[Log version] 1
[Session] b7966eb3-d392-4624-a6f4-fa909edd09bb
UTC time stamps
19:38:45.320 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2821
19:38:45.320 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2833
19:38:45.320 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2836
19:38:45.321 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2841
19:38:45.321 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2844
19:38:45.321 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2846
19:38:45.344 [RazerChroma] Setup Razer Chroma resources
19:38:45.344 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2854
19:38:45.379 [Window] Window => active
19:38:45.754 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2877
19:38:45.786 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2882
19:38:47.099 [EAC] Init client 1100001048553c7
19:38:47.099 [EAC] EAC client initialized
19:38:47.099 warning: [EAC] Failed to initialize localization
19:38:47.100 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2891
19:38:47.241 [Window] Window => inactive
19:38:47.242 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB)
19:38:48.360 [AFTERMATH] Initialized Aftermath
19:38:48.366 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2893
19:38:48.530 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2899
19:38:48.606 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2902
19:38:48.801 [Window] Window => active
19:38:49.541 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2905
19:38:49.762 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2907
19:38:49.762 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2909
19:38:49.763 [Save] Save dir: `C:\Users\Emilie Gabrielle\AppData\Roaming\fatshark\Vermintide 2`
19:38:49.763 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2923
19:38:49.763 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2942
19:38:50.177 [RazerChroma] Setup Razer Chroma
19:38:50.493 [LightFX ] Loaded DLL.
19:38:50.493 [LightFX ] Init()
19:38:50.529 [LightFX ] LightFX failed to initialize
19:38:50.692 [Lua] boot.lua start, os clock: 10.625999999999999
19:38:50.692 [Lua] Active feature-flags:
19:38:50.692 [Lua] PLATFORM_win32
19:38:50.692 [Lua] FEATURE_store_onboarding
19:38:50.692 [Lua] FEATURE_warrior_priest
19:38:50.692 [Lua] FEATURE_amd_fsr
19:38:50.692 [Lua]
19:38:50.693 [Lua] Boot:setup() entered. time: 0 os-clock: 10.627000000000001
19:38:50.693 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16347MB
Available: 4832MB
--- OS
Windows version 10.0 build 19043, 64 bit
Windows 10
Machine ID 6c64a02a-ecdb-4f42-b885-d27a2b4a9cd6
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 11.0, 6052MB) Driver version: 47111
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Yeti Stereo Microphone
Input device: Generic (17.0): Gaming Mouse G402
Input device: Generic (17.0): CORSAIR K68 RGB Mechanical Gaming Keyboard
19:38:50.693 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 3301
19:38:50.694 [Window] Window => inactive
19:38:50.735 [SteamStats] RequestCurrentStats success: true
19:38:54.260 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.9555307414848357 os-clock: 14.194000000000001
19:38:54.260 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
19:38:54.261 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
19:38:54.262 [Lua] Flushing: resource_packages/strings [ResourcePackage]
19:38:54.262 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
19:38:54.263 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
19:38:54.263 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
19:38:54.264 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
19:38:54.264 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
19:38:54.264 [Lua] Development.init_application_parameters
19:38:54.264 [Lua] -----------------------------------------------------------------
19:38:54.264 [Lua] -- Application parameters --
19:38:54.264 [Lua] -----------------------------------------------------------------
19:38:54.264 [Lua] *****************************************************************
19:38:54.264 [Lua] ** Initial contents of script_data **
19:38:54.264 [Lua] script_data.beta_level_progression = false
19:38:54.264 [Lua] script_data.build_identifier = ac5eae0a8647
19:38:54.264 [Lua] script_data.debug_interactions = false
19:38:54.264 [Lua] script_data.disable_debug_draw = true
19:38:54.264 [Lua] script_data.disable_intro_trailer = false
19:38:54.264 [Lua] script_data.disable_store = false
19:38:54.264 [Lua] script_data.disable_tutorial_at_start = false
19:38:54.264 [Lua] script_data.eac-untrusted = false
19:38:54.264 [Lua] script_data.enable_detailed_tooltips = false
19:38:54.264 [Lua] script_data.force_debug_disabled = true
19:38:54.264 [Lua] script_data.force_steam = true
19:38:54.264 [Lua] script_data.hide_fps = true
19:38:54.264 [Lua] script_data.hide_version_info = true
19:38:54.264 [Lua] script_data.matchmaking_debug = true
19:38:54.264 [Lua] script_data.network_debug = true
19:38:54.264 [Lua] script_data.package_debug = true
19:38:54.264 [Lua] script_data.packaged_build = true
19:38:54.264 [Lua] script_data.qr_watermark = true
19:38:54.264 [Lua] script_data.settings = { }
19:38:54.264 [Lua] script_data.show_fps = false
19:38:54.264 [Lua] script_data.spawn_empty_chest = true
19:38:54.264 [Lua] script_data.telemetry_log_interval = 600
19:38:54.264 [Lua] script_data.text_watermark = true
19:38:54.264 [Lua] script_data.tobii_button = false
19:38:54.264 [Lua] script_data.use_beta_overlay = false
19:38:54.264 [Lua] script_data.use_local_backend = false
19:38:54.264 [Lua] script_data.use_tech_telemetry = true
19:38:54.264 [Lua] script_data.use_telemetry = true
19:38:54.264 [Lua] *****************************************************************
19:38:54.264 [Lua] [Boot] use baked enemy meshes: false
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
19:38:54.264 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
19:38:54.265 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
19:38:54.265 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
19:38:54.265 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
19:38:54.265 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
19:38:54.265 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
19:38:54.265 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
19:38:54.265 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
19:38:54.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
19:38:54.461 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
19:38:54.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless
19:38:55.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless
19:38:55.034 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless
19:38:55.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
19:38:55.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
19:38:55.198 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
19:38:55.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
19:38:55.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
19:38:55.423 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
19:38:55.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
19:38:55.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
19:38:55.746 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
19:38:55.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
19:38:55.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
19:38:55.904 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
19:38:55.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021
19:38:55.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021
19:38:55.932 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021
19:38:55.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks
19:38:56.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks
19:38:56.413 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks
19:38:56.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
19:38:56.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
19:38:56.609 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
19:38:56.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
19:38:56.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
19:38:56.745 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
19:38:56.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
19:38:57.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
19:38:57.109 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
19:38:57.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
19:38:57.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
19:38:57.805 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
19:38:57.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
19:38:57.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
19:38:57.827 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
19:38:57.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
19:38:57.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
19:38:57.949 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
19:38:57.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
19:38:58.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
19:38:58.286 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
19:38:58.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
19:38:59.012 [Window] Window => active
19:38:59.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
19:38:59.016 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
19:38:59.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021
19:38:59.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021
19:38:59.098 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021
19:38:59.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
19:38:59.863 [Window] Window => inactive
19:39:00.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
19:39:00.113 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
19:39:00.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
19:39:00.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
19:39:00.194 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
19:39:00.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
19:39:00.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
19:39:00.300 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
19:39:00.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
19:39:00.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
19:39:00.392 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
19:39:00.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
19:39:00.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
19:39:00.657 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
19:39:00.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
19:39:00.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
19:39:00.758 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
19:39:00.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
19:39:01.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
19:39:01.116 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
19:39:01.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
19:39:01.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
19:39:01.585 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
19:39:01.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
19:39:01.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
19:39:01.714 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
19:39:01.729 [Lua] settings.steam: nil
19:39:01.729 [Lua] Steam: table: 00000000000625A0
19:39:01.729 [Lua] force_steam: true
19:39:01.729 [Lua] BUILD: release
19:39:01.729 [Lua] test_backend: nil
19:39:01.729 [Lua] DEDICATED_SERVER: false
19:39:01.729 [Lua] Using app_id '552500' to define backend
19:39:01.730 [Lua] PlayFab Title ID: 5107
19:39:01.851 [Lua] [1] = chaos_dummy_troll (string)
19:39:01.851 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
19:39:01.851 [Lua] [3] = skaven_rat_ogre (string)
19:39:01.851 [Lua] [4] = critter_rat (string)
19:39:01.851 [Lua] [5] = chaos_troll (string)
19:39:01.851 [Lua] [6] = beastmen_minotaur (string)
19:39:01.851 [Lua] [7] = skaven_storm_vermin_warlord (string)
19:39:01.851 [Lua] [8] = skaven_stormfiend (string)
19:39:01.851 [Lua] [9] = chaos_greed_pinata (string)
19:39:01.851 [Lua] [10] = skaven_stormfiend_demo (string)
19:39:01.851 [Lua] [11] = chaos_plague_wave_spawner (string)
19:39:01.851 [Lua] [12] = chaos_vortex (string)
19:39:01.851 [Lua] [13] = skaven_stormfiend_boss (string)
19:39:01.851 [Lua] [14] = chaos_spawn (string)
19:39:01.851 [Lua] [15] = skaven_storm_vermin_champion (string)
19:39:01.851 [Lua] [16] = chaos_tentacle (string)
19:39:01.851 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
19:39:01.851 [Lua] [18] = skaven_grey_seer (string)
19:39:01.851 [Lua] [19] = skaven_explosive_loot_rat (string)
19:39:01.851 [Lua] [20] = skaven_loot_rat (string)
19:39:01.851 [Lua] [21] = critter_pig (string)
19:39:01.851 [Lua] [22] = chaos_dummy_sorcerer (string)
19:39:01.851 [Lua] [23] = chaos_mutator_sorcerer (string)
19:39:01.851 [Lua] [24] = skaven_gutter_runner (string)
19:39:01.851 [Lua] [25] = skaven_pack_master (string)
19:39:01.851 [Lua] [26] = chaos_exalted_sorcerer (string)
19:39:01.851 [Lua] [27] = chaos_vortex_sorcerer (string)
19:39:01.851 [Lua] [28] = skaven_poison_wind_globadier (string)
19:39:01.851 [Lua] [29] = chaos_corruptor_sorcerer (string)
19:39:01.851 [Lua] [30] = chaos_warrior (string)
19:39:01.851 [Lua] [31] = skaven_warpfire_thrower (string)
19:39:01.851 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
19:39:01.851 [Lua] [33] = chaos_plague_sorcerer (string)
19:39:01.851 [Lua] [34] = curse_mutator_sorcerer (string)
19:39:01.851 [Lua] [35] = chaos_exalted_champion_warcamp (string)
19:39:01.851 [Lua] [36] = chaos_tentacle_sorcerer (string)
19:39:01.851 [Lua] [37] = skaven_ratling_gunner (string)
19:39:01.851 [Lua] [38] = chaos_exalted_champion_norsca (string)
19:39:01.852 [Lua] [39] = chaos_raider (string)
19:39:01.852 [Lua] [40] = chaos_berzerker (string)
19:39:01.852 [Lua] [41] = beastmen_ungor_dummy (string)
19:39:01.852 [Lua] [42] = skaven_storm_vermin (string)
19:39:01.852 [Lua] [43] = beastmen_standard_bearer_crater (string)
19:39:01.852 [Lua] [44] = chaos_raider_tutorial (string)
19:39:01.852 [Lua] [45] = beastmen_gor_dummy (string)
19:39:01.852 [Lua] [46] = beastmen_bestigor_dummy (string)
19:39:01.852 [Lua] [47] = skaven_storm_vermin_with_shield (string)
19:39:01.852 [Lua] [48] = beastmen_ungor (string)
19:39:01.852 [Lua] [49] = skaven_storm_vermin_commander (string)
19:39:01.852 [Lua] [50] = beastmen_ungor_archer (string)
19:39:01.852 [Lua] [51] = beastmen_standard_bearer (string)
19:39:01.852 [Lua] [52] = beastmen_gor (string)
19:39:01.852 [Lua] [53] = beastmen_bestigor (string)
19:39:01.852 [Lua] [54] = skaven_plague_monk (string)
19:39:01.852 [Lua] [55] = chaos_marauder (string)
19:39:01.852 [Lua] [56] = skaven_dummy_clan_rat (string)
19:39:01.852 [Lua] [57] = chaos_marauder_tutorial (string)
19:39:01.852 [Lua] [58] = skaven_clan_rat (string)
19:39:01.852 [Lua] [59] = chaos_zombie (string)
19:39:01.852 [Lua] [60] = chaos_fanatic (string)
19:39:01.852 [Lua] [61] = skaven_clan_rat_tutorial (string)
19:39:01.852 [Lua] [62] = chaos_marauder_with_shield (string)
19:39:01.852 [Lua] [63] = skaven_clan_rat_with_shield (string)
19:39:01.852 [Lua] [64] = skaven_slave (string)
19:39:01.852 [Lua] [65] = skaven_dummy_slave (string)
19:39:01.918 [Lua] [UIRenderer] Loading
19:39:01.945 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
19:39:01.945 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
19:39:01.945 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
19:39:01.945 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
19:39:01.945 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
19:39:01.945 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
19:39:02.031 [Lua] level display name sig_snare_d_nurgle_path1
19:39:02.031 [Lua] level display name sig_snare_d_khorne_path1
19:39:02.031 [Lua] level display name pat_mines_nurgle_path5
19:39:02.031 [Lua] level display name pat_forest_slaanesh_path2
19:39:02.031 [Lua] level display name sig_snare_c_wastes_path1
19:39:02.031 [Lua] level display name pat_tower_nurgle_path5
19:39:02.031 [Lua] level display name arena_citadel_tzeentch_path1
19:39:02.031 [Lua] level display name pat_mines_khorne_path5
19:39:02.031 [Lua] level display name sig_crag_wastes_path1
19:39:02.031 [Lua] level display name warcamp
19:39:02.031 [Lua] level display name pat_tower_slaanesh_path2
19:39:02.031 [Lua] level display name sig_volcano_wastes_path1
19:39:02.031 [Lua] level display name pat_mines_slaanesh_path2
19:39:02.031 [Lua] level display name pat_bay_tzeentch_path5
19:39:02.031 [Lua] level display name pat_tower_khorne_path5
19:39:02.031 [Lua] level display name sig_gorge_slaanesh_path2
19:39:02.031 [Lua] level display name sig_crag_nurgle_path5
19:39:02.031 [Lua] level display name arena_ice_tzeentch_path1
19:39:02.031 [Lua] level display name sig_volcano_nurgle_path2
19:39:02.031 [Lua] level display name pat_forest_wastes_path5
19:39:02.032 [Lua] level display name sig_gorge_slaanesh_path3
19:39:02.032 [Lua] level display name sig_citadel_slaanesh_path1
19:39:02.032 [Lua] level display name sig_volcano_khorne_path1
19:39:02.032 [Lua] level display name sig_mordrek_slaanesh_path5
19:39:02.032 [Lua] level display name prologue
19:39:02.032 [Lua] level display name military
19:39:02.032 [Lua] level display name skaven_stronghold
19:39:02.032 [Lua] level display name arena_cave_tzeentch_path1
19:39:02.032 [Lua] level display name pat_mines_nurgle_path1
19:39:02.032 [Lua] level display name ussingen
19:39:02.032 [Lua] level display name pat_forest_khorne_path2
19:39:02.032 [Lua] level display name sig_mordrek_nurgle_path3
19:39:02.032 [Lua] level display name fort
19:39:02.032 [Lua] level display name pat_tower_nurgle_path1
19:39:02.032 [Lua] level display name sig_crag_tzeentch_path3
19:39:02.032 [Lua] level display name ground_zero
19:39:02.032 [Lua] level display name sig_snare_a_khorne_path1
19:39:02.032 [Lua] level display name sig_mordrek_slaanesh_path3
19:39:02.032 [Lua] level display name sig_citadel_tzeentch_path1
19:39:02.032 [Lua] level display name pat_forest_nurgle_path3
19:39:02.032 [Lua] level display name elven_ruins
19:39:02.032 [Lua] level display name pat_bay_nurgle_path1
19:39:02.032 [Lua] level display name pat_bay_khorne_path2
19:39:02.032 [Lua] level display name pat_mines_tzeentch_path4
19:39:02.032 [Lua] level display name farmlands
19:39:02.032 [Lua] level display name pat_tower_tzeentch_path2
19:39:02.032 [Lua] level display name pat_town_wastes_path5
19:39:02.032 [Lua] level display name pat_mines_tzeentch_path2
19:39:02.032 [Lua] level display name sig_snare_d_slaanesh_path1
19:39:02.032 [Lua] level display name sig_gorge_wastes_path4
19:39:02.032 [Lua] level display name pat_mines_wastes_path4
19:39:02.032 [Lua] level display name sig_citadel_nurgle_path1
19:39:02.032 [Lua] level display name sig_mordrek_slaanesh_path1
19:39:02.032 [Lua] level display name pat_mountain_slaanesh_path3
19:39:02.032 [Lua] level display name sig_snare_c_khorne_path1
19:39:02.032 [Lua] level display name sig_mordrek_wastes_path5
19:39:02.032 [Lua] level display name pat_town_nurgle_path5
19:39:02.032 [Lua] level display name sig_snare_a_nurgle_path1
19:39:02.032 [Lua] level display name pat_mines_slaanesh_path5
19:39:02.032 [Lua] level display name plaza
19:39:02.032 [Lua] level display name pat_mountain_wastes_path5
19:39:02.032 [Lua] level display name pat_mountain_slaanesh_path1
19:39:02.032 [Lua] level display name pat_tower_wastes_path4
19:39:02.032 [Lua] level display name pat_town_tzeentch_path5
19:39:02.032 [Lua] level display name sig_mordrek_khorne_path4
19:39:02.033 [Lua] level display name sig_mordrek_wastes_path3
19:39:02.033 [Lua] level display name pat_town_tzeentch_path3
19:39:02.033 [Lua] level display name sig_mordrek_nurgle_path5
19:39:02.033 [Lua] level display name pat_town_wastes_path1
19:39:02.033 [Lua] level display name pat_tower_slaanesh_path5
19:39:02.033 [Lua] level display name sig_gorge_slaanesh_path5
19:39:02.033 [Lua] level display name mines
19:39:02.033 [Lua] level display name sig_snare_e_nurgle_path1
19:39:02.033 [Lua] level display name pat_bay_nurgle_path3
19:39:02.033 [Lua] level display name pat_mountain_khorne_path3
19:39:02.033 [Lua] level display name sig_mordrek_khorne_path2
19:39:02.033 [Lua] level display name sig_snare_d_wastes_path1
19:39:02.033 [Lua] level display name pat_forest_wastes_path1
19:39:02.033 [Lua] level display name sig_mordrek_nurgle_path1
19:39:02.033 [Lua] level display name arena_citadel_khorne_path1
19:39:02.033 [Lua] level display name sig_crag_khorne_path3
19:39:02.033 [Lua] level display name dlc_celebrate_crawl
19:39:02.033 [Lua] level display name arena_citadel_slaanesh_path1
19:39:02.033 [Lua] level display name magnus
19:39:02.033 [Lua] level display name sig_gorge_wastes_path3
19:39:02.033 [Lua] level display name pat_bay_slaanesh_path5
19:39:02.033 [Lua] level display name pat_bay_wastes_path4
19:39:02.033 [Lua] level display name pat_mountain_khorne_path1
19:39:02.033 [Lua] level display name pat_forest_nurgle_path5
19:39:02.033 [Lua] level display name arena_ice_nurgle_path1
19:39:02.033 [Lua] level display name pat_forest_tzeentch_path2
19:39:02.033 [Lua] level display name arena_cave_khorne_path1
19:39:02.033 [Lua] level display name sig_mordrek_tzeentch_path3
19:39:02.033 [Lua] level display name pat_mines_wastes_path3
19:39:02.033 [Lua] level display name sig_volcano_wastes_path4
19:39:02.033 [Lua] level display name sig_volcano_tzeentch_path2
19:39:02.033 [Lua] level display name sig_citadel_tzeentch_path3
19:39:02.033 [Lua] level display name pat_tower_wastes_path3
19:39:02.033 [Lua] level display name pat_mountain_khorne_path5
19:39:02.033 [Lua] level display name sig_citadel_khorne_path4
19:39:02.033 [Lua] level display name pat_forest_slaanesh_path3
19:39:02.033 [Lua] level display name sig_citadel_nurgle_path5
19:39:02.033 [Lua] level display name sig_mordrek_tzeentch_path1
19:39:02.033 [Lua] level display name crater
19:39:02.033 [Lua] level display name sig_volcano_wastes_path2
19:39:02.033 [Lua] level display name sig_gorge_khorne_path1
19:39:02.033 [Lua] level display name sig_crag_wastes_path2
19:39:02.033 [Lua] level display name pat_bay_wastes_path5
19:39:02.033 [Lua] level display name pat_tower_nurgle_path2
19:39:02.033 [Lua] level display name pat_forest_nurgle_path2
19:39:02.033 [Lua] level display name sig_crag_nurgle_path1
19:39:02.033 [Lua] level display name sig_citadel_khorne_path2
19:39:02.033 [Lua] level display name pat_forest_slaanesh_path1
19:39:02.033 [Lua] level display name sig_volcano_nurgle_path1
19:39:02.033 [Lua] level display name sig_volcano_khorne_path4
19:39:02.033 [Lua] level display name pat_mines_tzeentch_path5
19:39:02.033 [Lua] level display name pat_mountain_wastes_path3
19:39:02.033 [Lua] level display name pat_bay_nurgle_path5
19:39:02.033 [Lua] level display name pat_forest_wastes_path3
19:39:02.034 [Lua] level display name sig_crag_slaanesh_path3
19:39:02.034 [Lua] level display name sig_snare_b_tzeentch_path1
19:39:02.034 [Lua] level display name sig_crag_nurgle_path3
19:39:02.034 [Lua] level display name sig_snare_b_nurgle_path1
19:39:02.034 [Lua] level display name pat_forest_tzeentch_path4
19:39:02.034 [Lua] level display name sig_gorge_wastes_path1
19:39:02.034 [Lua] level display name sig_gorge_khorne_path5
19:39:02.034 [Lua] level display name sig_snare_b_khorne_path1
19:39:02.034 [Lua] level display name pat_tower_khorne_path4
19:39:02.034 [Lua] level display name pat_tower_tzeentch_path4
19:39:02.034 [Lua] level display name sig_citadel_tzeentch_path5
19:39:02.034 [Lua] level display name pat_forest_wastes_path4
19:39:02.034 [Lua] level display name pat_forest_khorne_path3
19:39:02.034 [Lua] level display name pat_town_khorne_path3
19:39:02.034 [Lua] level display name pat_mines_nurgle_path2
19:39:02.034 [Lua] level display name pat_bay_slaanesh_path1
19:39:02.034 [Lua] level display name bell
19:39:02.034 [Lua] level display name pat_mountain_tzeentch_path3
19:39:02.034 [Lua] level display name pat_mines_khorne_path2
19:39:02.034 [Lua] level display name pat_forest_khorne_path5
19:39:02.034 [Lua] level display name pat_mountain_tzeentch_path5
19:39:02.034 [Lua] level display name sig_citadel_slaanesh_path4
19:39:02.034 [Lua] level display name dlc_bastion
19:39:02.034 [Lua] level display name sig_citadel_nurgle_path3
19:39:02.034 [Lua] level display name arena_citadel_nurgle_path1
19:39:02.034 [Lua] level display name pat_mountain_nurgle_path5
19:39:02.034 [Lua] level display name sig_mordrek_slaanesh_path4
19:39:02.034 [Lua] level display name pat_town_nurgle_path1
19:39:02.034 [Lua] level display name sig_gorge_nurgle_path4
19:39:02.034 [Lua] level display name pat_mines_khorne_path4
19:39:02.034 [Lua] level display name arena_ruin_nurgle_path1
19:39:02.034 [Lua] level display name pat_town_slaanesh_path5
19:39:02.034 [Lua] level display name arena_ice_khorne_path1
19:39:02.034 [Lua] level display name sig_gorge_tzeentch_path4
19:39:02.034 [Lua] level display name sig_volcano_slaanesh_path5
19:39:02.034 [Lua] level display name sig_mordrek_slaanesh_path2
19:39:02.034 [Lua] level display name sig_gorge_nurgle_path1
19:39:02.034 [Lua] level display name pat_tower_slaanesh_path1
19:39:02.034 [Lua] level display name arena_ruin_tzeentch_path1
19:39:02.034 [Lua] level display name skittergate
19:39:02.034 [Lua] level display name pat_forest_wastes_path2
19:39:02.034 [Lua] level display name sig_gorge_tzeentch_path2
19:39:02.034 [Lua] level display name pat_forest_slaanesh_path5
19:39:02.034 [Lua] level display name pat_bay_tzeentch_path2
19:39:02.034 [Lua] level display name pat_tower_slaanesh_path3
19:39:02.035 [Lua] level display name arena_cave_nurgle_path1
19:39:02.035 [Lua] level display name sig_volcano_slaanesh_path3
19:39:02.035 [Lua] level display name dlc_bogenhafen_city
19:39:02.035 [Lua] level display name pat_forest_tzeentch_path3
19:39:02.035 [Lua] level display name pat_mountain_tzeentch_path2
19:39:02.035 [Lua] level display name pat_mines_nurgle_path4
19:39:02.035 [Lua] level display name pat_forest_nurgle_path1
19:39:02.035 [Lua] level display name pat_mines_slaanesh_path3
19:39:02.035 [Lua] level display name pat_bay_tzeentch_path4
19:39:02.035 [Lua] level display name sig_snare_a_wastes_path1
19:39:02.035 [Lua] level display name sig_gorge_wastes_path5
19:39:02.035 [Lua] level display name sig_crag_nurgle_path4
19:39:02.035 [Lua] level display name sig_volcano_slaanesh_path1
19:39:02.035 [Lua] level display name sig_gorge_nurgle_path2
19:39:02.035 [Lua] level display name sig_crag_tzeentch_path2
19:39:02.035 [Lua] level display name pat_town_slaanesh_path2
19:39:02.035 [Lua] level display name pat_town_khorne_path5
19:39:02.035 [Lua] level display name pat_town_tzeentch_path4
19:39:02.035 [Lua] level display name arena_ruin_slaanesh_path1
19:39:02.035 [Lua] level display name pat_mines_slaanesh_path4
19:39:02.035 [Lua] level display name pat_tower_khorne_path3
19:39:02.035 [Lua] level display name pat_tower_tzeentch_path1
19:39:02.035 [Lua] level display name pat_mountain_nurgle_path1
19:39:02.035 [Lua] level display name arena_ice_slaanesh_path1
19:39:02.035 [Lua] level display name pat_mines_wastes_path5
19:39:02.035 [Lua] level display name sig_gorge_khorne_path3
19:39:02.035 [Lua] level display name dlc_bogenhafen_slum
19:39:02.035 [Lua] level display name sig_crag_khorne_path4
19:39:02.035 [Lua] level display name pat_tower_tzeentch_path3
19:39:02.035 [Lua] level display name sig_crag_tzeentch_path1
19:39:02.035 [Lua] level display name sig_gorge_tzeentch_path1
19:39:02.035 [Lua] level display name sig_mordrek_wastes_path2
19:39:02.035 [Lua] level display name pat_town_nurgle_path4
19:39:02.035 [Lua] level display name arena_cave_slaanesh_path1
19:39:02.035 [Lua] level display name pat_forest_khorne_path1
19:39:02.035 [Lua] level display name sig_gorge_tzeentch_path3
19:39:02.035 [Lua] level display name sig_snare_e_khorne_path1
19:39:02.035 [Lua] level display name sig_mordrek_khorne_path5
19:39:02.035 [Lua] level display name sig_crag_wastes_path4
19:39:02.036 [Lua] level display name cemetery
19:39:02.036 [Lua] level display name pat_tower_slaanesh_path4
19:39:02.036 [Lua] level display name sig_gorge_slaanesh_path4
19:39:02.036 [Lua] level display name dlc_castle
19:39:02.036 [Lua] level display name pat_bay_khorne_path5
19:39:02.036 [Lua] level display name pat_mountain_tzeentch_path1
19:39:02.036 [Lua] level display name forest_ambush
19:39:02.036 [Lua] level display name pat_mines_wastes_path1
19:39:02.036 [Lua] level display name sig_crag_wastes_path5
19:39:02.036 [Lua] level display name pat_mountain_nurgle_path2
19:39:02.036 [Lua] level display name pat_tower_wastes_path5
19:39:02.036 [Lua] level display name sig_volcano_nurgle_path3
19:39:02.036 [Lua] level display name sig_mordrek_khorne_path3
19:39:02.036 [Lua] level display name pat_forest_slaanesh_path4
19:39:02.036 [Lua] level display name sig_snare_e_wastes_path1
19:39:02.036 [Lua] level display name nurgle
19:39:02.036 [Lua] level display name sig_crag_tzeentch_path5
19:39:02.036 [Lua] level display name pat_town_wastes_path2
19:39:02.036 [Lua] level display name sig_crag_tzeentch_path4
19:39:02.037 [Lua] level display name pat_town_wastes_path4
19:39:02.037 [Lua] level display name pat_bay_wastes_path3
19:39:02.037 [Lua] level display name sig_crag_khorne_path2
19:39:02.037 [Lua] level display name sig_volcano_wastes_path5
19:39:02.037 [Lua] level display name pat_bay_slaanesh_path3
19:39:02.037 [Lua] level display name pat_bay_nurgle_path2
19:39:02.037 [Lua] level display name sig_crag_slaanesh_path2
19:39:02.037 [Lua] level display name pat_town_tzeentch_path2
19:39:02.037 [Lua] level display name sig_crag_slaanesh_path1
19:39:02.037 [Lua] level display name sig_crag_nurgle_path2
19:39:02.037 [Lua] level display name sig_crag_khorne_path5
19:39:02.037 [Lua] level display name sig_crag_khorne_path1
19:39:02.037 [Lua] level display name sig_snare_e_tzeentch_path1
19:39:02.037 [Lua] level display name sig_snare_e_slaanesh_path1
19:39:02.037 [Lua] level display name pat_mountain_wastes_path4
19:39:02.037 [Lua] level display name pat_mountain_wastes_path2
19:39:02.037 [Lua] level display name pat_mountain_wastes_path1
19:39:02.037 [Lua] level display name pat_bay_slaanesh_path2
19:39:02.037 [Lua] level display name pat_mountain_slaanesh_path5
19:39:02.037 [Lua] level display name pat_bay_khorne_path1
19:39:02.037 [Lua] level display name pat_mountain_nurgle_path3
19:39:02.037 [Lua] level display name pat_mountain_slaanesh_path2
19:39:02.037 [Lua] level display name pat_mountain_nurgle_path4
19:39:02.037 [Lua] level display name sig_mordrek_nurgle_path2
19:39:02.037 [Lua] level display name pat_mountain_slaanesh_path4
19:39:02.037 [Lua] level display name pat_tower_wastes_path1
19:39:02.037 [Lua] level display name pat_town_tzeentch_path1
19:39:02.037 [Lua] level display name sig_crag_slaanesh_path5
19:39:02.038 [Lua] level display name arena_ruin_khorne_path1
19:39:02.038 [Lua] level display name pat_town_slaanesh_path3
19:39:02.038 [Lua] level display name pat_forest_nurgle_path4
19:39:02.038 [Lua] level display name pat_bay_khorne_path3
19:39:02.038 [Lua] level display name pat_mountain_khorne_path2
19:39:02.038 [Lua] level display name pat_tower_wastes_path2
19:39:02.038 [Lua] level display name sig_snare_b_slaanesh_path1
19:39:02.038 [Lua] level display name pat_mountain_khorne_path4
19:39:02.038 [Lua] level display name sig_mordrek_tzeentch_path2
19:39:02.038 [Lua] level display name pat_mines_wastes_path2
19:39:02.038 [Lua] level display name pat_mines_khorne_path3
19:39:02.038 [Lua] level display name sig_citadel_khorne_path3
19:39:02.038 [Lua] level display name pat_town_khorne_path1
19:39:02.038 [Lua] level display name sig_citadel_tzeentch_path2
19:39:02.038 [Lua] level display name sig_snare_a_slaanesh_path1
19:39:02.038 [Lua] level display name sig_volcano_nurgle_path5
19:39:02.038 [Lua] level display name sig_gorge_slaanesh_path1
19:39:02.038 [Lua] level display name pat_town_khorne_path4
19:39:02.038 [Lua] level display name pat_town_slaanesh_path1
19:39:02.038 [Lua] level display name sig_volcano_tzeentch_path1
19:39:02.038 [Lua] level display name pat_bay_wastes_path1
19:39:02.038 [Lua] level display name sig_snare_c_tzeentch_path1
19:39:02.038 [Lua] level display name sig_citadel_nurgle_path4
19:39:02.038 [Lua] level display name sig_volcano_tzeentch_path4
19:39:02.038 [Lua] level display name pat_forest_tzeentch_path1
19:39:02.038 [Lua] level display name sig_volcano_khorne_path5
19:39:02.038 [Lua] level display name sig_citadel_khorne_path1
19:39:02.039 [Lua] level display name pat_mines_nurgle_path3
19:39:02.039 [Lua] level display name sig_volcano_wastes_path3
19:39:02.039 [Lua] level display name pat_town_wastes_path3
19:39:02.039 [Lua] level display name sig_gorge_khorne_path4
19:39:02.039 [Lua] level display name pat_tower_khorne_path2
19:39:02.039 [Lua] level display name sig_gorge_nurgle_path5
19:39:02.039 [Lua] level display name sig_mordrek_khorne_path1
19:39:02.039 [Lua] level display name sig_crag_wastes_path3
19:39:02.039 [Lua] level display name pat_bay_slaanesh_path4
19:39:02.039 [Lua] level display name catacombs
19:39:02.039 [Lua] level display name sig_volcano_nurgle_path4
19:39:02.039 [Lua] level display name sig_mordrek_wastes_path1
19:39:02.039 [Lua] level display name pat_bay_khorne_path4
19:39:02.039 [Lua] level display name pat_bay_tzeentch_path3
19:39:02.039 [Lua] level display name sig_volcano_khorne_path3
19:39:02.039 [Lua] level display name sig_mordrek_tzeentch_path5
19:39:02.039 [Lua] level display name pat_town_nurgle_path3
19:39:02.039 [Lua] level display name pat_bay_nurgle_path4
19:39:02.039 [Lua] level display name sig_snare_d_tzeentch_path1
19:39:02.039 [Lua] level display name sig_citadel_khorne_path5
19:39:02.039 [Lua] level display name sig_gorge_nurgle_path3
19:39:02.039 [Lua] level display name sig_volcano_tzeentch_path5
19:39:02.039 [Lua] level display name pat_bay_tzeentch_path1
19:39:02.039 [Lua] level display name pat_town_khorne_path2
19:39:02.039 [Lua] level display name sig_mordrek_nurgle_path4
19:39:02.039 [Lua] level display name pat_mines_slaanesh_path1
19:39:02.039 [Lua] level display name pat_mines_tzeentch_path3
19:39:02.039 [Lua] level display name sig_mordrek_tzeentch_path4
19:39:02.039 [Lua] level display name sig_crag_slaanesh_path4
19:39:02.039 [Lua] level display name dlc_portals
19:39:02.039 [Lua] level display name pat_forest_tzeentch_path5
19:39:02.039 [Lua] level display name sig_gorge_wastes_path2
19:39:02.039 [Lua] level display name pat_tower_nurgle_path3
19:39:02.039 [Lua] level display name pat_mines_khorne_path1
19:39:02.039 [Lua] level display name sig_citadel_tzeentch_path4
19:39:02.039 [Lua] level display name sig_snare_c_nurgle_path1
19:39:02.040 [Lua] level display name pat_tower_tzeentch_path5
19:39:02.040 [Lua] level display name sig_volcano_slaanesh_path4
19:39:02.040 [Lua] level display name sig_volcano_tzeentch_path3
19:39:02.040 [Lua] level display name pat_mountain_tzeentch_path4
19:39:02.040 [Lua] level display name pat_town_nurgle_path2
19:39:02.040 [Lua] level display name sig_snare_c_slaanesh_path1
19:39:02.040 [Lua] level display name pat_town_slaanesh_path4
19:39:02.040 [Lua] level display name pat_tower_khorne_path1
19:39:02.040 [Lua] level display name pat_tower_nurgle_path4
19:39:02.040 [Lua] level display name pat_mines_tzeentch_path1
19:39:02.040 [Lua] level display name sig_volcano_khorne_path2
19:39:02.040 [Lua] level display name sig_snare_a_tzeentch_path1
19:39:02.040 [Lua] level display name sig_snare_b_wastes_path1
19:39:02.040 [Lua] level display name sig_gorge_tzeentch_path5
19:39:02.040 [Lua] level display name sig_volcano_slaanesh_path2
19:39:02.040 [Lua] level display name pat_bay_wastes_path2
19:39:02.040 [Lua] level display name sig_citadel_slaanesh_path5
19:39:02.040 [Lua] level display name pat_forest_khorne_path4
19:39:02.040 [Lua] level display name sig_mordrek_wastes_path4
19:39:02.040 [Lua] level display name sig_citadel_nurgle_path2
19:39:02.040 [Lua] level display name sig_gorge_khorne_path2
19:39:02.040 [Lua] level display name sig_citadel_slaanesh_path2
19:39:02.040 [Lua] level display name sig_citadel_slaanesh_path3
19:39:02.098 [Lua] TIME: 0.032
19:39:03.135 [Lua] [ConflictSettings] Contained breeds generated in: 0.93100000000000094
19:39:03.943 [Lua] <>realm = official<>
19:39:03.944 [Lua] [ModManager] Mods enabled: true // Bundled: true
19:39:03.944 [Lua] [ModManager] Fetching mod metadata ...
19:39:04.180 [Lua] [ModManager] Metadata request completed. success=true code=200
19:39:04.180 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z
19:39:04.180 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z
19:39:04.180 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z
19:39:04.180 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z
19:39:04.180 [Lua] [ModManager] Metadata set: [1393343095] = 20211206T010000Z
19:39:04.180 [Lua] [ModManager] Metadata set: [1464907434] = 20211210T020000Z
19:39:04.180 [Lua] [ModManager] Metadata set: [1497664830] = 20211210T020000Z
19:39:04.180 [Lua] [ModManager] Metadata set: [1467751760] = 20211210T020000Z
19:39:05.079 [Lua]
19:39:05.079 [Lua] [1384066089] = 13 (number)
19:39:05.079 [Lua] [1459917022] = 15 (number)
19:39:05.079 [Lua] [1391228174] = 4 (number)
19:39:05.079 [Lua] [1516618647] = 1 (number)
19:39:05.079 [Lua] [1389872347] = 10 (number)
19:39:05.079 [Lua] [1455893647] = 12 (number)
19:39:05.079 [Lua] [1431393962] = 11 (number)
19:39:05.079 [Lua] [1383452616] = 6 (number)
19:39:05.079 [Lua] [1487862316] = 5 (number)
19:39:05.079 [Lua] [1569650837] = 18 (number)
19:39:05.079 [Lua] [1374248490] = 3 (number)
19:39:05.079 [Lua] [1395453301] = 7 (number)
19:39:05.079 [Lua] [1393343095] = 8 (number)
19:39:05.079 [Lua] [1593460250] = 2 (number)
19:39:05.079 [Lua] [1369573612] = 16 (number)
19:39:05.079 [Lua] [1445717962] = 17 (number)
19:39:05.079 [Lua] [1397265260] = 0 (number)
19:39:05.079 [Lua] [1395655171] = 9 (number)
19:39:05.079 [Lua] [1460327284] = 14 (number)
19:39:05.079 [Lua]
19:39:05.079 [Lua] user_setting.mods =>
19:39:05.079 [Lua] [ModManager] id=1391228174 last_updated=20200820T173656Z metadata=20211025T010000Z
19:39:05.079 [Lua] [ModManager] id=1455893647 last_updated=20210617T070428Z metadata=20211025T010000Z
19:39:05.080 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="7/22/2021 2:25:11 PM")
19:39:05.080 [Lua] [ModManager] mods[2] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="11/15/2021 5:30:27 PM")
19:39:05.080 [Lua] [ModManager] mods[3] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM")
19:39:05.080 [Lua] [ModManager] mods[4] = (id=1393343095, name="Scoreboard Tweaks", enabled="false", last_updated="9/6/2018 9:26:51 AM")
19:39:05.080 [Lua] [ModManager] mods[5] = (id=1395453301, name="Skip Intro", enabled="false", last_updated="12/6/2019 11:35:09 AM")
19:39:05.080 [Lua] [ModManager] mods[6] = (id=1383452616, name="[OBSOLETE] Killfeed Tweaks", enabled="true", last_updated="8/19/2019 8:58:36 AM")
19:39:05.080 [Lua] [ModManager] mods[7] = (id=1487862316, name="Reroll Improvements", enabled="true", last_updated="12/11/2018 6:10:34 PM")
19:39:05.080 [Lua] [ModManager] mods[8] = (id=1391228174, name="UI Improvements", enabled="true", last_updated="8/20/2020 5:36:56 PM")
19:39:05.080 [Lua] [ModManager] mods[9] = (id=1593460250, name="Crosshair Kill Confirmation", enabled="true", last_updated="5/14/2020 11:01:46 AM")
19:39:05.080 [Lua] [ModManager] mods[10] = (id=1395655171, name="Bot Improvements - Combat", enabled="true", last_updated="7/13/2021 4:56:41 PM")
19:39:05.080 [Lua] [ModManager] mods[11] = (id=1516618647, name="Friendly Fire Indicator", enabled="true", last_updated="8/9/2019 11:15:28 AM")
19:39:05.080 [Lua] [ModManager] mods[12] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM")
19:39:05.080 [Lua] [ModManager] mods[13] = (id=1460327284, name="BossKillTimer", enabled="true", last_updated="12/8/2021 8:07:11 PM")
19:39:05.080 [Lua] [ModManager] mods[14] = (id=1384066089, name="Neuter Ult Effects", enabled="true", last_updated="7/14/2021 7:29:57 PM")
19:39:05.080 [Lua] [ModManager] mods[15] = (id=1455893647, name="Player List Plus", enabled="true", last_updated="6/17/2021 7:04:28 AM")
19:39:05.080 [Lua] [ModManager] mods[16] = (id=1431393962, name="Bestiary", enabled="true", last_updated="11/15/2021 9:02:27 AM")
19:39:05.080 [Lua] [ModManager] mods[17] = (id=1569650837, name="Crosshairs Fix", enabled="true", last_updated="12/23/2021 6:00:19 PM")
19:39:05.080 [Lua] [ModManager] mods[18] = (id=1389872347, name="Simple UI", enabled="true", last_updated="10/31/2019 9:17:26 AM")
19:39:05.080 [Lua] [ModManager] mods[19] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM")
19:39:05.089 [Lua] <>modded = true<>
19:39:05.089 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
19:39:05.155 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
19:39:05.174 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
19:39:05.174 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
19:39:05.177 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x13b9da40)
19:39:05.177 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x13b9dec0)
19:39:05.177 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02fe1d20)
19:39:05.177 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x03447370)
19:39:05.177 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02fe4fc0)
19:39:05.177 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02fe4f70)
19:39:05.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x15df0920)
19:39:05.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x15df0c50)
19:39:05.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x15df0b00)
19:39:05.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da3f0)
19:39:05.178 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:39:05.178 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:39:05.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x13ec9de0)
19:39:05.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x13ebc140)
19:39:05.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x14be2df0)
19:39:05.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x13ebc180)
19:39:05.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x13ebc120)
19:39:05.178 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:39:05.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x00283830)
19:39:05.192 [Lua] <>modded = true<>
19:39:05.192 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
19:39:05.238 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
19:39:05.240 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
19:39:05.240 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
19:39:05.245 [Lua] <>modded = true<>
19:39:05.245 [Lua] <>Mod:1397265260:Numeric UI = true<>
19:39:05.265 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
19:39:05.266 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
19:39:05.266 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
19:39:05.266 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
19:39:05.267 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x13fa8110)
19:39:05.267 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x13fa84a0)
19:39:05.284 [Lua] <>modded = true<>
19:39:05.284 [Lua] <>Mod:1383452616:[OBSOLETE] Killfeed Tweaks = true<>
19:39:05.313 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
19:39:05.314 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
19:39:05.314 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: '[OBSOLETE] Killfeed Tweaks', workshop_id: 1383452616]
19:39:05.314 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x13e8ab80)
19:39:05.314 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
19:39:05.314 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x1417b480)
19:39:05.314 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x1417b5e0)
19:39:05.315 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x03447610)
19:39:05.315 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x1417b930)
19:39:05.315 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x1417b7b0)
19:39:05.319 [Lua] <>modded = true<>
19:39:05.319 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
19:39:05.333 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
19:39:05.334 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
19:39:05.334 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
19:39:05.334 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
19:39:05.334 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1460ddb0)
19:39:05.334 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1460dd90)
19:39:05.335 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1460dd30)
19:39:05.335 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1460db70)
19:39:05.335 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x145f14d0)
19:39:05.335 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x145f14b0)
19:39:05.335 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x145f1450)
19:39:05.335 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x145f1290)
19:39:05.356 [Lua] <>modded = true<>
19:39:05.357 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
19:39:05.385 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
19:39:05.389 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
19:39:05.389 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
19:39:05.390 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02d35ec0)
19:39:05.390 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x1398cc30)
19:39:05.390 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x14103790)
19:39:05.390 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
19:39:05.404 [Lua] <>modded = true<>
19:39:05.404 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
19:39:05.451 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
19:39:05.452 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
19:39:05.452 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
19:39:05.453 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
19:39:05.453 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x0241ddc0)
19:39:05.453 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x0227c900)
19:39:05.453 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x0241dc10)
19:39:05.453 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x02418800)
19:39:05.453 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x023312f0)
19:39:05.453 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_select_ally_by_utility' from [PlayerBotBase] (Origin: function: 0x02d91040)
19:39:05.453 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02d91bd0)
19:39:05.453 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02d90cc0)
19:39:05.453 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x006acf60)
19:39:05.454 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x02331400)
19:39:05.454 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x02330ab0] (Origin: function: 0x02330ae0)
19:39:05.454 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x02330ab0] (Origin: function: 0x02330e90)
19:39:05.454 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x02330ab0] (Origin: function: 0x02330eb0)
19:39:05.454 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x02330ab0] (Origin: function: 0x02330f30)
19:39:05.454 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x02330ab0] (Origin: function: 0x02331030)
19:39:05.454 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x02330ab0] (Origin: function: 0x02330f60)
19:39:05.455 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x02330ab0] (Origin: function: 0x023311e0)
19:39:05.479 [Lua] <>modded = true<>
19:39:05.479 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
19:39:05.508 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
19:39:05.508 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
19:39:05.508 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
19:39:05.509 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x1409a990)
19:39:05.509 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
19:39:05.509 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
19:39:05.513 [Lua] <>modded = true<>
19:39:05.513 [Lua] <>Mod:1459917022:Parry Indicator = true<>
19:39:05.533 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
19:39:05.533 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
19:39:05.534 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
19:39:05.534 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
19:39:05.534 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x1410f7b0)
19:39:05.534 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x019eb500)
19:39:05.534 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x019eb520)
19:39:05.534 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x019eb5d0)
19:39:05.534 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x021cc760)
19:39:05.534 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x021cca30)
19:39:05.534 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x021cca60)
19:39:05.534 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x021d7d40)
19:39:05.534 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x021d85b0)
19:39:05.534 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00ce9a50] (Origin: function: 0x00ce9980)
19:39:05.534 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00ce9a50] (Origin: function: 0x00ce9ac0)
19:39:05.534 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00ce9a50] (Origin: function: 0x00ce9ae0)
19:39:05.534 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00ce9ee0] (Origin: function: 0x00ce9e10)
19:39:05.534 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00ce9ee0] (Origin: function: 0x00ce9f50)
19:39:05.535 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00ce9ee0] (Origin: function: 0x00ce9f70)
19:39:05.535 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00cea830] (Origin: function: 0x00cea760)
19:39:05.535 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00cea830] (Origin: function: 0x00cea8a0)
19:39:05.535 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00cea830] (Origin: function: 0x00cea8c0)
19:39:05.535 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
19:39:05.540 [Lua] <>modded = true<>
19:39:05.540 [Lua] <>Mod:1460327284:BossKillTimer = true<>
19:39:05.546 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
19:39:05.547 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
19:39:05.547 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
19:39:05.547 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
19:39:05.547 [Lua] [MOD][BossTimer][INFO] (hook_safe): Hooking 'load_current_level' from [LevelTransitionHandler] (Origin: function: 0x0366e140)
19:39:05.547 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x15df0b00)
19:39:05.547 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x000254e0)
19:39:05.547 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01a0a4c0)
19:39:05.547 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x136e2480)
19:39:05.547 [Lua] [MOD][BossTimer][INFO] (hooks): Disabling all hooks for mod: BossTimer
19:39:05.553 [Lua] <>modded = true<>
19:39:05.553 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
19:39:05.562 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
19:39:05.562 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
19:39:05.562 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
19:39:05.563 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
19:39:05.563 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x000251a0)
19:39:05.563 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x00076d70)
19:39:05.563 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x019d23f0] (Origin: function: 0x019d37b0)
19:39:05.563 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x1398cbd0)
19:39:05.563 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01a7cbc0)
19:39:05.563 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x019eb760)
19:39:05.563 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01af1ae0)
19:39:05.563 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01aa7ce0)
19:39:05.564 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x01a5e9e0)
19:39:05.564 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_trigger_hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02df8f20)
19:39:05.564 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x000a3b50)
19:39:05.564 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02df8d00)
19:39:05.564 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02df9250)
19:39:05.564 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
19:39:05.578 [Lua] <>modded = true<>
19:39:05.578 [Lua] <>Mod:1431393962:Bestiary = true<>
19:39:05.604 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
19:39:05.609 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
19:39:05.609 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
19:39:05.612 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x14494670)
19:39:05.612 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x151e39f0)
19:39:05.612 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x022303b0)
19:39:05.612 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x022303d0)
19:39:05.612 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02230720)
19:39:05.612 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0384aac0)
19:39:05.612 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0384c870)
19:39:05.612 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01a0a4c0)
19:39:05.612 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01a26730)
19:39:05.612 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x0385c320)
19:39:05.612 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x0385c3f0)
19:39:05.612 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x1398caf0)
19:39:05.612 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x14c542a0)
19:39:05.612 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x14c53dc0)
19:39:05.612 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02e87db0)
19:39:05.616 [Lua] <>modded = true<>
19:39:05.616 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
19:39:05.629 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
19:39:05.630 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
19:39:05.630 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
19:39:05.630 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
19:39:05.630 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x14103810)
19:39:05.630 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x14103b30)
19:39:05.630 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x14103960)
19:39:05.630 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x14103980)
19:39:05.630 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x141039a0)
19:39:05.630 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x14103a20)
19:39:05.630 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x14103a40)
19:39:05.630 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
19:39:05.636 [Lua] <>modded = true<>
19:39:05.636 [Lua] <>Mod:1389872347:Simple UI = true<>
19:39:05.651 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
19:39:05.652 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
19:39:05.652 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:39:05.652 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:39:05.653 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x13710ad0)
19:39:05.659 [Lua] <>modded = true<>
19:39:05.659 [Lua] <>Mod:1445717962:Loadout Manager = true<>
19:39:05.677 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
19:39:05.678 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
19:39:05.678 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
19:39:05.678 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
19:39:05.678 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x14c53da0)
19:39:05.678 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x15de84a0)
19:39:05.678 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x15de83b0)
19:39:05.678 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x14c54240)
19:39:05.678 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x05398fc0)
19:39:05.678 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x054e3d40)
19:39:05.678 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x05399080)
19:39:05.678 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x054e3e00)
19:39:05.678 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c69c10)
19:39:05.678 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0096e770)
19:39:05.678 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
19:39:05.679 [Lua] <>project = vermintide 2<>
19:39:05.679 [Lua] <>build = release<>
19:39:05.679 [Lua] <>platform = win32<>
19:39:05.679 [Lua] <>dedicated_server = false<>
19:39:05.679 [Lua] <>title_id = 5107<>
19:39:05.679 [Lua] <>content_revision = 27558<>
19:39:05.679 [Lua] <>engine_revision = ac5eae0a8647<>
19:39:05.679 [Lua] <>release_version = 4.5.1<>
19:39:05.679 [Lua] <>rendering_backend = dx11<>
19:39:05.679 [Lua] <>teamcity_build_id = 131620<>
19:39:05.679 [Lua] <>steam_id = 1100001048553c7<>
19:39:05.679 [Lua] <>steam_profile_name = Alleria<>
19:39:05.679 [Lua] <>steam_app_id = 552500<>
19:39:05.680 [Lua] <>machine_id = 6c64a02a-ecdb-4f42-b885-d27a2b4a9cd6<>
19:39:05.680 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
19:39:05.689 [Lua] Game:_handle_win32_graphics_quality() total time: 0.009999999999998
19:39:05.689 [Lua] save: 0.0099999999999980105
19:39:05.690 [Lua]
19:39:05.690 [Lua] unaccounted: 0
19:39:05.690 [Lua] [Boot] User ID: 1100001048553c7 Alleria
19:39:05.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `mute_all` for object id: 0, name: `unknown`
19:39:05.718 [Lua] initializing mechanism to: adventure
19:39:05.718 [Lua] Game:setup() total time: 0.039000000000001
19:39:05.718 [Lua] handle gfx quality: 0.0099999999999980105
19:39:05.718 [Lua] default settings: 0
19:39:05.718 [Lua] user settings: 0
19:39:05.718 [Lua] set frame times: 0
19:39:05.718 [Lua] init random: 0
19:39:05.718 [Lua] managers: 0.029000000000003467
19:39:05.718 [Lua]
19:39:05.718 [Lua] unaccounted: 0
19:39:05.719 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
19:39:05.719 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
19:39:05.719 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
19:39:05.719 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
19:39:05.719 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
19:39:05.719 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
19:39:05.719 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
19:39:05.740 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
19:39:05.740 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:39:05.740 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:39:05.740 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:39:05.740 [Lua] [Testify] Ready!
19:39:05.741 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000edfc0)
19:39:06.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
19:39:06.028 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
19:39:06.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
19:39:06.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
19:39:06.907 [Lua] [PackageManager] Force_load: resource_packages/title_screen
19:39:06.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
19:39:06.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
19:39:06.974 [Lua] [PackageManager] Force_load: resource_packages/menu
19:39:06.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
19:39:07.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
19:39:07.126 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
19:39:07.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
19:39:08.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
19:39:08.091 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
19:39:08.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
19:39:08.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
19:39:08.310 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
19:39:08.310 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
19:39:08.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
19:39:08.582 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
19:39:08.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
19:39:09.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
19:39:09.936 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
19:39:09.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
19:39:10.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
19:39:10.747 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
19:39:10.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
19:39:11.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
19:39:11.793 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
19:39:11.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
19:39:12.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
19:39:12.775 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
19:39:12.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:39:13.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:39:13.316 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:39:13.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
19:39:13.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
19:39:13.821 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
19:39:13.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
19:39:14.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
19:39:14.126 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
19:39:14.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
19:39:14.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
19:39:14.413 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
19:39:14.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
19:39:15.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
19:39:15.097 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
19:39:15.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
19:39:15.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
19:39:15.384 [Lua] [PackageManager] Force_load: resource_packages/inventory
19:39:15.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
19:39:15.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
19:39:15.619 [Lua] [PackageManager] Force_load: resource_packages/careers
19:39:15.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
19:39:15.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
19:39:15.686 [Lua] [PackageManager] Force_load: resource_packages/decals
19:39:15.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
19:39:15.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
19:39:15.981 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
19:39:15.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
19:39:16.920 [Window] Window => active
19:39:17.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
19:39:17.038 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
19:39:17.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
19:39:18.353 [Window] Window => inactive
19:39:18.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
19:39:18.715 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
19:39:18.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
19:39:20.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
19:39:20.715 [Lua] [PackageManager] Force_load: resource_packages/ingame
19:39:20.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
19:39:22.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
19:39:22.883 [Lua] [PackageManager] Force_load: resource_packages/pickups
19:39:22.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
19:39:23.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
19:39:23.111 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
19:39:23.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
19:39:23.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
19:39:23.211 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
19:39:23.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
19:39:23.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
19:39:23.448 [Lua] [PackageManager] Force_load: resource_packages/breeds
19:39:23.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
19:39:24.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
19:39:24.117 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
19:39:24.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
19:39:24.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
19:39:24.200 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
19:39:31.695 [Window] Window => active
19:39:32.726 [Window] Window => inactive
19:39:34.976 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
19:39:34.976 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
19:39:34.977 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x142fc910)
19:39:34.977 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x142fc560)
19:39:34.977 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02c37b70)
19:39:34.978 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
19:39:34.978 [Lua] [Gamestate] Enter StateTitleScreen
19:39:35.112 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
19:39:35.112 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
19:39:35.112 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
19:39:35.112 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
19:39:35.112 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
19:39:35.115 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
19:39:35.118 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
19:39:35.118 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
19:39:35.122 [Save] Loading `save_data`
19:39:35.129 [Save] Load done
19:39:35.141 [Lua] [BackendManagerPlayFab] Backend Enabled
19:39:39.711 [Lua] <>playfab_id = 67AEF17BB5A98B5A<>
19:39:39.852 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
19:39:39.852 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
19:39:40.172 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
19:39:40.173 [Save] Saving `save_data`
19:39:40.174 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
19:39:40.177 [Save] Save done
19:39:40.188 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
19:39:40.324 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
19:39:40.324 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
19:39:40.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
19:39:40.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
19:39:40.729 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
19:39:40.831 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
19:39:40.831 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
19:39:40.848 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
19:39:41.001 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
19:39:41.001 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
19:39:41.017 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
19:39:41.170 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
19:39:41.170 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
19:39:41.188 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
19:39:41.458 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
19:39:41.458 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
19:39:41.473 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
19:39:41.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
19:39:41.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
19:39:41.744 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
19:39:41.847 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
19:39:41.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
19:39:41.863 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
19:39:41.982 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
19:39:41.982 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
19:39:41.999 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
19:39:42.126 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
19:39:42.127 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
19:39:42.133 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
19:39:42.235 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
19:39:42.235 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
19:39:42.251 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
19:39:42.472 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
19:39:42.472 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
19:39:42.488 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
19:39:42.589 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
19:39:42.589 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
19:39:42.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
19:39:42.708 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
19:39:42.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
19:39:42.724 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
19:39:42.826 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
19:39:42.826 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
19:39:42.843 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
19:39:43.089 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
19:39:43.093 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory
19:39:43.479 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
19:39:43.479 [Lua] ISI-> GET_ALL_ITEMS!
19:39:43.479 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
19:39:43.479 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
19:39:43.479 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1001", "108", "44cdfe42e92569ce", "0", "1"
19:39:43.479 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
19:39:43.479 [Lua]
19:39:43.479 [Lua] [1] = 108 (number)
19:39:43.479 [Lua] [2] = 44cdfe42e92569ce (string)
19:39:43.479 [Lua] [3] = 0 (number)
19:39:43.479 [Lua] [4] = 1 (number)
19:39:43.479 [Lua]
19:39:43.495 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
19:39:43.598 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
19:39:43.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
19:39:43.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
19:39:43.614 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
19:39:43.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
19:39:43.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
19:39:43.614 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
19:39:43.614 [Lua] [SteamManager] request_item_prices
19:39:43.615 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 23
19:39:43.615 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
19:39:44.028 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
19:39:44.028 [Lua] Player statistics loaded!
19:39:44.036 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
19:39:44.104 [Lua] [SteamManager] on_price_result 1 CAD
19:39:44.105 [Lua] _refresh_steam_item_prices_cb
19:39:44.105 [Lua] Missing item masterlist item for steam_itemdefid: 30
19:39:44.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
19:39:44.155 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
19:39:44.328 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
19:39:44.351 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 516 item(s) to the peddler stock
19:39:44.356 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
19:39:44.539 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
19:39:44.556 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
19:39:44.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
19:39:44.776 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 23
19:39:44.894 [Window] Window => active
19:39:44.911 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 23
19:39:44.926 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
19:39:45.773 [Window] Window => inactive
19:39:45.957 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
19:39:46.012 [Lua] [Managers] Destroying manager group:
19:39:46.012 [Lua] [Gamestate] Enter state StateLoading
19:39:46.014 [Lua] [StateLoading] Auto Skip: nil
19:39:46.015 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:39:46.015 [Lua] [LobbyManager] Setting up network options
19:39:46.015 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
19:39:46.015 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
19:39:46.015 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
19:39:46.015 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
19:39:46.015 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
19:39:46.015 [Lua] LobbyManager:setup_network_options server_port: 27015
19:39:46.015 [Lua] state_loading_restart_network JOIN VIA STEAM 0
19:39:46.021 [Lua] registering RPCs
19:39:46.021 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:39:46.021 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
19:39:46.021 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2
19:39:46.021 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2
19:39:46.022 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1224395264, lt:load_next_level, extra_packages:{
})
19:39:46.022 [Lua] [LevelTransitionHandler] promote_next_level_data
19:39:46.022 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:39:46.022 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
19:39:46.022 [Lua] [SharedState] network_state_1100001048553c7: peers:0:0:0:0 = ["1100001048553c7"]
19:39:46.022 [Lua] [SharedState] network_state_1100001048553c7: name:set_level_data
19:39:46.022 [Lua] [SharedState] network_state_1100001048553c7: level_key:0:0:0:0 = inn_level
19:39:46.022 [Lua] [SharedState] network_state_1100001048553c7: level_seed:0:0:0:0 = 0
19:39:46.022 [Lua] [SharedState] network_state_1100001048553c7: conflict_director:0:0:0:0 = inn_level
19:39:46.022 [Lua] [SharedState] network_state_1100001048553c7: locked_director_functions:0:0:0:0 = {}
19:39:46.022 [Lua] [SharedState] network_state_1100001048553c7: game_mode:0:0:0:0 = inn
19:39:46.022 [Lua] [SharedState] network_state_1100001048553c7: mechanism:0:0:0:0 = adventure
19:39:46.022 [Lua] [SharedState] network_state_1100001048553c7: environment_variation_id:0:0:0:0 = 0
19:39:46.022 [Lua] [SharedState] network_state_1100001048553c7: difficulty:0:0:0:0 = normal
19:39:46.022 [Lua] [SharedState] network_state_1100001048553c7: difficulty_tweak:0:0:0:0 = 0
19:39:46.022 [Lua] [SharedState] network_state_1100001048553c7: level_session_id:0:0:0:0 = 1224395264
19:39:46.022 [Lua] [SharedState] network_state_1100001048553c7: level_transition_type:0:0:0:0 = load_next_level
19:39:46.022 [Lua] [SharedState] network_state_1100001048553c7: extra_packages:0:0:0:0 = {}
19:39:46.022 [Lua] [SharedState] network_state_1100001048553c7: name:set_level_data
19:39:46.022 [SteamVoip] Creating room f3124379720f9684
19:39:46.022 [SteamVoip] Joining room f3124379720f9684
19:39:46.115 [EAC] EAC server 1100001048553c7 is initializing
19:39:46.133 [EACServer] [14:39:46:132][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF625217990 LogLevel: Info.
19:39:46.133 [EAC] Server is also client 1100001048553c7
19:39:46.133 [Lua] ### Created peer state machine for 1100001048553c7
19:39:46.133 [Lua] [PeerSM] 1100001048553c7 :: on_enter Connecting
19:39:46.133 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:39:46.133 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:39:46.133 warning: [Application] Application.update_render_world is deprecated.
19:39:46.139 [Lua] [LevelTransitionHandler] Level load completed!
19:39:46.150 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:39:46.150 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:39:46.150 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:39:46.150 [Lua] Set lobby begin:
19:39:46.150 [Lua] Set lobby end.
19:39:46.150 [Lua] [PSM] Peer 1100001048553c7 joined. Want to use profile index "2" and join party "nil"
19:39:46.150 [Lua] [LobbyHost] Changed state from 0 to creating
19:39:46.154 [Lua] [StateLoading] load_current_level
19:39:46.154 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
19:39:46.154 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
19:39:46.154 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
19:39:46.154 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
19:39:46.154 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
19:39:46.273 [Lua] [LobbyHost] Changed state from creating to joined
19:39:46.274 [Lua] [PartyManager] Leader is set to 1100001048553c7
19:39:46.274 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001048553c7 my_peer_id:1100001048553c7
19:39:46.274 [Lua] [ChatManager] Registering channel 1
19:39:46.274 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001048553c7, own_peer_id=1100001048553c7)
19:39:46.274 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001048553c7, own_peer_id=1100001048553c7)
19:39:46.274 [Lua] [PartyManager] network_context_created (server_peer_id=1100001048553c7, own_peer_id=1100001048553c7)
19:39:46.277 [Lua] [NetworkServer] Changing num_players from nil to 1
19:39:46.277 [Lua] Players: 1
19:39:46.277 [Lua] Set lobby begin:
19:39:46.277 [Lua] Lobby data mission_id = inn_level
19:39:46.277 [Lua] Lobby data mechanism = adventure
19:39:46.277 [Lua] Lobby data matchmaking_type = 3
19:39:46.277 [Lua] Lobby data eac_authorized = true
19:39:46.277 [Lua] Lobby data network_hash = 35577e51b360aa03
19:39:46.277 [Lua] Lobby data selected_mission_id = inn_level
19:39:46.277 [Lua] Lobby data num_players = 1
19:39:46.277 [Lua] Lobby data matchmaking = false
19:39:46.277 [Lua] Set lobby end.
19:39:46.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:39:46.384 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:39:46.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
19:39:47.982 [Lua] player (1100001048553c7,1) was put into party 0
19:39:47.982 [Lua] [ProfileSynchronizer] Peer 1100001048553c7 entered session
19:39:47.982 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001048553c7
19:39:47.982 [Lua] [PeerSM] 1100001048553c7 :: on_exit Connecting
19:39:47.982 [Lua] [PeerSM] 1100001048553c7 :: on_enter Loading
19:39:51.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
19:39:51.220 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
19:39:51.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:39:57.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:39:57.736 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:39:57.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:39:57.853 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
19:39:57.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:39:57.903 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:39:57.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:39:58.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:39:58.155 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:39:58.172 [Lua] [LevelTransitionHandler] Level load completed!
19:39:58.172 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
19:39:58.176 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:39:58.176 [Lua] checking dlc's against conflict directors
19:39:58.176 [Lua] number of factions to include 2
19:39:58.176 [Lua] Updated list weights for random:
19:39:58.176 [Lua] skaven, 0.42 (0.00-0.42)
19:39:58.176 [Lua] chaos, 0.42 (0.42-0.83)
19:39:58.176 [Lua] beastmen, 0.17 (0.83-1.00)
19:39:58.176 [Lua] Rolled random faction: 0.27856689691543579 skaven
19:39:58.176 [Lua] Updated list weights for random:
19:39:58.176 [Lua] beastmen, 0.29 (0.00-0.29)
19:39:58.176 [Lua] chaos, 0.71 (0.29-1.00)
19:39:58.176 [Lua] Rolled random faction: 0.81953376531600952 chaos
19:39:58.176 [Lua] number of factions added 2
19:39:58.176 [Lua] --- --- ---
19:39:58.176 [Lua] Starting... difficulty 'normal'
19:39:58.176 [Lua] These are the starting conflict directors:
19:39:58.176 [Lua] inn_level
19:39:58.176 [Lua] --- --- ---
19:39:58.176 [Lua]
19:39:58.176 [Lua] DONE! Found the following directors:
19:39:58.176 [Lua] (free: 35), Master hash is:
19:39:58.176 [Lua] [EnemyPackageLoader] breed_lookup: {
}
19:39:58.176 [Lua] load_startup_enemy_packages: --------------
19:39:58.176 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:39:58.176 [Lua] critter_rat
19:39:58.189 [Lua] ### Received rpc_level_loaded
19:39:58.189 [Lua] #### Has state machine: true, peer_id: 1100001048553c7, level_id: 78
19:39:58.189 [Lua] Peer 1100001048553c7 has loaded the level and all enemies are loaded
19:39:58.205 [Lua] [PeerSM] 1100001048553c7 :: on_exit Loading
19:39:58.205 [Lua] [PeerSM] 1100001048553c7 :: on_enter LoadingProfilePackages
19:39:58.222 [Lua] [PeerSM] 1100001048553c7 :: on_exit LoadingProfilePackages
19:39:58.222 [Lua] [PeerSM] 1100001048553c7 :: on_enter WaitingForEnterGame
19:39:58.222 [Lua] ### Received rpc_level_loaded
19:39:58.222 [Lua] #### Has state machine: false, peer_id: 1100001048553c7, level_id: 78
19:39:58.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:39:58.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:39:58.375 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:39:58.375 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:39:58.375 [Lua] Starting async level spawning of levels/inn/world
19:39:58.376 [Umbra] Init version: 3.4.15 :: 16 threads
19:39:58.762 [Lua] Async level spawning done
19:40:16.894 [Window] Window => active
19:40:18.193 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:40:18.648 [Window] Window => inactive
19:40:19.196 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:40:19.196 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:40:19.196 [Lua] Set lobby begin:
19:40:19.196 [Lua] Lobby data selected_mission_id = inn_level
19:40:19.196 [Lua] Lobby data num_players = 1
19:40:19.196 [Lua] Lobby data matchmaking = false
19:40:19.196 [Lua] Lobby data host = 1100001048553c7
19:40:19.196 [Lua] Lobby data mission_id = inn_level
19:40:19.197 [Lua] Lobby data matchmaking_type = 3
19:40:19.197 [Lua] Lobby data country_code = CA
19:40:19.197 [Lua] Lobby data network_hash = 35577e51b360aa03
19:40:19.197 [Lua] Lobby data unique_server_name = Alleria
19:40:19.197 [Lua] Lobby data mechanism = adventure
19:40:19.197 [Lua] Lobby data eac_authorized = true
19:40:19.197 [Lua] Set lobby end.
19:40:19.197 [Lua] [Managers] Destroying manager group:
19:40:19.200 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:40:19.200 [Lua] [Gamestate] Enter StateIngame HOST
19:40:19.200 [Lua] [Managers] Calling function on all managers:
19:40:19.201 [Lua] <>level = inn_level<>
19:40:19.201 [Lua] Set lobby begin:
19:40:19.201 [Lua] Lobby data selected_mission_id = inn_level
19:40:19.201 [Lua] Lobby data num_players = 1
19:40:19.201 [Lua] Lobby data matchmaking = false
19:40:19.201 [Lua] Lobby data host = 1100001048553c7
19:40:19.201 [Lua] Lobby data mission_id = inn_level
19:40:19.201 [Lua] Lobby data matchmaking_type = 3
19:40:19.201 [Lua] Lobby data country_code = CA
19:40:19.201 [Lua] Lobby data network_hash = 35577e51b360aa03
19:40:19.201 [Lua] Lobby data unique_server_name = Alleria
19:40:19.201 [Lua] Lobby data mechanism = adventure
19:40:19.201 [Lua] Lobby data eac_authorized = true
19:40:19.202 [Lua] Set lobby end.
19:40:19.202 [Lua] [StateIngame] Server ingame
19:40:19.207 [Lua] Set lobby begin:
19:40:19.207 [Lua] Lobby data difficulty = normal
19:40:19.207 [Lua] Lobby data selected_mission_id = inn_level
19:40:19.207 [Lua] Lobby data difficulty_tweak = 0
19:40:19.207 [Lua] Lobby data num_players = 1
19:40:19.207 [Lua] Lobby data matchmaking = false
19:40:19.207 [Lua] Lobby data host = 1100001048553c7
19:40:19.207 [Lua] Lobby data mission_id = inn_level
19:40:19.207 [Lua] Lobby data matchmaking_type = 3
19:40:19.207 [Lua] Lobby data country_code = CA
19:40:19.207 [Lua] Lobby data network_hash = 35577e51b360aa03
19:40:19.207 [Lua] Lobby data unique_server_name = Alleria
19:40:19.207 [Lua] Lobby data mechanism = adventure
19:40:19.207 [Lua] Lobby data eac_authorized = true
19:40:19.208 [Lua] Set lobby end.
19:40:19.208 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2
19:40:19.208 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2
19:40:19.208 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
19:40:19.208 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:40:19.208 [Lua] [Matchmaking] initializing
19:40:19.208 [Lua] [Matchmaking] my_peer_id: 1100001048553c7, I am server
19:40:19.208 [Lua] [Matchmaking] register rpcs
19:40:19.208 [Lua] GameNetworkManager:init... creating game session
19:40:19.208 [Lua] Host GameSession.make_game_session_host with session:
19:40:19.208 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:40:19.208 [Lua] [GameNetworkManager] My own peer_id = 1100001048553c7
19:40:19.208 [Lua] [GameNetworkManager] self.is_server = true
19:40:19.208 [Network] Setting artificial MTU limit to 65536
19:40:19.217 [Lua] Switching ConflictSettings: to: inn_level
19:40:19.217 [Lua] pacing=disabled
19:40:19.217 [Lua] roaming=nil
19:40:19.217 [Lua] disabled=false
19:40:19.217 [Lua] pack_spawning=disabled
19:40:19.217 [Lua] contained_breeds=nil
19:40:19.217 [Lua] boss=disabled
19:40:19.217 [Lua] horde=disabled
19:40:19.217 [Lua] specials=disabled
19:40:19.217 [Lua] name=inn_level
19:40:19.217 [Lua] intensity=disabled
19:40:19.217 [Lua] ---
19:40:19.217 [Lua] [LevelAnalysis] set_random_seed( 0)
19:40:19.259 [Lua] [AIInterestPointSystem] Level Seed: 0
19:40:19.259 [Lua]
19:40:19.259 [Lua] [entity_system_bag] = table
19:40:19.259 [Lua] [entity_system_bag] = metatable
19:40:19.259 [Lua] [startup_data] = table
19:40:19.259 [Lua] [entity_manager] = table
19:40:19.259 [Lua] [entity_manager] = metatable
19:40:19.259 [Lua] [unit_spawner] = table
19:40:19.259 [Lua] [unit_spawner] = metatable
19:40:19.259 [Lua] [unit_storage] = table
19:40:19.259 [Lua] [unit_storage] = metatable
19:40:19.259 [Lua] [dice_keeper] = table
19:40:19.259 [Lua] [dice_keeper] = metatable
19:40:19.259 [Lua] [is_server] = true (boolean)
19:40:19.259 [Lua] [world] = [World]
19:40:19.259 [Lua] [system_api] = table
19:40:19.259 [Lua] [entity_system] = table
19:40:19.259 [Lua] [entity_system] = metatable
19:40:19.259 [Lua] [network_lobby] = table
19:40:19.259 [Lua] [network_lobby] = metatable
19:40:19.259 [Lua] [profile_synchronizer] = table
19:40:19.259 [Lua] [profile_synchronizer] = metatable
19:40:19.259 [Lua] [level_transition_handler] = table
19:40:19.259 [Lua] [level_transition_handler] = metatable
19:40:19.259 [Lua] [num_local_human_players] = 1 (number)
19:40:19.259 [Lua] [statistics_db] = table
19:40:19.259 [Lua] [statistics_db] = metatable
19:40:19.259 [Lua] [network_server] = table
19:40:19.259 [Lua] [network_server] = metatable
19:40:19.259 [Lua] [input_manager] = table
19:40:19.259 [Lua] [input_manager] = metatable
19:40:19.259 [Lua] [network_clock] = table
19:40:19.259 [Lua] [network_clock] = metatable
19:40:19.259 [Lua] [network_transmit] = table
19:40:19.259 [Lua] [network_transmit] = metatable
19:40:19.259 [Lua] [free_flight_manager] = table
19:40:19.259 [Lua] [free_flight_manager] = metatable
19:40:19.259 [Lua] [network_manager] = table
19:40:19.259 [Lua] [network_manager] = metatable
19:40:19.259 [Lua] [network_event_delegate] = table
19:40:19.260 [Lua] [network_event_delegate] = metatable
19:40:19.260 [Lua]
19:40:19.260 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:40:19.260 [Lua] ignoring extension VersusInteractObjectiveExtension
19:40:19.260 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:40:19.260 [Lua] ignoring extension VersusSocketObjectiveExtension
19:40:19.260 [Lua] ignoring extension VersusTargetObjectiveExtension
19:40:19.260 [Lua] ignoring extension VersusMissionObjectiveExtension
19:40:19.260 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:40:19.271 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
19:40:19.271 [Lua] [AchievementManager] Achievements using the steam platform
19:40:19.272 [Lua] PlayerManager:add_player player_1
19:40:19.417 [Lua] [StateIngame] Level seed: 0
19:40:19.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
19:40:19.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_1, async-read,
19:40:19.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:40:19.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_1, async-read,
19:40:19.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2, async-read,
19:40:19.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_empire_page_047, keep_kruber_painting_wood_base_1, async-read,
19:40:19.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
19:40:19.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_kerillian_painting_wood_base_1, async-read,
19:40:19.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:40:19.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:40:19.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:40:19.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_5, async-read,
19:40:19.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
19:40:19.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read,
19:40:19.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
19:40:19.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bardin_painting_wood_base_2, async-read,
19:40:19.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
19:40:19.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bugmans_painting_wood_base_1, async-read,
19:40:19.460 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_3, async-read,
19:40:19.462 [Lua] [LevelAnalysis] set_random_seed( 0)
19:40:19.467 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:40:19.467 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
19:40:19.468 [Lua] [IngameUI] init
19:40:19.485 [SteamVoipClient] select_out(1100001048553c7, off)
19:40:19.489 [Lua] cb_razer_chroma_setup
19:40:19.590 [Lua] [Matchmaking] Cancelling matchmaking
19:40:19.590 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:40:19.591 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:40:19.591 [Lua] Set lobby begin:
19:40:19.591 [Lua] Lobby data difficulty = normal
19:40:19.591 [Lua] Lobby data selected_mission_id = inn_level
19:40:19.591 [Lua] Lobby data power_level = 0
19:40:19.591 [Lua] Lobby data difficulty_tweak = 0
19:40:19.591 [Lua] Lobby data num_players = 1
19:40:19.591 [Lua] Lobby data matchmaking = false
19:40:19.591 [Lua] Lobby data host = 1100001048553c7
19:40:19.591 [Lua] Lobby data mission_id = inn_level
19:40:19.591 [Lua] Lobby data matchmaking_type = 3
19:40:19.591 [Lua] Lobby data country_code = CA
19:40:19.591 [Lua] Lobby data network_hash = 35577e51b360aa03
19:40:19.591 [Lua] Lobby data unique_server_name = Alleria
19:40:19.591 [Lua] Lobby data mechanism = adventure
19:40:19.592 [Lua] Lobby data eac_authorized = true
19:40:19.592 [Lua] Set lobby end.
19:40:19.592 [Flow] complete_skittergate_legend true
19:40:19.592 [Flow] complete_all_helmgart_levels_recruit true
19:40:19.593 [Flow] WitchHunterLevel:35
19:40:19.593 [Flow] LeaderYes
19:40:19.593 [Flow] ALL PC XP:304250
19:40:19.593 [Flow] Has "bogenhafen" DLC:true
19:40:19.593 [Flow] WH XP:60850
19:40:19.593 [Flow] Number of crafted items:1858
19:40:19.593 [Flow] Has "pre_order" DLC:true
19:40:19.593 [Flow] Sum of Powe Levels:1500
19:40:19.593 [Flow] lodestone diff 1:false
19:40:19.594 [Flow] magnus and forest activated
19:40:19.594 [Flow] magnus and forest activated
19:40:19.594 [Flow] cemetery and forest activated
19:40:19.594 [Flow] magnus and cemetery
19:40:19.594 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:40:19.594 [Flow] ALL RUNES ACTIVATED
19:40:19.594 [Flow] magnus and forest activated
19:40:19.594 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:40:19.594 [Flow] ALL RUNES ACTIVATED
19:40:19.594 [Flow] cemetery and forest activated
19:40:19.594 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:40:19.594 [Flow] ALL RUNES ACTIVATED
19:40:19.594 [Flow] magnus and forest activated
19:40:19.594 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:40:19.594 [Flow] ALL RUNES ACTIVATED
19:40:19.594 [Flow] magnus and cemetery
19:40:19.594 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:40:19.594 [Flow] ALL RUNES ACTIVATED
19:40:19.594 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:40:19.596 [Lua] CurrentConflictSettings inn_level
19:40:19.596 [Lua] [ConflictDirector] conflict_director is ai_ready
19:40:19.596 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:40:19.596 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:40:19.599 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:40:19.599 [Lua] Forming navigation groups in one frame
19:40:19.599 [Lua] Forming navigation groups
19:40:19.629 [Lua] NavigationGroupManager -> calulation time A: 0.030000000000001137
19:40:19.630 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999953388
19:40:19.630 [Lua] number of nav groups: 42
19:40:19.632 [Lua] number of refined nav groups : 23
19:40:19.635 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000048885
19:40:19.635 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:40:19.635 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:40:19.636 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:40:19.640 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:40:19.640 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:40:19.640 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:40:19.640 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
19:40:19.640 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:40:19.641 [Lua] [Managers] Calling function on all managers:
19:40:19.641 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:40:19.696 [Save] Saving `save_data`
19:40:19.703 [Save] Save done
19:40:19.711 [Lua] [PeerSM] 1100001048553c7 :: on_exit WaitingForEnterGame
19:40:19.711 [Lua] [PeerSM] 1100001048553c7 :: on_enter WaitingForGameObjectSync
19:40:19.721 [Lua] [UnlockManager] All unlocks ready
19:40:20.038 [Lua] player (1100001048553c7,1) was put into party 1
19:40:20.038 [Lua] [IngamePlayerListUI] - Destroy
19:40:20.038 [Lua] [GamePadEquipmentUI] - Destroy
19:40:20.038 [Lua] [EquipmentUI] - Destroy
19:40:20.038 [Lua] [AbilityUI] - Destroy
19:40:20.038 [Lua] [GamePadAbilityUI] - Destroy
19:40:20.061 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001048553c7
19:40:20.061 [Lua] [SharedState] network_state_1100001048553c7: profile_index_reservation:0:0:2:0 = 1100001048553c7
19:40:20.061 [Lua] Set lobby begin:
19:40:20.061 [Lua] Lobby data selected_mission_id = inn_level
19:40:20.061 [Lua] Lobby data num_players = 1
19:40:20.061 [Lua] Lobby data difficulty_tweak = 0
19:40:20.061 [Lua] Lobby data host = 1100001048553c7
19:40:20.061 [Lua] Lobby data matchmaking_type = 3
19:40:20.061 [Lua] Lobby data difficulty = normal
19:40:20.061 [Lua] Lobby data player_slot_1 = 0:0
19:40:20.061 [Lua] Lobby data unique_server_name = Alleria
19:40:20.062 [Lua] Lobby data player_slot_4 = 0:0
19:40:20.062 [Lua] Lobby data country_code = CA
19:40:20.062 [Lua] Lobby data matchmaking = false
19:40:20.062 [Lua] Lobby data power_level = 0
19:40:20.062 [Lua] Lobby data mission_id = inn_level
19:40:20.062 [Lua] Lobby data mechanism = adventure
19:40:20.062 [Lua] Lobby data player_slot_5 = 0:0
19:40:20.062 [Lua] Lobby data player_slot_2 = 1100001048553c7:1
19:40:20.062 [Lua] Lobby data network_hash = 35577e51b360aa03
19:40:20.062 [Lua] Lobby data player_slot_3 = 0:0
19:40:20.062 [Lua] Lobby data eac_authorized = true
19:40:20.062 [Lua] Set lobby end.
19:40:20.062 [Lua] [ProfileSynchronizer] Assigning peer(1100001048553c7:1) to profile(2) career(1)
19:40:20.062 [Lua] [SharedState] network_state_1100001048553c7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001048553c7"}]
19:40:20.063 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_13":false,"wwise\/staff":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1374505856,"first_person":{"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_01_t2\/wpn_brw_flaming_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_13":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/skins\/white\/chr_bright_wizard_adept_white":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
19:40:20.064 [Lua] [PeerSM] 1100001048553c7 :: on_exit WaitingForGameObjectSync
19:40:20.064 [Lua] [PeerSM] 1100001048553c7 :: on_enter WaitingForPlayers
19:40:20.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:40:20.064 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:40:20.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
19:40:20.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
19:40:20.085 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
19:40:20.086 [Lua] [PeerSM] 1100001048553c7 :: on_exit WaitingForPlayers
19:40:20.086 [Lua] [PeerSM] 1100001048553c7 :: on_enter InGame
19:40:20.089 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:1100001048553c7:0:0:0 = true
19:40:20.444 [Flow] DISABLE
19:40:22.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
19:40:22.268 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
19:40:22.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
19:40:22.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:40:23.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:40:23.716 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
19:40:23.716 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:40:23.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:40:24.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:40:24.171 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:40:24.171 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:40:24.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:40:24.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:40:24.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:40:24.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:40:24.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_empire_page_047
19:40:24.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_empire_page_047
19:40:24.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_empire_page_047
19:40:24.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:40:24.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:40:24.570 [Lua] [PlayFabMirrorBase] _commit_internal "1"
19:40:24.570 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:40:24.590 [Lua] generate_backend_stats 1100001048553c7:1
19:40:24.728 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:40:24.728 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:40:24.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
19:40:24.729 [Lua] Set lobby begin:
19:40:24.729 [Lua] Lobby data selected_mission_id = inn_level
19:40:24.729 [Lua] Lobby data num_players = 1
19:40:24.729 [Lua] Lobby data difficulty_tweak = 0
19:40:24.729 [Lua] Lobby data host = 1100001048553c7
19:40:24.729 [Lua] Lobby data matchmaking_type = 3
19:40:24.729 [Lua] Lobby data difficulty = normal
19:40:24.729 [Lua] Lobby data player_slot_1 = 0:0
19:40:24.729 [Lua] Lobby data unique_server_name = Alleria
19:40:24.729 [Lua] Lobby data player_slot_4 = 0:0
19:40:24.729 [Lua] Lobby data country_code = CA
19:40:24.729 [Lua] Lobby data matchmaking = false
19:40:24.729 [Lua] Lobby data power_level = 835
19:40:24.729 [Lua] Lobby data mission_id = inn_level
19:40:24.729 [Lua] Lobby data mechanism = adventure
19:40:24.729 [Lua] Lobby data player_slot_5 = 0:0
19:40:24.730 [Lua] Lobby data player_slot_2 = 1100001048553c7:1
19:40:24.730 [Lua] Lobby data network_hash = 35577e51b360aa03
19:40:24.730 [Lua] Lobby data player_slot_3 = 0:0
19:40:24.730 [Lua] Lobby data eac_authorized = true
19:40:24.730 [Lua] Set lobby end.
19:40:24.742 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
19:40:24.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:40:24.760 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:40:24.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:40:24.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052
19:40:24.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052
19:40:24.903 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052
19:40:24.903 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:40:24.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
19:40:24.975 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
19:40:24.990 [Lua] [PlayFabMirrorBase] commit result "success", "1"
19:40:25.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
19:40:25.052 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
19:40:25.052 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:40:25.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
19:40:25.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
19:40:25.238 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
19:40:25.238 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:40:25.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:40:25.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:40:25.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:40:25.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:40:25.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
19:40:25.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
19:40:25.574 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
19:40:25.574 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:40:25.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
19:40:25.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
19:40:25.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
19:40:25.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:40:25.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
19:40:25.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
19:40:25.963 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
19:40:25.963 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:40:25.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
19:40:26.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
19:40:26.112 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
19:40:26.112 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:40:26.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
19:40:26.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
19:40:26.223 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
19:40:26.223 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:40:26.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:40:26.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:40:26.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:40:26.462 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:40:26.833 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:40:26.833 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:40:26.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
19:40:27.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
19:40:27.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
19:40:27.279 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
19:40:27.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
19:40:27.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01
19:40:27.573 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
19:40:27.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
19:40:27.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
19:40:27.961 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
19:40:28.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
19:40:28.145 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
19:40:28.146 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:40:28.517 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:40:28.517 [Lua] [PackageManager] Force_load: wwise/staff
19:40:28.518 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:40:29.754 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:40:29.754 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:40:29.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
19:40:30.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
19:40:30.401 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
19:40:30.401 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base
19:40:30.890 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base
19:40:30.890 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base
19:40:30.890 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:40:31.387 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:40:31.387 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:40:31.388 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
19:40:31.738 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
19:40:31.738 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
19:40:31.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
19:40:31.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
19:40:31.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
19:40:31.953 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white
19:40:32.154 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white
19:40:32.154 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white
19:40:32.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh
19:40:32.368 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh
19:40:32.368 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh
19:40:32.368 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:40:32.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:40:32.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:40:32.721 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 1374505856
19:40:32.728 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
19:40:32.828 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:40:32.828 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:40:32.828 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:40:32.828 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:40:32.828 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:40:32.828 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:40:32.828 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:40:32.828 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:40:32.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:40:32.829 [Lua] TalentExtension:_send_rpc_sync_talents 42
19:40:32.829 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:40:32.829 [Lua] PlayerManager:assign_unit_ownership Alleria 1100001048553c7 1
19:40:32.830 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
19:40:32.891 [Lua] Players are leaving the safe zone
19:40:32.946 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
19:40:32.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:40:32.964 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_1, async-read,
19:40:32.964 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:40:32.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:40:32.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:40:33.022 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_1, async-read,
19:40:33.022 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:40:33.047 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2, async-read,
19:40:33.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:40:33.070 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_empire_page_047, keep_kruber_painting_wood_base_1, async-read,
19:40:33.070 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_empire_page_047, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:40:33.099 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
19:40:33.099 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:40:33.120 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_kerillian_painting_wood_base_1, async-read,
19:40:33.120 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:40:33.326 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bardin_painting_wood_base_2, async-read,
19:40:33.326 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:40:33.348 [Lua] StateInGameRunning:_game_actually_starts()
19:40:33.348 [Lua] [IngameUI] menu view on_enter start_menu_view
19:40:33.348 [Lua] hero_fullscreen_menu_on_enter
19:40:33.348 [Lua] [GameModeInn] Start menu opened
19:40:33.348 [Lua] #################################################################################################################
19:40:33.348 [Lua] [Loading Time]: 00:00:47 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:40:33.348 [Lua] #################################################################################################################
19:40:33.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25
19:40:33.348 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:1100001048553c7:0:0:0 = true
19:40:33.350 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
19:40:33.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:40:33.356 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d3ca790
19:40:33.359 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
19:40:33.370 [SteamVoipClient] select_out(1100001048553c7, off)
19:40:33.379 [Lua] cb_razer_chroma_setup
19:40:33.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25
19:40:33.397 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:40:33.397 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:40:33.397 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:40:33.397 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:40:33.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:40:33.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:40:33.398 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:40:33.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:40:33.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:40:33.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:40:33.398 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:40:33.501 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25
19:40:33.501 [Lua] Commit load time data
19:40:33.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
19:40:33.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
19:40:33.950 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
19:40:34.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
19:40:34.161 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
19:40:34.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x848, position: 0
19:40:34.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x848, position: 27249
19:41:38.902 [Window] Window => active
19:41:39.916 [Lua] [IngameUI] menu view on_exit start_menu_view
19:41:39.916 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
19:41:39.916 [Lua] hero_fullscreen_menu_on_exit
19:41:39.916 [Lua] [GameModeInn] Start menu closed
19:41:39.919 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d3ca790
19:41:39.933 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:41:39.933 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:41:39.933 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:41:39.933 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:41:39.933 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:41:39.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:41:39.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:41:43.130 [Lua] [IngameUI] menu view on_enter hero_view
19:41:43.138 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d3c7cc0
19:41:43.138 [Lua] [HeroViewState] Enter Substate HeroViewStateStore
19:41:43.154 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel
19:41:43.155 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground
19:41:43.155 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured
19:41:43.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_1, async-read,
19:41:43.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight, skin_ww_shade_midnight_2, async-read,
19:41:43.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05_runed_02, we_dual_sword_skin_05_runed_02_3, async-read,
19:41:43.157 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_4, async-read,
19:41:43.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake, skin_dr_irondrake_5, async-read,
19:41:43.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_6, async-read,
19:41:43.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_7, async-read,
19:41:43.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_8, async-read,
19:41:43.158 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_9, async-read,
19:41:43.158 [Lua] hero_fullscreen_menu_on_enter
19:41:43.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_1001
19:41:43.254 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_1001
19:41:43.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight
19:41:43.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight
19:41:43.575 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight
19:41:43.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05_runed_02
19:41:43.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05_runed_02
19:41:43.721 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05_runed_02
19:41:43.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001
19:41:43.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001
19:41:43.957 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001
19:41:43.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake
19:41:44.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake
19:41:44.096 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake
19:41:44.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04
19:41:44.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04
19:41:44.179 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04
19:41:44.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001
19:41:44.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001
19:41:44.227 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001
19:41:44.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland
19:41:44.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland
19:41:44.286 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland
19:41:44.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05
19:41:44.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05
19:41:44.352 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05
19:41:45.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request claimStoreRewards 26
19:41:45.800 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request claimStoreRewards 26 2
19:41:46.274 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
19:41:46.274 [Lua] [PlayFabRequestQueue] Sending Request claimStoreRewards 26
19:41:46.570 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript claimStoreRewards 26
19:41:46.570 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 27
19:41:46.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 27
19:41:46.806 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 27
19:41:50.165 [Lua] [IngameUI] menu view on_exit hero_view
19:41:50.168 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d3c7cc0
19:41:50.168 [Lua] [HeroViewState] Exit Substate HeroViewStateStore
19:41:50.168 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel
19:41:50.168 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground
19:41:50.169 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured
19:41:50.175 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_1001, shade_hat_1001_1
19:41:50.175 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_ww_shade_midnight, skin_ww_shade_midnight_2
19:41:50.175 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_skin_05_runed_02, we_dual_sword_skin_05_runed_02_3
19:41:50.175 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_ironbreaker_hat_1001, ironbreaker_hat_1001_4
19:41:50.175 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_dr_irondrake, skin_dr_irondrake_5
19:41:50.175 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_hammer_shield_skin_04, dw_1h_hammer_shield_skin_04_6
19:41:50.175 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_mercenary_hat_1001, mercenary_hat_1001_7
19:41:50.176 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_skin_es_mercenary_middenland, skin_es_mercenary_middenland_8
19:41:50.176 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_es_1h_mace_shield_skin_05, es_1h_mace_shield_skin_05_9
19:41:50.176 [Lua] hero_fullscreen_menu_on_exit
19:41:50.177 [Save] Saving `save_data`
19:41:50.186 [Save] Save done
19:41:51.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x47fc, position: 0
19:41:51.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x47fc, position: 0
19:41:51.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x47fc, position: 0
19:41:51.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x47fc, position: 0
19:41:51.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x47fc, position: 0
19:41:51.660 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x47fc, position: 1597
19:41:52.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x47fc, position: 38650
19:41:52.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x47fc, position: 45136
19:41:53.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4050862303, playing_id: 0x47fc, position: 82189
19:41:55.288 [Lua] [PlayFabMirrorBase] _commit_internal "2"
19:41:55.288 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:41:55.305 [Lua] generate_backend_stats 1100001048553c7:1
19:41:55.392 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 28
19:41:55.398 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:41:55.408 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 28 3
19:41:55.519 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
19:41:55.519 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 28
19:41:55.770 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 28
19:41:55.779 [Lua] [PlayFabMirrorBase] commit result "success", "2"
19:42:44.030 [Lua] [LobbyMembers] Member joined 110000142a46b87
19:42:44.037 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:42:44.037 [Lua] Players: 2
19:42:44.037 [Lua] Set lobby begin:
19:42:44.037 [Lua] Lobby data selected_mission_id = inn_level
19:42:44.037 [Lua] Lobby data num_players = 2
19:42:44.037 [Lua] Lobby data difficulty_tweak = 0
19:42:44.037 [Lua] Lobby data host = 1100001048553c7
19:42:44.037 [Lua] Lobby data matchmaking_type = 3
19:42:44.037 [Lua] Lobby data difficulty = normal
19:42:44.037 [Lua] Lobby data player_slot_1 = 0:0
19:42:44.037 [Lua] Lobby data unique_server_name = Alleria
19:42:44.037 [Lua] Lobby data player_slot_4 = 0:0
19:42:44.037 [Lua] Lobby data country_code = CA
19:42:44.037 [Lua] Lobby data matchmaking = false
19:42:44.037 [Lua] Lobby data power_level = 835
19:42:44.037 [Lua] Lobby data mission_id = inn_level
19:42:44.037 [Lua] Lobby data mechanism = adventure
19:42:44.038 [Lua] Lobby data player_slot_5 = 0:0
19:42:44.038 [Lua] Lobby data player_slot_2 = 1100001048553c7:1
19:42:44.038 [Lua] Lobby data network_hash = 35577e51b360aa03
19:42:44.038 [Lua] Lobby data player_slot_3 = 0:0
19:42:44.038 [Lua] Lobby data eac_authorized = true
19:42:44.038 [Lua] Set lobby end.
19:42:46.101 [Lua] GOT approve_channel 1 110000142a46b87 186000001c03455
19:42:46.102 [EAC] EAC server has client 110000142a46b87 and channel 1 (and owner 110000142a46b87)
19:42:46.116 [EACServer] [14:42:46:115][Windows][EAC Server] [Info][RegisterClient] Client: 0110000142A46B87 PlayerGUID: 76561199078337415 PlayerIP: 0.0.0.0 OwnerGUID: 76561199078337415 PlayerName: evilnaut
19:42:46.116 [Lua] Client with peer_id 110000142a46b87 got APPROVED by server
19:42:46.116 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000142a46b87'
19:42:46.117 [Lua] [ChatManager][1]System: evilnaut is joining the game
19:42:46.117 [Lua] [NetworkServer] Peer 110000142a46b87 joined server lobby.
19:42:46.117 [Lua] [NetworkServer] Creating peer info.
19:42:46.117 [Lua] [PeerSM] 110000142a46b87 :: on_enter Connecting
19:42:46.236 [Lua] [NetworkServer] Peer 110000142a46b87 has sent rpc_notify_lobby_joined
19:42:46.236 [Lua] [PSM] Peer 110000142a46b87 joined. Want to use profile index "5" and join party "0"
19:42:46.236 [Lua] [SharedState] network_state_1100001048553c7: peers:0:0:0:0 = ["1100001048553c7","110000142a46b87"]
19:42:46.236 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000142a46b87, connection_key=0)
19:42:46.236 [Lua] Sync dynamic to client:
19:42:46.263 [EACServer] [14:42:46:263][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
19:42:46.319 [Lua] ### Received rpc_level_load_started
19:42:46.319 [Lua] #### Has state machine: true, peer_id: 110000142a46b87, level_session_id: 1224395264
19:42:46.319 [Lua] player (110000142a46b87,1) was put into party 0
19:42:46.319 [Lua] [ProfileSynchronizer] Peer 110000142a46b87 entered session
19:42:46.319 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000142a46b87
19:42:46.319 [Lua] Mechanism says: a client has initialized the mechanism! 110000142a46b87
19:42:46.367 [Lua] ### Received rpc_level_loaded
19:42:46.367 [Lua] #### Has state machine: true, peer_id: 110000142a46b87, level_id: 78
19:42:46.428 [SteamVoipClient] select_out(110000142a46b87, on)
19:42:46.838 [SteamVoipClient] select_out(110000142a46b87, on)
19:42:46.838 [SteamVoipClient] select_in(110000142a46b87, on)
19:42:46.838 [SteamVoipClient] select_out(110000142a46b87, off)
19:42:46.930 [EACServer] [14:42:46:929][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000142A46B87 Session: 1 Status: Client Authenticated Message: Client authenticated.
19:42:46.950 [EAC] Peer 110000142a46b87 switched EAC state to ClientAuthenticatedLocal
19:42:47.231 [EACServer] [14:42:47:231][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000142A46B87.
19:42:47.532 [EACServer] [14:42:47:531][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000142A46B87
19:42:47.532 [EACServer] [14:42:47:531][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000142A46B87 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:42:47.545 [EAC] Peer 110000142a46b87 switched EAC state to ClientAuthenticatedRemote
19:42:47.761 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 1374505856
19:42:47.816 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000142a46b87, connection_key=0)
19:42:48.568 [Lua] [NetworkServer] Peer 110000142a46b87 has sent rpc_post_game_notified
19:42:48.569 [Lua] [PeerSM] 110000142a46b87 :: on_exit Connecting
19:42:48.569 [Lua] [PeerSM] 110000142a46b87 :: on_enter Loading
19:42:48.581 [Lua] [PeerSM] 110000142a46b87 :: on_exit Loading
19:42:48.581 [Lua] [PeerSM] 110000142a46b87 :: on_enter LoadingProfilePackages
19:42:48.594 [Lua] [PeerSM] 110000142a46b87 :: on_exit LoadingProfilePackages
19:42:48.594 [Lua] [PeerSM] 110000142a46b87 :: on_enter WaitingForEnterGame
19:42:48.871 [Lua] [LobbyMembers] Member joined 110000104e34a02
19:42:48.885 [Lua] [NetworkServer] Changing num_players from 2 to 3
19:42:48.885 [Lua] Players: 3
19:42:48.885 [Lua] Set lobby begin:
19:42:48.885 [Lua] Lobby data selected_mission_id = inn_level
19:42:48.885 [Lua] Lobby data num_players = 3
19:42:48.885 [Lua] Lobby data difficulty_tweak = 0
19:42:48.885 [Lua] Lobby data host = 1100001048553c7
19:42:48.885 [Lua] Lobby data matchmaking_type = 3
19:42:48.886 [Lua] Lobby data difficulty = normal
19:42:48.886 [Lua] Lobby data player_slot_1 = 0:0
19:42:48.886 [Lua] Lobby data unique_server_name = Alleria
19:42:48.886 [Lua] Lobby data player_slot_4 = 0:0
19:42:48.886 [Lua] Lobby data country_code = CA
19:42:48.886 [Lua] Lobby data matchmaking = false
19:42:48.886 [Lua] Lobby data power_level = 835
19:42:48.886 [Lua] Lobby data mission_id = inn_level
19:42:48.886 [Lua] Lobby data mechanism = adventure
19:42:48.886 [Lua] Lobby data player_slot_5 = 0:0
19:42:48.886 [Lua] Lobby data player_slot_2 = 1100001048553c7:1
19:42:48.886 [Lua] Lobby data network_hash = 35577e51b360aa03
19:42:48.886 [Lua] Lobby data player_slot_3 = 0:0
19:42:48.886 [Lua] Lobby data eac_authorized = true
19:42:48.886 [Lua] Set lobby end.
19:42:49.933 [Lua] [PeerSM] 110000142a46b87 :: on_exit WaitingForEnterGame
19:42:49.933 [Lua] [PeerSM] 110000142a46b87 :: on_enter WaitingForGameObjectSync
19:42:49.945 [Lua] [NetworkServer] Game_object_sync_done for peer 110000142a46b87
19:42:49.953 [Lua] Breedfreezer (server) starting a hot join sync
19:42:49.954 [Lua] PlayerManager:add_remote_player 110000142a46b87
19:42:49.954 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45
19:42:49.954 [Lua] RemotePlayer:create_game_object( ) 45
19:42:50.009 [Lua] player (110000142a46b87,1) was put into party 1
19:42:50.009 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000142a46b87
19:42:50.009 [Lua] [SharedState] network_state_1100001048553c7: profile_index_reservation:0:0:5:0 = 110000142a46b87
19:42:50.009 [Lua] Set lobby begin:
19:42:50.009 [Lua] Lobby data selected_mission_id = inn_level
19:42:50.009 [Lua] Lobby data num_players = 3
19:42:50.009 [Lua] Lobby data difficulty_tweak = 0
19:42:50.009 [Lua] Lobby data host = 1100001048553c7
19:42:50.009 [Lua] Lobby data matchmaking_type = 3
19:42:50.010 [Lua] Lobby data difficulty = normal
19:42:50.010 [Lua] Lobby data player_slot_1 = 0:0
19:42:50.010 [Lua] Lobby data unique_server_name = Alleria
19:42:50.010 [Lua] Lobby data player_slot_4 = 0:0
19:42:50.010 [Lua] Lobby data country_code = CA
19:42:50.010 [Lua] Lobby data matchmaking = false
19:42:50.010 [Lua] Lobby data power_level = 835
19:42:50.010 [Lua] Lobby data mission_id = inn_level
19:42:50.010 [Lua] Lobby data mechanism = adventure
19:42:50.010 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:42:50.010 [Lua] Lobby data player_slot_2 = 1100001048553c7:1
19:42:50.010 [Lua] Lobby data network_hash = 35577e51b360aa03
19:42:50.010 [Lua] Lobby data player_slot_3 = 0:0
19:42:50.010 [Lua] Lobby data eac_authorized = true
19:42:50.010 [Lua] Set lobby end.
19:42:50.010 [Lua] [ProfileSynchronizer] Assigning peer(110000142a46b87:1) to profile(5) career(3)
19:42:50.010 [Lua] [SharedState] network_state_1100001048553c7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001048553c7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000142a46b87"}]
19:42:50.010 [Lua] [PeerSM] 110000142a46b87 :: on_exit WaitingForGameObjectSync
19:42:50.010 [Lua] [PeerSM] 110000142a46b87 :: on_enter WaitingForPlayers
19:42:50.018 [Lua] GOT approve_channel 4 110000104e34a02 186000001c03455
19:42:50.018 [EAC] EAC server has client 110000104e34a02 and channel 4 (and owner 110000104e34a02)
19:42:50.018 [EACServer] [14:42:50:018][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104E34A02 PlayerGUID: 76561198042270210 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042270210 PlayerName: Brew-Tea-Full
19:42:50.018 [Lua] Client with peer_id 110000104e34a02 got APPROVED by server
19:42:50.019 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104e34a02'
19:42:50.019 [Lua] [ChatManager][1]System: Brew-Tea-Full is joining the game
19:42:50.019 [Lua] [NetworkServer] Peer 110000104e34a02 joined server lobby.
19:42:50.019 [Lua] [NetworkServer] Creating peer info.
19:42:50.019 [Lua] [PeerSM] 110000104e34a02 :: on_enter Connecting
19:42:50.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_client_3, async-read,
19:42:50.182 [Lua] [MOD][VMF][INFO] Added 110000142a46b87 to the VMF users list.
19:42:50.182 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000142a46b87 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:42:50.182 [Lua] Adding player sync data to peer=110000142a46b87 local_player_id=1
19:42:50.199 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001c03455 from 110000104e34a02, replying lobby_ok
19:42:50.212 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"wwise\/es_deus_01":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/white\/chr_empire_soldier_knight_white":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed_3p":false},"inventory_id":1270195456,"first_person":{"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_knight":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/white\/chr_empire_soldier_knight_white":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed_3p":false}}
19:42:50.214 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
19:42:50.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:42:50.214 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
19:42:50.214 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read,
19:42:50.214 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer, async-read,
19:42:50.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_runed_3p, ProfileSynchronizer, async-read,
19:42:50.214 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/white/chr_empire_soldier_knight_white, ProfileSynchronizer, async-read,
19:42:50.214 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
19:42:50.214 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
19:42:50.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_runed_3p, ProfileSynchronizer, async-read,
19:42:50.333 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e34a02 REPLY wh:0 | we:0 | dr:0 | bw:1100001048553c7 | es:110000142a46b87
19:42:50.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
19:42:50.353 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
19:42:50.354 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
19:42:50.450 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104e34a02
19:42:50.451 [Lua] [SharedState] network_state_1100001048553c7: profile_index_reservation:0:0:4:0 = 110000104e34a02
19:42:50.451 [Lua] Set lobby begin:
19:42:50.451 [Lua] Lobby data selected_mission_id = inn_level
19:42:50.451 [Lua] Lobby data num_players = 3
19:42:50.451 [Lua] Lobby data difficulty_tweak = 0
19:42:50.451 [Lua] Lobby data host = 1100001048553c7
19:42:50.451 [Lua] Lobby data matchmaking_type = 3
19:42:50.452 [Lua] Lobby data difficulty = normal
19:42:50.452 [Lua] Lobby data player_slot_1 = 0:0
19:42:50.452 [Lua] Lobby data unique_server_name = Alleria
19:42:50.452 [Lua] Lobby data player_slot_4 = 110000104e34a02:1
19:42:50.452 [Lua] Lobby data country_code = CA
19:42:50.452 [Lua] Lobby data matchmaking = false
19:42:50.452 [Lua] Lobby data power_level = 835
19:42:50.453 [Lua] Lobby data mission_id = inn_level
19:42:50.453 [Lua] Lobby data mechanism = adventure
19:42:50.453 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:42:50.453 [Lua] Lobby data player_slot_2 = 1100001048553c7:1
19:42:50.453 [Lua] Lobby data network_hash = 35577e51b360aa03
19:42:50.453 [Lua] Lobby data player_slot_3 = 0:0
19:42:50.455 [Lua] Lobby data eac_authorized = true
19:42:50.455 [Lua] Set lobby end.
19:42:50.696 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
19:42:50.696 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
19:42:50.697 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
19:42:50.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
19:42:50.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
19:42:50.873 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
19:42:51.072 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
19:42:51.072 [Lua] [PackageManager] Force_load: wwise/es_deus_01
19:42:51.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
19:42:51.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
19:42:51.342 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
19:42:51.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base
19:42:51.892 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base
19:42:51.892 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base
19:42:51.892 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_runed_3p
19:42:52.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_runed_3p
19:42:52.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_runed_3p
19:42:52.017 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/white/chr_empire_soldier_knight_white
19:42:52.216 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/white/chr_empire_soldier_knight_white
19:42:52.216 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/white/chr_empire_soldier_knight_white
19:42:52.216 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh
19:42:52.383 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh
19:42:52.383 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh
19:42:52.383 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
19:42:52.499 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
19:42:52.499 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
19:42:52.499 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_runed_3p
19:42:52.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_runed_3p
19:42:52.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_runed_3p
19:42:52.619 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
19:42:52.780 [Lua] ### CLEARING PEER STATE FOR 110000104e34a02
19:42:52.780 [Lua] [PeerSM] 110000104e34a02 :: on_exit Connecting
19:42:52.780 [Lua] [PeerSM] 110000104e34a02 :: on_enter Connecting
19:42:52.908 [Lua] [NetworkServer] Peer 110000104e34a02 has sent rpc_notify_lobby_joined
19:42:52.908 [Lua] [PSM] Peer 110000104e34a02 joined. Want to use profile index "4" and join party "0"
19:42:52.908 [Lua] [SharedState] network_state_1100001048553c7: peers:0:0:0:0 = ["1100001048553c7","110000142a46b87","110000104e34a02"]
19:42:52.908 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e34a02, connection_key=1)
19:42:52.908 [Lua] Sync dynamic to client:
19:42:53.037 [Lua] ### Received rpc_level_load_started
19:42:53.037 [Lua] #### Has state machine: true, peer_id: 110000104e34a02, level_session_id: 1224395264
19:42:53.037 [Lua] player (110000104e34a02,1) was put into party 0
19:42:53.037 [Lua] [ProfileSynchronizer] Peer 110000104e34a02 entered session
19:42:53.037 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104e34a02
19:42:53.037 [Lua] Mechanism says: a client has initialized the mechanism! 110000104e34a02
19:42:53.089 [Lua] ### Received rpc_level_loaded
19:42:53.089 [Lua] #### Has state machine: true, peer_id: 110000104e34a02, level_id: 78
19:42:53.129 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
19:42:53.223 [SteamVoipClient] select_out(110000104e34a02, on)
19:42:53.260 [SteamVoipClient] select_out(110000104e34a02, on)
19:42:53.260 [SteamVoipClient] select_in(110000104e34a02, on)
19:42:53.260 [SteamVoipClient] select_out(110000104e34a02, off)
19:42:53.387 [Lua] Set lobby begin:
19:42:53.387 [Lua] Lobby data selected_mission_id = inn_level
19:42:53.387 [Lua] Lobby data num_players = 3
19:42:53.387 [Lua] Lobby data difficulty_tweak = 0
19:42:53.388 [Lua] Lobby data host = 1100001048553c7
19:42:53.388 [Lua] Lobby data matchmaking_type = 3
19:42:53.388 [Lua] Lobby data difficulty = normal
19:42:53.388 [Lua] Lobby data player_slot_1 = 0:0
19:42:53.388 [Lua] Lobby data unique_server_name = Alleria
19:42:53.388 [Lua] Lobby data player_slot_4 = 110000104e34a02:1
19:42:53.388 [Lua] Lobby data country_code = CA
19:42:53.388 [Lua] Lobby data matchmaking = false
19:42:53.388 [Lua] Lobby data power_level = 417
19:42:53.388 [Lua] Lobby data mission_id = inn_level
19:42:53.388 [Lua] Lobby data mechanism = adventure
19:42:53.389 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:42:53.389 [Lua] Lobby data player_slot_2 = 1100001048553c7:1
19:42:53.389 [Lua] Lobby data network_hash = 35577e51b360aa03
19:42:53.389 [Lua] Lobby data player_slot_3 = 0:0
19:42:53.389 [Lua] Lobby data eac_authorized = true
19:42:53.389 [Lua] Set lobby end.
19:42:53.758 [Lua] [IngameUI] menu view on_enter ingame_menu
19:42:54.669 [EACServer] [14:42:54:669][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E34A02 Session: 2 Status: Client Authenticated Message: Client authenticated.
19:42:54.671 [EAC] Peer 110000104e34a02 switched EAC state to ClientAuthenticatedLocal
19:42:54.859 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
19:42:54.951 [EACServer] [14:42:54:951][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104E34A02.
19:42:54.964 [Lua] [NetworkServer] Peer 110000104e34a02 has sent rpc_post_game_notified
19:42:54.965 [Lua] [PeerSM] 110000104e34a02 :: on_exit Connecting
19:42:54.966 [Lua] [PeerSM] 110000104e34a02 :: on_enter Loading
19:42:55.129 [Lua] [PlayFabMirrorBase] _commit_internal "3"
19:42:55.129 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:42:55.145 [Lua] generate_backend_stats 1100001048553c7:1
19:42:55.233 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:42:55.233 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:42:55.233 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29
19:42:55.241 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 1374505856
19:42:55.241 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104e34a02, connection_key=1)
19:42:55.242 [Lua] [PeerSM] 110000104e34a02 :: on_exit Loading
19:42:55.242 [Lua] [PeerSM] 110000104e34a02 :: on_enter LoadingProfilePackages
19:42:55.242 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29
19:42:55.250 [Lua] [PeerSM] 110000104e34a02 :: on_exit LoadingProfilePackages
19:42:55.250 [Lua] [PeerSM] 110000104e34a02 :: on_enter WaitingForEnterGame
19:42:55.304 [Lua] [IngameUI] menu view on_exit ingame_menu
19:42:55.453 [EACServer] [14:42:55:453][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104E34A02
19:42:55.453 [EACServer] [14:42:55:453][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E34A02 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:42:55.458 [EAC] Peer 110000104e34a02 switched EAC state to ClientAuthenticatedRemote
19:42:55.464 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29
19:42:55.475 [Lua] [PlayFabMirrorBase] commit result "success", "3"
19:42:56.581 [Lua] [PeerSM] 110000104e34a02 :: on_exit WaitingForEnterGame
19:42:56.581 [Lua] [PeerSM] 110000104e34a02 :: on_enter WaitingForGameObjectSync
19:42:56.600 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e34a02
19:42:56.618 [Lua] Breedfreezer (server) starting a hot join sync
19:42:56.619 [Lua] PlayerManager:add_remote_player 110000104e34a02
19:42:56.619 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
19:42:56.619 [Lua] RemotePlayer:create_game_object( ) 46
19:42:56.670 [Lua] player (110000104e34a02,1) was put into party 1
19:42:56.670 [Lua] [ProfileSynchronizer] Assigning peer(110000104e34a02:1) to profile(4) career(3)
19:42:56.670 [Lua] [SharedState] network_state_1100001048553c7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001048553c7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000142a46b87"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"110000104e34a02"}]
19:42:56.671 [Lua] [PeerSM] 110000104e34a02 :: on_exit WaitingForGameObjectSync
19:42:56.671 [Lua] [PeerSM] 110000104e34a02 :: on_enter WaitingForPlayers
19:42:56.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_client_3, async-read,
19:42:56.671 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:42:56.679 [Lua] [PeerSM] 110000142a46b87 :: on_exit WaitingForPlayers
19:42:56.679 [Lua] [PeerSM] 110000142a46b87 :: on_enter InGame
19:42:56.680 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:110000142a46b87:0:0:0 = true
19:42:56.680 [Lua] [PeerSM] 110000104e34a02 :: on_exit WaitingForPlayers
19:42:56.680 [Lua] [PeerSM] 110000104e34a02 :: on_enter InGame
19:42:56.681 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:110000104e34a02:0:0:0 = true
19:42:56.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3, async-read,
19:42:56.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_client_2, async-read,
19:42:56.977 [Lua] [MOD][VMF][INFO] Added 110000104e34a02 to the VMF users list.
19:42:56.978 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e34a02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:42:56.978 [Lua] Adding player sync data to peer=110000104e34a02 local_player_id=1
19:42:57.014 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"wwise\/javelin":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false},"inventory_id":248340672,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/javelin":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t2\/wpn_we_dagger_01_t2_runed_01_3p":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_shade\/skins\/white\/chr_way_watcher_shade_white":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_01":false}}
19:42:57.016 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
19:42:57.016 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
19:42:57.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer, async-read,
19:42:57.016 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
19:42:57.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read,
19:42:57.016 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read,
19:42:57.016 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, ProfileSynchronizer, async-read,
19:42:57.016 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read,
19:42:57.016 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer, async-read,
19:42:57.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:42:57.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
19:42:57.034 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
19:42:57.034 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:42:57.034 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh
19:42:57.188 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh
19:42:57.188 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh
19:42:57.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
19:42:57.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
19:42:57.483 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
19:42:57.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
19:42:57.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
19:42:57.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
19:42:57.651 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
19:42:57.871 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
19:42:57.871 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
19:42:57.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
19:42:57.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
19:42:57.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
19:42:57.943 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
19:42:58.052 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 248340672
19:42:58.078 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
19:42:58.078 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
19:42:58.078 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white
19:42:58.316 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white
19:42:58.316 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white
19:42:58.317 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin
19:42:58.443 [SteamVoipClient] select_out(1100001048553c7, on)
19:42:58.471 [SteamVoipClient] select_out(110000104e34a02, on)
19:42:58.471 [SteamVoipClient] select_out(110000142a46b87, on)
19:42:58.518 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin
19:42:58.518 [Lua] [PackageManager] Force_load: wwise/javelin
19:42:58.519 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base
19:42:58.830 [Lua] Set lobby begin:
19:42:58.830 [Lua] Lobby data selected_mission_id = inn_level
19:42:58.831 [Lua] Lobby data num_players = 3
19:42:58.831 [Lua] Lobby data difficulty_tweak = 0
19:42:58.831 [Lua] Lobby data host = 1100001048553c7
19:42:58.831 [Lua] Lobby data matchmaking_type = 3
19:42:58.831 [Lua] Lobby data difficulty = normal
19:42:58.831 [Lua] Lobby data player_slot_1 = 0:0
19:42:58.831 [Lua] Lobby data unique_server_name = Alleria
19:42:58.831 [Lua] Lobby data player_slot_4 = 110000104e34a02:1
19:42:58.831 [Lua] Lobby data country_code = CA
19:42:58.831 [Lua] Lobby data matchmaking = false
19:42:58.831 [Lua] Lobby data power_level = 556
19:42:58.831 [Lua] Lobby data mission_id = inn_level
19:42:58.831 [Lua] Lobby data mechanism = adventure
19:42:58.831 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:42:58.831 [Lua] Lobby data player_slot_2 = 1100001048553c7:1
19:42:58.832 [Lua] Lobby data network_hash = 35577e51b360aa03
19:42:58.832 [Lua] Lobby data player_slot_3 = 0:0
19:42:58.833 [Lua] Lobby data eac_authorized = true
19:42:58.833 [Lua] Set lobby end.
19:42:58.981 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base
19:42:58.981 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base
19:42:58.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
19:42:58.995 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 248340672
19:42:59.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
19:42:59.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
19:42:59.186 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 248340672
19:42:59.274 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000142a46b87 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:42:59.274 [Lua] [NetworkServer] Peer 110000142a46b87 spawned player.
19:42:59.275 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
19:42:59.275 [Lua] PlayerManager:assign_unit_ownership evilnaut 110000142a46b87 1
19:42:59.277 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:42:59.277 [Lua] TalentSystem:rpc_sync_talents 1 1025
19:42:59.357 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104e34a02 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:42:59.357 [Lua] [NetworkServer] Peer 110000104e34a02 spawned player.
19:42:59.358 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
19:42:59.359 [Lua] PlayerManager:assign_unit_ownership Brew-Tea-Full 110000104e34a02 1
19:42:59.360 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:42:59.360 [Lua] TalentSystem:rpc_sync_talents 4 2049
19:42:59.582 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000104e34a02:0:0:0 = true
19:42:59.622 [SteamVoipClient] select_out(1100001048553c7, off)
19:42:59.622 [SteamVoipClient] select_out(110000104e34a02, off)
19:42:59.622 [SteamVoipClient] select_out(110000142a46b87, off)
19:42:59.642 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000142a46b87:0:0:0 = true
19:43:03.138 [SteamVoipClient] select_out(1100001048553c7, on)
19:43:03.162 [SteamVoipClient] select_out(110000104e34a02, on)
19:43:03.162 [SteamVoipClient] select_out(110000142a46b87, on)
19:43:03.827 [SteamVoipClient] select_out(1100001048553c7, off)
19:43:03.827 [SteamVoipClient] select_out(110000104e34a02, off)
19:43:03.827 [SteamVoipClient] select_out(110000142a46b87, off)
19:43:03.914 [Lua] Set lobby begin:
19:43:03.914 [Lua] Lobby data selected_mission_id = inn_level
19:43:03.914 [Lua] Lobby data num_players = 3
19:43:03.914 [Lua] Lobby data difficulty_tweak = 0
19:43:03.914 [Lua] Lobby data host = 1100001048553c7
19:43:03.914 [Lua] Lobby data matchmaking_type = 3
19:43:03.914 [Lua] Lobby data difficulty = normal
19:43:03.914 [Lua] Lobby data player_slot_1 = 0:0
19:43:03.914 [Lua] Lobby data unique_server_name = Alleria
19:43:03.914 [Lua] Lobby data player_slot_4 = 110000104e34a02:1
19:43:03.914 [Lua] Lobby data country_code = CA
19:43:03.914 [Lua] Lobby data matchmaking = false
19:43:03.915 [Lua] Lobby data power_level = 835
19:43:03.916 [Lua] Lobby data mission_id = inn_level
19:43:03.916 [Lua] Lobby data mechanism = adventure
19:43:03.916 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:43:03.916 [Lua] Lobby data player_slot_2 = 1100001048553c7:1
19:43:03.916 [Lua] Lobby data network_hash = 35577e51b360aa03
19:43:03.916 [Lua] Lobby data player_slot_3 = 0:0
19:43:03.916 [Lua] Lobby data eac_authorized = true
19:43:03.916 [Lua] Set lobby end.
19:43:04.055 [Window] Window => inactive
19:43:04.764 [Window] Window => active
19:43:05.086 [SteamVoipClient] select_out(1100001048553c7, on)
19:43:05.105 [SteamVoipClient] select_out(110000104e34a02, on)
19:43:05.105 [SteamVoipClient] select_out(110000142a46b87, on)
19:43:06.303 [SteamVoipClient] select_out(1100001048553c7, off)
19:43:06.303 [SteamVoipClient] select_out(110000104e34a02, off)
19:43:06.303 [SteamVoipClient] select_out(110000142a46b87, off)
19:43:06.896 [Lua] [PlayFabMirrorBase] _commit_internal "4"
19:43:06.896 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:43:06.917 [Lua] generate_backend_stats 1100001048553c7:1
19:43:07.018 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:43:07.018 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:43:07.018 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30
19:43:07.027 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30
19:43:07.253 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30
19:43:07.262 [Lua] [PlayFabMirrorBase] commit result "success", "4"
19:43:07.901 [SteamVoipClient] select_out(1100001048553c7, on)
19:43:07.921 [SteamVoipClient] select_out(110000104e34a02, on)
19:43:07.921 [SteamVoipClient] select_out(110000142a46b87, on)
19:43:08.294 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:08.519 [SteamVoipClient] select_out(1100001048553c7, off)
19:43:08.519 [SteamVoipClient] select_out(110000104e34a02, off)
19:43:08.519 [SteamVoipClient] select_out(110000142a46b87, off)
19:43:08.696 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:43:12.139 [SteamVoipClient] select_out(1100001048553c7, on)
19:43:12.159 [SteamVoipClient] select_out(110000104e34a02, on)
19:43:12.159 [SteamVoipClient] select_out(110000142a46b87, on)
19:43:16.034 [SteamVoipClient] select_out(1100001048553c7, off)
19:43:16.034 [SteamVoipClient] select_out(110000104e34a02, off)
19:43:16.034 [SteamVoipClient] select_out(110000142a46b87, off)
19:43:22.507 [SteamVoipClient] select_out(1100001048553c7, on)
19:43:22.529 [SteamVoipClient] select_out(110000104e34a02, on)
19:43:22.529 [SteamVoipClient] select_out(110000142a46b87, on)
19:43:25.306 [SteamVoipClient] select_out(1100001048553c7, off)
19:43:25.306 [SteamVoipClient] select_out(110000104e34a02, off)
19:43:25.306 [SteamVoipClient] select_out(110000142a46b87, off)
19:43:26.208 [SteamVoipClient] select_out(1100001048553c7, on)
19:43:26.231 [SteamVoipClient] select_out(110000104e34a02, on)
19:43:26.231 [SteamVoipClient] select_out(110000142a46b87, on)
19:43:39.081 [SteamVoipClient] select_out(1100001048553c7, off)
19:43:39.081 [SteamVoipClient] select_out(110000104e34a02, off)
19:43:39.081 [SteamVoipClient] select_out(110000142a46b87, off)
19:43:39.416 [SteamVoipClient] select_out(1100001048553c7, on)
19:43:39.416 [SteamVoipClient] select_out(110000104e34a02, on)
19:43:39.416 [SteamVoipClient] select_out(110000142a46b87, on)
19:43:40.297 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:40.690 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:43:42.655 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:43.060 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:43:43.255 [SteamVoipClient] select_out(1100001048553c7, off)
19:43:43.255 [SteamVoipClient] select_out(110000104e34a02, off)
19:43:43.255 [SteamVoipClient] select_out(110000142a46b87, off)
19:43:43.586 [SteamVoipClient] select_out(1100001048553c7, on)
19:43:43.586 [SteamVoipClient] select_out(110000104e34a02, on)
19:43:43.586 [SteamVoipClient] select_out(110000142a46b87, on)
19:43:43.734 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:44.067 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:43:47.415 [SteamVoipClient] select_out(1100001048553c7, off)
19:43:47.415 [SteamVoipClient] select_out(110000104e34a02, off)
19:43:47.415 [SteamVoipClient] select_out(110000142a46b87, off)
19:43:48.949 [SteamVoipClient] select_out(1100001048553c7, on)
19:43:48.973 [SteamVoipClient] select_out(110000104e34a02, on)
19:43:48.973 [SteamVoipClient] select_out(110000142a46b87, on)
19:43:53.940 [SteamVoipClient] select_out(1100001048553c7, off)
19:43:53.940 [SteamVoipClient] select_out(110000104e34a02, off)
19:43:53.940 [SteamVoipClient] select_out(110000142a46b87, off)
19:43:55.479 [SteamVoipClient] select_out(1100001048553c7, on)
19:43:55.624 [SteamVoipClient] select_out(110000104e34a02, on)
19:43:55.624 [SteamVoipClient] select_out(110000142a46b87, on)
19:43:57.282 [SteamVoipClient] select_out(1100001048553c7, off)
19:43:57.282 [SteamVoipClient] select_out(110000104e34a02, off)
19:43:57.282 [SteamVoipClient] select_out(110000142a46b87, off)
19:44:04.335 [SteamVoipClient] select_out(1100001048553c7, on)
19:44:04.360 [SteamVoipClient] select_out(110000104e34a02, on)
19:44:04.360 [SteamVoipClient] select_out(110000142a46b87, on)
19:44:04.815 [SteamVoipClient] select_out(1100001048553c7, off)
19:44:04.815 [SteamVoipClient] select_out(110000104e34a02, off)
19:44:04.815 [SteamVoipClient] select_out(110000142a46b87, off)
19:44:06.341 [SteamVoipClient] select_out(1100001048553c7, on)
19:44:06.364 [SteamVoipClient] select_out(110000104e34a02, on)
19:44:06.364 [SteamVoipClient] select_out(110000142a46b87, on)
19:44:13.163 [SteamVoipClient] select_out(1100001048553c7, off)
19:44:13.163 [SteamVoipClient] select_out(110000104e34a02, off)
19:44:13.163 [SteamVoipClient] select_out(110000142a46b87, off)
19:44:14.867 [SteamVoipClient] select_out(1100001048553c7, on)
19:44:14.888 [SteamVoipClient] select_out(110000104e34a02, on)
19:44:14.888 [SteamVoipClient] select_out(110000142a46b87, on)
19:44:15.270 [SteamVoipClient] select_out(1100001048553c7, off)
19:44:15.270 [SteamVoipClient] select_out(110000104e34a02, off)
19:44:15.270 [SteamVoipClient] select_out(110000142a46b87, off)
19:44:15.610 [SteamVoipClient] select_out(1100001048553c7, on)
19:44:15.610 [SteamVoipClient] select_out(110000104e34a02, on)
19:44:15.610 [SteamVoipClient] select_out(110000142a46b87, on)
19:44:15.734 [SteamVoipClient] select_out(1100001048553c7, off)
19:44:15.734 [SteamVoipClient] select_out(110000104e34a02, off)
19:44:15.734 [SteamVoipClient] select_out(110000142a46b87, off)
19:44:16.683 [SteamVoipClient] select_out(1100001048553c7, on)
19:44:16.705 [SteamVoipClient] select_out(110000104e34a02, on)
19:44:16.705 [SteamVoipClient] select_out(110000142a46b87, on)
19:44:17.311 [SteamVoipClient] select_out(1100001048553c7, off)
19:44:17.311 [SteamVoipClient] select_out(110000104e34a02, off)
19:44:17.311 [SteamVoipClient] select_out(110000142a46b87, off)
19:44:18.689 [SteamVoipClient] select_out(1100001048553c7, on)
19:44:18.710 [SteamVoipClient] select_out(110000104e34a02, on)
19:44:18.710 [SteamVoipClient] select_out(110000142a46b87, on)
19:44:19.011 [SteamVoipClient] select_out(1100001048553c7, off)
19:44:19.011 [SteamVoipClient] select_out(110000104e34a02, off)
19:44:19.011 [SteamVoipClient] select_out(110000142a46b87, off)
19:44:19.438 [SteamVoipClient] select_out(1100001048553c7, on)
19:44:19.439 [SteamVoipClient] select_out(110000104e34a02, on)
19:44:19.439 [SteamVoipClient] select_out(110000142a46b87, on)
19:44:20.592 [SteamVoipClient] select_out(1100001048553c7, off)
19:44:20.592 [SteamVoipClient] select_out(110000104e34a02, off)
19:44:20.592 [SteamVoipClient] select_out(110000142a46b87, off)
19:44:25.183 [SteamVoipClient] select_out(1100001048553c7, on)
19:44:25.204 [SteamVoipClient] select_out(110000104e34a02, on)
19:44:25.204 [SteamVoipClient] select_out(110000142a46b87, on)
19:44:26.162 [SteamVoipClient] select_out(1100001048553c7, off)
19:44:26.162 [SteamVoipClient] select_out(110000104e34a02, off)
19:44:26.162 [SteamVoipClient] select_out(110000142a46b87, off)
19:44:28.912 [SteamVoipClient] select_out(1100001048553c7, on)
19:44:28.934 [SteamVoipClient] select_out(110000104e34a02, on)
19:44:28.934 [SteamVoipClient] select_out(110000142a46b87, on)
19:44:32.933 [SteamVoipClient] select_out(1100001048553c7, off)
19:44:32.933 [SteamVoipClient] select_out(110000104e34a02, off)
19:44:32.933 [SteamVoipClient] select_out(110000142a46b87, off)
19:44:33.834 [SteamVoipClient] select_out(1100001048553c7, on)
19:44:33.857 [SteamVoipClient] select_out(110000104e34a02, on)
19:44:33.857 [SteamVoipClient] select_out(110000142a46b87, on)
19:44:34.876 [SteamVoipClient] select_out(1100001048553c7, off)
19:44:34.876 [SteamVoipClient] select_out(110000104e34a02, off)
19:44:34.876 [SteamVoipClient] select_out(110000142a46b87, off)
19:44:39.096 [SteamVoipClient] select_out(1100001048553c7, on)
19:44:39.117 [SteamVoipClient] select_out(110000104e34a02, on)
19:44:39.117 [SteamVoipClient] select_out(110000142a46b87, on)
19:44:39.910 [SteamVoipClient] select_out(1100001048553c7, off)
19:44:39.910 [SteamVoipClient] select_out(110000104e34a02, off)
19:44:39.910 [SteamVoipClient] select_out(110000142a46b87, off)
19:44:40.999 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:44:41.368 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:44:48.340 [SteamVoipClient] select_out(1100001048553c7, on)
19:44:48.361 [SteamVoipClient] select_out(110000104e34a02, on)
19:44:48.361 [SteamVoipClient] select_out(110000142a46b87, on)
19:44:52.197 [SteamVoipClient] select_out(1100001048553c7, off)
19:44:52.197 [SteamVoipClient] select_out(110000104e34a02, off)
19:44:52.197 [SteamVoipClient] select_out(110000142a46b87, off)
19:44:56.953 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:44:57.860 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:45:00.288 [SteamVoipClient] select_out(1100001048553c7, on)
19:45:00.308 [SteamVoipClient] select_out(110000104e34a02, on)
19:45:00.308 [SteamVoipClient] select_out(110000142a46b87, on)
19:45:00.356 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:00.791 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:45:03.147 [SteamVoipClient] select_out(1100001048553c7, off)
19:45:03.147 [SteamVoipClient] select_out(110000104e34a02, off)
19:45:03.147 [SteamVoipClient] select_out(110000142a46b87, off)
19:45:03.615 [SteamVoipClient] select_out(1100001048553c7, on)
19:45:03.615 [SteamVoipClient] select_out(110000104e34a02, on)
19:45:03.615 [SteamVoipClient] select_out(110000142a46b87, on)
19:45:04.064 [SteamVoipClient] select_out(1100001048553c7, off)
19:45:04.064 [SteamVoipClient] select_out(110000104e34a02, off)
19:45:04.064 [SteamVoipClient] select_out(110000142a46b87, off)
19:45:04.306 [SteamVoipClient] select_out(1100001048553c7, on)
19:45:04.306 [SteamVoipClient] select_out(110000104e34a02, on)
19:45:04.306 [SteamVoipClient] select_out(110000142a46b87, on)
19:45:05.712 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104e34a02
19:45:05.712 [Lua] [SharedState] network_state_1100001048553c7: profile_index_reservation:0:0:4:0 =
19:45:05.712 [Lua] [SharedState] network_state_1100001048553c7: profile_index_reservation:0:0:1:0 = 110000104e34a02
19:45:05.712 [Lua] Set lobby begin:
19:45:05.712 [Lua] Lobby data selected_mission_id = inn_level
19:45:05.712 [Lua] Lobby data num_players = 3
19:45:05.712 [Lua] Lobby data difficulty_tweak = 0
19:45:05.713 [Lua] Lobby data host = 1100001048553c7
19:45:05.713 [Lua] Lobby data matchmaking_type = 3
19:45:05.713 [Lua] Lobby data difficulty = normal
19:45:05.713 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:45:05.713 [Lua] Lobby data unique_server_name = Alleria
19:45:05.713 [Lua] Lobby data player_slot_4 = 0:0
19:45:05.713 [Lua] Lobby data country_code = CA
19:45:05.713 [Lua] Lobby data matchmaking = false
19:45:05.714 [Lua] Lobby data power_level = 835
19:45:05.714 [Lua] Lobby data mission_id = inn_level
19:45:05.714 [Lua] Lobby data mechanism = adventure
19:45:05.714 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:45:05.714 [Lua] Lobby data player_slot_2 = 1100001048553c7:1
19:45:05.714 [Lua] Lobby data network_hash = 35577e51b360aa03
19:45:05.714 [Lua] Lobby data player_slot_3 = 0:0
19:45:05.714 [Lua] Lobby data eac_authorized = true
19:45:05.714 [Lua] Set lobby end.
19:45:05.714 [Lua] [ProfileSynchronizer] Assigning peer(110000104e34a02:1) to profile(1) career(2)
19:45:05.714 [Lua] [SharedState] network_state_1100001048553c7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001048553c7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000142a46b87"}]
19:45:05.715 [Lua] [SharedState] network_state_1100001048553c7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001048553c7"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000142a46b87"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"110000104e34a02"}]
19:45:05.904 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_empire_pistol_repeater\/wpn_empire_pistol_repeater_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"wwise\/one_handed_axes":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":745359552,"first_person":{"units\/weapons\/player\/wpn_empire_pistol_repeater\/wpn_empire_pistol_repeater_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"resource_packages\/careers\/wh_bountyhunter":false,"wwise\/one_handed_swords":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_pistol_repeater\/wpn_empire_pistol_repeater_t2_runed_01":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false}}
19:45:05.904 [Lua] [NetworkServer] Peer 110000104e34a02 despawned player.
19:45:05.904 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e34a02
19:45:05.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:45:05.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:45:05.905 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
19:45:05.905 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
19:45:05.905 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer, async-read,
19:45:05.905 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/white/chr_witch_hunter_bounty_hunter_white, ProfileSynchronizer, async-read,
19:45:05.905 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:45:05.905 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base, ProfileSynchronizer, async-read,
19:45:05.905 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
19:45:05.937 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
19:45:05.938 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer
19:45:05.940 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
19:45:05.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer
19:45:05.956 [Lua] [GameNetworkManager] destroying game object with go_id=48
19:45:05.956 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[77784be1b501eca3]'
child 1: '#ID[80ac088c47afac21]'
child 2: '#ID[77784be1b501eca3]'
child 3: '#ID[507d98bc37e70a98]'
child 4: '#ID[7d5b4f306167c869]'
19:45:05.978 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/white/chr_way_watcher_shade_white, ProfileSynchronizer
19:45:05.979 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_mesh, ProfileSynchronizer
19:45:05.979 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer
19:45:05.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer
19:45:05.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer
19:45:05.987 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer
19:45:06.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p
19:45:06.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p
19:45:06.133 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:45:06.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:45:06.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:45:06.278 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
19:45:06.510 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:45:06.510 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:45:06.511 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh
19:45:06.590 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 745359552
19:45:06.648 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh
19:45:06.648 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh
19:45:06.649 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
19:45:06.795 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
19:45:06.795 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
19:45:06.795 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/white/chr_witch_hunter_bounty_hunter_white
19:45:07.114 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 745359552
19:45:07.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/white/chr_witch_hunter_bounty_hunter_white
19:45:07.160 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/white/chr_witch_hunter_bounty_hunter_white
19:45:07.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:45:07.173 [SteamVoipClient] select_out(1100001048553c7, off)
19:45:07.174 [SteamVoipClient] select_out(110000104e34a02, off)
19:45:07.174 [SteamVoipClient] select_out(110000142a46b87, off)
19:45:07.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:45:07.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:45:07.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base
19:45:07.413 [SteamVoipClient] select_out(1100001048553c7, on)
19:45:07.413 [SteamVoipClient] select_out(110000104e34a02, on)
19:45:07.413 [SteamVoipClient] select_out(110000142a46b87, on)
19:45:07.704 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base
19:45:07.704 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_husk_base
19:45:07.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
19:45:08.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
19:45:08.074 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
19:45:08.090 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 745359552
19:45:08.242 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000104e34a02 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:45:08.242 [Lua] [NetworkServer] Peer 110000104e34a02 spawned player.
19:45:08.243 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
19:45:08.243 [Lua] PlayerManager:assign_unit_ownership Brew-Tea-Full 110000104e34a02 1
19:45:08.244 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:45:08.244 [Lua] TalentSystem:rpc_sync_talents 4 2057
19:45:10.718 [SteamVoipClient] select_out(1100001048553c7, off)
19:45:10.718 [SteamVoipClient] select_out(110000104e34a02, off)
19:45:10.718 [SteamVoipClient] select_out(110000142a46b87, off)
19:45:11.661 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":378272608,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
19:45:11.662 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
19:45:11.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:45:11.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
19:45:11.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_runed_01_3p, ProfileSynchronizer
19:45:11.893 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
19:45:11.893 [Lua] [PackageManager] Force_load: wwise/crossbow
19:45:11.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
19:45:11.971 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 378272608
19:45:11.971 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 378272608
19:45:12.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
19:45:12.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
19:45:12.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:45:12.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:45:12.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:45:12.268 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 378272608
19:45:20.590 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":924586880,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
19:45:20.592 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
19:45:20.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
19:45:20.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:45:20.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer
19:45:20.602 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
19:45:20.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer
19:45:20.813 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
19:45:20.813 [Lua] [PackageManager] Force_load: wwise/pistol
19:45:20.814 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
19:45:20.956 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 924586880
19:45:20.986 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 924586880
19:45:20.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
19:45:20.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
19:45:20.987 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
19:45:21.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
19:45:21.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
19:45:21.254 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 924586880
19:45:25.638 [SteamVoipClient] select_out(1100001048553c7, on)
19:45:25.663 [SteamVoipClient] select_out(110000104e34a02, on)
19:45:25.663 [SteamVoipClient] select_out(110000142a46b87, on)
19:45:27.795 [SteamVoipClient] select_out(1100001048553c7, off)
19:45:27.795 [SteamVoipClient] select_out(110000104e34a02, off)
19:45:27.795 [SteamVoipClient] select_out(110000142a46b87, off)
19:45:29.461 [SteamVoipClient] select_out(1100001048553c7, on)
19:45:29.487 [SteamVoipClient] select_out(110000104e34a02, on)
19:45:29.487 [SteamVoipClient] select_out(110000142a46b87, on)
19:45:30.019 [Lua] [IngameUI] menu view on_enter ingame_menu
19:45:30.648 [SteamVoipClient] select_out(1100001048553c7, off)
19:45:30.648 [SteamVoipClient] select_out(110000104e34a02, off)
19:45:30.648 [SteamVoipClient] select_out(110000142a46b87, off)
19:45:31.497 [Lua] [IngameUI] menu view on_exit ingame_menu
19:45:31.497 [Lua] [IngameUI] menu view on_enter character_selection
19:45:31.497 [Lua] hero_fullscreen_menu_on_enter
19:45:31.501 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d3c8ad0
19:45:31.503 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
19:45:31.518 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:31.518 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:31.518 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:31.518 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:31.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:31.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:31.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:31.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:31.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:31.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:31.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:31.519 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:31.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:33.460 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:33.460 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:33.460 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:33.460 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:33.460 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:33.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:33.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:33.460 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:33.460 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:33.460 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:33.460 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:33.815 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
19:45:33.815 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
19:45:33.815 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
19:45:34.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
19:45:34.274 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
19:45:34.275 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
19:45:34.396 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
19:45:34.396 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
19:45:34.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:34.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:34.402 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:34.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:34.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:34.402 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:34.524 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
19:45:34.524 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
19:45:34.524 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
19:45:34.706 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
19:45:34.706 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
19:45:34.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
19:45:34.959 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
19:45:34.959 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
19:45:34.959 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
19:45:35.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
19:45:35.349 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
19:45:35.451 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:35.459 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
19:45:35.459 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView
19:45:35.460 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, MenuWorldPreviewerCharacterSelectionView
19:45:35.460 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, MenuWorldPreviewerCharacterSelectionView
19:45:35.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:35.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:35.460 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:35.460 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:35.460 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:35.690 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:35.690 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:35.690 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:35.690 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:35.890 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
19:45:35.890 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base
19:45:35.891 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
19:45:36.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
19:45:36.115 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
19:45:36.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
19:45:36.144 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:36.144 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:36.149 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView
19:45:36.149 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:36.149 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:36.149 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:36.213 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
19:45:36.213 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
19:45:36.213 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh
19:45:36.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh
19:45:36.323 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh
19:45:36.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:36.331 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
19:45:36.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:45:36.331 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
19:45:36.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
19:45:36.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
19:45:36.769 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001048553c7
19:45:36.769 [Lua] [SharedState] network_state_1100001048553c7: profile_index_reservation:0:0:2:0 =
19:45:36.769 [Lua] [SharedState] network_state_1100001048553c7: profile_index_reservation:0:0:4:0 = 1100001048553c7
19:45:36.769 [Lua] Set lobby begin:
19:45:36.769 [Lua] Lobby data selected_mission_id = inn_level
19:45:36.769 [Lua] Lobby data num_players = 3
19:45:36.769 [Lua] Lobby data difficulty_tweak = 0
19:45:36.769 [Lua] Lobby data host = 1100001048553c7
19:45:36.770 [Lua] Lobby data matchmaking_type = 3
19:45:36.770 [Lua] Lobby data difficulty = normal
19:45:36.770 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:45:36.770 [Lua] Lobby data unique_server_name = Alleria
19:45:36.770 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:45:36.770 [Lua] Lobby data country_code = CA
19:45:36.770 [Lua] Lobby data matchmaking = false
19:45:36.770 [Lua] Lobby data power_level = 835
19:45:36.770 [Lua] Lobby data mission_id = inn_level
19:45:36.770 [Lua] Lobby data mechanism = adventure
19:45:36.770 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:45:36.770 [Lua] Lobby data player_slot_2 = 0:0
19:45:36.770 [Lua] Lobby data network_hash = 35577e51b360aa03
19:45:36.770 [Lua] Lobby data player_slot_3 = 0:0
19:45:36.770 [Lua] Lobby data eac_authorized = true
19:45:36.770 [Lua] Set lobby end.
19:45:36.770 [Lua] [ProfileSynchronizer] Assigning peer(1100001048553c7:1) to profile(4) career(1)
19:45:36.770 [Lua] [SharedState] network_state_1100001048553c7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000142a46b87"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"110000104e34a02"}]
19:45:36.771 [Lua] [SharedState] network_state_1100001048553c7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000142a46b87"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"110000104e34a02"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"1100001048553c7"}]
19:45:36.771 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_mesh":false,"wwise\/we_deus_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1155997440,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}}
19:45:36.779 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read,
19:45:36.779 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
19:45:36.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read,
19:45:36.779 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:45:36.779 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read,
19:45:36.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read,
19:45:36.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer, async-read,
19:45:36.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
19:45:36.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read,
19:45:36.779 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
19:45:36.779 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
19:45:36.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, ProfileSynchronizer, async-read,
19:45:36.779 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
19:45:36.793 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
19:45:36.794 [Lua] [GameNetworkManager] destroying game object with go_id=43
19:45:36.794 error: [Unit] Unit: '#ID[234365eae1f907fa]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a458c704276c712a]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[543d2a7933b237df]'
child 3: '#ID[bfec534ade8c3e45]'
child 4: '#ID[3a5c911894a6961a]'
child 5: '#ID[ef03f33bc6a4026a]'
19:45:36.794 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[f882a97fcceab257]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[cfcd480bf1d36d15]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[eb2a6729f4ee2f1c]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[85a9ddbc63f9974f]'
19:45:36.796 [Save] Saving `save_data`
19:45:36.800 [Save] Save done
19:45:36.806 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, ProfileSynchronizer
19:45:36.806 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer
19:45:36.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer
19:45:36.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, ProfileSynchronizer
19:45:36.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, ProfileSynchronizer
19:45:36.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
19:45:36.808 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, ProfileSynchronizer
19:45:36.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
19:45:36.814 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/white/chr_bright_wizard_adept_white, ProfileSynchronizer
19:45:36.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, ProfileSynchronizer
19:45:36.815 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_mesh, ProfileSynchronizer
19:45:36.891 [Lua] [IngameUI] menu view on_exit character_selection
19:45:36.901 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
19:45:36.901 [Lua] hero_fullscreen_menu_on_exit
19:45:36.904 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d3c8ad0
19:45:36.904 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:36.904 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:36.904 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:36.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:45:37.335 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
19:45:37.335 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
19:45:37.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
19:45:37.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
19:45:37.684 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
19:45:37.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
19:45:37.699 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 1155997440
19:45:37.799 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 1155997440
19:45:37.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
19:45:37.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
19:45:37.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
19:45:38.151 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
19:45:38.151 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
19:45:38.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
19:45:38.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
19:45:38.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
19:45:38.401 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
19:45:38.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
19:45:38.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
19:45:38.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:45:38.781 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:45:38.781 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:45:38.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
19:45:39.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
19:45:39.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
19:45:39.228 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
19:45:39.444 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
19:45:39.444 [Lua] [PackageManager] Force_load: wwise/we_deus_01
19:45:39.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
19:45:39.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
19:45:39.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
19:45:39.682 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:45:40.006 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:45:40.006 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:45:40.023 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 1155997440
19:45:40.033 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-7.22615, 5.1595, 8.56274), Vector4(0, 0, 0.847229, -0.531228))
19:45:40.048 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:45:40.048 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:45:40.048 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:45:40.048 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:45:40.048 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:45:40.048 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:45:40.049 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:45:40.049 [Lua] TalentExtension:_send_rpc_sync_talents 77
19:45:40.049 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:45:40.049 [Lua] PlayerManager:assign_unit_ownership Alleria 1100001048553c7 1
19:45:40.050 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
19:45:43.116 [SteamVoipClient] select_out(1100001048553c7, on)
19:45:43.137 [SteamVoipClient] select_out(110000104e34a02, on)
19:45:43.137 [SteamVoipClient] select_out(110000142a46b87, on)
19:45:45.168 [Window] Window => inactive
19:45:45.222 [SteamVoipClient] select_out(1100001048553c7, off)
19:45:45.222 [SteamVoipClient] select_out(110000104e34a02, off)
19:45:45.222 [SteamVoipClient] select_out(110000142a46b87, off)
19:45:46.812 [Window] Window => active
19:45:47.205 [SteamVoipClient] select_out(1100001048553c7, on)
19:45:47.229 [SteamVoipClient] select_out(110000104e34a02, on)
19:45:47.229 [SteamVoipClient] select_out(110000142a46b87, on)
19:45:47.757 [Window] Window => inactive
19:45:47.835 [SteamVoipClient] select_out(1100001048553c7, off)
19:45:47.835 [SteamVoipClient] select_out(110000104e34a02, off)
19:45:47.835 [SteamVoipClient] select_out(110000142a46b87, off)
19:45:48.574 [Window] Window => active
19:45:51.325 [SteamVoipClient] select_out(1100001048553c7, on)
19:45:51.354 [SteamVoipClient] select_out(110000104e34a02, on)
19:45:51.354 [SteamVoipClient] select_out(110000142a46b87, on)
19:45:52.678 [SteamVoipClient] select_out(1100001048553c7, off)
19:45:52.678 [SteamVoipClient] select_out(110000104e34a02, off)
19:45:52.678 [SteamVoipClient] select_out(110000142a46b87, off)
19:45:54.925 [Lua] TalentSystem:rpc_sync_talents 4 2057
19:45:58.076 [Window] Window => inactive
19:45:58.914 [Window] Window => active
19:46:01.684 [Window] Window => inactive
19:46:28.066 [Window] Window => active
19:46:28.988 [SteamVoipClient] select_out(1100001048553c7, on)
19:46:29.000 [SteamVoipClient] select_out(110000104e34a02, on)
19:46:29.000 [SteamVoipClient] select_out(110000142a46b87, on)
19:46:30.261 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:30.425 [Lua] [IngameUI] menu view on_enter start_game_view
19:46:30.427 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d3cbf60
19:46:30.427 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:46:30.432 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
19:46:30.432 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:46:30.433 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
19:46:30.433 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
19:46:30.634 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:46:31.659 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
19:46:31.659 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
19:46:31.659 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
19:46:31.659 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
19:46:31.659 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
19:46:32.143 [SteamVoipClient] select_out(1100001048553c7, off)
19:46:32.143 [SteamVoipClient] select_out(110000104e34a02, off)
19:46:32.143 [SteamVoipClient] select_out(110000142a46b87, off)
19:46:32.787 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
19:46:32.787 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
19:46:32.787 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
19:46:32.787 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
19:46:32.787 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
19:46:33.444 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:46:33.444 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
19:46:33.444 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:46:33.444 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
19:46:33.444 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:46:38.150 error: [Lua] [TwitchManager] Could not find any active streams for user "emilliah". Error code: 200
19:46:38.150 [Lua] PopupManager:queue_default_popup: Could not find any active streams for user "emilliah". Error code: 200 Twitch Error ok Ok
19:46:39.153 [Lua] PopupManager:query_result returned result: ok
19:46:40.262 [Window] Window => inactive
19:46:41.246 [Window] Window => active
19:46:41.766 error: [Lua] [TwitchManager] Could not find any active streams for user "emilliah". Error code: 200
19:46:41.766 [Lua] PopupManager:queue_default_popup: Could not find any active streams for user "emilliah". Error code: 200 Twitch Error ok Ok
19:46:42.862 [Lua] PopupManager:query_result returned result: ok
19:46:44.946 error: [Lua] [TwitchManager] Could not find any active streams for user "emilliah". Error code: 200
19:46:44.946 [Lua] PopupManager:queue_default_popup: Could not find any active streams for user "emilliah". Error code: 200 Twitch Error ok Ok
19:46:45.641 [Lua] PopupManager:query_result returned result: ok
19:46:45.835 [Window] Window => inactive
19:46:57.279 [Window] Window => active
19:46:59.219 [IRC Client] IRC Client Initialized
19:46:59.470 [Lua] [IrcManager:cb_connect_token_received] Result: true
19:46:59.495 error: [Lua] [TwitchManager] Connected to Twitch!
19:46:59.871 [IRC Client] Failed parsing warning message: 001
19:46:59.871 [IRC Client] Failed parsing warning message: justinfan26545
19:46:59.871 [IRC Client] Failed parsing warning message: Welcome, GLHF!
19:46:59.871 [IRC Client] Failed parsing warning message: 002
19:46:59.871 [IRC Client] Failed parsing warning message: justinfan26545
19:46:59.871 [IRC Client] Failed parsing warning message: Your host is tmi.twitch.tv
19:46:59.871 [IRC Client] Failed parsing warning message: 003
19:46:59.871 [IRC Client] Failed parsing warning message: justinfan26545
19:46:59.871 [IRC Client] Failed parsing warning message: This server is rather new
19:46:59.871 [IRC Client] Failed parsing warning message: 004
19:46:59.871 [IRC Client] Failed parsing warning message: justinfan26545
19:46:59.871 [IRC Client] Failed parsing warning message: -
19:46:59.871 [IRC Client] Failed parsing warning message: 375
19:46:59.871 [IRC Client] Failed parsing warning message: justinfan26545
19:46:59.871 [IRC Client] Failed parsing warning message: -
19:46:59.871 [IRC Client] Failed parsing warning message: 372
19:46:59.871 [IRC Client] Failed parsing warning message: justinfan26545
19:46:59.871 [IRC Client] Failed parsing warning message: You are in a maze of twisty passages, all alike.
19:46:59.871 [IRC Client] Failed parsing warning message: 376
19:46:59.871 [IRC Client] Failed parsing warning message: justinfan26545
19:46:59.871 [IRC Client] Failed parsing warning message: >
19:46:59.871 [IRC Client] Sending names result
19:47:00.374 [Lua] [IngameUI] menu view on_exit start_game_view
19:47:00.374 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:47:00.375 [Save] Saving `save_data`
19:47:00.375 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:47:00.375 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:47:00.375 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:47:00.379 [Save] Save done
19:47:00.381 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d3cbf60
19:47:09.407 [SteamVoipClient] select_out(1100001048553c7, on)
19:47:09.424 [SteamVoipClient] select_out(110000104e34a02, on)
19:47:09.424 [SteamVoipClient] select_out(110000142a46b87, on)
19:47:09.625 [SteamVoipClient] select_out(1100001048553c7, off)
19:47:09.625 [SteamVoipClient] select_out(110000104e34a02, off)
19:47:09.625 [SteamVoipClient] select_out(110000142a46b87, off)
19:47:11.639 [SteamVoipClient] select_out(1100001048553c7, on)
19:47:11.652 [SteamVoipClient] select_out(110000104e34a02, on)
19:47:11.652 [SteamVoipClient] select_out(110000142a46b87, on)
19:47:14.961 [SteamVoipClient] select_out(1100001048553c7, off)
19:47:14.961 [SteamVoipClient] select_out(110000104e34a02, off)
19:47:14.961 [SteamVoipClient] select_out(110000142a46b87, off)
19:47:26.429 [SteamVoipClient] select_out(1100001048553c7, on)
19:47:26.440 [SteamVoipClient] select_out(110000104e34a02, on)
19:47:26.440 [SteamVoipClient] select_out(110000142a46b87, on)
19:47:28.487 [Lua] [IngameUI] menu view on_enter start_game_view
19:47:28.492 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d3cbf60
19:47:28.492 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:47:28.494 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
19:47:28.494 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:47:28.495 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
19:47:28.495 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
19:47:30.719 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
19:47:30.719 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
19:47:30.719 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
19:47:30.719 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
19:47:30.719 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
19:47:36.038 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
19:47:36.038 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:47:36.038 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
19:47:36.054 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
19:47:36.054 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
19:47:37.625 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
19:47:37.626 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
19:47:37.638 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
19:47:38.508 [SteamVoipClient] select_out(1100001048553c7, off)
19:47:38.508 [SteamVoipClient] select_out(110000104e34a02, off)
19:47:38.508 [SteamVoipClient] select_out(110000142a46b87, off)
19:47:45.839 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
19:47:45.839 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
19:47:45.839 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:47:45.841 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
19:47:45.841 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
19:47:46.489 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
19:47:46.489 [Lua] ............................................................................................................
19:47:46.489 [Lua] ............................................................................................................
19:47:46.489 [Lua] GAME START SETTINGS -> Level: bell | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
19:47:46.489 [Lua] ............................................................................................................
19:47:46.489 [Lua] ............................................................................................................
19:47:46.598 [Lua] [IngameUI] menu view on_exit start_game_view
19:47:46.598 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:47:46.599 [Save] Saving `save_data`
19:47:46.599 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:47:46.599 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
19:47:46.599 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
19:47:46.605 [Save] Save done
19:47:46.606 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d3cbf60
19:47:46.645 [Lua] [Matchmaking] Cancelling matchmaking
19:47:46.645 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:47:46.958 [SteamVoipClient] select_out(1100001048553c7, on)
19:47:46.967 [SteamVoipClient] select_out(110000104e34a02, on)
19:47:46.967 [SteamVoipClient] select_out(110000142a46b87, on)
19:47:48.155 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:47:48.156 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:47:48.160 [Lua] Set lobby begin:
19:47:48.160 [Lua] Lobby data selected_mission_id = inn_level
19:47:48.161 [Lua] Lobby data num_players = 3
19:47:48.161 [Lua] Lobby data difficulty_tweak = 0
19:47:48.161 [Lua] Lobby data host = 1100001048553c7
19:47:48.161 [Lua] Lobby data matchmaking_type = 3
19:47:48.161 [Lua] Lobby data difficulty = cataclysm
19:47:48.161 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:47:48.161 [Lua] Lobby data unique_server_name = Alleria
19:47:48.161 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:47:48.161 [Lua] Lobby data country_code = CA
19:47:48.161 [Lua] Lobby data matchmaking = false
19:47:48.163 [Lua] Lobby data power_level = 835
19:47:48.163 [Lua] Lobby data mission_id = inn_level
19:47:48.163 [Lua] Lobby data mechanism = adventure
19:47:48.164 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:47:48.164 [Lua] Lobby data player_slot_2 = 0:0
19:47:48.164 [Lua] Lobby data network_hash = 35577e51b360aa03
19:47:48.164 [Lua] Lobby data player_slot_3 = 0:0
19:47:48.164 [Lua] Lobby data eac_authorized = true
19:47:48.164 [Lua] Set lobby end.
19:47:48.164 [Lua] [PartyManager] Leader is set to 1100001048553c7
19:47:48.164 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level bell 0
19:47:48.164 [Lua] Set lobby begin:
19:47:48.164 [Lua] Lobby data twitch_enabled = true
19:47:48.165 [Lua] Lobby data selected_mission_id = bell
19:47:48.165 [Lua] Lobby data num_players = 3
19:47:48.165 [Lua] Lobby data difficulty_tweak = 0
19:47:48.165 [Lua] Lobby data host = 1100001048553c7
19:47:48.165 [Lua] Lobby data matchmaking_type = 2
19:47:48.165 [Lua] Lobby data match_started = true
19:47:48.165 [Lua] Lobby data difficulty = cataclysm
19:47:48.165 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:47:48.165 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:47:48.165 [Lua] Lobby data unique_server_name = Alleria
19:47:48.165 [Lua] Lobby data quick_game = false
19:47:48.165 [Lua] Lobby data country_code = CA
19:47:48.165 [Lua] Lobby data matchmaking = true
19:47:48.165 [Lua] Lobby data power_level = 835
19:47:48.165 [Lua] Lobby data mission_id = inn_level
19:47:48.166 [Lua] Lobby data mechanism = adventure
19:47:48.166 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:47:48.166 [Lua] Lobby data player_slot_2 = 0:0
19:47:48.166 [Lua] Lobby data network_hash = 35577e51b360aa03
19:47:48.166 [Lua] Lobby data player_slot_3 = 0:0
19:47:48.166 [Lua] Lobby data eac_authorized = true
19:47:48.166 [Lua] Set lobby end.
19:47:48.166 [Lua] Set lobby begin:
19:47:48.166 [Lua] Lobby data twitch_enabled = true
19:47:48.166 [Lua] Lobby data selected_mission_id = bell
19:47:48.166 [Lua] Lobby data num_players = 3
19:47:48.166 [Lua] Lobby data difficulty_tweak = 0
19:47:48.166 [Lua] Lobby data host = 1100001048553c7
19:47:48.166 [Lua] Lobby data matchmaking_type = 2
19:47:48.166 [Lua] Lobby data is_private = false
19:47:48.167 [Lua] Lobby data match_started = true
19:47:48.167 [Lua] Lobby data difficulty = cataclysm
19:47:48.167 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:47:48.167 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:47:48.167 [Lua] Lobby data unique_server_name = Alleria
19:47:48.167 [Lua] Lobby data quick_game = false
19:47:48.167 [Lua] Lobby data country_code = CA
19:47:48.167 [Lua] Lobby data matchmaking = true
19:47:48.167 [Lua] Lobby data power_level = 835
19:47:48.167 [Lua] Lobby data mission_id = inn_level
19:47:48.167 [Lua] Lobby data mechanism = adventure
19:47:48.167 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:47:48.167 [Lua] Lobby data player_slot_2 = 0:0
19:47:48.167 [Lua] Lobby data network_hash = 35577e51b360aa03
19:47:48.167 [Lua] Lobby data player_slot_3 = 0:0
19:47:48.167 [Lua] Lobby data eac_authorized = true
19:47:48.167 [Lua] Set lobby end.
19:47:48.168 [Lua] [ChatManager][1]System: Starting hosted game...
19:47:48.168 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:47:48.168 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:47:49.373 [Lua] [IngameUI] menu view on_enter ingame_menu
19:47:49.828 [SteamVoipClient] select_out(1100001048553c7, off)
19:47:49.828 [SteamVoipClient] select_out(110000104e34a02, off)
19:47:49.828 [SteamVoipClient] select_out(110000142a46b87, off)
19:47:50.596 [Lua] [IngameUI] menu view on_exit ingame_menu
19:47:50.596 [Lua] [IngameUI] menu view on_enter hero_view
19:47:50.605 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d3c7cc0
19:47:50.605 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:47:50.605 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x14c37360)
19:47:50.606 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x14c2e180)
19:47:50.606 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x14c173c0)
19:47:50.625 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:47:50.625 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:47:50.627 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:47:50.627 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:47:50.633 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:47:51.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:47:51.259 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:47:51.292 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:47:51.292 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:47:51.292 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:47:51.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:47:51.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:47:51.355 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
19:47:51.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:47:51.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:47:51.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:47:51.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:47:59.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:47:59.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:47:59.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:47:59.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:47:59.468 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
19:47:59.473 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001048553c7:1)
19:47:59.473 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_mesh":false,"wwise\/we_deus_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":2032428032,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_runed_01":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}}
19:47:59.490 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
19:47:59.558 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
19:47:59.614 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
19:48:00.124 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:48:00.124 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:48:00.125 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:48:00.125 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:48:00.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:48:00.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:48:00.148 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:48:00.148 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:48:00.148 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:48:00.148 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:48:06.548 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:48:06.548 [Lua] TalentExtension:_send_rpc_sync_talents 77
19:48:06.548 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:48:06.550 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:48:06.550 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:48:06.556 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:48:06.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:48:06.983 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:48:07.018 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:48:07.018 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:48:07.018 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:48:07.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:48:07.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:48:07.086 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
19:48:07.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:48:07.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:48:07.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:48:07.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:48:07.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:48:07.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:48:07.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:48:07.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:48:08.293 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_03_t1\/wpn_fencingsword_03_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":1518876160,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t1\/wpn_fencingsword_03_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t1\/wpn_fencingsword_03_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
19:48:08.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p, ProfileSynchronizer, async-read,
19:48:08.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read,
19:48:08.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer
19:48:08.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
19:48:08.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p
19:48:08.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p
19:48:08.477 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
19:48:08.527 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 1518876160
19:48:08.589 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 1518876160
19:48:08.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
19:48:08.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
19:48:08.712 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 1518876160
19:48:09.134 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":940932032,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
19:48:09.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
19:48:09.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:48:09.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p, ProfileSynchronizer
19:48:09.172 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer
19:48:09.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
19:48:09.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
19:48:09.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
19:48:09.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
19:48:09.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
19:48:09.269 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
19:48:09.359 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
19:48:09.376 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
19:48:11.936 [Lua] [LobbyMembers] Member joined 11000013f5f8b54
19:48:11.957 [Lua] [NetworkServer] Changing num_players from 3 to 4
19:48:11.957 [Lua] Players: 4
19:48:11.957 [Lua] Set lobby begin:
19:48:11.957 [Lua] Lobby data twitch_enabled = true
19:48:11.958 [Lua] Lobby data selected_mission_id = bell
19:48:11.958 [Lua] Lobby data num_players = 4
19:48:11.958 [Lua] Lobby data difficulty_tweak = 0
19:48:11.958 [Lua] Lobby data host = 1100001048553c7
19:48:11.958 [Lua] Lobby data matchmaking_type = 2
19:48:11.958 [Lua] Lobby data is_private = false
19:48:11.958 [Lua] Lobby data match_started = true
19:48:11.958 [Lua] Lobby data difficulty = cataclysm
19:48:11.958 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:48:11.958 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:48:11.959 [Lua] Lobby data unique_server_name = Alleria
19:48:11.959 [Lua] Lobby data quick_game = false
19:48:11.959 [Lua] Lobby data country_code = CA
19:48:11.959 [Lua] Lobby data matchmaking = true
19:48:11.959 [Lua] Lobby data power_level = 835
19:48:11.959 [Lua] Lobby data mission_id = inn_level
19:48:11.959 [Lua] Lobby data mechanism = adventure
19:48:11.959 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:48:11.959 [Lua] Lobby data player_slot_2 = 0:0
19:48:11.959 [Lua] Lobby data network_hash = 35577e51b360aa03
19:48:11.959 [Lua] Lobby data player_slot_3 = 0:0
19:48:11.959 [Lua] Lobby data eac_authorized = true
19:48:11.959 [Lua] Set lobby end.
19:48:12.226 [Lua] [IngameUI] menu view on_exit hero_view
19:48:12.231 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d3c7cc0
19:48:12.231 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:48:12.231 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:48:12.231 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:48:12.231 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:48:12.231 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:48:12.231 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:48:12.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:48:12.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:48:12.246 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:48:12.246 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:48:12.246 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:48:13.051 [Lua] GOT approve_channel 7 11000013f5f8b54 186000001c03455
19:48:13.051 [EAC] EAC server has client 11000013f5f8b54 and channel 7 (and owner 11000013f5f8b54)
19:48:13.051 [Lua] Client with peer_id 11000013f5f8b54 got APPROVED by server
19:48:13.051 [EACServer] [14:48:13:050][Windows][EAC Server] [Info][RegisterClient] Client: 011000013F5F8B54 PlayerGUID: 76561199023491924 PlayerIP: 0.0.0.0 OwnerGUID: 76561199023491924 PlayerName: codylkirschner
19:48:13.053 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000013f5f8b54'
19:48:13.053 [Lua] [ChatManager][1]System: codylkirschner is joining the game
19:48:13.053 [Lua] [NetworkServer] Peer 11000013f5f8b54 joined server lobby.
19:48:13.053 [Lua] [NetworkServer] Creating peer info.
19:48:13.053 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter Connecting
19:48:13.164 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001c03455 from 11000013f5f8b54, replying lobby_ok
19:48:13.243 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000013f5f8b54 REPLY wh:110000104e34a02 | we:1100001048553c7 | dr:0 | bw:0 | es:110000142a46b87
19:48:13.320 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000013f5f8b54
19:48:13.320 [Lua] [SharedState] network_state_1100001048553c7: profile_index_reservation:0:0:3:0 = 11000013f5f8b54
19:48:13.320 [Lua] Set lobby begin:
19:48:13.320 [Lua] Lobby data twitch_enabled = true
19:48:13.320 [Lua] Lobby data selected_mission_id = bell
19:48:13.320 [Lua] Lobby data num_players = 4
19:48:13.320 [Lua] Lobby data difficulty_tweak = 0
19:48:13.320 [Lua] Lobby data host = 1100001048553c7
19:48:13.321 [Lua] Lobby data matchmaking_type = 2
19:48:13.321 [Lua] Lobby data is_private = false
19:48:13.321 [Lua] Lobby data match_started = true
19:48:13.321 [Lua] Lobby data difficulty = cataclysm
19:48:13.321 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:48:13.321 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:48:13.321 [Lua] Lobby data unique_server_name = Alleria
19:48:13.321 [Lua] Lobby data quick_game = false
19:48:13.323 [Lua] Lobby data country_code = CA
19:48:13.323 [Lua] Lobby data matchmaking = true
19:48:13.323 [Lua] Lobby data power_level = 835
19:48:13.323 [Lua] Lobby data mission_id = inn_level
19:48:13.323 [Lua] Lobby data mechanism = adventure
19:48:13.323 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:48:13.323 [Lua] Lobby data player_slot_2 = 0:0
19:48:13.323 [Lua] Lobby data network_hash = 35577e51b360aa03
19:48:13.323 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
19:48:13.323 [Lua] Lobby data eac_authorized = true
19:48:13.323 [Lua] Set lobby end.
19:48:15.513 [Lua] ### CLEARING PEER STATE FOR 11000013f5f8b54
19:48:15.513 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit Connecting
19:48:15.513 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter Connecting
19:48:15.578 [Lua] [NetworkServer] Peer 11000013f5f8b54 has sent rpc_notify_lobby_joined
19:48:15.578 [Lua] [PSM] Peer 11000013f5f8b54 joined. Want to use profile index "3" and join party "0"
19:48:15.578 [Lua] [SharedState] network_state_1100001048553c7: peers:0:0:0:0 = ["1100001048553c7","110000142a46b87","110000104e34a02","11000013f5f8b54"]
19:48:15.578 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000013f5f8b54, connection_key=2)
19:48:15.578 [Lua] Sync dynamic to client:
19:48:15.665 [Lua] ### Received rpc_level_load_started
19:48:15.665 [Lua] #### Has state machine: true, peer_id: 11000013f5f8b54, level_session_id: 1224395264
19:48:15.665 [Lua] player (11000013f5f8b54,1) was put into party 0
19:48:15.665 [Lua] [ProfileSynchronizer] Peer 11000013f5f8b54 entered session
19:48:15.665 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000013f5f8b54
19:48:15.665 [Lua] Mechanism says: a client has initialized the mechanism! 11000013f5f8b54
19:48:15.719 [Lua] ### Received rpc_level_loaded
19:48:15.719 [Lua] #### Has state machine: true, peer_id: 11000013f5f8b54, level_id: 78
19:48:15.858 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:48:15.868 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:48:15.868 [SteamVoipClient] select_in(11000013f5f8b54, on)
19:48:15.868 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:48:16.634 [EACServer] [14:48:16:633][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013F5F8B54 Session: 3 Status: Client Authenticated Message: Client authenticated.
19:48:16.635 [EAC] Peer 11000013f5f8b54 switched EAC state to ClientAuthenticatedLocal
19:48:17.031 [EACServer] [14:48:17:030][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000013F5F8B54.
19:48:17.330 [Lua] [PlayFabMirrorBase] _commit_internal "5"
19:48:17.330 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:48:17.350 [Lua] generate_backend_stats 1100001048553c7:1
19:48:17.435 [EACServer] [14:48:17:434][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000013F5F8B54
19:48:17.435 [EACServer] [14:48:17:434][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013F5F8B54 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:48:17.448 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31
19:48:17.462 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:48:17.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 32
19:48:17.473 [EAC] Peer 11000013f5f8b54 switched EAC state to ClientAuthenticatedRemote
19:48:17.473 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 4
19:48:17.799 [Lua] [NetworkServer] Peer 11000013f5f8b54 has sent rpc_post_game_notified
19:48:17.801 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit Connecting
19:48:17.801 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter Loading
19:48:17.899 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
19:48:17.899 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31
19:48:18.129 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31
19:48:18.134 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 32
19:48:18.338 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 32
19:48:18.344 [Lua] [PlayFabMirrorBase] commit result "success", "5"
19:48:18.662 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
19:48:18.860 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
19:48:18.993 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
19:48:19.064 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000013f5f8b54, connection_key=2)
19:48:19.066 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit Loading
19:48:19.066 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter LoadingProfilePackages
19:48:19.079 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit LoadingProfilePackages
19:48:19.079 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter WaitingForEnterGame
19:48:19.499 [SteamVoipClient] select_out(1100001048553c7, on)
19:48:19.517 [SteamVoipClient] select_out(110000104e34a02, on)
19:48:19.517 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:48:19.517 [SteamVoipClient] select_out(110000142a46b87, on)
19:48:20.466 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit WaitingForEnterGame
19:48:20.466 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter WaitingForGameObjectSync
19:48:20.482 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013f5f8b54
19:48:20.529 [Lua] Breedfreezer (server) starting a hot join sync
19:48:20.533 [Lua] PlayerManager:add_remote_player 11000013f5f8b54
19:48:20.533 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=79
19:48:20.533 [Lua] RemotePlayer:create_game_object( ) 79
19:48:20.607 [Lua] player (11000013f5f8b54,1) was put into party 1
19:48:20.607 [Lua] [ProfileSynchronizer] Assigning peer(11000013f5f8b54:1) to profile(3) career(3)
19:48:20.607 [Lua] [SharedState] network_state_1100001048553c7: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000142a46b87"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":2,"peer_id":"110000104e34a02"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"1100001048553c7"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000013f5f8b54"}]
19:48:20.607 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit WaitingForGameObjectSync
19:48:20.607 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter WaitingForPlayers
19:48:20.609 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3, async-read,
19:48:20.609 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:48:20.609 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_client_2, async-read,
19:48:20.609 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:48:20.625 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit WaitingForPlayers
19:48:20.625 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter InGame
19:48:20.626 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:11000013f5f8b54:0:0:0 = true
19:48:20.859 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3, async-read,
19:48:20.859 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:48:20.859 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2, async-read,
19:48:20.859 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_client_1, async-read,
19:48:20.974 [Lua] [MOD][VMF][INFO] Added 11000013f5f8b54 to the VMF users list.
19:48:20.974 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013f5f8b54 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:48:20.974 [Lua] Adding player sync data to peer=11000013f5f8b54 local_player_id=1
19:48:21.019 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_13":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/dwarf_ranger_slayer_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_slayer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false},"inventory_id":951229952,"first_person":{"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_runed_01":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_slayer_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_13":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_slayer_skin_01\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_slayer":false,"wwise\/two_handed_axes":false}}
19:48:21.021 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
19:48:21.021 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_13, ProfileSynchronizer, async-read,
19:48:21.021 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, ProfileSynchronizer, async-read,
19:48:21.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
19:48:21.021 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
19:48:21.021 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read,
19:48:21.021 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read,
19:48:21.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
19:48:21.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
19:48:21.070 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
19:48:21.070 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:48:21.070 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
19:48:21.330 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:48:21.330 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:48:21.331 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_13
19:48:21.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_13
19:48:21.483 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_13
19:48:21.483 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
19:48:21.595 [SteamVoipClient] select_out(1100001048553c7, off)
19:48:21.595 [SteamVoipClient] select_out(110000104e34a02, off)
19:48:21.595 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:48:21.595 [SteamVoipClient] select_out(110000142a46b87, off)
19:48:21.613 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
19:48:21.613 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
19:48:21.613 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p
19:48:21.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p
19:48:21.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p
19:48:21.735 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer_skin_01/third_person_base/chr_third_person_mesh
19:48:21.954 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
19:48:21.955 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer_skin_01/third_person_base/chr_third_person_mesh
19:48:21.955 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer_skin_01/third_person_base/chr_third_person_mesh
19:48:21.956 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base
19:48:21.981 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
19:48:22.554 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base
19:48:22.554 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base
19:48:22.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
19:48:22.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
19:48:22.917 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
19:48:22.918 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
19:48:22.992 [Lua] TalentSystem:rpc_sync_talents 4 2057
19:48:23.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
19:48:23.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
19:48:23.058 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
19:48:23.264 [Lua] Set lobby begin:
19:48:23.264 [Lua] Lobby data twitch_enabled = true
19:48:23.264 [Lua] Lobby data selected_mission_id = bell
19:48:23.264 [Lua] Lobby data num_players = 4
19:48:23.264 [Lua] Lobby data difficulty_tweak = 0
19:48:23.264 [Lua] Lobby data host = 1100001048553c7
19:48:23.264 [Lua] Lobby data matchmaking_type = 2
19:48:23.264 [Lua] Lobby data is_private = false
19:48:23.264 [Lua] Lobby data match_started = true
19:48:23.264 [Lua] Lobby data difficulty = cataclysm
19:48:23.265 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:48:23.265 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:48:23.265 [Lua] Lobby data unique_server_name = Alleria
19:48:23.265 [Lua] Lobby data quick_game = false
19:48:23.265 [Lua] Lobby data country_code = CA
19:48:23.265 [Lua] Lobby data matchmaking = true
19:48:23.265 [Lua] Lobby data power_level = 626
19:48:23.265 [Lua] Lobby data mission_id = inn_level
19:48:23.265 [Lua] Lobby data mechanism = adventure
19:48:23.265 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:48:23.265 [Lua] Lobby data player_slot_2 = 0:0
19:48:23.265 [Lua] Lobby data network_hash = 35577e51b360aa03
19:48:23.265 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
19:48:23.265 [Lua] Lobby data eac_authorized = true
19:48:23.265 [Lua] Set lobby end.
19:48:23.798 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
19:48:23.901 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000013f5f8b54 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:48:23.901 [Lua] [NetworkServer] Peer 11000013f5f8b54 spawned player.
19:48:23.902 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80
19:48:23.902 [Lua] PlayerManager:assign_unit_ownership codylkirschner 11000013f5f8b54 1
19:48:23.903 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:48:23.904 [Lua] TalentSystem:rpc_sync_talents 7 3073
19:48:24.255 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:11000013f5f8b54:0:0:0 = true
19:48:25.578 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:48:25.964 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:48:28.365 [Lua] Set lobby begin:
19:48:28.365 [Lua] Lobby data twitch_enabled = true
19:48:28.365 [Lua] Lobby data selected_mission_id = bell
19:48:28.365 [Lua] Lobby data num_players = 4
19:48:28.365 [Lua] Lobby data difficulty_tweak = 0
19:48:28.365 [Lua] Lobby data host = 1100001048553c7
19:48:28.365 [Lua] Lobby data matchmaking_type = 2
19:48:28.365 [Lua] Lobby data is_private = false
19:48:28.366 [Lua] Lobby data match_started = true
19:48:28.366 [Lua] Lobby data difficulty = cataclysm
19:48:28.366 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:48:28.366 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:48:28.368 [Lua] Lobby data unique_server_name = Alleria
19:48:28.368 [Lua] Lobby data quick_game = false
19:48:28.368 [Lua] Lobby data country_code = CA
19:48:28.368 [Lua] Lobby data matchmaking = true
19:48:28.368 [Lua] Lobby data power_level = 835
19:48:28.368 [Lua] Lobby data mission_id = inn_level
19:48:28.369 [Lua] Lobby data mechanism = adventure
19:48:28.369 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:48:28.371 [Lua] Lobby data player_slot_2 = 0:0
19:48:28.371 [Lua] Lobby data network_hash = 35577e51b360aa03
19:48:28.371 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
19:48:28.371 [Lua] Lobby data eac_authorized = true
19:48:28.371 [Lua] Set lobby end.
19:48:30.941 [Lua] [PlayFabMirrorBase] _commit_internal "6"
19:48:30.941 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:48:30.964 [Lua] generate_backend_stats 1100001048553c7:1
19:48:31.067 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:48:31.067 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:48:31.067 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33
19:48:31.078 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33
19:48:31.286 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33
19:48:31.294 [Lua] [PlayFabMirrorBase] commit result "success", "6"
19:48:32.418 [SteamVoipClient] select_out(1100001048553c7, on)
19:48:32.430 [SteamVoipClient] select_out(110000104e34a02, on)
19:48:32.430 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:48:32.430 [SteamVoipClient] select_out(110000142a46b87, on)
19:48:32.895 [SteamVoipClient] select_out(1100001048553c7, off)
19:48:32.895 [SteamVoipClient] select_out(110000104e34a02, off)
19:48:32.895 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:48:32.895 [SteamVoipClient] select_out(110000142a46b87, off)
19:48:36.128 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:48:36.128 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
19:48:36.260 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level bell 0
19:48:36.260 [Lua] Set lobby begin:
19:48:36.260 [Lua] Lobby data twitch_enabled = true
19:48:36.260 [Lua] Lobby data selected_mission_id = bell
19:48:36.260 [Lua] Lobby data num_players = 4
19:48:36.260 [Lua] Lobby data difficulty_tweak = 0
19:48:36.261 [Lua] Lobby data host = 1100001048553c7
19:48:36.261 [Lua] Lobby data matchmaking_type = 2
19:48:36.261 [Lua] Lobby data is_private = false
19:48:36.261 [Lua] Lobby data match_started = true
19:48:36.261 [Lua] Lobby data difficulty = cataclysm
19:48:36.261 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:48:36.261 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:48:36.261 [Lua] Lobby data unique_server_name = Alleria
19:48:36.262 [Lua] Lobby data quick_game = false
19:48:36.262 [Lua] Lobby data country_code = CA
19:48:36.262 [Lua] Lobby data matchmaking = true
19:48:36.262 [Lua] Lobby data power_level = 835
19:48:36.262 [Lua] Lobby data mission_id = inn_level
19:48:36.262 [Lua] Lobby data mechanism = adventure
19:48:36.262 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:48:36.262 [Lua] Lobby data player_slot_2 = 0:0
19:48:36.262 [Lua] Lobby data network_hash = 35577e51b360aa03
19:48:36.262 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
19:48:36.262 [Lua] Lobby data eac_authorized = true
19:48:36.262 [Lua] Set lobby end.
19:48:36.262 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:48:36.262 [Lua] [LevelTransitionHandler] set_next_level( lvl:bell, mc:adventure, gm:adventure, env:0, seed:6581173, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1741586176, lt:load_next_level, extra_packages:{
})
19:48:36.262 [Lua] [NetworkServer] Entering post game
19:48:36.262 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit InGame
19:48:36.262 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter InPostGame
19:48:36.262 [Lua] [PeerSM] 110000142a46b87 :: on_exit InGame
19:48:36.262 [Lua] [PeerSM] 110000142a46b87 :: on_enter InPostGame
19:48:36.262 [Lua] [PeerSM] 1100001048553c7 :: on_exit InGame
19:48:36.262 [Lua] [PeerSM] 1100001048553c7 :: on_enter InPostGame
19:48:36.262 [Lua] [PeerSM] 110000104e34a02 :: on_exit InGame
19:48:36.262 [Lua] [PeerSM] 110000104e34a02 :: on_enter InPostGame
19:48:36.263 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:377: in function func
[6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain
[7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[8] @scripts/game_state/state_ingame.lua:936: in function update
[9] @foundation/scripts/util/state_machine.lua:141: in function update
[10] @scripts/boot.lua:896: in function game_update
[11] @scripts/boot.lua:630:in function
[1] self = table: 00000000049E5190
[2] self = table: 0000000012713F30; game_server_lobby_client = nil
[3] self = table: 0000000012713F30
[4] self = table: 0000000012713F30; dt = nil; t = nil; verify_dlc_data = table: 000000001252EFD0; active_peers = table: 0000000013709380; is_done = true; success = true
[5] self = table: 0000000000D50B70; dt = 0.020500237122178078; t = 557.01322629419155; state_name = "MatchmakingStateStartGame"
[6] func = [function]; self = table: 0000000000D50B70; dt = 0.020500237122178078
[7] hook_chain = [function]
[8] self = table: 0000000001542E60; dt = 0.020500237122178078; main_t = 557.01322629419155; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 483.49655949603766
[9] self = table: 0000000002FC2C00; dt = 0.020500237122178078; t = 557.01322629419155
[10] self = table: 0000000000096820; real_world_dt = 0.020500237122178078; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.020500237122178078; t = 557.01322629419155
[11] dt = 0.020500237122178078
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000002C2CC20; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000F896310; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000F8962E0; _disable_spawning_reasons = table: 0000000015E345E0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000015E345B0; _mutator_handler = table: 0000000015E12FD0; network_server = table: 00000000031C2420; _game_mode = table: 0000000015DBB400; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "inn_level"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000015E12210; is_server = true; network_event_delegate = table: 000000000172D860;
[2] _verifying_dlcs = true; _matchmaking_manager = table: 0000000000D50B70; search_config = table: 00000000114FB460; _verify_dlc_data = table: 000000001252EFD0; _network_server = table: 00000000031C2420; _lobby = table: 00000000031C09F0; _statistics_db = table: 0000000002C2CC20; _network_transmit = table: 00000000031F5F00; state_context = table: 00000000114FB2C0;
[3] _verifying_dlcs = true; _matchmaking_manager = table: 0000000000D50B70; search_config = table: 00000000114FB460; _verify_dlc_data = table: 000000001252EFD0; _network_server = table: 00000000031C2420; _lobby = table: 00000000031C09F0; _statistics_db = table: 0000000002C2CC20; _network_transmit = table: 00000000031F5F00; state_context = table: 00000000114FB2C0;
[4] _verifying_dlcs = true; _matchmaking_manager = table: 0000000000D50B70; search_config = table: 00000000114FB460; _verify_dlc_data = table: 000000001252EFD0; _network_server = table: 00000000031C2420; _lobby = table: 00000000031C09F0; _statistics_db = table: 0000000002C2CC20; _network_transmit = table: 00000000031F5F00; state_context = table: 00000000114FB2C0;
[5] network_server = table: 00000000031C2420; network_event_delegate = table: 000000000172D860; _waystone_is_active = false; _host_matchmaking_data = table: 0000000000CD0A20; _state = table: 0000000012713F30; is_server = true; _power_level_timer = 559.32745195296593; lobby_finder = table: 0000000001B06040; peers_to_sync = table: 0000000001AE2380; _level_weights = table: 000000000192BA70; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "1100001048553c7"; lobby_finder_timer = 0; lobby = table: 00000000031C09F0; profile_update_time = 0; params = table: 0000000000CFDB90; profile_synchronizer = table: 00000000031F3FE0; debug = table: 0000000001D9ADB0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000114FB2C0; statistics_db = table: 0000000002C2CC20; network_transmit = table: 00000000031F5F00; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 0000000013736B40; party_owned_dlcs = table: 0000000000D53BF0;
[6] network_server = table: 00000000031C2420; network_event_delegate = table: 000000000172D860; _waystone_is_active = false; _host_matchmaking_data = table: 0000000000CD0A20; _state = table: 0000000012713F30; is_server = true; _power_level_timer = 559.32745195296593; lobby_finder = table: 0000000001B06040; peers_to_sync = table: 0000000001AE2380; _level_weights = table: 000000000192BA70; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "1100001048553c7"; lobby_finder_timer = 0; lobby = table: 00000000031C09F0; profile_update_time = 0; params = table: 0000000000CFDB90; profile_synchronizer = table: 00000000031F3FE0; debug = table: 0000000001D9ADB0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000114FB2C0; statistics_db = table: 0000000002C2CC20; network_transmit = table: 00000000031F5F00; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 0000000013736B40; party_owned_dlcs = table: 0000000000D53BF0;
[8] world_name = "level_world"; entity_system_bag = table: 0000000000640460; network_server = table: 00000000031C2420; entity_system = table: 0000000000640680; parent = table: 0000000000096820; _level_flow_events = table: 000000000F89D3D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004D20F30; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000146B10A0; num_local_human_players = 1; _ping_reporter = table: 000000000B717490; _gm_event_end_conditions_met = false; world = [World]; dt = 0.020500237122178078; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000000FA9410; network_event_delegate = table: 000000000172D860; machines = table: 000000000F8BCF00; _camera_carrier = table: 000000000B716A30; free_flight_manager = table: 0000000002CA5250; network_transmit = table: 00000000031F5F00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002C2CC20; _lobby_host = table: 00000000031C09F0; dice_keeper = table: 0000000001E43070; network_clock = table: 0000000014D7CDC0; _debug_gui_immediate = [Gui]; _quit_game = false;
[9] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000001542E60;
[10] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000016200650; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
19:48:36.265 [Lua] [LevelTransitionHandler] promote_next_level_data
19:48:36.265 [Lua] [SharedState] network_state_1100001048553c7: name:set_level_data
19:48:36.265 [Lua] [SharedState] network_state_1100001048553c7: level_key:0:0:0:0 = bell
19:48:36.265 [Lua] [SharedState] network_state_1100001048553c7: level_seed:0:0:0:0 = 6581173
19:48:36.265 [Lua] [SharedState] network_state_1100001048553c7: conflict_director:0:0:0:0 = default
19:48:36.265 [Lua] [SharedState] network_state_1100001048553c7: locked_director_functions:0:0:0:0 = {}
19:48:36.265 [Lua] [SharedState] network_state_1100001048553c7: game_mode:0:0:0:0 = adventure
19:48:36.265 [Lua] [SharedState] network_state_1100001048553c7: mechanism:0:0:0:0 = adventure
19:48:36.265 [Lua] [SharedState] network_state_1100001048553c7: environment_variation_id:0:0:0:0 = 0
19:48:36.265 [Lua] [SharedState] network_state_1100001048553c7: difficulty:0:0:0:0 = cataclysm
19:48:36.265 [Lua] [SharedState] network_state_1100001048553c7: difficulty_tweak:0:0:0:0 = 0
19:48:36.265 [Lua] [SharedState] network_state_1100001048553c7: level_session_id:0:0:0:0 = 1741586176
19:48:36.265 [Lua] [SharedState] network_state_1100001048553c7: level_transition_type:0:0:0:0 = load_next_level
19:48:36.265 [Lua] [SharedState] network_state_1100001048553c7: extra_packages:0:0:0:0 = {}
19:48:36.265 [Lua] [SharedState] network_state_1100001048553c7: name:set_level_data
19:48:36.265 [Lua] [NetworkServer] Entering post game
19:48:36.266 [Save] Saving `save_data`
19:48:36.266 [Lua] gm_event_end_conditions_met false false
19:48:36.267 [Lua] [PlayFabMirrorBase] Force commit
19:48:36.267 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
19:48:36.267 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:48:36.267 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:48:36.268 [Lua] TRANSITION nil nil load_next_level
19:48:36.268 [Lua] Transition type "load_next_level", is server: true
19:48:36.268 [Lua] [GameNetworkManager] Leaving game...
19:48:36.268 [Lua] [GameNetworkManager] Shutting down game session host.
19:48:36.268 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:48:36.268 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:48:36.269 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=485.50
19:48:36.272 [Save] Save done
19:48:36.272 [Save] Saving `save_data`
19:48:36.274 [Connection] Packet 609 chunk for system game_session from 11000013f5f8b54 had no listener
19:48:36.278 [Save] Save done
19:48:36.278 [Save] Saving `save_data`
19:48:36.279 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:11000013f5f8b54:0:0:0 = false
19:48:36.279 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:110000142a46b87:0:0:0 = false
19:48:36.279 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:1100001048553c7:0:0:0 = false
19:48:36.279 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:110000104e34a02:0:0:0 = false
19:48:36.279 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:48:36.279 [Lua] [PlayFabMirrorBase] commit result "success", "7"
19:48:36.311 [Save] Save done
19:48:36.312 [Connection] Packet 8606 chunk for system game_session from 110000104e34a02 had no listener
19:48:36.312 [Connection] Packet 610 chunk for system game_session from 11000013f5f8b54 had no listener
19:48:36.331 [Connection] Packet 8607 chunk for system game_session from 110000104e34a02 had no listener
19:48:36.331 [Network] Ignoring message `rpc_set_blocking` from wrong session 3d59 or from non-session peer 11000013f5f8b54
19:48:36.331 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session 3d59 or from non-session peer 11000013f5f8b54
19:48:36.331 [Connection] Packet 611 chunk for system game_session from 11000013f5f8b54 had no listener
19:48:36.375 [Network] Ignoring message `rpc_set_blocking` from wrong session 3d59 or from non-session peer 11000013f5f8b54
19:48:36.375 [Network] Ignoring message `rpc_set_charge_blocking` from wrong session 3d59 or from non-session peer 11000013f5f8b54
19:48:36.375 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session 3d59 or from non-session peer 11000013f5f8b54
19:48:36.375 [Network] Ignoring message `rpc_set_blocking` from wrong session 3d59 or from non-session peer 110000104e34a02
19:48:36.375 [Network] Ignoring message `rpc_set_charge_blocking` from wrong session 3d59 or from non-session peer 110000104e34a02
19:48:36.375 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session 3d59 or from non-session peer 110000104e34a02
19:48:36.375 [Connection] Packet 8608 chunk for system game_session from 110000104e34a02 had no listener
19:48:38.245 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:48:38.245 [Lua] [Managers] Calling function on all managers:
19:48:38.246 [Lua] PlayerManager:remove_player peer_id=1100001048553c7 1
19:48:38.246 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:1100001048553c7:0:0:0 = false
19:48:38.246 [Lua] Clearing all global lookup lists
19:48:38.247 [Lua] [IngamePlayerListUI] - Destroy
19:48:38.247 [Lua] [GamePadEquipmentUI] - Destroy
19:48:38.247 [Lua] [EquipmentUI] - Destroy
19:48:38.247 [Lua] [AbilityUI] - Destroy
19:48:38.247 [Lua] [GamePadAbilityUI] - Destroy
19:48:38.248 [Lua] [IngameUI] destroy
19:48:38.250 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1b57eca64771a921]'
child 1: '#ID[b218d76d2fd6f9b9]'
child 2: '#ID[70cc92c06d020a13]'
child 3: '#ID[07a1f837556de7db]'
19:48:38.250 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[6d5f34f4ef42cf7b]'
child 1: '#ID[840556c6ead3ac65]'
child 2: '#ID[b4d064b342e25eeb]'
19:48:38.251 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4149b8f49e7e322b]'
child 1: '#ID[591e8680614ecb40]'
child 2: '#ID[657adaa1054e924b]'
19:48:38.251 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[3719182834cf35f3]'
child 1: '#ID[061f1765bc5b5e4e]'
child 2: '#ID[ea914d757bbf09ef]'
child 3: '#ID[3719182834cf35f3]'
child 4: '#ID[061f1765bc5b5e4e]'
child 5: '#ID[3d1c223596227d45]'
child 6: '#ID[3719182834cf35f3]'
child 7: '#ID[5685b2752d023b13]'
child 8: '#ID[98ade982f4a64e52]'
child 9: '#ID[bd3fdc8b98ece0d7]'
19:48:38.262 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
19:48:38.262 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_1
19:48:38.262 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
19:48:38.262 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_1
19:48:38.262 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2
19:48:38.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_empire_page_047, keep_kruber_painting_wood_base_1
19:48:38.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2
19:48:38.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_kerillian_painting_wood_base_1
19:48:38.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_client_3
19:48:38.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_2
19:48:38.263 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_client_1
19:48:38.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_5
19:48:38.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4
19:48:38.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2
19:48:38.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1
19:48:38.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bardin_painting_wood_base_2
19:48:38.265 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1
19:48:38.265 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bugmans_painting_wood_base_1
19:48:38.265 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_3
19:48:38.278 [Lua] [MOD][VMF][INFO] Removed 11000013f5f8b54 from the VMF users list.
19:48:38.278 [Lua] PlayerManager:remove_player peer_id=11000013f5f8b54 1
19:48:38.279 [Lua] [MOD][VMF][INFO] Removed 110000104e34a02 from the VMF users list.
19:48:38.279 [Lua] PlayerManager:remove_player peer_id=110000104e34a02 1
19:48:38.279 [Lua] [MOD][VMF][INFO] Removed 110000142a46b87 from the VMF users list.
19:48:38.279 [Lua] PlayerManager:remove_player peer_id=110000142a46b87 1
19:48:38.336 [Lua] [Managers] Destroying manager group:
19:48:38.337 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2252441b0429abd4]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[5c00bc1da5dd080a]'
child 3: '#ID[2252441b0429abd4]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[5c00bc1da5dd080a]'
child 6: '#ID[619b3d3019f207dc]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[2252441b0429abd4]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[c46a40a5c564a459]'
child 11: '#ID[5943670a52a31b5d]'
child 12: '#ID[8b14d6d9ef7ee6c5]'
child 13: '#ID[0c5cf5fb0717afcb]'
19:48:38.342 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:48:38.421 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:48:38.421 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit InPostGame
19:48:38.421 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter Loading
19:48:38.421 [Lua] [PeerSM] 110000142a46b87 :: on_exit InPostGame
19:48:38.421 [Lua] [PeerSM] 110000142a46b87 :: on_enter Loading
19:48:38.421 [Lua] [PeerSM] 1100001048553c7 :: on_exit InPostGame
19:48:38.421 [Lua] [PeerSM] 1100001048553c7 :: on_enter Loading
19:48:38.421 [Lua] [PeerSM] 110000104e34a02 :: on_exit InPostGame
19:48:38.421 [Lua] [PeerSM] 110000104e34a02 :: on_enter Loading
19:48:38.421 [Lua] [Matchmaking] unregister rpcs
19:48:38.421 [Lua] ############### UNLOADING PACKAGES ###############
19:48:38.421 [Lua] [Managers] Calling function on all managers:
19:48:38.422 [Lua] [Managers] Destroying manager group:
19:48:38.422 [Lua] [Gamestate] Enter state StateLoading
19:48:38.423 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:48:38.423 [Lua] [Matchmaking] register rpcs
19:48:38.423 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
19:48:38.423 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
19:48:38.423 [Lua] Set lobby begin:
19:48:38.423 [Lua] Lobby data twitch_enabled = true
19:48:38.423 [Lua] Lobby data selected_mission_id = bell
19:48:38.424 [Lua] Lobby data num_players = 4
19:48:38.424 [Lua] Lobby data difficulty_tweak = 0
19:48:38.424 [Lua] Lobby data host = 1100001048553c7
19:48:38.424 [Lua] Lobby data matchmaking_type = 2
19:48:38.424 [Lua] Lobby data is_private = false
19:48:38.424 [Lua] Lobby data match_started = true
19:48:38.424 [Lua] Lobby data difficulty = cataclysm
19:48:38.424 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:48:38.424 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:48:38.424 [Lua] Lobby data unique_server_name = Alleria
19:48:38.424 [Lua] Lobby data quick_game = false
19:48:38.424 [Lua] Lobby data country_code = CA
19:48:38.424 [Lua] Lobby data matchmaking = true
19:48:38.425 [Lua] Lobby data power_level = 0
19:48:38.425 [Lua] Lobby data mission_id = inn_level
19:48:38.425 [Lua] Lobby data mechanism = adventure
19:48:38.425 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:48:38.425 [Lua] Lobby data player_slot_2 = 0:0
19:48:38.425 [Lua] Lobby data network_hash = 35577e51b360aa03
19:48:38.425 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
19:48:38.425 [Lua] Lobby data eac_authorized = true
19:48:38.425 [Lua] Set lobby end.
19:48:38.425 [Lua] registering RPCs
19:48:38.425 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:48:38.425 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:48:38.425 [Lua] Set lobby begin:
19:48:38.425 [Lua] Lobby data twitch_enabled = true
19:48:38.425 [Lua] Lobby data selected_mission_id = bell
19:48:38.425 [Lua] Lobby data num_players = 4
19:48:38.426 [Lua] Lobby data difficulty_tweak = 0
19:48:38.426 [Lua] Lobby data host = 1100001048553c7
19:48:38.426 [Lua] Lobby data matchmaking_type = 2
19:48:38.426 [Lua] Lobby data is_private = false
19:48:38.426 [Lua] Lobby data match_started = true
19:48:38.426 [Lua] Lobby data difficulty = cataclysm
19:48:38.426 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:48:38.426 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:48:38.426 [Lua] Lobby data unique_server_name = Alleria
19:48:38.426 [Lua] Lobby data quick_game = false
19:48:38.427 [Lua] Lobby data country_code = CA
19:48:38.427 [Lua] Lobby data matchmaking = true
19:48:38.427 [Lua] Lobby data power_level = 0
19:48:38.427 [Lua] Lobby data mission_id = bell
19:48:38.427 [Lua] Lobby data mechanism = adventure
19:48:38.427 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:48:38.427 [Lua] Lobby data player_slot_2 = 0:0
19:48:38.427 [Lua] Lobby data network_hash = 35577e51b360aa03
19:48:38.427 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
19:48:38.427 [Lua] Lobby data eac_authorized = true
19:48:38.427 [Lua] Set lobby end.
19:48:38.427 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:48:38.447 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer
19:48:38.448 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized
19:48:38.448 [Lua] [StateLoading] load_current_level
19:48:38.448 [Lua] [LevelTransitionHandler] load_current_level, loading bell 0
19:48:38.448 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
19:48:38.449 [Umbra] Unload tome
19:48:38.449 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
19:48:38.565 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
19:48:38.588 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
19:48:38.588 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_common, bell, async-read,
19:48:38.588 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, bell, async-read,
19:48:38.588 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_meta, bell, async-read,
19:48:38.603 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000104e34a02:0:0:0 = false
19:48:38.604 [Lua] ### Received rpc_level_load_started
19:48:38.604 [Lua] #### Has state machine: true, peer_id: 110000104e34a02, level_session_id: 1741586176
19:48:38.604 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:11000013f5f8b54:0:0:0 = false
19:48:38.604 [Lua] ### Received rpc_level_load_started
19:48:38.604 [Lua] #### Has state machine: true, peer_id: 11000013f5f8b54, level_session_id: 1741586176
19:48:38.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1
19:48:38.791 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1
19:48:38.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_common
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000142a46b87:0:0:0 = false
19:48:38.792 [Lua] ### Received rpc_level_load_started
19:48:38.792 [Lua] #### Has state machine: true, peer_id: 110000142a46b87, level_session_id: 1741586176
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"wwise\/es_deus_01":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/white\/chr_empire_soldier_knight_white":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed_3p":false},"inventory_id":1270195456,"first_person":{"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_knight":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/white\/chr_empire_soldier_knight_white":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed_3p":false}}
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000142a46b87:0:0:0 = false
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_13":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/dwarf_ranger_slayer_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_slayer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false},"inventory_id":951229952,"first_person":{"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_runed_01":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_slayer_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_13":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_slayer_skin_01\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_slayer":false,"wwise\/two_handed_axes":false}}
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:11000013f5f8b54:0:0:0 = false
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":940932032,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
19:48:38.792 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
19:48:38.793 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000104e34a02:0:0:0 = false
19:48:41.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_common
19:48:41.301 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_common
19:48:41.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell
19:48:42.081 [Lua] ### Received rpc_level_loaded
19:48:42.081 [Lua] #### Has state machine: true, peer_id: 110000104e34a02, level_id: 232
19:48:42.081 [Lua] Peer 110000104e34a02 has loaded the level and all enemies are loaded
19:48:42.082 [Lua] [PeerSM] 110000104e34a02 :: on_exit Loading
19:48:42.082 [Lua] [PeerSM] 110000104e34a02 :: on_enter LoadingProfilePackages
19:48:42.098 [Lua] [PeerSM] 110000104e34a02 :: on_exit LoadingProfilePackages
19:48:42.098 [Lua] [PeerSM] 110000104e34a02 :: on_enter WaitingForEnterGame
19:48:42.978 [Lua] ### Received rpc_level_loaded
19:48:42.978 [Lua] #### Has state machine: true, peer_id: 11000013f5f8b54, level_id: 232
19:48:42.978 [Lua] Peer 11000013f5f8b54 has loaded the level and all enemies are loaded
19:48:42.979 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit Loading
19:48:42.979 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter LoadingProfilePackages
19:48:42.996 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit LoadingProfilePackages
19:48:42.996 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter WaitingForEnterGame
19:48:43.064 [Lua] ### Received rpc_level_loaded
19:48:43.064 [Lua] #### Has state machine: true, peer_id: 110000142a46b87, level_id: 232
19:48:43.064 [Lua] Peer 110000142a46b87 has loaded the level and all enemies are loaded
19:48:43.064 [Lua] [PeerSM] 110000142a46b87 :: on_exit Loading
19:48:43.064 [Lua] [PeerSM] 110000142a46b87 :: on_enter LoadingProfilePackages
19:48:43.081 [Lua] [PeerSM] 110000142a46b87 :: on_exit LoadingProfilePackages
19:48:43.081 [Lua] [PeerSM] 110000142a46b87 :: on_enter WaitingForEnterGame
19:48:44.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell
19:48:44.266 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell
19:48:44.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_meta
19:48:44.345 [Window] Window => inactive
19:48:44.429 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]'
19:48:44.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_meta
19:48:44.573 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_meta
19:48:44.592 [Lua] [LevelTransitionHandler] Level load completed!
19:48:44.592 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: bell - level_seed: 6581173 - use_random_directors: true - conflict_director_name: default
19:48:44.618 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:48:44.618 [Lua] checking dlc's against conflict directors
19:48:44.618 [Lua] number of factions to include 2
19:48:44.618 [Lua] number of factions added 2
19:48:44.618 [Lua] --- --- ---
19:48:44.618 [Lua] Starting... difficulty 'cataclysm'
19:48:44.618 [Lua] These are the starting conflict directors:
19:48:44.618 [Lua] skaven
19:48:44.618 [Lua] chaos
19:48:44.618 [Lua] default
19:48:44.618 [Lua] --- --- ---
19:48:44.618 [Lua]
19:48:44.618 [Lua] DONE! Found the following directors:
19:48:44.618 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_with_shield skaven_plague_monk skaven_clan_rat_with_shield
19:48:44.618 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_vortex_sorcerer=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_marauder=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_loot_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_plague_monk=true,
skaven_clan_rat_with_shield=true,
}
19:48:44.618 [Lua] load_startup_enemy_packages: --------------
19:48:44.618 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:48:44.618 [Lua] chaos_spawn
19:48:44.618 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:48:44.618 [Lua] chaos_troll
19:48:44.618 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:48:44.618 [Lua] skaven_rat_ogre
19:48:44.618 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:48:44.618 [Lua] skaven_stormfiend
19:48:44.618 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:48:44.618 [Lua] beastmen_minotaur
19:48:44.618 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:48:44.618 [Lua] chaos_plague_sorcerer
19:48:44.618 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:48:44.618 [Lua] chaos_corruptor_sorcerer
19:48:44.618 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:48:44.618 [Lua] skaven_gutter_runner
19:48:44.618 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:48:44.618 [Lua] skaven_pack_master
19:48:44.618 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:48:44.618 [Lua] skaven_poison_wind_globadier
19:48:44.618 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:48:44.618 [Lua] skaven_ratling_gunner
19:48:44.618 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:48:44.618 [Lua] skaven_warpfire_thrower
19:48:44.618 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:48:44.618 [Lua] chaos_vortex_sorcerer
19:48:44.618 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] beastmen_standard_bearer
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] chaos_vortex
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] critter_rat
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] critter_pig
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] skaven_storm_vermin
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] chaos_warrior
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] chaos_raider
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] skaven_clan_rat
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] skaven_slave
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] chaos_fanatic
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] chaos_marauder
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] chaos_marauder_with_shield
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] chaos_berzerker
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] skaven_loot_rat
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] skaven_storm_vermin_with_shield
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] skaven_plague_monk
19:48:44.619 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:48:44.619 [Lua] skaven_clan_rat_with_shield
19:48:44.621 [Lua] ### Received rpc_level_loaded
19:48:44.621 [Lua] #### Has state machine: true, peer_id: 1100001048553c7, level_id: 232
19:48:44.621 [Lua] Peer 1100001048553c7 has loaded the level and all enemies are loaded
19:48:44.638 [Lua] [PeerSM] 1100001048553c7 :: on_exit Loading
19:48:44.638 [Lua] [PeerSM] 1100001048553c7 :: on_enter LoadingProfilePackages
19:48:44.655 [Lua] [PeerSM] 1100001048553c7 :: on_exit LoadingProfilePackages
19:48:44.655 [Lua] [PeerSM] 1100001048553c7 :: on_enter WaitingForEnterGame
19:48:44.655 [Lua] ### Received rpc_level_loaded
19:48:44.655 [Lua] #### Has state machine: false, peer_id: 1100001048553c7, level_id: 232
19:48:45.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:48:45.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:48:45.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:48:45.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:48:45.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:48:45.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:48:46.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:48:46.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:48:46.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:48:46.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:48:46.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:48:46.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:48:47.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:48:47.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:48:47.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:48:47.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:48:47.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:48:47.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:48:47.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:48:47.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:48:47.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:48:48.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:48:48.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:48:48.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:48:48.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:48:48.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:48:48.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:48:49.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:48:49.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:48:49.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:48:49.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:48:49.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:48:49.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:48:50.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:48:50.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:48:50.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:48:50.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:48:50.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:48:50.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:48:51.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:48:51.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:48:51.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:48:51.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:48:51.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:48:51.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:48:51.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:48:51.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:48:51.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:48:51.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:48:51.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:48:51.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:48:51.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:48:51.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:48:51.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:48:52.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:48:52.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:48:52.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:48:52.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:48:52.766 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:48:52.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:48:53.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:48:53.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:48:53.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:48:53.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:48:53.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:48:53.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:48:54.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:48:54.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:48:54.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:48:54.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:48:54.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:48:54.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:48:54.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:48:54.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:48:54.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:48:55.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:48:55.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:48:55.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
19:48:55.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
19:48:55.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
19:48:55.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:48:55.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:48:55.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:48:55.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:48:56.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:48:56.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:48:56.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:48:57.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:48:57.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:48:57.106 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: adventure
19:48:57.106 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:48:57.106 [Lua] Starting async level spawning of levels/honduras/bell/world
19:48:57.106 [Umbra] Init version: 3.4.15 :: 16 threads
19:48:57.651 [Lua] Async level spawning done
19:48:57.651 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:48:58.630 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:48:58.630 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:48:58.630 [Lua] [Matchmaking] unregister rpcs
19:48:58.630 [Lua] Set lobby begin:
19:48:58.630 [Lua] Lobby data twitch_enabled = true
19:48:58.630 [Lua] Lobby data selected_mission_id = bell
19:48:58.630 [Lua] Lobby data num_players = 4
19:48:58.631 [Lua] Lobby data difficulty_tweak = 0
19:48:58.631 [Lua] Lobby data host = 1100001048553c7
19:48:58.631 [Lua] Lobby data matchmaking_type = 2
19:48:58.631 [Lua] Lobby data is_private = false
19:48:58.631 [Lua] Lobby data match_started = true
19:48:58.631 [Lua] Lobby data difficulty = cataclysm
19:48:58.631 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:48:58.631 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:48:58.631 [Lua] Lobby data unique_server_name = Alleria
19:48:58.631 [Lua] Lobby data quick_game = false
19:48:58.631 [Lua] Lobby data country_code = CA
19:48:58.632 [Lua] Lobby data matchmaking = true
19:48:58.632 [Lua] Lobby data power_level = 0
19:48:58.632 [Lua] Lobby data mission_id = bell
19:48:58.632 [Lua] Lobby data mechanism = adventure
19:48:58.632 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:48:58.632 [Lua] Lobby data player_slot_2 = 0:0
19:48:58.632 [Lua] Lobby data network_hash = 35577e51b360aa03
19:48:58.632 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
19:48:58.632 [Lua] Lobby data eac_authorized = true
19:48:58.633 [Lua] Set lobby end.
19:48:58.633 [Lua] [Managers] Destroying manager group:
19:48:58.634 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens
19:48:58.634 [Lua] [Gamestate] Enter StateIngame HOST
19:48:58.634 [Lua] [Managers] Calling function on all managers:
19:48:58.634 [Lua] <>level = bell<>
19:48:58.634 [Lua] Set lobby begin:
19:48:58.634 [Lua] Lobby data twitch_enabled = true
19:48:58.634 [Lua] Lobby data selected_mission_id = bell
19:48:58.634 [Lua] Lobby data num_players = 4
19:48:58.635 [Lua] Lobby data difficulty_tweak = 0
19:48:58.635 [Lua] Lobby data host = 1100001048553c7
19:48:58.635 [Lua] Lobby data matchmaking_type = 2
19:48:58.635 [Lua] Lobby data is_private = false
19:48:58.635 [Lua] Lobby data match_started = true
19:48:58.635 [Lua] Lobby data difficulty = cataclysm
19:48:58.635 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:48:58.635 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:48:58.635 [Lua] Lobby data unique_server_name = Alleria
19:48:58.635 [Lua] Lobby data quick_game = false
19:48:58.635 [Lua] Lobby data country_code = CA
19:48:58.635 [Lua] Lobby data matchmaking = true
19:48:58.635 [Lua] Lobby data power_level = 0
19:48:58.636 [Lua] Lobby data mission_id = bell
19:48:58.636 [Lua] Lobby data mechanism = adventure
19:48:58.636 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:48:58.636 [Lua] Lobby data player_slot_2 = 0:0
19:48:58.636 [Lua] Lobby data network_hash = 35577e51b360aa03
19:48:58.636 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
19:48:58.636 [Lua] Lobby data eac_authorized = true
19:48:58.636 [Lua] Set lobby end.
19:48:58.636 [Lua] [StateIngame] Server ingame
19:48:58.642 [Lua] Set lobby begin:
19:48:58.642 [Lua] Lobby data twitch_enabled = true
19:48:58.642 [Lua] Lobby data selected_mission_id = bell
19:48:58.642 [Lua] Lobby data num_players = 4
19:48:58.642 [Lua] Lobby data difficulty_tweak = 0
19:48:58.642 [Lua] Lobby data host = 1100001048553c7
19:48:58.642 [Lua] Lobby data matchmaking_type = 2
19:48:58.642 [Lua] Lobby data is_private = false
19:48:58.643 [Lua] Lobby data match_started = true
19:48:58.643 [Lua] Lobby data difficulty = cataclysm
19:48:58.643 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:48:58.643 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:48:58.643 [Lua] Lobby data unique_server_name = Alleria
19:48:58.643 [Lua] Lobby data quick_game = false
19:48:58.643 [Lua] Lobby data country_code = CA
19:48:58.643 [Lua] Lobby data matchmaking = true
19:48:58.643 [Lua] Lobby data power_level = 0
19:48:58.643 [Lua] Lobby data mission_id = bell
19:48:58.643 [Lua] Lobby data mechanism = adventure
19:48:58.643 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:48:58.643 [Lua] Lobby data player_slot_2 = 0:0
19:48:58.643 [Lua] Lobby data network_hash = 35577e51b360aa03
19:48:58.643 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
19:48:58.643 [Lua] Lobby data eac_authorized = true
19:48:58.643 [Lua] Set lobby end.
19:48:58.643 [Lua] [Matchmaking] register rpcs
19:48:58.643 [Lua] GameNetworkManager:init... creating game session
19:48:58.643 [Lua] Host GameSession.make_game_session_host with session:
19:48:58.644 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:48:58.644 [Lua] [GameNetworkManager] My own peer_id = 1100001048553c7
19:48:58.644 [Lua] [GameNetworkManager] self.is_server = true
19:48:58.644 [Network] Setting artificial MTU limit to 65536
19:48:58.661 [Lua] Switching ConflictSettings: to: default
19:48:58.661 [Lua] pacing=default
19:48:58.661 [Lua] roaming=nil
19:48:58.661 [Lua] specials=default
19:48:58.661 [Lua] debug_color=maroon
19:48:58.661 [Lua] contained_breeds=nil
19:48:58.661 [Lua] pack_spawning=default
19:48:58.661 [Lua] disabled=false
19:48:58.661 [Lua] factions=nil
19:48:58.661 [Lua] boss=default
19:48:58.661 [Lua] horde=default
19:48:58.661 [Lua] name=default
19:48:58.661 [Lua] intensity=default
19:48:58.661 [Lua] ---
19:48:58.661 [Lua] [LevelAnalysis] set_random_seed( 6581173)
19:48:58.673 [Lua] [AIInterestPointSystem] Level Seed: 6581173
19:48:58.673 [Lua]
19:48:58.673 [Lua] [entity_system_bag] = table
19:48:58.673 [Lua] [entity_system_bag] = metatable
19:48:58.673 [Lua] [startup_data] = table
19:48:58.673 [Lua] [entity_manager] = table
19:48:58.673 [Lua] [entity_manager] = metatable
19:48:58.673 [Lua] [unit_spawner] = table
19:48:58.673 [Lua] [unit_spawner] = metatable
19:48:58.673 [Lua] [unit_storage] = table
19:48:58.673 [Lua] [unit_storage] = metatable
19:48:58.673 [Lua] [dice_keeper] = table
19:48:58.673 [Lua] [dice_keeper] = metatable
19:48:58.673 [Lua] [is_server] = true (boolean)
19:48:58.673 [Lua] [world] = [World]
19:48:58.673 [Lua] [system_api] = table
19:48:58.673 [Lua] [entity_system] = table
19:48:58.673 [Lua] [entity_system] = metatable
19:48:58.673 [Lua] [network_lobby] = table
19:48:58.673 [Lua] [network_lobby] = metatable
19:48:58.673 [Lua] [profile_synchronizer] = table
19:48:58.673 [Lua] [profile_synchronizer] = metatable
19:48:58.673 [Lua] [level_transition_handler] = table
19:48:58.673 [Lua] [level_transition_handler] = metatable
19:48:58.673 [Lua] [num_local_human_players] = 1 (number)
19:48:58.673 [Lua] [statistics_db] = table
19:48:58.673 [Lua] [statistics_db] = metatable
19:48:58.673 [Lua] [network_server] = table
19:48:58.673 [Lua] [network_server] = metatable
19:48:58.673 [Lua] [input_manager] = table
19:48:58.673 [Lua] [input_manager] = metatable
19:48:58.673 [Lua] [network_clock] = table
19:48:58.673 [Lua] [network_clock] = metatable
19:48:58.673 [Lua] [network_transmit] = table
19:48:58.673 [Lua] [network_transmit] = metatable
19:48:58.673 [Lua] [free_flight_manager] = table
19:48:58.673 [Lua] [free_flight_manager] = metatable
19:48:58.673 [Lua] [network_manager] = table
19:48:58.673 [Lua] [network_manager] = metatable
19:48:58.673 [Lua] [network_event_delegate] = table
19:48:58.673 [Lua] [network_event_delegate] = metatable
19:48:58.673 [Lua]
19:48:58.674 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:48:58.674 [Lua] ignoring extension VersusInteractObjectiveExtension
19:48:58.674 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:48:58.674 [Lua] ignoring extension VersusSocketObjectiveExtension
19:48:58.674 [Lua] ignoring extension VersusTargetObjectiveExtension
19:48:58.674 [Lua] ignoring extension VersusMissionObjectiveExtension
19:48:58.676 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:48:58.711 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
19:48:58.712 [Lua] [AchievementManager] Achievements using the steam platform
19:48:58.712 [Lua] PlayerManager:add_player player_1
19:48:58.877 [Lua] respawn_unit_spawned with group id: bell_end_event
19:48:58.877 [Lua] respawn_unit_spawned with group id: bell_end_event
19:48:58.877 [Lua] respawn_unit_spawned with group id: bell_end_event
19:48:58.879 [Lua] [StateIngame] Level seed: 6581173
19:48:58.905 [Lua] [LevelAnalysis] set_random_seed( 6581173)
19:48:58.909 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:48:58.909 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:48:58.909 [Lua] [IngameUI] init
19:48:58.924 [SteamVoipClient] select_out(1100001048553c7, off)
19:48:58.924 [SteamVoipClient] select_out(110000104e34a02, off)
19:48:58.924 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:48:58.924 [SteamVoipClient] select_out(110000142a46b87, off)
19:48:58.929 [Lua] cb_razer_chroma_setup
19:48:58.970 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:48:58.970 [Lua] Set lobby begin:
19:48:58.970 [Lua] Lobby data twitch_enabled = true
19:48:58.971 [Lua] Lobby data selected_mission_id = bell
19:48:58.971 [Lua] Lobby data num_players = 4
19:48:58.971 [Lua] Lobby data difficulty_tweak = 0
19:48:58.971 [Lua] Lobby data host = 1100001048553c7
19:48:58.971 [Lua] Lobby data matchmaking_type = 2
19:48:58.971 [Lua] Lobby data is_private = false
19:48:58.971 [Lua] Lobby data match_started = true
19:48:58.971 [Lua] Lobby data difficulty = cataclysm
19:48:58.971 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:48:58.971 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:48:58.971 [Lua] Lobby data unique_server_name = Alleria
19:48:58.971 [Lua] Lobby data quick_game = false
19:48:58.971 [Lua] Lobby data country_code = CA
19:48:58.971 [Lua] Lobby data matchmaking = true
19:48:58.971 [Lua] Lobby data power_level = 835
19:48:58.971 [Lua] Lobby data mission_id = bell
19:48:58.971 [Lua] Lobby data mechanism = adventure
19:48:58.971 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:48:58.972 [Lua] Lobby data player_slot_2 = 0:0
19:48:58.972 [Lua] Lobby data network_hash = 35577e51b360aa03
19:48:58.972 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
19:48:58.972 [Lua] Lobby data eac_authorized = true
19:48:58.972 [Lua] Set lobby end.
19:48:58.972 [Lua] CurrentConflictSettings default
19:48:58.972 [Lua] [ConflictDirector] conflict_director is ai_ready
19:48:58.973 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:48:58.973 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:48:58.978 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:48:58.978 [Lua] Forming navigation groups in one frame
19:48:58.978 [Lua] Forming navigation groups
19:48:59.019 [Lua] NavigationGroupManager -> calulation time A: 0.040999999999939973
19:48:59.243 [Lua] NavigationGroupManager -> calulation time B: 0.22400000000004638
19:48:59.243 [Lua] number of nav groups: 219
19:48:59.247 [Lua] number of refined nav groups : 163
19:48:59.253 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051
19:48:59.253 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.7143978160806004 Normalized coefficient: 1.8073537991273081
19:48:59.256 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.734558217227459 Normalized coefficient: 1.2367920214690451
19:48:59.260 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.989668923337012 Normalized coefficient: 1.0507236737883676
19:48:59.264 [Lua] -------------> JOW Perfect-density 0.45000000000000001 Sum density 0.94408756792545323 Normalized coefficient: 0.47665069988034497
19:48:59.270 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
19:48:59.270 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
19:48:59.271 [Lua] [LevelAnalysis] Generating boss paths for level: bell
19:48:59.271 [Lua] [LevelAnalysis] This level has a total main-path length of 1111.097 meters.
19:48:59.271 [Lua] [LevelAnalysis] grouping spawners for event_patrol
19:48:59.271 [Lua] [LevelAnalysis]
19:48:59.271 [Lua] [LevelAnalysis] grouping spawners for event_boss
19:48:59.271 [Lua] [LevelAnalysis]
19:48:59.271 [Lua] [LevelAnalysis] Terror events added:
19:48:59.271 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
19:48:59.271 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
19:48:59.271 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
19:48:59.271 [Lua] NORMAL PATROL MAIN PATH 408.89080810546875
19:48:59.271 [Lua] [waypoints] = table
19:48:59.271 [Lua] [astar_points] = table
19:48:59.271 [Lua] [travel_dist] = 423.1168501265347 (number)
19:48:59.271 [Lua] [one_directional] = false (boolean)
19:48:59.271 [Lua] [id] = boss_7 (string)
19:48:59.271 [Lua] ----> using boss spline path!
19:48:59.271 [Lua] Adding main path event: Vector3Box(27, -196, -26.453) boss_event_chaos_spline_patrol 45 table: 000000000A0E0E10
19:48:59.271 [Lua] [LevelAnalysis] num_event_places_f: 0.70739831384023033 , num_event_places: 0 , trailing_event_fraction: 0.70739831384023033 , num_events: 1
19:48:59.271 [Lua] [LevelAnalysis] Level path distance: 1111.0974707603455
19:48:59.271 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1111.0974707603455 forbidden_dist: -1011.0974707603455
19:48:59.271 [Lua] [LevelAnalysis] wanted_distance: 873.41684779632283
19:48:59.271 [Lua] [LevelAnalysis] Terror events added:
19:48:59.271 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:48:59.271 [Lua] Adding main path event: Vector3Box(-9.8776, -443.122, 41.0623) rare_event_loot_rat 45 table: 000000000A0E14F0
19:48:59.271 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:48:59.274 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
19:48:59.277 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:48:59.283 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
19:48:59.284 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:48:59.285 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:48:59.285 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55
19:48:59.285 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:48:59.286 [Lua] [Managers] Calling function on all managers:
19:48:59.286 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:48:59.322 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit WaitingForEnterGame
19:48:59.322 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter WaitingForGameObjectSync
19:48:59.323 [Lua] [PeerSM] 110000142a46b87 :: on_exit WaitingForEnterGame
19:48:59.323 [Lua] [PeerSM] 110000142a46b87 :: on_enter WaitingForGameObjectSync
19:48:59.323 [Lua] [PeerSM] 1100001048553c7 :: on_exit WaitingForEnterGame
19:48:59.323 [Lua] [PeerSM] 1100001048553c7 :: on_enter WaitingForGameObjectSync
19:48:59.323 [Lua] [PeerSM] 110000104e34a02 :: on_exit WaitingForEnterGame
19:48:59.323 [Lua] [PeerSM] 110000104e34a02 :: on_enter WaitingForGameObjectSync
19:48:59.499 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013f5f8b54
19:48:59.510 [Lua] Breedfreezer (server) starting a hot join sync
19:48:59.510 [Lua] packing 0 units of breed chaos_marauder
19:48:59.510 [Lua] packing 0 units of breed skaven_clan_rat
19:48:59.510 [Lua] packing 0 units of breed skaven_storm_vermin
19:48:59.510 [Lua] packing 0 units of breed skaven_slave
19:48:59.510 [Lua] packing 0 units of breed chaos_fanatic
19:48:59.510 [Lua] packing 0 units of breed chaos_raider
19:48:59.510 [Lua] packing 0 units of breed chaos_warrior
19:48:59.510 [Lua] packing 0 units of breed chaos_berzerker
19:48:59.510 [Lua] packing 0 units of breed skaven_plague_monk
19:48:59.510 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:48:59.510 [Lua]
19:48:59.510 [Lua] [1] = 1 (number)
19:48:59.510 [Lua] [2] = 0 (number)
19:48:59.510 [Lua] [3] = 1 (number)
19:48:59.510 [Lua] [4] = 0 (number)
19:48:59.510 [Lua] [5] = 1 (number)
19:48:59.510 [Lua] [6] = 0 (number)
19:48:59.510 [Lua] [7] = 1 (number)
19:48:59.510 [Lua] [8] = 0 (number)
19:48:59.510 [Lua] [9] = 1 (number)
19:48:59.510 [Lua] [10] = 0 (number)
19:48:59.510 [Lua] [11] = 1 (number)
19:48:59.510 [Lua] [12] = 0 (number)
19:48:59.510 [Lua] [13] = 1 (number)
19:48:59.510 [Lua] [14] = 0 (number)
19:48:59.510 [Lua] [15] = 1 (number)
19:48:59.510 [Lua] [16] = 0 (number)
19:48:59.510 [Lua] [17] = 1 (number)
19:48:59.510 [Lua] [18] = 0 (number)
19:48:59.510 [Lua]
19:48:59.510 [Lua]
19:48:59.510 [Lua]
19:48:59.510 [Lua] [NetworkServer] Game_object_sync_done for peer 110000142a46b87
19:48:59.520 [Lua] Breedfreezer (server) starting a hot join sync
19:48:59.520 [Lua] packing 0 units of breed chaos_marauder
19:48:59.520 [Lua] packing 0 units of breed skaven_clan_rat
19:48:59.520 [Lua] packing 0 units of breed skaven_storm_vermin
19:48:59.520 [Lua] packing 0 units of breed skaven_slave
19:48:59.520 [Lua] packing 0 units of breed chaos_fanatic
19:48:59.520 [Lua] packing 0 units of breed chaos_raider
19:48:59.520 [Lua] packing 0 units of breed chaos_warrior
19:48:59.520 [Lua] packing 0 units of breed chaos_berzerker
19:48:59.520 [Lua] packing 0 units of breed skaven_plague_monk
19:48:59.520 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:48:59.520 [Lua]
19:48:59.520 [Lua] [1] = 1 (number)
19:48:59.520 [Lua] [2] = 0 (number)
19:48:59.520 [Lua] [3] = 1 (number)
19:48:59.520 [Lua] [4] = 0 (number)
19:48:59.520 [Lua] [5] = 1 (number)
19:48:59.520 [Lua] [6] = 0 (number)
19:48:59.520 [Lua] [7] = 1 (number)
19:48:59.520 [Lua] [8] = 0 (number)
19:48:59.520 [Lua] [9] = 1 (number)
19:48:59.520 [Lua] [10] = 0 (number)
19:48:59.520 [Lua] [11] = 1 (number)
19:48:59.520 [Lua] [12] = 0 (number)
19:48:59.520 [Lua] [13] = 1 (number)
19:48:59.520 [Lua] [14] = 0 (number)
19:48:59.520 [Lua] [15] = 1 (number)
19:48:59.520 [Lua] [16] = 0 (number)
19:48:59.520 [Lua] [17] = 1 (number)
19:48:59.520 [Lua] [18] = 0 (number)
19:48:59.520 [Lua]
19:48:59.520 [Lua]
19:48:59.520 [Lua]
19:48:59.520 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e34a02
19:48:59.532 [Lua] Breedfreezer (server) starting a hot join sync
19:48:59.532 [Lua] packing 0 units of breed chaos_marauder
19:48:59.532 [Lua] packing 0 units of breed skaven_clan_rat
19:48:59.532 [Lua] packing 0 units of breed skaven_storm_vermin
19:48:59.532 [Lua] packing 0 units of breed skaven_slave
19:48:59.532 [Lua] packing 0 units of breed chaos_fanatic
19:48:59.532 [Lua] packing 0 units of breed chaos_raider
19:48:59.532 [Lua] packing 0 units of breed chaos_warrior
19:48:59.532 [Lua] packing 0 units of breed chaos_berzerker
19:48:59.532 [Lua] packing 0 units of breed skaven_plague_monk
19:48:59.532 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:48:59.532 [Lua]
19:48:59.532 [Lua] [1] = 1 (number)
19:48:59.532 [Lua] [2] = 0 (number)
19:48:59.532 [Lua] [3] = 1 (number)
19:48:59.532 [Lua] [4] = 0 (number)
19:48:59.532 [Lua] [5] = 1 (number)
19:48:59.532 [Lua] [6] = 0 (number)
19:48:59.532 [Lua] [7] = 1 (number)
19:48:59.532 [Lua] [8] = 0 (number)
19:48:59.532 [Lua] [9] = 1 (number)
19:48:59.532 [Lua] [10] = 0 (number)
19:48:59.532 [Lua] [11] = 1 (number)
19:48:59.532 [Lua] [12] = 0 (number)
19:48:59.532 [Lua] [13] = 1 (number)
19:48:59.532 [Lua] [14] = 0 (number)
19:48:59.532 [Lua] [15] = 1 (number)
19:48:59.532 [Lua] [16] = 0 (number)
19:48:59.532 [Lua] [17] = 1 (number)
19:48:59.532 [Lua] [18] = 0 (number)
19:48:59.532 [Lua]
19:48:59.532 [Lua]
19:48:59.532 [Lua]
19:48:59.533 [Lua] PlayerManager:add_remote_player 11000013f5f8b54
19:48:59.533 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
19:48:59.533 [Lua] RemotePlayer:create_game_object( ) 56
19:48:59.604 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit WaitingForGameObjectSync
19:48:59.604 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter WaitingForPlayers
19:48:59.604 [Lua] PlayerManager:add_remote_player 110000142a46b87
19:48:59.604 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
19:48:59.604 [Lua] RemotePlayer:create_game_object( ) 57
19:48:59.680 [Lua] [PeerSM] 110000142a46b87 :: on_exit WaitingForGameObjectSync
19:48:59.680 [Lua] [PeerSM] 110000142a46b87 :: on_enter WaitingForPlayers
19:48:59.680 [Lua] [PeerSM] 1100001048553c7 :: on_exit WaitingForGameObjectSync
19:48:59.680 [Lua] [PeerSM] 1100001048553c7 :: on_enter WaitingForPlayers
19:48:59.680 [Lua] PlayerManager:add_remote_player 110000104e34a02
19:48:59.680 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
19:48:59.680 [Lua] RemotePlayer:create_game_object( ) 58
19:48:59.748 [Lua] [PeerSM] 110000104e34a02 :: on_exit WaitingForGameObjectSync
19:48:59.748 [Lua] [PeerSM] 110000104e34a02 :: on_enter WaitingForPlayers
19:48:59.755 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"wwise\/es_deus_01":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/white\/chr_empire_soldier_knight_white":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed_3p":false},"inventory_id":1270195456,"first_person":{"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_knight":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/white\/chr_empire_soldier_knight_white":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed_3p":false}}
19:48:59.755 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
19:48:59.755 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
19:48:59.755 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
19:48:59.755 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
19:48:59.755 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000142a46b87:0:0:0 = false
19:48:59.755 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_13":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/dwarf_ranger_slayer_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_slayer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false},"inventory_id":951229952,"first_person":{"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_runed_01":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_slayer_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_13":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_slayer_skin_01\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_slayer":false,"wwise\/two_handed_axes":false}}
19:48:59.755 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
19:48:59.755 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
19:48:59.755 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
19:48:59.755 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
19:48:59.755 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:11000013f5f8b54:0:0:0 = false
19:48:59.756 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":940932032,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
19:48:59.756 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
19:48:59.756 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
19:48:59.756 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
19:48:59.756 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
19:48:59.756 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000104e34a02:0:0:0 = false
19:48:59.757 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit WaitingForPlayers
19:48:59.757 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter InGame
19:48:59.757 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:11000013f5f8b54:0:0:0 = true
19:48:59.757 [Lua] [PeerSM] 110000142a46b87 :: on_exit WaitingForPlayers
19:48:59.757 [Lua] [PeerSM] 110000142a46b87 :: on_enter InGame
19:48:59.757 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:110000142a46b87:0:0:0 = true
19:48:59.757 [Lua] [PeerSM] 1100001048553c7 :: on_exit WaitingForPlayers
19:48:59.757 [Lua] [PeerSM] 1100001048553c7 :: on_enter InGame
19:48:59.758 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:1100001048553c7:0:0:0 = true
19:48:59.758 [Lua] [PeerSM] 110000104e34a02 :: on_exit WaitingForPlayers
19:48:59.758 [Lua] [PeerSM] 110000104e34a02 :: on_enter InGame
19:48:59.758 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:110000104e34a02:0:0:0 = true
19:48:59.776 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-114.077, 0.455641, -10.6662), Vector4(0, 0, 0.930399, 0.366549))
19:48:59.789 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:48:59.789 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:48:59.789 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:48:59.789 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:48:59.789 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
19:48:59.789 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
19:48:59.789 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:48:59.789 [Lua] TalentExtension:_send_rpc_sync_talents 59
19:48:59.789 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:48:59.789 [Lua] PlayerManager:assign_unit_ownership Alleria 1100001048553c7 1
19:48:59.790 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
19:48:59.989 [Lua] [MOD][VMF][INFO] Added 110000142a46b87 to the VMF users list.
19:48:59.989 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000142a46b87 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:48:59.989 [Lua] Adding player sync data to peer=110000142a46b87 local_player_id=1
19:49:00.033 [Lua] [MOD][VMF][INFO] Added 110000104e34a02 to the VMF users list.
19:49:00.033 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104e34a02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:49:00.033 [Lua] Adding player sync data to peer=110000104e34a02 local_player_id=1
19:49:00.033 [Lua] [MOD][VMF][INFO] Added 11000013f5f8b54 to the VMF users list.
19:49:00.033 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000013f5f8b54 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:49:00.033 [Lua] Adding player sync data to peer=11000013f5f8b54 local_player_id=1
19:49:00.074 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000013f5f8b54 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:49:00.074 [Lua] [NetworkServer] Peer 11000013f5f8b54 spawned player.
19:49:00.076 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
19:49:00.076 [Lua] PlayerManager:assign_unit_ownership codylkirschner 11000013f5f8b54 1
19:49:00.080 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:49:00.080 [Lua] TalentSystem:rpc_sync_talents 7 1025
19:49:00.082 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000142a46b87 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:49:00.082 [Lua] [NetworkServer] Peer 110000142a46b87 spawned player.
19:49:00.083 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
19:49:00.083 [Lua] PlayerManager:assign_unit_ownership evilnaut 110000142a46b87 1
19:49:00.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:49:00.085 [Lua] TalentSystem:rpc_sync_talents 1 2049
19:49:00.115 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104e34a02 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:49:00.115 [Lua] [NetworkServer] Peer 110000104e34a02 spawned player.
19:49:00.117 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
19:49:00.117 [Lua] PlayerManager:assign_unit_ownership Brew-Tea-Full 110000104e34a02 1
19:49:00.119 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:49:00.119 [Lua] TalentSystem:rpc_sync_talents 4 3073
19:49:00.157 [Lua] StateInGameRunning:_game_actually_starts()
19:49:00.157 [Lua] #################################################################################################################
19:49:00.157 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:49:00.157 [Lua] #################################################################################################################
19:49:00.157 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
19:49:00.157 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
19:49:00.158 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:1100001048553c7:0:0:0 = true
19:49:00.180 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
19:49:00.197 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000142a46b87:0:0:0 = true
19:49:00.197 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:11000013f5f8b54:0:0:0 = true
19:49:00.259 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000104e34a02:0:0:0 = true
19:49:00.309 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
19:49:00.309 [Lua] Commit load time data
19:49:00.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
19:49:00.939 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
19:49:01.808 [Window] Window => active
19:49:02.757 [Window] Window => inactive
19:49:04.442 [Lua] Set lobby begin:
19:49:04.442 [Lua] Lobby data twitch_enabled = true
19:49:04.442 [Lua] Lobby data selected_mission_id = bell
19:49:04.442 [Lua] Lobby data num_players = 4
19:49:04.442 [Lua] Lobby data difficulty_tweak = 0
19:49:04.442 [Lua] Lobby data host = 1100001048553c7
19:49:04.442 [Lua] Lobby data matchmaking_type = 2
19:49:04.442 [Lua] Lobby data is_private = false
19:49:04.442 [Lua] Lobby data match_started = true
19:49:04.442 [Lua] Lobby data difficulty = cataclysm
19:49:04.442 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:49:04.442 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:49:04.442 [Lua] Lobby data unique_server_name = Alleria
19:49:04.442 [Lua] Lobby data quick_game = false
19:49:04.442 [Lua] Lobby data country_code = CA
19:49:04.443 [Lua] Lobby data matchmaking = true
19:49:04.443 [Lua] Lobby data power_level = 626
19:49:04.443 [Lua] Lobby data mission_id = bell
19:49:04.443 [Lua] Lobby data mechanism = adventure
19:49:04.443 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:49:04.443 [Lua] Lobby data player_slot_2 = 0:0
19:49:04.443 [Lua] Lobby data network_hash = 35577e51b360aa03
19:49:04.445 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
19:49:04.446 [Lua] Lobby data eac_authorized = true
19:49:04.446 [Lua] Set lobby end.
19:49:06.490 [Window] Window => active
19:49:09.503 [Lua] Set lobby begin:
19:49:09.503 [Lua] Lobby data twitch_enabled = true
19:49:09.503 [Lua] Lobby data selected_mission_id = bell
19:49:09.503 [Lua] Lobby data num_players = 4
19:49:09.503 [Lua] Lobby data difficulty_tweak = 0
19:49:09.503 [Lua] Lobby data host = 1100001048553c7
19:49:09.503 [Lua] Lobby data matchmaking_type = 2
19:49:09.503 [Lua] Lobby data is_private = false
19:49:09.503 [Lua] Lobby data match_started = true
19:49:09.503 [Lua] Lobby data difficulty = cataclysm
19:49:09.503 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
19:49:09.503 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
19:49:09.503 [Lua] Lobby data unique_server_name = Alleria
19:49:09.503 [Lua] Lobby data quick_game = false
19:49:09.503 [Lua] Lobby data country_code = CA
19:49:09.503 [Lua] Lobby data matchmaking = true
19:49:09.503 [Lua] Lobby data power_level = 835
19:49:09.504 [Lua] Lobby data mission_id = bell
19:49:09.504 [Lua] Lobby data mechanism = adventure
19:49:09.504 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
19:49:09.504 [Lua] Lobby data player_slot_2 = 0:0
19:49:09.504 [Lua] Lobby data network_hash = 35577e51b360aa03
19:49:09.504 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
19:49:09.504 [Lua] Lobby data eac_authorized = true
19:49:09.504 [Lua] Set lobby end.
19:49:31.233 [Lua] Players are leaving the safe zone
19:49:31.519 [Lua] Switching ConflictSettings: to: chaos
19:49:31.519 [Lua] pacing=chaos
19:49:31.519 [Lua] roaming=nil
19:49:31.519 [Lua] specials=chaos
19:49:31.519 [Lua] debug_color=purple
19:49:31.519 [Lua] contained_breeds=nil
19:49:31.519 [Lua] pack_spawning=chaos
19:49:31.519 [Lua] disabled=false
19:49:31.519 [Lua] factions=nil
19:49:31.519 [Lua] boss=chaos
19:49:31.519 [Lua] horde=chaos
19:49:31.519 [Lua] name=chaos
19:49:31.519 [Lua] intensity=default
19:49:31.519 [Lua] ---
19:49:38.048 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:49:38.404 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:49:49.940 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:49:50.420 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:49:54.907 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:49:54.908 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:49:55.268 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:49:55.268 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:49:57.865 [Lua] Switching ConflictSettings: to: skaven
19:49:57.865 [Lua] pacing=default
19:49:57.865 [Lua] roaming=nil
19:49:57.865 [Lua] specials=skaven
19:49:57.865 [Lua] debug_color=orange
19:49:57.865 [Lua] contained_breeds=nil
19:49:57.865 [Lua] pack_spawning=skaven
19:49:57.865 [Lua] disabled=false
19:49:57.865 [Lua] factions=nil
19:49:57.865 [Lua] boss=skaven
19:49:57.865 [Lua] horde=default
19:49:57.865 [Lua] name=skaven
19:49:57.865 [Lua] intensity=default
19:49:57.865 [Lua] ---
19:49:58.750 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:49:58.763 [Lua] Spline already found!
19:49:58.834 [Lua] Init group template: spline_patrol
19:50:02.284 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=131
19:50:08.538 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:09.010 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:50:10.210 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:10.798 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:50:10.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:50:10.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:50:11.372 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:50:12.405 [Lua] Coordinated attack!
19:50:25.021 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
19:50:26.668 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:27.025 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:50:31.618 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:32.078 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:50:32.948 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:33.427 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:50:33.509 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
19:50:33.523 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source.
19:50:33.530 error: [Lua] [TwitchVoteUI] There is no vote data for key (1)
19:50:33.547 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source.
19:50:33.578 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
19:50:33.598 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source.
19:50:33.627 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source.
19:50:33.654 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
19:50:40.083 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:40.488 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:50:43.318 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:43.319 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:43.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x23a2b, position: 0
19:50:43.679 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:50:43.733 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:50:46.121 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:46.550 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:50:48.848 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:49.178 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:50:50.367 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:50.742 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:50:56.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:50:56.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:50:56.609 [Lua] Switching ConflictSettings: to: chaos
19:50:56.609 [Lua] pacing=chaos
19:50:56.609 [Lua] roaming=nil
19:50:56.609 [Lua] specials=chaos
19:50:56.609 [Lua] debug_color=purple
19:50:56.609 [Lua] contained_breeds=nil
19:50:56.609 [Lua] pack_spawning=chaos
19:50:56.609 [Lua] disabled=false
19:50:56.609 [Lua] factions=nil
19:50:56.609 [Lua] boss=chaos
19:50:56.609 [Lua] horde=chaos
19:50:56.609 [Lua] name=chaos
19:50:56.609 [Lua] intensity=default
19:50:56.609 [Lua] ---
19:50:56.985 [Lua] Coordinated attack!
19:51:05.535 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
19:51:08.432 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:08.432 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:08.847 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:51:08.847 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:51:10.990 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
19:51:17.215 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:17.585 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:51:20.052 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=203
19:51:20.053 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
19:51:20.109 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
19:51:20.217 [Lua] fence jumping
19:51:20.837 [Lua] simple los failed
19:51:23.869 [Lua] simple los failed
19:51:24.814 [Lua] ready to jump failed
19:51:25.783 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
19:51:25.894 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:51:28.132 [Lua] fence jumping
19:51:28.279 [Lua] HORDE: Chosing horde wave composition chaos_huge
19:51:28.279 [Lua] Time for new HOOORDE! multi_first_wave
19:51:28.279 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
19:51:28.279 [Lua] horde requested: vector_blob
19:51:28.279 [Lua] wants to spawn behind within distance: 60
19:51:28.279 [Lua] horde crated with id 2 of type vector_blob
19:51:28.279 [Lua] managed to spawn 37/37 horde enemies
19:51:28.279 [Lua] vector blob horde has started
19:51:29.071 [Lua] Init group template: horde
19:51:29.102 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:29.284 [Lua] ready to jump failed
19:51:29.631 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:51:36.258 [Lua] fence jumping
19:51:37.258 [Lua] simple los failed
19:51:38.810 [Lua] ready to jump failed
19:51:39.064 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
19:51:39.064 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:51:39.064 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
19:51:39.064 [Lua] horde requested: vector_blob
19:51:39.064 [Lua] wants to spawn behind within distance: 60
19:51:39.064 [Lua] horde crated with id 3 of type vector_blob
19:51:39.064 [Lua] managed to spawn 37/37 horde enemies
19:51:39.064 [Lua] vector blob horde has started
19:51:39.841 [Lua] Init group template: horde
19:51:43.839 [Lua] fence jumping
19:51:44.528 [Lua] ready to jump failed
19:51:45.301 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 71207
19:51:45.308 [Lua] ready to jump failed
19:51:47.792 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:51:50.400 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x26080, position: 0
19:51:50.822 [Lua] fence jumping
19:51:51.097 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
19:51:51.119 error: [Lua] [TwitchVoteUI] There is no vote data for key (2)
19:51:51.618 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
19:51:51.899 [Lua] ready to jump failed
19:51:52.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 0
19:51:52.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 0
19:51:52.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 0
19:51:52.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 0
19:51:52.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 0
19:51:52.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 0
19:51:52.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 0
19:51:55.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:51:56.078 [Lua] Coordinated attack!
19:51:56.516 [IRC Client] Sending PONG to tmi.twitch.tv
19:51:57.823 error: [Unit] Unit: '#ID[80096fecb2639d19]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
19:51:58.722 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 282899
19:52:00.366 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:52:01.937 [Lua] HORDE: last wave, reset to standard horde delay
19:52:01.937 [Lua] Time for new HOOORDE! multi_last_wave
19:52:01.937 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
19:52:01.937 [Lua] horde requested: vector_blob
19:52:01.937 [Lua] wants to spawn ahead within distance: 60
19:52:01.937 [Lua] horde crated with id 4 of type vector_blob
19:52:01.937 [Lua] managed to spawn 38/38 horde enemies
19:52:01.937 [Lua] vector blob horde has started
19:52:02.957 [Lua] Init group template: horde
19:52:06.642 [Lua] Horde killed: ?
19:52:09.904 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:52:10.396 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 24.400068283081055 [Unit '#ID[7cd7a7adbeeab338]']
19:52:12.337 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:52:13.528 [Lua] Horde killed: ?
19:52:15.225 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:52:15.226 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:52:15.585 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:52:15.585 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:52:19.831 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source.
19:52:21.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:52:21.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:52:31.827 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
19:52:33.342 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source.
19:52:37.246 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=362
19:52:37.598 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:52:38.081 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:52:41.572 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:52:41.573 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:52:41.906 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:52:41.906 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:52:43.629 [Lua] chaos troll died!
19:52:44.628 [Lua] [ChatManager][1]System: Alleria picked up a Loot Die
19:52:46.053 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:52:46.463 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:52:49.361 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:52:49.734 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:52:51.086 [Lua] Horde killed: ?
19:52:52.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 0
19:52:56.920 [Lua] Switching ConflictSettings: to: skaven
19:52:56.920 [Lua] pacing=default
19:52:56.920 [Lua] roaming=nil
19:52:56.920 [Lua] specials=skaven
19:52:56.920 [Lua] debug_color=orange
19:52:56.920 [Lua] contained_breeds=nil
19:52:56.920 [Lua] pack_spawning=skaven
19:52:56.920 [Lua] disabled=false
19:52:56.920 [Lua] factions=nil
19:52:56.920 [Lua] boss=skaven
19:52:56.920 [Lua] horde=default
19:52:56.920 [Lua] name=skaven
19:52:56.920 [Lua] intensity=default
19:52:56.920 [Lua] ---
19:53:00.573 [SteamVoipClient] select_out(1100001048553c7, on)
19:53:00.582 [SteamVoipClient] select_out(110000104e34a02, on)
19:53:00.582 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:53:00.582 [SteamVoipClient] select_out(110000142a46b87, on)
19:53:06.807 [SteamVoipClient] select_out(1100001048553c7, off)
19:53:06.807 [SteamVoipClient] select_out(110000104e34a02, off)
19:53:06.807 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:53:06.807 [SteamVoipClient] select_out(110000142a46b87, off)
19:53:08.237 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
19:53:08.246 error: [Lua] [TwitchVoteUI] There is no vote data for key (3)
19:53:15.476 [Lua] [ChatManager][1]System: Brew-Tea-Full picked up a piece of Ravaged Art
19:53:16.048 [SteamVoipClient] select_out(1100001048553c7, on)
19:53:16.058 [SteamVoipClient] select_out(110000104e34a02, on)
19:53:16.058 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:53:16.058 [SteamVoipClient] select_out(110000142a46b87, on)
19:53:16.696 [Lua] [ChatManager][1]System: Alleria picked up a piece of Ravaged Art
19:53:16.722 [Lua] [ChatManager][1]System: evilnaut picked up a piece of Ravaged Art
19:53:16.917 [SteamVoipClient] select_out(1100001048553c7, off)
19:53:16.917 [SteamVoipClient] select_out(110000104e34a02, off)
19:53:16.917 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:53:16.917 [SteamVoipClient] select_out(110000142a46b87, off)
19:53:19.745 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:53:19.758 [Lua] Spline already found!
19:53:19.842 [Lua] Init group template: spline_patrol
19:53:20.232 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:53:20.246 [Lua] Spline already found!
19:53:20.282 [Lua] Init group template: spline_patrol
19:53:21.988 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:53:22.001 [Lua] Spline already found!
19:53:22.046 [Lua] Init group template: spline_patrol
19:53:25.149 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source.
19:53:25.361 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:53:25.361 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
child 5: '#ID[19e564edbd34671f]'
child 6: '#ID[63068713f1be46c5]'
19:53:25.467 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
19:53:25.468 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:53:27.549 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
19:53:27.549 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
19:53:27.563 [Lua] > starting new spline, using new navbot: standard , id: boss_7
19:53:27.597 [Lua] > continuing spline boss_7 index: 2 retries: 0
19:53:27.611 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:53:27.611 [Lua] > continuing spline boss_7 index: 3 retries: 0
19:53:27.631 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:53:27.631 [Lua] > continuing spline boss_7 index: 4 retries: 0
19:53:27.643 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0016208704328164458 boss_7
19:53:27.643 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:53:27.643 [Lua] > continuing spline boss_7 index: 5 retries: 0
19:53:27.658 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:53:27.658 [Lua] > continuing spline boss_7 index: 6 retries: 0
19:53:27.674 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:53:27.674 [Lua] > continuing spline boss_7 index: 7 retries: 0
19:53:27.701 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:53:27.701 [Lua] > continuing spline boss_7 index: 8 retries: 0
19:53:27.735 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:53:27.735 [Lua] > continuing spline boss_7 index: 9 retries: 0
19:53:27.750 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:53:27.751 [Lua] > continuing spline boss_7 index: 10 retries: 0
19:53:27.764 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:53:27.764 [Lua] > continuing spline boss_7 index: 11 retries: 0
19:53:27.779 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
19:53:27.779 [Lua] > spline completed boss_7 retries: 0
19:53:28.110 [Lua] Init group template: spline_patrol
19:53:30.523 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:31.000 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:53:32.003 [SteamVoipClient] select_out(1100001048553c7, on)
19:53:32.016 [SteamVoipClient] select_out(110000104e34a02, on)
19:53:32.016 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:53:32.016 [SteamVoipClient] select_out(110000142a46b87, on)
19:53:34.415 [SteamVoipClient] select_out(1100001048553c7, off)
19:53:34.415 [SteamVoipClient] select_out(110000104e34a02, off)
19:53:34.415 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:53:34.415 [SteamVoipClient] select_out(110000142a46b87, off)
19:53:35.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x29bdd, position: 0
19:53:35.670 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:53:36.702 [Lua] chaos troll was despawned!
19:53:36.949 [Lua] ready to jump failed
19:53:38.034 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
19:53:38.511 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 4 38 74
19:53:38.529 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4ae59806b37d31a5]'
19:53:39.047 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
19:53:40.458 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:40.798 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:53:43.154 [Lua] simple los failed
19:53:43.999 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:44.079 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:53:44.395 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:53:44.482 [Lua] fence jumping
19:53:47.115 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:47.189 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
19:53:47.534 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:53:47.892 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:53:48.603 [Lua] fence jumping
19:53:48.750 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:53:48.947 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[fa92662140c4085e]'
19:53:48.998 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5d05cb283e475e7a]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[f53dc340bc390dd6]'
child 3: '#ID[8e8999dc8b31fc7f]'
child 4: '#ID[9f7338c4507cf386]'
child 5: '#ID[1cb0130da5e378f4]'
19:53:49.467 [Lua] ready to jump failed
19:53:49.799 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:50.050 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[9c46d0ce7416b58b]'
19:53:50.282 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:53:50.308 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:53:51.252 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:53:51.253 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[fa92662140c4085e]'
19:53:52.641 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:53:52.927 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:53.128 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[9c46d0ce7416b58b]'
19:53:53.150 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
19:53:53.364 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:53:53.415 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:53:53.444 [Lua] ready to jump failed
19:53:54.910 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=468
19:53:55.554 [Lua] fence jumping
19:53:56.171 [Lua] ready to jump failed
19:53:56.183 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:53:58.023 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[95c81ee874c57aa9]'
child 3: '#ID[8e8999dc8b31fc7f]'
child 4: '#ID[347639593b1a173a]'
child 5: '#ID[1cb0130da5e378f4]'
19:53:59.338 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:59.452 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5d05cb283e475e7a]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
19:53:59.714 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:54:00.696 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:54:00.853 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[fa92662140c4085e]'
19:54:01.411 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
19:54:01.411 error: [Unit] Unit: '#ID[e0ec957bcac78997]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
19:54:02.003 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:02.455 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:54:03.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:54:03.327 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:03.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:54:03.485 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[1cb0130da5e378f4]'
19:54:03.485 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
19:54:03.516 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
child 1: '#ID[a35f2ea23ae5019a]'
19:54:03.572 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
19:54:03.574 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
19:54:03.693 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:54:04.189 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:54:04.680 [Lua] Coordinated attack!
19:54:08.872 [SteamVoipClient] select_out(1100001048553c7, on)
19:54:08.885 [SteamVoipClient] select_out(110000104e34a02, on)
19:54:08.885 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:54:08.885 [SteamVoipClient] select_out(110000142a46b87, on)
19:54:10.867 [SteamVoipClient] select_out(1100001048553c7, off)
19:54:10.867 [SteamVoipClient] select_out(110000104e34a02, off)
19:54:10.867 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:54:10.867 [SteamVoipClient] select_out(110000142a46b87, off)
19:54:11.425 [SteamVoipClient] select_out(1100001048553c7, on)
19:54:11.440 [SteamVoipClient] select_out(110000104e34a02, on)
19:54:11.440 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:54:11.440 [SteamVoipClient] select_out(110000142a46b87, on)
19:54:11.560 [SteamVoipClient] select_out(1100001048553c7, off)
19:54:11.560 [SteamVoipClient] select_out(110000104e34a02, off)
19:54:11.560 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:54:11.560 [SteamVoipClient] select_out(110000142a46b87, off)
19:54:20.293 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor
19:54:20.293 [Lua] Time for new HOOORDE! multi_first_wave
19:54:20.293 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
19:54:20.293 [Lua] horde requested: vector_blob
19:54:20.293 [Lua] wants to spawn ahead within distance: 60
19:54:20.293 [Lua] horde crated with id 9 of type vector_blob
19:54:20.293 [Lua] managed to spawn 58/58 horde enemies
19:54:20.293 [Lua] vector blob horde has started
19:54:21.857 [Lua] Init group template: horde
19:54:22.830 [Lua] Switching ConflictSettings: to: chaos
19:54:22.830 [Lua] pacing=chaos
19:54:22.830 [Lua] roaming=nil
19:54:22.830 [Lua] specials=chaos
19:54:22.830 [Lua] debug_color=purple
19:54:22.830 [Lua] contained_breeds=nil
19:54:22.830 [Lua] pack_spawning=chaos
19:54:22.830 [Lua] disabled=false
19:54:22.830 [Lua] factions=nil
19:54:22.830 [Lua] boss=chaos
19:54:22.830 [Lua] horde=chaos
19:54:22.830 [Lua] name=chaos
19:54:22.830 [Lua] intensity=default
19:54:22.830 [Lua] ---
19:54:24.378 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[1cb0130da5e378f4]'
19:54:25.006 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
19:54:25.030 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:54:25.030 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[1cb0130da5e378f4]'
child 5: '#ID[b394fbf65e716818]'
child 6: '#ID[63068713f1be46c5]'
19:54:25.031 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[fa92662140c4085e]'
child 5: '#ID[a6025233709f3d09]'
child 6: '#ID[97e5c7c3868feb0b]'
19:54:25.829 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
19:54:25.852 error: [Lua] [TwitchVoteUI] There is no vote data for key (4)
19:54:27.976 [Lua] Switching ConflictSettings: to: skaven
19:54:27.976 [Lua] pacing=default
19:54:27.976 [Lua] roaming=nil
19:54:27.976 [Lua] specials=skaven
19:54:27.976 [Lua] debug_color=orange
19:54:27.976 [Lua] contained_breeds=nil
19:54:27.976 [Lua] pack_spawning=skaven
19:54:27.976 [Lua] disabled=false
19:54:27.976 [Lua] factions=nil
19:54:27.976 [Lua] boss=skaven
19:54:27.976 [Lua] horde=default
19:54:27.976 [Lua] name=skaven
19:54:27.976 [Lua] intensity=default
19:54:27.976 [Lua] ---
19:54:30.945 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[9c46d0ce7416b58b]'
19:54:31.001 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:54:31.918 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[1cb0130da5e378f4]'
19:54:31.982 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[f53dc340bc390dd6]'
child 3: '#ID[49da4b8c8272104d]'
child 4: '#ID[9f7338c4507cf386]'
child 5: '#ID[1cb0130da5e378f4]'
19:54:32.509 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:32.612 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[9c46d0ce7416b58b]'
19:54:32.612 error: [Unit] Unit: '#ID[16c408352d889a31]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
19:54:32.673 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[f53dc340bc390dd6]'
child 3: '#ID[8e8999dc8b31fc7f]'
child 4: '#ID[347639593b1a173a]'
child 5: '#ID[9c46d0ce7416b58b]'
19:54:32.890 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:54:33.805 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source.
19:54:33.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2bf4d, position: 0
19:54:34.443 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:54:36.100 [SteamVoipClient] select_out(1100001048553c7, on)
19:54:36.110 [SteamVoipClient] select_out(110000104e34a02, on)
19:54:36.110 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:54:36.110 [SteamVoipClient] select_out(110000142a46b87, on)
19:54:36.258 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source.
19:54:36.966 [SteamVoipClient] select_out(1100001048553c7, off)
19:54:36.966 [SteamVoipClient] select_out(110000104e34a02, off)
19:54:36.966 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:54:36.966 [SteamVoipClient] select_out(110000142a46b87, off)
19:54:36.988 [Lua] Switching ConflictSettings: to: chaos
19:54:36.988 [Lua] pacing=chaos
19:54:36.988 [Lua] roaming=nil
19:54:36.988 [Lua] specials=chaos
19:54:36.988 [Lua] debug_color=purple
19:54:36.988 [Lua] contained_breeds=nil
19:54:36.988 [Lua] pack_spawning=chaos
19:54:36.988 [Lua] disabled=false
19:54:36.988 [Lua] factions=nil
19:54:36.988 [Lua] boss=chaos
19:54:36.988 [Lua] horde=chaos
19:54:36.988 [Lua] name=chaos
19:54:36.988 [Lua] intensity=default
19:54:36.988 [Lua] ---
19:54:39.171 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:39.628 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:54:40.553 [Lua] HORDE: Pushing horde in time; too many units out 66
19:54:45.818 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
19:54:45.818 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:54:45.818 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
19:54:45.818 [Lua] horde requested: vector_blob
19:54:45.818 [Lua] wants to spawn ahead within distance: 60
19:54:45.818 [Lua] horde crated with id 10 of type vector_blob
19:54:45.818 [Lua] managed to spawn 58/58 horde enemies
19:54:45.818 [Lua] vector blob horde has started
19:54:45.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:54:46.091 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
19:54:47.323 [SteamVoipClient] select_out(1100001048553c7, on)
19:54:47.339 [SteamVoipClient] select_out(110000104e34a02, on)
19:54:47.339 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:54:47.339 [SteamVoipClient] select_out(110000142a46b87, on)
19:54:47.608 [Lua] Init group template: horde
19:54:48.553 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:48.994 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:54:49.020 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
19:54:49.123 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:49.666 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:54:50.139 [SteamVoipClient] select_out(1100001048553c7, off)
19:54:50.139 [SteamVoipClient] select_out(110000104e34a02, off)
19:54:50.139 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:54:50.139 [SteamVoipClient] select_out(110000142a46b87, off)
19:54:50.240 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
19:54:51.133 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000142a46b87 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:51.352 [SteamVoipClient] select_out(1100001048553c7, on)
19:54:51.367 [SteamVoipClient] select_out(110000104e34a02, on)
19:54:51.367 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:54:51.367 [SteamVoipClient] select_out(110000142a46b87, on)
19:54:51.392 [Lua] PlayerManager:assign_unit_ownership evilnaut 110000142a46b87 1
19:54:51.570 [Lua] Switching ConflictSettings: to: skaven
19:54:51.570 [Lua] pacing=default
19:54:51.570 [Lua] roaming=nil
19:54:51.570 [Lua] specials=skaven
19:54:51.570 [Lua] debug_color=orange
19:54:51.570 [Lua] contained_breeds=nil
19:54:51.570 [Lua] pack_spawning=skaven
19:54:51.570 [Lua] disabled=false
19:54:51.570 [Lua] factions=nil
19:54:51.570 [Lua] boss=skaven
19:54:51.570 [Lua] horde=default
19:54:51.570 [Lua] name=skaven
19:54:51.570 [Lua] intensity=default
19:54:51.570 [Lua] ---
19:54:51.614 [Lua] Switching ConflictSettings: to: chaos
19:54:51.614 [Lua] pacing=chaos
19:54:51.614 [Lua] roaming=nil
19:54:51.614 [Lua] specials=chaos
19:54:51.614 [Lua] debug_color=purple
19:54:51.614 [Lua] contained_breeds=nil
19:54:51.614 [Lua] pack_spawning=chaos
19:54:51.614 [Lua] disabled=false
19:54:51.614 [Lua] factions=nil
19:54:51.614 [Lua] boss=chaos
19:54:51.614 [Lua] horde=chaos
19:54:51.614 [Lua] name=chaos
19:54:51.614 [Lua] intensity=default
19:54:51.614 [Lua] ---
19:54:51.729 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000142a46b87
19:54:52.921 [SteamVoipClient] select_out(1100001048553c7, off)
19:54:52.921 [SteamVoipClient] select_out(110000104e34a02, off)
19:54:52.921 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:54:52.921 [SteamVoipClient] select_out(110000142a46b87, off)
19:54:53.774 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:53.774 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:54.147 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:54:54.147 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:54:55.908 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[fa92662140c4085e]'
19:54:58.393 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
19:54:59.620 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:00.012 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:00.408 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:00.523 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
19:55:00.821 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:01.330 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
19:55:01.770 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:02.170 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:03.101 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:03.162 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:55:03.163 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f53dc340bc390dd6]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[fa92662140c4085e]'
child 4: '#ID[b394fbf65e716818]'
child 5: '#ID[08d582ca251849bd]'
19:55:03.164 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[fa92662140c4085e]'
child 4: '#ID[a1d533f024bf57ab]'
child 5: '#ID[82cc1ec3662612f9]'
19:55:03.449 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:03.572 [Lua] Coordinated attack!
19:55:04.493 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:04.862 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:08.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x2e189, position: 0
19:55:09.250 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:55:09.251 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[1cb0130da5e378f4]'
child 4: '#ID[a6025233709f3d09]'
child 5: '#ID[08d582ca251849bd]'
19:55:09.251 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[9c46d0ce7416b58b]'
child 5: '#ID[a6025233709f3d09]'
child 6: '#ID[bb7dd2b9ad2ebc02]'
19:55:10.622 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:55:10.775 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000013f5f8b54 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:10.894 [Lua] PlayerManager:assign_unit_ownership codylkirschner 11000013f5f8b54 1
19:55:11.197 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013f5f8b54
19:55:11.903 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=606
19:55:12.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2e50e, position: 0
19:55:14.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:55:14.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:55:16.862 [Lua] Horde killed: ?
19:55:19.401 [Lua] Switching ConflictSettings: to: skaven
19:55:19.401 [Lua] pacing=default
19:55:19.401 [Lua] roaming=nil
19:55:19.401 [Lua] specials=skaven
19:55:19.401 [Lua] debug_color=orange
19:55:19.401 [Lua] contained_breeds=nil
19:55:19.401 [Lua] pack_spawning=skaven
19:55:19.401 [Lua] disabled=false
19:55:19.401 [Lua] factions=nil
19:55:19.401 [Lua] boss=skaven
19:55:19.401 [Lua] horde=default
19:55:19.401 [Lua] name=skaven
19:55:19.401 [Lua] intensity=default
19:55:19.401 [Lua] ---
19:55:19.439 [Lua] Switching ConflictSettings: to: chaos
19:55:19.439 [Lua] pacing=chaos
19:55:19.439 [Lua] roaming=nil
19:55:19.439 [Lua] specials=chaos
19:55:19.439 [Lua] debug_color=purple
19:55:19.439 [Lua] contained_breeds=nil
19:55:19.439 [Lua] pack_spawning=chaos
19:55:19.439 [Lua] disabled=false
19:55:19.439 [Lua] factions=nil
19:55:19.439 [Lua] boss=chaos
19:55:19.439 [Lua] horde=chaos
19:55:19.439 [Lua] name=chaos
19:55:19.439 [Lua] intensity=default
19:55:19.439 [Lua] ---
19:55:19.857 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:20.195 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:21.197 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
19:55:21.198 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
19:55:21.520 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[75ef4b4166144d5e]'
19:55:22.255 [Lua] HORDE: last wave, reset to standard horde delay
19:55:22.255 [Lua] Time for new HOOORDE! multi_last_wave
19:55:22.255 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
19:55:22.255 [Lua] horde requested: vector_blob
19:55:22.255 [Lua] wants to spawn behind within distance: 60
19:55:22.255 [Lua] horde crated with id 11 of type vector_blob
19:55:22.255 [Lua] managed to spawn 59/59 horde enemies
19:55:22.255 [Lua] vector blob horde has started
19:55:23.657 [Lua] Init group template: horde
19:55:25.181 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
19:55:27.411 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
19:55:27.482 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:27.856 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1cb41446c50bae3f]'
19:55:28.092 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:28.845 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:29.328 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:30.242 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:30.296 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[be641e4456ffebfa]'
19:55:30.540 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[75ef4b4166144d5e]'
19:55:30.558 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:32.834 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
19:55:32.964 [Lua] Switching ConflictSettings: to: skaven
19:55:32.964 [Lua] pacing=default
19:55:32.964 [Lua] roaming=nil
19:55:32.964 [Lua] specials=skaven
19:55:32.964 [Lua] debug_color=orange
19:55:32.964 [Lua] contained_breeds=nil
19:55:32.964 [Lua] pack_spawning=skaven
19:55:32.964 [Lua] disabled=false
19:55:32.964 [Lua] factions=nil
19:55:32.964 [Lua] boss=skaven
19:55:32.964 [Lua] horde=default
19:55:32.964 [Lua] name=skaven
19:55:32.964 [Lua] intensity=default
19:55:32.964 [Lua] ---
19:55:33.003 [Lua] Switching ConflictSettings: to: chaos
19:55:33.003 [Lua] pacing=chaos
19:55:33.003 [Lua] roaming=nil
19:55:33.003 [Lua] specials=chaos
19:55:33.003 [Lua] debug_color=purple
19:55:33.003 [Lua] contained_breeds=nil
19:55:33.003 [Lua] pack_spawning=chaos
19:55:33.003 [Lua] disabled=false
19:55:33.003 [Lua] factions=nil
19:55:33.003 [Lua] boss=chaos
19:55:33.003 [Lua] horde=chaos
19:55:33.003 [Lua] name=chaos
19:55:33.003 [Lua] intensity=default
19:55:33.003 [Lua] ---
19:55:34.428 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:34.652 [Lua] Switching ConflictSettings: to: skaven
19:55:34.652 [Lua] pacing=default
19:55:34.652 [Lua] roaming=nil
19:55:34.652 [Lua] specials=skaven
19:55:34.652 [Lua] debug_color=orange
19:55:34.652 [Lua] contained_breeds=nil
19:55:34.652 [Lua] pack_spawning=skaven
19:55:34.652 [Lua] disabled=false
19:55:34.652 [Lua] factions=nil
19:55:34.652 [Lua] boss=skaven
19:55:34.652 [Lua] horde=default
19:55:34.652 [Lua] name=skaven
19:55:34.652 [Lua] intensity=default
19:55:34.652 [Lua] ---
19:55:34.690 [Lua] Switching ConflictSettings: to: chaos
19:55:34.690 [Lua] pacing=chaos
19:55:34.690 [Lua] roaming=nil
19:55:34.690 [Lua] specials=chaos
19:55:34.690 [Lua] debug_color=purple
19:55:34.690 [Lua] contained_breeds=nil
19:55:34.690 [Lua] pack_spawning=chaos
19:55:34.690 [Lua] disabled=false
19:55:34.690 [Lua] factions=nil
19:55:34.690 [Lua] boss=chaos
19:55:34.690 [Lua] horde=chaos
19:55:34.690 [Lua] name=chaos
19:55:34.690 [Lua] intensity=default
19:55:34.690 [Lua] ---
19:55:34.866 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:35.341 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source.
19:55:35.348 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1cb41446c50bae3f]'
19:55:36.207 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1cb41446c50bae3f]'
19:55:36.390 [Lua] Switching ConflictSettings: to: skaven
19:55:36.390 [Lua] pacing=default
19:55:36.390 [Lua] roaming=nil
19:55:36.390 [Lua] specials=skaven
19:55:36.390 [Lua] debug_color=orange
19:55:36.390 [Lua] contained_breeds=nil
19:55:36.390 [Lua] pack_spawning=skaven
19:55:36.390 [Lua] disabled=false
19:55:36.390 [Lua] factions=nil
19:55:36.390 [Lua] boss=skaven
19:55:36.390 [Lua] horde=default
19:55:36.390 [Lua] name=skaven
19:55:36.390 [Lua] intensity=default
19:55:36.390 [Lua] ---
19:55:36.424 [Lua] Switching ConflictSettings: to: chaos
19:55:36.424 [Lua] pacing=chaos
19:55:36.424 [Lua] roaming=nil
19:55:36.424 [Lua] specials=chaos
19:55:36.424 [Lua] debug_color=purple
19:55:36.424 [Lua] contained_breeds=nil
19:55:36.424 [Lua] pack_spawning=chaos
19:55:36.424 [Lua] disabled=false
19:55:36.424 [Lua] factions=nil
19:55:36.424 [Lua] boss=chaos
19:55:36.424 [Lua] horde=chaos
19:55:36.424 [Lua] name=chaos
19:55:36.424 [Lua] intensity=default
19:55:36.424 [Lua] ---
19:55:38.136 [Lua] Switching ConflictSettings: to: skaven
19:55:38.136 [Lua] pacing=default
19:55:38.136 [Lua] roaming=nil
19:55:38.136 [Lua] specials=skaven
19:55:38.136 [Lua] debug_color=orange
19:55:38.136 [Lua] contained_breeds=nil
19:55:38.136 [Lua] pack_spawning=skaven
19:55:38.136 [Lua] disabled=false
19:55:38.136 [Lua] factions=nil
19:55:38.136 [Lua] boss=skaven
19:55:38.136 [Lua] horde=default
19:55:38.136 [Lua] name=skaven
19:55:38.136 [Lua] intensity=default
19:55:38.136 [Lua] ---
19:55:38.206 [Lua] Switching ConflictSettings: to: chaos
19:55:38.206 [Lua] pacing=chaos
19:55:38.206 [Lua] roaming=nil
19:55:38.206 [Lua] specials=chaos
19:55:38.206 [Lua] debug_color=purple
19:55:38.206 [Lua] contained_breeds=nil
19:55:38.206 [Lua] pack_spawning=chaos
19:55:38.206 [Lua] disabled=false
19:55:38.206 [Lua] factions=nil
19:55:38.206 [Lua] boss=chaos
19:55:38.206 [Lua] horde=chaos
19:55:38.206 [Lua] name=chaos
19:55:38.206 [Lua] intensity=default
19:55:38.206 [Lua] ---
19:55:38.826 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1cb41446c50bae3f]'
child 1: '#ID[e152a7430fc4f4df]'
19:55:38.826 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[63068713f1be46c5]'
19:55:42.135 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:55:42.222 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source.
19:55:42.896 [Lua] wants to spawn behind within distance: 60
19:55:42.896 [Lua] custom blob horde has started
19:55:42.896 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
19:55:42.921 error: [Lua] [TwitchVoteUI] There is no vote data for key (5)
19:55:43.075 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:43.304 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d723643fe1422f0]'
child 1: '#ID[2177651d23b735e3]'
19:55:43.582 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:45.086 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:45.472 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:46.372 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:46.727 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:46.746 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source.
19:55:47.787 [Lua] Horde killed: ?
19:55:50.091 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
19:55:50.868 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
19:55:51.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:55:51.246 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:55:51.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:55:52.488 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:52.580 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
19:55:52.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x305f0, position: 0
19:55:52.927 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:53.822 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:54.215 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:54.357 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:54.725 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:55.295 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
19:55:55.595 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:55.796 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
19:55:56.005 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:56.955 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:57.423 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:55:59.881 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:00.628 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:56:00.857 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source.
19:56:00.866 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d723643fe1422f0]'
child 1: '#ID[2177651d23b735e3]'
19:56:01.972 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:02.476 [SteamVoipClient] select_out(1100001048553c7, on)
19:56:02.492 [SteamVoipClient] select_out(110000104e34a02, on)
19:56:02.492 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:56:02.492 [SteamVoipClient] select_out(110000142a46b87, on)
19:56:02.650 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:56:03.539 [SteamVoipClient] select_out(1100001048553c7, off)
19:56:03.539 [SteamVoipClient] select_out(110000104e34a02, off)
19:56:03.539 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:56:03.539 [SteamVoipClient] select_out(110000142a46b87, off)
19:56:04.238 [Lua] Horde killed: ?
19:56:04.897 [SteamVoipClient] select_out(1100001048553c7, on)
19:56:04.910 [SteamVoipClient] select_out(110000104e34a02, on)
19:56:04.910 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:56:04.910 [SteamVoipClient] select_out(110000142a46b87, on)
19:56:06.639 [SteamVoipClient] select_out(1100001048553c7, off)
19:56:06.639 [SteamVoipClient] select_out(110000104e34a02, off)
19:56:06.639 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:56:06.639 [SteamVoipClient] select_out(110000142a46b87, off)
19:56:08.894 [Lua] Switching ConflictSettings: to: skaven
19:56:08.894 [Lua] pacing=default
19:56:08.894 [Lua] roaming=nil
19:56:08.894 [Lua] specials=skaven
19:56:08.894 [Lua] debug_color=orange
19:56:08.894 [Lua] contained_breeds=nil
19:56:08.894 [Lua] pack_spawning=skaven
19:56:08.894 [Lua] disabled=false
19:56:08.894 [Lua] factions=nil
19:56:08.894 [Lua] boss=skaven
19:56:08.894 [Lua] horde=default
19:56:08.894 [Lua] name=skaven
19:56:08.894 [Lua] intensity=default
19:56:08.894 [Lua] ---
19:56:08.933 [Lua] Switching ConflictSettings: to: chaos
19:56:08.933 [Lua] pacing=chaos
19:56:08.933 [Lua] roaming=nil
19:56:08.933 [Lua] specials=chaos
19:56:08.933 [Lua] debug_color=purple
19:56:08.933 [Lua] contained_breeds=nil
19:56:08.933 [Lua] pack_spawning=chaos
19:56:08.933 [Lua] disabled=false
19:56:08.933 [Lua] factions=nil
19:56:08.933 [Lua] boss=chaos
19:56:08.933 [Lua] horde=chaos
19:56:08.933 [Lua] name=chaos
19:56:08.933 [Lua] intensity=default
19:56:08.933 [Lua] ---
19:56:11.226 [SteamVoipClient] select_out(1100001048553c7, on)
19:56:11.242 [SteamVoipClient] select_out(110000104e34a02, on)
19:56:11.242 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:56:11.242 [SteamVoipClient] select_out(110000142a46b87, on)
19:56:11.530 [SteamVoipClient] select_out(1100001048553c7, off)
19:56:11.530 [SteamVoipClient] select_out(110000104e34a02, off)
19:56:11.530 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:56:11.530 [SteamVoipClient] select_out(110000142a46b87, off)
19:56:12.110 [SteamVoipClient] select_out(1100001048553c7, on)
19:56:12.122 [SteamVoipClient] select_out(110000104e34a02, on)
19:56:12.122 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:56:12.122 [SteamVoipClient] select_out(110000142a46b87, on)
19:56:14.135 [SteamVoipClient] select_out(1100001048553c7, off)
19:56:14.135 [SteamVoipClient] select_out(110000104e34a02, off)
19:56:14.135 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:56:14.135 [SteamVoipClient] select_out(110000142a46b87, off)
19:56:21.662 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
19:56:25.090 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x30ead, position: 0
19:56:25.146 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[92ab1ce4280c25d7]'
child 1: '#ID[e49b9a622520362d]'
child 2: '#ID[74da6222e522f181]'
child 3: '#ID[a35f2ea23ae5019a]'
19:56:29.329 [Lua] added multiple choice vote
19:56:29.330 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=702
19:56:29.420 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
19:56:32.257 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
19:56:32.258 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
19:56:32.260 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2985ca86ace8b5db]'
child 1: '#ID[ce3cb1190c9d76a7]'
child 2: '#ID[43937130bb8e1733]'
19:56:32.261 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
19:56:44.323 [SteamVoipClient] select_out(1100001048553c7, on)
19:56:44.334 [SteamVoipClient] select_out(110000104e34a02, on)
19:56:44.334 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:56:44.334 [SteamVoipClient] select_out(110000142a46b87, on)
19:56:45.682 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
19:56:50.171 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 9 13
19:56:50.182 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:56:50.316 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 4 3 12
19:56:50.330 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[1cb0130da5e378f4]'
child 4: '#ID[af9352588a73de85]'
child 5: '#ID[3468113eedff7c22]'
19:56:50.621 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 3 11
19:56:50.632 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[9c46d0ce7416b58b]'
child 4: '#ID[19e564edbd34671f]'
child 5: '#ID[bb7dd2b9ad2ebc02]'
19:56:50.702 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 7 10
19:56:50.721 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[c19abb5d5906ce63]'
19:56:50.848 [SteamVoipClient] select_out(1100001048553c7, off)
19:56:50.848 [SteamVoipClient] select_out(110000104e34a02, off)
19:56:50.848 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:56:50.848 [SteamVoipClient] select_out(110000142a46b87, off)
19:56:54.501 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:54.649 [IRC Client] Sending PONG to tmi.twitch.tv
19:56:54.987 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:56:54.991 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 3 6 12
19:56:55.002 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4ae59806b37d31a5]'
19:56:56.505 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 2 11
19:56:56.505 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 10
19:56:56.517 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[9c46d0ce7416b58b]'
child 4: '#ID[af9352588a73de85]'
child 5: '#ID[25d1c548d6f54b52]'
19:56:59.429 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:56:59.446 [Lua] Spline already found!
19:56:59.522 [Lua] Init group template: spline_patrol
19:57:00.642 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:00.758 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
19:57:00.777 error: [Lua] [TwitchVoteUI] There is no vote data for key (6)
19:57:01.077 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:01.789 [Lua] winning_index 3
19:57:01.959 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:02.054 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[be641e4456ffebfa]'
19:57:02.318 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:03.877 [SteamVoipClient] select_out(1100001048553c7, on)
19:57:03.886 [SteamVoipClient] select_out(110000104e34a02, on)
19:57:03.886 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:57:03.886 [SteamVoipClient] select_out(110000142a46b87, on)
19:57:08.932 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:09.232 [SteamVoipClient] select_out(1100001048553c7, off)
19:57:09.232 [SteamVoipClient] select_out(110000104e34a02, off)
19:57:09.232 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:57:09.232 [SteamVoipClient] select_out(110000142a46b87, off)
19:57:09.321 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:09.767 [SteamVoipClient] select_out(1100001048553c7, on)
19:57:09.768 [SteamVoipClient] select_out(110000104e34a02, on)
19:57:09.768 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:57:09.768 [SteamVoipClient] select_out(110000142a46b87, on)
19:57:09.806 [SteamVoipClient] select_out(1100001048553c7, off)
19:57:09.806 [SteamVoipClient] select_out(110000104e34a02, off)
19:57:09.806 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:57:09.806 [SteamVoipClient] select_out(110000142a46b87, off)
19:57:10.674 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor
19:57:10.674 [Lua] Time for new HOOORDE! multi_first_wave
19:57:10.674 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
19:57:10.674 [Lua] horde requested: vector_blob
19:57:10.674 [Lua] wants to spawn ahead within distance: 60
19:57:10.675 [Lua] horde crated with id 13 of type vector_blob
19:57:10.675 [Lua] managed to spawn 39/39 horde enemies
19:57:10.675 [Lua] vector blob horde has started
19:57:11.841 [Lua] Init group template: horde
19:57:12.831 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:13.373 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:14.170 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:14.725 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:21.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 71207
19:57:22.590 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:57:25.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:57:25.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:57:25.457 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
19:57:25.492 error: [Unit] Unit: '#ID[28d700e419041d2a]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
19:57:26.469 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
19:57:27.654 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
19:57:27.654 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:57:27.654 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
19:57:27.654 [Lua] horde requested: vector_blob
19:57:27.654 [Lua] wants to spawn ahead within distance: 60
19:57:27.654 [Lua] horde crated with id 14 of type vector_blob
19:57:27.654 [Lua] managed to spawn 38/38 horde enemies
19:57:27.654 [Lua] vector blob horde has started
19:57:28.242 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:28.652 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:28.741 [Lua] Init group template: horde
19:57:30.291 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
child 1: '#ID[491641d43abe46c8]'
19:57:31.215 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
19:57:33.696 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
19:57:37.636 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:38.028 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:38.997 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:39.405 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:40.527 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:40.669 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
19:57:41.049 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:41.844 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:42.299 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d661ea9bc6d81b13]'
child 1: '#ID[491641d43abe46c8]'
19:57:42.307 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:42.772 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
19:57:43.156 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:43.294 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
19:57:43.557 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:44.442 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:44.835 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:45.279 [Lua] HORDE: last wave, reset to standard horde delay
19:57:45.279 [Lua] Time for new HOOORDE! multi_last_wave
19:57:45.279 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
19:57:45.279 [Lua] horde requested: vector_blob
19:57:45.279 [Lua] wants to spawn behind within distance: 60
19:57:45.279 [Lua] horde crated with id 15 of type vector_blob
19:57:45.279 [Lua] managed to spawn 39/39 horde enemies
19:57:45.279 [Lua] vector blob horde has started
19:57:45.746 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 140 will change to a manual source.
19:57:45.931 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:46.332 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:46.347 [Lua] Init group template: horde
19:57:47.255 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:47.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 71207
19:57:47.621 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:47.641 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=755
19:57:48.999 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:49.691 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:50.644 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:51.376 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:53.047 [Lua] Horde killed: ?
19:57:54.812 [Lua] Horde killed: ?
19:57:56.557 [SteamVoipClient] select_out(1100001048553c7, on)
19:57:56.567 [SteamVoipClient] select_out(110000104e34a02, on)
19:57:56.567 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:57:56.567 [SteamVoipClient] select_out(110000142a46b87, on)
19:57:56.892 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:57.498 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:57:57.712 [SteamVoipClient] select_out(1100001048553c7, off)
19:57:57.712 [SteamVoipClient] select_out(110000104e34a02, off)
19:57:57.712 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:57:57.712 [SteamVoipClient] select_out(110000142a46b87, off)
19:58:02.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:58:02.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:58:04.297 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:04.949 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:06.422 [SteamVoipClient] select_out(1100001048553c7, on)
19:58:06.436 [SteamVoipClient] select_out(110000104e34a02, on)
19:58:06.436 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:58:06.436 [SteamVoipClient] select_out(110000142a46b87, on)
19:58:06.455 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:06.839 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:07.671 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:07.693 [SteamVoipClient] select_out(1100001048553c7, off)
19:58:07.693 [SteamVoipClient] select_out(110000104e34a02, off)
19:58:07.693 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:58:07.693 [SteamVoipClient] select_out(110000142a46b87, off)
19:58:08.047 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:09.041 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:09.561 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:10.469 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:10.836 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:12.604 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:12.801 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 71207
19:58:13.003 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:13.927 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:14.291 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:15.249 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:15.579 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:15.810 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:16.171 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:16.197 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source.
19:58:17.378 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:17.761 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:18.300 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
19:58:18.314 error: [Lua] [TwitchVoteUI] There is no vote data for key (7)
19:58:18.784 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:19.047 [Lua] fence jumping
19:58:19.265 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:19.654 [Lua] simple los failed
19:58:19.839 [Lua] fence jumping
19:58:20.065 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:20.242 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:58:20.386 [Lua] ready to jump failed
19:58:20.427 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:21.426 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:21.512 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:58:21.782 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:22.052 [Lua] fence jumping
19:58:22.146 [Lua] fence jumping
19:58:22.819 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:23.037 [Lua] ready to jump failed
19:58:23.124 [Lua] ready to jump failed
19:58:23.187 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:24.056 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:24.079 [Lua] ready to jump failed
19:58:24.211 [Lua] ready to jump failed
19:58:24.424 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:25.051 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
child 1: '#ID[762a8fd18be82fcd]'
19:58:25.052 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
19:58:30.033 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:30.480 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:31.844 [SteamVoipClient] select_out(1100001048553c7, on)
19:58:31.861 [SteamVoipClient] select_out(110000104e34a02, on)
19:58:31.861 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:58:31.861 [SteamVoipClient] select_out(110000142a46b87, on)
19:58:33.042 [SteamVoipClient] select_out(1100001048553c7, off)
19:58:33.042 [SteamVoipClient] select_out(110000104e34a02, off)
19:58:33.042 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:58:33.042 [SteamVoipClient] select_out(110000142a46b87, off)
19:58:33.541 [Lua] Horde killed: ?
19:58:33.822 [SteamVoipClient] select_out(1100001048553c7, on)
19:58:33.831 [SteamVoipClient] select_out(110000104e34a02, on)
19:58:33.831 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:58:33.831 [SteamVoipClient] select_out(110000142a46b87, on)
19:58:34.889 [SteamVoipClient] select_out(1100001048553c7, off)
19:58:34.889 [SteamVoipClient] select_out(110000104e34a02, off)
19:58:34.889 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:58:34.889 [SteamVoipClient] select_out(110000142a46b87, off)
19:58:35.490 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:35.996 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:37.653 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:38.042 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:58:44.267 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
19:58:45.119 [SteamVoipClient] select_out(1100001048553c7, on)
19:58:45.129 [SteamVoipClient] select_out(110000104e34a02, on)
19:58:45.129 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:58:45.129 [SteamVoipClient] select_out(110000142a46b87, on)
19:58:46.248 [SteamVoipClient] select_out(1100001048553c7, off)
19:58:46.248 [SteamVoipClient] select_out(110000104e34a02, off)
19:58:46.248 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:58:46.248 [SteamVoipClient] select_out(110000142a46b87, off)
19:58:46.933 [SteamVoipClient] select_out(1100001048553c7, on)
19:58:46.944 [SteamVoipClient] select_out(110000104e34a02, on)
19:58:46.944 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:58:46.944 [SteamVoipClient] select_out(110000142a46b87, on)
19:58:56.960 [SteamVoipClient] select_out(1100001048553c7, off)
19:58:56.960 [SteamVoipClient] select_out(110000104e34a02, off)
19:58:56.960 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:58:56.960 [SteamVoipClient] select_out(110000142a46b87, off)
19:59:01.347 [SteamVoipClient] select_out(1100001048553c7, on)
19:59:01.365 [SteamVoipClient] select_out(110000104e34a02, on)
19:59:01.365 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:59:01.365 [SteamVoipClient] select_out(110000142a46b87, on)
19:59:02.010 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source.
19:59:02.033 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d180562274076f1b]'
child 1: '#ID[71695b775e05dd6f]'
19:59:02.422 [SteamVoipClient] select_out(1100001048553c7, off)
19:59:02.422 [SteamVoipClient] select_out(110000104e34a02, off)
19:59:02.422 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:59:02.422 [SteamVoipClient] select_out(110000142a46b87, off)
19:59:02.642 [SteamVoipClient] select_out(1100001048553c7, on)
19:59:02.643 [SteamVoipClient] select_out(110000104e34a02, on)
19:59:02.643 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:59:02.643 [SteamVoipClient] select_out(110000142a46b87, on)
19:59:03.516 [Lua] fence jumping
19:59:04.675 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=836
19:59:05.244 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:05.726 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:59:05.865 [SteamVoipClient] select_out(1100001048553c7, off)
19:59:05.865 [SteamVoipClient] select_out(110000104e34a02, off)
19:59:05.865 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:59:05.865 [SteamVoipClient] select_out(110000142a46b87, off)
19:59:06.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
19:59:09.612 [SteamVoipClient] select_out(1100001048553c7, on)
19:59:09.620 [SteamVoipClient] select_out(110000104e34a02, on)
19:59:09.620 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:59:09.620 [SteamVoipClient] select_out(110000142a46b87, on)
19:59:11.647 [SteamVoipClient] select_out(1100001048553c7, off)
19:59:11.647 [SteamVoipClient] select_out(110000104e34a02, off)
19:59:11.647 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:59:11.647 [SteamVoipClient] select_out(110000142a46b87, off)
19:59:16.023 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d180562274076f1b]'
child 1: '#ID[09154e32212bcbd7]'
child 2: '#ID[71695b775e05dd6f]'
19:59:16.870 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
19:59:20.697 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:59:20.697 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:59:20.844 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:59:22.844 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
19:59:24.826 [SteamVoipClient] select_out(1100001048553c7, on)
19:59:24.834 [SteamVoipClient] select_out(110000104e34a02, on)
19:59:24.834 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:59:24.834 [SteamVoipClient] select_out(110000142a46b87, on)
19:59:26.786 [SteamVoipClient] select_out(1100001048553c7, off)
19:59:26.786 [SteamVoipClient] select_out(110000104e34a02, off)
19:59:26.786 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:59:26.786 [SteamVoipClient] select_out(110000142a46b87, off)
19:59:27.752 [SteamVoipClient] select_out(1100001048553c7, on)
19:59:27.767 [SteamVoipClient] select_out(110000104e34a02, on)
19:59:27.767 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:59:27.767 [SteamVoipClient] select_out(110000142a46b87, on)
19:59:28.512 [Lua] Switching ConflictSettings: to: skaven
19:59:28.512 [Lua] pacing=default
19:59:28.512 [Lua] roaming=nil
19:59:28.512 [Lua] specials=skaven
19:59:28.512 [Lua] debug_color=orange
19:59:28.512 [Lua] contained_breeds=nil
19:59:28.512 [Lua] pack_spawning=skaven
19:59:28.512 [Lua] disabled=false
19:59:28.512 [Lua] factions=nil
19:59:28.512 [Lua] boss=skaven
19:59:28.513 [Lua] horde=default
19:59:28.513 [Lua] name=skaven
19:59:28.513 [Lua] intensity=default
19:59:28.513 [Lua] ---
19:59:29.482 [SteamVoipClient] select_out(1100001048553c7, off)
19:59:29.482 [SteamVoipClient] select_out(110000104e34a02, off)
19:59:29.482 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:59:29.482 [SteamVoipClient] select_out(110000142a46b87, off)
19:59:30.150 [Lua] simple los failed
19:59:34.743 [Lua] Override Player Respawning bell_end_event true
19:59:35.803 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
19:59:35.815 error: [Lua] [TwitchVoteUI] There is no vote data for key (8)
19:59:41.520 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
19:59:43.503 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[16eb747bd9b56e96]'
19:59:44.013 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source.
19:59:44.047 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[48e4a45905fde0f7]'
child 1: '#ID[772403a6f724ad5f]'
child 2: '#ID[491641d43abe46c8]'
19:59:50.568 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:51.085 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
19:59:52.448 [SteamVoipClient] select_out(1100001048553c7, on)
19:59:52.458 [SteamVoipClient] select_out(110000104e34a02, on)
19:59:52.458 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:59:52.458 [SteamVoipClient] select_out(110000142a46b87, on)
19:59:53.196 [SteamVoipClient] select_out(1100001048553c7, off)
19:59:53.196 [SteamVoipClient] select_out(110000104e34a02, off)
19:59:53.196 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:59:53.196 [SteamVoipClient] select_out(110000142a46b87, off)
19:59:53.412 [Lua] HORDE: Chosing horde wave composition skaven_huge
19:59:53.412 [Lua] Time for new HOOORDE! multi_first_wave
19:59:53.412 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
19:59:53.412 [Lua] horde requested: vector_blob
19:59:53.412 [Lua] wants to spawn ahead within distance: 60
19:59:53.412 [Lua] horde crated with id 16 of type vector_blob
19:59:53.413 [Lua] managed to spawn 60/63 horde enemies
19:59:53.413 [Lua] vector blob horde has started
19:59:53.449 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d661ea9bc6d81b13]'
child 1: '#ID[491641d43abe46c8]'
19:59:53.464 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d661ea9bc6d81b13]'
child 1: '#ID[491641d43abe46c8]'
19:59:53.481 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[02ec4bebdf149b85]'
19:59:54.361 [Lua] [ChatManager][1]System: evilnaut picked up a piece of Ravaged Art
19:59:55.876 [SteamVoipClient] select_out(1100001048553c7, on)
19:59:55.886 [SteamVoipClient] select_out(110000104e34a02, on)
19:59:55.886 [SteamVoipClient] select_out(11000013f5f8b54, on)
19:59:55.886 [SteamVoipClient] select_out(110000142a46b87, on)
19:59:56.708 [Lua] [ChatManager][1]System: codylkirschner picked up a piece of Ravaged Art
19:59:56.967 [SteamVoipClient] select_out(1100001048553c7, off)
19:59:56.967 [SteamVoipClient] select_out(110000104e34a02, off)
19:59:56.967 [SteamVoipClient] select_out(11000013f5f8b54, off)
19:59:56.967 [SteamVoipClient] select_out(110000142a46b87, off)
19:59:57.453 [Lua] [ChatManager][1]System: Brew-Tea-Full picked up a piece of Ravaged Art
20:00:00.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 0
20:00:00.618 [Lua] [ChatManager][1]System: Alleria picked up a piece of Ravaged Art
20:00:03.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x38122, position: 0
20:00:03.873 [Lua] main path terror event triggered: rare_event_loot_rat
20:00:03.873 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
20:00:05.110 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:00:05.167 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:00:05.499 [SteamVoipClient] select_out(1100001048553c7, on)
20:00:05.510 [SteamVoipClient] select_out(110000104e34a02, on)
20:00:05.510 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:00:05.510 [SteamVoipClient] select_out(110000142a46b87, on)
20:00:07.280 [Lua] HORDE: Pushing horde in time; too many units out 63
20:00:07.340 [SteamVoipClient] select_out(1100001048553c7, off)
20:00:07.340 [SteamVoipClient] select_out(110000104e34a02, off)
20:00:07.340 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:00:07.340 [SteamVoipClient] select_out(110000142a46b87, off)
20:00:08.756 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
20:00:10.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
20:00:10.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
20:00:11.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 0
20:00:11.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x22398, position: 0
20:00:12.385 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:00:12.385 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:00:12.385 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
20:00:12.385 [Lua] horde requested: vector_blob
20:00:12.385 [Lua] wants to spawn ahead within distance: 60
20:00:12.385 [Lua] horde crated with id 17 of type vector_blob
20:00:12.386 [Lua] managed to spawn 65/65 horde enemies
20:00:12.386 [Lua] vector blob horde has started
20:00:12.540 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
child 1: '#ID[d041a03fd8ecfbaf]'
child 2: '#ID[d041a03fd8ecfbaf]'
20:00:13.875 [Lua] Init group template: horde
20:00:17.636 [SteamVoipClient] select_out(1100001048553c7, on)
20:00:17.646 [SteamVoipClient] select_out(110000104e34a02, on)
20:00:17.646 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:00:17.646 [SteamVoipClient] select_out(110000142a46b87, on)
20:00:18.470 [SteamVoipClient] select_out(1100001048553c7, off)
20:00:18.470 [SteamVoipClient] select_out(110000104e34a02, off)
20:00:18.470 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:00:18.470 [SteamVoipClient] select_out(110000142a46b87, off)
20:00:22.718 [Lua] added multiple choice vote
20:00:22.718 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=924
20:00:23.456 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:23.659 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
20:00:23.906 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:00:24.976 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[52cdb0cd0dd540cc]'
child 2: '#ID[f53dc340bc390dd6]'
child 3: '#ID[670c5888c0a79e05]'
child 4: '#ID[c52a458fcc87bad4]'
child 5: '#ID[1fa33bbc447b784e]'
20:00:25.032 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:25.250 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:00:25.521 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:00:26.390 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:27.272 [Lua] HORDE: Pushing horde in time; too many units out 74
20:00:29.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x39923, position: 0
20:00:29.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3999f, position: 0
20:00:31.676 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
20:00:32.306 [Lua] HORDE: last wave, reset to standard horde delay
20:00:32.306 [Lua] Time for new HOOORDE! multi_last_wave
20:00:32.306 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
20:00:32.306 [Lua] horde requested: vector_blob
20:00:32.306 [Lua] wants to spawn ahead within distance: 60
20:00:32.306 [Lua] horde crated with id 18 of type vector_blob
20:00:32.306 [Lua] managed to spawn 63/63 horde enemies
20:00:32.306 [Lua] vector blob horde has started
20:00:33.197 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:00:34.205 [Lua] Init group template: horde
20:00:35.145 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:00:37.967 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:38.506 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:00:39.604 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source.
20:00:42.228 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:00:44.111 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:00:44.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
20:00:44.455 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
20:00:44.517 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
20:00:44.843 [Lua] Horde killed: ?
20:00:48.631 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:49.065 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:00:49.578 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:50.026 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:00:50.086 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 95 action: follow
20:00:52.034 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:00:52.248 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:00:53.593 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
20:00:53.615 error: [Lua] [TwitchVoteUI] There is no vote data for key (9)
20:00:54.508 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:00:54.553 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:54.593 [Lua] winning_index 5
20:00:54.754 [Lua] ready to jump failed
20:00:55.119 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:00:58.531 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:58.883 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:00:59.825 [Lua] fence jumping
20:01:00.546 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
20:01:00.910 [Lua] simple los failed
20:01:01.953 [Lua] simple los failed
20:01:02.269 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:01:04.259 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
20:01:06.083 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
20:01:07.128 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:01:07.918 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:01:09.682 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:01:10.145 [Lua] Horde killed: ?
20:01:12.052 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:12.248 [Lua] Coordinated attack!
20:01:12.426 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:01:14.606 [SteamVoipClient] select_out(1100001048553c7, on)
20:01:14.615 [SteamVoipClient] select_out(110000104e34a02, on)
20:01:14.615 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:01:14.615 [SteamVoipClient] select_out(110000142a46b87, on)
20:01:14.690 [Lua] TerrorEventMixer.start_event: canyon_bell_event (seed: 0)
20:01:14.946 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:01:15.255 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:01:15.965 [SteamVoipClient] select_out(1100001048553c7, off)
20:01:15.965 [SteamVoipClient] select_out(110000104e34a02, off)
20:01:15.965 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:01:15.965 [SteamVoipClient] select_out(110000142a46b87, off)
20:01:19.012 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[de0ec22470771b93]'
20:01:19.036 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
20:01:19.579 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:01:20.807 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
20:01:20.930 [Lua] ready to jump failed
20:01:21.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
20:01:22.599 [SteamVoipClient] select_out(1100001048553c7, on)
20:01:22.612 [SteamVoipClient] select_out(110000104e34a02, on)
20:01:22.612 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:01:22.612 [SteamVoipClient] select_out(110000142a46b87, on)
20:01:24.403 [SteamVoipClient] select_out(1100001048553c7, off)
20:01:24.403 [SteamVoipClient] select_out(110000104e34a02, off)
20:01:24.403 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:01:24.403 [SteamVoipClient] select_out(110000142a46b87, off)
20:01:24.745 [IRC Client] Sending PONG to tmi.twitch.tv
20:01:25.952 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:01:27.915 [Lua] TerrorEventMixer.start_event: canyon_escape_event_start (seed: 0)
20:01:29.892 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
20:01:31.263 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:01:33.214 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:01:34.158 [Lua] simple los failed
20:01:35.884 [Lua] TerrorEventMixer.stop_event: canyon_bell_event
20:01:39.428 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:39.697 [Lua] event horde ends!
20:01:39.737 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:39.739 [Lua] event horde ends!
20:01:39.873 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:01:40.039 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=88
20:01:40.174 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:01:40.839 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:41.314 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:01:41.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x3d338, position: 0
20:01:42.125 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:42.633 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:01:43.149 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
20:01:43.415 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:43.812 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:01:44.647 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:44.766 [Lua] ready to jump failed
20:01:44.797 [Lua] event horde ends!
20:01:45.007 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:01:46.027 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:46.368 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:01:47.451 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:48.024 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:01:49.100 [Lua] Override Player Respawning bell_end_event false
20:01:49.109 [Lua] TerrorEventMixer.start_event: canyon_ogre_boss (seed: 0)
20:01:49.137 [Lua] Boss gave [Unit '#ID[fd8f3a9f82f6c729]'] initial aggro
20:01:49.975 [Lua] event horde ends!
20:01:50.273 [SteamVoipClient] select_out(1100001048553c7, on)
20:01:50.286 [SteamVoipClient] select_out(110000104e34a02, on)
20:01:50.286 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:01:50.286 [SteamVoipClient] select_out(110000142a46b87, on)
20:01:53.023 [SteamVoipClient] select_out(1100001048553c7, off)
20:01:53.023 [SteamVoipClient] select_out(110000104e34a02, off)
20:01:53.023 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:01:53.023 [SteamVoipClient] select_out(110000142a46b87, off)
20:01:54.608 [Lua] ready to jump failed
20:01:58.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
20:01:58.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
20:01:58.932 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
child 1: '#ID[8722cd6cee70a7b4]'
20:01:58.934 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
20:02:00.377 [SteamVoipClient] select_out(1100001048553c7, on)
20:02:00.390 [SteamVoipClient] select_out(110000104e34a02, on)
20:02:00.390 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:02:00.390 [SteamVoipClient] select_out(110000142a46b87, on)
20:02:02.767 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:02:03.802 [SteamVoipClient] select_out(1100001048553c7, off)
20:02:03.802 [SteamVoipClient] select_out(110000104e34a02, off)
20:02:03.802 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:02:03.802 [SteamVoipClient] select_out(110000142a46b87, off)
20:02:09.864 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:10.304 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:02:10.423 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:10.684 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
20:02:10.720 error: [Lua] [TwitchVoteUI] There is no vote data for key (10)
20:02:10.881 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:02:10.887 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:02:11.781 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:12.196 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:02:13.077 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:13.483 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:02:13.935 [Lua] event horde ends!
20:02:14.754 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:15.196 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:02:16.566 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:16.996 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:02:19.374 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:02:19.717 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:02:21.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source.
20:02:23.388 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source.
20:02:23.435 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source.
20:02:23.454 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 143 will change to a manual source.
20:02:30.764 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:02:32.862 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:33.504 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:02:34.477 [Lua] rat ogre died!
20:02:35.348 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:02:35.651 [Lua] [ChatManager][1]System: Alleria picked up a Loot Die
20:02:37.763 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:38.263 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:02:41.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
20:02:43.664 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
20:02:46.543 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:02:46.556 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:02:47.781 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 19 20
20:02:47.829 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 19 22
20:02:47.829 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 20 21
20:02:47.870 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 20
20:02:48.304 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 21 22
20:02:48.362 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 21 24
20:02:48.362 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 22 23
20:02:48.401 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 22 22
20:02:48.805 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 24
20:02:48.943 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 26
20:02:48.943 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 25
20:02:49.006 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 24
20:02:49.449 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 26 29
20:02:49.449 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 28
20:02:49.524 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 27
20:02:49.933 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
20:02:50.988 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
20:02:54.141 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 27 29
20:02:54.160 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 28 29
20:02:54.224 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 29
20:02:54.224 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 28 28
20:02:54.550 [SteamVoipClient] select_out(1100001048553c7, on)
20:02:54.558 [SteamVoipClient] select_out(110000104e34a02, on)
20:02:54.558 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:02:54.558 [SteamVoipClient] select_out(110000142a46b87, on)
20:02:54.592 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 29
20:02:54.686 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 29 32
20:02:54.686 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 31 31
20:02:55.162 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 31 32
20:02:55.263 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 31 34
20:02:55.279 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 33 33
20:02:55.626 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
20:02:55.724 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 33 34
20:02:55.864 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 34 35
20:02:57.298 [Lua] rat ogre was despawned!
20:02:57.433 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=174
20:02:58.299 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:02:58.799 [SteamVoipClient] select_out(1100001048553c7, off)
20:02:58.799 [SteamVoipClient] select_out(110000104e34a02, off)
20:02:58.799 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:02:58.799 [SteamVoipClient] select_out(110000142a46b87, off)
20:03:00.661 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:03:04.306 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 21
20:03:04.391 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
20:03:04.458 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 19
20:03:07.373 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 12 28
20:03:07.498 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 27
20:03:07.970 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 26
20:03:08.174 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 25
20:03:08.192 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 24
20:03:08.652 [Lua] event horde ends!
20:03:08.678 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 10 25
20:03:14.578 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:03:14.976 [Lua] event horde ends!
20:03:15.241 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:03:17.213 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
20:03:18.119 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000104e34a02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:03:18.325 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
child 1: '#ID[a35f2ea23ae5019a]'
20:03:18.673 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e34a02
20:03:21.652 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[aff6689fb627f253]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[e8394a44ce4980be]'
20:03:22.057 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[49d098876ce65077]'
child 1: '#ID[9ff0a4e4e394c4aa]'
child 2: '#ID[68b1dd10510e5a98]'
child 3: '#ID[49da4b8c8272104d]'
child 4: '#ID[c52a458fcc87bad4]'
child 5: '#ID[1cb0130da5e378f4]'
20:03:22.708 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[6571b9e5f8518958]'
child 1: '#ID[68b1dd10510e5a98]'
child 2: '#ID[120fa82ec80287d1]'
child 3: '#ID[670c5888c0a79e05]'
child 4: '#ID[c52a458fcc87bad4]'
child 5: '#ID[1fa33bbc447b784e]'
20:03:22.709 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[49d098876ce65077]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[d824e344f36ffdfb]'
20:03:22.758 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[7a92f503dcefe217]'
child 2: '#ID[95c81ee874c57aa9]'
child 3: '#ID[120fa82ec80287d1]'
child 4: '#ID[aff6689fb627f253]'
child 5: '#ID[0169f0d1b5e35ac9]'
child 6: '#ID[e8394a44ce4980be]'
20:03:23.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
20:03:23.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
20:03:23.685 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[0169f0d1b5e35ac9]'
child 3: '#ID[d824e344f36ffdfb]'
20:03:23.808 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[78f0775fc5d1bb6f]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[d824e344f36ffdfb]'
20:03:23.841 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[670c5888c0a79e05]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[e8394a44ce4980be]'
20:03:28.285 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:03:28.286 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[95c81ee874c57aa9]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[0169f0d1b5e35ac9]'
child 4: '#ID[e8394a44ce4980be]'
20:03:28.622 error: [Lua] [TwitchVoteUI] event_finish_vote_ui
20:03:28.632 error: [Lua] [TwitchVoteUI] There is no vote data for key (11)
20:03:29.348 [Lua] event horde ends!
20:03:30.788 [Lua] Switching ConflictSettings: to: chaos
20:03:30.788 [Lua] pacing=chaos
20:03:30.788 [Lua] roaming=nil
20:03:30.788 [Lua] specials=chaos
20:03:30.788 [Lua] debug_color=purple
20:03:30.788 [Lua] contained_breeds=nil
20:03:30.788 [Lua] pack_spawning=chaos
20:03:30.788 [Lua] disabled=false
20:03:30.788 [Lua] factions=nil
20:03:30.788 [Lua] boss=chaos
20:03:30.788 [Lua] horde=chaos
20:03:30.788 [Lua] name=chaos
20:03:30.788 [Lua] intensity=default
20:03:30.788 [Lua] ---
20:03:39.391 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
20:03:40.075 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a35f2ea23ae5019a]'
20:03:41.255 [SteamVoipClient] select_out(1100001048553c7, on)
20:03:41.267 [SteamVoipClient] select_out(110000104e34a02, on)
20:03:41.267 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:03:41.267 [SteamVoipClient] select_out(110000142a46b87, on)
20:03:41.632 [SteamVoipClient] select_out(1100001048553c7, off)
20:03:41.632 [SteamVoipClient] select_out(110000104e34a02, off)
20:03:41.632 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:03:41.632 [SteamVoipClient] select_out(110000142a46b87, off)
20:03:43.922 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 5 14
20:03:43.935 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[c19abb5d5906ce63]'
20:03:44.139 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 5 12
20:03:44.297 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 17 17
20:03:44.876 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 22 22
20:03:47.024 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 12 26
20:03:47.448 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 17 25
20:03:47.466 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 22 24
20:03:47.502 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 23
20:03:55.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
20:03:55.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 18, name: `unknown`
20:03:57.328 [Lua] TerrorEventMixer.start_event: canyon_escape_event (seed: 0)
20:03:59.233 [SteamVoipClient] select_out(1100001048553c7, on)
20:03:59.243 [SteamVoipClient] select_out(110000104e34a02, on)
20:03:59.243 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:03:59.243 [SteamVoipClient] select_out(110000142a46b87, on)
20:04:00.111 [SteamVoipClient] select_out(1100001048553c7, off)
20:04:00.111 [SteamVoipClient] select_out(110000104e34a02, off)
20:04:00.111 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:04:00.111 [SteamVoipClient] select_out(110000142a46b87, off)
20:04:00.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x4126f, position: 0
20:04:01.444 [Lua] TerrorEventMixer.start_event: canyon_escape_event_completion_check (seed: 0)
20:04:01.491 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 2
20:04:01.581 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6
20:04:01.996 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6
20:04:02.078 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 10 10
20:04:02.498 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 10 11
20:04:02.562 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 14 14
20:04:03.024 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 14 14
20:04:03.098 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 17 17
20:04:04.088 [SteamVoipClient] select_out(1100001048553c7, on)
20:04:04.097 [SteamVoipClient] select_out(110000104e34a02, on)
20:04:04.097 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:04:04.097 [SteamVoipClient] select_out(110000142a46b87, on)
20:04:04.566 [Lua] event horde ends!
20:04:06.889 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000013f5f8b54 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:09.272 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013f5f8b54
20:04:11.130 [SteamVoipClient] select_out(1100001048553c7, off)
20:04:11.130 [SteamVoipClient] select_out(110000104e34a02, off)
20:04:11.130 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:04:11.130 [SteamVoipClient] select_out(110000142a46b87, off)
20:04:11.358 [SteamVoipClient] select_out(1100001048553c7, on)
20:04:11.359 [SteamVoipClient] select_out(110000104e34a02, on)
20:04:11.359 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:04:11.359 [SteamVoipClient] select_out(110000142a46b87, on)
20:04:12.073 [SteamVoipClient] select_out(1100001048553c7, off)
20:04:12.073 [SteamVoipClient] select_out(110000104e34a02, off)
20:04:12.073 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:04:12.073 [SteamVoipClient] select_out(110000142a46b87, off)
20:04:12.652 [SteamVoipClient] select_out(1100001048553c7, on)
20:04:12.664 [SteamVoipClient] select_out(110000104e34a02, on)
20:04:12.664 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:04:12.664 [SteamVoipClient] select_out(110000142a46b87, on)
20:04:14.835 [SteamVoipClient] select_out(1100001048553c7, off)
20:04:14.835 [SteamVoipClient] select_out(110000104e34a02, off)
20:04:14.835 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:04:14.835 [SteamVoipClient] select_out(110000142a46b87, off)
20:04:15.020 [SteamVoipClient] select_out(1100001048553c7, on)
20:04:15.020 [SteamVoipClient] select_out(110000104e34a02, on)
20:04:15.020 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:04:15.020 [SteamVoipClient] select_out(110000142a46b87, on)
20:04:15.318 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=207
20:04:17.811 [SteamVoipClient] select_out(1100001048553c7, off)
20:04:17.811 [SteamVoipClient] select_out(110000104e34a02, off)
20:04:17.811 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:04:17.811 [SteamVoipClient] select_out(110000142a46b87, off)
20:04:18.083 [SteamVoipClient] select_out(1100001048553c7, on)
20:04:18.083 [SteamVoipClient] select_out(110000104e34a02, on)
20:04:18.083 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:04:18.083 [SteamVoipClient] select_out(110000142a46b87, on)
20:04:19.677 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:460: in function system_update
[10] @scripts/entity_system/entity_system.lua:429: in function update
[11] @scripts/game_state/state_ingame.lua:1012: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:896: in function game_update
[14] @scripts/boot.lua:630:in function
[1] self = table: 00000000012C1850
[2] self = table: 000000000B5C3C80; dt = 0.014083636924624443; all_inside = true
[3] self = table: 000000000B5C3C80; dt = 0.014083636924624443; t = 890.2161619104445; all_inside = true; any_inside = true; players_outside_portal = table: 00000000105BD9F0; buff_system = table: 000000000C351330
[4] self = table: 000000000B5C3C80; dt = 0.014083636924624443; t = 890.2161619104445
[5] self = table: 000000000B5C3C80; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000619620; dt = 0.014083636924624443; context = table: 000000000FB6F1F0; t = 890.2161619104445
[6] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.2161619104445; dt = 0.014083636924624443; update_list = table: 0000000004973AC0; dummy_input = table: 0000000000619620; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B5C3C80
[7] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.2161619104445
[8] self = table: 00000000111D2C50; entity_system_update_context = table: 000000000FB6F1F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000111D2CF0; t = 890.2161619104445; i = 82; system = table: 00000000049739C0
[9] self = table: 000000000FB6F1C0; update_func = "update"; dt = 0.014083636924624443; entity_system_update_context = table: 000000000FB6F1F0
[10] self = table: 000000000FB6F1C0; dt = 0.014083636924624443
[11] self = table: 0000000002FA8120; dt = 0.014083636924624443; main_t = 1469.6352606278379; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 890.2161619104445; game_mode_ended = false
[12] self = table: 0000000002FC2C00; dt = 0.014083636924624443; t = 1469.6352606278379
[13] self = table: 0000000000096820; real_world_dt = 0.014083636924624443; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.014083636924624443; t = 1469.6352606278379
[14] dt = 0.014083636924624443
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000001277FA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000008D74C60; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000105382B0; _disable_spawning_reasons = table: 000000001389D900; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D2C0D40; _mutator_handler = table: 0000000001D47A50; network_server = table: 00000000031C2420; _game_mode = table: 00000000012C1AA0; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "bell"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000001D474F0; is_server = true; network_event_delegate = table: 0000000004972100;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.979047417640686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.979047417640686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.979047417640686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.979047417640686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[7] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[8] num_systems = 0; systems_pre_update = table: 00000000111D2D90; systems = table: 00000000111D2C80; systems_update = table: 00000000111D2CF0; systems_post_update = table: 00000000111D2DC0; systems_physics_async_update = table: 00000000111D2EC0;
[9] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[10] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000111D2C50; network_server = table: 00000000031C2420; entity_system = table: 000000000FB6F1C0; parent = table: 0000000000096820; _level_flow_events = table: 00000000110E9570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000140157F0; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; network_transmit = table: 00000000031F5F00; _max_local_players = 4; _fps_reporter = table: 00000000016C0030; num_local_human_players = 1; _ping_reporter = table: 000000000A15D490; _gm_event_end_conditions_met = false; world = [World]; dt = 0.014083636924624443; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000011195120; machines = table: 0000000002033180; _camera_carrier = table: 000000000A15D120; _quit_game = false; network_clock = table: 00000000048D8E70; _onclose_called = false; _lobby_host = table: 00000000031C09F0; statistics_db = table: 0000000001277FA0; game_mode_key = "adventure"; level_key = "bell"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002CA5250; dice_keeper = table: 0000000002515130; network_event_delegate = table: 0000000004972100;
[12] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000002FA8120;
[13] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000001004880; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
20:04:19.677 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1611205248, lt:load_next_level, extra_packages:{
})
20:04:19.677 [Lua] [NetworkServer] Entering post game
20:04:19.677 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit InGame
20:04:19.677 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter InPostGame
20:04:19.677 [Lua] [PeerSM] 110000142a46b87 :: on_exit InGame
20:04:19.677 [Lua] [PeerSM] 110000142a46b87 :: on_enter InPostGame
20:04:19.677 [Lua] [PeerSM] 1100001048553c7 :: on_exit InGame
20:04:19.677 [Lua] [PeerSM] 1100001048553c7 :: on_enter InPostGame
20:04:19.677 [Lua] [PeerSM] 110000104e34a02 :: on_exit InGame
20:04:19.677 [Lua] [PeerSM] 110000104e34a02 :: on_enter InPostGame
20:04:19.678 [Save] Saving `save_data`
20:04:19.678 [Lua] gm_event_end_conditions_met true false
20:04:19.678 [Lua] RESET: Removed Active vote with key
20:04:19.678 [Lua] RESET: Removed Active vote
20:04:19.683 [Save] Save done
20:04:19.702 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
20:04:19.703 [Save] Saving `save_data`
20:04:19.703 [Lua] Game won
20:04:19.703 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:04:19.708 [Save] Save done
20:04:19.728 [Lua] generate_backend_stats 1100001048553c7:1
20:04:19.831 [Lua] [PlayFabMirrorBase] Force commit
20:04:19.831 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
20:04:19.831 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35
20:04:19.850 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:04:19.851 [Save] Saving `save_data`
20:04:19.856 [Save] Save done
20:04:19.861 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:11000013f5f8b54:0:0:0 = false
20:04:19.861 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:110000142a46b87:0:0:0 = false
20:04:19.861 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:1100001048553c7:0:0:0 = false
20:04:19.861 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:110000104e34a02:0:0:0 = false
20:04:19.861 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 5
20:04:19.866 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:460: in function system_update
[10] @scripts/entity_system/entity_system.lua:429: in function update
[11] @scripts/game_state/state_ingame.lua:1012: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:896: in function game_update
[14] @scripts/boot.lua:630:in function
[1] self = table: 00000000012C1850
[2] self = table: 000000000B5C3C80; dt = 0.014038899913430214; all_inside = true
[3] self = table: 000000000B5C3C80; dt = 0.014038899913430214; t = 890.23020081035793; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F4CCC60; buff_system = table: 000000000C351330
[4] self = table: 000000000B5C3C80; dt = 0.014038899913430214; t = 890.23020081035793
[5] self = table: 000000000B5C3C80; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000619620; dt = 0.014038899913430214; context = table: 000000000FB6F1F0; t = 890.23020081035793
[6] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.23020081035793; dt = 0.014038899913430214; update_list = table: 0000000004973AC0; dummy_input = table: 0000000000619620; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B5C3C80
[7] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.23020081035793
[8] self = table: 00000000111D2C50; entity_system_update_context = table: 000000000FB6F1F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000111D2CF0; t = 890.23020081035793; i = 82; system = table: 00000000049739C0
[9] self = table: 000000000FB6F1C0; update_func = "update"; dt = 0.014038899913430214; entity_system_update_context = table: 000000000FB6F1F0
[10] self = table: 000000000FB6F1C0; dt = 0.014038899913430214
[11] self = table: 0000000002FA8120; dt = 0.014038899913430214; main_t = 1469.6492995277513; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 890.23020081035793; game_mode_ended = true
[12] self = table: 0000000002FC2C00; dt = 0.014038899913430214; t = 1469.6492995277513
[13] self = table: 0000000000096820; real_world_dt = 0.014038899913430214; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.014038899913430214; t = 1469.6492995277513
[14] dt = 0.014038899913430214
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000001277FA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000AC24C10; _initial_peers_ready = true; _object_set_names = table: 0000000008D74C60; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105382B0; _disable_spawning_reasons = table: 000000001389D900; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D2C0D40; _mutator_handler = table: 0000000001D47A50; network_server = table: 00000000031C2420; _game_mode = table: 00000000012C1AA0; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "bell"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000001D474F0; is_server = true; network_event_delegate = table: 0000000004972100;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.979047417640686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.979047417640686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.979047417640686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.979047417640686; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[7] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[8] num_systems = 0; systems_pre_update = table: 00000000111D2D90; systems = table: 00000000111D2C80; systems_update = table: 00000000111D2CF0; systems_post_update = table: 00000000111D2DC0; systems_physics_async_update = table: 00000000111D2EC0;
[9] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[10] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000111D2C50; network_server = table: 00000000031C2420; entity_system = table: 000000000FB6F1C0; parent = table: 0000000000096820; _level_flow_events = table: 00000000110E9570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 890.43020081035797; input_manager = table: 00000000140157F0; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; network_transmit = table: 00000000031F5F00; _max_local_players = 4; _fps_reporter = table: 00000000016C0030; num_local_human_players = 1; _ping_reporter = table: 000000000A15D490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.014038899913430214; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000011195120; _gm_event_end_reason = "won"; machines = table: 0000000002033180; _camera_carrier = table: 000000000A15D120; _quit_game = false; network_clock = table: 00000000048D8E70; _onclose_called = false; _lobby_host = table: 00000000031C09F0; statistics_db = table: 0000000001277FA0; game_mode_key = "adventure"; level_key = "bell"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002CA5250; dice_keeper = table: 0000000002515130; network_event_delegate = table: 0000000004972100;
[12] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000002FA8120;
[13] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000001004880; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
20:04:19.885 [SteamVoipClient] select_out(1100001048553c7, off)
20:04:19.885 [SteamVoipClient] select_out(110000104e34a02, off)
20:04:19.885 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:04:19.885 [SteamVoipClient] select_out(110000142a46b87, off)
20:04:19.889 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:460: in function system_update
[10] @scripts/entity_system/entity_system.lua:429: in function update
[11] @scripts/game_state/state_ingame.lua:1012: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:896: in function game_update
[14] @scripts/boot.lua:630:in function
[1] self = table: 00000000012C1850
[2] self = table: 000000000B5C3C80; dt = 0.014017351903021336; all_inside = true
[3] self = table: 000000000B5C3C80; dt = 0.014017351903021336; t = 890.24421816226095; all_inside = true; any_inside = true; players_outside_portal = table: 000000001025B2A0; buff_system = table: 000000000C351330
[4] self = table: 000000000B5C3C80; dt = 0.014017351903021336; t = 890.24421816226095
[5] self = table: 000000000B5C3C80; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000619620; dt = 0.014017351903021336; context = table: 000000000FB6F1F0; t = 890.24421816226095
[6] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.24421816226095; dt = 0.014017351903021336; update_list = table: 0000000004973AC0; dummy_input = table: 0000000000619620; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B5C3C80
[7] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.24421816226095
[8] self = table: 00000000111D2C50; entity_system_update_context = table: 000000000FB6F1F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000111D2CF0; t = 890.24421816226095; i = 82; system = table: 00000000049739C0
[9] self = table: 000000000FB6F1C0; update_func = "update"; dt = 0.014017351903021336; entity_system_update_context = table: 000000000FB6F1F0
[10] self = table: 000000000FB6F1C0; dt = 0.014017351903021336
[11] self = table: 0000000002FA8120; dt = 0.014017351903021336; main_t = 1469.6633168796543; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 890.24421816226095; game_mode_ended = true
[12] self = table: 0000000002FC2C00; dt = 0.014017351903021336; t = 1469.6633168796543
[13] self = table: 0000000000096820; real_world_dt = 0.014017351903021336; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.014017351903021336; t = 1469.6633168796543
[14] dt = 0.014017351903021336
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000001277FA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000AC24C10; _initial_peers_ready = true; _object_set_names = table: 0000000008D74C60; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105382B0; _disable_spawning_reasons = table: 000000001389D900; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D2C0D40; _mutator_handler = table: 0000000001D47A50; network_server = table: 00000000031C2420; _game_mode = table: 00000000012C1AA0; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "bell"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000001D474F0; is_server = true; network_event_delegate = table: 0000000004972100;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.975904107093811; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.975904107093811; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.975904107093811; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.975904107093811; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[7] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[8] num_systems = 0; systems_pre_update = table: 00000000111D2D90; systems = table: 00000000111D2C80; systems_update = table: 00000000111D2CF0; systems_post_update = table: 00000000111D2DC0; systems_physics_async_update = table: 00000000111D2EC0;
[9] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[10] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000111D2C50; network_server = table: 00000000031C2420; entity_system = table: 000000000FB6F1C0; parent = table: 0000000000096820; _level_flow_events = table: 00000000110E9570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 890.43020081035797; input_manager = table: 00000000140157F0; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; network_transmit = table: 00000000031F5F00; _max_local_players = 4; _fps_reporter = table: 00000000016C0030; num_local_human_players = 1; _ping_reporter = table: 000000000A15D490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.014017351903021336; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000011195120; _gm_event_end_reason = "won"; machines = table: 0000000002033180; _camera_carrier = table: 000000000A15D120; _quit_game = false; network_clock = table: 00000000048D8E70; _onclose_called = false; _lobby_host = table: 00000000031C09F0; statistics_db = table: 0000000001277FA0; game_mode_key = "adventure"; level_key = "bell"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002CA5250; dice_keeper = table: 0000000002515130; network_event_delegate = table: 0000000004972100;
[12] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000002FA8120;
[13] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000001004880; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
20:04:19.915 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:460: in function system_update
[10] @scripts/entity_system/entity_system.lua:429: in function update
[11] @scripts/game_state/state_ingame.lua:1012: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:896: in function game_update
[14] @scripts/boot.lua:630:in function
[1] self = table: 00000000012C1850
[2] self = table: 000000000B5C3C80; dt = 0.014064399525523186; all_inside = true
[3] self = table: 000000000B5C3C80; dt = 0.014064399525523186; t = 890.25828256178647; all_inside = true; any_inside = true; players_outside_portal = table: 00000000022A65C0; buff_system = table: 000000000C351330
[4] self = table: 000000000B5C3C80; dt = 0.014064399525523186; t = 890.25828256178647
[5] self = table: 000000000B5C3C80; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000619620; dt = 0.014064399525523186; context = table: 000000000FB6F1F0; t = 890.25828256178647
[6] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.25828256178647; dt = 0.014064399525523186; update_list = table: 0000000004973AC0; dummy_input = table: 0000000000619620; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B5C3C80
[7] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.25828256178647
[8] self = table: 00000000111D2C50; entity_system_update_context = table: 000000000FB6F1F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000111D2CF0; t = 890.25828256178647; i = 82; system = table: 00000000049739C0
[9] self = table: 000000000FB6F1C0; update_func = "update"; dt = 0.014064399525523186; entity_system_update_context = table: 000000000FB6F1F0
[10] self = table: 000000000FB6F1C0; dt = 0.014064399525523186
[11] self = table: 0000000002FA8120; dt = 0.014064399525523186; main_t = 1469.6773812791798; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 890.25828256178647; game_mode_ended = true
[12] self = table: 0000000002FC2C00; dt = 0.014064399525523186; t = 1469.6773812791798
[13] self = table: 0000000000096820; real_world_dt = 0.014064399525523186; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.014064399525523186; t = 1469.6773812791798
[14] dt = 0.014064399525523186
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000001277FA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000AC24C10; _initial_peers_ready = true; _object_set_names = table: 0000000008D74C60; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105382B0; _disable_spawning_reasons = table: 000000001389D900; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D2C0D40; _mutator_handler = table: 0000000001D47A50; network_server = table: 00000000031C2420; _game_mode = table: 00000000012C1AA0; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "bell"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000001D474F0; is_server = true; network_event_delegate = table: 0000000004972100;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.959699273109436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.959699273109436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.959699273109436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.959699273109436; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[7] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[8] num_systems = 0; systems_pre_update = table: 00000000111D2D90; systems = table: 00000000111D2C80; systems_update = table: 00000000111D2CF0; systems_post_update = table: 00000000111D2DC0; systems_physics_async_update = table: 00000000111D2EC0;
[9] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[10] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000111D2C50; network_server = table: 00000000031C2420; entity_system = table: 000000000FB6F1C0; parent = table: 0000000000096820; _level_flow_events = table: 00000000110E9570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 890.43020081035797; input_manager = table: 00000000140157F0; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; network_transmit = table: 00000000031F5F00; _max_local_players = 4; _fps_reporter = table: 00000000016C0030; num_local_human_players = 1; _ping_reporter = table: 000000000A15D490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.014064399525523186; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000011195120; _gm_event_end_reason = "won"; machines = table: 0000000002033180; _camera_carrier = table: 000000000A15D120; _quit_game = false; network_clock = table: 00000000048D8E70; _onclose_called = false; _lobby_host = table: 00000000031C09F0; statistics_db = table: 0000000001277FA0; game_mode_key = "adventure"; level_key = "bell"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002CA5250; dice_keeper = table: 0000000002515130; network_event_delegate = table: 0000000004972100;
[12] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000002FA8120;
[13] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000001004880; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
20:04:19.933 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:460: in function system_update
[10] @scripts/entity_system/entity_system.lua:429: in function update
[11] @scripts/game_state/state_ingame.lua:1012: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:896: in function game_update
[14] @scripts/boot.lua:630:in function
[1] self = table: 00000000012C1850
[2] self = table: 000000000B5C3C80; dt = 0.014221648685634136; all_inside = true
[3] self = table: 000000000B5C3C80; dt = 0.014221648685634136; t = 890.27250421047211; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BAE8F90; buff_system = table: 000000000C351330
[4] self = table: 000000000B5C3C80; dt = 0.014221648685634136; t = 890.27250421047211
[5] self = table: 000000000B5C3C80; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000619620; dt = 0.014221648685634136; context = table: 000000000FB6F1F0; t = 890.27250421047211
[6] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.27250421047211; dt = 0.014221648685634136; update_list = table: 0000000004973AC0; dummy_input = table: 0000000000619620; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B5C3C80
[7] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.27250421047211
[8] self = table: 00000000111D2C50; entity_system_update_context = table: 000000000FB6F1F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000111D2CF0; t = 890.27250421047211; i = 82; system = table: 00000000049739C0
[9] self = table: 000000000FB6F1C0; update_func = "update"; dt = 0.014221648685634136; entity_system_update_context = table: 000000000FB6F1F0
[10] self = table: 000000000FB6F1C0; dt = 0.014221648685634136
[11] self = table: 0000000002FA8120; dt = 0.014221648685634136; main_t = 1469.6916029278655; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 890.27250421047211; game_mode_ended = true
[12] self = table: 0000000002FC2C00; dt = 0.014221648685634136; t = 1469.6916029278655
[13] self = table: 0000000000096820; real_world_dt = 0.014221648685634136; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.014221648685634136; t = 1469.6916029278655
[14] dt = 0.014221648685634136
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000001277FA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000AC24C10; _initial_peers_ready = true; _object_set_names = table: 0000000008D74C60; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105382B0; _disable_spawning_reasons = table: 000000001389D900; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D2C0D40; _mutator_handler = table: 0000000001D47A50; network_server = table: 00000000031C2420; _game_mode = table: 00000000012C1AA0; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "bell"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000001D474F0; is_server = true; network_event_delegate = table: 0000000004972100;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.0654301643371582; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.0654301643371582; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.0654301643371582; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.0654301643371582; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[7] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[8] num_systems = 0; systems_pre_update = table: 00000000111D2D90; systems = table: 00000000111D2C80; systems_update = table: 00000000111D2CF0; systems_post_update = table: 00000000111D2DC0; systems_physics_async_update = table: 00000000111D2EC0;
[9] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[10] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000111D2C50; network_server = table: 00000000031C2420; entity_system = table: 000000000FB6F1C0; parent = table: 0000000000096820; _level_flow_events = table: 00000000110E9570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 890.43020081035797; input_manager = table: 00000000140157F0; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; network_transmit = table: 00000000031F5F00; _max_local_players = 4; _fps_reporter = table: 00000000016C0030; num_local_human_players = 1; _ping_reporter = table: 000000000A15D490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.014221648685634136; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000011195120; _gm_event_end_reason = "won"; machines = table: 0000000002033180; _camera_carrier = table: 000000000A15D120; _quit_game = false; network_clock = table: 00000000048D8E70; _onclose_called = false; _lobby_host = table: 00000000031C09F0; statistics_db = table: 0000000001277FA0; game_mode_key = "adventure"; level_key = "bell"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002CA5250; dice_keeper = table: 0000000002515130; network_event_delegate = table: 0000000004972100;
[12] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000002FA8120;
[13] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000001004880; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
20:04:19.948 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:460: in function system_update
[10] @scripts/entity_system/entity_system.lua:429: in function update
[11] @scripts/game_state/state_ingame.lua:1012: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:896: in function game_update
[14] @scripts/boot.lua:630:in function
[1] self = table: 00000000012C1850
[2] self = table: 000000000B5C3C80; dt = 0.01443141046911478; all_inside = true
[3] self = table: 000000000B5C3C80; dt = 0.01443141046911478; t = 890.28693562094122; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F2562B0; buff_system = table: 000000000C351330
[4] self = table: 000000000B5C3C80; dt = 0.01443141046911478; t = 890.28693562094122
[5] self = table: 000000000B5C3C80; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000619620; dt = 0.01443141046911478; context = table: 000000000FB6F1F0; t = 890.28693562094122
[6] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.28693562094122; dt = 0.01443141046911478; update_list = table: 0000000004973AC0; dummy_input = table: 0000000000619620; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B5C3C80
[7] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.28693562094122
[8] self = table: 00000000111D2C50; entity_system_update_context = table: 000000000FB6F1F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000111D2CF0; t = 890.28693562094122; i = 82; system = table: 00000000049739C0
[9] self = table: 000000000FB6F1C0; update_func = "update"; dt = 0.01443141046911478; entity_system_update_context = table: 000000000FB6F1F0
[10] self = table: 000000000FB6F1C0; dt = 0.01443141046911478
[11] self = table: 0000000002FA8120; dt = 0.01443141046911478; main_t = 1469.7060343383346; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 890.28693562094122; game_mode_ended = true
[12] self = table: 0000000002FC2C00; dt = 0.01443141046911478; t = 1469.7060343383346
[13] self = table: 0000000000096820; real_world_dt = 0.01443141046911478; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.01443141046911478; t = 1469.7060343383346
[14] dt = 0.01443141046911478
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000001277FA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000AC24C10; _initial_peers_ready = true; _object_set_names = table: 0000000008D74C60; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105382B0; _disable_spawning_reasons = table: 000000001389D900; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D2C0D40; _mutator_handler = table: 0000000001D47A50; network_server = table: 00000000031C2420; _game_mode = table: 00000000012C1AA0; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "bell"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000001D474F0; is_server = true; network_event_delegate = table: 0000000004972100;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.1861343383789063; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.1861343383789063; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.1861343383789063; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.1861343383789063; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[7] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[8] num_systems = 0; systems_pre_update = table: 00000000111D2D90; systems = table: 00000000111D2C80; systems_update = table: 00000000111D2CF0; systems_post_update = table: 00000000111D2DC0; systems_physics_async_update = table: 00000000111D2EC0;
[9] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[10] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000111D2C50; network_server = table: 00000000031C2420; entity_system = table: 000000000FB6F1C0; parent = table: 0000000000096820; _level_flow_events = table: 00000000110E9570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 890.43020081035797; input_manager = table: 00000000140157F0; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; network_transmit = table: 00000000031F5F00; _max_local_players = 4; _fps_reporter = table: 00000000016C0030; num_local_human_players = 1; _ping_reporter = table: 000000000A15D490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01443141046911478; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000011195120; _gm_event_end_reason = "won"; machines = table: 0000000002033180; _camera_carrier = table: 000000000A15D120; _quit_game = false; network_clock = table: 00000000048D8E70; _onclose_called = false; _lobby_host = table: 00000000031C09F0; statistics_db = table: 0000000001277FA0; game_mode_key = "adventure"; level_key = "bell"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002CA5250; dice_keeper = table: 0000000002515130; network_event_delegate = table: 0000000004972100;
[12] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000002FA8120;
[13] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000001004880; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
20:04:19.962 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:460: in function system_update
[10] @scripts/entity_system/entity_system.lua:429: in function update
[11] @scripts/game_state/state_ingame.lua:1012: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:896: in function game_update
[14] @scripts/boot.lua:630:in function
[1] self = table: 00000000012C1850
[2] self = table: 000000000B5C3C80; dt = 0.014626988209784031; all_inside = true
[3] self = table: 000000000B5C3C80; dt = 0.014626988209784031; t = 890.30156260915101; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012B652D0; buff_system = table: 000000000C351330
[4] self = table: 000000000B5C3C80; dt = 0.014626988209784031; t = 890.30156260915101
[5] self = table: 000000000B5C3C80; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000619620; dt = 0.014626988209784031; context = table: 000000000FB6F1F0; t = 890.30156260915101
[6] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.30156260915101; dt = 0.014626988209784031; update_list = table: 0000000004973AC0; dummy_input = table: 0000000000619620; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B5C3C80
[7] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.30156260915101
[8] self = table: 00000000111D2C50; entity_system_update_context = table: 000000000FB6F1F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000111D2CF0; t = 890.30156260915101; i = 82; system = table: 00000000049739C0
[9] self = table: 000000000FB6F1C0; update_func = "update"; dt = 0.014626988209784031; entity_system_update_context = table: 000000000FB6F1F0
[10] self = table: 000000000FB6F1C0; dt = 0.014626988209784031
[11] self = table: 0000000002FA8120; dt = 0.014626988209784031; main_t = 1469.7206613265444; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 890.30156260915101; game_mode_ended = true
[12] self = table: 0000000002FC2C00; dt = 0.014626988209784031; t = 1469.7206613265444
[13] self = table: 0000000000096820; real_world_dt = 0.014626988209784031; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.014626988209784031; t = 1469.7206613265444
[14] dt = 0.014626988209784031
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000001277FA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000AC24C10; _initial_peers_ready = true; _object_set_names = table: 0000000008D74C60; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105382B0; _disable_spawning_reasons = table: 000000001389D900; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D2C0D40; _mutator_handler = table: 0000000001D47A50; network_server = table: 00000000031C2420; _game_mode = table: 00000000012C1AA0; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "bell"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000001D474F0; is_server = true; network_event_delegate = table: 0000000004972100;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.3197870254516602; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.3197870254516602; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.3197870254516602; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.3197870254516602; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[7] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[8] num_systems = 0; systems_pre_update = table: 00000000111D2D90; systems = table: 00000000111D2C80; systems_update = table: 00000000111D2CF0; systems_post_update = table: 00000000111D2DC0; systems_physics_async_update = table: 00000000111D2EC0;
[9] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[10] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000111D2C50; network_server = table: 00000000031C2420; entity_system = table: 000000000FB6F1C0; parent = table: 0000000000096820; _level_flow_events = table: 00000000110E9570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 890.43020081035797; input_manager = table: 00000000140157F0; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; network_transmit = table: 00000000031F5F00; _max_local_players = 4; _fps_reporter = table: 00000000016C0030; num_local_human_players = 1; _ping_reporter = table: 000000000A15D490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.014626988209784031; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000011195120; _gm_event_end_reason = "won"; machines = table: 0000000002033180; _camera_carrier = table: 000000000A15D120; _quit_game = false; network_clock = table: 00000000048D8E70; _onclose_called = false; _lobby_host = table: 00000000031C09F0; statistics_db = table: 0000000001277FA0; game_mode_key = "adventure"; level_key = "bell"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002CA5250; dice_keeper = table: 0000000002515130; network_event_delegate = table: 0000000004972100;
[12] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000002FA8120;
[13] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000001004880; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
20:04:19.975 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:460: in function system_update
[10] @scripts/entity_system/entity_system.lua:429: in function update
[11] @scripts/game_state/state_ingame.lua:1012: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:896: in function game_update
[14] @scripts/boot.lua:630:in function
[1] self = table: 00000000012C1850
[2] self = table: 000000000B5C3C80; dt = 0.014803971163928509; all_inside = true
[3] self = table: 000000000B5C3C80; dt = 0.014803971163928509; t = 890.31636658031493; all_inside = true; any_inside = true; players_outside_portal = table: 000000000FBD0270; buff_system = table: 000000000C351330
[4] self = table: 000000000B5C3C80; dt = 0.014803971163928509; t = 890.31636658031493
[5] self = table: 000000000B5C3C80; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000619620; dt = 0.014803971163928509; context = table: 000000000FB6F1F0; t = 890.31636658031493
[6] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.31636658031493; dt = 0.014803971163928509; update_list = table: 0000000004973AC0; dummy_input = table: 0000000000619620; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B5C3C80
[7] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.31636658031493
[8] self = table: 00000000111D2C50; entity_system_update_context = table: 000000000FB6F1F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000111D2CF0; t = 890.31636658031493; i = 82; system = table: 00000000049739C0
[9] self = table: 000000000FB6F1C0; update_func = "update"; dt = 0.014803971163928509; entity_system_update_context = table: 000000000FB6F1F0
[10] self = table: 000000000FB6F1C0; dt = 0.014803971163928509
[11] self = table: 0000000002FA8120; dt = 0.014803971163928509; main_t = 1469.7354652977083; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 890.31636658031493; game_mode_ended = true
[12] self = table: 0000000002FC2C00; dt = 0.014803971163928509; t = 1469.7354652977083
[13] self = table: 0000000000096820; real_world_dt = 0.014803971163928509; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.014803971163928509; t = 1469.7354652977083
[14] dt = 0.014803971163928509
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000001277FA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000AC24C10; _initial_peers_ready = true; _object_set_names = table: 0000000008D74C60; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105382B0; _disable_spawning_reasons = table: 000000001389D900; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D2C0D40; _mutator_handler = table: 0000000001D47A50; network_server = table: 00000000031C2420; _game_mode = table: 00000000012C1AA0; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "bell"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000001D474F0; is_server = true; network_event_delegate = table: 0000000004972100;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.4666059017181396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.4666059017181396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.4666059017181396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.4666059017181396; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[7] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[8] num_systems = 0; systems_pre_update = table: 00000000111D2D90; systems = table: 00000000111D2C80; systems_update = table: 00000000111D2CF0; systems_post_update = table: 00000000111D2DC0; systems_physics_async_update = table: 00000000111D2EC0;
[9] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[10] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000111D2C50; network_server = table: 00000000031C2420; entity_system = table: 000000000FB6F1C0; parent = table: 0000000000096820; _level_flow_events = table: 00000000110E9570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 890.43020081035797; input_manager = table: 00000000140157F0; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; network_transmit = table: 00000000031F5F00; _max_local_players = 4; _fps_reporter = table: 00000000016C0030; num_local_human_players = 1; _ping_reporter = table: 000000000A15D490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.014803971163928509; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000011195120; _gm_event_end_reason = "won"; machines = table: 0000000002033180; _camera_carrier = table: 000000000A15D120; _quit_game = false; network_clock = table: 00000000048D8E70; _onclose_called = false; _lobby_host = table: 00000000031C09F0; statistics_db = table: 0000000001277FA0; game_mode_key = "adventure"; level_key = "bell"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002CA5250; dice_keeper = table: 0000000002515130; network_event_delegate = table: 0000000004972100;
[12] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000002FA8120;
[13] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000001004880; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
20:04:19.990 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:460: in function system_update
[10] @scripts/entity_system/entity_system.lua:429: in function update
[11] @scripts/game_state/state_ingame.lua:1012: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:896: in function game_update
[14] @scripts/boot.lua:630:in function
[1] self = table: 00000000012C1850
[2] self = table: 000000000B5C3C80; dt = 0.014971764758229256; all_inside = true
[3] self = table: 000000000B5C3C80; dt = 0.014971764758229256; t = 890.33133834507316; all_inside = true; any_inside = true; players_outside_portal = table: 00000000096142F0; buff_system = table: 000000000C351330
[4] self = table: 000000000B5C3C80; dt = 0.014971764758229256; t = 890.33133834507316
[5] self = table: 000000000B5C3C80; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000619620; dt = 0.014971764758229256; context = table: 000000000FB6F1F0; t = 890.33133834507316
[6] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.33133834507316; dt = 0.014971764758229256; update_list = table: 0000000004973AC0; dummy_input = table: 0000000000619620; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B5C3C80
[7] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.33133834507316
[8] self = table: 00000000111D2C50; entity_system_update_context = table: 000000000FB6F1F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000111D2CF0; t = 890.33133834507316; i = 82; system = table: 00000000049739C0
[9] self = table: 000000000FB6F1C0; update_func = "update"; dt = 0.014971764758229256; entity_system_update_context = table: 000000000FB6F1F0
[10] self = table: 000000000FB6F1C0; dt = 0.014971764758229256
[11] self = table: 0000000002FA8120; dt = 0.014971764758229256; main_t = 1469.7504370624665; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 890.33133834507316; game_mode_ended = true
[12] self = table: 0000000002FC2C00; dt = 0.014971764758229256; t = 1469.7504370624665
[13] self = table: 0000000000096820; real_world_dt = 0.014971764758229256; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.014971764758229256; t = 1469.7504370624665
[14] dt = 0.014971764758229256
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000001277FA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000AC24C10; _initial_peers_ready = true; _object_set_names = table: 0000000008D74C60; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105382B0; _disable_spawning_reasons = table: 000000001389D900; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D2C0D40; _mutator_handler = table: 0000000001D47A50; network_server = table: 00000000031C2420; _game_mode = table: 00000000012C1AA0; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "bell"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000001D474F0; is_server = true; network_event_delegate = table: 0000000004972100;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.6269412040710449; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.6269412040710449; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.6269412040710449; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.6269412040710449; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[7] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[8] num_systems = 0; systems_pre_update = table: 00000000111D2D90; systems = table: 00000000111D2C80; systems_update = table: 00000000111D2CF0; systems_post_update = table: 00000000111D2DC0; systems_physics_async_update = table: 00000000111D2EC0;
[9] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[10] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000111D2C50; network_server = table: 00000000031C2420; entity_system = table: 000000000FB6F1C0; parent = table: 0000000000096820; _level_flow_events = table: 00000000110E9570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 890.43020081035797; input_manager = table: 00000000140157F0; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; network_transmit = table: 00000000031F5F00; _max_local_players = 4; _fps_reporter = table: 00000000016C0030; num_local_human_players = 1; _ping_reporter = table: 000000000A15D490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.014971764758229256; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000011195120; _gm_event_end_reason = "won"; machines = table: 0000000002033180; _camera_carrier = table: 000000000A15D120; _quit_game = false; network_clock = table: 00000000048D8E70; _onclose_called = false; _lobby_host = table: 00000000031C09F0; statistics_db = table: 0000000001277FA0; game_mode_key = "adventure"; level_key = "bell"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002CA5250; dice_keeper = table: 0000000002515130; network_event_delegate = table: 0000000004972100;
[12] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000002FA8120;
[13] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000001004880; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
20:04:20.005 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:460: in function system_update
[10] @scripts/entity_system/entity_system.lua:429: in function update
[11] @scripts/game_state/state_ingame.lua:1012: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:896: in function game_update
[14] @scripts/boot.lua:630:in function
[1] self = table: 00000000012C1850
[2] self = table: 000000000B5C3C80; dt = 0.015141744166612625; all_inside = true
[3] self = table: 000000000B5C3C80; dt = 0.015141744166612625; t = 890.34648008923978; all_inside = true; any_inside = true; players_outside_portal = table: 000000000A088EA0; buff_system = table: 000000000C351330
[4] self = table: 000000000B5C3C80; dt = 0.015141744166612625; t = 890.34648008923978
[5] self = table: 000000000B5C3C80; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000619620; dt = 0.015141744166612625; context = table: 000000000FB6F1F0; t = 890.34648008923978
[6] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.34648008923978; dt = 0.015141744166612625; update_list = table: 0000000004973AC0; dummy_input = table: 0000000000619620; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B5C3C80
[7] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.34648008923978
[8] self = table: 00000000111D2C50; entity_system_update_context = table: 000000000FB6F1F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000111D2CF0; t = 890.34648008923978; i = 82; system = table: 00000000049739C0
[9] self = table: 000000000FB6F1C0; update_func = "update"; dt = 0.015141744166612625; entity_system_update_context = table: 000000000FB6F1F0
[10] self = table: 000000000FB6F1C0; dt = 0.015141744166612625
[11] self = table: 0000000002FA8120; dt = 0.015141744166612625; main_t = 1469.7655788066331; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 890.34648008923978; game_mode_ended = true
[12] self = table: 0000000002FC2C00; dt = 0.015141744166612625; t = 1469.7655788066331
[13] self = table: 0000000000096820; real_world_dt = 0.015141744166612625; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015141744166612625; t = 1469.7655788066331
[14] dt = 0.015141744166612625
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000001277FA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000AC24C10; _initial_peers_ready = true; _object_set_names = table: 0000000008D74C60; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105382B0; _disable_spawning_reasons = table: 000000001389D900; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D2C0D40; _mutator_handler = table: 0000000001D47A50; network_server = table: 00000000031C2420; _game_mode = table: 00000000012C1AA0; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "bell"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000001D474F0; is_server = true; network_event_delegate = table: 0000000004972100;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.8010873794555664; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.8010873794555664; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.8010873794555664; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.8010873794555664; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[7] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[8] num_systems = 0; systems_pre_update = table: 00000000111D2D90; systems = table: 00000000111D2C80; systems_update = table: 00000000111D2CF0; systems_post_update = table: 00000000111D2DC0; systems_physics_async_update = table: 00000000111D2EC0;
[9] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[10] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000111D2C50; network_server = table: 00000000031C2420; entity_system = table: 000000000FB6F1C0; parent = table: 0000000000096820; _level_flow_events = table: 00000000110E9570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 890.43020081035797; input_manager = table: 00000000140157F0; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; network_transmit = table: 00000000031F5F00; _max_local_players = 4; _fps_reporter = table: 00000000016C0030; num_local_human_players = 1; _ping_reporter = table: 000000000A15D490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015141744166612625; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000011195120; _gm_event_end_reason = "won"; machines = table: 0000000002033180; _camera_carrier = table: 000000000A15D120; _quit_game = false; network_clock = table: 00000000048D8E70; _onclose_called = false; _lobby_host = table: 00000000031C09F0; statistics_db = table: 0000000001277FA0; game_mode_key = "adventure"; level_key = "bell"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002CA5250; dice_keeper = table: 0000000002515130; network_event_delegate = table: 0000000004972100;
[12] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000002FA8120;
[13] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000001004880; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
20:04:20.027 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:460: in function system_update
[10] @scripts/entity_system/entity_system.lua:429: in function update
[11] @scripts/game_state/state_ingame.lua:1012: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:896: in function game_update
[14] @scripts/boot.lua:630:in function
[1] self = table: 00000000012C1850
[2] self = table: 000000000B5C3C80; dt = 0.015369977802038193; all_inside = true
[3] self = table: 000000000B5C3C80; dt = 0.015369977802038193; t = 890.36185006704181; all_inside = true; any_inside = true; players_outside_portal = table: 00000000101DB6E0; buff_system = table: 000000000C351330
[4] self = table: 000000000B5C3C80; dt = 0.015369977802038193; t = 890.36185006704181
[5] self = table: 000000000B5C3C80; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000619620; dt = 0.015369977802038193; context = table: 000000000FB6F1F0; t = 890.36185006704181
[6] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.36185006704181; dt = 0.015369977802038193; update_list = table: 0000000004973AC0; dummy_input = table: 0000000000619620; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B5C3C80
[7] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.36185006704181
[8] self = table: 00000000111D2C50; entity_system_update_context = table: 000000000FB6F1F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000111D2CF0; t = 890.36185006704181; i = 82; system = table: 00000000049739C0
[9] self = table: 000000000FB6F1C0; update_func = "update"; dt = 0.015369977802038193; entity_system_update_context = table: 000000000FB6F1F0
[10] self = table: 000000000FB6F1C0; dt = 0.015369977802038193
[11] self = table: 0000000002FA8120; dt = 0.015369977802038193; main_t = 1469.7809487844352; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 890.36185006704181; game_mode_ended = true
[12] self = table: 0000000002FC2C00; dt = 0.015369977802038193; t = 1469.7809487844352
[13] self = table: 0000000000096820; real_world_dt = 0.015369977802038193; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015369977802038193; t = 1469.7809487844352
[14] dt = 0.015369977802038193
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000001277FA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000AC24C10; _initial_peers_ready = true; _object_set_names = table: 0000000008D74C60; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105382B0; _disable_spawning_reasons = table: 000000001389D900; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D2C0D40; _mutator_handler = table: 0000000001D47A50; network_server = table: 00000000031C2420; _game_mode = table: 00000000012C1AA0; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "bell"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000001D474F0; is_server = true; network_event_delegate = table: 0000000004972100;
[2] _end_zone_time_since_notify = 5; _closest_player = 2.9894280433654785; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 2.9894280433654785; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 2.9894280433654785; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 2.9894280433654785; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[7] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[8] num_systems = 0; systems_pre_update = table: 00000000111D2D90; systems = table: 00000000111D2C80; systems_update = table: 00000000111D2CF0; systems_post_update = table: 00000000111D2DC0; systems_physics_async_update = table: 00000000111D2EC0;
[9] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[10] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000111D2C50; network_server = table: 00000000031C2420; entity_system = table: 000000000FB6F1C0; parent = table: 0000000000096820; _level_flow_events = table: 00000000110E9570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 890.43020081035797; input_manager = table: 00000000140157F0; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; network_transmit = table: 00000000031F5F00; _max_local_players = 4; _fps_reporter = table: 00000000016C0030; num_local_human_players = 1; _ping_reporter = table: 000000000A15D490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015369977802038193; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000011195120; _gm_event_end_reason = "won"; machines = table: 0000000002033180; _camera_carrier = table: 000000000A15D120; _quit_game = false; network_clock = table: 00000000048D8E70; _onclose_called = false; _lobby_host = table: 00000000031C09F0; statistics_db = table: 0000000001277FA0; game_mode_key = "adventure"; level_key = "bell"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002CA5250; dice_keeper = table: 0000000002515130; network_event_delegate = table: 0000000004972100;
[12] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000002FA8120;
[13] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000001004880; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
20:04:20.045 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:460: in function system_update
[10] @scripts/entity_system/entity_system.lua:429: in function update
[11] @scripts/game_state/state_ingame.lua:1012: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:896: in function game_update
[14] @scripts/boot.lua:630:in function
[1] self = table: 00000000012C1850
[2] self = table: 000000000B5C3C80; dt = 0.015616195276379585; all_inside = true
[3] self = table: 000000000B5C3C80; dt = 0.015616195276379585; t = 890.37746626231819; all_inside = true; any_inside = true; players_outside_portal = table: 000000001341A540; buff_system = table: 000000000C351330
[4] self = table: 000000000B5C3C80; dt = 0.015616195276379585; t = 890.37746626231819
[5] self = table: 000000000B5C3C80; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000619620; dt = 0.015616195276379585; context = table: 000000000FB6F1F0; t = 890.37746626231819
[6] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.37746626231819; dt = 0.015616195276379585; update_list = table: 0000000004973AC0; dummy_input = table: 0000000000619620; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B5C3C80
[7] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.37746626231819
[8] self = table: 00000000111D2C50; entity_system_update_context = table: 000000000FB6F1F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000111D2CF0; t = 890.37746626231819; i = 82; system = table: 00000000049739C0
[9] self = table: 000000000FB6F1C0; update_func = "update"; dt = 0.015616195276379585; entity_system_update_context = table: 000000000FB6F1F0
[10] self = table: 000000000FB6F1C0; dt = 0.015616195276379585
[11] self = table: 0000000002FA8120; dt = 0.015616195276379585; main_t = 1469.7965649797115; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 890.37746626231819; game_mode_ended = true
[12] self = table: 0000000002FC2C00; dt = 0.015616195276379585; t = 1469.7965649797115
[13] self = table: 0000000000096820; real_world_dt = 0.015616195276379585; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015616195276379585; t = 1469.7965649797115
[14] dt = 0.015616195276379585
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000001277FA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000AC24C10; _initial_peers_ready = true; _object_set_names = table: 0000000008D74C60; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105382B0; _disable_spawning_reasons = table: 000000001389D900; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D2C0D40; _mutator_handler = table: 0000000001D47A50; network_server = table: 00000000031C2420; _game_mode = table: 00000000012C1AA0; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "bell"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000001D474F0; is_server = true; network_event_delegate = table: 0000000004972100;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.1920356750488281; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.1920356750488281; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.1920356750488281; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.1920356750488281; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[7] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[8] num_systems = 0; systems_pre_update = table: 00000000111D2D90; systems = table: 00000000111D2C80; systems_update = table: 00000000111D2CF0; systems_post_update = table: 00000000111D2DC0; systems_physics_async_update = table: 00000000111D2EC0;
[9] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[10] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000111D2C50; network_server = table: 00000000031C2420; entity_system = table: 000000000FB6F1C0; parent = table: 0000000000096820; _level_flow_events = table: 00000000110E9570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 890.43020081035797; input_manager = table: 00000000140157F0; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; network_transmit = table: 00000000031F5F00; _max_local_players = 4; _fps_reporter = table: 00000000016C0030; num_local_human_players = 1; _ping_reporter = table: 000000000A15D490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015616195276379585; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000011195120; _gm_event_end_reason = "won"; machines = table: 0000000002033180; _camera_carrier = table: 000000000A15D120; _quit_game = false; network_clock = table: 00000000048D8E70; _onclose_called = false; _lobby_host = table: 00000000031C09F0; statistics_db = table: 0000000001277FA0; game_mode_key = "adventure"; level_key = "bell"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002CA5250; dice_keeper = table: 0000000002515130; network_event_delegate = table: 0000000004972100;
[12] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000002FA8120;
[13] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000001004880; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
20:04:20.060 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:460: in function system_update
[10] @scripts/entity_system/entity_system.lua:429: in function update
[11] @scripts/game_state/state_ingame.lua:1012: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:896: in function game_update
[14] @scripts/boot.lua:630:in function
[1] self = table: 00000000012C1850
[2] self = table: 000000000B5C3C80; dt = 0.015794806182384491; all_inside = true
[3] self = table: 000000000B5C3C80; dt = 0.015794806182384491; t = 890.39326106850058; all_inside = true; any_inside = true; players_outside_portal = table: 000000000AD03CB0; buff_system = table: 000000000C351330
[4] self = table: 000000000B5C3C80; dt = 0.015794806182384491; t = 890.39326106850058
[5] self = table: 000000000B5C3C80; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000619620; dt = 0.015794806182384491; context = table: 000000000FB6F1F0; t = 890.39326106850058
[6] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.39326106850058; dt = 0.015794806182384491; update_list = table: 0000000004973AC0; dummy_input = table: 0000000000619620; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B5C3C80
[7] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.39326106850058
[8] self = table: 00000000111D2C50; entity_system_update_context = table: 000000000FB6F1F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000111D2CF0; t = 890.39326106850058; i = 82; system = table: 00000000049739C0
[9] self = table: 000000000FB6F1C0; update_func = "update"; dt = 0.015794806182384491; entity_system_update_context = table: 000000000FB6F1F0
[10] self = table: 000000000FB6F1C0; dt = 0.015794806182384491
[11] self = table: 0000000002FA8120; dt = 0.015794806182384491; main_t = 1469.8123597858939; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 890.39326106850058; game_mode_ended = true
[12] self = table: 0000000002FC2C00; dt = 0.015794806182384491; t = 1469.8123597858939
[13] self = table: 0000000000096820; real_world_dt = 0.015794806182384491; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015794806182384491; t = 1469.8123597858939
[14] dt = 0.015794806182384491
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000001277FA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000AC24C10; _initial_peers_ready = true; _object_set_names = table: 0000000008D74C60; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105382B0; _disable_spawning_reasons = table: 000000001389D900; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D2C0D40; _mutator_handler = table: 0000000001D47A50; network_server = table: 00000000031C2420; _game_mode = table: 00000000012C1AA0; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "bell"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000001D474F0; is_server = true; network_event_delegate = table: 0000000004972100;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.4040453433990479; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.4040453433990479; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.4040453433990479; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.4040453433990479; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[7] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[8] num_systems = 0; systems_pre_update = table: 00000000111D2D90; systems = table: 00000000111D2C80; systems_update = table: 00000000111D2CF0; systems_post_update = table: 00000000111D2DC0; systems_physics_async_update = table: 00000000111D2EC0;
[9] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[10] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000111D2C50; network_server = table: 00000000031C2420; entity_system = table: 000000000FB6F1C0; parent = table: 0000000000096820; _level_flow_events = table: 00000000110E9570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 890.43020081035797; input_manager = table: 00000000140157F0; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; network_transmit = table: 00000000031F5F00; _max_local_players = 4; _fps_reporter = table: 00000000016C0030; num_local_human_players = 1; _ping_reporter = table: 000000000A15D490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015794806182384491; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000011195120; _gm_event_end_reason = "won"; machines = table: 0000000002033180; _camera_carrier = table: 000000000A15D120; _quit_game = false; network_clock = table: 00000000048D8E70; _onclose_called = false; _lobby_host = table: 00000000031C09F0; statistics_db = table: 0000000001277FA0; game_mode_key = "adventure"; level_key = "bell"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002CA5250; dice_keeper = table: 0000000002515130; network_event_delegate = table: 0000000004972100;
[12] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000002FA8120;
[13] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000001004880; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
20:04:20.073 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:460: in function system_update
[10] @scripts/entity_system/entity_system.lua:429: in function update
[11] @scripts/game_state/state_ingame.lua:1012: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:896: in function game_update
[14] @scripts/boot.lua:630:in function
[1] self = table: 00000000012C1850
[2] self = table: 000000000B5C3C80; dt = 0.015886304900050163; all_inside = true
[3] self = table: 000000000B5C3C80; dt = 0.015886304900050163; t = 890.40914737340063; all_inside = true; any_inside = true; players_outside_portal = table: 000000000964B700; buff_system = table: 000000000C351330
[4] self = table: 000000000B5C3C80; dt = 0.015886304900050163; t = 890.40914737340063
[5] self = table: 000000000B5C3C80; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000619620; dt = 0.015886304900050163; context = table: 000000000FB6F1F0; t = 890.40914737340063
[6] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.40914737340063; dt = 0.015886304900050163; update_list = table: 0000000004973AC0; dummy_input = table: 0000000000619620; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B5C3C80
[7] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.40914737340063
[8] self = table: 00000000111D2C50; entity_system_update_context = table: 000000000FB6F1F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000111D2CF0; t = 890.40914737340063; i = 82; system = table: 00000000049739C0
[9] self = table: 000000000FB6F1C0; update_func = "update"; dt = 0.015886304900050163; entity_system_update_context = table: 000000000FB6F1F0
[10] self = table: 000000000FB6F1C0; dt = 0.015886304900050163
[11] self = table: 0000000002FA8120; dt = 0.015886304900050163; main_t = 1469.828246090794; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 890.40914737340063; game_mode_ended = true
[12] self = table: 0000000002FC2C00; dt = 0.015886304900050163; t = 1469.828246090794
[13] self = table: 0000000000096820; real_world_dt = 0.015886304900050163; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015886304900050163; t = 1469.828246090794
[14] dt = 0.015886304900050163
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000001277FA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000AC24C10; _initial_peers_ready = true; _object_set_names = table: 0000000008D74C60; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105382B0; _disable_spawning_reasons = table: 000000001389D900; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D2C0D40; _mutator_handler = table: 0000000001D47A50; network_server = table: 00000000031C2420; _game_mode = table: 00000000012C1AA0; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "bell"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000001D474F0; is_server = true; network_event_delegate = table: 0000000004972100;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.6271703243255615; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.6271703243255615; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.6271703243255615; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.6271703243255615; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[7] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[8] num_systems = 0; systems_pre_update = table: 00000000111D2D90; systems = table: 00000000111D2C80; systems_update = table: 00000000111D2CF0; systems_post_update = table: 00000000111D2DC0; systems_physics_async_update = table: 00000000111D2EC0;
[9] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[10] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000111D2C50; network_server = table: 00000000031C2420; entity_system = table: 000000000FB6F1C0; parent = table: 0000000000096820; _level_flow_events = table: 00000000110E9570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 890.43020081035797; input_manager = table: 00000000140157F0; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; network_transmit = table: 00000000031F5F00; _max_local_players = 4; _fps_reporter = table: 00000000016C0030; num_local_human_players = 1; _ping_reporter = table: 000000000A15D490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015886304900050163; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000011195120; _gm_event_end_reason = "won"; machines = table: 0000000002033180; _camera_carrier = table: 000000000A15D120; _quit_game = false; network_clock = table: 00000000048D8E70; _onclose_called = false; _lobby_host = table: 00000000031C09F0; statistics_db = table: 0000000001277FA0; game_mode_key = "adventure"; level_key = "bell"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002CA5250; dice_keeper = table: 0000000002515130; network_event_delegate = table: 0000000004972100;
[12] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000002FA8120;
[13] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000001004880; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
20:04:20.084 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:460: in function system_update
[10] @scripts/entity_system/entity_system.lua:429: in function update
[11] @scripts/game_state/state_ingame.lua:1012: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:896: in function game_update
[14] @scripts/boot.lua:630:in function
[1] self = table: 00000000012C1850
[2] self = table: 000000000B5C3C80; dt = 0.015881692990660667; all_inside = true
[3] self = table: 000000000B5C3C80; dt = 0.015881692990660667; t = 890.42502906639129; all_inside = true; any_inside = true; players_outside_portal = table: 00000000095F4590; buff_system = table: 000000000C351330
[4] self = table: 000000000B5C3C80; dt = 0.015881692990660667; t = 890.42502906639129
[5] self = table: 000000000B5C3C80; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000619620; dt = 0.015881692990660667; context = table: 000000000FB6F1F0; t = 890.42502906639129
[6] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.42502906639129; dt = 0.015881692990660667; update_list = table: 0000000004973AC0; dummy_input = table: 0000000000619620; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000B5C3C80
[7] self = table: 00000000049739C0; context = table: 000000000FB6F1F0; t = 890.42502906639129
[8] self = table: 00000000111D2C50; entity_system_update_context = table: 000000000FB6F1F0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000111D2CF0; t = 890.42502906639129; i = 82; system = table: 00000000049739C0
[9] self = table: 000000000FB6F1C0; update_func = "update"; dt = 0.015881692990660667; entity_system_update_context = table: 000000000FB6F1F0
[10] self = table: 000000000FB6F1C0; dt = 0.015881692990660667
[11] self = table: 0000000002FA8120; dt = 0.015881692990660667; main_t = 1469.8441277837846; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 890.42502906639129; game_mode_ended = true
[12] self = table: 0000000002FC2C00; dt = 0.015881692990660667; t = 1469.8441277837846
[13] self = table: 0000000000096820; real_world_dt = 0.015881692990660667; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.015881692990660667; t = 1469.8441277837846
[14] dt = 0.015881692990660667
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000001277FA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000AC24C10; _initial_peers_ready = true; _object_set_names = table: 0000000008D74C60; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000105382B0; _disable_spawning_reasons = table: 000000001389D900; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000D2C0D40; _mutator_handler = table: 0000000001D47A50; network_server = table: 00000000031C2420; _game_mode = table: 00000000012C1AA0; _profile_synchronizer = table: 00000000031F3FE0; _lobby_host = table: 00000000031C09F0; _level_key = "bell"; _network_transmit = table: 00000000031F5F00; _flow_set_data = table: 0000000001D474F0; is_server = true; network_event_delegate = table: 0000000004972100;
[2] _end_zone_time_since_notify = 5; _closest_player = 3.8605141639709473; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 3.8605141639709473; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 3.8605141639709473; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 3.8605141639709473; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001F40510; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_10"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 0000000014891680; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000B955F60; _player_distances = table: 00000000129A5B70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[7] profiler_names = table: 0000000001F40570; entity_manager = table: 0000000011EB4AB0; extension_init_context = table: 0000000001F40510; NAME = "end_zone_system"; unit_storage = table: 000000000E763C70; update_list = table: 0000000004973AC0; statistics_db = table: 0000000001277FA0; is_server = true; extensions = table: 0000000001F40540; network_transmit = table: 00000000031F5F00; world = [World]; name = "end_zone_system"; system_api = table: 000000000FB6F190;
[8] num_systems = 0; systems_pre_update = table: 00000000111D2D90; systems = table: 00000000111D2C80; systems_update = table: 00000000111D2CF0; systems_post_update = table: 00000000111D2DC0; systems_physics_async_update = table: 00000000111D2EC0;
[9] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[10] entity_system_bag = table: 00000000111D2C50; startup_data = table: 00000000111D2CB0; entity_manager = table: 0000000011EB4AB0; unit_spawner = table: 000000000E763B40; statistics_db = table: 0000000001277FA0; is_server = true; system_update_context = table: 000000000FB6F1F0; network_transmit = table: 00000000031F5F00; network_clock = table: 00000000048D8E70; dice_keeper = table: 0000000002515130; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000111D2C50; network_server = table: 00000000031C2420; entity_system = table: 000000000FB6F1C0; parent = table: 0000000000096820; _level_flow_events = table: 00000000110E9570; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 890.43020081035797; input_manager = table: 00000000140157F0; profile_synchronizer = table: 00000000031F3FE0; _debug_gui = [Gui]; network_transmit = table: 00000000031F5F00; _max_local_players = 4; _fps_reporter = table: 00000000016C0030; num_local_human_players = 1; _ping_reporter = table: 000000000A15D490; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015881692990660667; peer_id = "1100001048553c7"; level = [Level]; network_timer_handler = table: 0000000011195120; _gm_event_end_reason = "won"; machines = table: 0000000002033180; _camera_carrier = table: 000000000A15D120; _quit_game = false; network_clock = table: 00000000048D8E70; _onclose_called = false; _lobby_host = table: 00000000031C09F0; statistics_db = table: 0000000001277FA0; game_mode_key = "adventure"; level_key = "bell"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002CA5250; dice_keeper = table: 0000000002515130; network_event_delegate = table: 0000000004972100;
[12] _params = table: 0000000002BD7AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096820; _state = table: 0000000002FA8120;
[13] startup_package_handles = table: 000000000009AE90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6B0; flow_return_table = table: 0000000000096850; _machine = table: 0000000002FC2C00; has_booted = true; loading_context = table: 0000000001004880; startup_timer = 12.671174298913684; bar_timer = 0; disable_loading_bar = true;
20:04:20.299 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
20:04:20.299 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35
20:04:20.692 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35
20:04:20.698 [Lua] [PlayFabMirrorBase] commit result "success", "8"
20:04:20.698 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:04:20.698 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 36
20:04:20.698 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:04:20.698 error: [ResourcePackage] Synchronous package load of '#ID[f9eb278e]'. This is a blocking action and should be avoided.
20:04:20.964 [Lua] victory table: 00000000072FDC90 nil
20:04:20.972 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 36 6
20:04:21.108 [Lua] [PlayFabRequestQueue] EAC Enabled! 36
20:04:21.108 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 36
20:04:21.625 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 36
20:04:21.626 [Save] Saving `save_data`
20:04:21.631 [Save] Save done
20:04:21.631 [Save] Saving `save_data`
20:04:21.643 [Save] Save done
20:04:28.874 [Lua] ConflictDirector - destroy all units
20:04:28.888 [Lua] [LevelTransitionHandler] promote_next_level_data
20:04:28.888 [Lua] [SharedState] network_state_1100001048553c7: name:set_level_data
20:04:28.888 [Lua] [SharedState] network_state_1100001048553c7: level_key:0:0:0:0 = inn_level
20:04:28.888 [Lua] [SharedState] network_state_1100001048553c7: level_seed:0:0:0:0 = 0
20:04:28.888 [Lua] [SharedState] network_state_1100001048553c7: conflict_director:0:0:0:0 = inn_level
20:04:28.888 [Lua] [SharedState] network_state_1100001048553c7: locked_director_functions:0:0:0:0 = {}
20:04:28.888 [Lua] [SharedState] network_state_1100001048553c7: game_mode:0:0:0:0 = inn
20:04:28.888 [Lua] [SharedState] network_state_1100001048553c7: mechanism:0:0:0:0 = adventure
20:04:28.888 [Lua] [SharedState] network_state_1100001048553c7: environment_variation_id:0:0:0:0 = 0
20:04:28.888 [Lua] [SharedState] network_state_1100001048553c7: difficulty:0:0:0:0 = normal
20:04:28.888 [Lua] [SharedState] network_state_1100001048553c7: difficulty_tweak:0:0:0:0 = 0
20:04:28.888 [Lua] [SharedState] network_state_1100001048553c7: level_session_id:0:0:0:0 = 1611205248
20:04:28.888 [Lua] [SharedState] network_state_1100001048553c7: level_transition_type:0:0:0:0 = load_next_level
20:04:28.888 [Lua] [SharedState] network_state_1100001048553c7: extra_packages:0:0:0:0 = {}
20:04:28.888 [Lua] [SharedState] network_state_1100001048553c7: name:set_level_data
20:04:28.888 [Lua] TRANSITION nil nil load_next_level
20:04:28.888 [Lua] Transition type "load_next_level", is server: true
20:04:28.888 [Lua] [GameNetworkManager] Leaving game...
20:04:28.888 [Lua] [GameNetworkManager] Shutting down game session host.
20:04:28.888 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:04:28.888 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:04:28.888 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=900.78
20:04:28.904 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:04:30.905 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:04:30.905 [Lua] [Managers] Calling function on all managers:
20:04:30.906 [Lua] PlayerManager:remove_player peer_id=1100001048553c7 1
20:04:30.906 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:1100001048553c7:0:0:0 = false
20:04:30.906 [Lua] Clearing all global lookup lists
20:04:30.907 [Lua] [IngamePlayerListUI] - Destroy
20:04:30.907 [Lua] [GamePadEquipmentUI] - Destroy
20:04:30.907 [Lua] [EquipmentUI] - Destroy
20:04:30.907 [Lua] [AbilityUI] - Destroy
20:04:30.907 [Lua] [GamePadAbilityUI] - Destroy
20:04:30.907 [Lua] [IngameUI] destroy
20:04:30.909 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[865e9af3efd62475]'
child 1: '#ID[c70dacbb70341ed4]'
child 2: '#ID[ba65590e94c27420]'
child 3: '#ID[ea914d757bbf09ef]'
child 4: '#ID[3719182834cf35f3]'
child 5: '#ID[061f1765bc5b5e4e]'
child 6: '#ID[3d1c223596227d45]'
child 7: '#ID[3719182834cf35f3]'
child 8: '#ID[5685b2752d023b13]'
child 9: '#ID[98ade982f4a64e52]'
child 10: '#ID[bd3fdc8b98ece0d7]'
20:04:30.916 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
20:04:30.923 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d041a03fd8ecfbaf]'
20:04:30.927 error: [Unit] Unit: '#ID[fd8f3a9f82f6c729]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1b57eca64771a921]'
child 1: '#ID[b218d76d2fd6f9b9]'
child 2: '#ID[70cc92c06d020a13]'
child 3: '#ID[07a1f837556de7db]'
20:04:30.927 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1c9f4fc44a79d687]'
child 1: '#ID[0a5541d51913992c]'
child 2: '#ID[591e8680614ecb40]'
child 3: '#ID[657adaa1054e924b]'
20:04:30.929 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4152abf58e17fea9]'
child 1: '#ID[840556c6ead3ac65]'
child 2: '#ID[b4d064b342e25eeb]'
20:04:30.948 [Lua] [MOD][VMF][INFO] Removed 11000013f5f8b54 from the VMF users list.
20:04:30.948 [Lua] PlayerManager:remove_player peer_id=11000013f5f8b54 1
20:04:30.949 [Lua] [MOD][VMF][INFO] Removed 110000104e34a02 from the VMF users list.
20:04:30.949 [Lua] PlayerManager:remove_player peer_id=110000104e34a02 1
20:04:30.949 [Lua] [MOD][VMF][INFO] Removed 110000142a46b87 from the VMF users list.
20:04:30.949 [Lua] PlayerManager:remove_player peer_id=110000142a46b87 1
20:04:31.061 [Lua] [Managers] Destroying manager group:
20:04:31.066 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8b14d6d9ef7ee6c5]'
child 1: '#ID[6252042bed49e016]'
child 2: '#ID[8b14d6d9ef7ee6c5]'
child 3: '#ID[fff9fd0861497ae0]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[92d6d4ccc73c382e]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[8b14d6d9ef7ee6c5]'
child 11: '#ID[2252441b0429abd4]'
child 12: '#ID[8b14d6d9ef7ee6c5]'
child 13: '#ID[5c00bc1da5dd080a]'
child 14: '#ID[619b3d3019f207dc]'
child 15: '#ID[8b14d6d9ef7ee6c5]'
child 16: '#ID[2252441b0429abd4]'
child 17: '#ID[8b14d6d9ef7ee6c5]'
child 18: '#ID[c46a40a5c564a459]'
child 19: '#ID[5943670a52a31b5d]'
child 20: '#ID[8b14d6d9ef7ee6c5]'
child 21: '#ID[0c5cf5fb0717afcb]'
20:04:31.078 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:04:31.213 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:04:31.213 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:04:31.215 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:04:31.215 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:04:31.224 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:04:31.230 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:04:31.231 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:04:31.232 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:04:31.232 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:04:31.235 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:04:31.238 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:04:31.239 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:04:31.239 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:04:31.241 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:04:31.243 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:04:31.247 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:04:31.249 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:04:31.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:04:31.255 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:04:31.260 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:04:31.265 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:04:31.268 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:04:31.271 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:04:31.272 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:04:31.275 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:04:31.283 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:04:31.288 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:04:31.289 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:04:31.292 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:04:31.305 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:04:31.305 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit InPostGame
20:04:31.305 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter Loading
20:04:31.305 [Lua] [PeerSM] 110000142a46b87 :: on_exit InPostGame
20:04:31.305 [Lua] [PeerSM] 110000142a46b87 :: on_enter Loading
20:04:31.305 [Lua] [PeerSM] 1100001048553c7 :: on_exit InPostGame
20:04:31.305 [Lua] [PeerSM] 1100001048553c7 :: on_enter Loading
20:04:31.305 [Lua] [PeerSM] 110000104e34a02 :: on_exit InPostGame
20:04:31.305 [Lua] [PeerSM] 110000104e34a02 :: on_enter Loading
20:04:31.305 [Lua] [Matchmaking] unregister rpcs
20:04:31.305 [Lua] ############### UNLOADING PACKAGES ###############
20:04:31.305 [Lua] [Managers] Calling function on all managers:
20:04:31.305 [Lua] [Managers] Destroying manager group:
20:04:31.305 [Lua] [Gamestate] Enter state StateLoading
20:04:31.313 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:04:31.313 [Lua] Found camera: end_screen_camera
20:04:31.313 [Lua] Found camera: end_screen_camera
20:04:31.313 [Lua] Found camera: end_screen_camera
20:04:31.313 [Lua] Found camera: end_screen_camera
20:04:31.313 [Lua] Found camera: end_screen_camera
20:04:31.313 [Lua] Found camera: end_screen_camera
20:04:31.313 [Lua] Found camera: end_screen_camera
20:04:31.313 [Lua] Found camera: end_screen_camera
20:04:31.313 [Lua] Found camera: end_screen_camera
20:04:31.313 [Lua] Found camera: end_screen_camera
20:04:31.313 [Lua] Found camera: end_screen_camera
20:04:31.313 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:04:31.315 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:04:31.315 [Lua] [Matchmaking] register rpcs
20:04:31.315 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:04:31.315 [Lua] Set lobby begin:
20:04:31.315 [Lua] Lobby data twitch_enabled = true
20:04:31.315 [Lua] Lobby data selected_mission_id = bell
20:04:31.315 [Lua] Lobby data num_players = 4
20:04:31.315 [Lua] Lobby data difficulty_tweak = 0
20:04:31.315 [Lua] Lobby data host = 1100001048553c7
20:04:31.315 [Lua] Lobby data matchmaking_type = 2
20:04:31.315 [Lua] Lobby data is_private = false
20:04:31.315 [Lua] Lobby data match_started = true
20:04:31.316 [Lua] Lobby data difficulty = cataclysm
20:04:31.316 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
20:04:31.316 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
20:04:31.316 [Lua] Lobby data unique_server_name = Alleria
20:04:31.316 [Lua] Lobby data quick_game = false
20:04:31.316 [Lua] Lobby data country_code = CA
20:04:31.316 [Lua] Lobby data matchmaking = true
20:04:31.316 [Lua] Lobby data power_level = 0
20:04:31.316 [Lua] Lobby data mission_id = bell
20:04:31.316 [Lua] Lobby data mechanism = adventure
20:04:31.316 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
20:04:31.316 [Lua] Lobby data player_slot_2 = 0:0
20:04:31.316 [Lua] Lobby data network_hash = 35577e51b360aa03
20:04:31.316 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
20:04:31.316 [Lua] Lobby data eac_authorized = true
20:04:31.316 [Lua] Set lobby end.
20:04:31.316 [Lua] registering RPCs
20:04:31.316 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:04:31.316 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:04:31.316 [Lua] Set lobby begin:
20:04:31.316 [Lua] Lobby data twitch_enabled = true
20:04:31.317 [Lua] Lobby data selected_mission_id = inn_level
20:04:31.317 [Lua] Lobby data num_players = 4
20:04:31.317 [Lua] Lobby data difficulty_tweak = 0
20:04:31.317 [Lua] Lobby data host = 1100001048553c7
20:04:31.317 [Lua] Lobby data matchmaking_type = 3
20:04:31.317 [Lua] Lobby data is_private = false
20:04:31.317 [Lua] Lobby data match_started = true
20:04:31.317 [Lua] Lobby data difficulty = cataclysm
20:04:31.317 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
20:04:31.317 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
20:04:31.317 [Lua] Lobby data unique_server_name = Alleria
20:04:31.317 [Lua] Lobby data quick_game = false
20:04:31.317 [Lua] Lobby data country_code = CA
20:04:31.317 [Lua] Lobby data matchmaking = false
20:04:31.317 [Lua] Lobby data power_level = 0
20:04:31.317 [Lua] Lobby data mission_id = inn_level
20:04:31.317 [Lua] Lobby data mechanism = adventure
20:04:31.317 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
20:04:31.317 [Lua] Lobby data player_slot_2 = 0:0
20:04:31.318 [Lua] Lobby data network_hash = 35577e51b360aa03
20:04:31.318 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
20:04:31.318 [Lua] Lobby data eac_authorized = true
20:04:31.318 [Lua] Set lobby end.
20:04:31.318 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:04:31.320 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000104e34a02:0:0:0 = false
20:04:31.320 [Lua] ### Received rpc_level_load_started
20:04:31.320 [Lua] #### Has state machine: true, peer_id: 110000104e34a02, level_session_id: 1611205248
20:04:31.322 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:04:31.322 [Lua] [StateLoading] load_current_level
20:04:31.322 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
20:04:31.390 [Umbra] Unload tome
20:04:31.393 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_meta, bell
20:04:31.459 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x41775, position: 0
20:04:31.482 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, bell
20:04:31.501 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_common, bell
20:04:31.501 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
20:04:31.501 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
20:04:31.501 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
20:04:31.501 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
20:04:31.517 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:11000013f5f8b54:0:0:0 = false
20:04:31.517 [Lua] ### Received rpc_level_load_started
20:04:31.517 [Lua] #### Has state machine: true, peer_id: 11000013f5f8b54, level_session_id: 1611205248
20:04:31.517 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000142a46b87:0:0:0 = false
20:04:31.517 [Lua] ### Received rpc_level_load_started
20:04:31.517 [Lua] #### Has state machine: true, peer_id: 110000142a46b87, level_session_id: 1611205248
20:04:31.518 [SteamVoipClient] select_out(1100001048553c7, on)
20:04:31.532 [SteamVoipClient] select_out(110000104e34a02, on)
20:04:31.532 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:04:31.532 [SteamVoipClient] select_out(110000142a46b87, on)
20:04:31.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:04:31.548 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:04:31.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
20:04:31.881 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_13":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/dwarf_ranger_slayer_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_slayer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false},"inventory_id":951229952,"first_person":{"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_runed_01":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_slayer_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_13":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_slayer_skin_01\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_slayer":false,"wwise\/two_handed_axes":false}}
20:04:31.881 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
20:04:31.881 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
20:04:31.881 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
20:04:31.881 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
20:04:31.881 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:11000013f5f8b54:0:0:0 = false
20:04:31.881 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"wwise\/es_deus_01":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/white\/chr_empire_soldier_knight_white":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed_3p":false},"inventory_id":1270195456,"first_person":{"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_knight":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/white\/chr_empire_soldier_knight_white":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed_3p":false}}
20:04:31.881 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
20:04:31.881 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
20:04:31.881 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
20:04:31.881 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
20:04:31.881 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000142a46b87:0:0:0 = false
20:04:31.882 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":940932032,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
20:04:31.882 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
20:04:31.882 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
20:04:31.882 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
20:04:31.882 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
20:04:31.882 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000104e34a02:0:0:0 = false
20:04:34.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
20:04:34.221 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
20:04:34.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:04:35.032 [SteamVoipClient] select_out(1100001048553c7, off)
20:04:35.032 [SteamVoipClient] select_out(110000104e34a02, off)
20:04:35.032 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:04:35.032 [SteamVoipClient] select_out(110000142a46b87, off)
20:04:36.213 [Lua] ### Received rpc_level_loaded
20:04:36.213 [Lua] #### Has state machine: true, peer_id: 110000104e34a02, level_id: 78
20:04:36.213 [Lua] Peer 110000104e34a02 has loaded the level and all enemies are loaded
20:04:36.214 [Lua] [PeerSM] 110000104e34a02 :: on_exit Loading
20:04:36.214 [Lua] [PeerSM] 110000104e34a02 :: on_enter LoadingProfilePackages
20:04:36.230 [Lua] [PeerSM] 110000104e34a02 :: on_exit LoadingProfilePackages
20:04:36.230 [Lua] [PeerSM] 110000104e34a02 :: on_enter WaitingForEnterGame
20:04:37.617 [Lua] ### Received rpc_level_loaded
20:04:37.617 [Lua] #### Has state machine: true, peer_id: 110000142a46b87, level_id: 78
20:04:37.617 [Lua] Peer 110000142a46b87 has loaded the level and all enemies are loaded
20:04:37.618 [Lua] [PeerSM] 110000142a46b87 :: on_exit Loading
20:04:37.618 [Lua] [PeerSM] 110000142a46b87 :: on_enter LoadingProfilePackages
20:04:37.631 [Lua] [PeerSM] 110000142a46b87 :: on_exit LoadingProfilePackages
20:04:37.631 [Lua] [PeerSM] 110000142a46b87 :: on_enter WaitingForEnterGame
20:04:37.790 [Lua] ### Received rpc_level_loaded
20:04:37.790 [Lua] #### Has state machine: true, peer_id: 11000013f5f8b54, level_id: 78
20:04:37.790 [Lua] Peer 11000013f5f8b54 has loaded the level and all enemies are loaded
20:04:37.791 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit Loading
20:04:37.791 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter LoadingProfilePackages
20:04:37.800 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit LoadingProfilePackages
20:04:37.800 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter WaitingForEnterGame
20:04:38.428 [SteamVoipClient] select_out(1100001048553c7, on)
20:04:38.438 [SteamVoipClient] select_out(110000104e34a02, on)
20:04:38.438 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:04:38.438 [SteamVoipClient] select_out(110000142a46b87, on)
20:04:39.543 [SteamVoipClient] select_out(1100001048553c7, off)
20:04:39.543 [SteamVoipClient] select_out(110000104e34a02, off)
20:04:39.543 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:04:39.543 [SteamVoipClient] select_out(110000142a46b87, off)
20:04:39.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:04:39.862 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:04:39.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:04:39.912 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:04:39.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:04:39.963 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:04:39.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:04:40.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:04:40.064 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:04:40.081 [Lua] [LevelTransitionHandler] Level load completed!
20:04:40.081 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
20:04:40.087 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:04:40.087 [Lua] checking dlc's against conflict directors
20:04:40.087 [Lua] number of factions to include 2
20:04:40.087 [Lua] Updated list weights for random:
20:04:40.087 [Lua] skaven, 0.42 (0.00-0.42)
20:04:40.087 [Lua] chaos, 0.42 (0.42-0.83)
20:04:40.087 [Lua] beastmen, 0.17 (0.83-1.00)
20:04:40.087 [Lua] Rolled random faction: 0.27856689691543579 skaven
20:04:40.087 [Lua] Updated list weights for random:
20:04:40.087 [Lua] beastmen, 0.29 (0.00-0.29)
20:04:40.087 [Lua] chaos, 0.71 (0.29-1.00)
20:04:40.087 [Lua] Rolled random faction: 0.81953376531600952 chaos
20:04:40.087 [Lua] number of factions added 2
20:04:40.087 [Lua] --- --- ---
20:04:40.087 [Lua] Starting... difficulty 'normal'
20:04:40.087 [Lua] These are the starting conflict directors:
20:04:40.087 [Lua] inn_level
20:04:40.087 [Lua] --- --- ---
20:04:40.087 [Lua]
20:04:40.087 [Lua] DONE! Found the following directors:
20:04:40.087 [Lua] (free: 35), Master hash is:
20:04:40.087 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:04:40.087 [Lua] load_startup_enemy_packages: --------------
20:04:40.087 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:04:40.087 [Lua] critter_rat
20:04:40.099 [Lua] ### Received rpc_level_loaded
20:04:40.099 [Lua] #### Has state machine: true, peer_id: 1100001048553c7, level_id: 78
20:04:40.099 [Lua] Peer 1100001048553c7 has loaded the level and all enemies are loaded
20:04:40.122 [Lua] [PeerSM] 1100001048553c7 :: on_exit Loading
20:04:40.122 [Lua] [PeerSM] 1100001048553c7 :: on_enter LoadingProfilePackages
20:04:40.132 [Lua] [PeerSM] 1100001048553c7 :: on_exit LoadingProfilePackages
20:04:40.132 [Lua] [PeerSM] 1100001048553c7 :: on_enter WaitingForEnterGame
20:04:40.133 [Lua] ### Received rpc_level_loaded
20:04:40.133 [Lua] #### Has state machine: false, peer_id: 1100001048553c7, level_id: 78
20:04:40.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:04:40.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:04:40.150 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:04:40.150 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:04:40.150 [Lua] Starting async level spawning of levels/inn/world
20:04:40.151 [Umbra] Init version: 3.4.15 :: 16 threads
20:04:40.492 [Lua] Async level spawning done
20:04:42.578 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:04:42.578 [Lua] [PlayState] Enter Substate EndViewStateChest
20:04:42.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 90, name: `unknown`
20:04:44.678 [SteamVoipClient] select_out(1100001048553c7, on)
20:04:44.686 [SteamVoipClient] select_out(110000104e34a02, on)
20:04:44.686 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:04:44.686 [SteamVoipClient] select_out(110000142a46b87, on)
20:04:46.980 [SteamVoipClient] select_out(1100001048553c7, off)
20:04:46.980 [SteamVoipClient] select_out(110000104e34a02, off)
20:04:46.980 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:04:46.980 [SteamVoipClient] select_out(110000142a46b87, off)
20:04:49.428 [SteamVoipClient] select_out(1100001048553c7, on)
20:04:49.436 [SteamVoipClient] select_out(110000104e34a02, on)
20:04:49.436 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:04:49.436 [SteamVoipClient] select_out(110000142a46b87, on)
20:04:49.968 [SteamVoipClient] select_out(1100001048553c7, off)
20:04:49.968 [SteamVoipClient] select_out(110000104e34a02, off)
20:04:49.968 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:04:49.968 [SteamVoipClient] select_out(110000142a46b87, off)
20:04:53.138 [Lua] [PlayState] Exit Substate EndViewStateChest
20:04:53.138 [Lua] [PlayState] Enter Substate EndViewStateScore
20:05:02.520 [SteamVoipClient] select_out(1100001048553c7, on)
20:05:02.528 [SteamVoipClient] select_out(110000104e34a02, on)
20:05:02.528 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:05:02.528 [SteamVoipClient] select_out(110000142a46b87, on)
20:05:03.902 [SteamVoipClient] select_out(1100001048553c7, off)
20:05:03.902 [SteamVoipClient] select_out(110000104e34a02, off)
20:05:03.902 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:05:03.902 [SteamVoipClient] select_out(110000142a46b87, off)
20:05:06.780 [SteamVoipClient] select_out(1100001048553c7, on)
20:05:06.787 [SteamVoipClient] select_out(110000104e34a02, on)
20:05:06.787 [SteamVoipClient] select_out(11000013f5f8b54, on)
20:05:06.787 [SteamVoipClient] select_out(110000142a46b87, on)
20:05:07.456 [SteamVoipClient] select_out(1100001048553c7, off)
20:05:07.456 [SteamVoipClient] select_out(110000104e34a02, off)
20:05:07.456 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:05:07.456 [SteamVoipClient] select_out(110000142a46b87, off)
20:05:10.293 [Lua] [PlayState] Exit Substate EndViewStateScore
20:05:10.294 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:05:11.303 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:05:11.303 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:05:11.303 [Lua] [Matchmaking] unregister rpcs
20:05:11.303 [Lua] Set lobby begin:
20:05:11.303 [Lua] Lobby data twitch_enabled = true
20:05:11.303 [Lua] Lobby data selected_mission_id = inn_level
20:05:11.303 [Lua] Lobby data num_players = 4
20:05:11.303 [Lua] Lobby data difficulty_tweak = 0
20:05:11.303 [Lua] Lobby data host = 1100001048553c7
20:05:11.303 [Lua] Lobby data matchmaking_type = 3
20:05:11.303 [Lua] Lobby data is_private = false
20:05:11.303 [Lua] Lobby data match_started = true
20:05:11.304 [Lua] Lobby data difficulty = cataclysm
20:05:11.304 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
20:05:11.304 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
20:05:11.304 [Lua] Lobby data unique_server_name = Alleria
20:05:11.304 [Lua] Lobby data quick_game = false
20:05:11.304 [Lua] Lobby data country_code = CA
20:05:11.304 [Lua] Lobby data matchmaking = false
20:05:11.304 [Lua] Lobby data power_level = 0
20:05:11.304 [Lua] Lobby data mission_id = inn_level
20:05:11.304 [Lua] Lobby data mechanism = adventure
20:05:11.304 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
20:05:11.304 [Lua] Lobby data player_slot_2 = 0:0
20:05:11.304 [Lua] Lobby data network_hash = 35577e51b360aa03
20:05:11.304 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
20:05:11.304 [Lua] Lobby data eac_authorized = true
20:05:11.304 [Lua] Set lobby end.
20:05:11.304 [Lua] [Managers] Destroying manager group:
20:05:11.305 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:05:11.305 [Lua] [Gamestate] Enter StateIngame HOST
20:05:11.305 [Lua] [Managers] Calling function on all managers:
20:05:11.306 [Lua] <>level = inn_level<>
20:05:11.306 [Lua] Set lobby begin:
20:05:11.306 [Lua] Lobby data twitch_enabled = true
20:05:11.306 [Lua] Lobby data selected_mission_id = inn_level
20:05:11.306 [Lua] Lobby data num_players = 4
20:05:11.306 [Lua] Lobby data difficulty_tweak = 0
20:05:11.306 [Lua] Lobby data host = 1100001048553c7
20:05:11.306 [Lua] Lobby data matchmaking_type = 3
20:05:11.306 [Lua] Lobby data is_private = false
20:05:11.306 [Lua] Lobby data match_started = true
20:05:11.307 [Lua] Lobby data difficulty = cataclysm
20:05:11.307 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
20:05:11.307 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
20:05:11.307 [Lua] Lobby data unique_server_name = Alleria
20:05:11.307 [Lua] Lobby data quick_game = false
20:05:11.307 [Lua] Lobby data country_code = CA
20:05:11.307 [Lua] Lobby data matchmaking = false
20:05:11.307 [Lua] Lobby data power_level = 0
20:05:11.307 [Lua] Lobby data mission_id = inn_level
20:05:11.307 [Lua] Lobby data mechanism = adventure
20:05:11.307 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
20:05:11.307 [Lua] Lobby data player_slot_2 = 0:0
20:05:11.307 [Lua] Lobby data network_hash = 35577e51b360aa03
20:05:11.307 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
20:05:11.308 [Lua] Lobby data eac_authorized = true
20:05:11.308 [Lua] Set lobby end.
20:05:11.308 [Lua] [StateIngame] Server ingame
20:05:11.314 [Lua] Set lobby begin:
20:05:11.314 [Lua] Lobby data twitch_enabled = true
20:05:11.314 [Lua] Lobby data selected_mission_id = inn_level
20:05:11.314 [Lua] Lobby data num_players = 4
20:05:11.314 [Lua] Lobby data difficulty_tweak = 0
20:05:11.314 [Lua] Lobby data host = 1100001048553c7
20:05:11.314 [Lua] Lobby data matchmaking_type = 3
20:05:11.315 [Lua] Lobby data is_private = false
20:05:11.315 [Lua] Lobby data match_started = true
20:05:11.315 [Lua] Lobby data difficulty = normal
20:05:11.315 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
20:05:11.315 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
20:05:11.315 [Lua] Lobby data unique_server_name = Alleria
20:05:11.315 [Lua] Lobby data quick_game = false
20:05:11.315 [Lua] Lobby data country_code = CA
20:05:11.315 [Lua] Lobby data matchmaking = false
20:05:11.315 [Lua] Lobby data power_level = 0
20:05:11.315 [Lua] Lobby data mission_id = inn_level
20:05:11.315 [Lua] Lobby data mechanism = adventure
20:05:11.315 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
20:05:11.315 [Lua] Lobby data player_slot_2 = 0:0
20:05:11.315 [Lua] Lobby data network_hash = 35577e51b360aa03
20:05:11.315 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
20:05:11.316 [Lua] Lobby data eac_authorized = true
20:05:11.316 [Lua] Set lobby end.
20:05:11.316 [Lua] [Matchmaking] register rpcs
20:05:11.316 [Lua] GameNetworkManager:init... creating game session
20:05:11.316 [Lua] Host GameSession.make_game_session_host with session:
20:05:11.316 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:05:11.316 [Lua] [GameNetworkManager] My own peer_id = 1100001048553c7
20:05:11.316 [Lua] [GameNetworkManager] self.is_server = true
20:05:11.316 [Network] Setting artificial MTU limit to 65536
20:05:11.328 [Lua] Switching ConflictSettings: to: inn_level
20:05:11.328 [Lua] pacing=disabled
20:05:11.328 [Lua] roaming=nil
20:05:11.328 [Lua] disabled=false
20:05:11.328 [Lua] pack_spawning=disabled
20:05:11.328 [Lua] contained_breeds=nil
20:05:11.328 [Lua] boss=disabled
20:05:11.328 [Lua] horde=disabled
20:05:11.328 [Lua] specials=disabled
20:05:11.328 [Lua] name=inn_level
20:05:11.328 [Lua] intensity=disabled
20:05:11.328 [Lua] ---
20:05:11.328 [Lua] [LevelAnalysis] set_random_seed( 0)
20:05:11.332 [Lua] [AIInterestPointSystem] Level Seed: 0
20:05:11.332 [Lua]
20:05:11.332 [Lua] [entity_system_bag] = table
20:05:11.332 [Lua] [entity_system_bag] = metatable
20:05:11.332 [Lua] [startup_data] = table
20:05:11.332 [Lua] [entity_manager] = table
20:05:11.332 [Lua] [entity_manager] = metatable
20:05:11.332 [Lua] [unit_spawner] = table
20:05:11.332 [Lua] [unit_spawner] = metatable
20:05:11.332 [Lua] [unit_storage] = table
20:05:11.332 [Lua] [unit_storage] = metatable
20:05:11.332 [Lua] [dice_keeper] = table
20:05:11.332 [Lua] [dice_keeper] = metatable
20:05:11.332 [Lua] [is_server] = true (boolean)
20:05:11.332 [Lua] [world] = [World]
20:05:11.332 [Lua] [system_api] = table
20:05:11.332 [Lua] [entity_system] = table
20:05:11.332 [Lua] [entity_system] = metatable
20:05:11.332 [Lua] [network_lobby] = table
20:05:11.332 [Lua] [network_lobby] = metatable
20:05:11.332 [Lua] [profile_synchronizer] = table
20:05:11.332 [Lua] [profile_synchronizer] = metatable
20:05:11.332 [Lua] [level_transition_handler] = table
20:05:11.332 [Lua] [level_transition_handler] = metatable
20:05:11.332 [Lua] [num_local_human_players] = 1 (number)
20:05:11.332 [Lua] [statistics_db] = table
20:05:11.332 [Lua] [statistics_db] = metatable
20:05:11.332 [Lua] [network_server] = table
20:05:11.332 [Lua] [network_server] = metatable
20:05:11.332 [Lua] [input_manager] = table
20:05:11.332 [Lua] [input_manager] = metatable
20:05:11.332 [Lua] [network_clock] = table
20:05:11.332 [Lua] [network_clock] = metatable
20:05:11.332 [Lua] [network_transmit] = table
20:05:11.332 [Lua] [network_transmit] = metatable
20:05:11.332 [Lua] [free_flight_manager] = table
20:05:11.332 [Lua] [free_flight_manager] = metatable
20:05:11.332 [Lua] [network_manager] = table
20:05:11.332 [Lua] [network_manager] = metatable
20:05:11.332 [Lua] [network_event_delegate] = table
20:05:11.332 [Lua] [network_event_delegate] = metatable
20:05:11.332 [Lua]
20:05:11.332 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:05:11.332 [Lua] ignoring extension VersusInteractObjectiveExtension
20:05:11.332 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:05:11.332 [Lua] ignoring extension VersusSocketObjectiveExtension
20:05:11.332 [Lua] ignoring extension VersusTargetObjectiveExtension
20:05:11.332 [Lua] ignoring extension VersusMissionObjectiveExtension
20:05:11.333 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:05:11.341 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
20:05:11.341 [Lua] [AchievementManager] Achievements using the steam platform
20:05:11.342 [Lua] PlayerManager:add_player player_1
20:05:11.470 [Lua] [StateIngame] Level seed: 0
20:05:11.480 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
20:05:11.480 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_1, async-read,
20:05:11.480 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:05:11.480 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_salty_painting_wood_base_1, async-read,
20:05:11.480 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2, async-read,
20:05:11.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_empire_page_047, keep_kruber_painting_wood_base_1, async-read,
20:05:11.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
20:05:11.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_052, keep_kerillian_painting_wood_base_1, async-read,
20:05:11.481 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:05:11.481 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:05:11.481 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:05:11.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_5, async-read,
20:05:11.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_4, async-read,
20:05:11.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read,
20:05:11.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
20:05:11.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_bardin_painting_wood_base_2, async-read,
20:05:11.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
20:05:11.482 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bugmans_painting_wood_base_1, async-read,
20:05:11.483 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_3, async-read,
20:05:11.487 [Lua] [LevelAnalysis] set_random_seed( 0)
20:05:11.495 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:05:11.495 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
20:05:11.495 [Lua] [IngameUI] init
20:05:11.517 [SteamVoipClient] select_out(1100001048553c7, off)
20:05:11.517 [SteamVoipClient] select_out(110000104e34a02, off)
20:05:11.517 [SteamVoipClient] select_out(11000013f5f8b54, off)
20:05:11.517 [SteamVoipClient] select_out(110000142a46b87, off)
20:05:11.522 [Lua] cb_razer_chroma_setup
20:05:11.597 [Lua] [Matchmaking] Cancelling matchmaking
20:05:11.597 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
20:05:11.597 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:05:11.597 [Lua] Set lobby begin:
20:05:11.597 [Lua] Lobby data twitch_enabled = true
20:05:11.598 [Lua] Lobby data selected_mission_id = inn_level
20:05:11.598 [Lua] Lobby data num_players = 4
20:05:11.598 [Lua] Lobby data difficulty_tweak = 0
20:05:11.598 [Lua] Lobby data host = 1100001048553c7
20:05:11.598 [Lua] Lobby data matchmaking_type = 3
20:05:11.598 [Lua] Lobby data is_private = false
20:05:11.598 [Lua] Lobby data match_started = true
20:05:11.598 [Lua] Lobby data difficulty = normal
20:05:11.598 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
20:05:11.598 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
20:05:11.598 [Lua] Lobby data unique_server_name = Alleria
20:05:11.598 [Lua] Lobby data quick_game = false
20:05:11.598 [Lua] Lobby data country_code = CA
20:05:11.598 [Lua] Lobby data matchmaking = false
20:05:11.598 [Lua] Lobby data power_level = 0
20:05:11.598 [Lua] Lobby data mission_id = inn_level
20:05:11.598 [Lua] Lobby data mechanism = adventure
20:05:11.598 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
20:05:11.599 [Lua] Lobby data player_slot_2 = 0:0
20:05:11.599 [Lua] Lobby data network_hash = 35577e51b360aa03
20:05:11.599 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
20:05:11.599 [Lua] Lobby data eac_authorized = true
20:05:11.599 [Lua] Set lobby end.
20:05:11.601 [Lua] Set lobby begin:
20:05:11.601 [Lua] Lobby data twitch_enabled = true
20:05:11.601 [Lua] Lobby data selected_mission_id = inn_level
20:05:11.601 [Lua] Lobby data num_players = 4
20:05:11.601 [Lua] Lobby data difficulty_tweak = 0
20:05:11.601 [Lua] Lobby data host = 1100001048553c7
20:05:11.601 [Lua] Lobby data matchmaking_type = 3
20:05:11.601 [Lua] Lobby data is_private = false
20:05:11.601 [Lua] Lobby data match_started = true
20:05:11.601 [Lua] Lobby data difficulty = normal
20:05:11.601 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
20:05:11.602 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
20:05:11.602 [Lua] Lobby data unique_server_name = Alleria
20:05:11.602 [Lua] Lobby data quick_game = false
20:05:11.602 [Lua] Lobby data country_code = CA
20:05:11.602 [Lua] Lobby data matchmaking = false
20:05:11.602 [Lua] Lobby data power_level = 0
20:05:11.602 [Lua] Lobby data mission_id = inn_level
20:05:11.602 [Lua] Lobby data mechanism = adventure
20:05:11.602 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
20:05:11.602 [Lua] Lobby data player_slot_2 = 0:0
20:05:11.602 [Lua] Lobby data network_hash = 35577e51b360aa03
20:05:11.602 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
20:05:11.602 [Lua] Lobby data eac_authorized = true
20:05:11.602 [Lua] Set lobby end.
20:05:11.602 [Lua] [PartyManager] Leader is set to 1100001048553c7
20:05:11.603 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:05:11.603 [Lua] Set lobby begin:
20:05:11.603 [Lua] Lobby data twitch_enabled = true
20:05:11.603 [Lua] Lobby data selected_mission_id = inn_level
20:05:11.603 [Lua] Lobby data num_players = 4
20:05:11.603 [Lua] Lobby data difficulty_tweak = 0
20:05:11.603 [Lua] Lobby data host = 1100001048553c7
20:05:11.603 [Lua] Lobby data matchmaking_type = 3
20:05:11.603 [Lua] Lobby data is_private = false
20:05:11.603 [Lua] Lobby data match_started = true
20:05:11.603 [Lua] Lobby data difficulty = normal
20:05:11.603 [Lua] Lobby data player_slot_1 = 110000104e34a02:1
20:05:11.603 [Lua] Lobby data player_slot_4 = 1100001048553c7:1
20:05:11.603 [Lua] Lobby data unique_server_name = Alleria
20:05:11.603 [Lua] Lobby data quick_game = false
20:05:11.604 [Lua] Lobby data country_code = CA
20:05:11.604 [Lua] Lobby data matchmaking = false
20:05:11.604 [Lua] Lobby data power_level = 835
20:05:11.604 [Lua] Lobby data mission_id = inn_level
20:05:11.604 [Lua] Lobby data mechanism = adventure
20:05:11.604 [Lua] Lobby data player_slot_5 = 110000142a46b87:1
20:05:11.604 [Lua] Lobby data player_slot_2 = 0:0
20:05:11.604 [Lua] Lobby data network_hash = 35577e51b360aa03
20:05:11.604 [Lua] Lobby data player_slot_3 = 11000013f5f8b54:1
20:05:11.604 [Lua] Lobby data eac_authorized = true
20:05:11.604 [Lua] Set lobby end.
20:05:11.605 [Flow] complete_skittergate_legend true
20:05:11.605 [Flow] complete_all_helmgart_levels_recruit true
20:05:11.607 [Flow] WitchHunterLevel:35
20:05:11.607 [Flow] LeaderYes
20:05:11.607 [Flow] ALL PC XP:304250
20:05:11.607 [Flow] Has "bogenhafen" DLC:true
20:05:11.607 [Flow] WH XP:60850
20:05:11.607 [Flow] Number of crafted items:1858
20:05:11.607 [Flow] Has "pre_order" DLC:true
20:05:11.607 [Flow] Sum of Powe Levels:1500
20:05:11.607 [Flow] lodestone diff 1:false
20:05:11.608 [Flow] magnus and forest activated
20:05:11.608 [Flow] magnus and forest activated
20:05:11.608 [Flow] cemetery and forest activated
20:05:11.608 [Flow] magnus and cemetery
20:05:11.608 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:11.608 [Flow] ALL RUNES ACTIVATED
20:05:11.608 [Flow] magnus and forest activated
20:05:11.608 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:11.608 [Flow] ALL RUNES ACTIVATED
20:05:11.608 [Flow] cemetery and forest activated
20:05:11.608 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:11.608 [Flow] ALL RUNES ACTIVATED
20:05:11.608 [Flow] magnus and forest activated
20:05:11.608 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:11.608 [Flow] ALL RUNES ACTIVATED
20:05:11.608 [Flow] magnus and cemetery
20:05:11.608 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:11.608 [Flow] ALL RUNES ACTIVATED
20:05:11.608 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:11.611 [Lua] CurrentConflictSettings inn_level
20:05:11.611 [Lua] [ConflictDirector] conflict_director is ai_ready
20:05:11.611 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:05:11.611 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:05:11.613 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:05:11.613 [Lua] Forming navigation groups in one frame
20:05:11.613 [Lua] Forming navigation groups
20:05:11.642 [Lua] NavigationGroupManager -> calulation time A: 0.028999999999996362
20:05:11.644 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063
20:05:11.644 [Lua] number of nav groups: 42
20:05:11.644 [Lua] number of refined nav groups : 23
20:05:11.647 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
20:05:11.647 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:05:11.647 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:05:11.647 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:05:11.651 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:05:11.651 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:05:11.651 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:05:11.651 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
20:05:11.651 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:05:11.652 [Lua] [Managers] Calling function on all managers:
20:05:11.652 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:05:11.694 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit WaitingForEnterGame
20:05:11.694 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter WaitingForGameObjectSync
20:05:11.694 [Lua] [PeerSM] 110000142a46b87 :: on_exit WaitingForEnterGame
20:05:11.694 [Lua] [PeerSM] 110000142a46b87 :: on_enter WaitingForGameObjectSync
20:05:11.694 [Lua] [PeerSM] 1100001048553c7 :: on_exit WaitingForEnterGame
20:05:11.694 [Lua] [PeerSM] 1100001048553c7 :: on_enter WaitingForGameObjectSync
20:05:11.694 [Lua] [PeerSM] 110000104e34a02 :: on_exit WaitingForEnterGame
20:05:11.694 [Lua] [PeerSM] 110000104e34a02 :: on_enter WaitingForGameObjectSync
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_13":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/dwarf_ranger_slayer_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/dr_slayer":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false},"inventory_id":951229952,"first_person":{"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_runed_01":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_slayer_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t1\/wpn_dw_2h_axe_03_t1_runed_01":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_runed_01_3p":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_13":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_slayer_skin_01\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_slayer":false,"wwise\/two_handed_axes":false}}
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:11000013f5f8b54:0:0:0 = false
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"wwise\/es_deus_01":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/white\/chr_empire_soldier_knight_white":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed_3p":false},"inventory_id":1270195456,"first_person":{"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_knight":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/white\/chr_empire_soldier_knight_white":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_runed_3p":false}}
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000142a46b87:0:0:0 = false
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":940932032,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/white\/chr_witch_hunter_bounty_hunter_white":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:11000013f5f8b54:1:0:0 = 951229952
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000142a46b87:1:0:0 = 1270195456
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:1100001048553c7:1:0:0 = 2032428032
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: loaded_inventory_id:110000104e34a02:1:0:0 = 940932032
20:05:11.914 [Lua] [SharedState] network_state_1100001048553c7: actually_ingame:110000104e34a02:0:0:0 = false
20:05:11.915 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013f5f8b54
20:05:11.928 [Lua] Breedfreezer (server) starting a hot join sync
20:05:11.928 [Lua] [NetworkServer] Game_object_sync_done for peer 110000142a46b87
20:05:11.942 [Lua] Breedfreezer (server) starting a hot join sync
20:05:11.942 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e34a02
20:05:11.950 [Lua] Breedfreezer (server) starting a hot join sync
20:05:11.950 [Lua] PlayerManager:add_remote_player 11000013f5f8b54
20:05:11.950 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
20:05:11.950 [Lua] RemotePlayer:create_game_object( ) 26
20:05:12.006 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit WaitingForGameObjectSync
20:05:12.006 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter WaitingForPlayers
20:05:12.006 [Lua] PlayerManager:add_remote_player 110000142a46b87
20:05:12.006 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:05:12.006 [Lua] RemotePlayer:create_game_object( ) 27
20:05:12.065 [Lua] [PeerSM] 110000142a46b87 :: on_exit WaitingForGameObjectSync
20:05:12.065 [Lua] [PeerSM] 110000142a46b87 :: on_enter WaitingForPlayers
20:05:12.065 [Lua] [PeerSM] 1100001048553c7 :: on_exit WaitingForGameObjectSync
20:05:12.065 [Lua] [PeerSM] 1100001048553c7 :: on_enter WaitingForPlayers
20:05:12.065 [Lua] PlayerManager:add_remote_player 110000104e34a02
20:05:12.065 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
20:05:12.065 [Lua] RemotePlayer:create_game_object( ) 28
20:05:12.123 [Lua] [PeerSM] 110000104e34a02 :: on_exit WaitingForGameObjectSync
20:05:12.123 [Lua] [PeerSM] 110000104e34a02 :: on_enter WaitingForPlayers
20:05:12.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:05:12.123 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:05:12.123 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:05:12.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:05:12.132 [Lua] [PeerSM] 11000013f5f8b54 :: on_exit WaitingForPlayers
20:05:12.132 [Lua] [PeerSM] 11000013f5f8b54 :: on_enter InGame
20:05:12.133 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:11000013f5f8b54:0:0:0 = true
20:05:12.133 [Lua] [PeerSM] 110000142a46b87 :: on_exit WaitingForPlayers
20:05:12.134 [Lua] [PeerSM] 110000142a46b87 :: on_enter InGame
20:05:12.134 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:110000142a46b87:0:0:0 = true
20:05:12.134 [Lua] [PeerSM] 1100001048553c7 :: on_exit WaitingForPlayers
20:05:12.134 [Lua] [PeerSM] 1100001048553c7 :: on_enter InGame
20:05:12.134 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:1100001048553c7:0:0:0 = true
20:05:12.134 [Lua] [PeerSM] 110000104e34a02 :: on_exit WaitingForPlayers
20:05:12.134 [Lua] [PeerSM] 110000104e34a02 :: on_enter InGame
20:05:12.134 [Lua] [SharedState] network_state_1100001048553c7: peer_ingame:110000104e34a02:0:0:0 = true
20:05:12.140 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-19.4259, -0.518436, 6.138), Vector4(0, 0, 0.707107, -0.707106))
20:05:12.144 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:05:12.144 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:05:12.144 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:05:12.144 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:05:12.144 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:05:12.144 [Lua] Tried add_equipment_by_category for category