string) 01:29:02.054 [Lua] [3] = QoL (string) 01:29:02.054 [Lua] [author] = prop joe (string) 01:29:02.054 [Lua] [sanctioned] = true (boolean) 01:29:02.054 [Lua] [out_of_date] = false (boolean) 01:29:02.054 [Lua] [downloading] = false (boolean) 01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 01:29:02.054 [Lua] [num_children] = 1 (number) 01:29:02.054 [Lua] [ugc_status] = 3 (number) 01:29:02.054 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 01:29:02.054 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 01:29:02.054 [Lua] [installed] = true (boolean) 01:29:02.054 [Lua] [enabled] = false (boolean) 01:29:02.054 [Lua] [name] = Persistent Ammo Counter (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [9] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1593460250 (string) 01:29:02.054 [Lua] [children] = table 01:29:02.054 [Lua] [1] = 1369573612 (string) 01:29:02.054 [Lua] [banned] = false (boolean) 01:29:02.054 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.054 [Lua] [tags] = table 01:29:02.054 [Lua] [1] = approved (string) 01:29:02.054 [Lua] [2] = UI (string) 01:29:02.054 [Lua] [3] = QoL (string) 01:29:02.054 [Lua] [author] = pixaal (string) 01:29:02.054 [Lua] [sanctioned] = true (boolean) 01:29:02.054 [Lua] [out_of_date] = false (boolean) 01:29:02.054 [Lua] [downloading] = false (boolean) 01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 01:29:02.054 [Lua] [num_children] = 1 (number) 01:29:02.054 [Lua] [ugc_status] = 3 (number) 01:29:02.054 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 01:29:02.054 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 01:29:02.054 [Lua] [installed] = true (boolean) 01:29:02.054 [Lua] [enabled] = true (boolean) 01:29:02.054 [Lua] [name] = Crosshair Kill Confirmation (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [10] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1395453301 (string) 01:29:02.054 [Lua] [children] = table 01:29:02.054 [Lua] [1] = 1369573612 (string) 01:29:02.054 [Lua] [banned] = false (boolean) 01:29:02.054 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.054 [Lua] [tags] = table 01:29:02.054 [Lua] [1] = Approved (string) 01:29:02.054 [Lua] [2] = QoL (string) 01:29:02.054 [Lua] [author] = bIbIbI(rus) (string) 01:29:02.054 [Lua] [sanctioned] = true (boolean) 01:29:02.054 [Lua] [out_of_date] = false (boolean) 01:29:02.054 [Lua] [downloading] = false (boolean) 01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 01:29:02.054 [Lua] [num_children] = 1 (number) 01:29:02.054 [Lua] [ugc_status] = 3 (number) 01:29:02.054 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 01:29:02.054 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 01:29:02.054 [Lua] [installed] = true (boolean) 01:29:02.054 [Lua] [enabled] = true (boolean) 01:29:02.054 [Lua] [name] = Skip Intro (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [11] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1389872347 (string) 01:29:02.054 [Lua] [children] = table 01:29:02.054 [Lua] [1] = 1369573612 (string) 01:29:02.054 [Lua] [banned] = false (boolean) 01:29:02.054 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.054 [Lua] [tags] = table 01:29:02.054 [Lua] [1] = approved (string) 01:29:02.054 [Lua] [2] = UI (string) 01:29:02.054 [Lua] [author] = grasmann (string) 01:29:02.054 [Lua] [sanctioned] = true (boolean) 01:29:02.054 [Lua] [out_of_date] = false (boolean) 01:29:02.054 [Lua] [downloading] = false (boolean) 01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 01:29:02.054 [Lua] [num_children] = 1 (number) 01:29:02.054 [Lua] [ugc_status] = 3 (number) 01:29:02.054 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 01:29:02.054 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 01:29:02.054 [Lua] [installed] = true (boolean) 01:29:02.054 [Lua] [enabled] = false (boolean) 01:29:02.054 [Lua] [name] = Simple UI (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [12] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1393343095 (string) 01:29:02.054 [Lua] [children] = table 01:29:02.054 [Lua] [1] = 1369573612 (string) 01:29:02.054 [Lua] [2] = 1374248490 (string) 01:29:02.054 [Lua] [banned] = false (boolean) 01:29:02.054 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.054 [Lua] [tags] = table 01:29:02.054 [Lua] [1] = UI (string) 01:29:02.054 [Lua] [2] = approved (string) 01:29:02.054 [Lua] [author] = prop joe (string) 01:29:02.054 [Lua] [sanctioned] = true (boolean) 01:29:02.054 [Lua] [out_of_date] = false (boolean) 01:29:02.054 [Lua] [downloading] = false (boolean) 01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 01:29:02.054 [Lua] [num_children] = 2 (number) 01:29:02.054 [Lua] [ugc_status] = 3 (number) 01:29:02.054 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:29:02.054 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 01:29:02.054 [Lua] [installed] = true (boolean) 01:29:02.054 [Lua] [enabled] = false (boolean) 01:29:02.054 [Lua] [name] = Scoreboard Tweaks (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [13] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1445717962 (string) 01:29:02.054 [Lua] [children] = table 01:29:02.054 [Lua] [1] = 1369573612 (string) 01:29:02.054 [Lua] [2] = 1389872347 (string) 01:29:02.054 [Lua] [banned] = false (boolean) 01:29:02.054 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.054 [Lua] [tags] = table 01:29:02.054 [Lua] [1] = UI (string) 01:29:02.054 [Lua] [2] = QoL (string) 01:29:02.054 [Lua] [3] = Approved (string) 01:29:02.054 [Lua] [author] = Squatting Bear (string) 01:29:02.054 [Lua] [sanctioned] = true (boolean) 01:29:02.054 [Lua] [out_of_date] = false (boolean) 01:29:02.054 [Lua] [downloading] = false (boolean) 01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 01:29:02.054 [Lua] [num_children] = 2 (number) 01:29:02.054 [Lua] [ugc_status] = 3 (number) 01:29:02.054 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 01:29:02.054 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 01:29:02.054 [Lua] [installed] = true (boolean) 01:29:02.054 [Lua] [enabled] = false (boolean) 01:29:02.054 [Lua] [name] = Loadout Manager (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [14] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1384087820 (string) 01:29:02.054 [Lua] [children] = table 01:29:02.054 [Lua] [1] = 1369573612 (string) 01:29:02.054 [Lua] [2] = 1374248490 (string) 01:29:02.054 [Lua] [banned] = false (boolean) 01:29:02.054 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.054 [Lua] [tags] = table 01:29:02.054 [Lua] [author] = prop joe (string) 01:29:02.054 [Lua] [sanctioned] = false (boolean) 01:29:02.054 [Lua] [out_of_date] = false (boolean) 01:29:02.054 [Lua] [downloading] = false (boolean) 01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 01:29:02.054 [Lua] [num_children] = 2 (number) 01:29:02.054 [Lua] [ugc_status] = 3 (number) 01:29:02.054 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 01:29:02.054 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string) 01:29:02.054 [Lua] [installed] = true (boolean) 01:29:02.054 [Lua] [enabled] = false (boolean) 01:29:02.054 [Lua] [name] = True Solo QoL Tweaks (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [15] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1391228174 (string) 01:29:02.054 [Lua] [children] = table 01:29:02.054 [Lua] [1] = 1369573612 (string) 01:29:02.054 [Lua] [banned] = false (boolean) 01:29:02.054 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.054 [Lua] [tags] = table 01:29:02.054 [Lua] [1] = UI (string) 01:29:02.054 [Lua] [2] = QoL (string) 01:29:02.054 [Lua] [3] = Approved (string) 01:29:02.054 [Lua] [author] = grasmann (string) 01:29:02.054 [Lua] [sanctioned] = true (boolean) 01:29:02.054 [Lua] [out_of_date] = false (boolean) 01:29:02.054 [Lua] [downloading] = false (boolean) 01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 01:29:02.054 [Lua] [num_children] = 1 (number) 01:29:02.054 [Lua] [ugc_status] = 3 (number) 01:29:02.054 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 01:29:02.054 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 01:29:02.054 [Lua] [installed] = true (boolean) 01:29:02.054 [Lua] [enabled] = false (boolean) 01:29:02.054 [Lua] [name] = UI Improvements (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [16] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1487862316 (string) 01:29:02.054 [Lua] [children] = table 01:29:02.054 [Lua] [1] = 1369573612 (string) 01:29:02.054 [Lua] [banned] = false (boolean) 01:29:02.054 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.054 [Lua] [tags] = table 01:29:02.054 [Lua] [1] = approved (string) 01:29:02.054 [Lua] [2] = UI (string) 01:29:02.054 [Lua] [3] = QoL (string) 01:29:02.054 [Lua] [author] = prop joe (string) 01:29:02.054 [Lua] [sanctioned] = true (boolean) 01:29:02.054 [Lua] [out_of_date] = false (boolean) 01:29:02.054 [Lua] [downloading] = false (boolean) 01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 01:29:02.054 [Lua] [num_children] = 1 (number) 01:29:02.054 [Lua] [ugc_status] = 3 (number) 01:29:02.054 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:29:02.054 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 01:29:02.054 [Lua] [installed] = true (boolean) 01:29:02.054 [Lua] [enabled] = false (boolean) 01:29:02.054 [Lua] [name] = Reroll Improvements (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [17] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1455893647 (string) 01:29:02.054 [Lua] [banned] = false (boolean) 01:29:02.054 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.054 [Lua] [tags] = table 01:29:02.054 [Lua] [1] = UI (string) 01:29:02.054 [Lua] [2] = QoL (string) 01:29:02.054 [Lua] [3] = Approved (string) 01:29:02.054 [Lua] [author] = Squatting Bear (string) 01:29:02.054 [Lua] [sanctioned] = true (boolean) 01:29:02.054 [Lua] [out_of_date] = false (boolean) 01:29:02.054 [Lua] [downloading] = false (boolean) 01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 01:29:02.054 [Lua] [num_children] = 0 (number) 01:29:02.054 [Lua] [ugc_status] = 3 (number) 01:29:02.054 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 01:29:02.054 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 01:29:02.054 [Lua] [installed] = true (boolean) 01:29:02.054 [Lua] [enabled] = false (boolean) 01:29:02.054 [Lua] [name] = Player List Plus (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [18] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1384066089 (string) 01:29:02.054 [Lua] [children] = table 01:29:02.054 [Lua] [1] = 1369573612 (string) 01:29:02.054 [Lua] [2] = 1374248490 (string) 01:29:02.054 [Lua] [banned] = false (boolean) 01:29:02.054 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.054 [Lua] [tags] = table 01:29:02.054 [Lua] [1] = approved (string) 01:29:02.054 [Lua] [2] = QoL (string) 01:29:02.054 [Lua] [author] = prop joe (string) 01:29:02.054 [Lua] [sanctioned] = true (boolean) 01:29:02.054 [Lua] [out_of_date] = false (boolean) 01:29:02.054 [Lua] [downloading] = false (boolean) 01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 01:29:02.054 [Lua] [num_children] = 2 (number) 01:29:02.054 [Lua] [ugc_status] = 3 (number) 01:29:02.054 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:29:02.054 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 01:29:02.054 [Lua] [installed] = true (boolean) 01:29:02.054 [Lua] [enabled] = false (boolean) 01:29:02.054 [Lua] [name] = Neuter Ult Effects (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [19] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1747045597 (string) 01:29:02.054 [Lua] [children] = table 01:29:02.054 [Lua] [1] = 1369573612 (string) 01:29:02.054 [Lua] [banned] = false (boolean) 01:29:02.054 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.054 [Lua] [tags] = table 01:29:02.054 [Lua] [1] = Game Modes (string) 01:29:02.054 [Lua] [author] = SkacikPL (string) 01:29:02.054 [Lua] [sanctioned] = false (boolean) 01:29:02.054 [Lua] [out_of_date] = false (boolean) 01:29:02.054 [Lua] [downloading] = false (boolean) 01:29:02.054 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990260013894248/CB597105A0E0C8ABF9DC6DBF1C2B7DCC5BFBB197/ (string) 01:29:02.054 [Lua] [num_children] = 1 (number) 01:29:02.054 [Lua] [ugc_status] = 3 (number) 01:29:02.054 [Lua] [description] = [h1][b]Welcome to the Campaign[/b][/h1] Campaign is a modification that connects together all of the existing Vermintide 2 levels into one long and continuous string of levels [u]with persistent health, ammo, items and cooldowns[/u]. Forcing You to strategize in larger scope than just single level, barely ending one level will mean poor start of the next one. Failure to complete a level will restart it with same parameters as you had on the prior run. [u]Campaign can be played with only the host player running the mod, however to have ammo and cooldown values carry over between levels (and to be able to access inventory at the beginning of each map), clients are required to have the mod installed and enabled as well.[/u] Protip#1: You can bring bombs and potions from the keep to make first level easier! Protip#2: You can access the inventory via its default hotkey at the beginning of each mission. Protip#3: Finishing level with grimoire will clear all of your wounds in the next level and finishing with tome will max out your health. Order of levels is following: [i]Act 1 > Act 2 > Act 3> Skittergate > Shadows over Bogenhafen > Back to Ubersreik > Winds of Magic > Fortunes of War[/i] (Screenshots on this page are in same order) Bear in mind that you can start from any level you want as you normally would. Completion of the entire campaign in one sitting is a feat reserved only for the truest of heroes! [b]The save system:[/b] Mod automatically saves your progress upon each level start. Game can be saved/loaded manually via use of following chat commands: [i]/campaignsave[/i] [i]/campaignload[/i] [u]Save files are only compatible with people who participated in given campaign run.[/u] Save file is named "campaign.sav" and is located at [i]%appdata%\Fatshark\Vermintide 2[/i] Also if you wish to have your progress counted towards full completion of the campaign make sure to load saved game rather than manually starting from your last played map. [B]CREDITS:[/B][list] [*][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505588001]Seeded Mode[/url][/b] by [b][url=https://steamcommunity.com/id/doczaius]Zaphio[/url][/b] for seed dependance code allowing repeatable experience after map restart or save load. [i](Please note that a customized version of this mod is already bundled within the Campaign mod and it is not required to have Seeded Mode installed or enabled during the campaign run)[/i] [/list] (string) 01:29:02.054 [Lua] [last_updated] = 8/28/2019 11:09:10 AM (string) 01:29:02.054 [Lua] [installed] = true (boolean) 01:29:02.054 [Lua] [enabled] = false (boolean) 01:29:02.054 [Lua] [name] = Campaign (string) 01:29:02.054 [Lua] [dependency_error] = (string) 01:29:02.054 [Lua] [20] = table 01:29:02.054 [Lua] [download_pending] = false (boolean) 01:29:02.054 [Lua] [id] = 1467751760 (string) 01:29:02.054 [Lua] [children] = table 01:29:02.054 [Lua] [1] = 1369573612 (string) 01:29:02.054 [Lua] [2] = 1374248490 (string) 01:29:02.054 [Lua] [3] = 1389872347 (string) 01:29:02.055 [Lua] [banned] = false (boolean) 01:29:02.055 [Lua] [author_id] = 76561202255233024 (number) 01:29:02.055 [Lua] [tags] = table 01:29:02.055 [Lua] [1] = UI (string) 01:29:02.055 [Lua] [2] = QoL (string) 01:29:02.055 [Lua] [author] = prop joe (string) 01:29:02.055 [Lua] [sanctioned] = false (boolean) 01:29:02.055 [Lua] [out_of_date] = false (boolean) 01:29:02.055 [Lua] [downloading] = false (boolean) 01:29:02.055 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 01:29:02.055 [Lua] [num_children] = 3 (number) 01:29:02.055 [Lua] [ugc_status] = 3 (number) 01:29:02.055 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 01:29:02.055 [Lua] [last_updated] = 5/25/2021 10:29:42 AM (string) 01:29:02.055 [Lua] [installed] = true (boolean) 01:29:02.055 [Lua] [enabled] = false (boolean) 01:29:02.055 [Lua] [name] = UI Tweaks (string) 01:29:02.055 [Lua] [dependency_error] = (string) 01:29:02.055 [Lua] 01:29:02.055 [Lua] 01:29:02.055 [Lua] [1467751760] = 15 (number) 01:29:02.055 [Lua] [1384066089] = 17 (number) 01:29:02.055 [Lua] [1391228174] = 13 (number) 01:29:02.055 [Lua] [1389872347] = 10 (number) 01:29:02.055 [Lua] [1455893647] = 16 (number) 01:29:02.055 [Lua] [1383542440] = 3 (number) 01:29:02.055 [Lua] [1495937978] = 4 (number) 01:29:02.055 [Lua] [1487862316] = 14 (number) 01:29:02.055 [Lua] [1395655171] = 1 (number) 01:29:02.055 [Lua] [1374248490] = 5 (number) 01:29:02.055 [Lua] [1383433646] = 7 (number) 01:29:02.055 [Lua] [1393343095] = 11 (number) 01:29:02.055 [Lua] [1593460250] = 8 (number) 01:29:02.055 [Lua] [1445717962] = 12 (number) 01:29:02.055 [Lua] [1395453301] = 9 (number) 01:29:02.055 [Lua] [1397265260] = 0 (number) 01:29:02.055 [Lua] [1369573612] = 6 (number) 01:29:02.055 [Lua] [1388911015] = 2 (number) 01:29:02.055 [Lua] 01:29:02.062 [Lua] 01:29:02.062 [Lua] [1467751760] = 15 (number) 01:29:02.062 [Lua] [1384066089] = 17 (number) 01:29:02.062 [Lua] [1391228174] = 13 (number) 01:29:02.062 [Lua] [1389872347] = 10 (number) 01:29:02.062 [Lua] [1455893647] = 16 (number) 01:29:02.062 [Lua] [1383542440] = 3 (number) 01:29:02.062 [Lua] [1495937978] = 4 (number) 01:29:02.062 [Lua] [1487862316] = 14 (number) 01:29:02.062 [Lua] [1395655171] = 1 (number) 01:29:02.062 [Lua] [1374248490] = 5 (number) 01:29:02.062 [Lua] [1383433646] = 7 (number) 01:29:02.062 [Lua] [1393343095] = 11 (number) 01:29:02.062 [Lua] [1593460250] = 8 (number) 01:29:02.062 [Lua] [1445717962] = 12 (number) 01:29:02.062 [Lua] [1395453301] = 9 (number) 01:29:02.062 [Lua] [1397265260] = 0 (number) 01:29:02.062 [Lua] [1369573612] = 6 (number) 01:29:02.062 [Lua] [1388911015] = 2 (number) 01:29:02.062 [Lua] 01:29:02.063 [Lua] <>modded = true<> 01:29:02.063 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 01:29:02.123 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 01:29:02.133 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 01:29:02.133 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x187278c0) 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x187279e0) 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ccfdb0) 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02ccff40) 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04022be0) 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04028c30) 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a7776a0) 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1a7779d0) 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1a777880) 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da250) 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x189e0ea0) 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x189d3250) 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19686d80) 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189d3290) 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x189d3230) 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 01:29:02.134 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1ab5def0) 01:29:02.135 [Lua] <>modded = true<> 01:29:02.135 [Lua] <>Mod:1397265260:Numeric UI = true<> 01:29:02.136 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 01:29:02.137 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 01:29:02.137 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 01:29:02.137 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 01:29:02.137 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18abc0c0) 01:29:02.137 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18abc450) 01:29:02.138 [Lua] <>modded = true<> 01:29:02.138 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 01:29:02.140 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 01:29:02.143 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 01:29:02.143 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 01:29:02.143 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b7daa0) 01:29:02.143 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x185dff50) 01:29:02.143 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18c11060) 01:29:02.143 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 01:29:02.143 [Lua] <>modded = true<> 01:29:02.143 [Lua] <>Mod:1395453301:Skip Intro = true<> 01:29:02.145 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 01:29:02.146 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 01:29:02.146 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 01:29:02.147 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c9aa70) 01:29:02.147 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c9ab20) 01:29:02.147 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 01:29:02.147 [Lua] <>project = vermintide 2<> 01:29:02.147 [Lua] <>build = release<> 01:29:02.147 [Lua] <>platform = win32<> 01:29:02.147 [Lua] <>dedicated_server = false<> 01:29:02.147 [Lua] <>title_id = 5107<> 01:29:02.147 [Lua] <>content_revision = 23883<> 01:29:02.147 [Lua] <>engine_revision = 2003b9c18405<> 01:29:02.147 [Lua] <>release_version = 4.4.0<> 01:29:02.147 [Lua] <>rendering_backend = dx11<> 01:29:02.147 [Lua] <>teamcity_build_id = 99295<> 01:29:02.147 [Lua] <>steam_id = 110000102ce61d6<> 01:29:02.148 [Lua] <>steam_profile_name = Kalf<> 01:29:02.148 [Lua] <>machine_id = 3fc0ddb5-0fd3-453f-b4c2-e5b3a2ffffd5<> 01:29:02.148 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 01:29:02.148 [Lua] [Boot] Application build: release 01:29:02.148 [Lua] [Boot] Content revision: 23883 01:29:02.148 [Lua] [Boot] Engine revision: 2003b9c18405 01:29:02.148 [Lua] [Boot] Release version: 4.4.0 01:29:02.148 [Lua] [Boot] User ID: 110000102ce61d6 Kalf 01:29:02.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 01:29:02.155 [Lua] initializing mechanism to: adventure 01:29:02.155 [Lua] Game:setup() total time: 0.0070000000000014 01:29:02.155 [Lua] handle rev info: 0 01:29:02.155 [Lua] handle gfx quality: 0 01:29:02.155 [Lua] default settings: 0 01:29:02.155 [Lua] user settings: 0 01:29:02.155 [Lua] set frame times: 0 01:29:02.155 [Lua] init random: 0 01:29:02.155 [Lua] managers: 0.0070000000000014495 01:29:02.155 [Lua] 01:29:02.155 [Lua] unaccounted: 0 01:29:02.155 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 01:29:02.155 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 01:29:02.155 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 01:29:02.155 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 01:29:02.155 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 01:29:02.155 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 01:29:02.155 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 01:29:02.155 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 01:29:02.155 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 01:29:02.155 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 01:29:02.155 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 01:29:02.155 [Lua] [Testify] Ready! 01:29:02.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 01:29:02.250 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 01:29:02.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 01:29:02.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 01:29:02.536 [Lua] [PackageManager] Force_load: resource_packages/title_screen 01:29:02.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 01:29:02.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 01:29:02.586 [Lua] [PackageManager] Force_load: resource_packages/menu 01:29:02.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 01:29:02.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 01:29:02.655 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 01:29:02.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 01:29:03.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 01:29:03.060 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 01:29:03.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 01:29:03.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 01:29:03.145 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 01:29:03.145 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 01:29:03.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 01:29:03.197 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 01:29:03.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 01:29:03.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 01:29:03.466 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 01:29:03.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 01:29:03.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 01:29:03.736 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 01:29:03.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 01:29:04.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 01:29:04.124 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 01:29:04.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 01:29:04.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 01:29:04.582 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 01:29:04.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:29:04.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:29:04.785 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:29:04.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 01:29:04.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 01:29:04.970 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 01:29:04.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 01:29:05.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 01:29:05.054 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 01:29:05.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 01:29:05.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 01:29:05.122 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 01:29:05.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 01:29:05.122 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 01:29:05.122 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 01:29:05.122 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 01:29:05.122 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02b10bd0) 01:29:05.122 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02af91e0) 01:29:05.123 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x1838aca0) 01:29:05.123 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 01:29:05.123 [Lua] [Gamestate] Enter StateTitleScreen 01:29:05.124 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 01:29:05.124 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 01:29:05.124 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 01:29:05.124 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 01:29:05.124 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 01:29:05.126 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 01:29:05.143 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 01:29:05.143 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 01:29:05.143 [Save] Loading `save_data` 01:29:05.144 [Save] Load done 01:29:05.261 [Lua] [BackendManagerPlayFab] Backend Enabled 01:29:05.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 01:29:05.513 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 01:29:05.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 01:29:05.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 01:29:05.572 [Lua] [PackageManager] Force_load: resource_packages/inventory 01:29:05.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 01:29:05.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 01:29:05.617 [Lua] [PackageManager] Force_load: resource_packages/careers 01:29:05.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 01:29:05.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 01:29:05.667 [Lua] [PackageManager] Force_load: resource_packages/decals 01:29:05.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 01:29:05.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 01:29:05.743 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 01:29:05.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 01:29:06.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 01:29:06.252 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 01:29:06.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 01:29:06.849 [Lua] <>playfab_id = 1B887FAAA8CC4DD9<> 01:29:07.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 01:29:07.014 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 01:29:07.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 01:29:07.065 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 01:29:07.065 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 01:29:07.337 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 01:29:07.337 [Save] Saving `save_data` 01:29:07.337 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 01:29:07.340 [Save] Save done 01:29:07.353 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 01:29:07.540 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 01:29:07.540 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 01:29:07.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 01:29:07.642 [Lua] [PackageManager] Force_load: resource_packages/ingame 01:29:07.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 01:29:08.133 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 01:29:08.133 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 01:29:08.149 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 01:29:08.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 01:29:08.319 [Lua] [PackageManager] Force_load: resource_packages/pickups 01:29:08.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 01:29:08.320 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 01:29:08.320 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 01:29:08.336 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 01:29:08.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 01:29:08.387 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 01:29:08.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 01:29:08.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 01:29:08.437 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 01:29:08.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 01:29:08.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 01:29:08.507 [Lua] [PackageManager] Force_load: resource_packages/breeds 01:29:08.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 01:29:08.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 01:29:08.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 01:29:08.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 01:29:08.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 01:29:08.776 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 01:29:08.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 01:29:08.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 01:29:08.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 01:29:08.810 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 01:29:08.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 01:29:08.826 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 01:29:09.368 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 01:29:09.369 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 01:29:09.385 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 01:29:09.739 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 01:29:09.739 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 01:29:09.755 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 01:29:09.925 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 01:29:09.925 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 01:29:09.941 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 01:29:10.113 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 01:29:10.113 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 01:29:10.128 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 01:29:10.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 01:29:10.320 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 01:29:10.332 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 01:29:10.502 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 01:29:10.502 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 01:29:10.518 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 01:29:10.961 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 01:29:10.961 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 01:29:10.979 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 01:29:11.146 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 01:29:11.146 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 01:29:11.162 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 01:29:11.331 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 01:29:11.331 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 01:29:11.346 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 01:29:11.514 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 01:29:11.514 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 01:29:11.531 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 01:29:12.036 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 01:29:12.039 [Lua] steam item server: requesting user inventory 01:29:12.734 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 01:29:12.734 [Lua] ISI-> GET_ALL_ITEMS! 01:29:12.734 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 01:29:12.734 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 01:29:12.734 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 01:29:12.734 [Lua] 01:29:12.734 [Lua] 01:29:12.749 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 01:29:12.922 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 01:29:12.938 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 01:29:12.939 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 01:29:12.939 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20 01:29:12.939 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 01:29:12.939 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 01:29:12.939 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 01:29:12.939 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 01:29:12.939 [Lua] [SteamManager] request_item_prices 01:29:12.942 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 01:29:13.180 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 01:29:13.180 [Lua] Player statistics loaded! 01:29:13.189 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 01:29:13.358 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 01:29:13.375 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20 01:29:13.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20 01:29:13.561 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 01:29:13.681 [Lua] [SteamManager] on_price_result 1 EUR 01:29:13.681 [Lua] _refresh_steam_item_prices_cb 01:29:13.681 [Lua] Missing item masterlist item for steam_itemdefid: 30 01:29:13.735 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 01:29:13.751 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 493 item(s) to the peddler stock 01:29:13.752 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 01:29:14.055 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 01:29:14.072 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 01:29:14.358 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 01:29:14.374 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 01:29:15.401 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 01:29:15.403 [Lua] [Managers] Destroying manager group: 01:29:15.403 [Lua] [Gamestate] Enter state StateLoading 01:29:15.407 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 01:29:15.407 [Lua] [LobbyManager] Setting up network options 01:29:15.407 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 01:29:15.407 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 01:29:15.407 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 01:29:15.407 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 01:29:15.407 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 01:29:15.407 [Lua] LobbyManager:setup_network_options server_port: 27015 01:29:15.407 [Lua] state_loading_restart_network JOIN VIA STEAM 0 01:29:15.416 [Lua] registering RPCs 01:29:15.416 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 01:29:15.416 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 01:29:15.416 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 01:29:15.416 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2 01:29:15.417 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1028724864, lt:load_next_level, extra_packages:{ }) 01:29:15.417 [Lua] [LevelTransitionHandler] promote_next_level_data 01:29:15.417 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:29:15.417 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peers:0:0:0:0 = ["110000102ce61d6"] 01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_key:0:0:0:0 = inn_level_skulls 01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_seed:0:0:0:0 = 0 01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: conflict_director:0:0:0:0 = inn_level 01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: locked_director_functions:0:0:0:0 = {} 01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: game_mode:0:0:0:0 = inn 01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: mechanism:0:0:0:0 = adventure 01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: environment_variation_id:0:0:0:0 = 0 01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty:0:0:0:0 = normal 01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty_tweak:0:0:0:0 = 0 01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_session_id:0:0:0:0 = 1028724864 01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_transition_type:0:0:0:0 = load_next_level 01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: extra_packages:0:0:0:0 = {} 01:29:15.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:29:15.418 [SteamVoip] Creating room df7da28683a7982d 01:29:15.418 [SteamVoip] Joining room df7da28683a7982d 01:29:15.419 [EAC] EAC server 110000102ce61d6 is initializing 01:29:15.430 [EAC] Server is also client 110000102ce61d6 01:29:15.430 [EACServer] [03:29:15:429][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF79E0687F0 LogLevel: Info. 01:29:15.430 [Lua] ### Created peer state machine for 110000102ce61d6 01:29:15.430 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Connecting 01:29:15.430 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 01:29:15.430 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:29:15.430 warning: [Application] Application.update_render_world is deprecated. 01:29:15.432 [Lua] [LevelTransitionHandler] Level load completed! 01:29:15.432 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:29:15.432 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:29:15.432 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 01:29:15.432 [Lua] Set lobby begin: 01:29:15.432 [Lua] Set lobby end. 01:29:15.432 [Lua] [PSM] Peer 110000102ce61d6 joined. Want to use profile index "1" and join party "nil" 01:29:15.432 [Lua] [LobbyHost] Changed state from 0 to creating 01:29:15.450 [Lua] [StateLoading] load_current_level 01:29:15.450 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 01:29:15.450 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read, 01:29:15.450 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read, 01:29:15.450 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read, 01:29:15.450 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read, 01:29:15.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read, 01:29:15.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:29:15.466 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:29:15.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 01:29:15.677 [Lua] [LobbyHost] Changed state from creating to joined 01:29:15.678 [Lua] [PartyManager] Leader is set to 110000102ce61d6 01:29:15.678 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102ce61d6 my_peer_id:110000102ce61d6 01:29:15.678 [Lua] [ChatManager] Registering channel 1 01:29:15.678 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102ce61d6, own_peer_id=110000102ce61d6) 01:29:15.678 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102ce61d6, own_peer_id=110000102ce61d6) 01:29:15.678 [Lua] [PartyManager] network_context_created (server_peer_id=110000102ce61d6, own_peer_id=110000102ce61d6) 01:29:15.694 [Lua] [NetworkServer] Changing num_players from nil to 1 01:29:15.694 [Lua] Players: 1 01:29:15.694 [Lua] Set lobby begin: 01:29:15.694 [Lua] Lobby data mission_id = inn_level_skulls 01:29:15.694 [Lua] Lobby data mechanism = adventure 01:29:15.694 [Lua] Lobby data matchmaking_type = 3 01:29:15.694 [Lua] Lobby data eac_authorized = true 01:29:15.694 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:15.694 [Lua] Lobby data selected_mission_id = inn_level_skulls 01:29:15.694 [Lua] Lobby data num_players = 1 01:29:15.694 [Lua] Lobby data matchmaking = false 01:29:15.694 [Lua] Set lobby end. 01:29:16.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 01:29:16.858 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 01:29:16.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:29:17.431 [Lua] player (110000102ce61d6,1) was put into party 0 01:29:17.431 [Lua] [ProfileSynchronizer] Peer 110000102ce61d6 entered session 01:29:17.431 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102ce61d6 01:29:17.431 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Connecting 01:29:17.431 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Loading 01:29:20.118 [SteamVoipClient] select_out(110000102ce61d6, on) 01:29:20.144 [Window] Window => inactive 01:29:20.163 [SteamVoipClient] select_out(110000102ce61d6, off) 01:29:20.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:29:20.852 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:29:20.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls 01:29:20.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls 01:29:20.987 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls 01:29:20.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome 01:29:21.020 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]' 01:29:21.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome 01:29:21.070 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome 01:29:21.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:29:21.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:29:21.155 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:29:21.172 [Lua] [LevelTransitionHandler] Level load completed! 01:29:21.172 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 01:29:21.174 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:29:21.174 [Lua] checking dlc's against conflict directors 01:29:21.174 [Lua] number of factions to include 2 01:29:21.174 [Lua] Updated list weights for random: 01:29:21.174 [Lua] skaven, 0.42 (0.00-0.42) 01:29:21.174 [Lua] chaos, 0.42 (0.42-0.83) 01:29:21.174 [Lua] beastmen, 0.17 (0.83-1.00) 01:29:21.174 [Lua] Rolled random faction: 0.27856689691543579 skaven 01:29:21.174 [Lua] Updated list weights for random: 01:29:21.174 [Lua] beastmen, 0.29 (0.00-0.29) 01:29:21.174 [Lua] chaos, 0.71 (0.29-1.00) 01:29:21.174 [Lua] Rolled random faction: 0.81953376531600952 chaos 01:29:21.174 [Lua] number of factions added 2 01:29:21.174 [Lua] --- --- --- 01:29:21.174 [Lua] Starting... difficulty 'normal' 01:29:21.174 [Lua] These are the starting conflict directors: 01:29:21.174 [Lua] inn_level 01:29:21.174 [Lua] --- --- --- 01:29:21.174 [Lua] 01:29:21.174 [Lua] DONE! Found the following directors: 01:29:21.174 [Lua] (free: 35), Master hash is: 01:29:21.174 [Lua] [EnemyPackageLoader] breed_lookup: { } 01:29:21.174 [Lua] load_startup_enemy_packages: -------------- 01:29:21.174 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:29:21.174 [Lua] critter_rat 01:29:21.189 [Lua] ### Received rpc_level_loaded 01:29:21.189 [Lua] #### Has state machine: true, peer_id: 110000102ce61d6, level_id: 114 01:29:21.189 [Lua] Peer 110000102ce61d6 has loaded the level and all enemies are loaded 01:29:21.205 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Loading 01:29:21.205 [Lua] [PeerSM] 110000102ce61d6 :: on_enter LoadingProfilePackages 01:29:21.225 [Lua] [PeerSM] 110000102ce61d6 :: on_exit LoadingProfilePackages 01:29:21.225 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForEnterGame 01:29:21.226 [Lua] ### Received rpc_level_loaded 01:29:21.226 [Lua] #### Has state machine: false, peer_id: 110000102ce61d6, level_id: 114 01:29:21.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:29:21.240 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:29:21.243 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 01:29:21.243 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:29:21.243 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 01:29:21.245 [Umbra] Init version: 3.4.15 :: 16 threads 01:29:21.614 [Lua] Async level spawning done 01:29:21.614 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:29:22.597 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:29:22.597 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:29:22.597 [Lua] Set lobby begin: 01:29:22.597 [Lua] Lobby data selected_mission_id = inn_level_skulls 01:29:22.598 [Lua] Lobby data num_players = 1 01:29:22.598 [Lua] Lobby data matchmaking = false 01:29:22.598 [Lua] Lobby data host = 110000102ce61d6 01:29:22.598 [Lua] Lobby data mission_id = inn_level_skulls 01:29:22.598 [Lua] Lobby data matchmaking_type = 3 01:29:22.598 [Lua] Lobby data country_code = NL 01:29:22.598 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:22.598 [Lua] Lobby data unique_server_name = Kalf 01:29:22.598 [Lua] Lobby data mechanism = adventure 01:29:22.598 [Lua] Lobby data eac_authorized = true 01:29:22.598 [Lua] Set lobby end. 01:29:22.598 [Lua] [Managers] Destroying manager group: 01:29:22.599 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:29:22.599 [Lua] [Gamestate] Enter StateIngame HOST 01:29:22.599 [Lua] [Managers] Calling function on all managers: 01:29:22.600 [Lua] <>level = inn_level_skulls<> 01:29:22.600 [Lua] Set lobby begin: 01:29:22.600 [Lua] Lobby data selected_mission_id = inn_level_skulls 01:29:22.600 [Lua] Lobby data num_players = 1 01:29:22.600 [Lua] Lobby data matchmaking = false 01:29:22.600 [Lua] Lobby data host = 110000102ce61d6 01:29:22.600 [Lua] Lobby data mission_id = inn_level_skulls 01:29:22.600 [Lua] Lobby data matchmaking_type = 3 01:29:22.600 [Lua] Lobby data country_code = NL 01:29:22.600 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:22.600 [Lua] Lobby data unique_server_name = Kalf 01:29:22.600 [Lua] Lobby data mechanism = adventure 01:29:22.600 [Lua] Lobby data eac_authorized = true 01:29:22.600 [Lua] Set lobby end. 01:29:22.600 [Lua] [StateIngame] Server ingame 01:29:22.604 [Lua] Set lobby begin: 01:29:22.604 [Lua] Lobby data difficulty = normal 01:29:22.604 [Lua] Lobby data selected_mission_id = inn_level_skulls 01:29:22.604 [Lua] Lobby data difficulty_tweak = 0 01:29:22.604 [Lua] Lobby data num_players = 1 01:29:22.604 [Lua] Lobby data matchmaking = false 01:29:22.604 [Lua] Lobby data host = 110000102ce61d6 01:29:22.604 [Lua] Lobby data mission_id = inn_level_skulls 01:29:22.604 [Lua] Lobby data matchmaking_type = 3 01:29:22.604 [Lua] Lobby data country_code = NL 01:29:22.604 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:22.605 [Lua] Lobby data unique_server_name = Kalf 01:29:22.605 [Lua] Lobby data mechanism = adventure 01:29:22.605 [Lua] Lobby data eac_authorized = true 01:29:22.605 [Lua] Set lobby end. 01:29:22.605 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 01:29:22.605 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2 01:29:22.605 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 01:29:22.605 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:29:22.605 [Lua] [Matchmaking] initializing 01:29:22.605 [Lua] [Matchmaking] my_peer_id: 110000102ce61d6, I am server 01:29:22.605 [Lua] [Matchmaking] register rpcs 01:29:22.605 [Lua] GameNetworkManager:init... creating game session 01:29:22.605 [Lua] Host GameSession.make_game_session_host with session: 01:29:22.605 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:29:22.605 [Lua] [GameNetworkManager] My own peer_id = 110000102ce61d6 01:29:22.605 [Lua] [GameNetworkManager] self.is_server = true 01:29:22.605 [Network] Setting artificial MTU limit to 65536 01:29:22.614 [Lua] Switching ConflictSettings: to: inn_level 01:29:22.614 [Lua] pacing=disabled 01:29:22.614 [Lua] roaming=nil 01:29:22.614 [Lua] disabled=false 01:29:22.614 [Lua] pack_spawning=disabled 01:29:22.614 [Lua] contained_breeds=nil 01:29:22.614 [Lua] boss=disabled 01:29:22.614 [Lua] horde=disabled 01:29:22.614 [Lua] specials=disabled 01:29:22.614 [Lua] name=inn_level 01:29:22.614 [Lua] intensity=disabled 01:29:22.614 [Lua] --- 01:29:22.614 [Lua] [LevelAnalysis] set_random_seed( 0) 01:29:22.618 warning: [GwNav] NavData resource not loaded 01:29:22.618 warning: [GwNav] levels/inn/event_decoration/skulls/world 01:29:22.618 [Lua] nested_level_name levels/inn/world 01:29:22.618 [Lua] [AIInterestPointSystem] Level Seed: 0 01:29:22.618 [Lua] 01:29:22.618 [Lua] [entity_system_bag] = table 01:29:22.618 [Lua] [entity_system_bag] = metatable 01:29:22.618 [Lua] [startup_data] = table 01:29:22.618 [Lua] [entity_manager] = table 01:29:22.618 [Lua] [entity_manager] = metatable 01:29:22.618 [Lua] [unit_spawner] = table 01:29:22.618 [Lua] [unit_spawner] = metatable 01:29:22.618 [Lua] [unit_storage] = table 01:29:22.618 [Lua] [unit_storage] = metatable 01:29:22.618 [Lua] [dice_keeper] = table 01:29:22.618 [Lua] [dice_keeper] = metatable 01:29:22.618 [Lua] [is_server] = true (boolean) 01:29:22.618 [Lua] [world] = [World] 01:29:22.618 [Lua] [system_api] = table 01:29:22.618 [Lua] [entity_system] = table 01:29:22.618 [Lua] [entity_system] = metatable 01:29:22.618 [Lua] [network_lobby] = table 01:29:22.618 [Lua] [network_lobby] = metatable 01:29:22.618 [Lua] [profile_synchronizer] = table 01:29:22.618 [Lua] [profile_synchronizer] = metatable 01:29:22.618 [Lua] [level_transition_handler] = table 01:29:22.618 [Lua] [level_transition_handler] = metatable 01:29:22.618 [Lua] [num_local_human_players] = 1 (number) 01:29:22.618 [Lua] [statistics_db] = table 01:29:22.618 [Lua] [statistics_db] = metatable 01:29:22.618 [Lua] [network_server] = table 01:29:22.618 [Lua] [network_server] = metatable 01:29:22.618 [Lua] [input_manager] = table 01:29:22.618 [Lua] [input_manager] = metatable 01:29:22.618 [Lua] [network_clock] = table 01:29:22.618 [Lua] [network_clock] = metatable 01:29:22.618 [Lua] [network_transmit] = table 01:29:22.618 [Lua] [network_transmit] = metatable 01:29:22.618 [Lua] [free_flight_manager] = table 01:29:22.618 [Lua] [free_flight_manager] = metatable 01:29:22.618 [Lua] [network_manager] = table 01:29:22.618 [Lua] [network_manager] = metatable 01:29:22.618 [Lua] [network_event_delegate] = table 01:29:22.618 [Lua] [network_event_delegate] = metatable 01:29:22.618 [Lua] 01:29:22.619 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:29:22.619 [Lua] ignoring extension VersusInteractObjectiveExtension 01:29:22.619 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:29:22.619 [Lua] ignoring extension VersusSocketObjectiveExtension 01:29:22.619 [Lua] ignoring extension VersusTargetObjectiveExtension 01:29:22.619 [Lua] ignoring extension VersusMissionObjectiveExtension 01:29:22.619 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:29:22.624 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 01:29:22.624 [Lua] [AchievementManager] Achievements using the steam platform 01:29:22.625 [Lua] PlayerManager:add_player player_1 01:29:22.679 [Lua] [StateIngame] Level seed: 0 01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read, 01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_salty_painting_wood_base_1, async-read, 01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_kruber_painting_wood_base_1, async-read, 01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kerillian_painting_wood_base_2, async-read, 01:29:22.689 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read, 01:29:22.689 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:29:22.690 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:29:22.690 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:29:22.690 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 01:29:22.690 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 01:29:22.690 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read, 01:29:22.690 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read, 01:29:22.690 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_bardin_painting_wood_base_2, async-read, 01:29:22.690 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_bardin_painting_wood_base_1, async-read, 01:29:22.690 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 01:29:22.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_hall_painting_wood_base_3, async-read, 01:29:22.694 [Lua] [LevelAnalysis] set_random_seed( 0) 01:29:22.699 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 01:29:22.699 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 01:29:22.699 [Lua] [IngameUI] init 01:29:22.718 [SteamVoipClient] select_out(110000102ce61d6, off) 01:29:22.721 [Lua] cb_razer_chroma_setup 01:29:22.751 [Lua] [Matchmaking] Cancelling matchmaking 01:29:22.751 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:29:22.751 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:29:22.752 [Lua] Set lobby begin: 01:29:22.752 [Lua] Lobby data difficulty = normal 01:29:22.752 [Lua] Lobby data selected_mission_id = inn_level_skulls 01:29:22.752 [Lua] Lobby data power_level = 0 01:29:22.752 [Lua] Lobby data difficulty_tweak = 0 01:29:22.752 [Lua] Lobby data num_players = 1 01:29:22.752 [Lua] Lobby data matchmaking = false 01:29:22.752 [Lua] Lobby data host = 110000102ce61d6 01:29:22.752 [Lua] Lobby data mission_id = inn_level_skulls 01:29:22.752 [Lua] Lobby data matchmaking_type = 3 01:29:22.752 [Lua] Lobby data country_code = NL 01:29:22.753 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:22.753 [Lua] Lobby data unique_server_name = Kalf 01:29:22.753 [Lua] Lobby data mechanism = adventure 01:29:22.753 [Lua] Lobby data eac_authorized = true 01:29:22.753 [Lua] Set lobby end. 01:29:22.754 [Flow] complete_skittergate_legend true 01:29:22.754 [Flow] complete_all_helmgart_levels_recruit true 01:29:22.755 [Flow] WitchHunterLevel:35 01:29:22.755 [Flow] LeaderYes 01:29:22.755 [Flow] ALL PC XP:297297 01:29:22.755 [Flow] Has "bogenhafen" DLC:true 01:29:22.755 [Flow] WH XP:60850 01:29:22.755 [Flow] Number of crafted items:2315 01:29:22.755 [Flow] Sum of Powe Levels:1500 01:29:22.755 [Flow] lodestone diff 1:false 01:29:22.755 [Flow] magnus and forest activated 01:29:22.755 [Flow] magnus and forest activated 01:29:22.755 [Flow] cemetery and forest activated 01:29:22.755 [Flow] magnus and cemetery 01:29:22.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:29:22.756 [Flow] ALL RUNES ACTIVATED 01:29:22.756 [Flow] magnus and forest activated 01:29:22.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:29:22.756 [Flow] ALL RUNES ACTIVATED 01:29:22.756 [Flow] cemetery and forest activated 01:29:22.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:29:22.756 [Flow] ALL RUNES ACTIVATED 01:29:22.756 [Flow] magnus and forest activated 01:29:22.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:29:22.756 [Flow] ALL RUNES ACTIVATED 01:29:22.756 [Flow] magnus and cemetery 01:29:22.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:29:22.756 [Flow] ALL RUNES ACTIVATED 01:29:22.756 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:29:22.758 [Lua] CurrentConflictSettings inn_level 01:29:22.758 [Lua] [ConflictDirector] conflict_director is ai_ready 01:29:22.758 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:29:22.758 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:29:22.760 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:29:22.760 [Lua] Forming navigation groups in one frame 01:29:22.760 [Lua] Forming navigation groups 01:29:22.778 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 01:29:22.779 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 01:29:22.779 [Lua] number of nav groups: 42 01:29:22.779 [Lua] number of refined nav groups : 23 01:29:22.781 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 01:29:22.781 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 01:29:22.781 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:29:22.781 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:29:22.784 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:29:22.784 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:29:22.784 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:29:22.784 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 01:29:22.784 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:29:22.784 [Lua] [Managers] Calling function on all managers: 01:29:22.784 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:29:22.815 [Save] Saving `save_data` 01:29:22.818 [Save] Save done 01:29:22.819 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForEnterGame 01:29:22.819 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForGameObjectSync 01:29:22.828 [Lua] [UnlockManager] All unlocks ready 01:29:23.134 [Lua] player (110000102ce61d6,1) was put into party 1 01:29:23.134 [Lua] [IngamePlayerListUI] - Destroy 01:29:23.134 [Lua] [GamePadEquipmentUI] - Destroy 01:29:23.134 [Lua] [EquipmentUI] - Destroy 01:29:23.134 [Lua] [GamePadAbilityUI] - Destroy 01:29:23.134 [Lua] [AbilityUI] - Destroy 01:29:23.149 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000102ce61d6 01:29:23.149 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: profile_index_reservation:0:0:1:0 = 110000102ce61d6 01:29:23.149 [Lua] Set lobby begin: 01:29:23.149 [Lua] Lobby data selected_mission_id = inn_level_skulls 01:29:23.149 [Lua] Lobby data num_players = 1 01:29:23.149 [Lua] Lobby data difficulty_tweak = 0 01:29:23.149 [Lua] Lobby data host = 110000102ce61d6 01:29:23.149 [Lua] Lobby data matchmaking_type = 3 01:29:23.149 [Lua] Lobby data difficulty = normal 01:29:23.149 [Lua] Lobby data player_slot_1 = 110000102ce61d6:1 01:29:23.149 [Lua] Lobby data unique_server_name = Kalf 01:29:23.149 [Lua] Lobby data player_slot_4 = 0:0 01:29:23.149 [Lua] Lobby data country_code = NL 01:29:23.149 [Lua] Lobby data matchmaking = false 01:29:23.150 [Lua] Lobby data power_level = 0 01:29:23.150 [Lua] Lobby data mission_id = inn_level_skulls 01:29:23.150 [Lua] Lobby data mechanism = adventure 01:29:23.150 [Lua] Lobby data player_slot_5 = 0:0 01:29:23.150 [Lua] Lobby data player_slot_2 = 0:0 01:29:23.150 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:23.150 [Lua] Lobby data player_slot_3 = 0:0 01:29:23.150 [Lua] Lobby data eac_authorized = true 01:29:23.150 [Lua] Set lobby end. 01:29:23.150 [Lua] [ProfileSynchronizer] Assigning peer(110000102ce61d6:1) to profile(1) career(1) 01:29:23.150 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000102ce61d6"}] 01:29:23.151 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1311741696,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_runed":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 01:29:23.151 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForGameObjectSync 01:29:23.151 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForPlayers 01:29:23.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:29:23.152 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:29:23.152 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 01:29:23.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 01:29:23.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:29:23.159 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForPlayers 01:29:23.159 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InGame 01:29:23.159 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = true 01:29:23.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 01:29:23.308 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 01:29:23.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 01:29:23.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 01:29:23.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 01:29:23.356 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 01:29:23.356 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 01:29:23.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 01:29:23.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 01:29:23.407 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 01:29:23.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 01:29:23.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 01:29:23.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 01:29:23.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 01:29:23.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 01:29:23.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 01:29:23.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 01:29:23.471 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 01:29:23.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 01:29:23.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 01:29:23.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 01:29:23.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 01:29:23.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 01:29:23.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 01:29:23.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 01:29:23.527 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 01:29:23.527 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 01:29:23.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 01:29:23.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 01:29:23.554 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 01:29:23.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 01:29:23.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:29:23.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:29:23.581 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 01:29:23.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 01:29:23.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 01:29:23.599 [Flow] DISABLE 01:29:23.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 01:29:23.609 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 01:29:23.609 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:29:23.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 01:29:23.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 01:29:23.637 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 01:29:23.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 01:29:23.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 01:29:23.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 01:29:23.666 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 01:29:23.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 01:29:23.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 01:29:23.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 01:29:23.701 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 01:29:23.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 01:29:23.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 01:29:23.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 01:29:23.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 01:29:23.726 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:29:23.726 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 01:29:23.848 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 01:29:23.848 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 01:29:23.848 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:29:23.966 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:29:23.966 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:29:23.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed 01:29:24.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed 01:29:24.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed 01:29:24.133 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 01:29:24.187 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 01:29:24.187 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 01:29:24.188 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 01:29:24.249 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 01:29:24.249 [Lua] [PackageManager] Force_load: wwise/pistol 01:29:24.249 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 01:29:24.338 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 01:29:24.338 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 01:29:24.338 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 01:29:24.649 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 01:29:24.649 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 01:29:24.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p 01:29:24.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p 01:29:24.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p 01:29:24.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 01:29:24.765 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 01:29:24.765 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 01:29:24.765 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 01:29:24.791 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 01:29:24.791 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 01:29:24.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 01:29:24.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 01:29:24.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 01:29:24.889 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:29:24.987 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:29:24.987 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:29:24.988 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 01:29:25.388 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 01:29:25.388 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 01:29:25.389 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 01:29:25.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 01:29:25.757 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 01:29:25.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 01:29:25.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 01:29:25.795 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 01:29:25.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:29:25.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:29:25.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:29:25.857 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1311741696 01:29:25.861 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 01:29:25.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:25.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:25.865 [Lua] PlayerManager:assign_unit_ownership Kalf 110000102ce61d6 1 01:29:25.865 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 01:29:25.884 [Lua] Players are leaving the safe zone 01:29:26.213 [Lua] StateInGameRunning:_game_actually_starts() 01:29:26.213 [Lua] [IngameUI] menu view on_enter start_menu_view 01:29:26.213 [Lua] hero_fullscreen_menu_on_enter 01:29:26.213 [Lua] ################################################################################################################# 01:29:26.213 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:29:26.213 [Lua] ################################################################################################################# 01:29:26.213 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 01:29:26.213 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false 01:29:26.213 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = true 01:29:26.222 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03699660 01:29:26.224 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 01:29:26.233 [SteamVoipClient] select_out(110000102ce61d6, off) 01:29:26.243 [Lua] cb_razer_chroma_setup 01:29:26.252 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 01:29:26.262 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:29:26.262 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:29:26.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:29:26.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:29:26.263 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:29:26.305 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 01:29:26.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView 01:29:26.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView 01:29:26.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:29:26.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:29:26.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:29:26.309 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView 01:29:26.309 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:29:26.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:29:26.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:29:26.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:29:26.355 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:29:26.355 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:29:26.447 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 01:29:26.447 [Lua] Commit load time data 01:29:27.245 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa2, position: 0 01:29:27.545 [Window] Window => active 01:29:27.553 [Lua] PlayFabMirrorBase:_commit_internal 1 01:29:27.553 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:29:27.557 [Lua] generate_backend_stats 110000102ce61d6:1 01:29:27.580 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:29:27.580 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:29:27.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 01:29:27.581 [Lua] Set lobby begin: 01:29:27.581 [Lua] Lobby data selected_mission_id = inn_level_skulls 01:29:27.581 [Lua] Lobby data num_players = 1 01:29:27.581 [Lua] Lobby data difficulty_tweak = 0 01:29:27.581 [Lua] Lobby data host = 110000102ce61d6 01:29:27.581 [Lua] Lobby data matchmaking_type = 3 01:29:27.581 [Lua] Lobby data difficulty = normal 01:29:27.581 [Lua] Lobby data player_slot_1 = 110000102ce61d6:1 01:29:27.581 [Lua] Lobby data unique_server_name = Kalf 01:29:27.581 [Lua] Lobby data player_slot_4 = 0:0 01:29:27.581 [Lua] Lobby data country_code = NL 01:29:27.581 [Lua] Lobby data matchmaking = false 01:29:27.581 [Lua] Lobby data power_level = 835 01:29:27.581 [Lua] Lobby data mission_id = inn_level_skulls 01:29:27.581 [Lua] Lobby data mechanism = adventure 01:29:27.581 [Lua] Lobby data player_slot_5 = 0:0 01:29:27.581 [Lua] Lobby data player_slot_2 = 0:0 01:29:27.581 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:27.581 [Lua] Lobby data player_slot_3 = 0:0 01:29:27.581 [Lua] Lobby data eac_authorized = true 01:29:27.581 [Lua] Set lobby end. 01:29:27.585 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 01:29:27.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa2, position: 27249 01:29:27.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2, async-read, 01:29:27.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:29:27.914 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 01:29:27.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:29:27.919 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 01:29:27.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:29:27.925 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_salty_painting_wood_base_1, async-read, 01:29:27.925 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:29:27.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 01:29:27.930 [Lua] commit result success 1 01:29:27.930 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26 01:29:27.931 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 01:29:27.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:29:27.935 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26 01:29:27.935 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_kruber_painting_wood_base_1, async-read, 01:29:27.935 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:29:27.940 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kerillian_painting_wood_base_2, async-read, 01:29:27.940 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:29:27.946 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1, async-read, 01:29:27.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:29:27.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_bardin_painting_wood_base_2, async-read, 01:29:27.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:29:27.999 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_bardin_painting_wood_base_1, async-read, 01:29:27.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:29:28.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26 01:29:28.299 [Lua] [IngameUI] menu view on_exit start_menu_view 01:29:28.299 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 01:29:28.299 [Lua] hero_fullscreen_menu_on_exit 01:29:28.301 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03699660 01:29:28.302 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 01:29:28.302 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 01:29:28.302 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 01:29:28.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView 01:29:28.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView 01:29:29.757 [Lua] [IngameUI] menu view on_enter character_selection 01:29:29.757 [Lua] hero_fullscreen_menu_on_enter 01:29:29.760 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0274bfd0 01:29:29.762 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 01:29:29.774 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:29.774 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:29.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:29.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:29.775 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:29.795 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 01:29:29.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:29:29.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:29:29.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:29.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:29.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:29:29.796 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView 01:29:29.796 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:29.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:29:29.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:29:29.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:29:29.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:29:29.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:29:30.388 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:30.388 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:30.388 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:30.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:29:30.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 01:29:30.388 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:30.679 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base 01:29:30.679 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base 01:29:30.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:30.688 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:30.701 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 01:29:30.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView 01:29:30.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:30.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 01:29:30.704 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView 01:29:30.704 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 01:29:30.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 01:29:30.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 01:29:30.764 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 01:29:30.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 01:29:30.784 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 01:29:31.042 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000102ce61d6 01:29:31.042 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: profile_index_reservation:0:0:1:0 = 01:29:31.042 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: profile_index_reservation:0:0:4:0 = 110000102ce61d6 01:29:31.042 [Lua] Set lobby begin: 01:29:31.042 [Lua] Lobby data selected_mission_id = inn_level_skulls 01:29:31.043 [Lua] Lobby data num_players = 1 01:29:31.043 [Lua] Lobby data difficulty_tweak = 0 01:29:31.043 [Lua] Lobby data host = 110000102ce61d6 01:29:31.043 [Lua] Lobby data matchmaking_type = 3 01:29:31.043 [Lua] Lobby data difficulty = normal 01:29:31.043 [Lua] Lobby data player_slot_1 = 0:0 01:29:31.043 [Lua] Lobby data unique_server_name = Kalf 01:29:31.043 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:29:31.043 [Lua] Lobby data country_code = NL 01:29:31.043 [Lua] Lobby data matchmaking = false 01:29:31.043 [Lua] Lobby data power_level = 835 01:29:31.043 [Lua] Lobby data mission_id = inn_level_skulls 01:29:31.043 [Lua] Lobby data mechanism = adventure 01:29:31.043 [Lua] Lobby data player_slot_5 = 0:0 01:29:31.043 [Lua] Lobby data player_slot_2 = 0:0 01:29:31.043 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:31.043 [Lua] Lobby data player_slot_3 = 0:0 01:29:31.043 [Lua] Lobby data eac_authorized = true 01:29:31.043 [Lua] Set lobby end. 01:29:31.043 [Lua] [ProfileSynchronizer] Assigning peer(110000102ce61d6:1) to profile(4) career(4) 01:29:31.043 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = {} 01:29:31.043 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000102ce61d6"}] 01:29:31.044 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":461681856,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01":false,"wwise\/javelin":false}} 01:29:31.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01, ProfileSynchronizer, async-read, 01:29:31.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer, async-read, 01:29:31.050 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 01:29:31.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, ProfileSynchronizer, async-read, 01:29:31.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer, async-read, 01:29:31.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 01:29:31.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 01:29:31.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer, async-read, 01:29:31.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer, async-read, 01:29:31.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:29:31.050 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 01:29:31.050 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 01:29:31.052 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 01:29:31.053 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 01:29:31.054 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 01:29:31.054 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer 01:29:31.054 [Lua] [GameNetworkManager] destroying game object with go_id=43 01:29:31.056 [Save] Saving `save_data` 01:29:31.058 [Save] Save done 01:29:31.069 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 01:29:31.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p, ProfileSynchronizer 01:29:31.069 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:29:31.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 01:29:31.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 01:29:31.072 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer 01:29:31.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed, ProfileSynchronizer 01:29:31.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 01:29:31.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 01:29:31.074 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 01:29:31.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01 01:29:31.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01 01:29:31.111 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 01:29:31.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 01:29:31.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 01:29:31.125 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 01:29:31.149 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 01:29:31.149 [Lua] [PackageManager] Force_load: wwise/javelin 01:29:31.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 01:29:31.161 [Lua] [IngameUI] menu view on_exit character_selection 01:29:31.164 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 01:29:31.164 [Lua] hero_fullscreen_menu_on_exit 01:29:31.167 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0274bfd0 01:29:31.167 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:31.167 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 01:29:31.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView 01:29:31.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 01:29:31.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 01:29:31.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 01:29:31.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 01:29:31.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 01:29:31.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 01:29:31.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 01:29:31.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 01:29:31.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 01:29:31.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 01:29:31.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 01:29:31.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 01:29:31.430 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 01:29:31.430 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 01:29:31.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 01:29:31.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 01:29:31.814 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 01:29:31.814 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:29:31.869 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:29:31.869 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:29:31.880 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 461681856 01:29:31.882 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-16.9401, -0.234232, 6.18423), Vector4(0, 0, 0.704992, -0.709216)) 01:29:31.885 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:31.886 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:31.886 [Lua] PlayerManager:assign_unit_ownership Kalf 110000102ce61d6 1 01:29:31.886 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 01:29:36.522 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 01:29:37.527 [Lua] [Matchmaking] Cancelling matchmaking 01:29:37.527 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:29:37.533 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:970531008, lt:load_next_level, extra_packages:{ }) 01:29:37.533 [Lua] [LevelTransitionHandler] promote_next_level_data 01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_key:0:0:0:0 = morris_hub 01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_seed:0:0:0:0 = 0 01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: conflict_director:0:0:0:0 = disabled 01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: locked_director_functions:0:0:0:0 = {} 01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: game_mode:0:0:0:0 = inn_deus 01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: mechanism:0:0:0:0 = deus 01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: environment_variation_id:0:0:0:0 = 0 01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty:0:0:0:0 = normal 01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty_tweak:0:0:0:0 = 0 01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_session_id:0:0:0:0 = 970531008 01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_transition_type:0:0:0:0 = load_next_level 01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: extra_packages:0:0:0:0 = {} 01:29:37.533 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:29:37.535 [Lua] TRANSITION nil nil load_next_level 01:29:37.535 [Lua] Transition type "load_next_level", is server: true 01:29:37.535 [Lua] [GameNetworkManager] Leaving game... 01:29:37.535 [Lua] [GameNetworkManager] Shutting down game session host. 01:29:37.535 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:29:37.535 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:29:37.535 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=16.74 01:29:37.540 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:29:37.856 [Lua] Set lobby begin: 01:29:37.856 [Lua] Lobby data selected_mission_id = inn_level_skulls 01:29:37.856 [Lua] Lobby data num_players = 1 01:29:37.856 [Lua] Lobby data difficulty_tweak = 0 01:29:37.856 [Lua] Lobby data host = 110000102ce61d6 01:29:37.856 [Lua] Lobby data matchmaking_type = 3 01:29:37.856 [Lua] Lobby data difficulty = normal 01:29:37.856 [Lua] Lobby data player_slot_1 = 0:0 01:29:37.856 [Lua] Lobby data unique_server_name = Kalf 01:29:37.856 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:29:37.856 [Lua] Lobby data country_code = NL 01:29:37.856 [Lua] Lobby data matchmaking = false 01:29:37.856 [Lua] Lobby data power_level = 0 01:29:37.857 [Lua] Lobby data mission_id = inn_level_skulls 01:29:37.857 [Lua] Lobby data mechanism = adventure 01:29:37.857 [Lua] Lobby data player_slot_5 = 0:0 01:29:37.857 [Lua] Lobby data player_slot_2 = 0:0 01:29:37.857 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:37.857 [Lua] Lobby data player_slot_3 = 0:0 01:29:37.857 [Lua] Lobby data eac_authorized = true 01:29:37.857 [Lua] Set lobby end. 01:29:39.556 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:29:39.556 [Lua] [Managers] Calling function on all managers: 01:29:39.556 [Lua] PlayerManager:remove_player peer_id=110000102ce61d6 1 01:29:39.556 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = false 01:29:39.556 [Lua] Clearing all global lookup lists 01:29:39.556 [Lua] [IngamePlayerListUI] - Destroy 01:29:39.556 [Lua] [GamePadEquipmentUI] - Destroy 01:29:39.556 [Lua] [EquipmentUI] - Destroy 01:29:39.556 [Lua] [GamePadAbilityUI] - Destroy 01:29:39.556 [Lua] [AbilityUI] - Destroy 01:29:39.557 [Lua] [IngameUI] destroy 01:29:39.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_sienna_painting_wood_base_2 01:29:39.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 01:29:39.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 01:29:39.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_salty_painting_wood_base_1 01:29:39.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 01:29:39.563 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_kruber_painting_wood_base_1 01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kerillian_painting_wood_base_2 01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_1 01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2 01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1 01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_bardin_painting_wood_base_2 01:29:39.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_bardin_painting_wood_base_1 01:29:39.565 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_hall_painting_wood_base_3 01:29:39.605 [Lua] [Managers] Destroying manager group: 01:29:39.611 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:29:39.683 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:29:39.684 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InGame 01:29:39.684 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Loading 01:29:39.684 [Lua] [Matchmaking] unregister rpcs 01:29:39.684 [Lua] ############### UNLOADING PACKAGES ############### 01:29:39.684 [Lua] [Managers] Calling function on all managers: 01:29:39.684 [Lua] [Managers] Destroying manager group: 01:29:39.684 [Lua] [Gamestate] Enter state StateLoading 01:29:39.685 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:29:39.685 [Lua] [Matchmaking] register rpcs 01:29:39.685 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:29:39.685 [Lua] registering RPCs 01:29:39.685 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:29:39.685 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:29:39.685 [Lua] Set lobby begin: 01:29:39.685 [Lua] Lobby data selected_mission_id = morris_hub 01:29:39.685 [Lua] Lobby data num_players = 1 01:29:39.686 [Lua] Lobby data difficulty_tweak = 0 01:29:39.686 [Lua] Lobby data host = 110000102ce61d6 01:29:39.686 [Lua] Lobby data matchmaking_type = 3 01:29:39.686 [Lua] Lobby data difficulty = normal 01:29:39.686 [Lua] Lobby data player_slot_1 = 0:0 01:29:39.686 [Lua] Lobby data unique_server_name = Kalf 01:29:39.686 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:29:39.686 [Lua] Lobby data country_code = NL 01:29:39.686 [Lua] Lobby data matchmaking = false 01:29:39.686 [Lua] Lobby data power_level = 0 01:29:39.686 [Lua] Lobby data mission_id = morris_hub 01:29:39.686 [Lua] Lobby data mechanism = deus 01:29:39.686 [Lua] Lobby data player_slot_5 = 0:0 01:29:39.686 [Lua] Lobby data player_slot_2 = 0:0 01:29:39.686 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:39.686 [Lua] Lobby data player_slot_3 = 0:0 01:29:39.687 [Lua] Lobby data eac_authorized = true 01:29:39.687 [Lua] Set lobby end. 01:29:39.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:29:39.688 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = false 01:29:39.689 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 01:29:39.689 [Lua] [StateLoading] load_current_level 01:29:39.689 [Lua] initializing mechanism to: deus 01:29:39.689 [Lua] FORCE COMMIT 2 01:29:39.689 [Lua] PlayFabMirrorBase:_commit_internal 2 01:29:39.689 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:29:39.689 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:29:39.689 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27 01:29:39.689 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 01:29:39.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls 01:29:39.690 [Umbra] Unload tome 01:29:39.691 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls 01:29:39.692 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls 01:29:39.767 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls 01:29:39.779 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls 01:29:39.779 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 01:29:39.779 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 01:29:39.790 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27 01:29:39.793 [Lua] commit result success 2 01:29:39.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 01:29:39.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 01:29:39.831 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 01:29:39.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 01:29:39.972 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27 01:29:39.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 01:29:40.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 01:29:41.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 01:29:41.136 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 01:29:41.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 01:29:43.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 01:29:43.627 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 01:29:43.642 [Lua] [LevelTransitionHandler] Level load completed! 01:29:43.642 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 01:29:43.642 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:29:43.642 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 01:29:43.642 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:29:43.642 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 01:29:43.659 [Lua] Async level spawning done 01:29:43.661 [Lua] ### Received rpc_level_loaded 01:29:43.661 [Lua] #### Has state machine: true, peer_id: 110000102ce61d6, level_id: 228 01:29:43.661 [Lua] Peer 110000102ce61d6 has loaded the level and all enemies are loaded 01:29:43.678 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Loading 01:29:43.679 [Lua] [PeerSM] 110000102ce61d6 :: on_enter LoadingProfilePackages 01:29:43.694 [Lua] [PeerSM] 110000102ce61d6 :: on_exit LoadingProfilePackages 01:29:43.694 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForEnterGame 01:29:43.695 [Lua] ### Received rpc_level_loaded 01:29:43.695 [Lua] #### Has state machine: false, peer_id: 110000102ce61d6, level_id: 228 01:29:43.695 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:29:44.704 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:29:44.704 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:29:44.704 [Lua] [Matchmaking] unregister rpcs 01:29:44.704 [Lua] Set lobby begin: 01:29:44.704 [Lua] Lobby data selected_mission_id = morris_hub 01:29:44.705 [Lua] Lobby data num_players = 1 01:29:44.705 [Lua] Lobby data difficulty_tweak = 0 01:29:44.705 [Lua] Lobby data host = 110000102ce61d6 01:29:44.705 [Lua] Lobby data matchmaking_type = 3 01:29:44.705 [Lua] Lobby data difficulty = normal 01:29:44.705 [Lua] Lobby data player_slot_1 = 0:0 01:29:44.705 [Lua] Lobby data unique_server_name = Kalf 01:29:44.705 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:29:44.705 [Lua] Lobby data country_code = NL 01:29:44.705 [Lua] Lobby data matchmaking = false 01:29:44.706 [Lua] Lobby data power_level = 0 01:29:44.706 [Lua] Lobby data mission_id = morris_hub 01:29:44.706 [Lua] Lobby data mechanism = deus 01:29:44.706 [Lua] Lobby data player_slot_5 = 0:0 01:29:44.706 [Lua] Lobby data player_slot_2 = 0:0 01:29:44.706 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:44.706 [Lua] Lobby data player_slot_3 = 0:0 01:29:44.706 [Lua] Lobby data eac_authorized = true 01:29:44.706 [Lua] Set lobby end. 01:29:44.706 [Lua] [Managers] Destroying manager group: 01:29:44.707 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 01:29:44.707 [Lua] [Gamestate] Enter StateIngame HOST 01:29:44.707 [Lua] [Managers] Calling function on all managers: 01:29:44.707 [Lua] <>level = morris_hub<> 01:29:44.707 [Lua] [StateIngame] Server ingame 01:29:44.710 [Lua] Set lobby begin: 01:29:44.710 [Lua] Lobby data selected_mission_id = morris_hub 01:29:44.710 [Lua] Lobby data num_players = 1 01:29:44.710 [Lua] Lobby data difficulty_tweak = 0 01:29:44.710 [Lua] Lobby data host = 110000102ce61d6 01:29:44.711 [Lua] Lobby data matchmaking_type = 3 01:29:44.711 [Lua] Lobby data difficulty = normal 01:29:44.711 [Lua] Lobby data player_slot_1 = 0:0 01:29:44.711 [Lua] Lobby data unique_server_name = Kalf 01:29:44.711 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:29:44.711 [Lua] Lobby data country_code = NL 01:29:44.711 [Lua] Lobby data matchmaking = false 01:29:44.711 [Lua] Lobby data power_level = 0 01:29:44.711 [Lua] Lobby data mission_id = morris_hub 01:29:44.712 [Lua] Lobby data mechanism = deus 01:29:44.712 [Lua] Lobby data player_slot_5 = 0:0 01:29:44.712 [Lua] Lobby data player_slot_2 = 0:0 01:29:44.712 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:44.712 [Lua] Lobby data player_slot_3 = 0:0 01:29:44.712 [Lua] Lobby data eac_authorized = true 01:29:44.712 [Lua] Set lobby end. 01:29:44.712 [Lua] [Matchmaking] register rpcs 01:29:44.712 [Lua] GameNetworkManager:init... creating game session 01:29:44.712 [Lua] Host GameSession.make_game_session_host with session: 01:29:44.712 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:29:44.712 [Lua] [GameNetworkManager] My own peer_id = 110000102ce61d6 01:29:44.712 [Lua] [GameNetworkManager] self.is_server = true 01:29:44.712 [Network] Setting artificial MTU limit to 65536 01:29:44.720 [Lua] Switching ConflictSettings: to: disabled 01:29:44.720 [Lua] pacing=disabled 01:29:44.720 [Lua] roaming=nil 01:29:44.720 [Lua] specials=disabled 01:29:44.720 [Lua] debug_color=black 01:29:44.720 [Lua] pack_spawning=disabled 01:29:44.720 [Lua] contained_breeds=nil 01:29:44.720 [Lua] disabled=true 01:29:44.720 [Lua] boss=disabled 01:29:44.720 [Lua] horde=disabled 01:29:44.721 [Lua] name=disabled 01:29:44.721 [Lua] intensity=disabled 01:29:44.721 [Lua] --- 01:29:44.721 [Lua] [LevelAnalysis] set_random_seed( 0) 01:29:44.723 [Lua] [AIInterestPointSystem] Level Seed: 0 01:29:44.723 [Lua] 01:29:44.723 [Lua] [entity_system_bag] = table 01:29:44.723 [Lua] [entity_system_bag] = metatable 01:29:44.723 [Lua] [startup_data] = table 01:29:44.723 [Lua] [entity_manager] = table 01:29:44.723 [Lua] [entity_manager] = metatable 01:29:44.723 [Lua] [unit_spawner] = table 01:29:44.723 [Lua] [unit_spawner] = metatable 01:29:44.723 [Lua] [unit_storage] = table 01:29:44.723 [Lua] [unit_storage] = metatable 01:29:44.723 [Lua] [dice_keeper] = table 01:29:44.723 [Lua] [dice_keeper] = metatable 01:29:44.723 [Lua] [is_server] = true (boolean) 01:29:44.723 [Lua] [world] = [World] 01:29:44.723 [Lua] [system_api] = table 01:29:44.723 [Lua] [entity_system] = table 01:29:44.723 [Lua] [entity_system] = metatable 01:29:44.723 [Lua] [network_lobby] = table 01:29:44.723 [Lua] [network_lobby] = metatable 01:29:44.723 [Lua] [profile_synchronizer] = table 01:29:44.723 [Lua] [profile_synchronizer] = metatable 01:29:44.723 [Lua] [level_transition_handler] = table 01:29:44.723 [Lua] [level_transition_handler] = metatable 01:29:44.723 [Lua] [num_local_human_players] = 1 (number) 01:29:44.723 [Lua] [statistics_db] = table 01:29:44.723 [Lua] [statistics_db] = metatable 01:29:44.723 [Lua] [network_server] = table 01:29:44.723 [Lua] [network_server] = metatable 01:29:44.723 [Lua] [input_manager] = table 01:29:44.723 [Lua] [input_manager] = metatable 01:29:44.723 [Lua] [network_clock] = table 01:29:44.723 [Lua] [network_clock] = metatable 01:29:44.723 [Lua] [network_transmit] = table 01:29:44.723 [Lua] [network_transmit] = metatable 01:29:44.723 [Lua] [free_flight_manager] = table 01:29:44.723 [Lua] [free_flight_manager] = metatable 01:29:44.723 [Lua] [network_manager] = table 01:29:44.723 [Lua] [network_manager] = metatable 01:29:44.723 [Lua] [network_event_delegate] = table 01:29:44.723 [Lua] [network_event_delegate] = metatable 01:29:44.723 [Lua] 01:29:44.723 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:29:44.723 [Lua] ignoring extension VersusInteractObjectiveExtension 01:29:44.723 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:29:44.723 [Lua] ignoring extension VersusSocketObjectiveExtension 01:29:44.723 [Lua] ignoring extension VersusTargetObjectiveExtension 01:29:44.723 [Lua] ignoring extension VersusMissionObjectiveExtension 01:29:44.724 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:29:44.728 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 01:29:44.728 [Lua] [AchievementManager] Achievements using the steam platform 01:29:44.728 [Lua] PlayerManager:add_player player_1 01:29:44.750 [Lua] [StateIngame] Level seed: 0 01:29:44.752 [Lua] [LevelAnalysis] set_random_seed( 0) 01:29:44.752 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:29:44.753 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:29:44.753 [Lua] [IngameUI] init 01:29:44.766 [SteamVoipClient] select_out(110000102ce61d6, off) 01:29:44.770 [Lua] cb_razer_chroma_setup 01:29:44.801 [Lua] [Matchmaking] Cancelling matchmaking 01:29:44.801 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:29:44.801 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:29:44.802 [Lua] Set lobby begin: 01:29:44.802 [Lua] Lobby data selected_mission_id = morris_hub 01:29:44.802 [Lua] Lobby data num_players = 1 01:29:44.802 [Lua] Lobby data difficulty_tweak = 0 01:29:44.802 [Lua] Lobby data host = 110000102ce61d6 01:29:44.802 [Lua] Lobby data matchmaking_type = 3 01:29:44.802 [Lua] Lobby data difficulty = normal 01:29:44.802 [Lua] Lobby data player_slot_1 = 0:0 01:29:44.802 [Lua] Lobby data unique_server_name = Kalf 01:29:44.802 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:29:44.802 [Lua] Lobby data country_code = NL 01:29:44.802 [Lua] Lobby data matchmaking = false 01:29:44.803 [Lua] Lobby data power_level = 835 01:29:44.803 [Lua] Lobby data mission_id = morris_hub 01:29:44.804 [Lua] Lobby data mechanism = deus 01:29:44.805 [Lua] Lobby data player_slot_5 = 0:0 01:29:44.805 [Lua] Lobby data player_slot_2 = 0:0 01:29:44.805 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:44.805 [Lua] Lobby data player_slot_3 = 0:0 01:29:44.805 [Lua] Lobby data eac_authorized = true 01:29:44.805 [Lua] Set lobby end. 01:29:44.808 [Lua] CurrentConflictSettings disabled 01:29:44.808 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:29:44.808 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:29:44.808 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 01:29:44.808 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 01:29:44.809 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:29:44.809 [Lua] [Managers] Calling function on all managers: 01:29:44.809 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:29:44.819 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForEnterGame 01:29:44.819 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForGameObjectSync 01:29:44.865 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForGameObjectSync 01:29:44.865 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForPlayers 01:29:44.870 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForPlayers 01:29:44.870 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InGame 01:29:44.870 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = true 01:29:44.872 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 01:29:44.876 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:44.876 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:29:44.876 [Lua] PlayerManager:assign_unit_ownership Kalf 110000102ce61d6 1 01:29:44.876 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 01:29:44.968 [Lua] StateInGameRunning:_game_actually_starts() 01:29:44.968 [Lua] ################################################################################################################# 01:29:44.968 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level_skulls-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:29:44.968 [Lua] ################################################################################################################# 01:29:44.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 01:29:44.968 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false 01:29:44.968 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = true 01:29:44.971 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 01:29:45.144 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 01:29:45.144 [Lua] Commit load time data 01:29:46.430 [Lua] [IngameUI] menu view on_enter start_game_view 01:29:46.431 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bbf2a0 01:29:46.431 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:29:46.452 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 01:29:46.452 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 01:29:46.452 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 01:29:46.453 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 01:29:46.453 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 01:29:49.606 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 01:29:49.606 [Lua] ............................................................................................................ 01:29:49.606 [Lua] ............................................................................................................ 01:29:49.606 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no | Matchmaking Type: custom | Twitch: No 01:29:49.606 [Lua] ............................................................................................................ 01:29:49.606 [Lua] ............................................................................................................ 01:29:49.618 [Lua] [Matchmaking] Cancelling matchmaking 01:29:49.618 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:29:49.624 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:29:49.624 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 01:29:49.624 [Lua] [Matchmaking] Filter: Free slots = 1 01:29:49.624 [Lua] [Matchmaking] Filter: Distance = close 01:29:49.624 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 01:29:49.624 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(equal), value=2 01:29:49.624 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 01:29:49.624 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=65e25336687ca88 01:29:49.624 [Lua] [Matchmaking] Filter: selected_mission_id, comparison(equal), value=journey_citadel 01:29:49.624 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 01:29:49.624 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 01:29:49.624 [Lua] [Matchmaking] Near Filter: power_level, value=835 01:29:49.624 [Lua] Set lobby begin: 01:29:49.624 [Lua] Lobby data selected_mission_id = morris_hub 01:29:49.624 [Lua] Lobby data num_players = 1 01:29:49.624 [Lua] Lobby data difficulty_tweak = 0 01:29:49.624 [Lua] Lobby data host = 110000102ce61d6 01:29:49.624 [Lua] Lobby data time_of_search = 1623547789 01:29:49.624 [Lua] Lobby data matchmaking_type = 3 01:29:49.624 [Lua] Lobby data difficulty = normal 01:29:49.624 [Lua] Lobby data player_slot_1 = 0:0 01:29:49.624 [Lua] Lobby data unique_server_name = Kalf 01:29:49.625 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:29:49.625 [Lua] Lobby data country_code = NL 01:29:49.625 [Lua] Lobby data matchmaking = searching 01:29:49.625 [Lua] Lobby data power_level = 835 01:29:49.625 [Lua] Lobby data mission_id = morris_hub 01:29:49.625 [Lua] Lobby data mechanism = deus 01:29:49.625 [Lua] Lobby data player_slot_5 = 0:0 01:29:49.625 [Lua] Lobby data player_slot_2 = 0:0 01:29:49.625 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:49.625 [Lua] Lobby data player_slot_3 = 0:0 01:29:49.625 [Lua] Lobby data eac_authorized = true 01:29:49.625 [Lua] Set lobby end. 01:29:49.625 [Lua] ===========LobbyFinder:refresh() _refresing=false 01:29:49.626 [Lua] [ChatManager][1]System: Starting search 01:29:49.626 [Lua] [ChatManager][1]System: Expedition to the Citadel of Eternity 01:29:49.626 [Lua] [ChatManager][1]System: Cataclysm 01:29:49.715 [Lua] [IngameUI] menu view on_exit start_game_view 01:29:49.715 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:29:49.715 [Save] Saving `save_data` 01:29:49.715 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 01:29:49.715 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 01:29:49.715 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 01:29:49.715 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 01:29:49.718 [Save] Save done 01:29:49.723 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bbf2a0 01:29:49.806 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 01:29:49.806 [Lua] [Matchmaking] max_quick_play_search_range: close 01:29:49.806 [Lua] 01:29:49.806 [Lua] [1] = any (string) 01:29:49.806 [Lua] 01:29:49.806 [Lua] [ChatManager][1]System: Cannot find any matching games... 01:29:49.806 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 01:29:49.806 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:29:49.808 [Lua] Set lobby begin: 01:29:49.808 [Lua] Lobby data selected_mission_id = morris_hub 01:29:49.808 [Lua] Lobby data num_players = 1 01:29:49.808 [Lua] Lobby data difficulty_tweak = 0 01:29:49.808 [Lua] Lobby data host = 110000102ce61d6 01:29:49.808 [Lua] Lobby data time_of_search = 1623547789 01:29:49.808 [Lua] Lobby data matchmaking_type = 3 01:29:49.808 [Lua] Lobby data difficulty = cataclysm 01:29:49.808 [Lua] Lobby data player_slot_1 = 0:0 01:29:49.808 [Lua] Lobby data unique_server_name = Kalf 01:29:49.808 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:29:49.808 [Lua] Lobby data country_code = NL 01:29:49.808 [Lua] Lobby data matchmaking = searching 01:29:49.808 [Lua] Lobby data power_level = 835 01:29:49.808 [Lua] Lobby data mission_id = morris_hub 01:29:49.808 [Lua] Lobby data mechanism = deus 01:29:49.808 [Lua] Lobby data player_slot_5 = 0:0 01:29:49.808 [Lua] Lobby data player_slot_2 = 0:0 01:29:49.809 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:49.809 [Lua] Lobby data player_slot_3 = 0:0 01:29:49.809 [Lua] Lobby data eac_authorized = true 01:29:49.809 [Lua] Set lobby end. 01:29:49.809 [Lua] [PartyManager] Leader is set to 110000102ce61d6 01:29:49.809 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 01:29:49.809 [Lua] Set lobby begin: 01:29:49.809 [Lua] Lobby data twitch_enabled = false 01:29:49.809 [Lua] Lobby data selected_mission_id = journey_citadel 01:29:49.809 [Lua] Lobby data num_players = 1 01:29:49.809 [Lua] Lobby data difficulty_tweak = 0 01:29:49.809 [Lua] Lobby data host = 110000102ce61d6 01:29:49.809 [Lua] Lobby data time_of_search = 1623547789 01:29:49.809 [Lua] Lobby data matchmaking_type = 2 01:29:49.809 [Lua] Lobby data match_started = true 01:29:49.809 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:29:49.809 [Lua] Lobby data difficulty = cataclysm 01:29:49.809 [Lua] Lobby data player_slot_1 = 0:0 01:29:49.809 [Lua] Lobby data unique_server_name = Kalf 01:29:49.809 [Lua] Lobby data quick_game = false 01:29:49.809 [Lua] Lobby data country_code = NL 01:29:49.809 [Lua] Lobby data matchmaking = true 01:29:49.809 [Lua] Lobby data power_level = 835 01:29:49.810 [Lua] Lobby data mission_id = morris_hub 01:29:49.810 [Lua] Lobby data mechanism = deus 01:29:49.810 [Lua] Lobby data player_slot_5 = 0:0 01:29:49.810 [Lua] Lobby data player_slot_2 = 0:0 01:29:49.810 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:49.810 [Lua] Lobby data player_slot_3 = 0:0 01:29:49.810 [Lua] Lobby data eac_authorized = true 01:29:49.810 [Lua] Set lobby end. 01:29:49.810 [Lua] Set lobby begin: 01:29:49.810 [Lua] Lobby data twitch_enabled = false 01:29:49.810 [Lua] Lobby data selected_mission_id = journey_citadel 01:29:49.810 [Lua] Lobby data num_players = 1 01:29:49.810 [Lua] Lobby data difficulty_tweak = 0 01:29:49.810 [Lua] Lobby data host = 110000102ce61d6 01:29:49.810 [Lua] Lobby data time_of_search = 1623547789 01:29:49.810 [Lua] Lobby data matchmaking_type = 2 01:29:49.810 [Lua] Lobby data is_private = false 01:29:49.810 [Lua] Lobby data match_started = true 01:29:49.810 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:29:49.810 [Lua] Lobby data difficulty = cataclysm 01:29:49.810 [Lua] Lobby data player_slot_1 = 0:0 01:29:49.810 [Lua] Lobby data unique_server_name = Kalf 01:29:49.810 [Lua] Lobby data quick_game = false 01:29:49.810 [Lua] Lobby data country_code = NL 01:29:49.810 [Lua] Lobby data matchmaking = true 01:29:49.810 [Lua] Lobby data power_level = 835 01:29:49.811 [Lua] Lobby data mission_id = morris_hub 01:29:49.811 [Lua] Lobby data mechanism = deus 01:29:49.811 [Lua] Lobby data player_slot_5 = 0:0 01:29:49.811 [Lua] Lobby data player_slot_2 = 0:0 01:29:49.811 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:49.811 [Lua] Lobby data player_slot_3 = 0:0 01:29:49.811 [Lua] Lobby data eac_authorized = true 01:29:49.811 [Lua] Set lobby end. 01:29:49.811 [Lua] [ChatManager][1]System: Starting hosted game... 01:29:49.816 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:29:49.816 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:29:52.921 [SteamVoipClient] select_out(110000102ce61d6, on) 01:29:52.957 [Window] Window => inactive 01:29:52.964 [SteamVoipClient] select_out(110000102ce61d6, off) 01:29:54.055 [Lua] [LobbyMembers] Member joined 110000102c2972a 01:29:54.059 [Lua] [NetworkServer] Changing num_players from 1 to 2 01:29:54.059 [Lua] Players: 2 01:29:54.059 [Lua] Set lobby begin: 01:29:54.059 [Lua] Lobby data twitch_enabled = false 01:29:54.059 [Lua] Lobby data selected_mission_id = journey_citadel 01:29:54.059 [Lua] Lobby data num_players = 2 01:29:54.059 [Lua] Lobby data difficulty_tweak = 0 01:29:54.059 [Lua] Lobby data host = 110000102ce61d6 01:29:54.060 [Lua] Lobby data time_of_search = 1623547789 01:29:54.060 [Lua] Lobby data matchmaking_type = 2 01:29:54.060 [Lua] Lobby data is_private = false 01:29:54.060 [Lua] Lobby data match_started = true 01:29:54.060 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:29:54.060 [Lua] Lobby data difficulty = cataclysm 01:29:54.060 [Lua] Lobby data player_slot_1 = 0:0 01:29:54.060 [Lua] Lobby data unique_server_name = Kalf 01:29:54.060 [Lua] Lobby data quick_game = false 01:29:54.060 [Lua] Lobby data country_code = NL 01:29:54.060 [Lua] Lobby data matchmaking = true 01:29:54.060 [Lua] Lobby data power_level = 835 01:29:54.060 [Lua] Lobby data mission_id = morris_hub 01:29:54.060 [Lua] Lobby data mechanism = deus 01:29:54.060 [Lua] Lobby data player_slot_5 = 0:0 01:29:54.060 [Lua] Lobby data player_slot_2 = 0:0 01:29:54.060 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:54.060 [Lua] Lobby data player_slot_3 = 0:0 01:29:54.060 [Lua] Lobby data eac_authorized = true 01:29:54.061 [Lua] Set lobby end. 01:29:55.804 [Lua] GOT approve_channel 1 110000102c2972a 186000001fdf999 01:29:55.804 [EAC] EAC server has client 110000102c2972a and channel 1 (and owner 110000102c2972a) 01:29:55.804 [EACServer] [03:29:55:804][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102C2972A PlayerGUID: 76561198006572842 PlayerIP: 0.0.0.0 OwnerGUID: 76561198006572842 PlayerName: EmilioTheGreat 01:29:55.804 [Lua] Client with peer_id 110000102c2972a got APPROVED by server 01:29:55.805 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102c2972a' 01:29:55.805 [Lua] [ChatManager][1]System: EmilioTheGreat is joining the game 01:29:55.805 [Lua] [NetworkServer] Peer 110000102c2972a joined server lobby. 01:29:55.805 [Lua] [NetworkServer] Creating peer info. 01:29:55.805 [Lua] [PeerSM] 110000102c2972a :: on_enter Connecting 01:29:55.889 [EACServer] [03:29:55:888][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 01:29:55.980 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001fdf999 from 110000102c2972a, replying lobby_ok 01:29:56.120 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102c2972a REPLY wh:0 | we:110000102ce61d6 | dr:0 | bw:0 | es:0 01:29:58.490 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000102c2972a' 01:29:58.653 [Lua] [LobbyMembers] Member left 110000102c2972a 01:29:58.657 [Lua] [NetworkServer] Changing num_players from 2 to 1 01:29:58.657 [Lua] Players: 1 01:29:58.657 [Lua] Set lobby begin: 01:29:58.657 [Lua] Lobby data twitch_enabled = false 01:29:58.657 [Lua] Lobby data selected_mission_id = journey_citadel 01:29:58.657 [Lua] Lobby data num_players = 1 01:29:58.657 [Lua] Lobby data difficulty_tweak = 0 01:29:58.657 [Lua] Lobby data host = 110000102ce61d6 01:29:58.657 [Lua] Lobby data time_of_search = 1623547789 01:29:58.658 [Lua] Lobby data matchmaking_type = 2 01:29:58.658 [Lua] Lobby data is_private = false 01:29:58.658 [Lua] Lobby data match_started = true 01:29:58.658 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:29:58.658 [Lua] Lobby data difficulty = cataclysm 01:29:58.658 [Lua] Lobby data player_slot_1 = 0:0 01:29:58.658 [Lua] Lobby data unique_server_name = Kalf 01:29:58.658 [Lua] Lobby data quick_game = false 01:29:58.658 [Lua] Lobby data country_code = NL 01:29:58.658 [Lua] Lobby data matchmaking = true 01:29:58.658 [Lua] Lobby data power_level = 835 01:29:58.658 [Lua] Lobby data mission_id = morris_hub 01:29:58.658 [Lua] Lobby data mechanism = deus 01:29:58.658 [Lua] Lobby data player_slot_5 = 0:0 01:29:58.658 [Lua] Lobby data player_slot_2 = 0:0 01:29:58.658 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:58.658 [Lua] Lobby data player_slot_3 = 0:0 01:29:58.658 [Lua] Lobby data eac_authorized = true 01:29:58.658 [Lua] Set lobby end. 01:29:59.491 [Steam] Connection f1c7946b to remote 110000102c2972a rejected, reason 1000 01:29:59.521 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000102c2972a' 01:29:59.521 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102c2972a) 01:29:59.521 [Lua] [PeerSM] 110000102c2972a :: on_exit Connecting 01:29:59.521 [Lua] [PeerSM] 110000102c2972a :: on_enter Disconnecting 01:29:59.521 [Lua] [PSM] Disconnecting peer 110000102c2972a 01:29:59.521 [Lua] [ChatManager][1]System: EmilioTheGreat has left the game 01:29:59.521 [Lua] [PeerSM] 110000102c2972a :: on_exit Disconnecting 01:29:59.521 [Lua] [PeerSM] 110000102c2972a :: on_enter Disconnected 01:29:59.521 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102c2972a) 01:29:59.521 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: 110000102c2972a 01:29:59.521 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000102c2972a 01:29:59.521 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000102c2972a 01:29:59.521 [Lua] [ProfileSynchronizer] Peer 110000102c2972a left session 01:29:59.521 [Lua] Set lobby begin: 01:29:59.521 [Lua] Lobby data twitch_enabled = false 01:29:59.521 [Lua] Lobby data selected_mission_id = journey_citadel 01:29:59.521 [Lua] Lobby data num_players = 1 01:29:59.521 [Lua] Lobby data difficulty_tweak = 0 01:29:59.521 [Lua] Lobby data host = 110000102ce61d6 01:29:59.521 [Lua] Lobby data time_of_search = 1623547789 01:29:59.521 [Lua] Lobby data matchmaking_type = 2 01:29:59.521 [Lua] Lobby data is_private = false 01:29:59.521 [Lua] Lobby data match_started = true 01:29:59.521 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:29:59.521 [Lua] Lobby data difficulty = cataclysm 01:29:59.521 [Lua] Lobby data player_slot_1 = 0:0 01:29:59.521 [Lua] Lobby data unique_server_name = Kalf 01:29:59.521 [Lua] Lobby data quick_game = false 01:29:59.521 [Lua] Lobby data country_code = NL 01:29:59.521 [Lua] Lobby data matchmaking = true 01:29:59.522 [Lua] Lobby data power_level = 835 01:29:59.522 [Lua] Lobby data mission_id = morris_hub 01:29:59.522 [Lua] Lobby data mechanism = deus 01:29:59.522 [Lua] Lobby data player_slot_5 = 0:0 01:29:59.522 [Lua] Lobby data player_slot_2 = 0:0 01:29:59.522 [Lua] Lobby data network_hash = 65e25336687ca88 01:29:59.522 [Lua] Lobby data player_slot_3 = 0:0 01:29:59.522 [Lua] Lobby data eac_authorized = true 01:29:59.522 [Lua] Set lobby end. 01:29:59.522 [EAC] EAC server lost client 110000102c2972a 01:29:59.522 [EACServer] [03:29:59:521][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102C2972A PlayerGUID: 76561198006572842 01:29:59.522 [Lua] LobbyInternal.close_channel lobby: userdata: 0x045d6578, channel: 1 01:29:59.522 [EACServer] [03:29:59:521][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 01:29:59.522 [EACServer] [03:29:59:521][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 01:30:00.524 [Handshaker] Lost connection 34 to 110000102c2972a 01:30:03.142 [Window] Window => active 01:30:10.457 [Lua] [Matchmaking] Cancelling matchmaking 01:30:10.457 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:30:10.457 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:30:10.457 [Lua] Set lobby begin: 01:30:10.457 [Lua] Lobby data twitch_enabled = false 01:30:10.457 [Lua] Lobby data selected_mission_id = morris_hub 01:30:10.457 [Lua] Lobby data num_players = 1 01:30:10.457 [Lua] Lobby data difficulty_tweak = 0 01:30:10.457 [Lua] Lobby data host = 110000102ce61d6 01:30:10.457 [Lua] Lobby data time_of_search = 1623547789 01:30:10.457 [Lua] Lobby data matchmaking_type = 3 01:30:10.458 [Lua] Lobby data is_private = false 01:30:10.458 [Lua] Lobby data match_started = true 01:30:10.458 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:10.458 [Lua] Lobby data difficulty = normal 01:30:10.458 [Lua] Lobby data player_slot_1 = 0:0 01:30:10.458 [Lua] Lobby data unique_server_name = Kalf 01:30:10.458 [Lua] Lobby data quick_game = false 01:30:10.458 [Lua] Lobby data country_code = NL 01:30:10.458 [Lua] Lobby data matchmaking = false 01:30:10.458 [Lua] Lobby data power_level = 835 01:30:10.458 [Lua] Lobby data mission_id = morris_hub 01:30:10.458 [Lua] Lobby data mechanism = deus 01:30:10.458 [Lua] Lobby data player_slot_5 = 0:0 01:30:10.458 [Lua] Lobby data player_slot_2 = 0:0 01:30:10.458 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:10.458 [Lua] Lobby data player_slot_3 = 0:0 01:30:10.459 [Lua] Lobby data eac_authorized = true 01:30:10.459 [Lua] Set lobby end. 01:30:10.460 [Lua] Set lobby begin: 01:30:10.460 [Lua] Lobby data twitch_enabled = false 01:30:10.461 [Lua] Lobby data selected_mission_id = morris_hub 01:30:10.461 [Lua] Lobby data num_players = 1 01:30:10.461 [Lua] Lobby data difficulty_tweak = 0 01:30:10.461 [Lua] Lobby data host = 110000102ce61d6 01:30:10.461 [Lua] Lobby data time_of_search = 1623547789 01:30:10.461 [Lua] Lobby data matchmaking_type = 3 01:30:10.461 [Lua] Lobby data is_private = false 01:30:10.461 [Lua] Lobby data match_started = true 01:30:10.461 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:10.461 [Lua] Lobby data difficulty = normal 01:30:10.461 [Lua] Lobby data player_slot_1 = 0:0 01:30:10.461 [Lua] Lobby data unique_server_name = Kalf 01:30:10.461 [Lua] Lobby data quick_game = false 01:30:10.461 [Lua] Lobby data country_code = NL 01:30:10.461 [Lua] Lobby data matchmaking = false 01:30:10.461 [Lua] Lobby data power_level = 835 01:30:10.462 [Lua] Lobby data mission_id = morris_hub 01:30:10.462 [Lua] Lobby data mechanism = deus 01:30:10.462 [Lua] Lobby data player_slot_5 = 0:0 01:30:10.462 [Lua] Lobby data player_slot_2 = 0:0 01:30:10.462 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:10.462 [Lua] Lobby data player_slot_3 = 0:0 01:30:10.462 [Lua] Lobby data eac_authorized = true 01:30:10.462 [Lua] Set lobby end. 01:30:10.462 [Lua] [PartyManager] Leader is set to 110000102ce61d6 01:30:11.193 [Lua] [IngameUI] menu view on_enter start_game_view 01:30:11.194 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bbf2a0 01:30:11.194 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:30:11.228 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 01:30:11.228 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 01:30:11.229 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 01:30:11.229 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 01:30:11.229 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 01:30:12.437 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 01:30:12.437 [Lua] ............................................................................................................ 01:30:12.437 [Lua] ............................................................................................................ 01:30:12.437 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no | Matchmaking Type: custom | Twitch: No 01:30:12.437 [Lua] ............................................................................................................ 01:30:12.437 [Lua] ............................................................................................................ 01:30:12.437 [Lua] [Matchmaking] Cancelling matchmaking 01:30:12.437 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:30:12.440 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:30:12.440 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 01:30:12.440 [Lua] [Matchmaking] Filter: Free slots = 1 01:30:12.440 [Lua] [Matchmaking] Filter: Distance = close 01:30:12.440 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 01:30:12.440 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(equal), value=2 01:30:12.440 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 01:30:12.440 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=65e25336687ca88 01:30:12.440 [Lua] [Matchmaking] Filter: selected_mission_id, comparison(equal), value=journey_citadel 01:30:12.440 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 01:30:12.440 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 01:30:12.440 [Lua] [Matchmaking] Near Filter: power_level, value=835 01:30:12.440 [Lua] Set lobby begin: 01:30:12.440 [Lua] Lobby data twitch_enabled = false 01:30:12.440 [Lua] Lobby data selected_mission_id = morris_hub 01:30:12.440 [Lua] Lobby data num_players = 1 01:30:12.440 [Lua] Lobby data difficulty_tweak = 0 01:30:12.440 [Lua] Lobby data host = 110000102ce61d6 01:30:12.440 [Lua] Lobby data time_of_search = 1623547812 01:30:12.440 [Lua] Lobby data matchmaking_type = 3 01:30:12.440 [Lua] Lobby data is_private = false 01:30:12.440 [Lua] Lobby data match_started = true 01:30:12.440 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:12.440 [Lua] Lobby data difficulty = normal 01:30:12.440 [Lua] Lobby data player_slot_1 = 0:0 01:30:12.440 [Lua] Lobby data unique_server_name = Kalf 01:30:12.440 [Lua] Lobby data quick_game = false 01:30:12.440 [Lua] Lobby data country_code = NL 01:30:12.440 [Lua] Lobby data matchmaking = searching 01:30:12.441 [Lua] Lobby data power_level = 835 01:30:12.441 [Lua] Lobby data mission_id = morris_hub 01:30:12.441 [Lua] Lobby data mechanism = deus 01:30:12.441 [Lua] Lobby data player_slot_5 = 0:0 01:30:12.441 [Lua] Lobby data player_slot_2 = 0:0 01:30:12.441 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:12.441 [Lua] Lobby data player_slot_3 = 0:0 01:30:12.441 [Lua] Lobby data eac_authorized = true 01:30:12.441 [Lua] Set lobby end. 01:30:12.441 [Lua] ===========LobbyFinder:refresh() _refresing=false 01:30:12.441 [Lua] [ChatManager][1]System: Starting search 01:30:12.441 [Lua] [ChatManager][1]System: Expedition to the Citadel of Eternity 01:30:12.441 [Lua] [ChatManager][1]System: Legend 01:30:12.545 [Lua] [IngameUI] menu view on_exit start_game_view 01:30:12.545 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:30:12.546 [Save] Saving `save_data` 01:30:12.546 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 01:30:12.546 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 01:30:12.546 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 01:30:12.546 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 01:30:12.548 [Save] Save done 01:30:12.553 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bbf2a0 01:30:12.655 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 01:30:12.655 [Lua] [Matchmaking] max_quick_play_search_range: close 01:30:12.655 [Lua] 01:30:12.655 [Lua] [1] = any (string) 01:30:12.655 [Lua] 01:30:12.655 [Lua] [ChatManager][1]System: Cannot find any matching games... 01:30:12.655 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 01:30:12.655 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:30:12.657 [Lua] Set lobby begin: 01:30:12.657 [Lua] Lobby data twitch_enabled = false 01:30:12.657 [Lua] Lobby data selected_mission_id = morris_hub 01:30:12.657 [Lua] Lobby data num_players = 1 01:30:12.657 [Lua] Lobby data difficulty_tweak = 0 01:30:12.657 [Lua] Lobby data host = 110000102ce61d6 01:30:12.657 [Lua] Lobby data time_of_search = 1623547812 01:30:12.657 [Lua] Lobby data matchmaking_type = 3 01:30:12.658 [Lua] Lobby data is_private = false 01:30:12.658 [Lua] Lobby data match_started = true 01:30:12.658 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:12.658 [Lua] Lobby data difficulty = hardest 01:30:12.658 [Lua] Lobby data player_slot_1 = 0:0 01:30:12.658 [Lua] Lobby data unique_server_name = Kalf 01:30:12.658 [Lua] Lobby data quick_game = false 01:30:12.658 [Lua] Lobby data country_code = NL 01:30:12.658 [Lua] Lobby data matchmaking = searching 01:30:12.658 [Lua] Lobby data power_level = 835 01:30:12.658 [Lua] Lobby data mission_id = morris_hub 01:30:12.658 [Lua] Lobby data mechanism = deus 01:30:12.658 [Lua] Lobby data player_slot_5 = 0:0 01:30:12.658 [Lua] Lobby data player_slot_2 = 0:0 01:30:12.659 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:12.659 [Lua] Lobby data player_slot_3 = 0:0 01:30:12.659 [Lua] Lobby data eac_authorized = true 01:30:12.659 [Lua] Set lobby end. 01:30:12.659 [Lua] [PartyManager] Leader is set to 110000102ce61d6 01:30:12.659 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 01:30:12.659 [Lua] Set lobby begin: 01:30:12.659 [Lua] Lobby data twitch_enabled = false 01:30:12.659 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:12.659 [Lua] Lobby data num_players = 1 01:30:12.659 [Lua] Lobby data difficulty_tweak = 0 01:30:12.659 [Lua] Lobby data host = 110000102ce61d6 01:30:12.659 [Lua] Lobby data time_of_search = 1623547812 01:30:12.659 [Lua] Lobby data matchmaking_type = 2 01:30:12.659 [Lua] Lobby data is_private = false 01:30:12.659 [Lua] Lobby data match_started = true 01:30:12.659 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:12.659 [Lua] Lobby data difficulty = hardest 01:30:12.659 [Lua] Lobby data player_slot_1 = 0:0 01:30:12.659 [Lua] Lobby data unique_server_name = Kalf 01:30:12.660 [Lua] Lobby data quick_game = false 01:30:12.660 [Lua] Lobby data country_code = NL 01:30:12.660 [Lua] Lobby data matchmaking = true 01:30:12.660 [Lua] Lobby data power_level = 835 01:30:12.660 [Lua] Lobby data mission_id = morris_hub 01:30:12.660 [Lua] Lobby data mechanism = deus 01:30:12.660 [Lua] Lobby data player_slot_5 = 0:0 01:30:12.660 [Lua] Lobby data player_slot_2 = 0:0 01:30:12.660 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:12.660 [Lua] Lobby data player_slot_3 = 0:0 01:30:12.660 [Lua] Lobby data eac_authorized = true 01:30:12.660 [Lua] Set lobby end. 01:30:12.660 [Lua] Set lobby begin: 01:30:12.660 [Lua] Lobby data twitch_enabled = false 01:30:12.660 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:12.660 [Lua] Lobby data num_players = 1 01:30:12.660 [Lua] Lobby data difficulty_tweak = 0 01:30:12.660 [Lua] Lobby data host = 110000102ce61d6 01:30:12.660 [Lua] Lobby data time_of_search = 1623547812 01:30:12.660 [Lua] Lobby data matchmaking_type = 2 01:30:12.660 [Lua] Lobby data is_private = false 01:30:12.660 [Lua] Lobby data match_started = true 01:30:12.660 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:12.660 [Lua] Lobby data difficulty = hardest 01:30:12.660 [Lua] Lobby data player_slot_1 = 0:0 01:30:12.660 [Lua] Lobby data unique_server_name = Kalf 01:30:12.660 [Lua] Lobby data quick_game = false 01:30:12.661 [Lua] Lobby data country_code = NL 01:30:12.661 [Lua] Lobby data matchmaking = true 01:30:12.661 [Lua] Lobby data power_level = 835 01:30:12.661 [Lua] Lobby data mission_id = morris_hub 01:30:12.661 [Lua] Lobby data mechanism = deus 01:30:12.661 [Lua] Lobby data player_slot_5 = 0:0 01:30:12.661 [Lua] Lobby data player_slot_2 = 0:0 01:30:12.661 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:12.661 [Lua] Lobby data player_slot_3 = 0:0 01:30:12.661 [Lua] Lobby data eac_authorized = true 01:30:12.661 [Lua] Set lobby end. 01:30:12.661 [Lua] [ChatManager][1]System: Starting hosted game... 01:30:12.666 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:30:12.666 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:30:21.404 [Lua] [LobbyMembers] Member joined 11000010c71f5e3 01:30:21.409 [Lua] [NetworkServer] Changing num_players from 1 to 2 01:30:21.409 [Lua] Players: 2 01:30:21.409 [Lua] Set lobby begin: 01:30:21.409 [Lua] Lobby data twitch_enabled = false 01:30:21.409 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:21.409 [Lua] Lobby data num_players = 2 01:30:21.409 [Lua] Lobby data difficulty_tweak = 0 01:30:21.409 [Lua] Lobby data host = 110000102ce61d6 01:30:21.409 [Lua] Lobby data time_of_search = 1623547812 01:30:21.409 [Lua] Lobby data matchmaking_type = 2 01:30:21.409 [Lua] Lobby data is_private = false 01:30:21.410 [Lua] Lobby data match_started = true 01:30:21.410 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:21.410 [Lua] Lobby data difficulty = hardest 01:30:21.410 [Lua] Lobby data player_slot_1 = 0:0 01:30:21.410 [Lua] Lobby data unique_server_name = Kalf 01:30:21.410 [Lua] Lobby data quick_game = false 01:30:21.410 [Lua] Lobby data country_code = NL 01:30:21.410 [Lua] Lobby data matchmaking = true 01:30:21.410 [Lua] Lobby data power_level = 835 01:30:21.410 [Lua] Lobby data mission_id = morris_hub 01:30:21.410 [Lua] Lobby data mechanism = deus 01:30:21.410 [Lua] Lobby data player_slot_5 = 0:0 01:30:21.410 [Lua] Lobby data player_slot_2 = 0:0 01:30:21.410 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:21.410 [Lua] Lobby data player_slot_3 = 0:0 01:30:21.410 [Lua] Lobby data eac_authorized = true 01:30:21.410 [Lua] Set lobby end. 01:30:22.520 [Lua] GOT approve_channel 2 11000010c71f5e3 186000001fdf999 01:30:22.520 [EAC] EAC server has client 11000010c71f5e3 and channel 2 (and owner 11000010c71f5e3) 01:30:22.520 [Lua] Client with peer_id 11000010c71f5e3 got APPROVED by server 01:30:22.520 [EACServer] [03:30:22:520][Windows][EAC Server] [Info][RegisterClient] Client: 011000010C71F5E3 PlayerGUID: 76561198169060835 PlayerIP: 0.0.0.0 OwnerGUID: 76561198169060835 PlayerName: ProNutzCrcker_x_Retard×[MLG]420 01:30:22.520 [EACServer] [03:30:22:520][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:30:22.521 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010c71f5e3' 01:30:22.521 [Lua] [ChatManager][1]System: ProNutzCrcker_x_Retard×[MLG]420 is joining the game 01:30:22.521 [Lua] [NetworkServer] Peer 11000010c71f5e3 joined server lobby. 01:30:22.521 [Lua] [NetworkServer] Creating peer info. 01:30:22.521 [Lua] [PeerSM] 11000010c71f5e3 :: on_enter Connecting 01:30:22.609 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001fdf999 from 11000010c71f5e3, replying lobby_ok 01:30:22.657 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010c71f5e3 REPLY wh:0 | we:110000102ce61d6 | dr:0 | bw:0 | es:0 01:30:27.206 [Lua] [LobbyMembers] Member joined 110000102a84599 01:30:27.211 [Lua] [NetworkServer] Changing num_players from 2 to 3 01:30:27.211 [Lua] Players: 3 01:30:27.211 [Lua] Set lobby begin: 01:30:27.211 [Lua] Lobby data twitch_enabled = false 01:30:27.211 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:27.211 [Lua] Lobby data num_players = 3 01:30:27.211 [Lua] Lobby data difficulty_tweak = 0 01:30:27.211 [Lua] Lobby data host = 110000102ce61d6 01:30:27.211 [Lua] Lobby data time_of_search = 1623547812 01:30:27.211 [Lua] Lobby data matchmaking_type = 2 01:30:27.211 [Lua] Lobby data is_private = false 01:30:27.211 [Lua] Lobby data match_started = true 01:30:27.212 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:27.212 [Lua] Lobby data difficulty = hardest 01:30:27.212 [Lua] Lobby data player_slot_1 = 0:0 01:30:27.212 [Lua] Lobby data unique_server_name = Kalf 01:30:27.212 [Lua] Lobby data quick_game = false 01:30:27.212 [Lua] Lobby data country_code = NL 01:30:27.212 [Lua] Lobby data matchmaking = true 01:30:27.212 [Lua] Lobby data power_level = 835 01:30:27.212 [Lua] Lobby data mission_id = morris_hub 01:30:27.212 [Lua] Lobby data mechanism = deus 01:30:27.212 [Lua] Lobby data player_slot_5 = 0:0 01:30:27.212 [Lua] Lobby data player_slot_2 = 0:0 01:30:27.212 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:27.212 [Lua] Lobby data player_slot_3 = 0:0 01:30:27.212 [Lua] Lobby data eac_authorized = true 01:30:27.212 [Lua] Set lobby end. 01:30:28.370 [Lua] GOT approve_channel 3 110000102a84599 186000001fdf999 01:30:28.370 [EAC] EAC server has client 110000102a84599 and channel 3 (and owner 110000102a84599) 01:30:28.370 [Lua] Client with peer_id 110000102a84599 got APPROVED by server 01:30:28.370 [EACServer] [03:30:28:370][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102A84599 PlayerGUID: 76561198004848025 PlayerIP: 0.0.0.0 OwnerGUID: 76561198004848025 PlayerName: Bandeirinha (ITA) 01:30:28.371 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102a84599' 01:30:28.371 [Lua] [ChatManager][1]System: Bandeirinha (ITA) is joining the game 01:30:28.371 [Lua] [NetworkServer] Peer 110000102a84599 joined server lobby. 01:30:28.371 [Lua] [NetworkServer] Creating peer info. 01:30:28.371 [Lua] [PeerSM] 110000102a84599 :: on_enter Connecting 01:30:28.462 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001fdf999 from 110000102a84599, replying lobby_ok 01:30:28.523 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102a84599 REPLY wh:0 | we:110000102ce61d6 | dr:0 | bw:0 | es:0 01:30:28.582 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000102a84599 01:30:28.582 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: profile_index_reservation:0:0:5:0 = 110000102a84599 01:30:28.582 [Lua] Set lobby begin: 01:30:28.582 [Lua] Lobby data twitch_enabled = false 01:30:28.582 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:28.582 [Lua] Lobby data num_players = 3 01:30:28.582 [Lua] Lobby data difficulty_tweak = 0 01:30:28.582 [Lua] Lobby data host = 110000102ce61d6 01:30:28.582 [Lua] Lobby data time_of_search = 1623547812 01:30:28.582 [Lua] Lobby data matchmaking_type = 2 01:30:28.582 [Lua] Lobby data is_private = false 01:30:28.582 [Lua] Lobby data match_started = true 01:30:28.582 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:28.582 [Lua] Lobby data difficulty = hardest 01:30:28.583 [Lua] Lobby data player_slot_1 = 0:0 01:30:28.583 [Lua] Lobby data unique_server_name = Kalf 01:30:28.583 [Lua] Lobby data quick_game = false 01:30:28.583 [Lua] Lobby data country_code = NL 01:30:28.583 [Lua] Lobby data matchmaking = true 01:30:28.583 [Lua] Lobby data power_level = 835 01:30:28.583 [Lua] Lobby data mission_id = morris_hub 01:30:28.583 [Lua] Lobby data mechanism = deus 01:30:28.583 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:30:28.583 [Lua] Lobby data player_slot_2 = 0:0 01:30:28.583 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:28.583 [Lua] Lobby data player_slot_3 = 0:0 01:30:28.583 [Lua] Lobby data eac_authorized = true 01:30:28.583 [Lua] Set lobby end. 01:30:30.733 [Lua] ### CLEARING PEER STATE FOR 110000102a84599 01:30:30.733 [Lua] [PeerSM] 110000102a84599 :: on_exit Connecting 01:30:30.733 [Lua] [PeerSM] 110000102a84599 :: on_enter Connecting 01:30:30.797 [Lua] [NetworkServer] Peer 110000102a84599 has sent rpc_notify_lobby_joined 01:30:30.797 [Lua] [PSM] Peer 110000102a84599 joined. Want to use profile index "5" and join party "0" 01:30:30.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peers:0:0:0:0 = ["110000102ce61d6","110000102a84599"] 01:30:30.797 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102a84599, connection_key=0) 01:30:30.797 [Lua] Sync dynamic to client: 01:30:30.866 [Lua] ### Received rpc_level_load_started 01:30:30.866 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_session_id: 970531008 01:30:30.866 [Lua] player (110000102a84599,1) was put into party 0 01:30:30.866 [Lua] [ProfileSynchronizer] Peer 110000102a84599 entered session 01:30:30.866 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102a84599 01:30:30.866 [Lua] Mechanism says: a client has initialized the mechanism! 110000102a84599 01:30:30.899 [Lua] ### Received rpc_level_loaded 01:30:30.899 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_id: 228 01:30:30.899 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102a84599, connection_key=0) 01:30:30.966 [SteamVoipClient] select_out(110000102a84599, on) 01:30:30.984 [SteamVoipClient] select_out(110000102a84599, on) 01:30:30.984 [SteamVoipClient] select_in(110000102a84599, on) 01:30:30.984 [SteamVoipClient] select_out(110000102a84599, off) 01:30:31.740 [EACServer] [03:30:31:739][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102A84599 Session: 3 Status: Client Authenticated Message: Client authenticated. 01:30:31.741 [EAC] Peer 110000102a84599 switched EAC state to ClientAuthenticatedLocal 01:30:31.877 [EACServer] [03:30:31:876][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102A84599. 01:30:32.021 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 461681856 01:30:32.178 [EACServer] [03:30:32:177][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102A84599 01:30:32.178 [EACServer] [03:30:32:177][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102A84599 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:30:32.180 [EAC] Peer 110000102a84599 switched EAC state to ClientAuthenticatedRemote 01:30:32.898 [Lua] [NetworkServer] Peer 110000102a84599 has sent rpc_post_game_notified 01:30:32.899 [Lua] [PeerSM] 110000102a84599 :: on_exit Connecting 01:30:32.899 [Lua] [PeerSM] 110000102a84599 :: on_enter Loading 01:30:32.903 [Lua] [PeerSM] 110000102a84599 :: on_exit Loading 01:30:32.903 [Lua] [PeerSM] 110000102a84599 :: on_enter LoadingProfilePackages 01:30:32.908 [Lua] [PeerSM] 110000102a84599 :: on_exit LoadingProfilePackages 01:30:32.908 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForEnterGame 01:30:34.106 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForEnterGame 01:30:34.106 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForGameObjectSync 01:30:34.110 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102a84599 01:30:34.112 [Lua] PlayerManager:add_remote_player 110000102a84599 01:30:34.112 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 01:30:34.112 [Lua] RemotePlayer:create_game_object( ) 6 01:30:34.127 [Lua] player (110000102a84599,1) was put into party 1 01:30:34.127 [Lua] [ProfileSynchronizer] Assigning peer(110000102a84599:1) to profile(5) career(4) 01:30:34.127 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000102ce61d6"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102a84599"}] 01:30:34.127 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForGameObjectSync 01:30:34.127 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForPlayers 01:30:34.246 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102a84599 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:30:34.246 [Lua] Adding player sync data to peer=110000102a84599 local_player_id=1 01:30:34.246 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_3p":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1876978176,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"resource_packages\/careers\/es_questingknight":false}} 01:30:34.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, ProfileSynchronizer, async-read, 01:30:34.246 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 01:30:34.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, ProfileSynchronizer, async-read, 01:30:34.246 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer, async-read, 01:30:34.246 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read, 01:30:34.246 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:30:34.246 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 01:30:34.246 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 01:30:34.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 01:30:34.246 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 01:30:34.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 01:30:34.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 01:30:34.273 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 01:30:34.304 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 01:30:34.304 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 01:30:34.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 01:30:34.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 01:30:34.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 01:30:34.325 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 01:30:34.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 01:30:34.395 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 01:30:34.395 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 01:30:34.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 01:30:34.416 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 01:30:34.417 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 01:30:34.874 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 01:30:34.874 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 01:30:34.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 01:30:35.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 01:30:35.017 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 01:30:35.017 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 01:30:35.064 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 01:30:35.064 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 01:30:35.064 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:30:35.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:30:35.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:30:35.087 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:30:35.145 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:30:35.145 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:30:35.150 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1876978176 01:30:35.681 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1876978176 01:30:36.919 [Lua] Set lobby begin: 01:30:36.919 [Lua] Lobby data twitch_enabled = false 01:30:36.919 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:36.919 [Lua] Lobby data num_players = 3 01:30:36.919 [Lua] Lobby data difficulty_tweak = 0 01:30:36.919 [Lua] Lobby data host = 110000102ce61d6 01:30:36.919 [Lua] Lobby data time_of_search = 1623547812 01:30:36.919 [Lua] Lobby data matchmaking_type = 2 01:30:36.919 [Lua] Lobby data is_private = false 01:30:36.919 [Lua] Lobby data match_started = true 01:30:36.919 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:36.919 [Lua] Lobby data difficulty = hardest 01:30:36.919 [Lua] Lobby data player_slot_1 = 0:0 01:30:36.920 [Lua] Lobby data unique_server_name = Kalf 01:30:36.920 [Lua] Lobby data quick_game = false 01:30:36.920 [Lua] Lobby data country_code = NL 01:30:36.920 [Lua] Lobby data matchmaking = true 01:30:36.920 [Lua] Lobby data power_level = 417 01:30:36.920 [Lua] Lobby data mission_id = morris_hub 01:30:36.920 [Lua] Lobby data mechanism = deus 01:30:36.920 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:30:36.920 [Lua] Lobby data player_slot_2 = 0:0 01:30:36.920 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:36.920 [Lua] Lobby data player_slot_3 = 0:0 01:30:36.920 [Lua] Lobby data eac_authorized = true 01:30:36.920 [Lua] Set lobby end. 01:30:42.049 [Lua] Set lobby begin: 01:30:42.049 [Lua] Lobby data twitch_enabled = false 01:30:42.049 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:42.049 [Lua] Lobby data num_players = 3 01:30:42.049 [Lua] Lobby data difficulty_tweak = 0 01:30:42.049 [Lua] Lobby data host = 110000102ce61d6 01:30:42.049 [Lua] Lobby data time_of_search = 1623547812 01:30:42.049 [Lua] Lobby data matchmaking_type = 2 01:30:42.049 [Lua] Lobby data is_private = false 01:30:42.049 [Lua] Lobby data match_started = true 01:30:42.049 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:42.049 [Lua] Lobby data difficulty = hardest 01:30:42.049 [Lua] Lobby data player_slot_1 = 0:0 01:30:42.049 [Lua] Lobby data unique_server_name = Kalf 01:30:42.049 [Lua] Lobby data quick_game = false 01:30:42.049 [Lua] Lobby data country_code = NL 01:30:42.049 [Lua] Lobby data matchmaking = true 01:30:42.049 [Lua] Lobby data power_level = 835 01:30:42.050 [Lua] Lobby data mission_id = morris_hub 01:30:42.050 [Lua] Lobby data mechanism = deus 01:30:42.050 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:30:42.050 [Lua] Lobby data player_slot_2 = 0:0 01:30:42.050 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:42.050 [Lua] Lobby data player_slot_3 = 0:0 01:30:42.050 [Lua] Lobby data eac_authorized = true 01:30:42.050 [Lua] Set lobby end. 01:30:42.906 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010c71f5e3' 01:30:43.155 [Lua] [LobbyMembers] Member left 11000010c71f5e3 01:30:43.160 [Lua] [NetworkServer] Changing num_players from 3 to 2 01:30:43.160 [Lua] Players: 2 01:30:43.160 [Lua] Set lobby begin: 01:30:43.160 [Lua] Lobby data twitch_enabled = false 01:30:43.160 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:43.160 [Lua] Lobby data num_players = 2 01:30:43.160 [Lua] Lobby data difficulty_tweak = 0 01:30:43.160 [Lua] Lobby data host = 110000102ce61d6 01:30:43.160 [Lua] Lobby data time_of_search = 1623547812 01:30:43.161 [Lua] Lobby data matchmaking_type = 2 01:30:43.161 [Lua] Lobby data is_private = false 01:30:43.161 [Lua] Lobby data match_started = true 01:30:43.161 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:43.161 [Lua] Lobby data difficulty = hardest 01:30:43.161 [Lua] Lobby data player_slot_1 = 0:0 01:30:43.161 [Lua] Lobby data unique_server_name = Kalf 01:30:43.161 [Lua] Lobby data quick_game = false 01:30:43.161 [Lua] Lobby data country_code = NL 01:30:43.161 [Lua] Lobby data matchmaking = true 01:30:43.161 [Lua] Lobby data power_level = 835 01:30:43.161 [Lua] Lobby data mission_id = morris_hub 01:30:43.161 [Lua] Lobby data mechanism = deus 01:30:43.161 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:30:43.161 [Lua] Lobby data player_slot_2 = 0:0 01:30:43.161 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:43.161 [Lua] Lobby data player_slot_3 = 0:0 01:30:43.161 [Lua] Lobby data eac_authorized = true 01:30:43.161 [Lua] Set lobby end. 01:30:43.920 [Steam] Connection dab1eba5 to remote 11000010c71f5e3 rejected, reason 1000 01:30:43.931 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010c71f5e3' 01:30:43.931 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010c71f5e3) 01:30:43.931 [Lua] [PeerSM] 11000010c71f5e3 :: on_exit Connecting 01:30:43.931 [Lua] [PeerSM] 11000010c71f5e3 :: on_enter Disconnecting 01:30:43.931 [Lua] [PSM] Disconnecting peer 11000010c71f5e3 01:30:43.931 [Lua] [ChatManager][1]System: ProNutzCrcker_x_Retard×[MLG]420 has left the game 01:30:43.931 [Lua] [PeerSM] 11000010c71f5e3 :: on_exit Disconnecting 01:30:43.931 [Lua] [PeerSM] 11000010c71f5e3 :: on_enter Disconnected 01:30:43.931 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010c71f5e3) 01:30:43.931 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: 11000010c71f5e3 01:30:43.931 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010c71f5e3 01:30:43.931 [Lua] [SharedState] [SharedState] deus_chest_preload: 11000010c71f5e3 01:30:43.931 [Lua] [ProfileSynchronizer] Peer 11000010c71f5e3 left session 01:30:43.931 [Lua] Set lobby begin: 01:30:43.931 [Lua] Lobby data twitch_enabled = false 01:30:43.931 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:43.931 [Lua] Lobby data num_players = 2 01:30:43.931 [Lua] Lobby data difficulty_tweak = 0 01:30:43.931 [Lua] Lobby data host = 110000102ce61d6 01:30:43.931 [Lua] Lobby data time_of_search = 1623547812 01:30:43.931 [Lua] Lobby data matchmaking_type = 2 01:30:43.931 [Lua] Lobby data is_private = false 01:30:43.931 [Lua] Lobby data match_started = true 01:30:43.931 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:43.931 [Lua] Lobby data difficulty = hardest 01:30:43.931 [Lua] Lobby data player_slot_1 = 0:0 01:30:43.931 [Lua] Lobby data unique_server_name = Kalf 01:30:43.932 [Lua] Lobby data quick_game = false 01:30:43.932 [Lua] Lobby data country_code = NL 01:30:43.932 [Lua] Lobby data matchmaking = true 01:30:43.932 [Lua] Lobby data power_level = 835 01:30:43.932 [Lua] Lobby data mission_id = morris_hub 01:30:43.932 [Lua] Lobby data mechanism = deus 01:30:43.932 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:30:43.932 [Lua] Lobby data player_slot_2 = 0:0 01:30:43.932 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:43.932 [Lua] Lobby data player_slot_3 = 0:0 01:30:43.932 [Lua] Lobby data eac_authorized = true 01:30:43.932 [Lua] Set lobby end. 01:30:43.932 [EAC] EAC server lost client 11000010c71f5e3 01:30:43.932 [EACServer] [03:30:43:932][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010C71F5E3 PlayerGUID: 76561198169060835 01:30:43.932 [Lua] LobbyInternal.close_channel lobby: userdata: 0x045d6578, channel: 2 01:30:43.932 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForPlayers 01:30:43.932 [Lua] [PeerSM] 110000102a84599 :: on_enter InGame 01:30:43.932 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = true 01:30:44.020 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102a84599 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:30:44.020 [Lua] [NetworkServer] Peer 110000102a84599 spawned player. 01:30:44.021 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 01:30:44.021 [Lua] PlayerManager:assign_unit_ownership Bandeirinha (ITA) 110000102a84599 1 01:30:44.021 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:30:44.022 [Lua] TalentSystem:rpc_sync_talents 3 1025 01:30:44.122 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true 01:30:44.459 [Lua] [LobbyMembers] Member joined 1100001052be7e0 01:30:44.464 [Lua] [NetworkServer] Changing num_players from 2 to 3 01:30:44.464 [Lua] Players: 3 01:30:44.465 [Lua] Set lobby begin: 01:30:44.465 [Lua] Lobby data twitch_enabled = false 01:30:44.465 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:44.465 [Lua] Lobby data num_players = 3 01:30:44.465 [Lua] Lobby data difficulty_tweak = 0 01:30:44.465 [Lua] Lobby data host = 110000102ce61d6 01:30:44.465 [Lua] Lobby data time_of_search = 1623547812 01:30:44.465 [Lua] Lobby data matchmaking_type = 2 01:30:44.465 [Lua] Lobby data is_private = false 01:30:44.465 [Lua] Lobby data match_started = true 01:30:44.465 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:44.465 [Lua] Lobby data difficulty = hardest 01:30:44.465 [Lua] Lobby data player_slot_1 = 0:0 01:30:44.465 [Lua] Lobby data unique_server_name = Kalf 01:30:44.465 [Lua] Lobby data quick_game = false 01:30:44.465 [Lua] Lobby data country_code = NL 01:30:44.465 [Lua] Lobby data matchmaking = true 01:30:44.465 [Lua] Lobby data power_level = 835 01:30:44.465 [Lua] Lobby data mission_id = morris_hub 01:30:44.465 [Lua] Lobby data mechanism = deus 01:30:44.465 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:30:44.466 [Lua] Lobby data player_slot_2 = 0:0 01:30:44.466 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:44.466 [Lua] Lobby data player_slot_3 = 0:0 01:30:44.466 [Lua] Lobby data eac_authorized = true 01:30:44.466 [Lua] Set lobby end. 01:30:44.955 [Handshaker] Lost connection 35 to 11000010c71f5e3 01:30:46.101 [Lua] GOT approve_channel 6 1100001052be7e0 186000001fdf999 01:30:46.101 [EAC] EAC server has client 1100001052be7e0 and channel 6 (and owner 1100001052be7e0) 01:30:46.101 [Lua] Client with peer_id 1100001052be7e0 got APPROVED by server 01:30:46.101 [EACServer] [03:30:46:101][Windows][EAC Server] [Info][RegisterClient] Client: 01100001052BE7E0 PlayerGUID: 76561198047029216 PlayerIP: 0.0.0.0 OwnerGUID: 76561198047029216 PlayerName: Nyshka 01:30:46.102 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001052be7e0' 01:30:46.102 [Lua] [ChatManager][1]System: Nyshka is joining the game 01:30:46.102 [Lua] [NetworkServer] Peer 1100001052be7e0 joined server lobby. 01:30:46.102 [Lua] [NetworkServer] Creating peer info. 01:30:46.102 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Connecting 01:30:46.263 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001fdf999 from 1100001052be7e0, replying lobby_ok 01:30:46.400 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001052be7e0 REPLY wh:0 | we:110000102ce61d6 | dr:0 | bw:0 | es:110000102a84599 01:30:46.531 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001052be7e0 01:30:46.531 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: profile_index_reservation:0:0:3:0 = 1100001052be7e0 01:30:46.531 [Lua] Set lobby begin: 01:30:46.531 [Lua] Lobby data twitch_enabled = false 01:30:46.531 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:46.531 [Lua] Lobby data num_players = 3 01:30:46.531 [Lua] Lobby data difficulty_tweak = 0 01:30:46.531 [Lua] Lobby data host = 110000102ce61d6 01:30:46.531 [Lua] Lobby data time_of_search = 1623547812 01:30:46.531 [Lua] Lobby data matchmaking_type = 2 01:30:46.531 [Lua] Lobby data is_private = false 01:30:46.531 [Lua] Lobby data match_started = true 01:30:46.531 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:46.531 [Lua] Lobby data difficulty = hardest 01:30:46.531 [Lua] Lobby data player_slot_1 = 0:0 01:30:46.531 [Lua] Lobby data unique_server_name = Kalf 01:30:46.531 [Lua] Lobby data quick_game = false 01:30:46.531 [Lua] Lobby data country_code = NL 01:30:46.531 [Lua] Lobby data matchmaking = true 01:30:46.532 [Lua] Lobby data power_level = 835 01:30:46.532 [Lua] Lobby data mission_id = morris_hub 01:30:46.532 [Lua] Lobby data mechanism = deus 01:30:46.532 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:30:46.532 [Lua] Lobby data player_slot_2 = 0:0 01:30:46.532 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:46.532 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:30:46.532 [Lua] Lobby data eac_authorized = true 01:30:46.532 [Lua] Set lobby end. 01:30:48.748 [Lua] ### CLEARING PEER STATE FOR 1100001052be7e0 01:30:48.748 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Connecting 01:30:48.748 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Connecting 01:30:48.882 [Lua] [NetworkServer] Peer 1100001052be7e0 has sent rpc_notify_lobby_joined 01:30:48.882 [Lua] [PSM] Peer 1100001052be7e0 joined. Want to use profile index "3" and join party "0" 01:30:48.882 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peers:0:0:0:0 = ["110000102ce61d6","110000102a84599","1100001052be7e0"] 01:30:48.882 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001052be7e0, connection_key=1) 01:30:48.882 [Lua] Sync dynamic to client: 01:30:49.019 [Lua] ### Received rpc_level_load_started 01:30:49.019 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_session_id: 970531008 01:30:49.019 [Lua] player (1100001052be7e0,1) was put into party 0 01:30:49.019 [Lua] [ProfileSynchronizer] Peer 1100001052be7e0 entered session 01:30:49.019 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001052be7e0 01:30:49.019 [Lua] Mechanism says: a client has initialized the mechanism! 1100001052be7e0 01:30:49.050 [Lua] ### Received rpc_level_loaded 01:30:49.050 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_id: 228 01:30:49.050 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001052be7e0, connection_key=1) 01:30:49.312 [SteamVoipClient] select_out(1100001052be7e0, on) 01:30:49.326 [SteamVoipClient] select_out(1100001052be7e0, on) 01:30:49.326 [SteamVoipClient] select_in(1100001052be7e0, on) 01:30:49.326 [SteamVoipClient] select_out(1100001052be7e0, off) 01:30:49.956 [EACServer] [03:30:49:955][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001052BE7E0 Session: 4 Status: Client Authenticated Message: Client authenticated. 01:30:49.957 [EAC] Peer 1100001052be7e0 switched EAC state to ClientAuthenticatedLocal 01:30:50.113 [EACServer] [03:30:50:113][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001052BE7E0. 01:30:50.414 [EACServer] [03:30:50:413][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001052BE7E0 01:30:50.414 [EACServer] [03:30:50:413][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001052BE7E0 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:30:50.420 [EAC] Peer 1100001052be7e0 switched EAC state to ClientAuthenticatedRemote 01:30:50.958 [Lua] [NetworkServer] Peer 1100001052be7e0 has sent rpc_post_game_notified 01:30:50.959 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Connecting 01:30:50.959 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Loading 01:30:50.965 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Loading 01:30:50.965 [Lua] [PeerSM] 1100001052be7e0 :: on_enter LoadingProfilePackages 01:30:50.971 [Lua] [PeerSM] 1100001052be7e0 :: on_exit LoadingProfilePackages 01:30:50.971 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForEnterGame 01:30:52.857 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1876978176 01:30:52.969 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 461681856 01:30:52.970 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForEnterGame 01:30:52.970 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForGameObjectSync 01:30:52.975 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001052be7e0 01:30:52.980 [Lua] PlayerManager:add_remote_player 1100001052be7e0 01:30:52.980 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 01:30:52.980 [Lua] RemotePlayer:create_game_object( ) 8 01:30:52.998 [Lua] player (1100001052be7e0,1) was put into party 1 01:30:52.998 [Lua] [ProfileSynchronizer] Assigning peer(1100001052be7e0:1) to profile(3) career(4) 01:30:52.998 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000102ce61d6"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102a84599"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001052be7e0"}] 01:30:52.998 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForGameObjectSync 01:30:52.998 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForPlayers 01:30:53.003 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForPlayers 01:30:53.003 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InGame 01:30:53.003 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = true 01:30:53.245 [Lua] [MOD][VMF][INFO] Added 1100001052be7e0 to the VMF users list. 01:30:53.245 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001052be7e0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:30:53.245 [Lua] Adding player sync data to peer=1100001052be7e0 local_player_id=1 01:30:53.246 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":1935385728,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"wwise\/handgun":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false}} 01:30:53.246 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 01:30:53.246 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 01:30:53.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read, 01:30:53.246 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read, 01:30:53.246 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 01:30:53.246 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 01:30:53.246 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 01:30:53.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 01:30:53.246 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:30:53.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:30:53.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 01:30:53.345 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 01:30:53.346 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 01:30:53.369 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 01:30:53.369 [Lua] [PackageManager] Force_load: wwise/handgun 01:30:53.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 01:30:53.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 01:30:53.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 01:30:53.380 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 01:30:53.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 01:30:53.395 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 01:30:53.395 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 01:30:53.441 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 01:30:53.441 [Lua] [PackageManager] Force_load: wwise/drakegun 01:30:53.442 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 01:30:53.473 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:30:53.473 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:30:53.473 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 01:30:53.514 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 01:30:53.514 [Lua] [PackageManager] Force_load: wwise/flamethrower 01:30:53.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 01:30:53.566 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 01:30:53.566 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 01:30:53.566 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 01:30:53.956 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 01:30:53.956 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 01:30:53.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:30:54.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:30:54.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:30:54.007 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1935385728 01:30:54.185 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1935385728 01:30:57.203 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1935385728 01:30:57.344 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001052be7e0 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:30:57.344 [Lua] [NetworkServer] Peer 1100001052be7e0 spawned player. 01:30:57.345 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 01:30:57.345 [Lua] PlayerManager:assign_unit_ownership Nyshka 1100001052be7e0 1 01:30:57.346 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:30:57.346 [Lua] TalentSystem:rpc_sync_talents 6 2049 01:30:57.347 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001052be7e0 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 01:30:57.542 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = true 01:30:59.154 [Lua] [LobbyMembers] Member joined 11000011c949483 01:30:59.160 [Lua] [NetworkServer] Changing num_players from 3 to 4 01:30:59.160 [Lua] Players: 4 01:30:59.160 [Lua] Set lobby begin: 01:30:59.160 [Lua] Lobby data twitch_enabled = false 01:30:59.161 [Lua] Lobby data selected_mission_id = journey_citadel 01:30:59.161 [Lua] Lobby data num_players = 4 01:30:59.161 [Lua] Lobby data difficulty_tweak = 0 01:30:59.161 [Lua] Lobby data host = 110000102ce61d6 01:30:59.161 [Lua] Lobby data time_of_search = 1623547812 01:30:59.161 [Lua] Lobby data matchmaking_type = 2 01:30:59.161 [Lua] Lobby data is_private = false 01:30:59.161 [Lua] Lobby data match_started = true 01:30:59.161 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:30:59.161 [Lua] Lobby data difficulty = hardest 01:30:59.161 [Lua] Lobby data player_slot_1 = 0:0 01:30:59.161 [Lua] Lobby data unique_server_name = Kalf 01:30:59.161 [Lua] Lobby data quick_game = false 01:30:59.161 [Lua] Lobby data country_code = NL 01:30:59.161 [Lua] Lobby data matchmaking = true 01:30:59.161 [Lua] Lobby data power_level = 835 01:30:59.161 [Lua] Lobby data mission_id = morris_hub 01:30:59.161 [Lua] Lobby data mechanism = deus 01:30:59.161 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:30:59.162 [Lua] Lobby data player_slot_2 = 0:0 01:30:59.162 [Lua] Lobby data network_hash = 65e25336687ca88 01:30:59.162 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:30:59.162 [Lua] Lobby data eac_authorized = true 01:30:59.162 [Lua] Set lobby end. 01:31:00.540 [Lua] GOT approve_channel 9 11000011c949483 186000001fdf999 01:31:00.540 [EAC] EAC server has client 11000011c949483 and channel 9 (and owner 11000011c949483) 01:31:00.540 [EACServer] [03:31:00:540][Windows][EAC Server] [Info][RegisterClient] Client: 011000011C949483 PlayerGUID: 76561198439765123 PlayerIP: 0.0.0.0 OwnerGUID: 76561198439765123 PlayerName: Katyusha 01:31:00.540 [Lua] Client with peer_id 11000011c949483 got APPROVED by server 01:31:00.541 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000011c949483' 01:31:00.541 [Lua] [ChatManager][1]System: Katyusha is joining the game 01:31:00.541 [Lua] [NetworkServer] Peer 11000011c949483 joined server lobby. 01:31:00.541 [Lua] [NetworkServer] Creating peer info. 01:31:00.541 [Lua] [PeerSM] 11000011c949483 :: on_enter Connecting 01:31:00.672 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001fdf999 from 11000011c949483, replying lobby_ok 01:31:00.770 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000011c949483 REPLY wh:0 | we:110000102ce61d6 | dr:1100001052be7e0 | bw:0 | es:110000102a84599 01:31:02.941 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000011c949483 01:31:02.941 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: profile_index_reservation:0:0:1:0 = 11000011c949483 01:31:02.941 [Lua] Set lobby begin: 01:31:02.941 [Lua] Lobby data twitch_enabled = false 01:31:02.941 [Lua] Lobby data selected_mission_id = journey_citadel 01:31:02.941 [Lua] Lobby data num_players = 4 01:31:02.941 [Lua] Lobby data difficulty_tweak = 0 01:31:02.941 [Lua] Lobby data host = 110000102ce61d6 01:31:02.941 [Lua] Lobby data time_of_search = 1623547812 01:31:02.941 [Lua] Lobby data matchmaking_type = 2 01:31:02.941 [Lua] Lobby data is_private = false 01:31:02.941 [Lua] Lobby data match_started = true 01:31:02.941 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:31:02.942 [Lua] Lobby data difficulty = hardest 01:31:02.942 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:31:02.942 [Lua] Lobby data unique_server_name = Kalf 01:31:02.942 [Lua] Lobby data quick_game = false 01:31:02.942 [Lua] Lobby data country_code = NL 01:31:02.942 [Lua] Lobby data matchmaking = true 01:31:02.942 [Lua] Lobby data power_level = 835 01:31:02.942 [Lua] Lobby data mission_id = morris_hub 01:31:02.942 [Lua] Lobby data mechanism = deus 01:31:02.942 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:31:02.942 [Lua] Lobby data player_slot_2 = 0:0 01:31:02.942 [Lua] Lobby data network_hash = 65e25336687ca88 01:31:02.942 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:31:02.942 [Lua] Lobby data eac_authorized = true 01:31:02.942 [Lua] Set lobby end. 01:31:05.060 [Lua] ### CLEARING PEER STATE FOR 11000011c949483 01:31:05.060 [Lua] [PeerSM] 11000011c949483 :: on_exit Connecting 01:31:05.060 [Lua] [PeerSM] 11000011c949483 :: on_enter Connecting 01:31:05.160 [Lua] [NetworkServer] Peer 11000011c949483 has sent rpc_notify_lobby_joined 01:31:05.160 [Lua] [PSM] Peer 11000011c949483 joined. Want to use profile index "1" and join party "0" 01:31:05.160 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peers:0:0:0:0 = ["110000102ce61d6","110000102a84599","1100001052be7e0","11000011c949483"] 01:31:05.160 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000011c949483, connection_key=2) 01:31:05.160 [Lua] Sync dynamic to client: 01:31:05.264 [Lua] ### Received rpc_level_load_started 01:31:05.264 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_session_id: 970531008 01:31:05.264 [Lua] player (11000011c949483,1) was put into party 0 01:31:05.264 [Lua] [ProfileSynchronizer] Peer 11000011c949483 entered session 01:31:05.264 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000011c949483 01:31:05.264 [Lua] Mechanism says: a client has initialized the mechanism! 11000011c949483 01:31:05.303 [Lua] ### Received rpc_level_loaded 01:31:05.303 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_id: 228 01:31:05.303 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000011c949483, connection_key=2) 01:31:05.428 [SteamVoipClient] select_out(11000011c949483, on) 01:31:05.446 [SteamVoipClient] select_out(11000011c949483, on) 01:31:05.446 [SteamVoipClient] select_in(11000011c949483, on) 01:31:05.446 [SteamVoipClient] select_out(11000011c949483, off) 01:31:05.900 [EACServer] [03:31:05:899][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011C949483 Session: 5 Status: Client Authenticated Message: Client authenticated. 01:31:05.901 [EAC] Peer 11000011c949483 switched EAC state to ClientAuthenticatedLocal 01:31:06.046 [EACServer] [03:31:06:046][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000011C949483. 01:31:06.347 [EACServer] [03:31:06:346][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000011C949483 01:31:06.347 [EACServer] [03:31:06:346][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011C949483 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:31:06.347 [EAC] Peer 11000011c949483 switched EAC state to ClientAuthenticatedRemote 01:31:07.234 [Lua] [NetworkServer] Peer 11000011c949483 has sent rpc_post_game_notified 01:31:07.234 [Lua] [PeerSM] 11000011c949483 :: on_exit Connecting 01:31:07.234 [Lua] [PeerSM] 11000011c949483 :: on_enter Loading 01:31:07.240 [Lua] [PeerSM] 11000011c949483 :: on_exit Loading 01:31:07.240 [Lua] [PeerSM] 11000011c949483 :: on_enter LoadingProfilePackages 01:31:07.247 [Lua] [PeerSM] 11000011c949483 :: on_exit LoadingProfilePackages 01:31:07.247 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForEnterGame 01:31:08.707 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 461681856 01:31:08.927 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1935385728 01:31:08.977 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1876978176 01:31:08.978 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForEnterGame 01:31:08.978 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForGameObjectSync 01:31:08.984 [Lua] [NetworkServer] Game_object_sync_done for peer 11000011c949483 01:31:08.992 [Lua] PlayerManager:add_remote_player 11000011c949483 01:31:08.992 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 01:31:08.992 [Lua] RemotePlayer:create_game_object( ) 10 01:31:09.007 [Lua] player (11000011c949483,1) was put into party 1 01:31:09.007 [Lua] [ProfileSynchronizer] Assigning peer(11000011c949483:1) to profile(1) career(1) 01:31:09.007 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000102ce61d6"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102a84599"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001052be7e0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000011c949483"}] 01:31:09.007 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForGameObjectSync 01:31:09.007 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForPlayers 01:31:09.012 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForPlayers 01:31:09.012 [Lua] [PeerSM] 11000011c949483 :: on_enter InGame 01:31:09.012 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = true 01:31:09.212 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000011c949483 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:31:09.212 [Lua] Adding player sync data to peer=11000011c949483 local_player_id=1 01:31:09.212 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":226181376,"first_person":{"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 01:31:09.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:31:09.213 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 01:31:09.213 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 01:31:09.213 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 01:31:09.213 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:31:09.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:31:09.213 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read, 01:31:09.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:31:09.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:31:09.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:31:09.230 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 01:31:09.256 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 01:31:09.256 [Lua] [PackageManager] Force_load: wwise/pistol 01:31:09.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 01:31:09.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 01:31:09.278 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 01:31:09.279 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:31:09.309 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:31:09.309 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:31:09.309 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 01:31:09.616 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 01:31:09.616 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 01:31:09.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:31:09.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:31:09.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:31:09.631 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 01:31:09.642 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 01:31:09.642 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 01:31:09.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:31:09.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:31:09.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:31:09.684 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 226181376 01:31:09.803 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 226181376 01:31:10.528 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 226181376 01:31:10.823 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 226181376 01:31:10.953 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000011c949483 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:31:10.953 [Lua] [NetworkServer] Peer 11000011c949483 spawned player. 01:31:10.954 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 01:31:10.954 [Lua] PlayerManager:assign_unit_ownership Katyusha 11000011c949483 1 01:31:10.954 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:31:10.954 [Lua] TalentSystem:rpc_sync_talents 9 3073 01:31:11.056 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true 01:31:12.799 [Lua] Set lobby begin: 01:31:12.799 [Lua] Lobby data twitch_enabled = false 01:31:12.799 [Lua] Lobby data selected_mission_id = journey_citadel 01:31:12.799 [Lua] Lobby data num_players = 4 01:31:12.799 [Lua] Lobby data difficulty_tweak = 0 01:31:12.799 [Lua] Lobby data host = 110000102ce61d6 01:31:12.799 [Lua] Lobby data time_of_search = 1623547812 01:31:12.799 [Lua] Lobby data matchmaking_type = 2 01:31:12.799 [Lua] Lobby data is_private = false 01:31:12.799 [Lua] Lobby data match_started = true 01:31:12.799 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:31:12.799 [Lua] Lobby data difficulty = hardest 01:31:12.800 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:31:12.800 [Lua] Lobby data unique_server_name = Kalf 01:31:12.800 [Lua] Lobby data quick_game = false 01:31:12.800 [Lua] Lobby data country_code = NL 01:31:12.800 [Lua] Lobby data matchmaking = true 01:31:12.800 [Lua] Lobby data power_level = 626 01:31:12.800 [Lua] Lobby data mission_id = morris_hub 01:31:12.800 [Lua] Lobby data mechanism = deus 01:31:12.800 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:31:12.800 [Lua] Lobby data player_slot_2 = 0:0 01:31:12.800 [Lua] Lobby data network_hash = 65e25336687ca88 01:31:12.800 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:31:12.800 [Lua] Lobby data eac_authorized = true 01:31:12.800 [Lua] Set lobby end. 01:31:15.429 [EACServer] [03:31:15:429][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:31:17.866 [Lua] Set lobby begin: 01:31:17.866 [Lua] Lobby data twitch_enabled = false 01:31:17.866 [Lua] Lobby data selected_mission_id = journey_citadel 01:31:17.866 [Lua] Lobby data num_players = 4 01:31:17.866 [Lua] Lobby data difficulty_tweak = 0 01:31:17.866 [Lua] Lobby data host = 110000102ce61d6 01:31:17.866 [Lua] Lobby data time_of_search = 1623547812 01:31:17.866 [Lua] Lobby data matchmaking_type = 2 01:31:17.866 [Lua] Lobby data is_private = false 01:31:17.866 [Lua] Lobby data match_started = true 01:31:17.866 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:31:17.866 [Lua] Lobby data difficulty = hardest 01:31:17.866 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:31:17.867 [Lua] Lobby data unique_server_name = Kalf 01:31:17.867 [Lua] Lobby data quick_game = false 01:31:17.867 [Lua] Lobby data country_code = NL 01:31:17.867 [Lua] Lobby data matchmaking = true 01:31:17.867 [Lua] Lobby data power_level = 835 01:31:17.867 [Lua] Lobby data mission_id = morris_hub 01:31:17.867 [Lua] Lobby data mechanism = deus 01:31:17.867 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:31:17.867 [Lua] Lobby data player_slot_2 = 0:0 01:31:17.867 [Lua] Lobby data network_hash = 65e25336687ca88 01:31:17.867 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:31:17.867 [Lua] Lobby data eac_authorized = true 01:31:17.867 [Lua] Set lobby end. 01:32:14.438 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:32:14.438 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:32:14.438 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 01:32:14.438 [Lua] Set lobby begin: 01:32:14.438 [Lua] Lobby data twitch_enabled = false 01:32:14.438 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:14.438 [Lua] Lobby data num_players = 4 01:32:14.438 [Lua] Lobby data difficulty_tweak = 0 01:32:14.438 [Lua] Lobby data host = 110000102ce61d6 01:32:14.438 [Lua] Lobby data time_of_search = 1623547812 01:32:14.438 [Lua] Lobby data matchmaking_type = 2 01:32:14.438 [Lua] Lobby data is_private = false 01:32:14.438 [Lua] Lobby data match_started = true 01:32:14.438 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:32:14.438 [Lua] Lobby data difficulty = hardest 01:32:14.438 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:32:14.439 [Lua] Lobby data unique_server_name = Kalf 01:32:14.439 [Lua] Lobby data quick_game = false 01:32:14.439 [Lua] Lobby data country_code = NL 01:32:14.439 [Lua] Lobby data matchmaking = true 01:32:14.439 [Lua] Lobby data power_level = 835 01:32:14.439 [Lua] Lobby data mission_id = morris_hub 01:32:14.439 [Lua] Lobby data mechanism = deus 01:32:14.439 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:32:14.439 [Lua] Lobby data player_slot_2 = 0:0 01:32:14.439 [Lua] Lobby data network_hash = 65e25336687ca88 01:32:14.439 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:32:14.439 [Lua] Lobby data eac_authorized = true 01:32:14.439 [Lua] Set lobby end. 01:32:14.439 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1518425216, lt:load_next_level, extra_packages:{ }) 01:32:14.439 [Lua] [NetworkServer] Entering post game 01:32:14.439 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InGame 01:32:14.439 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InPostGame 01:32:14.439 [Lua] [PeerSM] 11000011c949483 :: on_exit InGame 01:32:14.439 [Lua] [PeerSM] 11000011c949483 :: on_enter InPostGame 01:32:14.439 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InGame 01:32:14.439 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InPostGame 01:32:14.439 [Lua] [PeerSM] 110000102a84599 :: on_exit InGame 01:32:14.439 [Lua] [PeerSM] 110000102a84599 :: on_enter InPostGame 01:32:14.440 [Lua] Complete level triggered. 01:32:14.442 [Lua] Generated node with: Level , level_seed <-1274392638>, Run progress <0.49995> 01:32:14.442 [Lua] Generated node with: Level , level_seed <1185827897>, Run progress <0.3333> 01:32:14.442 [Lua] Generated node with: Level , level_seed <-1221031868>, Run progress <0.6666> 01:32:14.442 [Lua] Generated node with: Level , level_seed <1597830867>, Run progress <0> 01:32:14.442 [Lua] Generated node with: Level , level_seed <2004520470>, Run progress <0.49995> 01:32:14.442 [Lua] Generated node with: Level , level_seed <40562301>, Run progress <0> 01:32:14.442 [Lua] Generated node with: Level , level_seed <1092083128>, Run progress <0.9999> 01:32:14.442 [Lua] Generated node with: Level , level_seed <-1275820617>, Run progress <0> 01:32:14.442 [Lua] Generated node with: Level , level_seed <-604002390>, Run progress <0.83325> 01:32:14.442 [Lua] Generated node with: Level , level_seed <-1529728255>, Run progress <0.16665> 01:32:14.442 [Lua] Generated node with: Level , level_seed <1451683948>, Run progress <0.49995> 01:32:14.442 [Lua] Generated node with: Level , level_seed <-543149861>, Run progress <0.3333> 01:32:14.442 [Lua] Generated node with: Level , level_seed <812363902>, Run progress <0.6666> 01:32:14.442 [Lua] Generated node with: Level , level_seed <-695788091>, Run progress <0.3333> 01:32:14.442 [Lua] Generated node with: Level , level_seed <-547031968>, Run progress <0.16665> 01:32:14.442 [Lua] [SharedState] [SharedState] deus_run_state_20724785: run_node_key:0:0:0:0 = start 01:32:14.442 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = 1B887FAAA8CC4DD9 01:32:14.442 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 0 01:32:14.442 [Lua] [SharedState] [SharedState] deus_run_state_20724785: peer_initialized:110000102ce61d6:0:0:0 = true 01:32:14.442 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:110000102ce61d6:1:4:4 = [{"client_id":480361696,"name":"talent_1_2","rarity":"exotic"},{"client_id":1972326656,"name":"talent_2_3","rarity":"rare"},{"client_id":458114176,"name":"talent_3_1","rarity":"exotic"},{"client_id":1615473152,"name":"talent_4_3","rarity":"rare"},{"client_id":610714752,"name":"talent_5_2","rarity":"rare"},{"client_id":430051296,"name":"talent_6_2","rarity":"unique"}] 01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_melee:110000102ce61d6:1:4:4 = item_key=deus_we_spear,powerlevel=450,rarity=plentiful 01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_ranged:110000102ce61d6:1:4:4 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: profile_initialized:110000102ce61d6:1:4:4 = true 01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_spent:0:0:0:0 = 0 01:32:14.443 [Lua] [DeusRunController] starting with seed <944660544> on difficulty and dominant god 01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Kalf 01:32:14.443 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 30 01:32:14.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: run_node_key:0:0:0:0 = start 01:32:14.443 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1275820617, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:181117216, lt:load_next_level, extra_packages:{ }) 01:32:14.443 [Lua] [LevelTransitionHandler] promote_next_level_data 01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_key:0:0:0:0 = dlc_morris_map 01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_seed:0:0:0:0 = -1275820617 01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: conflict_director:0:0:0:0 = disabled 01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: locked_director_functions:0:0:0:0 = {} 01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: game_mode:0:0:0:0 = map_deus 01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: mechanism:0:0:0:0 = deus 01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: environment_variation_id:0:0:0:0 = 0 01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty:0:0:0:0 = hardest 01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty_tweak:0:0:0:0 = -10 01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_session_id:0:0:0:0 = 181117216 01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_transition_type:0:0:0:0 = load_next_level 01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: extra_packages:0:0:0:0 = {} 01:32:14.443 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:32:14.443 [Lua] [NetworkServer] Entering post game 01:32:14.443 [Save] Saving `save_data` 01:32:14.443 [Lua] gm_event_end_conditions_met false false 01:32:14.444 [Lua] PlayFabMirrorBase:_commit_internal nil 01:32:14.444 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:32:14.444 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:32:14.444 [Lua] TRANSITION nil nil load_next_level 01:32:14.444 [Lua] Transition type "load_next_level", is server: true 01:32:14.444 [Lua] [GameNetworkManager] Leaving game... 01:32:14.444 [Lua] [GameNetworkManager] Shutting down game session host. 01:32:14.444 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:32:14.444 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:32:14.444 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=148.25 01:32:14.447 [Save] Save done 01:32:14.447 [Save] Saving `save_data` 01:32:14.447 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = false 01:32:14.447 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = false 01:32:14.447 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = false 01:32:14.447 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = false 01:32:14.447 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:32:14.447 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 30 01:32:14.448 [Lua] commit result success 3 01:32:14.448 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31 01:32:14.457 [Save] Save done 01:32:14.457 [Save] Saving `save_data` 01:32:14.460 [Save] Save done 01:32:14.468 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.468 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.468 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.468 [Network] Ignoring message `rpc_alert_enemies_within_range` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.468 [Network] Ignoring message `rpc_alert_enemies_within_range` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.468 [Network] Ignoring message `rpc_surface_mtr_fx_lvl_unit` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.468 [Connection] Packet 2558 chunk for system game_session from 1100001052be7e0 had no listener 01:32:14.498 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.499 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.499 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.499 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.499 [Connection] Packet 2559 chunk for system game_session from 1100001052be7e0 had no listener 01:32:14.527 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = F11FA30E72E1E2 01:32:14.527 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 0 01:32:14.527 [Lua] [SharedState] [SharedState] deus_run_state_20724785: peer_initialized:110000102a84599:0:0:0 = true 01:32:14.527 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_spent:0:0:0:0 = 0 01:32:14.527 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:110000102a84599:1:5:4 = [{"client_id":1936387968,"name":"talent_1_2","rarity":"exotic"},{"client_id":2087092096,"name":"talent_2_1","rarity":"rare"},{"client_id":1025016064,"name":"talent_3_2","rarity":"exotic"},{"client_id":312512128,"name":"talent_4_1","rarity":"rare"},{"client_id":1958549632,"name":"talent_5_1","rarity":"rare"},{"client_id":1313350272,"name":"talent_6_3","rarity":"unique"}] 01:32:14.528 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_melee:110000102a84599:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=450,rarity=plentiful 01:32:14.528 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_ranged:110000102a84599:1:5:4 = item_key=deus_es_sword_shield,powerlevel=450,rarity=plentiful 01:32:14.528 [Lua] [SharedState] [SharedState] deus_run_state_20724785: profile_initialized:110000102a84599:1:5:4 = true 01:32:14.530 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:32:14.530 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_0104 01:32:14.530 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Bandeirinha (ITA) 01:32:14.535 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.535 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.535 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.535 [Connection] Packet 2560 chunk for system game_session from 1100001052be7e0 had no listener 01:32:14.565 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.565 [Network] Ignoring message `rpc_alert_enemies_within_range` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.565 [Network] Ignoring message `rpc_alert_enemies_within_range` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.565 [Network] Ignoring message `rpc_surface_mtr_fx_lvl_unit` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.565 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.565 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.565 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.565 [Connection] Packet 2561 chunk for system game_session from 1100001052be7e0 had no listener 01:32:14.586 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = BFF426D2A13AFC58 01:32:14.586 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 200 01:32:14.586 [Lua] [SharedState] [SharedState] deus_run_state_20724785: peer_initialized:11000011c949483:0:0:0 = true 01:32:14.586 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 200 01:32:14.586 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:11000011c949483:1:1:1 = [{"client_id":1085245440,"name":"talent_1_1","rarity":"exotic"},{"client_id":566208000,"name":"talent_2_2","rarity":"rare"},{"client_id":1699592960,"name":"talent_3_3","rarity":"exotic"},{"client_id":2027824768,"name":"talent_4_2","rarity":"rare"},{"client_id":214653696,"name":"talent_5_3","rarity":"rare"},{"client_id":759261056,"name":"talent_6_2","rarity":"unique"}] 01:32:14.587 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_melee:11000011c949483:1:1:1 = item_key=deus_wh_dual_wield_axe_falchion,powerlevel=450,rarity=plentiful 01:32:14.587 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_ranged:11000011c949483:1:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 01:32:14.587 [Lua] [SharedState] [SharedState] deus_run_state_20724785: profile_initialized:11000011c949483:1:1:1 = true 01:32:14.589 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:32:14.589 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_2 01:32:14.589 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Katyusha 01:32:14.602 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.602 [Network] Ignoring message `rpc_anim_set_variable_float` from wrong session ef41 or from non-session peer 1100001052be7e0 01:32:14.602 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = E0DEA8BCEA3CF129 01:32:14.602 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 142 01:32:14.602 [Lua] [SharedState] [SharedState] deus_run_state_20724785: peer_initialized:1100001052be7e0:0:0:0 = true 01:32:14.602 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 342 01:32:14.602 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:1100001052be7e0:1:3:4 = [{"client_id":928130368,"name":"talent_1_2","rarity":"exotic"},{"client_id":1315446912,"name":"talent_2_2","rarity":"rare"},{"client_id":1094998400,"name":"talent_3_3","rarity":"exotic"},{"client_id":1666540032,"name":"talent_4_2","rarity":"rare"},{"client_id":1030533632,"name":"talent_5_1","rarity":"rare"},{"client_id":1865560448,"name":"talent_6_2","rarity":"unique"}] 01:32:14.602 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_melee:1100001052be7e0:1:3:4 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 01:32:14.603 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_ranged:1100001052be7e0:1:3:4 = item_key=deus_dr_handgun,powerlevel=450,rarity=plentiful 01:32:14.603 [Lua] [SharedState] [SharedState] deus_run_state_20724785: profile_initialized:1100001052be7e0:1:3:4 = true 01:32:14.605 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:32:14.605 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 01:32:14.605 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Nyshka 01:32:15.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 30 01:32:15.143 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31 01:32:15.311 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31 01:32:16.444 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:32:16.444 [Lua] [Managers] Calling function on all managers: 01:32:16.445 [Lua] PlayerManager:remove_player peer_id=110000102ce61d6 1 01:32:16.445 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = false 01:32:16.445 [Lua] Clearing all global lookup lists 01:32:16.445 [Lua] [IngamePlayerListUI] - Destroy 01:32:16.445 [Lua] [GamePadEquipmentUI] - Destroy 01:32:16.445 [Lua] [EquipmentUI] - Destroy 01:32:16.445 [Lua] [AbilityUI] - Destroy 01:32:16.445 [Lua] [GamePadAbilityUI] - Destroy 01:32:16.445 [Lua] [IngameUI] destroy 01:32:16.448 [Lua] PlayerManager:remove_player peer_id=11000011c949483 1 01:32:16.448 [Lua] [MOD][VMF][INFO] Removed 1100001052be7e0 from the VMF users list. 01:32:16.448 [Lua] PlayerManager:remove_player peer_id=1100001052be7e0 1 01:32:16.448 [Lua] PlayerManager:remove_player peer_id=110000102a84599 1 01:32:16.452 [Lua] [Managers] Destroying manager group: 01:32:16.453 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:32:16.453 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InPostGame 01:32:16.454 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Loading 01:32:16.454 [Lua] [PeerSM] 11000011c949483 :: on_exit InPostGame 01:32:16.454 [Lua] [PeerSM] 11000011c949483 :: on_enter Loading 01:32:16.454 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InPostGame 01:32:16.454 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Loading 01:32:16.454 [Lua] [PeerSM] 110000102a84599 :: on_exit InPostGame 01:32:16.454 [Lua] [PeerSM] 110000102a84599 :: on_enter Loading 01:32:16.454 [Lua] [Matchmaking] unregister rpcs 01:32:16.454 [Lua] ############### UNLOADING PACKAGES ############### 01:32:16.454 [Lua] [Managers] Calling function on all managers: 01:32:16.454 [Lua] [Managers] Destroying manager group: 01:32:16.454 [Lua] [Gamestate] Enter state StateLoading 01:32:16.455 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:32:16.455 [Lua] [Matchmaking] register rpcs 01:32:16.455 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 01:32:16.455 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 01:32:16.455 [Lua] Set lobby begin: 01:32:16.455 [Lua] Lobby data twitch_enabled = false 01:32:16.456 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:16.456 [Lua] Lobby data num_players = 4 01:32:16.456 [Lua] Lobby data difficulty_tweak = 0 01:32:16.456 [Lua] Lobby data host = 110000102ce61d6 01:32:16.456 [Lua] Lobby data time_of_search = 1623547812 01:32:16.456 [Lua] Lobby data matchmaking_type = 2 01:32:16.456 [Lua] Lobby data is_private = false 01:32:16.456 [Lua] Lobby data match_started = true 01:32:16.456 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:32:16.456 [Lua] Lobby data difficulty = hardest 01:32:16.456 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:32:16.456 [Lua] Lobby data unique_server_name = Kalf 01:32:16.456 [Lua] Lobby data quick_game = false 01:32:16.456 [Lua] Lobby data country_code = NL 01:32:16.457 [Lua] Lobby data matchmaking = true 01:32:16.457 [Lua] Lobby data power_level = 0 01:32:16.457 [Lua] Lobby data mission_id = morris_hub 01:32:16.457 [Lua] Lobby data mechanism = deus 01:32:16.457 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:32:16.457 [Lua] Lobby data player_slot_2 = 0:0 01:32:16.457 [Lua] Lobby data network_hash = 65e25336687ca88 01:32:16.457 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:32:16.457 [Lua] Lobby data eac_authorized = true 01:32:16.457 [Lua] Set lobby end. 01:32:16.457 [Lua] registering RPCs 01:32:16.457 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:32:16.457 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:32:16.457 [Lua] Set lobby begin: 01:32:16.457 [Lua] Lobby data twitch_enabled = false 01:32:16.457 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:16.457 [Lua] Lobby data num_players = 4 01:32:16.457 [Lua] Lobby data difficulty_tweak = 0 01:32:16.457 [Lua] Lobby data host = 110000102ce61d6 01:32:16.457 [Lua] Lobby data time_of_search = 1623547812 01:32:16.457 [Lua] Lobby data matchmaking_type = 2 01:32:16.457 [Lua] Lobby data is_private = false 01:32:16.457 [Lua] Lobby data match_started = true 01:32:16.457 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:32:16.458 [Lua] Lobby data difficulty = hardest 01:32:16.458 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:32:16.458 [Lua] Lobby data unique_server_name = Kalf 01:32:16.458 [Lua] Lobby data quick_game = false 01:32:16.458 [Lua] Lobby data country_code = NL 01:32:16.458 [Lua] Lobby data matchmaking = true 01:32:16.458 [Lua] Lobby data power_level = 0 01:32:16.458 [Lua] Lobby data mission_id = dlc_morris_map 01:32:16.458 [Lua] Lobby data mechanism = deus 01:32:16.458 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:32:16.458 [Lua] Lobby data player_slot_2 = 0:0 01:32:16.458 [Lua] Lobby data network_hash = 65e25336687ca88 01:32:16.458 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:32:16.458 [Lua] Lobby data eac_authorized = true 01:32:16.458 [Lua] Set lobby end. 01:32:16.458 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:32:16.462 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 01:32:16.462 [Lua] [StateLoading] load_current_level 01:32:16.462 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 01:32:16.499 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 01:32:16.506 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 01:32:16.506 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 01:32:16.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 01:32:16.542 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 01:32:16.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 01:32:16.578 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_3p":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1876978176,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"resource_packages\/careers\/es_questingknight":false}} 01:32:16.578 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 461681856 01:32:16.578 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 226181376 01:32:16.578 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1935385728 01:32:16.579 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1876978176 01:32:16.579 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true 01:32:16.607 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 01:32:16.627 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:32:16.627 [Lua] ### Received rpc_level_load_started 01:32:16.627 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_session_id: 181117216 01:32:16.627 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":226181376,"first_person":{"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 01:32:16.627 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 461681856 01:32:16.627 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 226181376 01:32:16.627 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1935385728 01:32:16.627 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1876978176 01:32:16.627 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:32:16.644 [Lua] ### Received rpc_level_load_started 01:32:16.644 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_session_id: 181117216 01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:32:16.644 [Lua] ### Received rpc_level_load_started 01:32:16.644 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_session_id: 181117216 01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":1935385728,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"wwise\/handgun":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false}} 01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 461681856 01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 226181376 01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1935385728 01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1876978176 01:32:16.644 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:32:16.881 [SteamVoipClient] select_out(110000102a84599, on) 01:32:16.894 [SteamVoipClient] select_out(110000102ce61d6, on) 01:32:16.894 [SteamVoipClient] select_out(1100001052be7e0, on) 01:32:16.894 [SteamVoipClient] select_out(11000011c949483, on) 01:32:16.896 [Window] Window => inactive 01:32:16.917 [SteamVoipClient] select_out(110000102a84599, off) 01:32:16.917 [SteamVoipClient] select_out(110000102ce61d6, off) 01:32:16.917 [SteamVoipClient] select_out(1100001052be7e0, off) 01:32:16.917 [SteamVoipClient] select_out(11000011c949483, off) 01:32:17.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 01:32:17.540 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 01:32:17.557 [Lua] [LevelTransitionHandler] Level load completed! 01:32:17.557 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1275820617 - use_random_directors: false - conflict_director_name: disabled 01:32:17.557 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:32:17.558 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 01:32:17.558 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:32:17.558 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102ce61d6:1) 01:32:17.565 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":764022016,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/javelin":false}} 01:32:17.565 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:32:17.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, ProfileSynchronizer, async-read, 01:32:17.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read, 01:32:17.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer 01:32:17.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, ProfileSynchronizer 01:32:17.574 [Lua] ### Received rpc_level_loaded 01:32:17.574 [Lua] #### Has state machine: true, peer_id: 110000102ce61d6, level_id: 327 01:32:17.574 [Lua] Peer 110000102ce61d6 has loaded the level and all enemies are loaded 01:32:17.591 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Loading 01:32:17.591 [Lua] [PeerSM] 110000102ce61d6 :: on_enter LoadingProfilePackages 01:32:17.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 01:32:17.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 01:32:17.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:32:17.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:32:17.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:32:17.744 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016 01:32:17.760 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":159023776,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:32:17.760 [Lua] ### Received rpc_level_loaded 01:32:17.760 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_id: 327 01:32:17.760 [Lua] Peer 110000102a84599 has loaded the level and all enemies are loaded 01:32:17.760 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016 01:32:17.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer, async-read, 01:32:17.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer, async-read, 01:32:17.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, ProfileSynchronizer 01:32:17.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, ProfileSynchronizer 01:32:17.761 [Lua] [PeerSM] 110000102a84599 :: on_exit Loading 01:32:17.761 [Lua] [PeerSM] 110000102a84599 :: on_enter LoadingProfilePackages 01:32:17.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 01:32:17.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 01:32:17.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 01:32:17.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 01:32:17.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 01:32:17.861 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776 01:32:17.895 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":54316080,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:32:17.895 [Lua] ### Received rpc_level_loaded 01:32:17.895 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_id: 327 01:32:17.895 [Lua] Peer 1100001052be7e0 has loaded the level and all enemies are loaded 01:32:17.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 01:32:17.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 01:32:17.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 01:32:17.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer 01:32:17.898 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Loading 01:32:17.898 [Lua] [PeerSM] 1100001052be7e0 :: on_enter LoadingProfilePackages 01:32:17.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 01:32:17.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 01:32:17.962 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:32:18.012 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:32:18.012 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:32:18.013 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080 01:32:18.030 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776 01:32:18.030 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016 01:32:18.166 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080 01:32:18.283 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":270933344,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"resource_packages\/careers\/wh_captain":false}} 01:32:18.283 [Lua] ### Received rpc_level_loaded 01:32:18.283 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_id: 327 01:32:18.283 [Lua] Peer 11000011c949483 has loaded the level and all enemies are loaded 01:32:18.283 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016 01:32:18.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read, 01:32:18.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 01:32:18.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 01:32:18.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 01:32:18.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 01:32:18.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 01:32:18.285 [Lua] [PeerSM] 11000011c949483 :: on_exit Loading 01:32:18.285 [Lua] [PeerSM] 11000011c949483 :: on_enter LoadingProfilePackages 01:32:18.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 01:32:18.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 01:32:18.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 01:32:18.368 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776 01:32:18.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 01:32:18.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 01:32:18.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:32:18.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:32:18.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:32:18.453 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344 01:32:18.569 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344 01:32:18.586 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080 01:32:18.771 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080 01:32:18.805 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776 01:32:19.027 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344 01:32:19.245 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344 01:32:19.246 [Lua] [PeerSM] 110000102ce61d6 :: on_exit LoadingProfilePackages 01:32:19.246 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForEnterGame 01:32:19.246 [Lua] [PeerSM] 11000011c949483 :: on_exit LoadingProfilePackages 01:32:19.246 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForEnterGame 01:32:19.246 [Lua] [PeerSM] 1100001052be7e0 :: on_exit LoadingProfilePackages 01:32:19.246 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForEnterGame 01:32:19.246 [Lua] [PeerSM] 110000102a84599 :: on_exit LoadingProfilePackages 01:32:19.246 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForEnterGame 01:32:19.246 [Lua] ### Received rpc_level_loaded 01:32:19.246 [Lua] #### Has state machine: false, peer_id: 110000102ce61d6, level_id: 327 01:32:19.246 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:32:19.246 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 01:32:19.246 [Umbra] Init version: 3.4.15 :: 16 threads 01:32:19.248 [Lua] Async level spawning done 01:32:19.248 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:32:20.259 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:32:20.259 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:32:20.259 [Lua] [Matchmaking] unregister rpcs 01:32:20.260 [Lua] Set lobby begin: 01:32:20.260 [Lua] Lobby data twitch_enabled = false 01:32:20.260 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:20.260 [Lua] Lobby data num_players = 4 01:32:20.260 [Lua] Lobby data difficulty_tweak = 0 01:32:20.260 [Lua] Lobby data host = 110000102ce61d6 01:32:20.260 [Lua] Lobby data time_of_search = 1623547812 01:32:20.260 [Lua] Lobby data matchmaking_type = 2 01:32:20.260 [Lua] Lobby data is_private = false 01:32:20.260 [Lua] Lobby data match_started = true 01:32:20.260 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:32:20.260 [Lua] Lobby data difficulty = hardest 01:32:20.260 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:32:20.260 [Lua] Lobby data unique_server_name = Kalf 01:32:20.260 [Lua] Lobby data quick_game = false 01:32:20.260 [Lua] Lobby data country_code = NL 01:32:20.260 [Lua] Lobby data matchmaking = true 01:32:20.261 [Lua] Lobby data power_level = 0 01:32:20.261 [Lua] Lobby data mission_id = dlc_morris_map 01:32:20.261 [Lua] Lobby data mechanism = deus 01:32:20.261 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:32:20.261 [Lua] Lobby data player_slot_2 = 0:0 01:32:20.261 [Lua] Lobby data network_hash = 65e25336687ca88 01:32:20.261 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:32:20.261 [Lua] Lobby data eac_authorized = true 01:32:20.261 [Lua] Set lobby end. 01:32:20.261 [Lua] [Managers] Destroying manager group: 01:32:20.262 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 01:32:20.262 [Lua] [Gamestate] Enter StateIngame HOST 01:32:20.262 [Lua] [Managers] Calling function on all managers: 01:32:20.262 [Lua] <>level = dlc_morris_map<> 01:32:20.262 [Lua] [StateIngame] Server ingame 01:32:20.265 [Lua] Set lobby begin: 01:32:20.265 [Lua] Lobby data twitch_enabled = false 01:32:20.265 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:20.265 [Lua] Lobby data num_players = 4 01:32:20.265 [Lua] Lobby data difficulty_tweak = -10 01:32:20.265 [Lua] Lobby data host = 110000102ce61d6 01:32:20.265 [Lua] Lobby data time_of_search = 1623547812 01:32:20.265 [Lua] Lobby data matchmaking_type = 2 01:32:20.266 [Lua] Lobby data is_private = false 01:32:20.266 [Lua] Lobby data match_started = true 01:32:20.266 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:32:20.266 [Lua] Lobby data difficulty = hardest 01:32:20.266 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:32:20.266 [Lua] Lobby data unique_server_name = Kalf 01:32:20.266 [Lua] Lobby data quick_game = false 01:32:20.266 [Lua] Lobby data country_code = NL 01:32:20.266 [Lua] Lobby data matchmaking = true 01:32:20.266 [Lua] Lobby data power_level = 0 01:32:20.266 [Lua] Lobby data mission_id = dlc_morris_map 01:32:20.266 [Lua] Lobby data mechanism = deus 01:32:20.266 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:32:20.266 [Lua] Lobby data player_slot_2 = 0:0 01:32:20.266 [Lua] Lobby data network_hash = 65e25336687ca88 01:32:20.266 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:32:20.266 [Lua] Lobby data eac_authorized = true 01:32:20.266 [Lua] Set lobby end. 01:32:20.266 [Lua] [Matchmaking] register rpcs 01:32:20.266 [Lua] GameNetworkManager:init... creating game session 01:32:20.266 [Lua] Host GameSession.make_game_session_host with session: 01:32:20.267 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:32:20.267 [Lua] [GameNetworkManager] My own peer_id = 110000102ce61d6 01:32:20.267 [Lua] [GameNetworkManager] self.is_server = true 01:32:20.267 [Network] Setting artificial MTU limit to 65536 01:32:20.269 [Lua] [SharedState] [SharedState] deus_shop_20724785: shop_state:0:0:0:0 = 1 01:32:20.279 [Lua] Switching ConflictSettings: to: disabled 01:32:20.279 [Lua] pacing=disabled 01:32:20.279 [Lua] roaming=nil 01:32:20.279 [Lua] specials=disabled 01:32:20.279 [Lua] debug_color=black 01:32:20.279 [Lua] pack_spawning=disabled 01:32:20.279 [Lua] contained_breeds=nil 01:32:20.279 [Lua] disabled=true 01:32:20.279 [Lua] boss=disabled 01:32:20.279 [Lua] horde=disabled 01:32:20.279 [Lua] name=disabled 01:32:20.279 [Lua] intensity=disabled 01:32:20.279 [Lua] --- 01:32:20.279 [Lua] [LevelAnalysis] set_random_seed( -1275820617) 01:32:20.282 [Lua] [AIInterestPointSystem] Level Seed: -1275820617 01:32:20.282 [Lua] 01:32:20.282 [Lua] [entity_system_bag] = table 01:32:20.282 [Lua] [entity_system_bag] = metatable 01:32:20.282 [Lua] [startup_data] = table 01:32:20.282 [Lua] [entity_manager] = table 01:32:20.282 [Lua] [entity_manager] = metatable 01:32:20.282 [Lua] [unit_spawner] = table 01:32:20.282 [Lua] [unit_spawner] = metatable 01:32:20.282 [Lua] [unit_storage] = table 01:32:20.282 [Lua] [unit_storage] = metatable 01:32:20.282 [Lua] [dice_keeper] = table 01:32:20.282 [Lua] [dice_keeper] = metatable 01:32:20.282 [Lua] [is_server] = true (boolean) 01:32:20.282 [Lua] [world] = [World] 01:32:20.282 [Lua] [system_api] = table 01:32:20.282 [Lua] [entity_system] = table 01:32:20.282 [Lua] [entity_system] = metatable 01:32:20.282 [Lua] [network_lobby] = table 01:32:20.282 [Lua] [network_lobby] = metatable 01:32:20.282 [Lua] [profile_synchronizer] = table 01:32:20.282 [Lua] [profile_synchronizer] = metatable 01:32:20.282 [Lua] [level_transition_handler] = table 01:32:20.282 [Lua] [level_transition_handler] = metatable 01:32:20.282 [Lua] [num_local_human_players] = 1 (number) 01:32:20.282 [Lua] [statistics_db] = table 01:32:20.282 [Lua] [statistics_db] = metatable 01:32:20.282 [Lua] [network_server] = table 01:32:20.282 [Lua] [network_server] = metatable 01:32:20.282 [Lua] [input_manager] = table 01:32:20.282 [Lua] [input_manager] = metatable 01:32:20.282 [Lua] [network_clock] = table 01:32:20.282 [Lua] [network_clock] = metatable 01:32:20.282 [Lua] [network_transmit] = table 01:32:20.282 [Lua] [network_transmit] = metatable 01:32:20.282 [Lua] [free_flight_manager] = table 01:32:20.282 [Lua] [free_flight_manager] = metatable 01:32:20.282 [Lua] [network_manager] = table 01:32:20.282 [Lua] [network_manager] = metatable 01:32:20.282 [Lua] [network_event_delegate] = table 01:32:20.282 [Lua] [network_event_delegate] = metatable 01:32:20.282 [Lua] 01:32:20.282 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:32:20.282 [Lua] ignoring extension VersusInteractObjectiveExtension 01:32:20.282 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:32:20.282 [Lua] ignoring extension VersusSocketObjectiveExtension 01:32:20.282 [Lua] ignoring extension VersusTargetObjectiveExtension 01:32:20.282 [Lua] ignoring extension VersusMissionObjectiveExtension 01:32:20.311 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 01:32:20.312 [Lua] [AchievementManager] Achievements using the steam platform 01:32:20.312 [Lua] PlayerManager:add_player player_1 01:32:20.337 [Lua] [StateIngame] Level seed: -1275820617 01:32:20.338 [Lua] [LevelAnalysis] set_random_seed( -1275820617) 01:32:20.338 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:32:20.338 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:32:20.339 [Lua] [IngameUI] init 01:32:20.346 [SteamVoipClient] select_out(110000102a84599, off) 01:32:20.346 [SteamVoipClient] select_out(110000102ce61d6, off) 01:32:20.346 [SteamVoipClient] select_out(1100001052be7e0, off) 01:32:20.346 [SteamVoipClient] select_out(11000011c949483, off) 01:32:20.350 [Lua] cb_razer_chroma_setup 01:32:20.369 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:32:20.369 [Lua] Set lobby begin: 01:32:20.369 [Lua] Lobby data twitch_enabled = false 01:32:20.369 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:20.369 [Lua] Lobby data num_players = 4 01:32:20.369 [Lua] Lobby data difficulty_tweak = -10 01:32:20.369 [Lua] Lobby data host = 110000102ce61d6 01:32:20.369 [Lua] Lobby data time_of_search = 1623547812 01:32:20.369 [Lua] Lobby data matchmaking_type = 2 01:32:20.370 [Lua] Lobby data is_private = false 01:32:20.370 [Lua] Lobby data match_started = true 01:32:20.370 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:32:20.370 [Lua] Lobby data difficulty = hardest 01:32:20.370 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:32:20.370 [Lua] Lobby data unique_server_name = Kalf 01:32:20.370 [Lua] Lobby data quick_game = false 01:32:20.370 [Lua] Lobby data country_code = NL 01:32:20.370 [Lua] Lobby data matchmaking = true 01:32:20.370 [Lua] Lobby data power_level = 715 01:32:20.370 [Lua] Lobby data mission_id = dlc_morris_map 01:32:20.370 [Lua] Lobby data mechanism = deus 01:32:20.370 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:32:20.370 [Lua] Lobby data player_slot_2 = 0:0 01:32:20.370 [Lua] Lobby data network_hash = 65e25336687ca88 01:32:20.370 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:32:20.370 [Lua] Lobby data eac_authorized = true 01:32:20.371 [Lua] Set lobby end. 01:32:20.371 [Lua] CurrentConflictSettings disabled 01:32:20.371 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 01:32:20.371 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 01:32:20.371 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:32:20.371 [Lua] [Managers] Calling function on all managers: 01:32:20.371 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:32:20.371 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 01:32:20.371 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Kalf 01:32:20.371 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:32:20.377 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForEnterGame 01:32:20.377 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForGameObjectSync 01:32:20.414 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForGameObjectSync 01:32:20.414 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForPlayers 01:32:20.432 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:32:20.432 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_0104 01:32:20.432 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Bandeirinha (ITA) 01:32:20.433 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForEnterGame 01:32:20.433 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForGameObjectSync 01:32:20.441 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102a84599 01:32:20.443 [Lua] PlayerManager:add_remote_player 110000102a84599 01:32:20.443 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 01:32:20.443 [Lua] RemotePlayer:create_game_object( ) 3 01:32:20.459 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForGameObjectSync 01:32:20.459 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForPlayers 01:32:20.467 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:32:20.467 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_2 01:32:20.468 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Katyusha 01:32:20.469 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForEnterGame 01:32:20.469 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForGameObjectSync 01:32:20.471 [Lua] [NetworkServer] Game_object_sync_done for peer 11000011c949483 01:32:20.476 [Lua] PlayerManager:add_remote_player 11000011c949483 01:32:20.476 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 01:32:20.476 [Lua] RemotePlayer:create_game_object( ) 4 01:32:20.491 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForGameObjectSync 01:32:20.491 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForPlayers 01:32:20.494 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":159023776,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:32:20.494 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016 01:32:20.494 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344 01:32:20.494 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080 01:32:20.494 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776 01:32:20.494 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:32:20.494 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_0104 01:32:20.494 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = F11FA30E72E1E2 01:32:20.494 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:32:20.494 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Bandeirinha (ITA) 01:32:20.518 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":270933344,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"resource_packages\/careers\/wh_captain":false}} 01:32:20.518 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016 01:32:20.518 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344 01:32:20.518 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080 01:32:20.518 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776 01:32:20.518 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:32:20.518 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_2 01:32:20.518 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = BFF426D2A13AFC58 01:32:20.518 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:32:20.518 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Katyusha 01:32:20.559 [Lua] StateInGameRunning:_game_actually_starts() 01:32:20.560 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 1 01:32:20.560 [Lua] ################################################################################################################# 01:32:20.560 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:32:20.560 [Lua] ################################################################################################################# 01:32:20.560 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 01:32:20.560 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 01:32:20.560 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = true 01:32:20.567 [Lua] [SharedState] [SharedState] deus_map_20724785_start: ready:0:0:0:0 = true 01:32:20.567 [Lua] [SharedState] [SharedState] deus_map_20724785_start: map_state:0:0:0:0 = STARTING 01:32:20.567 [Lua] [SharedState] [SharedState] deus_map_20724785_start: final_node_selected:0:0:0:0 = 01:32:20.567 [Lua] [SharedState] [SharedState] deus_map_20724785_start: vote:0:0:0:0 = 01:32:20.568 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 1 01:32:20.571 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 01:32:20.576 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102a84599 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:32:20.576 [Lua] Adding player sync data to peer=110000102a84599 local_player_id=1 01:32:20.593 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000011c949483 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:32:20.593 [Lua] Adding player sync data to peer=11000011c949483 local_player_id=1 01:32:20.632 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true 01:32:20.657 [Lua] [SharedState] [SharedState] deus_map_20724785_start: ready:0:0:0:0 = true 01:32:20.657 [Lua] [SharedState] [SharedState] deus_map_20724785_start: vote:0:0:0:0 = 01:32:20.657 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 1 01:32:20.691 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true 01:32:20.691 [Lua] [SharedState] [SharedState] deus_map_20724785_start: ready:0:0:0:0 = true 01:32:20.691 [Lua] [SharedState] [SharedState] deus_map_20724785_start: vote:0:0:0:0 = 01:32:20.691 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 1 01:32:20.756 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 01:32:20.756 [Lua] Commit load time data 01:32:20.839 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:32:20.839 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 01:32:20.839 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Nyshka 01:32:20.839 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":54316080,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:32:20.839 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016 01:32:20.839 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344 01:32:20.839 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080 01:32:20.839 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776 01:32:20.839 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:32:20.839 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 01:32:20.839 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = E0DEA8BCEA3CF129 01:32:20.839 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:32:20.839 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Nyshka 01:32:20.839 [Lua] [SharedState] [SharedState] deus_map_20724785_start: ready:0:0:0:0 = true 01:32:20.839 [Lua] [SharedState] [SharedState] deus_map_20724785_start: vote:0:0:0:0 = 01:32:20.839 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 1 01:32:20.840 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForEnterGame 01:32:20.840 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForGameObjectSync 01:32:20.841 [Lua] [SharedState] [SharedState] deus_map_20724785_start: map_state:0:0:0:0 = WAITING 01:32:20.844 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001052be7e0 01:32:20.853 [Lua] PlayerManager:add_remote_player 1100001052be7e0 01:32:20.853 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 01:32:20.853 [Lua] RemotePlayer:create_game_object( ) 5 01:32:20.873 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForGameObjectSync 01:32:20.873 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForPlayers 01:32:20.873 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForPlayers 01:32:20.873 [Lua] [PeerSM] 110000102a84599 :: on_enter InGame 01:32:20.873 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = true 01:32:20.879 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForPlayers 01:32:20.879 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InGame 01:32:20.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = true 01:32:20.879 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForPlayers 01:32:20.879 [Lua] [PeerSM] 11000011c949483 :: on_enter InGame 01:32:20.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = true 01:32:20.879 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForPlayers 01:32:20.879 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InGame 01:32:20.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = true 01:32:21.075 [Lua] [MOD][VMF][INFO] Added 1100001052be7e0 to the VMF users list. 01:32:21.075 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001052be7e0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:32:21.075 [Lua] Adding player sync data to peer=1100001052be7e0 local_player_id=1 01:32:21.341 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = true 01:32:25.405 [Lua] Set lobby begin: 01:32:25.405 [Lua] Lobby data twitch_enabled = false 01:32:25.405 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:25.405 [Lua] Lobby data num_players = 4 01:32:25.405 [Lua] Lobby data difficulty_tweak = -10 01:32:25.405 [Lua] Lobby data host = 110000102ce61d6 01:32:25.405 [Lua] Lobby data time_of_search = 1623547812 01:32:25.405 [Lua] Lobby data matchmaking_type = 2 01:32:25.405 [Lua] Lobby data is_private = false 01:32:25.405 [Lua] Lobby data match_started = true 01:32:25.405 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:32:25.406 [Lua] Lobby data difficulty = hardest 01:32:25.406 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:32:25.406 [Lua] Lobby data unique_server_name = Kalf 01:32:25.406 [Lua] Lobby data quick_game = false 01:32:25.406 [Lua] Lobby data country_code = NL 01:32:25.406 [Lua] Lobby data matchmaking = true 01:32:25.406 [Lua] Lobby data power_level = 536 01:32:25.406 [Lua] Lobby data mission_id = dlc_morris_map 01:32:25.406 [Lua] Lobby data mechanism = deus 01:32:25.406 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:32:25.406 [Lua] Lobby data player_slot_2 = 0:0 01:32:25.406 [Lua] Lobby data network_hash = 65e25336687ca88 01:32:25.406 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:32:25.406 [Lua] Lobby data eac_authorized = true 01:32:25.406 [Lua] Set lobby end. 01:32:26.353 [Lua] [SharedState] [SharedState] deus_map_20724785_start: vote:0:0:0:0 = node_1 01:32:26.354 [Lua] [SharedState] [SharedState] deus_map_20724785_start: map_state:0:0:0:0 = VOTING 01:32:30.434 [Lua] Set lobby begin: 01:32:30.434 [Lua] Lobby data twitch_enabled = false 01:32:30.434 [Lua] Lobby data selected_mission_id = journey_citadel 01:32:30.434 [Lua] Lobby data num_players = 4 01:32:30.435 [Lua] Lobby data difficulty_tweak = -10 01:32:30.435 [Lua] Lobby data host = 110000102ce61d6 01:32:30.435 [Lua] Lobby data time_of_search = 1623547812 01:32:30.435 [Lua] Lobby data matchmaking_type = 2 01:32:30.435 [Lua] Lobby data is_private = false 01:32:30.435 [Lua] Lobby data match_started = true 01:32:30.435 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:32:30.435 [Lua] Lobby data difficulty = hardest 01:32:30.435 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:32:30.435 [Lua] Lobby data unique_server_name = Kalf 01:32:30.435 [Lua] Lobby data quick_game = false 01:32:30.435 [Lua] Lobby data country_code = NL 01:32:30.435 [Lua] Lobby data matchmaking = true 01:32:30.435 [Lua] Lobby data power_level = 715 01:32:30.435 [Lua] Lobby data mission_id = dlc_morris_map 01:32:30.435 [Lua] Lobby data mechanism = deus 01:32:30.436 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:32:30.436 [Lua] Lobby data player_slot_2 = 0:0 01:32:30.436 [Lua] Lobby data network_hash = 65e25336687ca88 01:32:30.436 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:32:30.436 [Lua] Lobby data eac_authorized = true 01:32:30.436 [Lua] Set lobby end. 01:32:32.390 [Lua] [SharedState] [SharedState] deus_map_20724785_start: vote:0:0:0:0 = node_1 01:32:34.370 [Window] Window => active 01:32:38.661 [Lua] [SharedState] [SharedState] deus_map_20724785_start: vote:0:0:0:0 = node_1 01:32:44.353 [Window] Window => inactive 01:32:56.534 [Lua] [SharedState] [SharedState] deus_map_20724785_start: final_node_selected:0:0:0:0 = node_1 01:32:56.534 [Lua] [SharedState] [SharedState] deus_map_20724785_start: map_state:0:0:0:0 = FINISHING 01:32:56.534 [Lua] [SharedState] [SharedState] deus_run_state_20724785: twitch_vote:0:0:0:0 = 01:32:56.555 [Lua] [SharedState] [SharedState] deus_map_20724785_start: vote:0:0:0:0 = node_1 01:32:59.555 [Lua] [SharedState] [SharedState] deus_map_20724785_start: map_state:0:0:0:0 = FINISHED 01:32:59.556 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 2 01:33:00.556 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 2 01:33:00.660 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 2 01:33:00.685 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 2 01:33:00.730 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 2 01:33:00.732 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 5 01:33:00.737 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 5 01:33:00.821 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 5 01:33:00.857 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 5 01:33:00.877 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 5 01:33:00.879 [Lua] [SharedState] [SharedState] deus_run_state_20724785: run_node_key:0:0:0:0 = node_1 01:33:00.879 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_forest_khorne_path1, mc:deus, gm:deus, env:0, seed:1597830867, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:1704624640, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_khorne_champions", }) 01:33:00.879 [Lua] [LevelTransitionHandler] promote_next_level_data 01:33:00.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:33:00.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_key:0:0:0:0 = pat_forest_khorne_path1 01:33:00.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_seed:0:0:0:0 = 1597830867 01:33:00.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: conflict_director:0:0:0:0 = deus_skaven_chaos 01:33:00.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: locked_director_functions:0:0:0:0 = {} 01:33:00.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: game_mode:0:0:0:0 = deus 01:33:00.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: mechanism:0:0:0:0 = deus 01:33:00.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: environment_variation_id:0:0:0:0 = 0 01:33:00.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty:0:0:0:0 = hardest 01:33:00.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty_tweak:0:0:0:0 = -10 01:33:00.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_session_id:0:0:0:0 = 1704624640 01:33:00.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_transition_type:0:0:0:0 = load_next_level 01:33:00.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_khorne_champions"] 01:33:00.879 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:33:00.879 [Lua] [NetworkServer] Entering post game 01:33:00.879 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InGame 01:33:00.879 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InPostGame 01:33:00.879 [Lua] [PeerSM] 11000011c949483 :: on_exit InGame 01:33:00.879 [Lua] [PeerSM] 11000011c949483 :: on_enter InPostGame 01:33:00.879 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InGame 01:33:00.879 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InPostGame 01:33:00.879 [Lua] [PeerSM] 110000102a84599 :: on_exit InGame 01:33:00.879 [Lua] [PeerSM] 110000102a84599 :: on_enter InPostGame 01:33:00.879 [Save] Saving `save_data` 01:33:00.879 [Lua] gm_event_end_conditions_met true false 01:33:00.880 [Lua] Game won 01:33:00.880 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:33:00.883 [Save] Save done 01:33:00.883 [Save] Saving `save_data` 01:33:00.883 [Lua] generate_backend_stats 110000102ce61d6:1 01:33:00.890 [Save] Save done 01:33:00.909 [Lua] PlayFabMirrorBase:_commit_internal nil 01:33:00.909 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:33:00.909 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:33:00.909 [Save] Saving `save_data` 01:33:00.909 [Lua] TRANSITION nil nil load_next_level 01:33:00.909 [Lua] Transition type "load_next_level", is server: true 01:33:00.909 [Lua] [GameNetworkManager] Leaving game... 01:33:00.909 [Lua] [GameNetworkManager] Shutting down game session host. 01:33:00.909 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:33:00.909 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:33:00.909 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=42.34 01:33:00.912 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = false 01:33:00.912 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = false 01:33:00.912 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = false 01:33:00.912 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = false 01:33:00.912 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:33:00.912 [Lua] commit result success 4 01:33:00.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33 01:33:00.912 [Lua] none table: 0000000018449C60 nil 01:33:00.915 [Save] Save done 01:33:00.915 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33 01:33:01.075 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33 01:33:02.931 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:33:02.931 [Lua] [Managers] Calling function on all managers: 01:33:02.931 [Lua] PlayerManager:remove_player peer_id=110000102ce61d6 1 01:33:02.931 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = false 01:33:02.931 [Lua] Clearing all global lookup lists 01:33:02.931 [Lua] [IngamePlayerListUI] - Destroy 01:33:02.931 [Lua] [IngameUI] destroy 01:33:02.932 [Lua] PlayerManager:remove_player peer_id=11000011c949483 1 01:33:02.932 [Lua] [MOD][VMF][INFO] Removed 1100001052be7e0 from the VMF users list. 01:33:02.932 [Lua] PlayerManager:remove_player peer_id=1100001052be7e0 1 01:33:02.932 [Lua] PlayerManager:remove_player peer_id=110000102a84599 1 01:33:02.933 [Lua] [Managers] Destroying manager group: 01:33:02.934 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:33:02.934 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InPostGame 01:33:02.934 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Loading 01:33:02.934 [Lua] [PeerSM] 11000011c949483 :: on_exit InPostGame 01:33:02.934 [Lua] [PeerSM] 11000011c949483 :: on_enter Loading 01:33:02.934 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InPostGame 01:33:02.934 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Loading 01:33:02.934 [Lua] [PeerSM] 110000102a84599 :: on_exit InPostGame 01:33:02.934 [Lua] [PeerSM] 110000102a84599 :: on_enter Loading 01:33:02.934 [Lua] [Matchmaking] unregister rpcs 01:33:02.934 [Lua] ############### UNLOADING PACKAGES ############### 01:33:02.934 [Lua] [Gamestate] Enter state StateLoading 01:33:02.936 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:33:02.936 [Lua] [Matchmaking] register rpcs 01:33:02.936 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:33:02.936 [Lua] Set lobby begin: 01:33:02.936 [Lua] Lobby data twitch_enabled = false 01:33:02.936 [Lua] Lobby data selected_mission_id = journey_citadel 01:33:02.936 [Lua] Lobby data num_players = 4 01:33:02.936 [Lua] Lobby data difficulty_tweak = -10 01:33:02.936 [Lua] Lobby data host = 110000102ce61d6 01:33:02.936 [Lua] Lobby data time_of_search = 1623547812 01:33:02.936 [Lua] Lobby data matchmaking_type = 2 01:33:02.936 [Lua] Lobby data is_private = false 01:33:02.936 [Lua] Lobby data match_started = true 01:33:02.937 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:33:02.937 [Lua] Lobby data difficulty = hardest 01:33:02.937 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:33:02.937 [Lua] Lobby data unique_server_name = Kalf 01:33:02.937 [Lua] Lobby data quick_game = false 01:33:02.937 [Lua] Lobby data country_code = NL 01:33:02.937 [Lua] Lobby data matchmaking = true 01:33:02.937 [Lua] Lobby data power_level = 0 01:33:02.937 [Lua] Lobby data mission_id = dlc_morris_map 01:33:02.937 [Lua] Lobby data mechanism = deus 01:33:02.938 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:33:02.938 [Lua] Lobby data player_slot_2 = 0:0 01:33:02.938 [Lua] Lobby data network_hash = 65e25336687ca88 01:33:02.938 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:33:02.938 [Lua] Lobby data eac_authorized = true 01:33:02.938 [Lua] Set lobby end. 01:33:02.938 [Lua] registering RPCs 01:33:02.938 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:33:02.938 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:33:02.938 [Lua] Set lobby begin: 01:33:02.938 [Lua] Lobby data twitch_enabled = false 01:33:02.938 [Lua] Lobby data selected_mission_id = journey_citadel 01:33:02.938 [Lua] Lobby data num_players = 4 01:33:02.938 [Lua] Lobby data difficulty_tweak = -10 01:33:02.938 [Lua] Lobby data host = 110000102ce61d6 01:33:02.938 [Lua] Lobby data time_of_search = 1623547812 01:33:02.938 [Lua] Lobby data matchmaking_type = 2 01:33:02.938 [Lua] Lobby data is_private = false 01:33:02.938 [Lua] Lobby data match_started = true 01:33:02.938 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:33:02.938 [Lua] Lobby data difficulty = hardest 01:33:02.939 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:33:02.939 [Lua] Lobby data unique_server_name = Kalf 01:33:02.939 [Lua] Lobby data quick_game = false 01:33:02.939 [Lua] Lobby data country_code = NL 01:33:02.939 [Lua] Lobby data matchmaking = true 01:33:02.939 [Lua] Lobby data power_level = 0 01:33:02.939 [Lua] Lobby data mission_id = pat_forest_khorne_path1 01:33:02.939 [Lua] Lobby data mechanism = deus 01:33:02.939 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:33:02.939 [Lua] Lobby data player_slot_2 = 0:0 01:33:02.939 [Lua] Lobby data network_hash = 65e25336687ca88 01:33:02.939 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:33:02.939 [Lua] Lobby data eac_authorized = true 01:33:02.939 [Lua] Set lobby end. 01:33:02.940 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:33:02.946 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens, async-read, prioritized 01:33:02.946 [Lua] [StateLoading] load_current_level 01:33:02.946 [Lua] [LevelTransitionHandler] load_current_level, loading pat_forest_khorne_path1 0 01:33:02.947 [Umbra] Unload tome 01:33:02.957 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 01:33:02.957 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_forest_khorne_path1, async-read, 01:33:02.957 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_forest_khorne_path1, async-read, 01:33:02.957 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_khorne_path1, async-read, 01:33:02.957 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_khorne_path1, async-read, 01:33:02.957 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, pat_forest_khorne_path1, async-read, 01:33:02.957 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/khorne_common, pat_forest_khorne_path1, async-read, 01:33:02.957 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/khorne_path1, pat_forest_khorne_path1, async-read, 01:33:02.957 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_khorne_champions, pat_forest_khorne_path1, async-read, 01:33:02.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_forest 01:33:02.996 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_forest 01:33:02.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 01:33:03.044 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":159023776,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:33:03.044 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016 01:33:03.044 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344 01:33:03.044 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080 01:33:03.044 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776 01:33:03.044 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true 01:33:03.064 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":270933344,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"resource_packages\/careers\/wh_captain":false}} 01:33:03.064 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016 01:33:03.064 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344 01:33:03.064 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080 01:33:03.064 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776 01:33:03.064 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true 01:33:03.080 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:33:03.080 [Lua] ### Received rpc_level_load_started 01:33:03.080 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_session_id: 1704624640 01:33:03.114 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:33:03.114 [Lua] ### Received rpc_level_load_started 01:33:03.114 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_session_id: 1704624640 01:33:03.114 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":54316080,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:33:03.114 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 764022016 01:33:03.114 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344 01:33:03.114 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080 01:33:03.114 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 159023776 01:33:03.114 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:33:03.114 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:33:03.114 [Lua] ### Received rpc_level_load_started 01:33:03.114 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_session_id: 1704624640 01:33:04.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 01:33:04.284 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 01:33:04.285 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 01:33:04.553 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 01:33:04.553 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 01:33:04.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest 01:33:07.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest 01:33:07.526 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest 01:33:07.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/path_common 01:33:07.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/path_common 01:33:07.931 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/path_common 01:33:07.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 01:33:08.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 01:33:08.438 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 01:33:08.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/khorne_common 01:33:08.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/khorne_common 01:33:08.625 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/khorne_common 01:33:08.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/khorne_path1 01:33:08.702 [Umbra] Loading umbra tome '#ID[3c260f6bf972b6ed]' 01:33:08.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/khorne_path1 01:33:08.742 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/khorne_path1 01:33:08.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_khorne_champions 01:33:08.760 [Lua] [LevelTransitionHandler] Level load completed! 01:33:08.760 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_forest_khorne_path1 - level_seed: 1597830867 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 01:33:08.776 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:33:08.776 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 01:33:08.776 [Lua] load_startup_enemy_packages: -------------- 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] chaos_spawn 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] chaos_troll 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] skaven_rat_ogre 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] skaven_stormfiend 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] beastmen_minotaur 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] chaos_plague_sorcerer 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] chaos_corruptor_sorcerer 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] skaven_gutter_runner 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] skaven_pack_master 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] skaven_poison_wind_globadier 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] skaven_ratling_gunner 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] skaven_warpfire_thrower 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] chaos_vortex_sorcerer 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] beastmen_standard_bearer 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] chaos_vortex 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] critter_rat 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] critter_pig 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] skaven_storm_vermin_with_shield 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] skaven_storm_vermin 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] chaos_warrior 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] skaven_clan_rat 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] chaos_raider 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] skaven_slave 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] chaos_fanatic 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] chaos_marauder 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] chaos_marauder_with_shield 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] skaven_loot_rat 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] skaven_clan_rat_with_shield 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] chaos_berzerker 01:33:08.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:33:08.776 [Lua] skaven_plague_monk 01:33:08.779 [Lua] ### Received rpc_level_loaded 01:33:08.779 [Lua] #### Has state machine: true, peer_id: 110000102ce61d6, level_id: 340 01:33:08.779 [Lua] Peer 110000102ce61d6 has loaded the level and all enemies are loaded 01:33:08.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_khorne_champions 01:33:08.794 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_khorne_champions 01:33:08.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 01:33:08.796 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Loading 01:33:08.796 [Lua] [PeerSM] 110000102ce61d6 :: on_enter LoadingProfilePackages 01:33:08.813 [Lua] [PeerSM] 110000102ce61d6 :: on_exit LoadingProfilePackages 01:33:08.813 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForEnterGame 01:33:08.813 [Lua] ### Received rpc_level_loaded 01:33:08.813 [Lua] #### Has state machine: false, peer_id: 110000102ce61d6, level_id: 340 01:33:08.963 [Lua] ### Received rpc_level_loaded 01:33:08.963 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_id: 340 01:33:08.963 [Lua] Peer 110000102a84599 has loaded the level and all enemies are loaded 01:33:08.965 [Lua] [PeerSM] 110000102a84599 :: on_exit Loading 01:33:08.965 [Lua] [PeerSM] 110000102a84599 :: on_enter LoadingProfilePackages 01:33:08.981 [Lua] [PeerSM] 110000102a84599 :: on_exit LoadingProfilePackages 01:33:08.981 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForEnterGame 01:33:09.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:33:09.031 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:33:09.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:33:09.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:33:09.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:33:09.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:33:09.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:33:09.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:33:09.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:33:09.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:33:09.621 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:33:09.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:33:10.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:33:10.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:33:10.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:33:10.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:33:10.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:33:10.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:33:10.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:33:10.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:33:10.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:33:10.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:33:10.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:33:10.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:33:10.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:33:10.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:33:10.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:33:10.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:33:10.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:33:10.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:33:10.938 [Lua] ### Received rpc_level_loaded 01:33:10.938 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_id: 340 01:33:10.938 [Lua] Peer 1100001052be7e0 has loaded the level and all enemies are loaded 01:33:10.939 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Loading 01:33:10.939 [Lua] [PeerSM] 1100001052be7e0 :: on_enter LoadingProfilePackages 01:33:10.956 [Lua] [PeerSM] 1100001052be7e0 :: on_exit LoadingProfilePackages 01:33:10.956 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForEnterGame 01:33:11.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:33:11.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:33:11.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:33:11.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:33:11.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:33:11.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:33:11.258 [Lua] ### Received rpc_level_loaded 01:33:11.258 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_id: 340 01:33:11.258 [Lua] Peer 11000011c949483 has loaded the level and all enemies are loaded 01:33:11.259 [Lua] [PeerSM] 11000011c949483 :: on_exit Loading 01:33:11.259 [Lua] [PeerSM] 11000011c949483 :: on_enter LoadingProfilePackages 01:33:11.275 [Lua] [PeerSM] 11000011c949483 :: on_exit LoadingProfilePackages 01:33:11.275 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForEnterGame 01:33:11.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:33:11.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:33:11.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:33:11.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:33:11.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:33:11.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:33:11.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:33:11.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:33:11.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:33:11.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:33:11.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:33:11.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:33:11.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:33:11.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:33:11.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:33:12.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:33:12.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:33:12.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:33:12.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:33:12.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:33:12.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:33:12.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:33:12.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:33:12.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:33:12.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:33:12.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:33:12.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:33:13.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:33:13.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:33:13.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:33:13.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:33:13.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:33:13.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:33:13.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:33:13.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:33:13.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:33:13.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:33:13.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:33:13.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:33:14.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:33:14.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:33:14.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:33:14.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:33:14.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:33:14.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:33:14.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:33:14.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:33:14.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:33:14.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:33:14.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:33:14.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:33:14.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:33:14.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:33:14.889 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_forest_khorne_path1 game_mode: deus 01:33:14.889 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:33:14.889 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102ce61d6:1) 01:33:14.894 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":647236928,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/javelin":false}} 01:33:14.894 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:33:14.905 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 647236928 01:33:14.989 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 647236928 01:33:15.057 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 647236928 01:33:15.057 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 647236928 01:33:15.059 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:33:15.059 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_forest/generated/khorne_path1/world 01:33:15.059 [Umbra] Init version: 3.4.15 :: 16 threads 01:33:15.277 [Lua] Async level spawning done 01:33:15.277 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:33:15.329 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1100000768,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:33:15.329 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1100000768 01:33:15.330 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1100000768 01:33:15.429 [EACServer] [03:33:15:429][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:33:15.450 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1100000768 01:33:15.467 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1100000768 01:33:16.245 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:33:16.245 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:33:16.245 [Lua] [Matchmaking] unregister rpcs 01:33:16.246 [Lua] Set lobby begin: 01:33:16.246 [Lua] Lobby data twitch_enabled = false 01:33:16.246 [Lua] Lobby data selected_mission_id = journey_citadel 01:33:16.246 [Lua] Lobby data num_players = 4 01:33:16.246 [Lua] Lobby data difficulty_tweak = -10 01:33:16.246 [Lua] Lobby data host = 110000102ce61d6 01:33:16.246 [Lua] Lobby data time_of_search = 1623547812 01:33:16.246 [Lua] Lobby data matchmaking_type = 2 01:33:16.246 [Lua] Lobby data is_private = false 01:33:16.246 [Lua] Lobby data match_started = true 01:33:16.246 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:33:16.246 [Lua] Lobby data difficulty = hardest 01:33:16.246 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:33:16.246 [Lua] Lobby data unique_server_name = Kalf 01:33:16.246 [Lua] Lobby data quick_game = false 01:33:16.246 [Lua] Lobby data country_code = NL 01:33:16.246 [Lua] Lobby data matchmaking = true 01:33:16.246 [Lua] Lobby data power_level = 0 01:33:16.246 [Lua] Lobby data mission_id = pat_forest_khorne_path1 01:33:16.246 [Lua] Lobby data mechanism = deus 01:33:16.247 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:33:16.247 [Lua] Lobby data player_slot_2 = 0:0 01:33:16.247 [Lua] Lobby data network_hash = 65e25336687ca88 01:33:16.247 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:33:16.247 [Lua] Lobby data eac_authorized = true 01:33:16.247 [Lua] Set lobby end. 01:33:16.247 [Lua] [Managers] Destroying manager group: 01:33:16.248 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens 01:33:16.248 [Lua] [Gamestate] Enter StateIngame HOST 01:33:16.248 [Lua] <>level = pat_forest_khorne_path1<> 01:33:16.248 [Lua] [StateIngame] Server ingame 01:33:16.250 [Lua] Set lobby begin: 01:33:16.250 [Lua] Lobby data twitch_enabled = false 01:33:16.250 [Lua] Lobby data selected_mission_id = journey_citadel 01:33:16.250 [Lua] Lobby data num_players = 4 01:33:16.251 [Lua] Lobby data difficulty_tweak = -10 01:33:16.251 [Lua] Lobby data host = 110000102ce61d6 01:33:16.251 [Lua] Lobby data time_of_search = 1623547812 01:33:16.251 [Lua] Lobby data matchmaking_type = 2 01:33:16.251 [Lua] Lobby data is_private = false 01:33:16.251 [Lua] Lobby data match_started = true 01:33:16.251 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:33:16.251 [Lua] Lobby data difficulty = hardest 01:33:16.251 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:33:16.251 [Lua] Lobby data unique_server_name = Kalf 01:33:16.251 [Lua] Lobby data quick_game = false 01:33:16.251 [Lua] Lobby data country_code = NL 01:33:16.251 [Lua] Lobby data matchmaking = true 01:33:16.251 [Lua] Lobby data power_level = 0 01:33:16.251 [Lua] Lobby data mission_id = pat_forest_khorne_path1 01:33:16.251 [Lua] Lobby data mechanism = deus 01:33:16.251 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:33:16.251 [Lua] Lobby data player_slot_2 = 0:0 01:33:16.252 [Lua] Lobby data network_hash = 65e25336687ca88 01:33:16.252 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:33:16.252 [Lua] Lobby data eac_authorized = true 01:33:16.252 [Lua] Set lobby end. 01:33:16.252 [Lua] [Matchmaking] register rpcs 01:33:16.252 [Lua] GameNetworkManager:init... creating game session 01:33:16.252 [Lua] Host GameSession.make_game_session_host with session: 01:33:16.252 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:33:16.252 [Lua] [GameNetworkManager] My own peer_id = 110000102ce61d6 01:33:16.252 [Lua] [GameNetworkManager] self.is_server = true 01:33:16.252 [Network] Setting artificial MTU limit to 65536 01:33:16.258 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 01:33:16.258 [Lua] pacing=deus_default 01:33:16.258 [Lua] roaming=nil 01:33:16.258 [Lua] specials=deus_default 01:33:16.258 [Lua] contained_breeds=nil 01:33:16.258 [Lua] debug_color=maroon 01:33:16.258 [Lua] disabled=false 01:33:16.258 [Lua] pack_spawning=deus_default 01:33:16.258 [Lua] factions=nil 01:33:16.258 [Lua] description=deus_conflict_director_skaven_chaos_name 01:33:16.258 [Lua] boss=deus_default 01:33:16.258 [Lua] horde=deus_default 01:33:16.258 [Lua] name=deus_skaven_chaos 01:33:16.258 [Lua] intensity=deus_default 01:33:16.258 [Lua] --- 01:33:16.258 [Lua] [LevelAnalysis] set_random_seed( 1597830867) 01:33:16.263 [Lua] [AIInterestPointSystem] Level Seed: 1597830867 01:33:16.263 [Lua] 01:33:16.263 [Lua] [entity_system_bag] = table 01:33:16.263 [Lua] [entity_system_bag] = metatable 01:33:16.263 [Lua] [startup_data] = table 01:33:16.263 [Lua] [entity_manager] = table 01:33:16.263 [Lua] [entity_manager] = metatable 01:33:16.263 [Lua] [unit_spawner] = table 01:33:16.263 [Lua] [unit_spawner] = metatable 01:33:16.263 [Lua] [unit_storage] = table 01:33:16.263 [Lua] [unit_storage] = metatable 01:33:16.263 [Lua] [dice_keeper] = table 01:33:16.263 [Lua] [dice_keeper] = metatable 01:33:16.263 [Lua] [is_server] = true (boolean) 01:33:16.263 [Lua] [world] = [World] 01:33:16.263 [Lua] [system_api] = table 01:33:16.263 [Lua] [entity_system] = table 01:33:16.263 [Lua] [entity_system] = metatable 01:33:16.263 [Lua] [network_lobby] = table 01:33:16.263 [Lua] [network_lobby] = metatable 01:33:16.263 [Lua] [profile_synchronizer] = table 01:33:16.263 [Lua] [profile_synchronizer] = metatable 01:33:16.263 [Lua] [level_transition_handler] = table 01:33:16.263 [Lua] [level_transition_handler] = metatable 01:33:16.263 [Lua] [num_local_human_players] = 1 (number) 01:33:16.263 [Lua] [statistics_db] = table 01:33:16.263 [Lua] [statistics_db] = metatable 01:33:16.263 [Lua] [network_server] = table 01:33:16.263 [Lua] [network_server] = metatable 01:33:16.263 [Lua] [input_manager] = table 01:33:16.263 [Lua] [input_manager] = metatable 01:33:16.263 [Lua] [network_clock] = table 01:33:16.263 [Lua] [network_clock] = metatable 01:33:16.263 [Lua] [network_transmit] = table 01:33:16.263 [Lua] [network_transmit] = metatable 01:33:16.263 [Lua] [free_flight_manager] = table 01:33:16.263 [Lua] [free_flight_manager] = metatable 01:33:16.263 [Lua] [network_manager] = table 01:33:16.263 [Lua] [network_manager] = metatable 01:33:16.263 [Lua] [network_event_delegate] = table 01:33:16.263 [Lua] [network_event_delegate] = metatable 01:33:16.263 [Lua] 01:33:16.263 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:33:16.263 [Lua] ignoring extension VersusInteractObjectiveExtension 01:33:16.263 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:33:16.263 [Lua] ignoring extension VersusSocketObjectiveExtension 01:33:16.263 [Lua] ignoring extension VersusTargetObjectiveExtension 01:33:16.263 [Lua] ignoring extension VersusMissionObjectiveExtension 01:33:16.264 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:33:16.281 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 01:33:16.281 [Lua] [AchievementManager] Achievements using the steam platform 01:33:16.281 [Lua] PlayerManager:add_player player_1 01:33:16.324 [Lua] respawn_unit_spawned with group id: terror_respawn 01:33:16.324 [Lua] respawn_unit_spawned with group id: terror_respawn 01:33:16.324 [Lua] respawn_unit_spawned with group id: terror_respawn 01:33:16.340 [Lua] [StateIngame] Level seed: 1597830867 01:33:16.348 [Lua] [LevelAnalysis] set_random_seed( 1597830867) 01:33:16.350 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:33:16.350 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:33:16.350 [Lua] [IngameUI] init 01:33:16.366 [SteamVoipClient] select_out(110000102a84599, off) 01:33:16.366 [SteamVoipClient] select_out(110000102ce61d6, off) 01:33:16.366 [SteamVoipClient] select_out(1100001052be7e0, off) 01:33:16.366 [SteamVoipClient] select_out(11000011c949483, off) 01:33:16.370 [Lua] cb_razer_chroma_setup 01:33:16.392 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:33:16.392 [Lua] Set lobby begin: 01:33:16.392 [Lua] Lobby data twitch_enabled = false 01:33:16.393 [Lua] Lobby data selected_mission_id = journey_citadel 01:33:16.393 [Lua] Lobby data num_players = 4 01:33:16.393 [Lua] Lobby data difficulty_tweak = -10 01:33:16.393 [Lua] Lobby data host = 110000102ce61d6 01:33:16.393 [Lua] Lobby data time_of_search = 1623547812 01:33:16.393 [Lua] Lobby data matchmaking_type = 2 01:33:16.393 [Lua] Lobby data is_private = false 01:33:16.393 [Lua] Lobby data match_started = true 01:33:16.393 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:33:16.394 [Lua] Lobby data difficulty = hardest 01:33:16.394 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:33:16.394 [Lua] Lobby data unique_server_name = Kalf 01:33:16.394 [Lua] Lobby data quick_game = false 01:33:16.394 [Lua] Lobby data country_code = NL 01:33:16.394 [Lua] Lobby data matchmaking = true 01:33:16.394 [Lua] Lobby data power_level = 715 01:33:16.394 [Lua] Lobby data mission_id = pat_forest_khorne_path1 01:33:16.394 [Lua] Lobby data mechanism = deus 01:33:16.394 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:33:16.394 [Lua] Lobby data player_slot_2 = 0:0 01:33:16.394 [Lua] Lobby data network_hash = 65e25336687ca88 01:33:16.394 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:33:16.394 [Lua] Lobby data eac_authorized = true 01:33:16.394 [Lua] Set lobby end. 01:33:16.394 [Lua] CurrentConflictSettings deus_skaven_chaos 01:33:16.394 [Lua] [ConflictDirector] conflict_director is ai_ready 01:33:16.396 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:33:16.396 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:33:16.398 [Lua] NORMAL PATROL MAIN PATH 142.58425903320312 01:33:16.398 [Lua] [waypoints] = table 01:33:16.398 [Lua] [astar_points] = table 01:33:16.398 [Lua] [travel_dist] = 142.58425664901733 (number) 01:33:16.398 [Lua] [one_directional] = false (boolean) 01:33:16.398 [Lua] [id] = boss_1 (string) 01:33:16.398 [Lua] NORMAL PATROL MAIN PATH 260.6439208984375 01:33:16.398 [Lua] [waypoints] = table 01:33:16.398 [Lua] [astar_points] = table 01:33:16.398 [Lua] [travel_dist] = 260.64390930533409 (number) 01:33:16.398 [Lua] [one_directional] = false (boolean) 01:33:16.398 [Lua] [id] = boss_3 (string) 01:33:16.398 [Lua] NORMAL PATROL MAIN PATH 317.2862548828125 01:33:16.398 [Lua] [waypoints] = table 01:33:16.398 [Lua] [astar_points] = table 01:33:16.398 [Lua] [travel_dist] = 317.28626529872417 (number) 01:33:16.398 [Lua] [one_directional] = false (boolean) 01:33:16.398 [Lua] [id] = boss_2 (string) 01:33:16.398 [Lua] NORMAL PATROL MAIN PATH 468.98980712890625 01:33:16.398 [Lua] [waypoints] = table 01:33:16.398 [Lua] [astar_points] = table 01:33:16.398 [Lua] [travel_dist] = 468.98982240259647 (number) 01:33:16.398 [Lua] [one_directional] = false (boolean) 01:33:16.398 [Lua] [id] = boss_4 (string) 01:33:16.399 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:33:16.399 [Lua] Forming navigation groups in one frame 01:33:16.399 [Lua] Forming navigation groups 01:33:16.419 [Lua] NavigationGroupManager -> calulation time A: 0.01999999999998181 01:33:16.502 [Lua] NavigationGroupManager -> calulation time B: 0.08300000000002683 01:33:16.502 [Lua] number of nav groups: 142 01:33:16.503 [Lua] number of refined nav groups : 87 01:33:16.506 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000190994 01:33:16.507 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.53600550591946 Normalized coefficient: 1.2563810691183002 01:33:16.509 [Lua] -------------> JOW Perfect-density 5.4000000000000012 Sum density 4.6893188804388046 Normalized coefficient: 1.1515531653276465 01:33:16.513 [Lua] [LevelAnalysis] Generating boss paths for level: pat_forest_khorne_path1 01:33:16.513 [Lua] [LevelAnalysis] This level has a total main-path length of 511.298 meters. 01:33:16.513 [Lua] [LevelAnalysis] num_event_places_f: 0.30753224118550621 , num_event_places: 0 , trailing_event_fraction: 0.30753224118550621 , num_events: 0 01:33:16.513 [Lua] [LevelAnalysis] Level path distance: 511.29836177825928 01:33:16.513 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:33:16.517 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 01:33:16.517 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:33:16.518 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 01:33:16.519 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:33:16.521 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 01:33:16.522 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:33:16.522 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 01:33:16.522 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:33:16.522 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 01:33:16.522 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:33:16.522 [Lua] [Managers] Calling function on all managers: 01:33:16.522 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:33:16.522 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 01:33:16.522 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Kalf 01:33:16.522 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:33:16.553 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForEnterGame 01:33:16.553 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForGameObjectSync 01:33:16.556 [Lua] FIRST UPDATE @0.045755460858345 01:33:16.779 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1100000768,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:33:16.779 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 647236928 01:33:16.779 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344 01:33:16.779 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080 01:33:16.779 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1100000768 01:33:16.779 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:33:16.779 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_0104 01:33:16.779 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = F11FA30E72E1E2 01:33:16.779 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:33:16.779 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Bandeirinha (ITA) 01:33:16.779 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":270933344,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"resource_packages\/careers\/wh_captain":false}} 01:33:16.779 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 647236928 01:33:16.779 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344 01:33:16.779 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080 01:33:16.779 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1100000768 01:33:16.779 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:33:16.780 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_2 01:33:16.780 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = BFF426D2A13AFC58 01:33:16.780 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:33:16.780 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Katyusha 01:33:16.780 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":54316080,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:33:16.780 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 647236928 01:33:16.780 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 270933344 01:33:16.780 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 54316080 01:33:16.780 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1100000768 01:33:16.780 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:33:16.780 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 01:33:16.780 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = E0DEA8BCEA3CF129 01:33:16.780 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:33:16.780 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Nyshka 01:33:16.781 [Lua] [SharedState] [SharedState] deus_run_state_20724785: spawned_once:110000102ce61d6:1:4:4 = true 01:33:16.781 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForGameObjectSync 01:33:16.781 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForPlayers 01:33:16.919 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:33:16.919 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_0104 01:33:16.919 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Bandeirinha (ITA) 01:33:16.920 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForEnterGame 01:33:16.920 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForGameObjectSync 01:33:16.931 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102a84599 01:33:16.933 [Lua] Breedfreezer (server) starting a hot join sync 01:33:16.933 [Lua] packing 0 units of breed chaos_marauder 01:33:16.933 [Lua] packing 0 units of breed skaven_clan_rat 01:33:16.933 [Lua] packing 0 units of breed skaven_storm_vermin 01:33:16.933 [Lua] packing 0 units of breed skaven_slave 01:33:16.933 [Lua] packing 0 units of breed chaos_fanatic 01:33:16.933 [Lua] packing 0 units of breed chaos_raider 01:33:16.933 [Lua] packing 0 units of breed chaos_warrior 01:33:16.933 [Lua] packing 0 units of breed chaos_berzerker 01:33:16.933 [Lua] packing 0 units of breed skaven_plague_monk 01:33:16.933 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:33:16.933 [Lua] 01:33:16.933 [Lua] [1] = 1 (number) 01:33:16.933 [Lua] [2] = 0 (number) 01:33:16.933 [Lua] [3] = 1 (number) 01:33:16.933 [Lua] [4] = 0 (number) 01:33:16.933 [Lua] [5] = 1 (number) 01:33:16.933 [Lua] [6] = 0 (number) 01:33:16.933 [Lua] [7] = 1 (number) 01:33:16.933 [Lua] [8] = 0 (number) 01:33:16.933 [Lua] [9] = 1 (number) 01:33:16.933 [Lua] [10] = 0 (number) 01:33:16.933 [Lua] [11] = 1 (number) 01:33:16.933 [Lua] [12] = 0 (number) 01:33:16.933 [Lua] [13] = 1 (number) 01:33:16.933 [Lua] [14] = 0 (number) 01:33:16.933 [Lua] [15] = 1 (number) 01:33:16.933 [Lua] [16] = 0 (number) 01:33:16.933 [Lua] [17] = 1 (number) 01:33:16.933 [Lua] [18] = 0 (number) 01:33:16.933 [Lua] 01:33:16.933 [Lua] 01:33:16.933 [Lua] 01:33:16.934 [Lua] PlayerManager:add_remote_player 110000102a84599 01:33:16.934 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 01:33:16.934 [Lua] RemotePlayer:create_game_object( ) 42 01:33:16.947 [Lua] [SharedState] [SharedState] deus_run_state_20724785: spawned_once:110000102a84599:1:5:4 = true 01:33:16.947 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForGameObjectSync 01:33:16.947 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForPlayers 01:33:17.095 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102a84599 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:33:17.095 [Lua] Adding player sync data to peer=110000102a84599 local_player_id=1 01:33:18.633 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":204845472,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"resource_packages\/careers\/wh_captain":false}} 01:33:18.633 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 204845472 01:33:18.634 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 204845472 01:33:18.712 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 204845472 01:33:18.788 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 204845472 01:33:20.339 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:33:20.339 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_2 01:33:20.339 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Katyusha 01:33:20.340 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForEnterGame 01:33:20.340 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForGameObjectSync 01:33:20.350 [Lua] [NetworkServer] Game_object_sync_done for peer 11000011c949483 01:33:20.354 [Lua] Breedfreezer (server) starting a hot join sync 01:33:20.354 [Lua] packing 0 units of breed chaos_marauder 01:33:20.354 [Lua] packing 0 units of breed skaven_clan_rat 01:33:20.354 [Lua] packing 0 units of breed skaven_storm_vermin 01:33:20.354 [Lua] packing 0 units of breed skaven_slave 01:33:20.355 [Lua] packing 0 units of breed chaos_fanatic 01:33:20.355 [Lua] packing 0 units of breed chaos_raider 01:33:20.355 [Lua] packing 0 units of breed chaos_warrior 01:33:20.355 [Lua] packing 0 units of breed chaos_berzerker 01:33:20.355 [Lua] packing 0 units of breed skaven_plague_monk 01:33:20.355 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:33:20.355 [Lua] 01:33:20.355 [Lua] [1] = 1 (number) 01:33:20.355 [Lua] [2] = 0 (number) 01:33:20.355 [Lua] [3] = 1 (number) 01:33:20.355 [Lua] [4] = 0 (number) 01:33:20.355 [Lua] [5] = 1 (number) 01:33:20.355 [Lua] [6] = 0 (number) 01:33:20.355 [Lua] [7] = 1 (number) 01:33:20.355 [Lua] [8] = 0 (number) 01:33:20.355 [Lua] [9] = 1 (number) 01:33:20.355 [Lua] [10] = 0 (number) 01:33:20.355 [Lua] [11] = 1 (number) 01:33:20.355 [Lua] [12] = 0 (number) 01:33:20.355 [Lua] [13] = 1 (number) 01:33:20.355 [Lua] [14] = 0 (number) 01:33:20.355 [Lua] [15] = 1 (number) 01:33:20.355 [Lua] [16] = 0 (number) 01:33:20.355 [Lua] [17] = 1 (number) 01:33:20.355 [Lua] [18] = 0 (number) 01:33:20.355 [Lua] 01:33:20.355 [Lua] 01:33:20.355 [Lua] 01:33:20.356 [Lua] PlayerManager:add_remote_player 11000011c949483 01:33:20.356 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 01:33:20.356 [Lua] RemotePlayer:create_game_object( ) 43 01:33:20.375 [Lua] [SharedState] [SharedState] deus_run_state_20724785: spawned_once:11000011c949483:1:1:1 = true 01:33:20.375 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForGameObjectSync 01:33:20.375 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForPlayers 01:33:20.542 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000011c949483 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:33:20.542 [Lua] Adding player sync data to peer=11000011c949483 local_player_id=1 01:33:21.316 [Lua] Set lobby begin: 01:33:21.316 [Lua] Lobby data twitch_enabled = false 01:33:21.316 [Lua] Lobby data selected_mission_id = journey_citadel 01:33:21.316 [Lua] Lobby data num_players = 4 01:33:21.316 [Lua] Lobby data difficulty_tweak = -10 01:33:21.316 [Lua] Lobby data host = 110000102ce61d6 01:33:21.316 [Lua] Lobby data time_of_search = 1623547812 01:33:21.316 [Lua] Lobby data matchmaking_type = 2 01:33:21.317 [Lua] Lobby data is_private = false 01:33:21.317 [Lua] Lobby data match_started = true 01:33:21.317 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:33:21.317 [Lua] Lobby data difficulty = hardest 01:33:21.317 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:33:21.317 [Lua] Lobby data unique_server_name = Kalf 01:33:21.317 [Lua] Lobby data quick_game = false 01:33:21.317 [Lua] Lobby data country_code = NL 01:33:21.317 [Lua] Lobby data matchmaking = true 01:33:21.317 [Lua] Lobby data power_level = 238 01:33:21.317 [Lua] Lobby data mission_id = pat_forest_khorne_path1 01:33:21.317 [Lua] Lobby data mechanism = deus 01:33:21.317 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:33:21.317 [Lua] Lobby data player_slot_2 = 0:0 01:33:21.317 [Lua] Lobby data network_hash = 65e25336687ca88 01:33:21.317 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:33:21.317 [Lua] Lobby data eac_authorized = true 01:33:21.317 [Lua] Set lobby end. 01:33:22.222 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":613241024,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:33:22.222 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 613241024 01:33:22.223 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 613241024 01:33:22.343 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 613241024 01:33:22.355 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 613241024 01:33:23.914 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:33:23.914 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 01:33:23.914 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Nyshka 01:33:23.915 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForEnterGame 01:33:23.915 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForGameObjectSync 01:33:23.924 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001052be7e0 01:33:23.929 [Lua] Breedfreezer (server) starting a hot join sync 01:33:23.929 [Lua] packing 0 units of breed chaos_marauder 01:33:23.929 [Lua] packing 0 units of breed skaven_clan_rat 01:33:23.929 [Lua] packing 0 units of breed skaven_storm_vermin 01:33:23.929 [Lua] packing 0 units of breed skaven_slave 01:33:23.929 [Lua] packing 0 units of breed chaos_fanatic 01:33:23.929 [Lua] packing 0 units of breed chaos_raider 01:33:23.929 [Lua] packing 0 units of breed chaos_warrior 01:33:23.929 [Lua] packing 0 units of breed chaos_berzerker 01:33:23.929 [Lua] packing 0 units of breed skaven_plague_monk 01:33:23.929 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:33:23.929 [Lua] 01:33:23.929 [Lua] [1] = 1 (number) 01:33:23.929 [Lua] [2] = 0 (number) 01:33:23.929 [Lua] [3] = 1 (number) 01:33:23.929 [Lua] [4] = 0 (number) 01:33:23.929 [Lua] [5] = 1 (number) 01:33:23.929 [Lua] [6] = 0 (number) 01:33:23.929 [Lua] [7] = 1 (number) 01:33:23.929 [Lua] [8] = 0 (number) 01:33:23.929 [Lua] [9] = 1 (number) 01:33:23.929 [Lua] [10] = 0 (number) 01:33:23.929 [Lua] [11] = 1 (number) 01:33:23.929 [Lua] [12] = 0 (number) 01:33:23.929 [Lua] [13] = 1 (number) 01:33:23.929 [Lua] [14] = 0 (number) 01:33:23.929 [Lua] [15] = 1 (number) 01:33:23.929 [Lua] [16] = 0 (number) 01:33:23.929 [Lua] [17] = 1 (number) 01:33:23.929 [Lua] [18] = 0 (number) 01:33:23.929 [Lua] 01:33:23.929 [Lua] 01:33:23.929 [Lua] 01:33:23.930 [Lua] PlayerManager:add_remote_player 1100001052be7e0 01:33:23.930 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 01:33:23.930 [Lua] RemotePlayer:create_game_object( ) 44 01:33:23.950 [Lua] [SharedState] [SharedState] deus_run_state_20724785: spawned_once:1100001052be7e0:1:3:4 = true 01:33:23.950 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForGameObjectSync 01:33:23.950 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForPlayers 01:33:23.950 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForPlayers 01:33:23.950 [Lua] [PeerSM] 110000102a84599 :: on_enter InGame 01:33:23.950 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = true 01:33:23.951 [Lua] rpc_to_client_spawn_player 110000102a84599 1 01:33:23.955 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForPlayers 01:33:23.955 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InGame 01:33:23.955 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = true 01:33:23.955 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForPlayers 01:33:23.955 [Lua] [PeerSM] 11000011c949483 :: on_enter InGame 01:33:23.955 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = true 01:33:23.955 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForPlayers 01:33:23.955 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InGame 01:33:23.955 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = true 01:33:23.956 [Lua] rpc_to_client_spawn_player 110000102ce61d6 1 01:33:23.956 [Lua] rpc_to_client_spawn_player 1100001052be7e0 1 01:33:23.956 [Lua] rpc_to_client_spawn_player 11000011c949483 1 01:33:23.960 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(110.698, 148.371, 61.1706), Vector4(0, 0, 0.95369, 0.300791)) 01:33:23.965 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:33:23.965 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:33:23.965 [Lua] PlayerManager:assign_unit_ownership Kalf 110000102ce61d6 1 01:33:23.965 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 01:33:23.978 [Lua] Switching ConflictSettings: to: deus_chaos 01:33:23.978 [Lua] pacing=deus_chaos 01:33:23.978 [Lua] roaming=nil 01:33:23.978 [Lua] specials=deus_chaos 01:33:23.978 [Lua] debug_color=purple 01:33:23.978 [Lua] contained_breeds=nil 01:33:23.978 [Lua] pack_spawning=deus_chaos 01:33:23.978 [Lua] disabled=false 01:33:23.978 [Lua] factions=nil 01:33:23.978 [Lua] boss=deus_chaos 01:33:23.978 [Lua] horde=deus_chaos 01:33:23.978 [Lua] name=deus_chaos 01:33:23.978 [Lua] intensity=deus_default 01:33:23.978 [Lua] --- 01:33:24.099 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102a84599 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:33:24.099 [Lua] [NetworkServer] Peer 110000102a84599 spawned player. 01:33:24.101 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 01:33:24.101 [Lua] PlayerManager:assign_unit_ownership Bandeirinha (ITA) 110000102a84599 1 01:33:24.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:33:24.102 [Lua] TalentSystem:rpc_sync_talents 3 1025 01:33:24.118 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000011c949483 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:33:24.118 [Lua] [NetworkServer] Peer 11000011c949483 spawned player. 01:33:24.120 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 01:33:24.120 [Lua] PlayerManager:assign_unit_ownership Katyusha 11000011c949483 1 01:33:24.120 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:33:24.121 [Lua] TalentSystem:rpc_sync_talents 9 2049 01:33:24.180 [Lua] StateInGameRunning:_game_actually_starts() 01:33:24.181 [Lua] ################################################################################################################# 01:33:24.181 [Lua] [Loading Time]: 00:00:21 [Transition]: dlc_morris_map-pat_forest_khorne_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:33:24.181 [Lua] ################################################################################################################# 01:33:24.181 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 01:33:24.181 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 01:33:24.181 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = true 01:33:24.189 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 01:33:24.209 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true 01:33:24.209 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true 01:33:24.378 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 01:33:24.378 [Lua] Commit load time data 01:33:24.434 [Lua] [MOD][VMF][INFO] Added 1100001052be7e0 to the VMF users list. 01:33:24.434 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001052be7e0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:33:24.434 [Lua] Adding player sync data to peer=1100001052be7e0 local_player_id=1 01:33:24.434 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001052be7e0 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:33:24.434 [Lua] [NetworkServer] Peer 1100001052be7e0 spawned player. 01:33:24.435 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 01:33:24.435 [Lua] PlayerManager:assign_unit_ownership Nyshka 1100001052be7e0 1 01:33:24.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:33:24.436 [Lua] TalentSystem:rpc_sync_talents 6 3073 01:33:24.436 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001052be7e0 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 01:33:24.447 [Lua] [SharedState] [SharedState] deus_run_state_20724785: additional_items:1100001052be7e0:1:3:4 = {"slot_grenade":{"items":{},"max_slots":2,"used_slots":0}} 01:33:24.852 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = true 01:33:26.422 [Lua] Set lobby begin: 01:33:26.422 [Lua] Lobby data twitch_enabled = false 01:33:26.422 [Lua] Lobby data selected_mission_id = journey_citadel 01:33:26.422 [Lua] Lobby data num_players = 4 01:33:26.422 [Lua] Lobby data difficulty_tweak = -10 01:33:26.422 [Lua] Lobby data host = 110000102ce61d6 01:33:26.423 [Lua] Lobby data time_of_search = 1623547812 01:33:26.423 [Lua] Lobby data matchmaking_type = 2 01:33:26.423 [Lua] Lobby data is_private = false 01:33:26.423 [Lua] Lobby data match_started = true 01:33:26.423 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:33:26.423 [Lua] Lobby data difficulty = hardest 01:33:26.423 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:33:26.423 [Lua] Lobby data unique_server_name = Kalf 01:33:26.423 [Lua] Lobby data quick_game = false 01:33:26.423 [Lua] Lobby data country_code = NL 01:33:26.423 [Lua] Lobby data matchmaking = true 01:33:26.423 [Lua] Lobby data power_level = 536 01:33:26.423 [Lua] Lobby data mission_id = pat_forest_khorne_path1 01:33:26.423 [Lua] Lobby data mechanism = deus 01:33:26.423 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:33:26.423 [Lua] Lobby data player_slot_2 = 0:0 01:33:26.423 [Lua] Lobby data network_hash = 65e25336687ca88 01:33:26.423 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:33:26.423 [Lua] Lobby data eac_authorized = true 01:33:26.424 [Lua] Set lobby end. 01:33:26.585 [Window] Window => active 01:33:31.487 [Lua] Set lobby begin: 01:33:31.487 [Lua] Lobby data twitch_enabled = false 01:33:31.487 [Lua] Lobby data selected_mission_id = journey_citadel 01:33:31.487 [Lua] Lobby data num_players = 4 01:33:31.487 [Lua] Lobby data difficulty_tweak = -10 01:33:31.487 [Lua] Lobby data host = 110000102ce61d6 01:33:31.487 [Lua] Lobby data time_of_search = 1623547812 01:33:31.487 [Lua] Lobby data matchmaking_type = 2 01:33:31.487 [Lua] Lobby data is_private = false 01:33:31.487 [Lua] Lobby data match_started = true 01:33:31.487 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:33:31.487 [Lua] Lobby data difficulty = hardest 01:33:31.487 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:33:31.487 [Lua] Lobby data unique_server_name = Kalf 01:33:31.488 [Lua] Lobby data quick_game = false 01:33:31.488 [Lua] Lobby data country_code = NL 01:33:31.488 [Lua] Lobby data matchmaking = true 01:33:31.488 [Lua] Lobby data power_level = 715 01:33:31.488 [Lua] Lobby data mission_id = pat_forest_khorne_path1 01:33:31.488 [Lua] Lobby data mechanism = deus 01:33:31.488 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:33:31.488 [Lua] Lobby data player_slot_2 = 0:0 01:33:31.488 [Lua] Lobby data network_hash = 65e25336687ca88 01:33:31.488 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:33:31.488 [Lua] Lobby data eac_authorized = true 01:33:31.488 [Lua] Set lobby end. 01:33:46.264 [Lua] Players are leaving the safe zone 01:33:52.286 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:33:53.311 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:33:53.658 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:33:53.669 [Lua] Spline already found! 01:33:53.669 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_1 group_type: roaming_patrol, wanted_spawn_pos: Vector3(72.4363, 56.5929, 37.8317) 01:33:53.669 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_1 group_type: roaming_patrol, wanted_spawn_pos: Vector3(72.574, 57.6543, 37.8317) 01:33:53.669 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_1 group_type: roaming_patrol, wanted_spawn_pos: Vector3(72.6428, 58.1849, 37.8317) 01:33:53.669 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_1 group_type: roaming_patrol, wanted_spawn_pos: Vector3(72.4363, 56.5929, 37.8317) 01:33:54.682 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:33:55.644 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:33:56.628 [Lua] [SharedState] [SharedState] deus_run_state_20724785: grenade:110000102ce61d6:1:4:4 = grenade_fire_01 01:33:56.820 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:110000102ce61d6:1:4:4 = potion_poison_proof_01 01:34:12.217 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.99199999999999999 01:34:19.529 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_sword_03_t1\/wpn_emp_sword_03_t1_3p":true,"wwise\/one_handed_swords":true} 01:34:19.679 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 01:34:19.679 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:34:19.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 01:34:19.679 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 01:34:19.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 01:34:19.679 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 01:34:19.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:34:19.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:34:19.694 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:34:19.757 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:34:19.757 [Lua] [PackageManager] Force_load: wwise/bow 01:34:19.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 01:34:19.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 01:34:19.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 01:34:19.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 01:34:19.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 01:34:19.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 01:34:19.908 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:34:21.018 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:34:22.003 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:34:22.759 [Lua] [SharedState] [SharedState] deus_run_state_20724785: healthkit:110000102a84599:1:5:4 = potion_healing_draught_01 01:34:23.285 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:34:23.953 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:110000102a84599:1:5:4 = potion_hold_my_beer_01 01:34:24.340 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:34:24.507 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:34:24.516 [Lua] Spline already found! 01:34:24.519 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_2 group_type: roaming_patrol, wanted_spawn_pos: Vector3(24.7234, 7.92536, 24.4506) 01:34:24.519 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_2 group_type: roaming_patrol, wanted_spawn_pos: Vector3(25.2027, 7.1815, 28.7522) 01:34:24.519 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_2 group_type: roaming_patrol, wanted_spawn_pos: Vector3(25.343, 7.28277, 28.7522) 01:34:24.519 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_2 group_type: roaming_patrol, wanted_spawn_pos: Vector3(25.2081, 6.8161, 30.9191) 01:34:24.549 [Lua] Init group template: spline_patrol 01:34:24.823 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1_3p":true,"wwise\/handgun":true} 01:34:25.476 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:34:26.064 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_handgun_pistol":true,"units\/weapons\/player\/wpn_empire_pistol_repeater\/wpn_empire_pistol_repeater_t2_3p":true} 01:34:29.165 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:29.208 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.97637796401977539 01:34:29.409 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:29.413 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.94488191604614258 01:34:29.588 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:34:29.654 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:29.657 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.92125982046127319 01:34:29.795 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:34:29.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 01:34:29.809 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 01:34:29.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem, async-read, 01:34:29.809 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 01:34:29.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 01:34:29.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 01:34:29.851 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 01:34:29.861 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:34:29.865 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.89763778448104858 01:34:29.898 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 01:34:29.898 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 01:34:29.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 01:34:29.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 01:34:29.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 01:34:30.040 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:34:30.812 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:34:32.389 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:34:34.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 01:34:34.867 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:34:35.363 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:34:42.064 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_sword_03_t1\/wpn_emp_sword_03_t1_3p":true,"wwise\/one_handed_swords":true} 01:34:44.988 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:34:44.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 01:34:44.988 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:34:44.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 01:34:44.998 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 01:34:44.998 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 01:34:45.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 01:34:45.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 01:34:45.328 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:34:46.178 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:34:47.561 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:34:50.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 01:34:50.047 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 01:34:50.047 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:34:50.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 01:34:50.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem 01:34:50.048 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:34:53.483 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:34:53.862 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.68000000000000005 01:34:54.608 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.8666666666666667 01:34:54.680 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:34:55.810 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:34:56.843 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:34:57.328 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.38 01:34:57.852 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:35:09.294 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:09.298 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.87401574850082397 01:35:09.551 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:09.555 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.84251970052719116 01:35:09.684 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:09.760 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:09.764 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.81889766454696655 01:35:09.897 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:10.012 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:10.016 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.79527556896209717 01:35:10.142 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:10.235 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:10.239 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.77165353298187256 01:35:10.347 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:10.454 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:10.457 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.74015748500823975 01:35:10.584 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:10.692 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:10.695 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.71653544902801514 01:35:10.834 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:10.920 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:10.923 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.69291341304779053 01:35:11.041 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:11.142 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:11.146 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.66929131746292114 01:35:11.304 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:11.392 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:11.395 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.63779526948928833 01:35:11.542 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:11.653 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.66666666666666663 01:35:11.772 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:12.067 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.33333333333333331 01:35:12.505 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:110000102a84599:1:5:4 = knocked_down 01:35:12.505 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0 01:35:13.925 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:13.928 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.61417323350906372 01:35:14.141 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:14.180 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.59055119752883911 01:35:14.268 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:14.394 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:14.398 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.5669291615486145 01:35:14.515 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:14.603 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:14.641 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.53543305397033691 01:35:14.755 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:14.852 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:14.855 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.5118110179901123 01:35:14.982 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:15.071 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:15.074 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.4881889820098877 01:35:15.146 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 01:35:15.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 01:35:15.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 01:35:15.146 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 01:35:15.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 01:35:15.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 01:35:15.163 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:35:15.180 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:35:15.180 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:35:15.181 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:35:15.209 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:15.238 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:35:15.238 [Lua] [PackageManager] Force_load: wwise/bow 01:35:15.429 [EACServer] [03:35:15:429][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:35:15.511 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:18.781 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:110000102a84599:1:5:4 = alive 01:35:20.290 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:20.293 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.4645669162273407 01:35:20.510 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:20.513 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.43307086825370789 01:35:20.624 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:20.753 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:20.757 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.40944883227348328 01:35:20.873 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:20.964 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:20.968 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.38582676649093628 01:35:21.092 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:21.188 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:21.220 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.36220473051071167 01:35:21.311 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:21.443 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:21.446 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.33070865273475647 01:35:21.603 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:21.663 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:21.666 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.30708661675453186 01:35:21.861 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:22.089 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:35:22.898 [Lua] [SharedState] [SharedState] deus_run_state_20724785: healthkit:110000102ce61d6:1:4:4 = potion_healing_draught_01 01:35:26.203 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.625 01:35:26.203 [Lua] [SharedState] [SharedState] deus_run_state_20724785: healthkit:110000102a84599:1:5:4 = 01:35:28.629 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.62 01:35:28.763 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.60999999999999999 01:35:28.932 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.59999999999999998 01:35:35.295 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:35:35.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 01:35:35.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 01:35:35.300 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 01:35:41.966 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:110000102ce61d6:1:4:4 = potion_vampiric_draught_01 01:35:43.385 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 1 01:35:43.385 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 18 01:35:43.385 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 360 01:35:43.385 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 1 01:35:43.477 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 1 01:35:43.477 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 18 01:35:43.477 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 378 01:35:43.495 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 1 01:35:43.495 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 218 01:35:43.495 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 396 01:35:43.558 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 1 01:35:43.558 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 160 01:35:43.558 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 414 01:35:44.684 [Lua] [SharedState] [SharedState] deus_run_state_20724785: grenade:11000011c949483:1:1:1 = grenade_fire_01 01:35:50.877 [Lua] [SharedState] [SharedState] deus_run_state_20724785: grenade:1100001052be7e0:1:3:4 = grenade_fire_01 01:36:12.270 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:36:12.799 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:12.802 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.28346458077430725 01:36:13.025 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:13.028 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.25984251499176025 01:36:13.219 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:36:13.433 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:36:13.623 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:36:15.142 [Lua] simple los failed 01:36:17.613 [Lua] ready to jump failed 01:36:20.645 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 2 01:36:20.645 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 45 01:36:20.645 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 441 01:36:20.645 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 2 01:36:20.763 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 2 01:36:20.763 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 45 01:36:20.763 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 468 01:36:20.778 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 2 01:36:20.778 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 245 01:36:20.778 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 495 01:36:20.816 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 2 01:36:20.816 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 187 01:36:20.816 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 522 01:36:20.951 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 3 01:36:20.951 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 64 01:36:20.951 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 541 01:36:20.951 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 3 01:36:21.065 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 3 01:36:21.065 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 64 01:36:21.065 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 560 01:36:21.096 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 3 01:36:21.096 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 264 01:36:21.096 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 579 01:36:21.127 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 3 01:36:21.127 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 206 01:36:21.127 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 598 01:36:25.349 [Lua] Time for new HOOORDE! multi_first_wave 01:36:25.349 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 01:36:25.349 [Lua] horde requested: vector_blob 01:36:25.349 [Lua] wants to spawn ahead within distance: 60 01:36:25.350 [Lua] horde crated with id 3 of type vector_blob 01:36:25.350 [Lua] managed to spawn 21/21 horde enemies 01:36:25.350 [Lua] vector blob horde has started 01:36:25.512 [Lua] Init group template: horde 01:36:33.028 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 01:36:33.046 [Lua] Boss gave [Unit '#ID[daebdd43bfa0b970]'] initial aggro 01:36:35.455 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:36:37.527 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.69999999999999996 01:36:38.363 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.38 01:36:41.593 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:36:44.020 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.10000000000000001 01:36:45.143 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 01:36:45.143 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:36:45.143 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 01:36:45.143 [Lua] horde requested: vector_blob 01:36:45.143 [Lua] wants to spawn ahead within distance: 60 01:36:45.143 [Lua] horde crated with id 4 of type vector_blob 01:36:45.143 [Lua] managed to spawn 26/26 horde enemies 01:36:45.143 [Lua] vector blob horde has started 01:36:45.400 [Lua] Init group template: horde 01:36:47.532 [Lua] [SharedState] [SharedState] deus_run_state_20724785: grenade:110000102ce61d6:1:4:4 = 01:36:47.912 [Lua] PlayerManager:assign_unit_ownership Kalf 110000102ce61d6 1 01:36:47.916 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.56999999999999995 01:36:51.616 [Lua] rat ogre died! 01:36:51.636 [Lua] [SharedState] [SharedState] deus_run_state_20724785: cursed_chests_purified:110000102ce61d6:0:0:0 = 1 01:36:51.636 [Lua] [SharedState] [SharedState] deus_run_state_20724785: cursed_chests_purified:110000102a84599:0:0:0 = 1 01:36:51.636 [Lua] [SharedState] [SharedState] deus_run_state_20724785: cursed_chests_purified:1100001052be7e0:0:0:0 = 1 01:36:51.636 [Lua] [SharedState] [SharedState] deus_run_state_20724785: cursed_chests_purified:11000011c949483:0:0:0 = 1 01:36:51.732 [Lua] Horde killed: ? 01:36:52.198 [Lua] HORDE: last wave, reset to standard horde delay 01:36:52.198 [Lua] Time for new HOOORDE! multi_last_wave 01:36:52.198 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 01:36:52.198 [Lua] horde requested: vector_blob 01:36:52.198 [Lua] wants to spawn ahead within distance: 60 01:36:52.198 [Lua] horde crated with id 5 of type vector_blob 01:36:52.198 [Lua] managed to spawn 21/21 horde enemies 01:36:52.198 [Lua] vector blob horde has started 01:36:52.396 [Lua] Init group template: horde 01:36:52.655 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 4 01:36:52.655 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 122 01:36:52.655 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 656 01:36:52.655 [Lua] [SharedState] [SharedState] deus_run_state_20724785: monster_coins_picked_up:0:0:0:0 = 1 01:36:52.753 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 4 01:36:52.753 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 122 01:36:52.753 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 714 01:36:52.753 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 4 01:36:52.753 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 322 01:36:52.753 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 772 01:36:52.800 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 4 01:36:52.800 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 264 01:36:52.800 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 830 01:36:55.326 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 01:36:55.332 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a5e18e0 01:36:56.661 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.996 01:36:56.661 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.57833333333333337 01:36:56.661 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.39250000000000002 01:36:56.661 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.11 01:36:56.717 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:56.721 [Lua] [SharedState] [SharedState] deus_run_state_20724785: grenade:11000011c949483:1:1:1 = 01:36:57.008 [Lua] PlayerManager:assign_unit_ownership Katyusha 11000011c949483 1 01:36:57.294 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:36:57.679 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:110000102ce61d6:1:4:4 = [{"rarity":"exotic","client_id":480361696,"name":"talent_1_2"},{"rarity":"rare","client_id":1972326656,"name":"talent_2_3"},{"rarity":"exotic","client_id":458114176,"name":"talent_3_1"},{"rarity":"rare","client_id":1615473152,"name":"talent_4_3"},{"rarity":"rare","client_id":610714752,"name":"talent_5_2"},{"rarity":"unique","client_id":430051296,"name":"talent_6_2"},{"client_id":881888768,"name":"melee_killing_spree_speed","rarity":"unique"}] 01:36:57.680 [Lua] min_height 160 01:36:57.680 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 01:36:57.686 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a5e18e0 01:37:01.687 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.58666666666666667 01:37:01.687 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.40500000000000003 01:37:01.687 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.12 01:37:02.018 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:11000011c949483:1:1:1 = [{"client_id":1908229888,"name":"talent_2_3","rarity":"rare"},{"rarity":"exotic","client_id":1085245440,"name":"talent_1_1"},{"rarity":"rare","client_id":566208000,"name":"talent_2_2"},{"rarity":"exotic","client_id":1699592960,"name":"talent_3_3"},{"rarity":"rare","client_id":2027824768,"name":"talent_4_2"},{"rarity":"rare","client_id":214653696,"name":"talent_5_3"},{"rarity":"unique","client_id":759261056,"name":"talent_6_2"}] 01:37:02.018 [Lua] TalentSystem:rpc_sync_talents 9 2049 01:37:02.022 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 1 01:37:02.380 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:1100001052be7e0:1:3:4 = [{"client_id":72899000,"name":"deus_health_regeneration","rarity":"exotic"},{"rarity":"exotic","client_id":928130368,"name":"talent_1_2"},{"rarity":"rare","client_id":1315446912,"name":"talent_2_2"},{"rarity":"exotic","client_id":1094998400,"name":"talent_3_3"},{"rarity":"rare","client_id":1666540032,"name":"talent_4_2"},{"rarity":"rare","client_id":1030533632,"name":"talent_5_1"},{"rarity":"unique","client_id":1865560448,"name":"talent_6_2"}] 01:37:04.999 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:110000102a84599:1:5:4 = [{"client_id":1521054464,"name":"deus_crit_on_damage_taken","rarity":"exotic"},{"rarity":"exotic","client_id":1936387968,"name":"talent_1_2"},{"rarity":"rare","client_id":2087092096,"name":"talent_2_1"},{"rarity":"exotic","client_id":1025016064,"name":"talent_3_2"},{"rarity":"rare","client_id":312512128,"name":"talent_4_1"},{"rarity":"rare","client_id":1958549632,"name":"talent_5_1"},{"rarity":"unique","client_id":1313350272,"name":"talent_6_3"}] 01:37:05.409 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.41749999999999998 01:37:06.073 [Lua] rat ogre was despawned! 01:37:06.725 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.59499999999999997 01:37:06.725 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.42999999999999999 01:37:06.725 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.13 01:37:08.435 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.4425 01:37:11.426 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.45500000000000002 01:37:11.747 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.46750000000000003 01:37:11.747 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.14000000000000001 01:37:14.476 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.47999999999999998 01:37:15.430 [EACServer] [03:37:15:430][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:37:15.490 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:37:15.503 [Lua] Spline already found! 01:37:15.530 [Lua] Init group template: spline_patrol 01:37:16.666 [Lua] Horde killed: ? 01:37:16.820 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.61166666666666669 01:37:16.820 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.49249999999999999 01:37:16.820 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.14999999999999999 01:37:17.222 [Lua] Horde killed: ? 01:37:17.507 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.505 01:37:20.505 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.51749999999999996 01:37:21.806 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.62 01:37:21.806 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.53000000000000003 01:37:21.806 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.16 01:37:22.053 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":true,"wwise\/one_handed_swords":true} 01:37:22.641 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:22.645 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.97637796401977539 01:37:22.854 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:22.883 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.94488191604614258 01:37:22.987 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:37:23.097 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:23.101 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.92125982046127319 01:37:23.309 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:37:23.346 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:23.349 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.89763778448104858 01:37:23.468 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:37:23.490 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.54249999999999998 01:37:23.553 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:23.556 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.87401574850082397 01:37:23.674 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:37:23.806 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:23.810 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.84251970052719116 01:37:23.931 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:37:24.025 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:24.029 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.81889766454696655 01:37:24.146 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:37:24.723 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:37:25.932 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":true,"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true} 01:37:25.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 01:37:25.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 01:37:25.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 01:37:25.932 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 01:37:25.932 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 01:37:25.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 01:37:25.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 01:37:25.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 01:37:25.932 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 01:37:25.932 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:37:25.932 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 01:37:25.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 01:37:25.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 01:37:25.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 01:37:25.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 01:37:25.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 01:37:26.329 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"wwise\/two_handed_hammers":true,"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":true,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":true} 01:37:26.502 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.55500000000000005 01:37:26.806 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.6283333333333333 01:37:26.806 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.5675 01:37:26.806 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.17000000000000001 01:37:27.123 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1_3p":true,"wwise\/handgun":true,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":true,"wwise\/one_handed_hammers":true} 01:37:29.555 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.57999999999999996 01:37:30.842 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:110000102a84599:1:5:4 = disabled 01:37:31.004 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:37:31.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 01:37:31.004 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 01:37:31.004 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 01:37:31.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 01:37:31.004 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:37:31.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem, async-read, 01:37:31.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 01:37:31.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 01:37:31.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 01:37:31.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 01:37:31.872 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.63666666666666671 01:37:31.872 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.59250000000000003 01:37:31.872 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.17999999999999999 01:37:32.561 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.60499999999999998 01:37:32.808 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:37:32.819 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:110000102a84599:1:5:4 = alive 01:37:34.205 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:1100001052be7e0:1:3:4 = 0.96062994003295898 01:37:34.216 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.11799999999999999 01:37:35.548 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.61750000000000005 01:37:36.860 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.64500000000000002 01:37:36.860 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.63 01:37:36.860 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.128 01:37:38.545 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.64249999999999996 01:37:41.309 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:37:41.555 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.65500000000000003 01:37:41.868 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.66749999999999998 01:37:41.868 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.13800000000000001 01:37:42.728 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:37:43.041 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:11000011c949483:1:1:1 = knocked_down 01:37:43.041 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0 01:37:43.692 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 5 01:37:43.692 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 154 01:37:43.692 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 862 01:37:43.692 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 4 01:37:43.827 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 5 01:37:43.827 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 354 01:37:43.827 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 894 01:37:43.837 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 5 01:37:43.837 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 154 01:37:43.837 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 926 01:37:43.859 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 6 01:37:43.859 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 179 01:37:43.859 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 951 01:37:43.859 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 5 01:37:43.866 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 5 01:37:43.866 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 296 01:37:43.866 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 983 01:37:43.964 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 6 01:37:43.964 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 179 01:37:43.964 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1008 01:37:43.993 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 6 01:37:43.993 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 379 01:37:43.993 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1033 01:37:44.030 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 6 01:37:44.030 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 321 01:37:44.030 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1058 01:37:44.577 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.68000000000000005 01:37:45.147 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:37:45.170 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 30 01:37:45.752 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 29 01:37:46.165 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:37:46.916 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.66166666666666663 01:37:46.916 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.6925 01:37:47.203 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:11000011c949483:1:1:1 = alive 01:37:47.593 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:37:47.606 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.70499999999999996 01:37:50.543 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.71750000000000003 01:37:51.857 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.67000000000000004 01:37:51.857 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.72999999999999998 01:37:51.857 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.01 01:37:52.869 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:37:53.553 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.74250000000000005 01:37:53.823 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:37:54.945 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:37:55.951 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:37:56.567 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.755 01:37:56.901 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.67833333333333334 01:37:56.901 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.76749999999999996 01:37:56.901 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.02 01:37:56.958 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:37:57.182 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/flail":true,"units\/weapons\/player\/wpn_emp_flail_03_t1\/wpn_emp_flail_03_t1_3p":true} 01:37:57.250 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_dw_shield_03_t1\/wpn_dw_shield_03_3p":true,"units\/weapons\/player\/wpn_dw_axe_02_t1\/wpn_dw_axe_02_t1_3p":true,"wwise\/two_handed_hammers":true} 01:37:57.959 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:37:58.422 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 7 01:37:58.422 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 197 01:37:58.422 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1076 01:37:58.422 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 6 01:37:58.507 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 7 01:37:58.508 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 197 01:37:58.508 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1094 01:37:58.550 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 7 01:37:58.550 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 397 01:37:58.550 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1112 01:37:58.606 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 7 01:37:58.606 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 339 01:37:58.606 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1130 01:37:59.561 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.78000000000000003 01:38:01.041 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_we_2h_axe_02_t2\/wpn_we_2h_axe_02_t2_3p":true} 01:38:01.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p, DeusChestPreloadSystem, async-read, 01:38:01.041 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 01:38:01.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 01:38:01.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 01:38:01.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 01:38:01.041 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:01.041 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:01.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 01:38:01.042 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:01.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 01:38:01.042 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:01.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 01:38:01.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p 01:38:01.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p 01:38:01.064 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 01:38:01.091 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 01:38:01.091 [Lua] [PackageManager] Force_load: wwise/flail 01:38:01.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 01:38:01.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 01:38:01.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p 01:38:01.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 01:38:01.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 01:38:01.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 01:38:01.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 01:38:01.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 01:38:01.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 01:38:01.726 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_melee:110000102a84599:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=500,rarity=common,skin=es_bastard_sword_skin_01,property=power_vs_skaven:72000 01:38:01.726 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 117 01:38:01.726 [Lua] [SharedState] [SharedState] deus_run_state_20724785: upgrade_chests_used:0:0:0:0 = {"common":1} 01:38:01.726 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_spent:0:0:0:0 = -80 01:38:01.726 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1633664256,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:38:01.726 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1633664256 01:38:01.727 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1633664256 01:38:01.878 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1633664256 01:38:01.881 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.68666666666666665 01:38:01.881 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.79249999999999998 01:38:01.881 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.029999999999999999 01:38:01.910 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1633664256 01:38:02.566 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.80500000000000005 01:38:03.379 [Lua] Set lobby begin: 01:38:03.379 [Lua] Lobby data twitch_enabled = false 01:38:03.379 [Lua] Lobby data selected_mission_id = journey_citadel 01:38:03.379 [Lua] Lobby data num_players = 4 01:38:03.379 [Lua] Lobby data difficulty_tweak = -10 01:38:03.379 [Lua] Lobby data host = 110000102ce61d6 01:38:03.379 [Lua] Lobby data time_of_search = 1623547812 01:38:03.379 [Lua] Lobby data matchmaking_type = 2 01:38:03.379 [Lua] Lobby data is_private = false 01:38:03.379 [Lua] Lobby data match_started = true 01:38:03.379 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:38:03.380 [Lua] Lobby data difficulty = hardest 01:38:03.380 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:38:03.380 [Lua] Lobby data unique_server_name = Kalf 01:38:03.380 [Lua] Lobby data quick_game = false 01:38:03.380 [Lua] Lobby data country_code = NL 01:38:03.380 [Lua] Lobby data matchmaking = true 01:38:03.380 [Lua] Lobby data power_level = 717 01:38:03.380 [Lua] Lobby data mission_id = pat_forest_khorne_path1 01:38:03.380 [Lua] Lobby data mechanism = deus 01:38:03.380 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:38:03.380 [Lua] Lobby data player_slot_2 = 0:0 01:38:03.380 [Lua] Lobby data network_hash = 65e25336687ca88 01:38:03.380 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:38:03.380 [Lua] Lobby data eac_authorized = true 01:38:03.380 [Lua] Set lobby end. 01:38:05.592 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.8175 01:38:06.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:06.903 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.69499999999999995 01:38:06.903 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.82999999999999996 01:38:06.903 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.040000000000000001 01:38:07.526 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 01:38:07.526 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 01:38:08.689 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.84250000000000003 01:38:10.838 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_3p":true,"units\/weapons\/player\/wpn_emp_sword_03_t1\/wpn_emp_sword_03_t1_3p":true,"wwise\/two_handed_hammers":true,"wwise\/one_handed_swords":true} 01:38:11.165 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 01:38:11.165 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 01:38:11.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:11.165 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:11.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:11.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:11.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 01:38:11.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 01:38:11.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 01:38:11.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 01:38:11.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 01:38:11.652 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.85499999999999998 01:38:11.950 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.86750000000000005 01:38:11.950 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.050000000000000003 01:38:14.641 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.88 01:38:14.665 [Lua] [SharedState] [SharedState] deus_run_state_20724785: healthkit:110000102ce61d6:1:4:4 = 01:38:14.789 [Lua] [SharedState] [SharedState] deus_run_state_20724785: healthkit:11000011c949483:1:1:1 = potion_healing_draught_01 01:38:15.660 [Lua] Override Player Respawning terror_respawn true 01:38:16.102 [Lua] Override Player Respawning terror_respawn true 01:38:16.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:16.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:16.954 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.71166666666666667 01:38:16.954 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.89249999999999996 01:38:16.954 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.059999999999999998 01:38:17.558 [Lua] Override Player Respawning terror_respawn true 01:38:17.678 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.90500000000000003 01:38:18.319 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.81000000000000005 01:38:18.319 [Lua] [SharedState] [SharedState] deus_run_state_20724785: healthkit:11000011c949483:1:1:1 = 01:38:19.104 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 01:38:19.104 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 01:38:19.104 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9f8741a9] 01:38:19.104 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9f8741a9] 01:38:20.679 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.91749999999999998 01:38:21.165 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:38:21.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t2/wpn_we_2h_axe_02_t2_3p, DeusChestPreloadSystem 01:38:21.170 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:21.843 [Lua] Override Player Respawning terror_respawn true 01:38:22.001 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.71999999999999997 01:38:22.001 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.93000000000000005 01:38:22.001 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.81999999999999995 01:38:22.288 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:38:22.338 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:38:23.698 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.9425 01:38:24.455 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 1597830912) 01:38:26.216 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:26.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 01:38:26.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p, DeusChestPreloadSystem 01:38:26.222 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem 01:38:26.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem 01:38:26.716 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.95499999999999996 01:38:27.012 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.72833333333333339 01:38:27.012 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.96750000000000003 01:38:27.012 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.82999999999999996 01:38:27.456 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:38:28.535 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x648, position: 0 01:38:28.606 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 18 18 01:38:29.125 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 19 19 01:38:29.365 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:38:29.597 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 19 19 01:38:29.725 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.97999999999999998 01:38:30.112 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 20 20 01:38:30.613 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 21 21 01:38:30.873 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:38:31.144 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 22 22 01:38:31.231 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:31.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem 01:38:31.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 01:38:31.238 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:38:31.651 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 23 23 01:38:32.071 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.73666666666666669 01:38:32.071 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.99250000000000005 01:38:32.071 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.83999999999999997 01:38:32.212 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 24 24 01:38:32.757 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 1 01:38:36.630 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 19 20 01:38:36.659 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 19 19 01:38:37.059 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.745 01:38:37.059 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.84999999999999998 01:38:37.139 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 16 01:38:37.171 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 16 01:38:37.692 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 15 16 01:38:37.716 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 15 15 01:38:37.745 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 1 01:38:38.208 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 15 16 01:38:38.235 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 15 15 01:38:38.730 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 14 15 01:38:38.772 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 14 14 01:38:39.214 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 14 15 01:38:39.240 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 14 14 01:38:39.318 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:11000011c949483:1:1:1 = potion_vampiric_draught_01 01:38:39.716 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 14 14 01:38:39.741 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 14 14 01:38:40.203 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 13 01:38:42.061 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.85999999999999999 01:38:43.930 [Lua] ready to jump failed 01:38:43.957 [Lua] ready to jump failed 01:38:44.043 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 8 01:38:44.043 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 221 01:38:44.043 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1154 01:38:44.043 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 7 01:38:44.114 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 8 01:38:44.114 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 141 01:38:44.114 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1178 01:38:44.174 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 8 01:38:44.174 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 421 01:38:44.174 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1202 01:38:44.184 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 9 01:38:44.184 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 252 01:38:44.184 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1233 01:38:44.184 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 8 01:38:44.199 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 8 01:38:44.199 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 363 01:38:44.199 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1257 01:38:44.278 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 9 01:38:44.278 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 172 01:38:44.278 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1288 01:38:44.304 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 9 01:38:44.304 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 452 01:38:44.305 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1319 01:38:44.354 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 9 01:38:44.354 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 394 01:38:44.354 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1350 01:38:46.353 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:38:47.104 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.76166666666666671 01:38:47.104 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.87 01:38:47.623 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.53500000000000003 01:38:48.460 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:48.464 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.97637796401977539 01:38:48.644 [Lua] event horde ends! 01:38:48.712 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:48.716 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.94488191604614258 01:38:48.803 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:38:48.964 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:48.968 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.92125982046127319 01:38:49.080 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:38:49.302 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:38:50.729 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:38:52.110 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.88 01:38:52.747 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 10 10 01:38:53.263 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 11 11 01:38:53.775 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 13 01:38:54.290 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 15 15 01:38:54.781 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 16 16 01:38:55.277 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 16 01:38:55.780 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 20 01:38:56.655 [Lua] event horde ends! 01:38:57.093 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.55166666666666664 01:38:57.093 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.89000000000000001 01:38:57.886 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 10 01:38:57.886 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 289 01:38:57.887 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1387 01:38:57.887 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 9 01:38:58.012 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 10 01:38:58.012 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 489 01:38:58.012 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1424 01:38:58.012 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 10 01:38:58.012 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 209 01:38:58.012 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1461 01:38:58.084 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 10 01:38:58.084 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 431 01:38:58.084 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1498 01:38:58.944 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:11000011c949483:1:1:1 = potion_killer_in_the_shadows_01 01:38:59.727 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:110000102ce61d6:1:4:4 = [{"name":"talent_1_2","rarity":"exotic","client_id":480361696},{"name":"talent_2_3","rarity":"rare","client_id":1972326656},{"name":"talent_3_1","rarity":"exotic","client_id":458114176},{"name":"talent_4_3","rarity":"rare","client_id":1615473152},{"name":"talent_5_2","rarity":"rare","client_id":610714752},{"name":"talent_6_2","rarity":"unique","client_id":430051296},{"rarity":"unique","client_id":881888768,"name":"melee_killing_spree_speed"},{"client_id":1899430912,"name":"deus_consumable_extra_shot","rarity":"exotic"}] 01:38:59.727 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 89 01:38:59.727 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_spent:0:0:0:0 = -280 01:38:59.727 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_up_chests_used:0:0:0:0 = 1 01:38:59.728 [Lua] min_height 160 01:39:01.610 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:11000011c949483:1:1:1 = potion_vampiric_draught_01 01:39:02.279 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.56000000000000005 01:39:02.279 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.90000000000000002 01:39:05.961 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.12 01:39:07.255 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.56833333333333336 01:39:07.255 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.13 01:39:08.612 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:110000102a84599:1:5:4 = [{"client_id":558563968,"name":"deus_extra_stamina","rarity":"rare"},{"rarity":"exotic","client_id":1521054464,"name":"deus_crit_on_damage_taken"},{"name":"talent_1_2","rarity":"exotic","client_id":1936387968},{"name":"talent_2_1","rarity":"rare","client_id":2087092096},{"name":"talent_3_2","rarity":"exotic","client_id":1025016064},{"name":"talent_4_1","rarity":"rare","client_id":312512128},{"name":"talent_5_1","rarity":"rare","client_id":1958549632},{"name":"talent_6_3","rarity":"unique","client_id":1313350272}] 01:39:08.613 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 9 01:39:08.613 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_up_chests_used:0:0:0:0 = 2 01:39:08.613 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_spent:0:0:0:0 = -480 01:39:12.268 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.57666666666666666 01:39:12.268 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.14000000000000001 01:39:12.912 [Lua] event horde ends! 01:39:13.113 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:13.118 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.89763778448104858 01:39:13.335 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:13.340 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.87401574850082397 01:39:13.487 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:39:13.586 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:13.590 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.84251970052719116 01:39:13.696 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:39:13.956 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:39:14.174 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:39:15.271 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:15.274 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.81889766454696655 01:39:15.430 [EACServer] [03:39:15:430][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:39:15.639 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:39:16.191 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:39:16.372 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:16.376 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.79527556896209717 01:39:16.577 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:16.617 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.77165353298187256 01:39:16.708 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:39:16.938 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:39:17.176 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 11 01:39:17.176 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 121 01:39:17.176 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1530 01:39:17.176 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 10 01:39:17.283 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.58499999999999996 01:39:17.283 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.14999999999999999 01:39:17.299 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 11 01:39:17.299 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 41 01:39:17.299 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1562 01:39:17.309 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 11 01:39:17.309 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 521 01:39:17.309 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1594 01:39:17.337 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:17.347 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 11 01:39:17.347 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 463 01:39:17.347 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1626 01:39:17.370 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.74015748500823975 01:39:17.745 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:39:17.775 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x648, position: 0 01:39:20.979 [Lua] event horde ends! 01:39:22.299 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.16 01:39:25.043 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:11000011c949483:1:1:1 = 01:39:25.868 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:39:26.272 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.32400000000000001 01:39:26.567 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.77500000000000002 01:39:27.001 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.78749999999999998 01:39:27.309 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.60166666666666668 01:39:27.309 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.80000000000000004 01:39:27.309 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.33400000000000002 01:39:27.917 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.40400000000000003 01:39:28.774 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.41199999999999998 01:39:28.837 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.41999999999999998 01:39:29.541 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.42799999999999999 01:39:29.562 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.436 01:39:29.691 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.46999999999999997 01:39:30.009 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.8125 01:39:31.052 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.54400000000000004 01:39:31.091 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.63400000000000001 01:39:31.723 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:39:32.318 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.60999999999999999 01:39:32.318 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.82499999999999996 01:39:32.318 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.64400000000000002 01:39:32.879 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.67800000000000005 01:39:33.031 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.83750000000000002 01:39:33.250 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.73199999999999998 01:39:34.564 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:1100001052be7e0:1:3:4 = 0.91338580846786499 01:39:36.018 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.84999999999999998 01:39:37.100 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.77600000000000002 01:39:37.134 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.81999999999999995 01:39:37.345 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.61833333333333329 01:39:37.345 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.86250000000000004 01:39:37.346 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.82999999999999996 01:39:38.609 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.84799999999999998 01:39:39.036 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.875 01:39:39.284 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.83999999999999997 01:39:39.440 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.85999999999999999 01:39:39.470 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.878 01:39:42.042 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.88749999999999996 01:39:42.378 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.62666666666666671 01:39:42.378 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.90000000000000002 01:39:42.378 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.89000000000000001 01:39:45.059 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.91249999999999998 01:39:47.354 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.63500000000000001 01:39:47.354 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.92500000000000004 01:39:47.354 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.90000000000000002 01:39:48.047 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.9375 01:39:48.412 [Lua] event horde ends! 01:39:51.102 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.94999999999999996 01:39:51.494 [Lua] simple los failed 01:39:52.391 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.96250000000000002 01:39:52.391 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.91000000000000003 01:39:52.870 [Lua] fence jumping 01:39:53.444 [Lua] ready to jump failed 01:39:54.083 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.97499999999999998 01:39:57.113 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.98750000000000004 01:39:57.413 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.65166666666666662 01:39:57.413 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 1 01:39:57.413 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.92000000000000004 01:39:58.956 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:58.959 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.71653544902801514 01:39:59.170 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:59.214 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.69291341304779053 01:39:59.426 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:59.427 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:39:59.430 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.66929131746292114 01:39:59.597 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.76000000000000001 01:39:59.671 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:59.671 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:39:59.675 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.63779526948928833 01:39:59.895 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:39:59.895 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:39:59.899 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.61417323350906372 01:40:00.070 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:110000102ce61d6:1:4:4 = disabled 01:40:00.070 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.59999999999999998 01:40:00.103 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:40:00.370 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:40:00.606 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.56000000000000005 01:40:00.814 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.52000000000000002 01:40:00.821 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:00.824 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.59055119752883911 01:40:01.061 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:01.064 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.5669291615486145 01:40:01.129 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:110000102ce61d6:1:4:4 = alive 01:40:01.264 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:40:01.471 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:40:01.708 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:01.711 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.53543305397033691 01:40:01.780 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.44400000000000001 01:40:02.114 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:40:02.425 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.45400000000000001 01:40:02.425 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.66000000000000003 01:40:02.425 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.93000000000000005 01:40:06.887 [Lua] event horde ends! 01:40:07.445 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.46400000000000002 01:40:07.445 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.66833333333333333 01:40:07.445 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.93999999999999995 01:40:07.864 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x648, position: 0 01:40:12.467 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.47399999999999998 01:40:12.467 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.67666666666666664 01:40:12.467 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.94999999999999996 01:40:17.500 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.48399999999999999 01:40:17.500 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.68500000000000005 01:40:17.500 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.95999999999999996 01:40:22.519 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.49399999999999999 01:40:22.519 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.96999999999999997 01:40:26.978 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:40:27.566 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.504 01:40:27.566 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.70166666666666666 01:40:27.566 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.97999999999999998 01:40:28.609 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:40:32.576 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.51400000000000001 01:40:32.576 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.70999999999999996 01:40:32.576 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.98999999999999999 01:40:37.586 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.52400000000000002 01:40:37.586 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.71833333333333338 01:40:37.586 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 1 01:40:38.194 [Lua] Complete level triggered. 01:40:38.195 [Lua] [SharedState] [SharedState] deus_run_state_20724785: blessings_with_buyer:0:0:0:0 = {} 01:40:38.195 [Lua] [SharedState] [SharedState] deus_run_state_20724785: completed_level_count:0:0:0:0 = 1 01:40:38.195 [Lua] [SharedState] [SharedState] deus_run_state_20724785: traversed_nodes:0:0:0:0 = ["node_1"] 01:40:38.195 [Lua] [SharedState] [SharedState] deus_run_state_20724785: cursed_levels_completed:110000102ce61d6:0:0:0 = 1 01:40:38.195 [Lua] [SharedState] [SharedState] deus_run_state_20724785: cursed_levels_completed:110000102a84599:0:0:0 = 1 01:40:38.195 [Lua] [SharedState] [SharedState] deus_run_state_20724785: cursed_levels_completed:1100001052be7e0:0:0:0 = 1 01:40:38.195 [Lua] [SharedState] [SharedState] deus_run_state_20724785: cursed_levels_completed:11000011c949483:0:0:0 = 1 01:40:38.195 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:144608192, lt:load_next_level, extra_packages:{ }) 01:40:38.195 [Lua] [NetworkServer] Entering post game 01:40:38.195 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InGame 01:40:38.195 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InPostGame 01:40:38.195 [Lua] [PeerSM] 11000011c949483 :: on_exit InGame 01:40:38.195 [Lua] [PeerSM] 11000011c949483 :: on_enter InPostGame 01:40:38.195 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InGame 01:40:38.195 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InPostGame 01:40:38.195 [Lua] [PeerSM] 110000102a84599 :: on_exit InGame 01:40:38.195 [Lua] [PeerSM] 110000102a84599 :: on_enter InPostGame 01:40:38.195 [Lua] [SharedState] [SharedState] deus_run_state_20724785: persisted_score:11000011c949483:1:0:0 = [0,2,3,0,0,1,4,0,4,3,1,0,0,0,0,0,81,59,16,341.75,4011.75,718.5,0,0,0,0,60,0,1] 01:40:38.195 [Lua] [SharedState] [SharedState] deus_run_state_20724785: persisted_score:1100001052be7e0:1:0:0 = [0,0,1,0,1,1,4,0,0,0,0,0,0,0,0,0,36,16,17,84.5,2339,562,0,0,0,0,27,0,1] 01:40:38.195 [Lua] [SharedState] [SharedState] deus_run_state_20724785: persisted_score:110000102a84599:1:0:0 = [0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,38,38,0,490.75,1544.75,0,0,0,0,0,24,0,0] 01:40:38.195 [Lua] [SharedState] [SharedState] deus_run_state_20724785: persisted_score:110000102ce61d6:1:0:0 = [0,0,0,0,0,4,2,0,2,0,0,0,0,0,0,0,79,42,14,71.25,3643.25,519.5,0,0,0,0,13,0,0] 01:40:38.195 [Save] Saving `save_data` 01:40:38.195 [Lua] gm_event_end_conditions_met true false 01:40:38.196 [Lua] Game won 01:40:38.196 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:40:38.199 [Save] Save done 01:40:38.199 [Save] Saving `save_data` 01:40:38.201 [Lua] generate_backend_stats 110000102ce61d6:1 01:40:38.204 [Save] Save done 01:40:38.225 [Lua] [SharedState] [SharedState] deus_run_state_20724785: party_power_ups:0:0:0:0 = [{"client_id":1593087232,"name":"attack_speed","rarity":"rare"}] 01:40:38.225 [Lua] PlayFabMirrorBase:_commit_internal nil 01:40:38.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35 01:40:38.230 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:40:38.230 [Save] Saving `save_data` 01:40:38.233 [Save] Save done 01:40:38.236 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = false 01:40:38.236 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = false 01:40:38.236 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = false 01:40:38.236 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = false 01:40:38.236 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 2 01:40:38.238 [Lua] Complete level triggered. 01:40:38.251 [Lua] Complete level triggered. 01:40:38.263 [Lua] Complete level triggered. 01:40:38.276 [Lua] Complete level triggered. 01:40:38.289 [Lua] Complete level triggered. 01:40:38.300 [Lua] Complete level triggered. 01:40:38.313 [Lua] Complete level triggered. 01:40:38.325 [Lua] Complete level triggered. 01:40:38.339 [Lua] Complete level triggered. 01:40:38.350 [Lua] Complete level triggered. 01:40:38.363 [Lua] Complete level triggered. 01:40:38.376 [Lua] Complete level triggered. 01:40:38.388 [Lua] Complete level triggered. 01:40:38.401 [Lua] Complete level triggered. 01:40:38.414 [Lua] Complete level triggered. 01:40:38.426 [Lua] Complete level triggered. 01:40:38.439 [Lua] Complete level triggered. 01:40:38.939 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 01:40:38.939 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35 01:40:39.379 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35 01:40:39.386 [Lua] commit result success 5 01:40:39.386 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 01:40:39.386 [Lua] none table: 000000000D070E70 table: 000000000D070EA0 01:40:39.387 [Lua] min_height 160 01:40:39.398 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 01:40:39.570 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 01:40:40.014 [Lua] THIS IS A FUNCTION 01:40:48.174 [Lua] ConflictDirector - destroy all units 01:40:49.093 [Lua] [LevelTransitionHandler] promote_next_level_data 01:40:49.093 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:40:49.093 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_key:0:0:0:0 = dlc_morris_map 01:40:49.093 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_seed:0:0:0:0 = 0 01:40:49.093 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: conflict_director:0:0:0:0 = disabled 01:40:49.093 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: locked_director_functions:0:0:0:0 = {} 01:40:49.093 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: game_mode:0:0:0:0 = map_deus 01:40:49.093 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: mechanism:0:0:0:0 = deus 01:40:49.093 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: environment_variation_id:0:0:0:0 = 0 01:40:49.093 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty:0:0:0:0 = normal 01:40:49.093 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty_tweak:0:0:0:0 = 0 01:40:49.093 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_session_id:0:0:0:0 = 144608192 01:40:49.093 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_transition_type:0:0:0:0 = load_next_level 01:40:49.093 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: extra_packages:0:0:0:0 = {} 01:40:49.093 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:40:49.093 [Lua] TRANSITION nil nil load_next_level 01:40:49.093 [Lua] Transition type "load_next_level", is server: true 01:40:49.093 [Lua] [GameNetworkManager] Leaving game... 01:40:49.093 [Lua] [GameNetworkManager] Shutting down game session host. 01:40:49.093 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:40:49.093 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:40:49.093 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=452.26 01:40:49.104 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:40:49.206 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 771b or from non-session peer 1100001052be7e0 01:40:49.315 [Lua] [PlayerSyncData] Game session is not initialized 01:40:49.315 [Lua] [PlayerSyncData] Game session is not initialized 01:40:49.315 [Lua] [PlayerSyncData] Game session is not initialized 01:40:49.315 [Lua] Set lobby begin: 01:40:49.315 [Lua] Lobby data twitch_enabled = false 01:40:49.315 [Lua] Lobby data selected_mission_id = journey_citadel 01:40:49.315 [Lua] Lobby data num_players = 4 01:40:49.315 [Lua] Lobby data difficulty_tweak = -10 01:40:49.315 [Lua] Lobby data host = 110000102ce61d6 01:40:49.315 [Lua] Lobby data time_of_search = 1623547812 01:40:49.315 [Lua] Lobby data matchmaking_type = 2 01:40:49.315 [Lua] Lobby data is_private = false 01:40:49.315 [Lua] Lobby data match_started = true 01:40:49.315 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:40:49.316 [Lua] Lobby data difficulty = hardest 01:40:49.316 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:40:49.316 [Lua] Lobby data unique_server_name = Kalf 01:40:49.316 [Lua] Lobby data quick_game = false 01:40:49.316 [Lua] Lobby data country_code = NL 01:40:49.316 [Lua] Lobby data matchmaking = true 01:40:49.316 [Lua] Lobby data power_level = 0 01:40:49.316 [Lua] Lobby data mission_id = pat_forest_khorne_path1 01:40:49.316 [Lua] Lobby data mechanism = deus 01:40:49.316 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:40:49.316 [Lua] Lobby data player_slot_2 = 0:0 01:40:49.316 [Lua] Lobby data network_hash = 65e25336687ca88 01:40:49.316 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:40:49.316 [Lua] Lobby data eac_authorized = true 01:40:49.316 [Lua] Set lobby end. 01:40:51.095 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:40:51.095 [Lua] [Managers] Calling function on all managers: 01:40:51.096 [Lua] PlayerManager:remove_player peer_id=110000102ce61d6 1 01:40:51.096 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = false 01:40:51.096 [Lua] Clearing all global lookup lists 01:40:51.096 [Lua] [IngamePlayerListUI] - Destroy 01:40:51.096 [Lua] [EquipmentUI] - Destroy 01:40:51.096 [Lua] [AbilityUI] - Destroy 01:40:51.096 [Lua] [GamePadEquipmentUI] - Destroy 01:40:51.096 [Lua] [GamePadAbilityUI] - Destroy 01:40:51.097 [Lua] [IngameUI] destroy 01:40:51.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:40:51.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:40:51.116 [Lua] PlayerManager:remove_player peer_id=11000011c949483 1 01:40:51.116 [Lua] [MOD][VMF][INFO] Removed 1100001052be7e0 from the VMF users list. 01:40:51.116 [Lua] PlayerManager:remove_player peer_id=1100001052be7e0 1 01:40:51.116 [Lua] PlayerManager:remove_player peer_id=110000102a84599 1 01:40:51.257 [Lua] [Managers] Destroying manager group: 01:40:51.266 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:40:51.405 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:40:51.405 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:40:51.406 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:40:51.407 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:40:51.413 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:40:51.417 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:40:51.419 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:40:51.419 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:40:51.420 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:40:51.420 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:40:51.423 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:40:51.424 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:40:51.426 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:40:51.427 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:40:51.429 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:40:51.432 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:40:51.434 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:40:51.435 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:40:51.439 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:40:51.442 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:40:51.446 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:40:51.449 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:40:51.450 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:40:51.451 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:40:51.454 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:40:51.457 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:40:51.460 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:40:51.461 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:40:51.464 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:40:51.475 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:40:51.475 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InPostGame 01:40:51.475 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Loading 01:40:51.475 [Lua] [PeerSM] 11000011c949483 :: on_exit InPostGame 01:40:51.475 [Lua] [PeerSM] 11000011c949483 :: on_enter Loading 01:40:51.475 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InPostGame 01:40:51.475 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Loading 01:40:51.475 [Lua] [PeerSM] 110000102a84599 :: on_exit InPostGame 01:40:51.475 [Lua] [PeerSM] 110000102a84599 :: on_enter Loading 01:40:51.475 [Lua] [Matchmaking] unregister rpcs 01:40:51.475 [Lua] ############### UNLOADING PACKAGES ############### 01:40:51.475 [Lua] [Gamestate] Enter state StateLoading 01:40:51.476 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:40:51.476 [Lua] [Matchmaking] register rpcs 01:40:51.476 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:40:51.476 [Lua] registering RPCs 01:40:51.476 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:40:51.476 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:40:51.477 [Lua] Set lobby begin: 01:40:51.477 [Lua] Lobby data twitch_enabled = false 01:40:51.477 [Lua] Lobby data selected_mission_id = journey_citadel 01:40:51.477 [Lua] Lobby data num_players = 4 01:40:51.477 [Lua] Lobby data difficulty_tweak = -10 01:40:51.477 [Lua] Lobby data host = 110000102ce61d6 01:40:51.477 [Lua] Lobby data time_of_search = 1623547812 01:40:51.477 [Lua] Lobby data matchmaking_type = 2 01:40:51.477 [Lua] Lobby data is_private = false 01:40:51.478 [Lua] Lobby data match_started = true 01:40:51.478 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:40:51.478 [Lua] Lobby data difficulty = hardest 01:40:51.478 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:40:51.478 [Lua] Lobby data unique_server_name = Kalf 01:40:51.478 [Lua] Lobby data quick_game = false 01:40:51.478 [Lua] Lobby data country_code = NL 01:40:51.478 [Lua] Lobby data matchmaking = true 01:40:51.478 [Lua] Lobby data power_level = 0 01:40:51.478 [Lua] Lobby data mission_id = dlc_morris_map 01:40:51.478 [Lua] Lobby data mechanism = deus 01:40:51.478 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:40:51.478 [Lua] Lobby data player_slot_2 = 0:0 01:40:51.478 [Lua] Lobby data network_hash = 65e25336687ca88 01:40:51.478 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:40:51.478 [Lua] Lobby data eac_authorized = true 01:40:51.478 [Lua] Set lobby end. 01:40:51.478 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:40:51.480 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:40:51.480 [Lua] ### Received rpc_level_load_started 01:40:51.480 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_session_id: 144608192 01:40:51.481 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 01:40:51.481 [Lua] [StateLoading] load_current_level 01:40:51.481 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 01:40:51.486 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_khorne_champions, pat_forest_khorne_path1 01:40:51.488 [Umbra] Unload tome 01:40:51.488 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/khorne_path1, pat_forest_khorne_path1 01:40:51.489 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/khorne_common, pat_forest_khorne_path1 01:40:51.493 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, pat_forest_khorne_path1 01:40:51.507 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_khorne_path1 01:40:51.538 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_khorne_path1 01:40:51.541 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_forest_khorne_path1 01:40:51.559 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_forest_khorne_path1 01:40:51.559 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 01:40:51.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 01:40:51.594 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 01:40:51.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 01:40:51.611 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:40:51.611 [Lua] ### Received rpc_level_load_started 01:40:51.611 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_session_id: 144608192 01:40:51.629 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1633664256,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:40:51.629 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 647236928 01:40:51.629 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 204845472 01:40:51.629 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 613241024 01:40:51.629 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1633664256 01:40:51.629 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:40:51.648 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 01:40:51.678 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":204845472,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"resource_packages\/careers\/wh_captain":false}} 01:40:51.678 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 647236928 01:40:51.678 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 204845472 01:40:51.678 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 613241024 01:40:51.678 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1633664256 01:40:51.678 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:40:51.694 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:40:51.694 [Lua] ### Received rpc_level_load_started 01:40:51.694 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_session_id: 144608192 01:40:51.763 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":613241024,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:40:51.763 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 647236928 01:40:51.763 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 204845472 01:40:51.763 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 613241024 01:40:51.763 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1633664256 01:40:51.763 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:40:52.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 01:40:52.521 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 01:40:52.540 [Lua] [LevelTransitionHandler] Level load completed! 01:40:52.540 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 01:40:52.540 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:40:52.540 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 01:40:52.540 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:40:52.540 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102ce61d6:1) 01:40:52.546 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":759200192,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/javelin":false}} 01:40:52.546 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:40:52.556 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 759200192 01:40:52.556 [Lua] ### Received rpc_level_loaded 01:40:52.556 [Lua] #### Has state machine: true, peer_id: 110000102ce61d6, level_id: 327 01:40:52.556 [Lua] Peer 110000102ce61d6 has loaded the level and all enemies are loaded 01:40:52.576 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Loading 01:40:52.576 [Lua] [PeerSM] 110000102ce61d6 :: on_enter LoadingProfilePackages 01:40:52.656 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 759200192 01:40:52.691 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":940104768,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:40:52.691 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 940104768 01:40:52.691 [Lua] ### Received rpc_level_loaded 01:40:52.691 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_id: 327 01:40:52.691 [Lua] Peer 110000102a84599 has loaded the level and all enemies are loaded 01:40:52.692 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 759200192 01:40:52.695 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 940104768 01:40:52.695 [Lua] [PeerSM] 110000102a84599 :: on_exit Loading 01:40:52.695 [Lua] [PeerSM] 110000102a84599 :: on_enter LoadingProfilePackages 01:40:52.723 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 759200192 01:40:52.825 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 940104768 01:40:52.859 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 940104768 01:40:52.860 [Lua] [PeerSM] 110000102ce61d6 :: on_exit LoadingProfilePackages 01:40:52.860 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForEnterGame 01:40:52.860 [Lua] [PeerSM] 110000102a84599 :: on_exit LoadingProfilePackages 01:40:52.860 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForEnterGame 01:40:52.860 [Lua] ### Received rpc_level_loaded 01:40:52.860 [Lua] #### Has state machine: false, peer_id: 110000102ce61d6, level_id: 327 01:40:52.861 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:40:52.861 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 01:40:52.861 [Umbra] Init version: 3.4.15 :: 16 threads 01:40:52.862 [Lua] Async level spawning done 01:40:52.862 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:40:52.928 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":1855639168,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:40:52.928 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1855639168 01:40:52.928 [Lua] ### Received rpc_level_loaded 01:40:52.928 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_id: 327 01:40:52.928 [Lua] Peer 1100001052be7e0 has loaded the level and all enemies are loaded 01:40:52.930 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1855639168 01:40:52.931 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Loading 01:40:52.931 [Lua] [PeerSM] 1100001052be7e0 :: on_enter LoadingProfilePackages 01:40:53.029 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1855639168 01:40:53.062 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":1780243840,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"resource_packages\/careers\/wh_captain":false}} 01:40:53.062 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1855639168 01:40:53.062 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1780243840 01:40:53.062 [Lua] ### Received rpc_level_loaded 01:40:53.062 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_id: 327 01:40:53.062 [Lua] Peer 11000011c949483 has loaded the level and all enemies are loaded 01:40:53.063 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1780243840 01:40:53.063 [Lua] [PeerSM] 11000011c949483 :: on_exit Loading 01:40:53.063 [Lua] [PeerSM] 11000011c949483 :: on_enter LoadingProfilePackages 01:40:53.162 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1780243840 01:40:53.230 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1780243840 01:40:53.231 [Lua] [PeerSM] 11000011c949483 :: on_exit LoadingProfilePackages 01:40:53.231 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForEnterGame 01:40:53.231 [Lua] [PeerSM] 1100001052be7e0 :: on_exit LoadingProfilePackages 01:40:53.231 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForEnterGame 01:40:53.874 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:40:53.874 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:40:53.874 [Lua] [Matchmaking] unregister rpcs 01:40:53.875 [Lua] Set lobby begin: 01:40:53.875 [Lua] Lobby data twitch_enabled = false 01:40:53.875 [Lua] Lobby data selected_mission_id = journey_citadel 01:40:53.875 [Lua] Lobby data num_players = 4 01:40:53.875 [Lua] Lobby data difficulty_tweak = -10 01:40:53.875 [Lua] Lobby data host = 110000102ce61d6 01:40:53.875 [Lua] Lobby data time_of_search = 1623547812 01:40:53.875 [Lua] Lobby data matchmaking_type = 2 01:40:53.875 [Lua] Lobby data is_private = false 01:40:53.875 [Lua] Lobby data match_started = true 01:40:53.875 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:40:53.875 [Lua] Lobby data difficulty = hardest 01:40:53.875 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:40:53.876 [Lua] Lobby data unique_server_name = Kalf 01:40:53.876 [Lua] Lobby data quick_game = false 01:40:53.876 [Lua] Lobby data country_code = NL 01:40:53.876 [Lua] Lobby data matchmaking = true 01:40:53.876 [Lua] Lobby data power_level = 0 01:40:53.876 [Lua] Lobby data mission_id = dlc_morris_map 01:40:53.876 [Lua] Lobby data mechanism = deus 01:40:53.876 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:40:53.876 [Lua] Lobby data player_slot_2 = 0:0 01:40:53.876 [Lua] Lobby data network_hash = 65e25336687ca88 01:40:53.876 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:40:53.876 [Lua] Lobby data eac_authorized = true 01:40:53.876 [Lua] Set lobby end. 01:40:53.876 [Lua] [Managers] Destroying manager group: 01:40:53.877 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 01:40:53.877 [Lua] [Gamestate] Enter StateIngame HOST 01:40:53.877 [Lua] <>level = dlc_morris_map<> 01:40:53.877 [Lua] [StateIngame] Server ingame 01:40:53.880 [Lua] Set lobby begin: 01:40:53.880 [Lua] Lobby data twitch_enabled = false 01:40:53.880 [Lua] Lobby data selected_mission_id = journey_citadel 01:40:53.880 [Lua] Lobby data num_players = 4 01:40:53.880 [Lua] Lobby data difficulty_tweak = 0 01:40:53.880 [Lua] Lobby data host = 110000102ce61d6 01:40:53.880 [Lua] Lobby data time_of_search = 1623547812 01:40:53.881 [Lua] Lobby data matchmaking_type = 2 01:40:53.881 [Lua] Lobby data is_private = false 01:40:53.881 [Lua] Lobby data match_started = true 01:40:53.881 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:40:53.881 [Lua] Lobby data difficulty = normal 01:40:53.881 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:40:53.881 [Lua] Lobby data unique_server_name = Kalf 01:40:53.881 [Lua] Lobby data quick_game = false 01:40:53.881 [Lua] Lobby data country_code = NL 01:40:53.881 [Lua] Lobby data matchmaking = true 01:40:53.881 [Lua] Lobby data power_level = 0 01:40:53.881 [Lua] Lobby data mission_id = dlc_morris_map 01:40:53.881 [Lua] Lobby data mechanism = deus 01:40:53.881 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:40:53.881 [Lua] Lobby data player_slot_2 = 0:0 01:40:53.881 [Lua] Lobby data network_hash = 65e25336687ca88 01:40:53.882 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:40:53.882 [Lua] Lobby data eac_authorized = true 01:40:53.882 [Lua] Set lobby end. 01:40:53.882 [Lua] [Matchmaking] register rpcs 01:40:53.882 [Lua] GameNetworkManager:init... creating game session 01:40:53.882 [Lua] Host GameSession.make_game_session_host with session: 01:40:53.882 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:40:53.882 [Lua] [GameNetworkManager] My own peer_id = 110000102ce61d6 01:40:53.882 [Lua] [GameNetworkManager] self.is_server = true 01:40:53.882 [Network] Setting artificial MTU limit to 65536 01:40:53.884 [Lua] [SharedState] [SharedState] deus_shop_20724785: shop_state:0:0:0:0 = 1 01:40:53.892 [Lua] Switching ConflictSettings: to: disabled 01:40:53.892 [Lua] pacing=disabled 01:40:53.892 [Lua] roaming=nil 01:40:53.892 [Lua] specials=disabled 01:40:53.892 [Lua] debug_color=black 01:40:53.892 [Lua] pack_spawning=disabled 01:40:53.892 [Lua] contained_breeds=nil 01:40:53.892 [Lua] disabled=true 01:40:53.892 [Lua] boss=disabled 01:40:53.892 [Lua] horde=disabled 01:40:53.892 [Lua] name=disabled 01:40:53.892 [Lua] intensity=disabled 01:40:53.892 [Lua] --- 01:40:53.892 [Lua] [LevelAnalysis] set_random_seed( 0) 01:40:53.896 [Lua] [AIInterestPointSystem] Level Seed: 1597830867 01:40:53.896 [Lua] 01:40:53.896 [Lua] [entity_system_bag] = table 01:40:53.896 [Lua] [entity_system_bag] = metatable 01:40:53.896 [Lua] [startup_data] = table 01:40:53.896 [Lua] [entity_manager] = table 01:40:53.896 [Lua] [entity_manager] = metatable 01:40:53.896 [Lua] [unit_spawner] = table 01:40:53.896 [Lua] [unit_spawner] = metatable 01:40:53.896 [Lua] [unit_storage] = table 01:40:53.896 [Lua] [unit_storage] = metatable 01:40:53.896 [Lua] [dice_keeper] = table 01:40:53.896 [Lua] [dice_keeper] = metatable 01:40:53.896 [Lua] [is_server] = true (boolean) 01:40:53.896 [Lua] [world] = [World] 01:40:53.896 [Lua] [system_api] = table 01:40:53.896 [Lua] [entity_system] = table 01:40:53.896 [Lua] [entity_system] = metatable 01:40:53.896 [Lua] [network_lobby] = table 01:40:53.896 [Lua] [network_lobby] = metatable 01:40:53.896 [Lua] [profile_synchronizer] = table 01:40:53.896 [Lua] [profile_synchronizer] = metatable 01:40:53.896 [Lua] [level_transition_handler] = table 01:40:53.896 [Lua] [level_transition_handler] = metatable 01:40:53.896 [Lua] [num_local_human_players] = 1 (number) 01:40:53.896 [Lua] [statistics_db] = table 01:40:53.896 [Lua] [statistics_db] = metatable 01:40:53.896 [Lua] [network_server] = table 01:40:53.896 [Lua] [network_server] = metatable 01:40:53.896 [Lua] [input_manager] = table 01:40:53.896 [Lua] [input_manager] = metatable 01:40:53.896 [Lua] [network_clock] = table 01:40:53.896 [Lua] [network_clock] = metatable 01:40:53.896 [Lua] [network_transmit] = table 01:40:53.896 [Lua] [network_transmit] = metatable 01:40:53.896 [Lua] [free_flight_manager] = table 01:40:53.896 [Lua] [free_flight_manager] = metatable 01:40:53.896 [Lua] [network_manager] = table 01:40:53.896 [Lua] [network_manager] = metatable 01:40:53.896 [Lua] [network_event_delegate] = table 01:40:53.896 [Lua] [network_event_delegate] = metatable 01:40:53.896 [Lua] 01:40:53.896 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:40:53.896 [Lua] ignoring extension VersusInteractObjectiveExtension 01:40:53.896 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:40:53.896 [Lua] ignoring extension VersusSocketObjectiveExtension 01:40:53.896 [Lua] ignoring extension VersusTargetObjectiveExtension 01:40:53.896 [Lua] ignoring extension VersusMissionObjectiveExtension 01:40:53.907 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 01:40:53.907 [Lua] [AchievementManager] Achievements using the steam platform 01:40:53.908 [Lua] PlayerManager:add_player player_1 01:40:53.927 [Lua] [StateIngame] Level seed: 0 01:40:53.928 [Lua] [LevelAnalysis] set_random_seed( 1597830867) 01:40:53.928 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:40:53.928 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:40:53.928 [Lua] [IngameUI] init 01:40:53.934 [SteamVoipClient] select_out(110000102a84599, off) 01:40:53.934 [SteamVoipClient] select_out(110000102ce61d6, off) 01:40:53.934 [SteamVoipClient] select_out(1100001052be7e0, off) 01:40:53.934 [SteamVoipClient] select_out(11000011c949483, off) 01:40:53.937 [Lua] cb_razer_chroma_setup 01:40:53.955 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:40:53.956 [Lua] Set lobby begin: 01:40:53.956 [Lua] Lobby data twitch_enabled = false 01:40:53.956 [Lua] Lobby data selected_mission_id = journey_citadel 01:40:53.956 [Lua] Lobby data num_players = 4 01:40:53.956 [Lua] Lobby data difficulty_tweak = 0 01:40:53.956 [Lua] Lobby data host = 110000102ce61d6 01:40:53.956 [Lua] Lobby data time_of_search = 1623547812 01:40:53.956 [Lua] Lobby data matchmaking_type = 2 01:40:53.956 [Lua] Lobby data is_private = false 01:40:53.956 [Lua] Lobby data match_started = true 01:40:53.956 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:40:53.956 [Lua] Lobby data difficulty = normal 01:40:53.956 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:40:53.956 [Lua] Lobby data unique_server_name = Kalf 01:40:53.956 [Lua] Lobby data quick_game = false 01:40:53.957 [Lua] Lobby data country_code = NL 01:40:53.957 [Lua] Lobby data matchmaking = true 01:40:53.957 [Lua] Lobby data power_level = 715 01:40:53.957 [Lua] Lobby data mission_id = dlc_morris_map 01:40:53.957 [Lua] Lobby data mechanism = deus 01:40:53.957 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:40:53.957 [Lua] Lobby data player_slot_2 = 0:0 01:40:53.957 [Lua] Lobby data network_hash = 65e25336687ca88 01:40:53.957 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:40:53.957 [Lua] Lobby data eac_authorized = true 01:40:53.957 [Lua] Set lobby end. 01:40:53.957 [Lua] CurrentConflictSettings disabled 01:40:53.957 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 01:40:53.957 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 01:40:53.957 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:40:53.957 [Lua] [Managers] Calling function on all managers: 01:40:53.957 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:40:53.957 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 01:40:53.957 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Kalf 01:40:53.957 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:40:53.962 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForEnterGame 01:40:53.962 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForGameObjectSync 01:40:54.001 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForGameObjectSync 01:40:54.001 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForPlayers 01:40:54.055 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:40:54.056 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_0104 01:40:54.056 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Bandeirinha (ITA) 01:40:54.056 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":940104768,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:40:54.056 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 759200192 01:40:54.056 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1780243840 01:40:54.056 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1855639168 01:40:54.056 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 940104768 01:40:54.056 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:40:54.056 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_0104 01:40:54.056 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = F11FA30E72E1E2 01:40:54.056 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:40:54.056 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Bandeirinha (ITA) 01:40:54.057 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForEnterGame 01:40:54.057 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForGameObjectSync 01:40:54.059 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102a84599 01:40:54.061 [Lua] PlayerManager:add_remote_player 110000102a84599 01:40:54.061 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 01:40:54.061 [Lua] RemotePlayer:create_game_object( ) 3 01:40:54.072 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForGameObjectSync 01:40:54.072 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForPlayers 01:40:54.081 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":1780243840,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"resource_packages\/careers\/wh_captain":false}} 01:40:54.081 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 759200192 01:40:54.081 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1780243840 01:40:54.081 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1855639168 01:40:54.081 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 940104768 01:40:54.081 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:40:54.081 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_2 01:40:54.081 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = BFF426D2A13AFC58 01:40:54.081 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:40:54.081 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Katyusha 01:40:54.092 [Lua] StateInGameRunning:_game_actually_starts() 01:40:54.092 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 1 01:40:54.092 [Lua] ################################################################################################################# 01:40:54.092 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_forest_khorne_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:40:54.092 [Lua] ################################################################################################################# 01:40:54.092 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 01:40:54.092 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 01:40:54.092 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = true 01:40:54.094 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: ready:0:0:0:0 = true 01:40:54.094 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: map_state:0:0:0:0 = STARTING 01:40:54.094 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: final_node_selected:0:0:0:0 = 01:40:54.094 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: vote:0:0:0:0 = 01:40:54.094 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 1 01:40:54.099 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 01:40:54.107 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":1855639168,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:40:54.107 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 759200192 01:40:54.107 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1780243840 01:40:54.107 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1855639168 01:40:54.107 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 940104768 01:40:54.107 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:40:54.107 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 01:40:54.107 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = E0DEA8BCEA3CF129 01:40:54.107 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:40:54.107 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Nyshka 01:40:54.200 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102a84599 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:40:54.200 [Lua] Adding player sync data to peer=110000102a84599 local_player_id=1 01:40:54.231 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: ready:0:0:0:0 = true 01:40:54.231 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: vote:0:0:0:0 = 01:40:54.231 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 1 01:40:54.267 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true 01:40:54.276 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 01:40:54.276 [Lua] Commit load time data 01:40:54.452 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:40:54.452 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_2 01:40:54.452 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Katyusha 01:40:54.453 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForEnterGame 01:40:54.453 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForGameObjectSync 01:40:54.457 [Lua] [NetworkServer] Game_object_sync_done for peer 11000011c949483 01:40:54.460 [Lua] PlayerManager:add_remote_player 11000011c949483 01:40:54.460 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 01:40:54.460 [Lua] RemotePlayer:create_game_object( ) 4 01:40:54.473 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForGameObjectSync 01:40:54.473 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForPlayers 01:40:54.519 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:40:54.519 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 01:40:54.519 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Nyshka 01:40:54.521 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForEnterGame 01:40:54.521 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForGameObjectSync 01:40:54.526 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001052be7e0 01:40:54.529 [Lua] PlayerManager:add_remote_player 1100001052be7e0 01:40:54.529 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 01:40:54.529 [Lua] RemotePlayer:create_game_object( ) 5 01:40:54.543 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForGameObjectSync 01:40:54.543 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForPlayers 01:40:54.543 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForPlayers 01:40:54.543 [Lua] [PeerSM] 110000102a84599 :: on_enter InGame 01:40:54.543 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = true 01:40:54.548 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForPlayers 01:40:54.548 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InGame 01:40:54.548 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = true 01:40:54.549 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForPlayers 01:40:54.549 [Lua] [PeerSM] 11000011c949483 :: on_enter InGame 01:40:54.549 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = true 01:40:54.549 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForPlayers 01:40:54.549 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InGame 01:40:54.549 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = true 01:40:54.656 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000011c949483 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:40:54.656 [Lua] Adding player sync data to peer=11000011c949483 local_player_id=1 01:40:54.686 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true 01:40:54.775 [Lua] [MOD][VMF][INFO] Added 1100001052be7e0 to the VMF users list. 01:40:54.775 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001052be7e0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:40:54.775 [Lua] Adding player sync data to peer=1100001052be7e0 local_player_id=1 01:40:54.790 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: ready:0:0:0:0 = true 01:40:54.790 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: vote:0:0:0:0 = 01:40:54.790 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 1 01:40:55.022 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = true 01:40:55.164 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: ready:0:0:0:0 = true 01:40:55.164 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: vote:0:0:0:0 = 01:40:55.164 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 1 01:40:55.165 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: map_state:0:0:0:0 = WAITING 01:40:59.094 [Lua] Set lobby begin: 01:40:59.094 [Lua] Lobby data twitch_enabled = false 01:40:59.094 [Lua] Lobby data selected_mission_id = journey_citadel 01:40:59.094 [Lua] Lobby data num_players = 4 01:40:59.095 [Lua] Lobby data difficulty_tweak = 0 01:40:59.095 [Lua] Lobby data host = 110000102ce61d6 01:40:59.095 [Lua] Lobby data time_of_search = 1623547812 01:40:59.095 [Lua] Lobby data matchmaking_type = 2 01:40:59.095 [Lua] Lobby data is_private = false 01:40:59.096 [Lua] Lobby data match_started = true 01:40:59.096 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:40:59.096 [Lua] Lobby data difficulty = normal 01:40:59.097 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:40:59.097 [Lua] Lobby data unique_server_name = Kalf 01:40:59.097 [Lua] Lobby data quick_game = false 01:40:59.097 [Lua] Lobby data country_code = NL 01:40:59.097 [Lua] Lobby data matchmaking = true 01:40:59.098 [Lua] Lobby data power_level = 360 01:40:59.098 [Lua] Lobby data mission_id = dlc_morris_map 01:40:59.098 [Lua] Lobby data mechanism = deus 01:40:59.098 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:40:59.098 [Lua] Lobby data player_slot_2 = 0:0 01:40:59.098 [Lua] Lobby data network_hash = 65e25336687ca88 01:40:59.099 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:40:59.099 [Lua] Lobby data eac_authorized = true 01:40:59.099 [Lua] Set lobby end. 01:41:02.670 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: vote:0:0:0:0 = node_2 01:41:02.671 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: map_state:0:0:0:0 = VOTING 01:41:03.344 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: vote:0:0:0:0 = node_12 01:41:04.170 [Lua] Set lobby begin: 01:41:04.170 [Lua] Lobby data twitch_enabled = false 01:41:04.170 [Lua] Lobby data selected_mission_id = journey_citadel 01:41:04.170 [Lua] Lobby data num_players = 4 01:41:04.170 [Lua] Lobby data difficulty_tweak = 0 01:41:04.170 [Lua] Lobby data host = 110000102ce61d6 01:41:04.170 [Lua] Lobby data time_of_search = 1623547812 01:41:04.170 [Lua] Lobby data matchmaking_type = 2 01:41:04.170 [Lua] Lobby data is_private = false 01:41:04.170 [Lua] Lobby data match_started = true 01:41:04.171 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:41:04.171 [Lua] Lobby data difficulty = normal 01:41:04.171 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:41:04.171 [Lua] Lobby data unique_server_name = Kalf 01:41:04.171 [Lua] Lobby data quick_game = false 01:41:04.171 [Lua] Lobby data country_code = NL 01:41:04.171 [Lua] Lobby data matchmaking = true 01:41:04.171 [Lua] Lobby data power_level = 717 01:41:04.171 [Lua] Lobby data mission_id = dlc_morris_map 01:41:04.171 [Lua] Lobby data mechanism = deus 01:41:04.171 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:41:04.171 [Lua] Lobby data player_slot_2 = 0:0 01:41:04.171 [Lua] Lobby data network_hash = 65e25336687ca88 01:41:04.171 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:41:04.172 [Lua] Lobby data eac_authorized = true 01:41:04.172 [Lua] Set lobby end. 01:41:06.430 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: vote:0:0:0:0 = node_12 01:41:15.430 [EACServer] [03:41:15:429][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:41:15.524 [Window] Window => inactive 01:41:33.025 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: final_node_selected:0:0:0:0 = node_12 01:41:33.025 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: map_state:0:0:0:0 = FINISHING 01:41:33.025 [Lua] [SharedState] [SharedState] deus_run_state_20724785: twitch_vote:0:0:0:0 = 01:41:36.068 [Lua] [SharedState] [SharedState] deus_map_20724785_node_1: map_state:0:0:0:0 = FINISHED 01:41:36.069 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 2 01:41:37.089 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 2 01:41:37.174 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 2 01:41:37.194 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 2 01:41:37.209 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 2 01:41:37.210 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 5 01:41:37.215 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 5 01:41:37.304 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 5 01:41:37.335 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 5 01:41:37.360 [Lua] [SharedState] [SharedState] deus_game_mode_map_20724785: state:0:0:0:0 = 5 01:41:37.361 [Lua] [SharedState] [SharedState] deus_run_state_20724785: run_node_key:0:0:0:0 = node_12 01:41:37.361 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_nurgle_path5, mc:deus, gm:deus, env:0, seed:-1529728255, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest, diff_tweak:-7, id:2123219584, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_rotten_miasma", }) 01:41:37.361 [Lua] [LevelTransitionHandler] promote_next_level_data 01:41:37.361 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:41:37.361 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_key:0:0:0:0 = pat_mountain_nurgle_path5 01:41:37.361 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_seed:0:0:0:0 = -1529728255 01:41:37.361 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: conflict_director:0:0:0:0 = deus_skaven_beastmen 01:41:37.361 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: locked_director_functions:0:0:0:0 = {} 01:41:37.361 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: game_mode:0:0:0:0 = deus 01:41:37.362 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: mechanism:0:0:0:0 = deus 01:41:37.362 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: environment_variation_id:0:0:0:0 = 0 01:41:37.362 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty:0:0:0:0 = hardest 01:41:37.362 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty_tweak:0:0:0:0 = -7 01:41:37.362 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_session_id:0:0:0:0 = 2123219584 01:41:37.362 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_transition_type:0:0:0:0 = load_next_level 01:41:37.362 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_rotten_miasma"] 01:41:37.362 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:41:37.362 [Lua] [NetworkServer] Entering post game 01:41:37.362 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InGame 01:41:37.362 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InPostGame 01:41:37.362 [Lua] [PeerSM] 11000011c949483 :: on_exit InGame 01:41:37.362 [Lua] [PeerSM] 11000011c949483 :: on_enter InPostGame 01:41:37.362 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InGame 01:41:37.362 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InPostGame 01:41:37.362 [Lua] [PeerSM] 110000102a84599 :: on_exit InGame 01:41:37.362 [Lua] [PeerSM] 110000102a84599 :: on_enter InPostGame 01:41:37.362 [Lua] gm_event_end_conditions_met true false 01:41:37.362 [Save] Saving `save_data` 01:41:37.362 [Lua] Game won 01:41:37.362 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:41:37.364 [Save] Save done 01:41:37.364 [Save] Saving `save_data` 01:41:37.365 [Lua] generate_backend_stats 110000102ce61d6:1 01:41:37.367 [Save] Save done 01:41:37.388 [Lua] PlayFabMirrorBase:_commit_internal nil 01:41:37.388 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:41:37.388 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:41:37.389 [Save] Saving `save_data` 01:41:37.389 [Lua] TRANSITION nil nil load_next_level 01:41:37.389 [Lua] Transition type "load_next_level", is server: true 01:41:37.389 [Lua] [GameNetworkManager] Leaving game... 01:41:37.389 [Lua] [GameNetworkManager] Shutting down game session host. 01:41:37.389 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:41:37.389 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:41:37.389 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=44.88 01:41:37.391 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = false 01:41:37.391 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = false 01:41:37.391 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = false 01:41:37.391 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = false 01:41:37.391 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:41:37.391 [Lua] commit result success 6 01:41:37.391 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 01:41:37.391 [Lua] none table: 000000001286FCD0 nil 01:41:37.392 [Save] Save done 01:41:37.394 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 01:41:37.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 01:41:39.405 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:41:39.405 [Lua] [Managers] Calling function on all managers: 01:41:39.405 [Lua] PlayerManager:remove_player peer_id=110000102ce61d6 1 01:41:39.405 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = false 01:41:39.405 [Lua] Clearing all global lookup lists 01:41:39.405 [Lua] [IngamePlayerListUI] - Destroy 01:41:39.406 [Lua] [IngameUI] destroy 01:41:39.407 [Lua] PlayerManager:remove_player peer_id=11000011c949483 1 01:41:39.407 [Lua] [MOD][VMF][INFO] Removed 1100001052be7e0 from the VMF users list. 01:41:39.407 [Lua] PlayerManager:remove_player peer_id=1100001052be7e0 1 01:41:39.407 [Lua] PlayerManager:remove_player peer_id=110000102a84599 1 01:41:39.407 [Lua] [Managers] Destroying manager group: 01:41:39.408 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:41:39.408 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InPostGame 01:41:39.408 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Loading 01:41:39.408 [Lua] [PeerSM] 11000011c949483 :: on_exit InPostGame 01:41:39.408 [Lua] [PeerSM] 11000011c949483 :: on_enter Loading 01:41:39.408 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InPostGame 01:41:39.408 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Loading 01:41:39.408 [Lua] [PeerSM] 110000102a84599 :: on_exit InPostGame 01:41:39.408 [Lua] [PeerSM] 110000102a84599 :: on_enter Loading 01:41:39.408 [Lua] [Matchmaking] unregister rpcs 01:41:39.408 [Lua] ############### UNLOADING PACKAGES ############### 01:41:39.408 [Lua] [Gamestate] Enter state StateLoading 01:41:39.410 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:41:39.410 [Lua] [Matchmaking] register rpcs 01:41:39.410 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:41:39.410 [Lua] Set lobby begin: 01:41:39.410 [Lua] Lobby data twitch_enabled = false 01:41:39.410 [Lua] Lobby data selected_mission_id = journey_citadel 01:41:39.410 [Lua] Lobby data num_players = 4 01:41:39.410 [Lua] Lobby data difficulty_tweak = 0 01:41:39.410 [Lua] Lobby data host = 110000102ce61d6 01:41:39.411 [Lua] Lobby data time_of_search = 1623547812 01:41:39.411 [Lua] Lobby data matchmaking_type = 2 01:41:39.411 [Lua] Lobby data is_private = false 01:41:39.411 [Lua] Lobby data match_started = true 01:41:39.411 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:41:39.411 [Lua] Lobby data difficulty = normal 01:41:39.411 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:41:39.411 [Lua] Lobby data unique_server_name = Kalf 01:41:39.411 [Lua] Lobby data quick_game = false 01:41:39.411 [Lua] Lobby data country_code = NL 01:41:39.411 [Lua] Lobby data matchmaking = true 01:41:39.411 [Lua] Lobby data power_level = 0 01:41:39.411 [Lua] Lobby data mission_id = dlc_morris_map 01:41:39.411 [Lua] Lobby data mechanism = deus 01:41:39.411 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:41:39.411 [Lua] Lobby data player_slot_2 = 0:0 01:41:39.411 [Lua] Lobby data network_hash = 65e25336687ca88 01:41:39.411 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:41:39.411 [Lua] Lobby data eac_authorized = true 01:41:39.412 [Lua] Set lobby end. 01:41:39.412 [Lua] registering RPCs 01:41:39.412 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:41:39.412 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:41:39.412 [Lua] Set lobby begin: 01:41:39.412 [Lua] Lobby data twitch_enabled = false 01:41:39.412 [Lua] Lobby data selected_mission_id = journey_citadel 01:41:39.412 [Lua] Lobby data num_players = 4 01:41:39.412 [Lua] Lobby data difficulty_tweak = 0 01:41:39.412 [Lua] Lobby data host = 110000102ce61d6 01:41:39.412 [Lua] Lobby data time_of_search = 1623547812 01:41:39.412 [Lua] Lobby data matchmaking_type = 2 01:41:39.412 [Lua] Lobby data is_private = false 01:41:39.412 [Lua] Lobby data match_started = true 01:41:39.412 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:41:39.412 [Lua] Lobby data difficulty = normal 01:41:39.412 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:41:39.412 [Lua] Lobby data unique_server_name = Kalf 01:41:39.412 [Lua] Lobby data quick_game = false 01:41:39.412 [Lua] Lobby data country_code = NL 01:41:39.412 [Lua] Lobby data matchmaking = true 01:41:39.412 [Lua] Lobby data power_level = 0 01:41:39.412 [Lua] Lobby data mission_id = pat_mountain_nurgle_path5 01:41:39.412 [Lua] Lobby data mechanism = deus 01:41:39.412 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:41:39.412 [Lua] Lobby data player_slot_2 = 0:0 01:41:39.412 [Lua] Lobby data network_hash = 65e25336687ca88 01:41:39.412 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:41:39.412 [Lua] Lobby data eac_authorized = true 01:41:39.413 [Lua] Set lobby end. 01:41:39.413 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:41:39.420 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized 01:41:39.420 [Lua] [StateLoading] load_current_level 01:41:39.420 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_nurgle_path5 0 01:41:39.420 [Umbra] Unload tome 01:41:39.434 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 01:41:39.434 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_nurgle_path5, async-read, 01:41:39.434 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_nurgle_path5, async-read, 01:41:39.434 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_nurgle_path5, async-read, 01:41:39.434 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_nurgle_path5, async-read, 01:41:39.434 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, pat_mountain_nurgle_path5, async-read, 01:41:39.434 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_common, pat_mountain_nurgle_path5, async-read, 01:41:39.434 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_path5, pat_mountain_nurgle_path5, async-read, 01:41:39.434 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_rotten_miasma, pat_mountain_nurgle_path5, async-read, 01:41:39.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain 01:41:39.470 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain 01:41:39.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 01:41:39.543 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:41:39.543 [Lua] ### Received rpc_level_load_started 01:41:39.543 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_session_id: 2123219584 01:41:39.543 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":940104768,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:41:39.543 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 759200192 01:41:39.543 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1780243840 01:41:39.543 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1855639168 01:41:39.543 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 940104768 01:41:39.543 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:41:39.564 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":1780243840,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"resource_packages\/careers\/wh_captain":false}} 01:41:39.564 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 759200192 01:41:39.564 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1780243840 01:41:39.564 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1855639168 01:41:39.564 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 940104768 01:41:39.564 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true 01:41:39.581 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:41:39.581 [Lua] ### Received rpc_level_load_started 01:41:39.581 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_session_id: 2123219584 01:41:39.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":1855639168,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:41:39.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 759200192 01:41:39.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1780243840 01:41:39.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1855639168 01:41:39.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 940104768 01:41:39.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:41:39.633 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:41:39.633 [Lua] ### Received rpc_level_load_started 01:41:39.633 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_session_id: 2123219584 01:41:40.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 01:41:40.646 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 01:41:40.647 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 01:41:40.900 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 01:41:40.900 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 01:41:40.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain 01:41:43.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain 01:41:43.276 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain 01:41:43.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 01:41:43.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 01:41:43.562 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common 01:41:43.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 01:41:43.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 01:41:43.847 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 01:41:43.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_common 01:41:44.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_common 01:41:44.099 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_common 01:41:44.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_path5 01:41:44.137 [Umbra] Loading umbra tome '#ID[cb0d0bd121f5cdd6]' 01:41:44.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_path5 01:41:44.219 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_path5 01:41:44.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_rotten_miasma 01:41:44.241 [Lua] [LevelTransitionHandler] Level load completed! 01:41:44.241 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_nurgle_path5 - level_seed: -1529728255 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 01:41:44.265 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:41:44.265 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 01:41:44.266 [Lua] load_startup_enemy_packages: -------------- 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] chaos_spawn 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] chaos_troll 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] skaven_rat_ogre 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] skaven_stormfiend 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] beastmen_minotaur 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] chaos_plague_sorcerer 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] chaos_corruptor_sorcerer 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] skaven_gutter_runner 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] skaven_pack_master 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] skaven_poison_wind_globadier 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] skaven_ratling_gunner 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] skaven_warpfire_thrower 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] chaos_vortex_sorcerer 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] beastmen_standard_bearer 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] chaos_vortex 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] critter_rat 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] critter_pig 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] beastmen_gor 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] skaven_storm_vermin 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] beastmen_ungor_archer 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] skaven_clan_rat 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] skaven_loot_rat 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] beastmen_ungor 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] beastmen_bestigor 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] skaven_storm_vermin_with_shield 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] skaven_plague_monk 01:41:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:41:44.266 [Lua] skaven_clan_rat_with_shield 01:41:44.269 [Lua] ### Received rpc_level_loaded 01:41:44.269 [Lua] #### Has state machine: true, peer_id: 110000102ce61d6, level_id: 245 01:41:44.269 [Lua] Peer 110000102ce61d6 has loaded the level and all enemies are loaded 01:41:44.286 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Loading 01:41:44.286 [Lua] [PeerSM] 110000102ce61d6 :: on_enter LoadingProfilePackages 01:41:44.304 [Lua] [PeerSM] 110000102ce61d6 :: on_exit LoadingProfilePackages 01:41:44.304 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForEnterGame 01:41:44.304 [Lua] ### Received rpc_level_loaded 01:41:44.304 [Lua] #### Has state machine: false, peer_id: 110000102ce61d6, level_id: 245 01:41:44.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_rotten_miasma 01:41:44.354 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_rotten_miasma 01:41:44.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 01:41:44.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:41:44.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:41:44.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:41:44.707 [Lua] ### Received rpc_level_loaded 01:41:44.707 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_id: 245 01:41:44.707 [Lua] Peer 110000102a84599 has loaded the level and all enemies are loaded 01:41:44.708 [Lua] [PeerSM] 110000102a84599 :: on_exit Loading 01:41:44.708 [Lua] [PeerSM] 110000102a84599 :: on_enter LoadingProfilePackages 01:41:44.725 [Lua] [PeerSM] 110000102a84599 :: on_exit LoadingProfilePackages 01:41:44.725 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForEnterGame 01:41:44.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:41:44.775 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:41:44.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:41:44.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:41:44.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:41:44.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:41:45.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:41:45.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:41:45.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:41:45.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:41:45.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:41:45.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:41:45.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:41:45.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:41:45.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:41:45.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:41:45.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:41:45.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:41:45.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:41:45.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:41:45.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:41:46.038 [Lua] ### Received rpc_level_loaded 01:41:46.038 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_id: 245 01:41:46.038 [Lua] Peer 1100001052be7e0 has loaded the level and all enemies are loaded 01:41:46.039 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Loading 01:41:46.039 [Lua] [PeerSM] 1100001052be7e0 :: on_enter LoadingProfilePackages 01:41:46.055 [Lua] [PeerSM] 1100001052be7e0 :: on_exit LoadingProfilePackages 01:41:46.055 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForEnterGame 01:41:46.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:41:46.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:41:46.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:41:46.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:41:46.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:41:46.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:41:46.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:41:46.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:41:46.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:41:46.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:41:46.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:41:46.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:41:46.729 [Lua] ### Received rpc_level_loaded 01:41:46.729 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_id: 245 01:41:46.729 [Lua] Peer 11000011c949483 has loaded the level and all enemies are loaded 01:41:46.730 [Lua] [PeerSM] 11000011c949483 :: on_exit Loading 01:41:46.730 [Lua] [PeerSM] 11000011c949483 :: on_enter LoadingProfilePackages 01:41:46.747 [Lua] [PeerSM] 11000011c949483 :: on_exit LoadingProfilePackages 01:41:46.747 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForEnterGame 01:41:46.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:41:46.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:41:46.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:41:47.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:41:47.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:41:47.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:41:47.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:41:47.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:41:47.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:41:47.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:41:47.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:41:47.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:41:47.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:41:47.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:41:47.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 01:41:47.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 01:41:47.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 01:41:47.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:41:47.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:41:47.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:41:47.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 01:41:48.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 01:41:48.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 01:41:48.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:41:48.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:41:48.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:41:48.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:41:48.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:41:48.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:41:48.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 01:41:48.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 01:41:48.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 01:41:48.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 01:41:49.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 01:41:49.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 01:41:49.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:41:49.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:41:49.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:41:49.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:41:49.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:41:49.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:41:49.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:41:50.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:41:50.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:41:50.194 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_nurgle_path5 game_mode: deus 01:41:50.194 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:41:50.194 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102ce61d6:1) 01:41:50.200 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":1145326336,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/javelin":false}} 01:41:50.200 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:41:50.210 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1145326336 01:41:50.294 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1145326336 01:41:50.328 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1145326336 01:41:50.346 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1145326336 01:41:50.351 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:41:50.351 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/nurgle_path5/world 01:41:50.351 [Umbra] Init version: 3.4.15 :: 16 threads 01:41:50.791 [Lua] Async level spawning done 01:41:50.791 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:41:51.264 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1828402688,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:41:51.264 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1828402688 01:41:51.265 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1828402688 01:41:51.366 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1828402688 01:41:51.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1828402688 01:41:51.779 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:41:51.779 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:41:51.779 [Lua] [Matchmaking] unregister rpcs 01:41:51.780 [Lua] Set lobby begin: 01:41:51.780 [Lua] Lobby data twitch_enabled = false 01:41:51.780 [Lua] Lobby data selected_mission_id = journey_citadel 01:41:51.781 [Lua] Lobby data num_players = 4 01:41:51.781 [Lua] Lobby data difficulty_tweak = 0 01:41:51.781 [Lua] Lobby data host = 110000102ce61d6 01:41:51.781 [Lua] Lobby data time_of_search = 1623547812 01:41:51.782 [Lua] Lobby data matchmaking_type = 2 01:41:51.782 [Lua] Lobby data is_private = false 01:41:51.782 [Lua] Lobby data match_started = true 01:41:51.783 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:41:51.783 [Lua] Lobby data difficulty = normal 01:41:51.783 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:41:51.783 [Lua] Lobby data unique_server_name = Kalf 01:41:51.783 [Lua] Lobby data quick_game = false 01:41:51.784 [Lua] Lobby data country_code = NL 01:41:51.784 [Lua] Lobby data matchmaking = true 01:41:51.784 [Lua] Lobby data power_level = 0 01:41:51.784 [Lua] Lobby data mission_id = pat_mountain_nurgle_path5 01:41:51.785 [Lua] Lobby data mechanism = deus 01:41:51.785 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:41:51.785 [Lua] Lobby data player_slot_2 = 0:0 01:41:51.785 [Lua] Lobby data network_hash = 65e25336687ca88 01:41:51.786 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:41:51.786 [Lua] Lobby data eac_authorized = true 01:41:51.786 [Lua] Set lobby end. 01:41:51.786 [Lua] [Managers] Destroying manager group: 01:41:51.787 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens 01:41:51.787 [Lua] [Gamestate] Enter StateIngame HOST 01:41:51.788 [Lua] <>level = pat_mountain_nurgle_path5<> 01:41:51.788 [Lua] [StateIngame] Server ingame 01:41:51.792 [Lua] Set lobby begin: 01:41:51.792 [Lua] Lobby data twitch_enabled = false 01:41:51.792 [Lua] Lobby data selected_mission_id = journey_citadel 01:41:51.792 [Lua] Lobby data num_players = 4 01:41:51.792 [Lua] Lobby data difficulty_tweak = -7 01:41:51.793 [Lua] Lobby data host = 110000102ce61d6 01:41:51.793 [Lua] Lobby data time_of_search = 1623547812 01:41:51.793 [Lua] Lobby data matchmaking_type = 2 01:41:51.793 [Lua] Lobby data is_private = false 01:41:51.793 [Lua] Lobby data match_started = true 01:41:51.793 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:41:51.793 [Lua] Lobby data difficulty = hardest 01:41:51.793 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:41:51.793 [Lua] Lobby data unique_server_name = Kalf 01:41:51.793 [Lua] Lobby data quick_game = false 01:41:51.793 [Lua] Lobby data country_code = NL 01:41:51.793 [Lua] Lobby data matchmaking = true 01:41:51.793 [Lua] Lobby data power_level = 0 01:41:51.793 [Lua] Lobby data mission_id = pat_mountain_nurgle_path5 01:41:51.793 [Lua] Lobby data mechanism = deus 01:41:51.793 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:41:51.793 [Lua] Lobby data player_slot_2 = 0:0 01:41:51.793 [Lua] Lobby data network_hash = 65e25336687ca88 01:41:51.794 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:41:51.794 [Lua] Lobby data eac_authorized = true 01:41:51.794 [Lua] Set lobby end. 01:41:51.794 [Lua] [Matchmaking] register rpcs 01:41:51.794 [Lua] GameNetworkManager:init... creating game session 01:41:51.794 [Lua] Host GameSession.make_game_session_host with session: 01:41:51.794 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:41:51.794 [Lua] [GameNetworkManager] My own peer_id = 110000102ce61d6 01:41:51.794 [Lua] [GameNetworkManager] self.is_server = true 01:41:51.794 [Network] Setting artificial MTU limit to 65536 01:41:51.800 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 01:41:51.800 [Lua] pacing=deus_default 01:41:51.800 [Lua] locked_func_name=beastmen 01:41:51.800 [Lua] roaming=nil 01:41:51.800 [Lua] specials=deus_skaven_beastmen 01:41:51.800 [Lua] contained_breeds=nil 01:41:51.800 [Lua] debug_color=orange 01:41:51.800 [Lua] disabled=false 01:41:51.800 [Lua] pack_spawning=deus_skaven_beastmen 01:41:51.800 [Lua] factions=nil 01:41:51.800 [Lua] description=deus_conflict_director_skaven_beastmen_name 01:41:51.800 [Lua] boss=deus_skaven_beastmen 01:41:51.800 [Lua] horde=deus_beastmen 01:41:51.800 [Lua] name=deus_skaven_beastmen 01:41:51.800 [Lua] intensity=deus_default 01:41:51.800 [Lua] --- 01:41:51.800 [Lua] [LevelAnalysis] set_random_seed( -1529728255) 01:41:51.805 [Lua] [AIInterestPointSystem] Level Seed: -1529728255 01:41:51.805 [Lua] 01:41:51.805 [Lua] [entity_system_bag] = table 01:41:51.805 [Lua] [entity_system_bag] = metatable 01:41:51.805 [Lua] [startup_data] = table 01:41:51.805 [Lua] [entity_manager] = table 01:41:51.805 [Lua] [entity_manager] = metatable 01:41:51.805 [Lua] [unit_spawner] = table 01:41:51.805 [Lua] [unit_spawner] = metatable 01:41:51.805 [Lua] [unit_storage] = table 01:41:51.805 [Lua] [unit_storage] = metatable 01:41:51.805 [Lua] [dice_keeper] = table 01:41:51.805 [Lua] [dice_keeper] = metatable 01:41:51.805 [Lua] [is_server] = true (boolean) 01:41:51.805 [Lua] [world] = [World] 01:41:51.805 [Lua] [system_api] = table 01:41:51.805 [Lua] [entity_system] = table 01:41:51.805 [Lua] [entity_system] = metatable 01:41:51.805 [Lua] [network_lobby] = table 01:41:51.805 [Lua] [network_lobby] = metatable 01:41:51.805 [Lua] [profile_synchronizer] = table 01:41:51.805 [Lua] [profile_synchronizer] = metatable 01:41:51.805 [Lua] [level_transition_handler] = table 01:41:51.805 [Lua] [level_transition_handler] = metatable 01:41:51.805 [Lua] [num_local_human_players] = 1 (number) 01:41:51.805 [Lua] [statistics_db] = table 01:41:51.805 [Lua] [statistics_db] = metatable 01:41:51.805 [Lua] [network_server] = table 01:41:51.805 [Lua] [network_server] = metatable 01:41:51.805 [Lua] [input_manager] = table 01:41:51.805 [Lua] [input_manager] = metatable 01:41:51.805 [Lua] [network_clock] = table 01:41:51.805 [Lua] [network_clock] = metatable 01:41:51.805 [Lua] [network_transmit] = table 01:41:51.805 [Lua] [network_transmit] = metatable 01:41:51.805 [Lua] [free_flight_manager] = table 01:41:51.805 [Lua] [free_flight_manager] = metatable 01:41:51.805 [Lua] [network_manager] = table 01:41:51.805 [Lua] [network_manager] = metatable 01:41:51.805 [Lua] [network_event_delegate] = table 01:41:51.805 [Lua] [network_event_delegate] = metatable 01:41:51.805 [Lua] 01:41:51.805 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:41:51.805 [Lua] ignoring extension VersusInteractObjectiveExtension 01:41:51.805 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:41:51.805 [Lua] ignoring extension VersusSocketObjectiveExtension 01:41:51.805 [Lua] ignoring extension VersusTargetObjectiveExtension 01:41:51.805 [Lua] ignoring extension VersusMissionObjectiveExtension 01:41:51.806 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:41:51.824 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 01:41:51.824 [Lua] [AchievementManager] Achievements using the steam platform 01:41:51.824 [Lua] PlayerManager:add_player player_1 01:41:51.878 [Lua] respawn_unit_spawned with group id: terror_respawn 01:41:51.878 [Lua] respawn_unit_spawned with group id: terror_respawn 01:41:51.878 [Lua] respawn_unit_spawned with group id: terror_respawn 01:41:51.893 [Lua] [StateIngame] Level seed: -1529728255 01:41:51.910 [Lua] [LevelAnalysis] set_random_seed( -1529728255) 01:41:51.913 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:41:51.913 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:41:51.913 [Lua] [IngameUI] init 01:41:51.925 [SteamVoipClient] select_out(110000102a84599, off) 01:41:51.925 [SteamVoipClient] select_out(110000102ce61d6, off) 01:41:51.925 [SteamVoipClient] select_out(1100001052be7e0, off) 01:41:51.925 [SteamVoipClient] select_out(11000011c949483, off) 01:41:51.929 [Lua] cb_razer_chroma_setup 01:41:51.948 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:41:51.948 [Lua] Set lobby begin: 01:41:51.948 [Lua] Lobby data twitch_enabled = false 01:41:51.948 [Lua] Lobby data selected_mission_id = journey_citadel 01:41:51.948 [Lua] Lobby data num_players = 4 01:41:51.948 [Lua] Lobby data difficulty_tweak = -7 01:41:51.949 [Lua] Lobby data host = 110000102ce61d6 01:41:51.949 [Lua] Lobby data time_of_search = 1623547812 01:41:51.949 [Lua] Lobby data matchmaking_type = 2 01:41:51.949 [Lua] Lobby data is_private = false 01:41:51.949 [Lua] Lobby data match_started = true 01:41:51.949 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:41:51.949 [Lua] Lobby data difficulty = hardest 01:41:51.949 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:41:51.949 [Lua] Lobby data unique_server_name = Kalf 01:41:51.949 [Lua] Lobby data quick_game = false 01:41:51.950 [Lua] Lobby data country_code = NL 01:41:51.950 [Lua] Lobby data matchmaking = true 01:41:51.950 [Lua] Lobby data power_level = 715 01:41:51.950 [Lua] Lobby data mission_id = pat_mountain_nurgle_path5 01:41:51.950 [Lua] Lobby data mechanism = deus 01:41:51.950 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:41:51.950 [Lua] Lobby data player_slot_2 = 0:0 01:41:51.950 [Lua] Lobby data network_hash = 65e25336687ca88 01:41:51.950 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:41:51.950 [Lua] Lobby data eac_authorized = true 01:41:51.950 [Lua] Set lobby end. 01:41:51.950 [Lua] CurrentConflictSettings deus_skaven_beastmen 01:41:51.950 [Lua] [ConflictDirector] conflict_director is ai_ready 01:41:51.951 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:41:51.951 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:41:51.953 [Lua] NORMAL PATROL MAIN PATH 85.263702392578125 01:41:51.953 [Lua] [waypoints] = table 01:41:51.953 [Lua] [astar_points] = table 01:41:51.953 [Lua] [travel_dist] = 85.263705253601074 (number) 01:41:51.953 [Lua] [one_directional] = false (boolean) 01:41:51.953 [Lua] [id] = boss_2 (string) 01:41:51.953 [Lua] NORMAL PATROL MAIN PATH 476.54986572265625 01:41:51.953 [Lua] [waypoints] = table 01:41:51.953 [Lua] [astar_points] = table 01:41:51.953 [Lua] [travel_dist] = 476.54984927177429 (number) 01:41:51.953 [Lua] [one_directional] = false (boolean) 01:41:51.953 [Lua] [id] = boss_3 (string) 01:41:51.953 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:41:51.953 [Lua] Forming navigation groups in one frame 01:41:51.953 [Lua] Forming navigation groups 01:41:51.966 [Lua] NavigationGroupManager -> calulation time A: 0.013000000000033651 01:41:52.044 [Lua] NavigationGroupManager -> calulation time B: 0.077999999999974534 01:41:52.044 [Lua] number of nav groups: 110 01:41:52.045 [Lua] number of refined nav groups : 77 01:41:52.047 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463 01:41:52.047 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.743943117558961 Normalized coefficient: 1.3411168499659514 01:41:52.049 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 13.415472313761715 Normalized coefficient: 1.0063007611108532 01:41:52.054 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mountain_nurgle_path5 01:41:52.054 [Lua] [LevelAnalysis] This level has a total main-path length of 704.294 meters. 01:41:52.054 [Lua] [LevelAnalysis] num_event_places_f: 0.43619609069824217 , num_event_places: 0 , trailing_event_fraction: 0.43619609069824217 , num_events: 1 01:41:52.054 [Lua] [LevelAnalysis] Level path distance: 704.29413604736328 01:41:52.054 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 704.29413604736328 forbidden_dist: -604.29413604736328 01:41:52.054 [Lua] [LevelAnalysis] wanted_distance: 621.55084131510057 01:41:52.054 [Lua] [LevelAnalysis] Terror events added: 01:41:52.054 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:41:52.054 [Lua] Adding main path event: Vector3Box(136.492, 15.4968, 337.759) rare_event_loot_rat 45 table: 000000001264F6D0 01:41:52.054 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:41:52.056 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 01:41:52.058 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:41:52.061 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 01:41:52.061 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:41:52.061 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 01:41:52.061 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:41:52.061 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=43 01:41:52.062 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:41:52.062 [Lua] [Managers] Calling function on all managers: 01:41:52.062 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:41:52.062 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 01:41:52.062 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Kalf 01:41:52.062 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:41:52.071 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForEnterGame 01:41:52.071 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForGameObjectSync 01:41:52.216 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1828402688,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:41:52.216 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1145326336 01:41:52.216 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1780243840 01:41:52.216 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1855639168 01:41:52.216 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1828402688 01:41:52.216 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:41:52.216 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_0104 01:41:52.216 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = F11FA30E72E1E2 01:41:52.216 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:41:52.216 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Bandeirinha (ITA) 01:41:52.216 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":1780243840,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"resource_packages\/careers\/wh_captain":false}} 01:41:52.216 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1145326336 01:41:52.216 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1780243840 01:41:52.216 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1855639168 01:41:52.216 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1828402688 01:41:52.216 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:41:52.216 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_2 01:41:52.216 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = BFF426D2A13AFC58 01:41:52.216 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:41:52.216 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Katyusha 01:41:52.216 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForGameObjectSync 01:41:52.216 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForPlayers 01:41:52.227 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":1855639168,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:41:52.227 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1145326336 01:41:52.227 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1780243840 01:41:52.227 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1855639168 01:41:52.227 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1828402688 01:41:52.227 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:41:52.227 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 01:41:52.227 [Lua] [SharedState] [SharedState] deus_run_state_20724785: telemetry_id:0:0:0:0 = E0DEA8BCEA3CF129 01:41:52.227 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:41:52.227 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Nyshka 01:41:53.104 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:41:53.104 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_0104 01:41:53.104 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Bandeirinha (ITA) 01:41:53.105 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForEnterGame 01:41:53.105 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForGameObjectSync 01:41:53.109 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102a84599 01:41:53.110 [Lua] Breedfreezer (server) starting a hot join sync 01:41:53.110 [Lua] packing 0 units of breed skaven_clan_rat 01:41:53.110 [Lua] packing 0 units of breed skaven_storm_vermin 01:41:53.110 [Lua] packing 0 units of breed beastmen_ungor_archer 01:41:53.110 [Lua] packing 0 units of breed beastmen_bestigor 01:41:53.110 [Lua] packing 0 units of breed beastmen_ungor 01:41:53.110 [Lua] packing 0 units of breed skaven_plague_monk 01:41:53.110 [Lua] packing 0 units of breed beastmen_gor 01:41:53.110 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:41:53.110 [Lua] 01:41:53.110 [Lua] [1] = 1 (number) 01:41:53.110 [Lua] [2] = 0 (number) 01:41:53.110 [Lua] [3] = 1 (number) 01:41:53.110 [Lua] [4] = 0 (number) 01:41:53.110 [Lua] [5] = 1 (number) 01:41:53.110 [Lua] [6] = 0 (number) 01:41:53.110 [Lua] [7] = 1 (number) 01:41:53.110 [Lua] [8] = 0 (number) 01:41:53.110 [Lua] [9] = 1 (number) 01:41:53.110 [Lua] [10] = 0 (number) 01:41:53.110 [Lua] [11] = 1 (number) 01:41:53.110 [Lua] [12] = 0 (number) 01:41:53.110 [Lua] [13] = 1 (number) 01:41:53.110 [Lua] [14] = 0 (number) 01:41:53.110 [Lua] 01:41:53.110 [Lua] 01:41:53.110 [Lua] 01:41:53.111 [Lua] PlayerManager:add_remote_player 110000102a84599 01:41:53.111 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 01:41:53.111 [Lua] RemotePlayer:create_game_object( ) 46 01:41:53.127 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForGameObjectSync 01:41:53.127 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForPlayers 01:41:53.298 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102a84599 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:41:53.298 [Lua] Adding player sync data to peer=110000102a84599 local_player_id=1 01:41:54.271 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":641140800,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"resource_packages\/careers\/wh_captain":false}} 01:41:54.271 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 641140800 01:41:54.271 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 641140800 01:41:54.355 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 641140800 01:41:54.417 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 641140800 01:41:56.100 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:41:56.100 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_sigmar_2 01:41:56.100 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Katyusha 01:41:56.100 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForEnterGame 01:41:56.100 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForGameObjectSync 01:41:56.103 [Lua] [NetworkServer] Game_object_sync_done for peer 11000011c949483 01:41:56.106 [Lua] Breedfreezer (server) starting a hot join sync 01:41:56.106 [Lua] packing 0 units of breed skaven_clan_rat 01:41:56.106 [Lua] packing 0 units of breed skaven_storm_vermin 01:41:56.106 [Lua] packing 0 units of breed beastmen_ungor_archer 01:41:56.106 [Lua] packing 0 units of breed beastmen_bestigor 01:41:56.106 [Lua] packing 0 units of breed beastmen_ungor 01:41:56.106 [Lua] packing 0 units of breed skaven_plague_monk 01:41:56.106 [Lua] packing 0 units of breed beastmen_gor 01:41:56.106 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:41:56.106 [Lua] 01:41:56.106 [Lua] [1] = 1 (number) 01:41:56.107 [Lua] [2] = 0 (number) 01:41:56.107 [Lua] [3] = 1 (number) 01:41:56.107 [Lua] [4] = 0 (number) 01:41:56.107 [Lua] [5] = 1 (number) 01:41:56.107 [Lua] [6] = 0 (number) 01:41:56.107 [Lua] [7] = 1 (number) 01:41:56.107 [Lua] [8] = 0 (number) 01:41:56.107 [Lua] [9] = 1 (number) 01:41:56.107 [Lua] [10] = 0 (number) 01:41:56.107 [Lua] [11] = 1 (number) 01:41:56.107 [Lua] [12] = 0 (number) 01:41:56.107 [Lua] [13] = 1 (number) 01:41:56.107 [Lua] [14] = 0 (number) 01:41:56.107 [Lua] 01:41:56.107 [Lua] 01:41:56.107 [Lua] 01:41:56.107 [Lua] PlayerManager:add_remote_player 11000011c949483 01:41:56.107 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 01:41:56.107 [Lua] RemotePlayer:create_game_object( ) 47 01:41:56.121 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForGameObjectSync 01:41:56.121 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForPlayers 01:41:56.303 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":886610816,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:41:56.303 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 886610816 01:41:56.304 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 886610816 01:41:56.339 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000011c949483 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:41:56.339 [Lua] Adding player sync data to peer=11000011c949483 local_player_id=1 01:41:56.388 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 886610816 01:41:56.424 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 886610816 01:41:56.755 [Lua] Set lobby begin: 01:41:56.755 [Lua] Lobby data twitch_enabled = false 01:41:56.755 [Lua] Lobby data selected_mission_id = journey_citadel 01:41:56.755 [Lua] Lobby data num_players = 4 01:41:56.755 [Lua] Lobby data difficulty_tweak = -7 01:41:56.755 [Lua] Lobby data host = 110000102ce61d6 01:41:56.755 [Lua] Lobby data time_of_search = 1623547812 01:41:56.755 [Lua] Lobby data matchmaking_type = 2 01:41:56.755 [Lua] Lobby data is_private = false 01:41:56.755 [Lua] Lobby data match_started = true 01:41:56.755 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:41:56.755 [Lua] Lobby data difficulty = hardest 01:41:56.755 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:41:56.755 [Lua] Lobby data unique_server_name = Kalf 01:41:56.755 [Lua] Lobby data quick_game = false 01:41:56.755 [Lua] Lobby data country_code = NL 01:41:56.755 [Lua] Lobby data matchmaking = true 01:41:56.756 [Lua] Lobby data power_level = 238 01:41:56.756 [Lua] Lobby data mission_id = pat_mountain_nurgle_path5 01:41:56.756 [Lua] Lobby data mechanism = deus 01:41:56.756 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:41:56.756 [Lua] Lobby data player_slot_2 = 0:0 01:41:56.756 [Lua] Lobby data network_hash = 65e25336687ca88 01:41:56.756 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:41:56.756 [Lua] Lobby data eac_authorized = true 01:41:56.756 [Lua] Set lobby end. 01:41:58.059 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_level:0:0:0:0 = 35 01:41:58.059 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 01:41:58.059 [Lua] [SharedState] [SharedState] deus_run_state_20724785: player_name:0:0:0:0 = Nyshka 01:41:58.059 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForEnterGame 01:41:58.059 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForGameObjectSync 01:41:58.062 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001052be7e0 01:41:58.067 [Lua] Breedfreezer (server) starting a hot join sync 01:41:58.067 [Lua] packing 0 units of breed skaven_clan_rat 01:41:58.067 [Lua] packing 0 units of breed skaven_storm_vermin 01:41:58.067 [Lua] packing 0 units of breed beastmen_ungor_archer 01:41:58.067 [Lua] packing 0 units of breed beastmen_bestigor 01:41:58.067 [Lua] packing 0 units of breed beastmen_ungor 01:41:58.067 [Lua] packing 0 units of breed skaven_plague_monk 01:41:58.067 [Lua] packing 0 units of breed beastmen_gor 01:41:58.067 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:41:58.067 [Lua] 01:41:58.067 [Lua] [1] = 1 (number) 01:41:58.067 [Lua] [2] = 0 (number) 01:41:58.067 [Lua] [3] = 1 (number) 01:41:58.067 [Lua] [4] = 0 (number) 01:41:58.067 [Lua] [5] = 1 (number) 01:41:58.067 [Lua] [6] = 0 (number) 01:41:58.067 [Lua] [7] = 1 (number) 01:41:58.067 [Lua] [8] = 0 (number) 01:41:58.067 [Lua] [9] = 1 (number) 01:41:58.067 [Lua] [10] = 0 (number) 01:41:58.067 [Lua] [11] = 1 (number) 01:41:58.067 [Lua] [12] = 0 (number) 01:41:58.067 [Lua] [13] = 1 (number) 01:41:58.067 [Lua] [14] = 0 (number) 01:41:58.067 [Lua] 01:41:58.067 [Lua] 01:41:58.067 [Lua] 01:41:58.068 [Lua] PlayerManager:add_remote_player 1100001052be7e0 01:41:58.068 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 01:41:58.068 [Lua] RemotePlayer:create_game_object( ) 48 01:41:58.082 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForGameObjectSync 01:41:58.082 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForPlayers 01:41:58.082 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForPlayers 01:41:58.082 [Lua] [PeerSM] 110000102a84599 :: on_enter InGame 01:41:58.082 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = true 01:41:58.083 [Lua] rpc_to_client_spawn_player 110000102a84599 1 01:41:58.087 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForPlayers 01:41:58.087 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InGame 01:41:58.087 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = true 01:41:58.087 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForPlayers 01:41:58.087 [Lua] [PeerSM] 11000011c949483 :: on_enter InGame 01:41:58.087 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = true 01:41:58.087 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForPlayers 01:41:58.087 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InGame 01:41:58.087 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = true 01:41:58.087 [Lua] rpc_to_client_spawn_player 110000102ce61d6 1 01:41:58.087 [Lua] rpc_to_client_spawn_player 1100001052be7e0 1 01:41:58.087 [Lua] rpc_to_client_spawn_player 11000011c949483 1 01:41:58.089 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(178.727, -226.91, 309.513), Vector4(0, 0, 0, -1)) 01:41:58.091 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52400000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:41:58.091 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52400000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:41:58.091 [Lua] PlayerManager:assign_unit_ownership Kalf 110000102ce61d6 1 01:41:58.091 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 01:41:58.099 [Lua] Switching ConflictSettings: to: deus_beastmen 01:41:58.099 [Lua] pacing=deus_beastmen 01:41:58.099 [Lua] locked_func_name=beastmen 01:41:58.099 [Lua] roaming=nil 01:41:58.099 [Lua] specials=deus_beastmen 01:41:58.099 [Lua] debug_color=purple 01:41:58.099 [Lua] contained_breeds=nil 01:41:58.099 [Lua] pack_spawning=deus_beastmen 01:41:58.099 [Lua] disabled=false 01:41:58.099 [Lua] factions=nil 01:41:58.099 [Lua] boss=deus_beastmen 01:41:58.099 [Lua] horde=deus_beastmen 01:41:58.099 [Lua] name=deus_beastmen 01:41:58.099 [Lua] intensity=deus_default 01:41:58.099 [Lua] --- 01:41:58.107 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":true,"wwise\/two_handed_axes":true,"wwise\/javelin":true} 01:41:58.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 01:41:58.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 01:41:58.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 01:41:58.107 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 01:41:58.107 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 01:41:58.119 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 01:41:58.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 01:41:58.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 01:41:58.119 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:41:58.135 [Lua] Spline already found! 01:41:58.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 01:41:58.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 01:41:58.196 [Lua] Init group template: spline_patrol 01:41:58.213 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102a84599 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:41:58.213 [Lua] [NetworkServer] Peer 110000102a84599 spawned player. 01:41:58.214 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 01:41:58.214 [Lua] PlayerManager:assign_unit_ownership Bandeirinha (ITA) 110000102a84599 1 01:41:58.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.71833333333333338) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:41:58.215 [Lua] TalentSystem:rpc_sync_talents 3 1025 01:41:58.215 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_3p":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":true,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1_3p":true,"wwise\/two_handed_swords":true,"wwise\/one_handed_swords":true} 01:41:58.262 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000011c949483 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:41:58.262 [Lua] [NetworkServer] Peer 11000011c949483 spawned player. 01:41:58.263 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 01:41:58.263 [Lua] PlayerManager:assign_unit_ownership Katyusha 11000011c949483 1 01:41:58.263 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.53543305397033691) 01:41:58.263 [Lua] TalentSystem:rpc_sync_talents 9 2049 01:41:58.275 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 1 01:41:58.304 [Flow] timexyz 01:41:58.322 [Lua] StateInGameRunning:_game_actually_starts() 01:41:58.324 [Lua] ################################################################################################################# 01:41:58.324 [Lua] [Loading Time]: 00:00:19 [Transition]: dlc_morris_map-pat_mountain_nurgle_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:41:58.324 [Lua] ################################################################################################################# 01:41:58.324 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 01:41:58.324 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 01:41:58.324 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = true 01:41:58.330 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true 01:41:58.331 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 01:41:58.370 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.53543305397033691 01:41:58.446 [Lua] [MOD][VMF][INFO] Added 1100001052be7e0 to the VMF users list. 01:41:58.446 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001052be7e0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:41:58.446 [Lua] Adding player sync data to peer=1100001052be7e0 local_player_id=1 01:41:58.447 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001052be7e0 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:41:58.447 [Lua] [NetworkServer] Peer 1100001052be7e0 spawned player. 01:41:58.448 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 01:41:58.448 [Lua] PlayerManager:assign_unit_ownership Nyshka 1100001052be7e0 1 01:41:58.448 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.91338580846786499) 01:41:58.448 [Lua] TalentSystem:rpc_sync_talents 6 3073 01:41:58.448 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001052be7e0 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 01:41:58.459 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:1100001052be7e0:1:3:4 = 1 01:41:58.516 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 01:41:58.516 [Lua] Commit load time data 01:41:58.525 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true 01:41:58.651 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:1100001052be7e0:1:3:4 = 0.91338580846786499 01:41:58.765 [Flow] timexyz 01:41:58.911 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = true 01:42:00.114 [Window] Window => active 01:42:01.397 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":true,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":true} 01:42:01.861 [Lua] Set lobby begin: 01:42:01.861 [Lua] Lobby data twitch_enabled = false 01:42:01.861 [Lua] Lobby data selected_mission_id = journey_citadel 01:42:01.861 [Lua] Lobby data num_players = 4 01:42:01.861 [Lua] Lobby data difficulty_tweak = -7 01:42:01.861 [Lua] Lobby data host = 110000102ce61d6 01:42:01.861 [Lua] Lobby data time_of_search = 1623547812 01:42:01.861 [Lua] Lobby data matchmaking_type = 2 01:42:01.861 [Lua] Lobby data is_private = false 01:42:01.861 [Lua] Lobby data match_started = true 01:42:01.861 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:42:01.861 [Lua] Lobby data difficulty = hardest 01:42:01.862 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:42:01.862 [Lua] Lobby data unique_server_name = Kalf 01:42:01.862 [Lua] Lobby data quick_game = false 01:42:01.862 [Lua] Lobby data country_code = NL 01:42:01.862 [Lua] Lobby data matchmaking = true 01:42:01.862 [Lua] Lobby data power_level = 538 01:42:01.862 [Lua] Lobby data mission_id = pat_mountain_nurgle_path5 01:42:01.862 [Lua] Lobby data mechanism = deus 01:42:01.862 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:42:01.862 [Lua] Lobby data player_slot_2 = 0:0 01:42:01.862 [Lua] Lobby data network_hash = 65e25336687ca88 01:42:01.862 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:42:01.862 [Lua] Lobby data eac_authorized = true 01:42:01.862 [Lua] Set lobby end. 01:42:03.154 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1_3p":true,"wwise\/handgun":true,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":true,"wwise\/one_handed_hammers":true} 01:42:03.188 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:42:03.188 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 01:42:03.188 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 01:42:03.188 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 01:42:03.188 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem, async-read, 01:42:03.188 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 01:42:03.188 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 01:42:03.188 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 01:42:03.188 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:42:03.188 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:42:03.188 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:42:03.188 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 01:42:03.188 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 01:42:03.188 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 01:42:03.188 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem, async-read, 01:42:03.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 01:42:03.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 01:42:03.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 01:42:03.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 01:42:03.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 01:42:03.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 01:42:03.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 01:42:03.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 01:42:03.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 01:42:03.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 01:42:03.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 01:42:03.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 01:42:03.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 01:42:03.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 01:42:03.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 01:42:03.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 01:42:03.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 01:42:03.510 [Lua] Players are leaving the safe zone 01:42:06.755 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 12 01:42:06.755 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 150 01:42:06.755 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1655 01:42:06.755 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 11 01:42:06.827 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 12 01:42:06.827 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 70 01:42:06.827 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1684 01:42:06.872 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 12 01:42:06.873 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 550 01:42:06.873 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1713 01:42:06.904 [Lua] Set lobby begin: 01:42:06.904 [Lua] Lobby data twitch_enabled = false 01:42:06.904 [Lua] Lobby data selected_mission_id = journey_citadel 01:42:06.904 [Lua] Lobby data num_players = 4 01:42:06.904 [Lua] Lobby data difficulty_tweak = -7 01:42:06.904 [Lua] Lobby data host = 110000102ce61d6 01:42:06.904 [Lua] Lobby data time_of_search = 1623547812 01:42:06.904 [Lua] Lobby data matchmaking_type = 2 01:42:06.904 [Lua] Lobby data is_private = false 01:42:06.904 [Lua] Lobby data match_started = true 01:42:06.904 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:42:06.904 [Lua] Lobby data difficulty = hardest 01:42:06.904 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:42:06.904 [Lua] Lobby data unique_server_name = Kalf 01:42:06.904 [Lua] Lobby data quick_game = false 01:42:06.904 [Lua] Lobby data country_code = NL 01:42:06.905 [Lua] Lobby data matchmaking = true 01:42:06.905 [Lua] Lobby data power_level = 717 01:42:06.905 [Lua] Lobby data mission_id = pat_mountain_nurgle_path5 01:42:06.905 [Lua] Lobby data mechanism = deus 01:42:06.905 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:42:06.905 [Lua] Lobby data player_slot_2 = 0:0 01:42:06.905 [Lua] Lobby data network_hash = 65e25336687ca88 01:42:06.905 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:42:06.905 [Lua] Lobby data eac_authorized = true 01:42:06.905 [Lua] Set lobby end. 01:42:06.919 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 12 01:42:06.919 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 492 01:42:06.919 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1742 01:42:08.050 [Flow] timexyz 01:42:08.201 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/handgun":true,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":true,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":true,"wwise\/one_handed_hammers":true} 01:42:08.218 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:42:08.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, DeusChestPreloadSystem, async-read, 01:42:08.218 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:42:08.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 01:42:08.221 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:42:08.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 01:42:08.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 01:42:08.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 01:42:08.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 01:42:08.895 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.52500000000000002 01:42:09.033 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:42:09.564 [Flow] timexyz 01:42:13.272 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:42:13.276 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":true,"wwise\/two_handed_axes":true,"wwise\/javelin":true} 01:42:13.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 01:42:13.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 01:42:13.276 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 01:42:13.276 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 01:42:13.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, DeusChestPreloadSystem 01:42:13.278 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:42:13.278 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:42:13.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem 01:42:13.278 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:42:13.278 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:42:13.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem 01:42:13.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem 01:42:13.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:42:13.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 01:42:13.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 01:42:13.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 01:42:13.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 01:42:13.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 01:42:14.945 [Flow] timexyz 01:42:18.077 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.71481481481481479 01:42:18.598 [Flow] timexyz 01:42:20.416 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:42:20.703 [Flow] timexyz 01:42:20.903 [Lua] [SharedState] [SharedState] deus_run_state_20724785: additional_items:1100001052be7e0:1:3:4 = {"slot_grenade":{"items":[{"hud_icon":"hud_inventory_icon_bomb_2","temporary_template":"fire_grenade_t1","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_03_t1\/wpn_emp_grenade_03_t1","item_type":"grenade","name":"grenade_fire_01","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_02","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t1\/wpn_emp_grenade_lighter_01_t1","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_fire_01\"","key":"grenade_fire_01","description":"description_grenade_fire_01"}],"max_slots":2,"used_slots":1}} 01:42:21.518 [Lua] [SharedState] [SharedState] deus_run_state_20724785: additional_items:1100001052be7e0:1:3:4 = {"slot_grenade":{"items":[{"hud_icon":"hud_inventory_icon_bomb_2","temporary_template":"fire_grenade_t1","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_03_t1\/wpn_emp_grenade_03_t1","item_type":"grenade","name":"grenade_fire_01","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_02","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t1\/wpn_emp_grenade_lighter_01_t1","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_fire_01\"","key":"grenade_fire_01","description":"description_grenade_fire_01"},{"hud_icon":"hud_inventory_icon_bomb_2","temporary_template":"fire_grenade_t1","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_03_t1\/wpn_emp_grenade_03_t1","item_type":"grenade","name":"grenade_fire_01","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_02","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t1\/wpn_emp_grenade_lighter_01_t1","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_fire_01\"","key":"grenade_fire_01","description":"description_grenade_fire_01"}],"max_slots":2,"used_slots":2}} 01:42:21.694 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:42:21.812 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:42:23.331 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:42:23.331 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:42:23.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 01:42:23.335 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:42:23.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem 01:42:25.686 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_3p":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":true,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1_3p":true,"wwise\/two_handed_swords":true,"wwise\/one_handed_swords":true} 01:42:27.243 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.53529411764705881 01:42:28.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:42:28.348 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:42:28.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem, async-read, 01:42:28.348 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 01:42:28.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 01:42:28.348 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:42:28.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 01:42:28.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 01:42:28.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 01:42:28.374 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 01:42:28.374 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 01:42:28.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 01:42:28.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 01:42:28.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 01:42:28.401 [Flow] timexyz 01:42:28.607 [Flow] timexyz 01:42:32.627 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:42:32.634 [Lua] Spline already found! 01:42:32.652 [Lua] Init group template: spline_patrol 01:42:32.679 [Lua] Time for new HOOORDE! multi_first_wave 01:42:32.679 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 01:42:32.679 [Lua] horde requested: vector 01:42:32.679 [Lua] setting up vector-horde 01:42:32.679 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:42:32.679 [Lua] --> horde wants to spawn behind players (0.70255828138055/0.67 01:42:32.679 [Lua] -> spawning: 18 01:42:32.679 [Lua] horde crated with id 3 of type vector 01:42:32.679 [Lua] vector horde has started 01:42:35.872 [Flow] timexyz 01:42:36.447 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:42:36.455 [Lua] Spline already found! 01:42:36.478 [Lua] Init group template: spline_patrol 01:42:36.772 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_emp_pistol_03_t1\/wpn_emp_pistol_03_t1_3p":true,"units\/weapons\/player\/wpn_emp_sword_05_t2\/wpn_emp_sword_05_t2_3p":true} 01:42:36.862 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:42:36.869 [Lua] Spline already found! 01:42:36.896 [Lua] Init group template: spline_patrol 01:42:37.127 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:42:37.765 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.5461538461538461 01:42:38.395 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/handgun":true,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":true,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":true,"wwise\/one_handed_hammers":true} 01:42:38.399 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:42:38.463 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 01:42:38.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, DeusChestPreloadSystem, async-read, 01:42:38.463 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 01:42:38.463 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 01:42:38.463 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:42:38.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 01:42:38.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 01:42:38.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem, async-read, 01:42:38.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 01:42:38.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 01:42:38.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 01:42:38.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 01:42:38.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 01:42:38.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 01:42:38.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 01:42:38.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 01:42:38.718 [Flow] timexyz 01:42:40.715 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 13 01:42:40.715 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 186 01:42:40.715 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1778 01:42:40.715 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 12 01:42:40.769 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:42:40.769 [Lua] replace_hidden_spawners -> second try try found: 12 cover points 01:42:40.769 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:42:40.769 [Lua] ->moving spawner 01:42:40.769 [Lua] ->moving spawner 01:42:40.769 [Lua] ->moving spawner 01:42:40.802 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 13 01:42:40.802 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 106 01:42:40.802 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1814 01:42:40.820 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 13 01:42:40.820 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 586 01:42:40.820 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1850 01:42:40.877 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 13 01:42:40.877 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 528 01:42:40.877 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1886 01:42:40.927 [Lua] Init group template: horde 01:42:41.718 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.71544715447154472 01:42:44.499 [Flow] timexyz 01:42:47.531 [Flow] timexyz 01:42:49.604 [Lua] [SharedState] [SharedState] deus_run_state_20724785: healthkit:110000102ce61d6:1:4:4 = potion_healing_draught_01 01:42:49.605 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:11000011c949483:1:1:1 = potion_friendly_murderer_01 01:42:54.085 [Flow] timexyz 01:42:56.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 26, name: `unknown` 01:42:56.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 6, name: `unknown` 01:42:56.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 89, name: `unknown` 01:42:56.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 42, name: `unknown` 01:42:57.429 [Flow] timexyz 01:42:57.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 36, name: `unknown` 01:42:58.055 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:110000102ce61d6:1:4:4 = 01:42:59.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 68, name: `unknown` 01:42:59.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 14, name: `unknown` 01:43:00.082 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.55625000000000002 01:43:00.589 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.75 01:43:01.652 [Flow] timexyz 01:43:02.106 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:43:02.277 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 1 01:43:03.138 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:43:04.021 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:04.067 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.5118110179901123 01:43:04.242 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:04.278 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.4881889820098877 01:43:04.368 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:43:04.462 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:04.466 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.4645669162273407 01:43:04.591 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:43:04.678 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:04.682 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.43307086825370789 01:43:04.909 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:43:05.016 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:43:05.423 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:05.426 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.40944883227348328 01:43:05.773 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:05.776 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.38582676649093628 01:43:05.854 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:43:05.982 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:05.985 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.36220473051071167 01:43:06.177 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:43:06.388 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:43:06.856 [Flow] timexyz 01:43:08.219 [Flow] timexyz 01:43:11.462 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.59999999999999998 01:43:12.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 87, name: `unknown` 01:43:12.398 [Lua] Horde killed: ? 01:43:12.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 65, name: `unknown` 01:43:13.643 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:13.647 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.33070865273475647 01:43:14.059 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:43:14.495 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:14.498 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.30708661675453186 01:43:14.872 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:43:14.875 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:43:15.431 [EACServer] [03:43:15:431][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:43:16.331 [Flow] timexyz 01:43:16.456 [Flow] timexyz 01:43:16.793 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:43:21.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 65, name: `unknown` 01:43:21.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 60, name: `unknown` 01:43:22.666 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[947914dd] 01:43:22.666 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6c4b2e0d] 01:43:22.666 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6c4b2e0d] 01:43:23.043 [Flow] timexyz 01:43:23.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 7, name: `unknown` 01:43:23.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 3, name: `unknown` 01:43:23.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 60, name: `unknown` 01:43:26.298 [Flow] timexyz 01:43:27.021 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:43:28.379 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 1 01:43:28.386 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 14 01:43:28.386 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 220 01:43:28.386 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1920 01:43:28.386 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 13 01:43:28.498 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 14 01:43:28.498 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 140 01:43:28.498 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1954 01:43:28.539 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 14 01:43:28.539 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 620 01:43:28.539 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 1988 01:43:28.573 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 14 01:43:28.573 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 562 01:43:28.573 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2022 01:43:28.774 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:43:28.777 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:43:28.778 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:43:28.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, DeusChestPreloadSystem 01:43:28.779 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:43:28.779 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:43:28.779 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:43:28.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 01:43:28.779 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:43:28.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 01:43:28.780 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:43:28.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 01:43:28.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:43:28.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem 01:43:30.469 [Flow] timexyz 01:43:31.723 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:43:32.060 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:43:33.817 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:43:33.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem 01:43:33.823 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:43:33.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem 01:43:33.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem 01:43:33.823 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:43:33.900 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:43:35.289 [Flow] timexyz 01:43:38.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:43:38.935 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 01:43:38.935 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 01:43:39.166 [Flow] timexyz 01:43:44.860 [Flow] timexyz 01:43:46.793 [Flow] timexyz 01:43:48.638 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:43:48.638 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:43:48.638 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 01:43:48.638 [Lua] horde requested: vector 01:43:48.638 [Lua] setting up vector-horde 01:43:48.638 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:43:48.638 [Lua] --> horde wants to spawn ahead of players (0.63103259440354/0.67 01:43:48.638 [Lua] -> spawning: 21 01:43:48.638 [Lua] horde crated with id 6 of type vector 01:43:48.638 [Lua] vector horde has started 01:43:48.926 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_3p":true,"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"wwise\/javelin":true} 01:43:48.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 01:43:48.927 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 01:43:48.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 01:43:48.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 01:43:50.148 [Flow] timexyz 01:43:51.281 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:43:52.546 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:43:52.628 [Flow] timexyz 01:43:54.407 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:43:55.382 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:43:56.285 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:43:56.454 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.71458333333333335 01:43:56.684 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:43:56.684 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 01:43:56.684 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:43:56.684 [Lua] ->moving spawner 01:43:56.684 [Lua] ->moving spawner 01:43:56.684 [Lua] ->moving spawner 01:43:56.684 [Lua] ->moving spawner 01:43:56.684 [Lua] ->moving spawner 01:43:56.684 [Lua] ->moving spawner 01:43:56.684 [Lua] ->moving spawner 01:43:57.172 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:43:57.677 [Lua] HORDE: last wave, reset to standard horde delay 01:43:57.677 [Lua] Time for new HOOORDE! multi_last_wave 01:43:57.677 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 01:43:57.677 [Lua] horde requested: vector 01:43:57.677 [Lua] setting up vector-horde 01:43:57.677 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:43:57.677 [Lua] --> horde wants to spawn ahead of players (0.52427650043283/0.67 01:43:57.677 [Lua] -> spawning: 19 01:43:57.677 [Lua] horde crated with id 7 of type vector 01:43:57.677 [Lua] vector horde has started 01:43:57.697 [Lua] Init group template: horde 01:43:57.749 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.71544715447154472 01:44:00.436 [Flow] timexyz 01:44:01.447 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 15 01:44:01.447 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 252 01:44:01.447 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2054 01:44:01.447 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 14 01:44:01.452 [Flow] timexyz 01:44:01.512 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 15 01:44:01.512 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 172 01:44:01.512 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2086 01:44:01.563 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 15 01:44:01.563 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 652 01:44:01.563 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2118 01:44:01.576 [Lua] CACHED ASTAR FAIL 01:44:01.603 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 15 01:44:01.603 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 594 01:44:01.603 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2150 01:44:02.260 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_03_t1\/wpn_emp_crossbow_03_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 01:44:03.964 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/rakegun":true,"units\/weapons\/player\/wpn_dw_rakegun_t2\/wpn_dw_rakegun_t2_3p":true} 01:44:04.029 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 01:44:04.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 01:44:04.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem, async-read, 01:44:04.029 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 01:44:04.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 01:44:04.071 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 01:44:04.071 [Lua] [PackageManager] Force_load: wwise/crossbow 01:44:04.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 01:44:04.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 01:44:04.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 01:44:04.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 01:44:04.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 01:44:04.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 01:44:04.157 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 01:44:04.198 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 01:44:04.198 [Lua] [PackageManager] Force_load: wwise/rakegun 01:44:04.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:44:04.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:44:04.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:44:05.533 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_exe_03_t1\/wpn_emp_sword_exe_03_t1_3p":true} 01:44:07.359 [Lua] Init group template: horde 01:44:08.908 [Flow] timexyz 01:44:09.126 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 01:44:09.126 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 01:44:09.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 01:44:09.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 01:44:09.387 [Flow] timexyz 01:44:14.532 [Flow] timexyz 01:44:14.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 72, name: `unknown` 01:44:15.213 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.80952380952380953 01:44:15.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 117, name: `unknown` 01:44:17.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 71, name: `unknown` 01:44:19.330 [Flow] timexyz 01:44:20.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 139, name: `unknown` 01:44:21.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 34, name: `unknown` 01:44:21.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 33, name: `unknown` 01:44:22.418 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.42833333333333334 01:44:22.466 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.8125 01:44:23.290 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.82499999999999996 01:44:25.125 [Flow] timexyz 01:44:26.133 [Lua] Horde killed: ? 01:44:26.313 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.83750000000000002 01:44:26.604 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:26.608 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.97637796401977539 01:44:26.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 16, name: `unknown` 01:44:26.952 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:44:27.288 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:27.291 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.94488191604614258 01:44:27.648 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:44:29.018 [Flow] timexyz 01:44:29.322 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.84999999999999998 01:44:32.331 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.86250000000000004 01:44:33.315 [Lua] Horde killed: ? 01:44:33.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 132, name: `unknown` 01:44:34.279 [Flow] timexyz 01:44:34.546 [Flow] timexyz 01:44:35.397 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.875 01:44:35.899 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:11000011c949483:1:1:1 = disabled 01:44:35.899 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.56599999999999995 01:44:36.174 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:11000011c949483:1:1:1 = alive 01:44:37.834 [Lua] Coordinated attack! 01:44:38.356 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.88749999999999996 01:44:41.370 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.90000000000000002 01:44:41.616 [Flow] timexyz 01:44:42.441 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:110000102ce61d6:1:4:4 = potion_hold_my_beer_01 01:44:42.712 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:42.715 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.92125982046127319 01:44:43.046 [Flow] timexyz 01:44:43.312 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:44:44.445 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.91249999999999998 01:44:47.300 [Flow] timexyz 01:44:47.460 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.92500000000000004 01:44:50.278 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.56458333333333333 01:44:50.471 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.9375 01:44:53.139 [Flow] timexyz 01:44:53.497 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.94999999999999996 01:44:55.478 [Flow] timexyz 01:44:56.513 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.96250000000000002 01:44:59.539 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.97499999999999998 01:45:01.532 [Lua] Time for new HOOORDE! multi_first_wave 01:45:01.532 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 01:45:01.532 [Lua] horde requested: ambush 01:45:01.532 [Lua] setting up ambush-horde 01:45:01.532 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:45:01.533 [Lua] -> spawning: 20 01:45:01.533 [Lua] horde crated with id 8 of type ambush 01:45:01.533 [Lua] ambush horde has started 01:45:02.542 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.98750000000000004 01:45:02.938 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:45:03.119 [Flow] timexyz 01:45:03.844 [Flow] timexyz 01:45:04.375 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:45:04.723 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.55405405405405406 01:45:05.006 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:45:05.006 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 01:45:05.006 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:45:05.006 [Lua] ->moving spawner 01:45:05.006 [Lua] ->moving spawner 01:45:05.006 [Lua] ->moving spawner 01:45:05.006 [Lua] ->moving spawner 01:45:05.006 [Lua] ->moving spawner 01:45:05.006 [Lua] ->moving spawner 01:45:05.006 [Lua] ->moving spawner 01:45:05.006 [Lua] ->moving spawner 01:45:05.006 [Lua] ->moving spawner 01:45:05.006 [Lua] ->moving spawner 01:45:05.006 [Lua] ->moving spawner 01:45:05.006 [Lua] ->moving spawner 01:45:05.006 [Lua] ->moving spawner 01:45:05.006 [Lua] ->moving spawner 01:45:05.006 [Lua] ->moving spawner 01:45:05.006 [Lua] ->moving spawner 01:45:05.016 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:45:05.016 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 01:45:05.016 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:45:05.016 [Lua] ->moving spawner 01:45:05.016 [Lua] ->moving spawner 01:45:05.016 [Lua] ->moving spawner 01:45:05.016 [Lua] ->moving spawner 01:45:05.016 [Lua] ->moving spawner 01:45:05.016 [Lua] ->moving spawner 01:45:05.016 [Lua] ->moving spawner 01:45:05.016 [Lua] ->moving spawner 01:45:05.016 [Lua] ->moving spawner 01:45:05.016 [Lua] ->moving spawner 01:45:05.016 [Lua] ->moving spawner 01:45:05.016 [Lua] ->moving spawner 01:45:05.016 [Lua] ->moving spawner 01:45:05.025 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:45:05.025 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 01:45:05.025 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:45:05.025 [Lua] ->moving spawner 01:45:05.025 [Lua] ->moving spawner 01:45:05.025 [Lua] ->moving spawner 01:45:05.025 [Lua] ->moving spawner 01:45:05.025 [Lua] ->moving spawner 01:45:05.025 [Lua] ->moving spawner 01:45:05.025 [Lua] ->moving spawner 01:45:05.025 [Lua] ->moving spawner 01:45:05.025 [Lua] ->moving spawner 01:45:05.025 [Lua] ->moving spawner 01:45:05.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:45:05.034 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 01:45:05.034 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:45:05.034 [Lua] ->moving spawner 01:45:05.034 [Lua] ->moving spawner 01:45:05.034 [Lua] ->moving spawner 01:45:05.034 [Lua] ->moving spawner 01:45:05.034 [Lua] ->moving spawner 01:45:05.034 [Lua] ->moving spawner 01:45:05.034 [Lua] ->moving spawner 01:45:05.044 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:45:05.044 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 01:45:05.044 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:45:05.044 [Lua] ->moving spawner 01:45:05.044 [Lua] ->moving spawner 01:45:05.044 [Lua] ->moving spawner 01:45:05.044 [Lua] ->moving spawner 01:45:05.054 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:45:05.054 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 01:45:05.054 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:45:05.054 [Lua] ->moving spawner 01:45:05.198 [Lua] Init group template: horde 01:45:05.591 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 1 01:45:05.802 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 16 01:45:05.802 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 282 01:45:05.802 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2180 01:45:05.802 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 15 01:45:05.885 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 16 01:45:05.885 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 202 01:45:05.885 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2210 01:45:05.923 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 16 01:45:05.923 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 682 01:45:05.923 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2240 01:45:05.972 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 16 01:45:05.972 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 624 01:45:05.972 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2270 01:45:06.575 [Lua] ready to jump failed 01:45:08.076 [Lua] ready to jump failed 01:45:09.161 [Flow] timexyz 01:45:09.583 [Flow] timexyz 01:45:10.155 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:10.195 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.89763778448104858 01:45:10.396 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:10.400 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.87401574850082397 01:45:10.478 [Lua] ready to jump failed 01:45:10.510 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:10.644 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:10.647 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.84251970052719116 01:45:10.756 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:11.016 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:11.597 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 01:45:11.597 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:45:11.597 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 01:45:11.597 [Lua] horde requested: ambush 01:45:11.597 [Lua] setting up ambush-horde 01:45:11.597 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:45:11.597 [Lua] -> spawning: 18 01:45:11.597 [Lua] horde crated with id 9 of type ambush 01:45:11.597 [Lua] ambush horde has started 01:45:11.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 34, name: `unknown` 01:45:11.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 130, name: `unknown` 01:45:14.012 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:14.016 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.81889766454696655 01:45:14.224 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:14.266 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.79527556896209717 01:45:14.390 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:14.458 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:14.501 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.77165353298187256 01:45:14.623 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:14.717 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:14.721 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.74015748500823975 01:45:14.871 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:14.920 [Flow] timexyz 01:45:14.942 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:14.945 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.71653544902801514 01:45:15.106 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:15.162 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:15.167 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.69291341304779053 01:45:15.271 [Lua] Init group template: horde 01:45:15.377 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:15.400 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:15.431 [EACServer] [03:45:15:431][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:45:15.436 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.66929131746292114 01:45:15.601 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:15.634 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:15.669 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.63779526948928833 01:45:15.868 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:15.907 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.61417323350906372 01:45:16.004 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:16.073 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:16.108 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:16.135 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.59055119752883911 01:45:16.331 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:16.331 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:16.367 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.5669291615486145 01:45:16.568 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:16.568 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:16.607 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.53543305397033691 01:45:16.923 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:16.988 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:17.099 [Flow] timexyz 01:45:17.162 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:11000011c949483:1:1:1 = disabled 01:45:17.162 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.27812500000000001 01:45:17.340 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:45:17.872 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.21515151515151515 01:45:18.087 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.15454545454545454 01:45:18.423 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.093939393939393934 01:45:18.508 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:45:18.631 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:11000011c949483:1:1:1 = alive 01:45:18.676 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:11000011c949483:1:1:1 = knocked_down 01:45:18.676 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0 01:45:18.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 52, name: `unknown` 01:45:19.648 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:45:22.518 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:11000011c949483:1:1:1 = alive 01:45:22.549 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.21166666666666667 01:45:22.656 [Lua] HORDE: last wave, reset to standard horde delay 01:45:22.656 [Lua] Time for new HOOORDE! multi_last_wave 01:45:22.656 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 01:45:22.656 [Lua] horde requested: ambush 01:45:22.656 [Lua] setting up ambush-horde 01:45:22.656 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:45:22.656 [Lua] -> spawning: 19 01:45:22.656 [Lua] horde crated with id 10 of type ambush 01:45:22.656 [Lua] ambush horde has started 01:45:23.710 [Flow] timexyz 01:45:26.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 63, name: `unknown` 01:45:26.336 [Lua] Init group template: horde 01:45:27.935 [Flow] timexyz 01:45:28.056 [Lua] [SharedState] [SharedState] deus_run_state_20724785: healthkit:110000102ce61d6:1:4:4 = 01:45:28.160 [Lua] [SharedState] [SharedState] deus_run_state_20724785: healthkit:11000011c949483:1:1:1 = potion_healing_draught_01 01:45:30.568 [Lua] Horde killed: ? 01:45:30.573 [Flow] timexyz 01:45:31.876 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.19727891156462585 01:45:32.000 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.87209302325581395 01:45:32.000 [Lua] [SharedState] [SharedState] deus_run_state_20724785: healthkit:11000011c949483:1:1:1 = 01:45:32.402 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:45:34.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 128, name: `unknown` 01:45:36.265 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:110000102a84599:1:5:4 = knocked_down 01:45:36.265 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0 01:45:37.520 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.875 01:45:37.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 50, name: `unknown` 01:45:37.989 [Flow] timexyz 01:45:38.214 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:45:39.846 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:45:40.440 [Flow] timexyz 01:45:41.588 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.72799999999999998 01:45:41.799 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.52800000000000002 01:45:42.716 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:110000102a84599:1:5:4 = alive 01:45:43.600 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.38800000000000001 01:45:44.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 23, name: `unknown` 01:45:45.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 10, name: `unknown` 01:45:45.638 [Lua] Time for new HOOORDE! multi_first_wave 01:45:45.638 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 01:45:45.638 [Lua] horde requested: vector_blob 01:45:45.638 [Lua] wants to spawn ahead within distance: 60 01:45:45.638 [Lua] horde crated with id 11 of type vector_blob 01:45:45.638 [Lua] managed to spawn 19/20 horde enemies 01:45:45.638 [Lua] vector blob horde has started 01:45:45.930 [Lua] Horde killed: ? 01:45:45.940 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 01:45:45.940 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:45:45.940 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 01:45:45.940 [Lua] horde requested: vector_blob 01:45:45.940 [Lua] wants to spawn ahead within distance: 60 01:45:45.940 [Lua] horde crated with id 12 of type vector_blob 01:45:45.940 [Lua] managed to spawn 18/20 horde enemies 01:45:45.940 [Lua] vector blob horde has started 01:45:47.733 [Flow] timexyz 01:45:49.538 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:49.542 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.5118110179901123 01:45:49.912 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:51.167 [Flow] timexyz 01:45:51.173 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:45:51.364 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 1 57 01:45:52.731 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:52.759 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.4881889820098877 01:45:52.899 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:45:53.220 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:53.527 [Flow] timexyz 01:45:53.670 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:45:54.537 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:45:54.541 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:45:54.564 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:45:54.754 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:45:54.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 01:45:54.761 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:45:54.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem 01:45:54.761 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:45:54.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem 01:45:54.762 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 01:45:55.411 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:45:55.625 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:55.629 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.4645669162273407 01:45:55.847 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:55.851 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.43307086825370789 01:45:56.018 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:56.087 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:56.092 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.40944883227348328 01:45:56.223 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:56.309 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:45:56.319 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:56.323 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.38582676649093628 01:45:56.484 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:56.539 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:56.583 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.36220473051071167 01:45:56.714 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:56.767 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:56.812 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.33070865273475647 01:45:56.990 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:56.991 [Lua] HORDE: last wave, reset to standard horde delay 01:45:56.991 [Lua] Time for new HOOORDE! multi_last_wave 01:45:56.991 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 01:45:56.991 [Lua] horde requested: vector_blob 01:45:56.991 [Lua] wants to spawn ahead within distance: 60 01:45:56.991 [Lua] horde crated with id 13 of type vector_blob 01:45:56.991 [Lua] managed to spawn 22/22 horde enemies 01:45:56.991 [Lua] vector blob horde has started 01:45:57.028 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:57.033 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.30708661675453186 01:45:57.242 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:57.289 [Lua] Init group template: horde 01:45:57.462 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:45:57.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 108, name: `unknown` 01:45:57.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 78, name: `unknown` 01:45:57.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 28, name: `unknown` 01:45:57.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 128, name: `unknown` 01:45:57.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 108, name: `unknown` 01:45:57.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 41, name: `unknown` 01:45:57.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 103, name: `unknown` 01:45:57.978 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:45:58.799 [Flow] timexyz 01:45:58.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 96, name: `unknown` 01:45:58.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 56, name: `unknown` 01:45:58.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 139, name: `unknown` 01:45:58.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 60, name: `unknown` 01:45:58.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 53, name: `unknown` 01:45:58.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 39, name: `unknown` 01:45:59.776 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 01:45:59.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 01:45:59.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 01:46:00.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 123, name: `unknown` 01:46:00.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 33, name: `unknown` 01:46:01.468 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.84999999999999998 01:46:01.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 54, name: `unknown` 01:46:01.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 134, name: `unknown` 01:46:02.845 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.86250000000000004 01:46:03.946 [Flow] timexyz 01:46:03.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 25, name: `unknown` 01:46:04.001 [Lua] Horde killed: ? 01:46:04.308 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:110000102ce61d6:1:4:4 = potion_killer_in_the_shadows_01 01:46:04.708 [Flow] timexyz 01:46:05.939 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.875 01:46:07.058 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:46:07.987 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:46:09.018 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.88749999999999996 01:46:09.337 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:46:10.767 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:46:12.045 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.90000000000000002 01:46:12.412 [Flow] timexyz 01:46:13.110 [Flow] timexyz 01:46:15.046 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.91249999999999998 01:46:15.240 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:46:15.252 [Lua] Spline already found! 01:46:15.295 [Lua] Init group template: spline_patrol 01:46:18.074 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.92500000000000004 01:46:19.639 [Lua] Horde killed: ? 01:46:19.829 [Flow] timexyz 01:46:21.045 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.9375 01:46:21.621 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:46:22.536 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:46:23.483 [Flow] timexyz 01:46:24.058 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.94999999999999996 01:46:25.352 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:46:26.476 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:46:27.076 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.96250000000000002 01:46:27.466 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:46:30.078 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.97499999999999998 01:46:30.377 [Flow] timexyz 01:46:30.935 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:46:31.617 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:46:33.110 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.98750000000000004 01:46:33.386 [Flow] timexyz 01:46:34.046 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:46:34.262 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 17 01:46:34.262 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 310 01:46:34.262 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2298 01:46:34.262 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 16 01:46:34.355 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 17 01:46:34.355 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 230 01:46:34.356 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2326 01:46:34.419 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 17 01:46:34.419 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 710 01:46:34.419 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2354 01:46:34.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 17 01:46:34.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 652 01:46:34.443 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2382 01:46:34.933 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:46:35.845 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:46:36.126 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 1 01:46:39.252 [Flow] timexyz 01:46:39.861 [Flow] timexyz 01:46:40.086 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 6 7 01:46:42.813 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_empire_2h_hammer_01_t2\/wpn_2h_hammer_01_t2_3p":true} 01:46:43.169 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":true} 01:46:44.668 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_hammer_01_t1\/wpn_dw_hammer_01_t1_3p":true,"wwise\/one_handed_hammers":true} 01:46:45.175 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_daggers":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_3p":true,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_3p":true} 01:46:45.175 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:46:45.175 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:46:45.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 01:46:45.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem, async-read, 01:46:45.175 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:46:45.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 01:46:45.175 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 01:46:45.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem, async-read, 01:46:45.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 01:46:45.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 01:46:45.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 01:46:45.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 01:46:45.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 01:46:45.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 01:46:45.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 01:46:45.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 01:46:45.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 01:46:45.257 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 01:46:45.298 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 01:46:45.298 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 01:46:45.299 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 01:46:45.324 [Flow] timexyz 01:46:45.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 01:46:45.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 01:46:45.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 01:46:45.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 01:46:45.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 01:46:45.774 [Flow] timexyz 01:46:47.375 [Lua] FAIL INTEREST POINT SPAWN UNIT 01:46:48.403 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:46:48.412 [Lua] Spline already found! 01:46:48.435 [Lua] Init group template: spline_patrol 01:46:48.965 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 1 01:46:49.579 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:1100001052be7e0:1:3:4 = 1 01:46:52.649 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 18 01:46:52.649 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 336 01:46:52.649 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2408 01:46:52.649 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 17 01:46:52.733 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 18 01:46:52.733 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 256 01:46:52.733 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2434 01:46:52.752 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 18 01:46:52.752 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 736 01:46:52.752 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2460 01:46:52.785 [Flow] timexyz 01:46:52.816 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 18 01:46:52.816 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 678 01:46:52.816 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2486 01:46:53.388 [Flow] timexyz 01:46:55.130 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 19 01:46:55.130 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 360 01:46:55.130 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2510 01:46:55.130 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 18 01:46:55.259 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 19 01:46:55.259 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 760 01:46:55.259 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2534 01:46:55.259 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 19 01:46:55.259 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 280 01:46:55.259 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2558 01:46:55.327 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 19 01:46:55.327 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 702 01:46:55.327 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2582 01:47:02.827 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:47:02.879 [Flow] timexyz 01:47:03.345 [Flow] timexyz 01:47:08.988 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:47:09.647 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.34799999999999998 01:47:10.280 [Flow] timexyz 01:47:12.083 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.32800000000000001 01:47:13.664 [Flow] timexyz 01:47:15.431 [EACServer] [03:47:15:430][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:47:15.595 [Lua] Time for new HOOORDE! multi_first_wave 01:47:15.595 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 01:47:15.595 [Lua] horde requested: ambush 01:47:15.595 [Lua] setting up ambush-horde 01:47:15.595 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:47:15.595 [Lua] -> spawning: 19 01:47:15.595 [Lua] horde crated with id 16 of type ambush 01:47:15.595 [Lua] ambush horde has started 01:47:16.479 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:47:19.230 [Flow] timexyz 01:47:20.104 [Lua] Init group template: horde 01:47:20.401 [Flow] timexyz 01:47:24.654 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:47:24.654 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:47:24.654 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 01:47:24.654 [Lua] horde requested: ambush 01:47:24.654 [Lua] setting up ambush-horde 01:47:24.654 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:47:24.654 [Lua] -> spawning: 21 01:47:24.654 [Lua] horde crated with id 17 of type ambush 01:47:24.654 [Lua] ambush horde has started 01:47:26.001 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:110000102a84599:1:5:4 = dead 01:47:26.128 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:110000102a84599:1:5:4 = 01:47:27.447 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.14799999999999999 01:47:27.976 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.14199999999999999 01:47:28.659 [Flow] timexyz 01:47:29.966 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.13 01:47:30.009 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.124 01:47:30.192 [Lua] Init group template: horde 01:47:30.334 [Flow] timexyz 01:47:31.675 [Lua] [NetworkServer] Peer 110000102a84599 despawned player. 01:47:31.675 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102a84599 01:47:31.676 [Lua] [GameNetworkManager] destroying game object with go_id=54 01:47:33.705 [Lua] HORDE: last wave, reset to standard horde delay 01:47:33.705 [Lua] Time for new HOOORDE! multi_last_wave 01:47:33.705 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 01:47:33.705 [Lua] horde requested: ambush 01:47:33.705 [Lua] setting up ambush-horde 01:47:33.705 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 01:47:33.705 [Lua] -> spawning: 20 01:47:33.705 [Lua] horde crated with id 18 of type ambush 01:47:33.705 [Lua] ambush horde has started 01:47:33.836 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.84999999999999998 01:47:34.488 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.68999999999999995 01:47:35.336 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 01:47:35.336 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 01:47:35.914 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:11000011c949483:1:1:1 = knocked_down 01:47:35.914 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0 01:47:36.119 [Flow] timexyz 01:47:36.415 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.70250000000000001 01:47:38.767 [Lua] Init group template: horde 01:47:39.454 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.71499999999999997 01:47:40.344 [Flow] timexyz 01:47:41.400 [Lua] Horde killed: ? 01:47:42.226 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.7142857142857143 01:47:42.473 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.72704081632653061 01:47:44.428 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.70250000000000001 01:47:45.478 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.71499999999999997 01:47:46.743 [Flow] timexyz 01:47:46.855 [Flow] timexyz 01:47:47.183 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.58250000000000002 01:47:47.957 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:11000011c949483:1:1:1 = dead 01:47:48.111 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:11000011c949483:1:1:1 = 01:47:48.494 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.59438775510204078 01:47:48.798 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.59499999999999997 01:47:49.177 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001052be7e0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:49.181 [Lua] [SharedState] [SharedState] deus_run_state_20724785: additional_items:1100001052be7e0:1:3:4 = {"slot_grenade":{"items":[{"hud_icon":"hud_inventory_icon_bomb_2","temporary_template":"fire_grenade_t1","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_03_t1\/wpn_emp_grenade_03_t1","item_type":"grenade","name":"grenade_fire_01","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_02","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t1\/wpn_emp_grenade_lighter_01_t1","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_fire_01\"","key":"grenade_fire_01","description":"description_grenade_fire_01"}],"max_slots":2,"used_slots":1}} 01:47:49.415 [Lua] PlayerManager:assign_unit_ownership Nyshka 1100001052be7e0 1 01:47:49.726 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001052be7e0 01:47:50.106 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.59438775510204078 01:47:51.494 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.60677083333333337 01:47:52.690 [Lua] Horde killed: ? 01:47:53.130 [Lua] [NetworkServer] Peer 11000011c949483 despawned player. 01:47:53.130 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011c949483 01:47:53.131 [Lua] [GameNetworkManager] destroying game object with go_id=55 01:47:54.464 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.62 01:47:55.449 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.46000000000000002 01:47:55.893 [Flow] timexyz 01:47:55.994 [Flow] timexyz 01:47:56.202 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102a84599 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:47:56.202 [Lua] [NetworkServer] Peer 110000102a84599 spawned player. 01:47:56.203 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=305 01:47:56.203 [Lua] PlayerManager:assign_unit_ownership Bandeirinha (ITA) 110000102a84599 1 01:47:56.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 01:47:56.204 [Lua] TalentSystem:rpc_sync_talents 3 1026 01:47:56.204 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:47:56.207 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:110000102a84599:1:5:4 = respawn 01:47:56.207 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.5 01:47:56.462 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.23499999999999999 01:47:57.482 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.012500000000000001 01:47:58.319 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:48:00.489 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.025000000000000001 01:48:00.577 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:48:00.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, DeusChestPreloadSystem 01:48:01.560 [Flow] timexyz 01:48:01.832 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:110000102ce61d6:1:4:4 = potion_friendly_murderer_01 01:48:02.946 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:48:03.506 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.037499999999999999 01:48:03.801 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:48:05.200 [Lua] Horde killed: ? 01:48:05.680 [Flow] timexyz 01:48:06.527 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.050000000000000003 01:48:07.184 [Flow] timexyz 01:48:09.526 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.063775510204081634 01:48:09.605 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 01:48:09.719 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.065000000000000002 01:48:12.520 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.077499999999999999 01:48:13.700 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:110000102ce61d6:1:4:4 = potion_hold_my_beer_01 01:48:14.348 [Flow] timexyz 01:48:15.541 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.089999999999999997 01:48:17.154 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:110000102ce61d6:1:4:4 = 01:48:17.280 [Flow] timexyz 01:48:18.137 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000011c949483 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:48:18.137 [Lua] [NetworkServer] Peer 11000011c949483 spawned player. 01:48:18.138 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=315 01:48:18.138 [Lua] PlayerManager:assign_unit_ownership Katyusha 11000011c949483 1 01:48:18.138 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 01:48:18.138 [Lua] TalentSystem:rpc_sync_talents 9 2086 01:48:18.139 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:48:18.142 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:11000011c949483:1:1:1 = respawn 01:48:18.142 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.5 01:48:18.178 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:48:18.260 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:11000011c949483:1:1:1 = 0.5118110179901123 01:48:18.567 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.10249999999999999 01:48:19.016 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:48:20.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 01:48:21.587 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.115 01:48:24.033 [Flow] timexyz 01:48:24.597 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.1275 01:48:24.833 [Flow] timexyz 01:48:27.608 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.14000000000000001 01:48:29.062 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:48:29.944 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:48:30.616 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.1525 01:48:32.372 [Flow] timexyz 01:48:33.633 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.16500000000000001 01:48:34.868 [Lua] chaos troll died! 01:48:34.887 [Lua] [SharedState] [SharedState] deus_run_state_20724785: cursed_chests_purified:110000102ce61d6:0:0:0 = 2 01:48:34.887 [Lua] [SharedState] [SharedState] deus_run_state_20724785: cursed_chests_purified:110000102a84599:0:0:0 = 2 01:48:34.887 [Lua] [SharedState] [SharedState] deus_run_state_20724785: cursed_chests_purified:1100001052be7e0:0:0:0 = 2 01:48:34.887 [Lua] [SharedState] [SharedState] deus_run_state_20724785: cursed_chests_purified:11000011c949483:0:0:0 = 2 01:48:35.754 [Flow] timexyz 01:48:36.002 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 20 01:48:36.002 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 409 01:48:36.002 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2631 01:48:36.002 [Lua] [SharedState] [SharedState] deus_run_state_20724785: monster_coins_picked_up:0:0:0:0 = 2 01:48:36.124 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 20 01:48:36.124 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 809 01:48:36.124 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2680 01:48:36.136 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 20 01:48:36.136 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 329 01:48:36.136 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2729 01:48:36.170 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 20 01:48:36.170 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 751 01:48:36.170 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2778 01:48:36.664 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.17749999999999999 01:48:38.329 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 01:48:38.335 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ac03d10 01:48:38.531 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:1100001052be7e0:1:3:4 = potion_friendly_murderer_01 01:48:39.668 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.19 01:48:39.919 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.60999999999999999 01:48:39.919 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.50666666666666671 01:48:39.920 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.20250000000000001 01:48:39.920 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.50800000000000001 01:48:41.901 [Flow] timexyz 01:48:42.478 [Flow] timexyz 01:48:42.677 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.21428571428571427 01:48:42.955 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:110000102ce61d6:1:4:4 = [{"client_id":480361696,"name":"talent_1_2","rarity":"exotic"},{"client_id":1972326656,"name":"talent_2_3","rarity":"rare"},{"client_id":458114176,"name":"talent_3_1","rarity":"exotic"},{"client_id":1615473152,"name":"talent_4_3","rarity":"rare"},{"client_id":610714752,"name":"talent_5_2","rarity":"rare"},{"client_id":430051296,"name":"talent_6_2","rarity":"unique"},{"name":"melee_killing_spree_speed","rarity":"unique","client_id":881888768},{"rarity":"exotic","client_id":1899430912,"name":"deus_consumable_extra_shot"},{"client_id":552267584,"name":"decanter","rarity":"rare"}] 01:48:42.955 [Lua] min_height 160 01:48:42.955 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 01:48:42.961 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ac03d10 01:48:44.941 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.62 01:48:44.941 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.2265625 01:48:44.941 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.51600000000000001 01:48:45.679 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.23936170212765959 01:48:46.134 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:110000102ce61d6:1:4:4 = potion_killer_in_the_shadows_01 01:48:46.536 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:1100001052be7e0:1:3:4 = [{"client_id":1726457216,"name":"talent_4_3","rarity":"rare"},{"rarity":"exotic","client_id":72899000,"name":"deus_health_regeneration"},{"name":"talent_1_2","rarity":"exotic","client_id":928130368},{"name":"talent_2_2","rarity":"rare","client_id":1315446912},{"name":"talent_3_3","rarity":"exotic","client_id":1094998400},{"name":"talent_4_2","rarity":"rare","client_id":1666540032},{"name":"talent_5_1","rarity":"rare","client_id":1030533632},{"name":"talent_6_2","rarity":"unique","client_id":1865560448}] 01:48:46.536 [Lua] TalentSystem:rpc_sync_talents 6 3073 01:48:46.564 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":451036608,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:48:46.564 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 451036608 01:48:46.564 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 451036608 01:48:46.566 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:1100001052be7e0:1:3:4 = 0.91338580846786499 01:48:46.667 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 451036608 01:48:46.700 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 451036608 01:48:48.704 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.25265957446808512 01:48:49.935 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.63 01:48:49.935 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.52000000000000002 01:48:49.935 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.265625 01:48:51.734 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.27750000000000002 01:48:52.386 [Flow] timexyz 01:48:52.698 [Flow] timexyz 01:48:54.726 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.28999999999999998 01:48:54.980 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.64000000000000001 01:48:54.980 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.52666666666666662 01:48:54.980 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.30249999999999999 01:48:54.980 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.53200000000000003 01:48:57.729 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.315 01:48:59.996 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.65000000000000002 01:48:59.996 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.32750000000000001 01:48:59.996 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.54000000000000004 01:49:00.266 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:49:00.760 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.34000000000000002 01:49:01.061 [Flow] timexyz 01:49:01.728 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:49:01.897 [Flow] timexyz 01:49:02.299 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102ce61d6:0:0:0 = 21 01:49:02.299 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102ce61d6:1:0:0 = 431 01:49:02.299 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2800 01:49:02.299 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ground_coins_picked_up:0:0:0:0 = 19 01:49:02.410 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:110000102a84599:0:0:0 = 21 01:49:02.410 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:110000102a84599:1:0:0 = 351 01:49:02.411 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2822 01:49:02.435 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:11000011c949483:0:0:0 = 21 01:49:02.435 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:11000011c949483:1:0:0 = 831 01:49:02.435 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2844 01:49:02.452 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coin_chests_collected:1100001052be7e0:0:0:0 = 21 01:49:02.452 [Lua] [SharedState] [SharedState] deus_run_state_20724785: soft_currency:1100001052be7e0:1:0:0 = 773 01:49:02.452 [Lua] [SharedState] [SharedState] deus_run_state_20724785: coins_earned:0:0:0:0 = 2866 01:49:03.762 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.35249999999999998 01:49:04.311 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:49:04.319 [Lua] Spline already found! 01:49:04.352 [Lua] Init group template: spline_patrol 01:49:05.046 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.66000000000000003 01:49:05.046 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.54000000000000004 01:49:05.047 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.36499999999999999 01:49:05.047 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.54800000000000004 01:49:05.276 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:49:05.946 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:49:05.951 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem 01:49:05.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem 01:49:05.951 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:05.951 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:49:05.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem 01:49:05.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 01:49:06.532 [Flow] timexyz 01:49:06.814 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.3775 01:49:08.100 [Flow] timexyz 01:49:09.523 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:49:09.833 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.39000000000000001 01:49:10.081 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.67000000000000004 01:49:10.081 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.54666666666666663 01:49:10.081 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.40250000000000002 01:49:10.081 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.55600000000000005 01:49:12.767 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:49:12.842 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.41499999999999998 01:49:14.310 [Flow] timexyz 01:49:15.102 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.68000000000000005 01:49:15.102 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.42749999999999999 01:49:15.234 [Flow] timexyz 01:49:15.432 [EACServer] [03:49:15:432][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:49:15.683 [Lua] Time for new HOOORDE! multi_first_wave 01:49:15.683 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 01:49:15.683 [Lua] horde requested: vector_blob 01:49:15.683 [Lua] wants to spawn ahead within distance: 60 01:49:15.683 [Lua] could not, tries to spawnbehind 01:49:15.683 [Lua] horde crated with id 20 of type vector_blob 01:49:15.683 [Lua] managed to spawn 21/21 horde enemies 01:49:15.683 [Lua] vector blob horde has started 01:49:15.861 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.44 01:49:15.881 [Lua] Init group template: horde 01:49:16.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 93, name: `unknown` 01:49:16.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 38, name: `unknown` 01:49:17.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 120, name: `unknown` 01:49:17.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 136, name: `unknown` 01:49:18.909 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.45250000000000001 01:49:20.104 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.68999999999999995 01:49:20.104 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.56000000000000005 01:49:20.104 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.46500000000000002 01:49:20.104 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.57199999999999995 01:49:20.710 [Lua] ready to jump failed 01:49:20.895 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:49:21.126 [Flow] timexyz 01:49:21.775 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:49:21.871 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.47749999999999998 01:49:22.023 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:110000102ce61d6:1:4:4 = potion_moot_milk_01 01:49:22.902 [Lua] [SharedState] [SharedState] deus_run_state_20724785: healthkit:110000102ce61d6:1:4:4 = healthkit_first_aid_kit_01 01:49:23.745 [Lua] ready to jump failed 01:49:24.283 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:110000102ce61d6:1:4:4 = potion_killer_in_the_shadows_01 01:49:24.336 [Flow] timexyz 01:49:24.492 [Lua] [SharedState] [SharedState] deus_run_state_20724785: healthkit:1100001052be7e0:1:3:4 = healthkit_first_aid_kit_01 01:49:24.872 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.48999999999999999 01:49:25.127 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.69999999999999996 01:49:25.127 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.56666666666666665 01:49:25.127 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.50249999999999995 01:49:25.127 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.57999999999999996 01:49:26.263 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:49:26.721 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:49:26.721 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:49:26.721 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 01:49:26.721 [Lua] horde requested: vector_blob 01:49:26.721 [Lua] wants to spawn ahead within distance: 60 01:49:26.721 [Lua] could not, tries to spawnbehind 01:49:26.721 [Lua] horde crated with id 21 of type vector_blob 01:49:26.721 [Lua] managed to spawn 20/20 horde enemies 01:49:26.721 [Lua] vector blob horde has started 01:49:26.927 [Lua] Init group template: horde 01:49:27.569 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:49:27.766 [Lua] simple los failed 01:49:27.898 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.51500000000000001 01:49:29.230 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:49:30.187 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.70999999999999996 01:49:30.187 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.52749999999999997 01:49:30.187 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.58799999999999997 01:49:30.275 [Flow] timexyz 01:49:30.714 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:1100001052be7e0:1:3:4 = disabled 01:49:30.714 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.45250000000000001 01:49:30.932 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.46500000000000002 01:49:31.446 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.42499999999999999 01:49:31.490 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:1100001052be7e0:1:3:4 = alive 01:49:31.831 [Flow] timexyz 01:49:33.258 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.255 01:49:33.531 [Lua] chaos troll was despawned! 01:49:33.952 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.26750000000000002 01:49:35.219 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.71999999999999997 01:49:35.219 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.57999999999999996 01:49:35.219 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.28000000000000003 01:49:35.220 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.59599999999999997 01:49:35.232 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:1100001052be7e0:1:3:4 = disabled 01:49:35.570 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:1100001052be7e0:1:3:4 = knocked_down 01:49:35.570 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0 01:49:36.222 [Lua] HORDE: last wave, reset to standard horde delay 01:49:36.222 [Lua] Time for new HOOORDE! multi_last_wave 01:49:36.222 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 01:49:36.222 [Lua] horde requested: vector_blob 01:49:36.222 [Lua] wants to spawn behind within distance: 60 01:49:36.222 [Lua] horde crated with id 22 of type vector_blob 01:49:36.222 [Lua] managed to spawn 22/22 horde enemies 01:49:36.222 [Lua] vector blob horde has started 01:49:36.486 [Lua] Init group template: horde 01:49:40.262 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.72999999999999998 01:49:40.262 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.58666666666666667 01:49:40.889 [Flow] timexyz 01:49:41.735 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.55400000000000005 01:49:41.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_loop` for object id: 107, name: `unknown` 01:49:41.818 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:110000102ce61d6:1:4:4 = 01:49:42.244 [Flow] timexyz 01:49:43.729 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:1100001052be7e0:1:3:4 = dead 01:49:43.913 [Lua] [SharedState] [SharedState] deus_run_state_20724785: healthkit:1100001052be7e0:1:3:4 = 01:49:43.913 [Lua] [SharedState] [SharedState] deus_run_state_20724785: potion:1100001052be7e0:1:3:4 = 01:49:43.913 [Lua] [SharedState] [SharedState] deus_run_state_20724785: grenade:1100001052be7e0:1:3:4 = 01:49:45.246 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.56399999999999995 01:49:45.246 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.61199999999999999 01:49:46.566 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:49:47.224 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:49:47.368 [Flow] timexyz 01:49:48.893 [Lua] [NetworkServer] Peer 1100001052be7e0 despawned player. 01:49:48.893 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001052be7e0 01:49:48.894 [Lua] [GameNetworkManager] destroying game object with go_id=56 01:49:49.194 [Flow] timexyz 01:49:50.278 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.57399999999999995 01:49:50.278 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.59999999999999998 01:49:50.278 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.62 01:49:55.256 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.58399999999999996 01:49:55.256 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.60666666666666669 01:49:55.256 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.628 01:49:56.484 [Flow] timexyz 01:49:56.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_exit` for object id: 107, name: `unknown` 01:49:56.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 107, name: `unknown` 01:49:58.529 [Flow] timexyz 01:50:00.296 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.59399999999999997 01:50:00.296 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.63600000000000001 01:50:01.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 50, name: `unknown` 01:50:02.584 [Flow] timexyz 01:50:04.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 83, name: `unknown` 01:50:04.142 [Lua] Horde killed: ? 01:50:05.319 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.60399999999999998 01:50:05.319 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.62 01:50:07.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 78, name: `unknown` 01:50:08.794 [Flow] timexyz 01:50:09.433 [Flow] timexyz 01:50:10.338 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.61399999999999999 01:50:10.338 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102a84599:1:5:4 = 0.62666666666666671 01:50:10.338 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.65200000000000002 01:50:11.422 [Lua] -----Enter charged 01:50:11.433 [Lua] -----Exit charged 01:50:11.517 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0.54000000000000004 01:50:13.261 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:110000102ce61d6:1:4:4 = knocked_down 01:50:13.261 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:110000102ce61d6:1:4:4 = 0 01:50:14.022 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001052be7e0 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:50:14.022 [Lua] [NetworkServer] Peer 1100001052be7e0 spawned player. 01:50:14.023 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=386 01:50:14.023 [Lua] PlayerManager:assign_unit_ownership Nyshka 1100001052be7e0 1 01:50:14.024 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.91338580846786499) 01:50:14.024 [Lua] TalentSystem:rpc_sync_talents 6 3076 01:50:14.024 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001052be7e0 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 01:50:14.024 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/handgun":true,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":true,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":true,"wwise\/one_handed_hammers":true} 01:50:14.028 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:1100001052be7e0:1:3:4 = respawn 01:50:14.028 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.5 01:50:14.028 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:1100001052be7e0:1:3:4 = 1 01:50:14.028 [Lua] [SharedState] [SharedState] deus_run_state_20724785: grenade:1100001052be7e0:1:3:4 = grenade_fire_01 01:50:14.028 [Lua] [SharedState] [SharedState] deus_run_state_20724785: additional_items:1100001052be7e0:1:3:4 = {"slot_grenade":{"items":{},"max_slots":2,"used_slots":0}} 01:50:14.217 [Lua] [SharedState] [SharedState] deus_run_state_20724785: ranged_ammo:1100001052be7e0:1:3:4 = 0.5039370059967041 01:50:15.313 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.66000000000000003 01:50:16.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, DeusChestPreloadSystem, async-read, 01:50:16.290 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 01:50:16.290 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:50:16.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 01:50:16.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 01:50:16.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 01:50:16.480 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_state:110000102ce61d6:1:4:4 = dead 01:50:16.491 [Lua] [SharedState] [SharedState] deus_run_state_20724785: healthkit:110000102ce61d6:1:4:4 = 01:50:16.517 [Flow] timexyz 01:50:16.717 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000102a84599 01:50:16.717 [Lua] [ChatManager][1]System: Bandeirinha (ITA) has left the game 01:50:16.717 [Lua] [PeerSM] 110000102a84599 :: on_exit InGame 01:50:16.717 [Lua] [PeerSM] 110000102a84599 :: on_enter Disconnecting 01:50:16.717 [Lua] [PSM] Disconnecting peer 110000102a84599 01:50:16.717 [Lua] [PSM] Disconnected peer 110000102a84599 is being removed from session. 01:50:16.717 [Lua] [NetworkServer] Peer 110000102a84599 despawned player. 01:50:16.717 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102a84599 01:50:16.717 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102a84599 01:50:16.717 [Lua] PlayerManager:remove_player peer_id=110000102a84599 1 01:50:16.717 [Lua] [GameNetworkManager] destroying game object with go_id=46 01:50:16.717 [Lua] [PeerSM] 110000102a84599 :: on_exit Disconnecting 01:50:16.717 [Lua] [PeerSM] 110000102a84599 :: on_enter Disconnected 01:50:16.717 [Lua] [SharedState] [SharedState] deus_run_state_20724785: persisted_score:110000102a84599:1:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 01:50:16.717 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102a84599) 01:50:16.717 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peers:0:0:0:0 = ["110000102ce61d6","11000011c949483","1100001052be7e0"] 01:50:16.717 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: 110000102a84599 01:50:16.717 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000102a84599 01:50:16.717 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000102a84599 01:50:16.717 [Lua] [SharedState] [SharedState] deus_run_state_20724785: 110000102a84599 01:50:16.717 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000102a84599 01:50:16.717 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000102a84599 01:50:16.717 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000102a84599 01:50:16.717 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000102a84599 01:50:16.717 [Lua] [ProfileSynchronizer] Peer 110000102a84599 left session 01:50:16.717 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000102ce61d6"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001052be7e0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000011c949483"}] 01:50:16.717 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: profile_index_reservation:0:0:5:0 = 01:50:16.717 [Lua] Set lobby begin: 01:50:16.717 [Lua] Lobby data twitch_enabled = false 01:50:16.717 [Lua] Lobby data selected_mission_id = journey_citadel 01:50:16.717 [Lua] Lobby data num_players = 4 01:50:16.717 [Lua] Lobby data difficulty_tweak = -7 01:50:16.717 [Lua] Lobby data host = 110000102ce61d6 01:50:16.717 [Lua] Lobby data time_of_search = 1623547812 01:50:16.718 [Lua] Lobby data matchmaking_type = 2 01:50:16.718 [Lua] Lobby data is_private = false 01:50:16.718 [Lua] Lobby data match_started = true 01:50:16.718 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:50:16.718 [Lua] Lobby data difficulty = hardest 01:50:16.718 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:50:16.718 [Lua] Lobby data unique_server_name = Kalf 01:50:16.718 [Lua] Lobby data quick_game = false 01:50:16.718 [Lua] Lobby data country_code = NL 01:50:16.718 [Lua] Lobby data matchmaking = true 01:50:16.718 [Lua] Lobby data power_level = 717 01:50:16.718 [Lua] Lobby data mission_id = pat_mountain_nurgle_path5 01:50:16.718 [Lua] Lobby data mechanism = deus 01:50:16.718 [Lua] Lobby data player_slot_5 = 0:0 01:50:16.718 [Lua] Lobby data player_slot_2 = 0:0 01:50:16.718 [Lua] Lobby data network_hash = 65e25336687ca88 01:50:16.719 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:50:16.719 [Lua] Lobby data eac_authorized = true 01:50:16.719 [Lua] Set lobby end. 01:50:16.719 [EAC] EAC server lost client 110000102a84599 01:50:16.719 [EACServer] [03:50:16:719][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102A84599 PlayerGUID: 76561198004848025 01:50:16.719 [Lua] LobbyInternal.close_channel lobby: userdata: 0x045d6578, channel: 3 01:50:16.719 [SteamVoipClient] select_out(110000102a84599, off) 01:50:16.719 [SteamVoipClient] select_in(110000102a84599, off) 01:50:16.719 [Lua] [GameNetworkManager] destroying game object with go_id=305 01:50:16.721 [Lua] player (110000102ce61d6,6) was put into party 1 01:50:16.735 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=388 01:50:16.735 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=389 01:50:16.735 [Lua] [ProfileSynchronizer] Assigning peer(110000102ce61d6:6) to profile(5) career(1) 01:50:16.735 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000102ce61d6"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001052be7e0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000011c949483"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102ce61d6"}] 01:50:16.735 [Lua] [SharedState] [SharedState] deus_run_state_20724785: power_ups:110000102ce61d6:6:5:1 = [{"client_id":116502360,"name":"talent_1_1","rarity":"exotic"},{"client_id":1676833024,"name":"talent_2_2","rarity":"rare"},{"client_id":1467512192,"name":"talent_3_1","rarity":"exotic"},{"client_id":209910192,"name":"talent_4_3","rarity":"rare"},{"client_id":1378968192,"name":"talent_5_1","rarity":"rare"},{"client_id":353691008,"name":"talent_6_3","rarity":"unique"}] 01:50:16.735 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_melee:110000102ce61d6:6:5:1 = item_key=deus_es_deus_01,powerlevel=450,rarity=plentiful,skin=es_deus_01_skin_01 01:50:16.735 [Lua] [SharedState] [SharedState] deus_run_state_20724785: slot_ranged:110000102ce61d6:6:5:1 = item_key=deus_es_handgun,powerlevel=450,rarity=plentiful 01:50:16.735 [Lua] [SharedState] [SharedState] deus_run_state_20724785: profile_initialized:110000102ce61d6:6:5:1 = true 01:50:16.736 [Lua] [SharedState] [SharedState] deus_run_state_20724785: spawned_once:110000102ce61d6:6:5:1 = true 01:50:16.740 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_05":false,"wwise\/es_deus_01":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":1821575680,"first_person":{"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_es_deus_shield_01\/wpn_es_deus_shield_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_05":false,"units\/weapons\/player\/wpn_es_deus_spear_01\/wpn_es_deus_spear_01":false,"wwise\/es_deus_01":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 01:50:16.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer, async-read, 01:50:16.747 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 01:50:16.747 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 01:50:16.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read, 01:50:16.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1, ProfileSynchronizer, async-read, 01:50:16.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read, 01:50:16.747 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 01:50:16.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer, async-read, 01:50:16.747 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, ProfileSynchronizer, async-read, 01:50:16.747 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 01:50:16.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read, 01:50:16.758 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 01:50:16.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer 01:50:16.762 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 01:50:16.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer 01:50:16.763 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 01:50:16.763 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 01:50:16.763 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer 01:50:16.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 01:50:16.764 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer 01:50:16.771 [Connection] Dropped game chunk from 110000102a84599 because channel 3 can't communicate 01:50:16.771 [Connection] Dropped game_session chunk from 110000102a84599 because channel 3 can't communicate 01:50:16.771 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:16.797 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:16.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 01:50:16.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 01:50:16.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 01:50:16.821 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:16.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 01:50:16.832 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 01:50:16.832 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 01:50:16.841 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:16.875 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:16.908 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:16.913 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 01:50:16.913 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 01:50:16.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 01:50:16.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 01:50:16.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 01:50:16.937 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 01:50:16.948 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:16.971 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.006 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 01:50:17.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 01:50:17.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 01:50:17.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 01:50:17.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 01:50:17.030 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 01:50:17.040 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.052 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 01:50:17.052 [Lua] [PackageManager] Force_load: wwise/es_deus_01 01:50:17.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 01:50:17.072 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.076 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.51000000000000001 01:50:17.106 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 01:50:17.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 01:50:17.129 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05 01:50:17.140 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.151 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05 01:50:17.151 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05 01:50:17.152 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 01:50:17.199 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.210 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.243 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.275 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.313 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.344 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.377 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.408 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.441 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.474 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.507 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.539 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.557 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 01:50:17.557 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 01:50:17.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 01:50:17.578 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 01:50:17.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 01:50:17.602 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 01:50:17.611 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.642 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.672 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.703 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.744 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.774 [Connection] Dropped voip chunk from 110000102a84599 because channel 5 can't communicate 01:50:17.845 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 01:50:18.355 [Flow] timexyz 01:50:18.448 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 01:50:18.451 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102ce61d6 6 01:50:18.453 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:50:18.453 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=391 01:50:18.461 [Lua] updating bot weapon metadata for weapon: es_deus_01_template 01:50:18.461 [Lua] updating bot weapon metadata for weapon: handgun_template_1 01:50:18.507 [Lua] [SharedState] [SharedState] deus_run_state_20724785: healthkit:110000102ce61d6:6:5:1 = healthkit_first_aid_kit_01 01:50:18.808 [Handshaker] Lost connection 36 to 110000102a84599 01:50:19.098 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.52000000000000002 01:50:19.253 [Lua] [LobbyMembers] Member left 110000102a84599 01:50:19.264 [Lua] [NetworkServer] Changing num_players from 4 to 3 01:50:19.264 [Lua] Players: 3 01:50:19.264 [Lua] Set lobby begin: 01:50:19.264 [Lua] Lobby data twitch_enabled = false 01:50:19.264 [Lua] Lobby data selected_mission_id = journey_citadel 01:50:19.264 [Lua] Lobby data num_players = 3 01:50:19.264 [Lua] Lobby data difficulty_tweak = -7 01:50:19.265 [Lua] Lobby data host = 110000102ce61d6 01:50:19.265 [Lua] Lobby data time_of_search = 1623547812 01:50:19.265 [Lua] Lobby data matchmaking_type = 2 01:50:19.265 [Lua] Lobby data is_private = false 01:50:19.265 [Lua] Lobby data match_started = true 01:50:19.265 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:50:19.265 [Lua] Lobby data difficulty = hardest 01:50:19.265 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:50:19.265 [Lua] Lobby data unique_server_name = Kalf 01:50:19.265 [Lua] Lobby data quick_game = false 01:50:19.265 [Lua] Lobby data country_code = NL 01:50:19.265 [Lua] Lobby data matchmaking = true 01:50:19.265 [Lua] Lobby data power_level = 717 01:50:19.265 [Lua] Lobby data mission_id = pat_mountain_nurgle_path5 01:50:19.265 [Lua] Lobby data mechanism = deus 01:50:19.265 [Lua] Lobby data player_slot_5 = 0:0 01:50:19.265 [Lua] Lobby data player_slot_2 = 0:0 01:50:19.265 [Lua] Lobby data network_hash = 65e25336687ca88 01:50:19.265 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:50:19.265 [Lua] Lobby data eac_authorized = true 01:50:19.265 [Lua] Set lobby end. 01:50:20.027 [Lua] Set lobby begin: 01:50:20.027 [Lua] Lobby data twitch_enabled = false 01:50:20.027 [Lua] Lobby data selected_mission_id = journey_citadel 01:50:20.027 [Lua] Lobby data num_players = 3 01:50:20.027 [Lua] Lobby data difficulty_tweak = -7 01:50:20.027 [Lua] Lobby data host = 110000102ce61d6 01:50:20.027 [Lua] Lobby data time_of_search = 1623547812 01:50:20.027 [Lua] Lobby data matchmaking_type = 2 01:50:20.027 [Lua] Lobby data is_private = false 01:50:20.027 [Lua] Lobby data match_started = true 01:50:20.027 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:50:20.027 [Lua] Lobby data difficulty = hardest 01:50:20.027 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:50:20.027 [Lua] Lobby data unique_server_name = Kalf 01:50:20.027 [Lua] Lobby data quick_game = false 01:50:20.027 [Lua] Lobby data country_code = NL 01:50:20.027 [Lua] Lobby data matchmaking = true 01:50:20.027 [Lua] Lobby data power_level = 715 01:50:20.027 [Lua] Lobby data mission_id = pat_mountain_nurgle_path5 01:50:20.027 [Lua] Lobby data mechanism = deus 01:50:20.028 [Lua] Lobby data player_slot_5 = 0:0 01:50:20.028 [Lua] Lobby data player_slot_2 = 0:0 01:50:20.028 [Lua] Lobby data network_hash = 65e25336687ca88 01:50:20.028 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:50:20.028 [Lua] Lobby data eac_authorized = true 01:50:20.028 [Lua] Set lobby end. 01:50:20.100 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.53000000000000003 01:50:20.403 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:11000011c949483:1:1:1 = 0.66800000000000004 01:50:21.569 [Lua] state dead despawn 01:50:21.579 [Lua] [GameNetworkManager] destroying game object with go_id=50 01:50:23.103 [Lua] [SharedState] [SharedState] deus_run_state_20724785: health_percentage:1100001052be7e0:1:3:4 = 0.54000000000000004 01:50:23.349 [Lua] [SharedState] [SharedState] deus_run_state_20724785: run_ended:0:0:0:0 = true 01:50:23.349 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1447640832, lt:load_next_level, extra_packages:{ }) 01:50:23.349 [Lua] [NetworkServer] Entering post game 01:50:23.349 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InGame 01:50:23.349 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InPostGame 01:50:23.349 [Lua] [PeerSM] 11000011c949483 :: on_exit InGame 01:50:23.349 [Lua] [PeerSM] 11000011c949483 :: on_enter InPostGame 01:50:23.349 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InGame 01:50:23.349 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InPostGame 01:50:23.349 [Lua] [SharedState] [SharedState] deus_run_state_20724785: persisted_score:110000102ce61d6:6:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 01:50:23.349 [Lua] [SharedState] [SharedState] deus_run_state_20724785: persisted_score:1100001052be7e0:1:0:0 = [0,0,1,0,1,1,4,0,0,0,0,0,0,1,0,0,107,18,42,609,4699.25,562,0,0,519.5,0,65,0,2] 01:50:23.349 [Lua] [SharedState] [SharedState] deus_run_state_20724785: persisted_score:11000011c949483:1:0:0 = [0,2,3,0,0,1,4,0,5,3,2,0,0,1,0,0,158,102,41,890.25,6113.5,718.5,0,0,0,0,95,0,1] 01:50:23.349 [Lua] [SharedState] [SharedState] deus_run_state_20724785: persisted_score:110000102ce61d6:1:0:0 = [0,0,0,0,0,4,2,1,5,0,2,0,0,1,0,0,245,114,58,625.5,11575.5,519.5,0,0,2004.75,0,50,0,1] 01:50:23.350 [Lua] gm_event_end_conditions_met false true 01:50:23.350 [Save] Saving `save_data` 01:50:23.350 [Lua] Game lost 01:50:23.352 [Save] Save done 01:50:23.352 [Save] Saving `save_data` 01:50:23.357 [Save] Save done 01:50:23.357 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:50:23.360 [Lua] generate_backend_stats 110000102ce61d6:1 01:50:23.382 [Lua] PlayFabMirrorBase:_commit_internal nil 01:50:23.382 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:50:23.382 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:50:23.383 [Save] Saving `save_data` 01:50:23.385 [Save] Save done 01:50:23.388 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = false 01:50:23.388 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = false 01:50:23.388 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = false 01:50:23.388 [Lua] commit result success 7 01:50:23.388 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40 01:50:23.388 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:50:23.388 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 41 01:50:23.388 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 01:50:23.464 [Lua] defeat table: 00000000189EDB20 nil 01:50:23.471 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40 01:50:23.990 [Flow] timexyz 01:50:24.141 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40 01:50:24.147 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 41 3 01:50:24.331 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 01:50:24.331 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 41 01:50:25.014 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 41 01:50:25.015 [Save] Saving `save_data` 01:50:25.015 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42 01:50:25.017 [Save] Save done 01:50:25.021 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42 01:50:25.187 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42 01:50:25.371 [Flow] timexyz 01:50:31.179 [Lua] ConflictDirector - destroy all units 01:50:31.189 [Lua] Horde killed: ? 01:50:31.189 [Lua] Horde killed: ? 01:50:31.353 [Flow] timexyz 01:50:31.541 [Lua] [LevelTransitionHandler] promote_next_level_data 01:50:31.541 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:50:31.541 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_key:0:0:0:0 = morris_hub 01:50:31.541 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_seed:0:0:0:0 = 0 01:50:31.541 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: conflict_director:0:0:0:0 = disabled 01:50:31.541 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: locked_director_functions:0:0:0:0 = {} 01:50:31.541 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: game_mode:0:0:0:0 = inn_deus 01:50:31.541 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: mechanism:0:0:0:0 = deus 01:50:31.541 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: environment_variation_id:0:0:0:0 = 0 01:50:31.541 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty:0:0:0:0 = normal 01:50:31.541 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty_tweak:0:0:0:0 = 0 01:50:31.541 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_session_id:0:0:0:0 = 1447640832 01:50:31.541 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_transition_type:0:0:0:0 = load_next_level 01:50:31.541 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: extra_packages:0:0:0:0 = {} 01:50:31.541 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:50:31.541 [Lua] TRANSITION nil nil load_next_level 01:50:31.541 [Lua] Transition type "load_next_level", is server: true 01:50:31.541 [Lua] [GameNetworkManager] Leaving game... 01:50:31.541 [Lua] [GameNetworkManager] Shutting down game session host. 01:50:31.541 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:50:31.541 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:50:31.541 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=518.99 01:50:31.545 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:50:31.807 [SteamVoipClient] select_out(110000102ce61d6, on) 01:50:31.822 [SteamVoipClient] select_out(1100001052be7e0, on) 01:50:31.822 [SteamVoipClient] select_out(11000011c949483, on) 01:50:31.868 [Window] Window => inactive 01:50:31.876 [SteamVoipClient] select_out(110000102ce61d6, off) 01:50:31.876 [SteamVoipClient] select_out(1100001052be7e0, off) 01:50:31.876 [SteamVoipClient] select_out(11000011c949483, off) 01:50:33.606 [Flow] timexyz 01:50:33.621 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:50:33.621 [Lua] [Managers] Calling function on all managers: 01:50:33.621 [Lua] PlayerManager:remove_player peer_id=110000102ce61d6 1 01:50:33.621 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = false 01:50:33.621 [Lua] Clearing all global lookup lists 01:50:33.621 [Lua] [IngamePlayerListUI] - Destroy 01:50:33.621 [Lua] [EquipmentUI] - Destroy 01:50:33.621 [Lua] [AbilityUI] - Destroy 01:50:33.621 [Lua] [GamePadEquipmentUI] - Destroy 01:50:33.621 [Lua] [GamePadAbilityUI] - Destroy 01:50:33.622 [Lua] [IngameUI] destroy 01:50:33.622 [Lua] [SharedState] [SharedState] deus_run_state_20724785: persisted_score:110000102ce61d6:6:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 01:50:33.622 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000102ce61d6"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001052be7e0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000011c949483"}] 01:50:33.622 [Lua] PlayerManager:remove_player peer_id=110000102ce61d6 6 01:50:33.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, DeusChestPreloadSystem 01:50:33.644 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:50:33.644 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:50:33.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:50:33.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:50:33.645 [Lua] [MOD][VMF][INFO] Removed 1100001052be7e0 from the VMF users list. 01:50:33.645 [Lua] PlayerManager:remove_player peer_id=1100001052be7e0 1 01:50:33.645 [Lua] PlayerManager:remove_player peer_id=11000011c949483 1 01:50:33.717 [Lua] [Managers] Destroying manager group: 01:50:33.726 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:50:33.806 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:50:33.808 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 01:50:33.812 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 01:50:33.814 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:50:33.815 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:50:33.816 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:50:33.816 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:50:33.820 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 01:50:33.823 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:50:33.825 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:50:33.825 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:50:33.829 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:50:33.833 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:50:33.833 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:50:33.834 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:50:33.836 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:50:33.840 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:50:33.842 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:50:33.845 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:50:33.846 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:50:33.847 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:50:33.849 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:50:33.852 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:50:33.855 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:50:33.879 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 01:50:33.880 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:50:33.886 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:50:33.886 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InPostGame 01:50:33.886 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Loading 01:50:33.886 [Lua] [PeerSM] 11000011c949483 :: on_exit InPostGame 01:50:33.886 [Lua] [PeerSM] 11000011c949483 :: on_enter Loading 01:50:33.886 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InPostGame 01:50:33.886 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Loading 01:50:33.886 [Lua] [Matchmaking] unregister rpcs 01:50:33.886 [Lua] ############### UNLOADING PACKAGES ############### 01:50:33.886 [Lua] [Managers] Calling function on all managers: 01:50:33.886 [Lua] [Managers] Destroying manager group: 01:50:33.886 [Lua] [Gamestate] Enter state StateLoading 01:50:33.891 [Lua] Found camera: end_screen_camera 01:50:33.891 [Lua] Found camera: end_screen_camera 01:50:33.891 [Lua] Found camera: end_screen_camera 01:50:33.891 [Lua] Found camera: end_screen_camera 01:50:33.891 [Lua] Found camera: end_screen_camera 01:50:33.891 [Lua] Found camera: end_screen_camera 01:50:33.891 [Lua] Found camera: end_screen_camera 01:50:33.891 [Lua] Found camera: end_screen_camera 01:50:33.891 [Lua] Found camera: end_screen_camera 01:50:33.891 [Lua] Found camera: end_screen_camera 01:50:33.891 [Lua] Found camera: end_screen_camera 01:50:33.891 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:50:33.892 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:50:33.892 [Lua] [Matchmaking] register rpcs 01:50:33.892 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:50:33.892 [Lua] Set lobby begin: 01:50:33.892 [Lua] Lobby data twitch_enabled = false 01:50:33.892 [Lua] Lobby data selected_mission_id = journey_citadel 01:50:33.893 [Lua] Lobby data num_players = 3 01:50:33.893 [Lua] Lobby data difficulty_tweak = -7 01:50:33.893 [Lua] Lobby data host = 110000102ce61d6 01:50:33.893 [Lua] Lobby data time_of_search = 1623547812 01:50:33.893 [Lua] Lobby data matchmaking_type = 2 01:50:33.893 [Lua] Lobby data is_private = false 01:50:33.893 [Lua] Lobby data match_started = true 01:50:33.893 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:50:33.893 [Lua] Lobby data difficulty = hardest 01:50:33.893 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:50:33.894 [Lua] Lobby data unique_server_name = Kalf 01:50:33.894 [Lua] Lobby data quick_game = false 01:50:33.894 [Lua] Lobby data country_code = NL 01:50:33.894 [Lua] Lobby data matchmaking = true 01:50:33.894 [Lua] Lobby data power_level = 0 01:50:33.894 [Lua] Lobby data mission_id = pat_mountain_nurgle_path5 01:50:33.894 [Lua] Lobby data mechanism = deus 01:50:33.894 [Lua] Lobby data player_slot_5 = 0:0 01:50:33.894 [Lua] Lobby data player_slot_2 = 0:0 01:50:33.894 [Lua] Lobby data network_hash = 65e25336687ca88 01:50:33.894 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:50:33.894 [Lua] Lobby data eac_authorized = true 01:50:33.894 [Lua] Set lobby end. 01:50:33.894 [Lua] registering RPCs 01:50:33.894 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:50:33.894 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:50:33.894 [Lua] Set lobby begin: 01:50:33.894 [Lua] Lobby data twitch_enabled = false 01:50:33.894 [Lua] Lobby data selected_mission_id = morris_hub 01:50:33.894 [Lua] Lobby data num_players = 3 01:50:33.894 [Lua] Lobby data difficulty_tweak = -7 01:50:33.895 [Lua] Lobby data host = 110000102ce61d6 01:50:33.895 [Lua] Lobby data time_of_search = 1623547812 01:50:33.895 [Lua] Lobby data matchmaking_type = 3 01:50:33.895 [Lua] Lobby data is_private = false 01:50:33.895 [Lua] Lobby data match_started = true 01:50:33.895 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:50:33.895 [Lua] Lobby data difficulty = hardest 01:50:33.895 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:50:33.895 [Lua] Lobby data unique_server_name = Kalf 01:50:33.895 [Lua] Lobby data quick_game = false 01:50:33.895 [Lua] Lobby data country_code = NL 01:50:33.895 [Lua] Lobby data matchmaking = false 01:50:33.895 [Lua] Lobby data power_level = 0 01:50:33.895 [Lua] Lobby data mission_id = morris_hub 01:50:33.895 [Lua] Lobby data mechanism = deus 01:50:33.895 [Lua] Lobby data player_slot_5 = 0:0 01:50:33.895 [Lua] Lobby data player_slot_2 = 0:0 01:50:33.895 [Lua] Lobby data network_hash = 65e25336687ca88 01:50:33.895 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:50:33.895 [Lua] Lobby data eac_authorized = true 01:50:33.895 [Lua] Set lobby end. 01:50:33.895 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:50:33.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer 01:50:33.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer 01:50:33.951 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 01:50:33.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1, ProfileSynchronizer 01:50:33.952 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 01:50:33.952 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 01:50:33.953 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, ProfileSynchronizer 01:50:33.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer 01:50:33.953 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 01:50:33.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer 01:50:33.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer 01:50:33.954 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 01:50:33.954 [Lua] [StateLoading] load_current_level 01:50:33.954 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 01:50:33.961 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_rotten_miasma, pat_mountain_nurgle_path5 01:50:33.961 [Umbra] Unload tome 01:50:33.963 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_path5, pat_mountain_nurgle_path5 01:50:33.969 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_common, pat_mountain_nurgle_path5 01:50:33.972 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, pat_mountain_nurgle_path5 01:50:33.978 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_nurgle_path5 01:50:34.013 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_nurgle_path5 01:50:34.015 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mountain_nurgle_path5 01:50:34.035 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mountain_nurgle_path5 01:50:34.035 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 01:50:34.035 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 01:50:34.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 01:50:34.070 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 01:50:34.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 01:50:34.071 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:50:34.071 [Lua] ### Received rpc_level_load_started 01:50:34.071 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_session_id: 1447640832 01:50:34.071 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:50:34.071 [Lua] ### Received rpc_level_load_started 01:50:34.071 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_session_id: 1447640832 01:50:34.140 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false},"inventory_id":641140800,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"resource_packages\/careers\/wh_captain":false}} 01:50:34.140 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1145326336 01:50:34.140 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 01:50:34.140 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 641140800 01:50:34.140 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 451036608 01:50:34.140 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:50:34.190 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":451036608,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:50:34.190 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1145326336 01:50:34.190 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 01:50:34.190 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 641140800 01:50:34.190 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 451036608 01:50:34.190 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:50:35.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 01:50:35.322 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 01:50:35.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 01:50:37.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 01:50:37.717 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 01:50:37.734 [Lua] [LevelTransitionHandler] Level load completed! 01:50:37.734 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 01:50:37.734 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:50:37.736 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 01:50:37.736 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:50:37.736 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102ce61d6:1) 01:50:37.736 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":111278720,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01":false,"wwise\/javelin":false}} 01:50:37.736 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:50:37.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer, async-read, 01:50:37.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, ProfileSynchronizer, async-read, 01:50:37.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, ProfileSynchronizer 01:50:37.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer 01:50:37.753 [Lua] ### Received rpc_level_loaded 01:50:37.753 [Lua] #### Has state machine: true, peer_id: 110000102ce61d6, level_id: 228 01:50:37.753 [Lua] Peer 110000102ce61d6 has loaded the level and all enemies are loaded 01:50:37.768 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Loading 01:50:37.768 [Lua] [PeerSM] 110000102ce61d6 :: on_enter LoadingProfilePackages 01:50:37.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 01:50:37.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 01:50:37.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 01:50:37.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 01:50:37.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 01:50:37.890 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 111278720 01:50:38.545 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1282644096,"first_person":{"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 01:50:38.545 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 111278720 01:50:38.545 [Lua] ### Received rpc_level_loaded 01:50:38.545 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_id: 228 01:50:38.545 [Lua] Peer 11000011c949483 has loaded the level and all enemies are loaded 01:50:38.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:50:38.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:50:38.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:50:38.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 01:50:38.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 01:50:38.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer 01:50:38.546 [Lua] [PeerSM] 11000011c949483 :: on_exit Loading 01:50:38.546 [Lua] [PeerSM] 11000011c949483 :: on_enter LoadingProfilePackages 01:50:38.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:50:38.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 01:50:38.578 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:50:38.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:50:38.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 01:50:38.613 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:50:38.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:50:38.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 01:50:38.664 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1282644096 01:50:39.154 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1282644096 01:50:39.204 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":73192512,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"wwise\/handgun":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false}} 01:50:39.204 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 111278720 01:50:39.204 [Lua] ### Received rpc_level_loaded 01:50:39.204 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_id: 228 01:50:39.204 [Lua] Peer 1100001052be7e0 has loaded the level and all enemies are loaded 01:50:39.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read, 01:50:39.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 01:50:39.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 01:50:39.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 01:50:39.208 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Loading 01:50:39.208 [Lua] [PeerSM] 1100001052be7e0 :: on_enter LoadingProfilePackages 01:50:39.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 01:50:39.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 01:50:39.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:50:39.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:50:39.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 01:50:39.306 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 73192512 01:50:39.408 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1282644096 01:50:39.435 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 73192512 01:50:39.915 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 73192512 01:50:39.916 [Lua] [PeerSM] 110000102ce61d6 :: on_exit LoadingProfilePackages 01:50:39.916 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForEnterGame 01:50:39.916 [Lua] [PeerSM] 11000011c949483 :: on_exit LoadingProfilePackages 01:50:39.916 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForEnterGame 01:50:39.916 [Lua] [PeerSM] 1100001052be7e0 :: on_exit LoadingProfilePackages 01:50:39.916 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForEnterGame 01:50:39.917 [Lua] ### Received rpc_level_loaded 01:50:39.917 [Lua] #### Has state machine: false, peer_id: 110000102ce61d6, level_id: 228 01:50:39.917 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:50:39.917 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 01:50:39.929 [Lua] Async level spawning done 01:50:41.742 [Window] Window => active 01:50:44.333 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:50:44.333 [Lua] [PlayState] Enter Substate EndViewStateChest 01:50:51.877 [Lua] min_height 90.669751882553101 01:50:54.025 [Lua] [PlayState] Exit Substate EndViewStateChest 01:50:54.025 [Lua] [PlayState] Enter Substate EndViewStateScore 01:50:59.735 [Lua] [PlayState] Exit Substate EndViewStateScore 01:50:59.736 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:51:00.749 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:51:00.749 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:51:00.749 [Lua] [Matchmaking] unregister rpcs 01:51:00.749 [Lua] Set lobby begin: 01:51:00.749 [Lua] Lobby data twitch_enabled = false 01:51:00.749 [Lua] Lobby data selected_mission_id = morris_hub 01:51:00.749 [Lua] Lobby data num_players = 3 01:51:00.749 [Lua] Lobby data difficulty_tweak = -7 01:51:00.749 [Lua] Lobby data host = 110000102ce61d6 01:51:00.749 [Lua] Lobby data time_of_search = 1623547812 01:51:00.750 [Lua] Lobby data matchmaking_type = 3 01:51:00.750 [Lua] Lobby data is_private = false 01:51:00.750 [Lua] Lobby data match_started = true 01:51:00.750 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:00.750 [Lua] Lobby data difficulty = hardest 01:51:00.750 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:00.750 [Lua] Lobby data unique_server_name = Kalf 01:51:00.750 [Lua] Lobby data quick_game = false 01:51:00.750 [Lua] Lobby data country_code = NL 01:51:00.750 [Lua] Lobby data matchmaking = false 01:51:00.750 [Lua] Lobby data power_level = 0 01:51:00.750 [Lua] Lobby data mission_id = morris_hub 01:51:00.750 [Lua] Lobby data mechanism = deus 01:51:00.751 [Lua] Lobby data player_slot_5 = 0:0 01:51:00.751 [Lua] Lobby data player_slot_2 = 0:0 01:51:00.751 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:00.751 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:00.751 [Lua] Lobby data eac_authorized = true 01:51:00.751 [Lua] Set lobby end. 01:51:00.751 [Lua] [Managers] Destroying manager group: 01:51:00.751 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 01:51:00.751 [Lua] [Gamestate] Enter StateIngame HOST 01:51:00.751 [Lua] [Managers] Calling function on all managers: 01:51:00.752 [Lua] <>level = morris_hub<> 01:51:00.752 [Lua] [StateIngame] Server ingame 01:51:00.754 [Lua] Set lobby begin: 01:51:00.754 [Lua] Lobby data twitch_enabled = false 01:51:00.754 [Lua] Lobby data selected_mission_id = morris_hub 01:51:00.755 [Lua] Lobby data num_players = 3 01:51:00.755 [Lua] Lobby data difficulty_tweak = 0 01:51:00.755 [Lua] Lobby data host = 110000102ce61d6 01:51:00.755 [Lua] Lobby data time_of_search = 1623547812 01:51:00.755 [Lua] Lobby data matchmaking_type = 3 01:51:00.755 [Lua] Lobby data is_private = false 01:51:00.755 [Lua] Lobby data match_started = true 01:51:00.755 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:00.755 [Lua] Lobby data difficulty = normal 01:51:00.756 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:00.756 [Lua] Lobby data unique_server_name = Kalf 01:51:00.756 [Lua] Lobby data quick_game = false 01:51:00.756 [Lua] Lobby data country_code = NL 01:51:00.756 [Lua] Lobby data matchmaking = false 01:51:00.756 [Lua] Lobby data power_level = 0 01:51:00.756 [Lua] Lobby data mission_id = morris_hub 01:51:00.756 [Lua] Lobby data mechanism = deus 01:51:00.756 [Lua] Lobby data player_slot_5 = 0:0 01:51:00.756 [Lua] Lobby data player_slot_2 = 0:0 01:51:00.756 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:00.756 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:00.756 [Lua] Lobby data eac_authorized = true 01:51:00.756 [Lua] Set lobby end. 01:51:00.756 [Lua] [Matchmaking] register rpcs 01:51:00.756 [Lua] GameNetworkManager:init... creating game session 01:51:00.756 [Lua] Host GameSession.make_game_session_host with session: 01:51:00.756 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:51:00.757 [Lua] [GameNetworkManager] My own peer_id = 110000102ce61d6 01:51:00.757 [Lua] [GameNetworkManager] self.is_server = true 01:51:00.757 [Network] Setting artificial MTU limit to 65536 01:51:00.767 [Lua] Switching ConflictSettings: to: disabled 01:51:00.767 [Lua] pacing=disabled 01:51:00.767 [Lua] roaming=nil 01:51:00.767 [Lua] specials=disabled 01:51:00.767 [Lua] debug_color=black 01:51:00.767 [Lua] pack_spawning=disabled 01:51:00.767 [Lua] contained_breeds=nil 01:51:00.767 [Lua] disabled=true 01:51:00.767 [Lua] boss=disabled 01:51:00.767 [Lua] horde=disabled 01:51:00.767 [Lua] name=disabled 01:51:00.767 [Lua] intensity=disabled 01:51:00.767 [Lua] --- 01:51:00.767 [Lua] [LevelAnalysis] set_random_seed( 0) 01:51:00.770 [Lua] [AIInterestPointSystem] Level Seed: 0 01:51:00.770 [Lua] 01:51:00.770 [Lua] [entity_system_bag] = table 01:51:00.770 [Lua] [entity_system_bag] = metatable 01:51:00.770 [Lua] [startup_data] = table 01:51:00.770 [Lua] [entity_manager] = table 01:51:00.770 [Lua] [entity_manager] = metatable 01:51:00.770 [Lua] [unit_spawner] = table 01:51:00.770 [Lua] [unit_spawner] = metatable 01:51:00.770 [Lua] [unit_storage] = table 01:51:00.770 [Lua] [unit_storage] = metatable 01:51:00.770 [Lua] [dice_keeper] = table 01:51:00.770 [Lua] [dice_keeper] = metatable 01:51:00.770 [Lua] [is_server] = true (boolean) 01:51:00.770 [Lua] [world] = [World] 01:51:00.770 [Lua] [system_api] = table 01:51:00.770 [Lua] [entity_system] = table 01:51:00.770 [Lua] [entity_system] = metatable 01:51:00.770 [Lua] [network_lobby] = table 01:51:00.770 [Lua] [network_lobby] = metatable 01:51:00.770 [Lua] [profile_synchronizer] = table 01:51:00.770 [Lua] [profile_synchronizer] = metatable 01:51:00.770 [Lua] [level_transition_handler] = table 01:51:00.770 [Lua] [level_transition_handler] = metatable 01:51:00.770 [Lua] [num_local_human_players] = 1 (number) 01:51:00.770 [Lua] [statistics_db] = table 01:51:00.770 [Lua] [statistics_db] = metatable 01:51:00.770 [Lua] [network_server] = table 01:51:00.770 [Lua] [network_server] = metatable 01:51:00.770 [Lua] [input_manager] = table 01:51:00.770 [Lua] [input_manager] = metatable 01:51:00.770 [Lua] [network_clock] = table 01:51:00.770 [Lua] [network_clock] = metatable 01:51:00.770 [Lua] [network_transmit] = table 01:51:00.770 [Lua] [network_transmit] = metatable 01:51:00.770 [Lua] [free_flight_manager] = table 01:51:00.770 [Lua] [free_flight_manager] = metatable 01:51:00.770 [Lua] [network_manager] = table 01:51:00.770 [Lua] [network_manager] = metatable 01:51:00.770 [Lua] [network_event_delegate] = table 01:51:00.770 [Lua] [network_event_delegate] = metatable 01:51:00.770 [Lua] 01:51:00.771 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:51:00.771 [Lua] ignoring extension VersusInteractObjectiveExtension 01:51:00.771 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:51:00.771 [Lua] ignoring extension VersusSocketObjectiveExtension 01:51:00.771 [Lua] ignoring extension VersusTargetObjectiveExtension 01:51:00.771 [Lua] ignoring extension VersusMissionObjectiveExtension 01:51:00.771 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:51:00.776 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 01:51:00.776 [Lua] [AchievementManager] Achievements using the steam platform 01:51:00.776 [Lua] PlayerManager:add_player player_1 01:51:00.801 [Lua] [StateIngame] Level seed: 0 01:51:00.802 [Lua] [LevelAnalysis] set_random_seed( 0) 01:51:00.803 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:51:00.803 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:51:00.804 [Lua] [IngameUI] init 01:51:00.817 [SteamVoipClient] select_out(110000102ce61d6, off) 01:51:00.817 [SteamVoipClient] select_out(1100001052be7e0, off) 01:51:00.817 [SteamVoipClient] select_out(11000011c949483, off) 01:51:00.821 [Lua] cb_razer_chroma_setup 01:51:00.851 [Lua] [Matchmaking] Cancelling matchmaking 01:51:00.851 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 01:51:00.851 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:51:00.851 [Lua] Set lobby begin: 01:51:00.851 [Lua] Lobby data twitch_enabled = false 01:51:00.851 [Lua] Lobby data selected_mission_id = morris_hub 01:51:00.851 [Lua] Lobby data num_players = 3 01:51:00.851 [Lua] Lobby data difficulty_tweak = 0 01:51:00.851 [Lua] Lobby data host = 110000102ce61d6 01:51:00.852 [Lua] Lobby data time_of_search = 1623547812 01:51:00.852 [Lua] Lobby data matchmaking_type = 3 01:51:00.852 [Lua] Lobby data is_private = false 01:51:00.852 [Lua] Lobby data match_started = true 01:51:00.852 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:00.852 [Lua] Lobby data difficulty = normal 01:51:00.852 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:00.852 [Lua] Lobby data unique_server_name = Kalf 01:51:00.852 [Lua] Lobby data quick_game = false 01:51:00.853 [Lua] Lobby data country_code = NL 01:51:00.853 [Lua] Lobby data matchmaking = false 01:51:00.853 [Lua] Lobby data power_level = 0 01:51:00.853 [Lua] Lobby data mission_id = morris_hub 01:51:00.853 [Lua] Lobby data mechanism = deus 01:51:00.853 [Lua] Lobby data player_slot_5 = 0:0 01:51:00.853 [Lua] Lobby data player_slot_2 = 0:0 01:51:00.853 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:00.853 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:00.853 [Lua] Lobby data eac_authorized = true 01:51:00.853 [Lua] Set lobby end. 01:51:00.855 [Lua] Set lobby begin: 01:51:00.855 [Lua] Lobby data twitch_enabled = false 01:51:00.855 [Lua] Lobby data selected_mission_id = morris_hub 01:51:00.855 [Lua] Lobby data num_players = 3 01:51:00.855 [Lua] Lobby data difficulty_tweak = 0 01:51:00.855 [Lua] Lobby data host = 110000102ce61d6 01:51:00.855 [Lua] Lobby data time_of_search = 1623547812 01:51:00.855 [Lua] Lobby data matchmaking_type = 3 01:51:00.855 [Lua] Lobby data is_private = false 01:51:00.855 [Lua] Lobby data match_started = true 01:51:00.855 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:00.856 [Lua] Lobby data difficulty = normal 01:51:00.856 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:00.856 [Lua] Lobby data unique_server_name = Kalf 01:51:00.856 [Lua] Lobby data quick_game = false 01:51:00.856 [Lua] Lobby data country_code = NL 01:51:00.856 [Lua] Lobby data matchmaking = false 01:51:00.856 [Lua] Lobby data power_level = 0 01:51:00.856 [Lua] Lobby data mission_id = morris_hub 01:51:00.856 [Lua] Lobby data mechanism = deus 01:51:00.856 [Lua] Lobby data player_slot_5 = 0:0 01:51:00.856 [Lua] Lobby data player_slot_2 = 0:0 01:51:00.856 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:00.856 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:00.856 [Lua] Lobby data eac_authorized = true 01:51:00.856 [Lua] Set lobby end. 01:51:00.856 [Lua] [PartyManager] Leader is set to 110000102ce61d6 01:51:00.856 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:51:00.856 [Lua] Set lobby begin: 01:51:00.856 [Lua] Lobby data twitch_enabled = false 01:51:00.857 [Lua] Lobby data selected_mission_id = morris_hub 01:51:00.857 [Lua] Lobby data num_players = 3 01:51:00.857 [Lua] Lobby data difficulty_tweak = 0 01:51:00.857 [Lua] Lobby data host = 110000102ce61d6 01:51:00.857 [Lua] Lobby data time_of_search = 1623547812 01:51:00.857 [Lua] Lobby data matchmaking_type = 3 01:51:00.857 [Lua] Lobby data is_private = false 01:51:00.857 [Lua] Lobby data match_started = true 01:51:00.857 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:00.857 [Lua] Lobby data difficulty = normal 01:51:00.857 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:00.857 [Lua] Lobby data unique_server_name = Kalf 01:51:00.857 [Lua] Lobby data quick_game = false 01:51:00.857 [Lua] Lobby data country_code = NL 01:51:00.857 [Lua] Lobby data matchmaking = false 01:51:00.858 [Lua] Lobby data power_level = 835 01:51:00.858 [Lua] Lobby data mission_id = morris_hub 01:51:00.858 [Lua] Lobby data mechanism = deus 01:51:00.858 [Lua] Lobby data player_slot_5 = 0:0 01:51:00.858 [Lua] Lobby data player_slot_2 = 0:0 01:51:00.858 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:00.858 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:00.858 [Lua] Lobby data eac_authorized = true 01:51:00.858 [Lua] Set lobby end. 01:51:00.859 [Lua] CurrentConflictSettings disabled 01:51:00.859 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:51:00.859 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:51:00.859 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 01:51:00.859 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 01:51:00.859 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:51:00.859 [Lua] [Managers] Calling function on all managers: 01:51:00.859 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:51:00.868 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForEnterGame 01:51:00.868 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForGameObjectSync 01:51:00.914 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForGameObjectSync 01:51:00.914 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForPlayers 01:51:00.914 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForEnterGame 01:51:00.914 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForGameObjectSync 01:51:00.920 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001052be7e0 01:51:00.923 [Lua] PlayerManager:add_remote_player 1100001052be7e0 01:51:00.923 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 01:51:00.923 [Lua] RemotePlayer:create_game_object( ) 4 01:51:00.937 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForGameObjectSync 01:51:00.937 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForPlayers 01:51:00.951 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForEnterGame 01:51:00.951 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForGameObjectSync 01:51:00.956 [Lua] [NetworkServer] Game_object_sync_done for peer 11000011c949483 01:51:00.959 [Lua] PlayerManager:add_remote_player 11000011c949483 01:51:00.959 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 01:51:00.959 [Lua] RemotePlayer:create_game_object( ) 5 01:51:00.973 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForGameObjectSync 01:51:00.973 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForPlayers 01:51:00.973 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForPlayers 01:51:00.973 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InGame 01:51:00.973 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = true 01:51:00.978 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForPlayers 01:51:00.978 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InGame 01:51:00.978 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = true 01:51:00.978 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForPlayers 01:51:00.978 [Lua] [PeerSM] 11000011c949483 :: on_enter InGame 01:51:00.978 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = true 01:51:00.981 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 01:51:00.983 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:51:00.984 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:51:00.984 [Lua] PlayerManager:assign_unit_ownership Kalf 110000102ce61d6 1 01:51:00.984 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 01:51:00.992 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1282644096,"first_person":{"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 01:51:00.992 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 111278720 01:51:00.992 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 01:51:00.992 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1282644096 01:51:00.992 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 73192512 01:51:00.992 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:51:00.998 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":73192512,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"wwise\/handgun":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false}} 01:51:00.998 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 111278720 01:51:00.998 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 01:51:00.998 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1282644096 01:51:00.998 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 73192512 01:51:00.998 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:51:01.096 [Lua] [MOD][VMF][INFO] Added 1100001052be7e0 to the VMF users list. 01:51:01.096 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001052be7e0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:51:01.096 [Lua] Adding player sync data to peer=1100001052be7e0 local_player_id=1 01:51:01.096 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000011c949483 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:51:01.096 [Lua] Adding player sync data to peer=11000011c949483 local_player_id=1 01:51:01.096 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000011c949483 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:51:01.096 [Lua] [NetworkServer] Peer 11000011c949483 spawned player. 01:51:01.097 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 01:51:01.097 [Lua] PlayerManager:assign_unit_ownership Katyusha 11000011c949483 1 01:51:01.098 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:51:01.098 [Lua] TalentSystem:rpc_sync_talents 9 2049 01:51:01.112 [Lua] StateInGameRunning:_game_actually_starts() 01:51:01.112 [Lua] ################################################################################################################# 01:51:01.112 [Lua] [Loading Time]: 00:00:27 [Transition]: pat_mountain_nurgle_path5-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:51:01.112 [Lua] ################################################################################################################# 01:51:01.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43 01:51:01.112 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false 01:51:01.112 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = true 01:51:01.125 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43 01:51:01.144 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001052be7e0 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:51:01.144 [Lua] [NetworkServer] Peer 1100001052be7e0 spawned player. 01:51:01.145 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 01:51:01.145 [Lua] PlayerManager:assign_unit_ownership Nyshka 1100001052be7e0 1 01:51:01.146 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:51:01.146 [Lua] TalentSystem:rpc_sync_talents 6 1025 01:51:01.146 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001052be7e0 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 01:51:01.202 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true 01:51:01.305 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43 01:51:01.305 [Lua] Commit load time data 01:51:01.344 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = true 01:51:03.175 [Lua] [IngameUI] menu view on_enter start_game_view 01:51:03.177 [Lua] [IngameUI] menu view post_update_on_enter table: 0x15b6f6f0 01:51:03.177 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:51:03.198 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 01:51:03.198 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 01:51:03.198 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 01:51:03.198 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 01:51:03.199 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 01:51:04.114 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 01:51:04.114 [Lua] ............................................................................................................ 01:51:04.114 [Lua] ............................................................................................................ 01:51:04.114 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 01:51:04.114 [Lua] ............................................................................................................ 01:51:04.114 [Lua] ............................................................................................................ 01:51:04.114 [Lua] [Matchmaking] Cancelling matchmaking 01:51:04.114 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:51:04.219 [Lua] [IngameUI] menu view on_exit start_game_view 01:51:04.219 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:51:04.219 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 01:51:04.219 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 01:51:04.219 [Save] Saving `save_data` 01:51:04.219 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 01:51:04.219 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 01:51:04.221 [Save] Save done 01:51:04.225 [Lua] [IngameUI] menu view post_update_on_exit table: 0x15b6f6f0 01:51:05.909 [Lua] Set lobby begin: 01:51:05.909 [Lua] Lobby data twitch_enabled = false 01:51:05.909 [Lua] Lobby data selected_mission_id = morris_hub 01:51:05.909 [Lua] Lobby data num_players = 3 01:51:05.909 [Lua] Lobby data difficulty_tweak = 0 01:51:05.909 [Lua] Lobby data host = 110000102ce61d6 01:51:05.909 [Lua] Lobby data time_of_search = 1623547812 01:51:05.909 [Lua] Lobby data matchmaking_type = 3 01:51:05.909 [Lua] Lobby data is_private = false 01:51:05.909 [Lua] Lobby data match_started = true 01:51:05.909 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:05.909 [Lua] Lobby data difficulty = normal 01:51:05.909 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:05.909 [Lua] Lobby data unique_server_name = Kalf 01:51:05.909 [Lua] Lobby data quick_game = false 01:51:05.909 [Lua] Lobby data country_code = NL 01:51:05.909 [Lua] Lobby data matchmaking = false 01:51:05.909 [Lua] Lobby data power_level = 556 01:51:05.909 [Lua] Lobby data mission_id = morris_hub 01:51:05.909 [Lua] Lobby data mechanism = deus 01:51:05.909 [Lua] Lobby data player_slot_5 = 0:0 01:51:05.910 [Lua] Lobby data player_slot_2 = 0:0 01:51:05.910 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:05.910 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:05.910 [Lua] Lobby data eac_authorized = true 01:51:05.910 [Lua] Set lobby end. 01:51:06.592 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:51:06.592 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:51:06.594 [Lua] Set lobby begin: 01:51:06.594 [Lua] Lobby data twitch_enabled = false 01:51:06.594 [Lua] Lobby data selected_mission_id = morris_hub 01:51:06.594 [Lua] Lobby data num_players = 3 01:51:06.594 [Lua] Lobby data difficulty_tweak = 0 01:51:06.594 [Lua] Lobby data host = 110000102ce61d6 01:51:06.594 [Lua] Lobby data time_of_search = 1623547812 01:51:06.594 [Lua] Lobby data matchmaking_type = 3 01:51:06.594 [Lua] Lobby data is_private = false 01:51:06.594 [Lua] Lobby data match_started = true 01:51:06.594 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:06.594 [Lua] Lobby data difficulty = hardest 01:51:06.595 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:06.595 [Lua] Lobby data unique_server_name = Kalf 01:51:06.595 [Lua] Lobby data quick_game = false 01:51:06.595 [Lua] Lobby data country_code = NL 01:51:06.595 [Lua] Lobby data matchmaking = false 01:51:06.595 [Lua] Lobby data power_level = 556 01:51:06.595 [Lua] Lobby data mission_id = morris_hub 01:51:06.595 [Lua] Lobby data mechanism = deus 01:51:06.595 [Lua] Lobby data player_slot_5 = 0:0 01:51:06.595 [Lua] Lobby data player_slot_2 = 0:0 01:51:06.595 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:06.595 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:06.595 [Lua] Lobby data eac_authorized = true 01:51:06.595 [Lua] Set lobby end. 01:51:06.595 [Lua] [PartyManager] Leader is set to 110000102ce61d6 01:51:06.595 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 01:51:06.595 [Lua] Set lobby begin: 01:51:06.595 [Lua] Lobby data twitch_enabled = false 01:51:06.595 [Lua] Lobby data selected_mission_id = journey_citadel 01:51:06.595 [Lua] Lobby data num_players = 3 01:51:06.595 [Lua] Lobby data difficulty_tweak = 0 01:51:06.595 [Lua] Lobby data host = 110000102ce61d6 01:51:06.595 [Lua] Lobby data time_of_search = 1623547812 01:51:06.596 [Lua] Lobby data matchmaking_type = 2 01:51:06.596 [Lua] Lobby data is_private = false 01:51:06.596 [Lua] Lobby data match_started = true 01:51:06.596 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:06.596 [Lua] Lobby data difficulty = hardest 01:51:06.596 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:06.596 [Lua] Lobby data unique_server_name = Kalf 01:51:06.596 [Lua] Lobby data quick_game = false 01:51:06.596 [Lua] Lobby data country_code = NL 01:51:06.596 [Lua] Lobby data matchmaking = true 01:51:06.596 [Lua] Lobby data power_level = 556 01:51:06.596 [Lua] Lobby data mission_id = morris_hub 01:51:06.596 [Lua] Lobby data mechanism = deus 01:51:06.596 [Lua] Lobby data player_slot_5 = 0:0 01:51:06.596 [Lua] Lobby data player_slot_2 = 0:0 01:51:06.596 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:06.596 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:06.596 [Lua] Lobby data eac_authorized = true 01:51:06.597 [Lua] Set lobby end. 01:51:06.597 [Lua] Set lobby begin: 01:51:06.597 [Lua] Lobby data twitch_enabled = false 01:51:06.597 [Lua] Lobby data selected_mission_id = journey_citadel 01:51:06.597 [Lua] Lobby data num_players = 3 01:51:06.597 [Lua] Lobby data difficulty_tweak = 0 01:51:06.597 [Lua] Lobby data host = 110000102ce61d6 01:51:06.597 [Lua] Lobby data time_of_search = 1623547812 01:51:06.597 [Lua] Lobby data matchmaking_type = 2 01:51:06.597 [Lua] Lobby data is_private = false 01:51:06.597 [Lua] Lobby data match_started = true 01:51:06.597 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:06.597 [Lua] Lobby data difficulty = hardest 01:51:06.597 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:06.597 [Lua] Lobby data unique_server_name = Kalf 01:51:06.597 [Lua] Lobby data quick_game = false 01:51:06.597 [Lua] Lobby data country_code = NL 01:51:06.597 [Lua] Lobby data matchmaking = true 01:51:06.597 [Lua] Lobby data power_level = 556 01:51:06.597 [Lua] Lobby data mission_id = morris_hub 01:51:06.597 [Lua] Lobby data mechanism = deus 01:51:06.597 [Lua] Lobby data player_slot_5 = 0:0 01:51:06.597 [Lua] Lobby data player_slot_2 = 0:0 01:51:06.598 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:06.598 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:06.598 [Lua] Lobby data eac_authorized = true 01:51:06.598 [Lua] Set lobby end. 01:51:06.598 [Lua] [ChatManager][1]System: Starting hosted game... 01:51:06.598 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:51:06.598 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:51:11.015 [Lua] Set lobby begin: 01:51:11.015 [Lua] Lobby data twitch_enabled = false 01:51:11.015 [Lua] Lobby data selected_mission_id = journey_citadel 01:51:11.015 [Lua] Lobby data num_players = 3 01:51:11.015 [Lua] Lobby data difficulty_tweak = 0 01:51:11.015 [Lua] Lobby data host = 110000102ce61d6 01:51:11.015 [Lua] Lobby data time_of_search = 1623547812 01:51:11.015 [Lua] Lobby data matchmaking_type = 2 01:51:11.015 [Lua] Lobby data is_private = false 01:51:11.015 [Lua] Lobby data match_started = true 01:51:11.015 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:11.015 [Lua] Lobby data difficulty = hardest 01:51:11.016 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:11.016 [Lua] Lobby data unique_server_name = Kalf 01:51:11.016 [Lua] Lobby data quick_game = false 01:51:11.016 [Lua] Lobby data country_code = NL 01:51:11.016 [Lua] Lobby data matchmaking = true 01:51:11.016 [Lua] Lobby data power_level = 835 01:51:11.016 [Lua] Lobby data mission_id = morris_hub 01:51:11.016 [Lua] Lobby data mechanism = deus 01:51:11.016 [Lua] Lobby data player_slot_5 = 0:0 01:51:11.016 [Lua] Lobby data player_slot_2 = 0:0 01:51:11.016 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:11.016 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:11.016 [Lua] Lobby data eac_authorized = true 01:51:11.016 [Lua] Set lobby end. 01:51:12.297 [Lua] [ProfileSynchronizer] Assigning peer(11000011c949483:1) to profile(1) career(3) 01:51:12.297 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000102ce61d6"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001052be7e0"}] 01:51:12.297 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000102ce61d6"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001052be7e0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000011c949483"}] 01:51:12.432 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":15604422,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_runed":false,"resource_packages\/careers\/wh_zealot":false}} 01:51:12.432 [Lua] [NetworkServer] Peer 11000011c949483 despawned player. 01:51:12.432 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011c949483 01:51:12.433 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:51:12.433 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read, 01:51:12.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p, ProfileSynchronizer, async-read, 01:51:12.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 01:51:12.433 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer, async-read, 01:51:12.433 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 01:51:12.433 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, ProfileSynchronizer, async-read, 01:51:12.433 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 01:51:12.438 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 01:51:12.439 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 01:51:12.439 [Lua] [GameNetworkManager] destroying game object with go_id=8 01:51:12.449 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer 01:51:12.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 01:51:12.454 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 01:51:12.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 01:51:12.738 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 01:51:12.738 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 01:51:12.739 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 01:51:12.762 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 01:51:12.762 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 01:51:12.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p 01:51:12.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p 01:51:12.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p 01:51:12.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 01:51:12.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 01:51:12.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 01:51:12.821 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 01:51:12.831 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 01:51:12.831 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 01:51:12.831 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 01:51:12.844 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 15604422 01:51:12.845 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 01:51:12.845 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 01:51:12.845 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 01:51:12.907 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 01:51:12.907 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 01:51:12.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 01:51:12.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 01:51:12.934 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 01:51:12.941 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 15604422 01:51:14.303 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 15604422 01:51:14.446 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000011c949483 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:51:14.446 [Lua] [NetworkServer] Peer 11000011c949483 spawned player. 01:51:14.447 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 01:51:14.447 [Lua] PlayerManager:assign_unit_ownership Katyusha 11000011c949483 1 01:51:14.447 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:51:14.448 [Lua] TalentSystem:rpc_sync_talents 9 2050 01:51:14.954 [Lua] [LobbyMembers] Member joined 110000102a84599 01:51:14.959 [Lua] [NetworkServer] Changing num_players from 3 to 4 01:51:14.959 [Lua] Players: 4 01:51:14.959 [Lua] Set lobby begin: 01:51:14.959 [Lua] Lobby data twitch_enabled = false 01:51:14.959 [Lua] Lobby data selected_mission_id = journey_citadel 01:51:14.959 [Lua] Lobby data num_players = 4 01:51:14.959 [Lua] Lobby data difficulty_tweak = 0 01:51:14.960 [Lua] Lobby data host = 110000102ce61d6 01:51:14.960 [Lua] Lobby data time_of_search = 1623547812 01:51:14.960 [Lua] Lobby data matchmaking_type = 2 01:51:14.960 [Lua] Lobby data is_private = false 01:51:14.960 [Lua] Lobby data match_started = true 01:51:14.960 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:14.960 [Lua] Lobby data difficulty = hardest 01:51:14.960 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:14.960 [Lua] Lobby data unique_server_name = Kalf 01:51:14.960 [Lua] Lobby data quick_game = false 01:51:14.960 [Lua] Lobby data country_code = NL 01:51:14.960 [Lua] Lobby data matchmaking = true 01:51:14.960 [Lua] Lobby data power_level = 835 01:51:14.960 [Lua] Lobby data mission_id = morris_hub 01:51:14.960 [Lua] Lobby data mechanism = deus 01:51:14.960 [Lua] Lobby data player_slot_5 = 0:0 01:51:14.960 [Lua] Lobby data player_slot_2 = 0:0 01:51:14.960 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:14.961 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:14.961 [Lua] Lobby data eac_authorized = true 01:51:14.961 [Lua] Set lobby end. 01:51:15.432 [EACServer] [03:51:15:431][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:51:16.212 [Lua] GOT approve_channel 12 110000102a84599 186000001fdf999 01:51:16.212 [EAC] EAC server has client 110000102a84599 and channel 12 (and owner 110000102a84599) 01:51:16.212 [Lua] Client with peer_id 110000102a84599 got APPROVED by server 01:51:16.212 [EACServer] [03:51:16:212][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102A84599 PlayerGUID: 76561198004848025 PlayerIP: 0.0.0.0 OwnerGUID: 76561198004848025 PlayerName: Bandeirinha (ITA) 01:51:16.213 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102a84599' 01:51:16.213 [Lua] [ChatManager][1]System: Bandeirinha (ITA) is joining the game 01:51:16.213 [Lua] [NetworkServer] Peer 110000102a84599 joined server lobby. 01:51:16.213 [Lua] [NetworkServer] Creating peer info. 01:51:16.213 [Lua] [PeerSM] 110000102a84599 :: on_enter Connecting 01:51:16.310 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001fdf999 from 110000102a84599, replying lobby_ok 01:51:16.492 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102a84599 REPLY wh:11000011c949483 | we:110000102ce61d6 | dr:1100001052be7e0 | bw:0 | es:0 01:51:16.657 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000102a84599 01:51:16.657 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: profile_index_reservation:0:0:5:0 = 110000102a84599 01:51:16.657 [Lua] Set lobby begin: 01:51:16.657 [Lua] Lobby data twitch_enabled = false 01:51:16.657 [Lua] Lobby data selected_mission_id = journey_citadel 01:51:16.657 [Lua] Lobby data num_players = 4 01:51:16.657 [Lua] Lobby data difficulty_tweak = 0 01:51:16.657 [Lua] Lobby data host = 110000102ce61d6 01:51:16.657 [Lua] Lobby data time_of_search = 1623547812 01:51:16.657 [Lua] Lobby data matchmaking_type = 2 01:51:16.657 [Lua] Lobby data is_private = false 01:51:16.657 [Lua] Lobby data match_started = true 01:51:16.658 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:16.658 [Lua] Lobby data difficulty = hardest 01:51:16.658 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:16.658 [Lua] Lobby data unique_server_name = Kalf 01:51:16.658 [Lua] Lobby data quick_game = false 01:51:16.658 [Lua] Lobby data country_code = NL 01:51:16.658 [Lua] Lobby data matchmaking = true 01:51:16.658 [Lua] Lobby data power_level = 835 01:51:16.658 [Lua] Lobby data mission_id = morris_hub 01:51:16.658 [Lua] Lobby data mechanism = deus 01:51:16.658 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:51:16.658 [Lua] Lobby data player_slot_2 = 0:0 01:51:16.658 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:16.658 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:16.658 [Lua] Lobby data eac_authorized = true 01:51:16.658 [Lua] Set lobby end. 01:51:18.051 [Lua] TalentSystem:rpc_sync_talents 9 2050 01:51:18.707 [Lua] ### CLEARING PEER STATE FOR 110000102a84599 01:51:18.707 [Lua] [PeerSM] 110000102a84599 :: on_exit Connecting 01:51:18.707 [Lua] [PeerSM] 110000102a84599 :: on_enter Connecting 01:51:18.774 [Lua] [NetworkServer] Peer 110000102a84599 has sent rpc_notify_lobby_joined 01:51:18.774 [Lua] [PSM] Peer 110000102a84599 joined. Want to use profile index "5" and join party "0" 01:51:18.774 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peers:0:0:0:0 = ["110000102ce61d6","11000011c949483","1100001052be7e0","110000102a84599"] 01:51:18.774 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102a84599, connection_key=3) 01:51:18.774 [Lua] Sync dynamic to client: 01:51:18.843 [Lua] ### Received rpc_level_load_started 01:51:18.843 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_session_id: 1447640832 01:51:18.843 [Lua] player (110000102a84599,1) was put into party 0 01:51:18.843 [Lua] [ProfileSynchronizer] Peer 110000102a84599 entered session 01:51:18.843 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102a84599 01:51:18.843 [Lua] Mechanism says: a client has initialized the mechanism! 110000102a84599 01:51:18.877 [Lua] ### Received rpc_level_loaded 01:51:18.877 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_id: 228 01:51:18.877 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102a84599, connection_key=3) 01:51:18.945 [SteamVoipClient] select_out(110000102a84599, on) 01:51:18.967 [SteamVoipClient] select_out(110000102a84599, on) 01:51:18.967 [SteamVoipClient] select_in(110000102a84599, on) 01:51:18.967 [SteamVoipClient] select_out(110000102a84599, off) 01:51:19.877 [EACServer] [03:51:19:876][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102A84599 Session: 6 Status: Client Authenticated Message: Client authenticated. 01:51:19.878 [EAC] Peer 110000102a84599 switched EAC state to ClientAuthenticatedLocal 01:51:20.024 [EACServer] [03:51:20:024][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102A84599. 01:51:20.324 [EACServer] [03:51:20:324][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102A84599 01:51:20.324 [EACServer] [03:51:20:324][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102A84599 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:51:20.329 [EAC] Peer 110000102a84599 switched EAC state to ClientAuthenticatedRemote 01:51:20.835 [Lua] [NetworkServer] Peer 110000102a84599 has sent rpc_post_game_notified 01:51:20.836 [Lua] [PeerSM] 110000102a84599 :: on_exit Connecting 01:51:20.836 [Lua] [PeerSM] 110000102a84599 :: on_enter Loading 01:51:20.843 [Lua] [PeerSM] 110000102a84599 :: on_exit Loading 01:51:20.843 [Lua] [PeerSM] 110000102a84599 :: on_enter LoadingProfilePackages 01:51:20.849 [Lua] [PeerSM] 110000102a84599 :: on_exit LoadingProfilePackages 01:51:20.849 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForEnterGame 01:51:23.606 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 15604422 01:51:23.900 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 73192512 01:51:24.028 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 111278720 01:51:24.029 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForEnterGame 01:51:24.029 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForGameObjectSync 01:51:24.036 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102a84599 01:51:24.041 [Lua] PlayerManager:add_remote_player 110000102a84599 01:51:24.041 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11 01:51:24.041 [Lua] RemotePlayer:create_game_object( ) 11 01:51:24.059 [Lua] player (110000102a84599,1) was put into party 1 01:51:24.059 [Lua] [ProfileSynchronizer] Assigning peer(110000102a84599:1) to profile(5) career(4) 01:51:24.059 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000102ce61d6"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001052be7e0"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"11000011c949483"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"110000102a84599"}] 01:51:24.059 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForGameObjectSync 01:51:24.059 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForPlayers 01:51:24.065 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForPlayers 01:51:24.065 [Lua] [PeerSM] 110000102a84599 :: on_enter InGame 01:51:24.065 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = true 01:51:24.218 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102a84599 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:51:24.218 [Lua] Adding player sync data to peer=110000102a84599 local_player_id=1 01:51:24.218 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_3p":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1884326016,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"resource_packages\/careers\/es_questingknight":false}} 01:51:24.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, ProfileSynchronizer, async-read, 01:51:24.219 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 01:51:24.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, ProfileSynchronizer, async-read, 01:51:24.219 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer, async-read, 01:51:24.219 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read, 01:51:24.219 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 01:51:24.219 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 01:51:24.219 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 01:51:24.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 01:51:24.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 01:51:24.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 01:51:24.233 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 01:51:24.260 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 01:51:24.260 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 01:51:24.261 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 01:51:24.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 01:51:24.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 01:51:24.277 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 01:51:24.344 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 01:51:24.344 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 01:51:24.345 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 01:51:24.359 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 01:51:24.359 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 01:51:24.360 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 01:51:24.790 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 01:51:24.790 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 01:51:24.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 01:51:24.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 01:51:24.921 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 01:51:24.921 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 01:51:24.951 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 01:51:24.951 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 01:51:24.952 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:51:24.966 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:51:24.966 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 01:51:24.971 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1884326016 01:51:25.229 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1884326016 01:51:25.852 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1884326016 01:51:26.314 [Lua] Set lobby begin: 01:51:26.314 [Lua] Lobby data twitch_enabled = false 01:51:26.314 [Lua] Lobby data selected_mission_id = journey_citadel 01:51:26.314 [Lua] Lobby data num_players = 4 01:51:26.314 [Lua] Lobby data difficulty_tweak = 0 01:51:26.314 [Lua] Lobby data host = 110000102ce61d6 01:51:26.314 [Lua] Lobby data time_of_search = 1623547812 01:51:26.314 [Lua] Lobby data matchmaking_type = 2 01:51:26.314 [Lua] Lobby data is_private = false 01:51:26.315 [Lua] Lobby data match_started = true 01:51:26.315 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:26.315 [Lua] Lobby data difficulty = hardest 01:51:26.315 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:26.315 [Lua] Lobby data unique_server_name = Kalf 01:51:26.315 [Lua] Lobby data quick_game = false 01:51:26.315 [Lua] Lobby data country_code = NL 01:51:26.315 [Lua] Lobby data matchmaking = true 01:51:26.315 [Lua] Lobby data power_level = 626 01:51:26.315 [Lua] Lobby data mission_id = morris_hub 01:51:26.315 [Lua] Lobby data mechanism = deus 01:51:26.315 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:51:26.315 [Lua] Lobby data player_slot_2 = 0:0 01:51:26.315 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:26.315 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:26.315 [Lua] Lobby data eac_authorized = true 01:51:26.315 [Lua] Set lobby end. 01:51:26.395 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1884326016 01:51:26.463 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102a84599 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:51:26.463 [Lua] [NetworkServer] Peer 110000102a84599 spawned player. 01:51:26.464 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12 01:51:26.464 [Lua] PlayerManager:assign_unit_ownership Bandeirinha (ITA) 110000102a84599 1 01:51:26.465 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:51:26.465 [Lua] TalentSystem:rpc_sync_talents 12 3073 01:51:26.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true 01:51:26.867 [SteamVoipClient] select_out(110000102a84599, on) 01:51:26.880 [SteamVoipClient] select_out(110000102ce61d6, on) 01:51:26.880 [SteamVoipClient] select_out(1100001052be7e0, on) 01:51:26.880 [SteamVoipClient] select_out(11000011c949483, on) 01:51:26.894 [Window] Window => inactive 01:51:26.903 [SteamVoipClient] select_out(110000102a84599, off) 01:51:26.903 [SteamVoipClient] select_out(110000102ce61d6, off) 01:51:26.903 [SteamVoipClient] select_out(1100001052be7e0, off) 01:51:26.903 [SteamVoipClient] select_out(11000011c949483, off) 01:51:31.376 [Lua] Set lobby begin: 01:51:31.376 [Lua] Lobby data twitch_enabled = false 01:51:31.376 [Lua] Lobby data selected_mission_id = journey_citadel 01:51:31.376 [Lua] Lobby data num_players = 4 01:51:31.376 [Lua] Lobby data difficulty_tweak = 0 01:51:31.376 [Lua] Lobby data host = 110000102ce61d6 01:51:31.376 [Lua] Lobby data time_of_search = 1623547812 01:51:31.376 [Lua] Lobby data matchmaking_type = 2 01:51:31.376 [Lua] Lobby data is_private = false 01:51:31.376 [Lua] Lobby data match_started = true 01:51:31.376 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:31.376 [Lua] Lobby data difficulty = hardest 01:51:31.376 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:31.376 [Lua] Lobby data unique_server_name = Kalf 01:51:31.376 [Lua] Lobby data quick_game = false 01:51:31.376 [Lua] Lobby data country_code = NL 01:51:31.376 [Lua] Lobby data matchmaking = true 01:51:31.376 [Lua] Lobby data power_level = 835 01:51:31.376 [Lua] Lobby data mission_id = morris_hub 01:51:31.377 [Lua] Lobby data mechanism = deus 01:51:31.377 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:51:31.377 [Lua] Lobby data player_slot_2 = 0:0 01:51:31.377 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:31.377 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:31.377 [Lua] Lobby data eac_authorized = true 01:51:31.377 [Lua] Set lobby end. 01:51:33.693 [Lua] TalentSystem:rpc_sync_talents 6 1025 01:51:33.730 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":1162704640,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"wwise\/handgun":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false}} 01:51:33.730 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1162704640 01:51:33.730 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1162704640 01:51:33.800 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1162704640 01:51:33.835 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1162704640 01:51:40.592 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:51:40.592 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:51:40.593 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 01:51:40.593 [Lua] Set lobby begin: 01:51:40.593 [Lua] Lobby data twitch_enabled = false 01:51:40.593 [Lua] Lobby data selected_mission_id = journey_citadel 01:51:40.593 [Lua] Lobby data num_players = 4 01:51:40.593 [Lua] Lobby data difficulty_tweak = 0 01:51:40.593 [Lua] Lobby data host = 110000102ce61d6 01:51:40.593 [Lua] Lobby data time_of_search = 1623547812 01:51:40.593 [Lua] Lobby data matchmaking_type = 2 01:51:40.593 [Lua] Lobby data is_private = false 01:51:40.593 [Lua] Lobby data match_started = true 01:51:40.593 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:40.593 [Lua] Lobby data difficulty = hardest 01:51:40.593 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:40.593 [Lua] Lobby data unique_server_name = Kalf 01:51:40.594 [Lua] Lobby data quick_game = false 01:51:40.594 [Lua] Lobby data country_code = NL 01:51:40.594 [Lua] Lobby data matchmaking = true 01:51:40.594 [Lua] Lobby data power_level = 835 01:51:40.594 [Lua] Lobby data mission_id = morris_hub 01:51:40.594 [Lua] Lobby data mechanism = deus 01:51:40.594 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:51:40.594 [Lua] Lobby data player_slot_2 = 0:0 01:51:40.594 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:40.594 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:40.594 [Lua] Lobby data eac_authorized = true 01:51:40.594 [Lua] Set lobby end. 01:51:40.594 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1392870400, lt:load_next_level, extra_packages:{ }) 01:51:40.594 [Lua] [NetworkServer] Entering post game 01:51:40.594 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InGame 01:51:40.594 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InPostGame 01:51:40.594 [Lua] [PeerSM] 11000011c949483 :: on_exit InGame 01:51:40.594 [Lua] [PeerSM] 11000011c949483 :: on_enter InPostGame 01:51:40.594 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InGame 01:51:40.594 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InPostGame 01:51:40.594 [Lua] [PeerSM] 110000102a84599 :: on_exit InGame 01:51:40.594 [Lua] [PeerSM] 110000102a84599 :: on_enter InPostGame 01:51:40.594 [Lua] Complete level triggered. 01:51:40.597 [Lua] Generated node with: Level , level_seed <-1441533845>, Run progress <0.3333> 01:51:40.597 [Lua] Generated node with: Level , level_seed <1269811918>, Run progress <0.3333> 01:51:40.597 [Lua] Generated node with: Level , level_seed <-314027051>, Run progress <0.6666> 01:51:40.597 [Lua] Generated node with: Level , level_seed <1246696240>, Run progress <0> 01:51:40.597 [Lua] Generated node with: Level , level_seed <1674054863>, Run progress <0> 01:51:40.597 [Lua] Generated node with: Level , level_seed <1122571234>, Run progress <0.3333> 01:51:40.597 [Lua] Generated node with: Level , level_seed <1900216793>, Run progress <0.83325> 01:51:40.597 [Lua] Generated node with: Level , level_seed <-574389916>, Run progress <0.16665> 01:51:40.597 [Lua] Generated node with: Level , level_seed <128867699>, Run progress <0.9999> 01:51:40.597 [Lua] Generated node with: Level , level_seed <968918070>, Run progress <0.49995> 01:51:40.597 [Lua] Generated node with: Level , level_seed <-920048099>, Run progress <0.49995> 01:51:40.597 [Lua] Generated node with: Level , level_seed <1555749080>, Run progress <0.6666> 01:51:40.597 [Lua] Generated node with: Level , level_seed <-1855322537>, Run progress <0.6666> 01:51:40.597 [Lua] Generated node with: Level , level_seed <2077683658>, Run progress <0> 01:51:40.597 [Lua] Generated node with: Level , level_seed <-1801610079>, Run progress <0.16665> 01:51:40.598 [Lua] [SharedState] [SharedState] deus_run_state_18117937: run_node_key:0:0:0:0 = start 01:51:40.598 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = 1B887FAAA8CC4DD9 01:51:40.598 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 108 01:51:40.598 [Lua] [SharedState] [SharedState] deus_run_state_18117937: peer_initialized:110000102ce61d6:0:0:0 = true 01:51:40.598 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:110000102ce61d6:1:4:4 = [{"client_id":1727743232,"name":"talent_1_2","rarity":"exotic"},{"client_id":809403904,"name":"talent_2_3","rarity":"rare"},{"client_id":296541728,"name":"talent_3_1","rarity":"exotic"},{"client_id":370265216,"name":"talent_4_3","rarity":"rare"},{"client_id":1310185600,"name":"talent_5_2","rarity":"rare"},{"client_id":1058649024,"name":"talent_6_2","rarity":"unique"}] 01:51:40.598 [Lua] [SharedState] [SharedState] deus_run_state_18117937: slot_melee:110000102ce61d6:1:4:4 = item_key=deus_we_spear,powerlevel=450,rarity=plentiful 01:51:40.598 [Lua] [SharedState] [SharedState] deus_run_state_18117937: slot_ranged:110000102ce61d6:1:4:4 = item_key=deus_we_javelin,powerlevel=450,rarity=plentiful 01:51:40.598 [Lua] [SharedState] [SharedState] deus_run_state_18117937: profile_initialized:110000102ce61d6:1:4:4 = true 01:51:40.598 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 108 01:51:40.598 [Lua] [DeusRunController] starting with seed <914611200> on difficulty and dominant god 01:51:40.598 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:51:40.598 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 01:51:40.598 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Kalf 01:51:40.598 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 44 01:51:40.598 [Lua] [SharedState] [SharedState] deus_run_state_18117937: run_node_key:0:0:0:0 = start 01:51:40.598 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:2077683658, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:479849408, lt:load_next_level, extra_packages:{ }) 01:51:40.598 [Lua] [LevelTransitionHandler] promote_next_level_data 01:51:40.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:51:40.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_key:0:0:0:0 = dlc_morris_map 01:51:40.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_seed:0:0:0:0 = 2077683658 01:51:40.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: conflict_director:0:0:0:0 = disabled 01:51:40.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: locked_director_functions:0:0:0:0 = {} 01:51:40.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: game_mode:0:0:0:0 = map_deus 01:51:40.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: mechanism:0:0:0:0 = deus 01:51:40.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: environment_variation_id:0:0:0:0 = 0 01:51:40.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty:0:0:0:0 = hardest 01:51:40.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty_tweak:0:0:0:0 = -10 01:51:40.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_session_id:0:0:0:0 = 479849408 01:51:40.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_transition_type:0:0:0:0 = load_next_level 01:51:40.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: extra_packages:0:0:0:0 = {} 01:51:40.598 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:51:40.598 [Lua] [NetworkServer] Entering post game 01:51:40.599 [Lua] gm_event_end_conditions_met false false 01:51:40.599 [Save] Saving `save_data` 01:51:40.599 [Lua] PlayFabMirrorBase:_commit_internal nil 01:51:40.599 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:51:40.599 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:51:40.599 [Lua] TRANSITION nil nil load_next_level 01:51:40.599 [Lua] Transition type "load_next_level", is server: true 01:51:40.599 [Lua] [GameNetworkManager] Leaving game... 01:51:40.599 [Lua] [GameNetworkManager] Shutting down game session host. 01:51:40.599 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:51:40.599 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:51:40.599 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=41.27 01:51:40.601 [Save] Save done 01:51:40.601 [Save] Saving `save_data` 01:51:40.602 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = false 01:51:40.602 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = false 01:51:40.602 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = false 01:51:40.602 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = false 01:51:40.602 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:51:40.602 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 44 01:51:40.603 [Lua] commit result success 8 01:51:40.603 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 45 01:51:40.607 [Save] Save done 01:51:40.607 [Save] Saving `save_data` 01:51:40.610 [Save] Save done 01:51:40.613 [Connection] Packet 34323 chunk for system game_session from 1100001052be7e0 had no listener 01:51:40.625 [Connection] Packet 613 chunk for system game_session from 110000102a84599 had no listener 01:51:40.653 [Connection] Packet 34324 chunk for system game_session from 1100001052be7e0 had no listener 01:51:40.660 [Connection] Packet 614 chunk for system game_session from 110000102a84599 had no listener 01:51:40.681 [Connection] Packet 34325 chunk for system game_session from 1100001052be7e0 had no listener 01:51:40.694 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = F11FA30E72E1E2 01:51:40.694 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 0 01:51:40.694 [Lua] [SharedState] [SharedState] deus_run_state_18117937: peer_initialized:110000102a84599:0:0:0 = true 01:51:40.694 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_spent:0:0:0:0 = 0 01:51:40.694 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:110000102a84599:1:5:4 = [{"client_id":590946944,"name":"talent_1_2","rarity":"exotic"},{"client_id":202178832,"name":"talent_2_1","rarity":"rare"},{"client_id":58982992,"name":"talent_3_2","rarity":"exotic"},{"client_id":517620704,"name":"talent_4_1","rarity":"rare"},{"client_id":1184044160,"name":"talent_5_1","rarity":"rare"},{"client_id":1412761856,"name":"talent_6_1","rarity":"unique"}] 01:51:40.695 [Lua] [SharedState] [SharedState] deus_run_state_18117937: slot_melee:110000102a84599:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=450,rarity=plentiful 01:51:40.695 [Lua] [SharedState] [SharedState] deus_run_state_18117937: slot_ranged:110000102a84599:1:5:4 = item_key=deus_es_sword_shield,powerlevel=450,rarity=plentiful 01:51:40.695 [Lua] [SharedState] [SharedState] deus_run_state_18117937: profile_initialized:110000102a84599:1:5:4 = true 01:51:40.696 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:51:40.696 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_0104 01:51:40.696 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Bandeirinha (ITA) 01:51:40.715 [Connection] Packet 34326 chunk for system game_session from 1100001052be7e0 had no listener 01:51:40.722 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = BFF426D2A13AFC58 01:51:40.722 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 200 01:51:40.722 [Lua] [SharedState] [SharedState] deus_run_state_18117937: peer_initialized:11000011c949483:0:0:0 = true 01:51:40.722 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 308 01:51:40.722 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:11000011c949483:1:1:3 = [{"client_id":327174176,"name":"talent_1_1","rarity":"exotic"},{"client_id":1147343744,"name":"talent_2_1","rarity":"rare"},{"client_id":2114328320,"name":"talent_3_3","rarity":"exotic"},{"client_id":818547392,"name":"talent_4_2","rarity":"rare"},{"client_id":623484992,"name":"talent_5_1","rarity":"rare"},{"client_id":1033955584,"name":"talent_6_2","rarity":"unique"}] 01:51:40.722 [Lua] [SharedState] [SharedState] deus_run_state_18117937: slot_melee:11000011c949483:1:1:3 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 01:51:40.722 [Lua] [SharedState] [SharedState] deus_run_state_18117937: slot_ranged:11000011c949483:1:1:3 = item_key=deus_wh_deus_01,powerlevel=450,rarity=plentiful,skin=wh_deus_01_skin_01 01:51:40.722 [Lua] [SharedState] [SharedState] deus_run_state_18117937: profile_initialized:11000011c949483:1:1:3 = true 01:51:40.724 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:51:40.724 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_skulls_2021 01:51:40.724 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Katyusha 01:51:40.750 [Network] Ignoring message `rpc_anim_event` from wrong session 57a0 or from non-session peer 1100001052be7e0 01:51:40.750 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = E0DEA8BCEA3CF129 01:51:40.750 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 194 01:51:40.750 [Lua] [SharedState] [SharedState] deus_run_state_18117937: peer_initialized:1100001052be7e0:0:0:0 = true 01:51:40.750 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 502 01:51:40.750 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:1100001052be7e0:1:3:4 = [{"client_id":1902130944,"name":"talent_1_2","rarity":"exotic"},{"client_id":310988128,"name":"talent_2_2","rarity":"rare"},{"client_id":1399805696,"name":"talent_3_3","rarity":"exotic"},{"client_id":954889728,"name":"talent_4_2","rarity":"rare"},{"client_id":1890923392,"name":"talent_5_1","rarity":"rare"},{"client_id":267590768,"name":"talent_6_2","rarity":"unique"}] 01:51:40.750 [Lua] [SharedState] [SharedState] deus_run_state_18117937: slot_melee:1100001052be7e0:1:3:4 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful 01:51:40.750 [Lua] [SharedState] [SharedState] deus_run_state_18117937: slot_ranged:1100001052be7e0:1:3:4 = item_key=deus_dr_handgun,powerlevel=450,rarity=plentiful 01:51:40.750 [Lua] [SharedState] [SharedState] deus_run_state_18117937: profile_initialized:1100001052be7e0:1:3:4 = true 01:51:40.752 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:51:40.752 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 01:51:40.752 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Nyshka 01:51:40.788 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 44 01:51:40.793 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 45 01:51:40.959 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 45 01:51:41.382 [Lua] [PlayerSyncData] Game session is not initialized 01:51:41.382 [Lua] [PlayerSyncData] Game session is not initialized 01:51:41.382 [Lua] [PlayerSyncData] Game session is not initialized 01:51:41.382 [Lua] Set lobby begin: 01:51:41.382 [Lua] Lobby data twitch_enabled = false 01:51:41.382 [Lua] Lobby data selected_mission_id = journey_citadel 01:51:41.382 [Lua] Lobby data num_players = 4 01:51:41.382 [Lua] Lobby data difficulty_tweak = 0 01:51:41.382 [Lua] Lobby data host = 110000102ce61d6 01:51:41.382 [Lua] Lobby data time_of_search = 1623547812 01:51:41.382 [Lua] Lobby data matchmaking_type = 2 01:51:41.382 [Lua] Lobby data is_private = false 01:51:41.382 [Lua] Lobby data match_started = true 01:51:41.383 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:41.383 [Lua] Lobby data difficulty = hardest 01:51:41.383 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:41.383 [Lua] Lobby data unique_server_name = Kalf 01:51:41.383 [Lua] Lobby data quick_game = false 01:51:41.383 [Lua] Lobby data country_code = NL 01:51:41.383 [Lua] Lobby data matchmaking = true 01:51:41.383 [Lua] Lobby data power_level = 0 01:51:41.383 [Lua] Lobby data mission_id = morris_hub 01:51:41.383 [Lua] Lobby data mechanism = deus 01:51:41.383 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:51:41.383 [Lua] Lobby data player_slot_2 = 0:0 01:51:41.383 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:41.383 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:41.383 [Lua] Lobby data eac_authorized = true 01:51:41.383 [Lua] Set lobby end. 01:51:42.593 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:51:42.593 [Lua] [Managers] Calling function on all managers: 01:51:42.593 [Lua] PlayerManager:remove_player peer_id=110000102ce61d6 1 01:51:42.593 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = false 01:51:42.593 [Lua] Clearing all global lookup lists 01:51:42.593 [Lua] [IngamePlayerListUI] - Destroy 01:51:42.594 [Lua] [GamePadEquipmentUI] - Destroy 01:51:42.594 [Lua] [EquipmentUI] - Destroy 01:51:42.594 [Lua] [AbilityUI] - Destroy 01:51:42.594 [Lua] [GamePadAbilityUI] - Destroy 01:51:42.594 [Lua] [IngameUI] destroy 01:51:42.596 [Lua] PlayerManager:remove_player peer_id=110000102a84599 1 01:51:42.596 [Lua] [MOD][VMF][INFO] Removed 1100001052be7e0 from the VMF users list. 01:51:42.596 [Lua] PlayerManager:remove_player peer_id=1100001052be7e0 1 01:51:42.596 [Lua] PlayerManager:remove_player peer_id=11000011c949483 1 01:51:42.601 [Lua] [Managers] Destroying manager group: 01:51:42.602 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:51:42.602 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InPostGame 01:51:42.602 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Loading 01:51:42.602 [Lua] [PeerSM] 11000011c949483 :: on_exit InPostGame 01:51:42.602 [Lua] [PeerSM] 11000011c949483 :: on_enter Loading 01:51:42.602 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InPostGame 01:51:42.602 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Loading 01:51:42.602 [Lua] [PeerSM] 110000102a84599 :: on_exit InPostGame 01:51:42.602 [Lua] [PeerSM] 110000102a84599 :: on_enter Loading 01:51:42.602 [Lua] [Matchmaking] unregister rpcs 01:51:42.602 [Lua] ############### UNLOADING PACKAGES ############### 01:51:42.602 [Lua] [Managers] Calling function on all managers: 01:51:42.602 [Lua] [Managers] Destroying manager group: 01:51:42.602 [Lua] [Gamestate] Enter state StateLoading 01:51:42.604 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:51:42.604 [Lua] [Matchmaking] register rpcs 01:51:42.604 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 01:51:42.604 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 01:51:42.604 [Lua] registering RPCs 01:51:42.604 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:51:42.604 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:51:42.604 [Lua] Set lobby begin: 01:51:42.604 [Lua] Lobby data twitch_enabled = false 01:51:42.604 [Lua] Lobby data selected_mission_id = journey_citadel 01:51:42.604 [Lua] Lobby data num_players = 4 01:51:42.604 [Lua] Lobby data difficulty_tweak = 0 01:51:42.605 [Lua] Lobby data host = 110000102ce61d6 01:51:42.605 [Lua] Lobby data time_of_search = 1623547812 01:51:42.605 [Lua] Lobby data matchmaking_type = 2 01:51:42.605 [Lua] Lobby data is_private = false 01:51:42.605 [Lua] Lobby data match_started = true 01:51:42.605 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:42.605 [Lua] Lobby data difficulty = hardest 01:51:42.605 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:42.605 [Lua] Lobby data unique_server_name = Kalf 01:51:42.605 [Lua] Lobby data quick_game = false 01:51:42.605 [Lua] Lobby data country_code = NL 01:51:42.605 [Lua] Lobby data matchmaking = true 01:51:42.606 [Lua] Lobby data power_level = 0 01:51:42.606 [Lua] Lobby data mission_id = dlc_morris_map 01:51:42.606 [Lua] Lobby data mechanism = deus 01:51:42.606 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:51:42.606 [Lua] Lobby data player_slot_2 = 0:0 01:51:42.606 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:42.606 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:42.606 [Lua] Lobby data eac_authorized = true 01:51:42.606 [Lua] Set lobby end. 01:51:42.606 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:51:42.608 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 01:51:42.608 [Lua] [StateLoading] load_current_level 01:51:42.608 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 01:51:42.644 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 01:51:42.651 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 01:51:42.651 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 01:51:42.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 01:51:42.686 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 01:51:42.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 01:51:42.742 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 01:51:42.753 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:51:42.753 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_3p":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"resource_packages\/careers\/es_questingknight":false},"inventory_id":1884326016,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1":false,"units\/weapons\/player\/wpn_emp_sword_02_t1\/wpn_emp_sword_02_t1":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/weapons\/player\/wpn_empire_shield_01_t1\/wpn_emp_shield_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"resource_packages\/careers\/es_questingknight":false}} 01:51:42.754 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1162704640 01:51:42.754 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 15604422 01:51:42.754 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 111278720 01:51:42.754 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1884326016 01:51:42.754 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:51:42.754 [Lua] ### Received rpc_level_load_started 01:51:42.754 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_session_id: 479849408 01:51:42.787 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:51:42.787 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":15604422,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_wh_deus_02\/wpn_wh_deus_02_runed":false,"resource_packages\/careers\/wh_zealot":false}} 01:51:42.787 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 111278720 01:51:42.787 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 01:51:42.787 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 15604422 01:51:42.787 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1162704640 01:51:42.787 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1884326016 01:51:42.787 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:51:42.787 [Lua] ### Received rpc_level_load_started 01:51:42.787 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_session_id: 479849408 01:51:42.787 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:51:42.787 [Lua] ### Received rpc_level_load_started 01:51:42.787 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_session_id: 479849408 01:51:42.804 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":1162704640,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_runed_01":false,"wwise\/handgun":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false}} 01:51:42.804 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 111278720 01:51:42.804 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 01:51:42.804 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 15604422 01:51:42.804 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1162704640 01:51:42.804 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1884326016 01:51:42.804 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:51:43.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 01:51:43.614 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 01:51:43.632 [Lua] [LevelTransitionHandler] Level load completed! 01:51:43.632 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 2077683658 - use_random_directors: false - conflict_director_name: disabled 01:51:43.632 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:51:43.632 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 01:51:43.632 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:51:43.632 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102ce61d6:1) 01:51:43.638 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":986269376,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/javelin":false}} 01:51:43.638 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:51:43.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, ProfileSynchronizer, async-read, 01:51:43.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read, 01:51:43.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer 01:51:43.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, ProfileSynchronizer 01:51:43.649 [Lua] ### Received rpc_level_loaded 01:51:43.649 [Lua] #### Has state machine: true, peer_id: 110000102ce61d6, level_id: 327 01:51:43.649 [Lua] Peer 110000102ce61d6 has loaded the level and all enemies are loaded 01:51:43.669 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Loading 01:51:43.669 [Lua] [PeerSM] 110000102ce61d6 :: on_enter LoadingProfilePackages 01:51:43.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 01:51:43.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 01:51:43.767 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:51:43.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:51:43.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 01:51:43.801 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 986269376 01:51:43.870 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1288836864,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:51:43.870 [Lua] ### Received rpc_level_loaded 01:51:43.870 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_id: 327 01:51:43.870 [Lua] Peer 110000102a84599 has loaded the level and all enemies are loaded 01:51:43.870 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 986269376 01:51:43.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer, async-read, 01:51:43.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer, async-read, 01:51:43.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, ProfileSynchronizer 01:51:43.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, ProfileSynchronizer 01:51:43.871 [Lua] [PeerSM] 110000102a84599 :: on_exit Loading 01:51:43.871 [Lua] [PeerSM] 110000102a84599 :: on_enter LoadingProfilePackages 01:51:43.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 01:51:43.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 01:51:43.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 01:51:43.920 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":270649216,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:51:43.920 [Lua] ### Received rpc_level_loaded 01:51:43.920 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_id: 327 01:51:43.920 [Lua] Peer 1100001052be7e0 has loaded the level and all enemies are loaded 01:51:43.920 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 986269376 01:51:43.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 01:51:43.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 01:51:43.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer 01:51:43.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 01:51:43.923 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Loading 01:51:43.923 [Lua] [PeerSM] 1100001052be7e0 :: on_enter LoadingProfilePackages 01:51:43.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 01:51:43.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 01:51:43.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 01:51:43.954 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1288836864 01:51:44.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 01:51:44.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 01:51:44.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:51:44.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:51:44.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 01:51:44.072 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 270649216 01:51:44.156 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1288836864 01:51:44.206 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 270649216 01:51:44.292 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 270649216 01:51:44.308 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1288836864 01:51:44.461 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1911942272,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01":false,"wwise\/wh_deus_01":false}} 01:51:44.461 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 986269376 01:51:44.461 [Lua] ### Received rpc_level_loaded 01:51:44.461 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_id: 327 01:51:44.461 [Lua] Peer 11000011c949483 has loaded the level and all enemies are loaded 01:51:44.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 01:51:44.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read, 01:51:44.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 01:51:44.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 01:51:44.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_runed_3p, ProfileSynchronizer 01:51:44.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 01:51:44.463 [Lua] [PeerSM] 11000011c949483 :: on_exit Loading 01:51:44.463 [Lua] [PeerSM] 11000011c949483 :: on_enter LoadingProfilePackages 01:51:44.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:51:44.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:51:44.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 01:51:44.529 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1288836864 01:51:44.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 01:51:44.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 01:51:44.597 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:51:44.665 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 270649216 01:51:44.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:51:44.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:51:44.684 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1911942272 01:51:44.784 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1911942272 01:51:44.954 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1911942272 01:51:45.258 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1911942272 01:51:45.258 [Lua] [PeerSM] 110000102ce61d6 :: on_exit LoadingProfilePackages 01:51:45.258 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForEnterGame 01:51:45.258 [Lua] [PeerSM] 11000011c949483 :: on_exit LoadingProfilePackages 01:51:45.258 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForEnterGame 01:51:45.258 [Lua] [PeerSM] 1100001052be7e0 :: on_exit LoadingProfilePackages 01:51:45.258 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForEnterGame 01:51:45.258 [Lua] [PeerSM] 110000102a84599 :: on_exit LoadingProfilePackages 01:51:45.258 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForEnterGame 01:51:45.259 [Lua] ### Received rpc_level_loaded 01:51:45.259 [Lua] #### Has state machine: false, peer_id: 110000102ce61d6, level_id: 327 01:51:45.259 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:51:45.259 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 01:51:45.259 [Umbra] Init version: 3.4.15 :: 16 threads 01:51:45.260 [Lua] Async level spawning done 01:51:45.260 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:51:46.271 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:51:46.271 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:51:46.271 [Lua] [Matchmaking] unregister rpcs 01:51:46.271 [Lua] Set lobby begin: 01:51:46.271 [Lua] Lobby data twitch_enabled = false 01:51:46.271 [Lua] Lobby data selected_mission_id = journey_citadel 01:51:46.271 [Lua] Lobby data num_players = 4 01:51:46.271 [Lua] Lobby data difficulty_tweak = 0 01:51:46.271 [Lua] Lobby data host = 110000102ce61d6 01:51:46.271 [Lua] Lobby data time_of_search = 1623547812 01:51:46.271 [Lua] Lobby data matchmaking_type = 2 01:51:46.271 [Lua] Lobby data is_private = false 01:51:46.271 [Lua] Lobby data match_started = true 01:51:46.271 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:46.271 [Lua] Lobby data difficulty = hardest 01:51:46.271 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:46.271 [Lua] Lobby data unique_server_name = Kalf 01:51:46.271 [Lua] Lobby data quick_game = false 01:51:46.271 [Lua] Lobby data country_code = NL 01:51:46.271 [Lua] Lobby data matchmaking = true 01:51:46.272 [Lua] Lobby data power_level = 0 01:51:46.272 [Lua] Lobby data mission_id = dlc_morris_map 01:51:46.272 [Lua] Lobby data mechanism = deus 01:51:46.272 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:51:46.272 [Lua] Lobby data player_slot_2 = 0:0 01:51:46.272 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:46.272 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:46.272 [Lua] Lobby data eac_authorized = true 01:51:46.272 [Lua] Set lobby end. 01:51:46.272 [Lua] [Managers] Destroying manager group: 01:51:46.273 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 01:51:46.273 [Lua] [Gamestate] Enter StateIngame HOST 01:51:46.273 [Lua] [Managers] Calling function on all managers: 01:51:46.273 [Lua] <>level = dlc_morris_map<> 01:51:46.273 [Lua] [StateIngame] Server ingame 01:51:46.276 [Lua] Set lobby begin: 01:51:46.276 [Lua] Lobby data twitch_enabled = false 01:51:46.276 [Lua] Lobby data selected_mission_id = journey_citadel 01:51:46.276 [Lua] Lobby data num_players = 4 01:51:46.276 [Lua] Lobby data difficulty_tweak = -10 01:51:46.276 [Lua] Lobby data host = 110000102ce61d6 01:51:46.276 [Lua] Lobby data time_of_search = 1623547812 01:51:46.276 [Lua] Lobby data matchmaking_type = 2 01:51:46.276 [Lua] Lobby data is_private = false 01:51:46.276 [Lua] Lobby data match_started = true 01:51:46.276 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:46.276 [Lua] Lobby data difficulty = hardest 01:51:46.276 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:46.276 [Lua] Lobby data unique_server_name = Kalf 01:51:46.277 [Lua] Lobby data quick_game = false 01:51:46.277 [Lua] Lobby data country_code = NL 01:51:46.277 [Lua] Lobby data matchmaking = true 01:51:46.277 [Lua] Lobby data power_level = 0 01:51:46.277 [Lua] Lobby data mission_id = dlc_morris_map 01:51:46.277 [Lua] Lobby data mechanism = deus 01:51:46.277 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:51:46.277 [Lua] Lobby data player_slot_2 = 0:0 01:51:46.277 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:46.277 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:46.277 [Lua] Lobby data eac_authorized = true 01:51:46.277 [Lua] Set lobby end. 01:51:46.277 [Lua] [Matchmaking] register rpcs 01:51:46.277 [Lua] GameNetworkManager:init... creating game session 01:51:46.277 [Lua] Host GameSession.make_game_session_host with session: 01:51:46.277 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:51:46.277 [Lua] [GameNetworkManager] My own peer_id = 110000102ce61d6 01:51:46.277 [Lua] [GameNetworkManager] self.is_server = true 01:51:46.277 [Network] Setting artificial MTU limit to 65536 01:51:46.280 [Lua] [SharedState] [SharedState] deus_shop_18117937: shop_state:0:0:0:0 = 1 01:51:46.289 [Lua] Switching ConflictSettings: to: disabled 01:51:46.289 [Lua] pacing=disabled 01:51:46.289 [Lua] roaming=nil 01:51:46.289 [Lua] specials=disabled 01:51:46.289 [Lua] debug_color=black 01:51:46.289 [Lua] pack_spawning=disabled 01:51:46.289 [Lua] contained_breeds=nil 01:51:46.289 [Lua] disabled=true 01:51:46.289 [Lua] boss=disabled 01:51:46.289 [Lua] horde=disabled 01:51:46.289 [Lua] name=disabled 01:51:46.289 [Lua] intensity=disabled 01:51:46.289 [Lua] --- 01:51:46.289 [Lua] [LevelAnalysis] set_random_seed( 2077683658) 01:51:46.293 [Lua] [AIInterestPointSystem] Level Seed: 2077683658 01:51:46.293 [Lua] 01:51:46.293 [Lua] [entity_system_bag] = table 01:51:46.293 [Lua] [entity_system_bag] = metatable 01:51:46.293 [Lua] [startup_data] = table 01:51:46.293 [Lua] [entity_manager] = table 01:51:46.293 [Lua] [entity_manager] = metatable 01:51:46.293 [Lua] [unit_spawner] = table 01:51:46.293 [Lua] [unit_spawner] = metatable 01:51:46.293 [Lua] [unit_storage] = table 01:51:46.293 [Lua] [unit_storage] = metatable 01:51:46.293 [Lua] [dice_keeper] = table 01:51:46.293 [Lua] [dice_keeper] = metatable 01:51:46.293 [Lua] [is_server] = true (boolean) 01:51:46.293 [Lua] [world] = [World] 01:51:46.293 [Lua] [system_api] = table 01:51:46.293 [Lua] [entity_system] = table 01:51:46.293 [Lua] [entity_system] = metatable 01:51:46.293 [Lua] [network_lobby] = table 01:51:46.293 [Lua] [network_lobby] = metatable 01:51:46.293 [Lua] [profile_synchronizer] = table 01:51:46.293 [Lua] [profile_synchronizer] = metatable 01:51:46.293 [Lua] [level_transition_handler] = table 01:51:46.293 [Lua] [level_transition_handler] = metatable 01:51:46.293 [Lua] [num_local_human_players] = 1 (number) 01:51:46.293 [Lua] [statistics_db] = table 01:51:46.293 [Lua] [statistics_db] = metatable 01:51:46.293 [Lua] [network_server] = table 01:51:46.293 [Lua] [network_server] = metatable 01:51:46.293 [Lua] [input_manager] = table 01:51:46.293 [Lua] [input_manager] = metatable 01:51:46.293 [Lua] [network_clock] = table 01:51:46.293 [Lua] [network_clock] = metatable 01:51:46.293 [Lua] [network_transmit] = table 01:51:46.293 [Lua] [network_transmit] = metatable 01:51:46.293 [Lua] [free_flight_manager] = table 01:51:46.293 [Lua] [free_flight_manager] = metatable 01:51:46.293 [Lua] [network_manager] = table 01:51:46.293 [Lua] [network_manager] = metatable 01:51:46.293 [Lua] [network_event_delegate] = table 01:51:46.293 [Lua] [network_event_delegate] = metatable 01:51:46.293 [Lua] 01:51:46.294 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:51:46.294 [Lua] ignoring extension VersusInteractObjectiveExtension 01:51:46.294 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:51:46.294 [Lua] ignoring extension VersusSocketObjectiveExtension 01:51:46.294 [Lua] ignoring extension VersusTargetObjectiveExtension 01:51:46.294 [Lua] ignoring extension VersusMissionObjectiveExtension 01:51:46.306 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 01:51:46.306 [Lua] [AchievementManager] Achievements using the steam platform 01:51:46.306 [Lua] PlayerManager:add_player player_1 01:51:46.325 [Lua] [StateIngame] Level seed: 2077683658 01:51:46.325 [Lua] [LevelAnalysis] set_random_seed( 2077683658) 01:51:46.326 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:51:46.326 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:51:46.326 [Lua] [IngameUI] init 01:51:46.333 [SteamVoipClient] select_out(110000102a84599, off) 01:51:46.333 [SteamVoipClient] select_out(110000102ce61d6, off) 01:51:46.333 [SteamVoipClient] select_out(1100001052be7e0, off) 01:51:46.333 [SteamVoipClient] select_out(11000011c949483, off) 01:51:46.338 [Lua] cb_razer_chroma_setup 01:51:46.357 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:51:46.357 [Lua] Set lobby begin: 01:51:46.357 [Lua] Lobby data twitch_enabled = false 01:51:46.357 [Lua] Lobby data selected_mission_id = journey_citadel 01:51:46.357 [Lua] Lobby data num_players = 4 01:51:46.357 [Lua] Lobby data difficulty_tweak = -10 01:51:46.357 [Lua] Lobby data host = 110000102ce61d6 01:51:46.358 [Lua] Lobby data time_of_search = 1623547812 01:51:46.358 [Lua] Lobby data matchmaking_type = 2 01:51:46.358 [Lua] Lobby data is_private = false 01:51:46.358 [Lua] Lobby data match_started = true 01:51:46.358 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:46.358 [Lua] Lobby data difficulty = hardest 01:51:46.358 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:46.358 [Lua] Lobby data unique_server_name = Kalf 01:51:46.358 [Lua] Lobby data quick_game = false 01:51:46.358 [Lua] Lobby data country_code = NL 01:51:46.359 [Lua] Lobby data matchmaking = true 01:51:46.359 [Lua] Lobby data power_level = 715 01:51:46.359 [Lua] Lobby data mission_id = dlc_morris_map 01:51:46.359 [Lua] Lobby data mechanism = deus 01:51:46.359 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:51:46.359 [Lua] Lobby data player_slot_2 = 0:0 01:51:46.359 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:46.359 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:46.359 [Lua] Lobby data eac_authorized = true 01:51:46.359 [Lua] Set lobby end. 01:51:46.359 [Lua] CurrentConflictSettings disabled 01:51:46.359 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 01:51:46.359 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 01:51:46.359 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:51:46.359 [Lua] [Managers] Calling function on all managers: 01:51:46.359 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:51:46.359 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 01:51:46.359 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Kalf 01:51:46.359 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:51:46.366 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForEnterGame 01:51:46.366 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForGameObjectSync 01:51:46.399 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForGameObjectSync 01:51:46.399 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForPlayers 01:51:46.430 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:51:46.430 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_skulls_2021 01:51:46.430 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Katyusha 01:51:46.430 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForEnterGame 01:51:46.430 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForGameObjectSync 01:51:46.436 [Lua] [NetworkServer] Game_object_sync_done for peer 11000011c949483 01:51:46.438 [Lua] PlayerManager:add_remote_player 11000011c949483 01:51:46.438 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 01:51:46.438 [Lua] RemotePlayer:create_game_object( ) 3 01:51:46.453 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForGameObjectSync 01:51:46.453 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForPlayers 01:51:46.476 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1288836864,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:51:46.476 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 270649216 01:51:46.476 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1911942272 01:51:46.476 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 986269376 01:51:46.476 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1288836864 01:51:46.476 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:51:46.477 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_0104 01:51:46.477 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = F11FA30E72E1E2 01:51:46.477 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:51:46.477 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Bandeirinha (ITA) 01:51:46.500 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1911942272,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01":false,"wwise\/wh_deus_01":false}} 01:51:46.500 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 986269376 01:51:46.500 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 01:51:46.500 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1911942272 01:51:46.500 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 270649216 01:51:46.500 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1288836864 01:51:46.500 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:51:46.500 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_skulls_2021 01:51:46.500 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = BFF426D2A13AFC58 01:51:46.500 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:51:46.500 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Katyusha 01:51:46.518 [Lua] StateInGameRunning:_game_actually_starts() 01:51:46.518 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 1 01:51:46.518 [Lua] ################################################################################################################# 01:51:46.518 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:51:46.518 [Lua] ################################################################################################################# 01:51:46.518 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46 01:51:46.518 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 01:51:46.518 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = true 01:51:46.523 [Lua] [SharedState] [SharedState] deus_map_18117937_start: ready:0:0:0:0 = true 01:51:46.523 [Lua] [SharedState] [SharedState] deus_map_18117937_start: map_state:0:0:0:0 = STARTING 01:51:46.523 [Lua] [SharedState] [SharedState] deus_map_18117937_start: final_node_selected:0:0:0:0 = 01:51:46.523 [Lua] [SharedState] [SharedState] deus_map_18117937_start: vote:0:0:0:0 = 01:51:46.523 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 1 01:51:46.526 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46 01:51:46.532 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:51:46.532 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 01:51:46.532 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Nyshka 01:51:46.532 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":270649216,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:51:46.532 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 986269376 01:51:46.532 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 01:51:46.532 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1911942272 01:51:46.532 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 270649216 01:51:46.532 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1288836864 01:51:46.532 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:51:46.532 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 01:51:46.532 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = E0DEA8BCEA3CF129 01:51:46.532 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:51:46.532 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Nyshka 01:51:46.532 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForEnterGame 01:51:46.532 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForGameObjectSync 01:51:46.535 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001052be7e0 01:51:46.540 [Lua] PlayerManager:add_remote_player 1100001052be7e0 01:51:46.540 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 01:51:46.540 [Lua] RemotePlayer:create_game_object( ) 4 01:51:46.555 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForGameObjectSync 01:51:46.555 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForPlayers 01:51:46.576 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000011c949483 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:51:46.576 [Lua] Adding player sync data to peer=11000011c949483 local_player_id=1 01:51:46.645 [Lua] [SharedState] [SharedState] deus_map_18117937_start: ready:0:0:0:0 = true 01:51:46.645 [Lua] [SharedState] [SharedState] deus_map_18117937_start: vote:0:0:0:0 = 01:51:46.645 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 1 01:51:46.674 [Lua] [SharedState] [SharedState] deus_map_18117937_start: ready:0:0:0:0 = true 01:51:46.674 [Lua] [SharedState] [SharedState] deus_map_18117937_start: vote:0:0:0:0 = 01:51:46.674 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 1 01:51:46.683 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:51:46.683 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_0104 01:51:46.683 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Bandeirinha (ITA) 01:51:46.683 [Lua] [SharedState] [SharedState] deus_map_18117937_start: ready:0:0:0:0 = true 01:51:46.683 [Lua] [SharedState] [SharedState] deus_map_18117937_start: vote:0:0:0:0 = 01:51:46.683 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 1 01:51:46.683 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true 01:51:46.684 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForEnterGame 01:51:46.684 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForGameObjectSync 01:51:46.684 [Lua] [SharedState] [SharedState] deus_map_18117937_start: map_state:0:0:0:0 = WAITING 01:51:46.686 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102a84599 01:51:46.691 [Lua] PlayerManager:add_remote_player 110000102a84599 01:51:46.691 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 01:51:46.691 [Lua] RemotePlayer:create_game_object( ) 5 01:51:46.706 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForGameObjectSync 01:51:46.706 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForPlayers 01:51:46.710 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForPlayers 01:51:46.710 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InGame 01:51:46.710 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = true 01:51:46.710 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForPlayers 01:51:46.710 [Lua] [PeerSM] 11000011c949483 :: on_enter InGame 01:51:46.710 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = true 01:51:46.710 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForPlayers 01:51:46.710 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InGame 01:51:46.710 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = true 01:51:46.710 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForPlayers 01:51:46.710 [Lua] [PeerSM] 110000102a84599 :: on_enter InGame 01:51:46.710 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = true 01:51:46.716 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46 01:51:46.716 [Lua] Commit load time data 01:51:46.733 [Lua] [MOD][VMF][INFO] Added 1100001052be7e0 to the VMF users list. 01:51:46.733 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001052be7e0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:51:46.733 [Lua] Adding player sync data to peer=1100001052be7e0 local_player_id=1 01:51:46.803 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102a84599 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:51:46.803 [Lua] Adding player sync data to peer=110000102a84599 local_player_id=1 01:51:46.981 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = true 01:51:47.128 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true 01:51:48.262 [Window] Window => active 01:51:51.445 [Lua] Set lobby begin: 01:51:51.445 [Lua] Lobby data twitch_enabled = false 01:51:51.445 [Lua] Lobby data selected_mission_id = journey_citadel 01:51:51.445 [Lua] Lobby data num_players = 4 01:51:51.445 [Lua] Lobby data difficulty_tweak = -10 01:51:51.445 [Lua] Lobby data host = 110000102ce61d6 01:51:51.445 [Lua] Lobby data time_of_search = 1623547812 01:51:51.445 [Lua] Lobby data matchmaking_type = 2 01:51:51.446 [Lua] Lobby data is_private = false 01:51:51.446 [Lua] Lobby data match_started = true 01:51:51.446 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:51.446 [Lua] Lobby data difficulty = hardest 01:51:51.446 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:51.446 [Lua] Lobby data unique_server_name = Kalf 01:51:51.446 [Lua] Lobby data quick_game = false 01:51:51.446 [Lua] Lobby data country_code = NL 01:51:51.446 [Lua] Lobby data matchmaking = true 01:51:51.446 [Lua] Lobby data power_level = 357 01:51:51.446 [Lua] Lobby data mission_id = dlc_morris_map 01:51:51.446 [Lua] Lobby data mechanism = deus 01:51:51.446 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:51:51.446 [Lua] Lobby data player_slot_2 = 0:0 01:51:51.446 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:51.446 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:51.446 [Lua] Lobby data eac_authorized = true 01:51:51.446 [Lua] Set lobby end. 01:51:52.033 [Lua] [SharedState] [SharedState] deus_map_18117937_start: vote:0:0:0:0 = node_9 01:51:52.040 [Lua] [SharedState] [SharedState] deus_map_18117937_start: map_state:0:0:0:0 = VOTING 01:51:52.744 [Lua] [SharedState] [SharedState] deus_map_18117937_start: vote:0:0:0:0 = node_9 01:51:52.894 [Lua] [SharedState] [SharedState] deus_map_18117937_start: vote:0:0:0:0 = node_9 01:51:56.494 [Lua] Set lobby begin: 01:51:56.494 [Lua] Lobby data twitch_enabled = false 01:51:56.494 [Lua] Lobby data selected_mission_id = journey_citadel 01:51:56.494 [Lua] Lobby data num_players = 4 01:51:56.494 [Lua] Lobby data difficulty_tweak = -10 01:51:56.494 [Lua] Lobby data host = 110000102ce61d6 01:51:56.494 [Lua] Lobby data time_of_search = 1623547812 01:51:56.494 [Lua] Lobby data matchmaking_type = 2 01:51:56.494 [Lua] Lobby data is_private = false 01:51:56.494 [Lua] Lobby data match_started = true 01:51:56.494 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:51:56.494 [Lua] Lobby data difficulty = hardest 01:51:56.494 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:51:56.494 [Lua] Lobby data unique_server_name = Kalf 01:51:56.494 [Lua] Lobby data quick_game = false 01:51:56.495 [Lua] Lobby data country_code = NL 01:51:56.495 [Lua] Lobby data matchmaking = true 01:51:56.495 [Lua] Lobby data power_level = 715 01:51:56.495 [Lua] Lobby data mission_id = dlc_morris_map 01:51:56.495 [Lua] Lobby data mechanism = deus 01:51:56.495 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:51:56.495 [Lua] Lobby data player_slot_2 = 0:0 01:51:56.495 [Lua] Lobby data network_hash = 65e25336687ca88 01:51:56.495 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:51:56.495 [Lua] Lobby data eac_authorized = true 01:51:56.495 [Lua] Set lobby end. 01:51:59.346 [Lua] [SharedState] [SharedState] deus_map_18117937_start: vote:0:0:0:0 = node_9 01:51:59.348 [Lua] [SharedState] [SharedState] deus_map_18117937_start: map_state:0:0:0:0 = VOTING_FINISHING 01:52:04.432 [Lua] [SharedState] [SharedState] deus_map_18117937_start: final_node_selected:0:0:0:0 = node_9 01:52:04.432 [Lua] [SharedState] [SharedState] deus_map_18117937_start: map_state:0:0:0:0 = FINISHING 01:52:04.432 [Lua] [SharedState] [SharedState] deus_run_state_18117937: twitch_vote:0:0:0:0 = 01:52:07.468 [Lua] [SharedState] [SharedState] deus_map_18117937_start: map_state:0:0:0:0 = FINISHED 01:52:07.471 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 2 01:52:08.492 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 2 01:52:08.556 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 2 01:52:08.587 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 2 01:52:08.634 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 2 01:52:08.635 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 5 01:52:08.640 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 5 01:52:08.723 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 5 01:52:08.755 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 5 01:52:08.796 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 5 01:52:08.797 [Lua] [SharedState] [SharedState] deus_run_state_18117937: run_node_key:0:0:0:0 = node_9 01:52:08.797 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_tzeentch_path1, mc:deus, gm:deus, env:0, seed:1674054863, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:1221782144, lt:load_next_level, extra_packages:{ }) 01:52:08.797 [Lua] [LevelTransitionHandler] promote_next_level_data 01:52:08.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:52:08.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_key:0:0:0:0 = sig_crag_tzeentch_path1 01:52:08.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_seed:0:0:0:0 = 1674054863 01:52:08.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: conflict_director:0:0:0:0 = deus_skaven_chaos 01:52:08.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: locked_director_functions:0:0:0:0 = {} 01:52:08.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: game_mode:0:0:0:0 = deus 01:52:08.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: mechanism:0:0:0:0 = deus 01:52:08.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: environment_variation_id:0:0:0:0 = 0 01:52:08.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty:0:0:0:0 = hardest 01:52:08.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty_tweak:0:0:0:0 = -10 01:52:08.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_session_id:0:0:0:0 = 1221782144 01:52:08.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_transition_type:0:0:0:0 = load_next_level 01:52:08.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: extra_packages:0:0:0:0 = {} 01:52:08.797 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 01:52:08.797 [Lua] [NetworkServer] Entering post game 01:52:08.797 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InGame 01:52:08.797 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InPostGame 01:52:08.797 [Lua] [PeerSM] 11000011c949483 :: on_exit InGame 01:52:08.797 [Lua] [PeerSM] 11000011c949483 :: on_enter InPostGame 01:52:08.797 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InGame 01:52:08.797 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InPostGame 01:52:08.797 [Lua] [PeerSM] 110000102a84599 :: on_exit InGame 01:52:08.797 [Lua] [PeerSM] 110000102a84599 :: on_enter InPostGame 01:52:08.798 [Save] Saving `save_data` 01:52:08.798 [Lua] gm_event_end_conditions_met true false 01:52:08.798 [Lua] Game won 01:52:08.798 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:52:08.800 [Save] Save done 01:52:08.800 [Save] Saving `save_data` 01:52:08.800 [Lua] generate_backend_stats 110000102ce61d6:1 01:52:08.803 [Save] Save done 01:52:08.823 [Lua] PlayFabMirrorBase:_commit_internal nil 01:52:08.823 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:52:08.823 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:52:08.824 [Save] Saving `save_data` 01:52:08.824 [Lua] TRANSITION nil nil load_next_level 01:52:08.824 [Lua] Transition type "load_next_level", is server: true 01:52:08.824 [Lua] [GameNetworkManager] Leaving game... 01:52:08.824 [Lua] [GameNetworkManager] Shutting down game session host. 01:52:08.824 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:52:08.824 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:52:08.824 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=24.21 01:52:08.826 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = false 01:52:08.826 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = false 01:52:08.826 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = false 01:52:08.826 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = false 01:52:08.826 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:52:08.826 [Lua] commit result success 9 01:52:08.826 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47 01:52:08.826 [Lua] none table: 000000000C84BF50 nil 01:52:08.826 [Save] Save done 01:52:08.829 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47 01:52:08.858 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 267f or from non-session peer 110000102a84599 01:52:08.936 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 267f or from non-session peer 1100001052be7e0 01:52:08.994 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47 01:52:10.854 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:52:10.854 [Lua] [Managers] Calling function on all managers: 01:52:10.855 [Lua] PlayerManager:remove_player peer_id=110000102ce61d6 1 01:52:10.855 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = false 01:52:10.855 [Lua] Clearing all global lookup lists 01:52:10.855 [Lua] [IngamePlayerListUI] - Destroy 01:52:10.855 [Lua] [IngameUI] destroy 01:52:10.856 [Lua] PlayerManager:remove_player peer_id=110000102a84599 1 01:52:10.856 [Lua] [MOD][VMF][INFO] Removed 1100001052be7e0 from the VMF users list. 01:52:10.856 [Lua] PlayerManager:remove_player peer_id=1100001052be7e0 1 01:52:10.856 [Lua] PlayerManager:remove_player peer_id=11000011c949483 1 01:52:10.857 [Lua] [Managers] Destroying manager group: 01:52:10.858 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:52:10.858 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InPostGame 01:52:10.858 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Loading 01:52:10.858 [Lua] [PeerSM] 11000011c949483 :: on_exit InPostGame 01:52:10.858 [Lua] [PeerSM] 11000011c949483 :: on_enter Loading 01:52:10.858 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InPostGame 01:52:10.858 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Loading 01:52:10.858 [Lua] [PeerSM] 110000102a84599 :: on_exit InPostGame 01:52:10.858 [Lua] [PeerSM] 110000102a84599 :: on_enter Loading 01:52:10.858 [Lua] [Matchmaking] unregister rpcs 01:52:10.858 [Lua] ############### UNLOADING PACKAGES ############### 01:52:10.858 [Lua] [Gamestate] Enter state StateLoading 01:52:10.859 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:52:10.860 [Lua] [Matchmaking] register rpcs 01:52:10.860 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:52:10.860 [Lua] Set lobby begin: 01:52:10.860 [Lua] Lobby data twitch_enabled = false 01:52:10.860 [Lua] Lobby data selected_mission_id = journey_citadel 01:52:10.860 [Lua] Lobby data num_players = 4 01:52:10.860 [Lua] Lobby data difficulty_tweak = -10 01:52:10.860 [Lua] Lobby data host = 110000102ce61d6 01:52:10.860 [Lua] Lobby data time_of_search = 1623547812 01:52:10.860 [Lua] Lobby data matchmaking_type = 2 01:52:10.861 [Lua] Lobby data is_private = false 01:52:10.861 [Lua] Lobby data match_started = true 01:52:10.861 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:52:10.861 [Lua] Lobby data difficulty = hardest 01:52:10.861 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:52:10.861 [Lua] Lobby data unique_server_name = Kalf 01:52:10.861 [Lua] Lobby data quick_game = false 01:52:10.861 [Lua] Lobby data country_code = NL 01:52:10.861 [Lua] Lobby data matchmaking = true 01:52:10.862 [Lua] Lobby data power_level = 0 01:52:10.862 [Lua] Lobby data mission_id = dlc_morris_map 01:52:10.862 [Lua] Lobby data mechanism = deus 01:52:10.862 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:52:10.862 [Lua] Lobby data player_slot_2 = 0:0 01:52:10.862 [Lua] Lobby data network_hash = 65e25336687ca88 01:52:10.862 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:52:10.862 [Lua] Lobby data eac_authorized = true 01:52:10.862 [Lua] Set lobby end. 01:52:10.862 [Lua] registering RPCs 01:52:10.862 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:52:10.862 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:52:10.862 [Lua] Set lobby begin: 01:52:10.862 [Lua] Lobby data twitch_enabled = false 01:52:10.862 [Lua] Lobby data selected_mission_id = journey_citadel 01:52:10.862 [Lua] Lobby data num_players = 4 01:52:10.862 [Lua] Lobby data difficulty_tweak = -10 01:52:10.862 [Lua] Lobby data host = 110000102ce61d6 01:52:10.862 [Lua] Lobby data time_of_search = 1623547812 01:52:10.862 [Lua] Lobby data matchmaking_type = 2 01:52:10.862 [Lua] Lobby data is_private = false 01:52:10.863 [Lua] Lobby data match_started = true 01:52:10.863 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:52:10.863 [Lua] Lobby data difficulty = hardest 01:52:10.863 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:52:10.863 [Lua] Lobby data unique_server_name = Kalf 01:52:10.863 [Lua] Lobby data quick_game = false 01:52:10.863 [Lua] Lobby data country_code = NL 01:52:10.863 [Lua] Lobby data matchmaking = true 01:52:10.863 [Lua] Lobby data power_level = 0 01:52:10.863 [Lua] Lobby data mission_id = sig_crag_tzeentch_path1 01:52:10.863 [Lua] Lobby data mechanism = deus 01:52:10.863 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:52:10.863 [Lua] Lobby data player_slot_2 = 0:0 01:52:10.863 [Lua] Lobby data network_hash = 65e25336687ca88 01:52:10.863 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:52:10.863 [Lua] Lobby data eac_authorized = true 01:52:10.863 [Lua] Set lobby end. 01:52:10.863 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:52:10.870 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized 01:52:10.870 [Lua] [StateLoading] load_current_level 01:52:10.870 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_tzeentch_path1 0 01:52:10.870 [Umbra] Unload tome 01:52:10.885 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 01:52:10.885 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_tzeentch_path1, async-read, 01:52:10.885 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_tzeentch_path1, async-read, 01:52:10.885 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_tzeentch_path1, async-read, 01:52:10.885 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_tzeentch_path1, async-read, 01:52:10.885 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, sig_crag_tzeentch_path1, async-read, 01:52:10.885 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/tzeentch_common, sig_crag_tzeentch_path1, async-read, 01:52:10.885 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/tzeentch_path1, sig_crag_tzeentch_path1, async-read, 01:52:10.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag 01:52:10.920 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag 01:52:10.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 01:52:10.967 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:52:10.967 [Lua] ### Received rpc_level_load_started 01:52:10.967 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_session_id: 1221782144 01:52:10.967 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1288836864,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:52:10.967 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 270649216 01:52:10.967 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1911942272 01:52:10.967 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 986269376 01:52:10.967 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1288836864 01:52:10.967 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:52:10.988 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1911942272,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01":false,"wwise\/wh_deus_01":false}} 01:52:10.988 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 986269376 01:52:10.988 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 01:52:10.988 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1911942272 01:52:10.988 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 270649216 01:52:10.988 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1288836864 01:52:10.988 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true 01:52:11.021 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:52:11.021 [Lua] ### Received rpc_level_load_started 01:52:11.021 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_session_id: 1221782144 01:52:11.038 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":270649216,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:52:11.038 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 986269376 01:52:11.038 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 01:52:11.038 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1911942272 01:52:11.038 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 270649216 01:52:11.038 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1288836864 01:52:11.038 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:52:11.072 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:52:11.072 [Lua] ### Received rpc_level_load_started 01:52:11.072 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_session_id: 1221782144 01:52:12.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 01:52:12.066 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 01:52:12.066 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 01:52:12.319 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 01:52:12.319 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 01:52:12.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag 01:52:16.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag 01:52:16.367 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag 01:52:16.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common 01:52:16.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common 01:52:16.535 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common 01:52:16.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 01:52:16.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 01:52:16.858 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 01:52:16.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/tzeentch_common 01:52:17.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/tzeentch_common 01:52:17.029 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/tzeentch_common 01:52:17.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/tzeentch_path1 01:52:17.083 [Umbra] Loading umbra tome '#ID[423d6a1b90306f31]' 01:52:17.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/tzeentch_path1 01:52:17.177 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/tzeentch_path1 01:52:17.198 [Lua] [LevelTransitionHandler] Level load completed! 01:52:17.198 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_tzeentch_path1 - level_seed: 1674054863 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 01:52:17.237 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 01:52:17.237 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 6 01:52:17.237 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 5 01:52:17.237 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 8 01:52:17.237 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5 01:52:17.237 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 01:52:17.237 [Lua] load_startup_enemy_packages: -------------- 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] chaos_spawn 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] chaos_troll 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] skaven_rat_ogre 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] skaven_stormfiend 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] beastmen_minotaur 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] chaos_plague_sorcerer 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] chaos_corruptor_sorcerer 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] skaven_gutter_runner 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] skaven_pack_master 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] skaven_poison_wind_globadier 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] skaven_ratling_gunner 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] skaven_warpfire_thrower 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] chaos_vortex_sorcerer 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] beastmen_standard_bearer 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] chaos_vortex 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] critter_rat 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] critter_pig 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] skaven_storm_vermin_with_shield 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] skaven_storm_vermin 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] chaos_warrior 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] skaven_clan_rat 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] chaos_raider 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] skaven_slave 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] chaos_fanatic 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] chaos_marauder 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] chaos_marauder_with_shield 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] skaven_loot_rat 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] skaven_clan_rat_with_shield 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] chaos_berzerker 01:52:17.237 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:52:17.237 [Lua] skaven_plague_monk 01:52:17.240 [Lua] ### Received rpc_level_loaded 01:52:17.240 [Lua] #### Has state machine: true, peer_id: 110000102ce61d6, level_id: 330 01:52:17.240 [Lua] Peer 110000102ce61d6 has loaded the level and all enemies are loaded 01:52:17.259 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Loading 01:52:17.259 [Lua] [PeerSM] 110000102ce61d6 :: on_enter LoadingProfilePackages 01:52:17.274 [Lua] [PeerSM] 110000102ce61d6 :: on_exit LoadingProfilePackages 01:52:17.274 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForEnterGame 01:52:17.274 [Lua] ### Received rpc_level_loaded 01:52:17.274 [Lua] #### Has state machine: false, peer_id: 110000102ce61d6, level_id: 330 01:52:17.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:52:17.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:52:17.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:52:17.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:52:17.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:52:17.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:52:17.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:52:17.827 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:52:17.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:52:18.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:52:18.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:52:18.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:52:18.146 [Lua] ### Received rpc_level_loaded 01:52:18.146 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_id: 330 01:52:18.146 [Lua] Peer 110000102a84599 has loaded the level and all enemies are loaded 01:52:18.148 [Lua] [PeerSM] 110000102a84599 :: on_exit Loading 01:52:18.148 [Lua] [PeerSM] 110000102a84599 :: on_enter LoadingProfilePackages 01:52:18.164 [Lua] [PeerSM] 110000102a84599 :: on_exit LoadingProfilePackages 01:52:18.164 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForEnterGame 01:52:18.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:52:18.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:52:18.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:52:18.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:52:18.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:52:18.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:52:18.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:52:18.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:52:18.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:52:18.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:52:18.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:52:18.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:52:19.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:52:19.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:52:19.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:52:19.109 [Lua] ### Received rpc_level_loaded 01:52:19.109 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_id: 330 01:52:19.109 [Lua] Peer 1100001052be7e0 has loaded the level and all enemies are loaded 01:52:19.110 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Loading 01:52:19.110 [Lua] [PeerSM] 1100001052be7e0 :: on_enter LoadingProfilePackages 01:52:19.127 [Lua] [PeerSM] 1100001052be7e0 :: on_exit LoadingProfilePackages 01:52:19.127 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForEnterGame 01:52:19.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:52:19.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:52:19.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:52:19.396 [Lua] ### Received rpc_level_loaded 01:52:19.396 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_id: 330 01:52:19.396 [Lua] Peer 11000011c949483 has loaded the level and all enemies are loaded 01:52:19.397 [Lua] [PeerSM] 11000011c949483 :: on_exit Loading 01:52:19.397 [Lua] [PeerSM] 11000011c949483 :: on_enter LoadingProfilePackages 01:52:19.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:52:19.413 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:52:19.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:52:19.414 [Lua] [PeerSM] 11000011c949483 :: on_exit LoadingProfilePackages 01:52:19.414 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForEnterGame 01:52:19.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:52:19.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:52:19.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:52:19.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:52:19.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:52:19.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:52:20.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:52:20.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:52:20.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:52:20.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:52:20.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:52:20.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:52:20.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:52:20.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:52:20.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:52:20.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:52:20.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:52:20.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:52:20.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:52:20.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:52:20.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:52:20.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:52:20.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:52:20.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:52:20.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:52:20.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:52:20.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:52:21.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:52:21.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:52:21.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:52:21.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:52:21.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:52:21.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:52:21.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:52:21.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:52:21.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:52:21.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:52:21.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:52:21.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:52:22.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:52:22.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:52:22.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:52:22.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:52:22.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:52:22.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:52:22.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:52:22.453 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:52:22.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:52:22.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:52:22.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:52:22.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:52:22.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:52:22.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:52:22.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:52:23.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:52:23.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:52:23.112 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_tzeentch_path1 game_mode: deus 01:52:23.112 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 01:52:23.112 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102ce61d6:1) 01:52:23.118 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":843035712,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/javelin":false}} 01:52:23.118 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 01:52:23.128 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 843035712 01:52:23.228 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 843035712 01:52:23.262 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 843035712 01:52:23.278 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 843035712 01:52:23.280 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 01:52:23.280 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/tzeentch_path1/world 01:52:23.280 [Umbra] Init version: 3.4.15 :: 16 threads 01:52:24.604 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":13353985,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:52:24.604 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 13353985 01:52:24.605 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 13353985 01:52:24.710 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 13353985 01:52:24.748 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 13353985 01:52:25.309 [Lua] Async level spawning done 01:52:25.309 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:52:26.284 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:52:26.284 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:52:26.284 [Lua] [Matchmaking] unregister rpcs 01:52:26.284 [Lua] Set lobby begin: 01:52:26.284 [Lua] Lobby data twitch_enabled = false 01:52:26.284 [Lua] Lobby data selected_mission_id = journey_citadel 01:52:26.284 [Lua] Lobby data num_players = 4 01:52:26.284 [Lua] Lobby data difficulty_tweak = -10 01:52:26.284 [Lua] Lobby data host = 110000102ce61d6 01:52:26.284 [Lua] Lobby data time_of_search = 1623547812 01:52:26.284 [Lua] Lobby data matchmaking_type = 2 01:52:26.284 [Lua] Lobby data is_private = false 01:52:26.284 [Lua] Lobby data match_started = true 01:52:26.284 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:52:26.285 [Lua] Lobby data difficulty = hardest 01:52:26.285 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:52:26.285 [Lua] Lobby data unique_server_name = Kalf 01:52:26.285 [Lua] Lobby data quick_game = false 01:52:26.285 [Lua] Lobby data country_code = NL 01:52:26.285 [Lua] Lobby data matchmaking = true 01:52:26.285 [Lua] Lobby data power_level = 0 01:52:26.285 [Lua] Lobby data mission_id = sig_crag_tzeentch_path1 01:52:26.285 [Lua] Lobby data mechanism = deus 01:52:26.285 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:52:26.285 [Lua] Lobby data player_slot_2 = 0:0 01:52:26.285 [Lua] Lobby data network_hash = 65e25336687ca88 01:52:26.285 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:52:26.285 [Lua] Lobby data eac_authorized = true 01:52:26.285 [Lua] Set lobby end. 01:52:26.285 [Lua] [Managers] Destroying manager group: 01:52:26.286 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens 01:52:26.286 [Lua] [Gamestate] Enter StateIngame HOST 01:52:26.286 [Lua] <>level = sig_crag_tzeentch_path1<> 01:52:26.286 [Lua] [StateIngame] Server ingame 01:52:26.289 [Lua] Set lobby begin: 01:52:26.289 [Lua] Lobby data twitch_enabled = false 01:52:26.289 [Lua] Lobby data selected_mission_id = journey_citadel 01:52:26.289 [Lua] Lobby data num_players = 4 01:52:26.289 [Lua] Lobby data difficulty_tweak = -10 01:52:26.290 [Lua] Lobby data host = 110000102ce61d6 01:52:26.290 [Lua] Lobby data time_of_search = 1623547812 01:52:26.290 [Lua] Lobby data matchmaking_type = 2 01:52:26.290 [Lua] Lobby data is_private = false 01:52:26.290 [Lua] Lobby data match_started = true 01:52:26.290 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:52:26.290 [Lua] Lobby data difficulty = hardest 01:52:26.290 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:52:26.290 [Lua] Lobby data unique_server_name = Kalf 01:52:26.290 [Lua] Lobby data quick_game = false 01:52:26.290 [Lua] Lobby data country_code = NL 01:52:26.290 [Lua] Lobby data matchmaking = true 01:52:26.290 [Lua] Lobby data power_level = 0 01:52:26.290 [Lua] Lobby data mission_id = sig_crag_tzeentch_path1 01:52:26.290 [Lua] Lobby data mechanism = deus 01:52:26.290 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:52:26.290 [Lua] Lobby data player_slot_2 = 0:0 01:52:26.290 [Lua] Lobby data network_hash = 65e25336687ca88 01:52:26.290 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:52:26.291 [Lua] Lobby data eac_authorized = true 01:52:26.291 [Lua] Set lobby end. 01:52:26.291 [Lua] [Matchmaking] register rpcs 01:52:26.291 [Lua] GameNetworkManager:init... creating game session 01:52:26.291 [Lua] Host GameSession.make_game_session_host with session: 01:52:26.291 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:52:26.291 [Lua] [GameNetworkManager] My own peer_id = 110000102ce61d6 01:52:26.291 [Lua] [GameNetworkManager] self.is_server = true 01:52:26.291 [Network] Setting artificial MTU limit to 65536 01:52:26.297 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 01:52:26.297 [Lua] pacing=deus_default 01:52:26.297 [Lua] roaming=nil 01:52:26.297 [Lua] specials=deus_default 01:52:26.297 [Lua] contained_breeds=nil 01:52:26.297 [Lua] debug_color=maroon 01:52:26.297 [Lua] disabled=false 01:52:26.297 [Lua] pack_spawning=deus_default 01:52:26.297 [Lua] factions=nil 01:52:26.297 [Lua] description=deus_conflict_director_skaven_chaos_name 01:52:26.297 [Lua] boss=deus_default 01:52:26.297 [Lua] horde=deus_default 01:52:26.297 [Lua] name=deus_skaven_chaos 01:52:26.297 [Lua] intensity=deus_default 01:52:26.297 [Lua] --- 01:52:26.297 [Lua] [LevelAnalysis] set_random_seed( 1674054863) 01:52:26.304 [Lua] [AIInterestPointSystem] Level Seed: 1674054863 01:52:26.304 [Lua] 01:52:26.304 [Lua] [entity_system_bag] = table 01:52:26.304 [Lua] [entity_system_bag] = metatable 01:52:26.304 [Lua] [startup_data] = table 01:52:26.304 [Lua] [entity_manager] = table 01:52:26.304 [Lua] [entity_manager] = metatable 01:52:26.304 [Lua] [unit_spawner] = table 01:52:26.304 [Lua] [unit_spawner] = metatable 01:52:26.304 [Lua] [unit_storage] = table 01:52:26.304 [Lua] [unit_storage] = metatable 01:52:26.304 [Lua] [dice_keeper] = table 01:52:26.304 [Lua] [dice_keeper] = metatable 01:52:26.304 [Lua] [is_server] = true (boolean) 01:52:26.304 [Lua] [world] = [World] 01:52:26.304 [Lua] [system_api] = table 01:52:26.304 [Lua] [entity_system] = table 01:52:26.304 [Lua] [entity_system] = metatable 01:52:26.304 [Lua] [network_lobby] = table 01:52:26.304 [Lua] [network_lobby] = metatable 01:52:26.304 [Lua] [profile_synchronizer] = table 01:52:26.304 [Lua] [profile_synchronizer] = metatable 01:52:26.304 [Lua] [level_transition_handler] = table 01:52:26.304 [Lua] [level_transition_handler] = metatable 01:52:26.304 [Lua] [num_local_human_players] = 1 (number) 01:52:26.304 [Lua] [statistics_db] = table 01:52:26.304 [Lua] [statistics_db] = metatable 01:52:26.304 [Lua] [network_server] = table 01:52:26.304 [Lua] [network_server] = metatable 01:52:26.304 [Lua] [input_manager] = table 01:52:26.304 [Lua] [input_manager] = metatable 01:52:26.304 [Lua] [network_clock] = table 01:52:26.304 [Lua] [network_clock] = metatable 01:52:26.304 [Lua] [network_transmit] = table 01:52:26.304 [Lua] [network_transmit] = metatable 01:52:26.304 [Lua] [free_flight_manager] = table 01:52:26.304 [Lua] [free_flight_manager] = metatable 01:52:26.304 [Lua] [network_manager] = table 01:52:26.304 [Lua] [network_manager] = metatable 01:52:26.304 [Lua] [network_event_delegate] = table 01:52:26.304 [Lua] [network_event_delegate] = metatable 01:52:26.304 [Lua] 01:52:26.304 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:52:26.304 [Lua] ignoring extension VersusInteractObjectiveExtension 01:52:26.304 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:52:26.304 [Lua] ignoring extension VersusSocketObjectiveExtension 01:52:26.304 [Lua] ignoring extension VersusTargetObjectiveExtension 01:52:26.304 [Lua] ignoring extension VersusMissionObjectiveExtension 01:52:26.306 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:52:26.321 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 01:52:26.321 [Lua] [AchievementManager] Achievements using the steam platform 01:52:26.321 [Lua] PlayerManager:add_player player_1 01:52:26.387 [Lua] respawn_unit_spawned with group id: terror_respawn 01:52:26.387 [Lua] respawn_unit_spawned with group id: terror_respawn 01:52:26.387 [Lua] respawn_unit_spawned with group id: terror_respawn 01:52:26.390 [Lua] [StateIngame] Level seed: 1674054863 01:52:26.416 [Lua] [LevelAnalysis] set_random_seed( 1674054863) 01:52:26.422 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:52:26.422 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:52:26.423 [Lua] [IngameUI] init 01:52:26.434 [SteamVoipClient] select_out(110000102a84599, off) 01:52:26.434 [SteamVoipClient] select_out(110000102ce61d6, off) 01:52:26.434 [SteamVoipClient] select_out(1100001052be7e0, off) 01:52:26.434 [SteamVoipClient] select_out(11000011c949483, off) 01:52:26.437 [Lua] cb_razer_chroma_setup 01:52:26.456 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:52:26.456 [Lua] Set lobby begin: 01:52:26.456 [Lua] Lobby data twitch_enabled = false 01:52:26.456 [Lua] Lobby data selected_mission_id = journey_citadel 01:52:26.456 [Lua] Lobby data num_players = 4 01:52:26.456 [Lua] Lobby data difficulty_tweak = -10 01:52:26.456 [Lua] Lobby data host = 110000102ce61d6 01:52:26.456 [Lua] Lobby data time_of_search = 1623547812 01:52:26.457 [Lua] Lobby data matchmaking_type = 2 01:52:26.457 [Lua] Lobby data is_private = false 01:52:26.457 [Lua] Lobby data match_started = true 01:52:26.457 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:52:26.457 [Lua] Lobby data difficulty = hardest 01:52:26.457 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:52:26.457 [Lua] Lobby data unique_server_name = Kalf 01:52:26.457 [Lua] Lobby data quick_game = false 01:52:26.457 [Lua] Lobby data country_code = NL 01:52:26.457 [Lua] Lobby data matchmaking = true 01:52:26.457 [Lua] Lobby data power_level = 715 01:52:26.457 [Lua] Lobby data mission_id = sig_crag_tzeentch_path1 01:52:26.457 [Lua] Lobby data mechanism = deus 01:52:26.457 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:52:26.458 [Lua] Lobby data player_slot_2 = 0:0 01:52:26.458 [Lua] Lobby data network_hash = 65e25336687ca88 01:52:26.458 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:52:26.458 [Lua] Lobby data eac_authorized = true 01:52:26.458 [Lua] Set lobby end. 01:52:26.459 [Flow] **********************DEBUG************************area_01 ON 01:52:26.460 [Flow] **********************DEBUG************************area_02 ON 01:52:26.465 [Flow] **********************DEBUG************************area_03 ON 01:52:26.465 [Lua] CurrentConflictSettings deus_skaven_chaos 01:52:26.465 [Lua] [ConflictDirector] conflict_director is ai_ready 01:52:26.466 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 01:52:26.466 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 6 01:52:26.466 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 5 01:52:26.466 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 8 01:52:26.466 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5 01:52:26.466 [Lua] [1] = table 01:52:26.466 [Lua] [2] = table 01:52:26.466 [Lua] [3] = table 01:52:26.466 [Lua] [4] = table 01:52:26.466 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:52:26.467 [Lua] NORMAL PATROL MAIN PATH 303.45697021484375 01:52:26.467 [Lua] [waypoints] = table 01:52:26.467 [Lua] [astar_points] = table 01:52:26.467 [Lua] [travel_dist] = 303.45694348216057 (number) 01:52:26.467 [Lua] [one_directional] = false (boolean) 01:52:26.467 [Lua] [id] = boss_01 (string) 01:52:26.467 [Lua] NORMAL PATROL MAIN PATH 645.42596435546875 01:52:26.467 [Lua] [waypoints] = table 01:52:26.467 [Lua] [astar_points] = table 01:52:26.467 [Lua] [travel_dist] = 660.44742587208748 (number) 01:52:26.467 [Lua] [one_directional] = false (boolean) 01:52:26.467 [Lua] [id] = boss_02 (string) 01:52:26.467 [Lua] NORMAL PATROL MAIN PATH 726.896484375 01:52:26.467 [Lua] [waypoints] = table 01:52:26.467 [Lua] [astar_points] = table 01:52:26.467 [Lua] [travel_dist] = 741.91792389750481 (number) 01:52:26.467 [Lua] [one_directional] = false (boolean) 01:52:26.467 [Lua] [id] = boss_07 (string) 01:52:26.467 [Lua] NORMAL PATROL MAIN PATH 965.2554931640625 01:52:26.467 [Lua] [waypoints] = table 01:52:26.467 [Lua] [astar_points] = table 01:52:26.467 [Lua] [travel_dist] = 980.27695223689079 (number) 01:52:26.467 [Lua] [one_directional] = false (boolean) 01:52:26.467 [Lua] [id] = boss_03 (string) 01:52:26.468 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:52:26.468 [Lua] Forming navigation groups in one frame 01:52:26.468 [Lua] Forming navigation groups 01:52:26.473 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999998817657 01:52:26.616 [Lua] NavigationGroupManager -> calulation time B: 0.1430000000000291 01:52:26.616 [Lua] number of nav groups: 187 01:52:26.617 [Lua] number of refined nav groups : 114 01:52:26.619 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 01:52:26.620 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.314736539125441 Normalized coefficient: 1.39198998982767 01:52:26.621 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.40257904827595 Normalized coefficient: 1.2698971672500128 01:52:26.623 [Lua] -------------> JOW Perfect-density 3.1500000000000004 Sum density 1.4856459498405457 Normalized coefficient: 2.1202898310583955 01:52:26.626 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_tzeentch_path1 01:52:26.626 [Lua] [LevelAnalysis] This level has a total main-path length of 814.516 meters. 01:52:26.626 [Lua] [LevelAnalysis] num_event_places_f: 0.50967702023188277 , num_event_places: 0 , trailing_event_fraction: 0.50967702023188277 , num_events: 1 01:52:26.626 [Lua] [LevelAnalysis] Level path distance: 814.5155303478241 01:52:26.626 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 814.5155303478241 forbidden_dist: -714.5155303478241 01:52:26.626 [Lua] [LevelAnalysis] wanted_distance: 388.24361839619053 01:52:26.626 [Lua] [LevelAnalysis] Terror events added: 01:52:26.626 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:52:26.626 [Lua] Adding main path event: Vector3Box(0.10449, 63.7434, 22.8113) rare_event_loot_rat 45 table: 000000001593AD00 01:52:26.626 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:52:26.630 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 01:52:26.637 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 01:52:26.637 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:52:26.637 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 01:52:26.637 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:52:26.637 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 01:52:26.637 [Lua] NORMAL PATROL MAIN PATH 303.45697021484375 01:52:26.637 [Lua] [waypoints] = table 01:52:26.637 [Lua] [astar_points] = table 01:52:26.637 [Lua] [travel_dist] = 303.45694348216057 (number) 01:52:26.637 [Lua] [one_directional] = false (boolean) 01:52:26.637 [Lua] [id] = boss_01 (string) 01:52:26.637 [Lua] Adding main path event: Vector3Box(-69.38, 100.37, 33.389) boss_event_spline_patrol 45 table: 00000000161A3400 01:52:26.637 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:52:26.637 [Lua] [Managers] Calling function on all managers: 01:52:26.638 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:52:26.638 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 01:52:26.638 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Kalf 01:52:26.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:52:26.652 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":942828800,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:52:26.652 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 942828800 01:52:26.652 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":753640704,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01":false,"wwise\/wh_deus_01":false}} 01:52:26.652 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 753640704 01:52:26.653 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 942828800 01:52:26.653 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 753640704 01:52:26.653 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForEnterGame 01:52:26.653 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForGameObjectSync 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":13353985,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 270649216 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1911942272 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 843035712 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 13353985 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 01:52:26.810 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_0104 01:52:26.810 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = F11FA30E72E1E2 01:52:26.810 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:52:26.810 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Bandeirinha (ITA) 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 942828800 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 753640704 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":753640704,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01":false,"wwise\/wh_deus_01":false}} 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 843035712 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 753640704 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 270649216 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 13353985 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 01:52:26.810 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_skulls_2021 01:52:26.810 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = BFF426D2A13AFC58 01:52:26.810 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:52:26.810 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Katyusha 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 942828800 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":942828800,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 843035712 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 1911942272 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 942828800 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 13353985 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 01:52:26.810 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 01:52:26.810 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = E0DEA8BCEA3CF129 01:52:26.810 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:52:26.810 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Nyshka 01:52:26.810 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 753640704 01:52:26.811 [Lua] [SharedState] [SharedState] deus_run_state_18117937: spawned_once:110000102ce61d6:1:4:4 = true 01:52:26.811 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForGameObjectSync 01:52:26.811 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForPlayers 01:52:28.126 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:52:28.126 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_0104 01:52:28.126 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Bandeirinha (ITA) 01:52:28.126 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForEnterGame 01:52:28.126 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForGameObjectSync 01:52:28.130 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102a84599 01:52:28.132 [Lua] Breedfreezer (server) starting a hot join sync 01:52:28.132 [Lua] packing 0 units of breed chaos_marauder 01:52:28.132 [Lua] packing 0 units of breed skaven_clan_rat 01:52:28.132 [Lua] packing 0 units of breed skaven_storm_vermin 01:52:28.132 [Lua] packing 0 units of breed skaven_slave 01:52:28.132 [Lua] packing 0 units of breed chaos_fanatic 01:52:28.132 [Lua] packing 0 units of breed chaos_raider 01:52:28.132 [Lua] packing 0 units of breed chaos_warrior 01:52:28.132 [Lua] packing 0 units of breed chaos_berzerker 01:52:28.132 [Lua] packing 0 units of breed skaven_plague_monk 01:52:28.132 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:52:28.132 [Lua] 01:52:28.132 [Lua] [1] = 1 (number) 01:52:28.132 [Lua] [2] = 0 (number) 01:52:28.132 [Lua] [3] = 1 (number) 01:52:28.132 [Lua] [4] = 0 (number) 01:52:28.132 [Lua] [5] = 1 (number) 01:52:28.132 [Lua] [6] = 0 (number) 01:52:28.132 [Lua] [7] = 1 (number) 01:52:28.132 [Lua] [8] = 0 (number) 01:52:28.132 [Lua] [9] = 1 (number) 01:52:28.132 [Lua] [10] = 0 (number) 01:52:28.132 [Lua] [11] = 1 (number) 01:52:28.132 [Lua] [12] = 0 (number) 01:52:28.132 [Lua] [13] = 1 (number) 01:52:28.132 [Lua] [14] = 0 (number) 01:52:28.132 [Lua] [15] = 1 (number) 01:52:28.132 [Lua] [16] = 0 (number) 01:52:28.132 [Lua] [17] = 1 (number) 01:52:28.132 [Lua] [18] = 0 (number) 01:52:28.132 [Lua] 01:52:28.132 [Lua] 01:52:28.132 [Lua] 01:52:28.132 [Lua] PlayerManager:add_remote_player 110000102a84599 01:52:28.132 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 01:52:28.132 [Lua] RemotePlayer:create_game_object( ) 59 01:52:28.148 [Lua] [SharedState] [SharedState] deus_run_state_18117937: spawned_once:110000102a84599:1:5:4 = true 01:52:28.148 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForGameObjectSync 01:52:28.148 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForPlayers 01:52:28.255 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102a84599 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:52:28.255 [Lua] Adding player sync data to peer=110000102a84599 local_player_id=1 01:52:29.287 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:52:29.287 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 01:52:29.287 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Nyshka 01:52:29.288 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForEnterGame 01:52:29.288 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForGameObjectSync 01:52:29.291 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001052be7e0 01:52:29.295 [Lua] Breedfreezer (server) starting a hot join sync 01:52:29.295 [Lua] packing 0 units of breed chaos_marauder 01:52:29.295 [Lua] packing 0 units of breed skaven_clan_rat 01:52:29.295 [Lua] packing 0 units of breed skaven_storm_vermin 01:52:29.295 [Lua] packing 0 units of breed skaven_slave 01:52:29.295 [Lua] packing 0 units of breed chaos_fanatic 01:52:29.295 [Lua] packing 0 units of breed chaos_raider 01:52:29.295 [Lua] packing 0 units of breed chaos_warrior 01:52:29.295 [Lua] packing 0 units of breed chaos_berzerker 01:52:29.295 [Lua] packing 0 units of breed skaven_plague_monk 01:52:29.295 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:52:29.295 [Lua] 01:52:29.295 [Lua] [1] = 1 (number) 01:52:29.295 [Lua] [2] = 0 (number) 01:52:29.295 [Lua] [3] = 1 (number) 01:52:29.295 [Lua] [4] = 0 (number) 01:52:29.295 [Lua] [5] = 1 (number) 01:52:29.295 [Lua] [6] = 0 (number) 01:52:29.295 [Lua] [7] = 1 (number) 01:52:29.295 [Lua] [8] = 0 (number) 01:52:29.295 [Lua] [9] = 1 (number) 01:52:29.295 [Lua] [10] = 0 (number) 01:52:29.295 [Lua] [11] = 1 (number) 01:52:29.295 [Lua] [12] = 0 (number) 01:52:29.295 [Lua] [13] = 1 (number) 01:52:29.295 [Lua] [14] = 0 (number) 01:52:29.295 [Lua] [15] = 1 (number) 01:52:29.295 [Lua] [16] = 0 (number) 01:52:29.295 [Lua] [17] = 1 (number) 01:52:29.295 [Lua] [18] = 0 (number) 01:52:29.295 [Lua] 01:52:29.295 [Lua] 01:52:29.295 [Lua] 01:52:29.295 [Lua] PlayerManager:add_remote_player 1100001052be7e0 01:52:29.295 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 01:52:29.295 [Lua] RemotePlayer:create_game_object( ) 60 01:52:29.312 [Lua] [SharedState] [SharedState] deus_run_state_18117937: spawned_once:1100001052be7e0:1:3:4 = true 01:52:29.312 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForGameObjectSync 01:52:29.312 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForPlayers 01:52:29.602 [Lua] [MOD][VMF][INFO] Added 1100001052be7e0 to the VMF users list. 01:52:29.602 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001052be7e0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:52:29.602 [Lua] Adding player sync data to peer=1100001052be7e0 local_player_id=1 01:52:30.094 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 01:52:30.094 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_skulls_2021 01:52:30.094 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Katyusha 01:52:30.095 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForEnterGame 01:52:30.095 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForGameObjectSync 01:52:30.098 [Lua] [NetworkServer] Game_object_sync_done for peer 11000011c949483 01:52:30.104 [Lua] Breedfreezer (server) starting a hot join sync 01:52:30.104 [Lua] packing 0 units of breed chaos_marauder 01:52:30.104 [Lua] packing 0 units of breed skaven_clan_rat 01:52:30.104 [Lua] packing 0 units of breed skaven_storm_vermin 01:52:30.104 [Lua] packing 0 units of breed skaven_slave 01:52:30.104 [Lua] packing 0 units of breed chaos_fanatic 01:52:30.104 [Lua] packing 0 units of breed chaos_raider 01:52:30.104 [Lua] packing 0 units of breed chaos_warrior 01:52:30.104 [Lua] packing 0 units of breed chaos_berzerker 01:52:30.104 [Lua] packing 0 units of breed skaven_plague_monk 01:52:30.104 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:52:30.104 [Lua] 01:52:30.104 [Lua] [1] = 1 (number) 01:52:30.104 [Lua] [2] = 0 (number) 01:52:30.104 [Lua] [3] = 1 (number) 01:52:30.104 [Lua] [4] = 0 (number) 01:52:30.104 [Lua] [5] = 1 (number) 01:52:30.104 [Lua] [6] = 0 (number) 01:52:30.104 [Lua] [7] = 1 (number) 01:52:30.104 [Lua] [8] = 0 (number) 01:52:30.104 [Lua] [9] = 1 (number) 01:52:30.104 [Lua] [10] = 0 (number) 01:52:30.104 [Lua] [11] = 1 (number) 01:52:30.104 [Lua] [12] = 0 (number) 01:52:30.104 [Lua] [13] = 1 (number) 01:52:30.104 [Lua] [14] = 0 (number) 01:52:30.104 [Lua] [15] = 1 (number) 01:52:30.104 [Lua] [16] = 0 (number) 01:52:30.104 [Lua] [17] = 1 (number) 01:52:30.104 [Lua] [18] = 0 (number) 01:52:30.104 [Lua] 01:52:30.104 [Lua] 01:52:30.104 [Lua] 01:52:30.105 [Lua] PlayerManager:add_remote_player 11000011c949483 01:52:30.105 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 01:52:30.105 [Lua] RemotePlayer:create_game_object( ) 61 01:52:30.120 [Lua] [SharedState] [SharedState] deus_run_state_18117937: spawned_once:11000011c949483:1:1:3 = true 01:52:30.120 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForGameObjectSync 01:52:30.120 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForPlayers 01:52:30.120 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForPlayers 01:52:30.120 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InGame 01:52:30.120 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = true 01:52:30.120 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForPlayers 01:52:30.120 [Lua] [PeerSM] 110000102a84599 :: on_enter InGame 01:52:30.120 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = true 01:52:30.121 [Lua] rpc_to_client_spawn_player 1100001052be7e0 1 01:52:30.121 [Lua] rpc_to_client_spawn_player 110000102a84599 1 01:52:30.124 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForPlayers 01:52:30.124 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InGame 01:52:30.124 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = true 01:52:30.124 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForPlayers 01:52:30.124 [Lua] [PeerSM] 11000011c949483 :: on_enter InGame 01:52:30.124 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = true 01:52:30.125 [Lua] rpc_to_client_spawn_player 110000102ce61d6 1 01:52:30.125 [Lua] rpc_to_client_spawn_player 11000011c949483 1 01:52:30.126 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-138.85, 8.06, 19.17), Vector4(0, 0, 0.866544, -0.499101)) 01:52:30.129 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:30.129 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:30.129 [Lua] PlayerManager:assign_unit_ownership Kalf 110000102ce61d6 1 01:52:30.129 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 01:52:30.137 [Lua] Switching ConflictSettings: to: deus_skaven 01:52:30.137 [Lua] pacing=deus_default 01:52:30.137 [Lua] roaming=nil 01:52:30.137 [Lua] specials=deus_skaven 01:52:30.137 [Lua] contained_breeds=nil 01:52:30.137 [Lua] debug_color=orange 01:52:30.137 [Lua] disabled=false 01:52:30.137 [Lua] pack_spawning=skaven 01:52:30.138 [Lua] description=deus_conflict_director_skaven_chaos_name 01:52:30.138 [Lua] factions=nil 01:52:30.138 [Lua] boss=deus_skaven 01:52:30.138 [Lua] horde=deus_default 01:52:30.138 [Lua] name=deus_skaven 01:52:30.138 [Lua] intensity=deus_default 01:52:30.138 [Lua] --- 01:52:30.159 [Flow] **********************DEBUG************************startarea_01 trigger TOUCH 01:52:30.346 [Lua] StateInGameRunning:_game_actually_starts() 01:52:30.349 [Lua] ################################################################################################################# 01:52:30.349 [Lua] [Loading Time]: 00:00:19 [Transition]: dlc_morris_map-sig_crag_tzeentch_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:52:30.349 [Lua] ################################################################################################################# 01:52:30.349 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48 01:52:30.349 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 01:52:30.349 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = true 01:52:30.355 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48 01:52:30.435 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102a84599 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:52:30.436 [Lua] [NetworkServer] Peer 110000102a84599 spawned player. 01:52:30.436 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 01:52:30.436 [Lua] PlayerManager:assign_unit_ownership Bandeirinha (ITA) 110000102a84599 1 01:52:30.437 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:30.437 [Lua] TalentSystem:rpc_sync_talents 12 1025 01:52:30.460 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000011c949483 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:52:30.460 [Lua] Adding player sync data to peer=11000011c949483 local_player_id=1 01:52:30.460 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000011c949483 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:52:30.460 [Lua] [NetworkServer] Peer 11000011c949483 spawned player. 01:52:30.461 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 01:52:30.461 [Lua] PlayerManager:assign_unit_ownership Katyusha 11000011c949483 1 01:52:30.461 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:30.461 [Lua] TalentSystem:rpc_sync_talents 9 3073 01:52:30.513 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true 01:52:30.541 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48 01:52:30.541 [Lua] Commit load time data 01:52:30.543 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true 01:52:30.665 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001052be7e0 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:52:30.665 [Lua] [NetworkServer] Peer 1100001052be7e0 spawned player. 01:52:30.666 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 01:52:30.666 [Lua] PlayerManager:assign_unit_ownership Nyshka 1100001052be7e0 1 01:52:30.666 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:30.666 [Lua] TalentSystem:rpc_sync_talents 6 2049 01:52:30.667 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001052be7e0 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 01:52:30.677 [Lua] [SharedState] [SharedState] deus_run_state_18117937: additional_items:1100001052be7e0:1:3:4 = {"slot_grenade":{"items":{},"max_slots":2,"used_slots":0}} 01:52:30.875 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = true 01:52:31.390 [Lua] Set lobby begin: 01:52:31.390 [Lua] Lobby data twitch_enabled = false 01:52:31.390 [Lua] Lobby data selected_mission_id = journey_citadel 01:52:31.390 [Lua] Lobby data num_players = 4 01:52:31.390 [Lua] Lobby data difficulty_tweak = -10 01:52:31.390 [Lua] Lobby data host = 110000102ce61d6 01:52:31.390 [Lua] Lobby data time_of_search = 1623547812 01:52:31.390 [Lua] Lobby data matchmaking_type = 2 01:52:31.390 [Lua] Lobby data is_private = false 01:52:31.390 [Lua] Lobby data match_started = true 01:52:31.391 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:52:31.391 [Lua] Lobby data difficulty = hardest 01:52:31.391 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:52:31.391 [Lua] Lobby data unique_server_name = Kalf 01:52:31.391 [Lua] Lobby data quick_game = false 01:52:31.391 [Lua] Lobby data country_code = NL 01:52:31.391 [Lua] Lobby data matchmaking = true 01:52:31.391 [Lua] Lobby data power_level = 178 01:52:31.391 [Lua] Lobby data mission_id = sig_crag_tzeentch_path1 01:52:31.391 [Lua] Lobby data mechanism = deus 01:52:31.391 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:52:31.391 [Lua] Lobby data player_slot_2 = 0:0 01:52:31.391 [Lua] Lobby data network_hash = 65e25336687ca88 01:52:31.391 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:52:31.391 [Lua] Lobby data eac_authorized = true 01:52:31.391 [Lua] Set lobby end. 01:52:36.419 [Lua] Set lobby begin: 01:52:36.419 [Lua] Lobby data twitch_enabled = false 01:52:36.419 [Lua] Lobby data selected_mission_id = journey_citadel 01:52:36.419 [Lua] Lobby data num_players = 4 01:52:36.419 [Lua] Lobby data difficulty_tweak = -10 01:52:36.419 [Lua] Lobby data host = 110000102ce61d6 01:52:36.419 [Lua] Lobby data time_of_search = 1623547812 01:52:36.419 [Lua] Lobby data matchmaking_type = 2 01:52:36.419 [Lua] Lobby data is_private = false 01:52:36.419 [Lua] Lobby data match_started = true 01:52:36.419 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:52:36.419 [Lua] Lobby data difficulty = hardest 01:52:36.419 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:52:36.419 [Lua] Lobby data unique_server_name = Kalf 01:52:36.420 [Lua] Lobby data quick_game = false 01:52:36.420 [Lua] Lobby data country_code = NL 01:52:36.420 [Lua] Lobby data matchmaking = true 01:52:36.420 [Lua] Lobby data power_level = 715 01:52:36.420 [Lua] Lobby data mission_id = sig_crag_tzeentch_path1 01:52:36.420 [Lua] Lobby data mechanism = deus 01:52:36.420 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:52:36.420 [Lua] Lobby data player_slot_2 = 0:0 01:52:36.420 [Lua] Lobby data network_hash = 65e25336687ca88 01:52:36.420 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:52:36.420 [Lua] Lobby data eac_authorized = true 01:52:36.420 [Lua] Set lobby end. 01:52:46.833 [Lua] Players are leaving the safe zone 01:52:50.464 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:11000011c949483:1:1:3 = potion_vampiric_draught_01 01:52:53.214 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:110000102ce61d6:1:4:4 = potion_vampiric_draught_01 01:52:53.214 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:11000011c949483:1:1:3 = 01:52:57.289 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 1 01:52:57.289 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 126 01:52:57.289 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 520 01:52:57.289 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 1 01:52:57.380 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 1 01:52:57.380 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 18 01:52:57.380 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 538 01:52:57.426 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 1 01:52:57.426 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 218 01:52:57.426 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 556 01:52:57.471 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 1 01:52:57.471 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 212 01:52:57.471 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 574 01:52:59.287 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:53:00.538 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:53:04.646 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:53:05.628 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:53:06.137 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.96062994003295898 01:53:06.137 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.96062994003295898 01:53:06.920 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.92125982046127319 01:53:06.920 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.92125982046127319 01:53:06.990 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:53:07.933 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:53:08.943 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:53:09.962 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:53:15.432 [EACServer] [03:53:15:431][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:53:21.117 [Lua] Time for new HOOORDE! multi_first_wave 01:53:21.117 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 01:53:21.117 [Lua] horde requested: ambush 01:53:21.117 [Lua] setting up ambush-horde 01:53:21.117 [Lua] Composing horde 'medium' .. using variant 'plain' 01:53:21.117 [Lua] -> spawning: 39 01:53:21.117 [Lua] horde crated with id 1 of type ambush 01:53:21.117 [Lua] ambush horde has started 01:53:21.817 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":true,"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true} 01:53:21.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 01:53:21.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 01:53:21.817 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 01:53:21.817 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 01:53:21.817 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 01:53:21.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 01:53:21.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 01:53:22.623 [Lua] main_path_player_far_away_check started 01:53:24.510 [Lua] [SharedState] [SharedState] deus_run_state_18117937: grenade:110000102ce61d6:1:4:4 = grenade_fire_01 01:53:24.597 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:53:24.597 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 01:53:24.597 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 01:53:24.597 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 01:53:24.597 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:53:24.597 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 01:53:24.597 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 01:53:24.597 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 01:53:24.704 [Lua] main_path_player_far_away_check started 01:53:24.821 [Lua] Destroying unit since outside mesh or world 01:53:25.154 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1_3p":true,"wwise\/handgun":true,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":true,"wwise\/one_handed_hammers":true} 01:53:25.711 [Lua] main_path_player_far_away_check started 01:53:26.704 [Lua] Init group template: horde 01:53:26.907 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_sword_01_t3\/wpn_we_sword_01_t3_3p":true} 01:53:26.908 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:53:26.908 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 01:53:26.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 01:53:26.908 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:53:26.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 01:53:26.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 01:53:26.908 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:53:26.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 01:53:26.914 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:53:26.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 01:53:26.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 01:53:26.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:53:26.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:53:26.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:53:27.818 [Lua] main_path_player_far_away_check started 01:53:28.800 [Lua] main_path_player_far_away_check started 01:53:29.040 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.77500000000000002 01:53:29.469 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 2 01:53:29.469 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 162 01:53:29.469 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 610 01:53:29.469 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 2 01:53:29.575 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 2 01:53:29.575 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 54 01:53:29.575 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 646 01:53:29.612 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 2 01:53:29.612 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 254 01:53:29.612 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 682 01:53:29.662 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 2 01:53:29.662 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 248 01:53:29.662 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 718 01:53:30.207 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":true,"units\/weapons\/player\/wpn_dw_axe_01_t2\/wpn_dw_axe_01_t2_3p":true,"wwise\/two_handed_hammers":true} 01:53:30.945 [Lua] main_path_player_far_away_check started 01:53:31.865 [Lua] main_path_player_far_away_check started 01:53:31.945 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":true,"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true} 01:53:31.945 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:53:31.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 01:53:31.945 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 01:53:31.945 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 01:53:31.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 01:53:31.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 01:53:31.945 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 01:53:31.945 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:53:31.945 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:53:31.945 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:53:31.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 01:53:31.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 01:53:31.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 01:53:31.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 01:53:31.972 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:53:32.012 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:53:32.012 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:53:32.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 01:53:32.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 01:53:32.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 01:53:32.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 01:53:32.062 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 01:53:32.062 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 01:53:33.151 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.76000000000000001 01:53:34.001 [Lua] main_path_player_far_away_check started 01:53:34.921 [Lua] main_path_player_far_away_check started 01:53:35.259 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1_3p":true,"wwise\/handgun":true,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":true,"wwise\/one_handed_hammers":true} 01:53:35.911 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true} 01:53:36.692 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 0.80000000000000004 01:53:36.958 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:53:36.958 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 01:53:36.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:53:36.958 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 01:53:36.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 01:53:36.958 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:53:36.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 01:53:36.958 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:53:36.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 01:53:36.966 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 01:53:36.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem 01:53:36.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 01:53:36.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 01:53:36.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 01:53:37.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 01:53:37.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 01:53:37.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:53:37.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:53:37.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:53:37.099 [Lua] main_path_player_far_away_check started 01:53:38.048 [Lua] main_path_player_far_away_check started 01:53:40.165 [Lua] main_path_player_far_away_check started 01:53:40.272 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":true,"units\/weapons\/player\/wpn_dw_axe_01_t2\/wpn_dw_axe_01_t2_3p":true,"wwise\/two_handed_hammers":true} 01:53:41.118 [Lua] main_path_player_far_away_check started 01:53:41.970 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_sword_01_t3\/wpn_we_sword_01_t3_3p":true} 01:53:41.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 01:53:41.970 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:53:41.970 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 01:53:41.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 01:53:41.970 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 01:53:41.970 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:53:41.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 01:53:41.977 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:53:41.977 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:53:41.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 01:53:41.977 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:53:41.995 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:53:41.995 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:53:41.996 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:53:42.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:53:42.031 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:53:42.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 01:53:42.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 01:53:42.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 01:53:42.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 01:53:42.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 01:53:42.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 01:53:43.218 [Lua] [SharedState] [SharedState] deus_run_state_18117937: grenade:11000011c949483:1:1:3 = grenade_fire_01 01:53:43.236 [Lua] main_path_player_far_away_check started 01:53:44.185 [Lua] main_path_player_far_away_check started 01:53:45.975 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:53:46.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:53:46.981 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:53:48.342 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:53:49.348 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:53:50.738 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 0.69999999999999996 01:53:51.357 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.80000000000000004 01:53:51.377 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.59999999999999998 01:53:51.620 [SteamVoipClient] select_out(110000102a84599, on) 01:53:51.634 [SteamVoipClient] select_out(110000102ce61d6, on) 01:53:51.634 [SteamVoipClient] select_out(1100001052be7e0, on) 01:53:51.634 [SteamVoipClient] select_out(11000011c949483, on) 01:53:51.697 [Window] Window => inactive 01:53:51.714 [SteamVoipClient] select_out(110000102a84599, off) 01:53:51.714 [SteamVoipClient] select_out(110000102ce61d6, off) 01:53:51.714 [SteamVoipClient] select_out(1100001052be7e0, off) 01:53:51.714 [SteamVoipClient] select_out(11000011c949483, off) 01:53:52.888 [Window] Window => active 01:53:53.105 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.41999999999999998 01:53:53.541 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.22 01:53:54.653 [Lua] Horde killed: ? 01:53:56.883 [Lua] main path terror event triggered: boss_event_spline_patrol 01:53:56.883 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 01:53:56.893 [Lua] > starting new spline, using new navbot: standard , id: boss_01 01:53:56.904 [Lua] > continuing spline boss_01 index: 2 retries: 0 01:53:56.922 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_01 01:53:56.922 [Lua] > continuing spline boss_01 index: 3 retries: 0 01:53:56.942 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_01 01:53:56.942 [Lua] > continuing spline boss_01 index: 4 retries: 0 01:53:56.970 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_01 01:53:56.970 [Lua] > continuing spline boss_01 index: 5 retries: 0 01:53:56.989 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_01 01:53:56.989 [Lua] > continuing spline boss_01 index: 6 retries: 0 01:53:56.999 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_01 01:53:56.999 [Lua] > continuing spline boss_01 index: 7 retries: 0 01:53:57.009 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_01 01:53:57.009 [Lua] > continuing spline boss_01 index: 8 retries: 0 01:53:57.067 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_01 01:53:57.067 [Lua] > continuing spline boss_01 index: 9 retries: 0 01:53:57.077 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_01 01:53:57.077 [Lua] > spline completed boss_01 retries: 0 01:53:57.273 [Lua] Init group template: spline_patrol 01:54:00.267 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 01:54:00.267 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 01:54:06.254 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:54:06.372 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 3 01:54:06.372 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 187 01:54:06.372 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 743 01:54:06.372 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 3 01:54:06.474 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 3 01:54:06.474 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 79 01:54:06.474 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 768 01:54:06.496 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 3 01:54:06.496 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 279 01:54:06.496 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 793 01:54:06.528 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 3 01:54:06.528 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 273 01:54:06.528 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 818 01:54:07.153 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:54:07.184 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:07.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 01:54:07.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 01:54:09.832 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:54:09.873 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.087499999999999994 01:54:11.277 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true} 01:54:12.218 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 01:54:12.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 01:54:12.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 01:54:12.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 01:54:12.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 01:54:12.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:54:12.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:54:12.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:54:14.369 [Lua] main_path_player_far_away_check started 01:54:15.058 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:54:16.069 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:54:18.307 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true} 01:54:21.503 [Flow] **********************DEBUG************************startarea_01 trigger UNTOUCH 01:54:22.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 01:54:22.272 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 01:54:22.663 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 4 01:54:22.663 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 210 01:54:22.663 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 841 01:54:22.663 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 4 01:54:22.748 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 4 01:54:22.748 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 102 01:54:22.748 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 864 01:54:22.767 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 4 01:54:22.767 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 302 01:54:22.767 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 887 01:54:22.816 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 4 01:54:22.816 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 296 01:54:22.816 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 910 01:54:24.009 [Flow] **********************DEBUG************************startarea_01 trigger TOUCH 01:54:27.109 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:1100001052be7e0:1:3:4 = potion_moot_milk_01 01:54:27.273 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_invisible_weapon_3p":true,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":true,"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":true,"wwise\/javelin":true} 01:54:27.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 01:54:27.273 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 01:54:27.273 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 01:54:27.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 01:54:27.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 01:54:27.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 01:54:27.707 [Flow] **********************DEBUG************************startarea_01 trigger UNTOUCH 01:54:29.765 [Lua] [DeusChestExtension] equipped: 01:54:29.765 [Lua] 01:54:29.765 [Lua] [backend_id] = we_2h_spear3995cde4-df4e-48c3-b965-fcb4b5b8843e (string) 01:54:29.765 [Lua] [power_level] = 500 (number) 01:54:29.765 [Lua] [deus_item_key] = deus_we_spear (string) 01:54:29.765 [Lua] [traits] = table 01:54:29.765 [Lua] [skin] = we_spear_skin_03 (string) 01:54:29.765 [Lua] [bypass_skin_ownership_check] = true (boolean) 01:54:29.765 [Lua] [properties] = table 01:54:29.765 [Lua] [key] = we_spear (string) 01:54:29.765 [Lua] [rarity] = common (string) 01:54:29.765 [Lua] [data] = table 01:54:29.765 [Lua] 01:54:29.771 [Lua] [SharedState] [SharedState] deus_run_state_18117937: slot_melee:110000102ce61d6:1:4:4 = item_key=deus_we_spear,powerlevel=500,rarity=common,skin=we_spear_skin_03,property=stamina:90000 01:54:29.771 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 130 01:54:29.771 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_spent:0:0:0:0 = -80 01:54:29.771 [Lua] [SharedState] [SharedState] deus_run_state_18117937: upgrade_chests_used:0:0:0:0 = {"common":1} 01:54:29.772 [Lua] min_height 295.62750244140625 01:54:29.781 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102ce61d6:1) 01:54:29.781 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":1026011328,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/javelin":false}} 01:54:29.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 01:54:29.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 01:54:29.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, ProfileSynchronizer 01:54:29.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer 01:54:29.881 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 01:54:29.881 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 01:54:29.891 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1026011328 01:54:29.924 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1026011328 01:54:29.935 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1026011328 01:54:30.009 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1026011328 01:54:30.557 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_02_t1\/wpn_dw_handgun_02_t1_3p":true,"wwise\/handgun":true,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":true,"wwise\/one_handed_hammers":true} 01:54:30.805 [Flow] **********************DEBUG************************startarea_01 trigger TOUCH 01:54:31.509 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true,"wwise\/pistol":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"wwise\/wh_deus_01":true} 01:54:32.325 [Lua] Set lobby begin: 01:54:32.325 [Lua] Lobby data twitch_enabled = false 01:54:32.325 [Lua] Lobby data selected_mission_id = journey_citadel 01:54:32.325 [Lua] Lobby data num_players = 4 01:54:32.326 [Lua] Lobby data difficulty_tweak = -10 01:54:32.326 [Lua] Lobby data host = 110000102ce61d6 01:54:32.326 [Lua] Lobby data time_of_search = 1623547812 01:54:32.326 [Lua] Lobby data matchmaking_type = 2 01:54:32.326 [Lua] Lobby data is_private = false 01:54:32.326 [Lua] Lobby data match_started = true 01:54:32.326 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:54:32.326 [Lua] Lobby data difficulty = hardest 01:54:32.326 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:54:32.326 [Lua] Lobby data unique_server_name = Kalf 01:54:32.326 [Lua] Lobby data quick_game = false 01:54:32.326 [Lua] Lobby data country_code = NL 01:54:32.326 [Lua] Lobby data matchmaking = true 01:54:32.326 [Lua] Lobby data power_level = 717 01:54:32.326 [Lua] Lobby data mission_id = sig_crag_tzeentch_path1 01:54:32.326 [Lua] Lobby data mechanism = deus 01:54:32.326 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:54:32.326 [Lua] Lobby data player_slot_2 = 0:0 01:54:32.326 [Lua] Lobby data network_hash = 65e25336687ca88 01:54:32.327 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:54:32.327 [Lua] Lobby data eac_authorized = true 01:54:32.327 [Lua] Set lobby end. 01:54:32.329 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 01:54:32.329 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 01:54:32.329 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 01:54:32.329 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 01:54:32.329 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 01:54:32.329 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem, async-read, 01:54:32.329 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:32.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 01:54:32.332 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 01:54:32.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem 01:54:32.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 01:54:32.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 01:54:37.112 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:54:37.354 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_we_sword_01_t3\/wpn_we_sword_01_t3_3p":true} 01:54:37.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read, 01:54:37.355 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:37.355 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:37.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:54:37.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p 01:54:38.106 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:54:38.351 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 1 01:54:38.351 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 1 01:54:39.077 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:54:40.613 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":true,"units\/weapons\/player\/wpn_dw_axe_01_t2\/wpn_dw_axe_01_t2_3p":true,"wwise\/two_handed_hammers":true} 01:54:40.798 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_sword_03_t1\/wpn_emp_sword_03_t1_3p":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_3p":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true,"wwise\/two_handed_swords":true,"wwise\/one_handed_swords":true} 01:54:41.072 [Lua] [SharedState] [SharedState] deus_run_state_18117937: slot_melee:110000102a84599:1:5:4 = item_key=deus_es_bastard_sword,powerlevel=500,rarity=common,skin=es_bastard_sword_skin_01,property=power_vs_chaos:59000 01:54:41.072 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 22 01:54:41.072 [Lua] [SharedState] [SharedState] deus_run_state_18117937: upgrade_chests_used:0:0:0:0 = {"common":2} 01:54:41.072 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_spent:0:0:0:0 = -160 01:54:41.072 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":503306240,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 01:54:41.072 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 503306240 01:54:41.073 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 503306240 01:54:41.199 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 503306240 01:54:41.249 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 503306240 01:54:41.598 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/pistol":true,"wwise\/one_handed_swords":true,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true} 01:54:42.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 01:54:42.392 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:54:42.392 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 01:54:42.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 01:54:42.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 01:54:42.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 01:54:42.392 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:42.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 01:54:42.396 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:42.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:42.396 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:42.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:54:42.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 01:54:42.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 01:54:42.414 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:54:42.448 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:54:42.448 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:54:42.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 01:54:42.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 01:54:42.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 01:54:42.468 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 01:54:42.471 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:54:42.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 01:54:42.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 01:54:42.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 01:54:42.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 01:54:42.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 01:54:43.482 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:54:43.871 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:43.875 [Lua] [SharedState] [SharedState] deus_run_state_18117937: grenade:11000011c949483:1:1:3 = 01:54:44.042 [Lua] PlayerManager:assign_unit_ownership Katyusha 11000011c949483 1 01:54:44.111 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e085abc6] 01:54:44.111 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e085abc6] 01:54:44.354 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 01:54:44.492 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:54:44.515 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.96062994003295898 01:54:44.515 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.96062994003295898 01:54:44.966 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f44fe1ef] 01:54:45.224 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.92125982046127319 01:54:45.224 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.92125982046127319 01:54:45.915 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.88188976049423218 01:54:45.915 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.88188976049423218 01:54:46.310 [Lua] [SharedState] [SharedState] deus_run_state_18117937: grenade:110000102ce61d6:1:4:4 = 01:54:46.449 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.20999999999999999 01:54:46.551 [Lua] PlayerManager:assign_unit_ownership Kalf 110000102ce61d6 1 01:54:46.552 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.20166666666666666 01:54:46.591 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.84251970052719116 01:54:46.591 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.84251970052719116 01:54:46.807 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.19166666666666668 01:54:47.292 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.81102359294891357 01:54:47.292 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.81102359294891357 01:54:47.434 [Lua] Set lobby begin: 01:54:47.434 [Lua] Lobby data twitch_enabled = false 01:54:47.434 [Lua] Lobby data selected_mission_id = journey_citadel 01:54:47.434 [Lua] Lobby data num_players = 4 01:54:47.434 [Lua] Lobby data difficulty_tweak = -10 01:54:47.434 [Lua] Lobby data host = 110000102ce61d6 01:54:47.434 [Lua] Lobby data time_of_search = 1623547812 01:54:47.434 [Lua] Lobby data matchmaking_type = 2 01:54:47.434 [Lua] Lobby data is_private = false 01:54:47.435 [Lua] Lobby data match_started = true 01:54:47.435 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 01:54:47.435 [Lua] Lobby data difficulty = hardest 01:54:47.435 [Lua] Lobby data player_slot_1 = 11000011c949483:1 01:54:47.435 [Lua] Lobby data unique_server_name = Kalf 01:54:47.435 [Lua] Lobby data quick_game = false 01:54:47.435 [Lua] Lobby data country_code = NL 01:54:47.435 [Lua] Lobby data matchmaking = true 01:54:47.435 [Lua] Lobby data power_level = 720 01:54:47.435 [Lua] Lobby data mission_id = sig_crag_tzeentch_path1 01:54:47.435 [Lua] Lobby data mechanism = deus 01:54:47.435 [Lua] Lobby data player_slot_5 = 110000102a84599:1 01:54:47.435 [Lua] Lobby data player_slot_2 = 0:0 01:54:47.435 [Lua] Lobby data network_hash = 65e25336687ca88 01:54:47.435 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 01:54:47.435 [Lua] Lobby data eac_authorized = true 01:54:47.435 [Lua] Set lobby end. 01:54:47.875 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.18166666666666667 01:54:47.936 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.77165353298187256 01:54:47.936 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.77165353298187256 01:54:48.022 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.17166666666666666 01:54:48.584 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.73228347301483154 01:54:48.585 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.73228347301483154 01:54:48.775 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.0066666666666666671 01:54:49.972 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.69291341304779053 01:54:49.972 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.69291341304779053 01:54:51.703 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true} 01:54:52.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem 01:54:52.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 01:54:57.312 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 0.033333333333333333 01:54:57.466 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 01:54:57.466 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 01:54:59.531 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:1100001052be7e0:1:3:4 = knocked_down 01:54:59.531 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0 01:55:06.845 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:1100001052be7e0:1:3:4 = alive 01:55:10.991 [Lua] [SharedState] [SharedState] deus_run_state_18117937: healthkit:1100001052be7e0:1:3:4 = potion_healing_draught_01 01:55:11.587 [Lua] [SharedState] [SharedState] deus_run_state_18117937: healthkit:110000102a84599:1:5:4 = potion_healing_draught_01 01:55:14.952 [Lua] main_path_player_far_away_check started 01:55:15.432 [EACServer] [03:55:15:432][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:55:16.673 [Lua] main_path_player_far_away_check started 01:55:19.007 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:1100001052be7e0:1:3:4 = 0.96062994003295898 01:55:19.724 [Lua] main_path_player_far_away_check started 01:55:21.338 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:1100001052be7e0:1:3:4 = disabled 01:55:22.686 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 1 01:55:22.686 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 1 01:55:24.418 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:1100001052be7e0:1:3:4 = alive 01:55:31.123 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.9375 01:55:31.123 [Lua] [SharedState] [SharedState] deus_run_state_18117937: healthkit:1100001052be7e0:1:3:4 = 01:55:31.452 [Lua] main path terror event triggered: rare_event_loot_rat 01:55:31.452 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 01:55:32.374 [Lua] main_path_player_far_away_check started 01:55:32.712 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:55:32.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem 01:55:37.205 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:55:37.739 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:55:37.739 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:55:37.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 01:55:37.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 01:55:41.040 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 5 01:55:41.040 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 149 01:55:41.040 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 929 01:55:41.040 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 5 01:55:41.142 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 5 01:55:41.142 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 41 01:55:41.142 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 948 01:55:41.151 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:55:41.160 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 5 01:55:41.160 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 321 01:55:41.160 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 967 01:55:41.244 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 5 01:55:41.244 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 315 01:55:41.244 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 986 01:55:42.007 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:55:42.789 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:55:42.796 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 01:55:42.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:55:42.796 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:55:42.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 01:55:42.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem 01:55:43.367 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:11000011c949483:1:1:3 = potion_hold_my_beer_01 01:55:52.311 [Lua] [SharedState] [SharedState] deus_run_state_18117937: grenade:1100001052be7e0:1:3:4 = grenade_frag_02 01:55:55.354 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:110000102a84599:1:5:4 = potion_moot_milk_01 01:56:04.591 [Flow] **********************DEBUG************************startarea_01 trigger UNTOUCH 01:56:07.268 [Lua] [SharedState] [SharedState] deus_run_state_18117937: grenade:1100001052be7e0:1:3:4 = grenade_frag_01 01:56:07.268 [Lua] [SharedState] [SharedState] deus_run_state_18117937: additional_items:1100001052be7e0:1:3:4 = {"slot_grenade":{"items":[{"hud_icon":"hud_inventory_icon_bomb","temporary_template":"frag_grenade_t2","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t2\/wpn_emp_grenade_01_t2","item_type":"grenade","name":"grenade_frag_02","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_01","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t2\/wpn_emp_grenade_lighter_01_t2","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_frag_02\"","key":"grenade_frag_02","description":"description_grenade_frag_02"}],"max_slots":2,"used_slots":1}} 01:56:07.744 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 6 01:56:07.744 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 186 01:56:07.744 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1023 01:56:07.744 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 6 01:56:07.857 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 6 01:56:07.857 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 78 01:56:07.857 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1060 01:56:07.885 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 6 01:56:07.886 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 358 01:56:07.886 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1097 01:56:07.934 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 6 01:56:07.934 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 352 01:56:07.934 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1134 01:56:10.419 [Flow] **********************DEBUG************************startarea_01 trigger TOUCH 01:56:14.794 [Lua] Time for new HOOORDE! multi_first_wave 01:56:14.794 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 01:56:14.794 [Lua] horde requested: vector 01:56:14.794 [Lua] setting up vector-horde 01:56:14.794 [Lua] Composing horde 'medium' .. using variant 'plain' 01:56:14.794 [Lua] --> horde wants to spawn ahead of players (0.035642684067229/0.67 01:56:14.795 [Lua] -> spawning: 38 01:56:14.795 [Lua] horde crated with id 3 of type vector 01:56:14.795 [Lua] vector horde has started 01:56:19.203 [Flow] **********************DEBUG************************startarea_01 trigger UNTOUCH 01:56:20.614 [Lua] main_path_player_far_away_check started 01:56:21.183 [Lua] main_path_player_far_away_check started 01:56:21.771 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:56:22.807 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:56:22.843 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 01:56:22.843 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:56:22.843 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 01:56:22.843 [Lua] horde requested: vector 01:56:22.843 [Lua] setting up vector-horde 01:56:22.843 [Lua] Composing horde 'medium' .. using variant 'plain' 01:56:22.843 [Lua] --> horde wants to spawn ahead of players (0.28456484943284/0.67 01:56:22.843 [Lua] -> spawning: 35 01:56:22.843 [Lua] horde crated with id 4 of type vector 01:56:22.843 [Lua] vector horde has started 01:56:23.125 [Lua] main_path_player_far_away_check started 01:56:23.673 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:56:23.711 [Lua] main_path_player_far_away_check started 01:56:24.260 [Lua] main_path_player_far_away_check started 01:56:24.966 [Lua] Init group template: horde 01:56:25.073 [Lua] main_path_player_far_away_check started 01:56:25.287 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.96062994003295898 01:56:25.287 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.96062994003295898 01:56:25.927 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.92125982046127319 01:56:25.927 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.92125982046127319 01:56:26.209 [Lua] main_path_player_far_away_check started 01:56:26.786 [Lua] main_path_player_far_away_check started 01:56:27.240 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:56:27.320 [Lua] main_path_player_far_away_check started 01:56:28.134 [Lua] main_path_player_far_away_check started 01:56:28.204 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:56:29.212 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:56:29.278 [Lua] main_path_player_far_away_check started 01:56:29.770 [Flow] **********************DEBUG************************area_01 trigger TOUCH 01:56:29.770 [Flow] **********************DEBUG************************area_01 OFF 01:56:29.867 [Lua] main_path_player_far_away_check started 01:56:30.414 [Lua] main_path_player_far_away_check started 01:56:31.197 [Lua] main_path_player_far_away_check started 01:56:32.339 [Lua] main_path_player_far_away_check started 01:56:32.921 [Lua] main_path_player_far_away_check started 01:56:33.503 [Lua] main_path_player_far_away_check started 01:56:33.907 [Lua] HORDE: last wave, reset to standard horde delay 01:56:33.907 [Lua] Time for new HOOORDE! multi_last_wave 01:56:33.907 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 01:56:33.907 [Lua] horde requested: vector 01:56:33.907 [Lua] setting up vector-horde 01:56:33.907 [Lua] Composing horde 'medium' .. using variant 'plain' 01:56:33.907 [Lua] --> horde wants to spawn ahead of players (0.41943040928074/0.67 01:56:33.907 [Lua] -> spawning: 36 01:56:33.907 [Lua] horde crated with id 5 of type vector 01:56:33.907 [Lua] vector horde has started 01:56:34.286 [Lua] main_path_player_far_away_check started 01:56:34.859 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 7 01:56:34.859 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 221 01:56:34.859 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1169 01:56:34.859 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 7 01:56:34.946 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 7 01:56:34.946 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 113 01:56:34.946 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1204 01:56:34.980 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 7 01:56:34.980 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 393 01:56:34.980 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1239 01:56:35.012 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 7 01:56:35.012 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 387 01:56:35.012 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1274 01:56:36.775 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:110000102a84599:1:5:4 = knocked_down 01:56:36.775 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 0 01:56:39.550 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:56:42.186 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:110000102a84599:1:5:4 = alive 01:56:43.556 [Lua] Init group template: horde 01:56:44.009 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:56:44.287 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 0.625 01:56:44.287 [Lua] [SharedState] [SharedState] deus_run_state_18117937: healthkit:110000102a84599:1:5:4 = 01:56:45.566 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH 01:56:46.032 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH 01:56:47.040 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:110000102ce61d6:1:4:4 = 01:56:47.937 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.79200000000000004 01:56:48.076 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":true,"units\/weapons\/player\/wpn_we_bow_short_02\/wpn_we_bow_short_02_3p":true} 01:56:48.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 01:56:48.076 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 01:56:48.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 01:56:48.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 01:56:48.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 01:56:48.101 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:56:48.156 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:56:48.156 [Lua] [PackageManager] Force_load: wwise/bow 01:56:48.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 01:56:48.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 01:56:48.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 01:56:48.360 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.90600000000000003 01:56:49.281 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.94399999999999995 01:56:49.307 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.96999999999999997 01:56:50.238 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.996 01:56:50.309 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH 01:56:53.834 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_3p":true,"wwise\/one_handed_swords":true,"wwise\/two_handed_hammers":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":true} 01:56:54.650 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH 01:56:55.247 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH 01:56:57.798 [Lua] Horde killed: ? 01:56:58.052 [Lua] Horde killed: ? 01:56:58.131 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 01:56:58.131 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 01:56:58.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 01:56:58.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem, async-read, 01:56:58.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 01:56:58.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p 01:56:59.552 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 1 01:56:59.553 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 1 01:57:01.877 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/rakegun":true,"units\/weapons\/player\/wpn_dw_rakegun_t2\/wpn_dw_rakegun_t2_3p":true} 01:57:02.980 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:57:03.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem, async-read, 01:57:03.157 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 01:57:03.196 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 01:57:03.196 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 01:57:03.196 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 01:57:03.218 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1_3p":true} 01:57:03.219 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 01:57:03.219 [Lua] [PackageManager] Force_load: wwise/rakegun 01:57:03.931 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:57:04.444 [Lua] Switching ConflictSettings: to: deus_chaos 01:57:04.444 [Lua] pacing=deus_chaos 01:57:04.444 [Lua] roaming=nil 01:57:04.444 [Lua] specials=deus_chaos 01:57:04.444 [Lua] debug_color=purple 01:57:04.444 [Lua] contained_breeds=nil 01:57:04.444 [Lua] pack_spawning=deus_chaos 01:57:04.444 [Lua] disabled=false 01:57:04.444 [Lua] factions=nil 01:57:04.444 [Lua] boss=deus_chaos 01:57:04.444 [Lua] horde=deus_chaos 01:57:04.444 [Lua] name=deus_chaos 01:57:04.444 [Lua] intensity=deus_default 01:57:04.444 [Lua] --- 01:57:05.139 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:57:06.223 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:57:07.212 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:57:08.175 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 01:57:08.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read, 01:57:08.214 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 01:57:08.214 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 01:57:08.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 01:57:08.216 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:57:08.234 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 01:57:08.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 01:57:08.636 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 8 01:57:08.636 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 252 01:57:08.636 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1305 01:57:08.636 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 8 01:57:08.716 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 8 01:57:08.716 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 144 01:57:08.716 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1336 01:57:08.778 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 8 01:57:08.778 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 424 01:57:08.778 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1367 01:57:08.798 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 8 01:57:08.798 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 418 01:57:08.798 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1398 01:57:08.811 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 9 01:57:08.811 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 285 01:57:08.811 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1431 01:57:08.811 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 9 01:57:08.915 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 9 01:57:08.915 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 177 01:57:08.915 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1464 01:57:08.970 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 9 01:57:08.970 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 457 01:57:08.970 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1497 01:57:09.001 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 9 01:57:09.001 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 451 01:57:09.001 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1530 01:57:09.979 [Lua] [SharedState] [SharedState] deus_run_state_18117937: healthkit:110000102ce61d6:1:4:4 = healthkit_first_aid_kit_01 01:57:10.270 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 0.47666666666666668 01:57:15.432 [EACServer] [03:57:15:432][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:57:15.824 [Lua] [SharedState] [SharedState] deus_run_state_18117937: grenade:11000011c949483:1:1:3 = grenade_frag_01 01:57:17.578 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH 01:57:22.056 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:57:23.815 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 10 01:57:23.815 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 314 01:57:23.815 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1559 01:57:23.815 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 10 01:57:23.881 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 10 01:57:23.881 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 206 01:57:23.881 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1588 01:57:23.940 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 10 01:57:23.940 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 486 01:57:23.940 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1617 01:57:23.959 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 10 01:57:23.959 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 480 01:57:23.959 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1646 01:57:23.961 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:57:24.209 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 11 01:57:24.209 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 342 01:57:24.210 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1674 01:57:24.210 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 11 01:57:24.303 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 11 01:57:24.303 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 234 01:57:24.303 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1702 01:57:24.349 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 11 01:57:24.349 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 514 01:57:24.349 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1730 01:57:24.372 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 11 01:57:24.372 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 508 01:57:24.372 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1758 01:57:25.991 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH 01:57:28.746 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:110000102ce61d6:1:4:4 = potion_moot_milk_01 01:57:28.996 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH 01:57:29.061 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH 01:57:29.188 [Lua] Time for new HOOORDE! multi_first_wave 01:57:29.188 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 01:57:29.188 [Lua] horde requested: vector_blob 01:57:29.188 [Lua] wants to spawn ahead within distance: 60 01:57:29.188 [Lua] horde crated with id 6 of type vector_blob 01:57:29.188 [Lua] managed to spawn 21/21 horde enemies 01:57:29.188 [Lua] vector blob horde has started 01:57:29.488 [Lua] Init group template: horde 01:57:40.295 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 01:57:40.295 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:57:40.295 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 01:57:40.295 [Lua] horde requested: vector_blob 01:57:40.295 [Lua] wants to spawn ahead within distance: 60 01:57:40.295 [Lua] horde crated with id 7 of type vector_blob 01:57:40.295 [Lua] managed to spawn 21/21 horde enemies 01:57:40.295 [Lua] vector blob horde has started 01:57:40.673 [Lua] Init group template: horde 01:57:48.285 [Lua] HORDE: last wave, reset to standard horde delay 01:57:48.285 [Lua] Time for new HOOORDE! multi_last_wave 01:57:48.285 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 01:57:48.285 [Lua] horde requested: vector_blob 01:57:48.285 [Lua] wants to spawn ahead within distance: 60 01:57:48.285 [Lua] horde crated with id 8 of type vector_blob 01:57:48.285 [Lua] managed to spawn 21/21 horde enemies 01:57:48.285 [Lua] vector blob horde has started 01:57:48.567 [Lua] Init group template: horde 01:57:49.122 [Lua] Horde killed: ? 01:57:52.070 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.96062994003295898 01:57:52.070 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.96062994003295898 01:57:52.678 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.92125982046127319 01:57:52.678 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.92125982046127319 01:57:53.403 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.88188976049423218 01:57:53.403 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.88188976049423218 01:57:54.071 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.84251970052719116 01:57:54.071 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.84251970052719116 01:57:56.076 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:57:57.343 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:57:57.993 [Lua] Horde killed: ? 01:57:58.553 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:57:59.208 [Flow] **********************DEBUG************************area_01 trigger UNTOUCH 01:57:59.208 [Flow] **********************DEBUG************************area_01 ON 01:57:59.551 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:58:01.459 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:58:01.624 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.81102359294891357 01:58:01.624 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.81102359294891357 01:58:01.676 [Lua] Horde killed: ? 01:58:03.730 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:58:06.816 [Flow] **********************DEBUG************************area_01 trigger TOUCH 01:58:06.816 [Flow] **********************DEBUG************************area_01 OFF 01:58:06.998 [Flow] **********************DEBUG************************area_01 trigger UNTOUCH 01:58:06.998 [Flow] **********************DEBUG************************area_01 ON 01:58:15.013 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 12 01:58:15.013 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 376 01:58:15.013 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1792 01:58:15.013 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 12 01:58:15.130 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 12 01:58:15.130 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 268 01:58:15.130 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1826 01:58:15.171 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 12 01:58:15.171 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 548 01:58:15.171 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1860 01:58:15.210 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 12 01:58:15.210 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 542 01:58:15.210 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1894 01:58:16.484 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 13 01:58:16.484 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 412 01:58:16.484 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1930 01:58:16.484 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 13 01:58:16.623 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 13 01:58:16.623 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 584 01:58:16.623 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 1966 01:58:16.633 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 13 01:58:16.633 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 304 01:58:16.633 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2002 01:58:16.654 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 13 01:58:16.654 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 578 01:58:16.654 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2038 01:58:18.485 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:58:18.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 01:58:18.490 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 01:58:18.490 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 01:58:18.888 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:58:19.803 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.78749999999999998 01:58:21.546 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 14 01:58:21.546 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 444 01:58:21.546 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2070 01:58:21.546 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 14 01:58:21.635 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 14 01:58:21.635 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 336 01:58:21.635 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2102 01:58:21.682 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 14 01:58:21.682 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 616 01:58:21.682 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2134 01:58:21.720 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 14 01:58:21.720 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 610 01:58:21.720 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2166 01:58:22.461 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:58:22.646 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:110000102ce61d6:1:4:4 = potion_hold_my_beer_01 01:58:22.877 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 0.29499999999999998 01:58:23.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem 01:58:23.493 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 01:58:23.493 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 01:58:23.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem 01:58:27.768 [Lua] Time for new HOOORDE! multi_first_wave 01:58:27.768 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 01:58:27.768 [Lua] horde requested: vector_blob 01:58:27.768 [Lua] wants to spawn ahead within distance: 60 01:58:27.768 [Lua] horde crated with id 9 of type vector_blob 01:58:27.768 [Lua] managed to spawn 21/21 horde enemies 01:58:27.768 [Lua] vector blob horde has started 01:58:28.000 [Lua] Init group template: horde 01:58:31.186 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 01:58:33.591 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:58:33.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_3p, DeusChestPreloadSystem 01:58:33.598 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:58:33.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 01:58:35.970 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 27 01:58:38.998 [Lua] [SharedState] [SharedState] deus_run_state_18117937: healthkit:110000102a84599:1:5:4 = healthkit_first_aid_kit_01 01:58:39.811 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 01:58:39.811 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:58:39.811 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 01:58:39.811 [Lua] horde requested: vector_blob 01:58:39.811 [Lua] wants to spawn ahead within distance: 60 01:58:39.811 [Lua] horde crated with id 10 of type vector_blob 01:58:39.811 [Lua] managed to spawn 21/21 horde enemies 01:58:39.811 [Lua] vector blob horde has started 01:58:40.033 [Lua] Init group template: horde 01:58:48.866 [Lua] Horde killed: ? 01:58:48.876 [Lua] HORDE: last wave, reset to standard horde delay 01:58:48.876 [Lua] Time for new HOOORDE! multi_last_wave 01:58:48.876 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 01:58:48.876 [Lua] horde requested: vector_blob 01:58:48.876 [Lua] wants to spawn ahead within distance: 60 01:58:48.877 [Lua] horde crated with id 11 of type vector_blob 01:58:48.877 [Lua] managed to spawn 21/21 horde enemies 01:58:48.877 [Lua] vector blob horde has started 01:58:49.130 [Lua] Init group template: horde 01:58:54.930 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:110000102ce61d6:1:4:4 = [{"rarity":"exotic","client_id":1727743232,"name":"talent_1_2"},{"rarity":"rare","client_id":809403904,"name":"talent_2_3"},{"rarity":"exotic","client_id":296541728,"name":"talent_3_1"},{"rarity":"rare","client_id":370265216,"name":"talent_4_3"},{"rarity":"rare","client_id":1310185600,"name":"talent_5_2"},{"rarity":"unique","client_id":1058649024,"name":"talent_6_2"},{"client_id":1911422080,"name":"deus_second_wind","rarity":"exotic"}] 01:58:54.931 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 244 01:58:54.931 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_spent:0:0:0:0 = -360 01:58:54.931 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_up_chests_used:0:0:0:0 = 1 01:58:54.931 [Lua] min_height 160 01:59:04.115 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:11000011c949483:1:1:3 = [{"client_id":1762962432,"name":"talent_4_3","rarity":"rare"},{"rarity":"exotic","client_id":327174176,"name":"talent_1_1"},{"rarity":"rare","client_id":1147343744,"name":"talent_2_1"},{"rarity":"exotic","client_id":2114328320,"name":"talent_3_3"},{"rarity":"rare","client_id":818547392,"name":"talent_4_2"},{"rarity":"rare","client_id":623484992,"name":"talent_5_1"},{"rarity":"unique","client_id":1033955584,"name":"talent_6_2"}] 01:59:04.115 [Lua] TalentSystem:rpc_sync_talents 9 3073 01:59:04.116 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 416 01:59:04.116 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_up_chests_used:0:0:0:0 = 2 01:59:04.116 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_spent:0:0:0:0 = -560 01:59:04.119 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 1 01:59:04.119 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 1 01:59:09.488 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.74399999999999999 01:59:09.916 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:1100001052be7e0:1:3:4 = potion_friendly_murderer_01 01:59:10.810 [Lua] Horde killed: ? 01:59:13.945 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.75 01:59:14.878 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 16 01:59:14.956 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.64249999999999996 01:59:15.433 [EACServer] [03:59:15:433][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:59:21.735 [Lua] Horde killed: ? 01:59:24.784 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:110000102a84599:1:5:4 = [{"client_id":1938771584,"name":"deus_extra_stamina","rarity":"rare"},{"rarity":"exotic","client_id":590946944,"name":"talent_1_2"},{"rarity":"rare","client_id":202178832,"name":"talent_2_1"},{"rarity":"exotic","client_id":58982992,"name":"talent_3_2"},{"rarity":"rare","client_id":517620704,"name":"talent_4_1"},{"rarity":"rare","client_id":1184044160,"name":"talent_5_1"},{"rarity":"unique","client_id":1412761856,"name":"talent_6_1"}] 01:59:24.785 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 136 01:59:24.785 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_up_chests_used:0:0:0:0 = 3 01:59:24.785 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_spent:0:0:0:0 = -760 01:59:30.955 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 15 01:59:30.955 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 274 01:59:30.955 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2196 01:59:30.955 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 15 01:59:31.084 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 15 01:59:31.084 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 446 01:59:31.084 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2226 01:59:31.084 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 15 01:59:31.084 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 166 01:59:31.084 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2256 01:59:31.122 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 15 01:59:31.122 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 640 01:59:31.122 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2286 01:59:32.884 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:110000102a84599:1:5:4 = 01:59:33.121 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:110000102a84599:1:5:4 = potion_moot_milk_01 01:59:34.562 [Lua] Override Player Respawning terror_respawn true 01:59:35.016 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:59:39.787 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:59:40.566 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:59:41.703 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:59:42.628 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 16 01:59:42.629 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 302 01:59:42.629 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2314 01:59:42.629 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 16 01:59:42.736 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 16 01:59:42.736 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 194 01:59:42.736 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2342 01:59:42.754 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 16 01:59:42.754 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 474 01:59:42.754 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2370 01:59:42.798 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 16 01:59:42.798 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 668 01:59:42.798 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2398 01:59:42.891 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0 01:59:43.885 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 01:59:44.900 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 01:59:47.914 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 01:59:53.400 [Flow] **********************DEBUG************************ritualarea trigger TOUCH 01:59:58.867 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 17 01:59:58.867 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 328 01:59:58.867 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2424 01:59:58.867 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 17 01:59:58.983 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 17 01:59:58.983 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 220 01:59:58.983 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2450 01:59:59.008 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 17 01:59:59.008 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 500 01:59:59.008 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2476 01:59:59.064 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 17 01:59:59.064 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 694 01:59:59.064 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2502 02:00:02.907 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":true,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":true,"wwise\/two_handed_hammers":true,"wwise\/one_handed_hammers":true} 02:00:03.984 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 02:00:03.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 02:00:03.984 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 02:00:03.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 02:00:03.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 02:00:03.999 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 02:00:03.999 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 02:00:04.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 02:00:04.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 02:00:05.809 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 02:00:05.826 [Lua] Boss gave [Unit '#ID[6c299b0fbc2982f8]'] initial aggro 02:00:07.761 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:110000102ce61d6:1:4:4 = 02:00:07.928 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:00:09.066 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_we_axe_01_t2\/wpn_we_axe_01_t2_3p":true} 02:00:09.066 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 02:00:09.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 02:00:09.066 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:00:09.066 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:00:09.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 02:00:09.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 02:00:09.107 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 02:00:09.107 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 02:00:09.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:00:09.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:00:09.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:00:09.240 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000011c949483 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:00:09.243 [Lua] [SharedState] [SharedState] deus_run_state_18117937: grenade:11000011c949483:1:1:3 = 02:00:09.998 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_axes":true} 02:00:10.147 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:00:10.872 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011c949483 02:00:11.111 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:00:14.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 02:00:14.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:00:14.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:00:14.866 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0 02:00:14.877 [Lua] Destroying unit since outside mesh or world 02:00:14.877 [Lua] rat ogre was despawned! 02:00:14.900 [Lua] [SharedState] [SharedState] deus_run_state_18117937: cursed_chests_purified:110000102ce61d6:0:0:0 = 1 02:00:14.900 [Lua] [SharedState] [SharedState] deus_run_state_18117937: cursed_chests_purified:11000011c949483:0:0:0 = 1 02:00:14.900 [Lua] [SharedState] [SharedState] deus_run_state_18117937: cursed_chests_purified:1100001052be7e0:0:0:0 = 1 02:00:14.900 [Lua] [SharedState] [SharedState] deus_run_state_18117937: cursed_chests_purified:110000102a84599:0:0:0 = 1 02:00:15.043 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:00:16.009 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:00:16.848 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:00:17.687 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:00:19.059 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:00:19.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 02:00:19.060 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 02:00:19.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem 02:00:19.241 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 02:00:19.246 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cc146e0 02:00:21.961 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:110000102ce61d6:1:4:4 = [{"name":"talent_1_2","rarity":"exotic","client_id":1727743232},{"name":"talent_2_3","rarity":"rare","client_id":809403904},{"name":"talent_3_1","rarity":"exotic","client_id":296541728},{"name":"talent_4_3","rarity":"rare","client_id":370265216},{"name":"talent_5_2","rarity":"rare","client_id":1310185600},{"name":"talent_6_2","rarity":"unique","client_id":1058649024},{"rarity":"exotic","client_id":1911422080,"name":"deus_second_wind"},{"client_id":1806903296,"name":"deus_more_head_less_body_damage","rarity":"rare"}] 02:00:21.962 [Lua] min_height 160 02:00:21.962 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 02:00:21.968 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cc146e0 02:00:26.025 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:11000011c949483:1:1:3 = [{"client_id":707830592,"name":"talent_4_1","rarity":"rare"},{"rarity":"rare","client_id":1762962432,"name":"talent_4_3"},{"name":"talent_1_1","rarity":"exotic","client_id":327174176},{"name":"talent_2_1","rarity":"rare","client_id":1147343744},{"name":"talent_3_3","rarity":"exotic","client_id":2114328320},{"name":"talent_4_2","rarity":"rare","client_id":818547392},{"name":"talent_5_1","rarity":"rare","client_id":623484992},{"name":"talent_6_2","rarity":"unique","client_id":1033955584}] 02:00:26.026 [Lua] TalentSystem:rpc_sync_talents 9 3073 02:00:29.095 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_we_axe_01_t2\/wpn_we_axe_01_t2_3p":true} 02:00:29.095 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 02:00:29.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 02:00:29.120 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 02:00:29.120 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 02:00:29.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:00:29.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:00:29.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:00:30.177 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_axes":true} 02:00:32.543 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:110000102a84599:1:5:4 = [{"client_id":607584192,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"rarity":"rare","client_id":1938771584,"name":"deus_extra_stamina"},{"name":"talent_1_2","rarity":"exotic","client_id":590946944},{"name":"talent_2_1","rarity":"rare","client_id":202178832},{"name":"talent_3_2","rarity":"exotic","client_id":58982992},{"name":"talent_4_1","rarity":"rare","client_id":517620704},{"name":"talent_5_1","rarity":"rare","client_id":1184044160},{"name":"talent_6_1","rarity":"unique","client_id":1412761856}] 02:00:33.150 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:110000102ce61d6:1:4:4 = potion_liquid_bravado_01 02:00:33.723 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:1100001052be7e0:1:3:4 = [{"client_id":2091654528,"name":"deus_powerup_attack_speed","rarity":"exotic"},{"rarity":"exotic","client_id":1902130944,"name":"talent_1_2"},{"rarity":"rare","client_id":310988128,"name":"talent_2_2"},{"rarity":"exotic","client_id":1399805696,"name":"talent_3_3"},{"rarity":"rare","client_id":954889728,"name":"talent_4_2"},{"rarity":"rare","client_id":1890923392,"name":"talent_5_1"},{"rarity":"unique","client_id":267590768,"name":"talent_6_2"}] 02:00:34.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 02:00:34.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:00:34.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:00:38.730 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_empire_shield_03\/wpn_emp_shield_03_3p":true,"units\/weapons\/player\/wpn_emp_mace_02_t3\/wpn_emp_mace_02_t3_3p":true,"wwise\/two_handed_hammers":true,"wwise\/one_handed_hammers":true} 02:00:39.181 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 02:00:39.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read, 02:00:39.181 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 02:00:39.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 02:00:39.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 02:00:39.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 02:00:39.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 02:00:39.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 02:00:39.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 02:00:43.063 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":true,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":true,"wwise\/two_handed_hammers":true,"wwise\/one_handed_hammers":true} 02:00:44.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 02:00:44.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 02:00:44.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 02:00:44.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 02:00:44.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 02:00:44.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 02:00:44.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 02:00:47.889 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 18 02:00:47.889 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 353 02:00:47.889 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2527 02:00:47.889 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 18 02:00:47.987 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 18 02:00:47.987 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 245 02:00:47.987 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2552 02:00:48.027 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 18 02:00:48.027 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 525 02:00:48.027 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2577 02:00:48.045 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 18 02:00:48.045 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 719 02:00:48.045 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2602 02:00:49.193 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:00:49.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem 02:00:49.592 [Lua] Time for new HOOORDE! multi_first_wave 02:00:49.592 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 02:00:49.592 [Lua] horde requested: vector_blob 02:00:49.592 [Lua] wants to spawn behind within distance: 60 02:00:49.592 [Lua] horde crated with id 12 of type vector_blob 02:00:49.593 [Lua] managed to spawn 25/25 horde enemies 02:00:49.593 [Lua] vector blob horde has started 02:00:49.822 [Lua] Init group template: horde 02:00:54.229 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_we_axe_01_t2\/wpn_we_axe_01_t2_3p":true} 02:00:54.229 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 02:00:54.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:00:54.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:00:55.923 [Flow] current health: 5 02:00:55.932 [Flow] current health: 6 02:00:56.066 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH 02:00:56.599 [Lua] [SharedState] [SharedState] deus_run_state_18117937: healthkit:11000011c949483:1:1:3 = healthkit_first_aid_kit_01 02:00:56.990 [Flow] 0/12 02:00:56.990 [Flow] current health: 7 02:00:57.430 [Lua] Override Player Respawning terror_respawn true 02:00:57.433 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 1674054912) 02:00:58.059 [Flow] current health: 8 02:00:59.129 [Flow] current health: 9 02:00:59.276 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:00:59.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem 02:01:00.199 [Flow] current health: 10 02:01:01.252 [Flow] current health: 11 02:01:01.513 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18f07, position: 0 02:01:02.308 [Flow] current health: 12 02:01:03.380 [Flow] 1/12 02:01:03.380 [Flow] current health: 13 02:01:03.380 [Flow] current health: 13 02:01:04.301 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_we_axe_01_t2\/wpn_we_axe_01_t2_3p":true} 02:01:04.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 02:01:04.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:01:04.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:01:04.444 [Flow] current health: 14 02:01:04.444 [Flow] current health: 14 02:01:05.496 [Flow] current health: 15 02:01:05.496 [Flow] current health: 15 02:01:06.563 [Flow] current health: 16 02:01:06.563 [Flow] current health: 16 02:01:07.633 [Flow] current health: 17 02:01:07.633 [Flow] current health: 17 02:01:08.692 [Flow] current health: 18 02:01:08.692 [Flow] current health: 18 02:01:09.750 [Flow] current health: 19 02:01:09.750 [Flow] current health: 19 02:01:10.811 [Flow] current health: 20 02:01:10.811 [Flow] current health: 20 02:01:11.860 [Flow] current health: 21 02:01:11.860 [Flow] current health: 21 02:01:12.957 [Flow] current health: 22 02:01:12.957 [Flow] current health: 22 02:01:14.005 [Flow] current health: 23 02:01:14.005 [Flow] current health: 23 02:01:15.052 [Flow] current health: 24 02:01:15.052 [Flow] current health: 24 02:01:15.433 [EACServer] [04:01:15:433][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:01:16.118 [Flow] 2/12 02:01:16.118 [Flow] current health: 25 02:01:16.118 [Flow] current health: 25 02:01:17.173 [Flow] current health: 26 02:01:17.173 [Flow] current health: 26 02:01:18.255 [Flow] current health: 27 02:01:18.256 [Flow] current health: 27 02:01:19.317 [Flow] current health: 28 02:01:19.317 [Flow] current health: 28 02:01:20.379 [Flow] current health: 29 02:01:20.379 [Flow] current health: 29 02:01:21.407 [Flow] current health: 30 02:01:21.407 [Flow] current health: 30 02:01:21.617 [Lua] event horde ends! 02:01:22.488 [Flow] current health: 31 02:01:22.488 [Flow] current health: 31 02:01:23.438 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:01:23.563 [Flow] current health: 32 02:01:23.563 [Flow] current health: 32 02:01:24.354 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:01:24.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 02:01:24.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 02:01:24.617 [Flow] current health: 33 02:01:24.617 [Flow] current health: 33 02:01:25.607 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.57750000000000001 02:01:25.619 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:01:25.675 [Flow] current health: 34 02:01:25.675 [Flow] current health: 34 02:01:26.763 [Flow] current health: 35 02:01:26.763 [Flow] current health: 35 02:01:26.991 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:01:27.822 [Flow] current health: 36 02:01:27.822 [Flow] current health: 36 02:01:28.021 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:01:28.448 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":true,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":true,"wwise\/two_handed_hammers":true,"wwise\/one_handed_hammers":true} 02:01:28.879 [Flow] current health: 37 02:01:28.879 [Flow] current health: 37 02:01:29.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 02:01:29.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 02:01:29.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 02:01:29.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 02:01:29.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 02:01:29.501 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH 02:01:29.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 02:01:29.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 02:01:29.729 [Lua] event horde ends! 02:01:29.947 [Flow] 3/12 02:01:29.947 [Flow] current health: 38 02:01:29.947 [Flow] current health: 38 02:01:31.002 [Flow] current health: 39 02:01:31.002 [Flow] current health: 39 02:01:32.064 [Flow] current health: 40 02:01:32.064 [Flow] current health: 40 02:01:33.121 [Flow] current health: 41 02:01:33.121 [Flow] current health: 41 02:01:34.177 [Flow] current health: 42 02:01:34.177 [Flow] current health: 42 02:01:35.228 [Flow] current health: 43 02:01:35.228 [Flow] current health: 43 02:01:36.280 [Flow] current health: 44 02:01:36.280 [Flow] current health: 44 02:01:37.350 [Flow] current health: 45 02:01:37.350 [Flow] current health: 45 02:01:38.404 [Flow] current health: 46 02:01:38.404 [Flow] current health: 46 02:01:39.448 [Flow] current health: 47 02:01:39.448 [Flow] current health: 47 02:01:40.497 [Flow] current health: 48 02:01:40.497 [Flow] current health: 48 02:01:41.558 [Flow] current health: 49 02:01:41.558 [Flow] current health: 49 02:01:41.749 [Lua] Horde killed: ? 02:01:42.625 [Flow] 4/12 02:01:42.625 [Flow] current health: 50 02:01:42.625 [Flow] current health: 50 02:01:43.688 [Flow] current health: 51 02:01:43.688 [Flow] current health: 51 02:01:44.752 [Flow] current health: 52 02:01:44.752 [Flow] current health: 52 02:01:45.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18f07, position: 2094545 02:01:45.800 [Flow] current health: 53 02:01:45.800 [Flow] current health: 53 02:01:46.132 [Lua] event horde ends! 02:01:46.844 [Flow] current health: 54 02:01:46.844 [Flow] current health: 54 02:01:47.896 [Flow] current health: 55 02:01:47.896 [Flow] current health: 55 02:01:48.958 [Flow] current health: 56 02:01:48.958 [Flow] current health: 56 02:01:50.009 [Flow] current health: 57 02:01:50.009 [Flow] current health: 57 02:01:51.078 [Flow] current health: 58 02:01:51.078 [Flow] current health: 58 02:01:52.125 [Flow] current health: 59 02:01:52.125 [Flow] current health: 59 02:01:53.190 [Flow] current health: 60 02:01:53.190 [Flow] current health: 60 02:01:54.165 [Lua] event horde ends! 02:01:54.255 [Flow] current health: 61 02:01:54.255 [Flow] current health: 61 02:01:55.312 [Flow] current health: 62 02:01:55.312 [Flow] current health: 62 02:01:56.245 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:01:56.372 [Flow] current health: 63 02:01:56.372 [Flow] current health: 63 02:01:57.439 [Flow] current health: 64 02:01:57.439 [Flow] current health: 64 02:01:58.500 [Flow] current health: 65 02:01:58.500 [Flow] current health: 65 02:01:59.557 [Flow] current health: 66 02:01:59.557 [Flow] current health: 66 02:02:00.620 [Flow] current health: 67 02:02:00.620 [Flow] current health: 67 02:02:01.523 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18f07, position: 0 02:02:01.524 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18f07, position: 2880005 02:02:01.682 [Flow] current health: 68 02:02:01.682 [Flow] current health: 68 02:02:02.732 [Flow] current health: 69 02:02:02.732 [Flow] current health: 69 02:02:02.955 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:02:03.800 [Flow] current health: 70 02:02:03.800 [Flow] current health: 70 02:02:03.928 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0 02:02:04.857 [Flow] current health: 71 02:02:04.857 [Flow] current health: 71 02:02:05.928 [Flow] current health: 72 02:02:05.928 [Flow] current health: 72 02:02:06.328 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:02:06.985 [Flow] current health: 73 02:02:06.985 [Flow] current health: 73 02:02:07.334 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:02:08.044 [Flow] current health: 74 02:02:08.044 [Flow] current health: 74 02:02:08.344 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:02:09.121 [Flow] current health: 75 02:02:09.121 [Flow] current health: 75 02:02:10.169 [Flow] current health: 76 02:02:10.169 [Flow] current health: 76 02:02:10.345 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.96062994003295898 02:02:10.345 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.96062994003295898 02:02:11.231 [Flow] current health: 77 02:02:11.231 [Flow] current health: 77 02:02:12.285 [Flow] current health: 78 02:02:12.285 [Flow] current health: 78 02:02:13.352 [Flow] current health: 79 02:02:13.352 [Flow] current health: 79 02:02:14.407 [Flow] current health: 80 02:02:14.407 [Flow] current health: 80 02:02:15.481 [Flow] current health: 81 02:02:15.481 [Flow] current health: 81 02:02:16.551 [Flow] current health: 82 02:02:16.551 [Flow] current health: 82 02:02:17.601 [Flow] current health: 83 02:02:17.601 [Flow] current health: 83 02:02:18.667 [Flow] current health: 84 02:02:18.667 [Flow] current health: 84 02:02:19.721 [Flow] current health: 85 02:02:19.721 [Flow] current health: 85 02:02:20.781 [Flow] current health: 86 02:02:20.781 [Flow] current health: 86 02:02:21.834 [Flow] current health: 87 02:02:21.834 [Flow] current health: 87 02:02:22.724 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:02:22.898 [Flow] current health: 88 02:02:22.898 [Flow] current health: 88 02:02:23.643 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:02:23.968 [Flow] current health: 89 02:02:23.968 [Flow] current health: 89 02:02:24.564 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0 02:02:25.035 [Flow] current health: 90 02:02:25.035 [Flow] current health: 90 02:02:25.503 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:02:26.105 [Flow] current health: 91 02:02:26.105 [Flow] current health: 91 02:02:26.382 [Lua] event horde ends! 02:02:26.464 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:02:27.160 [Flow] current health: 92 02:02:27.160 [Flow] current health: 92 02:02:27.433 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:02:28.224 [Flow] current health: 93 02:02:28.224 [Flow] current health: 93 02:02:28.865 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:02:29.284 [Flow] current health: 94 02:02:29.284 [Flow] current health: 94 02:02:30.344 [Flow] current health: 95 02:02:30.344 [Flow] current health: 95 02:02:30.736 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:02:31.404 [Flow] current health: 96 02:02:31.404 [Flow] current health: 96 02:02:32.469 [Flow] current health: 97 02:02:32.469 [Flow] current health: 97 02:02:33.397 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH 02:02:33.527 [Flow] current health: 98 02:02:33.527 [Flow] current health: 98 02:02:34.570 [Flow] current health: 99 02:02:34.570 [Flow] current health: 99 02:02:35.630 [Flow] current health: 100 02:02:35.630 [Flow] current health: 100 02:02:36.690 [Flow] current health: 101 02:02:36.690 [Flow] current health: 101 02:02:37.768 [Flow] current health: 102 02:02:37.768 [Flow] current health: 102 02:02:38.813 [Flow] current health: 103 02:02:38.813 [Flow] current health: 103 02:02:39.584 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH 02:02:39.884 [Flow] current health: 104 02:02:39.884 [Flow] current health: 104 02:02:40.224 [Lua] event horde ends! 02:02:40.929 [Flow] current health: 105 02:02:40.929 [Flow] current health: 105 02:02:42.010 [Flow] current health: 106 02:02:42.010 [Flow] current health: 106 02:02:43.053 [Flow] current health: 107 02:02:43.053 [Flow] current health: 107 02:02:44.103 [Flow] current health: 108 02:02:44.103 [Flow] current health: 108 02:02:45.160 [Flow] current health: 109 02:02:45.160 [Flow] current health: 109 02:02:46.241 [Flow] current health: 110 02:02:46.241 [Flow] current health: 110 02:02:47.305 [Flow] current health: 111 02:02:47.305 [Flow] current health: 111 02:02:48.369 [Flow] current health: 112 02:02:48.369 [Flow] current health: 112 02:02:49.401 [Flow] current health: 113 02:02:49.401 [Flow] current health: 113 02:02:50.447 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.92125982046127319 02:02:50.447 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.92125982046127319 02:02:50.475 [Flow] current health: 114 02:02:50.475 [Flow] current health: 114 02:02:51.126 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.88188976049423218 02:02:51.126 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.88188976049423218 02:02:51.525 [Flow] current health: 115 02:02:51.525 [Flow] current health: 115 02:02:51.994 [Lua] event horde ends! 02:02:52.005 [Lua] event horde ends! 02:02:52.612 [Flow] current health: 116 02:02:52.612 [Flow] current health: 116 02:02:53.666 [Flow] current health: 117 02:02:53.666 [Flow] current health: 117 02:02:54.703 [Flow] current health: 118 02:02:54.703 [Flow] current health: 118 02:02:55.725 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:02:55.761 [Flow] current health: 119 02:02:55.761 [Flow] current health: 119 02:02:56.637 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:02:56.821 [Flow] current health: 120 02:02:56.821 [Flow] current health: 120 02:02:57.881 [Flow] current health: 121 02:02:57.881 [Flow] current health: 121 02:02:58.605 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:02:58.940 [Flow] current health: 122 02:02:58.940 [Flow] current health: 122 02:02:59.598 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:03:00.025 [Flow] current health: 123 02:03:00.025 [Flow] current health: 123 02:03:00.068 [Lua] event horde ends! 02:03:01.069 [Flow] current health: 124 02:03:01.069 [Flow] current health: 124 02:03:01.084 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:03:01.513 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18f07, position: 0 02:03:01.514 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18f07, position: 2880000 02:03:02.134 [Flow] current health: 125 02:03:02.134 [Flow] current health: 125 02:03:02.538 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:03:03.187 [Flow] current health: 126 02:03:03.187 [Flow] current health: 126 02:03:03.478 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0 02:03:04.236 [Flow] current health: 127 02:03:04.236 [Flow] current health: 127 02:03:05.295 [Flow] current health: 128 02:03:05.295 [Flow] current health: 128 02:03:06.356 [Flow] current health: 129 02:03:06.356 [Flow] current health: 129 02:03:07.419 [Flow] current health: 130 02:03:07.419 [Flow] current health: 130 02:03:08.444 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:03:08.469 [Flow] current health: 131 02:03:08.469 [Flow] current health: 131 02:03:08.739 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source. 02:03:09.534 [Flow] current health: 132 02:03:09.534 [Flow] current health: 132 02:03:09.949 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:03:09.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem 02:03:10.598 [Flow] current health: 133 02:03:10.598 [Flow] current health: 133 02:03:11.320 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:03:11.645 [Flow] current health: 134 02:03:11.645 [Flow] current health: 134 02:03:11.786 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.84251970052719116 02:03:11.787 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.84251970052719116 02:03:12.290 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:03:12.595 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.81102359294891357 02:03:12.595 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.81102359294891357 02:03:12.718 [Flow] current health: 135 02:03:12.718 [Flow] current health: 135 02:03:13.131 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:03:13.581 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.77165353298187256 02:03:13.581 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.77165353298187256 02:03:13.770 [Flow] current health: 136 02:03:13.770 [Flow] current health: 136 02:03:14.832 [Flow] current health: 137 02:03:14.832 [Flow] current health: 137 02:03:14.972 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_we_axe_01_t2\/wpn_we_axe_01_t2_3p":true} 02:03:14.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 02:03:14.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:03:14.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:03:15.189 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:03:15.433 [EACServer] [04:03:15:433][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:03:15.884 [Flow] current health: 138 02:03:15.884 [Flow] current health: 138 02:03:16.947 [Flow] current health: 139 02:03:16.947 [Flow] current health: 139 02:03:17.999 [Flow] current health: 140 02:03:17.999 [Flow] current health: 140 02:03:18.071 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH 02:03:19.058 [Flow] current health: 141 02:03:19.058 [Flow] current health: 141 02:03:20.150 [Flow] current health: 142 02:03:20.150 [Flow] current health: 142 02:03:21.203 [Flow] current health: 143 02:03:21.203 [Flow] current health: 143 02:03:21.812 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 19 02:03:21.812 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 376 02:03:21.812 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2625 02:03:21.812 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 19 02:03:21.930 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 19 02:03:21.930 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 268 02:03:21.930 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2648 02:03:21.952 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 19 02:03:21.952 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 548 02:03:21.952 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2671 02:03:21.976 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 19 02:03:21.976 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 742 02:03:21.976 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2694 02:03:22.279 [Flow] current health: 144 02:03:22.279 [Flow] current health: 144 02:03:23.327 [Flow] current health: 145 02:03:23.327 [Flow] current health: 145 02:03:24.389 [Flow] current health: 146 02:03:24.389 [Flow] current health: 146 02:03:25.461 [Flow] current health: 147 02:03:25.461 [Flow] current health: 147 02:03:26.514 [Flow] current health: 148 02:03:26.514 [Flow] current health: 148 02:03:27.572 [Flow] current health: 149 02:03:27.572 [Flow] current health: 149 02:03:28.641 [Flow] current health: 150 02:03:28.641 [Flow] current health: 150 02:03:31.690 [Flow] Overcharge unit overheated 02:03:31.691 [Lua] Override Player Respawning terror_respawn false 02:03:31.691 [Lua] Override Player Respawning terror_respawn false 02:03:31.691 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 02:03:31.691 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:03:31.695 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 02:03:35.072 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:03:35.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem 02:03:38.456 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:03:38.733 [Lua] event horde ends! 02:03:39.453 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:03:39.845 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 02:03:40.094 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_we_axe_01_t2\/wpn_we_axe_01_t2_3p":true} 02:03:40.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 02:03:40.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:03:40.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:03:41.808 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0 02:03:42.743 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:03:43.597 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:1100001052be7e0:1:3:4 = 0.91338580846786499 02:03:44.130 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:03:45.094 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:03:46.791 [Lua] event horde ends! 02:03:47.134 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:03:49.654 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:1100001052be7e0:1:3:4 = 0.87401574850082397 02:03:51.189 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:03:52.791 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:03:53.780 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 02:03:53.780 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:03:53.780 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 02:03:53.780 [Lua] horde requested: vector_blob 02:03:53.780 [Lua] wants to spawn ahead within distance: 60 02:03:53.780 [Lua] horde crated with id 13 of type vector_blob 02:03:53.780 [Lua] managed to spawn 21/21 horde enemies 02:03:53.780 [Lua] vector blob horde has started 02:03:53.988 [Lua] Init group template: horde 02:03:57.886 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:03:58.870 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:04:01.531 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:04:04.253 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:04:04.851 [Lua] HORDE: last wave, reset to standard horde delay 02:04:04.851 [Lua] Time for new HOOORDE! multi_last_wave 02:04:04.851 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 02:04:04.851 [Lua] horde requested: vector_blob 02:04:04.851 [Lua] wants to spawn ahead within distance: 60 02:04:04.851 [Lua] horde crated with id 14 of type vector_blob 02:04:04.851 [Lua] managed to spawn 21/21 horde enemies 02:04:04.851 [Lua] vector blob horde has started 02:04:05.086 [Lua] Init group template: horde 02:04:05.258 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:04:05.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 02:04:05.263 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 02:04:05.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 02:04:05.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem 02:04:05.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 02:04:07.968 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:04:08.073 [Lua] specialspawn: random infront 02:04:08.073 [Lua] FAIL: Special spawn no hidden pos found :/ 02:04:10.106 [Lua] Horde killed: ? 02:04:10.269 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:04:10.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem 02:04:10.272 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:04:10.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem 02:04:12.698 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.73228347301483154 02:04:12.698 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.73228347301483154 02:04:14.368 [Lua] Horde killed: ? 02:04:15.923 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:04:16.851 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:04:17.945 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0 02:04:18.226 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:1100001052be7e0:1:3:4 = 0.83464568853378296 02:04:20.014 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:04:20.844 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0 02:04:20.844 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:1100001052be7e0:1:3:4 = 0.79527556896209717 02:04:23.331 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:1100001052be7e0:1:3:4 = 0.74803149700164795 02:04:26.646 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:04:27.598 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:04:28.557 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:04:28.676 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.69291341304779053 02:04:28.676 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.69291341304779053 02:04:36.348 [SteamVoipClient] select_out(110000102a84599, on) 02:04:36.363 [SteamVoipClient] select_out(110000102ce61d6, on) 02:04:36.363 [SteamVoipClient] select_out(1100001052be7e0, on) 02:04:36.363 [SteamVoipClient] select_out(11000011c949483, on) 02:04:36.387 [Window] Window => inactive 02:04:36.408 [SteamVoipClient] select_out(110000102a84599, off) 02:04:36.408 [SteamVoipClient] select_out(110000102ce61d6, off) 02:04:36.408 [SteamVoipClient] select_out(1100001052be7e0, off) 02:04:36.408 [SteamVoipClient] select_out(11000011c949483, off) 02:04:39.337 [Lua] Complete level triggered. 02:04:39.337 [Lua] [SharedState] [SharedState] deus_run_state_18117937: blessings_with_buyer:0:0:0:0 = {} 02:04:39.337 [Lua] [SharedState] [SharedState] deus_run_state_18117937: completed_level_count:0:0:0:0 = 1 02:04:39.337 [Lua] [SharedState] [SharedState] deus_run_state_18117937: traversed_nodes:0:0:0:0 = ["node_9"] 02:04:39.337 [Lua] [SharedState] [SharedState] deus_run_state_18117937: cursed_levels_completed:110000102ce61d6:0:0:0 = 1 02:04:39.337 [Lua] [SharedState] [SharedState] deus_run_state_18117937: cursed_levels_completed:11000011c949483:0:0:0 = 1 02:04:39.337 [Lua] [SharedState] [SharedState] deus_run_state_18117937: cursed_levels_completed:1100001052be7e0:0:0:0 = 1 02:04:39.337 [Lua] [SharedState] [SharedState] deus_run_state_18117937: cursed_levels_completed:110000102a84599:0:0:0 = 1 02:04:39.337 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:356024704, lt:load_next_level, extra_packages:{ }) 02:04:39.337 [Lua] [NetworkServer] Entering post game 02:04:39.337 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InGame 02:04:39.337 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InPostGame 02:04:39.337 [Lua] [PeerSM] 11000011c949483 :: on_exit InGame 02:04:39.337 [Lua] [PeerSM] 11000011c949483 :: on_enter InPostGame 02:04:39.337 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InGame 02:04:39.337 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InPostGame 02:04:39.337 [Lua] [PeerSM] 110000102a84599 :: on_exit InGame 02:04:39.337 [Lua] [PeerSM] 110000102a84599 :: on_enter InPostGame 02:04:39.337 [Lua] [SharedState] [SharedState] deus_run_state_18117937: persisted_score:110000102a84599:1:0:0 = [0,0,0,1,3,1,4,0,0,1,1,0,0,0,0,0,130,130,0,573.5,4497,215.75,0,0,0,0,54,0,0] 02:04:39.337 [Lua] [SharedState] [SharedState] deus_run_state_18117937: persisted_score:1100001052be7e0:1:0:0 = [0,2,0,1,1,0,3,0,0,1,0,0,0,0,0,0,126,31,90,224.25,4525.25,183.5,0,0,0,0,47,0,0] 02:04:39.338 [Lua] [SharedState] [SharedState] deus_run_state_18117937: persisted_score:11000011c949483:1:0:0 = [0,1,0,2,3,1,9,0,0,1,0,0,0,1,1,0,229,156,32,626.5,7508.25,246.75,0,0,0,0,111,0,0] 02:04:39.338 [Lua] [SharedState] [SharedState] deus_run_state_18117937: persisted_score:110000102ce61d6:1:0:0 = [0,6,1,3,3,1,9,0,2,0,1,0,0,3,2,0,205,114,50,124.25,7891.5,211.25,0,0,0,0,54,0,2] 02:04:39.338 [Save] Saving `save_data` 02:04:39.338 [Lua] gm_event_end_conditions_met true false 02:04:39.338 [Lua] Game won 02:04:39.338 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:04:39.340 [Save] Save done 02:04:39.341 [Save] Saving `save_data` 02:04:39.341 [Lua] generate_backend_stats 110000102ce61d6:1 02:04:39.343 [Save] Save done 02:04:39.365 [Lua] [SharedState] [SharedState] deus_run_state_18117937: party_power_ups:0:0:0:0 = [{"client_id":1526481152,"name":"fatigue_regen","rarity":"rare"}] 02:04:39.365 [Lua] PlayFabMirrorBase:_commit_internal nil 02:04:39.365 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 49 02:04:39.370 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:04:39.370 [Save] Saving `save_data` 02:04:39.373 [Save] Save done 02:04:39.376 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = false 02:04:39.376 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = false 02:04:39.376 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = false 02:04:39.376 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = false 02:04:39.376 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 49 4 02:04:39.377 [Lua] Complete level triggered. 02:04:39.386 [Lua] Complete level triggered. 02:04:39.394 [Lua] Complete level triggered. 02:04:39.402 [Lua] Complete level triggered. 02:04:39.409 [Lua] Complete level triggered. 02:04:39.416 [Lua] Complete level triggered. 02:04:39.423 [Lua] Complete level triggered. 02:04:39.431 [Lua] Complete level triggered. 02:04:39.438 [Lua] Complete level triggered. 02:04:39.446 [Lua] Complete level triggered. 02:04:39.454 [Lua] Complete level triggered. 02:04:39.461 [Lua] Complete level triggered. 02:04:39.469 [Lua] Complete level triggered. 02:04:39.476 [Lua] Complete level triggered. 02:04:39.484 [Lua] Complete level triggered. 02:04:39.492 [Lua] Complete level triggered. 02:04:39.499 [Lua] Complete level triggered. 02:04:39.506 [Lua] Complete level triggered. 02:04:39.514 [Lua] Complete level triggered. 02:04:39.521 [Lua] Complete level triggered. 02:04:39.528 [Lua] Complete level triggered. 02:04:39.535 [Lua] Complete level triggered. 02:04:39.542 [Lua] Complete level triggered. 02:04:39.550 [Lua] Complete level triggered. 02:04:39.557 [Lua] Complete level triggered. 02:04:39.564 [Lua] Complete level triggered. 02:04:39.572 [Lua] Complete level triggered. 02:04:40.057 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 02:04:40.057 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 49 02:04:40.500 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 49 02:04:40.502 [Lua] commit result success 10 02:04:40.502 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 50 02:04:40.502 [Lua] none table: 000000000B8037D0 table: 000000000D1EB360 02:04:40.502 [Lua] min_height 160 02:04:40.508 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 50 02:04:40.671 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 50 02:04:41.132 [Lua] THIS IS A FUNCTION 02:04:49.342 [Lua] ConflictDirector - destroy all units 02:04:50.161 [Lua] [LevelTransitionHandler] promote_next_level_data 02:04:50.161 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 02:04:50.162 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_key:0:0:0:0 = dlc_morris_map 02:04:50.162 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_seed:0:0:0:0 = 0 02:04:50.162 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: conflict_director:0:0:0:0 = disabled 02:04:50.162 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: locked_director_functions:0:0:0:0 = {} 02:04:50.162 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: game_mode:0:0:0:0 = map_deus 02:04:50.162 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: mechanism:0:0:0:0 = deus 02:04:50.162 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: environment_variation_id:0:0:0:0 = 0 02:04:50.162 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty:0:0:0:0 = normal 02:04:50.162 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty_tweak:0:0:0:0 = 0 02:04:50.162 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_session_id:0:0:0:0 = 356024704 02:04:50.162 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_transition_type:0:0:0:0 = load_next_level 02:04:50.162 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: extra_packages:0:0:0:0 = {} 02:04:50.162 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 02:04:50.162 [Lua] TRANSITION nil nil load_next_level 02:04:50.162 [Lua] Transition type "load_next_level", is server: true 02:04:50.162 [Lua] [GameNetworkManager] Leaving game... 02:04:50.162 [Lua] [GameNetworkManager] Shutting down game session host. 02:04:50.162 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:04:50.162 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:04:50.162 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=742.49 02:04:50.167 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:04:50.248 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 81d2 or from non-session peer 1100001052be7e0 02:04:50.568 [Lua] [PlayerSyncData] Game session is not initialized 02:04:50.568 [Lua] [PlayerSyncData] Game session is not initialized 02:04:50.568 [Lua] [PlayerSyncData] Game session is not initialized 02:04:50.568 [Lua] Set lobby begin: 02:04:50.568 [Lua] Lobby data twitch_enabled = false 02:04:50.568 [Lua] Lobby data selected_mission_id = journey_citadel 02:04:50.568 [Lua] Lobby data num_players = 4 02:04:50.568 [Lua] Lobby data difficulty_tweak = -10 02:04:50.568 [Lua] Lobby data host = 110000102ce61d6 02:04:50.568 [Lua] Lobby data time_of_search = 1623547812 02:04:50.568 [Lua] Lobby data matchmaking_type = 2 02:04:50.568 [Lua] Lobby data is_private = false 02:04:50.568 [Lua] Lobby data match_started = true 02:04:50.569 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 02:04:50.569 [Lua] Lobby data difficulty = hardest 02:04:50.569 [Lua] Lobby data player_slot_1 = 11000011c949483:1 02:04:50.569 [Lua] Lobby data unique_server_name = Kalf 02:04:50.569 [Lua] Lobby data quick_game = false 02:04:50.569 [Lua] Lobby data country_code = NL 02:04:50.569 [Lua] Lobby data matchmaking = true 02:04:50.569 [Lua] Lobby data power_level = 0 02:04:50.569 [Lua] Lobby data mission_id = sig_crag_tzeentch_path1 02:04:50.569 [Lua] Lobby data mechanism = deus 02:04:50.569 [Lua] Lobby data player_slot_5 = 110000102a84599:1 02:04:50.569 [Lua] Lobby data player_slot_2 = 0:0 02:04:50.569 [Lua] Lobby data network_hash = 65e25336687ca88 02:04:50.569 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 02:04:50.569 [Lua] Lobby data eac_authorized = true 02:04:50.569 [Lua] Set lobby end. 02:04:52.175 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:04:52.175 [Lua] [Managers] Calling function on all managers: 02:04:52.175 [Lua] PlayerManager:remove_player peer_id=110000102ce61d6 1 02:04:52.176 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = false 02:04:52.176 [Lua] Clearing all global lookup lists 02:04:52.176 [Lua] [IngamePlayerListUI] - Destroy 02:04:52.176 [Lua] [EquipmentUI] - Destroy 02:04:52.176 [Lua] [AbilityUI] - Destroy 02:04:52.176 [Lua] [GamePadEquipmentUI] - Destroy 02:04:52.176 [Lua] [GamePadAbilityUI] - Destroy 02:04:52.176 [Lua] [IngameUI] destroy 02:04:52.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:04:52.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:04:52.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:04:52.219 [Lua] PlayerManager:remove_player peer_id=110000102a84599 1 02:04:52.219 [Lua] [MOD][VMF][INFO] Removed 1100001052be7e0 from the VMF users list. 02:04:52.219 [Lua] PlayerManager:remove_player peer_id=1100001052be7e0 1 02:04:52.219 [Lua] PlayerManager:remove_player peer_id=11000011c949483 1 02:04:52.471 [Lua] [Managers] Destroying manager group: 02:04:52.486 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:04:52.667 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:04:52.669 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:04:52.671 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:04:52.672 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:04:52.673 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:04:52.674 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:04:52.674 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:04:52.675 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:04:52.678 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:04:52.679 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:04:52.680 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:04:52.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:04:52.691 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:04:52.691 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:04:52.692 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:04:52.694 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:04:52.698 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:04:52.701 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:04:52.701 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:04:52.705 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:04:52.706 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:04:52.715 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:04:52.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:04:52.719 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:04:52.722 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:04:52.725 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:04:52.728 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:04:52.730 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:04:52.734 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:04:52.740 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:04:52.740 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InPostGame 02:04:52.740 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Loading 02:04:52.740 [Lua] [PeerSM] 11000011c949483 :: on_exit InPostGame 02:04:52.740 [Lua] [PeerSM] 11000011c949483 :: on_enter Loading 02:04:52.740 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InPostGame 02:04:52.740 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Loading 02:04:52.740 [Lua] [PeerSM] 110000102a84599 :: on_exit InPostGame 02:04:52.740 [Lua] [PeerSM] 110000102a84599 :: on_enter Loading 02:04:52.740 [Lua] [Matchmaking] unregister rpcs 02:04:52.741 [Lua] ############### UNLOADING PACKAGES ############### 02:04:52.741 [Lua] [Gamestate] Enter state StateLoading 02:04:52.742 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:04:52.742 [Lua] [Matchmaking] register rpcs 02:04:52.742 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:04:52.742 [Lua] registering RPCs 02:04:52.742 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:04:52.742 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:04:52.742 [Lua] Set lobby begin: 02:04:52.742 [Lua] Lobby data twitch_enabled = false 02:04:52.742 [Lua] Lobby data selected_mission_id = journey_citadel 02:04:52.743 [Lua] Lobby data num_players = 4 02:04:52.743 [Lua] Lobby data difficulty_tweak = -10 02:04:52.743 [Lua] Lobby data host = 110000102ce61d6 02:04:52.743 [Lua] Lobby data time_of_search = 1623547812 02:04:52.743 [Lua] Lobby data matchmaking_type = 2 02:04:52.743 [Lua] Lobby data is_private = false 02:04:52.743 [Lua] Lobby data match_started = true 02:04:52.743 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 02:04:52.743 [Lua] Lobby data difficulty = hardest 02:04:52.743 [Lua] Lobby data player_slot_1 = 11000011c949483:1 02:04:52.743 [Lua] Lobby data unique_server_name = Kalf 02:04:52.743 [Lua] Lobby data quick_game = false 02:04:52.744 [Lua] Lobby data country_code = NL 02:04:52.744 [Lua] Lobby data matchmaking = true 02:04:52.744 [Lua] Lobby data power_level = 0 02:04:52.744 [Lua] Lobby data mission_id = dlc_morris_map 02:04:52.744 [Lua] Lobby data mechanism = deus 02:04:52.744 [Lua] Lobby data player_slot_5 = 110000102a84599:1 02:04:52.744 [Lua] Lobby data player_slot_2 = 0:0 02:04:52.744 [Lua] Lobby data network_hash = 65e25336687ca88 02:04:52.744 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 02:04:52.744 [Lua] Lobby data eac_authorized = true 02:04:52.744 [Lua] Set lobby end. 02:04:52.744 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:04:52.745 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 02:04:52.745 [Lua] ### Received rpc_level_load_started 02:04:52.745 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_session_id: 356024704 02:04:52.747 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 02:04:52.747 [Lua] [StateLoading] load_current_level 02:04:52.747 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 02:04:52.752 [Umbra] Unload tome 02:04:52.754 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/tzeentch_path1, sig_crag_tzeentch_path1 02:04:52.755 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/tzeentch_common, sig_crag_tzeentch_path1 02:04:52.760 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, sig_crag_tzeentch_path1 02:04:52.769 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_tzeentch_path1 02:04:52.813 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_tzeentch_path1 02:04:52.816 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_tzeentch_path1 02:04:52.838 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_tzeentch_path1 02:04:52.838 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 02:04:52.851 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 02:04:52.851 [Lua] ### Received rpc_level_load_started 02:04:52.851 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_session_id: 356024704 02:04:52.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 02:04:52.910 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 02:04:52.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 02:04:52.910 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":503306240,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 02:04:52.910 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 942828800 02:04:52.910 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 753640704 02:04:52.910 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1026011328 02:04:52.910 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 503306240 02:04:52.910 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 02:04:52.939 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":753640704,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01":false,"wwise\/wh_deus_01":false}} 02:04:52.939 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1026011328 02:04:52.939 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 02:04:52.939 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 753640704 02:04:52.939 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 942828800 02:04:52.939 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 503306240 02:04:52.939 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 02:04:52.944 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 02:04:52.990 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 02:04:52.990 [Lua] ### Received rpc_level_load_started 02:04:52.990 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_session_id: 356024704 02:04:52.990 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":942828800,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 02:04:52.990 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1026011328 02:04:52.990 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 02:04:52.991 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 753640704 02:04:52.991 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 942828800 02:04:52.991 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 503306240 02:04:52.991 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 02:04:53.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 02:04:53.849 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 02:04:53.867 [Lua] [LevelTransitionHandler] Level load completed! 02:04:53.867 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 02:04:53.867 [Lua] [EnemyPackageLoader] Load no enemies on this level 02:04:53.867 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 02:04:53.867 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 02:04:53.867 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102ce61d6:1) 02:04:53.875 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":1699721216,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/javelin":false}} 02:04:53.875 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 02:04:53.884 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1699721216 02:04:53.884 [Lua] ### Received rpc_level_loaded 02:04:53.884 [Lua] #### Has state machine: true, peer_id: 110000102ce61d6, level_id: 327 02:04:53.884 [Lua] Peer 110000102ce61d6 has loaded the level and all enemies are loaded 02:04:53.900 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Loading 02:04:53.900 [Lua] [PeerSM] 110000102ce61d6 :: on_enter LoadingProfilePackages 02:04:53.917 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1987860864,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 02:04:53.917 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1987860864 02:04:53.917 [Lua] ### Received rpc_level_loaded 02:04:53.917 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_id: 327 02:04:53.917 [Lua] Peer 110000102a84599 has loaded the level and all enemies are loaded 02:04:53.918 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1987860864 02:04:53.918 [Lua] [PeerSM] 110000102a84599 :: on_exit Loading 02:04:53.918 [Lua] [PeerSM] 110000102a84599 :: on_enter LoadingProfilePackages 02:04:53.984 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1699721216 02:04:54.017 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1699721216 02:04:54.017 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1987860864 02:04:54.051 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1987860864 02:04:54.119 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":635990656,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 02:04:54.119 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 635990656 02:04:54.119 [Lua] ### Received rpc_level_loaded 02:04:54.119 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_id: 327 02:04:54.119 [Lua] Peer 1100001052be7e0 has loaded the level and all enemies are loaded 02:04:54.120 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 635990656 02:04:54.120 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Loading 02:04:54.120 [Lua] [PeerSM] 1100001052be7e0 :: on_enter LoadingProfilePackages 02:04:54.238 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 635990656 02:04:54.272 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":2127508992,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01":false,"wwise\/wh_deus_01":false}} 02:04:54.272 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2127508992 02:04:54.272 [Lua] ### Received rpc_level_loaded 02:04:54.272 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_id: 327 02:04:54.272 [Lua] Peer 11000011c949483 has loaded the level and all enemies are loaded 02:04:54.273 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2127508992 02:04:54.273 [Lua] [PeerSM] 11000011c949483 :: on_exit Loading 02:04:54.273 [Lua] [PeerSM] 11000011c949483 :: on_enter LoadingProfilePackages 02:04:54.306 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1699721216 02:04:54.423 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2127508992 02:04:54.542 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 635990656 02:04:54.542 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2127508992 02:04:54.543 [Lua] [PeerSM] 110000102ce61d6 :: on_exit LoadingProfilePackages 02:04:54.543 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForEnterGame 02:04:54.543 [Lua] [PeerSM] 11000011c949483 :: on_exit LoadingProfilePackages 02:04:54.543 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForEnterGame 02:04:54.543 [Lua] [PeerSM] 1100001052be7e0 :: on_exit LoadingProfilePackages 02:04:54.543 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForEnterGame 02:04:54.543 [Lua] [PeerSM] 110000102a84599 :: on_exit LoadingProfilePackages 02:04:54.543 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForEnterGame 02:04:54.544 [Lua] ### Received rpc_level_loaded 02:04:54.544 [Lua] #### Has state machine: false, peer_id: 110000102ce61d6, level_id: 327 02:04:54.544 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 02:04:54.544 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 02:04:54.544 [Umbra] Init version: 3.4.15 :: 16 threads 02:04:54.545 [Lua] Async level spawning done 02:04:54.545 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:04:55.558 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:04:55.558 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:04:55.558 [Lua] [Matchmaking] unregister rpcs 02:04:55.558 [Lua] Set lobby begin: 02:04:55.558 [Lua] Lobby data twitch_enabled = false 02:04:55.558 [Lua] Lobby data selected_mission_id = journey_citadel 02:04:55.558 [Lua] Lobby data num_players = 4 02:04:55.558 [Lua] Lobby data difficulty_tweak = -10 02:04:55.558 [Lua] Lobby data host = 110000102ce61d6 02:04:55.558 [Lua] Lobby data time_of_search = 1623547812 02:04:55.558 [Lua] Lobby data matchmaking_type = 2 02:04:55.559 [Lua] Lobby data is_private = false 02:04:55.559 [Lua] Lobby data match_started = true 02:04:55.559 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 02:04:55.559 [Lua] Lobby data difficulty = hardest 02:04:55.559 [Lua] Lobby data player_slot_1 = 11000011c949483:1 02:04:55.559 [Lua] Lobby data unique_server_name = Kalf 02:04:55.559 [Lua] Lobby data quick_game = false 02:04:55.559 [Lua] Lobby data country_code = NL 02:04:55.559 [Lua] Lobby data matchmaking = true 02:04:55.559 [Lua] Lobby data power_level = 0 02:04:55.559 [Lua] Lobby data mission_id = dlc_morris_map 02:04:55.559 [Lua] Lobby data mechanism = deus 02:04:55.559 [Lua] Lobby data player_slot_5 = 110000102a84599:1 02:04:55.559 [Lua] Lobby data player_slot_2 = 0:0 02:04:55.559 [Lua] Lobby data network_hash = 65e25336687ca88 02:04:55.559 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 02:04:55.559 [Lua] Lobby data eac_authorized = true 02:04:55.559 [Lua] Set lobby end. 02:04:55.560 [Lua] [Managers] Destroying manager group: 02:04:55.560 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 02:04:55.560 [Lua] [Gamestate] Enter StateIngame HOST 02:04:55.560 [Lua] <>level = dlc_morris_map<> 02:04:55.560 [Lua] [StateIngame] Server ingame 02:04:55.563 [Lua] Set lobby begin: 02:04:55.563 [Lua] Lobby data twitch_enabled = false 02:04:55.563 [Lua] Lobby data selected_mission_id = journey_citadel 02:04:55.563 [Lua] Lobby data num_players = 4 02:04:55.563 [Lua] Lobby data difficulty_tweak = 0 02:04:55.563 [Lua] Lobby data host = 110000102ce61d6 02:04:55.563 [Lua] Lobby data time_of_search = 1623547812 02:04:55.563 [Lua] Lobby data matchmaking_type = 2 02:04:55.563 [Lua] Lobby data is_private = false 02:04:55.564 [Lua] Lobby data match_started = true 02:04:55.564 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 02:04:55.564 [Lua] Lobby data difficulty = normal 02:04:55.564 [Lua] Lobby data player_slot_1 = 11000011c949483:1 02:04:55.564 [Lua] Lobby data unique_server_name = Kalf 02:04:55.564 [Lua] Lobby data quick_game = false 02:04:55.564 [Lua] Lobby data country_code = NL 02:04:55.564 [Lua] Lobby data matchmaking = true 02:04:55.564 [Lua] Lobby data power_level = 0 02:04:55.564 [Lua] Lobby data mission_id = dlc_morris_map 02:04:55.564 [Lua] Lobby data mechanism = deus 02:04:55.564 [Lua] Lobby data player_slot_5 = 110000102a84599:1 02:04:55.564 [Lua] Lobby data player_slot_2 = 0:0 02:04:55.564 [Lua] Lobby data network_hash = 65e25336687ca88 02:04:55.564 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 02:04:55.564 [Lua] Lobby data eac_authorized = true 02:04:55.565 [Lua] Set lobby end. 02:04:55.565 [Lua] [Matchmaking] register rpcs 02:04:55.565 [Lua] GameNetworkManager:init... creating game session 02:04:55.565 [Lua] Host GameSession.make_game_session_host with session: 02:04:55.565 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:04:55.565 [Lua] [GameNetworkManager] My own peer_id = 110000102ce61d6 02:04:55.565 [Lua] [GameNetworkManager] self.is_server = true 02:04:55.565 [Network] Setting artificial MTU limit to 65536 02:04:55.567 [Lua] [SharedState] [SharedState] deus_shop_18117937: shop_state:0:0:0:0 = 1 02:04:55.576 [Lua] Switching ConflictSettings: to: disabled 02:04:55.576 [Lua] pacing=disabled 02:04:55.576 [Lua] roaming=nil 02:04:55.576 [Lua] specials=disabled 02:04:55.576 [Lua] debug_color=black 02:04:55.576 [Lua] pack_spawning=disabled 02:04:55.576 [Lua] contained_breeds=nil 02:04:55.576 [Lua] disabled=true 02:04:55.576 [Lua] boss=disabled 02:04:55.576 [Lua] horde=disabled 02:04:55.576 [Lua] name=disabled 02:04:55.576 [Lua] intensity=disabled 02:04:55.576 [Lua] --- 02:04:55.577 [Lua] [LevelAnalysis] set_random_seed( 0) 02:04:55.580 [Lua] [AIInterestPointSystem] Level Seed: 1674054863 02:04:55.580 [Lua] 02:04:55.580 [Lua] [entity_system_bag] = table 02:04:55.580 [Lua] [entity_system_bag] = metatable 02:04:55.580 [Lua] [startup_data] = table 02:04:55.580 [Lua] [entity_manager] = table 02:04:55.580 [Lua] [entity_manager] = metatable 02:04:55.580 [Lua] [unit_spawner] = table 02:04:55.580 [Lua] [unit_spawner] = metatable 02:04:55.580 [Lua] [unit_storage] = table 02:04:55.580 [Lua] [unit_storage] = metatable 02:04:55.580 [Lua] [dice_keeper] = table 02:04:55.580 [Lua] [dice_keeper] = metatable 02:04:55.580 [Lua] [is_server] = true (boolean) 02:04:55.580 [Lua] [world] = [World] 02:04:55.580 [Lua] [system_api] = table 02:04:55.580 [Lua] [entity_system] = table 02:04:55.580 [Lua] [entity_system] = metatable 02:04:55.580 [Lua] [network_lobby] = table 02:04:55.580 [Lua] [network_lobby] = metatable 02:04:55.580 [Lua] [profile_synchronizer] = table 02:04:55.580 [Lua] [profile_synchronizer] = metatable 02:04:55.580 [Lua] [level_transition_handler] = table 02:04:55.580 [Lua] [level_transition_handler] = metatable 02:04:55.580 [Lua] [num_local_human_players] = 1 (number) 02:04:55.580 [Lua] [statistics_db] = table 02:04:55.580 [Lua] [statistics_db] = metatable 02:04:55.580 [Lua] [network_server] = table 02:04:55.580 [Lua] [network_server] = metatable 02:04:55.580 [Lua] [input_manager] = table 02:04:55.580 [Lua] [input_manager] = metatable 02:04:55.580 [Lua] [network_clock] = table 02:04:55.580 [Lua] [network_clock] = metatable 02:04:55.580 [Lua] [network_transmit] = table 02:04:55.580 [Lua] [network_transmit] = metatable 02:04:55.580 [Lua] [free_flight_manager] = table 02:04:55.580 [Lua] [free_flight_manager] = metatable 02:04:55.580 [Lua] [network_manager] = table 02:04:55.580 [Lua] [network_manager] = metatable 02:04:55.580 [Lua] [network_event_delegate] = table 02:04:55.580 [Lua] [network_event_delegate] = metatable 02:04:55.580 [Lua] 02:04:55.580 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:04:55.580 [Lua] ignoring extension VersusInteractObjectiveExtension 02:04:55.580 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:04:55.580 [Lua] ignoring extension VersusSocketObjectiveExtension 02:04:55.580 [Lua] ignoring extension VersusTargetObjectiveExtension 02:04:55.580 [Lua] ignoring extension VersusMissionObjectiveExtension 02:04:55.591 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 02:04:55.592 [Lua] [AchievementManager] Achievements using the steam platform 02:04:55.592 [Lua] PlayerManager:add_player player_1 02:04:55.613 [Lua] [StateIngame] Level seed: 0 02:04:55.613 [Lua] [LevelAnalysis] set_random_seed( 1674054863) 02:04:55.613 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:04:55.613 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:04:55.614 [Lua] [IngameUI] init 02:04:55.620 [SteamVoipClient] select_out(110000102a84599, off) 02:04:55.620 [SteamVoipClient] select_out(110000102ce61d6, off) 02:04:55.620 [SteamVoipClient] select_out(1100001052be7e0, off) 02:04:55.620 [SteamVoipClient] select_out(11000011c949483, off) 02:04:55.624 [Lua] cb_razer_chroma_setup 02:04:55.643 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:04:55.643 [Lua] Set lobby begin: 02:04:55.643 [Lua] Lobby data twitch_enabled = false 02:04:55.644 [Lua] Lobby data selected_mission_id = journey_citadel 02:04:55.644 [Lua] Lobby data num_players = 4 02:04:55.644 [Lua] Lobby data difficulty_tweak = 0 02:04:55.644 [Lua] Lobby data host = 110000102ce61d6 02:04:55.644 [Lua] Lobby data time_of_search = 1623547812 02:04:55.644 [Lua] Lobby data matchmaking_type = 2 02:04:55.644 [Lua] Lobby data is_private = false 02:04:55.644 [Lua] Lobby data match_started = true 02:04:55.644 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 02:04:55.645 [Lua] Lobby data difficulty = normal 02:04:55.645 [Lua] Lobby data player_slot_1 = 11000011c949483:1 02:04:55.645 [Lua] Lobby data unique_server_name = Kalf 02:04:55.645 [Lua] Lobby data quick_game = false 02:04:55.645 [Lua] Lobby data country_code = NL 02:04:55.645 [Lua] Lobby data matchmaking = true 02:04:55.645 [Lua] Lobby data power_level = 725 02:04:55.645 [Lua] Lobby data mission_id = dlc_morris_map 02:04:55.646 [Lua] Lobby data mechanism = deus 02:04:55.646 [Lua] Lobby data player_slot_5 = 110000102a84599:1 02:04:55.646 [Lua] Lobby data player_slot_2 = 0:0 02:04:55.646 [Lua] Lobby data network_hash = 65e25336687ca88 02:04:55.646 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 02:04:55.646 [Lua] Lobby data eac_authorized = true 02:04:55.646 [Lua] Set lobby end. 02:04:55.646 [Lua] CurrentConflictSettings disabled 02:04:55.646 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 02:04:55.646 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 02:04:55.646 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:04:55.646 [Lua] [Managers] Calling function on all managers: 02:04:55.646 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 02:04:55.646 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 02:04:55.646 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Kalf 02:04:55.646 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:04:55.650 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForEnterGame 02:04:55.650 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForGameObjectSync 02:04:55.692 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForGameObjectSync 02:04:55.692 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForPlayers 02:04:55.745 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 02:04:55.745 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_0104 02:04:55.745 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Bandeirinha (ITA) 02:04:55.745 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1987860864,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 02:04:55.745 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 635990656 02:04:55.745 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2127508992 02:04:55.745 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1699721216 02:04:55.745 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1987860864 02:04:55.745 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 02:04:55.745 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_0104 02:04:55.745 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = F11FA30E72E1E2 02:04:55.745 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 02:04:55.745 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Bandeirinha (ITA) 02:04:55.746 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForEnterGame 02:04:55.746 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForGameObjectSync 02:04:55.749 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102a84599 02:04:55.751 [Lua] PlayerManager:add_remote_player 110000102a84599 02:04:55.751 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 02:04:55.751 [Lua] RemotePlayer:create_game_object( ) 3 02:04:55.765 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForGameObjectSync 02:04:55.765 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForPlayers 02:04:55.776 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 02:04:55.776 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_skulls_2021 02:04:55.776 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Katyusha 02:04:55.776 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":2127508992,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01":false,"wwise\/wh_deus_01":false}} 02:04:55.776 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1699721216 02:04:55.776 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 02:04:55.776 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2127508992 02:04:55.776 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 635990656 02:04:55.776 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1987860864 02:04:55.776 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 02:04:55.776 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_skulls_2021 02:04:55.776 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = BFF426D2A13AFC58 02:04:55.776 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 02:04:55.776 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Katyusha 02:04:55.778 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForEnterGame 02:04:55.778 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForGameObjectSync 02:04:55.782 [Lua] [NetworkServer] Game_object_sync_done for peer 11000011c949483 02:04:55.785 [Lua] PlayerManager:add_remote_player 11000011c949483 02:04:55.785 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 02:04:55.785 [Lua] RemotePlayer:create_game_object( ) 4 02:04:55.799 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForGameObjectSync 02:04:55.799 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForPlayers 02:04:55.835 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 02:04:55.835 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 02:04:55.835 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Nyshka 02:04:55.835 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":635990656,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 02:04:55.835 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1699721216 02:04:55.835 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 02:04:55.835 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2127508992 02:04:55.835 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 635990656 02:04:55.835 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1987860864 02:04:55.835 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 02:04:55.835 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 02:04:55.835 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = E0DEA8BCEA3CF129 02:04:55.835 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 02:04:55.835 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Nyshka 02:04:55.836 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForEnterGame 02:04:55.836 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForGameObjectSync 02:04:55.836 [Lua] StateInGameRunning:_game_actually_starts() 02:04:55.836 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 1 02:04:55.836 [Lua] ################################################################################################################# 02:04:55.836 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_crag_tzeentch_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:04:55.836 [Lua] ################################################################################################################# 02:04:55.836 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 51 02:04:55.836 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 02:04:55.836 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = true 02:04:55.839 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: ready:0:0:0:0 = true 02:04:55.839 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: map_state:0:0:0:0 = STARTING 02:04:55.839 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: final_node_selected:0:0:0:0 = 02:04:55.839 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: vote:0:0:0:0 = 02:04:55.840 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 1 02:04:55.842 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001052be7e0 02:04:55.845 [Lua] PlayerManager:add_remote_player 1100001052be7e0 02:04:55.845 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 02:04:55.845 [Lua] RemotePlayer:create_game_object( ) 5 02:04:55.860 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForGameObjectSync 02:04:55.860 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForPlayers 02:04:55.860 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForPlayers 02:04:55.860 [Lua] [PeerSM] 110000102a84599 :: on_enter InGame 02:04:55.860 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = true 02:04:55.860 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 51 02:04:55.864 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForPlayers 02:04:55.864 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InGame 02:04:55.864 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = true 02:04:55.864 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForPlayers 02:04:55.864 [Lua] [PeerSM] 11000011c949483 :: on_enter InGame 02:04:55.864 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = true 02:04:55.864 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForPlayers 02:04:55.864 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InGame 02:04:55.864 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = true 02:04:55.908 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102a84599 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:04:55.908 [Lua] Adding player sync data to peer=110000102a84599 local_player_id=1 02:04:55.962 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000011c949483 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:04:55.962 [Lua] Adding player sync data to peer=11000011c949483 local_player_id=1 02:04:55.962 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: ready:0:0:0:0 = true 02:04:55.962 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: vote:0:0:0:0 = 02:04:55.962 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 1 02:04:55.962 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true 02:04:56.017 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: ready:0:0:0:0 = true 02:04:56.017 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: vote:0:0:0:0 = 02:04:56.017 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 1 02:04:56.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 51 02:04:56.034 [Lua] Commit load time data 02:04:56.064 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true 02:04:56.116 [Lua] [MOD][VMF][INFO] Added 1100001052be7e0 to the VMF users list. 02:04:56.116 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001052be7e0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:04:56.116 [Lua] Adding player sync data to peer=1100001052be7e0 local_player_id=1 02:04:56.116 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: ready:0:0:0:0 = true 02:04:56.116 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: vote:0:0:0:0 = 02:04:56.116 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 1 02:04:56.118 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: map_state:0:0:0:0 = WAITING 02:04:56.422 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = true 02:04:57.141 [Window] Window => active 02:04:58.105 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: vote:0:0:0:0 = node_10 02:04:58.107 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: map_state:0:0:0:0 = VOTING 02:05:00.718 [Lua] Set lobby begin: 02:05:00.718 [Lua] Lobby data twitch_enabled = false 02:05:00.718 [Lua] Lobby data selected_mission_id = journey_citadel 02:05:00.718 [Lua] Lobby data num_players = 4 02:05:00.718 [Lua] Lobby data difficulty_tweak = 0 02:05:00.718 [Lua] Lobby data host = 110000102ce61d6 02:05:00.718 [Lua] Lobby data time_of_search = 1623547812 02:05:00.718 [Lua] Lobby data matchmaking_type = 2 02:05:00.719 [Lua] Lobby data is_private = false 02:05:00.719 [Lua] Lobby data match_started = true 02:05:00.719 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 02:05:00.719 [Lua] Lobby data difficulty = normal 02:05:00.719 [Lua] Lobby data player_slot_1 = 11000011c949483:1 02:05:00.719 [Lua] Lobby data unique_server_name = Kalf 02:05:00.719 [Lua] Lobby data quick_game = false 02:05:00.719 [Lua] Lobby data country_code = NL 02:05:00.719 [Lua] Lobby data matchmaking = true 02:05:00.719 [Lua] Lobby data power_level = 541 02:05:00.719 [Lua] Lobby data mission_id = dlc_morris_map 02:05:00.719 [Lua] Lobby data mechanism = deus 02:05:00.719 [Lua] Lobby data player_slot_5 = 110000102a84599:1 02:05:00.719 [Lua] Lobby data player_slot_2 = 0:0 02:05:00.719 [Lua] Lobby data network_hash = 65e25336687ca88 02:05:00.719 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 02:05:00.720 [Lua] Lobby data eac_authorized = true 02:05:00.720 [Lua] Set lobby end. 02:05:01.707 [Window] Window => inactive 02:05:02.715 [Window] Window => active 02:05:05.751 [Lua] Set lobby begin: 02:05:05.751 [Lua] Lobby data twitch_enabled = false 02:05:05.751 [Lua] Lobby data selected_mission_id = journey_citadel 02:05:05.751 [Lua] Lobby data num_players = 4 02:05:05.751 [Lua] Lobby data difficulty_tweak = 0 02:05:05.751 [Lua] Lobby data host = 110000102ce61d6 02:05:05.751 [Lua] Lobby data time_of_search = 1623547812 02:05:05.751 [Lua] Lobby data matchmaking_type = 2 02:05:05.751 [Lua] Lobby data is_private = false 02:05:05.751 [Lua] Lobby data match_started = true 02:05:05.751 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 02:05:05.751 [Lua] Lobby data difficulty = normal 02:05:05.751 [Lua] Lobby data player_slot_1 = 11000011c949483:1 02:05:05.751 [Lua] Lobby data unique_server_name = Kalf 02:05:05.752 [Lua] Lobby data quick_game = false 02:05:05.752 [Lua] Lobby data country_code = NL 02:05:05.752 [Lua] Lobby data matchmaking = true 02:05:05.752 [Lua] Lobby data power_level = 720 02:05:05.752 [Lua] Lobby data mission_id = dlc_morris_map 02:05:05.752 [Lua] Lobby data mechanism = deus 02:05:05.752 [Lua] Lobby data player_slot_5 = 110000102a84599:1 02:05:05.752 [Lua] Lobby data player_slot_2 = 0:0 02:05:05.752 [Lua] Lobby data network_hash = 65e25336687ca88 02:05:05.752 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 02:05:05.752 [Lua] Lobby data eac_authorized = true 02:05:05.752 [Lua] Set lobby end. 02:05:07.977 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: vote:0:0:0:0 = node_2 02:05:10.225 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: vote:0:0:0:0 = node_2 02:05:15.434 [EACServer] [04:05:15:433][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:05:28.309 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: final_node_selected:0:0:0:0 = node_2 02:05:28.309 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: map_state:0:0:0:0 = FINISHING 02:05:28.309 [Lua] [SharedState] [SharedState] deus_run_state_18117937: twitch_vote:0:0:0:0 = 02:05:31.332 [Lua] [SharedState] [SharedState] deus_map_18117937_node_9: map_state:0:0:0:0 = FINISHED 02:05:31.333 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 2 02:05:32.345 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 2 02:05:32.422 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 2 02:05:32.433 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 2 02:05:32.492 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 2 02:05:32.493 [Lua] [SharedState] [SharedState] deus_run_state_18117937: run_node_key:0:0:0:0 = node_2 02:05:32.493 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 3 02:05:32.498 [Lua] [SharedState] [SharedState] deus_shop_18117937: peer_state:0:0:0:0 = 1 02:05:32.498 [Lua] [SharedState] [SharedState] deus_shop_18117937: shop_state:0:0:0:0 = 2 02:05:32.500 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read, 02:05:32.500 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 3 02:05:32.556 [Lua] [SharedState] [SharedState] deus_shop_18117937: peer_state:0:0:0:0 = 1 02:05:32.556 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 3 02:05:32.557 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01 02:05:32.557 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01 02:05:32.624 [Lua] [SharedState] [SharedState] deus_shop_18117937: peer_state:0:0:0:0 = 1 02:05:32.624 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 3 02:05:32.647 [Lua] [SharedState] [SharedState] deus_shop_18117937: peer_state:0:0:0:0 = 1 02:05:32.647 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 3 02:05:32.648 [Lua] [SharedState] [SharedState] deus_shop_18117937: shop_state:0:0:0:0 = 3 02:05:36.093 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:110000102ce61d6:1:4:4 = [{"client_id":1727743232,"name":"talent_1_2","rarity":"exotic"},{"client_id":809403904,"name":"talent_2_3","rarity":"rare"},{"client_id":296541728,"name":"talent_3_1","rarity":"exotic"},{"client_id":370265216,"name":"talent_4_3","rarity":"rare"},{"client_id":1310185600,"name":"talent_5_2","rarity":"rare"},{"client_id":1058649024,"name":"talent_6_2","rarity":"unique"},{"name":"deus_second_wind","rarity":"exotic","client_id":1911422080},{"rarity":"rare","client_id":1806903296,"name":"deus_more_head_less_body_damage"},{"client_id":1436730880,"name":"deus_crit_chain_lightning","rarity":"unique"}] 02:05:36.093 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 76 02:05:36.094 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_spent:0:0:0:0 = -1060 02:05:36.094 [Lua] [SharedState] [SharedState] deus_run_state_18117937: bought_power_ups:0:0:0:0 = ["deus_crit_chain_lightning"] 02:05:37.251 [Lua] [SharedState] [SharedState] deus_shop_18117937: peer_state:0:0:0:0 = 2 02:05:38.823 [Window] Window => inactive 02:05:45.764 [Lua] [SharedState] [SharedState] deus_run_state_18117937: blessings_with_buyer:0:0:0:0 = {"blessing_of_ranald":"1100001052be7e0"} 02:05:45.764 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 542 02:05:45.764 [Lua] [SharedState] [SharedState] deus_run_state_18117937: bought_blessings:0:0:0:0 = ["blessing_of_ranald"] 02:05:45.764 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_spent:0:0:0:0 = -1260 02:05:46.294 [Lua] [SharedState] [SharedState] deus_shop_18117937: peer_state:0:0:0:0 = 2 02:05:53.757 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:1100001052be7e0:1:3:4 = [{"rarity":"exotic","client_id":2091654528,"name":"deus_powerup_attack_speed"},{"name":"talent_1_2","rarity":"exotic","client_id":1902130944},{"name":"talent_2_2","rarity":"rare","client_id":310988128},{"name":"talent_3_3","rarity":"exotic","client_id":1399805696},{"name":"talent_4_2","rarity":"rare","client_id":954889728},{"name":"talent_5_1","rarity":"rare","client_id":1890923392},{"name":"talent_6_2","rarity":"unique","client_id":267590768},{"icon":"necklace_no_healing_health_regen","advanced_description":"description_trait_necklace_no_healing_health_regen_2","max_amount":1,"description_values":[{"value":1},{"value":5}],"buff_name":"power_up_natural_bond_rare","id":36,"client_id":111939368,"rarity":"rare","availability":["cursed_chest","weapon_chest","shrine"],"display_name":"trait_necklace_no_healing_health_regen","name":"natural_bond"}] 02:05:53.757 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 342 02:05:53.757 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_spent:0:0:0:0 = -1460 02:05:53.757 [Lua] [SharedState] [SharedState] deus_run_state_18117937: bought_power_ups:0:0:0:0 = ["deus_crit_chain_lightning","natural_bond"] 02:05:57.148 [Lua] [SharedState] [SharedState] deus_shop_18117937: peer_state:0:0:0:0 = 2 02:06:03.706 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:11000011c949483:1:1:3 = [{"rarity":"rare","client_id":707830592,"name":"talent_4_1"},{"name":"talent_4_3","rarity":"rare","client_id":1762962432},{"client_id":327174176,"name":"talent_1_1","rarity":"exotic"},{"client_id":1147343744,"name":"talent_2_1","rarity":"rare"},{"client_id":2114328320,"name":"talent_3_3","rarity":"exotic"},{"client_id":818547392,"name":"talent_4_2","rarity":"rare"},{"client_id":623484992,"name":"talent_5_1","rarity":"rare"},{"client_id":1033955584,"name":"talent_6_2","rarity":"unique"},{"icon":"deus_icon_free_potion_use_on_ability","advanced_description":"description_deus_free_potion_use_on_ability","max_amount":1,"description_values":[{"value_type":"percent","value":0.5}],"buff_name":"power_up_deus_free_potion_use_on_ability_exotic","id":25,"client_id":742915968,"rarity":"exotic","availability":["cursed_chest","weapon_chest","shrine"],"display_name":"display_name_deus_free_potion_use_on_ability","name":"deus_free_potion_use_on_ability"}] 02:06:03.707 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 298 02:06:03.707 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_spent:0:0:0:0 = -1710 02:06:03.707 [Lua] [SharedState] [SharedState] deus_run_state_18117937: bought_power_ups:0:0:0:0 = ["deus_crit_chain_lightning","natural_bond","deus_free_potion_use_on_ability"] 02:06:04.939 [Lua] [SharedState] [SharedState] deus_shop_18117937: peer_state:0:0:0:0 = 2 02:06:04.940 [Lua] [SharedState] [SharedState] deus_shop_18117937: shop_state:0:0:0:0 = 4 02:06:06.100 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:1100001052be7e0:1:3:4 = [{"name":"deus_powerup_attack_speed","rarity":"exotic","client_id":2091654528},{"client_id":1902130944,"name":"talent_1_2","rarity":"exotic"},{"client_id":310988128,"name":"talent_2_2","rarity":"rare"},{"client_id":1399805696,"name":"talent_3_3","rarity":"exotic"},{"client_id":954889728,"name":"talent_4_2","rarity":"rare"},{"client_id":1890923392,"name":"talent_5_1","rarity":"rare"},{"client_id":267590768,"name":"talent_6_2","rarity":"unique"},{"icon":"necklace_no_healing_health_regen","advanced_description":"description_trait_necklace_no_healing_health_regen_2","max_amount":1,"description_values":[{"value":1},{"value":5}],"buff_name":"power_up_natural_bond_rare","client_id":111939368,"name":"natural_bond","display_name":"trait_necklace_no_healing_health_regen","availability":["cursed_chest","weapon_chest","shrine"],"rarity":"rare","id":36},{"icon":"trinket_reduce_radius_by_50_increase_power_by_50","advanced_description":"description_trait_trinket_grenade_damage_taken","max_amount":1,"description_values":[{"value_type":"percent","value":0.2},{"value_type":"duration","value":10}],"buff_name":"power_up_shrapnel_rare","id":40,"client_id":1199485952,"rarity":"rare","availability":["cursed_chest","weapon_chest","shrine"],"display_name":"trait_trinket_grenade_damage_taken","name":"shrapnel"}] 02:06:06.100 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 142 02:06:06.100 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_spent:0:0:0:0 = -1910 02:06:06.100 [Lua] [SharedState] [SharedState] deus_run_state_18117937: bought_power_ups:0:0:0:0 = ["deus_crit_chain_lightning","natural_bond","deus_free_potion_use_on_ability","shrapnel"] 02:06:09.961 [Lua] [SharedState] [SharedState] deus_shop_18117937: shop_state:0:0:0:0 = 5 02:06:09.964 [Lua] [SharedState] [SharedState] deus_run_state_18117937: traversed_nodes:0:0:0:0 = ["node_9","node_2"] 02:06:09.964 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 4 02:06:10.976 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer 02:06:10.981 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 4 02:06:11.065 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 4 02:06:11.106 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 4 02:06:11.186 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 4 02:06:11.187 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 1 02:06:11.195 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: ready:0:0:0:0 = true 02:06:11.195 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: map_state:0:0:0:0 = STARTING 02:06:11.195 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: final_node_selected:0:0:0:0 = 02:06:11.195 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: vote:0:0:0:0 = 02:06:11.195 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 1 02:06:11.262 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: ready:0:0:0:0 = true 02:06:11.262 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: vote:0:0:0:0 = 02:06:11.262 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 1 02:06:11.314 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: ready:0:0:0:0 = true 02:06:11.314 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: vote:0:0:0:0 = 02:06:11.314 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 1 02:06:11.362 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: ready:0:0:0:0 = true 02:06:11.362 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: vote:0:0:0:0 = 02:06:11.362 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 1 02:06:11.364 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: map_state:0:0:0:0 = WAITING 02:06:13.616 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: vote:0:0:0:0 = node_3 02:06:13.618 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: map_state:0:0:0:0 = VOTING 02:06:15.006 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: vote:0:0:0:0 = node_3 02:06:41.940 [Window] Window => active 02:06:42.657 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: vote:0:0:0:0 = node_3 02:06:43.914 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: final_node_selected:0:0:0:0 = node_3 02:06:43.914 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: map_state:0:0:0:0 = FINISHING 02:06:43.914 [Lua] [SharedState] [SharedState] deus_run_state_18117937: twitch_vote:0:0:0:0 = 02:06:46.961 [Lua] [SharedState] [SharedState] deus_map_18117937_node_2: map_state:0:0:0:0 = FINISHED 02:06:46.962 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 2 02:06:47.983 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 2 02:06:48.062 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 2 02:06:48.078 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 2 02:06:48.140 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 2 02:06:48.141 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 5 02:06:48.146 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 5 02:06:48.238 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 5 02:06:48.253 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 5 02:06:48.290 [Lua] [SharedState] [SharedState] deus_game_mode_map_18117937: state:0:0:0:0 = 5 02:06:48.292 [Lua] [SharedState] [SharedState] deus_run_state_18117937: run_node_key:0:0:0:0 = node_3 02:06:48.292 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_khorne_path5, mc:deus, gm:deus, env:0, seed:1269811918, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest, diff_tweak:-3, id:1377443968, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_skulls_of_fury", }) 02:06:48.292 [Lua] [LevelTransitionHandler] promote_next_level_data 02:06:48.292 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 02:06:48.292 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_key:0:0:0:0 = pat_mountain_khorne_path5 02:06:48.292 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_seed:0:0:0:0 = 1269811918 02:06:48.292 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: conflict_director:0:0:0:0 = deus_skaven_chaos 02:06:48.292 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: locked_director_functions:0:0:0:0 = {} 02:06:48.292 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: game_mode:0:0:0:0 = deus 02:06:48.292 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: mechanism:0:0:0:0 = deus 02:06:48.292 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: environment_variation_id:0:0:0:0 = 0 02:06:48.292 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty:0:0:0:0 = hardest 02:06:48.292 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: difficulty_tweak:0:0:0:0 = -3 02:06:48.292 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_session_id:0:0:0:0 = 1377443968 02:06:48.292 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: level_transition_type:0:0:0:0 = load_next_level 02:06:48.292 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_skulls_of_fury"] 02:06:48.292 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: name:set_level_data 02:06:48.292 [Lua] [NetworkServer] Entering post game 02:06:48.292 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InGame 02:06:48.292 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InPostGame 02:06:48.292 [Lua] [PeerSM] 11000011c949483 :: on_exit InGame 02:06:48.292 [Lua] [PeerSM] 11000011c949483 :: on_enter InPostGame 02:06:48.292 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InGame 02:06:48.292 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InPostGame 02:06:48.292 [Lua] [PeerSM] 110000102a84599 :: on_exit InGame 02:06:48.292 [Lua] [PeerSM] 110000102a84599 :: on_enter InPostGame 02:06:48.292 [Save] Saving `save_data` 02:06:48.292 [Lua] gm_event_end_conditions_met true false 02:06:48.293 [Lua] Game won 02:06:48.293 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:06:48.295 [Lua] generate_backend_stats 110000102ce61d6:1 02:06:48.295 [Save] Save done 02:06:48.295 [Save] Saving `save_data` 02:06:48.297 [Save] Save done 02:06:48.317 [Lua] PlayFabMirrorBase:_commit_internal nil 02:06:48.317 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:06:48.317 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:06:48.318 [Save] Saving `save_data` 02:06:48.318 [Lua] TRANSITION nil nil load_next_level 02:06:48.318 [Lua] Transition type "load_next_level", is server: true 02:06:48.318 [Lua] [GameNetworkManager] Leaving game... 02:06:48.318 [Lua] [GameNetworkManager] Shutting down game session host. 02:06:48.318 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:06:48.318 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:06:48.318 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=113.71 02:06:48.320 [Save] Save done 02:06:48.321 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = false 02:06:48.321 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = false 02:06:48.321 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = false 02:06:48.321 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = false 02:06:48.321 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:06:48.321 [Lua] commit result success 11 02:06:48.321 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 52 02:06:48.321 [Lua] none table: 00000000188A0610 nil 02:06:48.324 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 52 02:06:48.976 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 52 02:06:50.322 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:06:50.322 [Lua] [Managers] Calling function on all managers: 02:06:50.322 [Lua] PlayerManager:remove_player peer_id=110000102ce61d6 1 02:06:50.322 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = false 02:06:50.322 [Lua] Clearing all global lookup lists 02:06:50.322 [Lua] [IngamePlayerListUI] - Destroy 02:06:50.322 [Lua] [IngameUI] destroy 02:06:50.324 [Lua] PlayerManager:remove_player peer_id=110000102a84599 1 02:06:50.324 [Lua] [MOD][VMF][INFO] Removed 1100001052be7e0 from the VMF users list. 02:06:50.324 [Lua] PlayerManager:remove_player peer_id=1100001052be7e0 1 02:06:50.324 [Lua] PlayerManager:remove_player peer_id=11000011c949483 1 02:06:50.324 [Lua] [Managers] Destroying manager group: 02:06:50.325 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:06:50.325 [Lua] [PeerSM] 110000102ce61d6 :: on_exit InPostGame 02:06:50.325 [Lua] [PeerSM] 110000102ce61d6 :: on_enter Loading 02:06:50.325 [Lua] [PeerSM] 11000011c949483 :: on_exit InPostGame 02:06:50.325 [Lua] [PeerSM] 11000011c949483 :: on_enter Loading 02:06:50.325 [Lua] [PeerSM] 1100001052be7e0 :: on_exit InPostGame 02:06:50.325 [Lua] [PeerSM] 1100001052be7e0 :: on_enter Loading 02:06:50.325 [Lua] [PeerSM] 110000102a84599 :: on_exit InPostGame 02:06:50.325 [Lua] [PeerSM] 110000102a84599 :: on_enter Loading 02:06:50.325 [Lua] [Matchmaking] unregister rpcs 02:06:50.325 [Lua] ############### UNLOADING PACKAGES ############### 02:06:50.325 [Lua] [Gamestate] Enter state StateLoading 02:06:50.327 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:06:50.327 [Lua] [Matchmaking] register rpcs 02:06:50.327 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:06:50.327 [Lua] Set lobby begin: 02:06:50.327 [Lua] Lobby data twitch_enabled = false 02:06:50.327 [Lua] Lobby data selected_mission_id = journey_citadel 02:06:50.327 [Lua] Lobby data num_players = 4 02:06:50.328 [Lua] Lobby data difficulty_tweak = 0 02:06:50.328 [Lua] Lobby data host = 110000102ce61d6 02:06:50.328 [Lua] Lobby data time_of_search = 1623547812 02:06:50.328 [Lua] Lobby data matchmaking_type = 2 02:06:50.328 [Lua] Lobby data is_private = false 02:06:50.328 [Lua] Lobby data match_started = true 02:06:50.328 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 02:06:50.328 [Lua] Lobby data difficulty = normal 02:06:50.329 [Lua] Lobby data player_slot_1 = 11000011c949483:1 02:06:50.329 [Lua] Lobby data unique_server_name = Kalf 02:06:50.329 [Lua] Lobby data quick_game = false 02:06:50.329 [Lua] Lobby data country_code = NL 02:06:50.329 [Lua] Lobby data matchmaking = true 02:06:50.329 [Lua] Lobby data power_level = 0 02:06:50.329 [Lua] Lobby data mission_id = dlc_morris_map 02:06:50.329 [Lua] Lobby data mechanism = deus 02:06:50.329 [Lua] Lobby data player_slot_5 = 110000102a84599:1 02:06:50.329 [Lua] Lobby data player_slot_2 = 0:0 02:06:50.329 [Lua] Lobby data network_hash = 65e25336687ca88 02:06:50.329 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 02:06:50.329 [Lua] Lobby data eac_authorized = true 02:06:50.329 [Lua] Set lobby end. 02:06:50.329 [Lua] registering RPCs 02:06:50.329 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:06:50.329 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:06:50.329 [Lua] Set lobby begin: 02:06:50.329 [Lua] Lobby data twitch_enabled = false 02:06:50.329 [Lua] Lobby data selected_mission_id = journey_citadel 02:06:50.330 [Lua] Lobby data num_players = 4 02:06:50.330 [Lua] Lobby data difficulty_tweak = 0 02:06:50.330 [Lua] Lobby data host = 110000102ce61d6 02:06:50.330 [Lua] Lobby data time_of_search = 1623547812 02:06:50.330 [Lua] Lobby data matchmaking_type = 2 02:06:50.330 [Lua] Lobby data is_private = false 02:06:50.330 [Lua] Lobby data match_started = true 02:06:50.330 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 02:06:50.330 [Lua] Lobby data difficulty = normal 02:06:50.330 [Lua] Lobby data player_slot_1 = 11000011c949483:1 02:06:50.330 [Lua] Lobby data unique_server_name = Kalf 02:06:50.330 [Lua] Lobby data quick_game = false 02:06:50.330 [Lua] Lobby data country_code = NL 02:06:50.330 [Lua] Lobby data matchmaking = true 02:06:50.330 [Lua] Lobby data power_level = 0 02:06:50.330 [Lua] Lobby data mission_id = pat_mountain_khorne_path5 02:06:50.330 [Lua] Lobby data mechanism = deus 02:06:50.330 [Lua] Lobby data player_slot_5 = 110000102a84599:1 02:06:50.330 [Lua] Lobby data player_slot_2 = 0:0 02:06:50.330 [Lua] Lobby data network_hash = 65e25336687ca88 02:06:50.330 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 02:06:50.331 [Lua] Lobby data eac_authorized = true 02:06:50.331 [Lua] Set lobby end. 02:06:50.331 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:06:50.335 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized 02:06:50.335 [Lua] [StateLoading] load_current_level 02:06:50.335 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_khorne_path5 0 02:06:50.335 [Umbra] Unload tome 02:06:50.348 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 02:06:50.348 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_khorne_path5, async-read, 02:06:50.348 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_khorne_path5, async-read, 02:06:50.348 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_khorne_path5, async-read, 02:06:50.348 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_khorne_path5, async-read, 02:06:50.348 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, pat_mountain_khorne_path5, async-read, 02:06:50.348 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/khorne_common, pat_mountain_khorne_path5, async-read, 02:06:50.348 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/khorne_path5, pat_mountain_khorne_path5, async-read, 02:06:50.348 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_skulls_of_fury, pat_mountain_khorne_path5, async-read, 02:06:50.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain 02:06:50.387 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain 02:06:50.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 02:06:50.430 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":1987860864,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 02:06:50.430 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 635990656 02:06:50.430 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2127508992 02:06:50.430 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1699721216 02:06:50.430 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1987860864 02:06:50.430 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true 02:06:50.452 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":2127508992,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01":false,"wwise\/wh_deus_01":false}} 02:06:50.452 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1699721216 02:06:50.452 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 02:06:50.452 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2127508992 02:06:50.452 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 635990656 02:06:50.452 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1987860864 02:06:50.452 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true 02:06:50.486 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 02:06:50.486 [Lua] ### Received rpc_level_load_started 02:06:50.486 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_session_id: 1377443968 02:06:50.519 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 02:06:50.520 [Lua] ### Received rpc_level_load_started 02:06:50.520 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_session_id: 1377443968 02:06:50.536 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":635990656,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 02:06:50.536 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 1699721216 02:06:50.536 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 02:06:50.536 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2127508992 02:06:50.536 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 635990656 02:06:50.536 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 1987860864 02:06:50.536 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = true 02:06:50.536 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 02:06:50.536 [Lua] ### Received rpc_level_load_started 02:06:50.536 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_session_id: 1377443968 02:06:51.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 02:06:51.531 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 02:06:51.532 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 02:06:51.802 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 02:06:51.802 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 02:06:51.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain 02:06:54.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain 02:06:54.173 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain 02:06:54.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 02:06:54.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 02:06:54.477 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common 02:06:54.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 02:06:54.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 02:06:54.947 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 02:06:54.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/khorne_common 02:06:55.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/khorne_common 02:06:55.134 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/khorne_common 02:06:55.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/khorne_path5 02:06:55.188 [Umbra] Loading umbra tome '#ID[d2e718c62e67d47c]' 02:06:55.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/khorne_path5 02:06:55.251 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/khorne_path5 02:06:55.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_skulls_of_fury 02:06:55.269 [Lua] [LevelTransitionHandler] Level load completed! 02:06:55.269 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_khorne_path5 - level_seed: 1269811918 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 02:06:55.281 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:06:55.281 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 02:06:55.281 [Lua] load_startup_enemy_packages: -------------- 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] chaos_spawn 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] chaos_troll 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] skaven_rat_ogre 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] skaven_stormfiend 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] beastmen_minotaur 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] chaos_plague_sorcerer 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] chaos_corruptor_sorcerer 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] skaven_gutter_runner 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] skaven_pack_master 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] skaven_poison_wind_globadier 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] skaven_ratling_gunner 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] skaven_warpfire_thrower 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] chaos_vortex_sorcerer 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] beastmen_standard_bearer 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] chaos_vortex 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] critter_rat 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] critter_pig 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] skaven_storm_vermin_with_shield 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] skaven_storm_vermin 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] chaos_warrior 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:06:55.281 [Lua] skaven_clan_rat 02:06:55.281 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:06:55.282 [Lua] chaos_raider 02:06:55.282 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:06:55.282 [Lua] skaven_slave 02:06:55.282 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:06:55.282 [Lua] chaos_fanatic 02:06:55.282 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:06:55.282 [Lua] skaven_loot_rat 02:06:55.282 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:06:55.282 [Lua] chaos_marauder_with_shield 02:06:55.282 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:06:55.282 [Lua] chaos_berzerker 02:06:55.282 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:06:55.282 [Lua] skaven_clan_rat_with_shield 02:06:55.282 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:06:55.282 [Lua] chaos_marauder 02:06:55.282 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:06:55.282 [Lua] skaven_plague_monk 02:06:55.286 [Lua] ### Received rpc_level_loaded 02:06:55.286 [Lua] #### Has state machine: true, peer_id: 110000102ce61d6, level_id: 170 02:06:55.286 [Lua] Peer 110000102ce61d6 has loaded the level and all enemies are loaded 02:06:55.303 [Lua] [PeerSM] 110000102ce61d6 :: on_exit Loading 02:06:55.303 [Lua] [PeerSM] 110000102ce61d6 :: on_enter LoadingProfilePackages 02:06:55.319 [Lua] [PeerSM] 110000102ce61d6 :: on_exit LoadingProfilePackages 02:06:55.319 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForEnterGame 02:06:55.320 [Lua] ### Received rpc_level_loaded 02:06:55.320 [Lua] #### Has state machine: false, peer_id: 110000102ce61d6, level_id: 170 02:06:55.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_skulls_of_fury 02:06:55.385 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_skulls_of_fury 02:06:55.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 02:06:55.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:06:55.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:06:55.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:06:55.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:06:55.776 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:06:55.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:06:55.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:06:55.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:06:55.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:06:56.079 [Lua] ### Received rpc_level_loaded 02:06:56.079 [Lua] #### Has state machine: true, peer_id: 110000102a84599, level_id: 170 02:06:56.079 [Lua] Peer 110000102a84599 has loaded the level and all enemies are loaded 02:06:56.080 [Lua] [PeerSM] 110000102a84599 :: on_exit Loading 02:06:56.080 [Lua] [PeerSM] 110000102a84599 :: on_enter LoadingProfilePackages 02:06:56.097 [Lua] [PeerSM] 110000102a84599 :: on_exit LoadingProfilePackages 02:06:56.097 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForEnterGame 02:06:56.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:06:56.163 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:06:56.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:06:56.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:06:56.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:06:56.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:06:56.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:06:56.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:06:56.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:06:56.708 [Lua] ### Received rpc_level_loaded 02:06:56.709 [Lua] #### Has state machine: true, peer_id: 1100001052be7e0, level_id: 170 02:06:56.709 [Lua] Peer 1100001052be7e0 has loaded the level and all enemies are loaded 02:06:56.712 [Lua] [PeerSM] 1100001052be7e0 :: on_exit Loading 02:06:56.712 [Lua] [PeerSM] 1100001052be7e0 :: on_enter LoadingProfilePackages 02:06:56.726 [Lua] [PeerSM] 1100001052be7e0 :: on_exit LoadingProfilePackages 02:06:56.726 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForEnterGame 02:06:56.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:06:56.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:06:56.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:06:56.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:06:56.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:06:56.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:06:57.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:06:57.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:06:57.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:06:57.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:06:57.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:06:57.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:06:57.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:06:57.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:06:57.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:06:57.530 [Lua] ### Received rpc_level_loaded 02:06:57.530 [Lua] #### Has state machine: true, peer_id: 11000011c949483, level_id: 170 02:06:57.530 [Lua] Peer 11000011c949483 has loaded the level and all enemies are loaded 02:06:57.532 [Lua] [PeerSM] 11000011c949483 :: on_exit Loading 02:06:57.532 [Lua] [PeerSM] 11000011c949483 :: on_enter LoadingProfilePackages 02:06:57.548 [Lua] [PeerSM] 11000011c949483 :: on_exit LoadingProfilePackages 02:06:57.548 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForEnterGame 02:06:57.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:06:57.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:06:57.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:06:57.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:06:57.934 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:06:57.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:06:58.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:06:58.185 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:06:58.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:06:58.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:06:58.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:06:58.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:06:58.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:06:58.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:06:58.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:06:58.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:06:58.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:06:58.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:06:58.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:06:58.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:06:58.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:06:58.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:06:58.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:06:58.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:06:59.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:06:59.031 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:06:59.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:06:59.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:06:59.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:06:59.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:06:59.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:06:59.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:06:59.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:06:59.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:06:59.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:06:59.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:06:59.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:06:59.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:06:59.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:07:00.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:07:00.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:07:00.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:07:00.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:07:00.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:07:00.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:07:00.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:07:00.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:07:00.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:07:00.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:07:00.717 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:07:00.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:07:00.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:07:00.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:07:00.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:07:01.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:07:01.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:07:01.124 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_khorne_path5 game_mode: deus 02:07:01.124 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 02:07:01.124 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000102ce61d6:1) 02:07:01.130 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":39067448,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/javelin":false}} 02:07:01.130 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 02:07:01.140 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 39067448 02:07:01.225 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 39067448 02:07:01.258 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 39067448 02:07:01.275 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 39067448 02:07:01.276 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 02:07:01.276 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/khorne_path5/world 02:07:01.276 [Umbra] Init version: 3.4.15 :: 16 threads 02:07:01.650 [Lua] Async level spawning done 02:07:01.650 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:07:02.543 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":695156032,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 02:07:02.543 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 695156032 02:07:02.547 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 695156032 02:07:02.615 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:07:02.615 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:07:02.615 [Lua] [Matchmaking] unregister rpcs 02:07:02.615 [Lua] Set lobby begin: 02:07:02.615 [Lua] Lobby data twitch_enabled = false 02:07:02.616 [Lua] Lobby data selected_mission_id = journey_citadel 02:07:02.617 [Lua] Lobby data num_players = 4 02:07:02.617 [Lua] Lobby data difficulty_tweak = 0 02:07:02.617 [Lua] Lobby data host = 110000102ce61d6 02:07:02.618 [Lua] Lobby data time_of_search = 1623547812 02:07:02.618 [Lua] Lobby data matchmaking_type = 2 02:07:02.618 [Lua] Lobby data is_private = false 02:07:02.619 [Lua] Lobby data match_started = true 02:07:02.619 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 02:07:02.619 [Lua] Lobby data difficulty = normal 02:07:02.619 [Lua] Lobby data player_slot_1 = 11000011c949483:1 02:07:02.620 [Lua] Lobby data unique_server_name = Kalf 02:07:02.620 [Lua] Lobby data quick_game = false 02:07:02.620 [Lua] Lobby data country_code = NL 02:07:02.620 [Lua] Lobby data matchmaking = true 02:07:02.621 [Lua] Lobby data power_level = 0 02:07:02.621 [Lua] Lobby data mission_id = pat_mountain_khorne_path5 02:07:02.621 [Lua] Lobby data mechanism = deus 02:07:02.621 [Lua] Lobby data player_slot_5 = 110000102a84599:1 02:07:02.621 [Lua] Lobby data player_slot_2 = 0:0 02:07:02.622 [Lua] Lobby data network_hash = 65e25336687ca88 02:07:02.622 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 02:07:02.622 [Lua] Lobby data eac_authorized = true 02:07:02.622 [Lua] Set lobby end. 02:07:02.623 [Lua] [Managers] Destroying manager group: 02:07:02.624 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens 02:07:02.624 [Lua] [Gamestate] Enter StateIngame HOST 02:07:02.625 [Lua] <>level = pat_mountain_khorne_path5<> 02:07:02.625 [Lua] [StateIngame] Server ingame 02:07:02.631 [Lua] Set lobby begin: 02:07:02.631 [Lua] Lobby data twitch_enabled = false 02:07:02.631 [Lua] Lobby data selected_mission_id = journey_citadel 02:07:02.631 [Lua] Lobby data num_players = 4 02:07:02.631 [Lua] Lobby data difficulty_tweak = -3 02:07:02.631 [Lua] Lobby data host = 110000102ce61d6 02:07:02.632 [Lua] Lobby data time_of_search = 1623547812 02:07:02.632 [Lua] Lobby data matchmaking_type = 2 02:07:02.632 [Lua] Lobby data is_private = false 02:07:02.632 [Lua] Lobby data match_started = true 02:07:02.632 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 02:07:02.632 [Lua] Lobby data difficulty = hardest 02:07:02.633 [Lua] Lobby data player_slot_1 = 11000011c949483:1 02:07:02.633 [Lua] Lobby data unique_server_name = Kalf 02:07:02.633 [Lua] Lobby data quick_game = false 02:07:02.633 [Lua] Lobby data country_code = NL 02:07:02.633 [Lua] Lobby data matchmaking = true 02:07:02.633 [Lua] Lobby data power_level = 0 02:07:02.634 [Lua] Lobby data mission_id = pat_mountain_khorne_path5 02:07:02.634 [Lua] Lobby data mechanism = deus 02:07:02.634 [Lua] Lobby data player_slot_5 = 110000102a84599:1 02:07:02.634 [Lua] Lobby data player_slot_2 = 0:0 02:07:02.634 [Lua] Lobby data network_hash = 65e25336687ca88 02:07:02.634 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 02:07:02.634 [Lua] Lobby data eac_authorized = true 02:07:02.635 [Lua] Set lobby end. 02:07:02.635 [Lua] [Matchmaking] register rpcs 02:07:02.635 [Lua] GameNetworkManager:init... creating game session 02:07:02.635 [Lua] Host GameSession.make_game_session_host with session: 02:07:02.635 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:07:02.635 [Lua] [GameNetworkManager] My own peer_id = 110000102ce61d6 02:07:02.635 [Lua] [GameNetworkManager] self.is_server = true 02:07:02.635 [Network] Setting artificial MTU limit to 65536 02:07:02.644 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 02:07:02.644 [Lua] pacing=deus_default 02:07:02.644 [Lua] roaming=nil 02:07:02.644 [Lua] specials=deus_default 02:07:02.644 [Lua] contained_breeds=nil 02:07:02.644 [Lua] debug_color=maroon 02:07:02.644 [Lua] disabled=false 02:07:02.644 [Lua] pack_spawning=deus_default 02:07:02.644 [Lua] factions=nil 02:07:02.644 [Lua] description=deus_conflict_director_skaven_chaos_name 02:07:02.644 [Lua] boss=deus_default 02:07:02.644 [Lua] horde=deus_default 02:07:02.644 [Lua] name=deus_skaven_chaos 02:07:02.644 [Lua] intensity=deus_default 02:07:02.644 [Lua] --- 02:07:02.644 [Lua] [LevelAnalysis] set_random_seed( 1269811918) 02:07:02.650 [Lua] [AIInterestPointSystem] Level Seed: 1269811918 02:07:02.650 [Lua] 02:07:02.650 [Lua] [entity_system_bag] = table 02:07:02.650 [Lua] [entity_system_bag] = metatable 02:07:02.650 [Lua] [startup_data] = table 02:07:02.650 [Lua] [entity_manager] = table 02:07:02.650 [Lua] [entity_manager] = metatable 02:07:02.650 [Lua] [unit_spawner] = table 02:07:02.650 [Lua] [unit_spawner] = metatable 02:07:02.650 [Lua] [unit_storage] = table 02:07:02.650 [Lua] [unit_storage] = metatable 02:07:02.650 [Lua] [dice_keeper] = table 02:07:02.650 [Lua] [dice_keeper] = metatable 02:07:02.650 [Lua] [is_server] = true (boolean) 02:07:02.650 [Lua] [world] = [World] 02:07:02.650 [Lua] [system_api] = table 02:07:02.650 [Lua] [entity_system] = table 02:07:02.650 [Lua] [entity_system] = metatable 02:07:02.650 [Lua] [network_lobby] = table 02:07:02.650 [Lua] [network_lobby] = metatable 02:07:02.650 [Lua] [profile_synchronizer] = table 02:07:02.650 [Lua] [profile_synchronizer] = metatable 02:07:02.650 [Lua] [level_transition_handler] = table 02:07:02.650 [Lua] [level_transition_handler] = metatable 02:07:02.650 [Lua] [num_local_human_players] = 1 (number) 02:07:02.650 [Lua] [statistics_db] = table 02:07:02.650 [Lua] [statistics_db] = metatable 02:07:02.650 [Lua] [network_server] = table 02:07:02.650 [Lua] [network_server] = metatable 02:07:02.650 [Lua] [input_manager] = table 02:07:02.650 [Lua] [input_manager] = metatable 02:07:02.650 [Lua] [network_clock] = table 02:07:02.650 [Lua] [network_clock] = metatable 02:07:02.650 [Lua] [network_transmit] = table 02:07:02.650 [Lua] [network_transmit] = metatable 02:07:02.650 [Lua] [free_flight_manager] = table 02:07:02.650 [Lua] [free_flight_manager] = metatable 02:07:02.650 [Lua] [network_manager] = table 02:07:02.650 [Lua] [network_manager] = metatable 02:07:02.650 [Lua] [network_event_delegate] = table 02:07:02.650 [Lua] [network_event_delegate] = metatable 02:07:02.650 [Lua] 02:07:02.651 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:07:02.651 [Lua] ignoring extension VersusInteractObjectiveExtension 02:07:02.651 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:07:02.651 [Lua] ignoring extension VersusSocketObjectiveExtension 02:07:02.651 [Lua] ignoring extension VersusTargetObjectiveExtension 02:07:02.651 [Lua] ignoring extension VersusMissionObjectiveExtension 02:07:02.652 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:07:02.668 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 02:07:02.668 [Lua] [AchievementManager] Achievements using the steam platform 02:07:02.668 [Lua] PlayerManager:add_player player_1 02:07:02.722 [Lua] respawn_unit_spawned with group id: terror_respawn 02:07:02.722 [Lua] respawn_unit_spawned with group id: terror_respawn 02:07:02.722 [Lua] respawn_unit_spawned with group id: terror_respawn 02:07:02.725 [Lua] [StateIngame] Level seed: 1269811918 02:07:02.740 [Lua] [LevelAnalysis] set_random_seed( 1269811918) 02:07:02.743 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:07:02.743 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:07:02.744 [Lua] [IngameUI] init 02:07:02.756 [SteamVoipClient] select_out(110000102a84599, off) 02:07:02.756 [SteamVoipClient] select_out(110000102ce61d6, off) 02:07:02.756 [SteamVoipClient] select_out(1100001052be7e0, off) 02:07:02.756 [SteamVoipClient] select_out(11000011c949483, off) 02:07:02.760 [Lua] cb_razer_chroma_setup 02:07:02.779 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:07:02.779 [Lua] Set lobby begin: 02:07:02.779 [Lua] Lobby data twitch_enabled = false 02:07:02.779 [Lua] Lobby data selected_mission_id = journey_citadel 02:07:02.779 [Lua] Lobby data num_players = 4 02:07:02.779 [Lua] Lobby data difficulty_tweak = -3 02:07:02.779 [Lua] Lobby data host = 110000102ce61d6 02:07:02.779 [Lua] Lobby data time_of_search = 1623547812 02:07:02.779 [Lua] Lobby data matchmaking_type = 2 02:07:02.779 [Lua] Lobby data is_private = false 02:07:02.779 [Lua] Lobby data match_started = true 02:07:02.780 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 02:07:02.780 [Lua] Lobby data difficulty = hardest 02:07:02.780 [Lua] Lobby data player_slot_1 = 11000011c949483:1 02:07:02.780 [Lua] Lobby data unique_server_name = Kalf 02:07:02.780 [Lua] Lobby data quick_game = false 02:07:02.780 [Lua] Lobby data country_code = NL 02:07:02.780 [Lua] Lobby data matchmaking = true 02:07:02.780 [Lua] Lobby data power_level = 725 02:07:02.780 [Lua] Lobby data mission_id = pat_mountain_khorne_path5 02:07:02.780 [Lua] Lobby data mechanism = deus 02:07:02.780 [Lua] Lobby data player_slot_5 = 110000102a84599:1 02:07:02.780 [Lua] Lobby data player_slot_2 = 0:0 02:07:02.780 [Lua] Lobby data network_hash = 65e25336687ca88 02:07:02.780 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 02:07:02.780 [Lua] Lobby data eac_authorized = true 02:07:02.780 [Lua] Set lobby end. 02:07:02.781 [Lua] CurrentConflictSettings deus_skaven_chaos 02:07:02.781 [Lua] [ConflictDirector] conflict_director is ai_ready 02:07:02.781 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:07:02.781 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:07:02.783 [Lua] NORMAL PATROL MAIN PATH 85.263702392578125 02:07:02.783 [Lua] [waypoints] = table 02:07:02.783 [Lua] [astar_points] = table 02:07:02.783 [Lua] [travel_dist] = 85.263705253601074 (number) 02:07:02.783 [Lua] [one_directional] = false (boolean) 02:07:02.783 [Lua] [id] = boss_2 (string) 02:07:02.783 [Lua] NORMAL PATROL MAIN PATH 476.253173828125 02:07:02.783 [Lua] [waypoints] = table 02:07:02.783 [Lua] [astar_points] = table 02:07:02.783 [Lua] [travel_dist] = 476.25315004587173 (number) 02:07:02.783 [Lua] [one_directional] = false (boolean) 02:07:02.783 [Lua] [id] = boss_3 (string) 02:07:02.783 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:07:02.783 [Lua] Forming navigation groups in one frame 02:07:02.783 [Lua] Forming navigation groups 02:07:02.796 [Lua] NavigationGroupManager -> calulation time A: 0.013000000000374712 02:07:02.871 [Lua] NavigationGroupManager -> calulation time B: 0.074999999999818101 02:07:02.871 [Lua] number of nav groups: 114 02:07:02.872 [Lua] number of refined nav groups : 76 02:07:02.874 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 02:07:02.874 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.95728934761137 Normalized coefficient: 1.2155320127124771 02:07:02.876 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 8.4826794330030673 Normalized coefficient: 1.5914782712967235 02:07:02.878 [Lua] Warning: missing nodes! in zones 02:07:02.880 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mountain_khorne_path5 02:07:02.880 [Lua] [LevelAnalysis] This level has a total main-path length of 703.876 meters. 02:07:02.880 [Lua] [LevelAnalysis] num_event_places_f: 0.43591701507568359 , num_event_places: 0 , trailing_event_fraction: 0.43591701507568359 , num_events: 0 02:07:02.880 [Lua] [LevelAnalysis] Level path distance: 703.87552261352539 02:07:02.880 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:07:02.883 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 02:07:02.889 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 02:07:02.889 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:07:02.889 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 02:07:02.889 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:07:02.889 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52 02:07:02.889 [Lua] NORMAL PATROL MAIN PATH 85.263702392578125 02:07:02.889 [Lua] [waypoints] = table 02:07:02.889 [Lua] [astar_points] = table 02:07:02.889 [Lua] [travel_dist] = 85.263705253601074 (number) 02:07:02.889 [Lua] [one_directional] = false (boolean) 02:07:02.889 [Lua] [id] = boss_2 (string) 02:07:02.889 [Lua] Adding main path event: Vector3Box(127.824, -198.901, 300.102) boss_event_spline_patrol 45 table: 0000000019713B20 02:07:02.889 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:07:02.889 [Lua] [Managers] Calling function on all managers: 02:07:02.889 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 02:07:02.889 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_deus_portrait_lileath_3 02:07:02.889 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Kalf 02:07:02.889 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:07:02.897 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 695156032 02:07:02.897 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 695156032 02:07:02.898 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForEnterGame 02:07:02.898 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForGameObjectSync 02:07:03.053 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false},"inventory_id":695156032,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/weapons\/player\/wpn_emp_sword_02_t2\/wpn_emp_sword_02_t2_3p":false}} 02:07:03.053 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 635990656 02:07:03.053 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2127508992 02:07:03.053 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 39067448 02:07:03.053 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 695156032 02:07:03.053 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = false 02:07:03.053 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_0104 02:07:03.053 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = F11FA30E72E1E2 02:07:03.053 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 02:07:03.053 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Bandeirinha (ITA) 02:07:03.053 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":2127508992,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01":false,"wwise\/wh_deus_01":false}} 02:07:03.053 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 39067448 02:07:03.053 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 02:07:03.053 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2127508992 02:07:03.053 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 635990656 02:07:03.053 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 695156032 02:07:03.053 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = false 02:07:03.053 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_skulls_2021 02:07:03.053 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = BFF426D2A13AFC58 02:07:03.053 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 02:07:03.053 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Katyusha 02:07:03.054 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForGameObjectSync 02:07:03.054 [Lua] [PeerSM] 110000102ce61d6 :: on_enter WaitingForPlayers 02:07:03.059 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":635990656,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 02:07:03.059 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:1:0:0 = 39067448 02:07:03.059 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102ce61d6:6:0:0 = 1821575680 02:07:03.059 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2127508992 02:07:03.059 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 635990656 02:07:03.059 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:110000102a84599:1:0:0 = 695156032 02:07:03.059 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = false 02:07:03.059 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 02:07:03.059 [Lua] [SharedState] [SharedState] deus_run_state_18117937: telemetry_id:0:0:0:0 = E0DEA8BCEA3CF129 02:07:03.059 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 02:07:03.059 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Nyshka 02:07:04.160 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/one_handed_hammers":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/drakegun":false},"inventory_id":1613164928,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"wwise\/flamethrower":false}} 02:07:04.160 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1613164928 02:07:04.161 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1613164928 02:07:04.232 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1613164928 02:07:04.265 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:1100001052be7e0:1:0:0 = 1613164928 02:07:04.530 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 02:07:04.530 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_0104 02:07:04.530 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Bandeirinha (ITA) 02:07:04.530 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForEnterGame 02:07:04.530 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForGameObjectSync 02:07:04.533 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102a84599 02:07:04.535 [Lua] Breedfreezer (server) starting a hot join sync 02:07:04.535 [Lua] packing 0 units of breed chaos_marauder 02:07:04.535 [Lua] packing 0 units of breed skaven_clan_rat 02:07:04.535 [Lua] packing 0 units of breed skaven_storm_vermin 02:07:04.535 [Lua] packing 0 units of breed skaven_slave 02:07:04.535 [Lua] packing 0 units of breed chaos_fanatic 02:07:04.535 [Lua] packing 0 units of breed chaos_raider 02:07:04.535 [Lua] packing 0 units of breed chaos_warrior 02:07:04.535 [Lua] packing 0 units of breed chaos_berzerker 02:07:04.535 [Lua] packing 0 units of breed skaven_plague_monk 02:07:04.535 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:07:04.535 [Lua] 02:07:04.535 [Lua] [1] = 1 (number) 02:07:04.535 [Lua] [2] = 0 (number) 02:07:04.535 [Lua] [3] = 1 (number) 02:07:04.535 [Lua] [4] = 0 (number) 02:07:04.535 [Lua] [5] = 1 (number) 02:07:04.535 [Lua] [6] = 0 (number) 02:07:04.535 [Lua] [7] = 1 (number) 02:07:04.535 [Lua] [8] = 0 (number) 02:07:04.535 [Lua] [9] = 1 (number) 02:07:04.535 [Lua] [10] = 0 (number) 02:07:04.535 [Lua] [11] = 1 (number) 02:07:04.535 [Lua] [12] = 0 (number) 02:07:04.535 [Lua] [13] = 1 (number) 02:07:04.535 [Lua] [14] = 0 (number) 02:07:04.535 [Lua] [15] = 1 (number) 02:07:04.535 [Lua] [16] = 0 (number) 02:07:04.535 [Lua] [17] = 1 (number) 02:07:04.535 [Lua] [18] = 0 (number) 02:07:04.535 [Lua] 02:07:04.535 [Lua] 02:07:04.535 [Lua] 02:07:04.536 [Lua] PlayerManager:add_remote_player 110000102a84599 02:07:04.536 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53 02:07:04.536 [Lua] RemotePlayer:create_game_object( ) 53 02:07:04.551 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForGameObjectSync 02:07:04.551 [Lua] [PeerSM] 110000102a84599 :: on_enter WaitingForPlayers 02:07:04.704 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102a84599 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:07:04.704 [Lua] Adding player sync data to peer=110000102a84599 local_player_id=1 02:07:05.014 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/wh_deus_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":2101972480,"first_person":{"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_wh_deus_01\/wpn_wh_deus_01":false,"wwise\/wh_deus_01":false}} 02:07:05.014 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2101972480 02:07:05.014 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2101972480 02:07:05.104 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2101972480 02:07:05.143 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: loaded_inventory_id:11000011c949483:1:0:0 = 2101972480 02:07:05.846 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 02:07:05.846 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_deus_portrait_chaos_gods 02:07:05.846 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Nyshka 02:07:05.847 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForEnterGame 02:07:05.847 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForGameObjectSync 02:07:05.849 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001052be7e0 02:07:05.853 [Lua] Breedfreezer (server) starting a hot join sync 02:07:05.853 [Lua] packing 0 units of breed chaos_marauder 02:07:05.853 [Lua] packing 0 units of breed skaven_clan_rat 02:07:05.853 [Lua] packing 0 units of breed skaven_storm_vermin 02:07:05.853 [Lua] packing 0 units of breed skaven_slave 02:07:05.853 [Lua] packing 0 units of breed chaos_fanatic 02:07:05.853 [Lua] packing 0 units of breed chaos_raider 02:07:05.853 [Lua] packing 0 units of breed chaos_warrior 02:07:05.853 [Lua] packing 0 units of breed chaos_berzerker 02:07:05.853 [Lua] packing 0 units of breed skaven_plague_monk 02:07:05.853 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:07:05.853 [Lua] 02:07:05.853 [Lua] [1] = 1 (number) 02:07:05.853 [Lua] [2] = 0 (number) 02:07:05.853 [Lua] [3] = 1 (number) 02:07:05.853 [Lua] [4] = 0 (number) 02:07:05.853 [Lua] [5] = 1 (number) 02:07:05.853 [Lua] [6] = 0 (number) 02:07:05.853 [Lua] [7] = 1 (number) 02:07:05.853 [Lua] [8] = 0 (number) 02:07:05.853 [Lua] [9] = 1 (number) 02:07:05.853 [Lua] [10] = 0 (number) 02:07:05.853 [Lua] [11] = 1 (number) 02:07:05.853 [Lua] [12] = 0 (number) 02:07:05.853 [Lua] [13] = 1 (number) 02:07:05.853 [Lua] [14] = 0 (number) 02:07:05.853 [Lua] [15] = 1 (number) 02:07:05.853 [Lua] [16] = 0 (number) 02:07:05.853 [Lua] [17] = 1 (number) 02:07:05.853 [Lua] [18] = 0 (number) 02:07:05.853 [Lua] 02:07:05.853 [Lua] 02:07:05.853 [Lua] 02:07:05.854 [Lua] PlayerManager:add_remote_player 1100001052be7e0 02:07:05.854 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 02:07:05.854 [Lua] RemotePlayer:create_game_object( ) 54 02:07:05.870 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForGameObjectSync 02:07:05.870 [Lua] [PeerSM] 1100001052be7e0 :: on_enter WaitingForPlayers 02:07:06.127 [Lua] [MOD][VMF][INFO] Added 1100001052be7e0 to the VMF users list. 02:07:06.127 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001052be7e0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:07:06.127 [Lua] Adding player sync data to peer=1100001052be7e0 local_player_id=1 02:07:06.730 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_level:0:0:0:0 = 35 02:07:06.730 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_frame:0:0:0:0 = frame_skulls_2021 02:07:06.730 [Lua] [SharedState] [SharedState] deus_run_state_18117937: player_name:0:0:0:0 = Katyusha 02:07:06.731 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForEnterGame 02:07:06.731 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForGameObjectSync 02:07:06.734 [Lua] [NetworkServer] Game_object_sync_done for peer 11000011c949483 02:07:06.740 [Lua] Breedfreezer (server) starting a hot join sync 02:07:06.740 [Lua] packing 0 units of breed chaos_marauder 02:07:06.740 [Lua] packing 0 units of breed skaven_clan_rat 02:07:06.740 [Lua] packing 0 units of breed skaven_storm_vermin 02:07:06.740 [Lua] packing 0 units of breed skaven_slave 02:07:06.740 [Lua] packing 0 units of breed chaos_fanatic 02:07:06.740 [Lua] packing 0 units of breed chaos_raider 02:07:06.740 [Lua] packing 0 units of breed chaos_warrior 02:07:06.740 [Lua] packing 0 units of breed chaos_berzerker 02:07:06.740 [Lua] packing 0 units of breed skaven_plague_monk 02:07:06.740 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:07:06.740 [Lua] 02:07:06.740 [Lua] [1] = 1 (number) 02:07:06.740 [Lua] [2] = 0 (number) 02:07:06.740 [Lua] [3] = 1 (number) 02:07:06.740 [Lua] [4] = 0 (number) 02:07:06.740 [Lua] [5] = 1 (number) 02:07:06.740 [Lua] [6] = 0 (number) 02:07:06.740 [Lua] [7] = 1 (number) 02:07:06.740 [Lua] [8] = 0 (number) 02:07:06.740 [Lua] [9] = 1 (number) 02:07:06.740 [Lua] [10] = 0 (number) 02:07:06.740 [Lua] [11] = 1 (number) 02:07:06.740 [Lua] [12] = 0 (number) 02:07:06.740 [Lua] [13] = 1 (number) 02:07:06.740 [Lua] [14] = 0 (number) 02:07:06.740 [Lua] [15] = 1 (number) 02:07:06.740 [Lua] [16] = 0 (number) 02:07:06.740 [Lua] [17] = 1 (number) 02:07:06.740 [Lua] [18] = 0 (number) 02:07:06.740 [Lua] 02:07:06.740 [Lua] 02:07:06.740 [Lua] 02:07:06.740 [Lua] PlayerManager:add_remote_player 11000011c949483 02:07:06.740 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 02:07:06.740 [Lua] RemotePlayer:create_game_object( ) 55 02:07:06.755 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForGameObjectSync 02:07:06.755 [Lua] [PeerSM] 11000011c949483 :: on_enter WaitingForPlayers 02:07:06.755 [Lua] [PeerSM] 1100001052be7e0 :: on_exit WaitingForPlayers 02:07:06.755 [Lua] [PeerSM] 1100001052be7e0 :: on_enter InGame 02:07:06.755 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:1100001052be7e0:0:0:0 = true 02:07:06.755 [Lua] [PeerSM] 110000102a84599 :: on_exit WaitingForPlayers 02:07:06.755 [Lua] [PeerSM] 110000102a84599 :: on_enter InGame 02:07:06.755 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102a84599:0:0:0 = true 02:07:06.756 [Lua] rpc_to_client_spawn_player 1100001052be7e0 1 02:07:06.756 [Lua] rpc_to_client_spawn_player 110000102a84599 1 02:07:06.759 [Lua] [PeerSM] 110000102ce61d6 :: on_exit WaitingForPlayers 02:07:06.759 [Lua] [PeerSM] 110000102ce61d6 :: on_enter InGame 02:07:06.759 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:110000102ce61d6:0:0:0 = true 02:07:06.759 [Lua] [PeerSM] 11000011c949483 :: on_exit WaitingForPlayers 02:07:06.759 [Lua] [PeerSM] 11000011c949483 :: on_enter InGame 02:07:06.759 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: peer_ingame:11000011c949483:0:0:0 = true 02:07:06.760 [Lua] rpc_to_client_spawn_player 110000102ce61d6 1 02:07:06.760 [Lua] rpc_to_client_spawn_player 11000011c949483 1 02:07:06.761 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(178.727, -226.91, 309.513), Vector4(0, 0, 0, -1)) 02:07:06.765 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.74399999999999999) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:07:06.765 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.74399999999999999) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:07:06.765 [Lua] PlayerManager:assign_unit_ownership Kalf 110000102ce61d6 1 02:07:06.765 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 02:07:06.773 [Lua] Switching ConflictSettings: to: deus_skaven 02:07:06.773 [Lua] pacing=deus_default 02:07:06.773 [Lua] roaming=nil 02:07:06.773 [Lua] specials=deus_skaven 02:07:06.773 [Lua] contained_breeds=nil 02:07:06.773 [Lua] debug_color=orange 02:07:06.773 [Lua] disabled=false 02:07:06.773 [Lua] pack_spawning=skaven 02:07:06.773 [Lua] description=deus_conflict_director_skaven_chaos_name 02:07:06.773 [Lua] factions=nil 02:07:06.773 [Lua] boss=deus_skaven 02:07:06.773 [Lua] horde=deus_default 02:07:06.773 [Lua] name=deus_skaven 02:07:06.773 [Lua] intensity=deus_default 02:07:06.773 [Lua] --- 02:07:06.773 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:07:06.780 [Lua] Spline already found! 02:07:06.867 [Lua] Init group template: spline_patrol 02:07:06.988 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102a84599 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:07:06.988 [Lua] [NetworkServer] Peer 110000102a84599 spawned player. 02:07:06.989 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 02:07:06.989 [Lua] PlayerManager:assign_unit_ownership Bandeirinha (ITA) 110000102a84599 1 02:07:06.990 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:07:06.990 [Lua] TalentSystem:rpc_sync_talents 12 1025 02:07:06.998 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001052be7e0 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:07:06.998 [Lua] [NetworkServer] Peer 1100001052be7e0 spawned player. 02:07:06.999 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 02:07:06.999 [Lua] PlayerManager:assign_unit_ownership Nyshka 1100001052be7e0 1 02:07:07.000 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.57750000000000001) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.74803149700164795) 02:07:07.000 [Lua] TalentSystem:rpc_sync_talents 6 2049 02:07:07.001 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001052be7e0 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 02:07:07.004 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 0.5 02:07:07.012 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:1100001052be7e0:1:3:4 = 1 02:07:07.020 [Lua] StateInGameRunning:_game_actually_starts() 02:07:07.021 [Lua] ################################################################################################################# 02:07:07.021 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-pat_mountain_khorne_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:07:07.021 [Lua] ################################################################################################################# 02:07:07.021 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 53 02:07:07.021 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 02:07:07.021 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = true 02:07:07.023 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.58999999999999997 02:07:07.029 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 53 02:07:07.120 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000011c949483 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:07:07.120 [Lua] Adding player sync data to peer=11000011c949483 local_player_id=1 02:07:07.121 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000011c949483 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:07:07.121 [Lua] [NetworkServer] Peer 11000011c949483 spawned player. 02:07:07.121 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 02:07:07.121 [Lua] PlayerManager:assign_unit_ownership Katyusha 11000011c949483 1 02:07:07.122 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (0.69291341304779053) ranged slot ammo (0.69291341304779053) 02:07:07.122 [Lua] TalentSystem:rpc_sync_talents 9 3073 02:07:07.133 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.5 02:07:07.133 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 1 02:07:07.133 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 1 02:07:07.140 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102a84599:0:0:0 = true 02:07:07.157 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:1100001052be7e0:1:3:4 = 0.74803149700164795 02:07:07.216 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 53 02:07:07.216 [Lua] Commit load time data 02:07:07.243 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:11000011c949483:0:0:0 = true 02:07:07.259 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:1100001052be7e0:0:0:0 = true 02:07:07.278 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.69291341304779053 02:07:07.278 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.69291341304779053 02:07:07.678 [Lua] Set lobby begin: 02:07:07.678 [Lua] Lobby data twitch_enabled = false 02:07:07.678 [Lua] Lobby data selected_mission_id = journey_citadel 02:07:07.678 [Lua] Lobby data num_players = 4 02:07:07.678 [Lua] Lobby data difficulty_tweak = -3 02:07:07.678 [Lua] Lobby data host = 110000102ce61d6 02:07:07.678 [Lua] Lobby data time_of_search = 1623547812 02:07:07.678 [Lua] Lobby data matchmaking_type = 2 02:07:07.678 [Lua] Lobby data is_private = false 02:07:07.678 [Lua] Lobby data match_started = true 02:07:07.678 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 02:07:07.678 [Lua] Lobby data difficulty = hardest 02:07:07.678 [Lua] Lobby data player_slot_1 = 11000011c949483:1 02:07:07.678 [Lua] Lobby data unique_server_name = Kalf 02:07:07.678 [Lua] Lobby data quick_game = false 02:07:07.679 [Lua] Lobby data country_code = NL 02:07:07.679 [Lua] Lobby data matchmaking = true 02:07:07.679 [Lua] Lobby data power_level = 181 02:07:07.679 [Lua] Lobby data mission_id = pat_mountain_khorne_path5 02:07:07.679 [Lua] Lobby data mechanism = deus 02:07:07.679 [Lua] Lobby data player_slot_5 = 110000102a84599:1 02:07:07.679 [Lua] Lobby data player_slot_2 = 0:0 02:07:07.679 [Lua] Lobby data network_hash = 65e25336687ca88 02:07:07.679 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 02:07:07.679 [Lua] Lobby data eac_authorized = true 02:07:07.679 [Lua] Set lobby end. 02:07:07.681 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_01_t2\/wpn_we_bow_01_t2_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 02:07:07.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read, 02:07:07.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 02:07:07.681 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 02:07:07.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 02:07:07.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 02:07:07.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:07:07.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:07:07.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:07:07.723 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 02:07:07.769 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 02:07:07.769 [Lua] [PackageManager] Force_load: wwise/bow 02:07:09.766 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":true} 02:07:10.799 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":true,"wwise\/handgun":true} 02:07:12.032 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.60250000000000004 02:07:12.102 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t1\/wpn_emp_crossbow_02_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 02:07:12.121 [Flow] timexyz 02:07:12.690 [Lua] Set lobby begin: 02:07:12.690 [Lua] Lobby data twitch_enabled = false 02:07:12.690 [Lua] Lobby data selected_mission_id = journey_citadel 02:07:12.690 [Lua] Lobby data num_players = 4 02:07:12.690 [Lua] Lobby data difficulty_tweak = -3 02:07:12.690 [Lua] Lobby data host = 110000102ce61d6 02:07:12.690 [Lua] Lobby data time_of_search = 1623547812 02:07:12.690 [Lua] Lobby data matchmaking_type = 2 02:07:12.690 [Lua] Lobby data is_private = false 02:07:12.690 [Lua] Lobby data match_started = true 02:07:12.691 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 02:07:12.691 [Lua] Lobby data difficulty = hardest 02:07:12.691 [Lua] Lobby data player_slot_1 = 11000011c949483:1 02:07:12.691 [Lua] Lobby data unique_server_name = Kalf 02:07:12.691 [Lua] Lobby data quick_game = false 02:07:12.691 [Lua] Lobby data country_code = NL 02:07:12.691 [Lua] Lobby data matchmaking = true 02:07:12.691 [Lua] Lobby data power_level = 720 02:07:12.691 [Lua] Lobby data mission_id = pat_mountain_khorne_path5 02:07:12.691 [Lua] Lobby data mechanism = deus 02:07:12.691 [Lua] Lobby data player_slot_5 = 110000102a84599:1 02:07:12.691 [Lua] Lobby data player_slot_2 = 0:0 02:07:12.691 [Lua] Lobby data network_hash = 65e25336687ca88 02:07:12.691 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 02:07:12.691 [Lua] Lobby data eac_authorized = true 02:07:12.691 [Lua] Set lobby end. 02:07:12.693 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 02:07:12.693 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 02:07:12.693 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 02:07:12.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem, async-read, 02:07:12.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 02:07:12.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 02:07:12.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 02:07:12.718 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 02:07:12.718 [Lua] [PackageManager] Force_load: wwise/crossbow 02:07:12.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 02:07:12.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 02:07:12.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 02:07:12.735 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 02:07:12.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 02:07:12.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 02:07:12.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 02:07:12.781 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 02:07:12.781 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 02:07:12.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:07:12.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:07:12.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:07:12.980 [Flow] timexyz 02:07:13.443 [Lua] Players are leaving the safe zone 02:07:14.652 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 20 02:07:14.652 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 131 02:07:14.652 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2749 02:07:14.652 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 20 02:07:14.735 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 20 02:07:14.735 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 323 02:07:14.736 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2804 02:07:14.786 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 20 02:07:14.786 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 353 02:07:14.786 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2859 02:07:14.826 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 20 02:07:14.826 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 197 02:07:14.826 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2914 02:07:15.434 [EACServer] [04:07:15:433][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:07:17.073 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.61499999999999999 02:07:17.560 [Flow] timexyz 02:07:18.901 [Flow] timexyz 02:07:22.105 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.62749999999999995 02:07:22.749 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:07:22.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 02:07:22.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem 02:07:22.752 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 02:07:23.885 [Flow] timexyz 02:07:25.835 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:07:27.152 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.64000000000000001 02:07:27.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, DeusChestPreloadSystem 02:07:27.809 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:07:28.096 [Flow] timexyz 02:07:29.988 [Lua] main path terror event triggered: boss_event_spline_patrol 02:07:29.988 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 02:07:29.996 [Lua] > starting new spline, using new navbot: standard , id: boss_2 02:07:30.004 [Lua] > continuing spline boss_2 index: 2 retries: 0 02:07:30.011 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:07:30.011 [Lua] > continuing spline boss_2 index: 3 retries: 0 02:07:30.018 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:07:30.018 [Lua] > continuing spline boss_2 index: 4 retries: 0 02:07:30.024 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:07:30.024 [Lua] > continuing spline boss_2 index: 5 retries: 0 02:07:30.031 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:07:30.032 [Lua] > continuing spline boss_2 index: 6 retries: 0 02:07:30.039 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:07:30.039 [Lua] > continuing spline boss_2 index: 7 retries: 0 02:07:30.045 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:07:30.045 [Lua] > continuing spline boss_2 index: 8 retries: 0 02:07:30.052 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:07:30.052 [Lua] > continuing spline boss_2 index: 9 retries: 0 02:07:30.059 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 02:07:30.059 [Lua] > spline completed boss_2 retries: 0 02:07:30.195 [Lua] Init group template: spline_patrol 02:07:30.266 [Lua] Time for new HOOORDE! multi_first_wave 02:07:30.266 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 02:07:30.266 [Lua] horde requested: ambush 02:07:30.266 [Lua] setting up ambush-horde 02:07:30.266 [Lua] Composing horde 'large' .. using variant 'plain' 02:07:30.267 [Lua] -> spawning: 56 02:07:30.267 [Lua] horde crated with id 3 of type ambush 02:07:30.267 [Lua] ambush horde has started 02:07:32.210 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.65249999999999997 02:07:32.815 [Flow] timexyz 02:07:32.860 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_01_t2\/wpn_we_bow_01_t2_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 02:07:32.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read, 02:07:32.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 02:07:32.860 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 02:07:32.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 02:07:32.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 02:07:32.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:07:32.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:07:32.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:07:32.892 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 02:07:32.943 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 02:07:32.943 [Lua] [PackageManager] Force_load: wwise/bow 02:07:33.741 [Lua] replace_hidden_spawners -> first try found: 0 cover points 02:07:33.741 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 02:07:33.741 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 02:07:33.741 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 02:07:33.741 [Lua] replace_hidden_spawners -> first try found: 0 cover points 02:07:33.742 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 02:07:33.742 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:33.742 [Lua] ->moving spawner 02:07:34.640 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 21 02:07:34.640 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 183 02:07:34.640 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 2966 02:07:34.640 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 21 02:07:34.720 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 21 02:07:34.720 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 375 02:07:34.720 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 3018 02:07:34.753 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 21 02:07:34.754 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 405 02:07:34.754 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 3070 02:07:34.792 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 21 02:07:34.792 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 249 02:07:34.792 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 3122 02:07:36.318 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:07:36.369 [Lua] Init group template: horde 02:07:37.274 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:07:37.285 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.66500000000000004 02:07:37.610 [Flow] timexyz 02:07:37.646 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:07:37.932 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:07:37.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem 02:07:38.234 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0 02:07:38.944 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 1 02:07:38.944 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 1 02:07:39.472 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.45600000000000002 02:07:39.603 [Flow] timexyz 02:07:40.377 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 02:07:40.377 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:07:40.377 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 02:07:40.377 [Lua] horde requested: ambush 02:07:40.377 [Lua] setting up ambush-horde 02:07:40.377 [Lua] Composing horde 'large' .. using variant 'plain' 02:07:40.377 [Lua] -> spawning: 53 02:07:40.377 [Lua] horde crated with id 4 of type ambush 02:07:40.377 [Lua] ambush horde has started 02:07:40.905 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":true,"wwise\/handgun":true} 02:07:42.322 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.67749999999999999 02:07:42.340 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:07:42.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 02:07:42.964 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 02:07:42.969 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 02:07:42.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem 02:07:42.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 02:07:42.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 02:07:42.999 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 02:07:43.276 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_emp_gk_sword_01_t2\/wpn_emp_gk_sword_01_t2_3p":true} 02:07:43.465 [Lua] Horde killed: ? 02:07:43.473 [Lua] HORDE: last wave, reset to standard horde delay 02:07:43.473 [Lua] Time for new HOOORDE! multi_last_wave 02:07:43.473 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 02:07:43.473 [Lua] horde requested: ambush 02:07:43.473 [Lua] setting up ambush-horde 02:07:43.473 [Lua] Composing horde 'large' .. using variant 'plain' 02:07:43.473 [Lua] -> spawning: 56 02:07:43.473 [Lua] horde crated with id 5 of type ambush 02:07:43.473 [Lua] ambush horde has started 02:07:44.192 [Flow] timexyz 02:07:44.422 [Lua] Init group template: horde 02:07:45.821 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:07:46.954 [Lua] replace_hidden_spawners -> first try found: 0 cover points 02:07:46.954 [Lua] replace_hidden_spawners -> second try try found: 6 cover points 02:07:46.954 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:46.954 [Lua] ->moving spawner 02:07:47.378 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t1\/wpn_emp_crossbow_02_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 02:07:47.397 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.68999999999999995 02:07:47.695 [Lua] Init group template: horde 02:07:48.041 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 02:07:48.041 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 02:07:48.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem, async-read, 02:07:48.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 02:07:48.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 02:07:48.064 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 02:07:48.064 [Lua] [PackageManager] Force_load: wwise/crossbow 02:07:48.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 02:07:48.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 02:07:48.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 02:07:48.094 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 02:07:48.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 02:07:48.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p 02:07:48.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:07:48.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:07:48.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:07:49.281 [Flow] timexyz 02:07:50.723 [Flow] timexyz 02:07:52.419 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.70250000000000001 02:07:53.765 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:07:54.781 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:07:56.666 [Flow] timexyz 02:07:57.022 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2e9c5, position: 0 02:07:57.325 [Flow] timexyz 02:07:57.426 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.71499999999999997 02:07:57.552 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2ea45, position: 0 02:07:57.697 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.49166666666666664 02:07:57.922 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.28833333333333333 02:07:58.242 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.096666666666666665 02:07:58.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2eb14, position: 0 02:07:59.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2eb9c, position: 0 02:08:00.286 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.3775 02:08:00.297 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.017500000000000002 02:08:00.920 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source. 02:08:02.447 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.029999999999999999 02:08:04.431 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:1100001052be7e0:1:3:4 = knocked_down 02:08:04.431 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0 02:08:05.153 [Flow] timexyz 02:08:06.738 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:08:07.689 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:08:07.891 [Flow] timexyz 02:08:09.125 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 22 02:08:09.125 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 234 02:08:09.125 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 3173 02:08:09.125 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 22 02:08:09.254 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 22 02:08:09.254 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 456 02:08:09.254 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 3224 02:08:09.254 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 22 02:08:09.254 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 426 02:08:09.254 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 3275 02:08:09.266 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:08:09.278 [Lua] Spline already found! 02:08:09.280 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_6 group_type: roaming_patrol, wanted_spawn_pos: Vector3(107.795, -254.137, 300.805) 02:08:09.280 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_6 group_type: roaming_patrol, wanted_spawn_pos: Vector3(108.16, -253.179, 300.805) 02:08:09.291 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 22 02:08:09.291 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 300 02:08:09.291 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 3326 02:08:09.295 [Lua] Init group template: spline_patrol 02:08:09.664 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:1100001052be7e0:1:3:4 = dead 02:08:09.858 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:1100001052be7e0:1:3:4 = 02:08:09.858 [Lua] [SharedState] [SharedState] deus_run_state_18117937: grenade:1100001052be7e0:1:3:4 = 02:08:09.870 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0 02:08:11.729 [Flow] timexyz 02:08:13.149 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:08:13.986 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:08:14.477 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:08:14.487 [Lua] Spline already found! 02:08:14.513 [Lua] Init group template: spline_patrol 02:08:14.835 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:08:14.884 [Lua] [NetworkServer] Peer 1100001052be7e0 despawned player. 02:08:14.884 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001052be7e0 02:08:14.885 [Lua] [GameNetworkManager] destroying game object with go_id=69 02:08:17.352 [Flow] timexyz 02:08:17.600 [Flow] timexyz 02:08:18.442 [Lua] [SharedState] [SharedState] deus_run_state_18117937: grenade:11000011c949483:1:1:3 = grenade_frag_02 02:08:22.780 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:11000011c949483:1:1:3 = potion_friendly_murderer_01 02:08:23.054 [Flow] timexyz 02:08:25.359 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 0.34499999999999997 02:08:25.484 [Lua] [SharedState] [SharedState] deus_run_state_18117937: healthkit:110000102ce61d6:1:4:4 = potion_healing_draught_01 02:08:26.482 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:11000011c949483:1:1:3 = potion_hold_my_beer_01 02:08:26.804 [Lua] Horde killed: ? 02:08:27.103 [Flow] timexyz 02:08:28.746 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 1 02:08:28.746 [Lua] [SharedState] [SharedState] deus_run_state_18117937: healthkit:110000102ce61d6:1:4:4 = 02:08:29.695 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.90800000000000003 02:08:31.015 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.81599999999999995 02:08:31.626 [Flow] timexyz 02:08:31.762 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:08:33.347 [Lua] [SharedState] [SharedState] deus_run_state_18117937: healthkit:110000102ce61d6:1:4:4 = potion_healing_draught_01 02:08:36.417 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:08:37.675 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 0.33833333333333332 02:08:38.047 [Flow] timexyz 02:08:39.933 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001052be7e0 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:08:39.933 [Lua] [NetworkServer] Peer 1100001052be7e0 spawned player. 02:08:39.934 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=248 02:08:39.934 [Lua] PlayerManager:assign_unit_ownership Nyshka 1100001052be7e0 1 02:08:39.935 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.74803149700164795) 02:08:39.935 [Lua] TalentSystem:rpc_sync_talents 6 2051 02:08:39.935 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001052be7e0 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 02:08:39.938 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:1100001052be7e0:1:3:4 = respawn 02:08:39.938 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.5 02:08:39.938 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:1100001052be7e0:1:3:4 = 1 02:08:39.938 [Lua] [SharedState] [SharedState] deus_run_state_18117937: grenade:1100001052be7e0:1:3:4 = grenade_frag_02 02:08:39.938 [Lua] [SharedState] [SharedState] deus_run_state_18117937: additional_items:1100001052be7e0:1:3:4 = {"slot_grenade":{"items":{},"max_slots":2,"used_slots":0}} 02:08:39.948 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.51000000000000001 02:08:39.964 [Flow] timexyz 02:08:40.131 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:1100001052be7e0:1:3:4 = 0.5039370059967041 02:08:41.632 [Lua] Horde killed: ? 02:08:44.966 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.52000000000000002 02:08:47.650 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:08:48.289 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 02:08:48.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem 02:08:48.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 02:08:48.383 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 23 02:08:48.383 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 282 02:08:48.383 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 3374 02:08:48.383 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 23 02:08:48.507 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 23 02:08:48.507 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 474 02:08:48.507 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 3422 02:08:48.507 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 23 02:08:48.507 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 504 02:08:48.507 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 3470 02:08:48.540 [Flow] timexyz 02:08:48.551 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 23 02:08:48.551 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 348 02:08:48.551 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 3518 02:08:49.985 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.53000000000000003 02:08:50.914 [Flow] timexyz 02:08:52.664 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_02_t1\/wpn_emp_crossbow_02_t1_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 02:08:52.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 127, name: `unknown` 02:08:53.297 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 02:08:53.297 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem, async-read, 02:08:53.297 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 02:08:53.321 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 02:08:53.321 [Lua] [PackageManager] Force_load: wwise/crossbow 02:08:53.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 02:08:53.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 02:08:53.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 02:08:53.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:08:53.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:08:53.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:08:54.994 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.54000000000000004 02:08:57.273 [Flow] timexyz 02:08:59.540 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:11000011c949483:1:1:3 = potion_liquid_bravado_01 02:09:00.018 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.55000000000000004 02:09:01.838 [Flow] timexyz 02:09:02.041 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 1 02:09:02.121 [Lua] [SharedState] [SharedState] deus_run_state_18117937: healthkit:110000102a84599:1:5:4 = 02:09:02.552 [Lua] [SharedState] [SharedState] deus_run_state_18117937: healthkit:110000102a84599:1:5:4 = healthkit_first_aid_kit_01 02:09:03.884 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:110000102a84599:1:5:4 = potion_hold_my_beer_01 02:09:04.034 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:09:05.047 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.56000000000000005 02:09:05.422 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:09:06.700 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:09:07.709 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:09:08.309 [Flow] timexyz 02:09:08.380 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:09:08.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 02:09:08.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem 02:09:08.384 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 02:09:10.083 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.56999999999999995 02:09:11.483 [Flow] timexyz 02:09:12.094 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:09:12.742 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:09:13.141 [Lua] Time for new HOOORDE! multi_first_wave 02:09:13.141 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 02:09:13.141 [Lua] horde requested: vector 02:09:13.141 [Lua] setting up vector-horde 02:09:13.141 [Lua] Composing horde 'large' .. using variant 'plain' 02:09:13.141 [Lua] --> horde wants to spawn ahead of players (0.26382036019619/0.67 02:09:13.141 [Lua] -> spawning: 55 02:09:13.141 [Lua] horde crated with id 8 of type vector 02:09:13.141 [Lua] vector horde has started 02:09:13.249 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:09:13.394 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 02:09:13.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem 02:09:13.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 02:09:14.338 [Flow] timexyz 02:09:14.370 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:09:15.094 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.57999999999999996 02:09:15.385 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:09:15.434 [EACServer] [04:09:15:434][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:09:17.507 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102ce61d6:0:0:0 = 24 02:09:17.507 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 327 02:09:17.507 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 3563 02:09:17.507 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ground_coins_picked_up:0:0:0:0 = 24 02:09:17.622 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:110000102a84599:0:0:0 = 24 02:09:17.623 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 519 02:09:17.623 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 3608 02:09:17.631 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:11000011c949483:0:0:0 = 24 02:09:17.631 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:11000011c949483:1:0:0 = 549 02:09:17.631 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 3653 02:09:17.693 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coin_chests_collected:1100001052be7e0:0:0:0 = 24 02:09:17.693 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:1100001052be7e0:1:0:0 = 393 02:09:17.693 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_earned:0:0:0:0 = 3698 02:09:18.977 [Flow] timexyz 02:09:19.218 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 02:09:20.115 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.58999999999999997 02:09:22.173 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 02:09:22.173 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:09:22.173 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 02:09:22.173 [Lua] horde requested: vector 02:09:22.173 [Lua] setting up vector-horde 02:09:22.173 [Lua] Composing horde 'large' .. using variant 'plain' 02:09:22.173 [Lua] --> horde wants to spawn ahead of players (0.04976737525304/0.67 02:09:22.173 [Lua] -> spawning: 56 02:09:22.173 [Lua] horde crated with id 9 of type vector 02:09:22.173 [Lua] vector horde has started 02:09:23.123 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:110000102ce61d6:1:4:4 = [{"rarity":"exotic","client_id":1727743232,"name":"talent_1_2"},{"rarity":"rare","client_id":809403904,"name":"talent_2_3"},{"rarity":"exotic","client_id":296541728,"name":"talent_3_1"},{"rarity":"rare","client_id":370265216,"name":"talent_4_3"},{"rarity":"rare","client_id":1310185600,"name":"talent_5_2"},{"rarity":"unique","client_id":1058649024,"name":"talent_6_2"},{"client_id":1911422080,"name":"deus_second_wind","rarity":"exotic"},{"name":"deus_more_head_less_body_damage","rarity":"rare","client_id":1806903296},{"rarity":"unique","client_id":1436730880,"name":"deus_crit_chain_lightning"},{"client_id":999306624,"name":"deus_uninterruptable_attacks","rarity":"exotic"}] 02:09:23.123 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102ce61d6:1:0:0 = 127 02:09:23.123 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_spent:0:0:0:0 = -2110 02:09:23.123 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_up_chests_used:0:0:0:0 = 4 02:09:23.124 [Lua] min_height 160 02:09:23.469 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:09:23.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t2/wpn_emp_gk_sword_01_t2_3p, DeusChestPreloadSystem 02:09:24.123 [Flow] timexyz 02:09:24.783 [Lua] Init group template: horde 02:09:25.176 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.59999999999999998 02:09:27.387 [Flow] timexyz 02:09:29.944 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.96062994003295898 02:09:29.944 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.96062994003295898 02:09:30.219 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.60999999999999999 02:09:30.672 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.92125982046127319 02:09:30.672 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.92125982046127319 02:09:31.572 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.88188976049423218 02:09:31.572 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.88188976049423218 02:09:32.128 [Flow] timexyz 02:09:32.823 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.84251970052719116 02:09:32.823 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.84251970052719116 02:09:33.352 [Lua] Init group template: horde 02:09:34.223 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_ups:110000102a84599:1:5:4 = [{"client_id":1048859392,"name":"deus_skill_on_special_kill","rarity":"rare"},{"rarity":"rare","client_id":607584192,"name":"deus_standing_still_damage_reduction"},{"name":"deus_extra_stamina","rarity":"rare","client_id":1938771584},{"client_id":590946944,"name":"talent_1_2","rarity":"exotic"},{"client_id":202178832,"name":"talent_2_1","rarity":"rare"},{"client_id":58982992,"name":"talent_3_2","rarity":"exotic"},{"client_id":517620704,"name":"talent_4_1","rarity":"rare"},{"client_id":1184044160,"name":"talent_5_1","rarity":"rare"},{"client_id":1412761856,"name":"talent_6_1","rarity":"unique"}] 02:09:34.223 [Lua] [SharedState] [SharedState] deus_run_state_18117937: soft_currency:110000102a84599:1:0:0 = 319 02:09:34.223 [Lua] [SharedState] [SharedState] deus_run_state_18117937: power_up_chests_used:0:0:0:0 = 5 02:09:34.223 [Lua] [SharedState] [SharedState] deus_run_state_18117937: coins_spent:0:0:0:0 = -2310 02:09:35.263 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.62 02:09:35.501 [Flow] timexyz 02:09:37.678 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:09:37.794 [Flow] timexyz 02:09:40.314 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.63 02:09:40.572 [Lua] HORDE: Pushing horde in time; too many units out 71 02:09:42.925 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 02:09:45.207 [Flow] timexyz 02:09:45.313 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.64000000000000001 02:09:45.435 [Lua] Horde killed: ? 02:09:46.789 [Lua] ready to jump failed 02:09:48.327 [Flow] timexyz 02:09:49.363 [Lua] fence jumping 02:09:50.210 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 0.59999999999999998 02:09:50.329 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.65000000000000002 02:09:50.595 [Flow] timexyz 02:09:50.774 [Lua] ready to jump failed 02:09:51.444 [Lua] Horde killed: ? 02:09:51.625 [Lua] HORDE: last wave, reset to standard horde delay 02:09:51.625 [Lua] Time for new HOOORDE! multi_last_wave 02:09:51.625 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 02:09:51.625 [Lua] horde requested: vector 02:09:51.625 [Lua] setting up vector-horde 02:09:51.625 [Lua] Composing horde 'large' .. using variant 'plain' 02:09:51.625 [Lua] --> horde wants to spawn ahead of players (0.077280891442926/0.67 02:09:51.625 [Lua] -> spawning: 56 02:09:51.625 [Lua] horde crated with id 10 of type vector 02:09:51.625 [Lua] vector horde has started 02:09:54.083 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:09:54.220 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.046666666666666669 02:09:54.429 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.0066666666666666671 02:09:54.845 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:09:55.080 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 0.17333333333333334 02:09:55.341 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.66000000000000003 02:09:56.406 [Flow] timexyz 02:09:56.782 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:09:59.116 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.81102359294891357 02:09:59.116 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.81102359294891357 02:09:59.760 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.77165353298187256 02:09:59.760 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.77165353298187256 02:09:59.901 [Flow] timexyz 02:10:00.228 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:11000011c949483:1:1:3 = knocked_down 02:10:00.228 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0 02:10:00.365 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.67000000000000004 02:10:00.824 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:110000102a84599:1:5:4 = disabled 02:10:02.718 [Lua] Init group template: horde 02:10:05.397 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.68000000000000005 02:10:06.286 [Flow] timexyz 02:10:07.042 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 0.0050000000000000001 02:10:07.583 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:110000102a84599:1:5:4 = knocked_down 02:10:07.583 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 0 02:10:08.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2cdd8, position: 1044609 02:10:09.589 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:10:09.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x32928, position: 0 02:10:09.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x32927, position: 0 02:10:09.973 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x32927, position: 0 02:10:10.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2cdd8, position: 1100863 02:10:10.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2cdd8, position: 1100863 02:10:10.384 [Flow] timexyz 02:10:10.419 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.68999999999999995 02:10:10.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x32974, position: 0 02:10:13.264 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:11000011c949483:1:1:3 = dead 02:10:13.418 [Lua] [SharedState] [SharedState] deus_run_state_18117937: healthkit:11000011c949483:1:1:3 = 02:10:13.418 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:11000011c949483:1:1:3 = 02:10:13.418 [Lua] [SharedState] [SharedState] deus_run_state_18117937: grenade:11000011c949483:1:1:3 = 02:10:14.707 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:110000102a84599:1:5:4 = dead 02:10:15.470 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.69999999999999996 02:10:15.690 [Flow] timexyz 02:10:17.834 [Lua] [SharedState] [SharedState] deus_run_state_18117937: healthkit:110000102a84599:1:5:4 = 02:10:17.834 [Lua] [SharedState] [SharedState] deus_run_state_18117937: potion:110000102a84599:1:5:4 = 02:10:18.434 [Lua] [NetworkServer] Peer 11000011c949483 despawned player. 02:10:18.434 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011c949483 02:10:18.435 [Lua] [GameNetworkManager] destroying game object with go_id=70 02:10:20.378 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:10:20.469 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.70999999999999996 02:10:20.577 [Flow] timexyz 02:10:23.395 [Lua] [NetworkServer] Peer 110000102a84599 despawned player. 02:10:23.395 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102a84599 02:10:23.396 [Lua] [GameNetworkManager] destroying game object with go_id=68 02:10:23.796 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:10:23.893 [Flow] timexyz 02:10:24.762 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.33333333333333331 02:10:25.494 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.71999999999999997 02:10:27.880 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 0.66666666666666663 02:10:28.875 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:110000102ce61d6:1:4:4 = 1 02:10:29.756 [Flow] timexyz 02:10:30.501 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.72999999999999998 02:10:31.838 [Flow] timexyz 02:10:31.887 [Lua] Time for new HOOORDE! multi_first_wave 02:10:31.887 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 02:10:31.887 [Lua] horde requested: ambush 02:10:31.887 [Lua] setting up ambush-horde 02:10:31.887 [Lua] Composing horde 'large' .. using variant 'plain' 02:10:31.887 [Lua] -> spawning: 52 02:10:31.887 [Lua] horde crated with id 11 of type ambush 02:10:31.887 [Lua] ambush horde has started 02:10:35.546 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.73999999999999999 02:10:35.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x33537, position: 0 02:10:35.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x33535, position: 0 02:10:35.913 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x33535, position: 0 02:10:36.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x335b1, position: 0 02:10:36.662 [Flow] timexyz 02:10:36.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x33621, position: 0 02:10:36.943 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x33621, position: 0 02:10:37.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x336c7, position: 0 02:10:38.858 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_bow_01_t2\/wpn_we_bow_01_t2_3p":true,"wwise\/bow":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 02:10:38.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read, 02:10:38.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 02:10:38.858 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 02:10:38.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 02:10:38.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 02:10:38.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:10:38.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:10:38.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:10:38.902 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 02:10:38.961 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 02:10:38.961 [Lua] [PackageManager] Force_load: wwise/bow 02:10:39.153 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3387a, position: 0 02:10:39.825 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.61399999999999999 02:10:39.968 [Lua] Init group template: horde 02:10:40.452 [Flow] timexyz 02:10:40.581 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.75 02:10:41.060 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.47999999999999998 02:10:43.559 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000011c949483 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:10:43.559 [Lua] [NetworkServer] Peer 11000011c949483 spawned player. 02:10:43.560 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=369 02:10:43.560 [Lua] PlayerManager:assign_unit_ownership Katyusha 11000011c949483 1 02:10:43.561 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.77165353298187256) ranged slot ammo (0.77165353298187256) 02:10:43.561 [Lua] TalentSystem:rpc_sync_talents 9 3074 02:10:43.561 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/one_handed_axes":true,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":true,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":true,"wwise\/one_handed_swords":true} 02:10:43.566 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:11000011c949483:1:1:3 = respawn 02:10:43.566 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:11000011c949483:1:1:3 = 0.5 02:10:43.566 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 1 02:10:43.566 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 1 02:10:43.704 [Lua] [SharedState] [SharedState] deus_run_state_18117937: melee_ammo:11000011c949483:1:1:3 = 0.5039370059967041 02:10:43.704 [Lua] [SharedState] [SharedState] deus_run_state_18117937: ranged_ammo:11000011c949483:1:1:3 = 0.5039370059967041 02:10:43.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 02:10:43.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 02:10:43.890 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 02:10:43.890 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 02:10:43.912 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 02:10:43.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 02:10:43.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:10:43.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:10:43.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:10:43.938 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 02:10:43.976 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 02:10:43.976 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 02:10:44.265 [Flow] timexyz 02:10:44.939 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102a84599 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:10:44.939 [Lua] [NetworkServer] Peer 110000102a84599 spawned player. 02:10:44.940 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=370 02:10:44.940 [Lua] PlayerManager:assign_unit_ownership Bandeirinha (ITA) 110000102a84599 1 02:10:44.940 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 02:10:44.940 [Lua] TalentSystem:rpc_sync_talents 12 1026 02:10:44.941 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_sword_03_t1\/wpn_emp_sword_03_t1_3p":true,"wwise\/one_handed_swords":true} 02:10:44.946 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:110000102a84599:1:5:4 = respawn 02:10:44.946 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102a84599:1:5:4 = 0.5 02:10:45.646 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.76000000000000001 02:10:45.987 [Flow] timexyz 02:10:48.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 02:10:48.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 02:10:48.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 02:10:50.670 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.77000000000000002 02:10:51.182 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 02:10:51.182 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:10:51.182 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 02:10:51.182 [Lua] horde requested: ambush 02:10:51.182 [Lua] setting up ambush-horde 02:10:51.182 [Lua] Composing horde 'large' .. using variant 'plain' 02:10:51.182 [Lua] -> spawning: 54 02:10:51.182 [Lua] horde crated with id 12 of type ambush 02:10:51.182 [Lua] ambush horde has started 02:10:51.978 [Flow] timexyz 02:10:52.151 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.22 02:10:52.375 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.152 02:10:52.617 [Flow] timexyz 02:10:54.029 [Lua] Horde killed: ? 02:10:54.223 [Lua] HORDE: last wave, reset to standard horde delay 02:10:54.223 [Lua] Time for new HOOORDE! multi_last_wave 02:10:54.223 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 02:10:54.223 [Lua] horde requested: ambush 02:10:54.223 [Lua] setting up ambush-horde 02:10:54.223 [Lua] Composing horde 'large' .. using variant 'plain' 02:10:54.223 [Lua] -> spawning: 54 02:10:54.223 [Lua] horde crated with id 13 of type ambush 02:10:54.223 [Lua] ambush horde has started 02:10:55.707 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.78000000000000003 02:10:58.417 [Flow] timexyz 02:10:58.832 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.90200000000000002 02:10:58.832 [Lua] [SharedState] [SharedState] deus_run_state_18117937: healthkit:110000102ce61d6:1:4:4 = 02:10:58.985 [Flow] timexyz 02:11:00.310 [Lua] Init group template: horde 02:11:00.741 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.79000000000000004 02:11:03.859 [Lua] Init group template: horde 02:11:05.779 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.80000000000000004 02:11:07.341 [Flow] timexyz 02:11:08.487 [Flow] timexyz 02:11:08.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2cdd8, position: 1044609 02:11:10.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2cdd8, position: 3979792 02:11:10.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2cdd8, position: 3979792 02:11:10.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2cdd8, position: 1100863 02:11:10.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2cdd8, position: 1100863 02:11:10.798 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.81000000000000005 02:11:11.987 [Lua] ready to jump failed 02:11:15.174 [Flow] timexyz 02:11:15.434 [EACServer] [04:11:15:434][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:11:15.661 [Flow] timexyz 02:11:15.785 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.81999999999999995 02:11:16.336 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.85599999999999998 02:11:16.662 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x35de5, position: 0 02:11:16.948 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.72199999999999998 02:11:17.254 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.57799999999999996 02:11:18.429 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0.44 02:11:19.688 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:110000102ce61d6:1:4:4 = 0 02:11:19.701 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_state:110000102ce61d6:1:4:4 = knocked_down 02:11:20.729 [Flow] timexyz 02:11:20.785 [Lua] [SharedState] [SharedState] deus_run_state_18117937: health_percentage:1100001052be7e0:1:3:4 = 0.82999999999999996 02:11:21.108 [Lua] [IngameUI] menu view on_enter ingame_menu 02:11:22.021 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? You are hosting a game with connected players. Closing the game will disconnect all clients. Warning! You will lose all expedition progress! Exit Game end_game Yes cancel_popup No 02:11:22.406 [Lua] PopupManager:query_result returned result: end_game 02:11:22.406 [ReturnCode] force silent exit code 02:11:22.406 [Lua] PlayFabMirrorBase:_commit_internal nil 02:11:22.406 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:11:22.406 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:11:22.413 [Lua] commit result success 12 02:11:22.413 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 54 02:11:22.413 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 55 02:11:22.423 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 54 02:11:22.815 [SteamVoipClient] select_out(110000102a84599, on) 02:11:22.832 [SteamVoipClient] select_out(110000102ce61d6, on) 02:11:22.832 [SteamVoipClient] select_out(1100001052be7e0, on) 02:11:22.832 [SteamVoipClient] select_out(11000011c949483, on) 02:11:22.954 [Window] Window => inactive 02:11:22.966 [SteamVoipClient] select_out(110000102a84599, off) 02:11:22.966 [SteamVoipClient] select_out(110000102ce61d6, off) 02:11:22.966 [SteamVoipClient] select_out(1100001052be7e0, off) 02:11:22.966 [SteamVoipClient] select_out(11000011c949483, off) 02:11:23.117 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 54 02:11:23.120 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 55 02:11:23.302 [Flow] timexyz 02:11:23.302 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 55 02:11:23.308 [Lua] [Matchmaking] Doing transition quit_game from UI 02:11:23.308 [Lua] TRANSITION quit_game nil false 02:11:23.308 [Lua] [GameNetworkManager] Leaving game... 02:11:23.308 [Lua] [GameNetworkManager] Shutting down game session host. 02:11:23.308 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:11:23.308 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:11:23.308 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=261.50 02:11:23.316 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:11:24.121 [Lua] [PlayerSyncData] Game session is not initialized 02:11:24.121 [Lua] [PlayerSyncData] Game session is not initialized 02:11:24.121 [Lua] [PlayerSyncData] Game session is not initialized 02:11:24.121 [Lua] Set lobby begin: 02:11:24.121 [Lua] Lobby data twitch_enabled = false 02:11:24.121 [Lua] Lobby data selected_mission_id = journey_citadel 02:11:24.121 [Lua] Lobby data num_players = 4 02:11:24.121 [Lua] Lobby data difficulty_tweak = -3 02:11:24.121 [Lua] Lobby data host = 110000102ce61d6 02:11:24.121 [Lua] Lobby data time_of_search = 1623547812 02:11:24.121 [Lua] Lobby data matchmaking_type = 2 02:11:24.121 [Lua] Lobby data is_private = false 02:11:24.121 [Lua] Lobby data match_started = true 02:11:24.121 [Lua] Lobby data player_slot_4 = 110000102ce61d6:1 02:11:24.121 [Lua] Lobby data difficulty = hardest 02:11:24.121 [Lua] Lobby data player_slot_1 = 11000011c949483:1 02:11:24.122 [Lua] Lobby data unique_server_name = Kalf 02:11:24.122 [Lua] Lobby data quick_game = false 02:11:24.122 [Lua] Lobby data country_code = NL 02:11:24.122 [Lua] Lobby data matchmaking = true 02:11:24.122 [Lua] Lobby data power_level = 0 02:11:24.122 [Lua] Lobby data mission_id = pat_mountain_khorne_path5 02:11:24.122 [Lua] Lobby data mechanism = deus 02:11:24.122 [Lua] Lobby data player_slot_5 = 110000102a84599:1 02:11:24.122 [Lua] Lobby data player_slot_2 = 0:0 02:11:24.122 [Lua] Lobby data network_hash = 65e25336687ca88 02:11:24.122 [Lua] Lobby data player_slot_3 = 1100001052be7e0:1 02:11:24.122 [Lua] Lobby data eac_authorized = true 02:11:24.122 [Lua] Set lobby end. 02:11:25.319 [Application] Lua signals application exit. 02:11:25.394 [ReturnCode] force silent exit code 02:11:25.394 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:11:25.394 [Lua] [Managers] Calling function on all managers: 02:11:25.395 [Lua] PlayerManager:remove_player peer_id=110000102ce61d6 1 02:11:25.395 [Lua] [SharedState] [SharedState] network_state_110000102ce61d6: actually_ingame:110000102ce61d6:0:0:0 = false 02:11:25.395 [Lua] Clearing all global lookup lists 02:11:25.395 [Lua] [IngamePlayerListUI] - Destroy 02:11:25.395 [Lua] [EquipmentUI] - Destroy 02:11:25.395 [Lua] [AbilityUI] - Destroy 02:11:25.395 [Lua] [GamePadEquipmentUI] - Destroy 02:11:25.395 [Lua] [GamePadAbilityUI] - Destroy 02:11:25.396 [Lua] [IngameUI] destroy 02:11:25.407 [Lua] Horde killed: ? 02:11:25.410 [Lua] Horde killed: ? 02:11:25.411 [Lua] Horde killed: ? 02:11:25.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem 02:11:25.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 02:11:25.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 02:11:25.441 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 02:11:25.441 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:11:25.441 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 02:11:25.441 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 02:11:25.441 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 02:11:25.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem 02:11:25.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, DeusChestPreloadSystem 02:11:25.442 [Lua] PlayerManager:remove_player peer_id=110000102a84599 1 02:11:25.442 [Lua] [MOD][VMF][INFO] Removed 1100001052be7e0 from the VMF users list. 02:11:25.442 [Lua] PlayerManager:remove_player peer_id=1100001052be7e0 1 02:11:25.442 [Lua] PlayerManager:remove_player peer_id=11000011c949483 1 02:11:25.507 [Lua] [Managers] Destroying manager group: 02:11:25.515 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:11:25.589 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:11:25.591 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:11:25.593 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:11:25.594 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:11:25.595 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:11:25.595 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:11:25.596 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:11:25.596 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:11:25.599 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:11:25.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:11:25.601 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:11:25.606 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:11:25.611 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:11:25.611 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:11:25.612 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:11:25.614 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:11:25.617 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:11:25.620 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:11:25.621 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:11:25.624 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:11:25.626 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:11:25.635 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:11:25.636 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:11:25.638 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:11:25.640 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:11:25.643 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:11:25.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:11:25.647 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:11:25.654 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:11:25.660 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:11:25.660 [Lua] [Matchmaking] unregister rpcs 02:11:25.660 [Lua] [Matchmaking] destroying 02:11:25.660 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 02:11:25.660 [Lua] [ChatManager] Unregistering channel 1 02:11:25.660 [Lua] [EnemyPackageLoader] network_context_destroyed 02:11:25.660 [Lua] [PartyManager] network_context_destroyed 02:11:25.660 [Lua] [GameMechanismManager] network_context_destroyed 02:11:25.660 [SteamVoip] Leaving room df7da28683a7982d 02:11:25.660 [SteamVoipClient] select_out(110000102a84599, off) 02:11:25.660 [SteamVoipClient] select_out(110000102ce61d6, off) 02:11:25.660 [SteamVoipClient] select_out(1100001052be7e0, off) 02:11:25.660 [SteamVoipClient] select_out(11000011c949483, off) 02:11:25.660 [SteamVoip] Destroying room df7da28683a7982d 02:11:25.662 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 02:11:25.662 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 02:11:25.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 02:11:25.667 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 02:11:25.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 02:11:25.668 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:11:25.731 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 02:11:25.732 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer 02:11:25.762 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer 02:11:25.762 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 02:11:25.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer 02:11:25.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer 02:11:25.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 02:11:25.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer 02:11:25.765 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 02:11:25.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer 02:11:25.765 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer 02:11:25.766 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 02:11:25.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 02:11:25.766 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 02:11:25.766 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer 02:11:25.766 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, ProfileSynchronizer 02:11:25.767 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 02:11:25.767 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer 02:11:25.777 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 02:11:25.778 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 02:11:25.778 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer 02:11:25.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 02:11:25.780 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer 02:11:25.781 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 02:11:25.782 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 02:11:25.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 02:11:25.783 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 02:11:25.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01, ProfileSynchronizer 02:11:25.785 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 02:11:25.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer 02:11:25.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 02:11:25.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 02:11:25.785 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer 02:11:25.859 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 02:11:25.860 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 02:11:25.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 02:11:25.861 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 02:11:25.874 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 02:11:25.874 [EAC] EAC server lost client 1100001052be7e0 02:11:25.874 [EACServer] [04:11:25:874][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001052BE7E0 PlayerGUID: 76561198047029216 02:11:25.874 [Lua] LobbyInternal.close_channel lobby: userdata: 0x045d6578, channel: 6 02:11:25.874 [EAC] EAC server lost client 11000011c949483 02:11:25.874 [EACServer] [04:11:25:874][Windows][EAC Server] [Info][UnregisterClient] Client: 011000011C949483 PlayerGUID: 76561198439765123 02:11:25.874 [Lua] LobbyInternal.close_channel lobby: userdata: 0x045d6578, channel: 9 02:11:25.874 [EAC] EAC server lost client 110000102a84599 02:11:25.874 [EACServer] [04:11:25:874][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102A84599 PlayerGUID: 76561198004848025 02:11:25.874 [Lua] LobbyInternal.close_channel lobby: userdata: 0x045d6578, channel: 12 02:11:25.874 [EACServer] [04:11:25:874][Windows][EAC Server] [Info][Destroy] Called 02:11:25.876 [Lua] [LobbyHost] Destroying 02:11:25.877 [Connection] Dropped voip chunk from 110000102a84599 because channel 14 can't communicate 02:11:25.877 [Connection] Dropped voip chunk from 11000011c949483 because channel 11 can't communicate 02:11:25.877 [Connection] Dropped voip chunk from 1100001052be7e0 because channel 8 can't communicate 02:11:25.877 [Connection] Dropped voip chunk from 110000102a84599 because channel 14 can't communicate 02:11:25.877 [Connection] Dropped voip chunk from 11000011c949483 because channel 11 can't communicate 02:11:25.877 [Connection] Dropped voip chunk from 11000011c949483 because channel 11 can't communicate 02:11:25.877 [Connection] Dropped voip chunk from 1100001052be7e0 because channel 8 can't communicate 02:11:25.877 [Connection] Dropped voip chunk from 110000102a84599 because channel 14 can't communicate 02:11:25.877 [Connection] Dropped voip chunk from 110000102a84599 because channel 14 can't communicate 02:11:25.877 [Connection] Dropped voip chunk from 1100001052be7e0 because channel 8 can't communicate 02:11:25.877 [Connection] Dropped game chunk from 11000011c949483 because channel 9 can't communicate 02:11:25.877 [Connection] Dropped channel chunk from 11000011c949483 because channel 10 can't communicate 02:11:25.877 [Connection] Dropped channel chunk from 11000011c949483 because channel 11 can't communicate 02:11:25.877 [Connection] Dropped channel chunk from 11000011c949483 because channel 9 can't communicate 02:11:25.877 [Connection] Dropped game chunk from 1100001052be7e0 because channel 6 can't communicate 02:11:25.877 [Connection] Dropped channel chunk from 1100001052be7e0 because channel 7 can't communicate 02:11:25.877 [Connection] Dropped channel chunk from 1100001052be7e0 because channel 8 can't communicate 02:11:25.877 [Connection] Dropped channel chunk from 1100001052be7e0 because channel 6 can't communicate 02:11:25.877 [Connection] Dropped game chunk from 110000102a84599 because channel 12 can't communicate 02:11:25.877 [Connection] Dropped channel chunk from 110000102a84599 because channel 13 can't communicate 02:11:25.877 [Connection] Dropped channel chunk from 110000102a84599 because channel 14 can't communicate 02:11:25.877 [Connection] Dropped channel chunk from 110000102a84599 because channel 12 can't communicate 02:11:25.877 [Connection] Dropped voip chunk from 110000102a84599 because channel 14 can't communicate 02:11:25.880 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_skulls_of_fury, pat_mountain_khorne_path5 02:11:25.880 [Umbra] Unload tome 02:11:25.882 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/khorne_path5, pat_mountain_khorne_path5 02:11:25.883 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/khorne_common, pat_mountain_khorne_path5 02:11:25.886 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, pat_mountain_khorne_path5 02:11:25.891 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_khorne_path5 02:11:25.931 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_khorne_path5 02:11:25.934 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mountain_khorne_path5 02:11:25.956 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mountain_khorne_path5 02:11:25.956 [Lua] ############### UNLOADING PACKAGES ############### 02:11:25.956 [Lua] [Managers] Calling function on all managers: 02:11:25.956 [Lua] [Managers] Destroying manager group: 02:11:25.956 [Lua] [Managers] Destroying manager group: 02:11:25.956 [Lua] [Managers] Destroying manager group: 02:11:25.956 [Lua] [Managers] Destroying manager group: 02:11:26.204 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:1051: in function shutdown [12] @scripts/boot.lua:667:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 000000000453F6B0; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 000000000453F6B0; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 2; mod_name = "Crosshair Kill Confirmation"; mod = table: 000000000453F6B0 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 000000000008B270; index = 55; alias = "mod"; manager = table: 000000001AB5E440 [10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1 [11] self = table: 0000000000095910; dt = nil [10] venture = ; state = ; package = table: 0000000000090730; mod = table: 000000001AB5E440; localizer = table: 0000000002977E20; [11] startup_package_handles = table: 0000000000099640; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 00000000000995C0; flow_return_table = table: 0000000000095940; _machine = table: 0000000004191E90; quit_game = true; has_booted = true; loading_context = table: 000000000A766010; startup_timer = 3.9029568166588433; bar_timer = 0; disable_loading_bar = true; 02:11:26.204 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) 02:11:26.207 [Lua] VMF:ON_UNLOAD() 02:11:26.215 [Lua] [PackageManager] Destroy() 02:11:26.217 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 02:11:26.223 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 02:11:26.263 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 02:11:26.278 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 02:11:26.288 [Lua] [PackageManager] Unload: resource_packages/inventory, global 02:11:26.288 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 02:11:26.288 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 02:11:26.290 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 02:11:26.291 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 02:11:26.296 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 02:11:26.296 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 02:11:26.300 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 02:11:26.306 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 02:11:26.307 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 02:11:26.307 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 02:11:26.309 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 02:11:26.310 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 02:11:26.310 [Lua] [PackageManager] Unload: resource_packages/decals, global 02:11:26.311 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 02:11:26.323 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 02:11:26.323 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 02:11:26.324 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 02:11:26.327 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 02:11:26.327 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 02:11:26.330 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 02:11:26.331 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 02:11:26.331 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 02:11:26.331 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 02:11:26.332 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 02:11:26.332 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 02:11:26.340 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 02:11:26.342 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 02:11:26.348 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 02:11:26.351 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 02:11:26.355 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 02:11:26.355 [Lua] [PackageManager] Unload: resource_packages/careers, global 02:11:26.361 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 02:11:26.365 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 02:11:26.365 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 02:11:26.365 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 02:11:26.366 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 02:11:26.397 [Lua] [PackageManager] Unload: resource_packages/breeds_common_resources, global 02:11:26.400 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 02:11:26.446 [Lua] [PackageManager] Unload: resource_packages/ingame, global 02:11:26.447 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 02:11:26.448 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 02:11:26.477 [Lua] [PackageManager] Unload: resource_packages/dlcs/woods, boot 02:11:26.478 [Lua] [PackageManager] Unload: resource_packages/breeds, global 02:11:26.505 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 02:11:26.548 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 02:11:26.589 [Lua] [PackageManager] Unload: resource_packages/pickups, global 02:11:26.596 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 02:11:26.828 [RazerChroma] Shutdown Razer Chroma 02:11:27.796 [EAC] Shutdown [Log end]