[Log version] 1
[Session] b9e6e7ca-c107-456e-97fc-e221b642aa00
UTC time stamps
00:02:00.056 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
00:02:00.056 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
00:02:00.056 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
00:02:00.056 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
00:02:00.056 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
00:02:00.057 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
00:02:00.115 [RazerChroma] Setup Razer Chroma resources
00:02:00.115 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
00:02:00.116 [Window] Window => active
00:02:00.121 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
00:02:00.140 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
00:02:00.767 [EAC] Init client 110000106b87dd2
00:02:00.767 [EAC] EAC client initialized
00:02:00.767 warning: [EAC] Failed to initialize localization
00:02:00.768 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
00:02:01.710 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 980)
00:02:03.715 [AFTERMATH] Initialized Aftermath
00:02:03.718 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
00:02:03.794 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
00:02:04.200 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
00:02:04.202 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
00:02:04.316 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
00:02:04.316 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
00:02:04.317 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2`
00:02:04.317 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
00:02:04.317 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
00:02:04.539 [LightFX ] Loaded DLL.
00:02:04.539 [LightFX ] Init()
00:02:04.539 [RazerChroma] Setup Razer Chroma
00:02:04.568 [LightFX ] LightFX failed to initialize
00:02:04.572 [Lua] boot.lua start, os clock: 9.5009999999999994
00:02:04.573 [Lua] LUA IS STRIPPED!
00:02:04.573 [Lua] Boot:setup() entered. time: 0 os-clock: 9.5009999999999994
00:02:04.573 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11011010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32705MB
Available: 26336MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 44830553-d9ec-4bd2-ac81-d0b7c5aa9fe2
--- Graphics
Graphics card: NVIDIA GeForce GTX 980 (DirectX 11.0, 4002MB) Driver version: 46079
--- Network
Network interface: ExpressVPN TAP Adapter (IPv4)
Network interface: Intel(R) Ethernet Connection I217-V (IPv4)
Network interface: Microsoft 6to4 Adapter (IPv6)
Network interface: Microsoft ISATAP Adapter #2 (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Keyboard
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): SteelSeries Arctis 7
00:02:04.573 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
00:02:04.575 [SteamStats] RequestCurrentStats success: true
00:02:06.660 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.9236178998835385 os-clock: 11.588000000000001
00:02:06.660 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
00:02:06.660 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
00:02:06.664 [Lua] Flushing: resource_packages/strings [ResourcePackage]
00:02:06.664 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
00:02:06.668 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
00:02:06.668 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
00:02:06.668 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
00:02:06.668 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
00:02:06.668 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
00:02:06.670 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
00:02:06.670 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
00:02:06.671 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
00:02:06.672 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
00:02:06.672 [Lua] Development.init_application_parameters
00:02:06.672 [Lua] -----------------------------------------------------------------
00:02:06.672 [Lua] -- Application parameters --
00:02:06.672 [Lua] -----------------------------------------------------------------
00:02:06.673 [Lua] *****************************************************************
00:02:06.673 [Lua] ** Initial contents of script_data **
00:02:06.673 [Lua] script_data.beta_level_progression = false
00:02:06.673 [Lua] script_data.build_identifier = 72af77cbc050
00:02:06.673 [Lua] script_data.debug_interactions = false
00:02:06.673 [Lua] script_data.disable_debug_draw = true
00:02:06.673 [Lua] script_data.disable_intro_trailer = false
00:02:06.673 [Lua] script_data.disable_store = false
00:02:06.673 [Lua] script_data.disable_tutorial_at_start = true
00:02:06.673 [Lua] script_data.eac-untrusted = false
00:02:06.673 [Lua] script_data.enable_detailed_tooltips = false
00:02:06.673 [Lua] script_data.force_debug_disabled = true
00:02:06.673 [Lua] script_data.force_steam = true
00:02:06.673 [Lua] script_data.hide_fps = true
00:02:06.673 [Lua] script_data.hide_version_info = true
00:02:06.673 [Lua] script_data.matchmaking_debug = true
00:02:06.673 [Lua] script_data.network_debug = true
00:02:06.673 [Lua] script_data.package_debug = true
00:02:06.673 [Lua] script_data.packaged_build = true
00:02:06.673 [Lua] script_data.settings = { }
00:02:06.673 [Lua] script_data.show_fps = false
00:02:06.673 [Lua] script_data.spawn_empty_chest = true
00:02:06.673 [Lua] script_data.telemetry_log_interval = 600
00:02:06.673 [Lua] script_data.tobii_button = false
00:02:06.673 [Lua] script_data.use_beta_overlay = false
00:02:06.673 [Lua] script_data.use_local_backend = false
00:02:06.673 [Lua] script_data.use_tech_telemetry = true
00:02:06.673 [Lua] script_data.use_telemetry = true
00:02:06.673 [Lua] *****************************************************************
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
00:02:06.673 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
00:02:06.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
00:02:06.694 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
00:02:06.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
00:02:06.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
00:02:06.902 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
00:02:06.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
00:02:06.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
00:02:06.929 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
00:02:06.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
00:02:07.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
00:02:07.112 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
00:02:07.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
00:02:07.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
00:02:07.213 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
00:02:07.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
00:02:07.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
00:02:07.370 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
00:02:07.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
00:02:07.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
00:02:07.407 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
00:02:07.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
00:02:07.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
00:02:07.496 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
00:02:07.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
00:02:07.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
00:02:07.612 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
00:02:07.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
00:02:07.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
00:02:07.640 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
00:02:07.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
00:02:07.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
00:02:07.693 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
00:02:07.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
00:02:07.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
00:02:07.968 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
00:02:07.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
00:02:07.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
00:02:07.986 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
00:02:07.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
00:02:07.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
00:02:07.999 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
00:02:07.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
00:02:08.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
00:02:08.009 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
00:02:08.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
00:02:08.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
00:02:08.033 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
00:02:08.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
00:02:08.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
00:02:08.110 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
00:02:08.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
00:02:08.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
00:02:08.202 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
00:02:08.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
00:02:08.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
00:02:08.259 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
00:02:08.265 [Lua] settings.steam: nil
00:02:08.265 [Lua] Steam: table: 0000000007A52460
00:02:08.265 [Lua] force_steam: true
00:02:08.265 [Lua] BUILD: release
00:02:08.265 [Lua] test_backend: nil
00:02:08.265 [Lua] DEDICATED_SERVER: false
00:02:08.265 [Lua] Using app_id '552500' to define backend
00:02:08.266 [Lua] PlayFab Title ID: 5107
00:02:08.315 [Lua] [1] = beastmen_minotaur (string)
00:02:08.315 [Lua] [2] = skaven_storm_vermin_champion (string)
00:02:08.315 [Lua] [3] = chaos_dummy_troll (string)
00:02:08.315 [Lua] [4] = skaven_grey_seer (string)
00:02:08.315 [Lua] [5] = chaos_plague_wave_spawner (string)
00:02:08.315 [Lua] [6] = chaos_vortex (string)
00:02:08.315 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
00:02:08.315 [Lua] [8] = chaos_dummy_sorcerer (string)
00:02:08.315 [Lua] [9] = chaos_tentacle (string)
00:02:08.315 [Lua] [10] = skaven_loot_rat (string)
00:02:08.315 [Lua] [11] = skaven_stormfiend_demo (string)
00:02:08.315 [Lua] [12] = critter_rat (string)
00:02:08.315 [Lua] [13] = skaven_explosive_loot_rat (string)
00:02:08.315 [Lua] [14] = chaos_spawn (string)
00:02:08.315 [Lua] [15] = skaven_stormfiend_boss (string)
00:02:08.315 [Lua] [16] = critter_pig (string)
00:02:08.315 [Lua] [17] = chaos_troll (string)
00:02:08.315 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
00:02:08.315 [Lua] [19] = skaven_rat_ogre (string)
00:02:08.315 [Lua] [20] = skaven_stormfiend (string)
00:02:08.315 [Lua] [21] = skaven_storm_vermin_warlord (string)
00:02:08.315 [Lua] [22] = skaven_warpfire_thrower (string)
00:02:08.315 [Lua] [23] = chaos_plague_sorcerer (string)
00:02:08.315 [Lua] [24] = chaos_exalted_champion_warcamp (string)
00:02:08.315 [Lua] [25] = skaven_pack_master (string)
00:02:08.315 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
00:02:08.315 [Lua] [27] = skaven_ratling_gunner (string)
00:02:08.315 [Lua] [28] = chaos_mutator_sorcerer (string)
00:02:08.315 [Lua] [29] = skaven_poison_wind_globadier (string)
00:02:08.315 [Lua] [30] = chaos_tentacle_sorcerer (string)
00:02:08.315 [Lua] [31] = chaos_exalted_champion_norsca (string)
00:02:08.315 [Lua] [32] = chaos_warrior (string)
00:02:08.315 [Lua] [33] = chaos_exalted_sorcerer (string)
00:02:08.315 [Lua] [34] = skaven_gutter_runner (string)
00:02:08.315 [Lua] [35] = chaos_corruptor_sorcerer (string)
00:02:08.315 [Lua] [36] = chaos_vortex_sorcerer (string)
00:02:08.315 [Lua] [37] = skaven_plague_monk (string)
00:02:08.315 [Lua] [38] = chaos_berzerker (string)
00:02:08.315 [Lua] [39] = beastmen_gor (string)
00:02:08.315 [Lua] [40] = beastmen_ungor_archer (string)
00:02:08.315 [Lua] [41] = beastmen_ungor_dummy (string)
00:02:08.315 [Lua] [42] = beastmen_standard_bearer_crater (string)
00:02:08.315 [Lua] [43] = skaven_storm_vermin_commander (string)
00:02:08.315 [Lua] [44] = beastmen_standard_bearer (string)
00:02:08.315 [Lua] [45] = skaven_storm_vermin (string)
00:02:08.315 [Lua] [46] = beastmen_ungor (string)
00:02:08.315 [Lua] [47] = chaos_raider_tutorial (string)
00:02:08.315 [Lua] [48] = chaos_raider (string)
00:02:08.315 [Lua] [49] = beastmen_gor_dummy (string)
00:02:08.315 [Lua] [50] = skaven_storm_vermin_with_shield (string)
00:02:08.315 [Lua] [51] = beastmen_bestigor (string)
00:02:08.315 [Lua] [52] = beastmen_bestigor_dummy (string)
00:02:08.315 [Lua] [53] = skaven_clan_rat_tutorial (string)
00:02:08.315 [Lua] [54] = chaos_marauder (string)
00:02:08.315 [Lua] [55] = skaven_dummy_clan_rat (string)
00:02:08.315 [Lua] [56] = chaos_fanatic (string)
00:02:08.315 [Lua] [57] = chaos_marauder_with_shield (string)
00:02:08.315 [Lua] [58] = chaos_zombie (string)
00:02:08.315 [Lua] [59] = skaven_clan_rat (string)
00:02:08.315 [Lua] [60] = skaven_clan_rat_with_shield (string)
00:02:08.315 [Lua] [61] = chaos_marauder_tutorial (string)
00:02:08.315 [Lua] [62] = skaven_dummy_slave (string)
00:02:08.315 [Lua] [63] = skaven_slave (string)
00:02:08.367 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
00:02:08.368 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
00:02:08.368 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
00:02:08.368 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
00:02:08.368 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
00:02:08.368 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
00:02:08.377 [Lua] level display name dlc_bogenhafen_city
00:02:08.377 [Lua] level display name cemetery
00:02:08.377 [Lua] level display name forest_ambush
00:02:08.377 [Lua] level display name mines
00:02:08.377 [Lua] level display name nurgle
00:02:08.377 [Lua] level display name warcamp
00:02:08.377 [Lua] level display name bell
00:02:08.377 [Lua] level display name skittergate
00:02:08.377 [Lua] level display name prologue
00:02:08.377 [Lua] level display name dlc_celebrate_crawl
00:02:08.377 [Lua] level display name military
00:02:08.377 [Lua] level display name magnus
00:02:08.377 [Lua] level display name skaven_stronghold
00:02:08.377 [Lua] level display name fort
00:02:08.377 [Lua] level display name ground_zero
00:02:08.377 [Lua] level display name elven_ruins
00:02:08.377 [Lua] level display name farmlands
00:02:08.377 [Lua] level display name ussingen
00:02:08.377 [Lua] level display name dlc_portals
00:02:08.377 [Lua] level display name dlc_castle
00:02:08.377 [Lua] level display name catacombs
00:02:08.377 [Lua] level display name crater
00:02:08.377 [Lua] level display name plaza
00:02:08.377 [Lua] level display name dlc_bogenhafen_slum
00:02:08.377 [Lua] level display name dlc_bastion
00:02:08.412 [Lua] TIME: 0.026000000000002
00:02:09.094 [Lua] [ConflictSettings] Contained breeds generated in: 0.63399999999999856
00:02:09.232 [Lua] <>realm = official<>
00:02:09.233 [Window] Window => inactive
00:02:09.586 [Lua] <>project = vermintide 2<>
00:02:09.600 [Lua] <>build = release<>
00:02:09.600 [Lua] <>platform = win32<>
00:02:09.600 [Lua] <>dedicated_server = false<>
00:02:09.600 [Lua] <>title_id = 5107<>
00:02:09.600 [Lua] <>content_revision = 17502<>
00:02:09.600 [Lua] <>engine_revision = 72af77cbc050<>
00:02:09.600 [Lua] <>release_version = 4.0.0<>
00:02:09.600 [Lua] <>rendering_backend = dx11<>
00:02:09.600 [Lua] <>teamcity_build_id = 79856<>
00:02:09.600 [Lua] <>steam_id = 110000106b87dd2<>
00:02:09.600 [Lua] <>steam_profile_name = Zarathulhu<>
00:02:09.600 [Lua] <>machine_id = 44830553-d9ec-4bd2-ac81-d0b7c5aa9fe2<>
00:02:09.600 [Lua] [Boot] Application build: release
00:02:09.600 [Lua] [Boot] Content revision: 17502
00:02:09.600 [Lua] [Boot] Engine revision: 72af77cbc050
00:02:09.600 [Lua] [Boot] Release version: 4.0.0
00:02:09.600 [Lua] [Boot] User ID: 110000106b87dd2 Zarathulhu
00:02:09.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `mute_all` for object id: 0, name: `unknown`
00:02:09.605 [Lua] initializing mechanism to: adventure
00:02:09.605 [Lua] Game:setup() total time: 0.0039999999999996
00:02:09.605 [Lua] handle rev info: 0
00:02:09.605 [Lua] handle gfx quality: 0
00:02:09.605 [Lua] default settings: 0
00:02:09.605 [Lua] user settings: 0
00:02:09.605 [Lua] set frame times: 0
00:02:09.605 [Lua] init random: 0
00:02:09.605 [Lua] managers: 0.0039999999999995595
00:02:09.605 [Lua]
00:02:09.605 [Lua] unaccounted: 0
00:02:09.605 [Lua] [Boot] use baked enemy meshes: false
00:02:09.605 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
00:02:09.605 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
00:02:09.605 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
00:02:09.605 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
00:02:09.605 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
00:02:09.605 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
00:02:09.605 [Lua] [Testify] Ready!
00:02:09.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
00:02:09.756 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
00:02:09.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
00:02:10.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
00:02:10.106 [Lua] [PackageManager] Force_load: resource_packages/title_screen
00:02:10.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
00:02:10.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
00:02:10.156 [Lua] [PackageManager] Force_load: resource_packages/menu
00:02:10.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
00:02:10.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
00:02:10.240 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
00:02:10.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
00:02:10.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
00:02:10.773 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
00:02:10.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
00:02:10.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
00:02:10.874 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
00:02:10.875 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
00:02:10.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
00:02:10.923 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
00:02:10.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
00:02:11.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
00:02:11.357 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
00:02:11.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
00:02:12.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
00:02:12.124 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
00:02:12.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
00:02:12.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
00:02:12.674 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
00:02:12.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
00:02:13.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
00:02:13.207 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
00:02:13.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:02:13.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:02:13.458 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:02:13.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
00:02:13.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
00:02:13.674 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
00:02:13.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
00:02:13.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
00:02:13.791 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
00:02:13.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
00:02:13.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
00:02:13.858 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
00:02:13.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
00:02:14.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
00:02:14.081 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
00:02:14.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
00:02:14.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
00:02:14.171 [Lua] [PackageManager] Force_load: resource_packages/inventory
00:02:14.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
00:02:14.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
00:02:14.218 [Lua] [PackageManager] Force_load: resource_packages/careers
00:02:14.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
00:02:14.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
00:02:14.251 [Lua] [PackageManager] Force_load: resource_packages/decals
00:02:14.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
00:02:14.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
00:02:14.336 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
00:02:14.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
00:02:14.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
00:02:14.985 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
00:02:14.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
00:02:15.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
00:02:15.952 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
00:02:15.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
00:02:17.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
00:02:17.023 [Lua] [PackageManager] Force_load: resource_packages/ingame
00:02:17.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
00:02:18.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
00:02:18.039 [Lua] [PackageManager] Force_load: resource_packages/pickups
00:02:18.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
00:02:18.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
00:02:18.123 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
00:02:18.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
00:02:18.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
00:02:18.156 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
00:02:18.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
00:02:18.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
00:02:18.189 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
00:02:30.768 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
00:02:30.768 [Lua] [Gamestate] Enter StateTitleScreen
00:02:30.769 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:02:30.769 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:02:30.769 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:02:30.769 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:02:30.769 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:02:30.782 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:02:30.782 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:02:30.782 [Save] Loading `save_data`
00:02:30.782 [Save] Load done
00:02:30.799 [Lua] [BackendManagerPlayFab] Backend Enabled
00:02:31.699 [Lua] <>playfab_id = 15AD0D031482030<>
00:02:34.855 [Lua] steam item server: requesting user inventory
00:02:35.202 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
00:02:35.202 [Lua] ISI-> GET_ALL_ITEMS!
00:02:35.202 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
00:02:35.202 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
00:02:35.202 [Lua]
00:02:35.202 [Lua]
00:02:35.352 [Save] Saving `save_data`
00:02:35.352 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
00:02:35.352 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
00:02:35.352 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
00:02:35.352 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
00:02:35.352 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
00:02:35.352 [Lua] [SteamManager] request_item_prices
00:02:35.354 [Save] Save done
00:02:35.354 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
00:02:35.486 [Lua] Player statistics loaded!
00:02:35.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
00:02:35.752 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
00:02:35.835 [Lua] [SteamManager] on_price_result 1 CAD
00:02:35.836 [Lua] _refresh_steam_item_prices_cb
00:02:35.875 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
00:02:35.877 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
00:02:35.885 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
00:02:36.019 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
00:02:36.035 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
00:02:36.252 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
00:02:36.253 [Lua] [UnlockManager] All unlocks ready
00:02:36.269 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:02:37.286 [Lua] [Managers] Destroying manager group:
00:02:37.286 [Lua] [Gamestate] Enter state StateLoading
00:02:37.287 [Lua] [StateLoading] Auto Skip: nil
00:02:37.288 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
00:02:37.288 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:02:37.288 [Lua] [LobbyManager] Setting up network options
00:02:37.288 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
00:02:37.288 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
00:02:37.288 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
00:02:37.288 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
00:02:37.288 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
00:02:37.288 [Lua] LobbyManager:setup_network_options server_port: 27015
00:02:37.288 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:02:37.293 [Lua] registering RPCs
00:02:37.293 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
00:02:37.293 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
00:02:37.293 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:02:37.293 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
00:02:37.293 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:02:37.293 [Lua] [LevelTransitionHandler] load_level inn_level 0
00:02:37.293 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
00:02:37.293 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
00:02:37.293 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:02:37.293 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
00:02:37.293 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:02:37.293 [SteamVoip] Creating room a5921d69bbd347b4
00:02:37.294 [EAC] EAC server 110000106b87dd2 is initializing
00:02:37.301 [EAC] Server is also client 110000106b87dd2
00:02:37.301 [EACServer] [19:02:37:301][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013F968FE0 LogLevel: Info.
00:02:37.301 [Lua] ### Created peer state machine for 110000106b87dd2
00:02:37.301 [Lua] [PeerSM] 110000106b87dd2 :: on_enter Connecting
00:02:37.301 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
00:02:37.302 warning: [Application] Application.update_render_world is deprecated.
00:02:37.304 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:02:37.304 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:02:37.304 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
00:02:37.304 [Lua] Set lobby begin:
00:02:37.304 [Lua] Set lobby end.
00:02:37.304 [Lua] [PSM] Peer 110000106b87dd2 joined. Want to use profile index "3" and join party "nil"
00:02:37.304 [Lua] [LobbyHost] Changed state from 0 to creating
00:02:37.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:02:37.336 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:02:37.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:02:37.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:02:37.469 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:02:37.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
00:02:37.503 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:02:37.504 [Lua] [LobbyHost] Changed state from creating to joined
00:02:37.504 [Lua] [PartyManager] Leader is set to 110000106b87dd2
00:02:37.504 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106b87dd2 my_peer_id:110000106b87dd2
00:02:37.504 [Lua] [ChatManager] Registering channel 1
00:02:37.504 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106b87dd2, own_peer_id=110000106b87dd2)
00:02:37.504 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106b87dd2, own_peer_id=110000106b87dd2)
00:02:37.504 [Lua] [PartyManager] network_context_created (server_peer_id=110000106b87dd2, own_peer_id=110000106b87dd2)
00:02:37.519 [Lua] [NetworkServer] Changing num_players from nil to 1
00:02:37.519 [Lua] Players: 1
00:02:37.519 [Lua] Set lobby begin:
00:02:37.519 [Lua] Lobby data num_players = 1
00:02:37.519 [Lua] Lobby data level_key = inn_level
00:02:37.519 [Lua] Lobby data game_mode = 3
00:02:37.519 [Lua] Lobby data matchmaking = false
00:02:37.519 [Lua] Set lobby end.
00:02:37.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
00:02:37.552 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
00:02:37.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:02:39.303 [Lua] player (110000106b87dd2,1) was put into party 0
00:02:39.303 [Lua] [PeerSM] 110000106b87dd2 :: on_exit Connecting
00:02:39.303 [Lua] [PeerSM] 110000106b87dd2 :: on_enter Loading
00:02:39.303 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106b87dd2 inn_level 0
00:02:39.303 warning: [Lua] Following data will be uploaded to Crashify:
<>
00:02:39.303 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000106b87dd2 "Zarathulhu"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000106b87dd2 \"Zarathulhu\""
[2] self = table: 000000000A1F44C0; previous_state = Connecting; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000106b87dd2"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1175805; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000A184220
[3] _ = table: 000000000A1F44C0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000A1F4720; dt = 0.016666768118739128; state_data = table: 000000000A1F44C0; new_state = Loading
[5] self = table: 000000000A185D90; dt = 0.016666768118739128; peer_state_machines = table: 000000000A185FD0; joined_peers = table: 000000000A186540; game_session = nil; peer_id = "110000106b87dd2"; peer_state_machine = table: 000000000A1F4720
[6] self = table: 000000000A4B0700; dt = 0.016666768118739128
[7] self = table: 000000000A4B0700; dt = 0.016666768118739128; t = 29.808966220589355
[8] self = table: 0000000009ED75A0; dt = 0.016666768118739128; t = 29.808966220589355
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666768118739128; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016666768118739128; t = 29.808966220589355
[10] dt = 0.016666768118739128
[2] server = table: 000000000A185D90; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9829849414527416; peer_id = "110000106b87dd2";
[4] current_state = Loading; function_memoize = table: 000000000A1F46F0; state_data = table: 000000000A1F44C0;
[5] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "inn_level"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 0000000009FDBF80;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000007A870D0; _loading_music_triggered = true; _network_transmit = table: 000000000A187B80; _input_manager = table: 000000000A8CCA10; _viewport_name = "loading_viewport"; _machine = table: 0000000009F0C820; _network_event_delegate = table: 0000000009FDBF80; _registered_rpcs = true; _wanted_state = table: 0000000017D61D00; _loading_view = table: 0000000007BAB0F0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000000A185D90; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000009E771D0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 000000000A186770; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000A183600;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000007A870D0; _loading_music_triggered = true; _network_transmit = table: 000000000A187B80; _input_manager = table: 000000000A8CCA10; _viewport_name = "loading_viewport"; _machine = table: 0000000009F0C820; _network_event_delegate = table: 0000000009FDBF80; _registered_rpcs = true; _wanted_state = table: 0000000017D61D00; _loading_view = table: 0000000007BAB0F0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000000A185D90; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000009E771D0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 000000000A186770; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000A183600;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A4B0700;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 0000000009ED51E0;
<>
00:02:39.303 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000A1F44C0; previous_state = Connecting; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000106b87dd2"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1175805; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000A184220
[3] _ = table: 000000000A1F44C0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000A1F4720; dt = 0.016666768118739128; state_data = table: 000000000A1F44C0; new_state = Loading
[5] self = table: 000000000A185D90; dt = 0.016666768118739128; peer_state_machines = table: 000000000A185FD0; joined_peers = table: 000000000A186540; game_session = nil; peer_id = "110000106b87dd2"; peer_state_machine = table: 000000000A1F4720
[6] self = table: 000000000A4B0700; dt = 0.016666768118739128
[7] self = table: 000000000A4B0700; dt = 0.016666768118739128; t = 29.808966220589355
[8] self = table: 0000000009ED75A0; dt = 0.016666768118739128; t = 29.808966220589355
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666768118739128; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016666768118739128; t = 29.808966220589355
[10] dt = 0.016666768118739128
[2] server = table: 000000000A185D90; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9829849414527416; peer_id = "110000106b87dd2";
[4] current_state = Loading; function_memoize = table: 000000000A1F46F0; state_data = table: 000000000A1F44C0;
[5] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "inn_level"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 0000000009FDBF80;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000007A870D0; _loading_music_triggered = true; _network_transmit = table: 000000000A187B80; _input_manager = table: 000000000A8CCA10; _viewport_name = "loading_viewport"; _machine = table: 0000000009F0C820; _network_event_delegate = table: 0000000009FDBF80; _registered_rpcs = true; _wanted_state = table: 0000000017D61D00; _loading_view = table: 0000000007BAB0F0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000000A185D90; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000009E771D0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 000000000A186770; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000A183600;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000007A870D0; _loading_music_triggered = true; _network_transmit = table: 000000000A187B80; _input_manager = table: 000000000A8CCA10; _viewport_name = "loading_viewport"; _machine = table: 0000000009F0C820; _network_event_delegate = table: 0000000009FDBF80; _registered_rpcs = true; _wanted_state = table: 0000000017D61D00; _loading_view = table: 0000000007BAB0F0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000000A185D90; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000009E771D0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 000000000A186770; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 000000000A183600;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A4B0700;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 0000000009ED51E0;
<>
<>
00:02:39.304 [Lua] [StateLoading] got rpc_load_level 50 inn_level
00:02:46.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
00:02:46.322 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
00:02:46.337 [Lua] [LevelTransitionHandler] Level load completed!
00:02:46.337 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1175805 - use_random_directors: true - overriden_conflict: nil
00:02:46.341 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:02:46.341 [Lua] checking dlc's against conflict directors
00:02:46.341 [Lua] - removing conflict director 'chaos_beastmen'
00:02:46.341 [Lua] - removing conflict director 'skaven_beastmen'
00:02:46.341 [Lua] - removing conflict director 'beastmen'
00:02:46.342 [Lua] number of factions to include 1
00:02:46.342 [Lua] Updated list weights for random:
00:02:46.342 [Lua] skaven, 0.50 (0.00-0.50)
00:02:46.342 [Lua] chaos, 0.50 (0.50-1.00)
00:02:46.342 [Lua] Rolled random faction: 0.21916462481021881 skaven
00:02:46.342 [Lua] number of factions added 1
00:02:46.342 [Lua] --- --- ---
00:02:46.342 [Lua] Starting... difficulty 'normal'
00:02:46.342 [Lua] These are the starting conflict directors:
00:02:46.342 [Lua] inn_level
00:02:46.342 [Lua] --- --- ---
00:02:46.342 [Lua]
00:02:46.342 [Lua] DONE! Found the following directors:
00:02:46.342 [Lua] (free: 35), Master hash is:
00:02:46.342 [Lua] [EnemyPackageLoader] breed_lookup: {
}
00:02:46.342 [Lua] load_startup_enemy_packages: --------------
00:02:46.342 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:02:46.342 [Lua] critter_rat
00:02:46.354 [Lua] ### Sending rpc_level_loaded
00:02:46.354 [Lua] #### Has state machine: true, peer_id: 110000106b87dd2, level_id: 50
00:02:46.354 [Lua] Peer 110000106b87dd2 has loaded the level and all enemies are loaded
00:02:46.370 [Lua] [PeerSM] 110000106b87dd2 :: on_exit Loading
00:02:46.370 [Lua] [PeerSM] 110000106b87dd2 :: on_enter LoadingProfilePackages
00:02:46.370 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:0 my_peer_id:110000106b87dd2
00:02:46.371 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:0 my_peer_id:110000106b87dd2
00:02:46.387 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
00:02:46.387 [Lua] [PeerSM] 110000106b87dd2 :: on_exit LoadingProfilePackages
00:02:46.387 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForEnterGame
00:02:46.388 [Lua] ### Sending rpc_level_loaded
00:02:46.388 [Lua] #### Has state machine: false, peer_id: 110000106b87dd2, level_id: 50
00:02:46.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:02:46.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:02:46.404 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
00:02:46.404 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:02:46.404 [Lua] Starting async level spawning of levels/inn/world
00:02:46.405 [Umbra] Init version: 3.4.15 :: 16 threads
00:02:46.668 [Lua] Async level spawning done
00:02:46.668 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:02:47.592 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:02:47.592 [Lua] Set lobby begin:
00:02:47.592 [Lua] Lobby data host = 110000106b87dd2
00:02:47.592 [Lua] Lobby data level_key = inn_level
00:02:47.592 [Lua] Lobby data game_mode = 3
00:02:47.592 [Lua] Lobby data country_code = CA
00:02:47.592 [Lua] Lobby data unique_server_name = Zarathulhu
00:02:47.592 [Lua] Lobby data num_players = 1
00:02:47.592 [Lua] Lobby data matchmaking = false
00:02:47.592 [Lua] Set lobby end.
00:02:47.592 [Lua] [Managers] Destroying manager group:
00:02:47.594 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:02:47.594 [Lua] [Gamestate] Enter StateIngame HOST
00:02:47.594 [Lua] [Managers] Calling function on all managers:
00:02:47.594 [Lua] <>level = inn_level<>
00:02:47.594 [Lua] Set lobby begin:
00:02:47.594 [Lua] Lobby data host = 110000106b87dd2
00:02:47.594 [Lua] Lobby data level_key = inn_level
00:02:47.594 [Lua] Lobby data game_mode = 3
00:02:47.594 [Lua] Lobby data selected_level_key = inn_level
00:02:47.594 [Lua] Lobby data country_code = CA
00:02:47.594 [Lua] Lobby data unique_server_name = Zarathulhu
00:02:47.594 [Lua] Lobby data num_players = 1
00:02:47.594 [Lua] Lobby data matchmaking = false
00:02:47.594 [Lua] Set lobby end.
00:02:47.595 [Lua] [StateIngame] Server ingame
00:02:47.599 [Lua] Set lobby begin:
00:02:47.599 [Lua] Lobby data level_key = inn_level
00:02:47.599 [Lua] Lobby data selected_level_key = inn_level
00:02:47.599 [Lua] Lobby data unique_server_name = Zarathulhu
00:02:47.599 [Lua] Lobby data matchmaking = false
00:02:47.599 [Lua] Lobby data host = 110000106b87dd2
00:02:47.599 [Lua] Lobby data country_code = CA
00:02:47.599 [Lua] Lobby data game_mode = 3
00:02:47.599 [Lua] Lobby data difficulty_tweak = 0
00:02:47.599 [Lua] Lobby data difficulty = normal
00:02:47.599 [Lua] Lobby data num_players = 1
00:02:47.599 [Lua] Set lobby end.
00:02:47.599 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
00:02:47.599 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
00:02:47.599 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:02:47.599 [Lua] [Matchmaking] initializing
00:02:47.599 [Lua] [Matchmaking] my_peer_id: 110000106b87dd2, I am server
00:02:47.599 [Lua] [Matchmaking] register rpcs
00:02:47.599 [Lua] GameNetworkManager:init... creating game session
00:02:47.599 [Lua] Host GameSession.make_game_session_host with session:
00:02:47.599 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:02:47.600 [Lua] [GameNetworkManager] My own peer_id = 110000106b87dd2
00:02:47.600 [Lua] [GameNetworkManager] self.is_server = true
00:02:47.600 [Network] Setting artificial MTU limit to 65536
00:02:47.600 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
00:02:47.608 [Lua] Switching ConflictSettings: to: inn_level
00:02:47.608 [Lua] pacing=disabled
00:02:47.608 [Lua] roaming=nil
00:02:47.608 [Lua] disabled=false
00:02:47.608 [Lua] pack_spawning=disabled
00:02:47.608 [Lua] contained_breeds=nil
00:02:47.608 [Lua] boss=disabled
00:02:47.608 [Lua] horde=disabled
00:02:47.608 [Lua] specials=disabled
00:02:47.608 [Lua] name=inn_level
00:02:47.608 [Lua] intensity=disabled
00:02:47.608 [Lua] ---
00:02:47.608 [Lua] [LevelAnalysis] set_random_seed( 1175805)
00:02:47.612 [Lua] [AIInterestPointSystem] Level Seed: 1175805
00:02:47.613 [Lua]
00:02:47.613 [Lua] [entity_system_bag] = table
00:02:47.613 [Lua] [entity_system_bag] = metatable
00:02:47.613 [Lua] [startup_data] = table
00:02:47.613 [Lua] [entity_manager] = table
00:02:47.613 [Lua] [entity_manager] = metatable
00:02:47.613 [Lua] [unit_spawner] = table
00:02:47.613 [Lua] [unit_spawner] = metatable
00:02:47.613 [Lua] [unit_storage] = table
00:02:47.613 [Lua] [unit_storage] = metatable
00:02:47.613 [Lua] [dice_keeper] = table
00:02:47.613 [Lua] [dice_keeper] = metatable
00:02:47.613 [Lua] [is_server] = true (boolean)
00:02:47.613 [Lua] [world] = [World]
00:02:47.613 [Lua] [system_api] = table
00:02:47.613 [Lua] [entity_system] = table
00:02:47.613 [Lua] [entity_system] = metatable
00:02:47.613 [Lua] [network_lobby] = table
00:02:47.613 [Lua] [network_lobby] = metatable
00:02:47.613 [Lua] [profile_synchronizer] = table
00:02:47.613 [Lua] [profile_synchronizer] = metatable
00:02:47.613 [Lua] [level_transition_handler] = table
00:02:47.613 [Lua] [level_transition_handler] = metatable
00:02:47.613 [Lua] [num_local_human_players] = 1 (number)
00:02:47.613 [Lua] [statistics_db] = table
00:02:47.613 [Lua] [statistics_db] = metatable
00:02:47.613 [Lua] [network_server] = table
00:02:47.613 [Lua] [network_server] = metatable
00:02:47.613 [Lua] [input_manager] = table
00:02:47.613 [Lua] [input_manager] = metatable
00:02:47.613 [Lua] [network_clock] = table
00:02:47.613 [Lua] [network_clock] = metatable
00:02:47.613 [Lua] [network_transmit] = table
00:02:47.613 [Lua] [network_transmit] = metatable
00:02:47.613 [Lua] [free_flight_manager] = table
00:02:47.613 [Lua] [free_flight_manager] = metatable
00:02:47.613 [Lua] [network_manager] = table
00:02:47.613 [Lua] [network_manager] = metatable
00:02:47.613 [Lua] [network_event_delegate] = table
00:02:47.613 [Lua] [network_event_delegate] = metatable
00:02:47.613 [Lua]
00:02:47.613 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:02:47.613 [Lua] ignoring extension VersusInteractObjectiveExtension
00:02:47.613 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:02:47.613 [Lua] ignoring extension VersusSocketObjectiveExtension
00:02:47.613 [Lua] ignoring extension VersusTargetObjectiveExtension
00:02:47.613 [Lua] ignoring extension VersusMissionObjectiveExtension
00:02:47.613 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:02:47.616 [Lua] [AchievementManager] Achievements using the steam platform
00:02:47.654 [Lua] [StateIngame] Level seed: 1175805
00:02:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
00:02:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
00:02:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
00:02:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
00:02:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
00:02:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
00:02:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
00:02:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
00:02:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
00:02:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
00:02:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
00:02:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
00:02:47.662 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read,
00:02:47.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
00:02:47.663 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
00:02:47.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
00:02:47.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
00:02:47.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
00:02:47.664 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3, async-read,
00:02:47.666 [Lua] [LevelAnalysis] set_random_seed( 1175805)
00:02:47.672 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
00:02:47.672 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
00:02:47.673 [Lua] [IngameUI] init
00:02:47.689 [Lua] Increasing frame table size to 512
00:02:47.695 [Lua] cb_razer_chroma_setup
00:02:47.722 [Lua] [Matchmaking] Cancelling matchmaking
00:02:47.722 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:02:47.722 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:02:47.722 [Lua] Set lobby begin:
00:02:47.722 [Lua] Lobby data level_key = inn_level
00:02:47.722 [Lua] Lobby data power_level = 0
00:02:47.722 [Lua] Lobby data selected_level_key = inn_level
00:02:47.722 [Lua] Lobby data unique_server_name = Zarathulhu
00:02:47.722 [Lua] Lobby data matchmaking = false
00:02:47.722 [Lua] Lobby data host = 110000106b87dd2
00:02:47.722 [Lua] Lobby data country_code = CA
00:02:47.722 [Lua] Lobby data game_mode = 3
00:02:47.722 [Lua] Lobby data difficulty_tweak = 0
00:02:47.722 [Lua] Lobby data difficulty = normal
00:02:47.722 [Lua] Lobby data num_players = 1
00:02:47.722 [Lua] Set lobby end.
00:02:47.722 [Flow] complete_skittergate_legend false
00:02:47.722 [Flow] complete_all_helmgart_levels_recruit false
00:02:47.723 [Flow] WitchHunterLevel:1
00:02:47.723 [Flow] LeaderYes
00:02:47.723 [Flow] ALL PC XP:10661
00:02:47.723 [Flow] Has "bogenhafen" DLC:true
00:02:47.723 [Flow] WH XP:0
00:02:47.723 [Flow] Number of crafted items:4
00:02:47.723 [Flow] Sum of Powe Levels:598
00:02:47.723 [Flow] lodestone diff 1:false
00:02:47.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:02:47.725 [Lua] CurrentConflictSettings inn_level
00:02:47.725 [Lua] [ConflictDirector] conflict_director is ai_ready
00:02:47.725 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:02:47.725 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:02:47.726 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:02:47.726 [Lua] Forming navigation groups in one frame
00:02:47.726 [Lua] Forming navigation groups
00:02:47.747 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999996021
00:02:47.748 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
00:02:47.748 [Lua] number of nav groups: 41
00:02:47.748 [Lua] number of refined nav groups : 23
00:02:47.750 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
00:02:47.750 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
00:02:47.750 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:02:47.750 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
00:02:47.753 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:02:47.753 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:02:47.753 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:02:47.753 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
00:02:47.753 [Lua] [Managers] Calling function on all managers:
00:02:47.781 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForEnterGame
00:02:47.781 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForGameObjectSync
00:02:47.981 [Lua] player (110000106b87dd2,1) was put into party 1
00:02:47.981 [Lua] [IngamePlayerListUI] - Destroy
00:02:47.982 [Lua] [EquipmentUI] - Destroy
00:02:47.982 [Lua] [AbilityUI] - Destroy
00:02:47.982 [Lua] [GamePadAbilityUI] - Destroy
00:02:47.982 [Lua] [GamePadEquipmentUI] - Destroy
00:02:47.990 [Lua] Assigning peer(110000106b87dd2:1) to profile(3) career(2)
00:02:47.990 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(1) profile_index(3) career_index(2)
00:02:47.990 [Lua] Set lobby begin:
00:02:47.990 [Lua] Lobby data player_slot_1 = 0:0
00:02:47.990 [Lua] Lobby data level_key = inn_level
00:02:47.990 [Lua] Lobby data power_level = 0
00:02:47.990 [Lua] Lobby data selected_level_key = inn_level
00:02:47.990 [Lua] Lobby data player_slot_4 = 0:0
00:02:47.990 [Lua] Lobby data difficulty = normal
00:02:47.990 [Lua] Lobby data unique_server_name = Zarathulhu
00:02:47.990 [Lua] Lobby data matchmaking = false
00:02:47.990 [Lua] Lobby data host = 110000106b87dd2
00:02:47.990 [Lua] Lobby data country_code = CA
00:02:47.990 [Lua] Lobby data game_mode = 3
00:02:47.990 [Lua] Lobby data player_slot_5 = 0:0
00:02:47.990 [Lua] Lobby data player_slot_2 = 0:0
00:02:47.990 [Lua] Lobby data difficulty_tweak = 0
00:02:47.990 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:02:47.990 [Lua] Lobby data num_players = 1
00:02:47.990 [Lua] Set lobby end.
00:02:47.990 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106b87dd2 | bw:0 | es:0
00:02:47.991 [Lua]
00:02:47.991 [Lua] [wwise/crossbow] = false (boolean)
00:02:47.991 [Lua] [wwise/two_handed_hammers] = false (boolean)
00:02:47.991 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
00:02:47.991 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
00:02:47.991 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean)
00:02:47.991 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean)
00:02:47.991 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
00:02:47.991 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
00:02:47.991 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
00:02:47.991 [Lua]
00:02:47.991 [Lua]
00:02:47.991 [Lua] [wwise/crossbow] = false (boolean)
00:02:47.991 [Lua] [wwise/two_handed_hammers] = false (boolean)
00:02:47.991 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
00:02:47.991 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron] = false (boolean)
00:02:47.991 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
00:02:47.991 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:02:47.991 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:02:47.991 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2] = false (boolean)
00:02:47.991 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
00:02:47.991 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
00:02:47.991 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
00:02:47.991 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p] = false (boolean)
00:02:47.991 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
00:02:47.991 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12] = false (boolean)
00:02:47.991 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
00:02:47.991 [Lua]
00:02:47.991 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForGameObjectSync
00:02:47.991 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForPlayers
00:02:47.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
00:02:47.991 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
00:02:47.991 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
00:02:47.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
00:02:47.996 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:1 my_peer_id:110000106b87dd2
00:02:48.016 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForPlayers
00:02:48.016 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InGame
00:02:48.022 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:1 my_peer_id:110000106b87dd2
00:02:48.022 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
00:02:48.022 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
00:02:48.022 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
00:02:48.022 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient, async-read,
00:02:48.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
00:02:48.022 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
00:02:48.022 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
00:02:48.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, InventoryPackageSynchronizerClient, async-read,
00:02:48.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:02:48.022 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
00:02:48.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
00:02:48.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
00:02:48.022 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
00:02:48.022 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read,
00:02:48.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
00:02:48.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
00:02:48.083 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
00:02:48.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
00:02:48.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
00:02:48.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
00:02:48.146 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
00:02:48.147 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
00:02:48.147 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
00:02:48.240 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
00:02:48.240 [Lua] [PackageManager] Force_load: wwise/crossbow
00:02:48.240 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
00:02:48.375 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
00:02:48.375 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
00:02:48.376 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
00:02:48.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
00:02:48.970 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
00:02:48.972 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
00:02:49.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
00:02:49.186 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
00:02:49.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:02:49.191 [Flow] DISABLE
00:02:49.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:02:49.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
00:02:49.305 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
00:02:49.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
00:02:49.651 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
00:02:49.652 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
00:02:50.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
00:02:50.161 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
00:02:50.163 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
00:02:50.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
00:02:50.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2
00:02:50.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
00:02:50.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
00:02:50.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
00:02:50.445 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
00:02:50.666 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
00:02:50.666 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
00:02:50.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
00:02:50.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
00:02:50.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
00:02:50.812 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
00:02:50.921 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
00:02:50.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
00:02:50.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
00:02:51.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
00:02:51.268 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
00:02:51.268 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
00:02:51.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
00:02:51.352 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
00:02:51.352 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:02:51.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:02:51.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:02:51.433 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
00:02:51.467 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:02:51.468 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:02:51.468 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
00:02:51.513 [Lua] Players are leaving the safe zone
00:02:52.103 [Lua] StateInGameRunning:_game_actually_starts()
00:02:52.103 [Lua] [IngameUI] menu view on_enter start_menu_view
00:02:52.103 [Lua] hero_fullscreen_menu_on_enter
00:02:52.103 [Lua] #################################################################################################################
00:02:52.103 [Lua] [Loading Time]: 00:00:14 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:02:52.103 [Lua] #################################################################################################################
00:02:52.103 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5
00:02:52.112 [Lua] [IngameUI] menu view post_update_on_enter table: 0x19973ef0
00:02:52.113 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
00:02:52.122 [Lua] cb_razer_chroma_setup
00:02:52.131 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5
00:02:52.136 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:02:52.136 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:02:52.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:02:52.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:02:52.136 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:02:52.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:02:52.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:02:52.136 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:02:52.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
00:02:52.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
00:02:52.137 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView
00:02:52.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
00:02:52.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
00:02:52.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:02:52.269 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5
00:02:52.269 [Lua] Commit load time data
00:02:52.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:02:52.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
00:02:53.063 [Lua] PlayFabMirrorBase:_commit_internal 1
00:02:53.063 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:02:53.066 [Lua] generate_backend_stats 110000106b87dd2:1
00:02:53.090 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:02:53.090 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:02:53.090 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6
00:02:53.090 [Lua] Set lobby begin:
00:02:53.090 [Lua] Lobby data player_slot_1 = 0:0
00:02:53.090 [Lua] Lobby data level_key = inn_level
00:02:53.090 [Lua] Lobby data power_level = 434
00:02:53.090 [Lua] Lobby data selected_level_key = inn_level
00:02:53.090 [Lua] Lobby data player_slot_4 = 0:0
00:02:53.090 [Lua] Lobby data difficulty = normal
00:02:53.090 [Lua] Lobby data unique_server_name = Zarathulhu
00:02:53.090 [Lua] Lobby data matchmaking = false
00:02:53.090 [Lua] Lobby data host = 110000106b87dd2
00:02:53.090 [Lua] Lobby data country_code = CA
00:02:53.090 [Lua] Lobby data game_mode = 3
00:02:53.090 [Lua] Lobby data player_slot_5 = 0:0
00:02:53.090 [Lua] Lobby data player_slot_2 = 0:0
00:02:53.090 [Lua] Lobby data difficulty_tweak = 0
00:02:53.090 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:02:53.090 [Lua] Lobby data num_players = 1
00:02:53.090 [Lua] Set lobby end.
00:02:53.094 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6
00:02:53.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x6b, position: 0
00:02:53.231 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6
00:02:53.245 [Lua] commit result success 1
00:02:53.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x6b, position: 27249
00:03:34.638 [Window] Window => active
00:03:37.090 [Lua] [IngameUI] menu view on_exit start_menu_view
00:03:37.091 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
00:03:37.091 [Lua] hero_fullscreen_menu_on_exit
00:03:37.095 [Lua] [IngameUI] menu view post_update_on_exit table: 0x19973ef0
00:03:37.095 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
00:03:37.095 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
00:04:02.466 [Window] Window => inactive
00:04:03.839 [Lua] [NetworkServer] Changing num_players from 1 to 2
00:04:03.839 [Lua] Players: 2
00:04:03.839 [Lua] Set lobby begin:
00:04:03.839 [Lua] Lobby data player_slot_1 = 0:0
00:04:03.839 [Lua] Lobby data level_key = inn_level
00:04:03.839 [Lua] Lobby data power_level = 434
00:04:03.839 [Lua] Lobby data selected_level_key = inn_level
00:04:03.839 [Lua] Lobby data player_slot_4 = 0:0
00:04:03.839 [Lua] Lobby data difficulty = normal
00:04:03.839 [Lua] Lobby data unique_server_name = Zarathulhu
00:04:03.840 [Lua] Lobby data matchmaking = false
00:04:03.840 [Lua] Lobby data host = 110000106b87dd2
00:04:03.840 [Lua] Lobby data country_code = CA
00:04:03.840 [Lua] Lobby data game_mode = 3
00:04:03.840 [Lua] Lobby data player_slot_5 = 0:0
00:04:03.840 [Lua] Lobby data player_slot_2 = 0:0
00:04:03.840 [Lua] Lobby data difficulty_tweak = 0
00:04:03.840 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:04:03.840 [Lua] Lobby data num_players = 2
00:04:03.840 [Lua] Set lobby end.
00:04:03.840 [Lua] [LobbyMembers] Member joined 110000102955ac1
00:04:06.190 [Lua] GOT approve_channel 1 110000102955ac1 18600000177f40f
00:04:06.191 [EAC] EAC server has client 110000102955ac1 and channel 1 (and owner 110000102955ac1)
00:04:06.191 [Lua] Client with peer_id 110000102955ac1 got APPROVED by server
00:04:06.191 [EACServer] [19:04:06:191][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102955AC1 PlayerGUID: 76561198003608257 PlayerIP: 0.0.0.0 OwnerGUID: 76561198003608257 PlayerName: ·º˜Å†å®åx¡å˜º·
00:04:06.191 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102955ac1'
00:04:06.191 [Lua] [PeerSM] 110000102955ac1 :: on_enter Connecting
00:04:06.191 [Lua] [ChatManager][1]System: ·º˜Å†å®åx¡å˜º· is joining the game
00:04:06.314 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:04:06.314 [Lua] [Matchmaking] Got a handshake request from 110000102955ac1 with user name '·º˜Å†å®åx¡å˜º·'
00:04:06.397 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000177f40f from 110000102955ac1, replying lobby_ok
00:04:06.483 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102955ac1 REPLY wh:0 | we:0 | dr:110000106b87dd2 | bw:0 | es:0
00:04:06.565 [Lua] Set lobby begin:
00:04:06.565 [Lua] Lobby data player_slot_1 = 0:0
00:04:06.565 [Lua] Lobby data level_key = inn_level
00:04:06.566 [Lua] Lobby data power_level = 434
00:04:06.566 [Lua] Lobby data selected_level_key = inn_level
00:04:06.566 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:04:06.566 [Lua] Lobby data difficulty = normal
00:04:06.566 [Lua] Lobby data unique_server_name = Zarathulhu
00:04:06.566 [Lua] Lobby data matchmaking = false
00:04:06.566 [Lua] Lobby data host = 110000106b87dd2
00:04:06.566 [Lua] Lobby data country_code = CA
00:04:06.566 [Lua] Lobby data game_mode = 3
00:04:06.566 [Lua] Lobby data player_slot_5 = 0:0
00:04:06.568 [Lua] Lobby data player_slot_2 = 0:0
00:04:06.568 [Lua] Lobby data difficulty_tweak = 0
00:04:06.568 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:04:06.568 [Lua] Lobby data num_players = 2
00:04:06.568 [Lua] Set lobby end.
00:04:06.568 [Lua] [Matchmaking] Assigning profile slot 4 to 110000102955ac1
00:04:06.568 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
00:04:07.118 [EACServer] [19:04:07:118][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
00:04:09.045 [Lua] ### CLEARING PEER STATE FOR 110000102955ac1
00:04:09.045 [Lua] [PeerSM] 110000102955ac1 :: on_exit Connecting
00:04:09.045 [Lua] [PeerSM] 110000102955ac1 :: on_enter Connecting
00:04:09.125 [Lua] [PSM] Peer 110000102955ac1 joined. Want to use profile index "4" and join party "0"
00:04:09.125 [Lua] Mechanism says: a client joined the game! 110000102955ac1
00:04:09.125 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102955ac1, connection_key=0)
00:04:09.125 [Lua] Sync dynamic to client:
00:04:09.673 [EACServer] [19:04:09:673][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102955AC1 Session: 1 Status: Client Authenticated Message: Client authenticated.
00:04:09.673 [EAC] Peer 110000102955ac1 switched EAC state to ClientAuthenticatedLocal
00:04:10.802 [EACServer] [19:04:10:802][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102955AC1.
00:04:11.147 [Lua] player (110000102955ac1,1) was put into party 0
00:04:11.147 [Lua] [PeerSM] 110000102955ac1 :: on_exit Connecting
00:04:11.147 [Lua] [PeerSM] 110000102955ac1 :: on_enter Loading
00:04:11.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102955ac1 inn_level 0
00:04:11.147 warning: [Lua] Following data will be uploaded to Crashify:
<>
00:04:11.147 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000106b87dd2 "Zarathulhu"
<>
00:04:11.148 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000009BB2280; previous_state = Connecting; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000102955ac1"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1175805; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000A184220
[3] _ = table: 0000000009BB2280; new_state = Loading; old_state = Connecting
[4] self = table: 0000000008171E60; dt = 0.020763684064149857; state_data = table: 0000000009BB2280; new_state = Loading
[5] self = table: 000000000A185D90; dt = 0.020763684064149857; peer_state_machines = table: 000000000A185FD0; joined_peers = table: 000000000A186540; game_session = [GameSession]; peer_id = "110000102955ac1"; peer_state_machine = table: 0000000008171E60
[6] self = table: 0000000009E60070; dt = 0.020763684064149857; t = 82.27949945628643; network_manager = table: 000000000AF4AE20
[7] self = table: 0000000009ED75A0; dt = 0.020763684064149857; t = 120.35799130727537
[8] self = table: 0000000007A870D0; real_world_dt = 0.020763684064149857; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.020763684064149857; t = 120.35799130727537
[9] dt = 0.020763684064149857
[2] server = table: 000000000A185D90; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000102955ac1"; wanted_profile_index = 4; resend_timer = 1.9181030727922916; resend_post_game_timer = 1.9378535524010658; clan_tag = "0"; peer_id = "110000102955ac1";
[4] current_state = Loading; function_memoize = table: 0000000017E9EEA0; state_data = table: 0000000009BB2280;
[5] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; game_network_manager = table: 000000000AF4AE20; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "inn_level"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 000000000A8066B0;
[6] world_name = "level_world"; entity_system_bag = table: 000000000A3AD900; network_server = table: 000000000A185D90; entity_system = table: 000000000A118510; parent = table: 0000000007A870D0; _level_flow_events = table: 000000000845BD60; statistics_db = table: 0000000009795100; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000AFC1D80; profile_synchronizer = table: 000000000A186770; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001A196980; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000A8066B0; world = [World]; dt = 0.020721752196550369; peer_id = "110000106b87dd2"; level = [Level]; network_timer_handler = table: 000000000AF7B3D0; machines = table: 000000000845BB80; viewport_name = "player_1"; _camera_carrier = table: 0000000012D83AF0; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000AF4B150; _lobby_host = table: 000000000A183600; level_transition_handler = table: 0000000009E771D0; dice_keeper = table: 00000000180C4EE0; _quit_game = false;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000009E60070;
[8] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 000000000AFACE50;
<>
<>
00:04:11.202 [EACServer] [19:04:11:202][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102955AC1
00:04:11.202 [EACServer] [19:04:11:202][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102955AC1 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
00:04:11.209 [EAC] Peer 110000102955ac1 switched EAC state to ClientAuthenticatedRemote
00:04:11.231 [Lua] ### Sending rpc_level_loaded
00:04:11.231 [Lua] #### Has state machine: true, peer_id: 110000102955ac1, level_id: 50
00:04:11.231 [Lua] Peer 110000102955ac1 has loaded the level but not all enemies, so we wait
00:04:11.382 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102955ac1, connection_key=0)
00:04:11.382 [Lua] [PeerSM] 110000102955ac1 :: on_exit Loading
00:04:11.382 [Lua] [PeerSM] 110000102955ac1 :: on_enter LoadingProfilePackages
00:04:11.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:1 my_peer_id:110000106b87dd2
00:04:12.924 [Lua] [PeerSM] 110000102955ac1 :: on_exit LoadingProfilePackages
00:04:12.924 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForEnterGame
00:04:14.201 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
00:04:14.201 [Lua] [Matchmaking] Got a handshake request from 110000102955ac1 with user name '·º˜Å†å®åx¡å˜º·'
00:04:14.202 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForEnterGame
00:04:14.202 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForGameObjectSync
00:04:14.223 [Lua] Breedfreezer (server) starting a hot join sync
00:04:14.224 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
00:04:14.224 [Lua] RemotePlayer:create_game_object( ) 44
00:04:14.243 [Lua] player (110000102955ac1,1) was put into party 1
00:04:14.243 [Lua] Assigning peer(110000102955ac1:1) to profile(4) career(1)
00:04:14.243 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102955ac1) local_player_id(1) profile_index(4) career_index(1)
00:04:14.243 [Lua] Set lobby begin:
00:04:14.243 [Lua] Lobby data player_slot_1 = 0:0
00:04:14.243 [Lua] Lobby data level_key = inn_level
00:04:14.243 [Lua] Lobby data power_level = 434
00:04:14.243 [Lua] Lobby data selected_level_key = inn_level
00:04:14.243 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:04:14.243 [Lua] Lobby data difficulty = normal
00:04:14.243 [Lua] Lobby data unique_server_name = Zarathulhu
00:04:14.243 [Lua] Lobby data matchmaking = false
00:04:14.243 [Lua] Lobby data host = 110000106b87dd2
00:04:14.243 [Lua] Lobby data country_code = CA
00:04:14.243 [Lua] Lobby data game_mode = 3
00:04:14.243 [Lua] Lobby data player_slot_5 = 0:0
00:04:14.243 [Lua] Lobby data player_slot_2 = 0:0
00:04:14.243 [Lua] Lobby data difficulty_tweak = 0
00:04:14.243 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:04:14.243 [Lua] Lobby data num_players = 2
00:04:14.243 [Lua] Set lobby end.
00:04:14.243 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
00:04:14.243 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForGameObjectSync
00:04:14.243 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForPlayers
00:04:14.247 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForPlayers
00:04:14.247 [Lua] [PeerSM] 110000102955ac1 :: on_enter InGame
00:04:14.389 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102955ac1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:04:14.389 [Lua] Adding player sync data to peer=110000102955ac1 local_player_id=1
00:04:14.390 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:2 my_peer_id:110000106b87dd2
00:04:14.390 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:2 my_peer_id:110000106b87dd2
00:04:14.390 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102955ac1
00:04:14.394 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:2 my_peer_id:110000106b87dd2
00:04:14.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:04:14.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, InventoryPackageSynchronizerClient, async-read,
00:04:14.394 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
00:04:14.394 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
00:04:14.395 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
00:04:14.395 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:04:14.395 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
00:04:14.395 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
00:04:14.449 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
00:04:14.449 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
00:04:14.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
00:04:14.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
00:04:14.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
00:04:14.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
00:04:14.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
00:04:14.716 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
00:04:14.717 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
00:04:14.822 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
00:04:14.822 [Lua] [PackageManager] Force_load: wwise/bow
00:04:14.823 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
00:04:15.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
00:04:15.323 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
00:04:15.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
00:04:15.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
00:04:15.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
00:04:15.407 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
00:04:15.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
00:04:15.492 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
00:04:15.493 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
00:04:15.580 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
00:04:15.580 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
00:04:15.602 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
00:04:17.566 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102955ac1 go_type=player_unit go_created_func_name=game_object_created_player_unit
00:04:17.568 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
00:04:17.569 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:04:19.142 [Lua] Set lobby begin:
00:04:19.142 [Lua] Lobby data player_slot_1 = 0:0
00:04:19.142 [Lua] Lobby data level_key = inn_level
00:04:19.142 [Lua] Lobby data power_level = 217
00:04:19.142 [Lua] Lobby data selected_level_key = inn_level
00:04:19.142 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:04:19.142 [Lua] Lobby data difficulty = normal
00:04:19.142 [Lua] Lobby data unique_server_name = Zarathulhu
00:04:19.142 [Lua] Lobby data matchmaking = false
00:04:19.143 [Lua] Lobby data host = 110000106b87dd2
00:04:19.143 [Lua] Lobby data country_code = CA
00:04:19.143 [Lua] Lobby data game_mode = 3
00:04:19.143 [Lua] Lobby data player_slot_5 = 0:0
00:04:19.143 [Lua] Lobby data player_slot_2 = 0:0
00:04:19.143 [Lua] Lobby data difficulty_tweak = 0
00:04:19.143 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:04:19.144 [Lua] Lobby data num_players = 2
00:04:19.144 [Lua] Set lobby end.
00:04:19.353 [Lua] PlayFabMirrorBase:_commit_internal 2
00:04:19.353 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:04:19.358 [Lua] generate_backend_stats 110000106b87dd2:1
00:04:19.383 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:04:19.383 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:04:19.383 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
00:04:19.390 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
00:04:20.653 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
00:04:20.670 [Lua] commit result success 2
00:04:22.121 [Window] Window => active
00:04:24.185 [Lua] Set lobby begin:
00:04:24.185 [Lua] Lobby data player_slot_1 = 0:0
00:04:24.185 [Lua] Lobby data level_key = inn_level
00:04:24.185 [Lua] Lobby data power_level = 434
00:04:24.185 [Lua] Lobby data selected_level_key = inn_level
00:04:24.185 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:04:24.185 [Lua] Lobby data difficulty = normal
00:04:24.185 [Lua] Lobby data unique_server_name = Zarathulhu
00:04:24.185 [Lua] Lobby data matchmaking = false
00:04:24.185 [Lua] Lobby data host = 110000106b87dd2
00:04:24.185 [Lua] Lobby data country_code = CA
00:04:24.185 [Lua] Lobby data game_mode = 3
00:04:24.185 [Lua] Lobby data player_slot_5 = 0:0
00:04:24.185 [Lua] Lobby data player_slot_2 = 0:0
00:04:24.185 [Lua] Lobby data difficulty_tweak = 0
00:04:24.185 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:04:24.185 [Lua] Lobby data num_players = 2
00:04:24.186 [Lua] Set lobby end.
00:04:27.983 [Lua] [IngameUI] menu view on_enter start_game_view
00:04:27.986 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18369570
00:04:27.986 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
00:04:27.988 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
00:04:27.988 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
00:04:27.988 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
00:04:27.988 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
00:04:29.979 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
00:04:29.979 [Lua] ............................................................................................................
00:04:29.979 [Lua] ............................................................................................................
00:04:29.979 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
00:04:29.979 [Lua] ............................................................................................................
00:04:29.979 [Lua] ............................................................................................................
00:04:29.979 [Lua] [Matchmaking] Cancelling matchmaking
00:04:29.979 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:04:30.088 [Lua] [IngameUI] menu view on_exit start_game_view
00:04:30.088 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
00:04:30.088 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
00:04:30.088 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
00:04:30.088 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
00:04:30.088 [Save] Saving `save_data`
00:04:30.092 [Save] Save done
00:04:30.092 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18369570
00:04:30.282 [Lua] [IngameUI] menu view on_enter ingame_menu
00:04:30.713 [Lua] [IngameUI] menu view on_exit ingame_menu
00:04:32.302 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
00:04:32.302 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
00:04:32.305 [Lua] Set lobby begin:
00:04:32.305 [Lua] Lobby data player_slot_1 = 0:0
00:04:32.305 [Lua] Lobby data level_key = inn_level
00:04:32.305 [Lua] Lobby data power_level = 434
00:04:32.305 [Lua] Lobby data selected_level_key = inn_level
00:04:32.305 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:04:32.305 [Lua] Lobby data difficulty = hard
00:04:32.305 [Lua] Lobby data unique_server_name = Zarathulhu
00:04:32.305 [Lua] Lobby data matchmaking = false
00:04:32.305 [Lua] Lobby data host = 110000106b87dd2
00:04:32.305 [Lua] Lobby data country_code = CA
00:04:32.305 [Lua] Lobby data game_mode = 3
00:04:32.305 [Lua] Lobby data player_slot_5 = 0:0
00:04:32.305 [Lua] Lobby data player_slot_2 = 0:0
00:04:32.305 [Lua] Lobby data difficulty_tweak = 0
00:04:32.305 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:04:32.305 [Lua] Lobby data num_players = 2
00:04:32.305 [Lua] Set lobby end.
00:04:32.305 [Lua] [PartyManager] Leader is set to 110000106b87dd2
00:04:32.305 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
00:04:32.305 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
00:04:32.305 [Lua] Set lobby begin:
00:04:32.305 [Lua] Lobby data twitch_enabled = false
00:04:32.305 [Lua] Lobby data power_level = 434
00:04:32.305 [Lua] Lobby data unique_server_name = Zarathulhu
00:04:32.305 [Lua] Lobby data difficulty_tweak = 0
00:04:32.305 [Lua] Lobby data host = 110000106b87dd2
00:04:32.305 [Lua] Lobby data game_mode = 1
00:04:32.305 [Lua] Lobby data match_started = true
00:04:32.305 [Lua] Lobby data mechanism = adventure
00:04:32.305 [Lua] Lobby data level_key = inn_level
00:04:32.305 [Lua] Lobby data player_slot_1 = 0:0
00:04:32.305 [Lua] Lobby data selected_level_key = inn_level
00:04:32.305 [Lua] Lobby data difficulty = hard
00:04:32.305 [Lua] Lobby data quick_game = true
00:04:32.305 [Lua] Lobby data matchmaking = true
00:04:32.305 [Lua] Lobby data weave_name = false
00:04:32.306 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:04:32.306 [Lua] Lobby data num_players = 2
00:04:32.306 [Lua] Lobby data player_slot_5 = 0:0
00:04:32.306 [Lua] Lobby data player_slot_2 = 0:0
00:04:32.306 [Lua] Lobby data country_code = CA
00:04:32.306 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:04:32.306 [Lua] Lobby data eac_authorized = true
00:04:32.306 [Lua] Set lobby end.
00:04:32.306 [Lua] Set lobby begin:
00:04:32.306 [Lua] Lobby data twitch_enabled = false
00:04:32.306 [Lua] Lobby data power_level = 434
00:04:32.306 [Lua] Lobby data unique_server_name = Zarathulhu
00:04:32.306 [Lua] Lobby data difficulty_tweak = 0
00:04:32.306 [Lua] Lobby data host = 110000106b87dd2
00:04:32.306 [Lua] Lobby data game_mode = 1
00:04:32.306 [Lua] Lobby data is_private = false
00:04:32.306 [Lua] Lobby data match_started = true
00:04:32.306 [Lua] Lobby data mechanism = adventure
00:04:32.306 [Lua] Lobby data level_key = inn_level
00:04:32.306 [Lua] Lobby data player_slot_1 = 0:0
00:04:32.306 [Lua] Lobby data selected_level_key = inn_level
00:04:32.306 [Lua] Lobby data difficulty = hard
00:04:32.306 [Lua] Lobby data quick_game = true
00:04:32.306 [Lua] Lobby data matchmaking = true
00:04:32.306 [Lua] Lobby data weave_name = false
00:04:32.306 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:04:32.306 [Lua] Lobby data num_players = 2
00:04:32.306 [Lua] Lobby data player_slot_5 = 0:0
00:04:32.306 [Lua] Lobby data player_slot_2 = 0:0
00:04:32.306 [Lua] Lobby data country_code = CA
00:04:32.306 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:04:32.306 [Lua] Lobby data eac_authorized = true
00:04:32.306 [Lua] Set lobby end.
00:04:32.306 [Lua] [ChatManager][1]System: Starting hosted game...
00:04:32.306 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
00:04:32.306 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
00:04:45.529 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
00:04:45.530 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
00:04:45.530 [Lua] MatchmakingStateStartGame preferred_level_keys nil
00:04:45.530 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 1
00:04:45.530 [Lua] [LevelTransitionHandler] set_next_level( farmlands, 1 )
00:04:45.530 [Lua] Set lobby begin:
00:04:45.530 [Lua] Lobby data twitch_enabled = false
00:04:45.530 [Lua] Lobby data power_level = 434
00:04:45.530 [Lua] Lobby data unique_server_name = Zarathulhu
00:04:45.530 [Lua] Lobby data difficulty_tweak = 0
00:04:45.530 [Lua] Lobby data host = 110000106b87dd2
00:04:45.530 [Lua] Lobby data game_mode = 2
00:04:45.530 [Lua] Lobby data is_private = false
00:04:45.530 [Lua] Lobby data match_started = true
00:04:45.530 [Lua] Lobby data mechanism = adventure
00:04:45.530 [Lua] Lobby data level_key = inn_level
00:04:45.531 [Lua] Lobby data player_slot_1 = 0:0
00:04:45.531 [Lua] Lobby data selected_level_key = farmlands
00:04:45.531 [Lua] Lobby data difficulty = hard
00:04:45.531 [Lua] Lobby data quick_game = true
00:04:45.531 [Lua] Lobby data matchmaking = true
00:04:45.531 [Lua] Lobby data weave_name = false
00:04:45.531 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:04:45.531 [Lua] Lobby data num_players = 2
00:04:45.531 [Lua] Lobby data player_slot_5 = 0:0
00:04:45.531 [Lua] Lobby data player_slot_2 = 0:0
00:04:45.531 [Lua] Lobby data country_code = CA
00:04:45.531 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:04:45.531 [Lua] Lobby data eac_authorized = true
00:04:45.531 [Lua] Set lobby end.
00:04:45.534 [Lua] Set lobby begin:
00:04:45.534 [Lua] Lobby data twitch_enabled = false
00:04:45.534 [Lua] Lobby data power_level = 434
00:04:45.534 [Lua] Lobby data unique_server_name = Zarathulhu
00:04:45.534 [Lua] Lobby data difficulty_tweak = 0
00:04:45.534 [Lua] Lobby data host = 110000106b87dd2
00:04:45.534 [Lua] Lobby data game_mode = 2
00:04:45.534 [Lua] Lobby data is_private = false
00:04:45.534 [Lua] Lobby data match_started = true
00:04:45.534 [Lua] Lobby data mechanism = adventure
00:04:45.534 [Lua] Lobby data level_key = inn_level
00:04:45.534 [Lua] Lobby data player_slot_1 = 0:0
00:04:45.534 [Lua] Lobby data selected_level_key = farmlands
00:04:45.534 [Lua] Lobby data difficulty = hard
00:04:45.534 [Lua] Lobby data quick_game = true
00:04:45.534 [Lua] Lobby data matchmaking = true
00:04:45.534 [Lua] Lobby data weave_name = false
00:04:45.534 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:04:45.534 [Lua] Lobby data num_players = 2
00:04:45.534 [Lua] Lobby data player_slot_5 = 0:0
00:04:45.534 [Lua] Lobby data player_slot_2 = 0:0
00:04:45.534 [Lua] Lobby data country_code = CA
00:04:45.534 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:04:45.534 [Lua] Lobby data eac_authorized = true
00:04:45.534 [Lua] Set lobby end.
00:04:45.534 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InGame
00:04:45.534 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InPostGame
00:04:45.534 [Lua] [PeerSM] 110000102955ac1 :: on_exit InGame
00:04:45.534 [Lua] [PeerSM] 110000102955ac1 :: on_enter InPostGame
00:04:45.534 [Lua] Complete level triggered.
00:04:45.536 [Save] Saving `save_data`
00:04:45.536 [Lua] gm_event_end_conditions_met false false
00:04:45.536 [Lua] PlayFabMirrorBase:_commit_internal nil
00:04:45.536 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:04:45.538 [Save] Save done
00:04:45.538 [Save] Saving `save_data`
00:04:45.541 [Save] Save done
00:04:45.541 [Lua] generate_backend_stats 110000106b87dd2:1
00:04:45.564 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:04:45.564 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:04:45.564 [Save] Saving `save_data`
00:04:45.564 [Lua] TRANSITION nil nil farmlands
00:04:45.564 [Lua] Transition type "farmlands", is server: true
00:04:45.564 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:04:45.564 [Lua] [GameNetworkManager] Leaving game...
00:04:45.564 [Lua] [GameNetworkManager] Shutting down game session host.
00:04:45.564 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:04:45.564 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:04:45.565 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=118.25
00:04:45.567 [Save] Save done
00:04:45.568 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:04:45.568 [Lua] commit result success 3
00:04:47.567 [Lua] [Managers] Calling function on all managers:
00:04:47.568 [Lua] Clearing all global lookup lists
00:04:47.570 [Lua] [IngamePlayerListUI] - Destroy
00:04:47.570 [Lua] [EquipmentUI] - Destroy
00:04:47.570 [Lua] [AbilityUI] - Destroy
00:04:47.570 [Lua] [GamePadAbilityUI] - Destroy
00:04:47.570 [Lua] [GamePadEquipmentUI] - Destroy
00:04:47.571 [Lua] [IngameUI] destroy
00:04:47.587 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4
00:04:47.587 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
00:04:47.588 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3
00:04:47.634 [Lua] [Managers] Destroying manager group:
00:04:47.640 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:04:47.710 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:04:47.710 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InPostGame
00:04:47.710 [Lua] [PeerSM] 110000106b87dd2 :: on_enter Loading
00:04:47.710 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106b87dd2 farmlands 1
00:04:47.710 warning: [Lua] Following data will be uploaded to Crashify:
<>
00:04:47.710 warning: [Lua] "[[PeerStates.Loading]] level_key: farmlands", Num ocurrencies: 3, User: 110000106b87dd2 "Zarathulhu"
<>
00:04:47.711 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: farmlands<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: farmlands"
[2] self = table: 000000000A1F44C0; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000106b87dd2"; level_key = "farmlands"; environment_variation_id = 1; level_seed = 2289515; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 0000000009DE1D90
[3] _ = table: 000000000A1F44C0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000106b87dd2"; peer_state_machine = table: 000000000A1F4720; current_state = InPostGame
[5] self = table: 0000000009E60070; application_shutdown = nil; unit_spawner = table: 00000000180C5090; world = [World]; unit_storage = table: 00000000180C50F0; units = table: 0000000019FFB950; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 0000000009E60070
[8] self = table: 0000000009ED75A0; dt = 0.021826630458235741; t = 156.33427918818779; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.021826630458235741; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.021826630458235741; t = 156.33427918818779
[10] dt = 0.021826630458235741
[2] server = table: 000000000A185D90; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9829849414527416; peer_id = "110000106b87dd2";
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 000000000AF4AE20; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 1; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "farmlands"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 000000000A8066B0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000A3AD900; network_server = table: 000000000A185D90; entity_system = table: 000000000A118510; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 000000000845BD60; statistics_db = table: 0000000009795100; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 116.4688979189843; input_manager = table: 000000000AFC1D80; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001A196980; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000A8066B0; world = [World]; dt = 0.021826630458235741; peer_id = "110000106b87dd2"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 118.24668355472386; _lobby_host = table: 000000000A183600; level_transition_handler = table: 0000000009E771D0; dice_keeper = table: 00000000180C4EE0; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000009E60070;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000009E60070;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000009E60070;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 000000000AFACE50;
<>
<>
00:04:47.711 [Lua] [PeerSM] 110000102955ac1 :: on_exit InPostGame
00:04:47.711 [Lua] [PeerSM] 110000102955ac1 :: on_enter Loading
00:04:47.711 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102955ac1 farmlands 1
00:04:47.711 warning: [Lua] Following data will be uploaded to Crashify:
<>
00:04:47.711 warning: [Lua] "[[PeerStates.Loading]] level_key: farmlands", Num ocurrencies: 4, User: 110000106b87dd2 "Zarathulhu"
<>
00:04:47.711 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: farmlands<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: farmlands"
[2] self = table: 0000000009BB2280; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000102955ac1"; level_key = "farmlands"; environment_variation_id = 1; level_seed = 2289515; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 0000000009DE1D90
[3] _ = table: 0000000009BB2280; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000102955ac1"; peer_state_machine = table: 0000000008171E60; current_state = InPostGame
[5] self = table: 0000000009E60070; application_shutdown = nil; unit_spawner = table: 00000000180C5090; world = [World]; unit_storage = table: 00000000180C50F0; units = table: 0000000019FFB950; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 0000000009E60070
[8] self = table: 0000000009ED75A0; dt = 0.021826630458235741; t = 156.33427918818779; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.021826630458235741; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.021826630458235741; t = 156.33427918818779
[10] dt = 0.021826630458235741
[2] server = table: 000000000A185D90; wanted_career_index = 1; game_started = false; peer_id = "110000102955ac1"; num_players = 1; wanted_party_index = 0; account_id = "110000102955ac1"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9181030727922916; loaded_level = "inn_level"; resend_post_game_timer = 1.9378535524010658;
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 000000000AF4AE20; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 1; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "farmlands"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 000000000A8066B0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000A3AD900; network_server = table: 000000000A185D90; entity_system = table: 000000000A118510; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 000000000845BD60; statistics_db = table: 0000000009795100; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 116.4688979189843; input_manager = table: 000000000AFC1D80; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001A196980; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000A8066B0; world = [World]; dt = 0.021826630458235741; peer_id = "110000106b87dd2"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 118.24668355472386; _lobby_host = table: 000000000A183600; level_transition_handler = table: 0000000009E771D0; dice_keeper = table: 00000000180C4EE0; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000009E60070;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000009E60070;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000009E60070;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 000000000AFACE50;
<>
<>
00:04:47.711 [Lua] [Matchmaking] unregister rpcs
00:04:47.711 [Lua] ############### UNLOADING PACKAGES ###############
00:04:47.711 [Lua] [Managers] Calling function on all managers:
00:04:47.711 [Lua] [Managers] Destroying manager group:
00:04:47.712 [Lua] [Gamestate] Enter state StateLoading
00:04:47.713 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:04:47.713 [Lua] [Matchmaking] register rpcs
00:04:47.713 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
00:04:47.713 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
00:04:47.713 [Lua] Set lobby begin:
00:04:47.713 [Lua] Lobby data twitch_enabled = false
00:04:47.713 [Lua] Lobby data power_level = 0
00:04:47.713 [Lua] Lobby data unique_server_name = Zarathulhu
00:04:47.713 [Lua] Lobby data difficulty_tweak = 0
00:04:47.713 [Lua] Lobby data host = 110000106b87dd2
00:04:47.713 [Lua] Lobby data game_mode = 2
00:04:47.713 [Lua] Lobby data is_private = false
00:04:47.713 [Lua] Lobby data match_started = true
00:04:47.713 [Lua] Lobby data mechanism = adventure
00:04:47.713 [Lua] Lobby data level_key = inn_level
00:04:47.714 [Lua] Lobby data player_slot_1 = 0:0
00:04:47.714 [Lua] Lobby data selected_level_key = farmlands
00:04:47.714 [Lua] Lobby data difficulty = hard
00:04:47.714 [Lua] Lobby data quick_game = true
00:04:47.714 [Lua] Lobby data matchmaking = true
00:04:47.714 [Lua] Lobby data weave_name = false
00:04:47.714 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:04:47.714 [Lua] Lobby data num_players = 2
00:04:47.714 [Lua] Lobby data player_slot_5 = 0:0
00:04:47.714 [Lua] Lobby data player_slot_2 = 0:0
00:04:47.714 [Lua] Lobby data country_code = CA
00:04:47.714 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:04:47.714 [Lua] Lobby data eac_authorized = true
00:04:47.714 [Lua] Set lobby end.
00:04:47.714 [Lua] registering RPCs
00:04:47.714 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:04:47.714 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:04:47.714 [Lua] Set lobby begin:
00:04:47.714 [Lua] Lobby data twitch_enabled = false
00:04:47.714 [Lua] Lobby data power_level = 0
00:04:47.714 [Lua] Lobby data unique_server_name = Zarathulhu
00:04:47.714 [Lua] Lobby data difficulty_tweak = 0
00:04:47.714 [Lua] Lobby data host = 110000106b87dd2
00:04:47.714 [Lua] Lobby data game_mode = 2
00:04:47.714 [Lua] Lobby data is_private = false
00:04:47.714 [Lua] Lobby data match_started = true
00:04:47.714 [Lua] Lobby data mechanism = adventure
00:04:47.714 [Lua] Lobby data level_key = farmlands
00:04:47.714 [Lua] Lobby data player_slot_1 = 0:0
00:04:47.714 [Lua] Lobby data selected_level_key = farmlands
00:04:47.714 [Lua] Lobby data difficulty = hard
00:04:47.714 [Lua] Lobby data quick_game = true
00:04:47.714 [Lua] Lobby data matchmaking = true
00:04:47.714 [Lua] Lobby data weave_name = false
00:04:47.714 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:04:47.714 [Lua] Lobby data num_players = 2
00:04:47.714 [Lua] Lobby data player_slot_5 = 0:0
00:04:47.714 [Lua] Lobby data player_slot_2 = 0:0
00:04:47.714 [Lua] Lobby data country_code = CA
00:04:47.714 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:04:47.714 [Lua] Lobby data eac_authorized = true
00:04:47.714 [Lua] Set lobby end.
00:04:47.716 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized
00:04:47.716 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil] self.picked_environment_id=[1]
00:04:47.716 [Lua] [LevelTransitionHandler] load_level farmlands 1
00:04:47.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
00:04:47.730 [Umbra] Unload tome
00:04:47.730 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
00:04:47.800 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
00:04:47.800 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_meta, LevelTransitionHandler, async-read,
00:04:47.800 [Lua] [LevelTransitionHandler] Loading level: "farmlands"
00:04:47.800 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/farmlands" Meta package name: "resource_packages/levels/honduras/farmlands_meta"
00:04:47.800 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read,
00:04:47.800 [Lua] [StateLoading] got rpc_load_level 81 farmlands
00:04:48.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7
00:04:48.058 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7
00:04:48.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_meta
00:04:48.069 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]'
00:04:48.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_meta
00:04:48.149 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_meta
00:04:48.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands
00:04:54.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands
00:04:54.250 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands
00:04:54.267 [Lua] [LevelTransitionHandler] Level load completed!
00:04:54.267 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: farmlands - level_seed: 2289515 - use_random_directors: true - overriden_conflict: nil
00:04:54.296 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:04:54.296 [Lua] checking dlc's against conflict directors
00:04:54.296 [Lua] - removing conflict director 'chaos_beastmen'
00:04:54.296 [Lua] - removing conflict director 'skaven_beastmen'
00:04:54.296 [Lua] - removing conflict director 'beastmen'
00:04:54.296 [Lua] number of factions to include 2
00:04:54.296 [Lua] number of factions added 2
00:04:54.296 [Lua] --- --- ---
00:04:54.296 [Lua] Starting... difficulty 'hard'
00:04:54.296 [Lua] These are the starting conflict directors:
00:04:54.296 [Lua] chaos
00:04:54.296 [Lua] chaos_light
00:04:54.296 [Lua] --- --- ---
00:04:54.296 [Lua]
00:04:54.296 [Lua] Looking for a new director:
00:04:54.296 [Lua] (free: 13) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
00:04:54.296 [Lua] ->trying director: default
00:04:54.296 [Lua] --> success!
00:04:54.296 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield
00:04:54.296 [Lua]
00:04:54.296 [Lua] Looking for a new director:
00:04:54.296 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
00:04:54.296 [Lua] ->trying director: default
00:04:54.296 [Lua] --> success!
00:04:54.296 [Lua] --> re-used the same breeds
00:04:54.296 [Lua]
00:04:54.296 [Lua] Looking for a new director:
00:04:54.296 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
00:04:54.296 [Lua] ->trying director: skaven
00:04:54.296 [Lua] --> success!
00:04:54.296 [Lua] --> re-used the same breeds
00:04:54.296 [Lua]
00:04:54.296 [Lua] Looking for a new director:
00:04:54.296 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
00:04:54.296 [Lua] ->trying director: chaos
00:04:54.296 [Lua] --> success!
00:04:54.296 [Lua] --> re-used the same breeds
00:04:54.296 [Lua]
00:04:54.296 [Lua] Looking for a new director:
00:04:54.296 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
00:04:54.296 [Lua] ->trying director: skaven
00:04:54.296 [Lua] --> success!
00:04:54.296 [Lua] --> re-used the same breeds
00:04:54.296 [Lua]
00:04:54.296 [Lua] DONE! Found the following directors:
00:04:54.296 [Lua] default
00:04:54.296 [Lua] default
00:04:54.296 [Lua] skaven
00:04:54.296 [Lua] chaos
00:04:54.296 [Lua] skaven
00:04:54.296 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
00:04:54.296 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_plague_monk=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_loot_rat=true,
chaos_vortex_sorcerer=true,
chaos_raider=true,
chaos_marauder=true,
}
00:04:54.296 [Lua] load_startup_enemy_packages: --------------
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:04:54.296 [Lua] chaos_spawn
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:04:54.296 [Lua] chaos_troll
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:04:54.296 [Lua] skaven_rat_ogre
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:04:54.296 [Lua] skaven_stormfiend
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:04:54.296 [Lua] beastmen_minotaur
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:04:54.296 [Lua] chaos_plague_sorcerer
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:04:54.296 [Lua] chaos_corruptor_sorcerer
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:04:54.296 [Lua] skaven_gutter_runner
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:04:54.296 [Lua] skaven_pack_master
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:04:54.296 [Lua] skaven_poison_wind_globadier
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:04:54.296 [Lua] skaven_ratling_gunner
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:04:54.296 [Lua] skaven_warpfire_thrower
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:04:54.296 [Lua] chaos_vortex_sorcerer
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:04:54.296 [Lua] beastmen_standard_bearer
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:04:54.296 [Lua] chaos_vortex
00:04:54.296 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:04:54.297 [Lua] critter_rat
00:04:54.297 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:04:54.297 [Lua] critter_pig
00:04:54.297 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
00:04:54.297 [Lua] skaven_storm_vermin
00:04:54.297 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
00:04:54.297 [Lua] chaos_warrior
00:04:54.297 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
00:04:54.297 [Lua] skaven_clan_rat_with_shield
00:04:54.297 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
00:04:54.297 [Lua] skaven_clan_rat
00:04:54.297 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
00:04:54.297 [Lua] skaven_storm_vermin_with_shield
00:04:54.297 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
00:04:54.297 [Lua] skaven_slave
00:04:54.297 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
00:04:54.297 [Lua] chaos_fanatic
00:04:54.297 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
00:04:54.297 [Lua] skaven_plague_monk
00:04:54.297 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
00:04:54.297 [Lua] chaos_marauder_with_shield
00:04:54.297 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
00:04:54.297 [Lua] chaos_berzerker
00:04:54.297 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
00:04:54.297 [Lua] skaven_loot_rat
00:04:54.297 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
00:04:54.297 [Lua] chaos_raider
00:04:54.297 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
00:04:54.297 [Lua] chaos_marauder
00:04:54.300 [Lua] ### Sending rpc_level_loaded
00:04:54.300 [Lua] #### Has state machine: true, peer_id: 110000106b87dd2, level_id: 81
00:04:54.300 [Lua] Peer 110000106b87dd2 has loaded the level and all enemies are loaded
00:04:54.316 [Lua] [PeerSM] 110000106b87dd2 :: on_exit Loading
00:04:54.316 [Lua] [PeerSM] 110000106b87dd2 :: on_enter LoadingProfilePackages
00:04:54.333 [Lua] [PeerSM] 110000106b87dd2 :: on_exit LoadingProfilePackages
00:04:54.333 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForEnterGame
00:04:54.334 [Lua] ### Sending rpc_level_loaded
00:04:54.334 [Lua] #### Has state machine: false, peer_id: 110000106b87dd2, level_id: 81
00:04:54.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:04:54.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:04:54.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:04:54.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:04:54.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:04:54.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:04:55.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:04:55.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:04:55.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:04:55.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:04:55.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:04:55.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:04:55.775 [Lua] ### Sending rpc_level_loaded
00:04:55.775 [Lua] #### Has state machine: true, peer_id: 110000102955ac1, level_id: 81
00:04:55.775 [Lua] Peer 110000102955ac1 has loaded the level and all enemies are loaded
00:04:55.775 [Lua] [PeerSM] 110000102955ac1 :: on_exit Loading
00:04:55.775 [Lua] [PeerSM] 110000102955ac1 :: on_enter LoadingProfilePackages
00:04:55.791 [Lua] [PeerSM] 110000102955ac1 :: on_exit LoadingProfilePackages
00:04:55.791 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForEnterGame
00:04:56.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:04:56.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:04:56.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:04:56.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:04:56.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:04:56.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:04:56.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:04:56.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:04:56.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:04:56.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:04:56.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:04:56.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:04:57.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:04:57.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:04:57.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:04:57.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:04:57.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:04:57.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:04:57.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:04:57.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:04:57.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:04:57.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:04:57.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:04:57.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:04:58.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:04:58.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:04:58.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:04:58.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:04:58.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:04:58.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
00:04:59.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
00:04:59.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
00:04:59.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
00:04:59.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:04:59.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:04:59.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
00:04:59.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
00:04:59.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
00:04:59.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
00:04:59.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
00:04:59.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
00:04:59.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
00:04:59.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
00:04:59.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
00:04:59.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
00:05:00.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
00:05:00.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
00:05:00.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
00:05:00.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
00:05:00.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
00:05:00.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:05:00.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:05:00.924 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
00:05:00.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
00:05:01.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
00:05:01.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
00:05:01.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
00:05:01.357 [Window] Window => inactive
00:05:01.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
00:05:01.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
00:05:01.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
00:05:01.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
00:05:01.924 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
00:05:01.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
00:05:02.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
00:05:02.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
00:05:02.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
00:05:02.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
00:05:02.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
00:05:02.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
00:05:02.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
00:05:02.591 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
00:05:02.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
00:05:02.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
00:05:02.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
00:05:02.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
00:05:03.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
00:05:03.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
00:05:03.143 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: farmlands game_mode: custom
00:05:03.143 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:05:03.143 [Lua] Starting async level spawning of levels/honduras/farmlands/world
00:05:03.143 [Umbra] Init version: 3.4.15 :: 16 threads
00:05:03.528 [Lua] Async level spawning done
00:05:03.528 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:05:04.502 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:05:04.502 [Lua] [Matchmaking] unregister rpcs
00:05:04.502 [Lua] Set lobby begin:
00:05:04.502 [Lua] Lobby data twitch_enabled = false
00:05:04.502 [Lua] Lobby data power_level = 0
00:05:04.502 [Lua] Lobby data unique_server_name = Zarathulhu
00:05:04.502 [Lua] Lobby data difficulty_tweak = 0
00:05:04.502 [Lua] Lobby data host = 110000106b87dd2
00:05:04.502 [Lua] Lobby data game_mode = 2
00:05:04.502 [Lua] Lobby data is_private = false
00:05:04.502 [Lua] Lobby data match_started = true
00:05:04.502 [Lua] Lobby data mechanism = adventure
00:05:04.502 [Lua] Lobby data level_key = farmlands
00:05:04.502 [Lua] Lobby data player_slot_1 = 0:0
00:05:04.502 [Lua] Lobby data selected_level_key = farmlands
00:05:04.502 [Lua] Lobby data difficulty = hard
00:05:04.502 [Lua] Lobby data quick_game = true
00:05:04.502 [Lua] Lobby data matchmaking = true
00:05:04.502 [Lua] Lobby data weave_name = false
00:05:04.502 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:05:04.502 [Lua] Lobby data num_players = 2
00:05:04.502 [Lua] Lobby data player_slot_5 = 0:0
00:05:04.502 [Lua] Lobby data player_slot_2 = 0:0
00:05:04.502 [Lua] Lobby data country_code = CA
00:05:04.502 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:05:04.502 [Lua] Lobby data eac_authorized = true
00:05:04.502 [Lua] Set lobby end.
00:05:04.503 [Lua] [Managers] Destroying manager group:
00:05:04.504 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens
00:05:04.504 [Lua] [Gamestate] Enter StateIngame HOST
00:05:04.504 [Lua] [Managers] Calling function on all managers:
00:05:04.505 [Lua] <>level = farmlands<>
00:05:04.505 [Lua] Set lobby begin:
00:05:04.505 [Lua] Lobby data twitch_enabled = false
00:05:04.505 [Lua] Lobby data power_level = 0
00:05:04.505 [Lua] Lobby data unique_server_name = Zarathulhu
00:05:04.505 [Lua] Lobby data difficulty_tweak = 0
00:05:04.505 [Lua] Lobby data host = 110000106b87dd2
00:05:04.505 [Lua] Lobby data game_mode = 2
00:05:04.505 [Lua] Lobby data is_private = false
00:05:04.505 [Lua] Lobby data match_started = true
00:05:04.505 [Lua] Lobby data mechanism = adventure
00:05:04.505 [Lua] Lobby data level_key = farmlands
00:05:04.505 [Lua] Lobby data player_slot_1 = 0:0
00:05:04.505 [Lua] Lobby data selected_level_key = farmlands
00:05:04.505 [Lua] Lobby data difficulty = hard
00:05:04.505 [Lua] Lobby data quick_game = true
00:05:04.505 [Lua] Lobby data matchmaking = true
00:05:04.505 [Lua] Lobby data weave_name = false
00:05:04.505 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:05:04.505 [Lua] Lobby data num_players = 2
00:05:04.506 [Lua] Lobby data player_slot_5 = 0:0
00:05:04.506 [Lua] Lobby data player_slot_2 = 0:0
00:05:04.506 [Lua] Lobby data country_code = CA
00:05:04.506 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:05:04.506 [Lua] Lobby data eac_authorized = true
00:05:04.506 [Lua] Set lobby end.
00:05:04.506 [Lua] [StateIngame] Server ingame
00:05:04.509 [Lua] Set lobby begin:
00:05:04.509 [Lua] Lobby data twitch_enabled = false
00:05:04.509 [Lua] Lobby data power_level = 0
00:05:04.509 [Lua] Lobby data unique_server_name = Zarathulhu
00:05:04.509 [Lua] Lobby data difficulty_tweak = 0
00:05:04.509 [Lua] Lobby data host = 110000106b87dd2
00:05:04.509 [Lua] Lobby data game_mode = 2
00:05:04.509 [Lua] Lobby data is_private = false
00:05:04.509 [Lua] Lobby data match_started = true
00:05:04.509 [Lua] Lobby data mechanism = adventure
00:05:04.509 [Lua] Lobby data level_key = farmlands
00:05:04.509 [Lua] Lobby data player_slot_1 = 0:0
00:05:04.509 [Lua] Lobby data selected_level_key = farmlands
00:05:04.509 [Lua] Lobby data difficulty = hard
00:05:04.509 [Lua] Lobby data quick_game = true
00:05:04.509 [Lua] Lobby data matchmaking = true
00:05:04.510 [Lua] Lobby data weave_name = false
00:05:04.510 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:05:04.510 [Lua] Lobby data num_players = 2
00:05:04.510 [Lua] Lobby data player_slot_5 = 0:0
00:05:04.510 [Lua] Lobby data player_slot_2 = 0:0
00:05:04.510 [Lua] Lobby data country_code = CA
00:05:04.510 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:05:04.510 [Lua] Lobby data eac_authorized = true
00:05:04.510 [Lua] Set lobby end.
00:05:04.510 [Lua] [Matchmaking] register rpcs
00:05:04.510 [Lua] GameNetworkManager:init... creating game session
00:05:04.510 [Lua] Host GameSession.make_game_session_host with session:
00:05:04.510 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:05:04.510 [Lua] [GameNetworkManager] My own peer_id = 110000106b87dd2
00:05:04.510 [Lua] [GameNetworkManager] self.is_server = true
00:05:04.510 [Network] Setting artificial MTU limit to 65536
00:05:04.510 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8
00:05:04.510 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
00:05:04.520 [Lua] Switching ConflictSettings: to: default
00:05:04.520 [Lua] pacing=default
00:05:04.520 [Lua] roaming=nil
00:05:04.520 [Lua] specials=default
00:05:04.520 [Lua] debug_color=maroon
00:05:04.520 [Lua] contained_breeds=nil
00:05:04.520 [Lua] pack_spawning=default
00:05:04.520 [Lua] disabled=false
00:05:04.520 [Lua] factions=nil
00:05:04.520 [Lua] boss=default
00:05:04.520 [Lua] horde=default
00:05:04.520 [Lua] name=default
00:05:04.520 [Lua] intensity=default
00:05:04.520 [Lua] ---
00:05:04.520 [Lua] [LevelAnalysis] set_random_seed( 2289515)
00:05:04.530 [Lua] [AIInterestPointSystem] Level Seed: 2289515
00:05:04.530 [Lua]
00:05:04.530 [Lua] [entity_system_bag] = table
00:05:04.530 [Lua] [entity_system_bag] = metatable
00:05:04.530 [Lua] [startup_data] = table
00:05:04.530 [Lua] [entity_manager] = table
00:05:04.530 [Lua] [entity_manager] = metatable
00:05:04.530 [Lua] [unit_spawner] = table
00:05:04.530 [Lua] [unit_spawner] = metatable
00:05:04.530 [Lua] [unit_storage] = table
00:05:04.530 [Lua] [unit_storage] = metatable
00:05:04.530 [Lua] [dice_keeper] = table
00:05:04.530 [Lua] [dice_keeper] = metatable
00:05:04.530 [Lua] [is_server] = true (boolean)
00:05:04.530 [Lua] [world] = [World]
00:05:04.530 [Lua] [system_api] = table
00:05:04.530 [Lua] [entity_system] = table
00:05:04.530 [Lua] [entity_system] = metatable
00:05:04.530 [Lua] [network_lobby] = table
00:05:04.530 [Lua] [network_lobby] = metatable
00:05:04.530 [Lua] [profile_synchronizer] = table
00:05:04.530 [Lua] [profile_synchronizer] = metatable
00:05:04.530 [Lua] [level_transition_handler] = table
00:05:04.530 [Lua] [level_transition_handler] = metatable
00:05:04.530 [Lua] [num_local_human_players] = 1 (number)
00:05:04.530 [Lua] [statistics_db] = table
00:05:04.530 [Lua] [statistics_db] = metatable
00:05:04.530 [Lua] [network_server] = table
00:05:04.530 [Lua] [network_server] = metatable
00:05:04.530 [Lua] [input_manager] = table
00:05:04.530 [Lua] [input_manager] = metatable
00:05:04.530 [Lua] [network_clock] = table
00:05:04.530 [Lua] [network_clock] = metatable
00:05:04.530 [Lua] [network_transmit] = table
00:05:04.530 [Lua] [network_transmit] = metatable
00:05:04.530 [Lua] [free_flight_manager] = table
00:05:04.530 [Lua] [free_flight_manager] = metatable
00:05:04.530 [Lua] [network_manager] = table
00:05:04.530 [Lua] [network_manager] = metatable
00:05:04.530 [Lua] [network_event_delegate] = table
00:05:04.530 [Lua] [network_event_delegate] = metatable
00:05:04.530 [Lua]
00:05:04.530 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:05:04.530 [Lua] ignoring extension VersusInteractObjectiveExtension
00:05:04.530 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:05:04.530 [Lua] ignoring extension VersusSocketObjectiveExtension
00:05:04.530 [Lua] ignoring extension VersusTargetObjectiveExtension
00:05:04.530 [Lua] ignoring extension VersusMissionObjectiveExtension
00:05:04.534 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:05:04.558 [Lua] [AchievementManager] Achievements using the steam platform
00:05:04.619 [Lua] respawn_unit_spawned with group id: respawns_sawmill
00:05:04.619 [Lua] respawn_unit_spawned with group id: respawns_sawmill
00:05:04.619 [Lua] respawn_unit_spawned with group id: respawns_sawmill
00:05:04.625 [Lua] respawn_unit_spawned with group id: barn_event_respawn
00:05:04.625 [Lua] respawn_unit_spawned with group id: barn_event_respawn
00:05:04.625 [Lua] respawn_unit_spawned with group id: barn_event_respawn
00:05:04.625 [Lua] respawn_unit_spawned with group id: respawns_sawmill
00:05:04.625 [Lua] respawn_unit_spawned with group id: respawns_sawmill
00:05:04.625 [Lua] respawn_unit_spawned with group id: respawns_sawmill
00:05:04.629 [Lua] [StateIngame] Level seed: 2289515
00:05:04.662 [Lua] [LevelAnalysis] set_random_seed( 2289515)
00:05:04.668 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
00:05:04.668 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
00:05:04.669 [Lua] [IngameUI] init
00:05:04.684 [Lua] cb_razer_chroma_setup
00:05:04.704 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:05:04.704 [Lua] Set lobby begin:
00:05:04.704 [Lua] Lobby data twitch_enabled = false
00:05:04.704 [Lua] Lobby data power_level = 434
00:05:04.704 [Lua] Lobby data unique_server_name = Zarathulhu
00:05:04.704 [Lua] Lobby data difficulty_tweak = 0
00:05:04.704 [Lua] Lobby data host = 110000106b87dd2
00:05:04.704 [Lua] Lobby data game_mode = 2
00:05:04.704 [Lua] Lobby data is_private = false
00:05:04.704 [Lua] Lobby data match_started = true
00:05:04.704 [Lua] Lobby data mechanism = adventure
00:05:04.704 [Lua] Lobby data level_key = farmlands
00:05:04.704 [Lua] Lobby data player_slot_1 = 0:0
00:05:04.704 [Lua] Lobby data selected_level_key = farmlands
00:05:04.704 [Lua] Lobby data difficulty = hard
00:05:04.704 [Lua] Lobby data quick_game = true
00:05:04.704 [Lua] Lobby data matchmaking = true
00:05:04.704 [Lua] Lobby data weave_name = false
00:05:04.704 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:05:04.704 [Lua] Lobby data num_players = 2
00:05:04.704 [Lua] Lobby data player_slot_5 = 0:0
00:05:04.704 [Lua] Lobby data player_slot_2 = 0:0
00:05:04.704 [Lua] Lobby data country_code = CA
00:05:04.704 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:05:04.704 [Lua] Lobby data eac_authorized = true
00:05:04.704 [Lua] Set lobby end.
00:05:04.705 [Flow] Spawned:c_barrel_socket
00:05:04.705 [Lua] CurrentConflictSettings default
00:05:04.705 [Lua] [ConflictDirector] conflict_director is ai_ready
00:05:04.707 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:05:04.707 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:05:04.719 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:05:04.719 [Lua] Forming navigation groups in one frame
00:05:04.719 [Lua] Forming navigation groups
00:05:04.740 [Lua] NavigationGroupManager -> calulation time A: 0.020999999999986585
00:05:04.959 [Lua] NavigationGroupManager -> calulation time B: 0.21899999999999409
00:05:04.959 [Lua] number of nav groups: 402
00:05:04.962 [Lua] number of refined nav groups : 264
00:05:04.970 [Lua] NavigationGroupManager -> calulation time C: 0.01099999999999568
00:05:04.970 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.779657277464867 Normalized coefficient: 1.2324274163261721
00:05:04.975 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.241038206219672 Normalized coefficient: 1.1894837666582512
00:05:04.980 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.539083194732667 Normalized coefficient: 1.2560726933063291
00:05:04.984 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 10.668104342650622 Normalized coefficient: 1.0967271807816783
00:05:04.993 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
00:05:04.993 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
00:05:04.993 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
00:05:04.993 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
00:05:04.993 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
00:05:05.000 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands
00:05:05.000 [Lua] [LevelAnalysis] This level has a total main-path length of 1372.980 meters.
00:05:05.000 [Lua] [LevelAnalysis] grouping spawners for event_patrol
00:05:05.000 [Lua] [LevelAnalysis]
00:05:05.000 [Lua] [LevelAnalysis] grouping spawners for event_boss
00:05:05.000 [Lua] [LevelAnalysis]
00:05:05.000 [Lua] [LevelAnalysis] Terror events added:
00:05:05.000 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
00:05:05.000 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
00:05:05.000 [Lua] NORMAL PATROL MAIN PATH 222.45021057128906
00:05:05.000 [Lua] [waypoints] = table
00:05:05.000 [Lua] [astar_points] = table
00:05:05.000 [Lua] [travel_dist] = 222.45020616054535 (number)
00:05:05.000 [Lua] [one_directional] = false (boolean)
00:05:05.000 [Lua] [id] = boss_6 (string)
00:05:05.000 [Lua] ----> using boss spline path!
00:05:05.000 [Lua] Adding main path event: Vector3Box(194.24, -142.068, 4.46658) boss_event_spline_patrol 45 table: 00000000175458B0
00:05:05.000 [Lua] [LevelAnalysis] num_event_places_f: 0.88198651409149165 , num_event_places: 0 , trailing_event_fraction: 0.88198651409149165 , num_events: 1
00:05:05.000 [Lua] [LevelAnalysis] Level path distance: 1372.9797711372375
00:05:05.000 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1372.9797711372375 forbidden_dist: -1272.9797711372375
00:05:05.000 [Lua] [LevelAnalysis] wanted_distance: 1197.9030758991562
00:05:05.000 [Lua] [LevelAnalysis] Terror events added:
00:05:05.001 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:05:05.004 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
00:05:05.008 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:05:05.010 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58
00:05:05.010 [Lua] [Managers] Calling function on all managers:
00:05:05.028 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForEnterGame
00:05:05.028 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForGameObjectSync
00:05:05.028 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8
00:05:05.030 [Lua] player (110000106b87dd2,2) was put into party 1
00:05:05.044 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
00:05:05.044 [Lua] Assigning peer(110000106b87dd2:2) to profile(5) career(1)
00:05:05.044 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(2) profile_index(5) career_index(1)
00:05:05.044 [Lua] Set lobby begin:
00:05:05.044 [Lua] Lobby data twitch_enabled = false
00:05:05.044 [Lua] Lobby data power_level = 434
00:05:05.044 [Lua] Lobby data unique_server_name = Zarathulhu
00:05:05.044 [Lua] Lobby data difficulty_tweak = 0
00:05:05.044 [Lua] Lobby data host = 110000106b87dd2
00:05:05.044 [Lua] Lobby data game_mode = 2
00:05:05.044 [Lua] Lobby data is_private = false
00:05:05.044 [Lua] Lobby data match_started = true
00:05:05.044 [Lua] Lobby data mechanism = adventure
00:05:05.044 [Lua] Lobby data level_key = farmlands
00:05:05.044 [Lua] Lobby data player_slot_1 = 0:0
00:05:05.044 [Lua] Lobby data selected_level_key = farmlands
00:05:05.044 [Lua] Lobby data difficulty = hard
00:05:05.044 [Lua] Lobby data quick_game = true
00:05:05.044 [Lua] Lobby data matchmaking = true
00:05:05.044 [Lua] Lobby data weave_name = false
00:05:05.044 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:05:05.044 [Lua] Lobby data num_players = 2
00:05:05.044 [Lua] Lobby data player_slot_5 = 0:0
00:05:05.044 [Lua] Lobby data player_slot_2 = 0:0
00:05:05.044 [Lua] Lobby data country_code = CA
00:05:05.044 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:05:05.044 [Lua] Lobby data eac_authorized = true
00:05:05.044 [Lua] Set lobby end.
00:05:05.044 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
00:05:05.045 [Lua]
00:05:05.045 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
00:05:05.045 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
00:05:05.045 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
00:05:05.045 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
00:05:05.045 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
00:05:05.045 [Lua] [wwise/two_handed_swords] = false (boolean)
00:05:05.045 [Lua] [wwise/blunderbuss] = false (boolean)
00:05:05.045 [Lua]
00:05:05.045 [Lua]
00:05:05.045 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
00:05:05.045 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
00:05:05.045 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
00:05:05.045 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
00:05:05.045 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
00:05:05.045 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:05:05.045 [Lua] [wwise/blunderbuss] = false (boolean)
00:05:05.045 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
00:05:05.045 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
00:05:05.045 [Lua] [wwise/two_handed_swords] = false (boolean)
00:05:05.045 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:05:05.045 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
00:05:05.045 [Lua]
00:05:05.045 [Lua] player (110000106b87dd2,3) was put into party 1
00:05:05.061 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
00:05:05.061 [Lua] Assigning peer(110000106b87dd2:3) to profile(1) career(1)
00:05:05.061 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(3) profile_index(1) career_index(1)
00:05:05.061 [Lua] Set lobby begin:
00:05:05.061 [Lua] Lobby data twitch_enabled = false
00:05:05.061 [Lua] Lobby data power_level = 434
00:05:05.061 [Lua] Lobby data unique_server_name = Zarathulhu
00:05:05.061 [Lua] Lobby data difficulty_tweak = 0
00:05:05.061 [Lua] Lobby data host = 110000106b87dd2
00:05:05.061 [Lua] Lobby data game_mode = 2
00:05:05.061 [Lua] Lobby data is_private = false
00:05:05.061 [Lua] Lobby data match_started = true
00:05:05.061 [Lua] Lobby data mechanism = adventure
00:05:05.061 [Lua] Lobby data level_key = farmlands
00:05:05.061 [Lua] Lobby data player_slot_1 = 0:0
00:05:05.061 [Lua] Lobby data selected_level_key = farmlands
00:05:05.061 [Lua] Lobby data difficulty = hard
00:05:05.061 [Lua] Lobby data quick_game = true
00:05:05.061 [Lua] Lobby data matchmaking = true
00:05:05.061 [Lua] Lobby data weave_name = false
00:05:05.061 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:05:05.061 [Lua] Lobby data num_players = 2
00:05:05.061 [Lua] Lobby data player_slot_5 = 0:0
00:05:05.061 [Lua] Lobby data player_slot_2 = 0:0
00:05:05.061 [Lua] Lobby data country_code = CA
00:05:05.061 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:05:05.061 [Lua] Lobby data eac_authorized = true
00:05:05.061 [Lua] Set lobby end.
00:05:05.061 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
00:05:05.061 [Lua]
00:05:05.061 [Lua] [wwise/handgun_rifle] = false (boolean)
00:05:05.061 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
00:05:05.061 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
00:05:05.061 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
00:05:05.061 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
00:05:05.061 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
00:05:05.061 [Lua] [wwise/one_handed_swords] = false (boolean)
00:05:05.061 [Lua]
00:05:05.061 [Lua]
00:05:05.061 [Lua] [wwise/one_handed_swords] = false (boolean)
00:05:05.061 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
00:05:05.061 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
00:05:05.061 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:05:05.061 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:05:05.061 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
00:05:05.061 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
00:05:05.061 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
00:05:05.061 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
00:05:05.061 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
00:05:05.061 [Lua] [wwise/handgun_rifle] = false (boolean)
00:05:05.061 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
00:05:05.061 [Lua]
00:05:05.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:3 my_peer_id:110000106b87dd2
00:05:05.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:3 my_peer_id:110000106b87dd2
00:05:05.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:4 my_peer_id:110000106b87dd2
00:05:05.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:4 my_peer_id:110000106b87dd2
00:05:05.161 [Lua] [GameNetworkManager] destroying game object with go_id=60
00:05:05.161 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForGameObjectSync
00:05:05.161 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForPlayers
00:05:05.163 [Lua] player (110000106b87dd2,3) was put into party 1
00:05:05.179 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
00:05:05.179 [Lua] Assigning peer(110000106b87dd2:3) to profile(1) career(1)
00:05:05.179 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(3) profile_index(1) career_index(1)
00:05:05.179 [Lua] Set lobby begin:
00:05:05.179 [Lua] Lobby data twitch_enabled = false
00:05:05.180 [Lua] Lobby data power_level = 434
00:05:05.180 [Lua] Lobby data unique_server_name = Zarathulhu
00:05:05.180 [Lua] Lobby data difficulty_tweak = 0
00:05:05.180 [Lua] Lobby data host = 110000106b87dd2
00:05:05.180 [Lua] Lobby data game_mode = 2
00:05:05.180 [Lua] Lobby data is_private = false
00:05:05.180 [Lua] Lobby data match_started = true
00:05:05.180 [Lua] Lobby data mechanism = adventure
00:05:05.180 [Lua] Lobby data level_key = farmlands
00:05:05.180 [Lua] Lobby data player_slot_1 = 0:0
00:05:05.180 [Lua] Lobby data selected_level_key = farmlands
00:05:05.180 [Lua] Lobby data difficulty = hard
00:05:05.180 [Lua] Lobby data quick_game = true
00:05:05.180 [Lua] Lobby data matchmaking = true
00:05:05.180 [Lua] Lobby data weave_name = false
00:05:05.180 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:05:05.180 [Lua] Lobby data num_players = 2
00:05:05.180 [Lua] Lobby data player_slot_5 = 0:0
00:05:05.180 [Lua] Lobby data player_slot_2 = 0:0
00:05:05.180 [Lua] Lobby data country_code = CA
00:05:05.180 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:05:05.180 [Lua] Lobby data eac_authorized = true
00:05:05.180 [Lua] Set lobby end.
00:05:05.180 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
00:05:05.180 [Lua]
00:05:05.180 [Lua] [wwise/one_handed_swords] = false (boolean)
00:05:05.180 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
00:05:05.180 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
00:05:05.180 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
00:05:05.180 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
00:05:05.180 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
00:05:05.180 [Lua] [wwise/handgun_rifle] = false (boolean)
00:05:05.180 [Lua]
00:05:05.180 [Lua]
00:05:05.180 [Lua] [wwise/one_handed_swords] = false (boolean)
00:05:05.180 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
00:05:05.180 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
00:05:05.180 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:05:05.180 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:05:05.180 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
00:05:05.180 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
00:05:05.180 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
00:05:05.180 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
00:05:05.180 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
00:05:05.180 [Lua] [wwise/handgun_rifle] = false (boolean)
00:05:05.180 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
00:05:05.180 [Lua]
00:05:05.185 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:3 my_peer_id:110000106b87dd2
00:05:05.185 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:4 my_peer_id:110000106b87dd2
00:05:05.185 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
00:05:05.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:5 my_peer_id:110000106b87dd2
00:05:05.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:5 my_peer_id:110000106b87dd2
00:05:05.215 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:5 my_peer_id:110000106b87dd2
00:05:05.222 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8
00:05:05.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
00:05:05.339 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
00:05:05.340 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
00:05:05.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
00:05:05.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
00:05:05.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
00:05:05.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
00:05:05.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
00:05:05.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
00:05:05.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
00:05:05.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
00:05:05.785 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
00:05:05.917 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
00:05:05.917 [Lua] [PackageManager] Force_load: wwise/blunderbuss
00:05:05.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
00:05:06.611 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
00:05:06.611 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
00:05:06.613 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
00:05:06.704 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
00:05:06.704 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
00:05:06.705 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
00:05:06.799 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
00:05:06.799 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
00:05:06.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
00:05:06.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
00:05:06.851 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
00:05:06.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
00:05:06.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
00:05:06.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
00:05:06.954 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
00:05:07.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
00:05:07.020 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
00:05:07.021 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
00:05:07.171 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
00:05:07.171 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
00:05:07.172 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
00:05:07.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
00:05:07.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
00:05:07.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
00:05:07.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
00:05:07.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
00:05:07.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
00:05:07.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
00:05:07.514 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
00:05:07.514 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
00:05:08.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
00:05:08.001 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
00:05:08.002 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
00:05:08.115 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
00:05:08.115 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
00:05:08.116 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
00:05:08.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
00:05:08.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
00:05:08.384 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
00:05:08.498 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
00:05:08.498 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
00:05:08.499 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
00:05:08.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
00:05:08.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
00:05:08.639 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
00:05:09.286 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForEnterGame
00:05:09.286 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForGameObjectSync
00:05:09.312 [Lua] Set lobby begin:
00:05:09.312 [Lua] Lobby data twitch_enabled = false
00:05:09.315 [Lua] Lobby data power_level = 434
00:05:09.315 [Lua] Lobby data unique_server_name = Zarathulhu
00:05:09.315 [Lua] Lobby data difficulty_tweak = 0
00:05:09.315 [Lua] Lobby data host = 110000106b87dd2
00:05:09.315 [Lua] Lobby data game_mode = 2
00:05:09.315 [Lua] Lobby data is_private = false
00:05:09.315 [Lua] Lobby data match_started = true
00:05:09.315 [Lua] Lobby data mechanism = adventure
00:05:09.315 [Lua] Lobby data level_key = farmlands
00:05:09.315 [Lua] Lobby data player_slot_1 = 0:0
00:05:09.315 [Lua] Lobby data selected_level_key = farmlands
00:05:09.315 [Lua] Lobby data difficulty = hard
00:05:09.315 [Lua] Lobby data quick_game = true
00:05:09.315 [Lua] Lobby data matchmaking = true
00:05:09.315 [Lua] Lobby data weave_name = false
00:05:09.315 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:05:09.315 [Lua] Lobby data num_players = 2
00:05:09.315 [Lua] Lobby data player_slot_5 = 0:0
00:05:09.315 [Lua] Lobby data player_slot_2 = 0:0
00:05:09.315 [Lua] Lobby data country_code = CA
00:05:09.315 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:05:09.316 [Lua] Lobby data eac_authorized = true
00:05:09.316 [Lua] Set lobby end.
00:05:09.316 [Lua] [Matchmaking] Assigned player 110000102955ac1 to slot 4 when hot join syncing
00:05:09.316 [Lua] Breedfreezer (server) starting a hot join sync
00:05:09.316 [Lua] packing 0 units of breed chaos_marauder
00:05:09.316 [Lua] packing 0 units of breed skaven_clan_rat
00:05:09.316 [Lua] packing 0 units of breed skaven_storm_vermin
00:05:09.316 [Lua] packing 0 units of breed skaven_slave
00:05:09.316 [Lua] packing 0 units of breed chaos_fanatic
00:05:09.316 [Lua] packing 0 units of breed chaos_raider
00:05:09.316 [Lua] packing 0 units of breed chaos_warrior
00:05:09.316 [Lua] packing 0 units of breed chaos_berzerker
00:05:09.316 [Lua] packing 0 units of breed skaven_plague_monk
00:05:09.316 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:05:09.316 [Lua]
00:05:09.316 [Lua] [1] = 1 (number)
00:05:09.316 [Lua] [2] = 0 (number)
00:05:09.316 [Lua] [3] = 1 (number)
00:05:09.316 [Lua] [4] = 0 (number)
00:05:09.316 [Lua] [5] = 1 (number)
00:05:09.316 [Lua] [6] = 0 (number)
00:05:09.316 [Lua] [7] = 1 (number)
00:05:09.316 [Lua] [8] = 0 (number)
00:05:09.316 [Lua] [9] = 1 (number)
00:05:09.316 [Lua] [10] = 0 (number)
00:05:09.316 [Lua] [11] = 1 (number)
00:05:09.316 [Lua] [12] = 0 (number)
00:05:09.316 [Lua] [13] = 1 (number)
00:05:09.316 [Lua] [14] = 0 (number)
00:05:09.316 [Lua] [15] = 1 (number)
00:05:09.316 [Lua] [16] = 0 (number)
00:05:09.316 [Lua] [17] = 1 (number)
00:05:09.316 [Lua] [18] = 0 (number)
00:05:09.316 [Lua]
00:05:09.316 [Lua]
00:05:09.316 [Lua]
00:05:09.316 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62
00:05:09.316 [Lua] RemotePlayer:create_game_object( ) 62
00:05:09.339 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForGameObjectSync
00:05:09.339 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForPlayers
00:05:09.339 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102955ac1
00:05:09.343 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForPlayers
00:05:09.343 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InGame
00:05:09.343 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForPlayers
00:05:09.343 [Lua] [PeerSM] 110000102955ac1 :: on_enter InGame
00:05:09.344 [Lua] test
00:05:09.346 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:05:09.347 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
00:05:09.347 [Lua] test
00:05:09.350 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:05:09.350 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
00:05:09.356 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:05:09.356 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:05:09.356 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
00:05:09.366 [Lua] [GameNetworkManager] destroying game object with go_id=66
00:05:09.368 [Lua] updating bot weapon metadata for weapon: two_handed_swords_template_1
00:05:09.368 [Lua] updating bot weapon metadata for weapon: blunderbuss_template_1
00:05:09.370 [Lua] [GameNetworkManager] destroying game object with go_id=61
00:05:09.370 [Lua] player (110000106b87dd2,3) was put into party 1
00:05:09.390 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69
00:05:09.390 [Lua] Assigning peer(110000106b87dd2:3) to profile(1) career(1)
00:05:09.390 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(3) profile_index(1) career_index(1)
00:05:09.390 [Lua] Set lobby begin:
00:05:09.390 [Lua] Lobby data twitch_enabled = false
00:05:09.390 [Lua] Lobby data power_level = 434
00:05:09.390 [Lua] Lobby data unique_server_name = Zarathulhu
00:05:09.390 [Lua] Lobby data difficulty_tweak = 0
00:05:09.390 [Lua] Lobby data host = 110000106b87dd2
00:05:09.390 [Lua] Lobby data game_mode = 2
00:05:09.390 [Lua] Lobby data is_private = false
00:05:09.390 [Lua] Lobby data match_started = true
00:05:09.390 [Lua] Lobby data mechanism = adventure
00:05:09.390 [Lua] Lobby data level_key = farmlands
00:05:09.390 [Lua] Lobby data player_slot_1 = 0:0
00:05:09.390 [Lua] Lobby data selected_level_key = farmlands
00:05:09.390 [Lua] Lobby data difficulty = hard
00:05:09.390 [Lua] Lobby data quick_game = true
00:05:09.390 [Lua] Lobby data matchmaking = true
00:05:09.390 [Lua] Lobby data weave_name = false
00:05:09.390 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:05:09.390 [Lua] Lobby data num_players = 2
00:05:09.390 [Lua] Lobby data player_slot_5 = 0:0
00:05:09.390 [Lua] Lobby data player_slot_2 = 0:0
00:05:09.390 [Lua] Lobby data country_code = CA
00:05:09.391 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:05:09.391 [Lua] Lobby data eac_authorized = true
00:05:09.391 [Lua] Set lobby end.
00:05:09.391 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
00:05:09.391 [Lua]
00:05:09.391 [Lua] [wwise/one_handed_swords] = false (boolean)
00:05:09.391 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
00:05:09.391 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
00:05:09.391 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
00:05:09.391 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
00:05:09.391 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
00:05:09.391 [Lua] [wwise/handgun_rifle] = false (boolean)
00:05:09.391 [Lua]
00:05:09.391 [Lua]
00:05:09.391 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
00:05:09.391 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
00:05:09.391 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
00:05:09.391 [Lua] [wwise/handgun_rifle] = false (boolean)
00:05:09.391 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
00:05:09.391 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
00:05:09.391 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
00:05:09.391 [Lua] [wwise/one_handed_swords] = false (boolean)
00:05:09.391 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
00:05:09.391 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
00:05:09.391 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
00:05:09.391 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
00:05:09.391 [Lua]
00:05:09.396 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:6 my_peer_id:110000106b87dd2
00:05:09.396 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:6 my_peer_id:110000106b87dd2
00:05:09.408 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:6 my_peer_id:110000106b87dd2
00:05:09.422 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
00:05:09.443 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102955ac1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:05:09.443 [Lua] Adding player sync data to peer=110000102955ac1 local_player_id=1
00:05:09.443 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102955ac1 go_type=player_unit go_created_func_name=game_object_created_player_unit
00:05:09.444 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
00:05:09.444 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:05:09.520 [Lua] test
00:05:09.523 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:05:09.523 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
00:05:09.542 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1
00:05:09.542 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1
00:05:09.728 [Lua] Set lobby begin:
00:05:09.728 [Lua] Lobby data twitch_enabled = false
00:05:09.728 [Lua] Lobby data power_level = 217
00:05:09.728 [Lua] Lobby data unique_server_name = Zarathulhu
00:05:09.728 [Lua] Lobby data difficulty_tweak = 0
00:05:09.728 [Lua] Lobby data host = 110000106b87dd2
00:05:09.728 [Lua] Lobby data game_mode = 2
00:05:09.728 [Lua] Lobby data is_private = false
00:05:09.728 [Lua] Lobby data match_started = true
00:05:09.728 [Lua] Lobby data mechanism = adventure
00:05:09.728 [Lua] Lobby data level_key = farmlands
00:05:09.728 [Lua] Lobby data player_slot_1 = 0:0
00:05:09.728 [Lua] Lobby data selected_level_key = farmlands
00:05:09.728 [Lua] Lobby data difficulty = hard
00:05:09.728 [Lua] Lobby data quick_game = true
00:05:09.728 [Lua] Lobby data matchmaking = true
00:05:09.728 [Lua] Lobby data weave_name = false
00:05:09.728 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:05:09.728 [Lua] Lobby data num_players = 2
00:05:09.728 [Lua] Lobby data player_slot_5 = 0:0
00:05:09.728 [Lua] Lobby data player_slot_2 = 0:0
00:05:09.728 [Lua] Lobby data country_code = CA
00:05:09.728 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:05:09.728 [Lua] Lobby data eac_authorized = true
00:05:09.728 [Lua] Set lobby end.
00:05:09.842 [Lua] StateInGameRunning:_game_actually_starts()
00:05:09.842 [Lua] #################################################################################################################
00:05:09.842 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-farmlands [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:05:09.842 [Lua] #################################################################################################################
00:05:09.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9
00:05:09.842 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
00:05:09.864 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9
00:05:09.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
00:05:09.958 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
00:05:10.030 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9
00:05:10.030 [Lua] Commit load time data
00:05:11.794 [Window] Window => active
00:05:14.241 [Lua] [IngameUI] menu view on_enter ingame_menu
00:05:14.775 [Lua] Set lobby begin:
00:05:14.775 [Lua] Lobby data twitch_enabled = false
00:05:14.775 [Lua] Lobby data power_level = 434
00:05:14.775 [Lua] Lobby data unique_server_name = Zarathulhu
00:05:14.775 [Lua] Lobby data difficulty_tweak = 0
00:05:14.775 [Lua] Lobby data host = 110000106b87dd2
00:05:14.775 [Lua] Lobby data game_mode = 2
00:05:14.775 [Lua] Lobby data is_private = false
00:05:14.775 [Lua] Lobby data match_started = true
00:05:14.775 [Lua] Lobby data mechanism = adventure
00:05:14.775 [Lua] Lobby data level_key = farmlands
00:05:14.775 [Lua] Lobby data player_slot_1 = 0:0
00:05:14.775 [Lua] Lobby data selected_level_key = farmlands
00:05:14.775 [Lua] Lobby data difficulty = hard
00:05:14.775 [Lua] Lobby data quick_game = true
00:05:14.775 [Lua] Lobby data matchmaking = true
00:05:14.775 [Lua] Lobby data weave_name = false
00:05:14.775 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:05:14.775 [Lua] Lobby data num_players = 2
00:05:14.777 [Lua] Lobby data player_slot_5 = 0:0
00:05:14.777 [Lua] Lobby data player_slot_2 = 0:0
00:05:14.777 [Lua] Lobby data country_code = CA
00:05:14.777 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:05:14.777 [Lua] Lobby data eac_authorized = true
00:05:14.777 [Lua] Set lobby end.
00:05:14.780 [Lua] [IngameUI] menu view on_exit ingame_menu
00:05:15.112 [Lua] [IngameUI] menu view on_enter ingame_menu
00:05:16.324 [Lua] [IngameUI] menu view on_exit ingame_menu
00:05:40.911 [Lua] Players are leaving the safe zone
00:05:47.922 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:05:47.945 [Lua] Spline already found!
00:05:48.044 [Lua] Init group template: spline_patrol
00:05:57.715 [Lua] [ChatManager][1]System: ·º˜Å†å®åx¡å˜º· picked up a piece of Ravaged Art
00:06:02.420 [Lua] [ChatManager][1]System: Zarathulhu picked up a piece of Ravaged Art
00:06:07.381 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:06:07.403 [Lua] Spline already found!
00:06:07.579 [Lua] Init group template: spline_patrol
00:06:11.549 [Lua] Switching ConflictSettings: to: chaos
00:06:11.549 [Lua] pacing=chaos
00:06:11.549 [Lua] roaming=nil
00:06:11.549 [Lua] specials=chaos
00:06:11.549 [Lua] debug_color=purple
00:06:11.549 [Lua] contained_breeds=nil
00:06:11.549 [Lua] pack_spawning=chaos
00:06:11.549 [Lua] disabled=false
00:06:11.549 [Lua] factions=nil
00:06:11.549 [Lua] boss=chaos
00:06:11.549 [Lua] horde=chaos
00:06:11.549 [Lua] name=chaos
00:06:11.549 [Lua] intensity=default
00:06:11.549 [Lua] ---
00:06:11.550 [Lua] main path terror event triggered: boss_event_spline_patrol
00:06:11.550 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
00:06:11.570 [Lua] > starting new spline, using new navbot: standard , id: boss_6
00:06:11.596 [Lua] > continuing spline boss_6 index: 2 retries: 0
00:06:11.616 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
00:06:11.616 [Lua] > continuing spline boss_6 index: 3 retries: 0
00:06:11.644 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
00:06:11.644 [Lua] > continuing spline boss_6 index: 4 retries: 0
00:06:11.664 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
00:06:11.664 [Lua] > continuing spline boss_6 index: 5 retries: 0
00:06:11.693 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
00:06:11.693 [Lua] > continuing spline boss_6 index: 6 retries: 0
00:06:11.713 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
00:06:11.713 [Lua] > continuing spline boss_6 index: 7 retries: 0
00:06:11.738 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
00:06:11.738 [Lua] > continuing spline boss_6 index: 8 retries: 0
00:06:11.762 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
00:06:11.762 [Lua] > spline completed boss_6 retries: 0
00:06:12.035 [Lua] Init group template: spline_patrol
00:06:12.452 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:06:12.477 [Lua] Spline already found!
00:06:12.556 [Lua] Init group template: spline_patrol
00:06:14.218 [Lua] Switching ConflictSettings: to: default
00:06:14.218 [Lua] pacing=default
00:06:14.218 [Lua] roaming=nil
00:06:14.218 [Lua] specials=default
00:06:14.218 [Lua] debug_color=maroon
00:06:14.218 [Lua] contained_breeds=nil
00:06:14.218 [Lua] pack_spawning=default
00:06:14.218 [Lua] disabled=false
00:06:14.218 [Lua] factions=nil
00:06:14.218 [Lua] boss=default
00:06:14.218 [Lua] horde=default
00:06:14.218 [Lua] name=default
00:06:14.218 [Lua] intensity=default
00:06:14.218 [Lua] ---
00:06:14.693 [Lua] Switching ConflictSettings: to: chaos
00:06:14.693 [Lua] pacing=chaos
00:06:14.693 [Lua] roaming=nil
00:06:14.693 [Lua] specials=chaos
00:06:14.693 [Lua] debug_color=purple
00:06:14.693 [Lua] contained_breeds=nil
00:06:14.693 [Lua] pack_spawning=chaos
00:06:14.693 [Lua] disabled=false
00:06:14.693 [Lua] factions=nil
00:06:14.693 [Lua] boss=chaos
00:06:14.693 [Lua] horde=chaos
00:06:14.693 [Lua] name=chaos
00:06:14.693 [Lua] intensity=default
00:06:14.693 [Lua] ---
00:06:14.811 [Lua] Switching ConflictSettings: to: default
00:06:14.811 [Lua] pacing=default
00:06:14.811 [Lua] roaming=nil
00:06:14.811 [Lua] specials=default
00:06:14.811 [Lua] debug_color=maroon
00:06:14.811 [Lua] contained_breeds=nil
00:06:14.811 [Lua] pack_spawning=default
00:06:14.811 [Lua] disabled=false
00:06:14.811 [Lua] factions=nil
00:06:14.811 [Lua] boss=default
00:06:14.811 [Lua] horde=default
00:06:14.811 [Lua] name=default
00:06:14.811 [Lua] intensity=default
00:06:14.811 [Lua] ---
00:06:15.169 [Lua] Switching ConflictSettings: to: chaos
00:06:15.169 [Lua] pacing=chaos
00:06:15.169 [Lua] roaming=nil
00:06:15.169 [Lua] specials=chaos
00:06:15.169 [Lua] debug_color=purple
00:06:15.169 [Lua] contained_breeds=nil
00:06:15.169 [Lua] pack_spawning=chaos
00:06:15.169 [Lua] disabled=false
00:06:15.169 [Lua] factions=nil
00:06:15.169 [Lua] boss=chaos
00:06:15.169 [Lua] horde=chaos
00:06:15.169 [Lua] name=chaos
00:06:15.169 [Lua] intensity=default
00:06:15.169 [Lua] ---
00:06:21.548 [Lua] Switching ConflictSettings: to: default
00:06:21.548 [Lua] pacing=default
00:06:21.548 [Lua] roaming=nil
00:06:21.548 [Lua] specials=default
00:06:21.548 [Lua] debug_color=maroon
00:06:21.548 [Lua] contained_breeds=nil
00:06:21.548 [Lua] pack_spawning=default
00:06:21.548 [Lua] disabled=false
00:06:21.548 [Lua] factions=nil
00:06:21.548 [Lua] boss=default
00:06:21.548 [Lua] horde=default
00:06:21.548 [Lua] name=default
00:06:21.548 [Lua] intensity=default
00:06:21.548 [Lua] ---
00:06:21.583 [Lua] Switching ConflictSettings: to: chaos
00:06:21.583 [Lua] pacing=chaos
00:06:21.583 [Lua] roaming=nil
00:06:21.583 [Lua] specials=chaos
00:06:21.583 [Lua] debug_color=purple
00:06:21.583 [Lua] contained_breeds=nil
00:06:21.583 [Lua] pack_spawning=chaos
00:06:21.583 [Lua] disabled=false
00:06:21.583 [Lua] factions=nil
00:06:21.583 [Lua] boss=chaos
00:06:21.583 [Lua] horde=chaos
00:06:21.583 [Lua] name=chaos
00:06:21.583 [Lua] intensity=default
00:06:21.583 [Lua] ---
00:06:29.229 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:06:29.252 [Lua] Spline already found!
00:06:29.308 [Lua] Init group template: spline_patrol
00:06:30.927 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:31.304 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:06:33.855 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:06:33.883 [Lua] Spline already found!
00:06:33.978 [Lua] Init group template: spline_patrol
00:06:36.003 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source.
00:06:38.602 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:38.987 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:06:39.880 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:40.218 [Lua] [ChatManager][1]System: "A Gun to a Swordfight" objectives achieved. Finish the level to complete the challenge.
00:06:40.325 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:06:46.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:46.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:47.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:49.261 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:06:49.616 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:06:49.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:52.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:52.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:52.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:52.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:53.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:53.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:53.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:56.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:58.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:59.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:59.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:59.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:59.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:59.681 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:59.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:06:59.874 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
00:07:00.117 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:00.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:00.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:00.525 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:00.525 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:00.525 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:00.935 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:00.935 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:00.990 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:01.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:02.374 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:02.790 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:03.403 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:03.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:03.802 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:04.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x245a, position: 0
00:07:04.463 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:04.997 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:05.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:05.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:05.522 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:05.907 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:06.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:06.328 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:06.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:06.723 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:07.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:07.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:08.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:09.822 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:09.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:10.101 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:10.584 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:10.938 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:11.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:11.717 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:07:15.400 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:07:20.379 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:20.730 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:20.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:24.060 [Lua] Time for new HOOORDE! multi_first_wave
00:07:24.060 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
00:07:24.060 [Lua] horde requested: vector_blob
00:07:24.060 [Lua] wants to spawn ahead within distance: 60
00:07:24.060 [Lua] horde crated with id 7 of type vector_blob
00:07:24.060 [Lua] managed to spawn 21/21 horde enemies
00:07:24.060 [Lua] vector blob horde has started
00:07:24.641 [Lua] Init group template: horde
00:07:26.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 71207
00:07:30.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:30.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:30.993 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
00:07:32.335 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:07:32.356 [Lua] Spline already found!
00:07:32.414 [Lua] Init group template: spline_patrol
00:07:33.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:33.519 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:07:33.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:34.057 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:07:35.301 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:35.563 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:07:35.702 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:36.832 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:37.225 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:37.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:38.006 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:38.007 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
00:07:38.007 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:07:38.007 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
00:07:38.007 [Lua] horde requested: vector_blob
00:07:38.007 [Lua] wants to spawn ahead within distance: 60
00:07:38.007 [Lua] horde crated with id 9 of type vector_blob
00:07:38.007 [Lua] managed to spawn 22/22 horde enemies
00:07:38.007 [Lua] vector blob horde has started
00:07:38.402 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:38.711 [Lua] Init group template: horde
00:07:39.227 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:07:39.258 [Lua] Spline already found!
00:07:39.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:39.357 [Lua] Init group template: spline_patrol
00:07:40.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:40.478 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:40.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:07:40.903 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:41.568 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:42.103 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:49.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:49.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:50.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:51.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:51.819 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 71207
00:07:52.316 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:52.774 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:53.062 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:53.364 [Lua] HORDE: last wave, reset to standard horde delay
00:07:53.364 [Lua] Time for new HOOORDE! multi_last_wave
00:07:53.364 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
00:07:53.364 [Lua] horde requested: vector_blob
00:07:53.364 [Lua] wants to spawn ahead within distance: 60
00:07:53.364 [Lua] horde crated with id 11 of type vector_blob
00:07:53.364 [Lua] managed to spawn 21/21 horde enemies
00:07:53.364 [Lua] vector blob horde has started
00:07:53.426 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:53.812 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:53.997 [Lua] Init group template: horde
00:07:54.131 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:54.586 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:55.055 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:55.385 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:55.890 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:07:59.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:07:59.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:08:00.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:08:02.971 [Lua] Horde killed: ?
00:08:07.911 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:08:07.912 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:08:07.912 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:08:08.317 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:08:08.404 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:08:08.461 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:08:11.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:08:11.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:08:11.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:08:11.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:08:12.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:08:12.916 [Lua] [ChatManager][1]System: "Wind Cheater" objectives achieved. Finish the level to complete the challenge.
00:08:13.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:08:13.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:08:15.072 [Lua] Horde killed: ?
00:08:15.491 [Lua] Horde killed: ?
00:08:21.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:08:33.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:08:35.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:08:37.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:08:37.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:08:46.235 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:08:51.150 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:08:51.598 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:08:58.498 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:08:59.739 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:09:12.270 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:12.750 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:09:13.999 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source.
00:09:22.368 [Lua] fence jumping
00:09:22.820 [Lua] ready to jump failed
00:09:27.959 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:28.427 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:09:28.933 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:29.399 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:09:29.896 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:30.371 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:09:34.385 [Lua] Time for new HOOORDE! multi_first_wave
00:09:34.385 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
00:09:34.385 [Lua] horde requested: vector_blob
00:09:34.385 [Lua] wants to spawn ahead within distance: 60
00:09:34.385 [Lua] horde crated with id 12 of type vector_blob
00:09:34.385 [Lua] managed to spawn 21/21 horde enemies
00:09:34.385 [Lua] vector blob horde has started
00:09:34.846 [Lua] Init group template: horde
00:09:47.757 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
00:09:47.757 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:09:47.758 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
00:09:47.758 [Lua] horde requested: vector_blob
00:09:47.758 [Lua] wants to spawn ahead within distance: 60
00:09:47.758 [Lua] horde crated with id 13 of type vector_blob
00:09:47.758 [Lua] managed to spawn 21/21 horde enemies
00:09:47.758 [Lua] vector blob horde has started
00:09:48.399 [Lua] Init group template: horde
00:09:55.695 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:55.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:09:56.234 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:09:56.534 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:56.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:09:57.000 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:09:58.700 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:59.168 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:09:59.168 [Lua] HORDE: last wave, reset to standard horde delay
00:09:59.168 [Lua] Time for new HOOORDE! multi_last_wave
00:09:59.169 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
00:09:59.169 [Lua] horde requested: vector_blob
00:09:59.169 [Lua] wants to spawn ahead within distance: 60
00:09:59.169 [Lua] horde crated with id 14 of type vector_blob
00:09:59.169 [Lua] managed to spawn 21/21 horde enemies
00:09:59.169 [Lua] vector blob horde has started
00:09:59.491 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:59.777 [Lua] Init group template: horde
00:09:59.919 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:10:06.222 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:10:06.668 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:10:12.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:10:14.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:10:16.619 [Lua] Horde killed: ?
00:10:22.382 [Lua] Switching ConflictSettings: to: default
00:10:22.382 [Lua] pacing=default
00:10:22.382 [Lua] roaming=nil
00:10:22.382 [Lua] specials=default
00:10:22.382 [Lua] debug_color=maroon
00:10:22.382 [Lua] contained_breeds=nil
00:10:22.382 [Lua] pack_spawning=default
00:10:22.382 [Lua] disabled=false
00:10:22.382 [Lua] factions=nil
00:10:22.382 [Lua] boss=default
00:10:22.382 [Lua] horde=default
00:10:22.382 [Lua] name=default
00:10:22.382 [Lua] intensity=default
00:10:22.382 [Lua] ---
00:10:24.244 [Lua] Horde killed: ?
00:10:24.441 [Lua] Horde killed: ?
00:10:25.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:10:25.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:10:25.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:10:29.193 [Lua] simple los failed
00:10:37.663 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 13
00:10:40.948 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 12
00:10:41.057 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 6 11
00:10:41.313 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 5 10
00:10:42.581 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 9
00:10:43.102 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 9
00:10:47.703 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:10:47.726 [Lua] Spline already found!
00:10:47.921 [Lua] Init group template: spline_patrol
00:10:51.102 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:10:51.132 [Lua] Spline already found!
00:10:51.287 [Lua] Init group template: spline_patrol
00:10:53.259 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:10:53.282 [Lua] Spline already found!
00:10:53.361 [Lua] Init group template: spline_patrol
00:10:54.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8718, position: 0
00:11:14.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:17.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:18.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:18.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:19.560 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source.
00:11:22.777 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:23.646 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:11:25.854 [Lua] Time for new HOOORDE! multi_first_wave
00:11:25.854 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
00:11:25.854 [Lua] horde requested: ambush
00:11:25.854 [Lua] setting up ambush-horde
00:11:25.854 [Lua] Composing horde 'medium' .. using variant 'plain'
00:11:25.855 [Lua] -> spawning: 36
00:11:25.855 [Lua] horde crated with id 18 of type ambush
00:11:25.855 [Lua] ambush horde has started
00:11:26.300 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:26.942 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:11:27.185 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:27.616 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:11:29.692 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:30.449 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:11:30.615 [Lua] Init group template: horde
00:11:30.731 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:31.314 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:11:35.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:36.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:36.027 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:36.028 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:36.028 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:36.487 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:11:36.556 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:11:36.588 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:11:39.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:41.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:42.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:43.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:43.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:45.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:45.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:48.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:48.481 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
00:11:48.481 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:11:48.481 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
00:11:48.481 [Lua] horde requested: ambush
00:11:48.481 [Lua] setting up ambush-horde
00:11:48.481 [Lua] Composing horde 'medium' .. using variant 'plain'
00:11:48.481 [Lua] -> spawning: 40
00:11:48.481 [Lua] horde crated with id 19 of type ambush
00:11:48.481 [Lua] ambush horde has started
00:11:49.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:51.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:53.223 [Lua] Init group template: horde
00:11:53.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:53.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:11:58.608 [Lua] Horde killed: ?
00:11:58.636 [Lua] HORDE: last wave, reset to standard horde delay
00:11:58.636 [Lua] Time for new HOOORDE! multi_last_wave
00:11:58.636 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
00:11:58.636 [Lua] horde requested: ambush
00:11:58.636 [Lua] setting up ambush-horde
00:11:58.636 [Lua] Composing horde 'medium' .. using variant 'plain'
00:11:58.637 [Lua] -> spawning: 38
00:11:58.637 [Lua] horde crated with id 20 of type ambush
00:11:58.637 [Lua] ambush horde has started
00:12:03.716 [Lua] Init group template: horde
00:12:06.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:12:07.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:12:08.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:12:08.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:12:09.084 [Lua] fence jumping
00:12:10.218 [Lua] ready to jump failed
00:12:10.751 [Lua] fence jumping
00:12:13.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:12:15.826 [Lua] ready to jump failed
00:12:22.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:12:23.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:12:27.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:12:27.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:12:27.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:12:27.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:12:27.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:12:27.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:12:27.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:12:27.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:12:27.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:12:27.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:12:28.608 [Lua] Horde killed: ?
00:12:29.740 [Lua] Horde killed: ?
00:12:47.766 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:48.357 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:12:48.964 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:49.698 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:12:50.838 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:51.376 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:12:51.610 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:52.054 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:12:52.841 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:53.288 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:12:53.778 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:54.425 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:12:54.908 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:55.273 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:12:56.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:12:57.108 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:57.502 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:12:57.502 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:57.853 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:58.121 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:58.121 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:12:58.264 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:12:58.625 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:12:59.487 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:59.487 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:59.487 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:59.836 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:13:00.476 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:13:00.586 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:13:17.236 [Window] Window => inactive
00:13:20.305 [Window] Window => active
00:13:23.043 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:13:23.506 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:13:24.083 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:13:24.723 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:13:25.384 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:13:26.168 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:13:26.236 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:13:26.265 [Lua] Spline already found!
00:13:26.319 [Lua] Init group template: spline_patrol
00:13:26.623 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:13:27.472 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:13:27.892 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:13:30.386 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:13:35.593 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 8 14
00:13:35.782 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 13
00:13:36.175 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 12
00:13:36.486 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 11
00:13:42.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:13:42.841 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:13:43.257 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:13:43.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:13:44.334 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:13:44.831 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:13:45.814 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:13:46.434 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:13:51.047 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 12
00:13:51.075 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:13:51.174 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 11
00:13:55.730 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 6 14
00:13:55.957 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 13
00:13:56.139 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:13:58.488 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:13:59.012 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:13:59.335 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:13:59.845 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:04.409 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:04.914 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:05.615 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:06.501 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:08.362 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:08.771 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:10.715 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:11.454 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:11.876 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:12.737 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:13.150 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:13.940 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:14.121 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:14.325 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:14.905 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:15.857 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:18.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:14:18.479 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:18.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:14:19.121 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:20.838 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:21.254 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:21.644 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:22.114 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:22.723 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 13
00:14:23.564 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:23.972 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:26.406 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:26.942 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:32.494 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:33.144 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:33.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:14:33.504 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:34.114 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:36.099 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:36.589 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:37.106 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:37.653 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:38.250 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:38.623 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:39.360 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:14:39.738 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:14:41.154 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:14:41.178 [Lua] Spline already found!
00:14:41.267 [Lua] Init group template: spline_patrol
00:14:45.244 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:14:45.272 [Lua] Spline already found!
00:14:45.351 [Lua] Init group template: spline_patrol
00:14:56.973 [Lua] Time for new HOOORDE! multi_first_wave
00:14:56.973 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
00:14:56.973 [Lua] horde requested: vector_blob
00:14:56.973 [Lua] wants to spawn ahead within distance: 60
00:14:56.973 [Lua] horde crated with id 24 of type vector_blob
00:14:56.973 [Lua] managed to spawn 36/36 horde enemies
00:14:56.973 [Lua] vector blob horde has started
00:14:58.018 [Lua] Override Player Respawning barn_event_respawn true
00:14:58.073 [Lua] Init group template: horde
00:14:59.495 [Lua] Switching ConflictSettings: to: chaos
00:14:59.495 [Lua] pacing=chaos
00:14:59.495 [Lua] roaming=nil
00:14:59.495 [Lua] specials=chaos
00:14:59.495 [Lua] debug_color=purple
00:14:59.495 [Lua] contained_breeds=nil
00:14:59.495 [Lua] pack_spawning=chaos
00:14:59.495 [Lua] disabled=false
00:14:59.495 [Lua] factions=nil
00:14:59.495 [Lua] boss=chaos
00:14:59.495 [Lua] horde=chaos
00:14:59.495 [Lua] name=chaos
00:14:59.495 [Lua] intensity=default
00:14:59.495 [Lua] ---
00:15:01.454 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:15:01.485 [Lua] Spline already found!
00:15:01.716 [Lua] Init group template: spline_patrol
00:15:06.983 [Lua] Switching ConflictSettings: to: default
00:15:06.983 [Lua] pacing=default
00:15:06.983 [Lua] roaming=nil
00:15:06.983 [Lua] specials=default
00:15:06.983 [Lua] debug_color=maroon
00:15:06.983 [Lua] contained_breeds=nil
00:15:06.983 [Lua] pack_spawning=default
00:15:06.983 [Lua] disabled=false
00:15:06.983 [Lua] factions=nil
00:15:06.983 [Lua] boss=default
00:15:06.983 [Lua] horde=default
00:15:06.983 [Lua] name=default
00:15:06.983 [Lua] intensity=default
00:15:06.983 [Lua] ---
00:15:07.100 [Lua] Switching ConflictSettings: to: chaos
00:15:07.100 [Lua] pacing=chaos
00:15:07.100 [Lua] roaming=nil
00:15:07.100 [Lua] specials=chaos
00:15:07.100 [Lua] debug_color=purple
00:15:07.100 [Lua] contained_breeds=nil
00:15:07.100 [Lua] pack_spawning=chaos
00:15:07.100 [Lua] disabled=false
00:15:07.100 [Lua] factions=nil
00:15:07.100 [Lua] boss=chaos
00:15:07.100 [Lua] horde=chaos
00:15:07.100 [Lua] name=chaos
00:15:07.100 [Lua] intensity=default
00:15:07.100 [Lua] ---
00:15:07.255 [Lua] Switching ConflictSettings: to: default
00:15:07.255 [Lua] pacing=default
00:15:07.255 [Lua] roaming=nil
00:15:07.255 [Lua] specials=default
00:15:07.255 [Lua] debug_color=maroon
00:15:07.255 [Lua] contained_breeds=nil
00:15:07.255 [Lua] pack_spawning=default
00:15:07.255 [Lua] disabled=false
00:15:07.255 [Lua] factions=nil
00:15:07.255 [Lua] boss=default
00:15:07.255 [Lua] horde=default
00:15:07.255 [Lua] name=default
00:15:07.255 [Lua] intensity=default
00:15:07.255 [Lua] ---
00:15:07.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xe8b0, position: 0
00:15:07.382 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
00:15:07.382 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:15:07.382 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
00:15:07.382 [Lua] horde requested: vector_blob
00:15:07.382 [Lua] wants to spawn ahead within distance: 60
00:15:07.382 [Lua] horde crated with id 26 of type vector_blob
00:15:07.382 [Lua] managed to spawn 37/37 horde enemies
00:15:07.382 [Lua] vector blob horde has started
00:15:07.531 [Lua] Switching ConflictSettings: to: chaos
00:15:07.531 [Lua] pacing=chaos
00:15:07.531 [Lua] roaming=nil
00:15:07.531 [Lua] specials=chaos
00:15:07.531 [Lua] debug_color=purple
00:15:07.531 [Lua] contained_breeds=nil
00:15:07.531 [Lua] pack_spawning=chaos
00:15:07.531 [Lua] disabled=false
00:15:07.531 [Lua] factions=nil
00:15:07.531 [Lua] boss=chaos
00:15:07.531 [Lua] horde=chaos
00:15:07.531 [Lua] name=chaos
00:15:07.531 [Lua] intensity=default
00:15:07.531 [Lua] ---
00:15:08.732 [Lua] Init group template: horde
00:15:11.766 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:15:11.767 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:15:11.767 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:15:12.271 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:15:12.382 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:15:12.539 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:15:15.488 [Lua] HORDE: last wave, reset to standard horde delay
00:15:15.488 [Lua] Time for new HOOORDE! multi_last_wave
00:15:15.488 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
00:15:15.488 [Lua] horde requested: vector_blob
00:15:15.488 [Lua] wants to spawn ahead within distance: 60
00:15:15.488 [Lua] horde crated with id 27 of type vector_blob
00:15:15.488 [Lua] managed to spawn 25/25 horde enemies
00:15:15.488 [Lua] vector blob horde has started
00:15:16.316 [Lua] Init group template: horde
00:15:17.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:17.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:19.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:23.287 [Lua] Horde killed: ?
00:15:26.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:33.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:34.119 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
00:15:34.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:34.483 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source.
00:15:35.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:36.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:36.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:36.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:36.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:38.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:39.043 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:15:39.521 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:15:39.694 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:15:40.176 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:15:40.569 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:15:40.928 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:15:41.270 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:15:41.840 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:15:42.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:43.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:43.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:44.213 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:15:44.638 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:15:45.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:50.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:15:50.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:15:50.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:15:50.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:15:50.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:15:50.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:15:50.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:15:50.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:15:50.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:15:50.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:15:51.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:52.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:52.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:52.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:52.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:15:53.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:16:05.763 [Lua] Horde killed: ?
00:16:07.324 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:16:07.470 [Lua] Horde killed: ?
00:16:07.803 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:16:08.385 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:16:08.867 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:16:09.150 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:16:09.598 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:16:30.926 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:16:31.446 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:16:33.675 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:16:34.122 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:16:35.135 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:16:35.708 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:16:37.018 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:16:37.615 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:16:44.440 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:16:47.166 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:16:50.210 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:17:08.915 [Lua] fence jumping
00:17:09.984 [Lua] ready to jump failed
00:17:15.577 [Lua] simple los failed
00:17:18.710 [Lua] fence jumping
00:17:19.630 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source.
00:17:19.848 [Lua] ready to jump failed
00:17:22.100 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:17:24.329 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:17:24.581 [Lua] ready to jump failed
00:17:35.947 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:17:36.350 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:17:36.710 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:17:37.057 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:17:40.594 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:17:40.621 [Lua] Spline already found!
00:17:40.717 [Lua] Init group template: spline_patrol
00:17:46.299 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 14
00:17:46.819 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 13
00:17:47.055 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 12
00:17:56.628 [Lua] Time for new HOOORDE! multi_first_wave
00:17:56.628 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
00:17:56.628 [Lua] horde requested: vector_blob
00:17:56.628 [Lua] wants to spawn ahead within distance: 60
00:17:56.628 [Lua] horde crated with id 29 of type vector_blob
00:17:56.628 [Lua] managed to spawn 21/21 horde enemies
00:17:56.628 [Lua] vector blob horde has started
00:17:57.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:17:57.161 [Lua] Init group template: horde
00:18:02.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:18:03.768 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 71207
00:18:06.688 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
00:18:06.688 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:18:06.688 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
00:18:06.688 [Lua] horde requested: vector_blob
00:18:06.688 [Lua] wants to spawn ahead within distance: 60
00:18:06.688 [Lua] horde crated with id 30 of type vector_blob
00:18:06.688 [Lua] managed to spawn 21/21 horde enemies
00:18:06.688 [Lua] vector blob horde has started
00:18:07.239 [Lua] Init group template: horde
00:18:07.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:18:14.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:18:15.930 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:18:16.362 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:18:16.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:18:17.099 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:18:17.470 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:18:17.808 [Lua] HORDE: last wave, reset to standard horde delay
00:18:17.808 [Lua] Time for new HOOORDE! multi_last_wave
00:18:17.808 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
00:18:17.808 [Lua] horde requested: vector_blob
00:18:17.808 [Lua] wants to spawn ahead within distance: 60
00:18:17.809 [Lua] horde crated with id 31 of type vector_blob
00:18:17.809 [Lua] managed to spawn 26/26 horde enemies
00:18:17.809 [Lua] vector blob horde has started
00:18:18.158 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:18:18.548 [Lua] Init group template: horde
00:18:18.690 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:18:20.881 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:18:21.378 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:18:24.853 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:18:25.230 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:18:29.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 71207
00:18:30.331 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:18:30.843 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:18:31.112 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:18:31.626 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:18:32.866 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:18:33.338 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:18:34.095 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:18:34.518 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:18:35.783 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:18:36.187 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:18:42.419 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source.
00:18:51.593 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:18:51.807 [Lua] fence jumping
00:18:51.927 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:18:52.783 [Lua] ready to jump failed
00:18:54.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 71207
00:18:55.206 [Lua] fence jumping
00:18:55.814 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:18:56.267 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:18:56.267 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
00:18:56.286 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:18:58.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:18:58.082 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:18:58.616 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:19:02.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:19:02.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:19:02.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:19:07.824 [Lua] Horde killed: ?
00:19:08.425 [Lua] Horde killed: ?
00:19:09.750 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:10.204 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:19:10.525 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:11.006 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:19:12.329 [Lua] Horde killed: ?
00:19:32.240 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:32.581 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:19:33.153 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:33.525 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:20:18.448 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source.
00:20:19.461 [Lua] Time for new HOOORDE! multi_first_wave
00:20:19.461 [Lua] HORDE: Spawning hordes while 1 other ai are spawned
00:20:19.461 [Lua] horde requested: vector_blob
00:20:19.461 [Lua] wants to spawn ahead within distance: 60
00:20:19.461 [Lua] horde crated with id 32 of type vector_blob
00:20:19.461 [Lua] managed to spawn 21/21 horde enemies
00:20:19.462 [Lua] vector blob horde has started
00:20:19.954 [Lua] Init group template: horde
00:20:28.566 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
00:20:28.566 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:20:28.566 [Lua] HORDE: Spawning hordes while 20 other ai are spawned
00:20:28.566 [Lua] horde requested: vector_blob
00:20:28.566 [Lua] wants to spawn ahead within distance: 60
00:20:28.566 [Lua] horde crated with id 33 of type vector_blob
00:20:28.566 [Lua] managed to spawn 21/21 horde enemies
00:20:28.566 [Lua] vector blob horde has started
00:20:29.103 [Lua] Init group template: horde
00:20:31.806 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:20:32.187 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:20:33.997 [Lua] TerrorEventMixer.start_event: farmlands_rat_ogre (seed: 0)
00:20:34.023 [Lua] Boss gave [Unit '#ID[81dceafd7202ff43]'] initial aggro
00:20:34.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:20:34.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:20:34.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:20:37.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:20:43.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:20:43.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:20:43.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:20:45.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:20:47.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:20:47.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:20:48.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:20:50.445 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:20:52.145 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:20:52.272 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:20:52.302 [Lua] Spline already found!
00:20:52.371 [Lua] Init group template: spline_patrol
00:20:55.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:20:56.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:20:59.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:05.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:05.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:05.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:05.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:05.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:06.025 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:07.419 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:21:07.655 [Lua] Horde killed: ?
00:21:09.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:11.744 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:11.744 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:11.745 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:12.115 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:21:12.169 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:21:12.169 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:21:22.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:22.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:23.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:23.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:23.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:23.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:23.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:23.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:24.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:24.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:24.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:24.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:24.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:24.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:24.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:24.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:25.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:25.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:26.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:27.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:27.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:27.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:33.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:33.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:34.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:34.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:44.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:44.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:49.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:50.110 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:50.521 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:21:52.334 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:52.728 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:21:53.117 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:53.520 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:21:53.880 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:54.253 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:21:54.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:21:54.640 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:55.027 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:21:55.571 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:55.917 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:21:56.463 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:56.612 [Lua] Horde killed: ?
00:21:56.828 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:21:57.313 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:57.691 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:21:58.144 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:59.114 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:59.462 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:21:59.517 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:21:59.939 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:22:00.306 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:22:00.944 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:22:01.363 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:22:01.791 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:22:02.172 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:22:02.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:02.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:03.089 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:22:03.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:03.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:03.484 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:22:03.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:03.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:04.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:04.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:05.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:05.226 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:22:05.226 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:22:05.226 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:22:05.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:05.620 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:22:05.672 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:22:05.673 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:22:05.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:05.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:06.109 [Lua] chaos troll died!
00:22:06.130 [Lua] Trying to unlock package
00:22:06.130 [Lua] Override Player Respawning barn_event_respawn false
00:22:06.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:06.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:22:06.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:22:06.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:22:06.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:07.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:07.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:22:10.673 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:22:10.696 [Lua] Spline already found!
00:22:10.815 [Lua] Init group template: spline_patrol
00:22:56.169 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:22:56.713 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:22:56.994 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:22:57.526 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:22:57.837 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:22:58.404 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:22:58.995 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:22:59.534 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:22:59.788 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:00.320 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:23:00.756 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:01.136 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:23:01.558 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:02.101 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:23:03.388 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:03.916 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:23:05.867 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:06.532 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:23:06.687 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:07.306 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:23:07.460 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:08.069 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:23:16.156 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source.
00:23:20.662 [Lua] Switching ConflictSettings: to: skaven
00:23:20.662 [Lua] pacing=default
00:23:20.662 [Lua] roaming=nil
00:23:20.662 [Lua] specials=skaven
00:23:20.662 [Lua] debug_color=orange
00:23:20.662 [Lua] contained_breeds=nil
00:23:20.662 [Lua] pack_spawning=skaven
00:23:20.662 [Lua] disabled=false
00:23:20.662 [Lua] factions=nil
00:23:20.662 [Lua] boss=skaven
00:23:20.662 [Lua] horde=default
00:23:20.662 [Lua] name=skaven
00:23:20.662 [Lua] intensity=default
00:23:20.662 [Lua] ---
00:23:29.488 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x19295, position: 0
00:23:36.006 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source.
00:23:38.056 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:38.704 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:23:40.716 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:41.445 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:23:41.846 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:42.557 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:23:42.867 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:43.607 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:23:43.842 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:23:43.865 [Lua] Spline already found!
00:23:43.913 [Lua] chaos troll was despawned!
00:23:43.913 [Lua] Init group template: spline_patrol
00:23:44.186 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:44.828 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:23:45.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:23:45.567 [Lua] [ChatManager][1]System: "Unstable Combustion" objectives achieved. Finish the level to complete the challenge.
00:23:46.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:23:46.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:23:59.257 [Lua] [ChatManager][1]System: Zarathulhu picked up a piece of Ravaged Art
00:23:59.957 [Lua] [ChatManager][1]System: ·º˜Å†å®åx¡å˜º· picked up a piece of Ravaged Art
00:24:09.492 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:24:09.522 [Lua] Spline already found!
00:24:09.608 [Lua] Init group template: spline_patrol
00:24:09.699 [Lua] Switching ConflictSettings: to: chaos
00:24:09.699 [Lua] pacing=chaos
00:24:09.699 [Lua] roaming=nil
00:24:09.699 [Lua] specials=chaos
00:24:09.699 [Lua] debug_color=purple
00:24:09.699 [Lua] contained_breeds=nil
00:24:09.699 [Lua] pack_spawning=chaos
00:24:09.699 [Lua] disabled=false
00:24:09.699 [Lua] factions=nil
00:24:09.699 [Lua] boss=chaos
00:24:09.699 [Lua] horde=chaos
00:24:09.699 [Lua] name=chaos
00:24:09.699 [Lua] intensity=default
00:24:09.699 [Lua] ---
00:24:13.239 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x19ba8, position: 0
00:24:13.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x19bd6, position: 0
00:24:13.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:24:15.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:24:15.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:24:18.712 [Lua] Time for new HOOORDE! multi_first_wave
00:24:18.712 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
00:24:18.712 [Lua] horde requested: vector_blob
00:24:18.712 [Lua] wants to spawn ahead within distance: 60
00:24:18.712 [Lua] horde crated with id 38 of type vector_blob
00:24:18.712 [Lua] managed to spawn 21/21 horde enemies
00:24:18.712 [Lua] vector blob horde has started
00:24:19.277 [Lua] Init group template: horde
00:24:20.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:24:25.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:24:26.366 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:24:26.834 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:24:27.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:24:29.496 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:24:29.967 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:24:31.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 71207
00:24:32.056 [Lua] Switching ConflictSettings: to: skaven
00:24:32.056 [Lua] pacing=default
00:24:32.056 [Lua] roaming=nil
00:24:32.056 [Lua] specials=skaven
00:24:32.056 [Lua] debug_color=orange
00:24:32.056 [Lua] contained_breeds=nil
00:24:32.056 [Lua] pack_spawning=skaven
00:24:32.056 [Lua] disabled=false
00:24:32.056 [Lua] factions=nil
00:24:32.056 [Lua] boss=skaven
00:24:32.056 [Lua] horde=default
00:24:32.056 [Lua] name=skaven
00:24:32.056 [Lua] intensity=default
00:24:32.056 [Lua] ---
00:24:32.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:24:34.055 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:24:34.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:24:34.500 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:24:37.230 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
00:24:37.230 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:24:37.230 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
00:24:37.230 [Lua] horde requested: vector_blob
00:24:37.230 [Lua] wants to spawn ahead within distance: 60
00:24:37.230 [Lua] horde crated with id 39 of type vector_blob
00:24:37.230 [Lua] managed to spawn 39/39 horde enemies
00:24:37.230 [Lua] vector blob horde has started
00:24:38.152 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:24:38.152 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:24:38.152 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:24:38.515 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:24:38.515 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:24:38.520 [Lua] Init group template: horde
00:24:38.551 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:24:39.443 [Lua] Switching ConflictSettings: to: chaos
00:24:39.443 [Lua] pacing=chaos
00:24:39.443 [Lua] roaming=nil
00:24:39.443 [Lua] specials=chaos
00:24:39.443 [Lua] debug_color=purple
00:24:39.443 [Lua] contained_breeds=nil
00:24:39.443 [Lua] pack_spawning=chaos
00:24:39.443 [Lua] disabled=false
00:24:39.443 [Lua] factions=nil
00:24:39.443 [Lua] boss=chaos
00:24:39.443 [Lua] horde=chaos
00:24:39.443 [Lua] name=chaos
00:24:39.443 [Lua] intensity=default
00:24:39.443 [Lua] ---
00:24:42.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:24:48.024 [Lua] Switching ConflictSettings: to: skaven
00:24:48.024 [Lua] pacing=default
00:24:48.024 [Lua] roaming=nil
00:24:48.024 [Lua] specials=skaven
00:24:48.024 [Lua] debug_color=orange
00:24:48.024 [Lua] contained_breeds=nil
00:24:48.024 [Lua] pack_spawning=skaven
00:24:48.024 [Lua] disabled=false
00:24:48.024 [Lua] factions=nil
00:24:48.024 [Lua] boss=skaven
00:24:48.024 [Lua] horde=default
00:24:48.024 [Lua] name=skaven
00:24:48.024 [Lua] intensity=default
00:24:48.024 [Lua] ---
00:24:49.263 [Lua] HORDE: last wave, reset to standard horde delay
00:24:49.263 [Lua] Time for new HOOORDE! multi_last_wave
00:24:49.263 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
00:24:49.263 [Lua] horde requested: vector_blob
00:24:49.263 [Lua] wants to spawn ahead within distance: 60
00:24:49.263 [Lua] horde crated with id 40 of type vector_blob
00:24:49.263 [Lua] managed to spawn 37/37 horde enemies
00:24:49.263 [Lua] vector blob horde has started
00:24:49.455 [Lua] Horde killed: ?
00:24:49.645 [Lua] Switching ConflictSettings: to: chaos
00:24:49.645 [Lua] pacing=chaos
00:24:49.645 [Lua] roaming=nil
00:24:49.645 [Lua] specials=chaos
00:24:49.645 [Lua] debug_color=purple
00:24:49.645 [Lua] contained_breeds=nil
00:24:49.645 [Lua] pack_spawning=chaos
00:24:49.645 [Lua] disabled=false
00:24:49.645 [Lua] factions=nil
00:24:49.645 [Lua] boss=chaos
00:24:49.645 [Lua] horde=chaos
00:24:49.645 [Lua] name=chaos
00:24:49.645 [Lua] intensity=default
00:24:49.645 [Lua] ---
00:24:50.552 [Lua] Init group template: horde
00:24:55.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:24:55.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:24:57.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 71207
00:24:59.143 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:24:59.143 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:24:59.143 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:24:59.635 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:24:59.828 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:25:00.158 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:25:04.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:25:05.478 [Lua] Horde killed: ?
00:25:06.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:25:06.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:25:06.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:25:07.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:25:07.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:25:08.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:25:09.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:25:12.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:25:12.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:25:13.441 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:13.441 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:13.441 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:13.442 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:25:13.471 [Lua] Spline already found!
00:25:13.533 [Lua] Init group template: spline_patrol
00:25:13.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:25:13.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:25:13.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:25:13.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:25:13.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:25:13.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:25:13.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:25:13.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:25:13.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:25:13.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:25:14.359 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:25:14.732 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:25:19.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 282899
00:25:22.971 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:25:23.577 [Lua] Horde killed: ?
00:25:24.785 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:25.196 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:25:26.525 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:26.919 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:25:28.326 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:28.785 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:25:31.517 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:31.929 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:25:57.053 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:25:57.075 [Lua] Spline already found!
00:25:57.109 [Lua] Switching ConflictSettings: to: skaven
00:25:57.109 [Lua] pacing=default
00:25:57.109 [Lua] roaming=nil
00:25:57.109 [Lua] specials=skaven
00:25:57.109 [Lua] debug_color=orange
00:25:57.109 [Lua] contained_breeds=nil
00:25:57.109 [Lua] pack_spawning=skaven
00:25:57.109 [Lua] disabled=false
00:25:57.109 [Lua] factions=nil
00:25:57.109 [Lua] boss=skaven
00:25:57.109 [Lua] horde=default
00:25:57.109 [Lua] name=skaven
00:25:57.109 [Lua] intensity=default
00:25:57.109 [Lua] ---
00:25:57.129 [Lua] Init group template: spline_patrol
00:25:59.239 [Lua] players are progressing too fast, leave relax
00:26:09.436 [Lua] Switching ConflictSettings: to: chaos
00:26:09.436 [Lua] pacing=chaos
00:26:09.436 [Lua] roaming=nil
00:26:09.436 [Lua] specials=chaos
00:26:09.436 [Lua] debug_color=purple
00:26:09.436 [Lua] contained_breeds=nil
00:26:09.436 [Lua] pack_spawning=chaos
00:26:09.436 [Lua] disabled=false
00:26:09.436 [Lua] factions=nil
00:26:09.436 [Lua] boss=chaos
00:26:09.436 [Lua] horde=chaos
00:26:09.436 [Lua] name=chaos
00:26:09.436 [Lua] intensity=default
00:26:09.436 [Lua] ---
00:26:09.459 [Lua] Switching ConflictSettings: to: skaven
00:26:09.459 [Lua] pacing=default
00:26:09.459 [Lua] roaming=nil
00:26:09.459 [Lua] specials=skaven
00:26:09.459 [Lua] debug_color=orange
00:26:09.459 [Lua] contained_breeds=nil
00:26:09.459 [Lua] pack_spawning=skaven
00:26:09.459 [Lua] disabled=false
00:26:09.459 [Lua] factions=nil
00:26:09.459 [Lua] boss=skaven
00:26:09.459 [Lua] horde=default
00:26:09.459 [Lua] name=skaven
00:26:09.459 [Lua] intensity=default
00:26:09.459 [Lua] ---
00:26:09.824 [Lua] Switching ConflictSettings: to: chaos
00:26:09.824 [Lua] pacing=chaos
00:26:09.824 [Lua] roaming=nil
00:26:09.824 [Lua] specials=chaos
00:26:09.824 [Lua] debug_color=purple
00:26:09.824 [Lua] contained_breeds=nil
00:26:09.824 [Lua] pack_spawning=chaos
00:26:09.824 [Lua] disabled=false
00:26:09.824 [Lua] factions=nil
00:26:09.824 [Lua] boss=chaos
00:26:09.824 [Lua] horde=chaos
00:26:09.824 [Lua] name=chaos
00:26:09.824 [Lua] intensity=default
00:26:09.824 [Lua] ---
00:26:09.846 [Lua] Switching ConflictSettings: to: skaven
00:26:09.846 [Lua] pacing=default
00:26:09.846 [Lua] roaming=nil
00:26:09.846 [Lua] specials=skaven
00:26:09.846 [Lua] debug_color=orange
00:26:09.846 [Lua] contained_breeds=nil
00:26:09.846 [Lua] pack_spawning=skaven
00:26:09.846 [Lua] disabled=false
00:26:09.846 [Lua] factions=nil
00:26:09.846 [Lua] boss=skaven
00:26:09.846 [Lua] horde=default
00:26:09.846 [Lua] name=skaven
00:26:09.846 [Lua] intensity=default
00:26:09.846 [Lua] ---
00:26:11.907 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:26:12.493 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:26:12.834 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:26:13.313 [Lua] Switching ConflictSettings: to: chaos
00:26:13.313 [Lua] pacing=chaos
00:26:13.313 [Lua] roaming=nil
00:26:13.313 [Lua] specials=chaos
00:26:13.313 [Lua] debug_color=purple
00:26:13.313 [Lua] contained_breeds=nil
00:26:13.313 [Lua] pack_spawning=chaos
00:26:13.313 [Lua] disabled=false
00:26:13.313 [Lua] factions=nil
00:26:13.313 [Lua] boss=chaos
00:26:13.313 [Lua] horde=chaos
00:26:13.313 [Lua] name=chaos
00:26:13.313 [Lua] intensity=default
00:26:13.313 [Lua] ---
00:26:13.356 [Lua] Switching ConflictSettings: to: skaven
00:26:13.356 [Lua] pacing=default
00:26:13.356 [Lua] roaming=nil
00:26:13.356 [Lua] specials=skaven
00:26:13.356 [Lua] debug_color=orange
00:26:13.356 [Lua] contained_breeds=nil
00:26:13.356 [Lua] pack_spawning=skaven
00:26:13.356 [Lua] disabled=false
00:26:13.356 [Lua] factions=nil
00:26:13.356 [Lua] boss=skaven
00:26:13.356 [Lua] horde=default
00:26:13.356 [Lua] name=skaven
00:26:13.356 [Lua] intensity=default
00:26:13.356 [Lua] ---
00:26:13.415 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:26:25.926 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:26:25.926 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:26:25.926 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:26:26.502 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:26:26.502 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:26:26.548 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:26:28.758 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
00:26:33.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:26:34.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:26:35.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:26:41.368 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:26:41.862 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:26:46.651 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards (seed: 0)
00:27:14.804 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 3 5
00:27:17.455 [Lua] Destroying unit - ai too far away from all players. chaos_raider 3 3 4
00:27:18.599 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 2 3
00:27:19.458 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 2 2
00:27:22.909 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:27:23.526 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:27:29.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:28:18.412 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:28:18.928 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:28:34.189 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:28:34.215 [Lua] Spline already found!
00:28:34.295 [Lua] Init group template: spline_patrol
00:28:41.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:28:48.424 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01 (seed: 0)
00:28:49.971 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:28:49.995 [Lua] Spline already found!
00:28:50.056 [Lua] Init group template: spline_patrol
00:28:57.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:28:59.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:29:12.658 [Lua] event horde ends!
00:29:17.864 [Lua] event horde ends!
00:29:22.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:29:27.849 [Lua] event horde ends!
00:29:31.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:29:40.615 [Lua] event horde ends!
00:29:45.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:29:45.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 3064913
00:29:45.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 3064918
00:29:45.881 [Lua] Switching ConflictSettings: to: chaos_light
00:29:45.881 [Lua] pacing=chaos
00:29:45.881 [Lua] roaming=nil
00:29:45.881 [Lua] specials=chaos_light
00:29:45.881 [Lua] debug_color=purple
00:29:45.881 [Lua] contained_breeds=nil
00:29:45.881 [Lua] pack_spawning=chaos_light
00:29:45.881 [Lua] disabled=false
00:29:45.881 [Lua] factions=nil
00:29:45.881 [Lua] boss=chaos_light
00:29:45.881 [Lua] horde=chaos
00:29:45.881 [Lua] name=chaos_light
00:29:45.881 [Lua] intensity=default
00:29:45.881 [Lua] ---
00:29:48.814 [Lua] main_path_player_far_away_check started
00:29:49.910 [Lua] main_path_player_far_away_check started
00:29:50.064 [Lua] main_path_player_far_away_check started
00:29:50.641 [Lua] event horde ends!
00:29:51.799 [Lua] main_path_player_far_away_check started
00:29:53.332 [Lua] main_path_player_far_away_check started
00:29:54.274 [Lua] main_path_player_far_away_check started
00:30:04.662 [Lua] main_path_player_far_away_check started
00:30:04.791 [Lua] main_path_player_far_away_check started
00:30:07.105 [Lua] main_path_player_far_away_check started
00:30:07.796 [Lua] main_path_player_far_away_check started
00:30:07.908 [Lua] main_path_player_far_away_check started
00:30:10.286 [Lua] main_path_player_far_away_check started
00:30:11.143 [Lua] main_path_player_far_away_check started
00:30:11.171 [Lua] main_path_player_far_away_check started
00:30:13.510 [Lua] main_path_player_far_away_check started
00:30:14.405 [Lua] main_path_player_far_away_check started
00:30:19.957 [Flow] Level Flow Prisoner Event:Square Done
00:30:20.987 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards (seed: 0)
00:30:27.517 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:30:27.961 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:30:28.248 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:30:28.686 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:30:28.995 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:30:29.509 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:30:30.735 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:30:31.176 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:30:31.554 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:30:32.031 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:30:33.196 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:30:33.594 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:30:34.298 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:30:34.630 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:30:37.212 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:30:37.623 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:30:38.187 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:30:38.595 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:30:39.128 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:30:39.451 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:30:39.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:30:39.917 [Lua] Switching ConflictSettings: to: skaven
00:30:39.917 [Lua] pacing=default
00:30:39.917 [Lua] roaming=nil
00:30:39.917 [Lua] specials=skaven
00:30:39.917 [Lua] debug_color=orange
00:30:39.917 [Lua] contained_breeds=nil
00:30:39.917 [Lua] pack_spawning=skaven
00:30:39.917 [Lua] disabled=false
00:30:39.917 [Lua] factions=nil
00:30:39.917 [Lua] boss=skaven
00:30:39.917 [Lua] horde=default
00:30:39.917 [Lua] name=skaven
00:30:39.917 [Lua] intensity=default
00:30:39.917 [Lua] ---
00:30:40.457 [Lua] Switching ConflictSettings: to: chaos_light
00:30:40.457 [Lua] pacing=chaos
00:30:40.457 [Lua] roaming=nil
00:30:40.457 [Lua] specials=chaos_light
00:30:40.457 [Lua] debug_color=purple
00:30:40.457 [Lua] contained_breeds=nil
00:30:40.457 [Lua] pack_spawning=chaos_light
00:30:40.457 [Lua] disabled=false
00:30:40.457 [Lua] factions=nil
00:30:40.457 [Lua] boss=chaos_light
00:30:40.457 [Lua] horde=chaos
00:30:40.457 [Lua] name=chaos_light
00:30:40.457 [Lua] intensity=default
00:30:40.457 [Lua] ---
00:30:41.770 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:30:41.770 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:30:41.770 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:30:42.125 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:30:42.125 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:30:42.327 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:30:44.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:30:44.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 2827659
00:30:44.820 [Lua] Switching ConflictSettings: to: skaven
00:30:44.820 [Lua] pacing=default
00:30:44.820 [Lua] roaming=nil
00:30:44.820 [Lua] specials=skaven
00:30:44.820 [Lua] debug_color=orange
00:30:44.820 [Lua] contained_breeds=nil
00:30:44.820 [Lua] pack_spawning=skaven
00:30:44.820 [Lua] disabled=false
00:30:44.820 [Lua] factions=nil
00:30:44.820 [Lua] boss=skaven
00:30:44.820 [Lua] horde=default
00:30:44.820 [Lua] name=skaven
00:30:44.820 [Lua] intensity=default
00:30:44.820 [Lua] ---
00:30:45.367 [Lua] Switching ConflictSettings: to: chaos_light
00:30:45.367 [Lua] pacing=chaos
00:30:45.367 [Lua] roaming=nil
00:30:45.367 [Lua] specials=chaos_light
00:30:45.367 [Lua] debug_color=purple
00:30:45.367 [Lua] contained_breeds=nil
00:30:45.367 [Lua] pack_spawning=chaos_light
00:30:45.367 [Lua] disabled=false
00:30:45.367 [Lua] factions=nil
00:30:45.367 [Lua] boss=chaos_light
00:30:45.367 [Lua] horde=chaos
00:30:45.367 [Lua] name=chaos_light
00:30:45.367 [Lua] intensity=default
00:30:45.367 [Lua] ---
00:30:49.648 [Lua] Switching ConflictSettings: to: skaven
00:30:49.648 [Lua] pacing=default
00:30:49.648 [Lua] roaming=nil
00:30:49.648 [Lua] specials=skaven
00:30:49.648 [Lua] debug_color=orange
00:30:49.648 [Lua] contained_breeds=nil
00:30:49.648 [Lua] pack_spawning=skaven
00:30:49.648 [Lua] disabled=false
00:30:49.648 [Lua] factions=nil
00:30:49.648 [Lua] boss=skaven
00:30:49.648 [Lua] horde=default
00:30:49.648 [Lua] name=skaven
00:30:49.648 [Lua] intensity=default
00:30:49.648 [Lua] ---
00:30:49.725 [Lua] Switching ConflictSettings: to: chaos_light
00:30:49.725 [Lua] pacing=chaos
00:30:49.725 [Lua] roaming=nil
00:30:49.725 [Lua] specials=chaos_light
00:30:49.725 [Lua] debug_color=purple
00:30:49.725 [Lua] contained_breeds=nil
00:30:49.725 [Lua] pack_spawning=chaos_light
00:30:49.725 [Lua] disabled=false
00:30:49.725 [Lua] factions=nil
00:30:49.725 [Lua] boss=chaos_light
00:30:49.725 [Lua] horde=chaos
00:30:49.725 [Lua] name=chaos_light
00:30:49.725 [Lua] intensity=default
00:30:49.725 [Lua] ---
00:30:58.550 [Lua] [ChatManager][1]System: ·º˜Å†å®åx¡å˜º· picked up a piece of Ravaged Art
00:30:59.107 [Lua] Switching ConflictSettings: to: skaven
00:30:59.107 [Lua] pacing=default
00:30:59.107 [Lua] roaming=nil
00:30:59.107 [Lua] specials=skaven
00:30:59.107 [Lua] debug_color=orange
00:30:59.107 [Lua] contained_breeds=nil
00:30:59.107 [Lua] pack_spawning=skaven
00:30:59.107 [Lua] disabled=false
00:30:59.107 [Lua] factions=nil
00:30:59.107 [Lua] boss=skaven
00:30:59.107 [Lua] horde=default
00:30:59.107 [Lua] name=skaven
00:30:59.107 [Lua] intensity=default
00:30:59.107 [Lua] ---
00:30:59.927 [Lua] Switching ConflictSettings: to: chaos_light
00:30:59.927 [Lua] pacing=chaos
00:30:59.927 [Lua] roaming=nil
00:30:59.927 [Lua] specials=chaos_light
00:30:59.927 [Lua] debug_color=purple
00:30:59.927 [Lua] contained_breeds=nil
00:30:59.927 [Lua] pack_spawning=chaos_light
00:30:59.927 [Lua] disabled=false
00:30:59.927 [Lua] factions=nil
00:30:59.927 [Lua] boss=chaos_light
00:30:59.927 [Lua] horde=chaos
00:30:59.927 [Lua] name=chaos_light
00:30:59.927 [Lua] intensity=default
00:30:59.927 [Lua] ---
00:31:02.002 [Lua] [ChatManager][1]System: Zarathulhu picked up a piece of Ravaged Art
00:31:03.862 [Lua] Switching ConflictSettings: to: skaven
00:31:03.862 [Lua] pacing=default
00:31:03.862 [Lua] roaming=nil
00:31:03.862 [Lua] specials=skaven
00:31:03.862 [Lua] debug_color=orange
00:31:03.862 [Lua] contained_breeds=nil
00:31:03.862 [Lua] pack_spawning=skaven
00:31:03.862 [Lua] disabled=false
00:31:03.862 [Lua] factions=nil
00:31:03.862 [Lua] boss=skaven
00:31:03.862 [Lua] horde=default
00:31:03.862 [Lua] name=skaven
00:31:03.862 [Lua] intensity=default
00:31:03.862 [Lua] ---
00:31:04.778 [Lua] Switching ConflictSettings: to: chaos_light
00:31:04.778 [Lua] pacing=chaos
00:31:04.778 [Lua] roaming=nil
00:31:04.778 [Lua] specials=chaos_light
00:31:04.778 [Lua] debug_color=purple
00:31:04.778 [Lua] contained_breeds=nil
00:31:04.778 [Lua] pack_spawning=chaos_light
00:31:04.778 [Lua] disabled=false
00:31:04.778 [Lua] factions=nil
00:31:04.778 [Lua] boss=chaos_light
00:31:04.778 [Lua] horde=chaos
00:31:04.778 [Lua] name=chaos_light
00:31:04.778 [Lua] intensity=default
00:31:04.778 [Lua] ---
00:31:08.841 [Lua] Switching ConflictSettings: to: skaven
00:31:08.841 [Lua] pacing=default
00:31:08.841 [Lua] roaming=nil
00:31:08.841 [Lua] specials=skaven
00:31:08.841 [Lua] debug_color=orange
00:31:08.842 [Lua] contained_breeds=nil
00:31:08.842 [Lua] pack_spawning=skaven
00:31:08.842 [Lua] disabled=false
00:31:08.842 [Lua] factions=nil
00:31:08.842 [Lua] boss=skaven
00:31:08.842 [Lua] horde=default
00:31:08.842 [Lua] name=skaven
00:31:08.842 [Lua] intensity=default
00:31:08.842 [Lua] ---
00:31:10.143 [Lua] Switching ConflictSettings: to: chaos_light
00:31:10.143 [Lua] pacing=chaos
00:31:10.143 [Lua] roaming=nil
00:31:10.143 [Lua] specials=chaos_light
00:31:10.143 [Lua] debug_color=purple
00:31:10.143 [Lua] contained_breeds=nil
00:31:10.143 [Lua] pack_spawning=chaos_light
00:31:10.143 [Lua] disabled=false
00:31:10.143 [Lua] factions=nil
00:31:10.143 [Lua] boss=chaos_light
00:31:10.143 [Lua] horde=chaos
00:31:10.143 [Lua] name=chaos_light
00:31:10.143 [Lua] intensity=default
00:31:10.143 [Lua] ---
00:31:22.278 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01
00:31:22.297 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn (seed: 0)
00:31:26.018 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:31:27.338 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:31:27.613 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:31:35.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:31:46.910 [Lua] event horde ends!
00:31:47.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:31:47.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 3064913
00:31:47.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 3064918
00:31:48.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:31:48.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:31:55.688 [Lua] simple los failed
00:31:56.949 [Lua] event horde ends!
00:31:57.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:31:58.084 [Lua] simple los failed
00:32:06.973 [Lua] event horde ends!
00:32:09.893 [Lua] simple los failed
00:32:12.259 [Lua] simple los failed
00:32:16.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:19.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:19.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:19.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:20.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:20.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:20.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:21.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:21.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:21.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:21.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:21.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:22.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:22.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:23.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:23.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:23.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:23.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:24.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:24.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:24.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:24.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:24.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:25.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:25.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:25.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:25.831 [Lua] event horde ends!
00:32:25.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:26.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:26.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:27.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:32.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:32:51.729 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:32:51.729 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 3064913
00:32:51.729 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 3064918
00:32:54.351 [Lua] event horde ends!
00:33:15.190 [Lua] main_path_player_far_away_check started
00:33:18.132 [Lua] event horde ends!
00:33:22.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:33:36.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:33:37.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:33:37.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:33:39.053 [Lua] Override Player Respawning respawns_sawmill false
00:33:39.053 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn
00:33:39.053 [Flow] Level Flow Prisoner Event:Hay Barn Done
00:33:39.074 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square (seed: 0)
00:33:39.729 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:33:39.729 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:33:39.729 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:33:40.034 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:33:40.131 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:33:40.161 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:33:48.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:33:50.078 [Lua] event horde ends!
00:33:55.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:33:55.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 3064913
00:33:55.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 3064918
00:34:03.424 [Lua] event horde ends!
00:34:08.703 [Lua] event horde ends!
00:34:18.781 [Lua] event horde ends!
00:34:22.073 [Lua] main_path_player_far_away_check started
00:34:35.344 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:35.588 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:35.773 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:35.846 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:36.092 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:36.356 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:37.251 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:37.538 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:37.854 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:38.110 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:38.973 [Lua] event horde ends!
00:34:39.299 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:39.549 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:39.643 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:39.852 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:39.882 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:40.158 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:40.214 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:40.470 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:40.496 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:40.826 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:41.497 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:41.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:34:41.834 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:41.869 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:42.138 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:42.208 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:42.468 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:42.501 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:43.021 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:43.022 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:43.364 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:43.480 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:43.806 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:43.895 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:44.120 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:44.212 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:44.454 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:44.541 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:44.780 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:44.932 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:45.162 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:47.737 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:48.006 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:48.163 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:48.280 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:48.557 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:48.665 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:34:48.665 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:49.131 [Lua] event horde ends!
00:34:49.165 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:34:54.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:34:54.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 2827659
00:35:00.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:35:02.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:35:14.327 [Lua] main_path_player_far_away_check started
00:35:17.476 [Lua] main_path_player_far_away_check started
00:35:21.508 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards (seed: 0)
00:35:21.608 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door (seed: 0)
00:35:25.635 [Lua] main_path_player_far_away_check started
00:35:26.387 [Lua] main_path_player_far_away_check started
00:35:28.953 [Lua] main_path_player_far_away_check started
00:35:38.463 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 1 65
00:35:38.606 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 29 64
00:35:38.606 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 34 63
00:35:38.848 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 15 62
00:35:38.848 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 18 61
00:35:38.879 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 26 60
00:35:38.909 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 32 59
00:35:38.946 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 33 58
00:35:39.066 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 57
00:35:39.417 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 10 56
00:35:39.645 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 9 54
00:35:39.909 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 53
00:35:40.527 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 11 53
00:35:46.274 [Lua] event horde ends!
00:35:46.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:35:48.518 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:35:48.518 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:35:48.518 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:35:48.805 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:35:48.924 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:35:48.956 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:35:49.591 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 10 25
00:35:49.714 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 12 24
00:35:53.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:35:53.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 2827659
00:35:58.765 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square
00:35:58.782 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill (seed: 0)
00:36:01.972 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 16
00:36:03.707 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:36:08.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:36:09.325 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:36:12.934 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:36:23.244 [Lua] event horde ends!
00:36:25.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:36:26.224 [Lua] event horde ends!
00:36:30.335 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 9 30
00:36:30.552 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 29
00:36:30.678 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 8 28
00:36:30.780 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 27
00:36:30.907 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 5 26
00:36:31.023 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 13 25
00:36:32.408 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 10 23
00:36:33.021 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 2 22
00:36:33.116 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 6 20
00:36:48.751 [Lua] event horde ends!
00:36:52.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 0
00:36:52.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x331, position: 2827659
00:37:09.961 [Flow] Level Flow Prisoner Event:Sawmill Done
00:37:09.979 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_horde (seed: 0)
00:37:09.979 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_challenge (seed: 0)
00:37:11.887 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:12.337 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:37:12.676 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:13.129 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:37:13.590 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:15.401 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:37:16.863 [Lua] event horde ends!
00:37:21.973 [Lua] event horde ends!
00:37:25.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:37:32.469 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:32.800 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:32.825 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:37:32.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:37:33.216 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:37:33.247 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:33.603 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:33.730 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:37:33.890 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:34.181 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:34.181 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:37:34.300 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:37:34.423 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:34.554 [Lua] event horde ends!
00:37:34.619 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:37:34.878 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:37:34.967 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:35.385 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:35.509 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:37:35.905 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:37:36.237 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:36.237 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:36.238 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:36.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:37:36.742 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:37:36.793 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:37:37.075 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:37:40.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3053b, position: 0
00:37:49.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:37:50.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:37:50.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:37:50.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:38:14.090 [Lua] event horde ends!
00:38:21.136 [Lua] Time for new HOOORDE! multi_first_wave
00:38:21.136 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
00:38:21.136 [Lua] horde requested: vector_blob
00:38:21.136 [Lua] wants to spawn ahead within distance: 60
00:38:21.136 [Lua] horde crated with id 45 of type vector_blob
00:38:21.136 [Lua] managed to spawn 21/21 horde enemies
00:38:21.136 [Lua] vector blob horde has started
00:38:21.690 [Lua] Init group template: horde
00:38:27.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:38:37.618 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:37.973 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:39.277 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:39.702 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:39.997 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:40.423 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:40.805 [Lua] [GameNetworkManager] game object created go_id=1275, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:41.655 [Lua] [GameNetworkManager] game object was destroyed id=1275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:41.832 [Lua] [GameNetworkManager] game object created go_id=1276, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:42.204 [Lua] [GameNetworkManager] game object was destroyed id=1276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:42.722 [Lua] [GameNetworkManager] game object created go_id=1277, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:43.189 [Lua] [GameNetworkManager] game object was destroyed id=1277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:43.861 [Lua] [GameNetworkManager] game object created go_id=1278, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:44.251 [Lua] [GameNetworkManager] game object was destroyed id=1278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:44.383 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
00:38:44.383 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:38:44.383 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
00:38:44.383 [Lua] horde requested: vector_blob
00:38:44.383 [Lua] wants to spawn ahead within distance: 60
00:38:44.383 [Lua] horde crated with id 46 of type vector_blob
00:38:44.383 [Lua] managed to spawn 21/21 horde enemies
00:38:44.383 [Lua] vector blob horde has started
00:38:44.800 [Lua] Init group template: horde
00:38:44.944 [Lua] [GameNetworkManager] game object created go_id=1279, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:45.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:38:45.487 [Lua] [GameNetworkManager] game object was destroyed id=1279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:46.073 [Lua] [GameNetworkManager] game object created go_id=1280, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:46.711 [Lua] [GameNetworkManager] game object was destroyed id=1280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:47.502 [Lua] [GameNetworkManager] game object created go_id=1281, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:47.805 [Lua] [GameNetworkManager] game object was destroyed id=1281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:49.443 [Lua] event horde ends!
00:38:49.527 [Lua] [GameNetworkManager] game object created go_id=1282, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:49.894 [Lua] [GameNetworkManager] game object was destroyed id=1282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:50.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:38:51.112 [Lua] [GameNetworkManager] game object created go_id=1283, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:51.503 [Lua] [GameNetworkManager] game object was destroyed id=1283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:52.011 [Lua] [GameNetworkManager] game object created go_id=1284, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:52.553 [Lua] [GameNetworkManager] game object was destroyed id=1284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:53.153 [Lua] [GameNetworkManager] game object created go_id=1285, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:53.716 [Lua] [GameNetworkManager] game object was destroyed id=1285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:55.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:38:55.442 [Lua] [GameNetworkManager] game object created go_id=1286, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:55.831 [Lua] [GameNetworkManager] game object was destroyed id=1286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:58.435 [Lua] [GameNetworkManager] game object created go_id=1287, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:58.982 [Lua] [GameNetworkManager] game object was destroyed id=1287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:38:59.436 [Lua] [GameNetworkManager] game object created go_id=1288, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:59.794 [Lua] [GameNetworkManager] game object was destroyed id=1288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:39:00.439 [Lua] [GameNetworkManager] game object created go_id=1289, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:01.011 [Lua] [GameNetworkManager] game object was destroyed id=1289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:39:01.934 [Lua] HORDE: last wave, reset to standard horde delay
00:39:01.934 [Lua] Time for new HOOORDE! multi_last_wave
00:39:01.934 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
00:39:01.934 [Lua] horde requested: vector_blob
00:39:01.934 [Lua] wants to spawn behind within distance: 60
00:39:01.934 [Lua] horde crated with id 47 of type vector_blob
00:39:01.934 [Lua] managed to spawn 24/24 horde enemies
00:39:01.934 [Lua] vector blob horde has started
00:39:02.458 [Lua] Init group template: horde
00:39:02.659 [Lua] [GameNetworkManager] game object created go_id=1290, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:03.177 [Lua] [GameNetworkManager] game object was destroyed id=1290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:39:03.463 [Lua] [GameNetworkManager] game object created go_id=1291, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:03.872 [Lua] [GameNetworkManager] game object was destroyed id=1291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:39:03.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:04.225 [Lua] [GameNetworkManager] game object created go_id=1292, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:04.643 [Lua] [GameNetworkManager] game object was destroyed id=1292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:39:05.209 [Lua] [GameNetworkManager] game object created go_id=1293, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:05.597 [Lua] [GameNetworkManager] game object was destroyed id=1293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:39:06.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:08.633 [Lua] [GameNetworkManager] game object created go_id=1294, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:08.633 [Lua] [GameNetworkManager] game object created go_id=1295, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:08.633 [Lua] [GameNetworkManager] game object created go_id=1296, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:08.638 [Lua] Horde killed: ?
00:39:09.026 [Lua] [GameNetworkManager] game object was destroyed id=1295 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:39:09.053 [Lua] [GameNetworkManager] game object was destroyed id=1296 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:39:09.099 [Lua] [GameNetworkManager] game object was destroyed id=1294 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:39:11.200 [Lua] [GameNetworkManager] game object created go_id=1297, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:11.565 [Lua] [GameNetworkManager] game object was destroyed id=1297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:39:12.945 [Lua] [GameNetworkManager] game object created go_id=1298, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:14.122 [Lua] [GameNetworkManager] game object was destroyed id=1298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:39:16.330 [Lua] Horde killed: ?
00:39:23.761 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 35 35
00:39:29.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:31.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:32.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:43.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:44.885 [Lua] [GameNetworkManager] game object created go_id=1299, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:45.995 [Lua] [GameNetworkManager] game object was destroyed id=1299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:39:54.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:56.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:57.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:59.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:39:59.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:40:00.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:40:01.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:40:07.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:40:07.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:40:08.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 52, name: `unknown`
00:40:09.471 [Lua] Horde killed: ?
00:40:17.747 [Lua] [GameNetworkManager] game object created go_id=1300, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:18.099 [Lua] [GameNetworkManager] game object created go_id=1301, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:18.382 [Lua] [GameNetworkManager] game object created go_id=1302, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:18.657 [Lua] [GameNetworkManager] game object created go_id=1303, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:18.852 [Lua] [GameNetworkManager] game object was destroyed id=1300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:18.985 [Lua] [GameNetworkManager] game object created go_id=1304, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:19.144 [Lua] [GameNetworkManager] game object was destroyed id=1302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:19.144 [Lua] [GameNetworkManager] game object was destroyed id=1301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:19.306 [Lua] [GameNetworkManager] game object created go_id=1305, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:19.661 [Lua] [GameNetworkManager] game object was destroyed id=1304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:19.661 [Lua] [GameNetworkManager] game object was destroyed id=1303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:19.661 [Lua] [GameNetworkManager] game object created go_id=1306, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:19.689 [Lua] [GameNetworkManager] game object was destroyed id=1305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:19.868 [Lua] [GameNetworkManager] game object created go_id=1307, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:20.106 [Lua] [GameNetworkManager] game object was destroyed id=1306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:20.241 [Lua] [GameNetworkManager] game object created go_id=1308, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:20.349 [Lua] [GameNetworkManager] game object was destroyed id=1307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:20.504 [Lua] [GameNetworkManager] game object created go_id=1309, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:20.579 [Lua] [GameNetworkManager] game object was destroyed id=1308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:21.233 [Lua] [GameNetworkManager] game object created go_id=1310, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:21.375 [Lua] [GameNetworkManager] game object was destroyed id=1309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:21.375 [Lua] [GameNetworkManager] game object created go_id=1311, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:21.375 [Lua] [GameNetworkManager] game object was destroyed id=1310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:21.792 [Lua] [GameNetworkManager] game object created go_id=1312, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:21.792 [Lua] [GameNetworkManager] game object was destroyed id=1311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:21.861 [Lua] [GameNetworkManager] game object created go_id=1313, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:21.933 [Lua] [GameNetworkManager] game object was destroyed id=1312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:22.158 [Lua] [GameNetworkManager] game object created go_id=1314, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:22.230 [Lua] [GameNetworkManager] game object was destroyed id=1313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:22.426 [Lua] [GameNetworkManager] game object created go_id=1315, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:22.546 [Lua] [GameNetworkManager] game object was destroyed id=1314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:22.692 [Lua] [GameNetworkManager] game object created go_id=1316, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:22.765 [Lua] [GameNetworkManager] game object was destroyed id=1315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:22.819 [Lua] Complete level triggered.
00:40:22.819 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
00:40:22.819 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InGame
00:40:22.819 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InPostGame
00:40:22.819 [Lua] [PeerSM] 110000102955ac1 :: on_exit InGame
00:40:22.819 [Lua] [PeerSM] 110000102955ac1 :: on_enter InPostGame
00:40:22.819 [Lua] gm_event_end_conditions_met true false
00:40:22.819 [Save] Saving `save_data`
00:40:22.822 [Save] Save done
00:40:22.838 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
00:40:22.838 [Save] Saving `save_data`
00:40:22.838 [Lua] Game won
00:40:22.838 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:40:22.841 [Save] Save done
00:40:22.842 [Lua] generate_backend_stats 110000106b87dd2:1
00:40:22.864 [Lua] PlayFabMirrorBase:_commit_internal nil
00:40:22.864 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10
00:40:22.871 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:40:22.871 [Save] Saving `save_data`
00:40:22.874 [Save] Save done
00:40:22.878 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 1
00:40:22.883 [Lua] Complete level triggered.
00:40:22.905 [Lua] Complete level triggered.
00:40:22.927 [Lua] [GameNetworkManager] game object created go_id=1317, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:40:22.932 [Lua] Complete level triggered.
00:40:22.954 [Lua] Complete level triggered.
00:40:22.985 [Lua] Complete level triggered.
00:40:23.003 [Lua] Complete level triggered.
00:40:23.032 [Lua] Complete level triggered.
00:40:23.058 [Lua] Complete level triggered.
00:40:23.081 [Lua] Complete level triggered.
00:40:23.102 [Lua] [GameNetworkManager] game object was destroyed id=1316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:40:23.483 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
00:40:23.483 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10
00:40:23.905 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10
00:40:23.921 [Lua] commit result success 4
00:40:23.921 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:40:23.921 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 11
00:40:23.921 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
00:40:24.042 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 11 2
00:40:24.487 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
00:40:24.487 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 11
00:40:24.907 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 11
00:40:24.907 [Save] Saving `save_data`
00:40:24.910 [Save] Save done
00:40:25.327 [Window] Window => inactive
00:40:31.796 [Lua] ConflictDirector - destroy all units
00:40:31.818 [Lua] TRANSITION nil nil inn_level
00:40:31.818 [Lua] Transition type "inn_level", is server: true
00:40:31.818 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
00:40:31.818 [Lua] [GameNetworkManager] Leaving game...
00:40:31.818 [Lua] [GameNetworkManager] Shutting down game session host.
00:40:31.818 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:40:31.818 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:40:31.818 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2104.67
00:40:31.838 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:40:33.826 [Lua] [Managers] Calling function on all managers:
00:40:33.827 [Lua] Clearing all global lookup lists
00:40:33.827 [Lua] [IngamePlayerListUI] - Destroy
00:40:33.827 [Lua] [EquipmentUI] - Destroy
00:40:33.827 [Lua] [AbilityUI] - Destroy
00:40:33.827 [Lua] [GamePadAbilityUI] - Destroy
00:40:33.827 [Lua] [GamePadEquipmentUI] - Destroy
00:40:33.828 [Lua] [IngameUI] destroy
00:40:34.103 [Lua] [Managers] Destroying manager group:
00:40:34.120 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:40:34.275 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
00:40:34.275 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
00:40:34.277 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
00:40:34.277 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
00:40:34.284 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
00:40:34.287 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
00:40:34.288 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
00:40:34.288 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
00:40:34.288 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:40:34.290 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
00:40:34.291 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
00:40:34.292 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
00:40:34.292 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
00:40:34.293 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
00:40:34.294 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
00:40:34.295 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
00:40:34.297 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
00:40:34.298 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
00:40:34.300 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
00:40:34.300 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
00:40:34.304 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
00:40:34.307 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
00:40:34.308 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
00:40:34.308 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
00:40:34.311 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
00:40:34.314 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
00:40:34.317 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
00:40:34.319 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
00:40:34.322 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
00:40:34.334 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
00:40:34.334 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InPostGame
00:40:34.334 [Lua] [PeerSM] 110000106b87dd2 :: on_enter Loading
00:40:34.334 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106b87dd2 inn_level 0
00:40:34.334 warning: [Lua] Following data will be uploaded to Crashify:
<>
00:40:34.335 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 110000106b87dd2 "Zarathulhu"
<>
00:40:34.335 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000A1F44C0; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000106b87dd2"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7818218; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 000000000A94A7D0
[3] _ = table: 000000000A1F44C0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000106b87dd2"; peer_state_machine = table: 000000000A1F4720; current_state = InPostGame
[5] self = table: 000000000A4AF650; application_shutdown = nil; unit_spawner = table: 000000000A92DA90; world = [World]; unit_storage = table: 000000000A8C9550; units = table: 0000000017A24870; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 000000000A4AF650
[8] self = table: 0000000009ED75A0; dt = 0.021701503545045853; t = 2277.9572988126893; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.021701503545045853; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.021701503545045853; t = 2277.9572988126893
[10] dt = 0.021701503545045853
[2] server = table: 000000000A185D90; wanted_career_index = 2; loaded_level = "farmlands"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9829849414527416; peer_id = "110000106b87dd2";
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 000000001991EE60; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "inn_level"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 00000000186FCC30;
[5] world_name = "level_world"; entity_system_bag = table: 000000000844B4B0; network_server = table: 000000000A185D90; entity_system = table: 000000000A69CE10; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000016C54D70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2094.0533948883412; input_manager = table: 0000000017A433B0; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FA4A1F0; num_local_human_players = 1; _lobby_host = table: 000000000A183600; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.021701503545045853; peer_id = "110000106b87dd2"; level = [unknown light userdata]; network_event_delegate = table: 00000000186FCC30; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "farmlands"; game_mode_key = "adventure"; statistics_db = table: 000000000A6D13C0; exit_time = 2104.6680376455188; dice_keeper = table: 000000000A92D8E0; level_transition_handler = table: 0000000009E771D0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A4AF650;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A4AF650;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A4AF650;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 0000000017DE2A40;
<>
<>
00:40:34.335 [Lua] [PeerSM] 110000102955ac1 :: on_exit InPostGame
00:40:34.335 [Lua] [PeerSM] 110000102955ac1 :: on_enter Loading
00:40:34.335 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102955ac1 inn_level 0
00:40:34.335 warning: [Lua] Following data will be uploaded to Crashify:
<>
00:40:34.335 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 110000106b87dd2 "Zarathulhu"
<>
00:40:34.336 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000009BB2280; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000102955ac1"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7818218; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 000000000A94A7D0
[3] _ = table: 0000000009BB2280; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000102955ac1"; peer_state_machine = table: 0000000008171E60; current_state = InPostGame
[5] self = table: 000000000A4AF650; application_shutdown = nil; unit_spawner = table: 000000000A92DA90; world = [World]; unit_storage = table: 000000000A8C9550; units = table: 0000000017A24870; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 000000000A4AF650
[8] self = table: 0000000009ED75A0; dt = 0.021701503545045853; t = 2277.9572988126893; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.021701503545045853; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.021701503545045853; t = 2277.9572988126893
[10] dt = 0.021701503545045853
[2] server = table: 000000000A185D90; loaded_level = "farmlands"; wanted_career_index = 1; game_started = false; peer_id = "110000102955ac1"; num_players = 1; wanted_party_index = 0; account_id = "110000102955ac1"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9181030727922916; resend_post_game_timer = 1.9378535524010658;
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 000000001991EE60; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "inn_level"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 00000000186FCC30;
[5] world_name = "level_world"; entity_system_bag = table: 000000000844B4B0; network_server = table: 000000000A185D90; entity_system = table: 000000000A69CE10; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000016C54D70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2094.0533948883412; input_manager = table: 0000000017A433B0; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FA4A1F0; num_local_human_players = 1; _lobby_host = table: 000000000A183600; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.021701503545045853; peer_id = "110000106b87dd2"; level = [unknown light userdata]; network_event_delegate = table: 00000000186FCC30; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "farmlands"; game_mode_key = "adventure"; statistics_db = table: 000000000A6D13C0; exit_time = 2104.6680376455188; dice_keeper = table: 000000000A92D8E0; level_transition_handler = table: 0000000009E771D0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A4AF650;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A4AF650;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A4AF650;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 0000000017DE2A40;
<>
<>
00:40:34.336 [Lua] [Matchmaking] unregister rpcs
00:40:34.336 [Lua] ############### UNLOADING PACKAGES ###############
00:40:34.336 [Lua] [Managers] Calling function on all managers:
00:40:34.336 [Lua] [Managers] Destroying manager group:
00:40:34.336 [Lua] [Gamestate] Enter state StateLoading
00:40:34.341 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:40:34.342 [Lua] Found camera: end_screen_camera
00:40:34.342 [Lua] Found camera: end_screen_camera
00:40:34.342 [Lua] Found camera: end_screen_camera
00:40:34.342 [Lua] Found camera: end_screen_camera
00:40:34.342 [Lua] Found camera: end_screen_camera
00:40:34.342 [Lua] Found camera: end_screen_camera
00:40:34.342 [Lua] Found camera: end_screen_camera
00:40:34.342 [Lua] Found camera: end_screen_camera
00:40:34.342 [Lua] Found camera: end_screen_camera
00:40:34.342 [Lua] Found camera: end_screen_camera
00:40:34.342 [Lua] Found camera: end_screen_camera
00:40:34.342 [Lua] [EndViewState] Enter Substate EndViewStateSummary
00:40:34.343 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:40:34.343 [Lua] [Matchmaking] register rpcs
00:40:34.343 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:40:34.343 [Lua] Set lobby begin:
00:40:34.343 [Lua] Lobby data twitch_enabled = false
00:40:34.343 [Lua] Lobby data power_level = 0
00:40:34.343 [Lua] Lobby data unique_server_name = Zarathulhu
00:40:34.343 [Lua] Lobby data difficulty_tweak = 0
00:40:34.343 [Lua] Lobby data host = 110000106b87dd2
00:40:34.343 [Lua] Lobby data game_mode = 2
00:40:34.344 [Lua] Lobby data is_private = false
00:40:34.344 [Lua] Lobby data match_started = true
00:40:34.344 [Lua] Lobby data mechanism = adventure
00:40:34.344 [Lua] Lobby data level_key = farmlands
00:40:34.344 [Lua] Lobby data player_slot_1 = 0:0
00:40:34.344 [Lua] Lobby data selected_level_key = farmlands
00:40:34.344 [Lua] Lobby data difficulty = hard
00:40:34.344 [Lua] Lobby data quick_game = true
00:40:34.344 [Lua] Lobby data matchmaking = true
00:40:34.344 [Lua] Lobby data weave_name = false
00:40:34.344 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:40:34.344 [Lua] Lobby data num_players = 2
00:40:34.344 [Lua] Lobby data player_slot_5 = 0:0
00:40:34.344 [Lua] Lobby data player_slot_2 = 0:0
00:40:34.344 [Lua] Lobby data country_code = CA
00:40:34.344 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:40:34.344 [Lua] Lobby data eac_authorized = true
00:40:34.344 [Lua] Set lobby end.
00:40:34.344 [Lua] registering RPCs
00:40:34.344 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:40:34.344 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:40:34.344 [Lua] Set lobby begin:
00:40:34.344 [Lua] Lobby data twitch_enabled = false
00:40:34.344 [Lua] Lobby data power_level = 0
00:40:34.344 [Lua] Lobby data unique_server_name = Zarathulhu
00:40:34.344 [Lua] Lobby data difficulty_tweak = 0
00:40:34.344 [Lua] Lobby data host = 110000106b87dd2
00:40:34.344 [Lua] Lobby data game_mode = 3
00:40:34.344 [Lua] Lobby data is_private = false
00:40:34.344 [Lua] Lobby data match_started = true
00:40:34.344 [Lua] Lobby data mechanism = adventure
00:40:34.344 [Lua] Lobby data level_key = inn_level
00:40:34.344 [Lua] Lobby data player_slot_1 = 0:0
00:40:34.344 [Lua] Lobby data selected_level_key = farmlands
00:40:34.344 [Lua] Lobby data difficulty = hard
00:40:34.344 [Lua] Lobby data quick_game = true
00:40:34.344 [Lua] Lobby data matchmaking = false
00:40:34.344 [Lua] Lobby data weave_name = false
00:40:34.344 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:40:34.344 [Lua] Lobby data num_players = 2
00:40:34.344 [Lua] Lobby data player_slot_5 = 0:0
00:40:34.344 [Lua] Lobby data player_slot_2 = 0:0
00:40:34.344 [Lua] Lobby data country_code = CA
00:40:34.344 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:40:34.344 [Lua] Lobby data eac_authorized = true
00:40:34.344 [Lua] Set lobby end.
00:40:34.347 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:40:34.347 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
00:40:34.347 [Lua] [LevelTransitionHandler] load_level inn_level 0
00:40:34.400 [Umbra] Unload tome
00:40:34.401 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_meta, LevelTransitionHandler
00:40:34.449 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x3619c, position: 0
00:40:34.450 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, LevelTransitionHandler
00:40:34.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
00:40:34.450 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
00:40:34.450 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
00:40:34.450 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
00:40:34.450 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
00:40:34.450 [Lua] [StateLoading] got rpc_load_level 50 inn_level
00:40:34.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:40:34.779 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:40:34.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:40:34.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:40:34.920 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:40:34.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
00:40:34.944 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:40:34.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
00:40:34.991 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
00:40:34.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:40:42.485 [Lua] [EndViewState] Exit Substate EndViewStateSummary
00:40:42.485 [Lua] [PlayState] Enter Substate EndViewStateChest
00:40:43.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
00:40:43.602 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
00:40:43.618 [Lua] [LevelTransitionHandler] Level load completed!
00:40:43.618 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 7818218 - use_random_directors: true - overriden_conflict: nil
00:40:43.622 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:40:43.622 [Lua] checking dlc's against conflict directors
00:40:43.622 [Lua] - removing conflict director 'chaos_beastmen'
00:40:43.622 [Lua] - removing conflict director 'skaven_beastmen'
00:40:43.622 [Lua] - removing conflict director 'beastmen'
00:40:43.622 [Lua] number of factions to include 2
00:40:43.622 [Lua] number of factions added 2
00:40:43.622 [Lua] --- --- ---
00:40:43.622 [Lua] Starting... difficulty 'hard'
00:40:43.622 [Lua] These are the starting conflict directors:
00:40:43.622 [Lua] inn_level
00:40:43.622 [Lua] --- --- ---
00:40:43.622 [Lua]
00:40:43.622 [Lua] DONE! Found the following directors:
00:40:43.622 [Lua] (free: 35), Master hash is:
00:40:43.622 [Lua] [EnemyPackageLoader] breed_lookup: {
}
00:40:43.622 [Lua] load_startup_enemy_packages: --------------
00:40:43.622 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:40:43.622 [Lua] critter_rat
00:40:43.643 [Lua] ### Sending rpc_level_loaded
00:40:43.643 [Lua] #### Has state machine: true, peer_id: 110000106b87dd2, level_id: 50
00:40:43.643 [Lua] Peer 110000106b87dd2 has loaded the level and all enemies are loaded
00:40:43.652 [Lua] [PeerSM] 110000106b87dd2 :: on_exit Loading
00:40:43.652 [Lua] [PeerSM] 110000106b87dd2 :: on_enter LoadingProfilePackages
00:40:43.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:40:43.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:40:43.669 [Lua] [PeerSM] 110000106b87dd2 :: on_exit LoadingProfilePackages
00:40:43.669 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForEnterGame
00:40:43.669 [Lua] ### Sending rpc_level_loaded
00:40:43.669 [Lua] #### Has state machine: false, peer_id: 110000106b87dd2, level_id: 50
00:40:43.670 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
00:40:43.670 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:40:43.670 [Lua] Starting async level spawning of levels/inn/world
00:40:43.670 [Umbra] Init version: 3.4.15 :: 16 threads
00:40:43.959 [Lua] Async level spawning done
00:40:47.309 [Lua] ### Sending rpc_level_loaded
00:40:47.309 [Lua] #### Has state machine: true, peer_id: 110000102955ac1, level_id: 50
00:40:47.309 [Lua] Peer 110000102955ac1 has loaded the level and all enemies are loaded
00:40:47.309 [Lua] [PeerSM] 110000102955ac1 :: on_exit Loading
00:40:47.309 [Lua] [PeerSM] 110000102955ac1 :: on_enter LoadingProfilePackages
00:40:47.326 [Lua] [PeerSM] 110000102955ac1 :: on_exit LoadingProfilePackages
00:40:47.326 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForEnterGame
00:40:50.831 [Lua] min_height 91.160001754760742
00:40:56.405 [Lua] [PlayState] Exit Substate EndViewStateChest
00:40:56.405 [Lua] [PlayState] Enter Substate EndViewStateScore
00:41:22.550 [Lua] [PlayState] Exit Substate EndViewStateScore
00:41:22.556 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:41:23.548 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:41:23.548 [Lua] [Matchmaking] unregister rpcs
00:41:23.548 [Lua] Set lobby begin:
00:41:23.548 [Lua] Lobby data twitch_enabled = false
00:41:23.548 [Lua] Lobby data power_level = 0
00:41:23.548 [Lua] Lobby data unique_server_name = Zarathulhu
00:41:23.548 [Lua] Lobby data difficulty_tweak = 0
00:41:23.548 [Lua] Lobby data host = 110000106b87dd2
00:41:23.548 [Lua] Lobby data game_mode = 3
00:41:23.548 [Lua] Lobby data is_private = false
00:41:23.548 [Lua] Lobby data match_started = true
00:41:23.548 [Lua] Lobby data mechanism = adventure
00:41:23.548 [Lua] Lobby data level_key = inn_level
00:41:23.548 [Lua] Lobby data player_slot_1 = 0:0
00:41:23.548 [Lua] Lobby data selected_level_key = farmlands
00:41:23.548 [Lua] Lobby data difficulty = hard
00:41:23.548 [Lua] Lobby data quick_game = true
00:41:23.548 [Lua] Lobby data matchmaking = false
00:41:23.548 [Lua] Lobby data weave_name = false
00:41:23.548 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:41:23.548 [Lua] Lobby data num_players = 2
00:41:23.549 [Lua] Lobby data player_slot_5 = 0:0
00:41:23.549 [Lua] Lobby data player_slot_2 = 0:0
00:41:23.549 [Lua] Lobby data country_code = CA
00:41:23.549 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:41:23.549 [Lua] Lobby data eac_authorized = true
00:41:23.549 [Lua] Set lobby end.
00:41:23.549 [Lua] [Managers] Destroying manager group:
00:41:23.550 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:41:23.550 [Lua] [Gamestate] Enter StateIngame HOST
00:41:23.550 [Lua] [Managers] Calling function on all managers:
00:41:23.551 [Lua] <>level = inn_level<>
00:41:23.551 [Lua] Set lobby begin:
00:41:23.551 [Lua] Lobby data twitch_enabled = false
00:41:23.551 [Lua] Lobby data power_level = 0
00:41:23.551 [Lua] Lobby data unique_server_name = Zarathulhu
00:41:23.551 [Lua] Lobby data difficulty_tweak = 0
00:41:23.551 [Lua] Lobby data host = 110000106b87dd2
00:41:23.551 [Lua] Lobby data game_mode = 3
00:41:23.551 [Lua] Lobby data is_private = false
00:41:23.551 [Lua] Lobby data match_started = true
00:41:23.551 [Lua] Lobby data mechanism = adventure
00:41:23.551 [Lua] Lobby data level_key = inn_level
00:41:23.551 [Lua] Lobby data player_slot_1 = 0:0
00:41:23.551 [Lua] Lobby data selected_level_key = inn_level
00:41:23.551 [Lua] Lobby data difficulty = hard
00:41:23.551 [Lua] Lobby data quick_game = true
00:41:23.551 [Lua] Lobby data matchmaking = false
00:41:23.551 [Lua] Lobby data weave_name = false
00:41:23.551 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:41:23.551 [Lua] Lobby data num_players = 2
00:41:23.551 [Lua] Lobby data player_slot_5 = 0:0
00:41:23.551 [Lua] Lobby data player_slot_2 = 0:0
00:41:23.551 [Lua] Lobby data country_code = CA
00:41:23.551 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:41:23.551 [Lua] Lobby data eac_authorized = true
00:41:23.551 [Lua] Set lobby end.
00:41:23.551 [Lua] [StateIngame] Server ingame
00:41:23.554 [Lua] Set lobby begin:
00:41:23.554 [Lua] Lobby data twitch_enabled = false
00:41:23.554 [Lua] Lobby data power_level = 0
00:41:23.554 [Lua] Lobby data unique_server_name = Zarathulhu
00:41:23.554 [Lua] Lobby data difficulty_tweak = 0
00:41:23.554 [Lua] Lobby data host = 110000106b87dd2
00:41:23.554 [Lua] Lobby data game_mode = 3
00:41:23.554 [Lua] Lobby data is_private = false
00:41:23.554 [Lua] Lobby data match_started = true
00:41:23.554 [Lua] Lobby data mechanism = adventure
00:41:23.554 [Lua] Lobby data level_key = inn_level
00:41:23.554 [Lua] Lobby data player_slot_1 = 0:0
00:41:23.554 [Lua] Lobby data selected_level_key = inn_level
00:41:23.554 [Lua] Lobby data difficulty = hard
00:41:23.554 [Lua] Lobby data quick_game = true
00:41:23.554 [Lua] Lobby data matchmaking = false
00:41:23.554 [Lua] Lobby data weave_name = false
00:41:23.554 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:41:23.554 [Lua] Lobby data num_players = 2
00:41:23.554 [Lua] Lobby data player_slot_5 = 0:0
00:41:23.555 [Lua] Lobby data player_slot_2 = 0:0
00:41:23.555 [Lua] Lobby data country_code = CA
00:41:23.555 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:41:23.555 [Lua] Lobby data eac_authorized = true
00:41:23.555 [Lua] Set lobby end.
00:41:23.555 [Lua] [Matchmaking] register rpcs
00:41:23.555 [Lua] GameNetworkManager:init... creating game session
00:41:23.555 [Lua] Host GameSession.make_game_session_host with session:
00:41:23.555 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:41:23.555 [Lua] [GameNetworkManager] My own peer_id = 110000106b87dd2
00:41:23.555 [Lua] [GameNetworkManager] self.is_server = true
00:41:23.555 [Network] Setting artificial MTU limit to 65536
00:41:23.555 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
00:41:23.566 [Lua] Switching ConflictSettings: to: inn_level
00:41:23.566 [Lua] pacing=disabled
00:41:23.566 [Lua] roaming=nil
00:41:23.566 [Lua] disabled=false
00:41:23.566 [Lua] pack_spawning=disabled
00:41:23.566 [Lua] contained_breeds=nil
00:41:23.566 [Lua] boss=disabled
00:41:23.566 [Lua] horde=disabled
00:41:23.566 [Lua] specials=disabled
00:41:23.566 [Lua] name=inn_level
00:41:23.566 [Lua] intensity=disabled
00:41:23.566 [Lua] ---
00:41:23.566 [Lua] [LevelAnalysis] set_random_seed( 7818218)
00:41:23.569 [Lua] [AIInterestPointSystem] Level Seed: 7818218
00:41:23.569 [Lua]
00:41:23.569 [Lua] [entity_system_bag] = table
00:41:23.569 [Lua] [entity_system_bag] = metatable
00:41:23.569 [Lua] [startup_data] = table
00:41:23.569 [Lua] [entity_manager] = table
00:41:23.569 [Lua] [entity_manager] = metatable
00:41:23.569 [Lua] [unit_spawner] = table
00:41:23.569 [Lua] [unit_spawner] = metatable
00:41:23.569 [Lua] [unit_storage] = table
00:41:23.569 [Lua] [unit_storage] = metatable
00:41:23.569 [Lua] [dice_keeper] = table
00:41:23.569 [Lua] [dice_keeper] = metatable
00:41:23.569 [Lua] [is_server] = true (boolean)
00:41:23.569 [Lua] [world] = [World]
00:41:23.569 [Lua] [system_api] = table
00:41:23.569 [Lua] [entity_system] = table
00:41:23.569 [Lua] [entity_system] = metatable
00:41:23.569 [Lua] [network_lobby] = table
00:41:23.569 [Lua] [network_lobby] = metatable
00:41:23.569 [Lua] [profile_synchronizer] = table
00:41:23.569 [Lua] [profile_synchronizer] = metatable
00:41:23.569 [Lua] [level_transition_handler] = table
00:41:23.569 [Lua] [level_transition_handler] = metatable
00:41:23.569 [Lua] [num_local_human_players] = 1 (number)
00:41:23.569 [Lua] [statistics_db] = table
00:41:23.569 [Lua] [statistics_db] = metatable
00:41:23.569 [Lua] [network_server] = table
00:41:23.569 [Lua] [network_server] = metatable
00:41:23.569 [Lua] [input_manager] = table
00:41:23.569 [Lua] [input_manager] = metatable
00:41:23.569 [Lua] [network_clock] = table
00:41:23.569 [Lua] [network_clock] = metatable
00:41:23.569 [Lua] [network_transmit] = table
00:41:23.569 [Lua] [network_transmit] = metatable
00:41:23.569 [Lua] [free_flight_manager] = table
00:41:23.569 [Lua] [free_flight_manager] = metatable
00:41:23.569 [Lua] [network_manager] = table
00:41:23.569 [Lua] [network_manager] = metatable
00:41:23.569 [Lua] [network_event_delegate] = table
00:41:23.569 [Lua] [network_event_delegate] = metatable
00:41:23.569 [Lua]
00:41:23.570 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:41:23.570 [Lua] ignoring extension VersusInteractObjectiveExtension
00:41:23.570 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:41:23.570 [Lua] ignoring extension VersusSocketObjectiveExtension
00:41:23.570 [Lua] ignoring extension VersusTargetObjectiveExtension
00:41:23.570 [Lua] ignoring extension VersusMissionObjectiveExtension
00:41:23.570 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:41:23.572 [Lua] [AchievementManager] Achievements using the steam platform
00:41:23.619 [Lua] [StateIngame] Level seed: 7818218
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
00:41:23.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read,
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
00:41:23.627 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
00:41:23.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
00:41:23.628 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3, async-read,
00:41:23.631 [Lua] [LevelAnalysis] set_random_seed( 7818218)
00:41:23.635 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
00:41:23.636 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
00:41:23.636 [Lua] [IngameUI] init
00:41:23.654 [Lua] cb_razer_chroma_setup
00:41:23.681 [Lua] [Matchmaking] Cancelling matchmaking
00:41:23.681 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
00:41:23.681 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:41:23.681 [Lua] Set lobby begin:
00:41:23.681 [Lua] Lobby data twitch_enabled = false
00:41:23.681 [Lua] Lobby data power_level = 0
00:41:23.682 [Lua] Lobby data unique_server_name = Zarathulhu
00:41:23.682 [Lua] Lobby data difficulty_tweak = 0
00:41:23.682 [Lua] Lobby data host = 110000106b87dd2
00:41:23.682 [Lua] Lobby data game_mode = 3
00:41:23.682 [Lua] Lobby data is_private = false
00:41:23.682 [Lua] Lobby data match_started = true
00:41:23.682 [Lua] Lobby data mechanism = adventure
00:41:23.682 [Lua] Lobby data level_key = inn_level
00:41:23.682 [Lua] Lobby data player_slot_1 = 0:0
00:41:23.682 [Lua] Lobby data selected_level_key = inn_level
00:41:23.682 [Lua] Lobby data difficulty = normal
00:41:23.682 [Lua] Lobby data quick_game = true
00:41:23.682 [Lua] Lobby data matchmaking = false
00:41:23.682 [Lua] Lobby data weave_name = false
00:41:23.682 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:41:23.682 [Lua] Lobby data num_players = 2
00:41:23.682 [Lua] Lobby data player_slot_5 = 0:0
00:41:23.682 [Lua] Lobby data player_slot_2 = 0:0
00:41:23.682 [Lua] Lobby data country_code = CA
00:41:23.682 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:41:23.682 [Lua] Lobby data eac_authorized = true
00:41:23.682 [Lua] Set lobby end.
00:41:23.684 [Lua] Set lobby begin:
00:41:23.684 [Lua] Lobby data twitch_enabled = false
00:41:23.684 [Lua] Lobby data power_level = 0
00:41:23.684 [Lua] Lobby data unique_server_name = Zarathulhu
00:41:23.684 [Lua] Lobby data difficulty_tweak = 0
00:41:23.684 [Lua] Lobby data host = 110000106b87dd2
00:41:23.684 [Lua] Lobby data game_mode = 3
00:41:23.684 [Lua] Lobby data is_private = false
00:41:23.684 [Lua] Lobby data match_started = true
00:41:23.684 [Lua] Lobby data mechanism = adventure
00:41:23.684 [Lua] Lobby data level_key = inn_level
00:41:23.684 [Lua] Lobby data player_slot_1 = 0:0
00:41:23.684 [Lua] Lobby data selected_level_key = inn_level
00:41:23.684 [Lua] Lobby data difficulty = normal
00:41:23.684 [Lua] Lobby data quick_game = true
00:41:23.684 [Lua] Lobby data matchmaking = false
00:41:23.684 [Lua] Lobby data weave_name = false
00:41:23.684 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:41:23.684 [Lua] Lobby data num_players = 2
00:41:23.684 [Lua] Lobby data player_slot_5 = 0:0
00:41:23.684 [Lua] Lobby data player_slot_2 = 0:0
00:41:23.684 [Lua] Lobby data country_code = CA
00:41:23.684 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:41:23.684 [Lua] Lobby data eac_authorized = true
00:41:23.684 [Lua] Set lobby end.
00:41:23.684 [Lua] [PartyManager] Leader is set to 110000106b87dd2
00:41:23.684 [Lua] [LevelTransitionHandler] set_next_level( nil, nil )
00:41:23.684 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:41:23.684 [Lua] Set lobby begin:
00:41:23.684 [Lua] Lobby data twitch_enabled = false
00:41:23.684 [Lua] Lobby data power_level = 434
00:41:23.684 [Lua] Lobby data unique_server_name = Zarathulhu
00:41:23.684 [Lua] Lobby data difficulty_tweak = 0
00:41:23.684 [Lua] Lobby data host = 110000106b87dd2
00:41:23.684 [Lua] Lobby data game_mode = 3
00:41:23.684 [Lua] Lobby data is_private = false
00:41:23.684 [Lua] Lobby data match_started = true
00:41:23.684 [Lua] Lobby data mechanism = adventure
00:41:23.684 [Lua] Lobby data level_key = inn_level
00:41:23.685 [Lua] Lobby data player_slot_1 = 0:0
00:41:23.685 [Lua] Lobby data selected_level_key = inn_level
00:41:23.685 [Lua] Lobby data difficulty = normal
00:41:23.685 [Lua] Lobby data quick_game = true
00:41:23.685 [Lua] Lobby data matchmaking = false
00:41:23.685 [Lua] Lobby data weave_name = false
00:41:23.685 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:41:23.685 [Lua] Lobby data num_players = 2
00:41:23.685 [Lua] Lobby data player_slot_5 = 0:0
00:41:23.685 [Lua] Lobby data player_slot_2 = 0:0
00:41:23.685 [Lua] Lobby data country_code = CA
00:41:23.685 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:41:23.685 [Lua] Lobby data eac_authorized = true
00:41:23.685 [Lua] Set lobby end.
00:41:23.685 [Flow] complete_skittergate_legend false
00:41:23.685 [Flow] complete_all_helmgart_levels_recruit false
00:41:23.686 [Flow] WitchHunterLevel:1
00:41:23.686 [Flow] LeaderYes
00:41:23.686 [Flow] ALL PC XP:11661
00:41:23.686 [Flow] Has "bogenhafen" DLC:true
00:41:23.686 [Flow] WH XP:0
00:41:23.686 [Flow] Number of crafted items:4
00:41:23.686 [Flow] Sum of Powe Levels:598
00:41:23.686 [Flow] lodestone diff 1:false
00:41:23.686 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:41:23.687 [Lua] CurrentConflictSettings inn_level
00:41:23.687 [Lua] [ConflictDirector] conflict_director is ai_ready
00:41:23.687 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:41:23.687 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:41:23.689 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:41:23.689 [Lua] Forming navigation groups in one frame
00:41:23.689 [Lua] Forming navigation groups
00:41:23.709 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000185537
00:41:23.710 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
00:41:23.710 [Lua] number of nav groups: 41
00:41:23.711 [Lua] number of refined nav groups : 23
00:41:23.713 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
00:41:23.713 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
00:41:23.713 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:41:23.713 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
00:41:23.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:41:23.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:41:23.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:41:23.716 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
00:41:23.716 [Lua] [Managers] Calling function on all managers:
00:41:23.739 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForEnterGame
00:41:23.739 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForGameObjectSync
00:41:23.871 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForGameObjectSync
00:41:23.871 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForPlayers
00:41:23.871 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForEnterGame
00:41:23.871 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForGameObjectSync
00:41:23.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
00:41:23.871 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
00:41:23.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
00:41:23.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
00:41:23.900 [Lua] Set lobby begin:
00:41:23.900 [Lua] Lobby data twitch_enabled = false
00:41:23.901 [Lua] Lobby data power_level = 434
00:41:23.901 [Lua] Lobby data unique_server_name = Zarathulhu
00:41:23.901 [Lua] Lobby data difficulty_tweak = 0
00:41:23.901 [Lua] Lobby data host = 110000106b87dd2
00:41:23.901 [Lua] Lobby data game_mode = 3
00:41:23.901 [Lua] Lobby data is_private = false
00:41:23.901 [Lua] Lobby data match_started = true
00:41:23.901 [Lua] Lobby data mechanism = adventure
00:41:23.901 [Lua] Lobby data level_key = inn_level
00:41:23.901 [Lua] Lobby data player_slot_1 = 0:0
00:41:23.901 [Lua] Lobby data selected_level_key = inn_level
00:41:23.901 [Lua] Lobby data difficulty = normal
00:41:23.901 [Lua] Lobby data quick_game = true
00:41:23.901 [Lua] Lobby data matchmaking = false
00:41:23.901 [Lua] Lobby data weave_name = false
00:41:23.902 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:41:23.902 [Lua] Lobby data num_players = 2
00:41:23.902 [Lua] Lobby data player_slot_5 = 0:0
00:41:23.902 [Lua] Lobby data player_slot_2 = 0:0
00:41:23.902 [Lua] Lobby data country_code = CA
00:41:23.902 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:41:23.903 [Lua] Lobby data eac_authorized = true
00:41:23.903 [Lua] Set lobby end.
00:41:23.903 [Lua] [Matchmaking] Assigned player 110000102955ac1 to slot 4 when hot join syncing
00:41:23.903 [Lua] Breedfreezer (server) starting a hot join sync
00:41:23.903 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40
00:41:23.903 [Lua] RemotePlayer:create_game_object( ) 40
00:41:23.918 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForGameObjectSync
00:41:23.918 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForPlayers
00:41:23.918 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102955ac1
00:41:23.932 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForPlayers
00:41:23.932 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InGame
00:41:23.932 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForPlayers
00:41:23.932 [Lua] [PeerSM] 110000102955ac1 :: on_enter InGame
00:41:23.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
00:41:23.932 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
00:41:23.933 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
00:41:23.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
00:41:23.944 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:41:23.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:41:23.945 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
00:41:23.997 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102955ac1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:41:23.997 [Lua] Adding player sync data to peer=110000102955ac1 local_player_id=1
00:41:23.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
00:41:23.997 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
00:41:23.997 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
00:41:23.998 [Lua] Players are leaving the safe zone
00:41:24.031 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102955ac1 go_type=player_unit go_created_func_name=game_object_created_player_unit
00:41:24.033 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
00:41:24.033 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:41:24.616 [Lua] StateInGameRunning:_game_actually_starts()
00:41:24.616 [Lua] #################################################################################################################
00:41:24.616 [Lua] [Loading Time]: 00:00:51 [Transition]: farmlands-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:41:24.616 [Lua] #################################################################################################################
00:41:24.616 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12
00:41:24.638 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12
00:41:24.775 [Flow] DISABLE
00:41:24.775 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12
00:41:24.775 [Lua] Commit load time data
00:41:28.763 [Lua] Set lobby begin:
00:41:28.763 [Lua] Lobby data twitch_enabled = false
00:41:28.763 [Lua] Lobby data power_level = 217
00:41:28.763 [Lua] Lobby data unique_server_name = Zarathulhu
00:41:28.763 [Lua] Lobby data difficulty_tweak = 0
00:41:28.763 [Lua] Lobby data host = 110000106b87dd2
00:41:28.763 [Lua] Lobby data game_mode = 3
00:41:28.763 [Lua] Lobby data is_private = false
00:41:28.763 [Lua] Lobby data match_started = true
00:41:28.763 [Lua] Lobby data mechanism = adventure
00:41:28.763 [Lua] Lobby data level_key = inn_level
00:41:28.763 [Lua] Lobby data player_slot_1 = 0:0
00:41:28.763 [Lua] Lobby data selected_level_key = inn_level
00:41:28.765 [Lua] Lobby data difficulty = normal
00:41:28.765 [Lua] Lobby data quick_game = true
00:41:28.765 [Lua] Lobby data matchmaking = false
00:41:28.765 [Lua] Lobby data weave_name = false
00:41:28.765 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:41:28.765 [Lua] Lobby data num_players = 2
00:41:28.765 [Lua] Lobby data player_slot_5 = 0:0
00:41:28.765 [Lua] Lobby data player_slot_2 = 0:0
00:41:28.765 [Lua] Lobby data country_code = CA
00:41:28.765 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:41:28.765 [Lua] Lobby data eac_authorized = true
00:41:28.765 [Lua] Set lobby end.
00:41:30.334 [Window] Window => active
00:41:33.692 [Lua] PlayFabMirrorBase:_commit_internal 5
00:41:33.692 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:41:33.698 [Lua] generate_backend_stats 110000106b87dd2:1
00:41:33.723 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:41:33.723 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:41:33.723 [Lua] Set lobby begin:
00:41:33.723 [Lua] Lobby data twitch_enabled = false
00:41:33.723 [Lua] Lobby data power_level = 434
00:41:33.723 [Lua] Lobby data unique_server_name = Zarathulhu
00:41:33.723 [Lua] Lobby data difficulty_tweak = 0
00:41:33.723 [Lua] Lobby data host = 110000106b87dd2
00:41:33.723 [Lua] Lobby data game_mode = 3
00:41:33.723 [Lua] Lobby data is_private = false
00:41:33.723 [Lua] Lobby data match_started = true
00:41:33.723 [Lua] Lobby data mechanism = adventure
00:41:33.723 [Lua] Lobby data level_key = inn_level
00:41:33.723 [Lua] Lobby data player_slot_1 = 0:0
00:41:33.723 [Lua] Lobby data selected_level_key = inn_level
00:41:33.723 [Lua] Lobby data difficulty = normal
00:41:33.723 [Lua] Lobby data quick_game = true
00:41:33.723 [Lua] Lobby data matchmaking = false
00:41:33.723 [Lua] Lobby data weave_name = false
00:41:33.723 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:41:33.723 [Lua] Lobby data num_players = 2
00:41:33.723 [Lua] Lobby data player_slot_5 = 0:0
00:41:33.723 [Lua] Lobby data player_slot_2 = 0:0
00:41:33.723 [Lua] Lobby data country_code = CA
00:41:33.723 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:41:33.723 [Lua] Lobby data eac_authorized = true
00:41:33.723 [Lua] Set lobby end.
00:41:33.730 [Lua] commit result success 5
00:41:44.005 [Lua] [IngameUI] menu view on_enter hero_view
00:41:44.011 [Lua] [IngameUI] menu view post_update_on_enter table: 0x139bb350
00:41:44.011 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
00:41:51.136 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 13
00:41:51.152 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 13 3
00:41:51.298 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
00:41:51.298 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 13
00:41:51.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 13
00:41:51.636 [Save] Saving `save_data`
00:41:51.638 [Save] Save done
00:41:51.663 [Lua] min_height 91.160001754760742
00:42:04.484 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 14
00:42:04.503 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 14 4
00:42:04.646 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
00:42:04.646 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 14
00:42:05.071 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 14
00:42:05.071 [Save] Saving `save_data`
00:42:05.073 [Save] Save done
00:42:05.087 [Lua] min_height 91.160001754760742
00:42:09.588 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 15
00:42:09.605 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 15 5
00:42:09.753 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
00:42:09.753 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 15
00:42:10.178 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 15
00:42:10.178 [Save] Saving `save_data`
00:42:10.181 [Save] Save done
00:42:10.201 [Lua] min_height 91.160001754760742
00:42:17.050 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 16
00:42:17.068 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 16 6
00:42:17.211 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
00:42:17.211 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 16
00:42:17.642 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 16
00:42:17.642 [Save] Saving `save_data`
00:42:17.644 [Save] Save done
00:42:17.669 [Lua] min_height 91.160001754760742
00:42:26.466 [Lua] [IngameUI] menu view on_exit hero_view
00:42:26.471 [Lua] [IngameUI] menu view post_update_on_exit table: 0x139bb350
00:42:26.471 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
00:42:29.709 [Lua] [IngameUI] menu view on_enter hero_view
00:42:29.724 [Lua] [IngameUI] menu view post_update_on_enter table: 0x139bb350
00:42:29.724 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
00:42:29.734 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
00:42:29.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
00:42:29.806 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
00:42:31.632 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 17
00:42:31.649 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 17 7
00:42:31.765 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
00:42:31.765 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 17
00:42:32.182 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 17
00:42:32.182 [Save] Saving `save_data`
00:42:32.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, LootItemUnitPreviewer1, async-read,
00:42:32.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, LootItemUnitPreviewer2, async-read,
00:42:32.184 [Save] Save done
00:42:32.184 [Save] Saving `save_data`
00:42:32.186 [Save] Save done
00:42:32.186 [Save] Saving `save_data`
00:42:32.188 [Save] Save done
00:42:32.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
00:42:32.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
00:42:36.519 [Lua] PlayFabMirrorBase:_commit_internal 6
00:42:36.519 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:42:36.527 [Lua] generate_backend_stats 110000106b87dd2:1
00:42:36.550 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:42:36.550 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:42:36.556 [Lua] commit result success 6
00:42:51.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, LootItemUnitPreviewer1
00:42:51.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded:
00:42:51.398 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
00:42:51.398 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
00:42:51.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
00:42:51.442 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
00:42:53.604 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 18
00:42:53.616 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 18 8
00:42:53.754 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
00:42:53.754 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 18
00:42:54.222 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 18
00:42:54.222 [Save] Saving `save_data`
00:42:54.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, LootItemUnitPreviewer1, async-read,
00:42:54.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, LootItemUnitPreviewer2, async-read,
00:42:54.224 [Save] Save done
00:42:54.224 [Save] Saving `save_data`
00:42:54.226 [Save] Save done
00:42:54.226 [Save] Saving `save_data`
00:42:54.228 [Save] Save done
00:42:54.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
00:42:54.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
00:42:54.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
00:42:54.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
00:42:54.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
00:43:04.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, LootItemUnitPreviewer1
00:43:04.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, LootItemUnitPreviewer2
00:43:04.452 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
00:43:04.452 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
00:43:04.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
00:43:04.490 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
00:43:06.279 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 19
00:43:06.290 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 19 9
00:43:06.412 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
00:43:06.412 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 19
00:43:06.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 19
00:43:06.861 [Save] Saving `save_data`
00:43:06.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, LootItemUnitPreviewer1, async-read,
00:43:06.864 [Save] Save done
00:43:06.864 [Save] Saving `save_data`
00:43:06.866 [Save] Save done
00:43:06.866 [Save] Saving `save_data`
00:43:06.868 [Save] Save done
00:43:15.896 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded:
00:43:15.897 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
00:43:15.897 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t2, HeroViewStateLoot, async-read,
00:43:15.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t2
00:43:15.941 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t2
00:43:17.330 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 20
00:43:17.342 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 20 10
00:43:17.463 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
00:43:17.463 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 20
00:43:17.896 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 20
00:43:17.896 [Save] Saving `save_data`
00:43:17.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, LootItemUnitPreviewer1, async-read,
00:43:17.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, LootItemUnitPreviewer1, async-read,
00:43:17.898 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, LootItemUnitPreviewer2, async-read,
00:43:17.899 [Save] Save done
00:43:17.899 [Save] Saving `save_data`
00:43:17.900 [Save] Save done
00:43:17.900 [Save] Saving `save_data`
00:43:17.902 [Save] Save done
00:43:17.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
00:43:17.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
00:43:28.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded:
00:43:28.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded:
00:43:28.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, LootItemUnitPreviewer2
00:43:28.233 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t2, HeroViewStateLoot
00:43:29.811 [Lua] [IngameUI] menu view on_exit hero_view
00:43:29.814 [Lua] [IngameUI] menu view post_update_on_exit table: 0x139bb350
00:43:29.814 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
00:43:33.934 [Lua] [IngameUI] menu view on_enter hero_view
00:43:33.940 [Lua] [IngameUI] menu view post_update_on_enter table: 0x139bb350
00:43:33.940 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:43:33.957 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:43:33.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:43:33.959 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:43:33.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:43:33.966 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:43:34.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:43:34.312 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:43:34.346 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:34.346 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:34.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:34.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:34.394 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:34.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:34.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:34.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:43:34.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:43:40.084 [Lua] PlayFabMirrorBase:_commit_internal 7
00:43:40.084 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:43:40.091 [Lua] generate_backend_stats 110000106b87dd2:1
00:43:40.119 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:43:40.119 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:43:40.127 [Lua] commit result success 7
00:44:00.289 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:00.640 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:00.703 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:44:00.979 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:01.045 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:44:01.259 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:01.384 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:44:01.547 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:01.671 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:44:01.861 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:01.993 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:44:02.182 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:02.308 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:44:02.471 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:02.653 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:44:02.803 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:02.955 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:44:03.108 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:03.355 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:44:03.481 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:44:03.638 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:44:03.915 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:44:43.669 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:44:43.670 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:44:43.670 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:44:43.670 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:44:43.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:44:43.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:44:43.691 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:44:43.691 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
00:44:43.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:44:43.693 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:44:46.989 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
00:44:46.989 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
00:44:46.990 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
00:44:46.992 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
00:44:49.492 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
00:44:49.492 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
00:44:49.492 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:44:49.494 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:44:49.494 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
00:44:49.494 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:44:49.501 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:44:49.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:44:49.882 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:44:49.916 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:44:49.916 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:44:49.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:44:49.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:44:49.961 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:44:49.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:44:49.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:44:49.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:44:49.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:44:53.942 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:44:53.942 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:44:53.942 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:44:53.943 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:44:53.943 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:44:53.973 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:7 my_peer_id:110000106b87dd2
00:44:53.973 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:7 my_peer_id:110000106b87dd2
00:44:54.011 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:7 my_peer_id:110000106b87dd2
00:44:54.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:44:54.011 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
00:44:54.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
00:44:54.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
00:44:54.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient, async-read,
00:44:54.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
00:44:54.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
00:44:54.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
00:44:54.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2, InventoryPackageSynchronizerClient
00:44:54.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient
00:44:54.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
00:44:54.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
00:44:54.157 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
00:44:54.255 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
00:44:54.255 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
00:44:54.256 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
00:44:54.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
00:44:54.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
00:44:54.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
00:44:54.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
00:44:54.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
00:44:54.782 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
00:44:55.310 [Lua] Set lobby begin:
00:44:55.310 [Lua] Lobby data twitch_enabled = false
00:44:55.310 [Lua] Lobby data power_level = 433
00:44:55.310 [Lua] Lobby data unique_server_name = Zarathulhu
00:44:55.310 [Lua] Lobby data difficulty_tweak = 0
00:44:55.310 [Lua] Lobby data host = 110000106b87dd2
00:44:55.310 [Lua] Lobby data game_mode = 3
00:44:55.311 [Lua] Lobby data is_private = false
00:44:55.311 [Lua] Lobby data match_started = true
00:44:55.311 [Lua] Lobby data mechanism = adventure
00:44:55.311 [Lua] Lobby data level_key = inn_level
00:44:55.311 [Lua] Lobby data player_slot_1 = 0:0
00:44:55.311 [Lua] Lobby data selected_level_key = inn_level
00:44:55.311 [Lua] Lobby data difficulty = normal
00:44:55.311 [Lua] Lobby data quick_game = true
00:44:55.311 [Lua] Lobby data matchmaking = false
00:44:55.311 [Lua] Lobby data weave_name = false
00:44:55.311 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:44:55.311 [Lua] Lobby data num_players = 2
00:44:55.311 [Lua] Lobby data player_slot_5 = 0:0
00:44:55.311 [Lua] Lobby data player_slot_2 = 0:0
00:44:55.311 [Lua] Lobby data country_code = CA
00:44:55.311 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:44:55.311 [Lua] Lobby data eac_authorized = true
00:44:55.311 [Lua] Set lobby end.
00:44:59.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:44:59.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:44:59.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:44:59.869 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:44:59.869 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:44:59.869 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:45:40.205 [Window] Window => inactive
00:46:30.023 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:8 my_peer_id:110000106b87dd2
00:46:30.023 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:8 my_peer_id:110000106b87dd2
00:46:30.032 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:8 my_peer_id:110000106b87dd2
00:46:30.054 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
00:46:33.933 [Window] Window => active
00:46:42.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:46:42.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:46:42.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:46:42.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:46:42.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:46:42.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:46:42.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:9 my_peer_id:110000106b87dd2
00:46:42.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:9 my_peer_id:110000106b87dd2
00:46:42.473 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:9 my_peer_id:110000106b87dd2
00:46:42.483 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
00:46:45.606 [Lua] Set lobby begin:
00:46:45.606 [Lua] Lobby data twitch_enabled = false
00:46:45.606 [Lua] Lobby data power_level = 435
00:46:45.606 [Lua] Lobby data unique_server_name = Zarathulhu
00:46:45.606 [Lua] Lobby data difficulty_tweak = 0
00:46:45.606 [Lua] Lobby data host = 110000106b87dd2
00:46:45.606 [Lua] Lobby data game_mode = 3
00:46:45.606 [Lua] Lobby data is_private = false
00:46:45.606 [Lua] Lobby data match_started = true
00:46:45.606 [Lua] Lobby data mechanism = adventure
00:46:45.606 [Lua] Lobby data level_key = inn_level
00:46:45.606 [Lua] Lobby data player_slot_1 = 0:0
00:46:45.606 [Lua] Lobby data selected_level_key = inn_level
00:46:45.606 [Lua] Lobby data difficulty = normal
00:46:45.606 [Lua] Lobby data quick_game = true
00:46:45.606 [Lua] Lobby data matchmaking = false
00:46:45.606 [Lua] Lobby data weave_name = false
00:46:45.606 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:46:45.606 [Lua] Lobby data num_players = 2
00:46:45.606 [Lua] Lobby data player_slot_5 = 0:0
00:46:45.606 [Lua] Lobby data player_slot_2 = 0:0
00:46:45.606 [Lua] Lobby data country_code = CA
00:46:45.606 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:46:45.606 [Lua] Lobby data eac_authorized = true
00:46:45.606 [Lua] Set lobby end.
00:47:27.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:47:27.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:47:27.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:47:27.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:47:27.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:47:27.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:47:27.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:10 my_peer_id:110000106b87dd2
00:47:27.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:10 my_peer_id:110000106b87dd2
00:47:27.304 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:10 my_peer_id:110000106b87dd2
00:47:27.314 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
00:47:30.890 [Lua] Set lobby begin:
00:47:30.890 [Lua] Lobby data twitch_enabled = false
00:47:30.890 [Lua] Lobby data power_level = 438
00:47:30.890 [Lua] Lobby data unique_server_name = Zarathulhu
00:47:30.890 [Lua] Lobby data difficulty_tweak = 0
00:47:30.890 [Lua] Lobby data host = 110000106b87dd2
00:47:30.890 [Lua] Lobby data game_mode = 3
00:47:30.890 [Lua] Lobby data is_private = false
00:47:30.890 [Lua] Lobby data match_started = true
00:47:30.890 [Lua] Lobby data mechanism = adventure
00:47:30.890 [Lua] Lobby data level_key = inn_level
00:47:30.890 [Lua] Lobby data player_slot_1 = 0:0
00:47:30.890 [Lua] Lobby data selected_level_key = inn_level
00:47:30.890 [Lua] Lobby data difficulty = normal
00:47:30.890 [Lua] Lobby data quick_game = true
00:47:30.890 [Lua] Lobby data matchmaking = false
00:47:30.890 [Lua] Lobby data weave_name = false
00:47:30.890 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:47:30.890 [Lua] Lobby data num_players = 2
00:47:30.890 [Lua] Lobby data player_slot_5 = 0:0
00:47:30.890 [Lua] Lobby data player_slot_2 = 0:0
00:47:30.890 [Lua] Lobby data country_code = CA
00:47:30.890 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:47:30.890 [Lua] Lobby data eac_authorized = true
00:47:30.890 [Lua] Set lobby end.
00:47:46.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:47:46.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:47:46.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:47:46.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:47:46.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:47:46.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:47:46.477 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:11 my_peer_id:110000106b87dd2
00:47:46.477 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:11 my_peer_id:110000106b87dd2
00:47:46.494 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:11 my_peer_id:110000106b87dd2
00:47:46.506 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
00:47:49.789 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:47:49.789 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:47:49.789 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:47:49.789 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:47:49.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:47:49.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:47:49.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:47:49.799 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:47:49.799 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
00:47:49.800 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
00:47:49.802 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:47:49.802 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
00:47:49.808 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:47:50.994 [Lua] Set lobby begin:
00:47:50.994 [Lua] Lobby data twitch_enabled = false
00:47:50.994 [Lua] Lobby data power_level = 439
00:47:50.994 [Lua] Lobby data unique_server_name = Zarathulhu
00:47:50.994 [Lua] Lobby data difficulty_tweak = 0
00:47:50.994 [Lua] Lobby data host = 110000106b87dd2
00:47:50.994 [Lua] Lobby data game_mode = 3
00:47:50.994 [Lua] Lobby data is_private = false
00:47:50.994 [Lua] Lobby data match_started = true
00:47:50.994 [Lua] Lobby data mechanism = adventure
00:47:50.994 [Lua] Lobby data level_key = inn_level
00:47:50.994 [Lua] Lobby data player_slot_1 = 0:0
00:47:50.994 [Lua] Lobby data selected_level_key = inn_level
00:47:50.994 [Lua] Lobby data difficulty = normal
00:47:50.994 [Lua] Lobby data quick_game = true
00:47:50.994 [Lua] Lobby data matchmaking = false
00:47:50.994 [Lua] Lobby data weave_name = false
00:47:50.994 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
00:47:50.994 [Lua] Lobby data num_players = 2
00:47:50.994 [Lua] Lobby data player_slot_5 = 0:0
00:47:50.994 [Lua] Lobby data player_slot_2 = 0:0
00:47:50.994 [Lua] Lobby data country_code = CA
00:47:50.994 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
00:47:50.994 [Lua] Lobby data eac_authorized = true
00:47:50.995 [Lua] Set lobby end.
00:48:06.950 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 21
00:48:06.963 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 21 11
00:48:07.437 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
00:48:07.437 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 21
00:48:08.037 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 21
00:48:08.037 [Save] Saving `save_data`
00:48:08.040 [Save] Save done
00:48:08.040 [Save] Saving `save_data`
00:48:08.042 [Save] Save done
00:48:08.042 [Save] Saving `save_data`
00:48:08.044 [Save] Save done
00:48:08.044 [Save] Saving `save_data`
00:48:08.047 [Save] Save done
00:48:11.947 [Lua] PlayFabMirrorBase:_commit_internal 8
00:48:11.947 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:48:11.952 [Lua] generate_backend_stats 110000106b87dd2:1
00:48:11.975 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22
00:48:11.978 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:48:11.978 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23
00:48:11.986 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 12
00:48:12.111 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
00:48:12.111 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22
00:48:12.412 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22
00:48:12.420 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23
00:48:12.661 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23
00:48:12.670 [Lua] commit result success 8
00:48:21.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 24
00:48:21.472 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 24 13
00:48:21.629 [Lua] [PlayFabRequestQueue] EAC Enabled! 24
00:48:21.629 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 24
00:48:22.281 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 24
00:48:22.281 [Save] Saving `save_data`
00:48:22.283 [Save] Save done
00:48:22.283 [Save] Saving `save_data`
00:48:22.286 [Save] Save done
00:48:22.286 [Save] Saving `save_data`
00:48:22.288 [Save] Save done
00:48:22.288 [Save] Saving `save_data`
00:48:22.291 [Save] Save done
00:48:26.456 [Lua] PlayFabMirrorBase:_commit_internal 9
00:48:26.456 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:48:26.460 [Lua] generate_backend_stats 110000106b87dd2:1
00:48:26.484 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 25
00:48:26.488 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:48:26.496 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 25 14
00:48:26.637 [Lua] [PlayFabRequestQueue] EAC Enabled! 25
00:48:26.637 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 25
00:48:26.886 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 25
00:48:26.896 [Lua] commit result success 9
00:48:28.483 [Window] Window => inactive
00:52:58.418 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:52:58.701 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:52:58.934 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:52:58.968 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:52:59.118 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:52:59.285 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:52:59.618 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:52:59.618 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:52:59.951 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:52:59.984 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:00.051 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:00.284 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:00.334 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:00.618 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:00.685 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:00.885 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:01.084 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:01.485 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:01.485 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:01.485 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:01.618 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:01.818 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:01.951 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:02.118 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:02.285 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:02.351 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:02.585 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:02.685 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:02.818 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:03.218 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:03.218 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:03.251 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:03.351 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:03.585 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:03.618 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:03.951 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:03.952 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:04.218 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:04.618 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:04.618 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:04.685 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:04.951 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:04.985 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:05.301 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:05.353 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:05.569 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:53:05.668 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:53:05.935 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
00:57:15.523 [Window] Window => active
00:57:16.409 [Lua] [IngameUI] menu view on_exit hero_view
00:57:16.412 [Lua] [IngameUI] menu view post_update_on_exit table: 0x139bb350
00:57:16.412 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:57:16.412 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:57:16.412 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
00:57:16.412 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
00:57:16.412 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
00:57:21.290 [Window] Window => inactive
00:57:21.408 [Lua] PlayFabMirrorBase:_commit_internal 10
00:57:21.408 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:57:21.413 [Lua] generate_backend_stats 110000106b87dd2:1
00:57:21.435 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:57:21.435 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:57:21.441 [Lua] commit result success 10
00:57:38.790 [Window] Window => active
00:57:39.843 [Lua] [IngameUI] menu view on_enter hero_view
00:57:39.847 [Lua] [IngameUI] menu view post_update_on_enter table: 0x139bb350
00:57:39.847 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:57:39.864 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:57:39.865 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:57:39.867 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:57:39.867 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:57:39.873 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:57:40.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:57:40.242 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:57:40.267 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:40.267 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:40.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:40.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:40.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:40.302 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:40.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:40.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:40.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:40.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:40.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:40.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:47.805 [Lua] [IngameUI] menu view on_exit hero_view
00:57:47.810 [Lua] [IngameUI] menu view post_update_on_exit table: 0x139bb350
00:57:47.810 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:57:47.810 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:57:47.810 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:57:47.810 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:47.810 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:47.810 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:47.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:47.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:47.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:47.821 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:57:47.821 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:57:47.821 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:57:48.174 [Lua] [IngameUI] menu view on_enter hero_view
00:57:48.178 [Lua] [IngameUI] menu view post_update_on_enter table: 0x139bb350
00:57:48.178 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:57:48.191 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:57:48.192 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:57:48.193 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:57:48.193 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:57:48.198 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:57:48.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:57:48.586 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:57:48.611 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:48.611 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:48.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:48.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:48.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:48.645 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:48.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:48.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:48.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:57:48.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:48.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:48.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:48.748 [Lua] [IngameUI] menu view on_exit hero_view
00:57:48.753 [Lua] [IngameUI] menu view post_update_on_exit table: 0x139bb350
00:57:48.753 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:57:48.753 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:57:48.753 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:57:48.753 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:48.753 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:48.753 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:48.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:48.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:48.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:57:48.763 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:57:48.763 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:57:48.763 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:57:49.748 [Window] Window => inactive
00:57:52.851 [Lua] PlayFabMirrorBase:_commit_internal 11
00:57:52.851 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:57:52.856 [Lua] generate_backend_stats 110000106b87dd2:1
00:57:52.881 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:57:52.881 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:57:52.888 [Lua] commit result success 11
01:06:12.578 [Window] Window => active
01:06:28.748 [Lua] [IngameUI] menu view on_enter start_game_view
01:06:28.750 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12e3dd80
01:06:28.750 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:06:28.752 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
01:06:28.752 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:06:28.753 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
01:06:28.753 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
01:06:49.253 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:06:49.253 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
01:06:49.253 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:06:49.253 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
01:06:49.253 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:06:50.704 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
01:06:50.704 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:06:50.704 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
01:06:50.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:06:50.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:06:59.388 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
01:06:59.388 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
01:06:59.390 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
01:07:06.241 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
01:07:06.241 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
01:07:06.241 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
01:07:06.924 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:07:06.924 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
01:07:06.926 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:07:06.927 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:07:06.927 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:07:11.640 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
01:07:11.640 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:07:11.640 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
01:07:11.646 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:07:11.646 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:07:13.056 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
01:07:13.056 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
01:07:13.059 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
01:07:27.376 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:07:27.376 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
01:07:27.376 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:07:27.377 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:07:27.377 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:07:29.157 [Lua] [IngameUI] menu view on_exit start_game_view
01:07:29.157 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:07:29.158 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:07:29.158 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:07:29.158 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:07:29.158 [Save] Saving `save_data`
01:07:29.160 [Save] Save done
01:07:29.162 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12e3dd80
01:07:30.006 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:30.459 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:07:30.789 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:31.223 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:07:31.523 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:32.045 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:07:32.873 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:33.356 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:07:34.590 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:35.073 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:07:35.806 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:36.456 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:07:38.457 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:40.105 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:40.922 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:07:42.605 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:43.024 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:07:44.638 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:07:45.839 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:46.339 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:07:49.089 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:07:49.623 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:08:26.869 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:08:28.269 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:08:40.496 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:08:42.631 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:08:43.698 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:08:46.032 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:08:46.865 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:08:47.515 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:08:47.998 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:08:53.299 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:08:57.367 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:08:57.917 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:08:59.727 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:00.168 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:01.400 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:01.966 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:02.816 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:03.333 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:03.516 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:07.417 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:07.417 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:07.417 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:07.900 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:07.900 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:09.468 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:09.884 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:11.769 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:11.903 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:13.360 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:13.744 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:15.995 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:16.252 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:17.628 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:20.144 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:20.561 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:21.261 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:21.711 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:23.978 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:24.428 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:25.545 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:25.945 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:28.561 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:29.011 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:33.463 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:33.963 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:09:38.120 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:09:38.703 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:10:08.467 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:09.701 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:10:15.319 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:15.718 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:10:25.319 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:26.019 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:10:31.103 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:31.769 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:10:32.603 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:32.603 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:32.603 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:10:33.220 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:10:33.319 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:10:42.587 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:12:46.467 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:12:47.733 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:12:52.400 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:12:53.334 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:12:53.400 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:12:54.217 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:12:54.517 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:12:54.584 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:12:54.817 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:12:55.084 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:12:55.367 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:13:02.702 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:13:03.668 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:13:04.402 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:13:04.685 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:13:05.068 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:13:05.285 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:13:05.552 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:26:38.959 [Lua] [NetworkServer] Changing num_players from 2 to 3
01:26:38.959 [Lua] Players: 3
01:26:38.959 [Lua] Set lobby begin:
01:26:38.959 [Lua] Lobby data twitch_enabled = false
01:26:38.959 [Lua] Lobby data power_level = 439
01:26:38.959 [Lua] Lobby data unique_server_name = Zarathulhu
01:26:38.959 [Lua] Lobby data difficulty_tweak = 0
01:26:38.959 [Lua] Lobby data host = 110000106b87dd2
01:26:38.959 [Lua] Lobby data game_mode = 3
01:26:38.959 [Lua] Lobby data is_private = false
01:26:38.959 [Lua] Lobby data match_started = true
01:26:38.959 [Lua] Lobby data mechanism = adventure
01:26:38.959 [Lua] Lobby data level_key = inn_level
01:26:38.959 [Lua] Lobby data player_slot_1 = 0:0
01:26:38.959 [Lua] Lobby data selected_level_key = inn_level
01:26:38.959 [Lua] Lobby data difficulty = normal
01:26:38.959 [Lua] Lobby data quick_game = true
01:26:38.959 [Lua] Lobby data matchmaking = false
01:26:38.959 [Lua] Lobby data weave_name = false
01:26:38.959 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:26:38.959 [Lua] Lobby data num_players = 3
01:26:38.959 [Lua] Lobby data player_slot_5 = 0:0
01:26:38.959 [Lua] Lobby data player_slot_2 = 0:0
01:26:38.959 [Lua] Lobby data country_code = CA
01:26:38.959 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:26:38.959 [Lua] Lobby data eac_authorized = true
01:26:38.959 [Lua] Set lobby end.
01:26:38.960 [Lua] [LobbyMembers] Member joined 110000108f12108
01:26:39.975 [Lua] GOT approve_channel 2 110000108f12108 18600000177f40f
01:26:39.975 [EAC] EAC server has client 110000108f12108 and channel 2 (and owner 110000108f12108)
01:26:39.975 [EACServer] [20:26:39:975][Windows][EAC Server] [Info][RegisterClient] Client: 0110000108F12108 PlayerGUID: 76561198110286088 PlayerIP: 0.0.0.0 OwnerGUID: 76561198110286088 PlayerName: bianca_bibi_bon
01:26:39.975 [Lua] Client with peer_id 110000108f12108 got APPROVED by server
01:26:39.976 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000108f12108'
01:26:39.976 [Lua] [PeerSM] 110000108f12108 :: on_enter Connecting
01:26:39.976 [Lua] [ChatManager][1]System: bianca_bibi_bon is joining the game
01:26:40.095 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:26:40.095 [Lua] [Matchmaking] Got a handshake request from 110000108f12108 with user name 'bianca_bibi_bon'
01:26:40.176 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000177f40f from 110000108f12108, replying lobby_ok
01:26:40.275 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000108f12108 REPLY wh:0 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
01:26:40.375 [Lua] Set lobby begin:
01:26:40.375 [Lua] Lobby data twitch_enabled = false
01:26:40.375 [Lua] Lobby data power_level = 439
01:26:40.375 [Lua] Lobby data unique_server_name = Zarathulhu
01:26:40.375 [Lua] Lobby data difficulty_tweak = 0
01:26:40.376 [Lua] Lobby data host = 110000106b87dd2
01:26:40.376 [Lua] Lobby data game_mode = 3
01:26:40.376 [Lua] Lobby data is_private = false
01:26:40.376 [Lua] Lobby data match_started = true
01:26:40.376 [Lua] Lobby data mechanism = adventure
01:26:40.376 [Lua] Lobby data level_key = inn_level
01:26:40.376 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:26:40.376 [Lua] Lobby data selected_level_key = inn_level
01:26:40.376 [Lua] Lobby data difficulty = normal
01:26:40.376 [Lua] Lobby data quick_game = true
01:26:40.376 [Lua] Lobby data matchmaking = false
01:26:40.376 [Lua] Lobby data weave_name = false
01:26:40.376 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:26:40.376 [Lua] Lobby data num_players = 3
01:26:40.376 [Lua] Lobby data player_slot_5 = 0:0
01:26:40.376 [Lua] Lobby data player_slot_2 = 0:0
01:26:40.376 [Lua] Lobby data country_code = CA
01:26:40.376 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:26:40.376 [Lua] Lobby data eac_authorized = true
01:26:40.376 [Lua] Set lobby end.
01:26:40.376 [Lua] [Matchmaking] Assigning profile slot 1 to 110000108f12108
01:26:40.376 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000108f12108 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
01:26:42.626 [Lua] ### CLEARING PEER STATE FOR 110000108f12108
01:26:42.626 [Lua] [PeerSM] 110000108f12108 :: on_exit Connecting
01:26:42.626 [Lua] [PeerSM] 110000108f12108 :: on_enter Connecting
01:26:42.710 [Lua] [PSM] Peer 110000108f12108 joined. Want to use profile index "1" and join party "0"
01:26:42.710 [Lua] Mechanism says: a client joined the game! 110000108f12108
01:26:42.710 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000108f12108, connection_key=1)
01:26:42.710 [Lua] Sync dynamic to client:
01:26:43.793 [EACServer] [20:26:43:793][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000108F12108 Session: 2 Status: Client Authenticated Message: Client authenticated.
01:26:43.794 [EAC] Peer 110000108f12108 switched EAC state to ClientAuthenticatedLocal
01:26:44.008 [EACServer] [20:26:44:008][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000108F12108.
01:26:44.408 [EACServer] [20:26:44:408][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000108F12108
01:26:44.408 [EACServer] [20:26:44:408][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000108F12108 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:26:44.410 [EAC] Peer 110000108f12108 switched EAC state to ClientAuthenticatedRemote
01:26:44.710 [Lua] player (110000108f12108,1) was put into party 0
01:26:44.710 [Lua] [PeerSM] 110000108f12108 :: on_exit Connecting
01:26:44.710 [Lua] [PeerSM] 110000108f12108 :: on_enter Loading
01:26:44.710 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108f12108 inn_level 0
01:26:44.710 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:26:44.710 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 7, User: 110000106b87dd2 "Zarathulhu"
<>
01:26:44.711 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000016D83410; previous_state = Connecting; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000108f12108"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 7818218; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000A94A7D0
[3] _ = table: 0000000016D83410; new_state = Loading; old_state = Connecting
[4] self = table: 00000000136D1F60; dt = 0.01666688546538353; state_data = table: 0000000016D83410; new_state = Loading
[5] self = table: 000000000A185D90; dt = 0.01666688546538353; peer_state_machines = table: 000000000A185FD0; joined_peers = table: 000000000A186540; game_session = [GameSession]; peer_id = "110000108f12108"; peer_state_machine = table: 00000000136D1F60
[6] self = table: 0000000013295850; dt = 0.01666688546538353; t = 2717.6772741675377; network_manager = table: 00000000166BE350
[7] self = table: 0000000009ED75A0; dt = 0.01666688546538353; t = 5045.3683139861096
[8] self = table: 0000000007A870D0; real_world_dt = 0.01666688546538353; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01666688546538353; t = 5045.3683139861096
[9] dt = 0.01666688546538353
[2] server = table: 000000000A185D90; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000108f12108"; wanted_profile_index = 1; resend_timer = 1.916665768250823; resend_post_game_timer = 1.9166655633598566; clan_tag = "0"; peer_id = "110000108f12108";
[4] current_state = Loading; function_memoize = table: 0000000009DA6AB0; state_data = table: 0000000016D83410;
[5] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 00000000166BE350; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "inn_level"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 000000000A8BD030;
[6] world_name = "level_world"; entity_system_bag = table: 00000000084E5750; network_server = table: 000000000A185D90; entity_system = table: 000000000842EE60; parent = table: 0000000007A870D0; _level_flow_events = table: 0000000012D93F80; statistics_db = table: 00000000135782B0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000135AE390; profile_synchronizer = table: 000000000A186770; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008097460; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000A8BD030; world = [World]; dt = 0.016666887328028679; peer_id = "110000106b87dd2"; level = [Level]; network_timer_handler = table: 0000000008BECD40; machines = table: 0000000008187100; viewport_name = "player_1"; _camera_carrier = table: 000000001371EF00; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000166AF8F0; _lobby_host = table: 000000000A183600; level_transition_handler = table: 0000000009E771D0; dice_keeper = table: 000000000A182AF0; _quit_game = false;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000013295850;
[8] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 000000001351EAF0;
<>
<>
01:26:44.793 [Lua] ### Sending rpc_level_loaded
01:26:44.793 [Lua] #### Has state machine: true, peer_id: 110000108f12108, level_id: 50
01:26:44.793 [Lua] Peer 110000108f12108 has loaded the level but not all enemies, so we wait
01:26:44.943 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000108f12108, connection_key=1)
01:26:44.943 [Lua] [PeerSM] 110000108f12108 :: on_exit Loading
01:26:44.943 [Lua] [PeerSM] 110000108f12108 :: on_enter LoadingProfilePackages
01:26:44.943 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108f12108 inventory_sync_id:11 my_peer_id:110000106b87dd2
01:26:51.910 [Lua] [PeerSM] 110000108f12108 :: on_exit LoadingProfilePackages
01:26:51.910 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForEnterGame
01:26:53.160 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:26:53.160 [Lua] [Matchmaking] Got a handshake request from 110000108f12108 with user name 'bianca_bibi_bon'
01:26:53.160 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForEnterGame
01:26:53.160 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForGameObjectSync
01:26:53.182 [Lua] Breedfreezer (server) starting a hot join sync
01:26:53.182 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
01:26:53.182 [Lua] RemotePlayer:create_game_object( ) 56
01:26:53.203 [Lua] player (110000108f12108,1) was put into party 1
01:26:53.203 [Lua] Assigning peer(110000108f12108:1) to profile(1) career(1)
01:26:53.203 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000108f12108) local_player_id(1) profile_index(1) career_index(1)
01:26:53.203 [Lua] Set lobby begin:
01:26:53.203 [Lua] Lobby data twitch_enabled = false
01:26:53.203 [Lua] Lobby data power_level = 439
01:26:53.203 [Lua] Lobby data unique_server_name = Zarathulhu
01:26:53.203 [Lua] Lobby data difficulty_tweak = 0
01:26:53.203 [Lua] Lobby data host = 110000106b87dd2
01:26:53.203 [Lua] Lobby data game_mode = 3
01:26:53.203 [Lua] Lobby data is_private = false
01:26:53.203 [Lua] Lobby data match_started = true
01:26:53.203 [Lua] Lobby data mechanism = adventure
01:26:53.203 [Lua] Lobby data level_key = inn_level
01:26:53.203 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:26:53.203 [Lua] Lobby data selected_level_key = inn_level
01:26:53.203 [Lua] Lobby data difficulty = normal
01:26:53.203 [Lua] Lobby data quick_game = true
01:26:53.203 [Lua] Lobby data matchmaking = false
01:26:53.203 [Lua] Lobby data weave_name = false
01:26:53.203 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:26:53.203 [Lua] Lobby data num_players = 3
01:26:53.203 [Lua] Lobby data player_slot_5 = 0:0
01:26:53.203 [Lua] Lobby data player_slot_2 = 0:0
01:26:53.203 [Lua] Lobby data country_code = CA
01:26:53.203 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:26:53.203 [Lua] Lobby data eac_authorized = true
01:26:53.203 [Lua] Set lobby end.
01:26:53.203 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000108f12108 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
01:26:53.204 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForGameObjectSync
01:26:53.204 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForPlayers
01:26:53.209 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForPlayers
01:26:53.209 [Lua] [PeerSM] 110000108f12108 :: on_enter InGame
01:26:53.342 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000108f12108 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:26:53.342 [Lua] Adding player sync data to peer=110000108f12108 local_player_id=1
01:26:53.342 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:12 my_peer_id:110000106b87dd2
01:26:53.342 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108f12108 inventory_sync_id:12 my_peer_id:110000106b87dd2
01:26:53.342 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:12 my_peer_id:110000106b87dd2
01:26:53.342 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000108f12108
01:26:53.346 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:12 my_peer_id:110000106b87dd2
01:26:53.346 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read,
01:26:53.346 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
01:26:53.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:26:53.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:26:53.346 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
01:26:53.346 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient, async-read,
01:26:53.409 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
01:26:53.409 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
01:26:53.410 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
01:26:53.476 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
01:26:53.476 [Lua] [PackageManager] Force_load: wwise/flail
01:26:53.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
01:26:53.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
01:26:53.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
01:26:53.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
01:26:53.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
01:26:53.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
01:26:53.610 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
01:26:54.026 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
01:26:54.026 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
01:26:54.027 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
01:26:54.092 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
01:26:54.092 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
01:26:54.109 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
01:26:56.425 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000108f12108 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:26:56.427 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
01:26:56.427 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:26:58.176 [Lua] Set lobby begin:
01:26:58.176 [Lua] Lobby data twitch_enabled = false
01:26:58.176 [Lua] Lobby data power_level = 435
01:26:58.176 [Lua] Lobby data unique_server_name = Zarathulhu
01:26:58.176 [Lua] Lobby data difficulty_tweak = 0
01:26:58.176 [Lua] Lobby data host = 110000106b87dd2
01:26:58.176 [Lua] Lobby data game_mode = 3
01:26:58.176 [Lua] Lobby data is_private = false
01:26:58.176 [Lua] Lobby data match_started = true
01:26:58.176 [Lua] Lobby data mechanism = adventure
01:26:58.176 [Lua] Lobby data level_key = inn_level
01:26:58.176 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:26:58.176 [Lua] Lobby data selected_level_key = inn_level
01:26:58.176 [Lua] Lobby data difficulty = normal
01:26:58.176 [Lua] Lobby data quick_game = true
01:26:58.176 [Lua] Lobby data matchmaking = false
01:26:58.176 [Lua] Lobby data weave_name = false
01:26:58.176 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:26:58.176 [Lua] Lobby data num_players = 3
01:26:58.176 [Lua] Lobby data player_slot_5 = 0:0
01:26:58.176 [Lua] Lobby data player_slot_2 = 0:0
01:26:58.176 [Lua] Lobby data country_code = CA
01:26:58.176 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:26:58.176 [Lua] Lobby data eac_authorized = true
01:26:58.176 [Lua] Set lobby end.
01:26:58.192 [Lua] PlayFabMirrorBase:_commit_internal 12
01:26:58.192 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:26:58.197 [Lua] generate_backend_stats 110000106b87dd2:1
01:26:58.220 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 26
01:26:58.226 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:26:58.226 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27
01:26:58.231 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 26 15
01:26:58.653 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
01:26:58.653 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 26
01:26:58.902 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 26
01:26:58.916 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27
01:26:59.036 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27
01:26:59.049 [Lua] commit result success 12
01:27:38.856 [Lua] [IngameUI] menu view on_enter start_game_view
01:27:38.858 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12e3dd80
01:27:38.858 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:27:38.860 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:27:38.860 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:27:38.860 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:27:38.860 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:27:45.723 [Lua] [IngameUI] menu view on_exit start_game_view
01:27:45.723 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:27:45.724 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:27:45.724 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:27:45.724 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:27:45.724 [Save] Saving `save_data`
01:27:45.726 [Save] Save done
01:27:45.728 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12e3dd80
01:27:49.375 [Lua] [IngameUI] menu view on_enter start_game_view
01:27:49.378 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12e3dd80
01:27:49.378 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:27:49.379 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:27:49.379 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:27:49.380 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:27:49.380 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:27:50.372 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:50.838 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:27:53.356 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:53.773 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:27:57.209 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
01:27:57.209 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:27:57.209 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
01:27:57.217 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:27:57.217 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:27:58.324 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:27:58.440 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:27:59.576 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
01:27:59.576 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
01:27:59.579 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
01:28:13.425 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:13.742 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:28:16.859 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:17.409 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:28:19.430 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
01:28:19.430 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
01:28:19.430 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
01:28:22.459 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:22.776 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:28:23.544 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
01:28:23.544 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
01:28:23.547 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
01:28:24.809 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:25.176 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:28:26.197 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
01:28:26.197 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
01:28:26.197 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
01:28:26.292 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:26.643 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:28:27.612 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
01:28:27.612 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
01:28:27.615 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
01:28:28.177 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:28.528 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:28:28.727 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:29.127 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:28:29.444 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:29.810 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:28:31.760 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:32.160 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:28:33.482 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
01:28:33.482 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
01:28:33.482 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
01:28:34.544 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:34.944 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:28:36.277 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:36.479 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
01:28:36.479 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
01:28:36.482 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
01:28:36.677 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:28:37.982 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
01:28:37.982 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
01:28:37.982 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
01:28:39.111 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:28:39.727 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:28:40.130 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
01:28:40.130 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
01:28:40.133 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
01:29:44.137 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
01:29:44.137 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
01:29:44.137 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
01:29:44.802 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
01:29:44.802 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
01:29:44.805 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:29:44.806 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
01:29:44.806 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
01:29:46.001 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
01:29:46.001 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
01:29:46.001 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
01:29:46.001 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
01:29:46.001 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
01:29:47.002 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deed_selection
01:29:47.002 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:29:47.002 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGrid
01:29:47.017 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
01:29:47.017 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
01:29:47.017 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummary
01:30:53.823 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:30:54.239 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:30:54.880 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
01:30:54.880 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorGrid
01:30:54.880 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:30:54.881 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
01:30:54.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummary
01:30:54.881 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
01:30:56.208 [Lua] [IngameUI] menu view on_exit start_game_view
01:30:56.208 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:30:56.208 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:30:56.208 [Save] Saving `save_data`
01:30:56.208 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
01:30:56.208 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
01:30:56.210 [Save] Save done
01:30:56.212 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12e3dd80
01:31:13.325 [Lua] [Matchmaking] Cancelling matchmaking
01:31:13.325 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:31:18.076 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:31:18.076 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:31:18.078 [Lua] Set lobby begin:
01:31:18.078 [Lua] Lobby data twitch_enabled = false
01:31:18.078 [Lua] Lobby data power_level = 435
01:31:18.078 [Lua] Lobby data unique_server_name = Zarathulhu
01:31:18.078 [Lua] Lobby data difficulty_tweak = 0
01:31:18.078 [Lua] Lobby data host = 110000106b87dd2
01:31:18.078 [Lua] Lobby data game_mode = 3
01:31:18.078 [Lua] Lobby data is_private = false
01:31:18.078 [Lua] Lobby data match_started = true
01:31:18.078 [Lua] Lobby data mechanism = adventure
01:31:18.078 [Lua] Lobby data level_key = inn_level
01:31:18.078 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:31:18.078 [Lua] Lobby data selected_level_key = inn_level
01:31:18.078 [Lua] Lobby data difficulty = normal
01:31:18.078 [Lua] Lobby data quick_game = true
01:31:18.078 [Lua] Lobby data matchmaking = false
01:31:18.078 [Lua] Lobby data weave_name = false
01:31:18.078 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:31:18.079 [Lua] Lobby data num_players = 3
01:31:18.079 [Lua] Lobby data player_slot_5 = 0:0
01:31:18.079 [Lua] Lobby data player_slot_2 = 0:0
01:31:18.079 [Lua] Lobby data country_code = CA
01:31:18.079 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:31:18.079 [Lua] Lobby data eac_authorized = true
01:31:18.079 [Lua] Set lobby end.
01:31:18.079 [Lua] [PartyManager] Leader is set to 110000106b87dd2
01:31:18.079 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 0
01:31:18.079 [Lua] [LevelTransitionHandler] set_next_level( farmlands, 0 )
01:31:18.079 [Lua] Set lobby begin:
01:31:18.079 [Lua] Lobby data twitch_enabled = false
01:31:18.079 [Lua] Lobby data power_level = 435
01:31:18.079 [Lua] Lobby data unique_server_name = Zarathulhu
01:31:18.079 [Lua] Lobby data difficulty_tweak = 0
01:31:18.079 [Lua] Lobby data host = 110000106b87dd2
01:31:18.079 [Lua] Lobby data game_mode = 8
01:31:18.079 [Lua] Lobby data is_private = false
01:31:18.079 [Lua] Lobby data match_started = true
01:31:18.079 [Lua] Lobby data mechanism = adventure
01:31:18.079 [Lua] Lobby data level_key = inn_level
01:31:18.079 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:31:18.079 [Lua] Lobby data selected_level_key = farmlands
01:31:18.079 [Lua] Lobby data difficulty = normal
01:31:18.079 [Lua] Lobby data quick_game = false
01:31:18.079 [Lua] Lobby data matchmaking = false
01:31:18.079 [Lua] Lobby data weave_name = false
01:31:18.079 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:31:18.079 [Lua] Lobby data num_players = 3
01:31:18.079 [Lua] Lobby data player_slot_5 = 0:0
01:31:18.079 [Lua] Lobby data player_slot_2 = 0:0
01:31:18.079 [Lua] Lobby data country_code = CA
01:31:18.079 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:31:18.079 [Lua] Lobby data eac_authorized = true
01:31:18.079 [Lua] Set lobby end.
01:31:18.079 [Lua] Set lobby begin:
01:31:18.079 [Lua] Lobby data twitch_enabled = false
01:31:18.079 [Lua] Lobby data power_level = 435
01:31:18.079 [Lua] Lobby data unique_server_name = Zarathulhu
01:31:18.079 [Lua] Lobby data difficulty_tweak = 0
01:31:18.079 [Lua] Lobby data host = 110000106b87dd2
01:31:18.079 [Lua] Lobby data game_mode = 8
01:31:18.079 [Lua] Lobby data is_private = true
01:31:18.079 [Lua] Lobby data match_started = true
01:31:18.079 [Lua] Lobby data mechanism = adventure
01:31:18.079 [Lua] Lobby data level_key = inn_level
01:31:18.079 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:31:18.079 [Lua] Lobby data selected_level_key = farmlands
01:31:18.079 [Lua] Lobby data difficulty = normal
01:31:18.079 [Lua] Lobby data quick_game = false
01:31:18.079 [Lua] Lobby data matchmaking = false
01:31:18.079 [Lua] Lobby data weave_name = false
01:31:18.079 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:31:18.079 [Lua] Lobby data num_players = 3
01:31:18.079 [Lua] Lobby data player_slot_5 = 0:0
01:31:18.079 [Lua] Lobby data player_slot_2 = 0:0
01:31:18.079 [Lua] Lobby data country_code = CA
01:31:18.079 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:31:18.079 [Lua] Lobby data eac_authorized = true
01:31:18.079 [Lua] Set lobby end.
01:31:18.080 [Lua] [ChatManager][1]System: Starting hosted game...
01:31:18.080 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:31:18.080 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:31:36.634 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:31:36.634 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:31:36.634 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 1
01:31:36.634 [Lua] [LevelTransitionHandler] set_next_level( farmlands, 1 )
01:31:36.634 [Lua] Set lobby begin:
01:31:36.634 [Lua] Lobby data twitch_enabled = false
01:31:36.634 [Lua] Lobby data power_level = 435
01:31:36.634 [Lua] Lobby data unique_server_name = Zarathulhu
01:31:36.634 [Lua] Lobby data difficulty_tweak = 0
01:31:36.634 [Lua] Lobby data host = 110000106b87dd2
01:31:36.634 [Lua] Lobby data game_mode = 8
01:31:36.634 [Lua] Lobby data is_private = true
01:31:36.634 [Lua] Lobby data match_started = true
01:31:36.634 [Lua] Lobby data mechanism = adventure
01:31:36.634 [Lua] Lobby data level_key = inn_level
01:31:36.634 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:31:36.634 [Lua] Lobby data selected_level_key = farmlands
01:31:36.634 [Lua] Lobby data difficulty = normal
01:31:36.634 [Lua] Lobby data quick_game = false
01:31:36.634 [Lua] Lobby data matchmaking = false
01:31:36.634 [Lua] Lobby data weave_name = false
01:31:36.634 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:31:36.634 [Lua] Lobby data num_players = 3
01:31:36.634 [Lua] Lobby data player_slot_5 = 0:0
01:31:36.634 [Lua] Lobby data player_slot_2 = 0:0
01:31:36.634 [Lua] Lobby data country_code = CA
01:31:36.634 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:31:36.634 [Lua] Lobby data eac_authorized = true
01:31:36.634 [Lua] Set lobby end.
01:31:36.637 [Lua] Set lobby begin:
01:31:36.637 [Lua] Lobby data twitch_enabled = false
01:31:36.637 [Lua] Lobby data power_level = 435
01:31:36.637 [Lua] Lobby data unique_server_name = Zarathulhu
01:31:36.637 [Lua] Lobby data difficulty_tweak = 0
01:31:36.637 [Lua] Lobby data host = 110000106b87dd2
01:31:36.637 [Lua] Lobby data game_mode = 8
01:31:36.637 [Lua] Lobby data is_private = true
01:31:36.637 [Lua] Lobby data match_started = true
01:31:36.637 [Lua] Lobby data mechanism = adventure
01:31:36.637 [Lua] Lobby data level_key = inn_level
01:31:36.637 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:31:36.637 [Lua] Lobby data selected_level_key = farmlands
01:31:36.637 [Lua] Lobby data difficulty = normal
01:31:36.637 [Lua] Lobby data quick_game = false
01:31:36.637 [Lua] Lobby data matchmaking = false
01:31:36.637 [Lua] Lobby data weave_name = false
01:31:36.637 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:31:36.637 [Lua] Lobby data num_players = 3
01:31:36.637 [Lua] Lobby data player_slot_5 = 0:0
01:31:36.637 [Lua] Lobby data player_slot_2 = 0:0
01:31:36.637 [Lua] Lobby data country_code = CA
01:31:36.637 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:31:36.637 [Lua] Lobby data eac_authorized = true
01:31:36.637 [Lua] Set lobby end.
01:31:36.637 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InGame
01:31:36.637 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InPostGame
01:31:36.637 [Lua] [PeerSM] 110000108f12108 :: on_exit InGame
01:31:36.637 [Lua] [PeerSM] 110000108f12108 :: on_enter InPostGame
01:31:36.637 [Lua] [PeerSM] 110000102955ac1 :: on_exit InGame
01:31:36.637 [Lua] [PeerSM] 110000102955ac1 :: on_enter InPostGame
01:31:36.637 [Lua] Complete level triggered.
01:31:36.639 [Save] Saving `save_data`
01:31:36.639 [Lua] gm_event_end_conditions_met false false
01:31:36.639 [Lua] PlayFabMirrorBase:_commit_internal nil
01:31:36.639 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:31:36.641 [Save] Save done
01:31:36.641 [Save] Saving `save_data`
01:31:36.643 [Save] Save done
01:31:36.644 [Lua] generate_backend_stats 110000106b87dd2:1
01:31:36.669 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 28
01:31:36.674 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:31:36.674 [Save] Saving `save_data`
01:31:36.674 [Lua] TRANSITION nil nil farmlands
01:31:36.674 [Lua] Transition type "farmlands", is server: true
01:31:36.674 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:31:36.674 [Lua] [GameNetworkManager] Leaving game...
01:31:36.674 [Lua] [GameNetworkManager] Shutting down game session host.
01:31:36.674 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:31:36.674 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:31:36.674 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=3011.39
01:31:36.676 [Save] Save done
01:31:36.678 [Connection] Packet 5018 chunk for system game_session from 110000108f12108 had no listener
01:31:36.678 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:31:36.678 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 28 16
01:31:36.695 [Connection] Packet 5019 chunk for system game_session from 110000108f12108 had no listener
01:31:36.728 [Connection] Packet 5020 chunk for system game_session from 110000108f12108 had no listener
01:31:36.761 [Connection] Packet 5021 chunk for system game_session from 110000108f12108 had no listener
01:31:37.163 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
01:31:37.163 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 28
01:31:37.413 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 28
01:31:37.429 [Lua] commit result success 13
01:31:38.428 [Lua] [PlayerSyncData] Game session is not initialized
01:31:38.428 [Lua] [PlayerSyncData] Game session is not initialized
01:31:38.428 [Lua] Set lobby begin:
01:31:38.428 [Lua] Lobby data twitch_enabled = false
01:31:38.428 [Lua] Lobby data power_level = 0
01:31:38.428 [Lua] Lobby data unique_server_name = Zarathulhu
01:31:38.428 [Lua] Lobby data difficulty_tweak = 0
01:31:38.428 [Lua] Lobby data host = 110000106b87dd2
01:31:38.428 [Lua] Lobby data game_mode = 8
01:31:38.428 [Lua] Lobby data is_private = true
01:31:38.428 [Lua] Lobby data match_started = true
01:31:38.428 [Lua] Lobby data mechanism = adventure
01:31:38.428 [Lua] Lobby data level_key = inn_level
01:31:38.428 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:31:38.428 [Lua] Lobby data selected_level_key = farmlands
01:31:38.428 [Lua] Lobby data difficulty = normal
01:31:38.428 [Lua] Lobby data quick_game = false
01:31:38.428 [Lua] Lobby data matchmaking = false
01:31:38.428 [Lua] Lobby data weave_name = false
01:31:38.428 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:31:38.428 [Lua] Lobby data num_players = 3
01:31:38.428 [Lua] Lobby data player_slot_5 = 0:0
01:31:38.428 [Lua] Lobby data player_slot_2 = 0:0
01:31:38.428 [Lua] Lobby data country_code = CA
01:31:38.428 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:31:38.428 [Lua] Lobby data eac_authorized = true
01:31:38.428 [Lua] Set lobby end.
01:31:38.661 [Lua] [Managers] Calling function on all managers:
01:31:38.662 [Lua] Clearing all global lookup lists
01:31:38.662 [Lua] [IngamePlayerListUI] - Destroy
01:31:38.662 [Lua] [EquipmentUI] - Destroy
01:31:38.662 [Lua] [AbilityUI] - Destroy
01:31:38.662 [Lua] [GamePadAbilityUI] - Destroy
01:31:38.662 [Lua] [GamePadEquipmentUI] - Destroy
01:31:38.663 [Lua] [IngameUI] destroy
01:31:38.667 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4
01:31:38.667 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
01:31:38.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3
01:31:38.715 [Lua] [Managers] Destroying manager group:
01:31:38.720 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:31:38.789 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:31:38.790 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InPostGame
01:31:38.790 [Lua] [PeerSM] 110000106b87dd2 :: on_enter Loading
01:31:38.790 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106b87dd2 farmlands 1
01:31:38.790 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:31:38.790 warning: [Lua] "[[PeerStates.Loading]] level_key: farmlands", Num ocurrencies: 8, User: 110000106b87dd2 "Zarathulhu"
<>
01:31:38.790 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: farmlands<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: farmlands"
[2] self = table: 000000000A1F44C0; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000106b87dd2"; level_key = "farmlands"; environment_variation_id = 1; level_seed = 8054045; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000143A79D0
[3] _ = table: 000000000A1F44C0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000106b87dd2"; peer_state_machine = table: 000000000A1F4720; current_state = InPostGame
[5] self = table: 0000000013295850; application_shutdown = nil; unit_spawner = table: 000000000A182B50; world = [World]; unit_storage = table: 0000000009725170; units = table: 000000000A10BCA0; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 0000000013295850
[8] self = table: 0000000009ED75A0; dt = 0.016666825860738754; t = 5339.0781864163; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666825860738754; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666825860738754; t = 5339.0781864163
[10] dt = 0.016666825860738754
[2] server = table: 000000000A185D90; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9829849414527416; peer_id = "110000106b87dd2";
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 00000000166BE350; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 1; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "farmlands"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 000000000A8BD030;
[5] world_name = "level_world"; entity_system_bag = table: 00000000084E5750; network_server = table: 000000000A185D90; entity_system = table: 000000000842EE60; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000012D93F80; statistics_db = table: 00000000135782B0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 3009.6037913307546; input_manager = table: 00000000135AE390; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008097460; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000A8BD030; world = [World]; dt = 0.016666825860738754; peer_id = "110000106b87dd2"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 3011.3871245831251; _lobby_host = table: 000000000A183600; level_transition_handler = table: 0000000009E771D0; dice_keeper = table: 000000000A182AF0; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000013295850;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000013295850;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000013295850;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 000000001351EAF0;
<>
<>
01:31:38.790 [Lua] [PeerSM] 110000108f12108 :: on_exit InPostGame
01:31:38.790 [Lua] [PeerSM] 110000108f12108 :: on_enter Loading
01:31:38.790 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108f12108 farmlands 1
01:31:38.790 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:31:38.790 warning: [Lua] "[[PeerStates.Loading]] level_key: farmlands", Num ocurrencies: 9, User: 110000106b87dd2 "Zarathulhu"
<>
01:31:38.791 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: farmlands<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: farmlands"
[2] self = table: 0000000016D83410; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000108f12108"; level_key = "farmlands"; environment_variation_id = 1; level_seed = 8054045; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000143A79D0
[3] _ = table: 0000000016D83410; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000108f12108"; peer_state_machine = table: 00000000136D1F60; current_state = InPostGame
[5] self = table: 0000000013295850; application_shutdown = nil; unit_spawner = table: 000000000A182B50; world = [World]; unit_storage = table: 0000000009725170; units = table: 000000000A10BCA0; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 0000000013295850
[8] self = table: 0000000009ED75A0; dt = 0.016666825860738754; t = 5339.0781864163; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666825860738754; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666825860738754; t = 5339.0781864163
[10] dt = 0.016666825860738754
[2] server = table: 000000000A185D90; wanted_career_index = 1; game_started = false; peer_id = "110000108f12108"; num_players = 1; wanted_party_index = 0; account_id = "110000108f12108"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.916665768250823; loaded_level = "inn_level"; resend_post_game_timer = 1.9166655633598566;
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 00000000166BE350; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 1; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "farmlands"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 000000000A8BD030;
[5] world_name = "level_world"; entity_system_bag = table: 00000000084E5750; network_server = table: 000000000A185D90; entity_system = table: 000000000842EE60; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000012D93F80; statistics_db = table: 00000000135782B0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 3009.6037913307546; input_manager = table: 00000000135AE390; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008097460; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000A8BD030; world = [World]; dt = 0.016666825860738754; peer_id = "110000106b87dd2"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 3011.3871245831251; _lobby_host = table: 000000000A183600; level_transition_handler = table: 0000000009E771D0; dice_keeper = table: 000000000A182AF0; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000013295850;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000013295850;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000013295850;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 000000001351EAF0;
<>
<>
01:31:38.791 [Lua] [PeerSM] 110000102955ac1 :: on_exit InPostGame
01:31:38.791 [Lua] [PeerSM] 110000102955ac1 :: on_enter Loading
01:31:38.791 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102955ac1 farmlands 1
01:31:38.791 warning: [Lua] Following data will be uploaded to Crashify:
<>
01:31:38.791 warning: [Lua] "[[PeerStates.Loading]] level_key: farmlands", Num ocurrencies: 10, User: 110000106b87dd2 "Zarathulhu"
<>
01:31:38.792 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: farmlands<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: farmlands"
[2] self = table: 0000000009BB2280; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000102955ac1"; level_key = "farmlands"; environment_variation_id = 1; level_seed = 8054045; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000143A79D0
[3] _ = table: 0000000009BB2280; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000102955ac1"; peer_state_machine = table: 0000000008171E60; current_state = InPostGame
[5] self = table: 0000000013295850; application_shutdown = nil; unit_spawner = table: 000000000A182B50; world = [World]; unit_storage = table: 0000000009725170; units = table: 000000000A10BCA0; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 0000000013295850
[8] self = table: 0000000009ED75A0; dt = 0.016666825860738754; t = 5339.0781864163; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666825860738754; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666825860738754; t = 5339.0781864163
[10] dt = 0.016666825860738754
[2] server = table: 000000000A185D90; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000102955ac1"; num_players = 1; wanted_party_index = 0; account_id = "110000102955ac1"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9181030727922916; resend_post_game_timer = 1.9378535524010658;
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 00000000166BE350; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 1; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "farmlands"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 000000000A8BD030;
[5] world_name = "level_world"; entity_system_bag = table: 00000000084E5750; network_server = table: 000000000A185D90; entity_system = table: 000000000842EE60; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000012D93F80; statistics_db = table: 00000000135782B0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 3009.6037913307546; input_manager = table: 00000000135AE390; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000008097460; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000A8BD030; world = [World]; dt = 0.016666825860738754; peer_id = "110000106b87dd2"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 3011.3871245831251; _lobby_host = table: 000000000A183600; level_transition_handler = table: 0000000009E771D0; dice_keeper = table: 000000000A182AF0; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000013295850;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000013295850;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000013295850;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 000000001351EAF0;
<>
<>
01:31:38.792 [Lua] [Matchmaking] unregister rpcs
01:31:38.792 [Lua] ############### UNLOADING PACKAGES ###############
01:31:38.792 [Lua] [Managers] Calling function on all managers:
01:31:38.792 [Lua] [Managers] Destroying manager group:
01:31:38.792 [Lua] [Gamestate] Enter state StateLoading
01:31:38.794 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:31:38.794 [Lua] [Matchmaking] register rpcs
01:31:38.794 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
01:31:38.794 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:31:38.794 [Lua] registering RPCs
01:31:38.794 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:31:38.794 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:31:38.794 [Lua] Set lobby begin:
01:31:38.794 [Lua] Lobby data twitch_enabled = false
01:31:38.794 [Lua] Lobby data power_level = 0
01:31:38.794 [Lua] Lobby data unique_server_name = Zarathulhu
01:31:38.794 [Lua] Lobby data difficulty_tweak = 0
01:31:38.794 [Lua] Lobby data host = 110000106b87dd2
01:31:38.794 [Lua] Lobby data game_mode = 8
01:31:38.794 [Lua] Lobby data is_private = true
01:31:38.794 [Lua] Lobby data match_started = true
01:31:38.794 [Lua] Lobby data mechanism = adventure
01:31:38.794 [Lua] Lobby data level_key = farmlands
01:31:38.794 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:31:38.794 [Lua] Lobby data selected_level_key = farmlands
01:31:38.794 [Lua] Lobby data difficulty = normal
01:31:38.794 [Lua] Lobby data quick_game = false
01:31:38.794 [Lua] Lobby data matchmaking = false
01:31:38.794 [Lua] Lobby data weave_name = false
01:31:38.794 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:31:38.794 [Lua] Lobby data num_players = 3
01:31:38.794 [Lua] Lobby data player_slot_5 = 0:0
01:31:38.794 [Lua] Lobby data player_slot_2 = 0:0
01:31:38.794 [Lua] Lobby data country_code = CA
01:31:38.794 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:31:38.794 [Lua] Lobby data eac_authorized = true
01:31:38.794 [Lua] Set lobby end.
01:31:38.797 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized
01:31:38.797 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil] self.picked_environment_id=[1]
01:31:38.797 [Lua] [LevelTransitionHandler] load_level farmlands 1
01:31:38.799 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
01:31:38.799 [Umbra] Unload tome
01:31:38.800 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
01:31:38.881 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
01:31:38.881 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_meta, LevelTransitionHandler, async-read,
01:31:38.881 [Lua] [LevelTransitionHandler] Loading level: "farmlands"
01:31:38.881 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/farmlands" Meta package name: "resource_packages/levels/honduras/farmlands_meta"
01:31:38.881 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read,
01:31:38.881 [Lua] [StateLoading] got rpc_load_level 81 farmlands
01:31:39.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7
01:31:39.245 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7
01:31:39.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_meta
01:31:39.250 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]'
01:31:39.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_meta
01:31:39.333 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_meta
01:31:39.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands
01:31:45.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands
01:31:45.236 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands
01:31:45.253 [Lua] [LevelTransitionHandler] Level load completed!
01:31:45.253 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: farmlands - level_seed: 8054045 - use_random_directors: true - overriden_conflict: nil
01:31:45.285 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:31:45.286 [Lua] checking dlc's against conflict directors
01:31:45.286 [Lua] - removing conflict director 'chaos_beastmen'
01:31:45.286 [Lua] - removing conflict director 'skaven_beastmen'
01:31:45.286 [Lua] - removing conflict director 'beastmen'
01:31:45.286 [Lua] number of factions to include 2
01:31:45.286 [Lua] number of factions added 2
01:31:45.286 [Lua] --- --- ---
01:31:45.286 [Lua] Starting... difficulty 'normal'
01:31:45.286 [Lua] These are the starting conflict directors:
01:31:45.286 [Lua] chaos
01:31:45.286 [Lua] chaos_light
01:31:45.286 [Lua] --- --- ---
01:31:45.286 [Lua]
01:31:45.286 [Lua] Looking for a new director:
01:31:45.286 [Lua] (free: 13) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
01:31:45.286 [Lua] ->trying director: chaos
01:31:45.286 [Lua] --> success!
01:31:45.286 [Lua] --> re-used the same breeds
01:31:45.286 [Lua]
01:31:45.286 [Lua] Looking for a new director:
01:31:45.286 [Lua] (free: 13) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
01:31:45.286 [Lua] ->trying director: skaven
01:31:45.286 [Lua] --> success!
01:31:45.286 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield
01:31:45.286 [Lua]
01:31:45.286 [Lua] Looking for a new director:
01:31:45.286 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
01:31:45.286 [Lua] ->trying director: default
01:31:45.286 [Lua] --> success!
01:31:45.286 [Lua] --> re-used the same breeds
01:31:45.286 [Lua]
01:31:45.286 [Lua] Looking for a new director:
01:31:45.286 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
01:31:45.286 [Lua] ->trying director: skaven
01:31:45.286 [Lua] --> success!
01:31:45.286 [Lua] --> re-used the same breeds
01:31:45.286 [Lua]
01:31:45.286 [Lua] Looking for a new director:
01:31:45.286 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
01:31:45.286 [Lua] ->trying director: skaven
01:31:45.286 [Lua] --> success!
01:31:45.286 [Lua] --> re-used the same breeds
01:31:45.286 [Lua]
01:31:45.286 [Lua] DONE! Found the following directors:
01:31:45.286 [Lua] chaos
01:31:45.286 [Lua] skaven
01:31:45.286 [Lua] default
01:31:45.286 [Lua] skaven
01:31:45.286 [Lua] skaven
01:31:45.286 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat chaos_vortex_sorcerer chaos_raider chaos_marauder
01:31:45.286 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_plague_monk=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_loot_rat=true,
chaos_vortex_sorcerer=true,
chaos_raider=true,
chaos_marauder=true,
}
01:31:45.286 [Lua] load_startup_enemy_packages: --------------
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] chaos_spawn
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] chaos_troll
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] skaven_rat_ogre
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] skaven_stormfiend
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] beastmen_minotaur
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] chaos_plague_sorcerer
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] chaos_corruptor_sorcerer
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] skaven_gutter_runner
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] skaven_pack_master
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] skaven_poison_wind_globadier
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] skaven_ratling_gunner
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] skaven_warpfire_thrower
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] chaos_vortex_sorcerer
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] beastmen_standard_bearer
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] chaos_vortex
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] critter_rat
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] critter_pig
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] skaven_storm_vermin
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] chaos_warrior
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] skaven_clan_rat_with_shield
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] skaven_clan_rat
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] skaven_storm_vermin_with_shield
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] skaven_slave
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] chaos_fanatic
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] skaven_plague_monk
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] chaos_marauder_with_shield
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] chaos_berzerker
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] skaven_loot_rat
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] chaos_raider
01:31:45.286 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:31:45.286 [Lua] chaos_marauder
01:31:45.289 [Lua] ### Sending rpc_level_loaded
01:31:45.289 [Lua] #### Has state machine: true, peer_id: 110000106b87dd2, level_id: 81
01:31:45.289 [Lua] Peer 110000106b87dd2 has loaded the level and all enemies are loaded
01:31:45.306 [Lua] [PeerSM] 110000106b87dd2 :: on_exit Loading
01:31:45.306 [Lua] [PeerSM] 110000106b87dd2 :: on_enter LoadingProfilePackages
01:31:45.323 [Lua] [PeerSM] 110000106b87dd2 :: on_exit LoadingProfilePackages
01:31:45.323 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForEnterGame
01:31:45.323 [Lua] ### Sending rpc_level_loaded
01:31:45.323 [Lua] #### Has state machine: false, peer_id: 110000106b87dd2, level_id: 81
01:31:45.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:31:45.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:31:45.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:31:45.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:31:45.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:31:45.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:31:46.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:31:46.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:31:46.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:31:46.305 [Lua] ### Sending rpc_level_loaded
01:31:46.305 [Lua] #### Has state machine: true, peer_id: 110000108f12108, level_id: 81
01:31:46.305 [Lua] Peer 110000108f12108 has loaded the level and all enemies are loaded
01:31:46.305 [Lua] [PeerSM] 110000108f12108 :: on_exit Loading
01:31:46.305 [Lua] [PeerSM] 110000108f12108 :: on_enter LoadingProfilePackages
01:31:46.322 [Lua] [PeerSM] 110000108f12108 :: on_exit LoadingProfilePackages
01:31:46.322 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForEnterGame
01:31:46.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:31:46.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:31:46.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:31:46.989 [Lua] ### Sending rpc_level_loaded
01:31:46.989 [Lua] #### Has state machine: true, peer_id: 110000102955ac1, level_id: 81
01:31:46.989 [Lua] Peer 110000102955ac1 has loaded the level and all enemies are loaded
01:31:46.989 [Lua] [PeerSM] 110000102955ac1 :: on_exit Loading
01:31:46.989 [Lua] [PeerSM] 110000102955ac1 :: on_enter LoadingProfilePackages
01:31:47.006 [Lua] [PeerSM] 110000102955ac1 :: on_exit LoadingProfilePackages
01:31:47.006 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForEnterGame
01:31:47.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:31:47.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:31:47.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:31:47.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:31:47.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:31:47.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:31:47.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:31:47.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:31:47.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:31:47.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:31:47.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:31:47.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:31:47.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:31:47.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:31:47.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:31:48.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:31:48.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:31:48.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:31:48.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:31:48.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:31:48.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:31:48.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:31:48.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:31:48.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:31:49.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:31:49.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:31:49.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:31:49.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:31:49.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:31:49.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:31:49.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:31:49.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:31:49.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:31:49.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:31:49.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:31:49.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:31:50.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:31:50.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:31:50.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:31:50.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:31:50.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:31:50.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:31:50.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:31:50.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:31:50.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:31:51.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:31:51.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:31:51.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:31:51.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:31:51.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:31:51.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:31:51.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:31:51.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:31:51.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:31:52.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:31:52.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:31:52.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:31:52.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:31:52.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:31:52.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:31:52.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:31:52.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:31:52.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:31:52.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:31:52.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:31:52.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:31:53.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:31:53.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:31:53.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:31:53.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:31:53.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:31:53.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:31:53.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:31:53.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:31:53.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:31:53.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:31:53.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:31:53.809 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: farmlands game_mode: deed
01:31:53.809 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:31:53.809 [Lua] Starting async level spawning of levels/honduras/farmlands/world
01:31:53.809 [Umbra] Init version: 3.4.15 :: 16 threads
01:31:54.150 [Lua] Async level spawning done
01:31:54.150 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:31:55.143 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:31:55.143 [Lua] [Matchmaking] unregister rpcs
01:31:55.143 [Lua] Set lobby begin:
01:31:55.143 [Lua] Lobby data twitch_enabled = false
01:31:55.143 [Lua] Lobby data power_level = 0
01:31:55.143 [Lua] Lobby data unique_server_name = Zarathulhu
01:31:55.143 [Lua] Lobby data difficulty_tweak = 0
01:31:55.143 [Lua] Lobby data host = 110000106b87dd2
01:31:55.143 [Lua] Lobby data game_mode = 8
01:31:55.143 [Lua] Lobby data is_private = true
01:31:55.143 [Lua] Lobby data match_started = true
01:31:55.143 [Lua] Lobby data mechanism = adventure
01:31:55.143 [Lua] Lobby data level_key = farmlands
01:31:55.143 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:31:55.143 [Lua] Lobby data selected_level_key = farmlands
01:31:55.143 [Lua] Lobby data difficulty = normal
01:31:55.143 [Lua] Lobby data quick_game = false
01:31:55.143 [Lua] Lobby data matchmaking = false
01:31:55.143 [Lua] Lobby data weave_name = false
01:31:55.143 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:31:55.143 [Lua] Lobby data num_players = 3
01:31:55.143 [Lua] Lobby data player_slot_5 = 0:0
01:31:55.143 [Lua] Lobby data player_slot_2 = 0:0
01:31:55.143 [Lua] Lobby data country_code = CA
01:31:55.143 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:31:55.143 [Lua] Lobby data eac_authorized = true
01:31:55.143 [Lua] Set lobby end.
01:31:55.144 [Lua] [Managers] Destroying manager group:
01:31:55.144 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens
01:31:55.144 [Lua] [Gamestate] Enter StateIngame HOST
01:31:55.144 [Lua] [Managers] Calling function on all managers:
01:31:55.144 [Lua] <>level = farmlands<>
01:31:55.144 [Lua] Set lobby begin:
01:31:55.144 [Lua] Lobby data twitch_enabled = false
01:31:55.145 [Lua] Lobby data power_level = 0
01:31:55.145 [Lua] Lobby data unique_server_name = Zarathulhu
01:31:55.145 [Lua] Lobby data difficulty_tweak = 0
01:31:55.145 [Lua] Lobby data host = 110000106b87dd2
01:31:55.145 [Lua] Lobby data game_mode = 8
01:31:55.145 [Lua] Lobby data is_private = true
01:31:55.145 [Lua] Lobby data match_started = true
01:31:55.145 [Lua] Lobby data mechanism = adventure
01:31:55.145 [Lua] Lobby data level_key = farmlands
01:31:55.145 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:31:55.145 [Lua] Lobby data selected_level_key = farmlands
01:31:55.145 [Lua] Lobby data difficulty = normal
01:31:55.145 [Lua] Lobby data quick_game = false
01:31:55.145 [Lua] Lobby data matchmaking = false
01:31:55.145 [Lua] Lobby data weave_name = false
01:31:55.145 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:31:55.145 [Lua] Lobby data num_players = 3
01:31:55.145 [Lua] Lobby data player_slot_5 = 0:0
01:31:55.145 [Lua] Lobby data player_slot_2 = 0:0
01:31:55.145 [Lua] Lobby data country_code = CA
01:31:55.145 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:31:55.145 [Lua] Lobby data eac_authorized = true
01:31:55.145 [Lua] Set lobby end.
01:31:55.145 [Lua] [StateIngame] Server ingame
01:31:55.148 [Lua] Set lobby begin:
01:31:55.148 [Lua] Lobby data twitch_enabled = false
01:31:55.148 [Lua] Lobby data power_level = 0
01:31:55.148 [Lua] Lobby data unique_server_name = Zarathulhu
01:31:55.148 [Lua] Lobby data difficulty_tweak = 0
01:31:55.148 [Lua] Lobby data host = 110000106b87dd2
01:31:55.148 [Lua] Lobby data game_mode = 8
01:31:55.148 [Lua] Lobby data is_private = true
01:31:55.148 [Lua] Lobby data match_started = true
01:31:55.148 [Lua] Lobby data mechanism = adventure
01:31:55.148 [Lua] Lobby data level_key = farmlands
01:31:55.148 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:31:55.148 [Lua] Lobby data selected_level_key = farmlands
01:31:55.148 [Lua] Lobby data difficulty = normal
01:31:55.148 [Lua] Lobby data quick_game = false
01:31:55.148 [Lua] Lobby data matchmaking = false
01:31:55.148 [Lua] Lobby data weave_name = false
01:31:55.148 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:31:55.148 [Lua] Lobby data num_players = 3
01:31:55.148 [Lua] Lobby data player_slot_5 = 0:0
01:31:55.148 [Lua] Lobby data player_slot_2 = 0:0
01:31:55.148 [Lua] Lobby data country_code = CA
01:31:55.148 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:31:55.148 [Lua] Lobby data eac_authorized = true
01:31:55.148 [Lua] Set lobby end.
01:31:55.148 [Lua] [Matchmaking] register rpcs
01:31:55.149 [Lua] GameNetworkManager:init... creating game session
01:31:55.149 [Lua] Host GameSession.make_game_session_host with session:
01:31:55.149 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:31:55.149 [Lua] [GameNetworkManager] My own peer_id = 110000106b87dd2
01:31:55.149 [Lua] [GameNetworkManager] self.is_server = true
01:31:55.149 [Network] Setting artificial MTU limit to 65536
01:31:55.149 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 29
01:31:55.149 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
01:31:55.159 [Lua] Switching ConflictSettings: to: default
01:31:55.159 [Lua] pacing=default
01:31:55.159 [Lua] roaming=nil
01:31:55.159 [Lua] specials=default
01:31:55.159 [Lua] debug_color=maroon
01:31:55.159 [Lua] contained_breeds=nil
01:31:55.159 [Lua] pack_spawning=default
01:31:55.159 [Lua] disabled=false
01:31:55.159 [Lua] factions=nil
01:31:55.159 [Lua] boss=default
01:31:55.159 [Lua] horde=default
01:31:55.159 [Lua] name=default
01:31:55.159 [Lua] intensity=default
01:31:55.159 [Lua] ---
01:31:55.159 [Lua] [LevelAnalysis] set_random_seed( 8054045)
01:31:55.168 [Lua] [AIInterestPointSystem] Level Seed: 8054045
01:31:55.168 [Lua]
01:31:55.168 [Lua] [entity_system_bag] = table
01:31:55.168 [Lua] [entity_system_bag] = metatable
01:31:55.168 [Lua] [startup_data] = table
01:31:55.168 [Lua] [entity_manager] = table
01:31:55.168 [Lua] [entity_manager] = metatable
01:31:55.168 [Lua] [unit_spawner] = table
01:31:55.168 [Lua] [unit_spawner] = metatable
01:31:55.168 [Lua] [unit_storage] = table
01:31:55.168 [Lua] [unit_storage] = metatable
01:31:55.168 [Lua] [dice_keeper] = table
01:31:55.168 [Lua] [dice_keeper] = metatable
01:31:55.168 [Lua] [is_server] = true (boolean)
01:31:55.168 [Lua] [world] = [World]
01:31:55.168 [Lua] [system_api] = table
01:31:55.168 [Lua] [entity_system] = table
01:31:55.168 [Lua] [entity_system] = metatable
01:31:55.168 [Lua] [network_lobby] = table
01:31:55.168 [Lua] [network_lobby] = metatable
01:31:55.168 [Lua] [profile_synchronizer] = table
01:31:55.168 [Lua] [profile_synchronizer] = metatable
01:31:55.168 [Lua] [level_transition_handler] = table
01:31:55.168 [Lua] [level_transition_handler] = metatable
01:31:55.168 [Lua] [num_local_human_players] = 1 (number)
01:31:55.168 [Lua] [statistics_db] = table
01:31:55.168 [Lua] [statistics_db] = metatable
01:31:55.168 [Lua] [network_server] = table
01:31:55.168 [Lua] [network_server] = metatable
01:31:55.168 [Lua] [input_manager] = table
01:31:55.168 [Lua] [input_manager] = metatable
01:31:55.168 [Lua] [network_clock] = table
01:31:55.168 [Lua] [network_clock] = metatable
01:31:55.168 [Lua] [network_transmit] = table
01:31:55.168 [Lua] [network_transmit] = metatable
01:31:55.168 [Lua] [free_flight_manager] = table
01:31:55.168 [Lua] [free_flight_manager] = metatable
01:31:55.168 [Lua] [network_manager] = table
01:31:55.168 [Lua] [network_manager] = metatable
01:31:55.168 [Lua] [network_event_delegate] = table
01:31:55.168 [Lua] [network_event_delegate] = metatable
01:31:55.168 [Lua]
01:31:55.168 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:31:55.168 [Lua] ignoring extension VersusInteractObjectiveExtension
01:31:55.168 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:31:55.168 [Lua] ignoring extension VersusSocketObjectiveExtension
01:31:55.168 [Lua] ignoring extension VersusTargetObjectiveExtension
01:31:55.168 [Lua] ignoring extension VersusMissionObjectiveExtension
01:31:55.174 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:31:55.189 [Lua] [AchievementManager] Achievements using the steam platform
01:31:55.251 [Lua] respawn_unit_spawned with group id: respawns_sawmill
01:31:55.251 [Lua] respawn_unit_spawned with group id: respawns_sawmill
01:31:55.251 [Lua] respawn_unit_spawned with group id: respawns_sawmill
01:31:55.257 [Lua] respawn_unit_spawned with group id: barn_event_respawn
01:31:55.257 [Lua] respawn_unit_spawned with group id: barn_event_respawn
01:31:55.257 [Lua] respawn_unit_spawned with group id: barn_event_respawn
01:31:55.257 [Lua] respawn_unit_spawned with group id: respawns_sawmill
01:31:55.257 [Lua] respawn_unit_spawned with group id: respawns_sawmill
01:31:55.257 [Lua] respawn_unit_spawned with group id: respawns_sawmill
01:31:55.261 [Lua] [StateIngame] Level seed: 8054045
01:31:55.293 [Lua] [LevelAnalysis] set_random_seed( 8054045)
01:31:55.300 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:31:55.300 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:31:55.300 [Lua] [IngameUI] init
01:31:55.315 [Lua] cb_razer_chroma_setup
01:31:55.335 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:31:55.335 [Lua] Set lobby begin:
01:31:55.335 [Lua] Lobby data twitch_enabled = false
01:31:55.335 [Lua] Lobby data power_level = 444
01:31:55.335 [Lua] Lobby data unique_server_name = Zarathulhu
01:31:55.335 [Lua] Lobby data difficulty_tweak = 0
01:31:55.335 [Lua] Lobby data host = 110000106b87dd2
01:31:55.335 [Lua] Lobby data game_mode = 8
01:31:55.336 [Lua] Lobby data is_private = true
01:31:55.336 [Lua] Lobby data match_started = true
01:31:55.336 [Lua] Lobby data mechanism = adventure
01:31:55.336 [Lua] Lobby data level_key = farmlands
01:31:55.336 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:31:55.336 [Lua] Lobby data selected_level_key = farmlands
01:31:55.336 [Lua] Lobby data difficulty = normal
01:31:55.336 [Lua] Lobby data quick_game = false
01:31:55.336 [Lua] Lobby data matchmaking = false
01:31:55.336 [Lua] Lobby data weave_name = false
01:31:55.336 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:31:55.336 [Lua] Lobby data num_players = 3
01:31:55.336 [Lua] Lobby data player_slot_5 = 0:0
01:31:55.336 [Lua] Lobby data player_slot_2 = 0:0
01:31:55.336 [Lua] Lobby data country_code = CA
01:31:55.336 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:31:55.336 [Lua] Lobby data eac_authorized = true
01:31:55.336 [Lua] Set lobby end.
01:31:55.336 [Flow] Spawned:c_barrel_socket
01:31:55.337 [Lua] CurrentConflictSettings default
01:31:55.337 [Lua] [ConflictDirector] conflict_director is ai_ready
01:31:55.338 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:31:55.338 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:31:55.351 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:31:55.351 [Lua] Forming navigation groups in one frame
01:31:55.351 [Lua] Forming navigation groups
01:31:55.371 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000640284
01:31:55.588 [Lua] NavigationGroupManager -> calulation time B: 0.21599999999943975
01:31:55.588 [Lua] number of nav groups: 402
01:31:55.590 [Lua] number of refined nav groups : 264
01:31:55.599 [Lua] NavigationGroupManager -> calulation time C: 0.011000000000422006
01:31:55.599 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.67052839398384 Normalized coefficient: 1.4760281233008115
01:31:55.604 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.273491390049454 Normalized coefficient: 1.1034441097557854
01:31:55.610 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.714840808138252 Normalized coefficient: 1.6212308890132305
01:31:55.616 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 8.2336560212075653 Normalized coefficient: 1.4209969386459806
01:31:55.618 [Lua] Warning: missing nodes! in zones
01:31:55.626 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
01:31:55.627 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
01:31:55.627 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
01:31:55.627 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
01:31:55.627 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
01:31:55.634 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands
01:31:55.634 [Lua] [LevelAnalysis] This level has a total main-path length of 1372.980 meters.
01:31:55.634 [Lua] [LevelAnalysis] grouping spawners for event_patrol
01:31:55.634 [Lua] [LevelAnalysis]
01:31:55.634 [Lua] [LevelAnalysis] grouping spawners for event_boss
01:31:55.634 [Lua] [LevelAnalysis]
01:31:55.634 [Lua] [LevelAnalysis] Terror events added:
01:31:55.634 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
01:31:55.634 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
01:31:55.634 [Lua] NORMAL PATROL MAIN PATH 222.45021057128906
01:31:55.634 [Lua] [waypoints] = table
01:31:55.634 [Lua] [astar_points] = table
01:31:55.634 [Lua] [travel_dist] = 222.45020616054535 (number)
01:31:55.634 [Lua] [one_directional] = false (boolean)
01:31:55.634 [Lua] [id] = boss_6 (string)
01:31:55.634 [Lua] ----> using boss spline path!
01:31:55.634 [Lua] Adding main path event: Vector3Box(194.24, -142.068, 4.46658) boss_event_skaven_spline_patrol 45 table: 0000000011780990
01:31:55.634 [Lua] ----> using boss gizmo!
01:31:55.634 [Lua] [LevelAnalysis] section: 2, start-index: 3, end-index: 6, forbidden-dist: -163.3 start-travel-dist: 395.7, end-travel-dist: 505.4 spawn_distance 222.5
01:31:55.634 [Lua] Adding main path event: Vector3Box(-32, -79, -1.576) boss_event_rat_ogre 45 table: 0000000011780F10
01:31:55.634 [Lua] [LevelAnalysis] num_event_places_f: 0.88198651409149165 , num_event_places: 0 , trailing_event_fraction: 0.88198651409149165 , num_events: 1
01:31:55.634 [Lua] [LevelAnalysis] Level path distance: 1372.9797711372375
01:31:55.634 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1372.9797711372375 forbidden_dist: -1272.9797711372375
01:31:55.634 [Lua] [LevelAnalysis] wanted_distance: 161.77568421863231
01:31:55.634 [Lua] [LevelAnalysis] Terror events added:
01:31:55.634 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
01:31:55.634 [Lua] Adding main path event: Vector3Box(208.075, -193.599, 4.61375) rare_event_loot_rat 45 table: 0000000011781480
01:31:55.635 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:31:55.643 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:31:55.646 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:31:55.646 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=88
01:31:55.647 [Lua] Entered StateIngame with a deed active! is_owner(false)
01:31:55.647 [Lua] [Managers] Calling function on all managers:
01:31:55.661 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForEnterGame
01:31:55.661 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForGameObjectSync
01:31:55.661 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 29
01:31:55.663 [Lua] FIRST UPDATE @0.066748693585396
01:31:55.663 [Lua] player (110000106b87dd2,2) was put into party 1
01:31:55.678 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=89
01:31:55.678 [Lua] Assigning peer(110000106b87dd2:2) to profile(5) career(1)
01:31:55.678 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(2) profile_index(5) career_index(1)
01:31:55.678 [Lua] Set lobby begin:
01:31:55.678 [Lua] Lobby data twitch_enabled = false
01:31:55.678 [Lua] Lobby data power_level = 444
01:31:55.678 [Lua] Lobby data unique_server_name = Zarathulhu
01:31:55.678 [Lua] Lobby data difficulty_tweak = 0
01:31:55.678 [Lua] Lobby data host = 110000106b87dd2
01:31:55.678 [Lua] Lobby data game_mode = 8
01:31:55.678 [Lua] Lobby data is_private = true
01:31:55.678 [Lua] Lobby data match_started = true
01:31:55.678 [Lua] Lobby data mechanism = adventure
01:31:55.678 [Lua] Lobby data level_key = farmlands
01:31:55.678 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:31:55.679 [Lua] Lobby data selected_level_key = farmlands
01:31:55.679 [Lua] Lobby data difficulty = normal
01:31:55.679 [Lua] Lobby data quick_game = false
01:31:55.679 [Lua] Lobby data matchmaking = false
01:31:55.679 [Lua] Lobby data weave_name = false
01:31:55.679 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:31:55.679 [Lua] Lobby data num_players = 3
01:31:55.679 [Lua] Lobby data player_slot_5 = 0:0
01:31:55.679 [Lua] Lobby data player_slot_2 = 0:0
01:31:55.679 [Lua] Lobby data country_code = CA
01:31:55.679 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:31:55.679 [Lua] Lobby data eac_authorized = true
01:31:55.679 [Lua] Set lobby end.
01:31:55.679 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000108f12108 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
01:31:55.679 [Lua]
01:31:55.679 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
01:31:55.679 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
01:31:55.679 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
01:31:55.679 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
01:31:55.679 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
01:31:55.679 [Lua] [wwise/two_handed_swords] = false (boolean)
01:31:55.679 [Lua] [wwise/blunderbuss] = false (boolean)
01:31:55.679 [Lua]
01:31:55.679 [Lua]
01:31:55.679 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
01:31:55.679 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
01:31:55.679 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
01:31:55.679 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
01:31:55.679 [Lua] [wwise/blunderbuss] = false (boolean)
01:31:55.679 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
01:31:55.679 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
01:31:55.679 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
01:31:55.679 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
01:31:55.679 [Lua] [wwise/two_handed_swords] = false (boolean)
01:31:55.679 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
01:31:55.679 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
01:31:55.679 [Lua]
01:31:55.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:13 my_peer_id:110000106b87dd2
01:31:55.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108f12108 inventory_sync_id:13 my_peer_id:110000106b87dd2
01:31:55.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:13 my_peer_id:110000106b87dd2
01:31:55.781 [Lua] [GameNetworkManager] destroying game object with go_id=89
01:31:55.781 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForGameObjectSync
01:31:55.781 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForPlayers
01:31:55.783 [Lua] player (110000106b87dd2,2) was put into party 1
01:31:55.799 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=90
01:31:55.799 [Lua] Assigning peer(110000106b87dd2:2) to profile(5) career(1)
01:31:55.799 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(2) profile_index(5) career_index(1)
01:31:55.799 [Lua] Set lobby begin:
01:31:55.799 [Lua] Lobby data twitch_enabled = false
01:31:55.799 [Lua] Lobby data power_level = 444
01:31:55.799 [Lua] Lobby data unique_server_name = Zarathulhu
01:31:55.799 [Lua] Lobby data difficulty_tweak = 0
01:31:55.799 [Lua] Lobby data host = 110000106b87dd2
01:31:55.799 [Lua] Lobby data game_mode = 8
01:31:55.799 [Lua] Lobby data is_private = true
01:31:55.799 [Lua] Lobby data match_started = true
01:31:55.799 [Lua] Lobby data mechanism = adventure
01:31:55.799 [Lua] Lobby data level_key = farmlands
01:31:55.799 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:31:55.799 [Lua] Lobby data selected_level_key = farmlands
01:31:55.799 [Lua] Lobby data difficulty = normal
01:31:55.799 [Lua] Lobby data quick_game = false
01:31:55.799 [Lua] Lobby data matchmaking = false
01:31:55.799 [Lua] Lobby data weave_name = false
01:31:55.799 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:31:55.799 [Lua] Lobby data num_players = 3
01:31:55.799 [Lua] Lobby data player_slot_5 = 0:0
01:31:55.799 [Lua] Lobby data player_slot_2 = 0:0
01:31:55.799 [Lua] Lobby data country_code = CA
01:31:55.799 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:31:55.799 [Lua] Lobby data eac_authorized = true
01:31:55.799 [Lua] Set lobby end.
01:31:55.799 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000108f12108 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
01:31:55.799 [Lua]
01:31:55.799 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
01:31:55.799 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
01:31:55.799 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
01:31:55.799 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
01:31:55.799 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
01:31:55.799 [Lua] [wwise/two_handed_swords] = false (boolean)
01:31:55.799 [Lua] [wwise/blunderbuss] = false (boolean)
01:31:55.799 [Lua]
01:31:55.799 [Lua]
01:31:55.799 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
01:31:55.799 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
01:31:55.799 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
01:31:55.799 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
01:31:55.799 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
01:31:55.799 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
01:31:55.799 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
01:31:55.799 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
01:31:55.799 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
01:31:55.799 [Lua] [wwise/blunderbuss] = false (boolean)
01:31:55.799 [Lua] [wwise/two_handed_swords] = false (boolean)
01:31:55.799 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
01:31:55.799 [Lua]
01:31:55.804 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:13 my_peer_id:110000106b87dd2
01:31:55.804 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:14 my_peer_id:110000106b87dd2
01:31:55.804 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108f12108 inventory_sync_id:14 my_peer_id:110000106b87dd2
01:31:55.804 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:14 my_peer_id:110000106b87dd2
01:31:55.806 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
01:31:55.825 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 29
01:31:55.826 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:14 my_peer_id:110000106b87dd2
01:31:55.828 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
01:31:59.197 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForEnterGame
01:31:59.197 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForGameObjectSync
01:31:59.217 [Lua] Set lobby begin:
01:31:59.217 [Lua] Lobby data twitch_enabled = false
01:31:59.217 [Lua] Lobby data power_level = 444
01:31:59.217 [Lua] Lobby data unique_server_name = Zarathulhu
01:31:59.217 [Lua] Lobby data difficulty_tweak = 0
01:31:59.217 [Lua] Lobby data host = 110000106b87dd2
01:31:59.217 [Lua] Lobby data game_mode = 8
01:31:59.217 [Lua] Lobby data is_private = true
01:31:59.217 [Lua] Lobby data match_started = true
01:31:59.217 [Lua] Lobby data mechanism = adventure
01:31:59.217 [Lua] Lobby data level_key = farmlands
01:31:59.217 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:31:59.217 [Lua] Lobby data selected_level_key = farmlands
01:31:59.217 [Lua] Lobby data difficulty = normal
01:31:59.217 [Lua] Lobby data quick_game = false
01:31:59.217 [Lua] Lobby data matchmaking = false
01:31:59.217 [Lua] Lobby data weave_name = false
01:31:59.217 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:31:59.217 [Lua] Lobby data num_players = 3
01:31:59.217 [Lua] Lobby data player_slot_5 = 0:0
01:31:59.217 [Lua] Lobby data player_slot_2 = 0:0
01:31:59.217 [Lua] Lobby data country_code = CA
01:31:59.217 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:31:59.217 [Lua] Lobby data eac_authorized = true
01:31:59.217 [Lua] Set lobby end.
01:31:59.217 [Lua] [Matchmaking] Assigned player 110000102955ac1 to slot 4 when hot join syncing
01:31:59.217 [Lua] Breedfreezer (server) starting a hot join sync
01:31:59.217 [Lua] packing 0 units of breed chaos_marauder
01:31:59.217 [Lua] packing 0 units of breed skaven_clan_rat
01:31:59.217 [Lua] packing 0 units of breed skaven_storm_vermin
01:31:59.217 [Lua] packing 0 units of breed skaven_slave
01:31:59.217 [Lua] packing 0 units of breed chaos_fanatic
01:31:59.217 [Lua] packing 0 units of breed chaos_raider
01:31:59.217 [Lua] packing 0 units of breed chaos_warrior
01:31:59.217 [Lua] packing 0 units of breed chaos_berzerker
01:31:59.217 [Lua] packing 0 units of breed skaven_plague_monk
01:31:59.217 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:31:59.217 [Lua]
01:31:59.217 [Lua] [1] = 1 (number)
01:31:59.217 [Lua] [2] = 0 (number)
01:31:59.217 [Lua] [3] = 1 (number)
01:31:59.217 [Lua] [4] = 0 (number)
01:31:59.217 [Lua] [5] = 1 (number)
01:31:59.217 [Lua] [6] = 0 (number)
01:31:59.217 [Lua] [7] = 1 (number)
01:31:59.217 [Lua] [8] = 0 (number)
01:31:59.217 [Lua] [9] = 1 (number)
01:31:59.217 [Lua] [10] = 0 (number)
01:31:59.217 [Lua] [11] = 1 (number)
01:31:59.217 [Lua] [12] = 0 (number)
01:31:59.217 [Lua] [13] = 1 (number)
01:31:59.217 [Lua] [14] = 0 (number)
01:31:59.217 [Lua] [15] = 1 (number)
01:31:59.217 [Lua] [16] = 0 (number)
01:31:59.217 [Lua] [17] = 1 (number)
01:31:59.217 [Lua] [18] = 0 (number)
01:31:59.217 [Lua]
01:31:59.217 [Lua]
01:31:59.217 [Lua]
01:31:59.217 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=91
01:31:59.217 [Lua] RemotePlayer:create_game_object( ) 91
01:31:59.237 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForGameObjectSync
01:31:59.237 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForPlayers
01:31:59.237 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102955ac1
01:31:59.441 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102955ac1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:31:59.441 [Lua] Adding player sync data to peer=110000102955ac1 local_player_id=1
01:32:00.208 [Lua] Set lobby begin:
01:32:00.208 [Lua] Lobby data twitch_enabled = false
01:32:00.208 [Lua] Lobby data power_level = 222
01:32:00.208 [Lua] Lobby data unique_server_name = Zarathulhu
01:32:00.208 [Lua] Lobby data difficulty_tweak = 0
01:32:00.208 [Lua] Lobby data host = 110000106b87dd2
01:32:00.208 [Lua] Lobby data game_mode = 8
01:32:00.208 [Lua] Lobby data is_private = true
01:32:00.208 [Lua] Lobby data match_started = true
01:32:00.208 [Lua] Lobby data mechanism = adventure
01:32:00.208 [Lua] Lobby data level_key = farmlands
01:32:00.208 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:32:00.208 [Lua] Lobby data selected_level_key = farmlands
01:32:00.208 [Lua] Lobby data difficulty = normal
01:32:00.208 [Lua] Lobby data quick_game = false
01:32:00.208 [Lua] Lobby data matchmaking = false
01:32:00.208 [Lua] Lobby data weave_name = false
01:32:00.208 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:32:00.208 [Lua] Lobby data num_players = 3
01:32:00.208 [Lua] Lobby data player_slot_5 = 0:0
01:32:00.208 [Lua] Lobby data player_slot_2 = 0:0
01:32:00.208 [Lua] Lobby data country_code = CA
01:32:00.209 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:32:00.209 [Lua] Lobby data eac_authorized = true
01:32:00.209 [Lua] Set lobby end.
01:32:01.308 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForEnterGame
01:32:01.308 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForGameObjectSync
01:32:01.330 [Lua] Set lobby begin:
01:32:01.330 [Lua] Lobby data twitch_enabled = false
01:32:01.330 [Lua] Lobby data power_level = 222
01:32:01.330 [Lua] Lobby data unique_server_name = Zarathulhu
01:32:01.330 [Lua] Lobby data difficulty_tweak = 0
01:32:01.330 [Lua] Lobby data host = 110000106b87dd2
01:32:01.330 [Lua] Lobby data game_mode = 8
01:32:01.330 [Lua] Lobby data is_private = true
01:32:01.330 [Lua] Lobby data match_started = true
01:32:01.330 [Lua] Lobby data mechanism = adventure
01:32:01.330 [Lua] Lobby data level_key = farmlands
01:32:01.330 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:32:01.330 [Lua] Lobby data selected_level_key = farmlands
01:32:01.330 [Lua] Lobby data difficulty = normal
01:32:01.330 [Lua] Lobby data quick_game = false
01:32:01.330 [Lua] Lobby data matchmaking = false
01:32:01.330 [Lua] Lobby data weave_name = false
01:32:01.330 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:32:01.330 [Lua] Lobby data num_players = 3
01:32:01.330 [Lua] Lobby data player_slot_5 = 0:0
01:32:01.330 [Lua] Lobby data player_slot_2 = 0:0
01:32:01.330 [Lua] Lobby data country_code = CA
01:32:01.330 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:32:01.330 [Lua] Lobby data eac_authorized = true
01:32:01.330 [Lua] Set lobby end.
01:32:01.330 [Lua] [Matchmaking] Assigned player 110000108f12108 to slot 1 when hot join syncing
01:32:01.330 [Lua] Breedfreezer (server) starting a hot join sync
01:32:01.330 [Lua] packing 0 units of breed chaos_marauder
01:32:01.330 [Lua] packing 0 units of breed skaven_clan_rat
01:32:01.330 [Lua] packing 0 units of breed skaven_storm_vermin
01:32:01.330 [Lua] packing 0 units of breed skaven_slave
01:32:01.330 [Lua] packing 0 units of breed chaos_fanatic
01:32:01.330 [Lua] packing 0 units of breed chaos_raider
01:32:01.330 [Lua] packing 0 units of breed chaos_warrior
01:32:01.330 [Lua] packing 0 units of breed chaos_berzerker
01:32:01.330 [Lua] packing 0 units of breed skaven_plague_monk
01:32:01.330 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:32:01.330 [Lua]
01:32:01.330 [Lua] [1] = 1 (number)
01:32:01.330 [Lua] [2] = 0 (number)
01:32:01.330 [Lua] [3] = 1 (number)
01:32:01.330 [Lua] [4] = 0 (number)
01:32:01.330 [Lua] [5] = 1 (number)
01:32:01.330 [Lua] [6] = 0 (number)
01:32:01.330 [Lua] [7] = 1 (number)
01:32:01.330 [Lua] [8] = 0 (number)
01:32:01.330 [Lua] [9] = 1 (number)
01:32:01.330 [Lua] [10] = 0 (number)
01:32:01.330 [Lua] [11] = 1 (number)
01:32:01.330 [Lua] [12] = 0 (number)
01:32:01.330 [Lua] [13] = 1 (number)
01:32:01.330 [Lua] [14] = 0 (number)
01:32:01.330 [Lua] [15] = 1 (number)
01:32:01.330 [Lua] [16] = 0 (number)
01:32:01.330 [Lua] [17] = 1 (number)
01:32:01.330 [Lua] [18] = 0 (number)
01:32:01.330 [Lua]
01:32:01.330 [Lua]
01:32:01.330 [Lua]
01:32:01.331 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=92
01:32:01.331 [Lua] RemotePlayer:create_game_object( ) 92
01:32:01.352 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForGameObjectSync
01:32:01.352 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForPlayers
01:32:01.352 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForPlayers
01:32:01.352 [Lua] [PeerSM] 110000102955ac1 :: on_enter InGame
01:32:01.352 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000108f12108
01:32:01.352 [Lua] [GameNetworkManager] destroying game object with go_id=90
01:32:01.356 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForPlayers
01:32:01.356 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InGame
01:32:01.356 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForPlayers
01:32:01.356 [Lua] [PeerSM] 110000108f12108 :: on_enter InGame
01:32:01.357 [Lua] player (110000106b87dd2,2) was put into party 1
01:32:01.381 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=93
01:32:01.381 [Lua] Assigning peer(110000106b87dd2:2) to profile(5) career(1)
01:32:01.381 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(2) profile_index(5) career_index(1)
01:32:01.381 [Lua] Set lobby begin:
01:32:01.381 [Lua] Lobby data twitch_enabled = false
01:32:01.381 [Lua] Lobby data power_level = 222
01:32:01.381 [Lua] Lobby data unique_server_name = Zarathulhu
01:32:01.381 [Lua] Lobby data difficulty_tweak = 0
01:32:01.381 [Lua] Lobby data host = 110000106b87dd2
01:32:01.381 [Lua] Lobby data game_mode = 8
01:32:01.381 [Lua] Lobby data is_private = true
01:32:01.381 [Lua] Lobby data match_started = true
01:32:01.381 [Lua] Lobby data mechanism = adventure
01:32:01.381 [Lua] Lobby data level_key = farmlands
01:32:01.381 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:32:01.381 [Lua] Lobby data selected_level_key = farmlands
01:32:01.381 [Lua] Lobby data difficulty = normal
01:32:01.381 [Lua] Lobby data quick_game = false
01:32:01.381 [Lua] Lobby data matchmaking = false
01:32:01.382 [Lua] Lobby data weave_name = false
01:32:01.382 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:32:01.382 [Lua] Lobby data num_players = 3
01:32:01.382 [Lua] Lobby data player_slot_5 = 0:0
01:32:01.382 [Lua] Lobby data player_slot_2 = 0:0
01:32:01.382 [Lua] Lobby data country_code = CA
01:32:01.382 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:32:01.382 [Lua] Lobby data eac_authorized = true
01:32:01.382 [Lua] Set lobby end.
01:32:01.382 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000108f12108 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
01:32:01.382 [Lua]
01:32:01.382 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
01:32:01.382 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
01:32:01.382 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
01:32:01.382 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
01:32:01.382 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
01:32:01.382 [Lua] [wwise/two_handed_swords] = false (boolean)
01:32:01.382 [Lua] [wwise/blunderbuss] = false (boolean)
01:32:01.382 [Lua]
01:32:01.382 [Lua]
01:32:01.382 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
01:32:01.382 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
01:32:01.382 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
01:32:01.382 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
01:32:01.382 [Lua] [wwise/blunderbuss] = false (boolean)
01:32:01.382 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
01:32:01.382 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
01:32:01.382 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
01:32:01.382 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
01:32:01.382 [Lua] [wwise/two_handed_swords] = false (boolean)
01:32:01.382 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
01:32:01.382 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
01:32:01.382 [Lua]
01:32:01.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:15 my_peer_id:110000106b87dd2
01:32:01.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108f12108 inventory_sync_id:15 my_peer_id:110000106b87dd2
01:32:01.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:15 my_peer_id:110000106b87dd2
01:32:01.393 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:15 my_peer_id:110000106b87dd2
01:32:01.403 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
01:32:01.503 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102955ac1 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:32:01.505 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=94
01:32:01.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:01.531 [Lua] Switching ConflictSettings: to: chaos
01:32:01.531 [Lua] pacing=chaos
01:32:01.531 [Lua] roaming=nil
01:32:01.531 [Lua] specials=chaos
01:32:01.531 [Lua] debug_color=purple
01:32:01.531 [Lua] contained_breeds=nil
01:32:01.531 [Lua] pack_spawning=chaos
01:32:01.531 [Lua] disabled=false
01:32:01.531 [Lua] factions=nil
01:32:01.531 [Lua] boss=chaos
01:32:01.531 [Lua] horde=chaos
01:32:01.531 [Lua] name=chaos
01:32:01.531 [Lua] intensity=default
01:32:01.531 [Lua] ---
01:32:01.653 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000108f12108 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:32:01.653 [Lua] Adding player sync data to peer=110000108f12108 local_player_id=1
01:32:01.655 [Lua] test
01:32:01.657 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:01.657 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=96
01:32:01.663 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:01.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:01.664 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=98
01:32:01.670 [Lua] [GameNetworkManager] destroying game object with go_id=96
01:32:01.673 [Lua] [GameNetworkManager] destroying game object with go_id=93
01:32:01.673 [Lua] player (110000106b87dd2,2) was put into party 1
01:32:01.692 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=99
01:32:01.692 [Lua] Assigning peer(110000106b87dd2:2) to profile(5) career(1)
01:32:01.692 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(2) profile_index(5) career_index(1)
01:32:01.692 [Lua] Set lobby begin:
01:32:01.692 [Lua] Lobby data twitch_enabled = false
01:32:01.692 [Lua] Lobby data power_level = 222
01:32:01.692 [Lua] Lobby data unique_server_name = Zarathulhu
01:32:01.692 [Lua] Lobby data difficulty_tweak = 0
01:32:01.692 [Lua] Lobby data host = 110000106b87dd2
01:32:01.692 [Lua] Lobby data game_mode = 8
01:32:01.692 [Lua] Lobby data is_private = true
01:32:01.692 [Lua] Lobby data match_started = true
01:32:01.692 [Lua] Lobby data mechanism = adventure
01:32:01.692 [Lua] Lobby data level_key = farmlands
01:32:01.692 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:32:01.692 [Lua] Lobby data selected_level_key = farmlands
01:32:01.692 [Lua] Lobby data difficulty = normal
01:32:01.692 [Lua] Lobby data quick_game = false
01:32:01.692 [Lua] Lobby data matchmaking = false
01:32:01.692 [Lua] Lobby data weave_name = false
01:32:01.692 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:32:01.692 [Lua] Lobby data num_players = 3
01:32:01.692 [Lua] Lobby data player_slot_5 = 0:0
01:32:01.692 [Lua] Lobby data player_slot_2 = 0:0
01:32:01.692 [Lua] Lobby data country_code = CA
01:32:01.692 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:32:01.692 [Lua] Lobby data eac_authorized = true
01:32:01.692 [Lua] Set lobby end.
01:32:01.692 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000108f12108 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
01:32:01.692 [Lua]
01:32:01.692 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
01:32:01.692 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
01:32:01.692 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
01:32:01.692 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
01:32:01.692 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
01:32:01.692 [Lua] [wwise/two_handed_swords] = false (boolean)
01:32:01.692 [Lua] [wwise/blunderbuss] = false (boolean)
01:32:01.692 [Lua]
01:32:01.692 [Lua]
01:32:01.692 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
01:32:01.692 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
01:32:01.692 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
01:32:01.692 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
01:32:01.692 [Lua] [wwise/blunderbuss] = false (boolean)
01:32:01.692 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
01:32:01.692 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
01:32:01.692 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
01:32:01.692 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
01:32:01.692 [Lua] [wwise/two_handed_swords] = false (boolean)
01:32:01.692 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
01:32:01.692 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
01:32:01.692 [Lua]
01:32:01.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:16 my_peer_id:110000106b87dd2
01:32:01.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108f12108 inventory_sync_id:16 my_peer_id:110000106b87dd2
01:32:01.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:16 my_peer_id:110000106b87dd2
01:32:01.707 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:16 my_peer_id:110000106b87dd2
01:32:01.715 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
01:32:02.008 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000108f12108 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:32:02.010 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=100
01:32:02.010 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:02.011 [Lua] StateInGameRunning:_game_actually_starts()
01:32:02.012 [Lua] #################################################################################################################
01:32:02.012 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-farmlands [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:32:02.012 [Lua] #################################################################################################################
01:32:02.012 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30
01:32:02.012 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
01:32:02.014 [Lua] test
01:32:02.016 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:02.016 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=102
01:32:02.025 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30
01:32:02.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
01:32:02.076 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
01:32:02.147 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30
01:32:02.147 [Lua] Commit load time data
01:32:05.259 [Lua] Set lobby begin:
01:32:05.259 [Lua] Lobby data twitch_enabled = false
01:32:05.259 [Lua] Lobby data power_level = 293
01:32:05.259 [Lua] Lobby data unique_server_name = Zarathulhu
01:32:05.259 [Lua] Lobby data difficulty_tweak = 0
01:32:05.259 [Lua] Lobby data host = 110000106b87dd2
01:32:05.259 [Lua] Lobby data game_mode = 8
01:32:05.259 [Lua] Lobby data is_private = true
01:32:05.259 [Lua] Lobby data match_started = true
01:32:05.259 [Lua] Lobby data mechanism = adventure
01:32:05.259 [Lua] Lobby data level_key = farmlands
01:32:05.259 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:32:05.259 [Lua] Lobby data selected_level_key = farmlands
01:32:05.259 [Lua] Lobby data difficulty = normal
01:32:05.259 [Lua] Lobby data quick_game = false
01:32:05.259 [Lua] Lobby data matchmaking = false
01:32:05.259 [Lua] Lobby data weave_name = false
01:32:05.259 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:32:05.259 [Lua] Lobby data num_players = 3
01:32:05.259 [Lua] Lobby data player_slot_5 = 0:0
01:32:05.259 [Lua] Lobby data player_slot_2 = 0:0
01:32:05.259 [Lua] Lobby data country_code = CA
01:32:05.259 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:32:05.259 [Lua] Lobby data eac_authorized = true
01:32:05.259 [Lua] Set lobby end.
01:32:10.259 [Lua] Set lobby begin:
01:32:10.259 [Lua] Lobby data twitch_enabled = false
01:32:10.259 [Lua] Lobby data power_level = 435
01:32:10.259 [Lua] Lobby data unique_server_name = Zarathulhu
01:32:10.259 [Lua] Lobby data difficulty_tweak = 0
01:32:10.259 [Lua] Lobby data host = 110000106b87dd2
01:32:10.259 [Lua] Lobby data game_mode = 8
01:32:10.259 [Lua] Lobby data is_private = true
01:32:10.259 [Lua] Lobby data match_started = true
01:32:10.259 [Lua] Lobby data mechanism = adventure
01:32:10.259 [Lua] Lobby data level_key = farmlands
01:32:10.259 [Lua] Lobby data player_slot_1 = 110000108f12108:1
01:32:10.259 [Lua] Lobby data selected_level_key = farmlands
01:32:10.259 [Lua] Lobby data difficulty = normal
01:32:10.259 [Lua] Lobby data quick_game = false
01:32:10.259 [Lua] Lobby data matchmaking = false
01:32:10.260 [Lua] Lobby data weave_name = false
01:32:10.260 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
01:32:10.260 [Lua] Lobby data num_players = 3
01:32:10.260 [Lua] Lobby data player_slot_5 = 0:0
01:32:10.260 [Lua] Lobby data player_slot_2 = 0:0
01:32:10.260 [Lua] Lobby data country_code = CA
01:32:10.260 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
01:32:10.260 [Lua] Lobby data eac_authorized = true
01:32:10.260 [Lua] Set lobby end.
01:32:29.561 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:32:29.578 [Lua] Spline already found!
01:32:29.613 [Lua] Init group template: spline_patrol
01:32:43.996 [Lua] Players are leaving the safe zone
01:32:54.899 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:32:54.915 [Lua] Spline already found!
01:32:54.952 [Lua] Init group template: spline_patrol
01:33:04.501 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:05.115 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:05.282 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:33:05.849 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:33:05.965 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:06.699 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:33:07.383 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:08.050 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:33:08.701 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:09.250 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:33:09.500 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:09.551 [Lua] main path terror event triggered: rare_event_loot_rat
01:33:09.551 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
01:33:10.033 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:33:10.552 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:11.136 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:33:11.269 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:11.886 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:33:14.020 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
01:33:14.020 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
01:33:14.037 [Lua] > starting new spline, using new navbot: standard , id: boss_6
01:33:14.054 [Lua] > continuing spline boss_6 index: 2 retries: 0
01:33:14.071 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
01:33:14.071 [Lua] > continuing spline boss_6 index: 3 retries: 0
01:33:14.089 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
01:33:14.089 [Lua] > continuing spline boss_6 index: 4 retries: 0
01:33:14.104 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
01:33:14.104 [Lua] > continuing spline boss_6 index: 5 retries: 0
01:33:14.121 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
01:33:14.121 [Lua] > continuing spline boss_6 index: 6 retries: 0
01:33:14.137 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
01:33:14.138 [Lua] > continuing spline boss_6 index: 7 retries: 0
01:33:14.154 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
01:33:14.154 [Lua] > continuing spline boss_6 index: 8 retries: 0
01:33:14.171 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
01:33:14.171 [Lua] > spline completed boss_6 retries: 0
01:33:14.356 [Lua] Init group template: spline_patrol
01:33:16.540 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:33:16.557 [Lua] Spline already found!
01:33:16.594 [Lua] Init group template: spline_patrol
01:33:18.069 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:33:18.085 [Lua] Spline already found!
01:33:18.122 [Lua] Init group template: spline_patrol
01:33:23.233 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:23.708 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:23.759 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:33:24.275 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:33:26.859 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:33:26.875 [Lua] Spline already found!
01:33:26.912 [Lua] Init group template: spline_patrol
01:33:28.020 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:28.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:33:28.056 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 000000001266F3D0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[81dceafd7202ff43]\']; previous_status = nil; locomotion = table: 0000000012639290; outline_grabbed_unit = true; player_manager = table: 0000000008F3C1A0; grabber_player = nil; local_player = table: 0000000013195530; equipment = table: 0000000013AA6860; weapon_unit = [Unit \'#ID[20bd1751e8ad0d2e]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[81dceafd7202ff43]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000001266F3D0
[4] self = table: 0000000012F33FA0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000016C234C0; t = 92.776782000437379; action = table: 00000000090912A0
[5] self = table: 0000000012F63490; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000016C234C0; t = 92.776782000437379; node = table: 0000000012F33FA0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 0000000012F63490; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000016C234C0; t = 92.776782000437379; dt = 0.016666842624545097; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000012F33FA0
[7] self = table: 0000000012FE5BF0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000016C234C0; t = 92.776782000437379; dt = 0.016666842624545097; child_running = table: 0000000012F63490; children = table: 000000000878E930; node_enemy_spotted = table: 0000000012F63490; condition_result = true
[8] self = table: 0000000007E1BA80; t = 92.776782000437379; dt = 0.016666842624545097; number_ordinary_aggroed_enemies = 1; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000001365EF40; bt = table: 0000000012FE5B90; blackboard = table: 0000000016C234C0
[9] self = table: 0000000007E1BA80; context = table: 0000000008699670; t = 92.776782000437379; dt = 0.016666842624545097
[10] self = table: 000000001855EA00; entity_system_update_context = table: 0000000008699670; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000001855EAA0; t = 92.776782000437379; i = 3; system = table: 0000000007E1BA80
[11] self = table: 0000000018391A70; update_func = "update"; dt = 0.016666842624545097; entity_system_update_context = table: 0000000008699670
[12] self = table: 0000000018391A70; dt = 0.016666842624545097
[13] self = table: 000000000A0D4C90; dt = 0.016666842624545097; main_t = 5448.3346373823006; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 92.776782000437379; game_mode_ended = false
[14] self = table: 0000000009ED75A0; dt = 0.016666842624545097; t = 5448.3346373823006
[15] self = table: 0000000007A870D0; real_world_dt = 0.016666842624545097; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666842624545097; t = 5448.3346373823006
[16] dt = 0.016666842624545097
[2] last_catapulted_time = 0; charged_at_t = -inf; low_health_source_id = 61; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[81dceafd7202ff43]']; revived = false; pushed_at_t = -inf; max_wounds = 1; catapulted = false; action_stun_push = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 75.320594949647784; wounds = 1; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 00000000150B23D0; next_hanging_damage_time = 0; has_bonus_fatigue_active = false; push_cooldown = false; move_speed_multiplier = 1; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; my_dodge_cd = 0; raise_block_time = 75.020596265792847; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1; _current_action = "action_one"; _current_end_zone_state = false; pacing_intensity = 0.25778679098866297; low_health_playing_id = 247273; first_person_extension = table: 0000000016C1AE80; locomotion_extension = table: 0000000012639290; inventory_extension = table: 00000000151B1330; buff_extension = table: 0000000016828B80; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 3; player = table: 0000000013195530; conflict_director = table: 000000001390C090; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 14; blocking = false; pacing_intensity_decay_delay = 2.566662710160017; crouching = false; charged = false; dodge_position = Vector3Box(0, 0, 0); grabbed_by_chaos_spawn = false; update_funcs = table: 000000001266F430; dead = false; overpowered = false; health_extension = table: 0000000016A95BD0; combo_target_count = 0; pushed = false; spawn_grace_time = 11.486605457961559; last_fatigue_gain_time = 75.020596265792847; fatigue = 0;
[4] _identifier = "drag"; navigation_group_manager = table: 0000000008055A70; _parent = table: 0000000012F63490; _tree_node = table: 00000000097A38A0; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 00000000199E5DC0; _parent = table: 0000000012FE5BF0; _tree_node = table: 00000000097A3660; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 00000000199E5DC0; _parent = table: 0000000012FE5BF0; _tree_node = table: 00000000097A3660; _condition_name = "can_see_player";
[7] _children = table: 000000000878E930; _identifier = "pack_master_GENERATED"; _tree_node = table: 00000000097A2F50; _condition_name = "always_true";
[8] ai_update_index = 41; entity_manager = table: 00000000157C9300; NAME = "ai_system"; _nav_cost_maps_data = table: 000000001762E840; statistics_db = table: 0000000008327870; group_blackboard = table: 0000000012F84560; frozen_unit_extension_data = table: 00000000174D0F10; update_list = table: 0000000015363C30; system_api = table: 0000000018391A40; _nav_cost_map_volume_id_data = table: 000000001762E770; ai_blackboard_prioritized_updates = table: 00000000174D0F70; blackboards = table: 0000000007B8BC10; _hot_join_sync_units = table: 0000000013412190; _nav_cost_map_id_data = table: 0000000019A21560; ai_units_alive = table: 00000000174D0FD0; ai_blackboard_updates = table: 00000000174D0F40; _nav_data = table: 0000000019A21530; ai_units_perception_continuous = table: 00000000174D1000; _nav_world = [unknown light userdata]; unit_storage = table: 00000000138FEAB0; num_perception_units = 70; extensions = table: 000000001360B4E0; world = [World]; current_perception_unit = [Unit '#ID[ef20a4ebd4c7bca5]']; _network_event_delegate = table: 00000000135FC290; start_prio_index = 4; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 3; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000012F84530; ai_units_perception_prioritized = table: 0000000013235790; broadphase = [Broadphase]; extension_init_context = table: 0000000015363B30; name = "ai_system"; network_transmit = table: 000000000A187B80; is_server = true; ai_units_perception = table: 00000000174D1030; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000019A21480; _units_to_destroy = table: 00000000174D0FA0; profiler_names = table: 0000000008699770;
[9] ai_update_index = 41; entity_manager = table: 00000000157C9300; NAME = "ai_system"; _nav_cost_maps_data = table: 000000001762E840; statistics_db = table: 0000000008327870; group_blackboard = table: 0000000012F84560; frozen_unit_extension_data = table: 00000000174D0F10; update_list = table: 0000000015363C30; system_api = table: 0000000018391A40; _nav_cost_map_volume_id_data = table: 000000001762E770; ai_blackboard_prioritized_updates = table: 00000000174D0F70; blackboards = table: 0000000007B8BC10; _hot_join_sync_units = table: 0000000013412190; _nav_cost_map_id_data = table: 0000000019A21560; ai_units_alive = table: 00000000174D0FD0; ai_blackboard_updates = table: 00000000174D0F40; _nav_data = table: 0000000019A21530; ai_units_perception_continuous = table: 00000000174D1000; _nav_world = [unknown light userdata]; unit_storage = table: 00000000138FEAB0; num_perception_units = 70; extensions = table: 000000001360B4E0; world = [World]; current_perception_unit = [Unit '#ID[ef20a4ebd4c7bca5]']; _network_event_delegate = table: 00000000135FC290; start_prio_index = 4; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 3; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000012F84530; ai_units_perception_prioritized = table: 0000000013235790; broadphase = [Broadphase]; extension_init_context = table: 0000000015363B30; name = "ai_system"; network_transmit = table: 000000000A187B80; is_server = true; ai_units_perception = table: 00000000174D1030; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000019A21480; _units_to_destroy = table: 00000000174D0FA0; profiler_names = table: 0000000008699770;
[10] num_systems = 0; systems_pre_update = table: 000000001855EA60; systems = table: 000000001855EA30; systems_update = table: 000000001855EAA0; systems_post_update = table: 0000000008AE9AD0; systems_physics_async_update = table: 0000000008AE9B00;
[11] entity_system_bag = table: 000000001855EA00; startup_data = table: 000000000A670FA0; entity_manager = table: 00000000157C9300; unit_spawner = table: 00000000136DD0D0; statistics_db = table: 0000000008327870; is_server = true; system_update_context = table: 0000000008699670; network_transmit = table: 000000000A187B80; network_clock = table: 0000000012365C80; dice_keeper = table: 00000000136A1810; world = [World];
[12] entity_system_bag = table: 000000001855EA00; startup_data = table: 000000000A670FA0; entity_manager = table: 00000000157C9300; unit_spawner = table: 00000000136DD0D0; statistics_db = table: 0000000008327870; is_server = true; system_update_context = table: 0000000008699670; network_transmit = table: 000000000A187B80; network_clock = table: 0000000012365C80; dice_keeper = table: 00000000136A1810; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 000000001855EA00; network_server = table: 000000000A185D90; entity_system = table: 0000000018391A70; parent = table: 0000000007A870D0; _level_flow_events = table: 0000000019496AB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000012AD12A0; profile_synchronizer = table: 000000000A186770; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000087CB890; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016666842624545097; peer_id = "110000106b87dd2"; level = [Level]; network_timer_handler = table: 00000000097F0980; network_event_delegate = table: 00000000135FC290; machines = table: 0000000019497180; _camera_carrier = table: 0000000013E7FB60; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "farmlands"; game_mode_key = "adventure"; network_clock = table: 0000000012365C80; statistics_db = table: 0000000008327870; _lobby_host = table: 000000000A183600; dice_keeper = table: 00000000136A1810; level_transition_handler = table: 0000000009E771D0; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A0D4C90;
[15] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 000000001747CD20;
<>
<>
01:33:28.437 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:33:29.170 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:29.636 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:33:34.605 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:34.921 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:33:35.040 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:35.756 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:33:49.188 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:49.740 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:33:50.001 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:50.538 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:33:52.230 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:52.831 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:33:53.215 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:53.573 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:53.722 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:33:54.106 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:33:57.001 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:33:57.447 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:33:59.383 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:00.686 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:34:11.497 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:34:11.513 [Lua] Spline already found!
01:34:11.549 [Lua] Init group template: spline_patrol
01:34:11.952 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:34:12.567 [Lua] Time for new HOOORDE! multi_first_wave
01:34:12.567 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
01:34:12.567 [Lua] horde requested: vector_blob
01:34:12.567 [Lua] wants to spawn ahead within distance: 60
01:34:12.567 [Lua] horde crated with id 8 of type vector_blob
01:34:12.567 [Lua] managed to spawn 21/21 horde enemies
01:34:12.567 [Lua] vector blob horde has started
01:34:12.903 [Lua] Init group template: horde
01:34:14.836 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:34:15.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:34:25.684 [Lua] HORDE: last wave, reset to standard horde delay
01:34:25.684 [Lua] Time for new HOOORDE! multi_last_wave
01:34:25.684 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
01:34:25.684 [Lua] horde requested: vector_blob
01:34:25.684 [Lua] wants to spawn behind within distance: 60
01:34:25.684 [Lua] horde crated with id 9 of type vector_blob
01:34:25.684 [Lua] managed to spawn 23/23 horde enemies
01:34:25.684 [Lua] vector blob horde has started
01:34:26.055 [Lua] Init group template: horde
01:34:30.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:34:40.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:34:44.641 [Lua] Horde killed: ?
01:34:47.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:34:47.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:34:47.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:34:47.182 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:34:47.517 [Lua] Horde killed: ?
01:34:49.263 [Lua] ready to jump failed
01:34:51.246 [Lua] fence jumping
01:34:52.264 [Lua] ready to jump failed
01:34:52.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:34:53.079 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:53.487 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:34:54.102 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:54.510 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:34:54.872 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:34:55.256 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:34:57.379 [Lua] simple los failed
01:34:59.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:35:00.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:35:00.758 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:00.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:35:00.826 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:01.325 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:35:01.375 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:01.375 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:35:01.491 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:35:01.575 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:01.858 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:01.975 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:35:02.125 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:35:04.097 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:04.531 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:04.567 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:35:04.997 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:35:12.079 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
01:35:14.929 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:35:18.314 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:18.472 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:35:18.739 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:35:20.285 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:20.437 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:35:20.701 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:35:22.653 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:23.138 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:35:27.507 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:28.157 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:35:34.712 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:34.995 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:35:35.480 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:36:10.672 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source.
01:36:13.623 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:14.140 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:36:16.008 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:16.131 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:16.364 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:36:16.564 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:36:20.199 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:20.650 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:36:21.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:36:21.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:36:21.439 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source.
01:36:21.517 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:21.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:36:21.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:36:22.000 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:36:22.596 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:22.779 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:36:41.028 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:41.445 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:36:41.845 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:42.228 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:36:42.778 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:43.097 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:36:43.528 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:44.029 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:36:44.445 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:44.662 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:45.062 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:36:45.563 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:45.780 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:36:46.063 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:46.130 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:36:46.196 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:36:50.419 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:50.919 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:51.025 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:36:51.525 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:36:53.959 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:54.493 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:36:56.147 [Lua] Time for new HOOORDE! multi_first_wave
01:36:56.147 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
01:36:56.147 [Lua] horde requested: vector_blob
01:36:56.147 [Lua] wants to spawn ahead within distance: 60
01:36:56.147 [Lua] horde crated with id 10 of type vector_blob
01:36:56.147 [Lua] managed to spawn 21/21 horde enemies
01:36:56.147 [Lua] vector blob horde has started
01:36:56.502 [Lua] Init group template: horde
01:36:57.361 [Lua] Switching ConflictSettings: to: skaven
01:36:57.361 [Lua] pacing=default
01:36:57.361 [Lua] roaming=nil
01:36:57.361 [Lua] specials=skaven
01:36:57.361 [Lua] debug_color=orange
01:36:57.361 [Lua] contained_breeds=nil
01:36:57.361 [Lua] pack_spawning=skaven
01:36:57.361 [Lua] disabled=false
01:36:57.361 [Lua] factions=nil
01:36:57.361 [Lua] boss=skaven
01:36:57.361 [Lua] horde=default
01:36:57.361 [Lua] name=skaven
01:36:57.361 [Lua] intensity=default
01:36:57.361 [Lua] ---
01:37:00.110 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:00.993 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:37:03.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 71207
01:37:05.423 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:06.827 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:37:09.989 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:09.989 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:09.989 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:10.343 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:37:10.344 [Lua] HORDE: last wave, reset to standard horde delay
01:37:10.344 [Lua] Time for new HOOORDE! multi_last_wave
01:37:10.345 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
01:37:10.345 [Lua] horde requested: vector_blob
01:37:10.345 [Lua] wants to spawn behind within distance: 60
01:37:10.345 [Lua] horde crated with id 11 of type vector_blob
01:37:10.345 [Lua] managed to spawn 36/36 horde enemies
01:37:10.345 [Lua] vector blob horde has started
01:37:10.451 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:37:10.520 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:37:10.950 [Lua] Init group template: horde
01:37:14.704 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:15.222 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:37:19.116 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:19.349 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:37:19.469 [Lua] Horde killed: ?
01:37:19.916 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:20.699 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:37:22.560 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:23.193 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:37:23.627 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:24.094 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:37:24.980 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:37:24.997 [Lua] Spline already found!
01:37:25.035 [Lua] Init group template: spline_patrol
01:37:26.100 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:37:26.116 [Lua] Spline already found!
01:37:26.174 [Lua] Init group template: spline_patrol
01:37:28.652 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 71207
01:37:28.934 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 56
01:37:29.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x42cd2, position: 0
01:37:29.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:37:30.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:37:32.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:37:32.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:37:33.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:37:33.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:37:35.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:37:36.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:37:36.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:37:36.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:37:36.409 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:37:36.426 [Lua] Spline already found!
01:37:36.479 [Lua] Init group template: spline_patrol
01:37:36.816 [Lua] Horde killed: ?
01:37:38.996 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
01:37:38.996 [Lua] ERROR: Tried to freeze unit twice in the same frame.
01:37:38.996 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
01:37:38.996 [Lua] ERROR: Tried to freeze unit twice in the same frame.
01:37:42.367 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:42.785 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:37:43.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4336b, position: 0
01:37:49.092 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:49.575 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:50.040 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:37:50.207 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:37:51.108 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:51.861 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:37:52.532 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x43790, position: 0
01:37:57.611 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:58.116 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:37:58.683 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:59.220 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:38:03.627 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:04.145 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:38:04.261 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:04.645 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:05.112 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:38:05.112 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:05.261 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:38:05.478 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:38:13.655 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:14.072 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:38:14.805 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:15.255 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:38:15.689 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:16.205 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:38:18.091 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:18.608 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:38:19.025 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:19.841 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:38:21.275 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:21.325 [Lua] going to make a rush intervention, since loneliness_value= 31.05982317990231 and dist= 295.84381103515625
01:38:21.325 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner
01:38:21.325 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos
01:38:21.325 [Lua] rush intervention - ambush horde!
01:38:21.325 [Lua] setting up ambush-horde
01:38:21.325 [Lua] Composing horde 'medium' .. using variant 'plain'
01:38:21.325 [Lua] -> spawning: 39
01:38:21.325 [Lua] horde crated with id 15 of type ambush
01:38:21.325 [Lua] ambush horde has started
01:38:21.326 [Lua] rush intervention - spawning skaven_ratling_gunner
01:38:21.926 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:38:22.142 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:22.926 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:38:24.913 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:25.364 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:38:26.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:38:28.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:38:28.951 [Lua] Init group template: horde
01:38:37.342 [EACServer] [20:38:37:342][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
01:38:37.342 [EACServer] [20:38:37:342][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
01:38:37.342 [EACServer] [20:38:37:342][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
01:38:37.470 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:37.470 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:37.470 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:37.903 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:38:38.520 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:38:38.571 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:38:39.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:38:40.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:38:40.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:38:41.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:38:41.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:38:41.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:38:41.062 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:38:45.964 [Lua] Horde killed: ?
01:38:51.310 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source.
01:38:54.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x44ad2, position: 0
01:38:55.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x44b04, position: 0
01:39:00.302 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:39:00.801 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:39:01.201 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:39:01.585 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:39:02.035 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:39:02.552 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:39:02.952 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:39:09.535 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:39:21.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:39:43.196 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:39:43.210 [Lua] Spline already found!
01:39:43.246 [Lua] Init group template: spline_patrol
01:39:51.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:39:54.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:39:55.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:39:56.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:39:57.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:39:58.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:39:59.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:40:00.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:40:01.173 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:01.174 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:01.174 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:01.223 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:01.640 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:40:01.790 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:40:01.873 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:02.408 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:40:03.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:40:11.628 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:40:11.628 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:40:15.078 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:16.112 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:40:16.112 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:16.462 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:16.579 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:40:17.112 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:40:17.381 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:17.482 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:40:17.498 [Lua] Spline already found!
01:40:17.585 [Lua] Init group template: spline_patrol
01:40:17.802 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:40:23.120 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:23.535 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:23.953 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:24.870 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:40:25.203 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:40:25.337 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:40:26.441 [Lua] main path terror event triggered: boss_event_rat_ogre
01:40:26.441 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0)
01:40:26.476 [Flow] Boss DoorStormfiend
01:40:26.490 [Lua] Boss gave [Unit '#ID[250f82d5f72cd44c]'] initial aggro
01:40:26.493 [Lua] Init group template: boss_door_closers
01:40:26.573 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:40:26.573 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:40:26.573 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:40:27.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:40:27.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:40:27.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:40:28.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:40:28.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:40:28.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:40:32.800 [Lua] [ChatManager][1]System: bianca_bibi_bon picked up a piece of Ravaged Art
01:40:33.550 [Lua] fence jumping
01:40:35.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:40:36.056 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:36.173 [Lua] Time for new HOOORDE! multi_first_wave
01:40:36.173 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
01:40:36.173 [Lua] horde requested: vector
01:40:36.173 [Lua] setting up vector-horde
01:40:36.174 [Lua] Composing horde 'medium' .. using variant 'plain'
01:40:36.174 [Lua] --> horde wants to spawn ahead of players (0.52481470164802/0.67
01:40:36.174 [Lua] -> spawning: 40
01:40:36.174 [Lua] horde crated with id 19 of type vector
01:40:36.174 [Lua] vector horde has started
01:40:36.389 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:40:37.343 [EACServer] [20:40:37:343][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:40:40.243 [Lua] [ChatManager][1]System: ·º˜Å†å®åx¡å˜º· picked up a piece of Ravaged Art
01:40:43.059 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:43.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:40:43.727 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:40:44.674 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:44.890 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:40:44.896 [Lua] Init group template: horde
01:40:45.314 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:45.716 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:40:46.310 [Lua] [ChatManager][1]System: Zarathulhu picked up a piece of Ravaged Art
01:40:46.392 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4647b, position: 0
01:40:46.424 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:46.914 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:40:46.992 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x464e2, position: 0
01:40:47.221 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:47.221 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:47.694 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:40:47.695 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:47.775 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:40:48.135 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:40:48.486 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:48.645 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:48.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x46605, position: 0
01:40:49.086 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:40:49.086 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:49.184 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:40:49.454 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:40:49.505 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:49.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:40:49.773 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:49.940 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:49.941 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:40:50.107 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:40:50.156 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:40:50.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:40:51.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:40:52.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:40:52.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:40:54.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x469c4, position: 0
01:40:54.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x469c4, position: 0
01:40:55.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x46a14, position: 0
01:40:55.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:40:57.766 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:58.265 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:40:59.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:40:59.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:40:59.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:03.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:03.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:03.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:03.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:08.447 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:08.448 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:08.448 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:08.755 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:08.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:08.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:09.189 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:41:09.190 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:41:09.190 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:41:09.274 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 14
01:41:09.274 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:41:09.274 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
01:41:09.274 [Lua] horde requested: vector
01:41:09.274 [Lua] setting up vector-horde
01:41:09.274 [Lua] Composing horde 'medium' .. using variant 'plain'
01:41:09.274 [Lua] --> horde wants to spawn behind players (0.7789770888101/0.67
01:41:09.274 [Lua] -> spawning: 38
01:41:09.274 [Lua] horde crated with id 20 of type vector
01:41:09.274 [Lua] vector horde has started
01:41:09.623 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:10.022 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:41:10.022 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:10.126 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:41:10.403 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:41:10.544 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source.
01:41:10.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:10.710 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:10.916 [Lua] Horde killed: ?
01:41:10.928 [Lua] HORDE: last wave, reset to standard horde delay
01:41:10.928 [Lua] Time for new HOOORDE! multi_last_wave
01:41:10.928 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
01:41:10.928 [Lua] horde requested: vector
01:41:10.928 [Lua] setting up vector-horde
01:41:10.928 [Lua] Composing horde 'medium' .. using variant 'plain'
01:41:10.928 [Lua] --> horde wants to spawn behind players (0.76597703214463/0.67
01:41:10.928 [Lua] -> spawning: 39
01:41:10.929 [Lua] horde crated with id 21 of type vector
01:41:10.929 [Lua] vector horde has started
01:41:11.478 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:41:11.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:13.464 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:13.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:13.919 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:14.468 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:14.852 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:41:14.919 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:14.955 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:14.990 [Lua] rat ogre died!
01:41:15.020 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:41:15.323 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:41:15.536 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:41:15.603 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:41:15.731 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:16.506 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:41:16.627 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:16.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 67921
01:41:16.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 70482
01:41:16.863 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 74067
01:41:16.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 75604
01:41:17.352 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:41:17.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:41:17.568 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:18.166 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:41:18.467 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:18.652 [Lua] [ChatManager][1]System: Zarathulhu picked up a Loot Die
01:41:19.188 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:41:23.921 [Lua] Init group template: horde
01:41:24.416 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:24.932 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:41:26.924 [Lua] Init group template: horde
01:41:28.887 [Lua] rat ogre was despawned!
01:41:29.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:29.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:30.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:30.533 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:30.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:30.789 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:41:31.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:31.761 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:32.359 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:41:32.359 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:32.613 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:41:33.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:34.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:35.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:36.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:36.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:39.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:42.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:41:42.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 1212304
01:41:43.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:41:45.893 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:41:45.893 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:41:45.893 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:41:46.940 [Lua] Horde killed: ?
01:41:48.588 [Lua] Horde killed: ?
01:41:57.827 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:41:57.844 [Lua] Spline already found!
01:41:57.881 [Lua] Init group template: spline_patrol
01:41:59.090 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:41:59.107 [Lua] Spline already found!
01:41:59.159 [Lua] Init group template: spline_patrol
01:42:37.344 [EACServer] [20:42:37:344][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:42:38.674 [Lua] Override Player Respawning barn_event_respawn true
01:42:39.668 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:40.050 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:40.052 [Lua] ready to jump failed
01:42:40.125 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:42:40.299 [Lua] Switching ConflictSettings: to: chaos
01:42:40.299 [Lua] pacing=chaos
01:42:40.299 [Lua] roaming=nil
01:42:40.299 [Lua] specials=chaos
01:42:40.299 [Lua] debug_color=purple
01:42:40.299 [Lua] contained_breeds=nil
01:42:40.299 [Lua] pack_spawning=chaos
01:42:40.299 [Lua] disabled=false
01:42:40.299 [Lua] factions=nil
01:42:40.299 [Lua] boss=chaos
01:42:40.299 [Lua] horde=chaos
01:42:40.299 [Lua] name=chaos
01:42:40.299 [Lua] intensity=default
01:42:40.299 [Lua] ---
01:42:40.531 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:42:41.937 [Lua] fence jumping
01:42:44.358 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:44.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:42:44.920 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:42:45.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:42:45.250 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:45.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:42:45.601 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:42:45.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:42:46.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:42:46.159 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:46.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:42:46.395 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:46.395 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:42:46.760 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:42:46.799 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:46.932 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:46.932 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:46.932 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:47.180 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:42:47.301 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:42:47.301 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:42:47.438 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:42:52.910 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:53.243 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:53.343 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:42:53.610 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:53.643 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:53.676 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:42:54.093 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:42:54.127 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:42:55.159 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:42:55.179 [Lua] Spline already found!
01:42:55.221 [Lua] Init group template: spline_patrol
01:42:58.222 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:58.605 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:58.821 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:42:59.217 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:43:02.025 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:02.791 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:03.578 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:04.127 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:06.143 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:06.693 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:07.161 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:07.496 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:07.920 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:08.954 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:09.198 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:09.963 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:10.244 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:10.405 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:11.101 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:11.218 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:11.531 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:11.620 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:11.999 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:43:11.999 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:12.754 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:13.117 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:19.130 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:19.518 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:19.906 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:20.334 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:20.725 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:21.090 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:21.490 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:21.857 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:22.731 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:22.885 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:29.719 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:30.266 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:32.325 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:32.792 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:33.192 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:34.159 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:34.160 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:34.644 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:34.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:43:39.634 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:40.051 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:40.816 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:41.165 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:41.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:43:48.952 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:49.404 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:49.865 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:50.815 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:43:50.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:44:01.321 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:44:03.835 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:44:12.501 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:44:19.867 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source.
01:44:21.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:44:21.929 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:22.463 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:44:22.732 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:23.605 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:44:35.848 [Lua] Time for new HOOORDE! multi_first_wave
01:44:35.848 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
01:44:35.848 [Lua] horde requested: vector_blob
01:44:35.848 [Lua] wants to spawn ahead within distance: 60
01:44:35.848 [Lua] horde crated with id 25 of type vector_blob
01:44:35.848 [Lua] managed to spawn 21/21 horde enemies
01:44:35.848 [Lua] vector blob horde has started
01:44:36.184 [Lua] Init group template: horde
01:44:37.345 [EACServer] [20:44:37:345][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:44:47.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:44:48.000 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:48.067 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:48.400 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:48.400 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:44:48.484 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:44:48.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:44:48.784 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:44:49.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:44:49.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:44:53.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 71207
01:44:54.870 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:55.404 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:55.404 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:44:55.788 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:56.122 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:44:56.322 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:44:56.322 [Lua] HORDE: last wave, reset to standard horde delay
01:44:56.322 [Lua] Time for new HOOORDE! multi_last_wave
01:44:56.322 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
01:44:56.322 [Lua] horde requested: vector_blob
01:44:56.322 [Lua] wants to spawn ahead within distance: 60
01:44:56.322 [Lua] horde crated with id 26 of type vector_blob
01:44:56.322 [Lua] managed to spawn 26/26 horde enemies
01:44:56.322 [Lua] vector blob horde has started
01:44:56.743 [Lua] Init group template: horde
01:45:10.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:45:11.482 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:11.683 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:12.019 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:12.476 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:13.084 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:13.485 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:13.835 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:14.237 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:15.071 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:15.495 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:18.203 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:18.553 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:19.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 71207
01:45:19.575 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:20.025 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:21.043 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:21.513 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:22.444 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:22.948 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:24.733 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:25.100 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:25.489 [Lua] Horde killed: ?
01:45:26.088 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:26.582 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:27.835 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:28.318 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:33.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:45:33.770 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:34.862 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:45:34.862 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:35.361 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:45:37.196 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:37.696 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:45:38.781 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:39.281 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:39.631 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:40.731 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:44.632 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 71207
01:45:53.205 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 7 20
01:45:53.515 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 8 19
01:45:53.554 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 18
01:45:53.629 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 17
01:45:53.867 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:45:53.867 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
01:45:55.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:45:58.146 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:58.600 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:58.939 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:59.501 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:45:59.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:46:00.225 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:00.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:46:00.745 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:46:00.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:46:01.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:46:01.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:46:01.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:46:01.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:46:01.931 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:02.615 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:03.948 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:04.348 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:46:06.782 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:46:08.366 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:09.016 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:46:11.935 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:46:14.520 [Lua] Horde killed: ?
01:46:14.684 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:14.950 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:46:37.346 [EACServer] [20:46:37:346][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:46:43.352 [Lua] TerrorEventMixer.start_event: farmlands_chaos_troll (seed: 0)
01:46:43.370 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro
01:46:48.227 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:49.084 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:46:50.268 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:50.768 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:46:51.552 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:52.485 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:46:52.485 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:52.719 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:46:53.302 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:53.302 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:53.303 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:53.785 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:46:53.785 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:46:53.786 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:46:54.019 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:54.470 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:46:54.719 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:55.770 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:46:56.002 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:56.486 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:46:57.569 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:58.002 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:46:59.303 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:59.770 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:47:00.070 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:00.437 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:00.488 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:47:00.695 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:00.897 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:01.072 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:47:01.223 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:01.774 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:02.075 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:02.523 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:02.823 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:03.325 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:03.628 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:04.193 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:04.703 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:04.822 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:06.684 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:06.751 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:06.835 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:47:07.151 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:07.919 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:07.969 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:07.970 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:47:08.386 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:08.386 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:08.935 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:47:09.520 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:09.919 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:47:10.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:47:10.869 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:11.002 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:47:11.119 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:11.786 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:12.019 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:12.152 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:47:12.892 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:13.454 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:47:13.688 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:14.387 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:47:14.754 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:14.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:47:15.025 [Lua] chaos troll died!
01:47:15.040 [Lua] Trying to unlock package
01:47:15.040 [Lua] Override Player Respawning barn_event_respawn false
01:47:15.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:47:15.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:47:15.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:47:15.322 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:15.355 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:47:15.805 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:15.822 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:16.372 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:47:18.690 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:19.089 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:19.456 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:19.591 [Lua] [ChatManager][1]System: Zarathulhu picked up a Loot Die
01:47:19.922 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:31.358 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:47:31.376 [Lua] Spline already found!
01:47:31.461 [Lua] Init group template: spline_patrol
01:47:36.647 [Lua] Time for new HOOORDE! multi_first_wave
01:47:36.647 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
01:47:36.647 [Lua] horde requested: vector_blob
01:47:36.647 [Lua] wants to spawn ahead within distance: 60
01:47:36.647 [Lua] horde crated with id 28 of type vector_blob
01:47:36.647 [Lua] managed to spawn 21/21 horde enemies
01:47:36.647 [Lua] vector blob horde has started
01:47:36.985 [Lua] Init group template: horde
01:47:38.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 71207
01:47:46.751 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:47.226 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:48.013 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:48.200 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:48.301 [Lua] HORDE: last wave, reset to standard horde delay
01:47:48.302 [Lua] Time for new HOOORDE! multi_last_wave
01:47:48.302 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
01:47:48.302 [Lua] horde requested: vector_blob
01:47:48.302 [Lua] wants to spawn behind within distance: 60
01:47:48.302 [Lua] could not, tries to spawnahead
01:47:48.302 [Lua] horde crated with id 29 of type vector_blob
01:47:48.302 [Lua] managed to spawn 21/21 horde enemies
01:47:48.302 [Lua] vector blob horde has started
01:47:48.429 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:48.673 [Lua] Init group template: horde
01:47:48.961 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:49.848 [Lua] chaos troll was despawned!
01:47:50.957 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:51.323 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:52.839 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:47:52.857 [Lua] Spline already found!
01:47:52.954 [Lua] Init group template: spline_patrol
01:47:54.050 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:54.297 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:54.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:47:55.524 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:55.899 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:56.749 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:56.754 [Lua] Horde killed: ?
01:47:57.023 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:47:59.384 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:59.825 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:48:00.570 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:01.153 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:48:01.325 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:01.995 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:48:03.287 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:03.360 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:48:03.801 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:04.394 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 71207
01:48:04.455 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:48:14.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:48:14.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:48:14.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:48:14.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:48:14.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:48:14.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:48:14.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:48:14.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:48:14.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:48:14.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:48:18.421 [Lua] Horde killed: ?
01:48:20.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 282899
01:48:25.489 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:26.139 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:48:29.283 [Lua] Switching ConflictSettings: to: default
01:48:29.283 [Lua] pacing=default
01:48:29.283 [Lua] roaming=nil
01:48:29.283 [Lua] specials=default
01:48:29.283 [Lua] debug_color=maroon
01:48:29.283 [Lua] contained_breeds=nil
01:48:29.283 [Lua] pack_spawning=default
01:48:29.283 [Lua] disabled=false
01:48:29.283 [Lua] factions=nil
01:48:29.283 [Lua] boss=default
01:48:29.283 [Lua] horde=default
01:48:29.283 [Lua] name=default
01:48:29.283 [Lua] intensity=default
01:48:29.283 [Lua] ---
01:48:31.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:48:37.347 [EACServer] [20:48:37:347][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:48:41.923 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:43.024 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:48:45.224 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:48:45.242 [Lua] Spline already found!
01:48:45.294 [Lua] Init group template: spline_patrol
01:48:46.677 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:47.278 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:48:47.511 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:48.145 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:48:49.545 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:48:49.562 [Lua] Spline already found!
01:48:49.598 [Lua] Init group template: spline_patrol
01:48:59.346 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:59.902 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:00.435 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:00.935 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:02.552 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:03.402 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:03.402 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:04.286 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:04.286 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:04.820 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:05.036 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:05.736 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:07.119 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:07.687 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:08.169 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:08.770 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:08.854 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:09.120 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:09.404 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:09.437 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:49:09.704 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:10.270 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:49:10.387 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:10.454 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:10.721 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:10.987 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:49:11.270 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:11.754 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:13.637 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:14.371 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:17.889 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:18.587 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:19.404 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:19.671 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:20.104 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:20.504 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:21.071 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:21.071 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:21.154 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:49:21.888 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:22.309 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:23.027 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:23.311 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:23.528 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:23.946 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:24.198 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:24.213 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:49:24.747 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:25.179 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:26.101 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:26.217 [Lua] specialspawn: rule: only_ahead -->
01:49:26.217 [Lua] FAIL: Special spawn no hidden pos found :/
01:49:27.217 [Lua] specialspawn: rule: only_ahead -->
01:49:27.217 [Lua] FAIL: Special spawn no hidden pos found :/
01:49:28.218 [Lua] specialspawn: rule: only_ahead -->
01:49:28.218 [Lua] FAIL: Special spawn no hidden pos found :/
01:49:29.218 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source.
01:49:29.528 [Lua] Switching ConflictSettings: to: skaven
01:49:29.528 [Lua] pacing=default
01:49:29.528 [Lua] roaming=nil
01:49:29.528 [Lua] specials=skaven
01:49:29.528 [Lua] debug_color=orange
01:49:29.528 [Lua] contained_breeds=nil
01:49:29.528 [Lua] pack_spawning=skaven
01:49:29.528 [Lua] disabled=false
01:49:29.528 [Lua] factions=nil
01:49:29.528 [Lua] boss=skaven
01:49:29.528 [Lua] horde=default
01:49:29.528 [Lua] name=skaven
01:49:29.528 [Lua] intensity=default
01:49:29.528 [Lua] ---
01:49:33.055 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:33.938 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:34.539 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:35.406 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:39.874 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:40.390 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:41.863 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:42.380 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:43.047 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:43.681 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:43.865 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:44.565 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:44.682 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:45.165 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:46.248 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:46.648 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:47.582 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:48.682 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:48.682 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:49.282 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:49.632 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:50.582 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:51.249 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:51.485 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:49:51.503 [Lua] Spline already found!
01:49:51.538 [Lua] Init group template: spline_patrol
01:49:51.703 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:52.655 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:53.187 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:53.704 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:53.937 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:54.170 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:55.262 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:55.829 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:56.180 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:57.512 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:58.029 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:49:58.330 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:58.746 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:13.175 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:13.751 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:13.953 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:14.686 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:17.412 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:17.879 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:21.705 [Lua] Time for new HOOORDE! multi_first_wave
01:50:21.705 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
01:50:21.705 [Lua] horde requested: ambush
01:50:21.705 [Lua] setting up ambush-horde
01:50:21.705 [Lua] Composing horde 'medium' .. using variant 'plain'
01:50:21.706 [Lua] -> spawning: 37
01:50:21.706 [Lua] horde crated with id 34 of type ambush
01:50:21.706 [Lua] ambush horde has started
01:50:24.095 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:24.635 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:50:25.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:26.451 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:26.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:27.036 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:27.269 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:27.820 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:28.269 [Lua] Init group template: horde
01:50:28.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:50:29.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:31.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:32.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:32.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:32.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:34.069 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:34.069 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:34.069 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:34.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:34.559 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:35.092 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:35.605 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:35.687 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 14
01:50:35.687 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:50:35.687 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
01:50:35.687 [Lua] horde requested: ambush
01:50:35.687 [Lua] setting up ambush-horde
01:50:35.687 [Lua] Composing horde 'medium' .. using variant 'plain'
01:50:35.687 [Lua] -> spawning: 35
01:50:35.687 [Lua] horde crated with id 35 of type ambush
01:50:35.687 [Lua] ambush horde has started
01:50:36.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:36.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:36.513 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:36.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:36.930 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:36.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:37.270 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:37.348 [EACServer] [20:50:37:348][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:50:37.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:38.133 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:38.133 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:38.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:38.599 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:38.866 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:39.529 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:39.642 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:40.120 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:40.413 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:40.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:40.880 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:41.205 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:42.002 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:42.886 [Lua] Init group template: horde
01:50:43.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:44.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:44.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:44.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:44.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:44.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:45.877 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:45.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:46.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:46.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:46.403 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:46.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:47.448 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:47.750 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:50:49.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:49.963 [Lua] HORDE: last wave, reset to standard horde delay
01:50:49.963 [Lua] Time for new HOOORDE! multi_last_wave
01:50:49.963 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
01:50:49.963 [Lua] horde requested: ambush
01:50:49.963 [Lua] setting up ambush-horde
01:50:49.963 [Lua] Composing horde 'medium' .. using variant 'plain'
01:50:49.963 [Lua] -> spawning: 37
01:50:49.963 [Lua] horde crated with id 36 of type ambush
01:50:49.963 [Lua] ambush horde has started
01:50:50.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:52.802 [Lua] Horde killed: ?
01:50:54.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:50:54.055 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 1212304
01:50:55.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:56.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x53231, position: 0
01:50:56.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:56.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:50:57.035 [Lua] Init group template: horde
01:50:58.946 [Lua] Horde killed: ?
01:50:59.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:51:00.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:51:04.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:51:09.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:51:09.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:51:09.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:51:11.714 [Lua] Horde killed: ?
01:51:20.572 [Lua] [ChatManager][1]System: Zarathulhu picked up a piece of Ravaged Art
01:51:20.638 [Lua] [ChatManager][1]System: bianca_bibi_bon picked up a piece of Ravaged Art
01:51:20.739 [Lua] [ChatManager][1]System: ·º˜Å†å®åx¡å˜º· picked up a piece of Ravaged Art
01:51:47.933 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:51:47.949 [Lua] Spline already found!
01:51:48.002 [Lua] Init group template: spline_patrol
01:52:07.576 [Lua] main_path_player_far_away_check started
01:52:11.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:52:13.897 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 7 17
01:52:32.191 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:32.558 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:52:37.348 [EACServer] [20:52:37:348][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:52:40.593 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:40.876 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:52:47.211 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards (seed: 0)
01:52:55.205 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 14
01:52:55.571 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 8 13
01:52:55.588 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 12
01:52:55.621 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 6 11
01:52:55.638 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 10
01:52:55.824 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 9
01:52:55.923 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 8
01:52:56.389 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 7
01:53:45.279 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:53:45.296 [Lua] Spline already found!
01:53:45.331 [Lua] Init group template: spline_patrol
01:53:52.102 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:52.577 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:52.627 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:53:53.141 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:54:06.514 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
01:54:06.531 [Lua] Spline already found!
01:54:06.570 [Lua] Init group template: spline_patrol
01:54:10.423 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 44
01:54:12.753 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:54:17.993 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:18.354 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:54:18.375 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:19.115 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:19.116 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:54:19.697 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:54:20.171 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01 (seed: 0)
01:54:20.531 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:21.442 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:21.443 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:54:21.708 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:54:22.150 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:22.683 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:54:23.825 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:24.061 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:24.111 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:54:24.602 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:54:25.008 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:25.585 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:54:29.742 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:30.084 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:30.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:54:30.647 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:31.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:54:31.223 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:31.292 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:31.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:54:31.654 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:31.759 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:31.846 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:32.209 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:32.774 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:32.813 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:33.133 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:54:33.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:54:34.374 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:35.136 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:35.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:54:36.610 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:36.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:54:36.944 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:37.028 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:37.349 [EACServer] [20:54:37:349][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:54:37.369 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:37.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:54:38.045 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:38.398 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:38.510 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:38.889 [Lua] Switching ConflictSettings: to: chaos_light
01:54:38.889 [Lua] pacing=chaos
01:54:38.889 [Lua] roaming=nil
01:54:38.889 [Lua] specials=chaos_light
01:54:38.889 [Lua] debug_color=purple
01:54:38.889 [Lua] contained_breeds=nil
01:54:38.889 [Lua] pack_spawning=chaos_light
01:54:38.889 [Lua] disabled=false
01:54:38.889 [Lua] factions=nil
01:54:38.889 [Lua] boss=chaos_light
01:54:38.889 [Lua] horde=chaos
01:54:38.889 [Lua] name=chaos_light
01:54:38.889 [Lua] intensity=default
01:54:38.889 [Lua] ---
01:54:39.257 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:39.372 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:39.489 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:39.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:54:39.760 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:39.786 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:39.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:54:40.315 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:40.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:54:40.862 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:41.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:54:41.357 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:41.573 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:41.818 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:42.384 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:42.385 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:42.385 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:42.425 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:42.658 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:42.703 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:42.784 [Lua] Switching ConflictSettings: to: skaven
01:54:42.784 [Lua] pacing=default
01:54:42.784 [Lua] roaming=nil
01:54:42.784 [Lua] specials=skaven
01:54:42.784 [Lua] debug_color=orange
01:54:42.784 [Lua] contained_breeds=nil
01:54:42.784 [Lua] pack_spawning=skaven
01:54:42.784 [Lua] disabled=false
01:54:42.784 [Lua] factions=nil
01:54:42.784 [Lua] boss=skaven
01:54:42.784 [Lua] horde=default
01:54:42.784 [Lua] name=skaven
01:54:42.784 [Lua] intensity=default
01:54:42.784 [Lua] ---
01:54:43.529 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:43.682 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:43.682 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:43.813 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:44.200 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:44.717 [Lua] event horde ends!
01:54:46.432 [Lua] Switching ConflictSettings: to: chaos_light
01:54:46.432 [Lua] pacing=chaos
01:54:46.432 [Lua] roaming=nil
01:54:46.432 [Lua] specials=chaos_light
01:54:46.432 [Lua] debug_color=purple
01:54:46.432 [Lua] contained_breeds=nil
01:54:46.432 [Lua] pack_spawning=chaos_light
01:54:46.432 [Lua] disabled=false
01:54:46.432 [Lua] factions=nil
01:54:46.432 [Lua] boss=chaos_light
01:54:46.432 [Lua] horde=chaos
01:54:46.432 [Lua] name=chaos_light
01:54:46.432 [Lua] intensity=default
01:54:46.432 [Lua] ---
01:54:47.635 [Lua] Switching ConflictSettings: to: skaven
01:54:47.635 [Lua] pacing=default
01:54:47.635 [Lua] roaming=nil
01:54:47.635 [Lua] specials=skaven
01:54:47.635 [Lua] debug_color=orange
01:54:47.635 [Lua] contained_breeds=nil
01:54:47.635 [Lua] pack_spawning=skaven
01:54:47.635 [Lua] disabled=false
01:54:47.635 [Lua] factions=nil
01:54:47.635 [Lua] boss=skaven
01:54:47.635 [Lua] horde=default
01:54:47.635 [Lua] name=skaven
01:54:47.635 [Lua] intensity=default
01:54:47.635 [Lua] ---
01:54:47.964 [Lua] Switching ConflictSettings: to: chaos_light
01:54:47.964 [Lua] pacing=chaos
01:54:47.964 [Lua] roaming=nil
01:54:47.964 [Lua] specials=chaos_light
01:54:47.964 [Lua] debug_color=purple
01:54:47.964 [Lua] contained_breeds=nil
01:54:47.964 [Lua] pack_spawning=chaos_light
01:54:47.964 [Lua] disabled=false
01:54:47.964 [Lua] factions=nil
01:54:47.964 [Lua] boss=chaos_light
01:54:47.964 [Lua] horde=chaos
01:54:47.964 [Lua] name=chaos_light
01:54:47.964 [Lua] intensity=default
01:54:47.964 [Lua] ---
01:54:49.796 [Lua] event horde ends!
01:54:50.866 [Lua] Switching ConflictSettings: to: skaven
01:54:50.866 [Lua] pacing=default
01:54:50.866 [Lua] roaming=nil
01:54:50.866 [Lua] specials=skaven
01:54:50.866 [Lua] debug_color=orange
01:54:50.866 [Lua] contained_breeds=nil
01:54:50.866 [Lua] pack_spawning=skaven
01:54:50.866 [Lua] disabled=false
01:54:50.866 [Lua] factions=nil
01:54:50.866 [Lua] boss=skaven
01:54:50.866 [Lua] horde=default
01:54:50.866 [Lua] name=skaven
01:54:50.866 [Lua] intensity=default
01:54:50.866 [Lua] ---
01:54:54.395 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:54.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:54:55.192 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:54:56.626 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:56.626 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:56.626 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:57.008 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:57.008 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:57.008 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:54:57.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:54:59.831 [Lua] event horde ends!
01:55:02.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:55:03.195 [Lua] Switching ConflictSettings: to: chaos_light
01:55:03.195 [Lua] pacing=chaos
01:55:03.195 [Lua] roaming=nil
01:55:03.195 [Lua] specials=chaos_light
01:55:03.195 [Lua] debug_color=purple
01:55:03.195 [Lua] contained_breeds=nil
01:55:03.195 [Lua] pack_spawning=chaos_light
01:55:03.195 [Lua] disabled=false
01:55:03.195 [Lua] factions=nil
01:55:03.195 [Lua] boss=chaos_light
01:55:03.195 [Lua] horde=chaos
01:55:03.195 [Lua] name=chaos_light
01:55:03.195 [Lua] intensity=default
01:55:03.195 [Lua] ---
01:55:03.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:55:06.531 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:08.981 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:09.399 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:55:09.415 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:09.915 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:55:10.082 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:10.508 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:55:10.718 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:55:11.355 [Flow] Level Flow Prisoner Event:Square Done
01:55:12.354 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards (seed: 0)
01:55:14.073 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:14.573 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:55:15.380 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:15.966 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:55:16.603 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:55:16.604 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 3064913
01:55:16.604 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 3064918
01:55:16.770 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:17.005 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:55:17.169 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:17.355 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:17.656 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:55:17.860 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:55:18.120 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:18.520 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:18.616 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:55:18.980 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:19.014 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:55:20.095 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:55:20.167 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:20.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:55:20.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:55:20.932 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:55:20.981 [Lua] event horde ends!
01:55:31.242 [Lua] event horde ends!
01:55:36.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:55:45.324 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01
01:55:45.333 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn (seed: 0)
01:55:47.848 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:55:47.998 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:48.489 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:55:50.562 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:51.079 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:55:55.572 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:55.939 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:55:57.606 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:57.955 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:55:58.322 [Lua] [GameNetworkManager] game object created go_id=1275, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:58.739 [Lua] [GameNetworkManager] game object was destroyed id=1275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:55:59.239 [Lua] [GameNetworkManager] game object created go_id=1276, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:55:59.689 [Lua] [GameNetworkManager] game object was destroyed id=1276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:56:00.724 [Lua] [GameNetworkManager] game object created go_id=1277, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:00.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:56:01.230 [Lua] [GameNetworkManager] game object was destroyed id=1277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:56:01.835 [Lua] [GameNetworkManager] game object created go_id=1278, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:02.167 [Lua] [GameNetworkManager] game object was destroyed id=1278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:56:09.710 [Lua] event horde ends!
01:56:14.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:56:16.885 [Lua] [GameNetworkManager] game object created go_id=1279, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:16.886 [Lua] [GameNetworkManager] game object created go_id=1280, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:16.886 [Lua] [GameNetworkManager] game object created go_id=1281, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:17.600 [Lua] [GameNetworkManager] game object was destroyed id=1279 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:56:17.600 [Lua] [GameNetworkManager] game object was destroyed id=1281 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:56:17.723 [Lua] [GameNetworkManager] game object was destroyed id=1280 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:56:19.947 [Lua] event horde ends!
01:56:20.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:56:20.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 3064913
01:56:20.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 3064918
01:56:30.147 [Lua] event horde ends!
01:56:34.705 [Lua] [GameNetworkManager] game object created go_id=1282, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:35.713 [Lua] [GameNetworkManager] game object was destroyed id=1282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:56:37.350 [EACServer] [20:56:37:350][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:56:38.379 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:38.790 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:38.875 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:56:39.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:56:39.296 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:56:42.316 [Lua] event horde ends!
01:56:44.455 [Lua] [GameNetworkManager] game object created go_id=1283, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:56:44.840 [Lua] [GameNetworkManager] game object was destroyed id=1283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:02.330 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 28 68
01:57:15.055 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:15.490 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:57:16.074 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:16.325 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 11 45
01:57:16.526 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:57:16.692 [Lua] event horde ends!
01:57:17.158 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:17.258 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:57:24.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:57:24.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 3064913
01:57:24.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 3064918
01:57:24.507 [Lua] Override Player Respawning respawns_sawmill false
01:57:24.507 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn
01:57:24.507 [Flow] Level Flow Prisoner Event:Hay Barn Done
01:57:24.520 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square (seed: 0)
01:57:28.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:57:31.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:57:40.470 [Lua] event horde ends!
01:57:48.996 [Lua] event horde ends!
01:57:49.268 [Lua] [GameNetworkManager] game object created go_id=1284, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:49.503 [Lua] [GameNetworkManager] game object created go_id=1285, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:49.771 [Lua] [GameNetworkManager] game object created go_id=1286, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:49.820 [Lua] [GameNetworkManager] game object was destroyed id=1284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:50.022 [Lua] [GameNetworkManager] game object created go_id=1287, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:50.087 [Lua] [GameNetworkManager] game object was destroyed id=1285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:50.188 [Lua] [GameNetworkManager] game object was destroyed id=1286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:50.337 [Lua] [GameNetworkManager] game object created go_id=1288, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:50.438 [Lua] [GameNetworkManager] game object was destroyed id=1287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:50.589 [Lua] [GameNetworkManager] game object created go_id=1289, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:50.716 [Lua] [GameNetworkManager] game object was destroyed id=1288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:50.883 [Lua] [GameNetworkManager] game object created go_id=1290, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:50.966 [Lua] [GameNetworkManager] game object was destroyed id=1289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:51.276 [Lua] [GameNetworkManager] game object was destroyed id=1290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:51.652 [Lua] [GameNetworkManager] game object created go_id=1291, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:51.982 [Lua] [GameNetworkManager] game object created go_id=1292, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:52.368 [Lua] [GameNetworkManager] game object was destroyed id=1291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:52.411 [Lua] [GameNetworkManager] game object was destroyed id=1292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:53.423 [Lua] [GameNetworkManager] game object created go_id=1293, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:53.653 [Lua] [GameNetworkManager] game object created go_id=1294, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:53.765 [Lua] [GameNetworkManager] game object was destroyed id=1293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:53.924 [Lua] [GameNetworkManager] game object created go_id=1295, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:54.104 [Lua] [GameNetworkManager] game object was destroyed id=1294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:54.141 [Lua] event horde ends!
01:57:54.248 [Lua] [GameNetworkManager] game object created go_id=1296, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:54.424 [Lua] [GameNetworkManager] game object was destroyed id=1295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:54.635 [Lua] [GameNetworkManager] game object created go_id=1297, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:55.129 [Lua] [GameNetworkManager] game object was destroyed id=1296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:55.129 [Lua] [GameNetworkManager] game object created go_id=1298, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:55.129 [Lua] [GameNetworkManager] game object was destroyed id=1297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:55.341 [Lua] [GameNetworkManager] game object created go_id=1299, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:55.496 [Lua] [GameNetworkManager] game object was destroyed id=1298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:55.667 [Lua] [GameNetworkManager] game object created go_id=1300, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:55.803 [Lua] [GameNetworkManager] game object was destroyed id=1299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:56.007 [Lua] [GameNetworkManager] game object created go_id=1301, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:56.244 [Lua] [GameNetworkManager] game object was destroyed id=1300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:56.333 [Lua] [GameNetworkManager] game object created go_id=1302, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:56.608 [Lua] [GameNetworkManager] game object was destroyed id=1301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:56.679 [Lua] [GameNetworkManager] game object created go_id=1303, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:56.840 [Lua] [GameNetworkManager] game object was destroyed id=1302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:56.909 [Lua] [GameNetworkManager] game object created go_id=1304, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:57.235 [Lua] [GameNetworkManager] game object was destroyed id=1303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:57.252 [Lua] [GameNetworkManager] game object created go_id=1305, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:57.455 [Lua] [GameNetworkManager] game object was destroyed id=1304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:57.630 [Lua] [GameNetworkManager] game object created go_id=1306, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:57.901 [Lua] [GameNetworkManager] game object was destroyed id=1305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:57.984 [Lua] [GameNetworkManager] game object created go_id=1307, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:58.124 [Lua] [GameNetworkManager] game object was destroyed id=1306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:58.346 [Lua] [GameNetworkManager] game object created go_id=1308, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:58.463 [Lua] [GameNetworkManager] game object was destroyed id=1307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:58.587 [Lua] [GameNetworkManager] game object created go_id=1309, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:58.805 [Lua] [GameNetworkManager] game object was destroyed id=1308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:59.260 [Lua] [GameNetworkManager] game object created go_id=1310, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:59.261 [Lua] [GameNetworkManager] game object was destroyed id=1309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:59.261 [Lua] [GameNetworkManager] game object created go_id=1311, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:59.342 [Lua] [GameNetworkManager] game object was destroyed id=1310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:59.764 [Lua] [GameNetworkManager] game object created go_id=1312, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:59.765 [Lua] [GameNetworkManager] game object was destroyed id=1311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:57:59.800 [Lua] [GameNetworkManager] game object created go_id=1313, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:57:59.927 [Lua] [GameNetworkManager] game object was destroyed id=1312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:58:00.351 [Lua] [GameNetworkManager] game object created go_id=1314, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:00.351 [Lua] [GameNetworkManager] game object created go_id=1315, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:00.352 [Lua] [GameNetworkManager] game object was destroyed id=1313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:58:00.540 [Lua] [GameNetworkManager] game object was destroyed id=1314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:58:00.726 [Lua] [GameNetworkManager] game object created go_id=1316, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:00.908 [Lua] [GameNetworkManager] game object was destroyed id=1315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:58:01.078 [Lua] [GameNetworkManager] game object was destroyed id=1316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:58:03.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:58:04.330 [Lua] event horde ends!
01:58:06.280 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:06.914 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:06.914 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:58:07.067 [Lua] [GameNetworkManager] game object created go_id=1317, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:07.173 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:07.207 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:58:07.579 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:58:07.774 [Lua] [GameNetworkManager] game object was destroyed id=1317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:58:09.067 [Lua] [GameNetworkManager] game object created go_id=1318, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:09.449 [Lua] [GameNetworkManager] game object was destroyed id=1318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:58:10.159 [Lua] [GameNetworkManager] game object created go_id=1319, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:10.341 [Lua] [GameNetworkManager] game object was destroyed id=1319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:58:11.953 [Lua] [GameNetworkManager] game object created go_id=1320, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:12.470 [Lua] [GameNetworkManager] game object was destroyed id=1320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:58:12.827 [Lua] [GameNetworkManager] game object created go_id=1321, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:13.223 [Lua] [GameNetworkManager] game object was destroyed id=1321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:58:14.067 [Lua] [GameNetworkManager] game object created go_id=1322, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:14.724 [Lua] [GameNetworkManager] game object was destroyed id=1322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:58:15.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:58:15.193 [Lua] [GameNetworkManager] game object created go_id=1323, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:58:15.448 [Lua] [GameNetworkManager] game object was destroyed id=1323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:58:19.160 [Lua] event horde ends!
01:58:28.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:58:28.175 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 3064913
01:58:28.175 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 3064918
01:58:29.404 [Lua] event horde ends!
01:58:29.578 [Lua] main_path_player_far_away_check started
01:58:33.951 [Lua] main_path_player_far_away_check started
01:58:35.718 [Lua] main_path_player_far_away_check started
01:58:37.351 [EACServer] [20:58:37:351][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
01:58:37.668 [Lua] main_path_player_far_away_check started
01:58:39.118 [Lua] main_path_player_far_away_check started
01:58:42.223 [Lua] main_path_player_far_away_check started
01:58:45.399 [Lua] main_path_player_far_away_check started
01:58:45.716 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards (seed: 0)
01:58:45.799 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door (seed: 0)
01:58:48.191 [Lua] main_path_player_far_away_check started
01:58:50.291 [Lua] main_path_player_far_away_check started
01:59:03.617 [Lua] main_path_player_far_away_check started
01:59:09.708 [Lua] main_path_player_far_away_check started
01:59:10.059 [Lua] event horde ends!
01:59:12.694 [Lua] main_path_player_far_away_check started
01:59:12.935 [Lua] main_path_player_far_away_check started
01:59:14.135 [Lua] main_path_player_far_away_check started
01:59:14.511 [Lua] main_path_player_far_away_check started
01:59:17.322 [Lua] main_path_player_far_away_check started
01:59:18.170 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:18.643 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:18.644 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:59:18.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
01:59:19.027 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:59:19.119 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:19.139 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 26 49
01:59:19.231 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 11 48
01:59:19.249 [Lua] main_path_player_far_away_check started
01:59:19.550 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:59:19.550 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:19.824 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 14 44
01:59:19.973 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
01:59:20.130 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 27 42
01:59:20.208 [Lua] [GameNetworkManager] game object created go_id=1324, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:20.209 [Lua] [GameNetworkManager] game object created go_id=1325, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:20.209 [Lua] [GameNetworkManager] game object created go_id=1326, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:20.438 [Lua] main_path_player_far_away_check started
01:59:20.761 [Lua] [GameNetworkManager] game object was destroyed id=1326 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:59:20.817 [Lua] [GameNetworkManager] game object was destroyed id=1324 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:59:20.851 [Lua] [GameNetworkManager] game object was destroyed id=1325 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:59:27.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 0
01:59:27.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3c5da, position: 2827659
01:59:30.626 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 12 40
01:59:30.814 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 39
01:59:30.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 11 38
01:59:30.961 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 12 37
01:59:31.079 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 16 36
01:59:31.119 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 28 35
01:59:31.376 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 28 34
01:59:31.376 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 30 33
01:59:35.223 [Lua] [GameNetworkManager] game object created go_id=1327, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:35.678 [Lua] [GameNetworkManager] game object was destroyed id=1327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:59:36.746 [Lua] [GameNetworkManager] game object created go_id=1328, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:36.938 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square
01:59:36.946 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill (seed: 0)
01:59:37.196 [Lua] [GameNetworkManager] game object was destroyed id=1328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:59:37.864 [Lua] [GameNetworkManager] game object created go_id=1329, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:38.414 [Lua] [GameNetworkManager] game object was destroyed id=1329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:59:38.781 [Lua] [GameNetworkManager] game object created go_id=1330, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:38.948 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 31
01:59:39.200 [Lua] [GameNetworkManager] game object was destroyed id=1330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:59:39.717 [Lua] [GameNetworkManager] game object created go_id=1331, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:40.188 [Lua] [GameNetworkManager] game object was destroyed id=1331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:59:40.488 [Lua] [GameNetworkManager] game object created go_id=1332, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:40.938 [Lua] [GameNetworkManager] game object was destroyed id=1332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:59:42.299 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 37
01:59:42.448 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 23 36
01:59:44.040 [Lua] [GameNetworkManager] game object created go_id=1333, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:44.478 [Lua] [GameNetworkManager] game object was destroyed id=1333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:59:44.978 [Lua] [GameNetworkManager] game object created go_id=1334, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:45.429 [Lua] [GameNetworkManager] game object was destroyed id=1334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:59:45.547 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 24 40
01:59:45.600 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 5 39
01:59:45.647 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 21 38
01:59:45.715 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 38
01:59:45.715 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 9 37
01:59:46.182 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 2 36
01:59:46.323 [Lua] [GameNetworkManager] game object created go_id=1335, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:46.325 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 15 35
01:59:46.592 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 34
01:59:46.743 [Lua] [GameNetworkManager] game object was destroyed id=1335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:59:47.885 [Lua] [GameNetworkManager] game object created go_id=1336, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:59:48.355 [Lua] [GameNetworkManager] game object was destroyed id=1336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
01:59:51.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
01:59:54.435 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 17 25
01:59:54.451 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 24
02:00:01.301 [Lua] event horde ends!
02:00:04.333 [Lua] event horde ends!
02:00:25.081 [Lua] event horde ends!
02:00:28.480 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:28.977 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:00:34.345 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:34.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:00:34.800 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:00:35.001 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:35.400 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:00:37.352 [EACServer] [21:00:37:352][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:00:46.422 [Flow] Level Flow Prisoner Event:Sawmill Done
02:00:46.438 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_horde (seed: 0)
02:00:46.438 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_challenge (seed: 0)
02:00:47.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:00:50.031 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:50.538 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:00:51.039 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:51.455 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:51.605 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:00:52.289 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:00:52.606 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:53.090 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:53.122 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:00:53.340 [Lua] [GameNetworkManager] game object created go_id=1337, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:53.743 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:00:54.410 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:54.877 [Lua] [GameNetworkManager] game object was destroyed id=1337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:00:54.953 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:00:55.510 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:55.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:00:55.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:00:55.893 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:00:57.887 [Lua] event horde ends!
02:00:59.327 [Lua] [GameNetworkManager] game object created go_id=1338, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:59.327 [Lua] [GameNetworkManager] game object created go_id=1339, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:59.327 [Lua] [GameNetworkManager] game object created go_id=1340, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:00:59.698 [Lua] [GameNetworkManager] game object was destroyed id=1338 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:00:59.797 [Lua] [GameNetworkManager] game object was destroyed id=1339 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:00.347 [Lua] [GameNetworkManager] game object was destroyed id=1340 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:02.961 [Lua] event horde ends!
02:01:09.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:01:09.682 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:09.727 [Lua] [GameNetworkManager] game object created go_id=1341, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:09.728 [Lua] [GameNetworkManager] game object created go_id=1342, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:09.728 [Lua] [GameNetworkManager] game object created go_id=1343, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:10.126 [Lua] [GameNetworkManager] game object was destroyed id=1341 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:10.126 [Lua] [GameNetworkManager] game object was destroyed id=1342 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:10.217 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:01:10.217 [Lua] [GameNetworkManager] game object was destroyed id=1343 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:10.756 [Lua] event horde ends!
02:01:12.569 [Lua] [GameNetworkManager] game object created go_id=1344, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:13.248 [Lua] [GameNetworkManager] game object was destroyed id=1344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:13.318 [Lua] [GameNetworkManager] game object created go_id=1345, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:13.846 [Lua] [GameNetworkManager] game object was destroyed id=1345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:14.037 [Lua] [GameNetworkManager] game object created go_id=1346, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:14.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:01:14.694 [Lua] [GameNetworkManager] game object was destroyed id=1346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:14.833 [Lua] [GameNetworkManager] game object created go_id=1347, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:15.338 [Lua] [GameNetworkManager] game object was destroyed id=1347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:15.599 [Lua] [GameNetworkManager] game object created go_id=1348, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:16.168 [Lua] [GameNetworkManager] game object was destroyed id=1348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:16.368 [Lua] [GameNetworkManager] game object created go_id=1349, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:16.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:01:17.099 [Lua] [GameNetworkManager] game object was destroyed id=1349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:17.244 [Lua] [GameNetworkManager] game object created go_id=1350, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:17.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:01:17.793 [Lua] [GameNetworkManager] game object was destroyed id=1350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:17.962 [Lua] [GameNetworkManager] game object created go_id=1351, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:18.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:01:18.605 [Lua] [GameNetworkManager] game object was destroyed id=1351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:18.698 [Lua] [GameNetworkManager] game object created go_id=1352, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:19.391 [Lua] [GameNetworkManager] game object was destroyed id=1352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:19.460 [Lua] [GameNetworkManager] game object created go_id=1353, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:20.028 [Lua] [GameNetworkManager] game object was destroyed id=1353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:20.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:01:20.262 [Lua] [GameNetworkManager] game object created go_id=1354, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:20.862 [Lua] [GameNetworkManager] game object was destroyed id=1354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:21.012 [Lua] [GameNetworkManager] game object created go_id=1355, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:21.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:01:21.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:01:21.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:01:21.550 [Lua] [GameNetworkManager] game object was destroyed id=1355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:22.018 [Lua] [GameNetworkManager] game object created go_id=1356, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:22.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:01:22.386 [Lua] [GameNetworkManager] game object was destroyed id=1356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:22.548 [Lua] [GameNetworkManager] game object created go_id=1357, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:22.970 [Lua] [GameNetworkManager] game object was destroyed id=1357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:24.263 [Lua] [GameNetworkManager] game object created go_id=1358, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:24.752 [Lua] [GameNetworkManager] game object was destroyed id=1358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:25.049 [Lua] [GameNetworkManager] game object created go_id=1359, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:25.546 [Lua] [GameNetworkManager] game object was destroyed id=1359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:25.796 [Lua] [GameNetworkManager] game object created go_id=1360, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:26.415 [Lua] [GameNetworkManager] game object was destroyed id=1360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:26.624 [Lua] [GameNetworkManager] game object created go_id=1361, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:26.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:01:27.108 [Lua] [GameNetworkManager] game object was destroyed id=1361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:27.414 [Lua] [GameNetworkManager] game object created go_id=1362, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:27.978 [Lua] [GameNetworkManager] game object was destroyed id=1362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:28.167 [Lua] [GameNetworkManager] game object created go_id=1363, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:28.784 [Lua] [GameNetworkManager] game object was destroyed id=1363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:29.001 [Lua] [GameNetworkManager] game object created go_id=1364, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:29.682 [Lua] [GameNetworkManager] game object was destroyed id=1364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:29.865 [Lua] [GameNetworkManager] game object created go_id=1365, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:30.432 [Lua] [GameNetworkManager] game object was destroyed id=1365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:30.615 [Lua] [GameNetworkManager] game object created go_id=1366, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:31.182 [Lua] [GameNetworkManager] game object was destroyed id=1366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:31.832 [Lua] [GameNetworkManager] game object created go_id=1367, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:32.430 [Lua] [GameNetworkManager] game object was destroyed id=1367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:37.582 [Lua] [GameNetworkManager] game object created go_id=1368, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:38.249 [Lua] [GameNetworkManager] game object was destroyed id=1368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:38.349 [Lua] [GameNetworkManager] game object created go_id=1369, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:39.316 [Lua] [GameNetworkManager] game object was destroyed id=1369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:39.316 [Lua] [GameNetworkManager] game object created go_id=1370, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:39.549 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:39.899 [Lua] [GameNetworkManager] game object was destroyed id=1370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:39.966 [Lua] [GameNetworkManager] game object created go_id=1371, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:39.966 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:39.966 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:01:40.367 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:01:40.467 [Lua] [GameNetworkManager] game object was destroyed id=1371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:40.734 [Lua] [GameNetworkManager] game object created go_id=1372, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:41.200 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:41.384 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:41.417 [Lua] [GameNetworkManager] game object was destroyed id=1372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:41.634 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:01:41.684 [Lua] [GameNetworkManager] game object created go_id=1373, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:41.950 [Lua] [GameNetworkManager] game object created go_id=1374, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:42.050 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:42.117 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:01:42.384 [Lua] [GameNetworkManager] game object created go_id=1375, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:42.434 [Lua] [GameNetworkManager] game object was destroyed id=1373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:42.617 [Lua] [GameNetworkManager] game object created go_id=1376, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:42.834 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:01:43.052 [Lua] [GameNetworkManager] game object was destroyed id=1374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:43.052 [Lua] [GameNetworkManager] game object created go_id=1377, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:43.202 [Lua] [GameNetworkManager] game object created go_id=1378, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:43.239 [Lua] [GameNetworkManager] game object was destroyed id=1375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:43.518 [Lua] [GameNetworkManager] game object was destroyed id=1376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:43.584 [Lua] [GameNetworkManager] game object created go_id=1379, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:44.117 [Lua] [GameNetworkManager] game object was destroyed id=1378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:44.117 [Lua] [GameNetworkManager] game object was destroyed id=1377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:44.118 [Lua] [GameNetworkManager] game object created go_id=1380, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:44.217 [Lua] [GameNetworkManager] game object was destroyed id=1379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:44.667 [Lua] [GameNetworkManager] game object was destroyed id=1380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:44.968 [Lua] [GameNetworkManager] game object created go_id=1381, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:45.218 [Lua] [GameNetworkManager] game object created go_id=1382, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:45.484 [Lua] [GameNetworkManager] game object created go_id=1383, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:45.684 [Lua] [GameNetworkManager] game object was destroyed id=1381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:45.751 [Lua] [GameNetworkManager] game object created go_id=1384, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:46.001 [Lua] [GameNetworkManager] game object was destroyed id=1382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:46.268 [Lua] [GameNetworkManager] game object was destroyed id=1383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:46.418 [Lua] [GameNetworkManager] game object was destroyed id=1384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:46.701 [Lua] [GameNetworkManager] game object created go_id=1385, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:46.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:01:46.951 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:46.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:01:47.119 [Lua] [GameNetworkManager] game object created go_id=1386, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:47.334 [Lua] [GameNetworkManager] game object created go_id=1387, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:47.384 [Lua] [GameNetworkManager] game object was destroyed id=1385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:47.501 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:01:47.585 [Lua] [GameNetworkManager] game object created go_id=1388, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:47.751 [Lua] [GameNetworkManager] game object was destroyed id=1386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:47.968 [Lua] [GameNetworkManager] game object was destroyed id=1387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:48.968 [Lua] [GameNetworkManager] game object was destroyed id=1388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:48.968 [Lua] [GameNetworkManager] game object created go_id=1389, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:49.088 [Lua] [GameNetworkManager] game object was destroyed id=1389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:49.088 [Lua] [GameNetworkManager] game object created go_id=1390, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:49.405 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:49.752 [Lua] [GameNetworkManager] game object was destroyed id=1390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:49.882 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:01:50.132 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:50.668 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:01:51.149 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:51.449 [Lua] [GameNetworkManager] game object created go_id=1391, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:51.649 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:01:51.832 [Lua] [GameNetworkManager] game object created go_id=1392, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:51.999 [Lua] [GameNetworkManager] game object was destroyed id=1391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:52.349 [Lua] [GameNetworkManager] game object was destroyed id=1392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:52.449 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:52.599 [Lua] [GameNetworkManager] game object created go_id=1393, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:52.633 [Lua] event horde ends!
02:01:52.857 [Lua] [GameNetworkManager] game object created go_id=1394, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:52.957 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:01:53.174 [Lua] [GameNetworkManager] game object created go_id=1395, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:53.174 [Lua] [GameNetworkManager] game object was destroyed id=1393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:53.241 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:53.357 [Lua] [GameNetworkManager] game object was destroyed id=1394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:53.957 [Lua] [GameNetworkManager] game object was destroyed id=1395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:53.974 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:01:54.407 [Lua] [GameNetworkManager] game object created go_id=1396, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:54.841 [Lua] [GameNetworkManager] game object created go_id=1397, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:54.909 [Lua] [GameNetworkManager] game object was destroyed id=1396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:55.308 [Lua] [GameNetworkManager] game object was destroyed id=1397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:55.471 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:55.611 [Lua] [GameNetworkManager] game object created go_id=1398, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:56.043 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:01:56.060 [Lua] [GameNetworkManager] game object was destroyed id=1398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:56.593 [Lua] [GameNetworkManager] game object created go_id=1399, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:56.993 [Lua] [GameNetworkManager] game object created go_id=1400, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:57.287 [Lua] [GameNetworkManager] game object was destroyed id=1399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:58.304 [Lua] [GameNetworkManager] game object was destroyed id=1400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:58.304 [Lua] [GameNetworkManager] game object created go_id=1401, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:58.371 [Lua] [GameNetworkManager] game object was destroyed id=1401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:58.655 [Lua] [GameNetworkManager] game object created go_id=1402, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:58.723 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:59.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown`
02:01:59.382 [Lua] [GameNetworkManager] game object was destroyed id=1402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:01:59.445 [Lua] [GameNetworkManager] game object created go_id=1403, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:59.728 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:01:59.728 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:01:59.961 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:02:00.094 [Lua] [GameNetworkManager] game object was destroyed id=1403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:02:00.394 [Lua] [GameNetworkManager] game object created go_id=1404, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:02:01.117 [Lua] [GameNetworkManager] game object was destroyed id=1404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:02:08.668 [Lua] event horde ends!
02:02:22.291 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1
02:02:32.344 [Lua] Complete level triggered.
02:02:32.344 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
02:02:32.344 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InGame
02:02:32.344 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InPostGame
02:02:32.344 [Lua] [PeerSM] 110000108f12108 :: on_exit InGame
02:02:32.344 [Lua] [PeerSM] 110000108f12108 :: on_enter InPostGame
02:02:32.344 [Lua] [PeerSM] 110000102955ac1 :: on_exit InGame
02:02:32.344 [Lua] [PeerSM] 110000102955ac1 :: on_enter InPostGame
02:02:32.344 [Save] Saving `save_data`
02:02:32.344 [Lua] gm_event_end_conditions_met true false
02:02:32.345 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
02:02:32.345 [Lua] Game won
02:02:32.345 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:02:32.349 [Lua] generate_backend_stats 110000106b87dd2:1
02:02:32.350 [Save] Save done
02:02:32.350 [Save] Saving `save_data`
02:02:32.356 [Save] Save done
02:02:32.374 [Lua] PlayFabMirrorBase:_commit_internal nil
02:02:32.374 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31
02:02:32.382 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:02:32.382 [Save] Saving `save_data`
02:02:32.386 [Save] Save done
02:02:32.390 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 17
02:02:32.392 [Lua] Complete level triggered.
02:02:32.408 [Lua] Complete level triggered.
02:02:32.425 [Lua] Complete level triggered.
02:02:32.442 [Lua] Complete level triggered.
02:02:32.458 [Lua] Complete level triggered.
02:02:32.476 [Lua] Complete level triggered.
02:02:32.492 [Lua] Complete level triggered.
02:02:32.508 [Lua] Complete level triggered.
02:02:32.525 [Lua] Complete level triggered.
02:02:32.543 [Lua] Complete level triggered.
02:02:32.559 [Lua] Complete level triggered.
02:02:32.576 [Lua] Complete level triggered.
02:02:33.629 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
02:02:33.629 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31
02:02:33.962 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31
02:02:33.974 [Lua] commit result success 14
02:02:33.974 [Lua] Awarding end of level rewards, found deed! Waiting for owner to consume.
02:02:33.974 [Lua] [DeedManager]:consume_deed()
02:02:33.974 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
02:02:34.144 [Lua] Deed has been consumed by owner, act on reward callback!
02:02:34.144 [Lua] Deed has been consumed callback!
02:02:34.144 [Lua] Awarding end of level rewards, found deed!
02:02:34.144 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:02:34.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 32
02:02:34.144 [Lua] Sending to the other clients to act on deed consume
02:02:34.145 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 32 18
02:02:34.666 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
02:02:34.666 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 32
02:02:35.116 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 32
02:02:35.116 [Save] Saving `save_data`
02:02:35.118 [Save] Save done
02:02:35.118 [Save] Saving `save_data`
02:02:35.120 [Save] Save done
02:02:35.120 [Save] Saving `save_data`
02:02:35.122 [Save] Save done
02:02:37.353 [EACServer] [21:02:37:353][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:02:39.995 [Lua] Set lobby begin:
02:02:39.995 [Lua] Lobby data twitch_enabled = false
02:02:39.995 [Lua] Lobby data power_level = 445
02:02:39.995 [Lua] Lobby data unique_server_name = Zarathulhu
02:02:39.995 [Lua] Lobby data difficulty_tweak = 0
02:02:39.995 [Lua] Lobby data host = 110000106b87dd2
02:02:39.995 [Lua] Lobby data game_mode = 8
02:02:39.995 [Lua] Lobby data is_private = true
02:02:39.995 [Lua] Lobby data match_started = true
02:02:39.995 [Lua] Lobby data mechanism = adventure
02:02:39.995 [Lua] Lobby data level_key = farmlands
02:02:39.995 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:02:39.995 [Lua] Lobby data selected_level_key = farmlands
02:02:39.995 [Lua] Lobby data difficulty = normal
02:02:39.995 [Lua] Lobby data quick_game = false
02:02:39.995 [Lua] Lobby data matchmaking = false
02:02:39.995 [Lua] Lobby data weave_name = false
02:02:39.995 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:02:39.995 [Lua] Lobby data num_players = 3
02:02:39.995 [Lua] Lobby data player_slot_5 = 0:0
02:02:39.995 [Lua] Lobby data player_slot_2 = 0:0
02:02:39.995 [Lua] Lobby data country_code = CA
02:02:39.995 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:02:39.995 [Lua] Lobby data eac_authorized = true
02:02:39.995 [Lua] Set lobby end.
02:02:41.762 [Lua] ConflictDirector - destroy all units
02:02:41.778 [Lua] TRANSITION nil nil inn_level
02:02:41.778 [Lua] Transition type "inn_level", is server: true
02:02:41.778 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:02:41.778 [Lua] [GameNetworkManager] Leaving game...
02:02:41.778 [Lua] [GameNetworkManager] Shutting down game session host.
02:02:41.778 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:02:41.779 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:02:41.779 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1835.80
02:02:41.795 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:02:43.778 [Lua] [Managers] Calling function on all managers:
02:02:43.779 [Lua] Clearing all global lookup lists
02:02:43.779 [Lua] [IngamePlayerListUI] - Destroy
02:02:43.779 [Lua] [EquipmentUI] - Destroy
02:02:43.779 [Lua] [AbilityUI] - Destroy
02:02:43.779 [Lua] [GamePadAbilityUI] - Destroy
02:02:43.779 [Lua] [GamePadEquipmentUI] - Destroy
02:02:43.779 [Lua] [IngameUI] destroy
02:02:44.054 [Lua] [Managers] Destroying manager group:
02:02:44.071 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:02:44.228 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
02:02:44.228 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
02:02:44.230 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
02:02:44.230 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
02:02:44.239 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
02:02:44.242 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
02:02:44.243 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
02:02:44.243 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
02:02:44.243 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:02:44.244 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
02:02:44.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
02:02:44.247 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
02:02:44.247 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
02:02:44.248 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
02:02:44.249 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
02:02:44.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
02:02:44.253 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
02:02:44.254 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
02:02:44.256 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
02:02:44.256 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
02:02:44.260 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
02:02:44.263 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
02:02:44.264 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
02:02:44.264 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
02:02:44.267 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
02:02:44.270 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
02:02:44.273 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
02:02:44.275 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
02:02:44.278 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
02:02:44.290 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
02:02:44.290 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InPostGame
02:02:44.290 [Lua] [PeerSM] 110000106b87dd2 :: on_enter Loading
02:02:44.290 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106b87dd2 inn_level 0
02:02:44.290 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:02:44.290 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 110000106b87dd2 "Zarathulhu"
<>
02:02:44.290 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000A1F44C0; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000106b87dd2"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10688278; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001955D170
[3] _ = table: 000000000A1F44C0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000106b87dd2"; peer_state_machine = table: 000000000A1F4720; current_state = InPostGame
[5] self = table: 000000000A0D4C90; application_shutdown = nil; unit_spawner = table: 00000000136DD0D0; world = [World]; unit_storage = table: 00000000138FEAB0; units = table: 0000000013695890; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 000000000A0D4C90
[8] self = table: 0000000009ED75A0; dt = 0.016666851937770844; t = 7191.358561282279; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666851937770844; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666851937770844; t = 7191.358561282279
[10] dt = 0.016666851937770844
[2] server = table: 000000000A185D90; wanted_career_index = 2; loaded_level = "farmlands"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9829849414527416; peer_id = "110000106b87dd2";
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 000000001317B800; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "inn_level"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 00000000135FC290;
[5] world_name = "level_world"; entity_system_bag = table: 000000001855EA00; network_server = table: 000000000A185D90; entity_system = table: 0000000018391A70; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000019496AB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1824.7172709282488; input_manager = table: 0000000012AD12A0; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000087CB890; num_local_human_players = 1; _lobby_host = table: 000000000A183600; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016666851937770844; peer_id = "110000106b87dd2"; level = [unknown light userdata]; network_event_delegate = table: 00000000135FC290; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "farmlands"; game_mode_key = "adventure"; statistics_db = table: 0000000008327870; exit_time = 1835.8006904833019; dice_keeper = table: 00000000136A1810; level_transition_handler = table: 0000000009E771D0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A0D4C90;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A0D4C90;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A0D4C90;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 000000001747CD20;
<>
<>
02:02:44.290 [Lua] [PeerSM] 110000108f12108 :: on_exit InPostGame
02:02:44.290 [Lua] [PeerSM] 110000108f12108 :: on_enter Loading
02:02:44.290 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108f12108 inn_level 0
02:02:44.290 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:02:44.291 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 110000106b87dd2 "Zarathulhu"
<>
02:02:44.291 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000016D83410; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000108f12108"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10688278; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001955D170
[3] _ = table: 0000000016D83410; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000108f12108"; peer_state_machine = table: 00000000136D1F60; current_state = InPostGame
[5] self = table: 000000000A0D4C90; application_shutdown = nil; unit_spawner = table: 00000000136DD0D0; world = [World]; unit_storage = table: 00000000138FEAB0; units = table: 0000000013695890; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 000000000A0D4C90
[8] self = table: 0000000009ED75A0; dt = 0.016666851937770844; t = 7191.358561282279; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666851937770844; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666851937770844; t = 7191.358561282279
[10] dt = 0.016666851937770844
[2] server = table: 000000000A185D90; loaded_level = "farmlands"; wanted_career_index = 1; game_started = false; peer_id = "110000108f12108"; num_players = 1; wanted_party_index = 0; account_id = "110000108f12108"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.916665768250823; resend_post_game_timer = 1.9166655633598566;
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 000000001317B800; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "inn_level"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 00000000135FC290;
[5] world_name = "level_world"; entity_system_bag = table: 000000001855EA00; network_server = table: 000000000A185D90; entity_system = table: 0000000018391A70; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000019496AB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1824.7172709282488; input_manager = table: 0000000012AD12A0; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000087CB890; num_local_human_players = 1; _lobby_host = table: 000000000A183600; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016666851937770844; peer_id = "110000106b87dd2"; level = [unknown light userdata]; network_event_delegate = table: 00000000135FC290; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "farmlands"; game_mode_key = "adventure"; statistics_db = table: 0000000008327870; exit_time = 1835.8006904833019; dice_keeper = table: 00000000136A1810; level_transition_handler = table: 0000000009E771D0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A0D4C90;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A0D4C90;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A0D4C90;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 000000001747CD20;
<>
<>
02:02:44.291 [Lua] [PeerSM] 110000102955ac1 :: on_exit InPostGame
02:02:44.291 [Lua] [PeerSM] 110000102955ac1 :: on_enter Loading
02:02:44.291 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102955ac1 inn_level 0
02:02:44.291 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:02:44.291 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 13, User: 110000106b87dd2 "Zarathulhu"
<>
02:02:44.292 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000009BB2280; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000102955ac1"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10688278; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001955D170
[3] _ = table: 0000000009BB2280; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000102955ac1"; peer_state_machine = table: 0000000008171E60; current_state = InPostGame
[5] self = table: 000000000A0D4C90; application_shutdown = nil; unit_spawner = table: 00000000136DD0D0; world = [World]; unit_storage = table: 00000000138FEAB0; units = table: 0000000013695890; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 000000000A0D4C90
[8] self = table: 0000000009ED75A0; dt = 0.016666851937770844; t = 7191.358561282279; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666851937770844; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666851937770844; t = 7191.358561282279
[10] dt = 0.016666851937770844
[2] server = table: 000000000A185D90; loaded_level = "farmlands"; wanted_career_index = 1; game_started = false; peer_id = "110000102955ac1"; num_players = 1; wanted_party_index = 0; account_id = "110000102955ac1"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9181030727922916; resend_post_game_timer = 1.9378535524010658;
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 000000001317B800; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "inn_level"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 00000000135FC290;
[5] world_name = "level_world"; entity_system_bag = table: 000000001855EA00; network_server = table: 000000000A185D90; entity_system = table: 0000000018391A70; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000019496AB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1824.7172709282488; input_manager = table: 0000000012AD12A0; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000087CB890; num_local_human_players = 1; _lobby_host = table: 000000000A183600; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016666851937770844; peer_id = "110000106b87dd2"; level = [unknown light userdata]; network_event_delegate = table: 00000000135FC290; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "farmlands"; game_mode_key = "adventure"; statistics_db = table: 0000000008327870; exit_time = 1835.8006904833019; dice_keeper = table: 00000000136A1810; level_transition_handler = table: 0000000009E771D0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A0D4C90;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A0D4C90;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A0D4C90;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 000000001747CD20;
<>
<>
02:02:44.292 [Lua] [Matchmaking] unregister rpcs
02:02:44.292 [Lua] ############### UNLOADING PACKAGES ###############
02:02:44.292 [Lua] [Managers] Calling function on all managers:
02:02:44.292 [Lua] [Managers] Destroying manager group:
02:02:44.292 [Lua] [Gamestate] Enter state StateLoading
02:02:44.297 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:02:44.297 [Lua] Found camera: end_screen_camera
02:02:44.297 [Lua] Found camera: end_screen_camera
02:02:44.297 [Lua] Found camera: end_screen_camera
02:02:44.297 [Lua] Found camera: end_screen_camera
02:02:44.297 [Lua] Found camera: end_screen_camera
02:02:44.297 [Lua] Found camera: end_screen_camera
02:02:44.297 [Lua] Found camera: end_screen_camera
02:02:44.297 [Lua] Found camera: end_screen_camera
02:02:44.297 [Lua] Found camera: end_screen_camera
02:02:44.297 [Lua] Found camera: end_screen_camera
02:02:44.297 [Lua] Found camera: end_screen_camera
02:02:44.298 [Lua] [EndViewState] Enter Substate EndViewStateSummary
02:02:44.298 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:02:44.298 [Lua] [Matchmaking] register rpcs
02:02:44.298 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:02:44.298 [Lua] Set lobby begin:
02:02:44.298 [Lua] Lobby data twitch_enabled = false
02:02:44.298 [Lua] Lobby data power_level = 0
02:02:44.298 [Lua] Lobby data unique_server_name = Zarathulhu
02:02:44.298 [Lua] Lobby data difficulty_tweak = 0
02:02:44.298 [Lua] Lobby data host = 110000106b87dd2
02:02:44.298 [Lua] Lobby data game_mode = 8
02:02:44.298 [Lua] Lobby data is_private = true
02:02:44.298 [Lua] Lobby data match_started = true
02:02:44.298 [Lua] Lobby data mechanism = adventure
02:02:44.299 [Lua] Lobby data level_key = farmlands
02:02:44.299 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:02:44.299 [Lua] Lobby data selected_level_key = farmlands
02:02:44.299 [Lua] Lobby data difficulty = normal
02:02:44.299 [Lua] Lobby data quick_game = false
02:02:44.299 [Lua] Lobby data matchmaking = false
02:02:44.299 [Lua] Lobby data weave_name = false
02:02:44.299 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:02:44.299 [Lua] Lobby data num_players = 3
02:02:44.299 [Lua] Lobby data player_slot_5 = 0:0
02:02:44.299 [Lua] Lobby data player_slot_2 = 0:0
02:02:44.299 [Lua] Lobby data country_code = CA
02:02:44.299 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:02:44.299 [Lua] Lobby data eac_authorized = true
02:02:44.299 [Lua] Set lobby end.
02:02:44.299 [Lua] registering RPCs
02:02:44.299 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:02:44.299 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:02:44.299 [Lua] Set lobby begin:
02:02:44.299 [Lua] Lobby data twitch_enabled = false
02:02:44.299 [Lua] Lobby data power_level = 0
02:02:44.299 [Lua] Lobby data unique_server_name = Zarathulhu
02:02:44.299 [Lua] Lobby data difficulty_tweak = 0
02:02:44.299 [Lua] Lobby data host = 110000106b87dd2
02:02:44.299 [Lua] Lobby data game_mode = 3
02:02:44.299 [Lua] Lobby data is_private = true
02:02:44.299 [Lua] Lobby data match_started = true
02:02:44.299 [Lua] Lobby data mechanism = adventure
02:02:44.299 [Lua] Lobby data level_key = inn_level
02:02:44.299 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:02:44.299 [Lua] Lobby data selected_level_key = farmlands
02:02:44.299 [Lua] Lobby data difficulty = normal
02:02:44.299 [Lua] Lobby data quick_game = false
02:02:44.299 [Lua] Lobby data matchmaking = false
02:02:44.299 [Lua] Lobby data weave_name = false
02:02:44.299 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:02:44.299 [Lua] Lobby data num_players = 3
02:02:44.299 [Lua] Lobby data player_slot_5 = 0:0
02:02:44.299 [Lua] Lobby data player_slot_2 = 0:0
02:02:44.299 [Lua] Lobby data country_code = CA
02:02:44.299 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:02:44.299 [Lua] Lobby data eac_authorized = true
02:02:44.299 [Lua] Set lobby end.
02:02:44.303 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:02:44.303 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
02:02:44.303 [Lua] [LevelTransitionHandler] load_level inn_level 0
02:02:44.347 [Umbra] Unload tome
02:02:44.348 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_meta, LevelTransitionHandler
02:02:44.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x65b0b, position: 0
02:02:44.403 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, LevelTransitionHandler
02:02:44.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
02:02:44.403 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
02:02:44.403 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:02:44.403 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
02:02:44.403 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:02:44.403 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:02:44.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:02:44.740 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:02:44.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:02:44.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:02:44.861 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:02:44.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:02:44.877 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:02:44.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:02:44.927 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:02:44.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:02:51.997 [Lua] min_height 91.160001754760742
02:02:52.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:02:52.781 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:02:52.796 [Lua] [LevelTransitionHandler] Level load completed!
02:02:52.796 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10688278 - use_random_directors: true - overriden_conflict: nil
02:02:52.799 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:02:52.799 [Lua] checking dlc's against conflict directors
02:02:52.799 [Lua] - removing conflict director 'chaos_beastmen'
02:02:52.799 [Lua] - removing conflict director 'skaven_beastmen'
02:02:52.799 [Lua] - removing conflict director 'beastmen'
02:02:52.799 [Lua] number of factions to include 2
02:02:52.799 [Lua] number of factions added 2
02:02:52.800 [Lua] --- --- ---
02:02:52.800 [Lua] Starting... difficulty 'normal'
02:02:52.800 [Lua] These are the starting conflict directors:
02:02:52.800 [Lua] inn_level
02:02:52.800 [Lua] --- --- ---
02:02:52.800 [Lua]
02:02:52.800 [Lua] DONE! Found the following directors:
02:02:52.800 [Lua] (free: 35), Master hash is:
02:02:52.800 [Lua] [EnemyPackageLoader] breed_lookup: {
}
02:02:52.800 [Lua] load_startup_enemy_packages: --------------
02:02:52.800 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:02:52.800 [Lua] critter_rat
02:02:52.813 [Lua] ### Sending rpc_level_loaded
02:02:52.814 [Lua] #### Has state machine: true, peer_id: 110000106b87dd2, level_id: 50
02:02:52.814 [Lua] Peer 110000106b87dd2 has loaded the level and all enemies are loaded
02:02:52.829 [Lua] [PeerSM] 110000106b87dd2 :: on_exit Loading
02:02:52.829 [Lua] [PeerSM] 110000106b87dd2 :: on_enter LoadingProfilePackages
02:02:52.846 [Lua] [PeerSM] 110000106b87dd2 :: on_exit LoadingProfilePackages
02:02:52.846 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForEnterGame
02:02:52.847 [Lua] ### Sending rpc_level_loaded
02:02:52.847 [Lua] #### Has state machine: false, peer_id: 110000106b87dd2, level_id: 50
02:02:52.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:02:52.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:02:52.864 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:02:52.864 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:02:52.864 [Lua] Starting async level spawning of levels/inn/world
02:02:52.865 [Umbra] Init version: 3.4.15 :: 16 threads
02:02:53.092 [Lua] Async level spawning done
02:02:53.213 [Lua] ### Sending rpc_level_loaded
02:02:53.213 [Lua] #### Has state machine: true, peer_id: 110000108f12108, level_id: 50
02:02:53.213 [Lua] Peer 110000108f12108 has loaded the level and all enemies are loaded
02:02:53.213 [Lua] [PeerSM] 110000108f12108 :: on_exit Loading
02:02:53.213 [Lua] [PeerSM] 110000108f12108 :: on_enter LoadingProfilePackages
02:02:53.230 [Lua] [PeerSM] 110000108f12108 :: on_exit LoadingProfilePackages
02:02:53.230 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForEnterGame
02:02:57.428 [Lua] ### Sending rpc_level_loaded
02:02:57.428 [Lua] #### Has state machine: true, peer_id: 110000102955ac1, level_id: 50
02:02:57.428 [Lua] Peer 110000102955ac1 has loaded the level and all enemies are loaded
02:02:57.428 [Lua] [PeerSM] 110000102955ac1 :: on_exit Loading
02:02:57.428 [Lua] [PeerSM] 110000102955ac1 :: on_enter LoadingProfilePackages
02:02:57.445 [Lua] [PeerSM] 110000102955ac1 :: on_exit LoadingProfilePackages
02:02:57.445 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForEnterGame
02:03:00.529 [Lua] min_height 91.160001754760742
02:03:08.347 [Lua] [EndViewState] Exit Substate EndViewStateSummary
02:03:08.347 [Lua] [PlayState] Enter Substate EndViewStateChest
02:03:16.964 [Lua] min_height 91.160001754760742
02:03:22.531 [Lua] [PlayState] Exit Substate EndViewStateChest
02:03:22.531 [Lua] [PlayState] Enter Substate EndViewStateScore
02:03:58.787 [Lua] [PlayState] Exit Substate EndViewStateScore
02:03:58.788 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:03:59.785 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:03:59.785 [Lua] [Matchmaking] unregister rpcs
02:03:59.785 [Lua] Set lobby begin:
02:03:59.785 [Lua] Lobby data twitch_enabled = false
02:03:59.785 [Lua] Lobby data power_level = 0
02:03:59.785 [Lua] Lobby data unique_server_name = Zarathulhu
02:03:59.785 [Lua] Lobby data difficulty_tweak = 0
02:03:59.785 [Lua] Lobby data host = 110000106b87dd2
02:03:59.785 [Lua] Lobby data game_mode = 3
02:03:59.785 [Lua] Lobby data is_private = true
02:03:59.785 [Lua] Lobby data match_started = true
02:03:59.785 [Lua] Lobby data mechanism = adventure
02:03:59.785 [Lua] Lobby data level_key = inn_level
02:03:59.785 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:03:59.785 [Lua] Lobby data selected_level_key = farmlands
02:03:59.785 [Lua] Lobby data difficulty = normal
02:03:59.785 [Lua] Lobby data quick_game = false
02:03:59.785 [Lua] Lobby data matchmaking = false
02:03:59.785 [Lua] Lobby data weave_name = false
02:03:59.785 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:03:59.785 [Lua] Lobby data num_players = 3
02:03:59.785 [Lua] Lobby data player_slot_5 = 0:0
02:03:59.785 [Lua] Lobby data player_slot_2 = 0:0
02:03:59.785 [Lua] Lobby data country_code = CA
02:03:59.785 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:03:59.785 [Lua] Lobby data eac_authorized = true
02:03:59.785 [Lua] Set lobby end.
02:03:59.785 [Lua] [Managers] Destroying manager group:
02:03:59.786 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:03:59.786 [Lua] [Gamestate] Enter StateIngame HOST
02:03:59.786 [Lua] [Managers] Calling function on all managers:
02:03:59.786 [Lua] <>level = inn_level<>
02:03:59.786 [Lua] Set lobby begin:
02:03:59.786 [Lua] Lobby data twitch_enabled = false
02:03:59.786 [Lua] Lobby data power_level = 0
02:03:59.786 [Lua] Lobby data unique_server_name = Zarathulhu
02:03:59.786 [Lua] Lobby data difficulty_tweak = 0
02:03:59.786 [Lua] Lobby data host = 110000106b87dd2
02:03:59.786 [Lua] Lobby data game_mode = 3
02:03:59.786 [Lua] Lobby data is_private = true
02:03:59.786 [Lua] Lobby data match_started = true
02:03:59.786 [Lua] Lobby data mechanism = adventure
02:03:59.786 [Lua] Lobby data level_key = inn_level
02:03:59.786 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:03:59.786 [Lua] Lobby data selected_level_key = inn_level
02:03:59.786 [Lua] Lobby data difficulty = normal
02:03:59.786 [Lua] Lobby data quick_game = false
02:03:59.786 [Lua] Lobby data matchmaking = false
02:03:59.786 [Lua] Lobby data weave_name = false
02:03:59.786 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:03:59.786 [Lua] Lobby data num_players = 3
02:03:59.786 [Lua] Lobby data player_slot_5 = 0:0
02:03:59.786 [Lua] Lobby data player_slot_2 = 0:0
02:03:59.786 [Lua] Lobby data country_code = CA
02:03:59.786 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:03:59.786 [Lua] Lobby data eac_authorized = true
02:03:59.786 [Lua] Set lobby end.
02:03:59.786 [Lua] [StateIngame] Server ingame
02:03:59.789 [Lua] Set lobby begin:
02:03:59.789 [Lua] Lobby data twitch_enabled = false
02:03:59.789 [Lua] Lobby data power_level = 0
02:03:59.789 [Lua] Lobby data unique_server_name = Zarathulhu
02:03:59.790 [Lua] Lobby data difficulty_tweak = 0
02:03:59.790 [Lua] Lobby data host = 110000106b87dd2
02:03:59.790 [Lua] Lobby data game_mode = 3
02:03:59.790 [Lua] Lobby data is_private = true
02:03:59.790 [Lua] Lobby data match_started = true
02:03:59.790 [Lua] Lobby data mechanism = adventure
02:03:59.790 [Lua] Lobby data level_key = inn_level
02:03:59.790 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:03:59.790 [Lua] Lobby data selected_level_key = inn_level
02:03:59.790 [Lua] Lobby data difficulty = normal
02:03:59.790 [Lua] Lobby data quick_game = false
02:03:59.790 [Lua] Lobby data matchmaking = false
02:03:59.790 [Lua] Lobby data weave_name = false
02:03:59.790 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:03:59.790 [Lua] Lobby data num_players = 3
02:03:59.790 [Lua] Lobby data player_slot_5 = 0:0
02:03:59.790 [Lua] Lobby data player_slot_2 = 0:0
02:03:59.790 [Lua] Lobby data country_code = CA
02:03:59.790 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:03:59.790 [Lua] Lobby data eac_authorized = true
02:03:59.790 [Lua] Set lobby end.
02:03:59.790 [Lua] [Matchmaking] register rpcs
02:03:59.790 [Lua] GameNetworkManager:init... creating game session
02:03:59.790 [Lua] Host GameSession.make_game_session_host with session:
02:03:59.790 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:03:59.790 [Lua] [GameNetworkManager] My own peer_id = 110000106b87dd2
02:03:59.790 [Lua] [GameNetworkManager] self.is_server = true
02:03:59.790 [Network] Setting artificial MTU limit to 65536
02:03:59.790 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
02:03:59.800 [Lua] Switching ConflictSettings: to: inn_level
02:03:59.800 [Lua] pacing=disabled
02:03:59.800 [Lua] roaming=nil
02:03:59.800 [Lua] disabled=false
02:03:59.800 [Lua] pack_spawning=disabled
02:03:59.800 [Lua] contained_breeds=nil
02:03:59.800 [Lua] boss=disabled
02:03:59.800 [Lua] horde=disabled
02:03:59.800 [Lua] specials=disabled
02:03:59.800 [Lua] name=inn_level
02:03:59.800 [Lua] intensity=disabled
02:03:59.800 [Lua] ---
02:03:59.801 [Lua] [LevelAnalysis] set_random_seed( 10688278)
02:03:59.804 [Lua] [AIInterestPointSystem] Level Seed: 10688278
02:03:59.804 [Lua]
02:03:59.804 [Lua] [entity_system_bag] = table
02:03:59.804 [Lua] [entity_system_bag] = metatable
02:03:59.804 [Lua] [startup_data] = table
02:03:59.804 [Lua] [entity_manager] = table
02:03:59.804 [Lua] [entity_manager] = metatable
02:03:59.804 [Lua] [unit_spawner] = table
02:03:59.804 [Lua] [unit_spawner] = metatable
02:03:59.804 [Lua] [unit_storage] = table
02:03:59.804 [Lua] [unit_storage] = metatable
02:03:59.804 [Lua] [dice_keeper] = table
02:03:59.804 [Lua] [dice_keeper] = metatable
02:03:59.804 [Lua] [is_server] = true (boolean)
02:03:59.804 [Lua] [world] = [World]
02:03:59.804 [Lua] [system_api] = table
02:03:59.804 [Lua] [entity_system] = table
02:03:59.804 [Lua] [entity_system] = metatable
02:03:59.804 [Lua] [network_lobby] = table
02:03:59.804 [Lua] [network_lobby] = metatable
02:03:59.804 [Lua] [profile_synchronizer] = table
02:03:59.804 [Lua] [profile_synchronizer] = metatable
02:03:59.804 [Lua] [level_transition_handler] = table
02:03:59.804 [Lua] [level_transition_handler] = metatable
02:03:59.804 [Lua] [num_local_human_players] = 1 (number)
02:03:59.804 [Lua] [statistics_db] = table
02:03:59.804 [Lua] [statistics_db] = metatable
02:03:59.804 [Lua] [network_server] = table
02:03:59.804 [Lua] [network_server] = metatable
02:03:59.804 [Lua] [input_manager] = table
02:03:59.804 [Lua] [input_manager] = metatable
02:03:59.804 [Lua] [network_clock] = table
02:03:59.804 [Lua] [network_clock] = metatable
02:03:59.804 [Lua] [network_transmit] = table
02:03:59.804 [Lua] [network_transmit] = metatable
02:03:59.804 [Lua] [free_flight_manager] = table
02:03:59.804 [Lua] [free_flight_manager] = metatable
02:03:59.804 [Lua] [network_manager] = table
02:03:59.804 [Lua] [network_manager] = metatable
02:03:59.804 [Lua] [network_event_delegate] = table
02:03:59.804 [Lua] [network_event_delegate] = metatable
02:03:59.804 [Lua]
02:03:59.804 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:03:59.804 [Lua] ignoring extension VersusInteractObjectiveExtension
02:03:59.804 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:03:59.804 [Lua] ignoring extension VersusSocketObjectiveExtension
02:03:59.804 [Lua] ignoring extension VersusTargetObjectiveExtension
02:03:59.804 [Lua] ignoring extension VersusMissionObjectiveExtension
02:03:59.805 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:03:59.807 [Lua] [AchievementManager] Achievements using the steam platform
02:03:59.856 [Lua] [StateIngame] Level seed: 10688278
02:03:59.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:03:59.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:03:59.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:03:59.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
02:03:59.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
02:03:59.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
02:03:59.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
02:03:59.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
02:03:59.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
02:03:59.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
02:03:59.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
02:03:59.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
02:03:59.864 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read,
02:03:59.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
02:03:59.864 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
02:03:59.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
02:03:59.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
02:03:59.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
02:03:59.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3, async-read,
02:03:59.868 [Lua] [LevelAnalysis] set_random_seed( 10688278)
02:03:59.872 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
02:03:59.873 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
02:03:59.873 [Lua] [IngameUI] init
02:03:59.891 [Lua] cb_razer_chroma_setup
02:03:59.920 [Lua] [Matchmaking] Cancelling matchmaking
02:03:59.920 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:03:59.920 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:03:59.921 [Lua] Set lobby begin:
02:03:59.921 [Lua] Lobby data twitch_enabled = false
02:03:59.921 [Lua] Lobby data power_level = 454
02:03:59.921 [Lua] Lobby data unique_server_name = Zarathulhu
02:03:59.921 [Lua] Lobby data difficulty_tweak = 0
02:03:59.921 [Lua] Lobby data host = 110000106b87dd2
02:03:59.921 [Lua] Lobby data game_mode = 3
02:03:59.921 [Lua] Lobby data is_private = true
02:03:59.921 [Lua] Lobby data match_started = true
02:03:59.921 [Lua] Lobby data mechanism = adventure
02:03:59.921 [Lua] Lobby data level_key = inn_level
02:03:59.921 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:03:59.921 [Lua] Lobby data selected_level_key = inn_level
02:03:59.921 [Lua] Lobby data difficulty = normal
02:03:59.921 [Lua] Lobby data quick_game = false
02:03:59.921 [Lua] Lobby data matchmaking = false
02:03:59.921 [Lua] Lobby data weave_name = false
02:03:59.921 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:03:59.921 [Lua] Lobby data num_players = 3
02:03:59.921 [Lua] Lobby data player_slot_5 = 0:0
02:03:59.921 [Lua] Lobby data player_slot_2 = 0:0
02:03:59.921 [Lua] Lobby data country_code = CA
02:03:59.921 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:03:59.921 [Lua] Lobby data eac_authorized = true
02:03:59.921 [Lua] Set lobby end.
02:03:59.921 [Flow] complete_skittergate_legend false
02:03:59.921 [Flow] complete_all_helmgart_levels_recruit false
02:03:59.922 [Flow] WitchHunterLevel:1
02:03:59.922 [Flow] LeaderYes
02:03:59.922 [Flow] ALL PC XP:12681
02:03:59.922 [Flow] Has "bogenhafen" DLC:true
02:03:59.922 [Flow] WH XP:0
02:03:59.922 [Flow] Number of crafted items:4
02:03:59.922 [Flow] Sum of Powe Levels:633
02:03:59.922 [Flow] lodestone diff 1:false
02:03:59.922 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:03:59.923 [Lua] CurrentConflictSettings inn_level
02:03:59.923 [Lua] [ConflictDirector] conflict_director is ai_ready
02:03:59.923 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:03:59.923 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:03:59.925 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:03:59.925 [Lua] Forming navigation groups in one frame
02:03:59.925 [Lua] Forming navigation groups
02:03:59.946 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999527063
02:03:59.946 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
02:03:59.946 [Lua] number of nav groups: 41
02:03:59.947 [Lua] number of refined nav groups : 23
02:03:59.949 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857
02:03:59.949 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:03:59.949 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:03:59.949 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:03:59.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:03:59.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:03:59.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:03:59.952 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
02:03:59.952 [Lua] [Managers] Calling function on all managers:
02:03:59.976 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForEnterGame
02:03:59.976 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForGameObjectSync
02:03:59.976 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForEnterGame
02:03:59.976 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForGameObjectSync
02:04:00.101 [Lua] Set lobby begin:
02:04:00.101 [Lua] Lobby data twitch_enabled = false
02:04:00.101 [Lua] Lobby data power_level = 454
02:04:00.101 [Lua] Lobby data unique_server_name = Zarathulhu
02:04:00.101 [Lua] Lobby data difficulty_tweak = 0
02:04:00.101 [Lua] Lobby data host = 110000106b87dd2
02:04:00.101 [Lua] Lobby data game_mode = 3
02:04:00.101 [Lua] Lobby data is_private = true
02:04:00.101 [Lua] Lobby data match_started = true
02:04:00.101 [Lua] Lobby data mechanism = adventure
02:04:00.101 [Lua] Lobby data level_key = inn_level
02:04:00.101 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:04:00.101 [Lua] Lobby data selected_level_key = inn_level
02:04:00.101 [Lua] Lobby data difficulty = normal
02:04:00.101 [Lua] Lobby data quick_game = false
02:04:00.101 [Lua] Lobby data matchmaking = false
02:04:00.101 [Lua] Lobby data weave_name = false
02:04:00.101 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:04:00.101 [Lua] Lobby data num_players = 3
02:04:00.101 [Lua] Lobby data player_slot_5 = 0:0
02:04:00.101 [Lua] Lobby data player_slot_2 = 0:0
02:04:00.101 [Lua] Lobby data country_code = CA
02:04:00.101 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:04:00.101 [Lua] Lobby data eac_authorized = true
02:04:00.101 [Lua] Set lobby end.
02:04:00.101 [Lua] [Matchmaking] Assigned player 110000108f12108 to slot 1 when hot join syncing
02:04:00.101 [Lua] Breedfreezer (server) starting a hot join sync
02:04:00.102 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForGameObjectSync
02:04:00.102 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForPlayers
02:04:00.102 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39
02:04:00.102 [Lua] RemotePlayer:create_game_object( ) 39
02:04:00.118 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForGameObjectSync
02:04:00.118 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForPlayers
02:04:00.118 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForEnterGame
02:04:00.118 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForGameObjectSync
02:04:00.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:04:00.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:04:00.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
02:04:00.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:04:00.119 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000108f12108
02:04:00.133 [Lua] Set lobby begin:
02:04:00.133 [Lua] Lobby data twitch_enabled = false
02:04:00.133 [Lua] Lobby data power_level = 454
02:04:00.133 [Lua] Lobby data unique_server_name = Zarathulhu
02:04:00.133 [Lua] Lobby data difficulty_tweak = 0
02:04:00.134 [Lua] Lobby data host = 110000106b87dd2
02:04:00.134 [Lua] Lobby data game_mode = 3
02:04:00.134 [Lua] Lobby data is_private = true
02:04:00.134 [Lua] Lobby data match_started = true
02:04:00.134 [Lua] Lobby data mechanism = adventure
02:04:00.134 [Lua] Lobby data level_key = inn_level
02:04:00.134 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:04:00.134 [Lua] Lobby data selected_level_key = inn_level
02:04:00.134 [Lua] Lobby data difficulty = normal
02:04:00.134 [Lua] Lobby data quick_game = false
02:04:00.134 [Lua] Lobby data matchmaking = false
02:04:00.134 [Lua] Lobby data weave_name = false
02:04:00.134 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:04:00.134 [Lua] Lobby data num_players = 3
02:04:00.134 [Lua] Lobby data player_slot_5 = 0:0
02:04:00.134 [Lua] Lobby data player_slot_2 = 0:0
02:04:00.134 [Lua] Lobby data country_code = CA
02:04:00.134 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:04:00.134 [Lua] Lobby data eac_authorized = true
02:04:00.134 [Lua] Set lobby end.
02:04:00.134 [Lua] [Matchmaking] Assigned player 110000102955ac1 to slot 4 when hot join syncing
02:04:00.134 [Lua] Breedfreezer (server) starting a hot join sync
02:04:00.134 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41
02:04:00.134 [Lua] RemotePlayer:create_game_object( ) 41
02:04:00.154 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForGameObjectSync
02:04:00.154 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForPlayers
02:04:00.154 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102955ac1
02:04:00.163 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForPlayers
02:04:00.163 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InGame
02:04:00.163 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForPlayers
02:04:00.163 [Lua] [PeerSM] 110000108f12108 :: on_enter InGame
02:04:00.163 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForPlayers
02:04:00.163 [Lua] [PeerSM] 110000102955ac1 :: on_enter InGame
02:04:00.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:04:00.163 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:04:00.163 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
02:04:00.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
02:04:00.174 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:04:00.175 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:04:00.175 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
02:04:00.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
02:04:00.205 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
02:04:00.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
02:04:00.206 [Lua] Players are leaving the safe zone
02:04:00.225 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000108f12108 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:04:00.225 [Lua] Adding player sync data to peer=110000108f12108 local_player_id=1
02:04:00.258 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000108f12108 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:04:00.259 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
02:04:00.260 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:04:00.276 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102955ac1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:04:00.276 [Lua] Adding player sync data to peer=110000102955ac1 local_player_id=1
02:04:00.276 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102955ac1 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:04:00.277 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
02:04:00.277 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:04:00.572 [Lua] StateInGameRunning:_game_actually_starts()
02:04:00.572 [Lua] #################################################################################################################
02:04:00.572 [Lua] [Loading Time]: 00:01:17 [Transition]: farmlands-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:04:00.572 [Lua] #################################################################################################################
02:04:00.572 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33
02:04:00.588 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33
02:04:00.972 [Flow] DISABLE
02:04:01.830 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33
02:04:01.830 [Lua] Commit load time data
02:04:04.995 [Lua] PlayFabMirrorBase:_commit_internal 15
02:04:04.995 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:04:05.001 [Lua] generate_backend_stats 110000106b87dd2:1
02:04:05.025 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:04:05.025 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:04:05.026 [Lua] Set lobby begin:
02:04:05.026 [Lua] Lobby data twitch_enabled = false
02:04:05.026 [Lua] Lobby data power_level = 296
02:04:05.026 [Lua] Lobby data unique_server_name = Zarathulhu
02:04:05.026 [Lua] Lobby data difficulty_tweak = 0
02:04:05.026 [Lua] Lobby data host = 110000106b87dd2
02:04:05.026 [Lua] Lobby data game_mode = 3
02:04:05.026 [Lua] Lobby data is_private = true
02:04:05.026 [Lua] Lobby data match_started = true
02:04:05.026 [Lua] Lobby data mechanism = adventure
02:04:05.026 [Lua] Lobby data level_key = inn_level
02:04:05.026 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:04:05.026 [Lua] Lobby data selected_level_key = inn_level
02:04:05.026 [Lua] Lobby data difficulty = normal
02:04:05.026 [Lua] Lobby data quick_game = false
02:04:05.026 [Lua] Lobby data matchmaking = false
02:04:05.026 [Lua] Lobby data weave_name = false
02:04:05.026 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:04:05.026 [Lua] Lobby data num_players = 3
02:04:05.026 [Lua] Lobby data player_slot_5 = 0:0
02:04:05.026 [Lua] Lobby data player_slot_2 = 0:0
02:04:05.026 [Lua] Lobby data country_code = CA
02:04:05.026 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:04:05.026 [Lua] Lobby data eac_authorized = true
02:04:05.026 [Lua] Set lobby end.
02:04:05.031 [Lua] commit result success 15
02:04:09.519 [Lua] [IngameUI] menu view on_enter hero_view
02:04:09.523 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1388a6e0
02:04:09.523 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations
02:04:09.525 [Save] Saving `save_data`
02:04:09.525 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2, async-read,
02:04:09.530 [Save] Save done
02:04:09.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
02:04:09.566 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
02:04:10.033 [Lua] Set lobby begin:
02:04:10.033 [Lua] Lobby data twitch_enabled = false
02:04:10.033 [Lua] Lobby data power_level = 445
02:04:10.033 [Lua] Lobby data unique_server_name = Zarathulhu
02:04:10.033 [Lua] Lobby data difficulty_tweak = 0
02:04:10.033 [Lua] Lobby data host = 110000106b87dd2
02:04:10.033 [Lua] Lobby data game_mode = 3
02:04:10.033 [Lua] Lobby data is_private = true
02:04:10.033 [Lua] Lobby data match_started = true
02:04:10.033 [Lua] Lobby data mechanism = adventure
02:04:10.033 [Lua] Lobby data level_key = inn_level
02:04:10.033 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:04:10.033 [Lua] Lobby data selected_level_key = inn_level
02:04:10.033 [Lua] Lobby data difficulty = normal
02:04:10.033 [Lua] Lobby data quick_game = false
02:04:10.033 [Lua] Lobby data matchmaking = false
02:04:10.033 [Lua] Lobby data weave_name = false
02:04:10.033 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:04:10.033 [Lua] Lobby data num_players = 3
02:04:10.033 [Lua] Lobby data player_slot_5 = 0:0
02:04:10.033 [Lua] Lobby data player_slot_2 = 0:0
02:04:10.033 [Lua] Lobby data country_code = CA
02:04:10.033 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:04:10.033 [Lua] Lobby data eac_authorized = true
02:04:10.033 [Lua] Set lobby end.
02:04:11.352 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2, async-read,
02:04:11.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
02:04:11.399 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
02:04:11.400 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_2
02:04:14.484 [Lua] [IngameUI] menu view on_exit hero_view
02:04:14.487 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1388a6e0
02:04:14.487 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations
02:04:18.114 [Lua] [IngameUI] menu view on_enter ingame_menu
02:04:23.339 [Lua] PlayFabMirrorBase:_commit_internal 16
02:04:23.339 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:04:23.345 [Lua] generate_backend_stats 110000106b87dd2:1
02:04:23.369 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:04:23.369 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:04:23.369 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 34
02:04:23.376 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 34
02:04:23.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 34
02:04:23.524 [Lua] commit result success 16
02:04:23.526 [Lua] [IngameUI] menu view on_exit ingame_menu
02:04:23.526 [Lua] [IngameUI] menu view on_enter options_view
02:04:37.354 [EACServer] [21:04:37:354][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:04:47.717 [Lua] [IngameUI] menu view on_exit options_view
02:04:47.718 [Lua] [IngameUI] menu view on_enter ingame_menu
02:04:48.469 [Lua] [IngameUI] menu view on_exit ingame_menu
02:04:51.201 [Lua] [IngameUI] menu view on_enter ingame_menu
02:04:52.368 [Lua] [IngameUI] menu view on_exit ingame_menu
02:04:52.368 [Lua] [IngameUI] menu view on_enter options_view
02:04:55.786 [Lua] [IngameUI] menu view on_exit options_view
02:04:55.787 [Lua] [IngameUI] menu view on_enter ingame_menu
02:04:56.520 [Lua] [IngameUI] menu view on_exit ingame_menu
02:05:02.086 [Lua] [IngameUI] menu view on_enter hero_view
02:05:02.091 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1388a6e0
02:05:02.091 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
02:05:05.210 [Lua] [IngameUI] menu view on_exit hero_view
02:05:05.214 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1388a6e0
02:05:05.214 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
02:05:07.010 [Lua] [IngameUI] menu view on_enter hero_view
02:05:07.015 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1388a6e0
02:05:07.015 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
02:05:07.026 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:05:07.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:05:07.092 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:05:08.763 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 35
02:05:08.775 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 35 19
02:05:08.913 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
02:05:08.913 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 35
02:05:09.329 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 35
02:05:09.329 [Save] Saving `save_data`
02:05:09.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, LootItemUnitPreviewer1, async-read,
02:05:09.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, LootItemUnitPreviewer3, async-read,
02:05:09.334 [Save] Save done
02:05:09.334 [Save] Saving `save_data`
02:05:09.339 [Save] Save done
02:05:09.339 [Save] Saving `save_data`
02:05:09.342 [Save] Save done
02:05:09.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
02:05:09.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
02:05:09.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
02:05:09.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
02:05:09.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
02:05:15.243 [Lua] PlayFabMirrorBase:_commit_internal 17
02:05:15.243 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:05:15.247 [Lua] generate_backend_stats 110000106b87dd2:1
02:05:15.271 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:05:15.271 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:05:15.277 [Lua] commit result success 17
02:05:17.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, LootItemUnitPreviewer1
02:05:17.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, LootItemUnitPreviewer3
02:05:17.520 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:05:17.520 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot, async-read,
02:05:17.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t2
02:05:17.563 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t2
02:05:19.051 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 36
02:05:19.063 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 36 20
02:05:19.201 [Lua] [PlayFabRequestQueue] EAC Enabled! 36
02:05:19.201 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 36
02:05:19.650 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 36
02:05:19.650 [Save] Saving `save_data`
02:05:19.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, LootItemUnitPreviewer1, async-read,
02:05:19.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, LootItemUnitPreviewer3, async-read,
02:05:19.653 [Save] Save done
02:05:19.653 [Save] Saving `save_data`
02:05:19.656 [Save] Save done
02:05:19.656 [Save] Saving `save_data`
02:05:19.658 [Save] Save done
02:05:19.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
02:05:19.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
02:05:19.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
02:05:19.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
02:05:19.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
02:05:27.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, LootItemUnitPreviewer1
02:05:27.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, LootItemUnitPreviewer3
02:05:27.220 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot
02:05:27.220 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t5, HeroViewStateLoot, async-read,
02:05:27.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t5
02:05:27.260 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t5
02:05:29.016 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 37
02:05:29.027 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 37 21
02:05:29.149 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
02:05:29.149 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 37
02:05:29.598 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 37
02:05:29.599 [Save] Saving `save_data`
02:05:29.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, LootItemUnitPreviewer2, async-read,
02:05:29.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, LootItemUnitPreviewer2, async-read,
02:05:29.601 [Save] Save done
02:05:29.601 [Save] Saving `save_data`
02:05:29.603 [Save] Save done
02:05:29.603 [Save] Saving `save_data`
02:05:29.605 [Save] Save done
02:05:29.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
02:05:29.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
02:05:39.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded:
02:05:39.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, LootItemUnitPreviewer2
02:05:39.135 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t5, HeroViewStateLoot
02:05:40.563 [Lua] [IngameUI] menu view on_exit hero_view
02:05:40.566 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1388a6e0
02:05:40.566 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
02:05:43.378 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:05:43.745 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:05:48.214 [Lua] [IngameUI] menu view on_enter start_game_view
02:05:48.217 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1278f280
02:05:48.217 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:05:48.218 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
02:05:48.218 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:05:48.219 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
02:05:48.219 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
02:05:50.098 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
02:05:50.098 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
02:05:50.098 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
02:05:50.098 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
02:05:50.098 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
02:05:51.149 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
02:05:51.149 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:05:51.149 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
02:05:51.150 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
02:05:51.150 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
02:05:53.881 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
02:05:53.881 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
02:05:53.881 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:05:53.882 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
02:05:53.882 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
02:05:54.899 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
02:05:54.899 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:05:54.899 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
02:05:54.904 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
02:05:54.904 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
02:05:55.563 [Lua] PlayFabMirrorBase:_commit_internal 18
02:05:55.563 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:05:55.568 [Lua] generate_backend_stats 110000106b87dd2:1
02:05:55.592 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:05:55.592 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:05:55.597 [Lua] commit result success 18
02:05:56.799 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
02:05:56.799 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
02:05:56.802 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
02:06:00.785 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
02:06:00.785 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
02:06:00.785 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:06:00.786 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
02:06:00.786 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
02:06:01.600 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
02:06:01.600 [Lua] ............................................................................................................
02:06:01.600 [Lua] ............................................................................................................
02:06:01.600 [Lua] GAME START SETTINGS -> Level: ussingen | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
02:06:01.600 [Lua] ............................................................................................................
02:06:01.600 [Lua] ............................................................................................................
02:06:01.600 [Lua] [Matchmaking] Cancelling matchmaking
02:06:01.600 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:06:01.699 [Lua] [IngameUI] menu view on_exit start_game_view
02:06:01.699 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:06:01.699 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:06:01.699 [Save] Saving `save_data`
02:06:01.699 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
02:06:01.699 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
02:06:01.701 [Save] Save done
02:06:01.703 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1278f280
02:06:31.592 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:06:31.592 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
02:06:31.594 [Lua] Set lobby begin:
02:06:31.594 [Lua] Lobby data twitch_enabled = false
02:06:31.594 [Lua] Lobby data power_level = 445
02:06:31.594 [Lua] Lobby data unique_server_name = Zarathulhu
02:06:31.594 [Lua] Lobby data difficulty_tweak = 0
02:06:31.594 [Lua] Lobby data host = 110000106b87dd2
02:06:31.594 [Lua] Lobby data game_mode = 3
02:06:31.594 [Lua] Lobby data is_private = true
02:06:31.594 [Lua] Lobby data match_started = true
02:06:31.594 [Lua] Lobby data mechanism = adventure
02:06:31.594 [Lua] Lobby data level_key = inn_level
02:06:31.594 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:06:31.594 [Lua] Lobby data selected_level_key = inn_level
02:06:31.594 [Lua] Lobby data difficulty = hard
02:06:31.594 [Lua] Lobby data quick_game = false
02:06:31.594 [Lua] Lobby data matchmaking = false
02:06:31.594 [Lua] Lobby data weave_name = false
02:06:31.594 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:06:31.594 [Lua] Lobby data num_players = 3
02:06:31.594 [Lua] Lobby data player_slot_5 = 0:0
02:06:31.595 [Lua] Lobby data player_slot_2 = 0:0
02:06:31.595 [Lua] Lobby data country_code = CA
02:06:31.595 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:06:31.595 [Lua] Lobby data eac_authorized = true
02:06:31.595 [Lua] Set lobby end.
02:06:31.595 [Lua] [PartyManager] Leader is set to 110000106b87dd2
02:06:31.595 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ussingen 0
02:06:31.595 [Lua] [LevelTransitionHandler] set_next_level( ussingen, 0 )
02:06:31.595 [Lua] Set lobby begin:
02:06:31.595 [Lua] Lobby data twitch_enabled = false
02:06:31.595 [Lua] Lobby data power_level = 445
02:06:31.595 [Lua] Lobby data unique_server_name = Zarathulhu
02:06:31.595 [Lua] Lobby data difficulty_tweak = 0
02:06:31.595 [Lua] Lobby data host = 110000106b87dd2
02:06:31.595 [Lua] Lobby data game_mode = 2
02:06:31.595 [Lua] Lobby data is_private = true
02:06:31.595 [Lua] Lobby data match_started = true
02:06:31.595 [Lua] Lobby data mechanism = adventure
02:06:31.595 [Lua] Lobby data level_key = inn_level
02:06:31.595 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:06:31.595 [Lua] Lobby data selected_level_key = ussingen
02:06:31.595 [Lua] Lobby data difficulty = hard
02:06:31.595 [Lua] Lobby data quick_game = false
02:06:31.595 [Lua] Lobby data matchmaking = false
02:06:31.595 [Lua] Lobby data weave_name = false
02:06:31.595 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:06:31.595 [Lua] Lobby data num_players = 3
02:06:31.595 [Lua] Lobby data player_slot_5 = 0:0
02:06:31.595 [Lua] Lobby data player_slot_2 = 0:0
02:06:31.595 [Lua] Lobby data country_code = CA
02:06:31.595 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:06:31.595 [Lua] Lobby data eac_authorized = true
02:06:31.595 [Lua] Set lobby end.
02:06:31.595 [Lua] Set lobby begin:
02:06:31.595 [Lua] Lobby data twitch_enabled = false
02:06:31.595 [Lua] Lobby data power_level = 445
02:06:31.595 [Lua] Lobby data unique_server_name = Zarathulhu
02:06:31.595 [Lua] Lobby data difficulty_tweak = 0
02:06:31.595 [Lua] Lobby data host = 110000106b87dd2
02:06:31.595 [Lua] Lobby data game_mode = 2
02:06:31.595 [Lua] Lobby data is_private = true
02:06:31.595 [Lua] Lobby data match_started = true
02:06:31.595 [Lua] Lobby data mechanism = adventure
02:06:31.595 [Lua] Lobby data level_key = inn_level
02:06:31.595 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:06:31.595 [Lua] Lobby data selected_level_key = ussingen
02:06:31.595 [Lua] Lobby data difficulty = hard
02:06:31.595 [Lua] Lobby data quick_game = false
02:06:31.595 [Lua] Lobby data matchmaking = false
02:06:31.595 [Lua] Lobby data weave_name = false
02:06:31.595 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:06:31.595 [Lua] Lobby data num_players = 3
02:06:31.595 [Lua] Lobby data player_slot_5 = 0:0
02:06:31.595 [Lua] Lobby data player_slot_2 = 0:0
02:06:31.595 [Lua] Lobby data country_code = CA
02:06:31.595 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:06:31.595 [Lua] Lobby data eac_authorized = true
02:06:31.595 [Lua] Set lobby end.
02:06:31.596 [Lua] [ChatManager][1]System: Starting hosted game...
02:06:31.596 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
02:06:31.596 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
02:06:37.355 [EACServer] [21:06:37:355][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:06:57.724 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
02:06:57.724 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
02:06:57.724 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ussingen 1
02:06:57.724 [Lua] [LevelTransitionHandler] set_next_level( ussingen, 1 )
02:06:57.724 [Lua] Set lobby begin:
02:06:57.724 [Lua] Lobby data twitch_enabled = false
02:06:57.724 [Lua] Lobby data power_level = 445
02:06:57.724 [Lua] Lobby data unique_server_name = Zarathulhu
02:06:57.724 [Lua] Lobby data difficulty_tweak = 0
02:06:57.724 [Lua] Lobby data host = 110000106b87dd2
02:06:57.724 [Lua] Lobby data game_mode = 2
02:06:57.724 [Lua] Lobby data is_private = true
02:06:57.724 [Lua] Lobby data match_started = true
02:06:57.724 [Lua] Lobby data mechanism = adventure
02:06:57.724 [Lua] Lobby data level_key = inn_level
02:06:57.724 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:06:57.724 [Lua] Lobby data selected_level_key = ussingen
02:06:57.724 [Lua] Lobby data difficulty = hard
02:06:57.724 [Lua] Lobby data quick_game = false
02:06:57.724 [Lua] Lobby data matchmaking = false
02:06:57.724 [Lua] Lobby data weave_name = false
02:06:57.724 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:06:57.724 [Lua] Lobby data num_players = 3
02:06:57.724 [Lua] Lobby data player_slot_5 = 0:0
02:06:57.724 [Lua] Lobby data player_slot_2 = 0:0
02:06:57.724 [Lua] Lobby data country_code = CA
02:06:57.724 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:06:57.724 [Lua] Lobby data eac_authorized = true
02:06:57.724 [Lua] Set lobby end.
02:06:57.727 [Lua] Set lobby begin:
02:06:57.727 [Lua] Lobby data twitch_enabled = false
02:06:57.727 [Lua] Lobby data power_level = 445
02:06:57.727 [Lua] Lobby data unique_server_name = Zarathulhu
02:06:57.727 [Lua] Lobby data difficulty_tweak = 0
02:06:57.727 [Lua] Lobby data host = 110000106b87dd2
02:06:57.727 [Lua] Lobby data game_mode = 2
02:06:57.727 [Lua] Lobby data is_private = true
02:06:57.727 [Lua] Lobby data match_started = true
02:06:57.727 [Lua] Lobby data mechanism = adventure
02:06:57.727 [Lua] Lobby data level_key = inn_level
02:06:57.727 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:06:57.727 [Lua] Lobby data selected_level_key = ussingen
02:06:57.727 [Lua] Lobby data difficulty = hard
02:06:57.727 [Lua] Lobby data quick_game = false
02:06:57.727 [Lua] Lobby data matchmaking = false
02:06:57.727 [Lua] Lobby data weave_name = false
02:06:57.727 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:06:57.727 [Lua] Lobby data num_players = 3
02:06:57.727 [Lua] Lobby data player_slot_5 = 0:0
02:06:57.727 [Lua] Lobby data player_slot_2 = 0:0
02:06:57.727 [Lua] Lobby data country_code = CA
02:06:57.727 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:06:57.727 [Lua] Lobby data eac_authorized = true
02:06:57.727 [Lua] Set lobby end.
02:06:57.727 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InGame
02:06:57.727 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InPostGame
02:06:57.727 [Lua] [PeerSM] 110000108f12108 :: on_exit InGame
02:06:57.727 [Lua] [PeerSM] 110000108f12108 :: on_enter InPostGame
02:06:57.727 [Lua] [PeerSM] 110000102955ac1 :: on_exit InGame
02:06:57.727 [Lua] [PeerSM] 110000102955ac1 :: on_enter InPostGame
02:06:57.727 [Lua] Complete level triggered.
02:06:57.729 [Save] Saving `save_data`
02:06:57.729 [Lua] gm_event_end_conditions_met false false
02:06:57.729 [Lua] PlayFabMirrorBase:_commit_internal nil
02:06:57.729 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:06:57.731 [Save] Save done
02:06:57.731 [Save] Saving `save_data`
02:06:57.732 [Save] Save done
02:06:57.735 [Lua] generate_backend_stats 110000106b87dd2:1
02:06:57.759 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:06:57.759 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:06:57.759 [Save] Saving `save_data`
02:06:57.759 [Lua] TRANSITION nil nil ussingen
02:06:57.759 [Lua] Transition type "ussingen", is server: true
02:06:57.759 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:06:57.759 [Lua] [GameNetworkManager] Leaving game...
02:06:57.759 [Lua] [GameNetworkManager] Shutting down game session host.
02:06:57.759 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:06:57.759 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:06:57.759 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=179.35
02:06:57.761 [Save] Save done
02:06:57.763 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:06:57.763 [Lua] commit result success 19
02:06:59.746 [Lua] [Managers] Calling function on all managers:
02:06:59.746 [Lua] Clearing all global lookup lists
02:06:59.746 [Lua] [IngamePlayerListUI] - Destroy
02:06:59.747 [Lua] [EquipmentUI] - Destroy
02:06:59.747 [Lua] [AbilityUI] - Destroy
02:06:59.747 [Lua] [GamePadAbilityUI] - Destroy
02:06:59.747 [Lua] [GamePadEquipmentUI] - Destroy
02:06:59.747 [Lua] [IngameUI] destroy
02:06:59.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4
02:06:59.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2
02:06:59.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
02:06:59.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3
02:06:59.800 [Lua] [Managers] Destroying manager group:
02:06:59.807 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:06:59.873 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:06:59.873 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InPostGame
02:06:59.873 [Lua] [PeerSM] 110000106b87dd2 :: on_enter Loading
02:06:59.873 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106b87dd2 ussingen 1
02:06:59.873 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:06:59.873 warning: [Lua] "[[PeerStates.Loading]] level_key: ussingen", Num ocurrencies: 14, User: 110000106b87dd2 "Zarathulhu"
<>
02:06:59.874 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: ussingen<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: ussingen"
[2] self = table: 000000000A1F44C0; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000106b87dd2"; level_key = "ussingen"; environment_variation_id = 1; level_seed = 13801068; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 000000001A10B310
[3] _ = table: 000000000A1F44C0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000106b87dd2"; peer_state_machine = table: 000000000A1F4720; current_state = InPostGame
[5] self = table: 0000000012FFCBC0; application_shutdown = nil; unit_spawner = table: 0000000008800A40; world = [World]; unit_storage = table: 0000000012AFC2A0; units = table: 0000000017B34D90; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 0000000012FFCBC0
[8] self = table: 0000000009ED75A0; dt = 0.016666792333126068; t = 7446.7051863123197; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666792333126068; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666792333126068; t = 7446.7051863123197
[10] dt = 0.016666792333126068
[2] server = table: 000000000A185D90; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9829849414527416; peer_id = "110000106b87dd2";
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 0000000013A7B190; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 1; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "ussingen"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 0000000008A2CD70;
[5] world_name = "level_world"; entity_system_bag = table: 00000000096D39A0; network_server = table: 000000000A185D90; entity_system = table: 00000000086F1780; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000018B59730; statistics_db = table: 000000000844FDD0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 177.56306483857333; input_manager = table: 000000001552F100; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000177C7F10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000008A2CD70; world = [World]; dt = 0.016666792333126068; peer_id = "110000106b87dd2"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 179.34639797918499; _lobby_host = table: 000000000A183600; level_transition_handler = table: 0000000009E771D0; dice_keeper = table: 0000000012FEF100; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000012FFCBC0;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000012FFCBC0;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000012FFCBC0;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 0000000010E60320;
<>
<>
02:06:59.874 [Lua] [PeerSM] 110000108f12108 :: on_exit InPostGame
02:06:59.874 [Lua] [PeerSM] 110000108f12108 :: on_enter Loading
02:06:59.874 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108f12108 ussingen 1
02:06:59.874 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:06:59.874 warning: [Lua] "[[PeerStates.Loading]] level_key: ussingen", Num ocurrencies: 15, User: 110000106b87dd2 "Zarathulhu"
<>
02:06:59.874 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: ussingen<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: ussingen"
[2] self = table: 0000000016D83410; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000108f12108"; level_key = "ussingen"; environment_variation_id = 1; level_seed = 13801068; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 000000001A10B310
[3] _ = table: 0000000016D83410; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000108f12108"; peer_state_machine = table: 00000000136D1F60; current_state = InPostGame
[5] self = table: 0000000012FFCBC0; application_shutdown = nil; unit_spawner = table: 0000000008800A40; world = [World]; unit_storage = table: 0000000012AFC2A0; units = table: 0000000017B34D90; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 0000000012FFCBC0
[8] self = table: 0000000009ED75A0; dt = 0.016666792333126068; t = 7446.7051863123197; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666792333126068; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666792333126068; t = 7446.7051863123197
[10] dt = 0.016666792333126068
[2] server = table: 000000000A185D90; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000108f12108"; num_players = 1; wanted_party_index = 0; account_id = "110000108f12108"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.916665768250823; resend_post_game_timer = 1.9166655633598566;
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 0000000013A7B190; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 1; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "ussingen"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 0000000008A2CD70;
[5] world_name = "level_world"; entity_system_bag = table: 00000000096D39A0; network_server = table: 000000000A185D90; entity_system = table: 00000000086F1780; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000018B59730; statistics_db = table: 000000000844FDD0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 177.56306483857333; input_manager = table: 000000001552F100; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000177C7F10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000008A2CD70; world = [World]; dt = 0.016666792333126068; peer_id = "110000106b87dd2"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 179.34639797918499; _lobby_host = table: 000000000A183600; level_transition_handler = table: 0000000009E771D0; dice_keeper = table: 0000000012FEF100; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000012FFCBC0;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000012FFCBC0;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000012FFCBC0;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 0000000010E60320;
<>
<>
02:06:59.874 [Lua] [PeerSM] 110000102955ac1 :: on_exit InPostGame
02:06:59.874 [Lua] [PeerSM] 110000102955ac1 :: on_enter Loading
02:06:59.874 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102955ac1 ussingen 1
02:06:59.874 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:06:59.874 warning: [Lua] "[[PeerStates.Loading]] level_key: ussingen", Num ocurrencies: 16, User: 110000106b87dd2 "Zarathulhu"
<>
02:06:59.875 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: ussingen<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: ussingen"
[2] self = table: 0000000009BB2280; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000102955ac1"; level_key = "ussingen"; environment_variation_id = 1; level_seed = 13801068; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 000000001A10B310
[3] _ = table: 0000000009BB2280; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000102955ac1"; peer_state_machine = table: 0000000008171E60; current_state = InPostGame
[5] self = table: 0000000012FFCBC0; application_shutdown = nil; unit_spawner = table: 0000000008800A40; world = [World]; unit_storage = table: 0000000012AFC2A0; units = table: 0000000017B34D90; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 0000000012FFCBC0
[8] self = table: 0000000009ED75A0; dt = 0.016666792333126068; t = 7446.7051863123197; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666792333126068; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666792333126068; t = 7446.7051863123197
[10] dt = 0.016666792333126068
[2] server = table: 000000000A185D90; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000102955ac1"; num_players = 1; wanted_party_index = 0; account_id = "110000102955ac1"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9181030727922916; resend_post_game_timer = 1.9378535524010658;
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 0000000013A7B190; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 1; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "ussingen"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 0000000008A2CD70;
[5] world_name = "level_world"; entity_system_bag = table: 00000000096D39A0; network_server = table: 000000000A185D90; entity_system = table: 00000000086F1780; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000018B59730; statistics_db = table: 000000000844FDD0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 177.56306483857333; input_manager = table: 000000001552F100; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000177C7F10; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000008A2CD70; world = [World]; dt = 0.016666792333126068; peer_id = "110000106b87dd2"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 179.34639797918499; _lobby_host = table: 000000000A183600; level_transition_handler = table: 0000000009E771D0; dice_keeper = table: 0000000012FEF100; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000012FFCBC0;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000012FFCBC0;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000012FFCBC0;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 0000000010E60320;
<>
<>
02:06:59.875 [Lua] [Matchmaking] unregister rpcs
02:06:59.875 [Lua] ############### UNLOADING PACKAGES ###############
02:06:59.875 [Lua] [Managers] Calling function on all managers:
02:06:59.875 [Lua] [Managers] Destroying manager group:
02:06:59.875 [Lua] [Gamestate] Enter state StateLoading
02:06:59.877 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:06:59.877 [Lua] [Matchmaking] register rpcs
02:06:59.877 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
02:06:59.877 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:06:59.877 [Lua] Set lobby begin:
02:06:59.877 [Lua] Lobby data twitch_enabled = false
02:06:59.877 [Lua] Lobby data power_level = 0
02:06:59.877 [Lua] Lobby data unique_server_name = Zarathulhu
02:06:59.877 [Lua] Lobby data difficulty_tweak = 0
02:06:59.877 [Lua] Lobby data host = 110000106b87dd2
02:06:59.877 [Lua] Lobby data game_mode = 2
02:06:59.877 [Lua] Lobby data is_private = true
02:06:59.877 [Lua] Lobby data match_started = true
02:06:59.877 [Lua] Lobby data mechanism = adventure
02:06:59.877 [Lua] Lobby data level_key = inn_level
02:06:59.877 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:06:59.877 [Lua] Lobby data selected_level_key = ussingen
02:06:59.877 [Lua] Lobby data difficulty = hard
02:06:59.877 [Lua] Lobby data quick_game = false
02:06:59.877 [Lua] Lobby data matchmaking = false
02:06:59.877 [Lua] Lobby data weave_name = false
02:06:59.877 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:06:59.877 [Lua] Lobby data num_players = 3
02:06:59.877 [Lua] Lobby data player_slot_5 = 0:0
02:06:59.877 [Lua] Lobby data player_slot_2 = 0:0
02:06:59.877 [Lua] Lobby data country_code = CA
02:06:59.877 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:06:59.878 [Lua] Lobby data eac_authorized = true
02:06:59.878 [Lua] Set lobby end.
02:06:59.878 [Lua] registering RPCs
02:06:59.878 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:06:59.878 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:06:59.878 [Lua] Set lobby begin:
02:06:59.878 [Lua] Lobby data twitch_enabled = false
02:06:59.878 [Lua] Lobby data power_level = 0
02:06:59.878 [Lua] Lobby data unique_server_name = Zarathulhu
02:06:59.878 [Lua] Lobby data difficulty_tweak = 0
02:06:59.878 [Lua] Lobby data host = 110000106b87dd2
02:06:59.878 [Lua] Lobby data game_mode = 2
02:06:59.878 [Lua] Lobby data is_private = true
02:06:59.878 [Lua] Lobby data match_started = true
02:06:59.878 [Lua] Lobby data mechanism = adventure
02:06:59.878 [Lua] Lobby data level_key = ussingen
02:06:59.878 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:06:59.878 [Lua] Lobby data selected_level_key = ussingen
02:06:59.878 [Lua] Lobby data difficulty = hard
02:06:59.878 [Lua] Lobby data quick_game = false
02:06:59.878 [Lua] Lobby data matchmaking = false
02:06:59.878 [Lua] Lobby data weave_name = false
02:06:59.878 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:06:59.878 [Lua] Lobby data num_players = 3
02:06:59.878 [Lua] Lobby data player_slot_5 = 0:0
02:06:59.878 [Lua] Lobby data player_slot_2 = 0:0
02:06:59.878 [Lua] Lobby data country_code = CA
02:06:59.878 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:06:59.878 [Lua] Lobby data eac_authorized = true
02:06:59.878 [Lua] Set lobby end.
02:06:59.880 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized
02:06:59.880 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ussingen] self.picked_level_key=[nil] self.picked_environment_id=[1]
02:06:59.880 [Lua] [LevelTransitionHandler] load_level ussingen 1
02:06:59.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
02:06:59.882 [Umbra] Unload tome
02:06:59.883 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
02:06:59.953 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
02:06:59.953 [Lua] [LevelTransitionHandler] Loading level: "ussingen"
02:06:59.953 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/ussingen" Meta package name: "nil"
02:06:59.953 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, LevelTransitionHandler, async-read,
02:06:59.953 [Lua] [StateLoading] got rpc_load_level 108 ussingen
02:07:00.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11
02:07:00.270 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11
02:07:00.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen
02:07:01.756 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]'
02:07:06.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen
02:07:06.830 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen
02:07:06.847 [Lua] [LevelTransitionHandler] Level load completed!
02:07:06.847 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 13801068 - use_random_directors: true - overriden_conflict: nil
02:07:06.877 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:07:06.877 [Lua] checking dlc's against conflict directors
02:07:06.877 [Lua] - removing conflict director 'chaos_beastmen'
02:07:06.877 [Lua] - removing conflict director 'skaven_beastmen'
02:07:06.877 [Lua] - removing conflict director 'beastmen'
02:07:06.877 [Lua] number of factions to include 1
02:07:06.877 [Lua] number of factions added 2
02:07:06.877 [Lua] --- --- ---
02:07:06.877 [Lua] Starting... difficulty 'hard'
02:07:06.877 [Lua] These are the starting conflict directors:
02:07:06.877 [Lua] chaos
02:07:06.877 [Lua] default_light
02:07:06.877 [Lua] --- --- ---
02:07:06.877 [Lua]
02:07:06.877 [Lua] Looking for a new director:
02:07:06.877 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_loot_rat chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner chaos_vortex_sorcerer chaos_raider skaven_slave
02:07:06.877 [Lua] ->trying director: default
02:07:06.877 [Lua] --> success!
02:07:06.877 [Lua] --> re-used the same breeds
02:07:06.877 [Lua]
02:07:06.877 [Lua] Looking for a new director:
02:07:06.877 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_loot_rat chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner chaos_vortex_sorcerer chaos_raider skaven_slave
02:07:06.877 [Lua] ->trying director: chaos
02:07:06.877 [Lua] --> success!
02:07:06.877 [Lua] --> re-used the same breeds
02:07:06.877 [Lua]
02:07:06.877 [Lua] Looking for a new director:
02:07:06.877 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_loot_rat chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner chaos_vortex_sorcerer chaos_raider skaven_slave
02:07:06.877 [Lua] ->trying director: default
02:07:06.877 [Lua] --> success!
02:07:06.877 [Lua] --> re-used the same breeds
02:07:06.877 [Lua]
02:07:06.877 [Lua] Looking for a new director:
02:07:06.877 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_loot_rat chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner chaos_vortex_sorcerer chaos_raider skaven_slave
02:07:06.877 [Lua] ->trying director: default
02:07:06.877 [Lua] --> success!
02:07:06.877 [Lua] --> re-used the same breeds
02:07:06.877 [Lua]
02:07:06.877 [Lua] DONE! Found the following directors:
02:07:06.877 [Lua] default
02:07:06.877 [Lua] chaos
02:07:06.877 [Lua] default
02:07:06.877 [Lua] default
02:07:06.877 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_loot_rat chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_poison_wind_globadier skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner chaos_vortex_sorcerer chaos_raider skaven_slave
02:07:06.877 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_loot_rat=true,
chaos_fanatic=true,
skaven_plague_monk=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_poison_wind_globadier=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
chaos_vortex_sorcerer=true,
chaos_raider=true,
skaven_slave=true,
}
02:07:06.877 [Lua] load_startup_enemy_packages: --------------
02:07:06.877 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] chaos_spawn
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] chaos_troll
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] skaven_rat_ogre
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] skaven_stormfiend
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] beastmen_minotaur
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] chaos_plague_sorcerer
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] chaos_corruptor_sorcerer
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] skaven_gutter_runner
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] skaven_pack_master
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] skaven_poison_wind_globadier
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] skaven_ratling_gunner
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] skaven_warpfire_thrower
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] chaos_vortex_sorcerer
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] beastmen_standard_bearer
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] chaos_vortex
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] critter_rat
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] critter_pig
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] chaos_marauder
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] skaven_storm_vermin
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] chaos_warrior
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] skaven_clan_rat_with_shield
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] skaven_clan_rat
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] skaven_storm_vermin_with_shield
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] skaven_loot_rat
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] chaos_fanatic
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] skaven_plague_monk
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] chaos_marauder_with_shield
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] chaos_berzerker
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] chaos_raider
02:07:06.878 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
02:07:06.878 [Lua] skaven_slave
02:07:06.881 [Lua] ### Sending rpc_level_loaded
02:07:06.881 [Lua] #### Has state machine: true, peer_id: 110000106b87dd2, level_id: 108
02:07:06.881 [Lua] Peer 110000106b87dd2 has loaded the level and all enemies are loaded
02:07:06.897 [Lua] [PeerSM] 110000106b87dd2 :: on_exit Loading
02:07:06.897 [Lua] [PeerSM] 110000106b87dd2 :: on_enter LoadingProfilePackages
02:07:06.915 [Lua] [PeerSM] 110000106b87dd2 :: on_exit LoadingProfilePackages
02:07:06.915 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForEnterGame
02:07:06.915 [Lua] ### Sending rpc_level_loaded
02:07:06.915 [Lua] #### Has state machine: false, peer_id: 110000106b87dd2, level_id: 108
02:07:07.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
02:07:07.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
02:07:07.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
02:07:07.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
02:07:07.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
02:07:07.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
02:07:07.715 [Lua] ### Sending rpc_level_loaded
02:07:07.715 [Lua] #### Has state machine: true, peer_id: 110000108f12108, level_id: 108
02:07:07.715 [Lua] Peer 110000108f12108 has loaded the level and all enemies are loaded
02:07:07.716 [Lua] [PeerSM] 110000108f12108 :: on_exit Loading
02:07:07.716 [Lua] [PeerSM] 110000108f12108 :: on_enter LoadingProfilePackages
02:07:07.731 [Lua] [PeerSM] 110000108f12108 :: on_exit LoadingProfilePackages
02:07:07.731 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForEnterGame
02:07:07.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
02:07:07.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
02:07:07.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
02:07:08.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
02:07:08.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
02:07:08.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
02:07:08.164 [Lua] ### Sending rpc_level_loaded
02:07:08.164 [Lua] #### Has state machine: true, peer_id: 110000102955ac1, level_id: 108
02:07:08.164 [Lua] Peer 110000102955ac1 has loaded the level and all enemies are loaded
02:07:08.164 [Lua] [PeerSM] 110000102955ac1 :: on_exit Loading
02:07:08.164 [Lua] [PeerSM] 110000102955ac1 :: on_enter LoadingProfilePackages
02:07:08.181 [Lua] [PeerSM] 110000102955ac1 :: on_exit LoadingProfilePackages
02:07:08.181 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForEnterGame
02:07:08.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
02:07:08.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
02:07:08.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
02:07:09.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
02:07:09.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
02:07:09.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
02:07:09.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
02:07:09.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
02:07:09.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
02:07:09.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
02:07:09.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
02:07:09.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
02:07:09.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
02:07:09.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
02:07:09.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
02:07:10.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
02:07:10.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
02:07:10.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
02:07:10.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
02:07:10.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
02:07:10.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
02:07:10.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
02:07:10.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
02:07:10.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
02:07:10.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
02:07:10.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
02:07:10.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
02:07:11.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
02:07:11.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
02:07:11.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
02:07:11.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
02:07:11.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
02:07:11.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:07:11.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:07:11.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:07:11.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
02:07:11.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
02:07:11.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
02:07:11.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
02:07:12.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
02:07:12.164 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
02:07:12.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
02:07:12.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
02:07:12.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
02:07:12.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
02:07:12.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
02:07:12.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
02:07:12.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
02:07:13.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
02:07:13.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
02:07:13.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
02:07:13.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
02:07:13.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
02:07:13.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:07:13.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:07:13.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
02:07:13.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
02:07:13.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
02:07:13.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
02:07:13.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
02:07:14.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
02:07:14.282 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
02:07:14.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
02:07:14.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
02:07:14.549 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
02:07:14.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
02:07:14.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
02:07:14.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
02:07:14.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
02:07:15.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
02:07:15.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
02:07:15.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
02:07:15.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
02:07:15.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
02:07:15.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
02:07:15.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
02:07:15.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
02:07:15.634 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: custom
02:07:15.634 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:07:15.634 [Lua] Starting async level spawning of levels/honduras/ussingen/world
02:07:15.634 [Umbra] Init version: 3.4.15 :: 16 threads
02:07:16.303 [Lua] Async level spawning done
02:07:16.303 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:07:17.276 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:07:17.276 [Lua] [Matchmaking] unregister rpcs
02:07:17.276 [Lua] Set lobby begin:
02:07:17.276 [Lua] Lobby data twitch_enabled = false
02:07:17.276 [Lua] Lobby data power_level = 0
02:07:17.276 [Lua] Lobby data unique_server_name = Zarathulhu
02:07:17.276 [Lua] Lobby data difficulty_tweak = 0
02:07:17.276 [Lua] Lobby data host = 110000106b87dd2
02:07:17.276 [Lua] Lobby data game_mode = 2
02:07:17.276 [Lua] Lobby data is_private = true
02:07:17.276 [Lua] Lobby data match_started = true
02:07:17.276 [Lua] Lobby data mechanism = adventure
02:07:17.276 [Lua] Lobby data level_key = ussingen
02:07:17.276 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:07:17.276 [Lua] Lobby data selected_level_key = ussingen
02:07:17.276 [Lua] Lobby data difficulty = hard
02:07:17.276 [Lua] Lobby data quick_game = false
02:07:17.276 [Lua] Lobby data matchmaking = false
02:07:17.276 [Lua] Lobby data weave_name = false
02:07:17.276 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:07:17.276 [Lua] Lobby data num_players = 3
02:07:17.276 [Lua] Lobby data player_slot_5 = 0:0
02:07:17.276 [Lua] Lobby data player_slot_2 = 0:0
02:07:17.276 [Lua] Lobby data country_code = CA
02:07:17.277 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:07:17.277 [Lua] Lobby data eac_authorized = true
02:07:17.277 [Lua] Set lobby end.
02:07:17.277 [Lua] [Managers] Destroying manager group:
02:07:17.277 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens
02:07:17.277 [Lua] [Gamestate] Enter StateIngame HOST
02:07:17.277 [Lua] [Managers] Calling function on all managers:
02:07:17.277 [Lua] <>level = ussingen<>
02:07:17.277 [Lua] Set lobby begin:
02:07:17.277 [Lua] Lobby data twitch_enabled = false
02:07:17.278 [Lua] Lobby data power_level = 0
02:07:17.278 [Lua] Lobby data unique_server_name = Zarathulhu
02:07:17.278 [Lua] Lobby data difficulty_tweak = 0
02:07:17.278 [Lua] Lobby data host = 110000106b87dd2
02:07:17.278 [Lua] Lobby data game_mode = 2
02:07:17.278 [Lua] Lobby data is_private = true
02:07:17.278 [Lua] Lobby data match_started = true
02:07:17.278 [Lua] Lobby data mechanism = adventure
02:07:17.278 [Lua] Lobby data level_key = ussingen
02:07:17.278 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:07:17.278 [Lua] Lobby data selected_level_key = ussingen
02:07:17.278 [Lua] Lobby data difficulty = hard
02:07:17.278 [Lua] Lobby data quick_game = false
02:07:17.278 [Lua] Lobby data matchmaking = false
02:07:17.278 [Lua] Lobby data weave_name = false
02:07:17.278 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:07:17.278 [Lua] Lobby data num_players = 3
02:07:17.278 [Lua] Lobby data player_slot_5 = 0:0
02:07:17.278 [Lua] Lobby data player_slot_2 = 0:0
02:07:17.278 [Lua] Lobby data country_code = CA
02:07:17.278 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:07:17.278 [Lua] Lobby data eac_authorized = true
02:07:17.278 [Lua] Set lobby end.
02:07:17.278 [Lua] [StateIngame] Server ingame
02:07:17.281 [Lua] Set lobby begin:
02:07:17.281 [Lua] Lobby data twitch_enabled = false
02:07:17.281 [Lua] Lobby data power_level = 0
02:07:17.281 [Lua] Lobby data unique_server_name = Zarathulhu
02:07:17.281 [Lua] Lobby data difficulty_tweak = 0
02:07:17.281 [Lua] Lobby data host = 110000106b87dd2
02:07:17.281 [Lua] Lobby data game_mode = 2
02:07:17.281 [Lua] Lobby data is_private = true
02:07:17.281 [Lua] Lobby data match_started = true
02:07:17.281 [Lua] Lobby data mechanism = adventure
02:07:17.281 [Lua] Lobby data level_key = ussingen
02:07:17.281 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:07:17.281 [Lua] Lobby data selected_level_key = ussingen
02:07:17.281 [Lua] Lobby data difficulty = hard
02:07:17.281 [Lua] Lobby data quick_game = false
02:07:17.281 [Lua] Lobby data matchmaking = false
02:07:17.281 [Lua] Lobby data weave_name = false
02:07:17.281 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:07:17.281 [Lua] Lobby data num_players = 3
02:07:17.281 [Lua] Lobby data player_slot_5 = 0:0
02:07:17.281 [Lua] Lobby data player_slot_2 = 0:0
02:07:17.281 [Lua] Lobby data country_code = CA
02:07:17.281 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:07:17.281 [Lua] Lobby data eac_authorized = true
02:07:17.281 [Lua] Set lobby end.
02:07:17.281 [Lua] [Matchmaking] register rpcs
02:07:17.281 [Lua] GameNetworkManager:init... creating game session
02:07:17.281 [Lua] Host GameSession.make_game_session_host with session:
02:07:17.281 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:07:17.282 [Lua] [GameNetworkManager] My own peer_id = 110000106b87dd2
02:07:17.282 [Lua] [GameNetworkManager] self.is_server = true
02:07:17.282 [Network] Setting artificial MTU limit to 65536
02:07:17.282 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 38
02:07:17.282 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
02:07:17.292 [Lua] Switching ConflictSettings: to: default
02:07:17.292 [Lua] pacing=default
02:07:17.292 [Lua] roaming=nil
02:07:17.292 [Lua] specials=default
02:07:17.292 [Lua] debug_color=maroon
02:07:17.292 [Lua] contained_breeds=nil
02:07:17.292 [Lua] pack_spawning=default
02:07:17.292 [Lua] disabled=false
02:07:17.292 [Lua] factions=nil
02:07:17.292 [Lua] boss=default
02:07:17.292 [Lua] horde=default
02:07:17.292 [Lua] name=default
02:07:17.292 [Lua] intensity=default
02:07:17.292 [Lua] ---
02:07:17.293 [Lua] [LevelAnalysis] set_random_seed( 13801068)
02:07:17.298 [Lua] [AIInterestPointSystem] Level Seed: 13801068
02:07:17.298 [Lua]
02:07:17.298 [Lua] [entity_system_bag] = table
02:07:17.298 [Lua] [entity_system_bag] = metatable
02:07:17.298 [Lua] [startup_data] = table
02:07:17.298 [Lua] [entity_manager] = table
02:07:17.299 [Lua] [entity_manager] = metatable
02:07:17.299 [Lua] [unit_spawner] = table
02:07:17.299 [Lua] [unit_spawner] = metatable
02:07:17.299 [Lua] [unit_storage] = table
02:07:17.299 [Lua] [unit_storage] = metatable
02:07:17.299 [Lua] [dice_keeper] = table
02:07:17.299 [Lua] [dice_keeper] = metatable
02:07:17.299 [Lua] [is_server] = true (boolean)
02:07:17.299 [Lua] [world] = [World]
02:07:17.299 [Lua] [system_api] = table
02:07:17.299 [Lua] [entity_system] = table
02:07:17.299 [Lua] [entity_system] = metatable
02:07:17.299 [Lua] [network_lobby] = table
02:07:17.299 [Lua] [network_lobby] = metatable
02:07:17.299 [Lua] [profile_synchronizer] = table
02:07:17.299 [Lua] [profile_synchronizer] = metatable
02:07:17.299 [Lua] [level_transition_handler] = table
02:07:17.299 [Lua] [level_transition_handler] = metatable
02:07:17.299 [Lua] [num_local_human_players] = 1 (number)
02:07:17.299 [Lua] [statistics_db] = table
02:07:17.299 [Lua] [statistics_db] = metatable
02:07:17.299 [Lua] [network_server] = table
02:07:17.299 [Lua] [network_server] = metatable
02:07:17.299 [Lua] [input_manager] = table
02:07:17.299 [Lua] [input_manager] = metatable
02:07:17.299 [Lua] [network_clock] = table
02:07:17.299 [Lua] [network_clock] = metatable
02:07:17.299 [Lua] [network_transmit] = table
02:07:17.299 [Lua] [network_transmit] = metatable
02:07:17.299 [Lua] [free_flight_manager] = table
02:07:17.299 [Lua] [free_flight_manager] = metatable
02:07:17.299 [Lua] [network_manager] = table
02:07:17.299 [Lua] [network_manager] = metatable
02:07:17.299 [Lua] [network_event_delegate] = table
02:07:17.299 [Lua] [network_event_delegate] = metatable
02:07:17.299 [Lua]
02:07:17.299 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:07:17.299 [Lua] ignoring extension VersusInteractObjectiveExtension
02:07:17.299 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:07:17.299 [Lua] ignoring extension VersusSocketObjectiveExtension
02:07:17.299 [Lua] ignoring extension VersusTargetObjectiveExtension
02:07:17.299 [Lua] ignoring extension VersusMissionObjectiveExtension
02:07:17.302 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:07:17.320 [Lua] [AchievementManager] Achievements using the steam platform
02:07:17.361 [Lua] respawn_unit_spawned with group id: mansion_event
02:07:17.361 [Lua] respawn_unit_spawned with group id: mansion_event
02:07:17.361 [Lua] respawn_unit_spawned with group id: mansion_event
02:07:17.393 [Lua] respawn_unit_spawned with group id: cellar_drop
02:07:17.393 [Lua] respawn_unit_spawned with group id: cellar_drop
02:07:17.393 [Lua] respawn_unit_spawned with group id: cellar_drop
02:07:17.393 [Lua] [StateIngame] Level seed: 13801068
02:07:17.427 [Lua] [LevelAnalysis] set_random_seed( 13801068)
02:07:17.435 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:07:17.435 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:07:17.436 [Lua] [IngameUI] init
02:07:17.451 [Lua] cb_razer_chroma_setup
02:07:17.471 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:07:17.472 [Lua] Set lobby begin:
02:07:17.472 [Lua] Lobby data twitch_enabled = false
02:07:17.472 [Lua] Lobby data power_level = 454
02:07:17.472 [Lua] Lobby data unique_server_name = Zarathulhu
02:07:17.472 [Lua] Lobby data difficulty_tweak = 0
02:07:17.472 [Lua] Lobby data host = 110000106b87dd2
02:07:17.472 [Lua] Lobby data game_mode = 2
02:07:17.472 [Lua] Lobby data is_private = true
02:07:17.472 [Lua] Lobby data match_started = true
02:07:17.472 [Lua] Lobby data mechanism = adventure
02:07:17.472 [Lua] Lobby data level_key = ussingen
02:07:17.472 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:07:17.472 [Lua] Lobby data selected_level_key = ussingen
02:07:17.472 [Lua] Lobby data difficulty = hard
02:07:17.472 [Lua] Lobby data quick_game = false
02:07:17.472 [Lua] Lobby data matchmaking = false
02:07:17.472 [Lua] Lobby data weave_name = false
02:07:17.472 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:07:17.472 [Lua] Lobby data num_players = 3
02:07:17.472 [Lua] Lobby data player_slot_5 = 0:0
02:07:17.472 [Lua] Lobby data player_slot_2 = 0:0
02:07:17.472 [Lua] Lobby data country_code = CA
02:07:17.472 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:07:17.472 [Lua] Lobby data eac_authorized = true
02:07:17.472 [Lua] Set lobby end.
02:07:17.473 [Lua] CurrentConflictSettings default
02:07:17.473 [Lua] [ConflictDirector] conflict_director is ai_ready
02:07:17.477 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:07:17.477 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:07:17.481 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:07:17.481 [Lua] Forming navigation groups in one frame
02:07:17.481 [Lua] Forming navigation groups
02:07:17.500 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999527063
02:07:17.669 [Lua] NavigationGroupManager -> calulation time B: 0.16900000000077853
02:07:17.669 [Lua] number of nav groups: 361
02:07:17.672 [Lua] number of refined nav groups : 240
02:07:17.679 [Lua] NavigationGroupManager -> calulation time C: 0.009999999999308784
02:07:17.679 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.506017507053915 Normalized coefficient: 1.3688489514590296
02:07:17.683 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.606459337472918 Normalized coefficient: 1.1575384609149306
02:07:17.685 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 12.027247962355613 Normalized coefficient: 1.0476212047375304
02:07:17.697 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
02:07:17.697 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
02:07:17.697 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
02:07:17.703 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen
02:07:17.703 [Lua] [LevelAnalysis] This level has a total main-path length of 1025.348 meters.
02:07:17.703 [Lua] [LevelAnalysis] grouping spawners for event_patrol
02:07:17.703 [Lua] [LevelAnalysis]
02:07:17.703 [Lua] [LevelAnalysis] grouping spawners for event_boss
02:07:17.703 [Lua] [LevelAnalysis]
02:07:17.703 [Lua] [LevelAnalysis] Terror events added:
02:07:17.703 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
02:07:17.703 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
02:07:17.703 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
02:07:17.703 [Lua] ----> using boss gizmo!
02:07:17.703 [Lua] [LevelAnalysis] section: 2, start-index: 9, end-index: 13, forbidden-dist: -396.0 start-travel-dist: 688.7, end-travel-dist: 425.6 spawn_distance 282.7
02:07:17.703 [Lua] Adding main path event: Vector3Box(-38.75, -113.25, 6.03704) boss_event_chaos_troll 45 table: 00000000160F35D0
02:07:17.703 [Lua] NORMAL PATROL MAIN PATH 966.08966064453125
02:07:17.703 [Lua] [waypoints] = table
02:07:17.703 [Lua] [astar_points] = table
02:07:17.703 [Lua] [travel_dist] = 966.57481274008751 (number)
02:07:17.703 [Lua] [one_directional] = true (boolean)
02:07:17.703 [Lua] [id] = boss7 (string)
02:07:17.703 [Lua] ----> using boss spline path!
02:07:17.703 [Lua] Adding main path event: Vector3Box(60, 23, 10.208) boss_event_spline_patrol 45 table: 00000000160F38B0
02:07:17.703 [Lua] [LevelAnalysis] num_event_places_f: 0.65023176113764447 , num_event_places: 0 , trailing_event_fraction: 0.65023176113764447 , num_events: 1
02:07:17.703 [Lua] [LevelAnalysis] Level path distance: 1025.3476417064667
02:07:17.703 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1025.3476417064667 forbidden_dist: -925.34764170646667
02:07:17.703 [Lua] [LevelAnalysis] wanted_distance: 364.92492632086481
02:07:17.703 [Lua] [LevelAnalysis] Terror events added:
02:07:17.703 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:07:17.703 [Lua] Adding main path event: Vector3Box(-25.3184, -181.111, 1.08405) rare_event_loot_rat 45 table: 00000000160F41C0
02:07:17.704 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:07:17.707 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
02:07:17.715 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=54
02:07:17.715 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55
02:07:17.715 [Lua] [Managers] Calling function on all managers:
02:07:17.747 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForEnterGame
02:07:17.747 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForGameObjectSync
02:07:17.747 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 38
02:07:17.749 [Lua] player (110000106b87dd2,2) was put into party 1
02:07:17.765 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
02:07:17.765 [Lua] Assigning peer(110000106b87dd2:2) to profile(5) career(1)
02:07:17.765 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(2) profile_index(5) career_index(1)
02:07:17.765 [Lua] Set lobby begin:
02:07:17.765 [Lua] Lobby data twitch_enabled = false
02:07:17.765 [Lua] Lobby data power_level = 454
02:07:17.765 [Lua] Lobby data unique_server_name = Zarathulhu
02:07:17.765 [Lua] Lobby data difficulty_tweak = 0
02:07:17.765 [Lua] Lobby data host = 110000106b87dd2
02:07:17.765 [Lua] Lobby data game_mode = 2
02:07:17.765 [Lua] Lobby data is_private = true
02:07:17.765 [Lua] Lobby data match_started = true
02:07:17.765 [Lua] Lobby data mechanism = adventure
02:07:17.765 [Lua] Lobby data level_key = ussingen
02:07:17.765 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:07:17.765 [Lua] Lobby data selected_level_key = ussingen
02:07:17.765 [Lua] Lobby data difficulty = hard
02:07:17.765 [Lua] Lobby data quick_game = false
02:07:17.765 [Lua] Lobby data matchmaking = false
02:07:17.765 [Lua] Lobby data weave_name = false
02:07:17.765 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:07:17.765 [Lua] Lobby data num_players = 3
02:07:17.765 [Lua] Lobby data player_slot_5 = 0:0
02:07:17.765 [Lua] Lobby data player_slot_2 = 0:0
02:07:17.765 [Lua] Lobby data country_code = CA
02:07:17.765 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:07:17.765 [Lua] Lobby data eac_authorized = true
02:07:17.765 [Lua] Set lobby end.
02:07:17.765 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000108f12108 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
02:07:17.766 [Lua]
02:07:17.766 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:07:17.766 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:07:17.766 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
02:07:17.766 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:07:17.766 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
02:07:17.766 [Lua] [wwise/two_handed_swords] = false (boolean)
02:07:17.766 [Lua] [wwise/blunderbuss] = false (boolean)
02:07:17.766 [Lua]
02:07:17.766 [Lua]
02:07:17.766 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:07:17.766 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
02:07:17.766 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
02:07:17.766 [Lua] [wwise/two_handed_swords] = false (boolean)
02:07:17.766 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:07:17.766 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:07:17.766 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
02:07:17.766 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:07:17.766 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:07:17.766 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
02:07:17.766 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
02:07:17.766 [Lua] [wwise/blunderbuss] = false (boolean)
02:07:17.766 [Lua]
02:07:17.772 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:17 my_peer_id:110000106b87dd2
02:07:17.772 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108f12108 inventory_sync_id:17 my_peer_id:110000106b87dd2
02:07:17.772 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:17 my_peer_id:110000106b87dd2
02:07:17.945 [Lua] [GameNetworkManager] destroying game object with go_id=56
02:07:17.945 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForGameObjectSync
02:07:17.945 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForPlayers
02:07:17.947 [Lua] player (110000106b87dd2,2) was put into party 1
02:07:17.962 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
02:07:17.962 [Lua] Assigning peer(110000106b87dd2:2) to profile(5) career(1)
02:07:17.962 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(2) profile_index(5) career_index(1)
02:07:17.962 [Lua] Set lobby begin:
02:07:17.962 [Lua] Lobby data twitch_enabled = false
02:07:17.962 [Lua] Lobby data power_level = 454
02:07:17.962 [Lua] Lobby data unique_server_name = Zarathulhu
02:07:17.962 [Lua] Lobby data difficulty_tweak = 0
02:07:17.962 [Lua] Lobby data host = 110000106b87dd2
02:07:17.962 [Lua] Lobby data game_mode = 2
02:07:17.962 [Lua] Lobby data is_private = true
02:07:17.962 [Lua] Lobby data match_started = true
02:07:17.963 [Lua] Lobby data mechanism = adventure
02:07:17.963 [Lua] Lobby data level_key = ussingen
02:07:17.963 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:07:17.963 [Lua] Lobby data selected_level_key = ussingen
02:07:17.963 [Lua] Lobby data difficulty = hard
02:07:17.963 [Lua] Lobby data quick_game = false
02:07:17.963 [Lua] Lobby data matchmaking = false
02:07:17.963 [Lua] Lobby data weave_name = false
02:07:17.963 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:07:17.963 [Lua] Lobby data num_players = 3
02:07:17.963 [Lua] Lobby data player_slot_5 = 0:0
02:07:17.963 [Lua] Lobby data player_slot_2 = 0:0
02:07:17.963 [Lua] Lobby data country_code = CA
02:07:17.963 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:07:17.963 [Lua] Lobby data eac_authorized = true
02:07:17.963 [Lua] Set lobby end.
02:07:17.963 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000108f12108 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
02:07:17.963 [Lua]
02:07:17.963 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:07:17.963 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:07:17.963 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
02:07:17.963 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:07:17.963 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
02:07:17.963 [Lua] [wwise/two_handed_swords] = false (boolean)
02:07:17.963 [Lua] [wwise/blunderbuss] = false (boolean)
02:07:17.963 [Lua]
02:07:17.963 [Lua]
02:07:17.963 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:07:17.963 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
02:07:17.963 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
02:07:17.963 [Lua] [wwise/two_handed_swords] = false (boolean)
02:07:17.963 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:07:17.963 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:07:17.963 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
02:07:17.963 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:07:17.963 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:07:17.963 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
02:07:17.963 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
02:07:17.963 [Lua] [wwise/blunderbuss] = false (boolean)
02:07:17.963 [Lua]
02:07:17.966 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 38
02:07:17.967 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:17 my_peer_id:110000106b87dd2
02:07:17.967 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:18 my_peer_id:110000106b87dd2
02:07:17.967 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108f12108 inventory_sync_id:18 my_peer_id:110000106b87dd2
02:07:17.967 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:18 my_peer_id:110000106b87dd2
02:07:17.974 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
02:07:17.990 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:18 my_peer_id:110000106b87dd2
02:07:17.996 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
02:07:20.233 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForEnterGame
02:07:20.233 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForGameObjectSync
02:07:20.252 [Lua] Set lobby begin:
02:07:20.252 [Lua] Lobby data twitch_enabled = false
02:07:20.253 [Lua] Lobby data power_level = 454
02:07:20.253 [Lua] Lobby data unique_server_name = Zarathulhu
02:07:20.253 [Lua] Lobby data difficulty_tweak = 0
02:07:20.253 [Lua] Lobby data host = 110000106b87dd2
02:07:20.253 [Lua] Lobby data game_mode = 2
02:07:20.253 [Lua] Lobby data is_private = true
02:07:20.253 [Lua] Lobby data match_started = true
02:07:20.253 [Lua] Lobby data mechanism = adventure
02:07:20.253 [Lua] Lobby data level_key = ussingen
02:07:20.253 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:07:20.253 [Lua] Lobby data selected_level_key = ussingen
02:07:20.253 [Lua] Lobby data difficulty = hard
02:07:20.253 [Lua] Lobby data quick_game = false
02:07:20.253 [Lua] Lobby data matchmaking = false
02:07:20.253 [Lua] Lobby data weave_name = false
02:07:20.253 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:07:20.253 [Lua] Lobby data num_players = 3
02:07:20.253 [Lua] Lobby data player_slot_5 = 0:0
02:07:20.253 [Lua] Lobby data player_slot_2 = 0:0
02:07:20.253 [Lua] Lobby data country_code = CA
02:07:20.253 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:07:20.253 [Lua] Lobby data eac_authorized = true
02:07:20.253 [Lua] Set lobby end.
02:07:20.253 [Lua] [Matchmaking] Assigned player 110000102955ac1 to slot 4 when hot join syncing
02:07:20.253 [Lua] Breedfreezer (server) starting a hot join sync
02:07:20.253 [Lua] packing 0 units of breed chaos_marauder
02:07:20.253 [Lua] packing 0 units of breed skaven_clan_rat
02:07:20.253 [Lua] packing 0 units of breed skaven_storm_vermin
02:07:20.253 [Lua] packing 0 units of breed skaven_slave
02:07:20.253 [Lua] packing 0 units of breed chaos_fanatic
02:07:20.253 [Lua] packing 0 units of breed chaos_raider
02:07:20.253 [Lua] packing 0 units of breed chaos_warrior
02:07:20.253 [Lua] packing 0 units of breed chaos_berzerker
02:07:20.253 [Lua] packing 0 units of breed skaven_plague_monk
02:07:20.253 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:07:20.253 [Lua]
02:07:20.253 [Lua] [1] = 1 (number)
02:07:20.253 [Lua] [2] = 0 (number)
02:07:20.253 [Lua] [3] = 1 (number)
02:07:20.253 [Lua] [4] = 0 (number)
02:07:20.253 [Lua] [5] = 1 (number)
02:07:20.253 [Lua] [6] = 0 (number)
02:07:20.253 [Lua] [7] = 1 (number)
02:07:20.253 [Lua] [8] = 0 (number)
02:07:20.253 [Lua] [9] = 1 (number)
02:07:20.253 [Lua] [10] = 0 (number)
02:07:20.253 [Lua] [11] = 1 (number)
02:07:20.253 [Lua] [12] = 0 (number)
02:07:20.253 [Lua] [13] = 1 (number)
02:07:20.253 [Lua] [14] = 0 (number)
02:07:20.253 [Lua] [15] = 1 (number)
02:07:20.253 [Lua] [16] = 0 (number)
02:07:20.253 [Lua] [17] = 1 (number)
02:07:20.253 [Lua] [18] = 0 (number)
02:07:20.253 [Lua]
02:07:20.253 [Lua]
02:07:20.253 [Lua]
02:07:20.253 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
02:07:20.253 [Lua] RemotePlayer:create_game_object( ) 58
02:07:20.274 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForGameObjectSync
02:07:20.274 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForPlayers
02:07:20.275 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102955ac1
02:07:20.580 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102955ac1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:07:20.580 [Lua] Adding player sync data to peer=110000102955ac1 local_player_id=1
02:07:20.931 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForEnterGame
02:07:20.931 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForGameObjectSync
02:07:20.954 [Lua] Set lobby begin:
02:07:20.954 [Lua] Lobby data twitch_enabled = false
02:07:20.954 [Lua] Lobby data power_level = 454
02:07:20.954 [Lua] Lobby data unique_server_name = Zarathulhu
02:07:20.954 [Lua] Lobby data difficulty_tweak = 0
02:07:20.954 [Lua] Lobby data host = 110000106b87dd2
02:07:20.954 [Lua] Lobby data game_mode = 2
02:07:20.954 [Lua] Lobby data is_private = true
02:07:20.954 [Lua] Lobby data match_started = true
02:07:20.954 [Lua] Lobby data mechanism = adventure
02:07:20.954 [Lua] Lobby data level_key = ussingen
02:07:20.954 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:07:20.954 [Lua] Lobby data selected_level_key = ussingen
02:07:20.954 [Lua] Lobby data difficulty = hard
02:07:20.954 [Lua] Lobby data quick_game = false
02:07:20.954 [Lua] Lobby data matchmaking = false
02:07:20.954 [Lua] Lobby data weave_name = false
02:07:20.954 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:07:20.954 [Lua] Lobby data num_players = 3
02:07:20.954 [Lua] Lobby data player_slot_5 = 0:0
02:07:20.954 [Lua] Lobby data player_slot_2 = 0:0
02:07:20.954 [Lua] Lobby data country_code = CA
02:07:20.954 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:07:20.954 [Lua] Lobby data eac_authorized = true
02:07:20.954 [Lua] Set lobby end.
02:07:20.954 [Lua] [Matchmaking] Assigned player 110000108f12108 to slot 1 when hot join syncing
02:07:20.954 [Lua] Breedfreezer (server) starting a hot join sync
02:07:20.954 [Lua] packing 0 units of breed chaos_marauder
02:07:20.954 [Lua] packing 0 units of breed skaven_clan_rat
02:07:20.954 [Lua] packing 0 units of breed skaven_storm_vermin
02:07:20.954 [Lua] packing 0 units of breed skaven_slave
02:07:20.954 [Lua] packing 0 units of breed chaos_fanatic
02:07:20.954 [Lua] packing 0 units of breed chaos_raider
02:07:20.954 [Lua] packing 0 units of breed chaos_warrior
02:07:20.954 [Lua] packing 0 units of breed chaos_berzerker
02:07:20.954 [Lua] packing 0 units of breed skaven_plague_monk
02:07:20.954 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:07:20.954 [Lua]
02:07:20.954 [Lua] [1] = 1 (number)
02:07:20.955 [Lua] [2] = 0 (number)
02:07:20.955 [Lua] [3] = 1 (number)
02:07:20.955 [Lua] [4] = 0 (number)
02:07:20.955 [Lua] [5] = 1 (number)
02:07:20.955 [Lua] [6] = 0 (number)
02:07:20.955 [Lua] [7] = 1 (number)
02:07:20.955 [Lua] [8] = 0 (number)
02:07:20.955 [Lua] [9] = 1 (number)
02:07:20.955 [Lua] [10] = 0 (number)
02:07:20.955 [Lua] [11] = 1 (number)
02:07:20.955 [Lua] [12] = 0 (number)
02:07:20.955 [Lua] [13] = 1 (number)
02:07:20.955 [Lua] [14] = 0 (number)
02:07:20.955 [Lua] [15] = 1 (number)
02:07:20.955 [Lua] [16] = 0 (number)
02:07:20.955 [Lua] [17] = 1 (number)
02:07:20.955 [Lua] [18] = 0 (number)
02:07:20.955 [Lua]
02:07:20.955 [Lua]
02:07:20.955 [Lua]
02:07:20.955 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
02:07:20.955 [Lua] RemotePlayer:create_game_object( ) 59
02:07:20.976 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForGameObjectSync
02:07:20.976 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForPlayers
02:07:20.976 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForPlayers
02:07:20.976 [Lua] [PeerSM] 110000102955ac1 :: on_enter InGame
02:07:20.976 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000108f12108
02:07:20.977 [Lua] [GameNetworkManager] destroying game object with go_id=57
02:07:20.981 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForPlayers
02:07:20.981 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InGame
02:07:20.981 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForPlayers
02:07:20.981 [Lua] [PeerSM] 110000108f12108 :: on_enter InGame
02:07:20.982 [Lua] player (110000106b87dd2,2) was put into party 1
02:07:21.003 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
02:07:21.003 [Lua] Assigning peer(110000106b87dd2:2) to profile(5) career(1)
02:07:21.003 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(2) profile_index(5) career_index(1)
02:07:21.003 [Lua] Set lobby begin:
02:07:21.003 [Lua] Lobby data twitch_enabled = false
02:07:21.003 [Lua] Lobby data power_level = 454
02:07:21.003 [Lua] Lobby data unique_server_name = Zarathulhu
02:07:21.003 [Lua] Lobby data difficulty_tweak = 0
02:07:21.003 [Lua] Lobby data host = 110000106b87dd2
02:07:21.003 [Lua] Lobby data game_mode = 2
02:07:21.003 [Lua] Lobby data is_private = true
02:07:21.003 [Lua] Lobby data match_started = true
02:07:21.003 [Lua] Lobby data mechanism = adventure
02:07:21.003 [Lua] Lobby data level_key = ussingen
02:07:21.003 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:07:21.003 [Lua] Lobby data selected_level_key = ussingen
02:07:21.003 [Lua] Lobby data difficulty = hard
02:07:21.003 [Lua] Lobby data quick_game = false
02:07:21.003 [Lua] Lobby data matchmaking = false
02:07:21.003 [Lua] Lobby data weave_name = false
02:07:21.003 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:07:21.003 [Lua] Lobby data num_players = 3
02:07:21.003 [Lua] Lobby data player_slot_5 = 0:0
02:07:21.003 [Lua] Lobby data player_slot_2 = 0:0
02:07:21.003 [Lua] Lobby data country_code = CA
02:07:21.003 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:07:21.003 [Lua] Lobby data eac_authorized = true
02:07:21.003 [Lua] Set lobby end.
02:07:21.003 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000108f12108 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
02:07:21.004 [Lua]
02:07:21.004 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:07:21.004 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:07:21.004 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
02:07:21.004 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:07:21.004 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
02:07:21.004 [Lua] [wwise/two_handed_swords] = false (boolean)
02:07:21.004 [Lua] [wwise/blunderbuss] = false (boolean)
02:07:21.004 [Lua]
02:07:21.004 [Lua]
02:07:21.004 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:07:21.004 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
02:07:21.004 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
02:07:21.004 [Lua] [wwise/two_handed_swords] = false (boolean)
02:07:21.004 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:07:21.004 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:07:21.004 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
02:07:21.004 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:07:21.004 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:07:21.004 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
02:07:21.004 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
02:07:21.004 [Lua] [wwise/blunderbuss] = false (boolean)
02:07:21.004 [Lua]
02:07:21.006 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:19 my_peer_id:110000106b87dd2
02:07:21.006 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108f12108 inventory_sync_id:19 my_peer_id:110000106b87dd2
02:07:21.006 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:19 my_peer_id:110000106b87dd2
02:07:21.013 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:19 my_peer_id:110000106b87dd2
02:07:21.024 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
02:07:21.124 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102955ac1 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:07:21.125 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
02:07:21.126 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:07:21.154 [Lua] Switching ConflictSettings: to: chaos
02:07:21.154 [Lua] pacing=chaos
02:07:21.154 [Lua] roaming=nil
02:07:21.154 [Lua] specials=chaos
02:07:21.154 [Lua] debug_color=purple
02:07:21.154 [Lua] contained_breeds=nil
02:07:21.154 [Lua] pack_spawning=chaos
02:07:21.154 [Lua] disabled=false
02:07:21.154 [Lua] factions=nil
02:07:21.154 [Lua] boss=chaos
02:07:21.154 [Lua] horde=chaos
02:07:21.154 [Lua] name=chaos
02:07:21.154 [Lua] intensity=default
02:07:21.154 [Lua] ---
02:07:21.275 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000108f12108 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:07:21.275 [Lua] Adding player sync data to peer=110000108f12108 local_player_id=1
02:07:21.276 [Lua] test
02:07:21.278 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:07:21.278 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
02:07:21.283 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:07:21.284 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:07:21.284 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
02:07:21.293 [Lua] [GameNetworkManager] destroying game object with go_id=63
02:07:21.296 [Lua] [GameNetworkManager] destroying game object with go_id=60
02:07:21.296 [Lua] player (110000106b87dd2,2) was put into party 1
02:07:21.314 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66
02:07:21.314 [Lua] Assigning peer(110000106b87dd2:2) to profile(5) career(1)
02:07:21.314 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(2) profile_index(5) career_index(1)
02:07:21.314 [Lua] Set lobby begin:
02:07:21.314 [Lua] Lobby data twitch_enabled = false
02:07:21.314 [Lua] Lobby data power_level = 454
02:07:21.314 [Lua] Lobby data unique_server_name = Zarathulhu
02:07:21.314 [Lua] Lobby data difficulty_tweak = 0
02:07:21.314 [Lua] Lobby data host = 110000106b87dd2
02:07:21.314 [Lua] Lobby data game_mode = 2
02:07:21.314 [Lua] Lobby data is_private = true
02:07:21.314 [Lua] Lobby data match_started = true
02:07:21.314 [Lua] Lobby data mechanism = adventure
02:07:21.314 [Lua] Lobby data level_key = ussingen
02:07:21.314 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:07:21.314 [Lua] Lobby data selected_level_key = ussingen
02:07:21.314 [Lua] Lobby data difficulty = hard
02:07:21.314 [Lua] Lobby data quick_game = false
02:07:21.314 [Lua] Lobby data matchmaking = false
02:07:21.314 [Lua] Lobby data weave_name = false
02:07:21.314 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:07:21.314 [Lua] Lobby data num_players = 3
02:07:21.314 [Lua] Lobby data player_slot_5 = 0:0
02:07:21.314 [Lua] Lobby data player_slot_2 = 0:0
02:07:21.314 [Lua] Lobby data country_code = CA
02:07:21.314 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:07:21.314 [Lua] Lobby data eac_authorized = true
02:07:21.314 [Lua] Set lobby end.
02:07:21.314 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000108f12108 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
02:07:21.314 [Lua]
02:07:21.314 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:07:21.314 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:07:21.314 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
02:07:21.314 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:07:21.314 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
02:07:21.314 [Lua] [wwise/two_handed_swords] = false (boolean)
02:07:21.314 [Lua] [wwise/blunderbuss] = false (boolean)
02:07:21.314 [Lua]
02:07:21.314 [Lua]
02:07:21.314 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:07:21.314 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
02:07:21.314 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
02:07:21.314 [Lua] [wwise/two_handed_swords] = false (boolean)
02:07:21.314 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:07:21.314 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:07:21.314 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
02:07:21.314 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:07:21.314 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:07:21.314 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
02:07:21.314 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
02:07:21.314 [Lua] [wwise/blunderbuss] = false (boolean)
02:07:21.314 [Lua]
02:07:21.318 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:20 my_peer_id:110000106b87dd2
02:07:21.318 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108f12108 inventory_sync_id:20 my_peer_id:110000106b87dd2
02:07:21.318 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:20 my_peer_id:110000106b87dd2
02:07:21.326 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:20 my_peer_id:110000106b87dd2
02:07:21.336 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
02:07:21.431 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000108f12108 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:07:21.433 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
02:07:21.433 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:07:21.517 [Lua] test
02:07:21.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:07:21.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
02:07:21.632 [Lua] StateInGameRunning:_game_actually_starts()
02:07:21.633 [Lua] #################################################################################################################
02:07:21.633 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-ussingen [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:07:21.633 [Lua] #################################################################################################################
02:07:21.633 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39
02:07:21.633 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
02:07:21.648 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39
02:07:21.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
02:07:21.699 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
02:07:21.768 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39
02:07:21.768 [Lua] Commit load time data
02:07:22.398 [Lua] Set lobby begin:
02:07:22.398 [Lua] Lobby data twitch_enabled = false
02:07:22.398 [Lua] Lobby data power_level = 151
02:07:22.398 [Lua] Lobby data unique_server_name = Zarathulhu
02:07:22.398 [Lua] Lobby data difficulty_tweak = 0
02:07:22.398 [Lua] Lobby data host = 110000106b87dd2
02:07:22.398 [Lua] Lobby data game_mode = 2
02:07:22.398 [Lua] Lobby data is_private = true
02:07:22.398 [Lua] Lobby data match_started = true
02:07:22.398 [Lua] Lobby data mechanism = adventure
02:07:22.398 [Lua] Lobby data level_key = ussingen
02:07:22.398 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:07:22.398 [Lua] Lobby data selected_level_key = ussingen
02:07:22.398 [Lua] Lobby data difficulty = hard
02:07:22.398 [Lua] Lobby data quick_game = false
02:07:22.398 [Lua] Lobby data matchmaking = false
02:07:22.398 [Lua] Lobby data weave_name = false
02:07:22.398 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:07:22.398 [Lua] Lobby data num_players = 3
02:07:22.398 [Lua] Lobby data player_slot_5 = 0:0
02:07:22.398 [Lua] Lobby data player_slot_2 = 0:0
02:07:22.398 [Lua] Lobby data country_code = CA
02:07:22.398 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:07:22.398 [Lua] Lobby data eac_authorized = true
02:07:22.398 [Lua] Set lobby end.
02:07:27.398 [Lua] Set lobby begin:
02:07:27.398 [Lua] Lobby data twitch_enabled = false
02:07:27.398 [Lua] Lobby data power_level = 445
02:07:27.398 [Lua] Lobby data unique_server_name = Zarathulhu
02:07:27.398 [Lua] Lobby data difficulty_tweak = 0
02:07:27.398 [Lua] Lobby data host = 110000106b87dd2
02:07:27.398 [Lua] Lobby data game_mode = 2
02:07:27.398 [Lua] Lobby data is_private = true
02:07:27.398 [Lua] Lobby data match_started = true
02:07:27.398 [Lua] Lobby data mechanism = adventure
02:07:27.398 [Lua] Lobby data level_key = ussingen
02:07:27.398 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:07:27.398 [Lua] Lobby data selected_level_key = ussingen
02:07:27.398 [Lua] Lobby data difficulty = hard
02:07:27.398 [Lua] Lobby data quick_game = false
02:07:27.398 [Lua] Lobby data matchmaking = false
02:07:27.398 [Lua] Lobby data weave_name = false
02:07:27.398 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:07:27.398 [Lua] Lobby data num_players = 3
02:07:27.398 [Lua] Lobby data player_slot_5 = 0:0
02:07:27.398 [Lua] Lobby data player_slot_2 = 0:0
02:07:27.398 [Lua] Lobby data country_code = CA
02:07:27.398 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:07:27.398 [Lua] Lobby data eac_authorized = true
02:07:27.398 [Lua] Set lobby end.
02:07:44.103 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x6d480, position: 1920
02:08:37.356 [EACServer] [21:08:37:356][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:08:49.141 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:08:49.158 [Lua] Spline already found!
02:08:49.193 [Lua] Init group template: spline_patrol
02:08:49.930 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:08:49.947 [Lua] Spline already found!
02:08:49.982 [Lua] Init group template: spline_patrol
02:09:05.920 [Lua] Players are leaving the safe zone
02:09:18.571 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:18.721 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:09:20.021 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:20.405 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:09:40.611 [Lua] simple los failed
02:09:46.126 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:46.609 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:09:48.194 [Lua] ready to jump failed
02:09:48.609 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:49.043 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:09:50.044 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:50.477 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:09:54.296 [Lua] ready to jump failed
02:09:55.962 [Lua] fence jumping
02:09:58.061 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:58.213 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:58.680 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:09:59.397 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:59.564 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:59.864 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:09:59.980 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:10:00.097 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:00.503 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:10:01.715 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:17.718 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:18.168 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:18.491 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:18.906 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:19.024 [Lua] Time for new HOOORDE! multi_first_wave
02:10:19.024 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
02:10:19.024 [Lua] horde requested: vector_blob
02:10:19.024 [Lua] wants to spawn behind within distance: 60
02:10:19.024 [Lua] horde crated with id 3 of type vector_blob
02:10:19.024 [Lua] managed to spawn 23/23 horde enemies
02:10:19.024 [Lua] vector blob horde has started
02:10:19.438 [Lua] Init group template: horde
02:10:24.116 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards (seed: 0)
02:10:24.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 71207
02:10:28.103 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
02:10:28.103 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:10:28.103 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
02:10:28.103 [Lua] horde requested: vector_blob
02:10:28.103 [Lua] wants to spawn behind within distance: 60
02:10:28.103 [Lua] horde crated with id 4 of type vector_blob
02:10:28.103 [Lua] managed to spawn 21/21 horde enemies
02:10:28.103 [Lua] vector blob horde has started
02:10:28.446 [Lua] Init group template: horde
02:10:31.638 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:32.494 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:32.911 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:33.044 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:33.861 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:34.528 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:34.778 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:35.378 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:35.711 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:35.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:10:36.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:10:36.278 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:36.684 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:37.312 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:37.357 [EACServer] [21:10:37:357][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:10:37.567 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:38.310 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:38.726 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:39.094 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:39.260 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:39.361 [Lua] HORDE: last wave, reset to standard horde delay
02:10:39.361 [Lua] Time for new HOOORDE! multi_last_wave
02:10:39.361 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
02:10:39.361 [Lua] horde requested: vector_blob
02:10:39.361 [Lua] wants to spawn behind within distance: 60
02:10:39.361 [Lua] horde crated with id 5 of type vector_blob
02:10:39.361 [Lua] managed to spawn 24/24 horde enemies
02:10:39.361 [Lua] vector blob horde has started
02:10:39.751 [Lua] Init group template: horde
02:10:39.895 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:40.095 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:40.745 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:40.964 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:41.548 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:41.714 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:42.332 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:42.516 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:43.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:10:43.142 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:43.294 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:43.873 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:44.478 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:45.081 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:45.403 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:45.713 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:45.996 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:46.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:10:46.578 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:46.811 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:47.086 [Lua] Horde killed: ?
02:10:47.808 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:47.808 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:48.317 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:48.781 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:49.423 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:49.657 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:49.785 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 71207
02:10:50.297 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:51.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:10:51.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:10:51.448 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:52.067 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:52.321 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:52.871 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:53.105 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:53.708 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:53.991 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:54.574 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:54.791 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:55.458 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:56.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x6d480, position: 6527999
02:10:56.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x6d480, position: 6527999
02:10:56.542 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:57.160 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:10:57.712 [Lua] Horde killed: ?
02:10:57.943 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:58.693 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:00.261 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:00.261 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:00.261 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:00.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:11:00.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:11:00.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:11:00.648 [Lua] Horde killed: ?
02:11:00.828 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:00.994 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:01.644 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:04.449 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:05.222 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:08.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:11:22.584 [Lua] spawning mini patrol
02:11:26.625 [Lua] Can't find any hidden spawners for this breed
02:11:26.625 [Lua] event horde failed
02:11:29.108 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:29.675 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:31.220 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:31.687 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:31.837 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:32.437 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:11:32.770 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:33.270 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:33.771 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:34.287 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:11:35.605 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:36.171 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:36.859 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source.
02:11:38.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:11:42.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:11:46.072 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:46.572 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:46.855 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:47.305 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:47.657 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:48.261 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:49.027 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:49.864 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:50.894 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:51.194 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:51.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:11:51.795 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:52.439 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:52.594 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:53.033 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:53.750 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:54.077 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:54.637 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:55.051 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:55.701 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:57.752 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:11:59.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:12:01.022 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:01.641 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:01.757 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:02.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:12:02.782 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:02.782 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:02.936 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:03.337 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:03.765 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:04.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:12:06.134 [Lua] Time for new HOOORDE! multi_first_wave
02:12:06.134 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
02:12:06.134 [Lua] horde requested: vector_blob
02:12:06.134 [Lua] wants to spawn ahead within distance: 60
02:12:06.134 [Lua] horde crated with id 7 of type vector_blob
02:12:06.134 [Lua] managed to spawn 20/20 horde enemies
02:12:06.134 [Lua] vector blob horde has started
02:12:06.463 [Lua] Init group template: horde
02:12:14.426 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:14.647 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:15.014 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:15.464 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:19.267 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
02:12:19.267 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:12:19.267 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
02:12:19.267 [Lua] horde requested: vector_blob
02:12:19.267 [Lua] wants to spawn ahead within distance: 60
02:12:19.267 [Lua] horde crated with id 8 of type vector_blob
02:12:19.267 [Lua] managed to spawn 25/25 horde enemies
02:12:19.267 [Lua] vector blob horde has started
02:12:19.749 [Lua] Init group template: horde
02:12:22.238 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:22.238 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:22.238 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:22.715 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:22.715 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:22.796 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:29.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:12:30.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:12:33.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:12:34.797 [Lua] HORDE: last wave, reset to standard horde delay
02:12:34.797 [Lua] Time for new HOOORDE! multi_last_wave
02:12:34.797 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
02:12:34.797 [Lua] horde requested: vector_blob
02:12:34.797 [Lua] wants to spawn behind within distance: 60
02:12:34.797 [Lua] horde crated with id 9 of type vector_blob
02:12:34.797 [Lua] managed to spawn 21/21 horde enemies
02:12:34.797 [Lua] vector blob horde has started
02:12:35.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:12:35.240 [Lua] Init group template: horde
02:12:37.358 [EACServer] [21:12:37:358][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:12:38.860 [Lua] Horde killed: ?
02:12:40.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:12:43.611 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:12:43.629 [Lua] Spline already found!
02:12:43.669 [Lua] Init group template: spline_patrol
02:12:43.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:12:44.359 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:12:44.373 [Lua] Spline already found!
02:12:44.414 [Lua] Init group template: spline_patrol
02:12:45.320 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:45.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:12:45.923 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:45.987 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:46.241 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:46.332 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:46.336 [Lua] Horde killed: ?
02:12:46.526 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:46.718 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:47.088 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:47.276 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:12:47.294 [Lua] Spline already found!
02:12:47.360 [Lua] Init group template: spline_patrol
02:12:49.480 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:49.967 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:51.464 [Lua] Switching ConflictSettings: to: default
02:12:51.464 [Lua] pacing=default
02:12:51.464 [Lua] roaming=nil
02:12:51.464 [Lua] specials=default
02:12:51.464 [Lua] debug_color=maroon
02:12:51.464 [Lua] contained_breeds=nil
02:12:51.464 [Lua] pack_spawning=default
02:12:51.464 [Lua] disabled=false
02:12:51.464 [Lua] factions=nil
02:12:51.464 [Lua] boss=default
02:12:51.464 [Lua] horde=default
02:12:51.464 [Lua] name=default
02:12:51.464 [Lua] intensity=default
02:12:51.464 [Lua] ---
02:12:51.726 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:52.394 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:52.500 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:53.238 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:53.915 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:54.116 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:12:54.133 [Lua] Spline already found!
02:12:54.144 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming26 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-42.1303, -223.26, 4.0021)
02:12:54.144 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming26 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-41.346, -223.464, 4.0021)
02:12:54.192 [Lua] Init group template: spline_patrol
02:12:54.450 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:54.935 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:54.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:12:55.485 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:56.155 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:56.667 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:12:58.225 [Lua] Switching ConflictSettings: to: chaos
02:12:58.225 [Lua] pacing=chaos
02:12:58.225 [Lua] roaming=nil
02:12:58.225 [Lua] specials=chaos
02:12:58.225 [Lua] debug_color=purple
02:12:58.225 [Lua] contained_breeds=nil
02:12:58.225 [Lua] pack_spawning=chaos
02:12:58.225 [Lua] disabled=false
02:12:58.225 [Lua] factions=nil
02:12:58.225 [Lua] boss=chaos
02:12:58.225 [Lua] horde=chaos
02:12:58.225 [Lua] name=chaos
02:12:58.225 [Lua] intensity=default
02:12:58.225 [Lua] ---
02:13:01.378 [Lua] Switching ConflictSettings: to: default
02:13:01.378 [Lua] pacing=default
02:13:01.378 [Lua] roaming=nil
02:13:01.378 [Lua] specials=default
02:13:01.378 [Lua] debug_color=maroon
02:13:01.378 [Lua] contained_breeds=nil
02:13:01.378 [Lua] pack_spawning=default
02:13:01.378 [Lua] disabled=false
02:13:01.378 [Lua] factions=nil
02:13:01.378 [Lua] boss=default
02:13:01.378 [Lua] horde=default
02:13:01.378 [Lua] name=default
02:13:01.378 [Lua] intensity=default
02:13:01.378 [Lua] ---
02:13:06.983 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:13:07.003 [Lua] Spline already found!
02:13:07.070 [Lua] Init group template: spline_patrol
02:13:13.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:13:14.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:13:14.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:13:14.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:13:14.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:13:14.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:13:16.489 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:16.490 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:16.490 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:16.679 [Lua] Horde killed: ?
02:13:16.900 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:13:16.995 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:13:17.329 [Lua] Switching ConflictSettings: to: chaos
02:13:17.329 [Lua] pacing=chaos
02:13:17.329 [Lua] roaming=nil
02:13:17.329 [Lua] specials=chaos
02:13:17.329 [Lua] debug_color=purple
02:13:17.329 [Lua] contained_breeds=nil
02:13:17.329 [Lua] pack_spawning=chaos
02:13:17.329 [Lua] disabled=false
02:13:17.329 [Lua] factions=nil
02:13:17.329 [Lua] boss=chaos
02:13:17.329 [Lua] horde=chaos
02:13:17.329 [Lua] name=chaos
02:13:17.329 [Lua] intensity=default
02:13:17.329 [Lua] ---
02:13:19.375 [Lua] Switching ConflictSettings: to: default
02:13:19.375 [Lua] pacing=default
02:13:19.375 [Lua] roaming=nil
02:13:19.375 [Lua] specials=default
02:13:19.375 [Lua] debug_color=maroon
02:13:19.375 [Lua] contained_breeds=nil
02:13:19.375 [Lua] pack_spawning=default
02:13:19.375 [Lua] disabled=false
02:13:19.375 [Lua] factions=nil
02:13:19.375 [Lua] boss=default
02:13:19.375 [Lua] horde=default
02:13:19.375 [Lua] name=default
02:13:19.375 [Lua] intensity=default
02:13:19.375 [Lua] ---
02:13:20.043 [Lua] Switching ConflictSettings: to: chaos
02:13:20.043 [Lua] pacing=chaos
02:13:20.043 [Lua] roaming=nil
02:13:20.043 [Lua] specials=chaos
02:13:20.043 [Lua] debug_color=purple
02:13:20.043 [Lua] contained_breeds=nil
02:13:20.043 [Lua] pack_spawning=chaos
02:13:20.043 [Lua] disabled=false
02:13:20.043 [Lua] factions=nil
02:13:20.043 [Lua] boss=chaos
02:13:20.043 [Lua] horde=chaos
02:13:20.043 [Lua] name=chaos
02:13:20.043 [Lua] intensity=default
02:13:20.043 [Lua] ---
02:13:22.180 [Lua] Switching ConflictSettings: to: default
02:13:22.180 [Lua] pacing=default
02:13:22.180 [Lua] roaming=nil
02:13:22.180 [Lua] specials=default
02:13:22.180 [Lua] debug_color=maroon
02:13:22.180 [Lua] contained_breeds=nil
02:13:22.180 [Lua] pack_spawning=default
02:13:22.180 [Lua] disabled=false
02:13:22.180 [Lua] factions=nil
02:13:22.180 [Lua] boss=default
02:13:22.180 [Lua] horde=default
02:13:22.180 [Lua] name=default
02:13:22.180 [Lua] intensity=default
02:13:22.180 [Lua] ---
02:13:24.905 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:13:29.594 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:30.161 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:13:30.328 [Lua] spawning mini patrol
02:13:30.428 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:31.111 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:13:32.712 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:33.151 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:13:33.543 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:34.163 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:13:34.373 [Lua] event horde failed
02:13:43.370 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:13:43.387 [Lua] Spline already found!
02:13:43.422 [Lua] Init group template: spline_patrol
02:13:47.719 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:47.884 [Lua] ready to jump failed
02:13:48.200 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:13:48.620 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:48.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:13:48.971 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:13:51.025 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:51.692 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:13:51.936 [Lua] simple los failed
02:13:53.499 [Lua] simple los failed
02:14:00.501 [Lua] fence jumping
02:14:01.902 [Lua] ready to jump failed
02:14:08.200 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:08.800 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:10.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:14:10.502 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:10.543 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:10.827 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:10.968 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:11.056 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:11.403 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:11.502 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:11.518 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:11.943 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:11.979 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:12.115 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:12.516 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:12.598 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:12.774 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
02:14:12.774 [Lua] ERROR: Tried to freeze unit twice in the same frame.
02:14:12.886 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:13.170 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:13.347 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:13.445 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:13.466 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:13.932 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:13.989 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:14.061 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:14.433 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:14.490 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:14.825 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:14.844 [Lua] spawning mini patrol
02:14:14.935 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:15.009 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:15.285 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:15.465 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:16.612 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:17.032 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:17.542 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:17.981 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:20.467 [Lua] Init group template: mini_patrol
02:14:21.146 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:21.842 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:21.892 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:22.608 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:22.659 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:23.425 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:23.642 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:24.359 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:24.409 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:25.146 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:25.278 [Lua] Time for new HOOORDE! multi_first_wave
02:14:25.278 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
02:14:25.278 [Lua] horde requested: vector_blob
02:14:25.278 [Lua] wants to spawn ahead within distance: 60
02:14:25.278 [Lua] horde crated with id 18 of type vector_blob
02:14:25.278 [Lua] managed to spawn 36/36 horde enemies
02:14:25.279 [Lua] vector blob horde has started
02:14:25.478 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:25.697 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:25.868 [Lua] Init group template: horde
02:14:26.044 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:14:26.053 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:26.095 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:26.261 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:26.513 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:26.537 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:26.846 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:28.918 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:29.049 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:29.166 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:29.534 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:31.588 [Lua] Mini patrol killed! 17
02:14:37.359 [EACServer] [21:14:37:359][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:14:37.374 [Lua] HORDE: Pushing horde in time; too many units out 63
02:14:38.411 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:14:38.427 [Lua] Spline already found!
02:14:38.464 [Lua] Init group template: spline_patrol
02:14:38.866 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:39.034 [Lua] event horde ends!
02:14:39.234 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:39.600 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:39.983 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:40.083 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:40.450 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:40.500 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:40.850 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:40.885 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:41.300 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:41.350 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:41.850 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:41.884 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:42.283 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:42.384 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
02:14:42.384 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:14:42.384 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
02:14:42.384 [Lua] horde requested: vector_blob
02:14:42.384 [Lua] wants to spawn ahead within distance: 60
02:14:42.384 [Lua] horde crated with id 20 of type vector_blob
02:14:42.384 [Lua] managed to spawn 36/36 horde enemies
02:14:42.384 [Lua] vector blob horde has started
02:14:42.973 [Lua] Init group template: horde
02:14:43.235 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:43.419 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:43.419 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:43.854 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:43.887 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:44.337 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:14:49.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:14:49.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:14:51.045 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:51.045 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:51.045 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:51.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:14:51.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 1212304
02:14:51.593 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:51.717 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:51.839 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:14:57.022 [Lua] HORDE: last wave, reset to standard horde delay
02:14:57.022 [Lua] Time for new HOOORDE! multi_last_wave
02:14:57.022 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
02:14:57.022 [Lua] horde requested: vector_blob
02:14:57.022 [Lua] wants to spawn behind within distance: 60
02:14:57.022 [Lua] horde crated with id 21 of type vector_blob
02:14:57.022 [Lua] managed to spawn 40/40 horde enemies
02:14:57.022 [Lua] vector blob horde has started
02:14:57.683 [Lua] Init group template: horde
02:14:57.852 [Lua] Horde killed: ?
02:15:14.644 [Lua] Horde killed: ?
02:15:16.564 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:15:16.565 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 1212304
02:15:20.684 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:21.063 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:15:21.100 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:21.547 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:15:21.590 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:21.990 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:22.101 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:15:22.483 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:15:22.555 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:22.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:15:22.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:15:22.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:15:23.042 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:23.043 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:15:23.445 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:23.495 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:15:23.944 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:15:23.988 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:24.448 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:24.448 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:15:24.888 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:15:24.888 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:25.294 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:15:25.536 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:25.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:15:26.054 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:15:26.505 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:26.854 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:15:26.891 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:27.289 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:15:27.388 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:27.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:15:27.795 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:15:28.265 [Lua] Horde killed: ?
02:15:37.839 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:15:37.856 [Lua] Spline already found!
02:15:37.909 [Lua] Init group template: spline_patrol
02:15:38.527 [Lua] spawning mini patrol
02:15:44.193 [Lua] Init group template: mini_patrol
02:15:49.477 [Lua] simple los failed
02:15:52.153 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:52.779 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:15:53.312 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:53.664 [Lua] simple los failed
02:15:53.763 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:15:55.351 [Lua] simple los failed
02:15:56.671 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:57.357 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:15:59.152 [Lua] Mini patrol killed! 23
02:15:59.232 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:59.733 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:00.900 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:01.355 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:02.738 [Lua] event horde ends!
02:16:05.972 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:06.377 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:16:12.404 [Lua] simple los failed
02:16:17.054 [Lua] fence jumping
02:16:18.115 [Lua] ready to jump failed
02:16:18.488 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:18.817 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:18.857 [Lua] ready to jump failed
02:16:18.873 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:19.277 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:19.277 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:19.391 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:19.657 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:19.891 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:20.999 [Lua] [ChatManager][1]System: ·º˜Å†å®åx¡å˜º· picked up a piece of Ravaged Art
02:16:21.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:16:21.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:16:22.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:16:22.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:16:23.142 [Lua] spawning mini patrol
02:16:24.341 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:24.384 [Lua] [ChatManager][1]System: bianca_bibi_bon picked up a piece of Ravaged Art
02:16:24.731 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:25.094 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:26.663 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:27.520 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:27.880 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:28.309 [Lua] Init group template: mini_patrol
02:16:28.373 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:28.823 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:30.390 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:30.878 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:31.193 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:31.670 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:32.245 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:32.787 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:33.262 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:33.713 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:34.233 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:34.702 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:36.041 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:36.124 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:36.876 [Lua] [ChatManager][1]System: Zarathulhu picked up a piece of Ravaged Art
02:16:37.360 [EACServer] [21:16:37:360][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:16:37.682 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:38.057 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:38.599 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:39.061 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:40.131 [Lua] Time for new HOOORDE! multi_first_wave
02:16:40.131 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
02:16:40.131 [Lua] horde requested: vector
02:16:40.131 [Lua] setting up vector-horde
02:16:40.131 [Lua] Composing horde 'medium' .. using variant 'plain'
02:16:40.131 [Lua] --> horde wants to spawn ahead of players (0.34210036838754/0.67
02:16:40.131 [Lua] -> spawning: 35
02:16:40.131 [Lua] horde crated with id 25 of type vector
02:16:40.132 [Lua] vector horde has started
02:16:41.499 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:41.999 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:16:41.999 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:42.502 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:16:44.094 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:44.527 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:16:47.533 [Lua] event horde ends!
02:16:48.871 [Lua] Mini patrol killed! 24
02:16:49.305 [Lua] Init group template: horde
02:16:51.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:16:51.616 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:51.616 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:51.616 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:51.928 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:51.929 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:51.929 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:16:52.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:16:53.167 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
02:16:53.167 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:16:53.167 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
02:16:53.167 [Lua] horde requested: vector
02:16:53.167 [Lua] setting up vector-horde
02:16:53.167 [Lua] Composing horde 'medium' .. using variant 'plain'
02:16:53.167 [Lua] --> horde wants to spawn behind players (0.94084332605927/0.67
02:16:53.167 [Lua] -> spawning: 38
02:16:53.167 [Lua] horde crated with id 26 of type vector
02:16:53.167 [Lua] vector horde has started
02:16:53.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:16:53.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:16:56.878 [Lua] Switching ConflictSettings: to: chaos
02:16:56.878 [Lua] pacing=chaos
02:16:56.878 [Lua] roaming=nil
02:16:56.878 [Lua] specials=chaos
02:16:56.878 [Lua] debug_color=purple
02:16:56.878 [Lua] contained_breeds=nil
02:16:56.878 [Lua] pack_spawning=chaos
02:16:56.878 [Lua] disabled=false
02:16:56.878 [Lua] factions=nil
02:16:56.878 [Lua] boss=chaos
02:16:56.878 [Lua] horde=chaos
02:16:56.878 [Lua] name=chaos
02:16:56.878 [Lua] intensity=default
02:16:56.878 [Lua] ---
02:16:59.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:16:59.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:17:00.382 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:01.317 [Lua] replace_hidden_spawners -> first try found: 3 cover points
02:17:01.317 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:17:01.317 [Lua] ->moving spawner
02:17:01.317 [Lua] ->moving spawner
02:17:01.317 [Lua] ->moving spawner
02:17:01.317 [Lua] ->moving spawner
02:17:01.317 [Lua] ->moving spawner
02:17:01.317 [Lua] ->moving spawner
02:17:01.317 [Lua] ->moving spawner
02:17:01.422 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:17:02.667 [Lua] main path terror event triggered: rare_event_loot_rat
02:17:02.667 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
02:17:03.419 [Lua] Init group template: horde
02:17:05.580 [Lua] HORDE: Pushing horde in time; too many units out 67
02:17:09.752 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:17:09.771 [Lua] Spline already found!
02:17:09.842 [Lua] Init group template: spline_patrol
02:17:10.618 [Lua] HORDE: Pushing horde in time; too many units out 63
02:17:12.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:17:13.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:17:14.870 [Lua] Horde killed: ?
02:17:14.884 [Lua] HORDE: last wave, reset to standard horde delay
02:17:14.884 [Lua] Time for new HOOORDE! multi_last_wave
02:17:14.884 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
02:17:14.884 [Lua] horde requested: vector
02:17:14.884 [Lua] setting up vector-horde
02:17:14.884 [Lua] Composing horde 'chaos_medium' .. using variant 'plain'
02:17:14.884 [Lua] --> horde wants to spawn ahead of players (0.65621696417452/0.67
02:17:14.884 [Lua] -> spawning: 20
02:17:14.884 [Lua] horde crated with id 28 of type vector
02:17:14.884 [Lua] vector horde has started
02:17:15.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:17:18.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:17:20.137 [Lua] Horde killed: ?
02:17:22.101 [Lua] Switching ConflictSettings: to: default
02:17:22.101 [Lua] pacing=default
02:17:22.101 [Lua] roaming=nil
02:17:22.101 [Lua] specials=default
02:17:22.101 [Lua] debug_color=maroon
02:17:22.101 [Lua] contained_breeds=nil
02:17:22.101 [Lua] pack_spawning=default
02:17:22.101 [Lua] disabled=false
02:17:22.101 [Lua] factions=nil
02:17:22.101 [Lua] boss=default
02:17:22.101 [Lua] horde=default
02:17:22.101 [Lua] name=default
02:17:22.101 [Lua] intensity=default
02:17:22.101 [Lua] ---
02:17:22.123 [Lua] Switching ConflictSettings: to: chaos
02:17:22.123 [Lua] pacing=chaos
02:17:22.123 [Lua] roaming=nil
02:17:22.123 [Lua] specials=chaos
02:17:22.123 [Lua] debug_color=purple
02:17:22.123 [Lua] contained_breeds=nil
02:17:22.123 [Lua] pack_spawning=chaos
02:17:22.123 [Lua] disabled=false
02:17:22.123 [Lua] factions=nil
02:17:22.123 [Lua] boss=chaos
02:17:22.123 [Lua] horde=chaos
02:17:22.123 [Lua] name=chaos
02:17:22.123 [Lua] intensity=default
02:17:22.123 [Lua] ---
02:17:23.630 [Lua] Init group template: horde
02:17:24.937 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:25.418 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:17:25.742 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:26.178 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:17:26.580 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:26.963 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:17:28.411 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:29.263 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:17:32.097 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:32.537 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:17:32.887 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:33.327 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:17:33.693 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:34.093 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:17:34.910 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:35.277 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:17:35.662 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:36.016 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:17:36.416 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:36.844 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:37.255 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:17:37.363 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:37.795 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:17:38.186 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:38.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:17:38.685 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:17:39.187 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:39.638 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:39.788 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:17:40.020 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:17:40.129 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:41.038 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:41.039 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:17:41.489 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:41.490 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:17:41.768 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:17:42.419 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:17:44.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:17:44.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:17:44.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:17:48.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:17:48.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:17:49.901 [Lua] Horde killed: ?
02:18:11.548 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:11.965 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:18:13.502 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:13.752 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:13.868 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:18:14.085 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:18:14.585 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:15.001 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:18:15.488 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:15.919 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:18:17.231 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:18:17.248 [Lua] Spline already found!
02:18:17.335 [Lua] Init group template: spline_patrol
02:18:23.102 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:18:23.120 [Lua] Spline already found!
02:18:23.209 [Lua] Init group template: spline_patrol
02:18:23.633 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:18:23.652 [Lua] Spline already found!
02:18:23.723 [Lua] Init group template: spline_patrol
02:18:24.335 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:18:24.351 [Lua] Spline already found!
02:18:24.369 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:18:24.386 [Lua] Spline already found!
02:18:24.408 [Lua] Init group template: spline_patrol
02:18:24.474 [Lua] Init group template: spline_patrol
02:18:25.031 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:25.031 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:25.031 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:25.367 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:18:25.418 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:18:25.436 [Lua] Spline already found!
02:18:25.452 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:18:25.492 [Lua] Init group template: spline_patrol
02:18:25.512 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:18:25.797 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:18:25.814 [Lua] Spline already found!
02:18:25.855 [Lua] Init group template: spline_patrol
02:18:27.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:18:29.701 [Lua] spawning mini patrol
02:18:34.340 [Lua] Init group template: mini_patrol
02:18:37.087 [Lua] Mini patrol killed! 36
02:18:37.361 [EACServer] [21:18:37:361][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:18:51.165 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source.
02:18:53.327 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:53.692 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:18:53.876 [Lua] event horde ends!
02:18:58.115 [Lua] [ChatManager][1]System: Zarathulhu picked up a Loot Die
02:18:59.853 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:00.024 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:00.428 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:19:01.107 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:19:02.160 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:02.609 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:19:03.477 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 15 20
02:19:38.517 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 12 46
02:20:03.231 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:03.562 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:20:06.238 [Lua] Time for new HOOORDE! multi_first_wave
02:20:06.238 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
02:20:06.238 [Lua] horde requested: vector_blob
02:20:06.238 [Lua] wants to spawn behind within distance: 60
02:20:06.238 [Lua] horde crated with id 37 of type vector_blob
02:20:06.238 [Lua] managed to spawn 21/21 horde enemies
02:20:06.238 [Lua] vector blob horde has started
02:20:06.575 [Lua] Init group template: horde
02:20:16.702 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:17.429 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:20:20.604 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 71207
02:20:24.109 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
02:20:24.109 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:20:24.109 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
02:20:24.109 [Lua] horde requested: vector_blob
02:20:24.109 [Lua] wants to spawn ahead within distance: 60
02:20:24.109 [Lua] horde crated with id 38 of type vector_blob
02:20:24.109 [Lua] managed to spawn 21/21 horde enemies
02:20:24.109 [Lua] vector blob horde has started
02:20:24.454 [Lua] Init group template: horde
02:20:28.324 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:28.931 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:20:28.950 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:29.707 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:20:29.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:20:30.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:20:31.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:20:36.434 [Lua] HORDE: last wave, reset to standard horde delay
02:20:36.434 [Lua] Time for new HOOORDE! multi_last_wave
02:20:36.434 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
02:20:36.434 [Lua] horde requested: vector_blob
02:20:36.434 [Lua] wants to spawn behind within distance: 60
02:20:36.434 [Lua] horde crated with id 39 of type vector_blob
02:20:36.434 [Lua] managed to spawn 21/21 horde enemies
02:20:36.434 [Lua] vector blob horde has started
02:20:37.002 [Lua] Init group template: horde
02:20:37.362 [EACServer] [21:20:37:362][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:20:43.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:20:43.657 [Lua] Horde killed: ?
02:20:46.125 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 71207
02:20:55.185 [Lua] Horde killed: ?
02:20:56.293 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:56.693 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:20:58.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:21:00.324 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:00.798 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:21:02.257 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:02.618 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:21:04.046 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:04.478 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:21:05.749 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:06.702 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:21:07.078 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:07.079 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:21:08.623 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:21:08.623 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:21:08.623 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:21:15.403 [Lua] Horde killed: ?
02:21:33.600 [Lua] spawning mini patrol
02:21:38.618 [Lua] Init group template: mini_patrol
02:21:51.437 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source.
02:21:51.825 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:21:52.324 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:21:56.821 [Lua] Mini patrol killed! 40
02:21:57.871 [Lua] event horde ends!
02:22:01.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:22:29.905 [Lua] Time for new HOOORDE! multi_first_wave
02:22:29.905 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
02:22:29.905 [Lua] horde requested: vector_blob
02:22:29.905 [Lua] wants to spawn ahead within distance: 60
02:22:29.905 [Lua] horde crated with id 41 of type vector_blob
02:22:29.905 [Lua] managed to spawn 21/21 horde enemies
02:22:29.905 [Lua] vector blob horde has started
02:22:30.242 [Lua] Init group template: horde
02:22:37.362 [EACServer] [21:22:37:362][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:22:41.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 71207
02:22:43.104 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
02:22:43.104 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:22:43.104 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
02:22:43.104 [Lua] horde requested: vector_blob
02:22:43.104 [Lua] wants to spawn ahead within distance: 60
02:22:43.104 [Lua] horde crated with id 42 of type vector_blob
02:22:43.104 [Lua] managed to spawn 21/21 horde enemies
02:22:43.104 [Lua] vector blob horde has started
02:22:43.470 [Lua] Init group template: horde
02:22:49.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:22:49.632 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:22:50.086 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:22:50.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:22:50.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:22:51.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:22:55.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:22:56.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:23:00.865 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:00.865 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:00.865 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:01.243 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:23:01.292 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:23:01.452 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:23:01.474 [Lua] HORDE: last wave, reset to standard horde delay
02:23:01.474 [Lua] Time for new HOOORDE! multi_last_wave
02:23:01.474 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
02:23:01.474 [Lua] horde requested: vector_blob
02:23:01.474 [Lua] wants to spawn ahead within distance: 60
02:23:01.474 [Lua] horde crated with id 43 of type vector_blob
02:23:01.474 [Lua] managed to spawn 21/21 horde enemies
02:23:01.474 [Lua] vector blob horde has started
02:23:01.929 [Lua] Init group template: horde
02:23:07.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 71207
02:23:08.860 [Lua] Horde killed: ?
02:23:11.035 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:23:11.057 [Lua] Spline already found!
02:23:11.107 [Lua] Init group template: spline_patrol
02:23:11.719 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:11.957 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:12.086 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:23:12.277 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:12.318 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:23:12.642 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:12.665 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:23:13.043 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:23:16.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:23:16.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:23:20.063 [Lua] Switching ConflictSettings: to: default
02:23:20.063 [Lua] pacing=default
02:23:20.063 [Lua] roaming=nil
02:23:20.063 [Lua] specials=default
02:23:20.063 [Lua] debug_color=maroon
02:23:20.063 [Lua] contained_breeds=nil
02:23:20.063 [Lua] pack_spawning=default
02:23:20.063 [Lua] disabled=false
02:23:20.063 [Lua] factions=nil
02:23:20.063 [Lua] boss=default
02:23:20.063 [Lua] horde=default
02:23:20.063 [Lua] name=default
02:23:20.063 [Lua] intensity=default
02:23:20.063 [Lua] ---
02:23:20.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:23:20.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:23:20.684 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:23:20.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:23:22.123 [Lua] Horde killed: ?
02:23:23.482 [Lua] Horde killed: ?
02:23:37.181 [Lua] spawning mini patrol
02:23:42.308 [Lua] Init group template: mini_patrol
02:23:42.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:23:45.015 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:23:45.031 [Lua] Spline already found!
02:23:45.072 [Lua] Init group template: spline_patrol
02:23:45.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:23:45.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:23:46.891 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:47.285 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:23:47.605 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:48.038 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:23:48.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:23:51.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:23:52.118 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:52.597 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:23:52.939 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:53.449 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:23:53.687 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:54.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:23:54.317 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:23:56.183 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:56.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x869e9, position: 0
02:23:56.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:23:56.603 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:23:56.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x86a47, position: 0
02:23:57.135 [Lua] Mini patrol killed! 45
02:23:57.916 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:58.542 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:23:58.782 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:59.385 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:23:59.518 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:23:59.957 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:24:00.614 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:00.973 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:24:01.600 [Lua] event horde ends!
02:24:01.888 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:02.332 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:24:03.741 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:04.179 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:24:04.609 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:05.089 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:24:06.174 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:06.681 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:24:07.240 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:07.634 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:24:08.059 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:08.529 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:24:08.816 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:24:09.154 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:24:19.761 [Lua] Switching ConflictSettings: to: chaos
02:24:19.761 [Lua] pacing=chaos
02:24:19.761 [Lua] roaming=nil
02:24:19.761 [Lua] specials=chaos
02:24:19.761 [Lua] debug_color=purple
02:24:19.761 [Lua] contained_breeds=nil
02:24:19.761 [Lua] pack_spawning=chaos
02:24:19.761 [Lua] disabled=false
02:24:19.761 [Lua] factions=nil
02:24:19.761 [Lua] boss=chaos
02:24:19.761 [Lua] horde=chaos
02:24:19.761 [Lua] name=chaos
02:24:19.761 [Lua] intensity=default
02:24:19.761 [Lua] ---
02:24:19.789 [Lua] spawning mini patrol
02:24:24.916 [Lua] Init group template: mini_patrol
02:24:35.408 [Lua] Mini patrol killed! 47
02:24:37.363 [EACServer] [21:24:37:363][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:24:44.067 [Lua] event horde ends!
02:24:47.249 [Lua] Switching ConflictSettings: to: default
02:24:47.249 [Lua] pacing=default
02:24:47.249 [Lua] roaming=nil
02:24:47.249 [Lua] specials=default
02:24:47.249 [Lua] debug_color=maroon
02:24:47.249 [Lua] contained_breeds=nil
02:24:47.249 [Lua] pack_spawning=default
02:24:47.249 [Lua] disabled=false
02:24:47.249 [Lua] factions=nil
02:24:47.249 [Lua] boss=default
02:24:47.249 [Lua] horde=default
02:24:47.249 [Lua] name=default
02:24:47.249 [Lua] intensity=default
02:24:47.249 [Lua] ---
02:24:51.156 [Lua] Switching ConflictSettings: to: chaos
02:24:51.156 [Lua] pacing=chaos
02:24:51.156 [Lua] roaming=nil
02:24:51.156 [Lua] specials=chaos
02:24:51.156 [Lua] debug_color=purple
02:24:51.156 [Lua] contained_breeds=nil
02:24:51.156 [Lua] pack_spawning=chaos
02:24:51.156 [Lua] disabled=false
02:24:51.156 [Lua] factions=nil
02:24:51.156 [Lua] boss=chaos
02:24:51.156 [Lua] horde=chaos
02:24:51.156 [Lua] name=chaos
02:24:51.156 [Lua] intensity=default
02:24:51.156 [Lua] ---
02:24:55.664 [Lua] Time for new HOOORDE! multi_first_wave
02:24:55.664 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
02:24:55.664 [Lua] horde requested: vector_blob
02:24:55.664 [Lua] wants to spawn ahead within distance: 60
02:24:55.664 [Lua] horde crated with id 48 of type vector_blob
02:24:55.664 [Lua] managed to spawn 21/21 horde enemies
02:24:55.664 [Lua] vector blob horde has started
02:24:56.028 [Lua] Init group template: horde
02:25:03.776 [Lua] HORDE: Pushing horde in time; too many units out 62
02:25:05.984 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 71207
02:25:08.880 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
02:25:08.880 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:25:08.880 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
02:25:08.880 [Lua] horde requested: vector_blob
02:25:08.880 [Lua] wants to spawn behind within distance: 60
02:25:08.880 [Lua] horde crated with id 49 of type vector_blob
02:25:08.881 [Lua] managed to spawn 21/21 horde enemies
02:25:08.881 [Lua] vector blob horde has started
02:25:09.271 [Lua] Init group template: horde
02:25:20.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:25:21.560 [Lua] Switching ConflictSettings: to: default
02:25:21.560 [Lua] pacing=default
02:25:21.560 [Lua] roaming=nil
02:25:21.560 [Lua] specials=default
02:25:21.560 [Lua] debug_color=maroon
02:25:21.560 [Lua] contained_breeds=nil
02:25:21.560 [Lua] pack_spawning=default
02:25:21.560 [Lua] disabled=false
02:25:21.560 [Lua] factions=nil
02:25:21.560 [Lua] boss=default
02:25:21.560 [Lua] horde=default
02:25:21.560 [Lua] name=default
02:25:21.560 [Lua] intensity=default
02:25:21.560 [Lua] ---
02:25:26.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:25:26.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:25:26.512 [Lua] Horde killed: ?
02:25:26.727 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 11 68
02:25:26.742 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 18 67
02:25:26.742 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 19 66
02:25:26.901 [Lua] Switching ConflictSettings: to: chaos
02:25:26.901 [Lua] pacing=chaos
02:25:26.901 [Lua] roaming=nil
02:25:26.901 [Lua] specials=chaos
02:25:26.901 [Lua] debug_color=purple
02:25:26.901 [Lua] contained_breeds=nil
02:25:26.901 [Lua] pack_spawning=chaos
02:25:26.901 [Lua] disabled=false
02:25:26.901 [Lua] factions=nil
02:25:26.901 [Lua] boss=chaos
02:25:26.901 [Lua] horde=chaos
02:25:26.901 [Lua] name=chaos
02:25:26.901 [Lua] intensity=default
02:25:26.901 [Lua] ---
02:25:26.901 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 7 65
02:25:26.913 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 14 64
02:25:27.214 [Lua] HORDE: Pushing horde in time; too many units out 61
02:25:31.495 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 71207
02:25:32.306 [Lua] HORDE: last wave, reset to standard horde delay
02:25:32.306 [Lua] Time for new HOOORDE! multi_last_wave
02:25:32.306 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
02:25:32.306 [Lua] horde requested: vector_blob
02:25:32.306 [Lua] wants to spawn behind within distance: 60
02:25:32.306 [Lua] horde crated with id 50 of type vector_blob
02:25:32.306 [Lua] managed to spawn 21/21 horde enemies
02:25:32.306 [Lua] vector blob horde has started
02:25:32.735 [Lua] Init group template: horde
02:25:36.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:25:39.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:25:41.783 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:25:42.158 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:25:42.569 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:25:43.030 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:25:43.192 [Lua] Horde killed: ?
02:25:52.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:25:54.005 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:25:54.005 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:25:54.005 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:26:03.888 [Lua] Horde killed: ?
02:26:10.239 [Lua] spawning mini patrol
02:26:14.760 [Lua] Init group template: mini_patrol
02:26:15.906 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:16.423 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:26:23.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:26:23.883 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:24.220 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:26:29.665 [Lua] Mini patrol killed! 51
02:26:34.384 [Lua] event horde ends!
02:26:37.364 [EACServer] [21:26:37:364][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:26:53.208 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source.
02:26:57.607 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:26:57.999 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:27:04.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:27:04.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:27:05.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:27:05.389 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:05.791 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:27:06.124 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:06.460 [Lua] spawning mini patrol
02:27:07.043 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:27:10.979 [Lua] Init group template: mini_patrol
02:27:17.111 [Lua] Time for new HOOORDE! multi_first_wave
02:27:17.111 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
02:27:17.111 [Lua] horde requested: vector_blob
02:27:17.111 [Lua] wants to spawn behind within distance: 60
02:27:17.111 [Lua] horde crated with id 53 of type vector_blob
02:27:17.112 [Lua] managed to spawn 21/21 horde enemies
02:27:17.112 [Lua] vector blob horde has started
02:27:17.448 [Lua] Init group template: horde
02:27:19.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 71207
02:27:24.659 [Lua] Mini patrol killed! 52
02:27:29.263 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
02:27:29.263 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:27:29.263 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
02:27:29.263 [Lua] horde requested: vector_blob
02:27:29.263 [Lua] wants to spawn behind within distance: 60
02:27:29.263 [Lua] horde crated with id 54 of type vector_blob
02:27:29.264 [Lua] managed to spawn 21/21 horde enemies
02:27:29.264 [Lua] vector blob horde has started
02:27:29.699 [Lua] Init group template: horde
02:27:30.646 [Lua] event horde ends!
02:27:43.293 [Lua] Destroying unit since outside mesh or world
02:27:44.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 71207
02:27:46.214 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:47.338 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:27:47.706 [Lua] HORDE: last wave, reset to standard horde delay
02:27:47.706 [Lua] Time for new HOOORDE! multi_last_wave
02:27:47.706 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
02:27:47.706 [Lua] horde requested: vector_blob
02:27:47.706 [Lua] wants to spawn ahead within distance: 60
02:27:47.706 [Lua] horde crated with id 55 of type vector_blob
02:27:47.706 [Lua] managed to spawn 21/21 horde enemies
02:27:47.706 [Lua] vector blob horde has started
02:27:48.046 [Lua] Init group template: horde
02:27:51.203 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:51.810 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:27:54.297 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:54.797 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:27:54.847 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:54.964 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:55.329 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:27:55.467 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:27:55.858 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:56.393 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:27:56.563 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:57.114 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:27:58.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:27:58.381 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:58.637 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:58.896 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:27:59.061 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:27:59.511 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:27:59.882 [Lua] Horde killed: ?
02:28:00.079 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:28:01.692 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:01.884 [Lua] Horde killed: ?
02:28:02.199 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:28:10.364 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 71207
02:28:11.025 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:11.400 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:11.482 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:11.482 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:28:11.934 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:28:12.141 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:28:12.192 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:12.558 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:28:14.581 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:14.983 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:28:15.184 [Lua] spawning mini patrol
02:28:18.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:18.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:18.465 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 00000000137A3480; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[81dceafd7202ff43]\']; previous_status = nil; locomotion = table: 00000000084972B0; outline_grabbed_unit = true; player_manager = table: 0000000008F3C1A0; grabber_player = nil; local_player = table: 00000000157DF080; equipment = table: 0000000018852750; weapon_unit = [Unit \'#ID[20bd1751e8ad0d2e]\']
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[81dceafd7202ff43]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 00000000137A3480
[4] self = table: 0000000012C7D2A0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000008C17660; t = 1250.8566510584205; action = table: 00000000090912A0
[5] self = table: 0000000012DE53D0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000008C17660; t = 1250.8566510584205; node = table: 0000000012C7D2A0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 0000000012DE53D0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000008C17660; t = 1250.8566510584205; dt = 0.018399855121970177; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000012C7D2A0
[7] self = table: 000000000A9778C0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000008C17660; t = 1250.8566510584205; dt = 0.018399855121970177; child_running = table: 0000000012DE53D0; children = table: 0000000013FDAB40; node_enemy_spotted = table: 0000000012DE53D0; condition_result = true
[8] self = table: 0000000019789AA0; t = 1250.8566510584205; dt = 0.018399855121970177; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 0000000008DFE950; bt = table: 00000000123E0040; blackboard = table: 0000000008C17660
[9] self = table: 0000000019789AA0; context = table: 0000000009E3BAB0; t = 1250.8566510584205; dt = 0.018399855121970177
[10] self = table: 0000000008C9B500; entity_system_update_context = table: 0000000009E3BAB0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000008C9B5A0; t = 1250.8566510584205; i = 3; system = table: 0000000019789AA0
[11] self = table: 000000000B246EE0; update_func = "update"; dt = 0.018399855121970177; entity_system_update_context = table: 0000000009E3BAB0
[12] self = table: 000000000B246EE0; dt = 0.018399855121970177
[13] self = table: 0000000010ECE150; dt = 0.018399855121970177; main_t = 8715.089922310086; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 1250.8566510584205; game_mode_ended = false
[14] self = table: 0000000009ED75A0; dt = 0.018399855121970177; t = 8715.089922310086
[15] self = table: 0000000007A870D0; real_world_dt = 0.018399855121970177; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.018399855121970177; t = 8715.089922310086
[16] dt = 0.018399855121970177
[2] last_catapulted_time = 0; charged_at_t = -inf; low_health_source_id = 121; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[81dceafd7202ff43]']; revived = false; pushed_at_t = 1230.7435508407652; max_wounds = 3; catapulted = false; action_stun_push = false; current_ladder_unit = [Unit '#ID[918f61e636772814]']; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 1139.6553695201874; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 1249.630185874179; wounds = 3; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 00000000136B7040; next_hanging_damage_time = 0; is_dodging = false; has_bonus_fatigue_active = false; push_cooldown = false; move_speed_multiplier = 0.5; pulled_up = false; is_ledge_hanging = false; spawn_grace_time = 8.9731633756309748; is_server = true; in_end_zone = false; zooming = false; pounced_down = false; is_slowed = false; _hit_react_type = "medium"; ready_for_assisted_respawn = false; dodge_is_locked = false; in_vortex = false; raise_block_time = 1249.130185874179; _current_action = "action_one"; using_transport = false; _num_times_hit_by_globadier_poison = 2; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 1139.3049667630344; move_speed_multiplier_timer = 1.0044328942894936; my_dodge_cd = 1139.3053695201875; _current_end_zone_state = false; pacing_intensity = 7.5492466036029189; low_health_playing_id = 447590; first_person_extension = table: 0000000009253B90; locomotion_extension = table: 00000000084972B0; inventory_extension = table: 0000000013ECBDD0; buff_extension = table: 000000000826D530; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 3; player = table: 00000000157DF080; conflict_director = table: 0000000016C509C0; invisible = false; overcharge_exploding = false; left_ladder_timer = 831.43371371738613; world = [World]; smacked_into_wall = false; max_fatigue_points = 14; blocking = false; pacing_intensity_decay_delay = 2.6734847612679005; crouching = false; charged = false; dodge_position = Vector3Box(-22.4761, -155.93, 1.42826); grabbed_by_chaos_spawn = false; update_funcs = table: 00000000137A34E0; dead = false; overpowered = false; health_extension = table: 0000000019253D40; combo_target_count = 0; pushed = false; last_fatigue_gain_time = 1245.218914616853; fatigue = 0;
[4] _identifier = "drag"; navigation_group_manager = table: 000000000F7F6540; _parent = table: 0000000012DE53D0; _tree_node = table: 00000000097A38A0; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 00000000138D35E0; _parent = table: 000000000A9778C0; _tree_node = table: 00000000097A3660; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 00000000138D35E0; _parent = table: 000000000A9778C0; _tree_node = table: 00000000097A3660; _condition_name = "can_see_player";
[7] _children = table: 0000000013FDAB40; _identifier = "pack_master_GENERATED"; _tree_node = table: 00000000097A2F50; _condition_name = "always_true";
[8] ai_update_index = 17; entity_manager = table: 0000000007D799C0; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000085FCCE0; statistics_db = table: 0000000016524150; group_blackboard = table: 000000001563C470; frozen_unit_extension_data = table: 00000000169DE860; update_list = table: 00000000117983C0; system_api = table: 000000000B246EB0; _nav_cost_map_volume_id_data = table: 00000000085FCC10; ai_blackboard_prioritized_updates = table: 00000000169DE9D0; blackboards = table: 0000000007B8BC10; _hot_join_sync_units = table: 000000000FAA3740; _nav_cost_map_id_data = table: 00000000169DE940; ai_units_alive = table: 000000001132CFB0; ai_blackboard_updates = table: 00000000169DE9A0; _nav_data = table: 00000000169DE910; ai_units_perception_continuous = table: 000000001132CFE0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000083AD740; num_perception_units = 1171; extensions = table: 0000000013A3AAF0; world = [World]; current_perception_unit = [Unit '#ID[8ee256d70188f2e3]']; _network_event_delegate = table: 0000000008A9A780; start_prio_index = 9; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 7; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000001563C440; ai_units_perception_prioritized = table: 000000001132D040; broadphase = [Broadphase]; extension_init_context = table: 0000000016B843E0; name = "ai_system"; network_transmit = table: 000000000A187B80; is_server = true; ai_units_perception = table: 000000001132D010; _previous_nav_cost_map_recomputation_t = 1183.2417110577226; unit_extension_data = table: 00000000085FCD10; _units_to_destroy = table: 000000001132CF80; profiler_names = table: 0000000009E3BB40;
[9] ai_update_index = 17; entity_manager = table: 0000000007D799C0; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000085FCCE0; statistics_db = table: 0000000016524150; group_blackboard = table: 000000001563C470; frozen_unit_extension_data = table: 00000000169DE860; update_list = table: 00000000117983C0; system_api = table: 000000000B246EB0; _nav_cost_map_volume_id_data = table: 00000000085FCC10; ai_blackboard_prioritized_updates = table: 00000000169DE9D0; blackboards = table: 0000000007B8BC10; _hot_join_sync_units = table: 000000000FAA3740; _nav_cost_map_id_data = table: 00000000169DE940; ai_units_alive = table: 000000001132CFB0; ai_blackboard_updates = table: 00000000169DE9A0; _nav_data = table: 00000000169DE910; ai_units_perception_continuous = table: 000000001132CFE0; _nav_world = [unknown light userdata]; unit_storage = table: 00000000083AD740; num_perception_units = 1171; extensions = table: 0000000013A3AAF0; world = [World]; current_perception_unit = [Unit '#ID[8ee256d70188f2e3]']; _network_event_delegate = table: 0000000008A9A780; start_prio_index = 9; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 7; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000001563C440; ai_units_perception_prioritized = table: 000000001132D040; broadphase = [Broadphase]; extension_init_context = table: 0000000016B843E0; name = "ai_system"; network_transmit = table: 000000000A187B80; is_server = true; ai_units_perception = table: 000000001132D010; _previous_nav_cost_map_recomputation_t = 1183.2417110577226; unit_extension_data = table: 00000000085FCD10; _units_to_destroy = table: 000000001132CF80; profiler_names = table: 0000000009E3BB40;
[10] num_systems = 0; systems_pre_update = table: 0000000008C9B5D0; systems = table: 0000000008C9B530; systems_update = table: 0000000008C9B5A0; systems_post_update = table: 0000000008C9B560; systems_physics_async_update = table: 000000000A2C4320;
[11] entity_system_bag = table: 0000000008C9B500; startup_data = table: 000000000ABBB0A0; entity_manager = table: 0000000007D799C0; unit_spawner = table: 000000001863AD40; statistics_db = table: 0000000016524150; is_server = true; system_update_context = table: 0000000009E3BAB0; network_transmit = table: 000000000A187B80; network_clock = table: 0000000017DD9480; dice_keeper = table: 0000000017CED670; world = [World];
[12] entity_system_bag = table: 0000000008C9B500; startup_data = table: 000000000ABBB0A0; entity_manager = table: 0000000007D799C0; unit_spawner = table: 000000001863AD40; statistics_db = table: 0000000016524150; is_server = true; system_update_context = table: 0000000009E3BAB0; network_transmit = table: 000000000A187B80; network_clock = table: 0000000017DD9480; dice_keeper = table: 0000000017CED670; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 0000000008C9B500; network_server = table: 000000000A185D90; entity_system = table: 000000000B246EE0; parent = table: 0000000007A870D0; _level_flow_events = table: 0000000008DAEB90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000007FCDED0; profile_synchronizer = table: 000000000A186770; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000172DDD10; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.018399855121970177; peer_id = "110000106b87dd2"; level = [Level]; network_timer_handler = table: 00000000122E64E0; network_event_delegate = table: 0000000008A9A780; machines = table: 000000001101C240; _camera_carrier = table: 0000000011869880; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "ussingen"; game_mode_key = "adventure"; network_clock = table: 0000000017DD9480; statistics_db = table: 0000000016524150; _lobby_host = table: 000000000A183600; dice_keeper = table: 0000000017CED670; level_transition_handler = table: 0000000009E771D0; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000010ECE150;
[15] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 0000000015556710;
<>
<>
02:28:19.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:19.784 [Lua] Init group template: mini_patrol
02:28:20.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:20.884 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:28:20.884 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:28:20.884 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:28:21.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:22.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:23.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:24.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:25.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:26.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:27.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:28.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:29.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:29.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:29.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:30.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:31.539 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:31.539 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:31.539 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:31.543 [Lua] Mini patrol killed! 56
02:28:31.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:28:31.841 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:28:31.905 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:28:32.123 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:28:32.181 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:32.570 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:28:32.653 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:28:32.856 [Lua] Horde killed: ?
02:28:33.038 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:28:37.365 [EACServer] [21:28:37:365][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:28:39.378 [Lua] event horde ends!
02:29:37.997 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:38.381 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:29:50.162 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:29:50.495 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:30:01.662 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:02.076 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:30:21.766 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:21.833 [Lua] spawning mini patrol
02:30:22.166 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:30:22.316 [Lua] Time for new HOOORDE! multi_first_wave
02:30:22.316 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
02:30:22.316 [Lua] horde requested: vector_blob
02:30:22.316 [Lua] wants to spawn behind within distance: 60
02:30:22.316 [Lua] horde crated with id 58 of type vector_blob
02:30:22.316 [Lua] managed to spawn 23/23 horde enemies
02:30:22.316 [Lua] vector blob horde has started
02:30:22.686 [Lua] Init group template: horde
02:30:26.450 [Lua] Init group template: mini_patrol
02:30:29.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 71207
02:30:32.554 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:33.088 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:30:34.487 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:34.854 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:30:35.787 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:36.242 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:30:37.366 [EACServer] [21:30:37:366][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:30:37.861 [Lua] [ChatManager][1]System: Zarathulhu picked up a Grimoire
02:30:41.936 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:30:42.270 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:30:44.611 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 13 47
02:30:44.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:30:45.306 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
02:30:45.306 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:30:45.306 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
02:30:45.306 [Lua] horde requested: vector_blob
02:30:45.306 [Lua] wants to spawn behind within distance: 60
02:30:45.306 [Lua] horde crated with id 59 of type vector_blob
02:30:45.306 [Lua] managed to spawn 21/21 horde enemies
02:30:45.306 [Lua] vector blob horde has started
02:30:45.650 [Lua] Init group template: horde
02:30:45.694 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 65
02:30:45.978 [Lua] event horde ends!
02:30:46.198 [Lua] Mini patrol killed! 57
02:30:47.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:30:48.277 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 17 59
02:30:48.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:30:51.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:30:52.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:30:52.795 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 23 51
02:30:54.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 71207
02:30:56.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:30:56.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:30:56.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:30:56.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:30:57.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:30:57.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:30:58.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:30:58.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:31:00.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:31:01.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:31:02.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:31:03.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:31:03.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:31:04.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:31:06.172 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:06.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:31:06.670 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:31:06.670 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:06.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:31:07.039 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:07.089 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:31:07.967 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:07.967 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:31:08.536 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:31:08.536 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:08.654 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:31:08.654 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:09.207 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:31:09.207 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:09.620 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:31:09.620 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:09.912 [Lua] HORDE: last wave, reset to standard horde delay
02:31:09.912 [Lua] Time for new HOOORDE! multi_last_wave
02:31:09.912 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
02:31:09.912 [Lua] horde requested: vector_blob
02:31:09.912 [Lua] wants to spawn ahead within distance: 60
02:31:09.912 [Lua] horde crated with id 60 of type vector_blob
02:31:09.913 [Lua] managed to spawn 23/23 horde enemies
02:31:09.913 [Lua] vector blob horde has started
02:31:10.064 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:31:10.392 [Lua] Init group template: horde
02:31:10.527 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:10.879 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:31:11.078 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:11.079 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:31:11.099 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:11.099 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:11.099 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:11.167 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:31:11.408 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:31:11.522 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:31:11.566 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:31:11.610 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:31:17.684 [Lua] Horde killed: ?
02:31:20.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 71207
02:31:21.997 [Lua] Horde killed: ?
02:31:33.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:31:33.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:31:33.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:31:33.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:31:35.989 [Lua] Horde killed: ?
02:31:52.560 [Lua] Switching ConflictSettings: to: default
02:31:52.560 [Lua] pacing=default
02:31:52.560 [Lua] roaming=nil
02:31:52.560 [Lua] specials=default
02:31:52.560 [Lua] debug_color=maroon
02:31:52.560 [Lua] contained_breeds=nil
02:31:52.560 [Lua] pack_spawning=default
02:31:52.560 [Lua] disabled=false
02:31:52.560 [Lua] factions=nil
02:31:52.560 [Lua] boss=default
02:31:52.560 [Lua] horde=default
02:31:52.560 [Lua] name=default
02:31:52.560 [Lua] intensity=default
02:31:52.560 [Lua] ---
02:32:02.391 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 16 39
02:32:03.678 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 3 41
02:32:03.692 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 9 40
02:32:03.708 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 10 39
02:32:26.689 [Lua] Override Player Respawning cellar_drop true
02:32:27.429 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:27.872 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:32:28.128 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:29.195 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:32:31.619 [Lua] Switching ConflictSettings: to: chaos
02:32:31.619 [Lua] pacing=chaos
02:32:31.619 [Lua] roaming=nil
02:32:31.619 [Lua] specials=chaos
02:32:31.619 [Lua] debug_color=purple
02:32:31.619 [Lua] contained_breeds=nil
02:32:31.619 [Lua] pack_spawning=chaos
02:32:31.619 [Lua] disabled=false
02:32:31.619 [Lua] factions=nil
02:32:31.619 [Lua] boss=chaos
02:32:31.619 [Lua] horde=chaos
02:32:31.619 [Lua] name=chaos
02:32:31.619 [Lua] intensity=default
02:32:31.619 [Lua] ---
02:32:37.044 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:37.062 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source.
02:32:37.261 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:32:37.367 [EACServer] [21:32:37:367][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:32:42.929 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:43.362 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:32:45.214 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:45.214 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:45.214 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:45.347 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:45.564 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:32:45.614 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:32:45.614 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:32:45.764 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:32:45.831 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:46.298 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:46.298 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:32:46.714 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:46.748 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:32:47.149 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:32:47.717 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:48.096 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:48.197 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:32:48.292 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:48.608 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:32:48.742 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:32:48.809 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:32:49.243 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:32:57.753 [Lua] Override Player Respawning cellar_drop false
02:33:06.793 [Lua] spawning mini patrol
02:33:11.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:33:11.779 [Lua] main path terror event triggered: boss_event_chaos_troll
02:33:11.779 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0)
02:33:11.812 [Flow] Boss DoorTroll
02:33:11.816 [Lua] Init group template: boss_door_closers
02:33:11.832 [Lua] Init group template: mini_patrol
02:33:23.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:33:30.872 [Lua] event horde ends!
02:33:37.709 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:33:37.827 [Lua] Time for new HOOORDE! multi_first_wave
02:33:37.827 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
02:33:37.827 [Lua] horde requested: vector_blob
02:33:37.827 [Lua] wants to spawn ahead within distance: 60
02:33:37.827 [Lua] horde crated with id 63 of type vector_blob
02:33:37.827 [Lua] managed to spawn 21/21 horde enemies
02:33:37.827 [Lua] vector blob horde has started
02:33:38.178 [Lua] Init group template: horde
02:33:38.191 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:33:38.191 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:33:38.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:33:38.709 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:33:38.742 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:33:39.309 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:33:40.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:33:42.545 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:33:42.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:33:42.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:33:42.995 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:33:43.128 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:33:43.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:33:43.329 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:33:43.513 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:33:43.563 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:33:43.714 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:33:44.021 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:33:44.090 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:33:44.490 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:33:45.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:33:51.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:33:53.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:33:54.486 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:33:54.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:33:55.069 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:33:55.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:33:55.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:33:55.236 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:33:55.771 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:33:56.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:33:59.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:00.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:00.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:00.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:01.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:04.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:04.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:06.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:06.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:07.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:08.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:09.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:11.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:11.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:13.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:14.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:16.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:16.990 [Lua] Mini patrol killed! 61
02:34:17.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:17.955 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 6.3742303848266602 [Unit '#ID[7cd7a7adbeeab338]']
02:34:17.971 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 6.3874497413635254 [Unit '#ID[7cd7a7adbeeab338]']
02:34:18.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:18.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:19.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:19.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:19.747 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 5.6696248054504395 [Unit '#ID[7cd7a7adbeeab338]']
02:34:19.784 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 5.6696248054504395 [Unit '#ID[7cd7a7adbeeab338]']
02:34:20.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:21.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:21.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:21.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:23.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:23.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:24.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:26.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:26.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:26.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:26.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:29.004 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
02:34:29.004 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InGame
02:34:29.004 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InPostGame
02:34:29.004 [Lua] [PeerSM] 110000108f12108 :: on_exit InGame
02:34:29.004 [Lua] [PeerSM] 110000108f12108 :: on_enter InPostGame
02:34:29.004 [Lua] [PeerSM] 110000102955ac1 :: on_exit InGame
02:34:29.004 [Lua] [PeerSM] 110000102955ac1 :: on_enter InPostGame
02:34:29.005 [Save] Saving `save_data`
02:34:29.005 [Lua] gm_event_end_conditions_met false true
02:34:29.007 [Save] Save done
02:34:29.014 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
02:34:29.014 [Save] Saving `save_data`
02:34:29.014 [Lua] Game lost
02:34:29.017 [Save] Save done
02:34:29.023 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:34:29.027 [Lua] generate_backend_stats 110000106b87dd2:1
02:34:29.051 [Lua] PlayFabMirrorBase:_commit_internal nil
02:34:29.051 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:34:29.051 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:34:29.051 [Save] Saving `save_data`
02:34:29.055 [Save] Save done
02:34:29.060 [Lua] commit result success 20
02:34:29.060 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:34:29.060 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 40
02:34:29.060 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
02:34:29.078 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 40 22
02:34:29.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:29.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
02:34:29.533 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
02:34:29.533 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 40
02:34:29.604 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:34:29.604 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:34:29.604 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6d44f, position: 0
02:34:29.832 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 40
02:34:36.746 [Lua] ConflictDirector - destroy all units
02:34:36.746 [Lua] chaos troll was despawned!
02:34:36.753 [Lua] Horde killed: ?
02:34:36.929 [Lua] TRANSITION nil nil inn_level
02:34:36.929 [Lua] Transition type "inn_level", is server: true
02:34:36.929 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:34:36.929 [Lua] [GameNetworkManager] Leaving game...
02:34:36.929 [Lua] [GameNetworkManager] Shutting down game session host.
02:34:36.929 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:34:36.929 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:34:36.929 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1628.92
02:34:36.945 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:34:37.178 [Lua] [PlayerSyncData] Game session is not initialized
02:34:37.178 [Lua] [PlayerSyncData] Game session is not initialized
02:34:37.178 [Lua] Set lobby begin:
02:34:37.178 [Lua] Lobby data twitch_enabled = false
02:34:37.178 [Lua] Lobby data power_level = 0
02:34:37.179 [Lua] Lobby data unique_server_name = Zarathulhu
02:34:37.179 [Lua] Lobby data difficulty_tweak = 0
02:34:37.179 [Lua] Lobby data host = 110000106b87dd2
02:34:37.179 [Lua] Lobby data game_mode = 2
02:34:37.179 [Lua] Lobby data is_private = true
02:34:37.179 [Lua] Lobby data match_started = true
02:34:37.179 [Lua] Lobby data mechanism = adventure
02:34:37.179 [Lua] Lobby data level_key = ussingen
02:34:37.179 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:34:37.179 [Lua] Lobby data selected_level_key = ussingen
02:34:37.179 [Lua] Lobby data difficulty = hard
02:34:37.179 [Lua] Lobby data quick_game = false
02:34:37.179 [Lua] Lobby data matchmaking = false
02:34:37.179 [Lua] Lobby data weave_name = false
02:34:37.179 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:34:37.179 [Lua] Lobby data num_players = 3
02:34:37.179 [Lua] Lobby data player_slot_5 = 0:0
02:34:37.179 [Lua] Lobby data player_slot_2 = 0:0
02:34:37.179 [Lua] Lobby data country_code = CA
02:34:37.179 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:34:37.179 [Lua] Lobby data eac_authorized = true
02:34:37.179 [Lua] Set lobby end.
02:34:37.368 [EACServer] [21:34:37:368][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:34:38.929 [Lua] [Managers] Calling function on all managers:
02:34:38.929 [Lua] Clearing all global lookup lists
02:34:38.929 [Lua] [IngamePlayerListUI] - Destroy
02:34:38.929 [Lua] [EquipmentUI] - Destroy
02:34:38.929 [Lua] [AbilityUI] - Destroy
02:34:38.929 [Lua] [GamePadAbilityUI] - Destroy
02:34:38.930 [Lua] [GamePadEquipmentUI] - Destroy
02:34:38.930 [Lua] [IngameUI] destroy
02:34:39.198 [Lua] [Managers] Destroying manager group:
02:34:39.215 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:34:39.385 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
02:34:39.385 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
02:34:39.386 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
02:34:39.386 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
02:34:39.394 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
02:34:39.398 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
02:34:39.399 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
02:34:39.399 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
02:34:39.399 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:34:39.400 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
02:34:39.402 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
02:34:39.402 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
02:34:39.403 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
02:34:39.404 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
02:34:39.406 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
02:34:39.407 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
02:34:39.410 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
02:34:39.411 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
02:34:39.413 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
02:34:39.414 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
02:34:39.418 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
02:34:39.421 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
02:34:39.422 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
02:34:39.423 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
02:34:39.426 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
02:34:39.429 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
02:34:39.432 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
02:34:39.435 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
02:34:39.438 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
02:34:39.451 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
02:34:39.451 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InPostGame
02:34:39.451 [Lua] [PeerSM] 110000106b87dd2 :: on_enter Loading
02:34:39.451 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106b87dd2 inn_level 0
02:34:39.451 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:34:39.451 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 17, User: 110000106b87dd2 "Zarathulhu"
<>
02:34:39.452 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000A1F44C0; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000106b87dd2"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14862971; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 00000000137EFE90
[3] _ = table: 000000000A1F44C0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000106b87dd2"; peer_state_machine = table: 000000000A1F4720; current_state = InPostGame
[5] self = table: 0000000010ECE150; application_shutdown = nil; unit_spawner = table: 000000001863AD40; world = [World]; unit_storage = table: 00000000083AD740; units = table: 0000000018697F30; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 0000000010ECE150
[8] self = table: 0000000009ED75A0; dt = 0.016666809096932411; t = 9093.1520957511384; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666809096932411; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666809096932411; t = 9093.1520957511384
[10] dt = 0.016666809096932411
[2] server = table: 000000000A185D90; wanted_career_index = 2; loaded_level = "ussingen"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9829849414527416; peer_id = "110000106b87dd2";
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 00000000175B4880; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "inn_level"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 0000000008A9A780;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008C9B500; network_server = table: 000000000A185D90; entity_system = table: 000000000B246EE0; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000008DAEB90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1619.2517601333559; input_manager = table: 0000000007FCDED0; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000172DDD10; num_local_human_players = 1; _lobby_host = table: 000000000A183600; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016666809096932411; peer_id = "110000106b87dd2"; level = [unknown light userdata]; network_event_delegate = table: 0000000008A9A780; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "ussingen"; game_mode_key = "adventure"; statistics_db = table: 0000000016524150; exit_time = 1628.9188048262149; dice_keeper = table: 0000000017CED670; level_transition_handler = table: 0000000009E771D0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000010ECE150;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000010ECE150;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000010ECE150;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 0000000015556710;
<>
<>
02:34:39.452 [Lua] [PeerSM] 110000108f12108 :: on_exit InPostGame
02:34:39.452 [Lua] [PeerSM] 110000108f12108 :: on_enter Loading
02:34:39.452 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108f12108 inn_level 0
02:34:39.452 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:34:39.452 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 18, User: 110000106b87dd2 "Zarathulhu"
<>
02:34:39.453 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000016D83410; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000108f12108"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14862971; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 00000000137EFE90
[3] _ = table: 0000000016D83410; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000108f12108"; peer_state_machine = table: 00000000136D1F60; current_state = InPostGame
[5] self = table: 0000000010ECE150; application_shutdown = nil; unit_spawner = table: 000000001863AD40; world = [World]; unit_storage = table: 00000000083AD740; units = table: 0000000018697F30; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 0000000010ECE150
[8] self = table: 0000000009ED75A0; dt = 0.016666809096932411; t = 9093.1520957511384; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666809096932411; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666809096932411; t = 9093.1520957511384
[10] dt = 0.016666809096932411
[2] server = table: 000000000A185D90; loaded_level = "ussingen"; wanted_career_index = 1; game_started = false; peer_id = "110000108f12108"; num_players = 1; wanted_party_index = 0; account_id = "110000108f12108"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.916665768250823; resend_post_game_timer = 1.9166655633598566;
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 00000000175B4880; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "inn_level"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 0000000008A9A780;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008C9B500; network_server = table: 000000000A185D90; entity_system = table: 000000000B246EE0; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000008DAEB90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1619.2517601333559; input_manager = table: 0000000007FCDED0; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000172DDD10; num_local_human_players = 1; _lobby_host = table: 000000000A183600; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016666809096932411; peer_id = "110000106b87dd2"; level = [unknown light userdata]; network_event_delegate = table: 0000000008A9A780; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "ussingen"; game_mode_key = "adventure"; statistics_db = table: 0000000016524150; exit_time = 1628.9188048262149; dice_keeper = table: 0000000017CED670; level_transition_handler = table: 0000000009E771D0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000010ECE150;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000010ECE150;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000010ECE150;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 0000000015556710;
<>
<>
02:34:39.453 [Lua] [PeerSM] 110000102955ac1 :: on_exit InPostGame
02:34:39.453 [Lua] [PeerSM] 110000102955ac1 :: on_enter Loading
02:34:39.453 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102955ac1 inn_level 0
02:34:39.453 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:34:39.453 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 19, User: 110000106b87dd2 "Zarathulhu"
<>
02:34:39.453 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000009BB2280; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000102955ac1"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14862971; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 00000000137EFE90
[3] _ = table: 0000000009BB2280; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000102955ac1"; peer_state_machine = table: 0000000008171E60; current_state = InPostGame
[5] self = table: 0000000010ECE150; application_shutdown = nil; unit_spawner = table: 000000001863AD40; world = [World]; unit_storage = table: 00000000083AD740; units = table: 0000000018697F30; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 0000000010ECE150
[8] self = table: 0000000009ED75A0; dt = 0.016666809096932411; t = 9093.1520957511384; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666809096932411; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666809096932411; t = 9093.1520957511384
[10] dt = 0.016666809096932411
[2] server = table: 000000000A185D90; loaded_level = "ussingen"; wanted_career_index = 1; game_started = false; peer_id = "110000102955ac1"; num_players = 1; wanted_party_index = 0; account_id = "110000102955ac1"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9181030727922916; resend_post_game_timer = 1.9378535524010658;
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 00000000175B4880; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "inn_level"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 0000000008A9A780;
[5] world_name = "level_world"; entity_system_bag = table: 0000000008C9B500; network_server = table: 000000000A185D90; entity_system = table: 000000000B246EE0; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000008DAEB90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1619.2517601333559; input_manager = table: 0000000007FCDED0; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000172DDD10; num_local_human_players = 1; _lobby_host = table: 000000000A183600; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016666809096932411; peer_id = "110000106b87dd2"; level = [unknown light userdata]; network_event_delegate = table: 0000000008A9A780; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "ussingen"; game_mode_key = "adventure"; statistics_db = table: 0000000016524150; exit_time = 1628.9188048262149; dice_keeper = table: 0000000017CED670; level_transition_handler = table: 0000000009E771D0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000010ECE150;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000010ECE150;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 0000000010ECE150;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 0000000015556710;
<>
<>
02:34:39.453 [Lua] [Matchmaking] unregister rpcs
02:34:39.454 [Lua] ############### UNLOADING PACKAGES ###############
02:34:39.454 [Lua] [Managers] Calling function on all managers:
02:34:39.454 [Lua] [Managers] Destroying manager group:
02:34:39.454 [Lua] [Gamestate] Enter state StateLoading
02:34:39.459 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:34:39.459 [Lua] Found camera: end_screen_camera
02:34:39.459 [Lua] Found camera: end_screen_camera
02:34:39.459 [Lua] Found camera: end_screen_camera
02:34:39.459 [Lua] Found camera: end_screen_camera
02:34:39.459 [Lua] Found camera: end_screen_camera
02:34:39.459 [Lua] Found camera: end_screen_camera
02:34:39.459 [Lua] Found camera: end_screen_camera
02:34:39.459 [Lua] Found camera: end_screen_camera
02:34:39.459 [Lua] Found camera: end_screen_camera
02:34:39.459 [Lua] Found camera: end_screen_camera
02:34:39.459 [Lua] Found camera: end_screen_camera
02:34:39.459 [Lua] [EndViewState] Enter Substate EndViewStateSummary
02:34:39.460 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:34:39.460 [Lua] [Matchmaking] register rpcs
02:34:39.460 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:34:39.460 [Lua] registering RPCs
02:34:39.460 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:34:39.460 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:34:39.460 [Lua] Set lobby begin:
02:34:39.460 [Lua] Lobby data twitch_enabled = false
02:34:39.460 [Lua] Lobby data power_level = 0
02:34:39.460 [Lua] Lobby data unique_server_name = Zarathulhu
02:34:39.460 [Lua] Lobby data difficulty_tweak = 0
02:34:39.460 [Lua] Lobby data host = 110000106b87dd2
02:34:39.460 [Lua] Lobby data game_mode = 3
02:34:39.460 [Lua] Lobby data is_private = true
02:34:39.460 [Lua] Lobby data match_started = true
02:34:39.460 [Lua] Lobby data mechanism = adventure
02:34:39.460 [Lua] Lobby data level_key = inn_level
02:34:39.460 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:34:39.460 [Lua] Lobby data selected_level_key = ussingen
02:34:39.460 [Lua] Lobby data difficulty = hard
02:34:39.460 [Lua] Lobby data quick_game = false
02:34:39.460 [Lua] Lobby data matchmaking = false
02:34:39.461 [Lua] Lobby data weave_name = false
02:34:39.461 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:34:39.461 [Lua] Lobby data num_players = 3
02:34:39.461 [Lua] Lobby data player_slot_5 = 0:0
02:34:39.461 [Lua] Lobby data player_slot_2 = 0:0
02:34:39.461 [Lua] Lobby data country_code = CA
02:34:39.461 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:34:39.461 [Lua] Lobby data eac_authorized = true
02:34:39.461 [Lua] Set lobby end.
02:34:39.463 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:34:39.463 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
02:34:39.463 [Lua] [LevelTransitionHandler] load_level inn_level 0
02:34:39.548 [Umbra] Unload tome
02:34:39.572 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, LevelTransitionHandler
02:34:39.572 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
02:34:39.572 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
02:34:39.572 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:34:39.572 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
02:34:39.572 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:34:39.572 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:34:40.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:34:40.034 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:34:40.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:34:40.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:34:40.172 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:34:40.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:34:40.188 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
02:34:40.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:34:40.238 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:34:40.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:34:40.594 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x97433, position: 4813914
02:34:46.173 [Lua] [EndViewState] Exit Substate EndViewStateSummary
02:34:46.173 [Lua] [PlayState] Enter Substate EndViewStateScore
02:34:48.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:34:48.206 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:34:48.224 [Lua] [LevelTransitionHandler] Level load completed!
02:34:48.224 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14862971 - use_random_directors: true - overriden_conflict: nil
02:34:48.227 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:34:48.227 [Lua] checking dlc's against conflict directors
02:34:48.227 [Lua] - removing conflict director 'chaos_beastmen'
02:34:48.227 [Lua] - removing conflict director 'skaven_beastmen'
02:34:48.227 [Lua] - removing conflict director 'beastmen'
02:34:48.227 [Lua] number of factions to include 2
02:34:48.227 [Lua] number of factions added 2
02:34:48.227 [Lua] --- --- ---
02:34:48.227 [Lua] Starting... difficulty 'hard'
02:34:48.227 [Lua] These are the starting conflict directors:
02:34:48.227 [Lua] inn_level
02:34:48.227 [Lua] --- --- ---
02:34:48.227 [Lua]
02:34:48.227 [Lua] DONE! Found the following directors:
02:34:48.227 [Lua] (free: 35), Master hash is:
02:34:48.227 [Lua] [EnemyPackageLoader] breed_lookup: {
}
02:34:48.227 [Lua] load_startup_enemy_packages: --------------
02:34:48.227 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:34:48.227 [Lua] critter_rat
02:34:48.243 [Lua] ### Sending rpc_level_loaded
02:34:48.243 [Lua] #### Has state machine: true, peer_id: 110000106b87dd2, level_id: 50
02:34:48.243 [Lua] Peer 110000106b87dd2 has loaded the level and all enemies are loaded
02:34:48.257 [Lua] [PeerSM] 110000106b87dd2 :: on_exit Loading
02:34:48.257 [Lua] [PeerSM] 110000106b87dd2 :: on_enter LoadingProfilePackages
02:34:48.274 [Lua] [PeerSM] 110000106b87dd2 :: on_exit LoadingProfilePackages
02:34:48.274 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForEnterGame
02:34:48.277 [Lua] ### Sending rpc_level_loaded
02:34:48.277 [Lua] #### Has state machine: false, peer_id: 110000106b87dd2, level_id: 50
02:34:48.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:34:48.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:34:48.295 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:34:48.295 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:34:48.295 [Lua] Starting async level spawning of levels/inn/world
02:34:48.295 [Umbra] Init version: 3.4.15 :: 16 threads
02:34:48.351 [Lua] ### Sending rpc_level_loaded
02:34:48.351 [Lua] #### Has state machine: true, peer_id: 110000108f12108, level_id: 50
02:34:48.351 [Lua] Peer 110000108f12108 has loaded the level and all enemies are loaded
02:34:48.351 [Lua] [PeerSM] 110000108f12108 :: on_exit Loading
02:34:48.351 [Lua] [PeerSM] 110000108f12108 :: on_enter LoadingProfilePackages
02:34:48.384 [Lua] [PeerSM] 110000108f12108 :: on_exit LoadingProfilePackages
02:34:48.384 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForEnterGame
02:34:48.527 [Lua] Async level spawning done
02:34:52.516 [Lua] ### Sending rpc_level_loaded
02:34:52.516 [Lua] #### Has state machine: true, peer_id: 110000102955ac1, level_id: 50
02:34:52.516 [Lua] Peer 110000102955ac1 has loaded the level and all enemies are loaded
02:34:52.517 [Lua] [PeerSM] 110000102955ac1 :: on_exit Loading
02:34:52.517 [Lua] [PeerSM] 110000102955ac1 :: on_enter LoadingProfilePackages
02:34:52.534 [Lua] [PeerSM] 110000102955ac1 :: on_exit LoadingProfilePackages
02:34:52.534 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForEnterGame
02:35:20.663 [Lua] [PlayState] Exit Substate EndViewStateScore
02:35:20.664 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:35:21.660 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:35:21.661 [Lua] [Matchmaking] unregister rpcs
02:35:21.661 [Lua] Set lobby begin:
02:35:21.661 [Lua] Lobby data twitch_enabled = false
02:35:21.661 [Lua] Lobby data power_level = 0
02:35:21.661 [Lua] Lobby data unique_server_name = Zarathulhu
02:35:21.661 [Lua] Lobby data difficulty_tweak = 0
02:35:21.661 [Lua] Lobby data host = 110000106b87dd2
02:35:21.661 [Lua] Lobby data game_mode = 3
02:35:21.661 [Lua] Lobby data is_private = true
02:35:21.661 [Lua] Lobby data match_started = true
02:35:21.661 [Lua] Lobby data mechanism = adventure
02:35:21.661 [Lua] Lobby data level_key = inn_level
02:35:21.661 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:35:21.661 [Lua] Lobby data selected_level_key = ussingen
02:35:21.661 [Lua] Lobby data difficulty = hard
02:35:21.661 [Lua] Lobby data quick_game = false
02:35:21.661 [Lua] Lobby data matchmaking = false
02:35:21.661 [Lua] Lobby data weave_name = false
02:35:21.661 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:35:21.661 [Lua] Lobby data num_players = 3
02:35:21.661 [Lua] Lobby data player_slot_5 = 0:0
02:35:21.661 [Lua] Lobby data player_slot_2 = 0:0
02:35:21.661 [Lua] Lobby data country_code = CA
02:35:21.661 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:35:21.661 [Lua] Lobby data eac_authorized = true
02:35:21.661 [Lua] Set lobby end.
02:35:21.661 [Lua] [Managers] Destroying manager group:
02:35:21.662 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:35:21.662 [Lua] [Gamestate] Enter StateIngame HOST
02:35:21.662 [Lua] [Managers] Calling function on all managers:
02:35:21.662 [Lua] <>level = inn_level<>
02:35:21.662 [Lua] Set lobby begin:
02:35:21.662 [Lua] Lobby data twitch_enabled = false
02:35:21.662 [Lua] Lobby data power_level = 0
02:35:21.662 [Lua] Lobby data unique_server_name = Zarathulhu
02:35:21.662 [Lua] Lobby data difficulty_tweak = 0
02:35:21.662 [Lua] Lobby data host = 110000106b87dd2
02:35:21.662 [Lua] Lobby data game_mode = 3
02:35:21.662 [Lua] Lobby data is_private = true
02:35:21.662 [Lua] Lobby data match_started = true
02:35:21.662 [Lua] Lobby data mechanism = adventure
02:35:21.662 [Lua] Lobby data level_key = inn_level
02:35:21.662 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:35:21.662 [Lua] Lobby data selected_level_key = inn_level
02:35:21.662 [Lua] Lobby data difficulty = hard
02:35:21.662 [Lua] Lobby data quick_game = false
02:35:21.662 [Lua] Lobby data matchmaking = false
02:35:21.662 [Lua] Lobby data weave_name = false
02:35:21.662 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:35:21.662 [Lua] Lobby data num_players = 3
02:35:21.662 [Lua] Lobby data player_slot_5 = 0:0
02:35:21.662 [Lua] Lobby data player_slot_2 = 0:0
02:35:21.662 [Lua] Lobby data country_code = CA
02:35:21.662 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:35:21.662 [Lua] Lobby data eac_authorized = true
02:35:21.662 [Lua] Set lobby end.
02:35:21.662 [Lua] [StateIngame] Server ingame
02:35:21.666 [Lua] Set lobby begin:
02:35:21.666 [Lua] Lobby data twitch_enabled = false
02:35:21.666 [Lua] Lobby data power_level = 0
02:35:21.666 [Lua] Lobby data unique_server_name = Zarathulhu
02:35:21.666 [Lua] Lobby data difficulty_tweak = 0
02:35:21.666 [Lua] Lobby data host = 110000106b87dd2
02:35:21.666 [Lua] Lobby data game_mode = 3
02:35:21.666 [Lua] Lobby data is_private = true
02:35:21.666 [Lua] Lobby data match_started = true
02:35:21.666 [Lua] Lobby data mechanism = adventure
02:35:21.666 [Lua] Lobby data level_key = inn_level
02:35:21.666 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:35:21.666 [Lua] Lobby data selected_level_key = inn_level
02:35:21.666 [Lua] Lobby data difficulty = hard
02:35:21.666 [Lua] Lobby data quick_game = false
02:35:21.666 [Lua] Lobby data matchmaking = false
02:35:21.666 [Lua] Lobby data weave_name = false
02:35:21.666 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:35:21.666 [Lua] Lobby data num_players = 3
02:35:21.666 [Lua] Lobby data player_slot_5 = 0:0
02:35:21.666 [Lua] Lobby data player_slot_2 = 0:0
02:35:21.666 [Lua] Lobby data country_code = CA
02:35:21.666 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:35:21.666 [Lua] Lobby data eac_authorized = true
02:35:21.666 [Lua] Set lobby end.
02:35:21.666 [Lua] [Matchmaking] register rpcs
02:35:21.666 [Lua] GameNetworkManager:init... creating game session
02:35:21.666 [Lua] Host GameSession.make_game_session_host with session:
02:35:21.666 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:35:21.666 [Lua] [GameNetworkManager] My own peer_id = 110000106b87dd2
02:35:21.666 [Lua] [GameNetworkManager] self.is_server = true
02:35:21.666 [Network] Setting artificial MTU limit to 65536
02:35:21.666 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
02:35:21.677 [Lua] Switching ConflictSettings: to: inn_level
02:35:21.677 [Lua] pacing=disabled
02:35:21.677 [Lua] roaming=nil
02:35:21.677 [Lua] disabled=false
02:35:21.677 [Lua] pack_spawning=disabled
02:35:21.677 [Lua] contained_breeds=nil
02:35:21.677 [Lua] boss=disabled
02:35:21.677 [Lua] horde=disabled
02:35:21.677 [Lua] specials=disabled
02:35:21.677 [Lua] name=inn_level
02:35:21.677 [Lua] intensity=disabled
02:35:21.677 [Lua] ---
02:35:21.678 [Lua] [LevelAnalysis] set_random_seed( 14862971)
02:35:21.681 [Lua] [AIInterestPointSystem] Level Seed: 14862971
02:35:21.681 [Lua]
02:35:21.681 [Lua] [entity_system_bag] = table
02:35:21.681 [Lua] [entity_system_bag] = metatable
02:35:21.681 [Lua] [startup_data] = table
02:35:21.681 [Lua] [entity_manager] = table
02:35:21.681 [Lua] [entity_manager] = metatable
02:35:21.681 [Lua] [unit_spawner] = table
02:35:21.681 [Lua] [unit_spawner] = metatable
02:35:21.681 [Lua] [unit_storage] = table
02:35:21.681 [Lua] [unit_storage] = metatable
02:35:21.681 [Lua] [dice_keeper] = table
02:35:21.681 [Lua] [dice_keeper] = metatable
02:35:21.681 [Lua] [is_server] = true (boolean)
02:35:21.681 [Lua] [world] = [World]
02:35:21.681 [Lua] [system_api] = table
02:35:21.681 [Lua] [entity_system] = table
02:35:21.681 [Lua] [entity_system] = metatable
02:35:21.681 [Lua] [network_lobby] = table
02:35:21.681 [Lua] [network_lobby] = metatable
02:35:21.681 [Lua] [profile_synchronizer] = table
02:35:21.681 [Lua] [profile_synchronizer] = metatable
02:35:21.681 [Lua] [level_transition_handler] = table
02:35:21.681 [Lua] [level_transition_handler] = metatable
02:35:21.681 [Lua] [num_local_human_players] = 1 (number)
02:35:21.681 [Lua] [statistics_db] = table
02:35:21.681 [Lua] [statistics_db] = metatable
02:35:21.681 [Lua] [network_server] = table
02:35:21.681 [Lua] [network_server] = metatable
02:35:21.681 [Lua] [input_manager] = table
02:35:21.681 [Lua] [input_manager] = metatable
02:35:21.681 [Lua] [network_clock] = table
02:35:21.681 [Lua] [network_clock] = metatable
02:35:21.681 [Lua] [network_transmit] = table
02:35:21.681 [Lua] [network_transmit] = metatable
02:35:21.681 [Lua] [free_flight_manager] = table
02:35:21.681 [Lua] [free_flight_manager] = metatable
02:35:21.681 [Lua] [network_manager] = table
02:35:21.681 [Lua] [network_manager] = metatable
02:35:21.681 [Lua] [network_event_delegate] = table
02:35:21.681 [Lua] [network_event_delegate] = metatable
02:35:21.681 [Lua]
02:35:21.681 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:35:21.681 [Lua] ignoring extension VersusInteractObjectiveExtension
02:35:21.681 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:35:21.681 [Lua] ignoring extension VersusSocketObjectiveExtension
02:35:21.681 [Lua] ignoring extension VersusTargetObjectiveExtension
02:35:21.681 [Lua] ignoring extension VersusMissionObjectiveExtension
02:35:21.682 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:35:21.684 [Lua] [AchievementManager] Achievements using the steam platform
02:35:21.735 [Lua] [StateIngame] Level seed: 14862971
02:35:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:35:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:35:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:35:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
02:35:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
02:35:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
02:35:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
02:35:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
02:35:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
02:35:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
02:35:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
02:35:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
02:35:21.743 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read,
02:35:21.743 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2, async-read,
02:35:21.743 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read,
02:35:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
02:35:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
02:35:21.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
02:35:21.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3, async-read,
02:35:21.747 [Lua] [LevelAnalysis] set_random_seed( 14862971)
02:35:21.752 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
02:35:21.752 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
02:35:21.752 [Lua] [IngameUI] init
02:35:21.772 [Lua] cb_razer_chroma_setup
02:35:21.801 [Lua] [Matchmaking] Cancelling matchmaking
02:35:21.801 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:35:21.801 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:35:21.802 [Lua] Set lobby begin:
02:35:21.802 [Lua] Lobby data twitch_enabled = false
02:35:21.802 [Lua] Lobby data power_level = 454
02:35:21.802 [Lua] Lobby data unique_server_name = Zarathulhu
02:35:21.802 [Lua] Lobby data difficulty_tweak = 0
02:35:21.802 [Lua] Lobby data host = 110000106b87dd2
02:35:21.802 [Lua] Lobby data game_mode = 3
02:35:21.802 [Lua] Lobby data is_private = true
02:35:21.802 [Lua] Lobby data match_started = true
02:35:21.802 [Lua] Lobby data mechanism = adventure
02:35:21.802 [Lua] Lobby data level_key = inn_level
02:35:21.802 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:35:21.802 [Lua] Lobby data selected_level_key = inn_level
02:35:21.802 [Lua] Lobby data difficulty = hard
02:35:21.802 [Lua] Lobby data quick_game = false
02:35:21.802 [Lua] Lobby data matchmaking = false
02:35:21.802 [Lua] Lobby data weave_name = false
02:35:21.802 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:35:21.802 [Lua] Lobby data num_players = 3
02:35:21.802 [Lua] Lobby data player_slot_5 = 0:0
02:35:21.802 [Lua] Lobby data player_slot_2 = 0:0
02:35:21.802 [Lua] Lobby data country_code = CA
02:35:21.802 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:35:21.802 [Lua] Lobby data eac_authorized = true
02:35:21.802 [Lua] Set lobby end.
02:35:21.802 [Flow] complete_skittergate_legend false
02:35:21.802 [Flow] complete_all_helmgart_levels_recruit false
02:35:21.803 [Flow] WitchHunterLevel:1
02:35:21.803 [Flow] LeaderYes
02:35:21.803 [Flow] ALL PC XP:13112
02:35:21.803 [Flow] Has "bogenhafen" DLC:true
02:35:21.803 [Flow] WH XP:0
02:35:21.803 [Flow] Number of crafted items:4
02:35:21.803 [Flow] Sum of Powe Levels:635
02:35:21.803 [Flow] lodestone diff 1:false
02:35:21.803 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:35:21.804 [Lua] CurrentConflictSettings inn_level
02:35:21.804 [Lua] [ConflictDirector] conflict_director is ai_ready
02:35:21.804 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:35:21.804 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:35:21.806 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:35:21.806 [Lua] Forming navigation groups in one frame
02:35:21.806 [Lua] Forming navigation groups
02:35:21.826 [Lua] NavigationGroupManager -> calulation time A: 0.020000000000436557
02:35:21.827 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
02:35:21.827 [Lua] number of nav groups: 41
02:35:21.828 [Lua] number of refined nav groups : 23
02:35:21.830 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804
02:35:21.830 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
02:35:21.830 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:35:21.830 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
02:35:21.833 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:35:21.833 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:35:21.833 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:35:21.833 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=37
02:35:21.833 [Lua] [Managers] Calling function on all managers:
02:35:21.853 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForEnterGame
02:35:21.853 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForGameObjectSync
02:35:21.983 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForGameObjectSync
02:35:21.983 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForPlayers
02:35:21.983 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForEnterGame
02:35:21.983 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForGameObjectSync
02:35:21.983 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForEnterGame
02:35:21.983 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForGameObjectSync
02:35:21.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:35:21.984 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:35:21.985 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
02:35:21.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
02:35:22.010 [Lua] Set lobby begin:
02:35:22.010 [Lua] Lobby data twitch_enabled = false
02:35:22.010 [Lua] Lobby data power_level = 454
02:35:22.010 [Lua] Lobby data unique_server_name = Zarathulhu
02:35:22.010 [Lua] Lobby data difficulty_tweak = 0
02:35:22.010 [Lua] Lobby data host = 110000106b87dd2
02:35:22.010 [Lua] Lobby data game_mode = 3
02:35:22.010 [Lua] Lobby data is_private = true
02:35:22.010 [Lua] Lobby data match_started = true
02:35:22.010 [Lua] Lobby data mechanism = adventure
02:35:22.010 [Lua] Lobby data level_key = inn_level
02:35:22.010 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:35:22.010 [Lua] Lobby data selected_level_key = inn_level
02:35:22.010 [Lua] Lobby data difficulty = hard
02:35:22.010 [Lua] Lobby data quick_game = false
02:35:22.010 [Lua] Lobby data matchmaking = false
02:35:22.010 [Lua] Lobby data weave_name = false
02:35:22.010 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:35:22.010 [Lua] Lobby data num_players = 3
02:35:22.010 [Lua] Lobby data player_slot_5 = 0:0
02:35:22.010 [Lua] Lobby data player_slot_2 = 0:0
02:35:22.010 [Lua] Lobby data country_code = CA
02:35:22.010 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:35:22.010 [Lua] Lobby data eac_authorized = true
02:35:22.010 [Lua] Set lobby end.
02:35:22.010 [Lua] [Matchmaking] Assigned player 110000108f12108 to slot 1 when hot join syncing
02:35:22.010 [Lua] Breedfreezer (server) starting a hot join sync
02:35:22.014 [Lua] Set lobby begin:
02:35:22.014 [Lua] Lobby data twitch_enabled = false
02:35:22.014 [Lua] Lobby data power_level = 454
02:35:22.014 [Lua] Lobby data unique_server_name = Zarathulhu
02:35:22.014 [Lua] Lobby data difficulty_tweak = 0
02:35:22.014 [Lua] Lobby data host = 110000106b87dd2
02:35:22.014 [Lua] Lobby data game_mode = 3
02:35:22.014 [Lua] Lobby data is_private = true
02:35:22.014 [Lua] Lobby data match_started = true
02:35:22.014 [Lua] Lobby data mechanism = adventure
02:35:22.014 [Lua] Lobby data level_key = inn_level
02:35:22.014 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:35:22.014 [Lua] Lobby data selected_level_key = inn_level
02:35:22.014 [Lua] Lobby data difficulty = hard
02:35:22.014 [Lua] Lobby data quick_game = false
02:35:22.014 [Lua] Lobby data matchmaking = false
02:35:22.014 [Lua] Lobby data weave_name = false
02:35:22.014 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:35:22.014 [Lua] Lobby data num_players = 3
02:35:22.014 [Lua] Lobby data player_slot_5 = 0:0
02:35:22.014 [Lua] Lobby data player_slot_2 = 0:0
02:35:22.014 [Lua] Lobby data country_code = CA
02:35:22.014 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:35:22.014 [Lua] Lobby data eac_authorized = true
02:35:22.014 [Lua] Set lobby end.
02:35:22.014 [Lua] [Matchmaking] Assigned player 110000102955ac1 to slot 4 when hot join syncing
02:35:22.014 [Lua] Breedfreezer (server) starting a hot join sync
02:35:22.015 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39
02:35:22.015 [Lua] RemotePlayer:create_game_object( ) 39
02:35:22.033 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForGameObjectSync
02:35:22.033 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForPlayers
02:35:22.033 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40
02:35:22.033 [Lua] RemotePlayer:create_game_object( ) 40
02:35:22.050 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForGameObjectSync
02:35:22.050 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForPlayers
02:35:22.051 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000108f12108
02:35:22.051 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102955ac1
02:35:22.059 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForPlayers
02:35:22.059 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InGame
02:35:22.059 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForPlayers
02:35:22.059 [Lua] [PeerSM] 110000108f12108 :: on_enter InGame
02:35:22.059 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForPlayers
02:35:22.059 [Lua] [PeerSM] 110000102955ac1 :: on_enter InGame
02:35:22.068 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:35:22.069 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:35:22.069 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
02:35:22.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
02:35:22.077 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
02:35:22.078 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
02:35:22.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:35:22.097 [Lua] Players are leaving the safe zone
02:35:22.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:35:22.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:35:22.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
02:35:22.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
02:35:22.174 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000108f12108 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:35:22.174 [Lua] Adding player sync data to peer=110000108f12108 local_player_id=1
02:35:22.174 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000108f12108 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:35:22.176 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
02:35:22.176 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:35:22.177 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102955ac1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:35:22.177 [Lua] Adding player sync data to peer=110000102955ac1 local_player_id=1
02:35:22.177 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102955ac1 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:35:22.178 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
02:35:22.179 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:35:22.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
02:35:22.180 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
02:35:22.181 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
02:35:22.495 [Lua] StateInGameRunning:_game_actually_starts()
02:35:22.495 [Lua] #################################################################################################################
02:35:22.495 [Lua] [Loading Time]: 00:00:43 [Transition]: ussingen-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:35:22.495 [Lua] #################################################################################################################
02:35:22.495 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41
02:35:22.519 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41
02:35:22.657 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41
02:35:22.657 [Lua] Commit load time data
02:35:22.854 [Flow] DISABLE
02:35:26.882 [Lua] Set lobby begin:
02:35:26.882 [Lua] Lobby data twitch_enabled = false
02:35:26.882 [Lua] Lobby data power_level = 296
02:35:26.882 [Lua] Lobby data unique_server_name = Zarathulhu
02:35:26.882 [Lua] Lobby data difficulty_tweak = 0
02:35:26.882 [Lua] Lobby data host = 110000106b87dd2
02:35:26.882 [Lua] Lobby data game_mode = 3
02:35:26.882 [Lua] Lobby data is_private = true
02:35:26.882 [Lua] Lobby data match_started = true
02:35:26.882 [Lua] Lobby data mechanism = adventure
02:35:26.882 [Lua] Lobby data level_key = inn_level
02:35:26.882 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:35:26.882 [Lua] Lobby data selected_level_key = inn_level
02:35:26.882 [Lua] Lobby data difficulty = hard
02:35:26.882 [Lua] Lobby data quick_game = false
02:35:26.882 [Lua] Lobby data matchmaking = false
02:35:26.882 [Lua] Lobby data weave_name = false
02:35:26.882 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:35:26.882 [Lua] Lobby data num_players = 3
02:35:26.882 [Lua] Lobby data player_slot_5 = 0:0
02:35:26.882 [Lua] Lobby data player_slot_2 = 0:0
02:35:26.882 [Lua] Lobby data country_code = CA
02:35:26.882 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:35:26.882 [Lua] Lobby data eac_authorized = true
02:35:26.882 [Lua] Set lobby end.
02:35:31.853 [Lua] [IngameUI] menu view on_enter start_game_view
02:35:31.856 [Lua] [IngameUI] menu view post_update_on_enter table: 0x17732560
02:35:31.856 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:35:31.858 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
02:35:31.858 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:35:31.858 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
02:35:31.858 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
02:35:31.886 [Lua] PlayFabMirrorBase:_commit_internal 21
02:35:31.886 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:35:31.892 [Lua] generate_backend_stats 110000106b87dd2:1
02:35:31.916 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:35:31.916 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:35:31.916 [Lua] Set lobby begin:
02:35:31.916 [Lua] Lobby data twitch_enabled = false
02:35:31.916 [Lua] Lobby data power_level = 445
02:35:31.916 [Lua] Lobby data unique_server_name = Zarathulhu
02:35:31.916 [Lua] Lobby data difficulty_tweak = 0
02:35:31.916 [Lua] Lobby data host = 110000106b87dd2
02:35:31.916 [Lua] Lobby data game_mode = 3
02:35:31.917 [Lua] Lobby data is_private = true
02:35:31.917 [Lua] Lobby data match_started = true
02:35:31.917 [Lua] Lobby data mechanism = adventure
02:35:31.917 [Lua] Lobby data level_key = inn_level
02:35:31.917 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:35:31.917 [Lua] Lobby data selected_level_key = inn_level
02:35:31.917 [Lua] Lobby data difficulty = hard
02:35:31.917 [Lua] Lobby data quick_game = false
02:35:31.917 [Lua] Lobby data matchmaking = false
02:35:31.917 [Lua] Lobby data weave_name = false
02:35:31.917 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:35:31.917 [Lua] Lobby data num_players = 3
02:35:31.917 [Lua] Lobby data player_slot_5 = 0:0
02:35:31.917 [Lua] Lobby data player_slot_2 = 0:0
02:35:31.917 [Lua] Lobby data country_code = CA
02:35:31.917 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:35:31.917 [Lua] Lobby data eac_authorized = true
02:35:31.917 [Lua] Set lobby end.
02:35:31.924 [Lua] commit result success 21
02:35:34.578 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
02:35:34.578 [Lua] ............................................................................................................
02:35:34.578 [Lua] ............................................................................................................
02:35:34.578 [Lua] GAME START SETTINGS -> Level: ussingen | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
02:35:34.578 [Lua] ............................................................................................................
02:35:34.578 [Lua] ............................................................................................................
02:35:34.578 [Lua] [Matchmaking] Cancelling matchmaking
02:35:34.578 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:35:34.676 [Lua] [IngameUI] menu view on_exit start_game_view
02:35:34.676 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:35:34.677 [Save] Saving `save_data`
02:35:34.677 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:35:34.677 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
02:35:34.677 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
02:35:34.679 [Save] Save done
02:35:34.682 [Lua] [IngameUI] menu view post_update_on_exit table: 0x17732560
02:36:13.756 [Lua] [IngameUI] menu view on_enter start_game_view
02:36:13.758 [Lua] [IngameUI] menu view post_update_on_enter table: 0x17732560
02:36:13.758 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:36:13.760 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
02:36:13.760 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:36:13.761 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
02:36:13.761 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
02:36:14.675 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
02:36:14.675 [Lua] ............................................................................................................
02:36:14.675 [Lua] ............................................................................................................
02:36:14.675 [Lua] GAME START SETTINGS -> Level: ussingen | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
02:36:14.675 [Lua] ............................................................................................................
02:36:14.675 [Lua] ............................................................................................................
02:36:14.675 [Lua] [Matchmaking] Cancelling matchmaking
02:36:14.675 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:36:14.773 [Lua] [IngameUI] menu view on_exit start_game_view
02:36:14.774 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:36:14.774 [Save] Saving `save_data`
02:36:14.774 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:36:14.774 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
02:36:14.774 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
02:36:14.777 [Save] Save done
02:36:14.779 [Lua] [IngameUI] menu view post_update_on_exit table: 0x17732560
02:36:17.289 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:36:17.289 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
02:36:17.291 [Lua] Set lobby begin:
02:36:17.291 [Lua] Lobby data twitch_enabled = false
02:36:17.291 [Lua] Lobby data power_level = 445
02:36:17.291 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:17.291 [Lua] Lobby data difficulty_tweak = 0
02:36:17.291 [Lua] Lobby data host = 110000106b87dd2
02:36:17.291 [Lua] Lobby data game_mode = 3
02:36:17.291 [Lua] Lobby data is_private = true
02:36:17.292 [Lua] Lobby data match_started = true
02:36:17.292 [Lua] Lobby data mechanism = adventure
02:36:17.292 [Lua] Lobby data level_key = inn_level
02:36:17.292 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:17.292 [Lua] Lobby data selected_level_key = inn_level
02:36:17.292 [Lua] Lobby data difficulty = hard
02:36:17.292 [Lua] Lobby data quick_game = false
02:36:17.292 [Lua] Lobby data matchmaking = false
02:36:17.292 [Lua] Lobby data weave_name = false
02:36:17.292 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:17.292 [Lua] Lobby data num_players = 3
02:36:17.292 [Lua] Lobby data player_slot_5 = 0:0
02:36:17.292 [Lua] Lobby data player_slot_2 = 0:0
02:36:17.292 [Lua] Lobby data country_code = CA
02:36:17.292 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:17.292 [Lua] Lobby data eac_authorized = true
02:36:17.292 [Lua] Set lobby end.
02:36:17.292 [Lua] [PartyManager] Leader is set to 110000106b87dd2
02:36:17.292 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ussingen 0
02:36:17.292 [Lua] [LevelTransitionHandler] set_next_level( ussingen, 0 )
02:36:17.292 [Lua] Set lobby begin:
02:36:17.292 [Lua] Lobby data twitch_enabled = false
02:36:17.292 [Lua] Lobby data power_level = 445
02:36:17.292 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:17.292 [Lua] Lobby data difficulty_tweak = 0
02:36:17.292 [Lua] Lobby data host = 110000106b87dd2
02:36:17.292 [Lua] Lobby data game_mode = 2
02:36:17.292 [Lua] Lobby data is_private = true
02:36:17.292 [Lua] Lobby data match_started = true
02:36:17.292 [Lua] Lobby data mechanism = adventure
02:36:17.292 [Lua] Lobby data level_key = inn_level
02:36:17.292 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:17.292 [Lua] Lobby data selected_level_key = ussingen
02:36:17.292 [Lua] Lobby data difficulty = hard
02:36:17.292 [Lua] Lobby data quick_game = false
02:36:17.292 [Lua] Lobby data matchmaking = false
02:36:17.292 [Lua] Lobby data weave_name = false
02:36:17.292 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:17.292 [Lua] Lobby data num_players = 3
02:36:17.292 [Lua] Lobby data player_slot_5 = 0:0
02:36:17.292 [Lua] Lobby data player_slot_2 = 0:0
02:36:17.292 [Lua] Lobby data country_code = CA
02:36:17.292 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:17.292 [Lua] Lobby data eac_authorized = true
02:36:17.292 [Lua] Set lobby end.
02:36:17.292 [Lua] Set lobby begin:
02:36:17.292 [Lua] Lobby data twitch_enabled = false
02:36:17.292 [Lua] Lobby data power_level = 445
02:36:17.292 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:17.292 [Lua] Lobby data difficulty_tweak = 0
02:36:17.292 [Lua] Lobby data host = 110000106b87dd2
02:36:17.292 [Lua] Lobby data game_mode = 2
02:36:17.292 [Lua] Lobby data is_private = true
02:36:17.292 [Lua] Lobby data match_started = true
02:36:17.292 [Lua] Lobby data mechanism = adventure
02:36:17.292 [Lua] Lobby data level_key = inn_level
02:36:17.292 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:17.292 [Lua] Lobby data selected_level_key = ussingen
02:36:17.292 [Lua] Lobby data difficulty = hard
02:36:17.292 [Lua] Lobby data quick_game = false
02:36:17.292 [Lua] Lobby data matchmaking = false
02:36:17.292 [Lua] Lobby data weave_name = false
02:36:17.292 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:17.292 [Lua] Lobby data num_players = 3
02:36:17.292 [Lua] Lobby data player_slot_5 = 0:0
02:36:17.292 [Lua] Lobby data player_slot_2 = 0:0
02:36:17.293 [Lua] Lobby data country_code = CA
02:36:17.293 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:17.293 [Lua] Lobby data eac_authorized = true
02:36:17.293 [Lua] Set lobby end.
02:36:17.293 [Lua] [ChatManager][1]System: Starting hosted game...
02:36:17.293 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
02:36:17.293 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
02:36:23.073 [Window] Window => inactive
02:36:23.456 [Window] Window => active
02:36:26.307 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
02:36:26.307 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
02:36:26.307 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ussingen 0
02:36:26.307 [Lua] [LevelTransitionHandler] set_next_level( ussingen, 0 )
02:36:26.307 [Lua] Set lobby begin:
02:36:26.307 [Lua] Lobby data twitch_enabled = false
02:36:26.307 [Lua] Lobby data power_level = 445
02:36:26.307 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:26.307 [Lua] Lobby data difficulty_tweak = 0
02:36:26.307 [Lua] Lobby data host = 110000106b87dd2
02:36:26.307 [Lua] Lobby data game_mode = 2
02:36:26.307 [Lua] Lobby data is_private = true
02:36:26.308 [Lua] Lobby data match_started = true
02:36:26.308 [Lua] Lobby data mechanism = adventure
02:36:26.308 [Lua] Lobby data level_key = inn_level
02:36:26.308 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:26.308 [Lua] Lobby data selected_level_key = ussingen
02:36:26.308 [Lua] Lobby data difficulty = hard
02:36:26.308 [Lua] Lobby data quick_game = false
02:36:26.308 [Lua] Lobby data matchmaking = false
02:36:26.308 [Lua] Lobby data weave_name = false
02:36:26.308 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:26.308 [Lua] Lobby data num_players = 3
02:36:26.308 [Lua] Lobby data player_slot_5 = 0:0
02:36:26.308 [Lua] Lobby data player_slot_2 = 0:0
02:36:26.308 [Lua] Lobby data country_code = CA
02:36:26.308 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:26.308 [Lua] Lobby data eac_authorized = true
02:36:26.308 [Lua] Set lobby end.
02:36:26.310 [Lua] Set lobby begin:
02:36:26.310 [Lua] Lobby data twitch_enabled = false
02:36:26.310 [Lua] Lobby data power_level = 445
02:36:26.310 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:26.310 [Lua] Lobby data difficulty_tweak = 0
02:36:26.310 [Lua] Lobby data host = 110000106b87dd2
02:36:26.310 [Lua] Lobby data game_mode = 2
02:36:26.310 [Lua] Lobby data is_private = true
02:36:26.310 [Lua] Lobby data match_started = true
02:36:26.310 [Lua] Lobby data mechanism = adventure
02:36:26.310 [Lua] Lobby data level_key = inn_level
02:36:26.310 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:26.310 [Lua] Lobby data selected_level_key = ussingen
02:36:26.310 [Lua] Lobby data difficulty = hard
02:36:26.310 [Lua] Lobby data quick_game = false
02:36:26.310 [Lua] Lobby data matchmaking = false
02:36:26.310 [Lua] Lobby data weave_name = false
02:36:26.310 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:26.310 [Lua] Lobby data num_players = 3
02:36:26.310 [Lua] Lobby data player_slot_5 = 0:0
02:36:26.310 [Lua] Lobby data player_slot_2 = 0:0
02:36:26.310 [Lua] Lobby data country_code = CA
02:36:26.310 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:26.310 [Lua] Lobby data eac_authorized = true
02:36:26.311 [Lua] Set lobby end.
02:36:26.311 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InGame
02:36:26.311 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InPostGame
02:36:26.311 [Lua] [PeerSM] 110000108f12108 :: on_exit InGame
02:36:26.311 [Lua] [PeerSM] 110000108f12108 :: on_enter InPostGame
02:36:26.311 [Lua] [PeerSM] 110000102955ac1 :: on_exit InGame
02:36:26.311 [Lua] [PeerSM] 110000102955ac1 :: on_enter InPostGame
02:36:26.311 [Lua] Complete level triggered.
02:36:26.312 [Save] Saving `save_data`
02:36:26.312 [Lua] gm_event_end_conditions_met false false
02:36:26.312 [Lua] PlayFabMirrorBase:_commit_internal nil
02:36:26.312 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:36:26.314 [Save] Save done
02:36:26.314 [Save] Saving `save_data`
02:36:26.316 [Save] Save done
02:36:26.318 [Lua] generate_backend_stats 110000106b87dd2:1
02:36:26.342 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:36:26.342 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
02:36:26.342 [Save] Saving `save_data`
02:36:26.342 [Lua] TRANSITION nil nil ussingen
02:36:26.342 [Lua] Transition type "ussingen", is server: true
02:36:26.342 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:36:26.342 [Lua] [GameNetworkManager] Leaving game...
02:36:26.342 [Lua] [GameNetworkManager] Shutting down game session host.
02:36:26.342 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:36:26.342 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:36:26.342 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=66.44
02:36:26.344 [Save] Save done
02:36:26.346 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:36:26.346 [Lua] commit result success 22
02:36:26.946 [Lua] [PlayerSyncData] Game session is not initialized
02:36:26.946 [Lua] [PlayerSyncData] Game session is not initialized
02:36:26.946 [Lua] Set lobby begin:
02:36:26.946 [Lua] Lobby data twitch_enabled = false
02:36:26.946 [Lua] Lobby data power_level = 0
02:36:26.946 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:26.946 [Lua] Lobby data difficulty_tweak = 0
02:36:26.946 [Lua] Lobby data host = 110000106b87dd2
02:36:26.946 [Lua] Lobby data game_mode = 2
02:36:26.946 [Lua] Lobby data is_private = true
02:36:26.946 [Lua] Lobby data match_started = true
02:36:26.946 [Lua] Lobby data mechanism = adventure
02:36:26.946 [Lua] Lobby data level_key = inn_level
02:36:26.946 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:26.946 [Lua] Lobby data selected_level_key = ussingen
02:36:26.946 [Lua] Lobby data difficulty = hard
02:36:26.946 [Lua] Lobby data quick_game = false
02:36:26.946 [Lua] Lobby data matchmaking = false
02:36:26.946 [Lua] Lobby data weave_name = false
02:36:26.946 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:26.946 [Lua] Lobby data num_players = 3
02:36:26.946 [Lua] Lobby data player_slot_5 = 0:0
02:36:26.946 [Lua] Lobby data player_slot_2 = 0:0
02:36:26.946 [Lua] Lobby data country_code = CA
02:36:26.946 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:26.946 [Lua] Lobby data eac_authorized = true
02:36:26.946 [Lua] Set lobby end.
02:36:28.329 [Lua] [Managers] Calling function on all managers:
02:36:28.330 [Lua] Clearing all global lookup lists
02:36:28.330 [Lua] [IngamePlayerListUI] - Destroy
02:36:28.330 [Lua] [EquipmentUI] - Destroy
02:36:28.330 [Lua] [AbilityUI] - Destroy
02:36:28.330 [Lua] [GamePadAbilityUI] - Destroy
02:36:28.330 [Lua] [GamePadEquipmentUI] - Destroy
02:36:28.330 [Lua] [IngameUI] destroy
02:36:28.336 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4
02:36:28.336 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2
02:36:28.336 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1
02:36:28.337 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3
02:36:28.389 [Lua] [Managers] Destroying manager group:
02:36:28.395 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:36:28.465 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:36:28.465 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InPostGame
02:36:28.465 [Lua] [PeerSM] 110000106b87dd2 :: on_enter Loading
02:36:28.465 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106b87dd2 ussingen 0
02:36:28.465 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:36:28.465 warning: [Lua] "[[PeerStates.Loading]] level_key: ussingen", Num ocurrencies: 20, User: 110000106b87dd2 "Zarathulhu"
<>
02:36:28.466 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: ussingen<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: ussingen"
[2] self = table: 000000000A1F44C0; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000106b87dd2"; level_key = "ussingen"; environment_variation_id = 0; level_seed = 482234; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 00000000153CF7C0
[3] _ = table: 000000000A1F44C0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000106b87dd2"; peer_state_machine = table: 000000000A1F4720; current_state = InPostGame
[5] self = table: 000000000A7DC6C0; application_shutdown = nil; unit_spawner = table: 000000001A183250; world = [World]; unit_storage = table: 0000000009B95E50; units = table: 00000000130C1600; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 000000000A7DC6C0
[8] self = table: 0000000009ED75A0; dt = 0.016666872426867485; t = 9202.3171965584625; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666872426867485; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666872426867485; t = 9202.3171965584625
[10] dt = 0.016666872426867485
[2] server = table: 000000000A185D90; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9829849414527416; peer_id = "110000106b87dd2";
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 0000000013C08CC0; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "ussingen"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 0000000008A7BBB0;
[5] world_name = "level_world"; entity_system_bag = table: 000000001242F710; network_server = table: 000000000A185D90; entity_system = table: 0000000009BC3340; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 00000000098716B0; statistics_db = table: 000000000A80AFF0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 64.652974939718845; input_manager = table: 000000000A80D0E0; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000176F2AB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000008A7BBB0; world = [World]; dt = 0.016666872426867485; peer_id = "110000106b87dd2"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 66.436308203265071; _lobby_host = table: 000000000A183600; level_transition_handler = table: 0000000009E771D0; dice_keeper = table: 0000000010EFD610; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A7DC6C0;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A7DC6C0;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A7DC6C0;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 000000001846E0C0;
<>
<>
02:36:28.466 [Lua] [PeerSM] 110000108f12108 :: on_exit InPostGame
02:36:28.466 [Lua] [PeerSM] 110000108f12108 :: on_enter Loading
02:36:28.466 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108f12108 ussingen 0
02:36:28.466 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:36:28.466 warning: [Lua] "[[PeerStates.Loading]] level_key: ussingen", Num ocurrencies: 21, User: 110000106b87dd2 "Zarathulhu"
<>
02:36:28.466 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: ussingen<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: ussingen"
[2] self = table: 0000000016D83410; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000108f12108"; level_key = "ussingen"; environment_variation_id = 0; level_seed = 482234; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 00000000153CF7C0
[3] _ = table: 0000000016D83410; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000108f12108"; peer_state_machine = table: 00000000136D1F60; current_state = InPostGame
[5] self = table: 000000000A7DC6C0; application_shutdown = nil; unit_spawner = table: 000000001A183250; world = [World]; unit_storage = table: 0000000009B95E50; units = table: 00000000130C1600; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 000000000A7DC6C0
[8] self = table: 0000000009ED75A0; dt = 0.016666872426867485; t = 9202.3171965584625; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666872426867485; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666872426867485; t = 9202.3171965584625
[10] dt = 0.016666872426867485
[2] server = table: 000000000A185D90; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000108f12108"; num_players = 1; wanted_party_index = 0; account_id = "110000108f12108"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.916665768250823; resend_post_game_timer = 1.9166655633598566;
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 0000000013C08CC0; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "ussingen"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 0000000008A7BBB0;
[5] world_name = "level_world"; entity_system_bag = table: 000000001242F710; network_server = table: 000000000A185D90; entity_system = table: 0000000009BC3340; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 00000000098716B0; statistics_db = table: 000000000A80AFF0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 64.652974939718845; input_manager = table: 000000000A80D0E0; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000176F2AB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000008A7BBB0; world = [World]; dt = 0.016666872426867485; peer_id = "110000106b87dd2"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 66.436308203265071; _lobby_host = table: 000000000A183600; level_transition_handler = table: 0000000009E771D0; dice_keeper = table: 0000000010EFD610; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A7DC6C0;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A7DC6C0;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A7DC6C0;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 000000001846E0C0;
<>
<>
02:36:28.466 [Lua] [PeerSM] 110000102955ac1 :: on_exit InPostGame
02:36:28.466 [Lua] [PeerSM] 110000102955ac1 :: on_enter Loading
02:36:28.466 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102955ac1 ussingen 0
02:36:28.466 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:36:28.466 warning: [Lua] "[[PeerStates.Loading]] level_key: ussingen", Num ocurrencies: 22, User: 110000106b87dd2 "Zarathulhu"
<>
02:36:28.467 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: ussingen<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: ussingen"
[2] self = table: 0000000009BB2280; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000102955ac1"; level_key = "ussingen"; environment_variation_id = 0; level_seed = 482234; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 00000000153CF7C0
[3] _ = table: 0000000009BB2280; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000102955ac1"; peer_state_machine = table: 0000000008171E60; current_state = InPostGame
[5] self = table: 000000000A7DC6C0; application_shutdown = nil; unit_spawner = table: 000000001A183250; world = [World]; unit_storage = table: 0000000009B95E50; units = table: 00000000130C1600; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 000000000A7DC6C0
[8] self = table: 0000000009ED75A0; dt = 0.016666872426867485; t = 9202.3171965584625; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666872426867485; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666872426867485; t = 9202.3171965584625
[10] dt = 0.016666872426867485
[2] server = table: 000000000A185D90; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000102955ac1"; num_players = 1; wanted_party_index = 0; account_id = "110000102955ac1"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9181030727922916; resend_post_game_timer = 1.9378535524010658;
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; host_to_migrate_to = "110000102955ac1"; game_network_manager = table: 0000000013C08CC0; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "ussingen"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 0000000008A7BBB0;
[5] world_name = "level_world"; entity_system_bag = table: 000000001242F710; network_server = table: 000000000A185D90; entity_system = table: 0000000009BC3340; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 00000000098716B0; statistics_db = table: 000000000A80AFF0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 64.652974939718845; input_manager = table: 000000000A80D0E0; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000176F2AB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000008A7BBB0; world = [World]; dt = 0.016666872426867485; peer_id = "110000106b87dd2"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 66.436308203265071; _lobby_host = table: 000000000A183600; level_transition_handler = table: 0000000009E771D0; dice_keeper = table: 0000000010EFD610; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A7DC6C0;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A7DC6C0;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 000000000A7DC6C0;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 000000001846E0C0;
<>
<>
02:36:28.467 [Lua] [Matchmaking] unregister rpcs
02:36:28.467 [Lua] ############### UNLOADING PACKAGES ###############
02:36:28.467 [Lua] [Managers] Calling function on all managers:
02:36:28.467 [Lua] [Managers] Destroying manager group:
02:36:28.467 [Lua] [Gamestate] Enter state StateLoading
02:36:28.469 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:36:28.469 [Lua] [Matchmaking] register rpcs
02:36:28.469 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
02:36:28.469 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:36:28.469 [Lua] registering RPCs
02:36:28.469 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:36:28.469 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:36:28.469 [Lua] Set lobby begin:
02:36:28.469 [Lua] Lobby data twitch_enabled = false
02:36:28.469 [Lua] Lobby data power_level = 0
02:36:28.469 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:28.469 [Lua] Lobby data difficulty_tweak = 0
02:36:28.469 [Lua] Lobby data host = 110000106b87dd2
02:36:28.469 [Lua] Lobby data game_mode = 2
02:36:28.469 [Lua] Lobby data is_private = true
02:36:28.469 [Lua] Lobby data match_started = true
02:36:28.469 [Lua] Lobby data mechanism = adventure
02:36:28.469 [Lua] Lobby data level_key = ussingen
02:36:28.469 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:28.470 [Lua] Lobby data selected_level_key = ussingen
02:36:28.470 [Lua] Lobby data difficulty = hard
02:36:28.470 [Lua] Lobby data quick_game = false
02:36:28.470 [Lua] Lobby data matchmaking = false
02:36:28.470 [Lua] Lobby data weave_name = false
02:36:28.470 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:28.470 [Lua] Lobby data num_players = 3
02:36:28.470 [Lua] Lobby data player_slot_5 = 0:0
02:36:28.470 [Lua] Lobby data player_slot_2 = 0:0
02:36:28.470 [Lua] Lobby data country_code = CA
02:36:28.470 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:28.470 [Lua] Lobby data eac_authorized = true
02:36:28.470 [Lua] Set lobby end.
02:36:28.472 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized
02:36:28.472 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ussingen] self.picked_level_key=[nil] self.picked_environment_id=[0]
02:36:28.472 [Lua] [LevelTransitionHandler] load_level ussingen 0
02:36:28.476 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
02:36:28.476 [Umbra] Unload tome
02:36:28.477 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
02:36:28.559 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
02:36:28.559 [Lua] [LevelTransitionHandler] Loading level: "ussingen"
02:36:28.559 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/ussingen" Meta package name: "nil"
02:36:28.559 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, LevelTransitionHandler, async-read,
02:36:28.559 [Lua] [StateLoading] got rpc_load_level 108 ussingen
02:36:28.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11
02:36:28.900 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11
02:36:28.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen
02:36:30.288 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]'
02:36:35.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen
02:36:35.220 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen
02:36:35.237 [Lua] [LevelTransitionHandler] Level load completed!
02:36:35.237 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 482234 - use_random_directors: true - overriden_conflict: nil
02:36:35.266 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:36:35.266 [Lua] checking dlc's against conflict directors
02:36:35.266 [Lua] - removing conflict director 'chaos_beastmen'
02:36:35.266 [Lua] - removing conflict director 'skaven_beastmen'
02:36:35.266 [Lua] - removing conflict director 'beastmen'
02:36:35.266 [Lua] number of factions to include 2
02:36:35.266 [Lua] number of factions added 2
02:36:35.266 [Lua] --- --- ---
02:36:35.266 [Lua] Starting... difficulty 'hard'
02:36:35.266 [Lua] These are the starting conflict directors:
02:36:35.266 [Lua] skaven
02:36:35.266 [Lua] chaos
02:36:35.266 [Lua] default_light
02:36:35.266 [Lua] --- --- ---
02:36:35.266 [Lua]
02:36:35.266 [Lua] Looking for a new director:
02:36:35.266 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat
02:36:35.266 [Lua] ->trying director: skaven
02:36:35.266 [Lua] --> success!
02:36:35.266 [Lua] --> re-used the same breeds
02:36:35.266 [Lua]
02:36:35.266 [Lua] Looking for a new director:
02:36:35.266 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat
02:36:35.266 [Lua] ->trying director: skaven
02:36:35.266 [Lua] --> success!
02:36:35.266 [Lua] --> re-used the same breeds
02:36:35.266 [Lua]
02:36:35.266 [Lua] Looking for a new director:
02:36:35.266 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat
02:36:35.266 [Lua] ->trying director: skaven
02:36:35.266 [Lua] --> success!
02:36:35.266 [Lua] --> re-used the same breeds
02:36:35.266 [Lua]
02:36:35.266 [Lua] Looking for a new director:
02:36:35.266 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat
02:36:35.266 [Lua] ->trying director: default
02:36:35.266 [Lua] --> success!
02:36:35.266 [Lua] --> re-used the same breeds
02:36:35.266 [Lua]
02:36:35.266 [Lua] DONE! Found the following directors:
02:36:35.266 [Lua] skaven
02:36:35.266 [Lua] skaven
02:36:35.266 [Lua] skaven
02:36:35.266 [Lua] default
02:36:35.266 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat
02:36:35.266 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_vortex_sorcerer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_poison_wind_globadier=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_plague_monk=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
skaven_storm_vermin_with_shield=true,
chaos_raider=true,
skaven_loot_rat=true,
}
02:36:35.266 [Lua] load_startup_enemy_packages: --------------
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] chaos_spawn
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] chaos_troll
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] skaven_rat_ogre
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] skaven_stormfiend
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] beastmen_minotaur
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] chaos_plague_sorcerer
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] chaos_corruptor_sorcerer
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] skaven_gutter_runner
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] skaven_pack_master
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] skaven_poison_wind_globadier
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] skaven_ratling_gunner
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] skaven_warpfire_thrower
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] chaos_vortex_sorcerer
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] beastmen_standard_bearer
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] chaos_vortex
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] critter_rat
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] critter_pig
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] chaos_marauder
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] skaven_storm_vermin
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] chaos_warrior
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] skaven_clan_rat
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] skaven_slave
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] chaos_fanatic
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] skaven_plague_monk
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] chaos_marauder_with_shield
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] skaven_clan_rat_with_shield
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] chaos_berzerker
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] skaven_storm_vermin_with_shield
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] chaos_raider
02:36:35.266 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
02:36:35.266 [Lua] skaven_loot_rat
02:36:35.269 [Lua] ### Sending rpc_level_loaded
02:36:35.269 [Lua] #### Has state machine: true, peer_id: 110000106b87dd2, level_id: 108
02:36:35.269 [Lua] Peer 110000106b87dd2 has loaded the level and all enemies are loaded
02:36:35.285 [Lua] [PeerSM] 110000106b87dd2 :: on_exit Loading
02:36:35.285 [Lua] [PeerSM] 110000106b87dd2 :: on_enter LoadingProfilePackages
02:36:35.302 [Lua] [PeerSM] 110000106b87dd2 :: on_exit LoadingProfilePackages
02:36:35.302 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForEnterGame
02:36:35.303 [Lua] ### Sending rpc_level_loaded
02:36:35.303 [Lua] #### Has state machine: false, peer_id: 110000106b87dd2, level_id: 108
02:36:35.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
02:36:35.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
02:36:35.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
02:36:35.620 [Lua] ### Sending rpc_level_loaded
02:36:35.620 [Lua] #### Has state machine: true, peer_id: 110000108f12108, level_id: 108
02:36:35.620 [Lua] Peer 110000108f12108 has loaded the level and all enemies are loaded
02:36:35.620 [Lua] [PeerSM] 110000108f12108 :: on_exit Loading
02:36:35.620 [Lua] [PeerSM] 110000108f12108 :: on_enter LoadingProfilePackages
02:36:35.636 [Lua] [PeerSM] 110000108f12108 :: on_exit LoadingProfilePackages
02:36:35.636 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForEnterGame
02:36:35.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
02:36:35.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
02:36:35.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
02:36:36.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
02:36:36.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
02:36:36.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
02:36:36.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
02:36:36.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
02:36:36.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
02:36:37.053 [Lua] ### Sending rpc_level_loaded
02:36:37.053 [Lua] #### Has state machine: true, peer_id: 110000102955ac1, level_id: 108
02:36:37.053 [Lua] Peer 110000102955ac1 has loaded the level and all enemies are loaded
02:36:37.053 [Lua] [PeerSM] 110000102955ac1 :: on_exit Loading
02:36:37.053 [Lua] [PeerSM] 110000102955ac1 :: on_enter LoadingProfilePackages
02:36:37.070 [Lua] [PeerSM] 110000102955ac1 :: on_exit LoadingProfilePackages
02:36:37.070 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForEnterGame
02:36:37.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
02:36:37.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
02:36:37.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
02:36:37.368 [EACServer] [21:36:37:368][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:36:37.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
02:36:37.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
02:36:37.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
02:36:37.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
02:36:37.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
02:36:37.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
02:36:37.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
02:36:37.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
02:36:37.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
02:36:37.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
02:36:37.970 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
02:36:37.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
02:36:38.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
02:36:38.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
02:36:38.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
02:36:38.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
02:36:38.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
02:36:38.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
02:36:38.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
02:36:38.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
02:36:38.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
02:36:39.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
02:36:39.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
02:36:39.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
02:36:39.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
02:36:39.788 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
02:36:39.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
02:36:39.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
02:36:39.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
02:36:39.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:36:39.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:36:39.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:36:39.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
02:36:39.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
02:36:39.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
02:36:39.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
02:36:40.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
02:36:40.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
02:36:40.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
02:36:40.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
02:36:40.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
02:36:40.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
02:36:40.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
02:36:40.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
02:36:40.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
02:36:41.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
02:36:41.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
02:36:41.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
02:36:41.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
02:36:41.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
02:36:41.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
02:36:42.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
02:36:42.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
02:36:42.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
02:36:42.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
02:36:42.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
02:36:42.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
02:36:42.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
02:36:42.621 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
02:36:42.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
02:36:42.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
02:36:42.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
02:36:42.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
02:36:43.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
02:36:43.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
02:36:43.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:36:43.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:36:43.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
02:36:43.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
02:36:43.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
02:36:43.688 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
02:36:43.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
02:36:43.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
02:36:43.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
02:36:43.824 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: custom
02:36:43.824 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:36:43.824 [Lua] Starting async level spawning of levels/honduras/ussingen/world
02:36:43.824 [Umbra] Init version: 3.4.15 :: 16 threads
02:36:44.520 [Lua] Async level spawning done
02:36:44.520 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:36:45.493 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:36:45.493 [Lua] [Matchmaking] unregister rpcs
02:36:45.494 [Lua] Set lobby begin:
02:36:45.494 [Lua] Lobby data twitch_enabled = false
02:36:45.494 [Lua] Lobby data power_level = 0
02:36:45.494 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:45.494 [Lua] Lobby data difficulty_tweak = 0
02:36:45.494 [Lua] Lobby data host = 110000106b87dd2
02:36:45.494 [Lua] Lobby data game_mode = 2
02:36:45.494 [Lua] Lobby data is_private = true
02:36:45.494 [Lua] Lobby data match_started = true
02:36:45.494 [Lua] Lobby data mechanism = adventure
02:36:45.494 [Lua] Lobby data level_key = ussingen
02:36:45.494 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:45.494 [Lua] Lobby data selected_level_key = ussingen
02:36:45.494 [Lua] Lobby data difficulty = hard
02:36:45.494 [Lua] Lobby data quick_game = false
02:36:45.494 [Lua] Lobby data matchmaking = false
02:36:45.494 [Lua] Lobby data weave_name = false
02:36:45.494 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:45.494 [Lua] Lobby data num_players = 3
02:36:45.494 [Lua] Lobby data player_slot_5 = 0:0
02:36:45.494 [Lua] Lobby data player_slot_2 = 0:0
02:36:45.494 [Lua] Lobby data country_code = CA
02:36:45.494 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:45.494 [Lua] Lobby data eac_authorized = true
02:36:45.494 [Lua] Set lobby end.
02:36:45.494 [Lua] [Managers] Destroying manager group:
02:36:45.495 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens
02:36:45.495 [Lua] [Gamestate] Enter StateIngame HOST
02:36:45.495 [Lua] [Managers] Calling function on all managers:
02:36:45.495 [Lua] <>level = ussingen<>
02:36:45.495 [Lua] Set lobby begin:
02:36:45.495 [Lua] Lobby data twitch_enabled = false
02:36:45.495 [Lua] Lobby data power_level = 0
02:36:45.495 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:45.495 [Lua] Lobby data difficulty_tweak = 0
02:36:45.495 [Lua] Lobby data host = 110000106b87dd2
02:36:45.495 [Lua] Lobby data game_mode = 2
02:36:45.495 [Lua] Lobby data is_private = true
02:36:45.495 [Lua] Lobby data match_started = true
02:36:45.495 [Lua] Lobby data mechanism = adventure
02:36:45.495 [Lua] Lobby data level_key = ussingen
02:36:45.495 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:45.495 [Lua] Lobby data selected_level_key = ussingen
02:36:45.495 [Lua] Lobby data difficulty = hard
02:36:45.495 [Lua] Lobby data quick_game = false
02:36:45.495 [Lua] Lobby data matchmaking = false
02:36:45.495 [Lua] Lobby data weave_name = false
02:36:45.495 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:45.495 [Lua] Lobby data num_players = 3
02:36:45.495 [Lua] Lobby data player_slot_5 = 0:0
02:36:45.495 [Lua] Lobby data player_slot_2 = 0:0
02:36:45.495 [Lua] Lobby data country_code = CA
02:36:45.495 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:45.495 [Lua] Lobby data eac_authorized = true
02:36:45.495 [Lua] Set lobby end.
02:36:45.495 [Lua] [StateIngame] Server ingame
02:36:45.499 [Lua] Set lobby begin:
02:36:45.499 [Lua] Lobby data twitch_enabled = false
02:36:45.499 [Lua] Lobby data power_level = 0
02:36:45.499 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:45.499 [Lua] Lobby data difficulty_tweak = 0
02:36:45.499 [Lua] Lobby data host = 110000106b87dd2
02:36:45.499 [Lua] Lobby data game_mode = 2
02:36:45.499 [Lua] Lobby data is_private = true
02:36:45.499 [Lua] Lobby data match_started = true
02:36:45.499 [Lua] Lobby data mechanism = adventure
02:36:45.499 [Lua] Lobby data level_key = ussingen
02:36:45.499 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:45.499 [Lua] Lobby data selected_level_key = ussingen
02:36:45.499 [Lua] Lobby data difficulty = hard
02:36:45.499 [Lua] Lobby data quick_game = false
02:36:45.499 [Lua] Lobby data matchmaking = false
02:36:45.499 [Lua] Lobby data weave_name = false
02:36:45.499 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:45.499 [Lua] Lobby data num_players = 3
02:36:45.499 [Lua] Lobby data player_slot_5 = 0:0
02:36:45.499 [Lua] Lobby data player_slot_2 = 0:0
02:36:45.499 [Lua] Lobby data country_code = CA
02:36:45.499 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:45.499 [Lua] Lobby data eac_authorized = true
02:36:45.499 [Lua] Set lobby end.
02:36:45.499 [Lua] [Matchmaking] register rpcs
02:36:45.499 [Lua] GameNetworkManager:init... creating game session
02:36:45.499 [Lua] Host GameSession.make_game_session_host with session:
02:36:45.499 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:36:45.499 [Lua] [GameNetworkManager] My own peer_id = 110000106b87dd2
02:36:45.499 [Lua] [GameNetworkManager] self.is_server = true
02:36:45.499 [Network] Setting artificial MTU limit to 65536
02:36:45.499 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 42
02:36:45.499 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
02:36:45.511 [Lua] Switching ConflictSettings: to: default
02:36:45.511 [Lua] pacing=default
02:36:45.511 [Lua] roaming=nil
02:36:45.511 [Lua] specials=default
02:36:45.511 [Lua] debug_color=maroon
02:36:45.511 [Lua] contained_breeds=nil
02:36:45.511 [Lua] pack_spawning=default
02:36:45.511 [Lua] disabled=false
02:36:45.511 [Lua] factions=nil
02:36:45.511 [Lua] boss=default
02:36:45.511 [Lua] horde=default
02:36:45.511 [Lua] name=default
02:36:45.511 [Lua] intensity=default
02:36:45.511 [Lua] ---
02:36:45.511 [Lua] [LevelAnalysis] set_random_seed( 482234)
02:36:45.517 [Lua] [AIInterestPointSystem] Level Seed: 482234
02:36:45.518 [Lua]
02:36:45.518 [Lua] [entity_system_bag] = table
02:36:45.518 [Lua] [entity_system_bag] = metatable
02:36:45.518 [Lua] [startup_data] = table
02:36:45.518 [Lua] [entity_manager] = table
02:36:45.518 [Lua] [entity_manager] = metatable
02:36:45.518 [Lua] [unit_spawner] = table
02:36:45.518 [Lua] [unit_spawner] = metatable
02:36:45.518 [Lua] [unit_storage] = table
02:36:45.518 [Lua] [unit_storage] = metatable
02:36:45.518 [Lua] [dice_keeper] = table
02:36:45.518 [Lua] [dice_keeper] = metatable
02:36:45.518 [Lua] [is_server] = true (boolean)
02:36:45.518 [Lua] [world] = [World]
02:36:45.518 [Lua] [system_api] = table
02:36:45.518 [Lua] [entity_system] = table
02:36:45.518 [Lua] [entity_system] = metatable
02:36:45.518 [Lua] [network_lobby] = table
02:36:45.518 [Lua] [network_lobby] = metatable
02:36:45.518 [Lua] [profile_synchronizer] = table
02:36:45.518 [Lua] [profile_synchronizer] = metatable
02:36:45.518 [Lua] [level_transition_handler] = table
02:36:45.518 [Lua] [level_transition_handler] = metatable
02:36:45.518 [Lua] [num_local_human_players] = 1 (number)
02:36:45.518 [Lua] [statistics_db] = table
02:36:45.518 [Lua] [statistics_db] = metatable
02:36:45.518 [Lua] [network_server] = table
02:36:45.518 [Lua] [network_server] = metatable
02:36:45.518 [Lua] [input_manager] = table
02:36:45.518 [Lua] [input_manager] = metatable
02:36:45.518 [Lua] [network_clock] = table
02:36:45.518 [Lua] [network_clock] = metatable
02:36:45.518 [Lua] [network_transmit] = table
02:36:45.518 [Lua] [network_transmit] = metatable
02:36:45.518 [Lua] [free_flight_manager] = table
02:36:45.518 [Lua] [free_flight_manager] = metatable
02:36:45.518 [Lua] [network_manager] = table
02:36:45.518 [Lua] [network_manager] = metatable
02:36:45.518 [Lua] [network_event_delegate] = table
02:36:45.518 [Lua] [network_event_delegate] = metatable
02:36:45.518 [Lua]
02:36:45.518 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:36:45.518 [Lua] ignoring extension VersusInteractObjectiveExtension
02:36:45.518 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:36:45.518 [Lua] ignoring extension VersusSocketObjectiveExtension
02:36:45.518 [Lua] ignoring extension VersusTargetObjectiveExtension
02:36:45.518 [Lua] ignoring extension VersusMissionObjectiveExtension
02:36:45.522 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:36:45.539 [Lua] [AchievementManager] Achievements using the steam platform
02:36:45.580 [Lua] respawn_unit_spawned with group id: mansion_event
02:36:45.580 [Lua] respawn_unit_spawned with group id: mansion_event
02:36:45.580 [Lua] respawn_unit_spawned with group id: mansion_event
02:36:45.611 [Lua] respawn_unit_spawned with group id: cellar_drop
02:36:45.611 [Lua] respawn_unit_spawned with group id: cellar_drop
02:36:45.611 [Lua] respawn_unit_spawned with group id: cellar_drop
02:36:45.611 [Lua] [StateIngame] Level seed: 482234
02:36:45.645 [Lua] [LevelAnalysis] set_random_seed( 482234)
02:36:45.653 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:36:45.653 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:36:45.653 [Lua] [IngameUI] init
02:36:45.670 [Lua] cb_razer_chroma_setup
02:36:45.691 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:36:45.691 [Lua] Set lobby begin:
02:36:45.691 [Lua] Lobby data twitch_enabled = false
02:36:45.691 [Lua] Lobby data power_level = 454
02:36:45.691 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:45.691 [Lua] Lobby data difficulty_tweak = 0
02:36:45.691 [Lua] Lobby data host = 110000106b87dd2
02:36:45.691 [Lua] Lobby data game_mode = 2
02:36:45.691 [Lua] Lobby data is_private = true
02:36:45.691 [Lua] Lobby data match_started = true
02:36:45.691 [Lua] Lobby data mechanism = adventure
02:36:45.691 [Lua] Lobby data level_key = ussingen
02:36:45.691 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:45.691 [Lua] Lobby data selected_level_key = ussingen
02:36:45.691 [Lua] Lobby data difficulty = hard
02:36:45.691 [Lua] Lobby data quick_game = false
02:36:45.691 [Lua] Lobby data matchmaking = false
02:36:45.691 [Lua] Lobby data weave_name = false
02:36:45.691 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:45.691 [Lua] Lobby data num_players = 3
02:36:45.691 [Lua] Lobby data player_slot_5 = 0:0
02:36:45.691 [Lua] Lobby data player_slot_2 = 0:0
02:36:45.691 [Lua] Lobby data country_code = CA
02:36:45.691 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:45.691 [Lua] Lobby data eac_authorized = true
02:36:45.691 [Lua] Set lobby end.
02:36:45.692 [Lua] CurrentConflictSettings default
02:36:45.692 [Lua] [ConflictDirector] conflict_director is ai_ready
02:36:45.696 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:36:45.696 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:36:45.699 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:36:45.699 [Lua] Forming navigation groups in one frame
02:36:45.699 [Lua] Forming navigation groups
02:36:45.719 [Lua] NavigationGroupManager -> calulation time A: 0.020000000000436557
02:36:45.885 [Lua] NavigationGroupManager -> calulation time B: 0.16600000000107684
02:36:45.885 [Lua] number of nav groups: 361
02:36:45.887 [Lua] number of refined nav groups : 240
02:36:45.894 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
02:36:45.894 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.396860462427137 Normalized coefficient: 1.1756485815592745
02:36:45.898 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.305468593724079 Normalized coefficient: 1.2799187515729924
02:36:45.902 [Lua] -------------> JOW Perfect-density 12.599999999999994 Sum density 9.3290695667266839 Normalized coefficient: 1.350617005252003
02:36:45.915 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
02:36:45.915 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
02:36:45.915 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
02:36:45.920 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen
02:36:45.920 [Lua] [LevelAnalysis] This level has a total main-path length of 1025.348 meters.
02:36:45.920 [Lua] [LevelAnalysis] grouping spawners for event_patrol
02:36:45.920 [Lua] [LevelAnalysis]
02:36:45.920 [Lua] [LevelAnalysis] grouping spawners for event_boss
02:36:45.920 [Lua] [LevelAnalysis]
02:36:45.920 [Lua] [LevelAnalysis] Terror events added:
02:36:45.920 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:36:45.920 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
02:36:45.920 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
02:36:45.920 [Lua] ----> using boss gizmo!
02:36:45.920 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 8, forbidden-dist: -253.3 start-travel-dist: 263.3, end-travel-dist: 361.0 spawn_distance 0.0
02:36:45.921 [Lua] Adding main path event: Vector3Box(11.75, -211.25, 0.103511) boss_event_storm_fiend 45 table: 00000000155BB700
02:36:45.921 [Lua] NORMAL PATROL MAIN PATH 955.450927734375
02:36:45.921 [Lua] [waypoints] = table
02:36:45.921 [Lua] [astar_points] = table
02:36:45.921 [Lua] [travel_dist] = 955.93605142831802 (number)
02:36:45.921 [Lua] [one_directional] = true (boolean)
02:36:45.921 [Lua] [id] = boss8 (string)
02:36:45.921 [Lua] ----> using boss spline path!
02:36:45.921 [Lua] Adding main path event: Vector3Box(42.5, 17, 10.3528) boss_event_spline_patrol 45 table: 00000000155BBA80
02:36:45.921 [Lua] [LevelAnalysis] num_event_places_f: 0.65023176113764447 , num_event_places: 0 , trailing_event_fraction: 0.65023176113764447 , num_events: 0
02:36:45.921 [Lua] [LevelAnalysis] Level path distance: 1025.3476417064667
02:36:45.921 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:36:45.924 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
02:36:45.932 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=54
02:36:45.932 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55
02:36:45.932 [Lua] [Managers] Calling function on all managers:
02:36:45.957 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForEnterGame
02:36:45.957 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForGameObjectSync
02:36:45.957 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 42
02:36:45.958 [Lua] player (110000106b87dd2,2) was put into party 1
02:36:45.972 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
02:36:45.972 [Lua] Assigning peer(110000106b87dd2:2) to profile(5) career(1)
02:36:45.972 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(2) profile_index(5) career_index(1)
02:36:45.972 [Lua] Set lobby begin:
02:36:45.972 [Lua] Lobby data twitch_enabled = false
02:36:45.972 [Lua] Lobby data power_level = 454
02:36:45.972 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:45.972 [Lua] Lobby data difficulty_tweak = 0
02:36:45.972 [Lua] Lobby data host = 110000106b87dd2
02:36:45.972 [Lua] Lobby data game_mode = 2
02:36:45.972 [Lua] Lobby data is_private = true
02:36:45.972 [Lua] Lobby data match_started = true
02:36:45.972 [Lua] Lobby data mechanism = adventure
02:36:45.972 [Lua] Lobby data level_key = ussingen
02:36:45.972 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:45.972 [Lua] Lobby data selected_level_key = ussingen
02:36:45.972 [Lua] Lobby data difficulty = hard
02:36:45.972 [Lua] Lobby data quick_game = false
02:36:45.972 [Lua] Lobby data matchmaking = false
02:36:45.972 [Lua] Lobby data weave_name = false
02:36:45.972 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:45.972 [Lua] Lobby data num_players = 3
02:36:45.972 [Lua] Lobby data player_slot_5 = 0:0
02:36:45.972 [Lua] Lobby data player_slot_2 = 0:0
02:36:45.972 [Lua] Lobby data country_code = CA
02:36:45.972 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:45.972 [Lua] Lobby data eac_authorized = true
02:36:45.972 [Lua] Set lobby end.
02:36:45.972 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000108f12108 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
02:36:45.972 [Lua]
02:36:45.972 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:36:45.972 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:36:45.972 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
02:36:45.972 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:36:45.972 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
02:36:45.972 [Lua] [wwise/two_handed_swords] = false (boolean)
02:36:45.972 [Lua] [wwise/blunderbuss] = false (boolean)
02:36:45.972 [Lua]
02:36:45.972 [Lua]
02:36:45.972 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:36:45.972 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
02:36:45.972 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
02:36:45.972 [Lua] [wwise/two_handed_swords] = false (boolean)
02:36:45.972 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:36:45.972 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:36:45.972 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
02:36:45.972 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:36:45.972 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:36:45.972 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
02:36:45.972 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
02:36:45.972 [Lua] [wwise/blunderbuss] = false (boolean)
02:36:45.972 [Lua]
02:36:45.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:21 my_peer_id:110000106b87dd2
02:36:45.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108f12108 inventory_sync_id:21 my_peer_id:110000106b87dd2
02:36:45.978 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:21 my_peer_id:110000106b87dd2
02:36:46.160 [Lua] [GameNetworkManager] destroying game object with go_id=56
02:36:46.160 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForGameObjectSync
02:36:46.160 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForPlayers
02:36:46.162 [Lua] player (110000106b87dd2,2) was put into party 1
02:36:46.181 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
02:36:46.181 [Lua] Assigning peer(110000106b87dd2:2) to profile(5) career(1)
02:36:46.181 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(2) profile_index(5) career_index(1)
02:36:46.181 [Lua] Set lobby begin:
02:36:46.181 [Lua] Lobby data twitch_enabled = false
02:36:46.181 [Lua] Lobby data power_level = 454
02:36:46.181 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:46.181 [Lua] Lobby data difficulty_tweak = 0
02:36:46.181 [Lua] Lobby data host = 110000106b87dd2
02:36:46.181 [Lua] Lobby data game_mode = 2
02:36:46.181 [Lua] Lobby data is_private = true
02:36:46.181 [Lua] Lobby data match_started = true
02:36:46.181 [Lua] Lobby data mechanism = adventure
02:36:46.181 [Lua] Lobby data level_key = ussingen
02:36:46.181 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:46.181 [Lua] Lobby data selected_level_key = ussingen
02:36:46.182 [Lua] Lobby data difficulty = hard
02:36:46.182 [Lua] Lobby data quick_game = false
02:36:46.182 [Lua] Lobby data matchmaking = false
02:36:46.182 [Lua] Lobby data weave_name = false
02:36:46.182 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:46.182 [Lua] Lobby data num_players = 3
02:36:46.182 [Lua] Lobby data player_slot_5 = 0:0
02:36:46.182 [Lua] Lobby data player_slot_2 = 0:0
02:36:46.182 [Lua] Lobby data country_code = CA
02:36:46.182 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:46.182 [Lua] Lobby data eac_authorized = true
02:36:46.182 [Lua] Set lobby end.
02:36:46.182 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000108f12108 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
02:36:46.182 [Lua]
02:36:46.182 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:36:46.182 [Lua] [wwise/blunderbuss] = false (boolean)
02:36:46.182 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
02:36:46.182 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
02:36:46.182 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:36:46.182 [Lua] [wwise/two_handed_swords] = false (boolean)
02:36:46.182 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:36:46.182 [Lua]
02:36:46.182 [Lua]
02:36:46.182 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:36:46.182 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
02:36:46.182 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
02:36:46.182 [Lua] [wwise/two_handed_swords] = false (boolean)
02:36:46.182 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:36:46.182 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:36:46.182 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
02:36:46.182 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:36:46.182 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:36:46.182 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
02:36:46.182 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
02:36:46.182 [Lua] [wwise/blunderbuss] = false (boolean)
02:36:46.182 [Lua]
02:36:46.185 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 42
02:36:46.185 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:21 my_peer_id:110000106b87dd2
02:36:46.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:22 my_peer_id:110000106b87dd2
02:36:46.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108f12108 inventory_sync_id:22 my_peer_id:110000106b87dd2
02:36:46.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:22 my_peer_id:110000106b87dd2
02:36:46.188 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
02:36:46.206 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:22 my_peer_id:110000106b87dd2
02:36:46.209 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22
02:36:48.135 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForEnterGame
02:36:48.135 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForGameObjectSync
02:36:48.156 [Lua] Set lobby begin:
02:36:48.156 [Lua] Lobby data twitch_enabled = false
02:36:48.156 [Lua] Lobby data power_level = 454
02:36:48.156 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:48.156 [Lua] Lobby data difficulty_tweak = 0
02:36:48.156 [Lua] Lobby data host = 110000106b87dd2
02:36:48.156 [Lua] Lobby data game_mode = 2
02:36:48.156 [Lua] Lobby data is_private = true
02:36:48.156 [Lua] Lobby data match_started = true
02:36:48.156 [Lua] Lobby data mechanism = adventure
02:36:48.156 [Lua] Lobby data level_key = ussingen
02:36:48.156 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:48.156 [Lua] Lobby data selected_level_key = ussingen
02:36:48.156 [Lua] Lobby data difficulty = hard
02:36:48.156 [Lua] Lobby data quick_game = false
02:36:48.156 [Lua] Lobby data matchmaking = false
02:36:48.156 [Lua] Lobby data weave_name = false
02:36:48.156 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:48.156 [Lua] Lobby data num_players = 3
02:36:48.156 [Lua] Lobby data player_slot_5 = 0:0
02:36:48.156 [Lua] Lobby data player_slot_2 = 0:0
02:36:48.156 [Lua] Lobby data country_code = CA
02:36:48.156 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:48.156 [Lua] Lobby data eac_authorized = true
02:36:48.156 [Lua] Set lobby end.
02:36:48.156 [Lua] [Matchmaking] Assigned player 110000108f12108 to slot 1 when hot join syncing
02:36:48.156 [Lua] Breedfreezer (server) starting a hot join sync
02:36:48.156 [Lua] packing 0 units of breed chaos_marauder
02:36:48.156 [Lua] packing 0 units of breed skaven_clan_rat
02:36:48.156 [Lua] packing 0 units of breed skaven_storm_vermin
02:36:48.156 [Lua] packing 0 units of breed skaven_slave
02:36:48.156 [Lua] packing 0 units of breed chaos_fanatic
02:36:48.156 [Lua] packing 0 units of breed chaos_raider
02:36:48.156 [Lua] packing 0 units of breed chaos_warrior
02:36:48.156 [Lua] packing 0 units of breed chaos_berzerker
02:36:48.156 [Lua] packing 0 units of breed skaven_plague_monk
02:36:48.156 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:36:48.156 [Lua]
02:36:48.156 [Lua] [1] = 1 (number)
02:36:48.156 [Lua] [2] = 0 (number)
02:36:48.156 [Lua] [3] = 1 (number)
02:36:48.156 [Lua] [4] = 0 (number)
02:36:48.156 [Lua] [5] = 1 (number)
02:36:48.156 [Lua] [6] = 0 (number)
02:36:48.156 [Lua] [7] = 1 (number)
02:36:48.156 [Lua] [8] = 0 (number)
02:36:48.156 [Lua] [9] = 1 (number)
02:36:48.156 [Lua] [10] = 0 (number)
02:36:48.156 [Lua] [11] = 1 (number)
02:36:48.156 [Lua] [12] = 0 (number)
02:36:48.156 [Lua] [13] = 1 (number)
02:36:48.156 [Lua] [14] = 0 (number)
02:36:48.156 [Lua] [15] = 1 (number)
02:36:48.156 [Lua] [16] = 0 (number)
02:36:48.156 [Lua] [17] = 1 (number)
02:36:48.156 [Lua] [18] = 0 (number)
02:36:48.156 [Lua]
02:36:48.156 [Lua]
02:36:48.156 [Lua]
02:36:48.156 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
02:36:48.156 [Lua] RemotePlayer:create_game_object( ) 58
02:36:48.178 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForGameObjectSync
02:36:48.178 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForPlayers
02:36:48.178 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000108f12108
02:36:48.332 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000108f12108 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:36:48.332 [Lua] Adding player sync data to peer=110000108f12108 local_player_id=1
02:36:49.249 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForEnterGame
02:36:49.249 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForGameObjectSync
02:36:49.272 [Lua] Set lobby begin:
02:36:49.272 [Lua] Lobby data twitch_enabled = false
02:36:49.272 [Lua] Lobby data power_level = 454
02:36:49.272 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:49.272 [Lua] Lobby data difficulty_tweak = 0
02:36:49.272 [Lua] Lobby data host = 110000106b87dd2
02:36:49.272 [Lua] Lobby data game_mode = 2
02:36:49.272 [Lua] Lobby data is_private = true
02:36:49.272 [Lua] Lobby data match_started = true
02:36:49.272 [Lua] Lobby data mechanism = adventure
02:36:49.272 [Lua] Lobby data level_key = ussingen
02:36:49.272 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:49.272 [Lua] Lobby data selected_level_key = ussingen
02:36:49.272 [Lua] Lobby data difficulty = hard
02:36:49.272 [Lua] Lobby data quick_game = false
02:36:49.272 [Lua] Lobby data matchmaking = false
02:36:49.273 [Lua] Lobby data weave_name = false
02:36:49.273 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:49.273 [Lua] Lobby data num_players = 3
02:36:49.273 [Lua] Lobby data player_slot_5 = 0:0
02:36:49.273 [Lua] Lobby data player_slot_2 = 0:0
02:36:49.273 [Lua] Lobby data country_code = CA
02:36:49.273 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:49.273 [Lua] Lobby data eac_authorized = true
02:36:49.273 [Lua] Set lobby end.
02:36:49.273 [Lua] [Matchmaking] Assigned player 110000102955ac1 to slot 4 when hot join syncing
02:36:49.273 [Lua] Breedfreezer (server) starting a hot join sync
02:36:49.273 [Lua] packing 0 units of breed chaos_marauder
02:36:49.273 [Lua] packing 0 units of breed skaven_clan_rat
02:36:49.273 [Lua] packing 0 units of breed skaven_storm_vermin
02:36:49.273 [Lua] packing 0 units of breed skaven_slave
02:36:49.273 [Lua] packing 0 units of breed chaos_fanatic
02:36:49.273 [Lua] packing 0 units of breed chaos_raider
02:36:49.273 [Lua] packing 0 units of breed chaos_warrior
02:36:49.273 [Lua] packing 0 units of breed chaos_berzerker
02:36:49.273 [Lua] packing 0 units of breed skaven_plague_monk
02:36:49.273 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:36:49.273 [Lua]
02:36:49.273 [Lua] [1] = 1 (number)
02:36:49.273 [Lua] [2] = 0 (number)
02:36:49.273 [Lua] [3] = 1 (number)
02:36:49.273 [Lua] [4] = 0 (number)
02:36:49.273 [Lua] [5] = 1 (number)
02:36:49.273 [Lua] [6] = 0 (number)
02:36:49.273 [Lua] [7] = 1 (number)
02:36:49.273 [Lua] [8] = 0 (number)
02:36:49.273 [Lua] [9] = 1 (number)
02:36:49.273 [Lua] [10] = 0 (number)
02:36:49.273 [Lua] [11] = 1 (number)
02:36:49.273 [Lua] [12] = 0 (number)
02:36:49.273 [Lua] [13] = 1 (number)
02:36:49.273 [Lua] [14] = 0 (number)
02:36:49.273 [Lua] [15] = 1 (number)
02:36:49.273 [Lua] [16] = 0 (number)
02:36:49.273 [Lua] [17] = 1 (number)
02:36:49.273 [Lua] [18] = 0 (number)
02:36:49.273 [Lua]
02:36:49.273 [Lua]
02:36:49.273 [Lua]
02:36:49.273 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
02:36:49.273 [Lua] RemotePlayer:create_game_object( ) 59
02:36:49.295 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForGameObjectSync
02:36:49.295 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForPlayers
02:36:49.295 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102955ac1
02:36:49.300 [Lua] [PeerSM] 110000106b87dd2 :: on_exit WaitingForPlayers
02:36:49.300 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InGame
02:36:49.300 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForPlayers
02:36:49.300 [Lua] [PeerSM] 110000108f12108 :: on_enter InGame
02:36:49.300 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForPlayers
02:36:49.300 [Lua] [PeerSM] 110000102955ac1 :: on_enter InGame
02:36:49.301 [Lua] test
02:36:49.303 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:36:49.303 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
02:36:49.309 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:36:49.309 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:36:49.309 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
02:36:49.316 [Lua] [GameNetworkManager] destroying game object with go_id=61
02:36:49.329 [Lua] Switching ConflictSettings: to: chaos
02:36:49.329 [Lua] pacing=chaos
02:36:49.329 [Lua] roaming=nil
02:36:49.329 [Lua] specials=chaos
02:36:49.329 [Lua] debug_color=purple
02:36:49.329 [Lua] contained_breeds=nil
02:36:49.329 [Lua] pack_spawning=chaos
02:36:49.329 [Lua] disabled=false
02:36:49.330 [Lua] factions=nil
02:36:49.330 [Lua] boss=chaos
02:36:49.330 [Lua] horde=chaos
02:36:49.330 [Lua] name=chaos
02:36:49.330 [Lua] intensity=default
02:36:49.330 [Lua] ---
02:36:49.331 [Lua] [GameNetworkManager] destroying game object with go_id=57
02:36:49.331 [Lua] player (110000106b87dd2,2) was put into party 1
02:36:49.350 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64
02:36:49.350 [Lua] Assigning peer(110000106b87dd2:2) to profile(5) career(1)
02:36:49.350 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106b87dd2) local_player_id(2) profile_index(5) career_index(1)
02:36:49.350 [Lua] Set lobby begin:
02:36:49.350 [Lua] Lobby data twitch_enabled = false
02:36:49.350 [Lua] Lobby data power_level = 454
02:36:49.350 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:49.350 [Lua] Lobby data difficulty_tweak = 0
02:36:49.350 [Lua] Lobby data host = 110000106b87dd2
02:36:49.350 [Lua] Lobby data game_mode = 2
02:36:49.350 [Lua] Lobby data is_private = true
02:36:49.350 [Lua] Lobby data match_started = true
02:36:49.350 [Lua] Lobby data mechanism = adventure
02:36:49.350 [Lua] Lobby data level_key = ussingen
02:36:49.350 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:49.350 [Lua] Lobby data selected_level_key = ussingen
02:36:49.350 [Lua] Lobby data difficulty = hard
02:36:49.350 [Lua] Lobby data quick_game = false
02:36:49.350 [Lua] Lobby data matchmaking = false
02:36:49.350 [Lua] Lobby data weave_name = false
02:36:49.350 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:49.350 [Lua] Lobby data num_players = 3
02:36:49.350 [Lua] Lobby data player_slot_5 = 0:0
02:36:49.350 [Lua] Lobby data player_slot_2 = 0:0
02:36:49.350 [Lua] Lobby data country_code = CA
02:36:49.350 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:49.350 [Lua] Lobby data eac_authorized = true
02:36:49.350 [Lua] Set lobby end.
02:36:49.350 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000108f12108 | we:110000102955ac1 | dr:110000106b87dd2 | bw:0 | es:0
02:36:49.350 [Lua]
02:36:49.350 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:36:49.350 [Lua] [wwise/blunderbuss] = false (boolean)
02:36:49.350 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
02:36:49.350 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
02:36:49.350 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:36:49.350 [Lua] [wwise/two_handed_swords] = false (boolean)
02:36:49.350 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:36:49.350 [Lua]
02:36:49.350 [Lua]
02:36:49.350 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:36:49.350 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
02:36:49.350 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
02:36:49.350 [Lua] [wwise/two_handed_swords] = false (boolean)
02:36:49.350 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:36:49.350 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:36:49.350 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
02:36:49.350 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:36:49.350 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:36:49.350 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean)
02:36:49.350 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean)
02:36:49.350 [Lua] [wwise/blunderbuss] = false (boolean)
02:36:49.350 [Lua]
02:36:49.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106b87dd2 inventory_sync_id:23 my_peer_id:110000106b87dd2
02:36:49.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108f12108 inventory_sync_id:23 my_peer_id:110000106b87dd2
02:36:49.354 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102955ac1 inventory_sync_id:23 my_peer_id:110000106b87dd2
02:36:49.362 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106b87dd2 inventory_sync_id:23 my_peer_id:110000106b87dd2
02:36:49.372 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23
02:36:49.427 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000108f12108 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:36:49.429 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
02:36:49.429 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:36:49.653 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102955ac1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:36:49.653 [Lua] Adding player sync data to peer=110000102955ac1 local_player_id=1
02:36:49.653 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102955ac1 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:36:49.655 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
02:36:49.656 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:36:49.658 [Lua] test
02:36:49.660 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:36:49.660 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
02:36:49.671 [Lua] StateInGameRunning:_game_actually_starts()
02:36:49.671 [Lua] #################################################################################################################
02:36:49.671 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-ussingen [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:36:49.671 [Lua] #################################################################################################################
02:36:49.671 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43
02:36:49.671 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
02:36:49.687 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43
02:36:49.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
02:36:49.739 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
02:36:49.824 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43
02:36:49.824 [Lua] Commit load time data
02:36:50.605 [Lua] Set lobby begin:
02:36:50.605 [Lua] Lobby data twitch_enabled = false
02:36:50.605 [Lua] Lobby data power_level = 151
02:36:50.605 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:50.605 [Lua] Lobby data difficulty_tweak = 0
02:36:50.605 [Lua] Lobby data host = 110000106b87dd2
02:36:50.606 [Lua] Lobby data game_mode = 2
02:36:50.606 [Lua] Lobby data is_private = true
02:36:50.606 [Lua] Lobby data match_started = true
02:36:50.606 [Lua] Lobby data mechanism = adventure
02:36:50.606 [Lua] Lobby data level_key = ussingen
02:36:50.606 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:50.606 [Lua] Lobby data selected_level_key = ussingen
02:36:50.606 [Lua] Lobby data difficulty = hard
02:36:50.606 [Lua] Lobby data quick_game = false
02:36:50.606 [Lua] Lobby data matchmaking = false
02:36:50.606 [Lua] Lobby data weave_name = false
02:36:50.606 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:50.606 [Lua] Lobby data num_players = 3
02:36:50.606 [Lua] Lobby data player_slot_5 = 0:0
02:36:50.606 [Lua] Lobby data player_slot_2 = 0:0
02:36:50.606 [Lua] Lobby data country_code = CA
02:36:50.606 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:50.606 [Lua] Lobby data eac_authorized = true
02:36:50.606 [Lua] Set lobby end.
02:36:55.682 [Lua] Set lobby begin:
02:36:55.682 [Lua] Lobby data twitch_enabled = false
02:36:55.682 [Lua] Lobby data power_level = 445
02:36:55.682 [Lua] Lobby data unique_server_name = Zarathulhu
02:36:55.682 [Lua] Lobby data difficulty_tweak = 0
02:36:55.682 [Lua] Lobby data host = 110000106b87dd2
02:36:55.682 [Lua] Lobby data game_mode = 2
02:36:55.682 [Lua] Lobby data is_private = true
02:36:55.682 [Lua] Lobby data match_started = true
02:36:55.682 [Lua] Lobby data mechanism = adventure
02:36:55.682 [Lua] Lobby data level_key = ussingen
02:36:55.682 [Lua] Lobby data player_slot_1 = 110000108f12108:1
02:36:55.682 [Lua] Lobby data selected_level_key = ussingen
02:36:55.682 [Lua] Lobby data difficulty = hard
02:36:55.682 [Lua] Lobby data quick_game = false
02:36:55.682 [Lua] Lobby data matchmaking = false
02:36:55.682 [Lua] Lobby data weave_name = false
02:36:55.682 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
02:36:55.682 [Lua] Lobby data num_players = 3
02:36:55.682 [Lua] Lobby data player_slot_5 = 0:0
02:36:55.682 [Lua] Lobby data player_slot_2 = 0:0
02:36:55.682 [Lua] Lobby data country_code = CA
02:36:55.682 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
02:36:55.682 [Lua] Lobby data eac_authorized = true
02:36:55.682 [Lua] Set lobby end.
02:37:12.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x99434, position: 1920
02:37:31.587 [Lua] Players are leaving the safe zone
02:37:44.713 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:44.863 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:37:45.163 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:45.647 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:37:51.149 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:37:51.583 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:38:07.206 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards (seed: 0)
02:38:09.849 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source.
02:38:17.165 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:17.349 [Lua] specialspawn: random infront
02:38:17.349 [Lua] FAIL: Special spawn no hidden pos found :/
02:38:17.869 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:38:17.919 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:18.353 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:38:18.353 [Lua] specialspawn: random infront
02:38:18.353 [Lua] FAIL: Special spawn no hidden pos found :/
02:38:25.741 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:26.325 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:38:26.841 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:27.258 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:38:27.791 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:28.258 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:38:32.807 [Lua] Time for new HOOORDE! multi_first_wave
02:38:32.807 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
02:38:32.807 [Lua] horde requested: vector_blob
02:38:32.807 [Lua] wants to spawn behind within distance: 60
02:38:32.807 [Lua] horde crated with id 1 of type vector_blob
02:38:32.807 [Lua] managed to spawn 21/21 horde enemies
02:38:32.807 [Lua] vector blob horde has started
02:38:33.144 [Lua] Init group template: horde
02:38:35.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:38:37.369 [EACServer] [21:38:37:369][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:38:43.855 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x99434, position: 6527999
02:38:43.855 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x99434, position: 6527999
02:38:45.939 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
02:38:45.939 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:38:45.939 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
02:38:45.939 [Lua] horde requested: vector_blob
02:38:45.939 [Lua] wants to spawn ahead within distance: 60
02:38:45.939 [Lua] horde crated with id 2 of type vector_blob
02:38:45.939 [Lua] managed to spawn 21/21 horde enemies
02:38:45.939 [Lua] vector blob horde has started
02:38:46.274 [Lua] Init group template: horde
02:38:46.955 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:46.955 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:46.955 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:38:47.434 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:38:47.516 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:38:47.746 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:38:48.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:38:51.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:38:51.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:38:51.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:38:53.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:38:56.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:38:57.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:38:58.351 [Lua] HORDE: last wave, reset to standard horde delay
02:38:58.351 [Lua] Time for new HOOORDE! multi_last_wave
02:38:58.351 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
02:38:58.351 [Lua] horde requested: vector_blob
02:38:58.351 [Lua] wants to spawn ahead within distance: 60
02:38:58.351 [Lua] horde crated with id 3 of type vector_blob
02:38:58.351 [Lua] managed to spawn 21/21 horde enemies
02:38:58.351 [Lua] vector blob horde has started
02:38:58.724 [Lua] Init group template: horde
02:39:09.099 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:39:09.116 [Lua] Spline already found!
02:39:09.153 [Lua] Init group template: spline_patrol
02:39:11.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:39:14.273 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:39:14.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:39:14.292 [Lua] Spline already found!
02:39:14.358 [Lua] Init group template: spline_patrol
02:39:15.474 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:39:15.474 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:39:15.474 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:39:15.474 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:39:17.013 [Lua] Horde killed: ?
02:39:17.486 [Lua] Horde killed: ?
02:39:18.437 [Lua] Horde killed: ?
02:39:21.009 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:39:21.025 [Lua] Spline already found!
02:39:21.078 [Lua] Init group template: spline_patrol
02:39:22.312 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:39:22.328 [Lua] Spline already found!
02:39:22.385 [Lua] Init group template: spline_patrol
02:39:22.423 [Lua] main path terror event triggered: boss_event_storm_fiend
02:39:22.423 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0)
02:39:22.457 [Flow] Boss DoorStormfiend
02:39:22.457 [Flow] Boss DoorStormfiend
02:39:22.457 [Flow] Boss DoorStormfiend
02:39:22.457 [Flow] Boss DoorStormfiend
02:39:22.457 [Flow] Boss DoorStormfiend
02:39:22.457 [Flow] Boss DoorStormfiend
02:39:22.457 [Flow] Boss DoorStormfiend
02:39:22.460 [Lua] Init group template: boss_door_closers
02:39:22.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:39:22.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:39:22.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:39:23.039 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:23.439 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:39:23.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:39:23.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:39:23.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:39:23.735 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:39:23.735 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:39:23.773 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:24.098 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:39:24.661 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:25.252 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:39:28.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:39:28.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:39:28.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:39:31.380 [Lua] Switching ConflictSettings: to: skaven
02:39:31.380 [Lua] pacing=default
02:39:31.380 [Lua] roaming=nil
02:39:31.380 [Lua] specials=skaven
02:39:31.380 [Lua] debug_color=orange
02:39:31.380 [Lua] contained_breeds=nil
02:39:31.380 [Lua] pack_spawning=skaven
02:39:31.380 [Lua] disabled=false
02:39:31.380 [Lua] factions=nil
02:39:31.380 [Lua] boss=skaven
02:39:31.380 [Lua] horde=default
02:39:31.380 [Lua] name=skaven
02:39:31.380 [Lua] intensity=default
02:39:31.380 [Lua] ---
02:39:32.004 [Lua] Switching ConflictSettings: to: chaos
02:39:32.004 [Lua] pacing=chaos
02:39:32.004 [Lua] roaming=nil
02:39:32.004 [Lua] specials=chaos
02:39:32.004 [Lua] debug_color=purple
02:39:32.004 [Lua] contained_breeds=nil
02:39:32.004 [Lua] pack_spawning=chaos
02:39:32.004 [Lua] disabled=false
02:39:32.004 [Lua] factions=nil
02:39:32.004 [Lua] boss=chaos
02:39:32.004 [Lua] horde=chaos
02:39:32.004 [Lua] name=chaos
02:39:32.004 [Lua] intensity=default
02:39:32.004 [Lua] ---
02:39:32.073 [Lua] Switching ConflictSettings: to: skaven
02:39:32.073 [Lua] pacing=default
02:39:32.073 [Lua] roaming=nil
02:39:32.073 [Lua] specials=skaven
02:39:32.073 [Lua] debug_color=orange
02:39:32.073 [Lua] contained_breeds=nil
02:39:32.073 [Lua] pack_spawning=skaven
02:39:32.073 [Lua] disabled=false
02:39:32.073 [Lua] factions=nil
02:39:32.073 [Lua] boss=skaven
02:39:32.073 [Lua] horde=default
02:39:32.073 [Lua] name=skaven
02:39:32.073 [Lua] intensity=default
02:39:32.073 [Lua] ---
02:39:32.143 [Lua] Switching ConflictSettings: to: chaos
02:39:32.143 [Lua] pacing=chaos
02:39:32.143 [Lua] roaming=nil
02:39:32.143 [Lua] specials=chaos
02:39:32.143 [Lua] debug_color=purple
02:39:32.143 [Lua] contained_breeds=nil
02:39:32.143 [Lua] pack_spawning=chaos
02:39:32.143 [Lua] disabled=false
02:39:32.143 [Lua] factions=nil
02:39:32.143 [Lua] boss=chaos
02:39:32.143 [Lua] horde=chaos
02:39:32.143 [Lua] name=chaos
02:39:32.143 [Lua] intensity=default
02:39:32.143 [Lua] ---
02:39:32.695 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:32.991 [Lua] Switching ConflictSettings: to: skaven
02:39:32.991 [Lua] pacing=default
02:39:32.991 [Lua] roaming=nil
02:39:32.991 [Lua] specials=skaven
02:39:32.991 [Lua] debug_color=orange
02:39:32.991 [Lua] contained_breeds=nil
02:39:32.991 [Lua] pack_spawning=skaven
02:39:32.991 [Lua] disabled=false
02:39:32.991 [Lua] factions=nil
02:39:32.991 [Lua] boss=skaven
02:39:32.991 [Lua] horde=default
02:39:32.991 [Lua] name=skaven
02:39:32.991 [Lua] intensity=default
02:39:32.991 [Lua] ---
02:39:33.397 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:39:40.675 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:39:40.689 [Lua] Spline already found!
02:39:40.743 [Lua] Init group template: spline_patrol
02:39:42.623 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:43.090 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:39:43.273 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:43.773 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:39:45.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:39:45.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:39:45.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:39:46.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:39:46.636 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:47.034 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:47.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:39:47.143 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:39:47.556 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:39:47.590 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:47.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:39:47.998 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:48.113 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:39:48.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:39:48.564 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:48.775 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:48.794 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:39:48.974 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:49.089 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:39:49.493 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:39:49.692 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:39:49.692 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:50.214 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:50.498 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:39:50.749 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:50.799 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:39:51.300 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:51.300 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:39:51.717 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:39:51.733 [Lua] Spline already found!
02:39:51.820 [Lua] Init group template: spline_patrol
02:39:51.877 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:39:51.911 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:52.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:39:52.478 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:39:53.044 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:53.595 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:39:54.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:39:55.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:39:56.033 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:56.033 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:56.033 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:39:56.346 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:39:56.460 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:39:56.748 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:39:59.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:01.837 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:02.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:02.305 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:02.751 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:02.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:03.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:03.233 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:03.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:03.566 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:04.013 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:04.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:04.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:04.597 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:04.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:05.363 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:05.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:05.946 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:06.162 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:06.696 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:06.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:07.146 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:07.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:07.896 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:08.497 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:08.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:09.547 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:09.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:10.130 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:10.598 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:10.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:10.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:11.181 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:11.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:11.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:12.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:12.704 [Lua] [ChatManager][1]System: "Liberator" objectives achieved. Finish the level to complete the challenge.
02:40:13.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:20.210 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:20.560 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:21.627 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:21.978 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:24.077 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:24.461 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:25.889 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:26.440 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:26.689 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:27.089 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:27.522 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:28.224 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:29.633 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:30.017 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:30.551 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:30.937 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:31.889 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:32.320 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:32.787 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:33.185 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:33.719 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:34.118 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:34.635 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:34.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:40:35.353 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:35.657 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:36.035 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:36.652 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:36.817 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:37.367 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:37.370 [EACServer] [21:40:37:370][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:40:37.734 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:38.284 [Lua] [ChatManager][1]System: "Braindead" objectives achieved. Finish the level to complete the challenge.
02:40:38.551 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:40:38.951 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:40:40.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:40:40.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:40:40.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:40:40.315 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 4537872
02:40:43.869 [Lua] [ChatManager][1]System: ·º˜Å†å®åx¡å˜º· picked up a Loot Die
02:40:57.121 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:40:57.138 [Lua] Spline already found!
02:40:57.141 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:40:57.155 [Lua] Spline already found!
02:40:57.173 [Lua] Init group template: spline_patrol
02:40:57.251 [Lua] Init group template: spline_patrol
02:41:28.060 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:41:28.077 [Lua] Spline already found!
02:41:28.130 [Lua] Init group template: spline_patrol
02:41:40.539 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:41:41.027 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:41:41.425 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:41:41.810 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:41:45.690 [Lua] fence jumping
02:41:46.708 [Lua] simple los failed
02:41:51.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:41:51.816 [Lua] <>
<>Packmaster<>
<>Wrong weapon equipped when entering pack_master_dragging state<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master
[3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network
[4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter
[5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate
[8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:455: in function system_update
[12] @scripts/entity_system/entity_system.lua:424: in function update
[13] @scripts/game_state/state_ingame.lua:978: in function update
[14] @foundation/scripts/util/state_machine.lua:145: in function update
[15] @scripts/boot.lua:842: in function game_update
[16] @scripts/boot.lua:605:in function
[1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state"
[2] self = table: 00000000134CA990; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[d78222d536b56c5b]\']; previous_status = nil; locomotion = table: 000000001261EA50; outline_grabbed_unit = true; player_manager = table: 0000000008F3C1A0; grabber_player = nil; local_player = table: 00000000136EA270; equipment = table: 0000000016A74C50; weapon_unit = nil
[3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[d78222d536b56c5b]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 00000000134CA990
[4] self = table: 0000000012A02580; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000127E98C0; t = 304.60306783020496; action = table: 00000000090912A0
[5] self = table: 00000000131CCBB0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000127E98C0; t = 304.60306783020496; node = table: 0000000012A02580; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil
[6] self = table: 00000000131CCBB0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000127E98C0; t = 304.60306783020496; dt = 0.016666889190673828; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000012A02580
[7] self = table: 00000000090F9370; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 00000000127E98C0; t = 304.60306783020496; dt = 0.016666889190673828; child_running = table: 00000000131CCBB0; children = table: 0000000008640E00; node_enemy_spotted = table: 00000000131CCBB0; condition_result = true
[8] self = table: 00000000157C5660; t = 304.60306783020496; dt = 0.016666889190673828; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 0000000017767FD0; bt = table: 00000000090F9310; blackboard = table: 00000000127E98C0
[9] self = table: 00000000157C5660; context = table: 0000000012D18430; t = 304.60306783020496; dt = 0.016666889190673828
[10] self = table: 0000000013BFCF60; entity_system_update_context = table: 0000000012D18430; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000013BFD000; t = 304.60306783020496; i = 3; system = table: 00000000157C5660
[11] self = table: 0000000010D16390; update_func = "update"; dt = 0.016666889190673828; entity_system_update_context = table: 0000000012D18430
[12] self = table: 0000000010D16390; dt = 0.016666889190673828
[13] self = table: 00000000168FE510; dt = 0.016666889190673828; main_t = 9524.0826806754339; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 304.60306783020496; game_mode_ended = false
[14] self = table: 0000000009ED75A0; dt = 0.016666889190673828; t = 9524.0826806754339
[15] self = table: 0000000007A870D0; real_world_dt = 0.016666889190673828; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666889190673828; t = 9524.0826806754339
[16] dt = 0.016666889190673828
[2] last_catapulted_time = 227.99644689075649; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[d78222d536b56c5b]']; revived = false; pushed_at_t = -inf; max_wounds = 3; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 3; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000913BDC0; next_hanging_damage_time = 0; push_cooldown = false; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0020709885284305; pacing_intensity = 0; raise_block_time = 228.81379843316972; locomotion_extension = table: 000000001261EA50; inventory_extension = table: 0000000016A74130; buff_extension = table: 0000000016B501E0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 1; player = table: 00000000100D8460; conflict_director = table: 00000000080B9FD0; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = -3.3516814969480038; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(0, 0, 0); grabbed_by_chaos_spawn = false; update_funcs = table: 0000000016A4E520; dead = false; overpowered = false; health_extension = table: 000000001443CB30; combo_target_count = 0; pushed = false; spawn_grace_time = 8.8679389078170061; last_fatigue_gain_time = 210.34270082972944; fatigue = 100;
[4] _identifier = "drag"; navigation_group_manager = table: 00000000097FB320; _parent = table: 00000000131CCBB0; _tree_node = table: 00000000097A38A0; _condition_name = "always_true";
[5] _identifier = "enemy_spotted"; _children = table: 00000000081FD020; _parent = table: 00000000090F9370; _tree_node = table: 00000000097A3660; _condition_name = "can_see_player";
[6] _identifier = "enemy_spotted"; _children = table: 00000000081FD020; _parent = table: 00000000090F9370; _tree_node = table: 00000000097A3660; _condition_name = "can_see_player";
[7] _children = table: 0000000008640E00; _identifier = "pack_master_GENERATED"; _tree_node = table: 00000000097A2F50; _condition_name = "always_true";
[8] ai_update_index = 15; entity_manager = table: 00000000150E9490; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000168E8770; statistics_db = table: 0000000010D19B60; group_blackboard = table: 00000000160F29E0; frozen_unit_extension_data = table: 00000000168E87D0; update_list = table: 0000000013A71E10; system_api = table: 0000000010D16360; _nav_cost_map_volume_id_data = table: 0000000009B24EC0; ai_blackboard_prioritized_updates = table: 00000000168E8830; blackboards = table: 0000000007B8BC10; _hot_join_sync_units = table: 00000000089FB4F0; _nav_cost_map_id_data = table: 0000000013185D90; ai_units_alive = table: 0000000009B24EF0; ai_blackboard_updates = table: 00000000168E8800; _nav_data = table: 000000000AFC7DC0; ai_units_perception_continuous = table: 0000000009B24F60; _nav_world = [unknown light userdata]; unit_storage = table: 0000000010DFEC40; num_perception_units = 82; extensions = table: 0000000010DFEE10; world = [World]; current_perception_unit = [Unit '#ID[2ece63855280fb09]']; _network_event_delegate = table: 0000000012046770; start_prio_index = 2; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 1; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 00000000160F29B0; ai_units_perception_prioritized = table: 00000000138E2020; broadphase = [Broadphase]; extension_init_context = table: 0000000010DFC9E0; name = "ai_system"; network_transmit = table: 000000000A187B80; is_server = true; ai_units_perception = table: 0000000009B24F90; _previous_nav_cost_map_recomputation_t = 228.78021207638085; unit_extension_data = table: 00000000168E87A0; _units_to_destroy = table: 00000000168E8860; profiler_names = table: 0000000012D184C0;
[9] ai_update_index = 15; entity_manager = table: 00000000150E9490; NAME = "ai_system"; _nav_cost_maps_data = table: 00000000168E8770; statistics_db = table: 0000000010D19B60; group_blackboard = table: 00000000160F29E0; frozen_unit_extension_data = table: 00000000168E87D0; update_list = table: 0000000013A71E10; system_api = table: 0000000010D16360; _nav_cost_map_volume_id_data = table: 0000000009B24EC0; ai_blackboard_prioritized_updates = table: 00000000168E8830; blackboards = table: 0000000007B8BC10; _hot_join_sync_units = table: 00000000089FB4F0; _nav_cost_map_id_data = table: 0000000013185D90; ai_units_alive = table: 0000000009B24EF0; ai_blackboard_updates = table: 00000000168E8800; _nav_data = table: 000000000AFC7DC0; ai_units_perception_continuous = table: 0000000009B24F60; _nav_world = [unknown light userdata]; unit_storage = table: 0000000010DFEC40; num_perception_units = 82; extensions = table: 0000000010DFEE10; world = [World]; current_perception_unit = [Unit '#ID[2ece63855280fb09]']; _network_event_delegate = table: 0000000012046770; start_prio_index = 2; number_special_aggored_enemies = 2; number_ordinary_aggroed_enemies = 1; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 00000000160F29B0; ai_units_perception_prioritized = table: 00000000138E2020; broadphase = [Broadphase]; extension_init_context = table: 0000000010DFC9E0; name = "ai_system"; network_transmit = table: 000000000A187B80; is_server = true; ai_units_perception = table: 0000000009B24F90; _previous_nav_cost_map_recomputation_t = 228.78021207638085; unit_extension_data = table: 00000000168E87A0; _units_to_destroy = table: 00000000168E8860; profiler_names = table: 0000000012D184C0;
[10] num_systems = 0; systems_pre_update = table: 0000000013BFD030; systems = table: 0000000013BFCF90; systems_update = table: 0000000013BFD000; systems_post_update = table: 0000000013BFCFC0; systems_physics_async_update = table: 0000000009D28C30;
[11] entity_system_bag = table: 0000000013BFCF60; startup_data = table: 0000000017546D30; entity_manager = table: 00000000150E9490; unit_spawner = table: 0000000010DFEA60; statistics_db = table: 0000000010D19B60; is_server = true; system_update_context = table: 0000000012D18430; network_transmit = table: 000000000A187B80; network_clock = table: 000000000844EEE0; dice_keeper = table: 0000000010DFE450; world = [World];
[12] entity_system_bag = table: 0000000013BFCF60; startup_data = table: 0000000017546D30; entity_manager = table: 00000000150E9490; unit_spawner = table: 0000000010DFEA60; statistics_db = table: 0000000010D19B60; is_server = true; system_update_context = table: 0000000012D18430; network_transmit = table: 000000000A187B80; network_clock = table: 000000000844EEE0; dice_keeper = table: 0000000010DFE450; world = [World];
[13] world_name = "level_world"; entity_system_bag = table: 0000000013BFCF60; network_server = table: 000000000A185D90; entity_system = table: 0000000010D16390; parent = table: 0000000007A870D0; _level_flow_events = table: 0000000019452480; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000008920950; profile_synchronizer = table: 000000000A186770; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000017AB4D00; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016666889190673828; peer_id = "110000106b87dd2"; level = [Level]; network_timer_handler = table: 000000000F832D90; network_event_delegate = table: 0000000012046770; machines = table: 00000000162E7D10; _camera_carrier = table: 000000001178DA90; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "ussingen"; game_mode_key = "adventure"; network_clock = table: 000000000844EEE0; statistics_db = table: 0000000010D19B60; _lobby_host = table: 000000000A183600; dice_keeper = table: 0000000010DFE450; level_transition_handler = table: 0000000009E771D0; _debug_gui_immediate = [Gui]; _quit_game = false;
[14] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 00000000168FE510;
[15] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 0000000016922BB0;
<>
<>
02:41:53.798 [Lua] spawning mini patrol
02:41:54.148 [Lua] simple los failed
02:41:55.861 [Lua] simple los failed
02:41:58.974 [Lua] fence jumping
02:41:59.343 [Lua] Init group template: mini_patrol
02:41:59.991 [Lua] ready to jump failed
02:42:01.091 [Lua] fence jumping
02:42:02.434 [Lua] simple los failed
02:42:03.564 [Lua] fence jumping
02:42:04.464 [Lua] ready to jump failed
02:42:06.114 [Lua] fence jumping
02:42:07.515 [Lua] ready to jump failed
02:42:09.172 [Lua] fence jumping
02:42:09.622 [Lua] simple los failed
02:42:12.430 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:12.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:42:12.702 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:42:13.234 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:13.688 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:42:14.093 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:14.536 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:14.655 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:42:15.029 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:42:15.213 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:15.623 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:16.120 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:42:16.204 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:16.652 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:16.703 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:42:16.737 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:42:17.022 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:42:17.187 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:17.594 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:42:17.636 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:17.945 [Lua] event horde ends!
02:42:18.040 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:18.078 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:42:18.491 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:42:19.323 [Lua] Mini patrol killed! 14
02:42:26.200 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:26.541 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:42:27.687 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:28.273 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:42:30.036 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:30.585 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:42:30.720 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:31.169 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:42:31.514 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:31.896 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:42:32.079 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:32.546 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:42:35.996 [Lua] Time for new HOOORDE! multi_first_wave
02:42:35.996 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
02:42:35.996 [Lua] horde requested: vector
02:42:35.996 [Lua] setting up vector-horde
02:42:35.996 [Lua] Composing horde 'medium' .. using variant 'plain'
02:42:35.996 [Lua] --> horde wants to spawn ahead of players (0.55649545964628/0.67
02:42:35.996 [Lua] -> spawning: 39
02:42:35.996 [Lua] horde crated with id 15 of type vector
02:42:35.996 [Lua] vector horde has started
02:42:37.039 [Lua] spawning mini patrol
02:42:37.371 [EACServer] [21:42:37:371][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:42:41.756 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:42:41.773 [Lua] Spline already found!
02:42:41.825 [Lua] Init group template: spline_patrol
02:42:42.059 [Lua] Init group template: mini_patrol
02:42:45.101 [Lua] Init group template: horde
02:42:48.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:42:50.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:42:53.545 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
02:42:53.545 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:42:53.545 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
02:42:53.545 [Lua] horde requested: vector
02:42:53.545 [Lua] setting up vector-horde
02:42:53.545 [Lua] Composing horde 'medium' .. using variant 'plain'
02:42:53.545 [Lua] --> horde wants to spawn ahead of players (0.42716770661918/0.67
02:42:53.545 [Lua] -> spawning: 36
02:42:53.545 [Lua] horde crated with id 18 of type vector
02:42:53.545 [Lua] vector horde has started
02:42:55.548 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:55.940 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:55.995 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:42:56.333 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:56.367 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:42:56.759 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:42:56.843 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:57.559 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:42:57.559 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:42:57.678 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:42:57.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa0740, position: 0
02:43:00.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:01.360 [Lua] event horde ends!
02:43:02.368 [Lua] Init group template: horde
02:43:04.875 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:43:04.896 [Lua] Spline already found!
02:43:05.001 [Lua] Init group template: spline_patrol
02:43:06.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:06.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:06.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:07.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:09.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:09.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:09.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:09.682 [Lua] Mini patrol killed! 16
02:43:09.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:11.935 [Lua] HORDE: Pushing horde in time; too many units out 65
02:43:12.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:14.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:16.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:16.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:16.783 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:43:16.783 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:43:16.784 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:43:16.978 [Lua] HORDE: last wave, reset to standard horde delay
02:43:16.978 [Lua] Time for new HOOORDE! multi_last_wave
02:43:16.978 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
02:43:16.978 [Lua] horde requested: vector
02:43:16.978 [Lua] setting up vector-horde
02:43:16.978 [Lua] Composing horde 'medium' .. using variant 'plain'
02:43:16.978 [Lua] --> horde wants to spawn behind players (0.94551957105601/0.67
02:43:16.978 [Lua] -> spawning: 40
02:43:16.978 [Lua] horde crated with id 20 of type vector
02:43:16.978 [Lua] vector horde has started
02:43:17.215 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:43:17.381 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:43:17.433 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:43:17.693 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:43:17.710 [Lua] Spline already found!
02:43:17.771 [Lua] Init group template: spline_patrol
02:43:19.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:19.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:19.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:20.618 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:43:20.635 [Lua] Spline already found!
02:43:20.673 [Lua] Init group template: spline_patrol
02:43:21.895 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xa1cb2, position: 0
02:43:21.917 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xa1cb2, position: 0
02:43:21.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:22.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa1d00, position: 0
02:43:24.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:26.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:28.729 [Lua] Init group template: horde
02:43:32.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:32.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:36.584 [Lua] Horde killed: ?
02:43:36.781 [Lua] Horde killed: ?
02:43:38.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:38.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:44.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:45.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:46.141 [Lua] [ChatManager][1]System: bianca_bibi_bon picked up a piece of Ravaged Art
02:43:46.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:47.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:48.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:43:52.136 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 2 15 19
02:43:52.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:43:52.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:43:52.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:43:54.541 [Lua] Horde killed: ?
02:43:56.959 [Lua] [ChatManager][1]System: Zarathulhu picked up a piece of Ravaged Art
02:44:04.617 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:44:05.200 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:44:29.296 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:44:29.313 [Lua] Spline already found!
02:44:29.349 [Lua] Init group template: spline_patrol
02:44:30.139 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:44:30.157 [Lua] Spline already found!
02:44:30.227 [Lua] Init group template: spline_patrol
02:44:33.972 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
02:44:33.972 [Lua] ERROR: Tried to freeze unit twice in the same frame.
02:44:37.322 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:44:37.339 [Lua] Spline already found!
02:44:37.372 [EACServer] [21:44:37:372][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:44:37.377 [Lua] Init group template: spline_patrol
02:44:45.876 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:44:46.277 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:45:06.536 [Lua] [ChatManager][1]System: Zarathulhu picked up a Grimoire
02:45:07.934 [Lua] ready to jump failed
02:45:07.968 [Lua] ready to jump failed
02:45:11.326 [Lua] fence jumping
02:45:12.327 [Lua] ready to jump failed
02:45:14.180 [Lua] fence jumping
02:45:14.761 [Lua] ready to jump failed
02:45:16.944 [Lua] fence jumping
02:45:17.945 [Lua] simple los failed
02:45:25.483 [Lua] fence jumping
02:45:26.081 [Lua] simple los failed
02:45:37.284 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:37.735 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:45:39.831 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:39.949 [Lua] simple los failed
02:45:40.399 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:40.399 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:45:40.832 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:40.833 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:45:40.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:45:41.016 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:41.033 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:41.483 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:45:41.483 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:45:41.500 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:45:41.517 [Lua] spawning mini patrol
02:45:42.151 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:42.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:45:42.550 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:45:43.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:45:43.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:45:43.484 [Lua] Time for new HOOORDE! multi_first_wave
02:45:43.484 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
02:45:43.484 [Lua] horde requested: ambush
02:45:43.484 [Lua] setting up ambush-horde
02:45:43.484 [Lua] Composing horde 'medium' .. using variant 'plain'
02:45:43.485 [Lua] -> spawning: 40
02:45:43.485 [Lua] horde crated with id 27 of type ambush
02:45:43.485 [Lua] ambush horde has started
02:45:43.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:45:43.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:45:43.985 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:45:44.001 [Lua] Spline already found!
02:45:44.038 [Lua] Init group template: spline_patrol
02:45:44.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:45:44.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:45:44.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:45:45.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:45:46.269 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:46.504 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:46.557 [Lua] Init group template: mini_patrol
02:45:46.670 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:45:46.903 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:45:46.971 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:45:47.388 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:45:48.009 [Lua] Init group template: horde
02:45:59.952 [Lua] HORDE: Pushing horde in time; too many units out 67
02:46:01.036 [Lua] Mini patrol killed! 26
02:46:01.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:46:04.993 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
02:46:04.993 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:46:04.993 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
02:46:04.993 [Lua] horde requested: ambush
02:46:04.993 [Lua] setting up ambush-horde
02:46:04.993 [Lua] Composing horde 'medium' .. using variant 'plain'
02:46:04.993 [Lua] -> spawning: 37
02:46:04.993 [Lua] horde crated with id 29 of type ambush
02:46:04.993 [Lua] ambush horde has started
02:46:05.728 [Lua] event horde ends!
02:46:09.532 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:09.595 [Lua] Init group template: horde
02:46:10.795 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:46:15.768 [Lua] Horde killed: ?
02:46:16.197 [Lua] HORDE: Pushing horde in time; too many units out 70
02:46:16.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:46:18.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:46:21.234 [Lua] HORDE: last wave, reset to standard horde delay
02:46:21.234 [Lua] Time for new HOOORDE! multi_last_wave
02:46:21.234 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
02:46:21.234 [Lua] horde requested: ambush
02:46:21.234 [Lua] setting up ambush-horde
02:46:21.234 [Lua] Composing horde 'medium' .. using variant 'plain'
02:46:21.234 [Lua] -> spawning: 36
02:46:21.234 [Lua] horde crated with id 30 of type ambush
02:46:21.234 [Lua] ambush horde has started
02:46:22.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:46:23.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:46:25.845 [Lua] Init group template: horde
02:46:28.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:46:34.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:46:35.038 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:46:35.056 [Lua] Spline already found!
02:46:35.100 [Lua] Init group template: spline_patrol
02:46:37.049 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:37.049 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:37.049 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:46:37.373 [EACServer] [21:46:37:373][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:46:37.505 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:46:37.675 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:46:38.026 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:46:39.185 [Lua] Horde killed: ?
02:46:41.125 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:46:41.125 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:46:41.125 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:46:45.297 [Lua] Horde killed: ?
02:47:18.899 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:19.385 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:47:19.918 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:19.918 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:20.335 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:20.451 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:47:20.485 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:47:20.785 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:20.818 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:20.968 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:47:21.319 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:47:21.319 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:21.354 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:47:22.408 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:47:50.879 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 41
02:47:59.214 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:47:59.664 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:48:00.565 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:00.949 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:01.015 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:48:01.432 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:48:01.432 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:01.849 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:48:01.882 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:02.132 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:02.216 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:48:02.349 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:02.882 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:48:02.932 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:08.099 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:48:08.849 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:48:12.876 [Lua] Override Player Respawning cellar_drop true
02:48:13.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa86a8, position: 0
02:48:15.337 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:15.620 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:15.737 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:48:16.020 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:48:19.855 [Lua] spawning mini patrol
02:48:24.383 [Lua] Init group template: mini_patrol
02:48:36.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:48:37.374 [EACServer] [21:48:37:374][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:48:38.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:48:43.853 [Lua] Time for new HOOORDE! multi_first_wave
02:48:43.853 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
02:48:43.853 [Lua] horde requested: vector_blob
02:48:43.853 [Lua] wants to spawn ahead within distance: 60
02:48:43.853 [Lua] horde crated with id 33 of type vector_blob
02:48:43.854 [Lua] managed to spawn 36/36 horde enemies
02:48:43.854 [Lua] vector blob horde has started
02:48:43.903 [Lua] event horde ends!
02:48:44.440 [Lua] Init group template: horde
02:48:44.605 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:48:46.189 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:46.673 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:48:46.756 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:47.189 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:48:47.339 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:47.459 [Lua] Mini patrol killed! 32
02:48:47.606 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:47.773 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:48:47.873 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:48.039 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:48:48.306 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:48:54.870 [Lua] HORDE: Pushing horde in time; too many units out 62
02:48:59.980 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
02:48:59.980 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:48:59.980 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
02:48:59.980 [Lua] horde requested: vector_blob
02:48:59.980 [Lua] wants to spawn behind within distance: 60
02:48:59.980 [Lua] could not, tries to spawnahead
02:48:59.980 [Lua] horde crated with id 34 of type vector_blob
02:48:59.981 [Lua] managed to spawn 37/37 horde enemies
02:48:59.981 [Lua] vector blob horde has started
02:49:00.682 [Lua] Init group template: horde
02:49:03.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:49:05.957 [Lua] Override Player Respawning cellar_drop false
02:49:07.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa9c9e, position: 0
02:49:09.865 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:49:09.865 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 1212304
02:49:13.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa9f17, position: 0
02:49:13.704 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 53 action: follow
02:49:16.427 [Lua] Horde killed: ?
02:49:18.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:49:25.217 [Lua] HORDE: last wave, reset to standard horde delay
02:49:25.217 [Lua] Time for new HOOORDE! multi_last_wave
02:49:25.217 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
02:49:25.217 [Lua] horde requested: vector_blob
02:49:25.217 [Lua] wants to spawn ahead within distance: 60
02:49:25.217 [Lua] horde crated with id 35 of type vector_blob
02:49:25.217 [Lua] managed to spawn 37/37 horde enemies
02:49:25.217 [Lua] vector blob horde has started
02:49:25.822 [Lua] Init group template: horde
02:49:26.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:49:33.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:49:34.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:49:34.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:49:34.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:49:35.125 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:49:35.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 1212304
02:49:37.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:49:43.619 [Lua] Horde killed: ?
02:49:44.226 [Lua] ready to jump failed
02:49:46.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:49:46.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:49:46.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:49:46.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:49:46.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:49:47.211 [Lua] fence jumping
02:49:47.493 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:47.760 [Lua] simple los failed
02:49:47.926 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:49:48.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 97882
02:49:48.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 97882
02:49:48.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 97882
02:49:48.227 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:48.693 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:49:49.126 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:49.593 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:49:51.978 [Lua] fence jumping
02:49:52.994 [Lua] ready to jump failed
02:49:55.211 [Lua] fence jumping
02:49:55.794 [Lua] simple los failed
02:49:57.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:49:57.247 [Lua] Horde killed: ?
02:49:57.361 [Lua] fence jumping
02:49:57.930 [Lua] simple los failed
02:50:10.513 [Lua] fence jumping
02:50:11.097 [Lua] ready to jump failed
02:50:14.230 [Lua] spawning mini patrol
02:50:19.276 [Lua] Init group template: mini_patrol
02:50:24.476 [Lua] ready to jump failed
02:50:29.793 [Lua] ready to jump failed
02:50:30.295 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xabfeb, position: 0
02:50:30.694 [Lua] Mini patrol killed! 36
02:50:33.443 [Lua] fence jumping
02:50:34.460 [Lua] ready to jump failed
02:50:36.766 [Lua] fence jumping
02:50:37.333 [Lua] ready to jump failed
02:50:37.374 [EACServer] [21:50:37:374][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:50:38.250 [Lua] fence jumping
02:50:38.266 [Lua] event horde ends!
02:50:38.700 [Lua] simple los failed
02:50:39.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:50:43.200 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:43.567 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:50:46.884 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:47.168 [Lua] fence jumping
02:50:47.669 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:50:49.236 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:49.719 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:50:49.786 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:50.203 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:50:50.403 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:50.852 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:50:51.180 [Lua] Switching ConflictSettings: to: default
02:50:51.180 [Lua] pacing=default
02:50:51.180 [Lua] roaming=nil
02:50:51.180 [Lua] specials=default
02:50:51.180 [Lua] debug_color=maroon
02:50:51.180 [Lua] contained_breeds=nil
02:50:51.180 [Lua] pack_spawning=default
02:50:51.180 [Lua] disabled=false
02:50:51.180 [Lua] factions=nil
02:50:51.180 [Lua] boss=default
02:50:51.180 [Lua] horde=default
02:50:51.180 [Lua] name=default
02:50:51.180 [Lua] intensity=default
02:50:51.180 [Lua] ---
02:50:55.789 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:56.172 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:50:56.373 [Lua] main_path_player_far_away_check started
02:50:56.556 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:57.006 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:50:57.122 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:57.506 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:57.506 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:50:57.656 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:57.922 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:50:57.923 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:58.139 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:50:58.339 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:50:58.456 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:58.906 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:50:59.441 [Lua] main_path_player_far_away_check started
02:51:00.290 [Lua] main_path_player_far_away_check started
02:51:00.806 [Lua] main_path_player_far_away_check started
02:51:09.475 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:09.808 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:51:09.941 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:10.208 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:10.375 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:51:10.541 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:51:10.575 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:11.008 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:51:11.441 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:11.896 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:51:12.531 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:51:12.547 [Lua] Spline already found!
02:51:12.583 [Lua] Init group template: spline_patrol
02:51:13.042 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:13.409 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:51:13.875 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:14.275 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:51:14.696 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:15.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:15.100 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:51:16.301 [Lua] spawning mini patrol
02:51:19.345 [Lua] Time for new HOOORDE! multi_first_wave
02:51:19.345 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
02:51:19.345 [Lua] horde requested: ambush
02:51:19.345 [Lua] setting up ambush-horde
02:51:19.345 [Lua] Composing horde 'medium' .. using variant 'plain'
02:51:19.345 [Lua] -> spawning: 37
02:51:19.345 [Lua] horde crated with id 39 of type ambush
02:51:19.345 [Lua] ambush horde has started
02:51:19.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:19.926 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:20.376 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:51:20.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:20.909 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:21.343 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:51:21.609 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:21.862 [Lua] Init group template: mini_patrol
02:51:22.076 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:51:24.411 [Lua] Init group template: horde
02:51:25.642 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:51:25.658 [Lua] Spline already found!
02:51:25.695 [Lua] Init group template: spline_patrol
02:51:30.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:30.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:31.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:31.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:31.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:33.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:33.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:33.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:34.707 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
02:51:34.707 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:51:34.707 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
02:51:34.707 [Lua] horde requested: ambush
02:51:34.707 [Lua] setting up ambush-horde
02:51:34.707 [Lua] Composing horde 'medium' .. using variant 'plain'
02:51:34.707 [Lua] -> spawning: 35
02:51:34.707 [Lua] horde crated with id 41 of type ambush
02:51:34.707 [Lua] ambush horde has started
02:51:34.973 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:34.973 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:34.973 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:35.382 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:51:35.433 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:51:36.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:36.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:36.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:37.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:39.821 [Lua] Init group template: horde
02:51:40.578 [Lua] event horde ends!
02:51:40.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:45.106 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:51:45.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:46.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:49.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:50.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:50.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:52.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:52.357 [Lua] Mini patrol killed! 38
02:51:53.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:55.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:55.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:51:59.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:52:01.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:52:02.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:52:05.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:52:05.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:52:07.073 [Lua] Horde killed: ?
02:52:09.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:52:09.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:52:09.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:52:11.447 [Lua] Horde killed: ?
02:52:14.813 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:52:14.829 [Lua] Spline already found!
02:52:14.865 [Lua] Init group template: spline_patrol
02:52:16.551 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:52:16.568 [Lua] Spline already found!
02:52:16.603 [Lua] Init group template: spline_patrol
02:52:20.523 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:21.102 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:52:21.363 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:21.787 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:52:22.236 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:52:22.252 [Lua] Spline already found!
02:52:22.286 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:22.306 [Lua] Init group template: spline_patrol
02:52:22.732 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:22.732 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:52:22.951 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:23.051 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:52:23.217 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:23.384 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:52:23.551 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:23.601 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:52:23.884 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:24.001 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:52:24.134 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:24.285 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:52:24.517 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:52:33.932 [Lua] [ChatManager][1]System: ·º˜Å†å®åx¡å˜º· picked up a piece of Ravaged Art
02:52:35.765 [Lua] [ChatManager][1]System: Zarathulhu picked up a piece of Ravaged Art
02:52:37.375 [EACServer] [21:52:37:375][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:52:37.564 [Lua] [ChatManager][1]System: bianca_bibi_bon picked up a piece of Ravaged Art
02:52:51.221 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 6 18
02:52:55.968 [Lua] Override Player Respawning mansion_event true
02:52:58.961 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:59.479 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:52:59.728 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:00.245 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:53:01.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:53:09.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:53:11.363 [Lua] spawning mini patrol
02:53:11.472 [Lua] Switching ConflictSettings: to: skaven
02:53:11.472 [Lua] pacing=default
02:53:11.472 [Lua] roaming=nil
02:53:11.472 [Lua] specials=skaven
02:53:11.472 [Lua] debug_color=orange
02:53:11.472 [Lua] contained_breeds=nil
02:53:11.472 [Lua] pack_spawning=skaven
02:53:11.472 [Lua] disabled=false
02:53:11.472 [Lua] factions=nil
02:53:11.472 [Lua] boss=skaven
02:53:11.472 [Lua] horde=default
02:53:11.472 [Lua] name=skaven
02:53:11.472 [Lua] intensity=default
02:53:11.472 [Lua] ---
02:53:16.386 [Lua] Init group template: mini_patrol
02:53:20.729 [Lua] Switching ConflictSettings: to: default
02:53:20.729 [Lua] pacing=default
02:53:20.729 [Lua] roaming=nil
02:53:20.729 [Lua] specials=default
02:53:20.729 [Lua] debug_color=maroon
02:53:20.729 [Lua] contained_breeds=nil
02:53:20.729 [Lua] pack_spawning=default
02:53:20.729 [Lua] disabled=false
02:53:20.729 [Lua] factions=nil
02:53:20.729 [Lua] boss=default
02:53:20.729 [Lua] horde=default
02:53:20.729 [Lua] name=default
02:53:20.729 [Lua] intensity=default
02:53:20.729 [Lua] ---
02:53:20.955 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:53:20.972 [Lua] Spline already found!
02:53:21.092 [Lua] Init group template: spline_patrol
02:53:21.608 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:21.608 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:21.608 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:22.015 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:53:22.019 [Lua] Mini patrol killed! 45
02:53:22.084 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:53:22.362 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:53:29.204 [Lua] Switching ConflictSettings: to: skaven
02:53:29.204 [Lua] pacing=default
02:53:29.204 [Lua] roaming=nil
02:53:29.204 [Lua] specials=skaven
02:53:29.204 [Lua] debug_color=orange
02:53:29.204 [Lua] contained_breeds=nil
02:53:29.204 [Lua] pack_spawning=skaven
02:53:29.204 [Lua] disabled=false
02:53:29.204 [Lua] factions=nil
02:53:29.204 [Lua] boss=skaven
02:53:29.204 [Lua] horde=default
02:53:29.204 [Lua] name=skaven
02:53:29.204 [Lua] intensity=default
02:53:29.204 [Lua] ---
02:53:32.840 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:53:32.857 [Lua] Spline already found!
02:53:32.984 [Lua] Init group template: spline_patrol
02:53:35.268 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source.
02:53:35.581 [Lua] event horde ends!
02:54:04.161 [Lua] Switching ConflictSettings: to: chaos
02:54:04.161 [Lua] pacing=chaos
02:54:04.161 [Lua] roaming=nil
02:54:04.161 [Lua] specials=chaos
02:54:04.161 [Lua] debug_color=purple
02:54:04.161 [Lua] contained_breeds=nil
02:54:04.161 [Lua] pack_spawning=chaos
02:54:04.161 [Lua] disabled=false
02:54:04.161 [Lua] factions=nil
02:54:04.161 [Lua] boss=chaos
02:54:04.161 [Lua] horde=chaos
02:54:04.161 [Lua] name=chaos
02:54:04.161 [Lua] intensity=default
02:54:04.161 [Lua] ---
02:54:04.265 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:54:08.404 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:08.954 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:54:09.237 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:09.754 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:54:10.438 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:11.057 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:54:11.225 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:11.641 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:11.674 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:54:12.107 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:54:12.990 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:13.474 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:13.574 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:54:14.058 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:54:14.658 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:15.191 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:15.258 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:54:15.791 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:54:16.891 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:17.258 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:17.475 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:54:17.641 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:17.758 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:17.958 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:54:18.291 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:54:18.458 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:18.491 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:54:19.041 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:54:19.058 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:19.741 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:54:19.842 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:20.325 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:20.392 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:54:21.075 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:54:21.575 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:21.591 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:21.644 [Lua] Time for new HOOORDE! multi_first_wave
02:54:21.644 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
02:54:21.644 [Lua] horde requested: vector_blob
02:54:21.644 [Lua] wants to spawn ahead within distance: 60
02:54:21.644 [Lua] horde crated with id 48 of type vector_blob
02:54:21.644 [Lua] managed to spawn 24/24 horde enemies
02:54:21.644 [Lua] vector blob horde has started
02:54:22.029 [Lua] Init group template: horde
02:54:22.174 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:54:22.470 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:54:34.151 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
02:54:34.151 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:54:34.151 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
02:54:34.151 [Lua] horde requested: vector_blob
02:54:34.151 [Lua] wants to spawn behind within distance: 60
02:54:34.151 [Lua] horde crated with id 49 of type vector_blob
02:54:34.151 [Lua] managed to spawn 26/26 horde enemies
02:54:34.151 [Lua] vector blob horde has started
02:54:34.656 [Lua] Init group template: horde
02:54:37.376 [EACServer] [21:54:37:376][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:54:48.857 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:48.857 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:48.857 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:49.244 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:54:49.280 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:54:49.350 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:54:49.476 [Lua] HORDE: last wave, reset to standard horde delay
02:54:49.476 [Lua] Time for new HOOORDE! multi_last_wave
02:54:49.476 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
02:54:49.476 [Lua] horde requested: vector_blob
02:54:49.476 [Lua] wants to spawn ahead within distance: 60
02:54:49.476 [Lua] could not, tries to spawnbehind
02:54:49.477 [Lua] horde crated with id 50 of type vector_blob
02:54:49.477 [Lua] managed to spawn 23/23 horde enemies
02:54:49.477 [Lua] vector blob horde has started
02:54:49.913 [Lua] Init group template: horde
02:54:51.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:54:53.664 [Lua] Horde killed: ?
02:54:54.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:54:56.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:55:03.484 [Lua] Horde killed: ?
02:55:08.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:55:08.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 3064913
02:55:08.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 3064918
02:55:09.697 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source.
02:55:27.732 [Lua] spawning mini patrol
02:55:32.775 [Lua] Init group template: mini_patrol
02:55:38.138 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:38.679 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:55:40.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:55:42.823 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:43.030 [Lua] Mini patrol killed! 51
02:55:43.376 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:55:43.810 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:44.126 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:55:44.343 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
02:55:44.360 [Lua] Spline already found!
02:55:44.397 [Lua] Init group template: spline_patrol
02:55:44.532 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_01 (seed: 0)
02:55:46.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:55:47.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:55:47.497 [Flow] 1
02:55:47.497 [Flow] 2
02:55:48.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:55:48.482 [Flow] 3
02:55:48.535 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
02:55:48.767 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_04
02:55:48.767 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_04 (seed: 0)
02:55:50.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:55:51.924 [Lua] event horde ends!
02:55:55.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:55:56.961 [Lua] Horde killed: ?
02:55:57.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:55:58.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:55:59.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:00.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:01.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:01.264 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:01.264 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:01.264 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:01.724 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:56:01.791 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:56:01.858 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:56:05.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:06.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:08.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:08.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:08.862 [Flow] 1
02:56:08.862 [Flow] 2
02:56:08.922 [Lua] event horde ends!
02:56:09.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:11.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:56:11.968 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 3064913
02:56:11.968 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 3064918
02:56:12.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:12.189 [Flow] 3
02:56:12.244 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
02:56:13.010 [Lua] event horde ends!
02:56:13.027 [Lua] event horde ends!
02:56:13.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:14.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:15.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:20.070 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:20.488 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:56:20.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:20.571 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:21.038 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:56:23.676 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:24.196 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:56:28.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:29.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:29.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:30.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:33.802 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:34.113 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:56:34.675 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:34.697 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_01
02:56:34.697 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_01 (seed: 0)
02:56:35.111 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:56:35.377 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:35.793 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:56:37.377 [EACServer] [21:56:37:377][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:56:44.481 [Lua] event horde ends!
02:56:45.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:46.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:46.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:47.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:53.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:56:58.941 [Lua] event horde ends!
02:56:58.962 [Lua] event horde ends!
02:57:00.631 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:00.631 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:00.631 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:01.100 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_04
02:57:01.100 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_04 (seed: 0)
02:57:01.166 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:57:01.566 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:57:01.783 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:57:02.134 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:02.701 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
02:57:06.010 [Lua] Switching ConflictSettings: to: default_light
02:57:06.010 [Lua] pacing=default
02:57:06.010 [Lua] roaming=nil
02:57:06.010 [Lua] specials=default_light
02:57:06.010 [Lua] debug_color=maroon
02:57:06.010 [Lua] contained_breeds=nil
02:57:06.010 [Lua] pack_spawning=default
02:57:06.010 [Lua] disabled=false
02:57:06.011 [Lua] factions=nil
02:57:06.011 [Lua] boss=default_light
02:57:06.011 [Lua] horde=default
02:57:06.011 [Lua] name=default_light
02:57:06.011 [Lua] intensity=default
02:57:06.011 [Lua] ---
02:57:08.492 [Lua] Switching ConflictSettings: to: chaos
02:57:08.492 [Lua] pacing=chaos
02:57:08.492 [Lua] roaming=nil
02:57:08.492 [Lua] specials=chaos
02:57:08.492 [Lua] debug_color=purple
02:57:08.492 [Lua] contained_breeds=nil
02:57:08.492 [Lua] pack_spawning=chaos
02:57:08.492 [Lua] disabled=false
02:57:08.492 [Lua] factions=nil
02:57:08.492 [Lua] boss=chaos
02:57:08.492 [Lua] horde=chaos
02:57:08.492 [Lua] name=chaos
02:57:08.492 [Lua] intensity=default
02:57:08.492 [Lua] ---
02:57:08.836 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 29
02:57:10.031 [Lua] Switching ConflictSettings: to: default_light
02:57:10.031 [Lua] pacing=default
02:57:10.031 [Lua] roaming=nil
02:57:10.031 [Lua] specials=default_light
02:57:10.031 [Lua] debug_color=maroon
02:57:10.031 [Lua] contained_breeds=nil
02:57:10.031 [Lua] pack_spawning=default
02:57:10.031 [Lua] disabled=false
02:57:10.031 [Lua] factions=nil
02:57:10.031 [Lua] boss=default_light
02:57:10.031 [Lua] horde=default
02:57:10.031 [Lua] name=default_light
02:57:10.031 [Lua] intensity=default
02:57:10.031 [Lua] ---
02:57:12.633 [Lua] Switching ConflictSettings: to: chaos
02:57:12.633 [Lua] pacing=chaos
02:57:12.633 [Lua] roaming=nil
02:57:12.633 [Lua] specials=chaos
02:57:12.633 [Lua] debug_color=purple
02:57:12.633 [Lua] contained_breeds=nil
02:57:12.633 [Lua] pack_spawning=chaos
02:57:12.633 [Lua] disabled=false
02:57:12.633 [Lua] factions=nil
02:57:12.633 [Lua] boss=chaos
02:57:12.633 [Lua] horde=chaos
02:57:12.633 [Lua] name=chaos
02:57:12.633 [Lua] intensity=default
02:57:12.633 [Lua] ---
02:57:12.688 [Lua] Switching ConflictSettings: to: default_light
02:57:12.688 [Lua] pacing=default
02:57:12.688 [Lua] roaming=nil
02:57:12.688 [Lua] specials=default_light
02:57:12.688 [Lua] debug_color=maroon
02:57:12.688 [Lua] contained_breeds=nil
02:57:12.688 [Lua] pack_spawning=default
02:57:12.688 [Lua] disabled=false
02:57:12.688 [Lua] factions=nil
02:57:12.688 [Lua] boss=default_light
02:57:12.688 [Lua] horde=default
02:57:12.688 [Lua] name=default_light
02:57:12.688 [Lua] intensity=default
02:57:12.688 [Lua] ---
02:57:12.888 [Lua] Switching ConflictSettings: to: chaos
02:57:12.888 [Lua] pacing=chaos
02:57:12.888 [Lua] roaming=nil
02:57:12.888 [Lua] specials=chaos
02:57:12.888 [Lua] debug_color=purple
02:57:12.888 [Lua] contained_breeds=nil
02:57:12.888 [Lua] pack_spawning=chaos
02:57:12.888 [Lua] disabled=false
02:57:12.888 [Lua] factions=nil
02:57:12.888 [Lua] boss=chaos
02:57:12.888 [Lua] horde=chaos
02:57:12.888 [Lua] name=chaos
02:57:12.888 [Lua] intensity=default
02:57:12.888 [Lua] ---
02:57:14.747 [Lua] Switching ConflictSettings: to: default_light
02:57:14.747 [Lua] pacing=default
02:57:14.747 [Lua] roaming=nil
02:57:14.747 [Lua] specials=default_light
02:57:14.747 [Lua] debug_color=maroon
02:57:14.747 [Lua] contained_breeds=nil
02:57:14.747 [Lua] pack_spawning=default
02:57:14.747 [Lua] disabled=false
02:57:14.747 [Lua] factions=nil
02:57:14.747 [Lua] boss=default_light
02:57:14.747 [Lua] horde=default
02:57:14.747 [Lua] name=default_light
02:57:14.747 [Lua] intensity=default
02:57:14.747 [Lua] ---
02:57:15.815 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:57:15.816 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 3064913
02:57:15.816 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 3064918
02:57:16.598 [Lua] Switching ConflictSettings: to: chaos
02:57:16.598 [Lua] pacing=chaos
02:57:16.598 [Lua] roaming=nil
02:57:16.598 [Lua] specials=chaos
02:57:16.598 [Lua] debug_color=purple
02:57:16.598 [Lua] contained_breeds=nil
02:57:16.598 [Lua] pack_spawning=chaos
02:57:16.598 [Lua] disabled=false
02:57:16.598 [Lua] factions=nil
02:57:16.598 [Lua] boss=chaos
02:57:16.598 [Lua] horde=chaos
02:57:16.598 [Lua] name=chaos
02:57:16.598 [Lua] intensity=default
02:57:16.598 [Lua] ---
02:57:24.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:57:25.257 [Lua] event horde ends!
02:57:25.273 [Lua] event horde ends!
02:57:38.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:57:39.749 [Lua] main_path_player_far_away_check started
02:57:42.816 [Lua] main_path_player_far_away_check started
02:57:44.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:57:45.900 [Lua] main_path_player_far_away_check started
02:57:47.701 [Lua] event horde ends!
02:57:48.967 [Lua] main_path_player_far_away_check started
02:57:49.295 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_02
02:57:49.295 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_02 (seed: 0)
02:57:52.126 [Lua] main_path_player_far_away_check started
02:57:55.220 [Lua] main_path_player_far_away_check started
02:57:56.912 [Lua] main_path_player_far_away_check started
02:58:00.023 [Lua] main_path_player_far_away_check started
02:58:00.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:02.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:06.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:10.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:12.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:13.392 [Lua] event horde ends!
02:58:16.948 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_03
02:58:16.948 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_03 (seed: 0)
02:58:30.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:33.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:34.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:35.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:36.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:37.378 [EACServer] [21:58:37:378][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
02:58:38.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:40.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:40.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:41.013 [Lua] event horde ends!
02:58:41.029 [Lua] event horde ends!
02:58:41.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:43.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:44.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:44.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:46.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:47.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:50.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:50.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:51.081 [Lua] event horde ends!
02:58:52.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:52.398 [Lua] main_path_player_far_away_check started
02:58:52.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:52.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:53.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:54.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:54.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:54.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:55.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:55.465 [Lua] main_path_player_far_away_check started
02:58:55.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:56.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:57.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:58.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:58.531 [Lua] main_path_player_far_away_check started
02:58:59.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:59.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:58:59.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:59:00.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:59:01.598 [Lua] main_path_player_far_away_check started
02:59:01.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:59:02.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:59:03.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:59:04.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:59:05.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:59:05.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:59:07.219 [Lua] state dead despawn
02:59:07.234 [Lua] [GameNetworkManager] destroying game object with go_id=68
02:59:08.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:59:09.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:59:10.401 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000108f12108
02:59:10.401 [Lua] [GameNetworkManager] destroying game object with go_id=65
02:59:13.646 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
02:59:13.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 2827659
02:59:21.435 [Lua] main_path_player_far_away_check started
02:59:22.370 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_01
02:59:22.370 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_01 (seed: 0)
02:59:24.470 [Lua] main_path_player_far_away_check started
02:59:27.503 [Lua] main_path_player_far_away_check started
02:59:30.537 [Lua] main_path_player_far_away_check started
02:59:32.222 [Lua] Returning override respawn unit
02:59:32.229 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106b87dd2, 5)
02:59:32.230 [Lua] test
02:59:32.232 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.8125)
02:59:32.232 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=703
02:59:35.323 [Lua] Returning override respawn unit
02:59:35.453 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000108f12108 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:59:35.455 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=704
02:59:35.455 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.57480317354202271)
02:59:46.385 [Lua] event horde ends!
02:59:46.402 [Lua] event horde ends!
02:59:46.468 [Lua] main_path_player_far_away_check started
02:59:47.453 [Lua] main_path_player_far_away_check started
02:59:48.052 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 1 1 26
02:59:49.502 [Lua] main_path_player_far_away_check started
02:59:50.486 [Lua] main_path_player_far_away_check started
02:59:51.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:59:51.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:59:52.536 [Lua] main_path_player_far_away_check started
02:59:53.519 [Lua] main_path_player_far_away_check started
02:59:53.969 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:53.969 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:53.969 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:54.302 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:59:54.369 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:59:54.419 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
02:59:55.570 [Lua] main_path_player_far_away_check started
02:59:56.553 [Lua] main_path_player_far_away_check started
02:59:58.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
02:59:58.604 [Lua] main_path_player_far_away_check started
02:59:58.755 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_02
02:59:58.755 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_02 (seed: 0)
02:59:59.588 [Lua] main_path_player_far_away_check started
03:00:01.638 [Lua] main_path_player_far_away_check started
03:00:02.621 [Lua] main_path_player_far_away_check started
03:00:04.675 [Lua] main_path_player_far_away_check started
03:00:05.658 [Lua] main_path_player_far_away_check started
03:00:07.708 [Lua] main_path_player_far_away_check started
03:00:08.692 [Lua] main_path_player_far_away_check started
03:00:09.658 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 12 36
03:00:09.842 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 11 35
03:00:10.742 [Lua] main_path_player_far_away_check started
03:00:11.729 [Lua] main_path_player_far_away_check started
03:00:13.779 [Lua] main_path_player_far_away_check started
03:00:14.763 [Lua] main_path_player_far_away_check started
03:00:16.817 [Lua] main_path_player_far_away_check started
03:00:17.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:00:17.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 3064913
03:00:17.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 3064918
03:00:17.801 [Lua] main_path_player_far_away_check started
03:00:18.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:00:18.426 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 1 7 33
03:00:19.931 [Lua] main_path_player_far_away_check started
03:00:20.915 [Lua] main_path_player_far_away_check started
03:00:22.836 [Lua] event horde ends!
03:00:22.986 [Lua] main_path_player_far_away_check started
03:00:23.973 [Lua] main_path_player_far_away_check started
03:00:26.081 [Lua] main_path_player_far_away_check started
03:00:27.082 [Lua] main_path_player_far_away_check started
03:00:29.182 [Lua] main_path_player_far_away_check started
03:00:29.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:00:30.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:00:30.157 [Lua] main_path_player_far_away_check started
03:00:32.305 [Lua] main_path_player_far_away_check started
03:00:33.270 [Lua] main_path_player_far_away_check started
03:00:33.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:00:35.384 [Lua] main_path_player_far_away_check started
03:00:36.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:00:36.348 [Lua] main_path_player_far_away_check started
03:00:37.380 [EACServer] [22:00:37:379][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:00:38.468 [Lua] main_path_player_far_away_check started
03:00:39.428 [Lua] main_path_player_far_away_check started
03:00:41.516 [Lua] main_path_player_far_away_check started
03:00:42.467 [Lua] main_path_player_far_away_check started
03:00:43.826 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_02
03:00:43.826 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_02 (seed: 0)
03:00:44.559 [Lua] main_path_player_far_away_check started
03:00:45.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:00:45.509 [Lua] main_path_player_far_away_check started
03:00:47.644 [Lua] main_path_player_far_away_check started
03:00:50.692 [Lua] main_path_player_far_away_check started
03:00:52.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:00:53.833 [Lua] main_path_player_far_away_check started
03:00:55.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:00:56.939 [Lua] main_path_player_far_away_check started
03:01:00.123 [Lua] main_path_player_far_away_check started
03:01:03.200 [Lua] main_path_player_far_away_check started
03:01:04.931 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:04.931 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:04.931 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:05.340 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:01:05.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:01:05.403 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:01:05.446 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:01:05.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:01:05.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:01:06.357 [Lua] main_path_player_far_away_check started
03:01:06.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:01:07.340 [Lua] Destroying unit since outside mesh or world
03:01:07.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:01:07.484 [Lua] Destroying unit since outside mesh or world
03:01:08.154 [Lua] event horde ends!
03:01:08.175 [Lua] event horde ends!
03:01:08.216 [Lua] event horde ends!
03:01:09.493 [Lua] main_path_player_far_away_check started
03:01:11.463 [Lua] Destroying unit since outside mesh or world
03:01:11.580 [Lua] Destroying unit since outside mesh or world
03:01:12.560 [Lua] main_path_player_far_away_check started
03:01:13.698 [Lua] Destroying unit since outside mesh or world
03:01:14.930 [Lua] main_path_player_far_away_check started
03:01:15.048 [Lua] Destroying unit since outside mesh or world
03:01:15.631 [Lua] main_path_player_far_away_check started
03:01:16.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:01:16.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 2827659
03:01:16.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:01:18.008 [Lua] main_path_player_far_away_check started
03:01:18.735 [Lua] main_path_player_far_away_check started
03:01:19.422 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_01
03:01:19.422 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_01 (seed: 0)
03:01:21.123 [Lua] main_path_player_far_away_check started
03:01:21.842 [Lua] main_path_player_far_away_check started
03:01:23.526 [Lua] main_path_player_far_away_check started
03:01:24.209 [Lua] main_path_player_far_away_check started
03:01:24.494 [Lua] main_path_player_far_away_check started
03:01:26.010 [Lua] main_path_player_far_away_check started
03:01:26.623 [Lua] main_path_player_far_away_check started
03:01:27.590 [Lua] main_path_player_far_away_check started
03:01:28.508 [Lua] main_path_player_far_away_check started
03:01:29.074 [Lua] main_path_player_far_away_check started
03:01:29.691 [Lua] main_path_player_far_away_check started
03:01:30.657 [Lua] main_path_player_far_away_check started
03:01:31.574 [Lua] main_path_player_far_away_check started
03:01:32.141 [Lua] main_path_player_far_away_check started
03:01:33.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:01:33.868 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]']
03:01:33.868 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]']
03:01:33.868 [Lua] [flow:Sockets occupied:] float=1.000000
03:01:33.868 [Flow] Socket 3 occupied
03:01:35.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:01:39.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:01:43.518 [Lua] event horde ends!
03:01:43.536 [Lua] event horde ends!
03:01:43.574 [Lua] event horde ends!
03:01:43.590 [Lua] event horde ends!
03:01:47.291 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_02
03:01:47.291 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_02 (seed: 0)
03:02:04.103 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
03:02:10.853 [Flow] 1
03:02:11.474 [Lua] event horde ends!
03:02:13.393 [Flow] 2
03:02:13.393 [Flow] 3
03:02:15.315 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:02:15.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 2827659
03:02:19.252 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_04
03:02:19.252 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_04 (seed: 0)
03:02:20.387 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
03:02:21.538 [Flow] 1
03:02:37.381 [EACServer] [22:02:37:381][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:02:40.167 [Lua] main_path_player_far_away_check started
03:02:41.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:02:43.267 [Lua] event horde ends!
03:02:43.285 [Lua] event horde ends!
03:02:43.317 [Lua] event horde ends!
03:02:43.334 [Lua] event horde ends!
03:02:44.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:02:46.233 [Lua] main_path_player_far_away_check started
03:02:48.734 [Lua] main_path_player_far_away_check started
03:02:52.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:02:59.115 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]']
03:02:59.115 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]']
03:02:59.115 [Flow] Socket 2 occupied
03:02:59.115 [Lua] [flow:Sockets occupied:] float=2.000000
03:03:00.569 [Lua] main_path_player_far_away_check started
03:03:12.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:03:12.279 [Lua] main_path_player_far_away_check started
03:03:14.047 [Lua] main_path_player_far_away_check started
03:03:15.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:03:15.346 [Lua] main_path_player_far_away_check started
03:03:15.580 [Lua] event horde ends!
03:03:22.855 [Lua] TerrorEventMixer.start_random_event: ussingen_payload_event_loop -> ussingen_payload_event_loop_03
03:03:22.855 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_loop_03 (seed: 0)
03:03:24.845 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]']
03:03:24.845 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]']
03:03:24.845 [Flow] Socket 1 occupied
03:03:24.845 [Lua] [flow:Sockets occupied:] float=3.000000
03:03:24.845 [Lua] [flow_callback_ussingen_barrel_challenge_completed]
03:03:46.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:03:46.804 [Lua] Override Player Respawning mansion_event false
03:03:46.805 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_01
03:03:46.805 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_01
03:03:46.805 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_02
03:03:46.805 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_03
03:03:46.805 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_loop_04
03:03:46.813 [Lua] TerrorEventMixer.start_event: ussingen_gate_open_event (seed: 0)
03:03:47.090 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:47.091 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:47.091 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000102955ac1 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:47.450 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:03:47.518 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:03:47.591 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:03:51.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_ussingen_mansion_explosion_far` for object id: 69, name: `unknown`
03:03:55.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:03:55.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:03:56.903 [Lua] event horde ends!
03:03:59.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc2756, position: 0
03:04:00.875 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc27d0, position: 0
03:04:08.072 [Lua] spawning mini patrol
03:04:11.010 [Lua] event horde ends!
03:04:11.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:04:13.100 [Lua] Init group template: mini_patrol
03:04:16.180 [Lua] Switching ConflictSettings: to: default_light
03:04:16.180 [Lua] pacing=default
03:04:16.180 [Lua] roaming=nil
03:04:16.180 [Lua] specials=default_light
03:04:16.180 [Lua] debug_color=maroon
03:04:16.180 [Lua] contained_breeds=nil
03:04:16.180 [Lua] pack_spawning=default
03:04:16.180 [Lua] disabled=false
03:04:16.180 [Lua] factions=nil
03:04:16.180 [Lua] boss=default_light
03:04:16.180 [Lua] horde=default
03:04:16.180 [Lua] name=default_light
03:04:16.180 [Lua] intensity=default
03:04:16.180 [Lua] ---
03:04:20.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc313b, position: 0
03:04:22.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 1289178
03:04:28.689 [Lua] Mini patrol killed! 53
03:04:30.237 [Lua] spawning mini patrol
03:04:32.222 [Lua] event horde ends!
03:04:32.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc34bd, position: 0
03:04:35.255 [Lua] Init group template: mini_patrol
03:04:37.382 [EACServer] [22:04:37:382][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:04:44.943 [Lua] Mini patrol killed! 54
03:04:45.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:04:45.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:04:50.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc383f, position: 0
03:04:51.951 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:52.548 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
03:04:52.548 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:53.131 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
03:04:53.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:04:53.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:04:54.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:04:54.366 [Lua] event horde ends!
03:04:54.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:04:54.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:04:54.916 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
03:04:54.916 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0)
03:04:55.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:04:55.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:04:55.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc390e, position: 0
03:04:55.416 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:55.616 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:55.983 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:04:56.033 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:56.299 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
03:04:56.416 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:56.446 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc3934, position: 0
03:04:56.466 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
03:04:56.866 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
03:05:07.040 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:07.407 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
03:05:07.440 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:07.841 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
03:05:07.990 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:08.376 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
03:05:08.393 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:08.909 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:05:12.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 1289178
03:05:15.748 [Lua] main path terror event triggered: boss_event_spline_patrol
03:05:15.748 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
03:05:15.767 [Lua] > starting new spline, using new navbot: standard , id: boss8
03:05:15.783 [Lua] > continuing spline boss8 index: 2 retries: 0
03:05:15.821 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8
03:05:15.821 [Lua] > continuing spline boss8 index: 3 retries: 0
03:05:15.845 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8
03:05:15.845 [Lua] > continuing spline boss8 index: 4 retries: 0
03:05:15.856 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8
03:05:15.856 [Lua] > continuing spline boss8 index: 5 retries: 0
03:05:15.890 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss8
03:05:15.890 [Lua] > spline completed boss8 retries: 0
03:05:16.073 [Lua] Init group template: spline_patrol
03:05:19.072 [Lua] event horde ends!
03:05:27.672 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:28.002 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:05:28.259 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:28.626 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:05:28.676 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:05:28.693 [Lua] Spline already found!
03:05:28.813 [Lua] Init group template: spline_patrol
03:05:29.006 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:05:29.442 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:05:35.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:05:35.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:05:36.365 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:05:36.381 [Lua] Spline already found!
03:05:36.468 [Lua] Init group template: spline_patrol
03:05:37.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc46a4, position: 0
03:05:43.146 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
03:05:43.146 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0)
03:06:02.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 1289178
03:06:07.328 [Lua] event horde ends!
03:06:07.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:06:08.216 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc536d, position: 0
03:06:09.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:06:22.713 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
03:06:22.713 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0)
03:06:23.960 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 9
03:06:24.515 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 10
03:06:24.631 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 9
03:06:25.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:06:25.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:06:30.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc5896, position: 0
03:06:33.556 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc59c5, position: 0
03:06:37.382 [EACServer] [22:06:37:382][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:06:43.154 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:06:43.171 [Lua] Spline already found!
03:06:43.207 [Lua] Init group template: spline_patrol
03:06:45.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc5d7c, position: 0
03:06:46.825 [Lua] event horde ends!
03:06:51.503 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:06:51.956 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
03:06:52.071 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:06:52.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 1289178
03:06:52.498 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:06:52.581 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
03:06:53.022 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
03:06:54.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc6183, position: 0
03:06:57.318 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
03:06:57.318 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0)
03:07:15.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:07:15.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:07:21.646 [Lua] event horde ends!
03:07:29.639 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
03:07:29.639 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0)
03:07:33.608 [Lua] [ChatManager][1]System: Zarathulhu picked up a Tome
03:07:36.236 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc6ced, position: 0
03:07:39.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc6dcc, position: 0
03:07:42.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 1289178
03:07:51.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc7161, position: 0
03:07:53.841 [Lua] event horde ends!
03:07:55.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc7228, position: 0
03:07:59.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc72c1, position: 0
03:08:04.197 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
03:08:04.197 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0)
03:08:05.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:08:05.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:08:15.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc7625, position: 0
03:08:25.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:08:26.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:08:28.549 [Lua] event horde ends!
03:08:28.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:08:32.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 1289178
03:08:34.921 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
03:08:34.938 [Lua] Spline already found!
03:08:34.974 [Lua] Init group template: spline_patrol
03:08:37.383 [EACServer] [22:08:37:383][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:08:41.055 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
03:08:41.055 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0)
03:08:43.489 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:43.872 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000108f12108 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:44.022 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
03:08:44.406 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108f12108
03:08:47.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc7d6e, position: 0
03:08:55.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:08:55.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:08:59.450 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:59.967 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:09:00.300 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:00.800 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:09:01.283 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:01.800 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:09:02.750 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:03.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:09:03.183 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:09:03.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:09:05.135 [Lua] event horde ends!
03:09:05.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 17, name: `unknown`
03:09:06.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc845c, position: 0
03:09:17.567 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc8740, position: 0
03:09:21.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 1289178
03:09:23.456 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
03:09:23.456 [Lua] TerrorEventMixer.start_event: ussingen_escape (seed: 0)
03:09:28.669 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 5 6
03:09:28.686 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 5
03:09:29.290 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 5
03:09:33.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc8976, position: 0
03:09:43.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc8afe, position: 0
03:09:44.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:09:44.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x99400, position: 0
03:09:47.531 [Lua] event horde ends!
03:09:51.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc8be6, position: 0
03:09:51.041 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000102955ac1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:53.108 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102955ac1
03:09:55.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc8c9b, position: 0
03:10:01.278 [Lua] Complete level triggered.
03:10:01.278 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
03:10:01.278 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InGame
03:10:01.278 [Lua] [PeerSM] 110000106b87dd2 :: on_enter InPostGame
03:10:01.278 [Lua] [PeerSM] 110000108f12108 :: on_exit InGame
03:10:01.278 [Lua] [PeerSM] 110000108f12108 :: on_enter InPostGame
03:10:01.278 [Lua] [PeerSM] 110000102955ac1 :: on_exit InGame
03:10:01.278 [Lua] [PeerSM] 110000102955ac1 :: on_enter InPostGame
03:10:01.278 [Save] Saving `save_data`
03:10:01.278 [Lua] gm_event_end_conditions_met true false
03:10:01.279 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
03:10:01.279 [Lua] Game won
03:10:01.279 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:10:01.281 [Save] Save done
03:10:01.281 [Save] Saving `save_data`
03:10:01.282 [Save] Save done
03:10:01.284 [Lua] generate_backend_stats 110000106b87dd2:1
03:10:01.307 [Lua] PlayFabMirrorBase:_commit_internal nil
03:10:01.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 44
03:10:01.315 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:10:01.315 [Save] Saving `save_data`
03:10:01.319 [Save] Save done
03:10:01.322 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 44 23
03:10:01.324 [Lua] Complete level triggered.
03:10:01.340 [Lua] Complete level triggered.
03:10:01.357 [Lua] Complete level triggered.
03:10:01.373 [Lua] Complete level triggered.
03:10:01.390 [Lua] Complete level triggered.
03:10:01.407 [Lua] Complete level triggered.
03:10:01.423 [Lua] Complete level triggered.
03:10:01.440 [Lua] Complete level triggered.
03:10:01.457 [Lua] Complete level triggered.
03:10:01.474 [Lua] Complete level triggered.
03:10:01.490 [Lua] Complete level triggered.
03:10:01.507 [Lua] Complete level triggered.
03:10:01.759 [Lua] [PlayFabRequestQueue] EAC Enabled! 44
03:10:01.759 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 44
03:10:01.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0xc8d74, position: 0
03:10:02.142 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 44
03:10:02.155 [Lua] commit result success 23
03:10:02.155 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:10:02.155 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 45
03:10:02.155 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
03:10:02.171 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 45 24
03:10:02.542 [Lua] [PlayFabRequestQueue] EAC Enabled! 45
03:10:02.542 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 45
03:10:02.941 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 45
03:10:02.942 [Save] Saving `save_data`
03:10:02.943 [Save] Save done
03:10:02.943 [Save] Saving `save_data`
03:10:02.945 [Save] Save done
03:10:07.839 [Lua] Set lobby begin:
03:10:07.839 [Lua] Lobby data twitch_enabled = false
03:10:07.839 [Lua] Lobby data power_level = 455
03:10:07.839 [Lua] Lobby data unique_server_name = Zarathulhu
03:10:07.839 [Lua] Lobby data difficulty_tweak = 0
03:10:07.839 [Lua] Lobby data host = 110000106b87dd2
03:10:07.839 [Lua] Lobby data game_mode = 2
03:10:07.839 [Lua] Lobby data is_private = true
03:10:07.839 [Lua] Lobby data match_started = true
03:10:07.839 [Lua] Lobby data mechanism = adventure
03:10:07.839 [Lua] Lobby data level_key = ussingen
03:10:07.839 [Lua] Lobby data player_slot_1 = 110000108f12108:1
03:10:07.839 [Lua] Lobby data selected_level_key = ussingen
03:10:07.839 [Lua] Lobby data difficulty = hard
03:10:07.839 [Lua] Lobby data quick_game = false
03:10:07.839 [Lua] Lobby data matchmaking = false
03:10:07.839 [Lua] Lobby data weave_name = false
03:10:07.839 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
03:10:07.839 [Lua] Lobby data num_players = 3
03:10:07.839 [Lua] Lobby data player_slot_5 = 0:0
03:10:07.839 [Lua] Lobby data player_slot_2 = 0:0
03:10:07.839 [Lua] Lobby data country_code = CA
03:10:07.839 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
03:10:07.839 [Lua] Lobby data eac_authorized = true
03:10:07.839 [Lua] Set lobby end.
03:10:09.840 [Lua] ConflictDirector - destroy all units
03:10:12.373 [Lua] TRANSITION nil nil inn_level
03:10:12.373 [Lua] Transition type "inn_level", is server: true
03:10:12.373 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:10:12.373 [Lua] [GameNetworkManager] Leaving game...
03:10:12.373 [Lua] [GameNetworkManager] Shutting down game session host.
03:10:12.373 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:10:12.373 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:10:12.373 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1998.38
03:10:12.389 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:10:12.840 [Lua] [PlayerSyncData] Game session is not initialized
03:10:12.840 [Lua] [PlayerSyncData] Game session is not initialized
03:10:12.840 [Lua] Set lobby begin:
03:10:12.840 [Lua] Lobby data twitch_enabled = false
03:10:12.840 [Lua] Lobby data power_level = 0
03:10:12.840 [Lua] Lobby data unique_server_name = Zarathulhu
03:10:12.840 [Lua] Lobby data difficulty_tweak = 0
03:10:12.840 [Lua] Lobby data host = 110000106b87dd2
03:10:12.840 [Lua] Lobby data game_mode = 2
03:10:12.840 [Lua] Lobby data is_private = true
03:10:12.840 [Lua] Lobby data match_started = true
03:10:12.840 [Lua] Lobby data mechanism = adventure
03:10:12.840 [Lua] Lobby data level_key = ussingen
03:10:12.840 [Lua] Lobby data player_slot_1 = 110000108f12108:1
03:10:12.840 [Lua] Lobby data selected_level_key = ussingen
03:10:12.840 [Lua] Lobby data difficulty = hard
03:10:12.840 [Lua] Lobby data quick_game = false
03:10:12.840 [Lua] Lobby data matchmaking = false
03:10:12.840 [Lua] Lobby data weave_name = false
03:10:12.840 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
03:10:12.840 [Lua] Lobby data num_players = 3
03:10:12.840 [Lua] Lobby data player_slot_5 = 0:0
03:10:12.840 [Lua] Lobby data player_slot_2 = 0:0
03:10:12.840 [Lua] Lobby data country_code = CA
03:10:12.840 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
03:10:12.840 [Lua] Lobby data eac_authorized = true
03:10:12.840 [Lua] Set lobby end.
03:10:14.373 [Lua] [Managers] Calling function on all managers:
03:10:14.374 [Lua] Clearing all global lookup lists
03:10:14.374 [Lua] [IngamePlayerListUI] - Destroy
03:10:14.374 [Lua] [EquipmentUI] - Destroy
03:10:14.374 [Lua] [AbilityUI] - Destroy
03:10:14.374 [Lua] [GamePadAbilityUI] - Destroy
03:10:14.374 [Lua] [GamePadEquipmentUI] - Destroy
03:10:14.374 [Lua] [IngameUI] destroy
03:10:14.635 [Lua] [Managers] Destroying manager group:
03:10:14.652 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:10:14.819 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
03:10:14.819 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
03:10:14.821 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
03:10:14.821 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
03:10:14.830 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
03:10:14.834 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
03:10:14.834 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
03:10:14.834 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
03:10:14.835 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:10:14.836 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
03:10:14.838 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
03:10:14.838 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
03:10:14.838 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
03:10:14.839 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
03:10:14.841 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
03:10:14.842 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
03:10:14.844 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
03:10:14.845 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
03:10:14.847 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
03:10:14.848 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
03:10:14.852 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
03:10:14.855 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
03:10:14.855 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
03:10:14.856 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
03:10:14.859 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
03:10:14.862 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
03:10:14.865 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
03:10:14.868 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
03:10:14.871 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
03:10:14.883 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
03:10:14.883 [Lua] [PeerSM] 110000106b87dd2 :: on_exit InPostGame
03:10:14.883 [Lua] [PeerSM] 110000106b87dd2 :: on_enter Loading
03:10:14.883 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106b87dd2 inn_level 0
03:10:14.883 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:10:14.883 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 23, User: 110000106b87dd2 "Zarathulhu"
<>
03:10:14.884 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000A1F44C0; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000106b87dd2"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4787727; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 0000000017399A40
[3] _ = table: 000000000A1F44C0; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000106b87dd2"; peer_state_machine = table: 000000000A1F4720; current_state = InPostGame
[5] self = table: 00000000168FE510; application_shutdown = nil; unit_spawner = table: 0000000010DFEA60; world = [World]; unit_storage = table: 0000000010DFEC40; units = table: 0000000010DFFC30; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 00000000168FE510
[8] self = table: 0000000009ED75A0; dt = 0.016666896641254425; t = 11217.857398676919; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666896641254425; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666896641254425; t = 11217.857398676919
[10] dt = 0.016666896641254425
[2] server = table: 000000000A185D90; wanted_career_index = 2; loaded_level = "ussingen"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9829849414527416; peer_id = "110000106b87dd2";
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; game_network_manager = table: 000000001753AFF0; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "inn_level"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 0000000012046770;
[5] world_name = "level_world"; entity_system_bag = table: 0000000013BFCF60; network_server = table: 000000000A185D90; entity_system = table: 0000000010D16390; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000019452480; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1985.5276723641903; input_manager = table: 0000000008920950; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000017AB4D00; num_local_human_players = 1; _lobby_host = table: 000000000A183600; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016666896641254425; peer_id = "110000106b87dd2"; level = [unknown light userdata]; network_event_delegate = table: 0000000012046770; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "ussingen"; game_mode_key = "adventure"; statistics_db = table: 0000000010D19B60; exit_time = 1998.377768130973; dice_keeper = table: 0000000010DFE450; level_transition_handler = table: 0000000009E771D0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 00000000168FE510;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 00000000168FE510;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 00000000168FE510;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 0000000016922BB0;
<>
<>
03:10:14.884 [Lua] [PeerSM] 110000108f12108 :: on_exit InPostGame
03:10:14.884 [Lua] [PeerSM] 110000108f12108 :: on_enter Loading
03:10:14.884 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108f12108 inn_level 0
03:10:14.884 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:10:14.884 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 24, User: 110000106b87dd2 "Zarathulhu"
<>
03:10:14.885 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000016D83410; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000108f12108"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4787727; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 0000000017399A40
[3] _ = table: 0000000016D83410; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000108f12108"; peer_state_machine = table: 00000000136D1F60; current_state = InPostGame
[5] self = table: 00000000168FE510; application_shutdown = nil; unit_spawner = table: 0000000010DFEA60; world = [World]; unit_storage = table: 0000000010DFEC40; units = table: 0000000010DFFC30; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 00000000168FE510
[8] self = table: 0000000009ED75A0; dt = 0.016666896641254425; t = 11217.857398676919; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666896641254425; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666896641254425; t = 11217.857398676919
[10] dt = 0.016666896641254425
[2] server = table: 000000000A185D90; loaded_level = "ussingen"; wanted_career_index = 1; game_started = false; peer_id = "110000108f12108"; num_players = 1; wanted_party_index = 0; account_id = "110000108f12108"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.916665768250823; resend_post_game_timer = 1.9166655633598566;
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; game_network_manager = table: 000000001753AFF0; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "inn_level"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 0000000012046770;
[5] world_name = "level_world"; entity_system_bag = table: 0000000013BFCF60; network_server = table: 000000000A185D90; entity_system = table: 0000000010D16390; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000019452480; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1985.5276723641903; input_manager = table: 0000000008920950; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000017AB4D00; num_local_human_players = 1; _lobby_host = table: 000000000A183600; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016666896641254425; peer_id = "110000106b87dd2"; level = [unknown light userdata]; network_event_delegate = table: 0000000012046770; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "ussingen"; game_mode_key = "adventure"; statistics_db = table: 0000000010D19B60; exit_time = 1998.377768130973; dice_keeper = table: 0000000010DFE450; level_transition_handler = table: 0000000009E771D0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 00000000168FE510;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 00000000168FE510;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 00000000168FE510;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 0000000016922BB0;
<>
<>
03:10:14.885 [Lua] [PeerSM] 110000102955ac1 :: on_exit InPostGame
03:10:14.885 [Lua] [PeerSM] 110000102955ac1 :: on_enter Loading
03:10:14.885 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102955ac1 inn_level 0
03:10:14.885 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:10:14.885 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 25, User: 110000106b87dd2 "Zarathulhu"
<>
03:10:14.885 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000009BB2280; previous_state = InPostGame; party = table: 0000000009003820; mechanism_manager = table: 0000000009E4BEA0; network_transmit = table: 000000000A187B80; peer_id = "110000102955ac1"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4787727; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 0000000017399A40
[3] _ = table: 0000000009BB2280; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000A185D90; peer_state_machines = table: 000000000A185FD0; peer_id = "110000102955ac1"; peer_state_machine = table: 0000000008171E60; current_state = InPostGame
[5] self = table: 00000000168FE510; application_shutdown = nil; unit_spawner = table: 0000000010DFEA60; world = [World]; unit_storage = table: 0000000010DFEC40; units = table: 0000000010DFFC30; matchmaking_loading_context = nil
[6] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; params = table: 0000000009ED5660; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000009ED75A0; new_state = table: 000000000A4311D0; notify = true; old_state = table: 00000000168FE510
[8] self = table: 0000000009ED75A0; dt = 0.016666896641254425; t = 11217.857398676919; new_state = table: 000000000A4311D0
[9] self = table: 0000000007A870D0; real_world_dt = 0.016666896641254425; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016666896641254425; t = 11217.857398676919
[10] dt = 0.016666896641254425
[2] server = table: 000000000A185D90; loaded_level = "ussingen"; wanted_career_index = 1; game_started = false; peer_id = "110000102955ac1"; num_players = 1; wanted_party_index = 0; account_id = "110000102955ac1"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9181030727922916; resend_post_game_timer = 1.9378535524010658;
[4] server_peer_id = "110000106b87dd2"; kicked_peers_disconnect_timer = table: 000000000A186000; game_session = [GameSession]; game_network_manager = table: 000000001753AFF0; my_peer_id = "110000106b87dd2"; peers_added_to_gamesession = table: 000000000A185ED0; _joined_peers = table: 000000000A186540; voip = table: 000000000951B7F0; environment_variation_id = 0; level_transition_handler = table: 0000000009E771D0; _connections = table: 000000000A1863D0; lobby_host = table: 000000000A183600; level_key = "inn_level"; slot_allocator = table: 0000000009002FC0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A186770; wanted_career_index = 2; _reserved_slots = table: 000000000A187A70; wanted_profile_index = 3; _connected_peers = table: 000000000A186740; player_manager = table: 0000000008F3C1A0; _profile_requester = table: 0000000008F1EAE0; network_transmit = table: 000000000A187B80; peers_completed_game_object_sync = table: 000000000A185F00; peer_state_machines = table: 000000000A185FD0; network_event_delegate = table: 0000000012046770;
[5] world_name = "level_world"; entity_system_bag = table: 0000000013BFCF60; network_server = table: 000000000A185D90; entity_system = table: 0000000010D16390; parent = table: 0000000007A870D0; _new_state = table: 000000000A4311D0; _level_flow_events = table: 0000000019452480; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1985.5276723641903; input_manager = table: 0000000008920950; profile_synchronizer = table: 000000000A186770; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000017AB4D00; num_local_human_players = 1; _lobby_host = table: 000000000A183600; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016666896641254425; peer_id = "110000106b87dd2"; level = [unknown light userdata]; network_event_delegate = table: 0000000012046770; free_flight_manager = table: 0000000008F5A5F0; network_transmit = table: 000000000A187B80; level_key = "ussingen"; game_mode_key = "adventure"; statistics_db = table: 0000000010D19B60; exit_time = 1998.377768130973; dice_keeper = table: 0000000010DFE450; level_transition_handler = table: 0000000009E771D0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 00000000168FE510;
[7] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 00000000168FE510;
[8] _params = table: 0000000009ED5660; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000007A870D0; _state = table: 00000000168FE510;
[9] startup_package_handles = table: 0000000007A8AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A8ABC0; flow_return_table = table: 0000000007A87100; _machine = table: 0000000009ED75A0; startup_timer = 5.4141374505124986; has_booted = true; loading_context = table: 0000000016922BB0;
<>
<>
03:10:14.885 [Lua] [Matchmaking] unregister rpcs
03:10:14.886 [Lua] ############### UNLOADING PACKAGES ###############
03:10:14.886 [Lua] [Managers] Calling function on all managers:
03:10:14.886 [Lua] [Managers] Destroying manager group:
03:10:14.886 [Lua] [Gamestate] Enter state StateLoading
03:10:14.891 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:10:14.891 [Lua] Found camera: end_screen_camera
03:10:14.891 [Lua] Found camera: end_screen_camera
03:10:14.891 [Lua] Found camera: end_screen_camera
03:10:14.891 [Lua] Found camera: end_screen_camera
03:10:14.891 [Lua] Found camera: end_screen_camera
03:10:14.891 [Lua] Found camera: end_screen_camera
03:10:14.891 [Lua] Found camera: end_screen_camera
03:10:14.891 [Lua] Found camera: end_screen_camera
03:10:14.891 [Lua] Found camera: end_screen_camera
03:10:14.891 [Lua] Found camera: end_screen_camera
03:10:14.891 [Lua] Found camera: end_screen_camera
03:10:14.891 [Lua] [EndViewState] Enter Substate EndViewStateSummary
03:10:14.892 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:10:14.892 [Lua] [Matchmaking] register rpcs
03:10:14.892 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:10:14.892 [Lua] registering RPCs
03:10:14.892 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:10:14.892 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:10:14.892 [Lua] Set lobby begin:
03:10:14.892 [Lua] Lobby data twitch_enabled = false
03:10:14.892 [Lua] Lobby data power_level = 0
03:10:14.892 [Lua] Lobby data unique_server_name = Zarathulhu
03:10:14.892 [Lua] Lobby data difficulty_tweak = 0
03:10:14.892 [Lua] Lobby data host = 110000106b87dd2
03:10:14.892 [Lua] Lobby data game_mode = 3
03:10:14.892 [Lua] Lobby data is_private = true
03:10:14.892 [Lua] Lobby data match_started = true
03:10:14.893 [Lua] Lobby data mechanism = adventure
03:10:14.893 [Lua] Lobby data level_key = inn_level
03:10:14.893 [Lua] Lobby data player_slot_1 = 110000108f12108:1
03:10:14.893 [Lua] Lobby data selected_level_key = ussingen
03:10:14.893 [Lua] Lobby data difficulty = hard
03:10:14.893 [Lua] Lobby data quick_game = false
03:10:14.893 [Lua] Lobby data matchmaking = false
03:10:14.893 [Lua] Lobby data weave_name = false
03:10:14.893 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
03:10:14.893 [Lua] Lobby data num_players = 3
03:10:14.893 [Lua] Lobby data player_slot_5 = 0:0
03:10:14.893 [Lua] Lobby data player_slot_2 = 0:0
03:10:14.893 [Lua] Lobby data country_code = CA
03:10:14.893 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
03:10:14.893 [Lua] Lobby data eac_authorized = true
03:10:14.893 [Lua] Set lobby end.
03:10:14.895 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:10:14.895 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
03:10:14.896 [Lua] [LevelTransitionHandler] load_level inn_level 0
03:10:14.971 [Umbra] Unload tome
03:10:14.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xc8ddd, position: 0
03:10:14.995 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, LevelTransitionHandler
03:10:14.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:10:14.995 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
03:10:14.995 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:10:14.995 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
03:10:14.995 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:10:14.995 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:10:15.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:10:15.491 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:10:15.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:10:15.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:10:15.611 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:10:15.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:10:15.624 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:10:15.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:10:15.665 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:10:15.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:10:23.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:10:23.650 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:10:23.666 [Lua] [LevelTransitionHandler] Level load completed!
03:10:23.666 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4787727 - use_random_directors: true - overriden_conflict: nil
03:10:23.669 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:10:23.669 [Lua] checking dlc's against conflict directors
03:10:23.669 [Lua] - removing conflict director 'chaos_beastmen'
03:10:23.669 [Lua] - removing conflict director 'skaven_beastmen'
03:10:23.669 [Lua] - removing conflict director 'beastmen'
03:10:23.669 [Lua] number of factions to include 2
03:10:23.669 [Lua] number of factions added 2
03:10:23.669 [Lua] --- --- ---
03:10:23.669 [Lua] Starting... difficulty 'hard'
03:10:23.669 [Lua] These are the starting conflict directors:
03:10:23.669 [Lua] inn_level
03:10:23.669 [Lua] --- --- ---
03:10:23.669 [Lua]
03:10:23.669 [Lua] DONE! Found the following directors:
03:10:23.669 [Lua] (free: 35), Master hash is:
03:10:23.669 [Lua] [EnemyPackageLoader] breed_lookup: {
}
03:10:23.669 [Lua] load_startup_enemy_packages: --------------
03:10:23.669 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:10:23.669 [Lua] critter_rat
03:10:23.683 [Lua] ### Sending rpc_level_loaded
03:10:23.683 [Lua] #### Has state machine: true, peer_id: 110000106b87dd2, level_id: 50
03:10:23.683 [Lua] Peer 110000106b87dd2 has loaded the level and all enemies are loaded
03:10:23.699 [Lua] [PeerSM] 110000106b87dd2 :: on_exit Loading
03:10:23.699 [Lua] [PeerSM] 110000106b87dd2 :: on_enter LoadingProfilePackages
03:10:23.716 [Lua] [PeerSM] 110000106b87dd2 :: on_exit LoadingProfilePackages
03:10:23.716 [Lua] [PeerSM] 110000106b87dd2 :: on_enter WaitingForEnterGame
03:10:23.717 [Lua] ### Sending rpc_level_loaded
03:10:23.717 [Lua] #### Has state machine: false, peer_id: 110000106b87dd2, level_id: 50
03:10:23.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:10:23.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:10:23.734 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:10:23.734 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:10:23.734 [Lua] Starting async level spawning of levels/inn/world
03:10:23.734 [Umbra] Init version: 3.4.15 :: 16 threads
03:10:23.949 [Lua] Async level spawning done
03:10:24.157 [Lua] ### Sending rpc_level_loaded
03:10:24.157 [Lua] #### Has state machine: true, peer_id: 110000108f12108, level_id: 50
03:10:24.157 [Lua] Peer 110000108f12108 has loaded the level and all enemies are loaded
03:10:24.157 [Lua] [PeerSM] 110000108f12108 :: on_exit Loading
03:10:24.157 [Lua] [PeerSM] 110000108f12108 :: on_enter LoadingProfilePackages
03:10:24.173 [Lua] [PeerSM] 110000108f12108 :: on_exit LoadingProfilePackages
03:10:24.173 [Lua] [PeerSM] 110000108f12108 :: on_enter WaitingForEnterGame
03:10:24.624 [Lua] min_height 91.160001754760742
03:10:28.230 [Lua] ### Sending rpc_level_loaded
03:10:28.230 [Lua] #### Has state machine: true, peer_id: 110000102955ac1, level_id: 50
03:10:28.230 [Lua] Peer 110000102955ac1 has loaded the level and all enemies are loaded
03:10:28.230 [Lua] [PeerSM] 110000102955ac1 :: on_exit Loading
03:10:28.230 [Lua] [PeerSM] 110000102955ac1 :: on_enter LoadingProfilePackages
03:10:28.246 [Lua] [PeerSM] 110000102955ac1 :: on_exit LoadingProfilePackages
03:10:28.246 [Lua] [PeerSM] 110000102955ac1 :: on_enter WaitingForEnterGame
03:10:31.681 [Lua] [EndViewState] Exit Substate EndViewStateSummary
03:10:31.681 [Lua] [PlayState] Enter Substate EndViewStateChest
03:10:37.384 [EACServer] [22:10:37:384][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:10:45.050 [Lua] min_height 91.160001754760742
03:10:50.617 [Lua] [PlayState] Exit Substate EndViewStateChest
03:10:50.617 [Lua] [PlayState] Enter Substate EndViewStateScore
03:11:41.799 [Window] Window => inactive
03:11:58.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xc8ddd, position: 4959324
03:11:58.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xc8ddd, position: 0
03:11:59.387 [Steam] Connection 44bc294d to remote 110000108f12108 rejected, reason 5003, local problems most likely a timeout
03:11:59.388 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000108f12108'
03:12:00.321 [Window] Window => active
03:12:00.371 [Handshaker] Lost connection 180 to 110000108f12108
03:12:00.371 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000108f12108'
03:12:00.372 [Lua] [ChatManager][1]System: bianca_bibi_bon has left the game
03:12:00.372 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000108f12108)
03:12:00.372 [Lua] [PeerSM] 110000108f12108 :: on_exit WaitingForEnterGame
03:12:00.372 [Lua] [PeerSM] 110000108f12108 :: on_enter Disconnecting
03:12:00.372 [Lua] [PSM] Disconnecting peer 110000108f12108
03:12:00.372 [Lua] [PeerSM] 110000108f12108 :: on_exit Disconnecting
03:12:00.372 [Lua] [PeerSM] 110000108f12108 :: on_enter Disconnected
03:12:00.372 [Lua] Set lobby begin:
03:12:00.372 [Lua] Lobby data twitch_enabled = false
03:12:00.372 [Lua] Lobby data power_level = 0
03:12:00.372 [Lua] Lobby data unique_server_name = Zarathulhu
03:12:00.372 [Lua] Lobby data difficulty_tweak = 0
03:12:00.372 [Lua] Lobby data host = 110000106b87dd2
03:12:00.372 [Lua] Lobby data game_mode = 3
03:12:00.372 [Lua] Lobby data is_private = true
03:12:00.372 [Lua] Lobby data match_started = true
03:12:00.372 [Lua] Lobby data mechanism = adventure
03:12:00.372 [Lua] Lobby data level_key = inn_level
03:12:00.372 [Lua] Lobby data player_slot_1 = 0:0
03:12:00.372 [Lua] Lobby data selected_level_key = ussingen
03:12:00.372 [Lua] Lobby data difficulty = hard
03:12:00.372 [Lua] Lobby data quick_game = false
03:12:00.372 [Lua] Lobby data matchmaking = false
03:12:00.372 [Lua] Lobby data weave_name = false
03:12:00.372 [Lua] Lobby data player_slot_4 = 110000102955ac1:1
03:12:00.372 [Lua] Lobby data num_players = 3
03:12:00.372 [Lua] Lobby data player_slot_5 = 0:0
03:12:00.372 [Lua] Lobby data player_slot_2 = 0:0
03:12:00.372 [Lua] Lobby data country_code = CA
03:12:00.372 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
03:12:00.372 [Lua] Lobby data eac_authorized = true
03:12:00.372 [Lua] Set lobby end.
03:12:00.372 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000108f12108)
03:12:00.372 [EAC] EAC server lost client 110000108f12108
03:12:00.372 [EACServer] [22:12:00:372][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000108F12108 PlayerGUID: 76561198110286088
03:12:00.372 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0a183978, channel: 2
03:12:01.541 [Lua] [Matchmaking] Handshake host removing client 110000108f12108
03:12:09.752 [Window] Window => inactive
03:12:10.252 [Window] Window => active
03:12:12.920 [Window] Window => inactive
03:12:13.887 [Window] Window => active
03:12:15.503 [Window] Window => inactive
03:12:20.846 [Window] Window => active
03:12:32.631 [Window] Window => inactive
03:12:37.385 [EACServer] [22:12:37:385][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
03:12:52.297 [Steam] Connection b0c2a0e4 to remote 110000102955ac1 rejected, reason 5003, local problems most likely a timeout
03:12:52.298 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000102955ac1'
03:12:53.281 [Handshaker] Lost connection 179 to 110000102955ac1
03:12:53.281 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000102955ac1'
03:12:53.281 [Lua] [ChatManager][1]System: ·º˜Å†å®åx¡å˜º· has left the game
03:12:53.281 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102955ac1)
03:12:53.281 [Lua] [PeerSM] 110000102955ac1 :: on_exit WaitingForEnterGame
03:12:53.281 [Lua] [PeerSM] 110000102955ac1 :: on_enter Disconnecting
03:12:53.281 [Lua] [PSM] Disconnecting peer 110000102955ac1
03:12:53.281 [Lua] [PeerSM] 110000102955ac1 :: on_exit Disconnecting
03:12:53.281 [Lua] [PeerSM] 110000102955ac1 :: on_enter Disconnected
03:12:53.281 [Lua] Set lobby begin:
03:12:53.281 [Lua] Lobby data twitch_enabled = false
03:12:53.281 [Lua] Lobby data power_level = 0
03:12:53.281 [Lua] Lobby data unique_server_name = Zarathulhu
03:12:53.281 [Lua] Lobby data difficulty_tweak = 0
03:12:53.281 [Lua] Lobby data host = 110000106b87dd2
03:12:53.281 [Lua] Lobby data game_mode = 3
03:12:53.281 [Lua] Lobby data is_private = true
03:12:53.282 [Lua] Lobby data match_started = true
03:12:53.282 [Lua] Lobby data mechanism = adventure
03:12:53.282 [Lua] Lobby data level_key = inn_level
03:12:53.282 [Lua] Lobby data player_slot_1 = 0:0
03:12:53.282 [Lua] Lobby data selected_level_key = ussingen
03:12:53.282 [Lua] Lobby data difficulty = hard
03:12:53.282 [Lua] Lobby data quick_game = false
03:12:53.282 [Lua] Lobby data matchmaking = false
03:12:53.282 [Lua] Lobby data weave_name = false
03:12:53.282 [Lua] Lobby data player_slot_4 = 0:0
03:12:53.282 [Lua] Lobby data num_players = 3
03:12:53.282 [Lua] Lobby data player_slot_5 = 0:0
03:12:53.282 [Lua] Lobby data player_slot_2 = 0:0
03:12:53.282 [Lua] Lobby data country_code = CA
03:12:53.282 [Lua] Lobby data player_slot_3 = 110000106b87dd2:1
03:12:53.282 [Lua] Lobby data eac_authorized = true
03:12:53.282 [Lua] Set lobby end.
03:12:53.282 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102955ac1)
03:12:53.282 [EAC] EAC server lost client 110000102955ac1
03:12:53.282 [EACServer] [22:12:53:282][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102955AC1 PlayerGUID: 76561198003608257
03:12:53.282 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0a183978, channel: 1
03:12:53.535 [Lua] [Matchmaking] Handshake host removing client 110000102955ac1
03:13:41.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xc8ddd, position: 4959324
03:13:42.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xc8ddd, position: 0
03:13:48.117 [Window] Window => active
03:14:00.452 [Window] Window => inactive
03:14:01.695 [Window] Window => active
03:14:01.879 [Window] Window => inactive
03:14:02.362 [Window] Window => active
03:14:03.645 [Window] Window => inactive
03:14:03.995 [Window] Window => active
03:14:04.179 [Window] Window => inactive
03:14:04.462 [Application] Window signals application exit.
03:14:04.537 [Lua] [Matchmaking] unregister rpcs
03:14:04.537 [Lua] [Matchmaking] destroying
03:14:04.537 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
03:14:04.537 [SteamVoip] Destroying room a5921d69bbd347b4
03:14:04.538 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
03:14:04.538 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
03:14:04.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
03:14:04.538 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:14:04.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient
03:14:04.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, InventoryPackageSynchronizerClient
03:14:04.538 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:14:04.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
03:14:04.543 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
03:14:04.543 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
03:14:04.543 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
03:14:04.543 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient
03:14:04.547 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:14:04.547 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient
03:14:04.547 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, InventoryPackageSynchronizerClient
03:14:04.547 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient
03:14:04.547 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
03:14:04.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
03:14:04.548 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
03:14:04.548 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient
03:14:04.548 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, InventoryPackageSynchronizerClient
03:14:04.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient
03:14:04.549 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
03:14:04.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
03:14:04.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:14:04.549 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
03:14:04.549 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
03:14:04.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient
03:14:04.550 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
03:14:04.551 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:14:04.552 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:14:04.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
03:14:04.553 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:14:04.553 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
03:14:04.553 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
03:14:04.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
03:14:04.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient
03:14:04.554 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:14:04.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
03:14:04.556 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient
03:14:04.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, InventoryPackageSynchronizerClient
03:14:04.558 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
03:14:04.558 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
03:14:04.566 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
03:14:04.567 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
03:14:04.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient
03:14:04.567 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
03:14:04.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient
03:14:04.571 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:14:04.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient
03:14:04.574 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:14:04.574 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
03:14:04.574 [EACServer] [22:14:04:574][Windows][EAC Server] [Info][Destroy] Called
03:14:04.577 [Lua] [LobbyHost] Destroying
03:14:04.577 [Lua] [ChatManager] Unregistering channel 1
03:14:04.577 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:14:04.578 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:14:04.578 [Lua] [EnemyPackageLoader] network_context_destroyed
03:14:04.578 [Lua] [PartyManager] network_context_destroyed
03:14:04.578 [Lua] [GameMechanismManager] network_context_destroyed
03:14:04.641 [Lua] [Managers] Destroying manager group:
03:14:04.642 [Lua] [PlayState] Exit Substate EndViewStateScore
03:14:04.709 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:14:04.711 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:14:04.711 [Umbra] Unload tome
03:14:04.712 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
03:14:04.823 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:14:04.823 [Lua] [Managers] Destroying manager group:
03:14:04.823 [Lua] [Managers] Destroying manager group:
03:14:04.823 [Lua] [Managers] Destroying manager group:
03:14:04.823 [Lua] [PackageManager] Destroy()
03:14:04.824 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
03:14:04.826 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
03:14:04.855 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
03:14:04.862 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
03:14:04.866 [Lua] [PackageManager] Unload: resource_packages/inventory, global
03:14:04.866 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
03:14:04.866 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
03:14:04.866 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
03:14:04.866 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
03:14:04.872 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
03:14:04.872 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
03:14:04.873 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
03:14:04.877 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
03:14:04.877 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
03:14:04.879 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
03:14:04.879 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
03:14:04.880 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
03:14:04.880 [Lua] [PackageManager] Unload: resource_packages/decals, global
03:14:04.880 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
03:14:04.887 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
03:14:04.896 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
03:14:04.896 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
03:14:04.896 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
03:14:04.897 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
03:14:04.897 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
03:14:04.897 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global -> Package still referenced, NOT unloaded:
03:14:04.897 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global -> Package still referenced, NOT unloaded:
03:14:04.898 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global
03:14:04.899 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
03:14:04.901 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
03:14:04.901 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
03:14:04.901 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
03:14:04.901 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
03:14:04.907 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
03:14:04.911 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
03:14:04.915 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
03:14:04.915 [Lua] [PackageManager] Unload: resource_packages/careers, global
03:14:04.919 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
03:14:04.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView
03:14:04.919 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
03:14:04.920 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global
03:14:04.920 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
03:14:04.920 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
03:14:04.920 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, MenuWorldPreviewerStartMenuView
03:14:04.928 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
03:14:04.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView
03:14:04.928 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
03:14:04.932 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
03:14:04.961 [Lua] [PackageManager] Unload: resource_packages/ingame, global
03:14:04.963 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
03:14:04.964 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
03:14:04.966 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
03:14:04.989 [Lua] [PackageManager] Unload: resource_packages/pickups, global
03:14:05.186 [RazerChroma] Shutdown Razer Chroma
03:14:05.296 [EAC] Shutdown
[Log end]