[Log version] 1 [Session] e82bd84d-f37b-46df-8457-53a76c1b39b6 UTC time stamps 07:09:16.684 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3724 07:09:16.684 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3736 07:09:16.684 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3739 07:09:16.684 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3745 07:09:16.684 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3748 07:09:16.685 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3765 07:09:16.710 [Application] STARTUP: setup_imgui, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3768 07:09:16.710 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3790 07:09:16.749 [HTTP Cache] Initialized cache: C:\Users\pasca\AppData\Roaming\Fatshark\Darktide\http_cache.db 07:09:16.749 [HTTP Cache] Cache file size: 61328 kB 07:09:16.749 [Backend] Created 07:09:16.749 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3795 07:09:16.827 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3821 07:09:17.777 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3080) 07:09:18.528 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 07:09:18.528 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 07:09:18.920 [Application] --- CPU CPU: AMD Ryzen 7 3800X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001110 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32691MB Available: 23639MB --- OS Windows version 10.0 build 19045, 64 bit Windows 10 Machine ID 83fa3baf-fa3a-42df-9c09-4ede15ad2fad --- Desktops Monitor 0 (1920x1080): left=1920 top=0 right=3840 bottom=1080 Monitor 1 (1920x1080): left=0 top=0 right=1920 bottom=1080 --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input No input devices detected. --- Volume Volume for path 'D:\Steam Games D\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\..\bundle' is on SSD --- Graphics Graphics card: NVIDIA GeForce RTX 3080 (DirectX 12.1, 10067MB) Driver version: 54617 Hardware Accelerated GPU scheduler: true Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: true 07:09:18.920 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3825 07:09:18.925 [Window] Window => active 07:09:18.938 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3839 07:09:18.943 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3845 07:09:18.944 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3848 07:09:19.179 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 07:09:19.179 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 07:09:19.179 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 07:09:19.179 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 07:09:19.663 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3851 07:09:19.883 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3853 07:09:19.883 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3855 07:09:19.883 [Save] Save dir: `C:\Users\pasca\AppData\Roaming\Fatshark\Darktide` 07:09:19.883 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3897 07:09:19.914 [Lua] [ParameterResolver] Resolving Game Parameters 07:09:19.914 [Lua] [ParameterResolver] Resolving Development Parameters 07:09:19.914 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot' 07:09:19.914 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings' 07:09:19.914 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 4334 07:09:19.917 [SteamStats] RequestCurrentStats success: true 07:09:19.917 [Lua] [RenderSettings] Time to parse setting [lod_object_multiplier] with new value (2): 0.0ms. 07:09:19.917 [Application] apply_user_settings 07:09:20.095 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 07:09:20.095 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 07:09:20.149 [Lua] [RenderSettings] Time to apply settings: 231.3ms 07:09:20.149 [Lua] [RenderSettings] Time to save settings: 0.5ms 07:09:20.149 [Lua] [RenderSettings] Time to parse setting [decal_lifetime] with new value (40): 0.0ms. 07:09:20.149 [Lua] [RenderSettings] Time to save settings: 0.3ms 07:09:20.150 [Lua] [RenderSettings] Time to parse setting [max_impact_decals] with new value (50): 0.0ms. 07:09:20.156 [Lua] [RenderSettings] Time to save settings: 6.6ms 07:09:20.156 [Lua] [RenderSettings] Time to parse setting [max_blood_decals] with new value (50): 0.0ms. 07:09:20.163 [Lua] [RenderSettings] Time to save settings: 6.6ms 07:09:20.163 [Lua] [RenderSettings] Time to parse setting [max_ragdolls] with new value (12): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to save settings: 5.8ms 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [ambient_occlusion_quality] with new value (high): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [cacao_downsampled] with new value (false): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [light_quality] with new value (high): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [local_lights_shadow_atlas_size] with new value (table: 0x00169670): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [gi_quality] with new value (high): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [lens_flare_quality] with new value (all_lights): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [texture_quality] with new value (high): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/weapon_orm] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/weapon_mask] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/weapon_hm] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_hm] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/environment_nm] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/environment_hm] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/weapon_nm] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_nm] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_bcm] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/environment_bca] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_mask2] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_bca] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/weapon_bca] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/environment_orm] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_bc] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/environment_bc] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_orm] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/weapon_bc] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [content/texture_categories/character_mask] with new value (0): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [ssr_quality] with new value (high): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [ssr_high_quality] with new value (true): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [volumetric_fog_quality] with new value (high): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [volumetric_extrapolation_volumetric_shadows] with new value (false): 0.0ms. 07:09:20.169 [Lua] [RenderSettings] Time to parse setting [dof_quality] with new value (high): 0.0ms. 07:09:20.169 [Application] apply_user_settings 07:09:20.275 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 07:09:20.275 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 07:09:20.275 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 07:09:20.335 [Lua] [RenderSettings] Time to apply settings: 166.3ms 07:09:20.336 [Lua] [RenderSettings] Time to save settings: 0.5ms 07:09:20.336 [Lua] [RenderSettings] Time to parse setting [fsr_quality] with new value (0): 0.0ms. 07:09:20.336 [Application] apply_user_settings 07:09:20.450 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 07:09:20.450 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 07:09:20.450 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 07:09:20.507 [Lua] [RenderSettings] Time to apply settings: 170.9ms 07:09:20.507 [Lua] [RenderSettings] Time to save settings: 0.6ms 07:09:20.507 [Lua] [RenderSettings] Time to parse setting [dlss_enabled] with new value (true): 0.0ms. 07:09:20.507 [Lua] [RenderSettings] Time to parse setting [upscaling_quality] with new value (auto): 0.0ms. 07:09:20.507 [Application] apply_user_settings 07:09:20.610 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 07:09:20.610 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 07:09:20.610 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 07:09:20.664 [Lua] [RenderSettings] Time to apply settings: 156.5ms 07:09:20.664 [Lua] [RenderSettings] Time to save settings: 0.5ms 07:09:20.664 [Lua] [RenderSettings] Time to parse setting [nv_low_latency_mode] with new value (true): 0.0ms. 07:09:20.664 [Application] apply_user_settings 07:09:20.772 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 07:09:20.772 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 07:09:20.772 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 07:09:20.819 [Lua] [RenderSettings] Time to apply settings: 154.7ms 07:09:20.819 [Lua] [RenderSettings] Time to save settings: 0.5ms 07:09:20.820 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets' 07:09:21.364 [Lua] [LocalizationManager] Setup localizers 07:09:21.556 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts' 07:09:21.556 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 07:09:21.556 [Lua] INFO [Log Internal] Global log level set to: 2 07:09:21.556 [Lua] <>project = bishop<> 07:09:21.556 [Lua] <>project_branch = rel_Patch1.2.1x_external<> 07:09:21.556 [Lua] <>build = release<> 07:09:21.556 [Lua] <>platform = win32<> 07:09:21.556 [Lua] <>content_revision = 86622<> 07:09:21.556 [Lua] <>engine_revision = 4477976d54d476a306c7985aa21e0dbfcc755581<> 07:09:21.556 [Lua] <>rendering_backend = dx12<> 07:09:21.556 [Lua] <>teamcity_build_id = 335936<> 07:09:21.556 [Lua] <>server = false<> 07:09:21.556 [Lua] <>is_modded = false<> 07:09:21.556 [Lua] <>launcher_verification_passed = false<> 07:09:21.556 [Lua] <>game_version = 1.2.11-b335936<> 07:09:21.556 [Lua] <>steam = true<> 07:09:21.556 [Lua] <>steam_id = 1100001051ea1c8<> 07:09:21.556 [Lua] <>steam_user_name = boxdynomite3<> 07:09:21.556 [Lua] <>steam_app_id = 1361210<> 07:09:21.556 [Lua] <>machine_id = 83fa3baf-fa3a-42df-9c09-4ede15ad2fad<> 07:09:21.556 [Lua] INFO [INFO] Crashify Ready 07:09:21.556 [Lua] INFO [Testify] Ready! 07:09:21.744 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings' 07:09:21.797 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame' 07:09:21.797 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings' 07:09:21.798 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 07:09:21.798 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 07:09:21.798 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 07:09:21.798 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 07:09:21.798 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 07:09:21.799 [Lua] INFO [Input Manager] Created a InputService of type [View] 07:09:21.799 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 07:09:21.800 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 07:09:21.800 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 07:09:21.800 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 07:09:21.800 [Lua] INFO [Input Manager] Init device: mouse, 1 07:09:21.800 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 07:09:21.800 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 07:09:21.800 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 07:09:21.800 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 07:09:21.800 [Lua] INFO [Input Manager] Init device: xbox_controller, 5 07:09:21.800 [Lua] INFO [Input Manager] Init device: xbox_controller, 6 07:09:21.800 [Lua] INFO [Input Manager] Init device: xbox_controller, 7 07:09:21.800 [Lua] INFO [Input Manager] Init device: xbox_controller, 8 07:09:21.800 [Lua] INFO [Input Manager] Init device: keyboard, 1 07:09:21.800 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 07:09:21.800 [Lua] INFO [Input Manager] Using input from: keyboard(1) 07:09:21.801 [Lua] INFO [MechanismManager] Initialized without mechanism 07:09:21.801 [Lua] INFO [ConnectionManager] Combined hash: 7aa96d19ddc8ce70 07:09:21.801 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 07:09:21.801 [Lua] <>game_session_id = 94c33007-6162-44fa-9631-2a42f033cf49<> 07:09:21.801 [Lua] INFO [AccountManager] Using base account manager 07:09:21.808 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash' 07:09:21.809 [Lua] INFO [ConstantElementLoading] State changed nil -> 07:09:21.809 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 07:09:21.827 [Lua] INFO [SaveData] Populating save data. 07:09:21.827 [Lua] INFO [SaveData] Current saved profile preset version for character (3cb444f9-9da7-4f8d-85fb-52a267505c18) is: 1. Our default is: 1 07:09:21.827 [Lua] INFO [SaveData] Current saved profile preset version for character (fd2eff06-701d-4dab-8eaa-aa4df582f1d1) is: 1. Our default is: 1 07:09:21.827 [Lua] INFO [SaveData] Current saved profile preset version for character (ce05b658-c2b4-47c2-b3fe-68a9b025dc0f) is: 1. Our default is: 1 07:09:21.827 [Lua] INFO [SaveData] Current saved profile preset version for character (35823d0c-4226-4e6a-ba40-ab20a4d1f80a) is: 1. Our default is: 1 07:09:21.827 [Lua] INFO [SaveData] Current saved profile preset version for character (455c0a40-c470-4a3b-aa67-c13b6f0973f7) is: 1. Our default is: 1 07:09:21.827 [Lua] INFO [SaveData] Current saved profile preset version for character (5b6929bd-eca0-452b-9380-30f4b69a1270) is: 1. Our default is: 1 07:09:21.827 [Lua] INFO [SaveData] Current saved profile preset version for character (3cb444f9-9da7-4f8d-85fb-52a267505c18) is: 1. Our default is: 1 07:09:21.827 [Lua] INFO [SaveData] Current saved profile preset version for character (31e6dcd0-d298-459f-97b1-6281b11aa5ef) is: 1. Our default is: 1 07:09:21.827 [Lua] INFO [SaveData] Current saved profile preset version for character (fd2eff06-701d-4dab-8eaa-aa4df582f1d1) is: 1. Our default is: 1 07:09:21.827 [Lua] INFO [SaveData] Current saved profile preset version for character (455c0a40-c470-4a3b-aa67-c13b6f0973f7) is: 1. Our default is: 1 07:09:21.827 [Lua] INFO [SaveData] Current saved profile preset version for character (35823d0c-4226-4e6a-ba40-ab20a4d1f80a) is: 1. Our default is: 1 07:09:21.827 [Lua] INFO [SaveData] Current saved profile preset version for character (ce05b658-c2b4-47c2-b3fe-68a9b025dc0f) is: 1. Our default is: 1 07:09:21.914 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 07:09:23.770 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 07:09:26.241 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateSplash' -> 'StateTitle' 07:09:26.241 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen 07:09:26.241 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 07:09:26.241 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 07:09:26.341 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 07:09:27.093 [Lua] INFO [StateTitle] Changing state idle -> signing_in 07:09:27.093 [Lua] <>backend_env = prod<> 07:09:27.093 [Lua] <>auth_platform = steam<> 07:09:27.826 [Backend] Joined authentication queue at position 1 07:09:29.026 [Backend] Finished waiting in authentication queue 07:09:29.027 [Lua] INFO [Backend] Starting time sync 07:09:29.027 [Lua] INFO [BackendManager] title_request: GET /gameplay/config/sessions 07:09:29.044 [Lua] <>account_id = 503661f5-a997-46ae-873d-550003b981c1<> 07:09:29.138 [LanTransport] Failed to bind the socket to port 0 with error code 0x002741. 07:09:29.140 error: [Lua] ERROR [ConnectionManager] Failed initializing wan_client 07:09:29.140 warning: [Lua] WARNING [ErrorManager] Error "InitializeWanError" stack traceback: scripts/managers/error/error_manager.lua:32: in function '_log_error' scripts/managers/error/error_manager.lua:139: in function 'report_error' scripts/managers/data_service/services/account_service.lua:122: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:244: in function 'async' scripts/foundation/utilities/promise.lua:359: in function 'update' scripts/game_states/state_game.lua:553: in function 'update' scripts/foundation/utilities/game_state_machine.lua:95: in function 'update' scripts/main.lua:126: in function 'update' scripts/main.lua:178: in function , message: { __locals = " [1] x = table: 0x0172ace0; [2] (*temporary) = function: 0x0173b560; [3] q = table: 0x01638a20; i = 1; obj = table: 0x016872a0; [4] dt = 0.016666700004541; t = 7.3660233844201; async = function: 0x007a3fe0; [5] self = table: 0x00114c00; dt = 0.016666700004541; network_is_active = false; t = 7.3660233844201; [6] self = table: 0x0017cdf0; dt = 0.016666700004541; t = nil; [7] self = table: 0x0007e9a0; dt = 0.016666700004541; [8] dt = 0.016666700004541; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:244: in function 'async' scripts/foundation/utilities/promise.lua:359: in function 'update' scripts/game_states/state_game.lua:553: in function 'update' scripts/foundation/utilities/game_state_machine.lua:95: in function 'update' scripts/main.lua:126: in function 'update' scripts/main.lua:178: in function <><>@scripts/managers/data_service/services/account_service.lua:96 @scripts/game_states/game/state_title.lua:643<>", description = "INITIALIZE_WAN_ERROR", } 07:09:29.140 [Lua] INFO [StateTitle] Changing state signing_in -> error 07:09:29.861 [Lua] INFO [StateTitle] Changing state error -> idle 07:09:33.756 [Window] Window => inactive 07:09:33.913 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 07:09:37.065 [Lua] <>shutdown = true<> 07:09:37.067 [Application] Window signals application exit. 07:09:37.069 [Application] Window signals application exit. 07:09:37.127 [Lua] <>shutdown = true<> 07:09:37.127 [Lua] INFO [GameStateMachine] [Main] Exit statemachine from 'StateGame' 07:09:37.127 [Lua] INFO [GameStateMachine] [Game] Exit statemachine from 'StateTitle' 07:09:37.128 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> 07:09:37.129 [Lua] INFO [Log Internal] Global log level set to: 5 07:09:37.129 [Lua] INFO [Log Internal] Global log level set to: 2 [Log end]