[Log version] 1 [Session] 8c970265-eada-459b-804c-b1a4db8f72b9 UTC time stamps 00:28:03.229 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2514 00:28:03.229 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2526 00:28:03.229 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2529 00:28:03.229 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2534 00:28:03.229 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2537 00:28:03.229 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2539 00:28:03.251 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2547 00:28:03.313 [Window] Window => active 00:28:03.391 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2566 00:28:03.443 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2571 00:28:04.089 [EAC] Init client 110000102b58d42 00:28:04.090 [EAC] EAC client initialized 00:28:04.090 warning: [EAC] Failed to initialize localization 00:28:04.090 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2591 00:28:04.102 [D3D12_RENDER_DEVICE] choosing adapter: 0 (AMD Radeon (TM) R9 390 Series) 00:28:04.951 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2596 00:28:05.074 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2602 00:28:05.787 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2604 00:28:05.790 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2607 00:28:06.020 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2609 00:28:06.020 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2611 00:28:06.021 [Save] Save dir: `C:\Users\Trout\AppData\Roaming\fatshark\Vermintide 2` 00:28:06.021 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2625 00:28:06.021 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2644 00:28:06.132 [LightFX ] Loaded DLL. 00:28:06.132 [LightFX ] Init() 00:28:06.157 [LightFX ] LightFX failed to initialize 00:28:06.159 [Lua] boot.lua start, os clock: 4.7789999999999999 00:28:06.159 [Lua] Boot:setup() entered. time: 0 os-clock: 4.7789999999999999 00:28:06.159 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 12172MB Available: 5814MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID a9331bd3-ea48-41ad-bd40-b725ec58afbe --- Graphics Graphics card: AMD Radeon (TM) R9 390 Series (DirectX 12.0, 8168MB) Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB) Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #7 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #8 (IPv4, IPv6) Network interface: Microsoft Hosted Network Virtual Adapter (IPv4, IPv6) Network interface: ASUS PCE-N15 11n Wireless LAN PCI-E Card (IPv4, IPv6) Network interface: Microsoft Teredo Tunneling Adapter (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): 2.4G Keyboard Mouse Input device: Gamepad (21.2): Controller (Xbox One For Windows) Input device: Generic (17.0): Logitech G430 Gaming Headset Input device: Generic (17.0): USB KEYBOARD 00:28:06.160 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2995 00:28:06.171 [SteamStats] RequestCurrentStats success: true 00:28:10.854 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.1946269823238254 os-clock: 9.4740000000000002 00:28:10.857 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 00:28:10.860 [Lua] Flushing: resource_packages/strings [ResourcePackage] 00:28:10.861 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 00:28:10.864 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 00:28:10.864 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 00:28:10.864 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 00:28:10.865 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 00:28:10.865 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 00:28:10.867 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 00:28:10.869 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 00:28:10.871 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 00:28:10.872 [Lua] ***************************************************************** 00:28:10.872 [Lua] ** Initial contents of script_data ** 00:28:10.872 [Lua] script_data.beta_level_progression = false 00:28:10.872 [Lua] script_data.build_identifier = fa3e3ec0b257 00:28:10.872 [Lua] script_data.debug_interactions = false 00:28:10.872 [Lua] script_data.debug_voip = true 00:28:10.872 [Lua] script_data.disable_debug_draw = true 00:28:10.872 [Lua] script_data.disable_intro_trailer = false 00:28:10.872 [Lua] script_data.disable_tutorial_at_start = false 00:28:10.872 [Lua] script_data.enable_detailed_tooltips = false 00:28:10.872 [Lua] script_data.force_debug_disabled = true 00:28:10.872 [Lua] script_data.force_steam = true 00:28:10.872 [Lua] script_data.hide_fps = true 00:28:10.872 [Lua] script_data.hide_version_info = true 00:28:10.872 [Lua] script_data.matchmaking_debug = true 00:28:10.872 [Lua] script_data.network_debug = true 00:28:10.872 [Lua] script_data.network_debug_connections = true 00:28:10.872 [Lua] script_data.network_log_messages = true 00:28:10.872 [Lua] script_data.package_debug = true 00:28:10.872 [Lua] script_data.packaged_build = true 00:28:10.872 [Lua] script_data.settings = { } 00:28:10.872 [Lua] script_data.show_fps = false 00:28:10.872 [Lua] script_data.spawn_empty_chest = true 00:28:10.872 [Lua] script_data.telemetry_log_interval = 600 00:28:10.872 [Lua] script_data.test_backend = stage_steam_playfab 00:28:10.872 [Lua] script_data.tobii_button = false 00:28:10.872 [Lua] script_data.use_beta_overlay = false 00:28:10.872 [Lua] script_data.use_local_backend = false 00:28:10.872 [Lua] script_data.use_tech_telemetry = true 00:28:10.872 [Lua] script_data.use_telemetry = true 00:28:10.872 [Lua] ***************************************************************** 00:28:10.872 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 00:28:10.872 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 00:28:10.872 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 00:28:10.872 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 00:28:10.872 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 00:28:10.872 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 00:28:10.872 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 00:28:10.872 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 00:28:10.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 00:28:10.973 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 00:28:10.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 00:28:11.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 00:28:11.009 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 00:28:11.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 00:28:11.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 00:28:11.194 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 00:28:11.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 00:28:11.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 00:28:11.277 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 00:28:11.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 00:28:11.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 00:28:11.508 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 00:28:11.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 00:28:11.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 00:28:11.792 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 00:28:11.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 00:28:11.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 00:28:11.856 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 00:28:11.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 00:28:12.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 00:28:12.058 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 00:28:12.060 [Lua] Using test backend: stage_steam_playfab 00:28:12.060 [Lua] nil 00:28:12.060 [Lua] table: 000000000005E700 00:28:12.102 [Lua] [1] = critter_rat (string) 00:28:12.102 [Lua] [2] = skaven_rat_ogre (string) 00:28:12.102 [Lua] [3] = chaos_vortex (string) 00:28:12.102 [Lua] [4] = pet_rat (string) 00:28:12.102 [Lua] [5] = chaos_plague_wave_spawner (string) 00:28:12.102 [Lua] [6] = chaos_spawn (string) 00:28:12.102 [Lua] [7] = critter_pig (string) 00:28:12.102 [Lua] [8] = skaven_storm_vermin_champion (string) 00:28:12.102 [Lua] [9] = chaos_dummy_sorcerer (string) 00:28:12.102 [Lua] [10] = skaven_stormfiend_boss (string) 00:28:12.102 [Lua] [11] = chaos_troll (string) 00:28:12.102 [Lua] [12] = skaven_storm_vermin_warlord (string) 00:28:12.102 [Lua] [13] = skaven_stormfiend (string) 00:28:12.102 [Lua] [14] = skaven_loot_rat (string) 00:28:12.102 [Lua] [15] = skaven_grey_seer (string) 00:28:12.102 [Lua] [16] = chaos_tentacle (string) 00:28:12.102 [Lua] [17] = skaven_explosive_loot_rat (string) 00:28:12.102 [Lua] [18] = chaos_dummy_troll (string) 00:28:12.102 [Lua] [19] = chaos_spawn_exalted_champion_norsca (string) 00:28:12.102 [Lua] [20] = pet_pig (string) 00:28:12.102 [Lua] [21] = skaven_stormfiend_demo (string) 00:28:12.102 [Lua] [22] = chaos_exalted_champion_warcamp (string) 00:28:12.102 [Lua] [23] = chaos_exalted_sorcerer (string) 00:28:12.102 [Lua] [24] = chaos_tentacle_sorcerer (string) 00:28:12.102 [Lua] [25] = skaven_poison_wind_globadier (string) 00:28:12.102 [Lua] [26] = skaven_ratling_gunner (string) 00:28:12.102 [Lua] [27] = chaos_corruptor_sorcerer (string) 00:28:12.102 [Lua] [28] = chaos_vortex_sorcerer (string) 00:28:12.102 [Lua] [29] = chaos_exalted_champion_norsca (string) 00:28:12.102 [Lua] [30] = skaven_pack_master (string) 00:28:12.102 [Lua] [31] = skaven_warpfire_thrower (string) 00:28:12.102 [Lua] [32] = chaos_plague_sorcerer (string) 00:28:12.102 [Lua] [33] = skaven_gutter_runner (string) 00:28:12.102 [Lua] [34] = chaos_warrior (string) 00:28:12.102 [Lua] [35] = skaven_storm_vermin_with_shield (string) 00:28:12.102 [Lua] [36] = skaven_plague_monk (string) 00:28:12.102 [Lua] [37] = chaos_raider_tutorial (string) 00:28:12.102 [Lua] [38] = chaos_berzerker (string) 00:28:12.102 [Lua] [39] = chaos_raider (string) 00:28:12.102 [Lua] [40] = skaven_storm_vermin (string) 00:28:12.102 [Lua] [41] = skaven_storm_vermin_commander (string) 00:28:12.102 [Lua] [42] = chaos_marauder_tutorial (string) 00:28:12.102 [Lua] [43] = skaven_clan_rat_tutorial (string) 00:28:12.102 [Lua] [44] = chaos_marauder_with_shield (string) 00:28:12.103 [Lua] [45] = skaven_clan_rat_with_shield (string) 00:28:12.103 [Lua] [46] = skaven_clan_rat (string) 00:28:12.103 [Lua] [47] = chaos_zombie (string) 00:28:12.103 [Lua] [48] = chaos_marauder (string) 00:28:12.103 [Lua] [49] = chaos_fanatic (string) 00:28:12.103 [Lua] [50] = skaven_dummy_clan_rat (string) 00:28:12.103 [Lua] [51] = skaven_dummy_slave (string) 00:28:12.103 [Lua] [52] = skaven_slave (string) 00:28:12.144 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 00:28:12.144 [Lua] enemy_package_loader_policy: default 00:28:12.374 [Lua] <>project = vermintide 2<> 00:28:12.374 [Lua] <>build = release<> 00:28:12.374 [Lua] <>platform = win32<> 00:28:12.374 [Lua] <>title_id = 5107<> 00:28:12.374 [Lua] <>content_revision = 133937<> 00:28:12.374 [Lua] <>engine_revision = fa3e3ec0b257<> 00:28:12.374 [Lua] <>release_version = 1.6.2.1<> 00:28:12.374 [Lua] <>rendering_backend = dx12<> 00:28:12.374 [Lua] <>teamcity_build_id = 42788<> 00:28:12.374 [Lua] <>steam_id = 110000102b58d42<> 00:28:12.374 [Lua] <>steam_user_name = CoatedTrout<> 00:28:12.375 [Lua] <>machine_id = a9331bd3-ea48-41ad-bd40-b725ec58afbe<> 00:28:12.376 [Lua] [Boot] Application build: release 00:28:12.376 [Lua] [Boot] Content revision: 133937 00:28:12.376 [Lua] [Boot] Engine revision: fa3e3ec0b257 00:28:12.376 [Lua] [Boot] Release version: 1.6.2.1 00:28:12.378 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0020000000000007 00:28:12.378 [Lua] save: 0.0020000000000006679 00:28:12.378 [Lua] 00:28:12.378 [Lua] unaccounted: 0 00:28:12.378 [Lua] [Boot] User ID: 110000102b58d42 CoatedTrout 00:28:12.382 [Lua] [SmokeTest] Disabled 00:28:12.382 [Save] Loading `telemetry` 00:28:12.382 [Lua] Game:setup() total time: 0.0060000000000002 00:28:12.382 [Lua] handle rev info: 0 00:28:12.382 [Lua] handle gfx quality: 0.0020000000000006679 00:28:12.382 [Lua] default settings: 0 00:28:12.382 [Lua] user settings: 0 00:28:12.382 [Lua] set frame times: 0 00:28:12.382 [Lua] init random: 0 00:28:12.382 [Lua] managers: 0.0039999999999995595 00:28:12.382 [Lua] 00:28:12.382 [Lua] unaccounted: 0 00:28:12.382 [Lua] [Boot] use baked enemy meshes: false 00:28:12.382 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 00:28:12.382 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 00:28:12.382 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 00:28:12.382 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 00:28:12.382 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 00:28:12.382 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 00:28:12.389 [Save] Load done 00:28:12.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 00:28:12.691 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 00:28:12.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 00:28:12.724 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 00:28:13.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 00:28:13.295 [Lua] [PackageManager] Force_load: resource_packages/title_screen 00:28:13.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 00:28:13.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 00:28:13.378 [Lua] [PackageManager] Force_load: resource_packages/menu 00:28:13.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 00:28:13.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 00:28:13.497 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 00:28:13.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 00:28:13.939 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 00:28:14.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 00:28:14.494 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 00:28:14.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 00:28:14.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 00:28:14.562 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 00:28:14.563 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 00:28:14.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 00:28:14.680 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 00:28:14.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 00:28:15.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 00:28:15.307 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 00:28:15.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 00:28:15.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 00:28:15.900 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 00:28:15.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 00:28:16.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 00:28:16.645 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 00:28:16.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 00:28:16.851 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 00:28:16.851 [Lua] [Gamestate] Enter StateTitleScreen 00:28:16.852 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 00:28:16.852 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 00:28:16.852 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 00:28:16.852 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 00:28:16.852 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 00:28:16.854 warning: [Lua] CHAT FONT SIZE DISABLED 00:28:16.866 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 00:28:16.866 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 00:28:16.866 [Save] Loading `save_data` 00:28:16.867 [Save] Load done 00:28:16.884 [Lua] [BackendManagerPlayFab] Backend Enabled 00:28:17.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 00:28:17.388 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 00:28:17.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:28:17.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:28:17.755 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:28:17.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 00:28:18.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 00:28:18.178 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 00:28:18.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 00:28:18.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 00:28:18.431 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 00:28:18.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 00:28:18.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 00:28:18.600 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 00:28:18.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 00:28:19.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 00:28:19.045 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 00:28:19.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 00:28:19.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 00:28:19.159 [Lua] [PackageManager] Force_load: resource_packages/inventory 00:28:19.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 00:28:19.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 00:28:19.269 [Lua] [PackageManager] Force_load: resource_packages/careers 00:28:19.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 00:28:19.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 00:28:19.320 [Lua] [PackageManager] Force_load: resource_packages/decals 00:28:19.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 00:28:19.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 00:28:19.422 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 00:28:19.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 00:28:20.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 00:28:20.384 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 00:28:20.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 00:28:21.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 00:28:21.648 [Lua] [PackageManager] Force_load: resource_packages/ingame 00:28:21.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 00:28:22.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 00:28:22.714 [Lua] [PackageManager] Force_load: resource_packages/pickups 00:28:22.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 00:28:22.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 00:28:22.782 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 00:28:23.999 [Lua] Populating data for character 1 15 00:28:24.204 [Lua] Requesting character data for index 2 15 00:28:24.204 [Lua] Populating data for character 2 15 00:28:24.407 [Lua] Requesting character data for index 3 15 00:28:24.407 [Lua] Populating data for character 3 15 00:28:24.609 [Lua] Requesting character data for index 4 15 00:28:24.609 [Lua] Populating data for character 4 15 00:28:24.831 [Lua] Requesting character data for index 5 15 00:28:24.831 [Lua] Populating data for character 5 15 00:28:25.051 [Lua] Requesting character data for index 6 15 00:28:25.051 [Lua] Populating data for character 6 15 00:28:25.255 [Lua] Requesting character data for index 7 15 00:28:25.255 [Lua] Populating data for character 7 15 00:28:25.458 [Lua] Requesting character data for index 8 15 00:28:25.458 [Lua] Populating data for character 8 15 00:28:25.662 [Lua] Requesting character data for index 9 15 00:28:25.662 [Lua] Populating data for character 9 15 00:28:25.865 [Lua] Requesting character data for index 10 15 00:28:25.865 [Lua] Populating data for character 10 15 00:28:26.069 [Lua] Requesting character data for index 11 15 00:28:26.069 [Lua] Populating data for character 11 15 00:28:26.271 [Lua] Requesting character data for index 12 15 00:28:26.271 [Lua] Populating data for character 12 15 00:28:26.472 [Lua] Requesting character data for index 13 15 00:28:26.472 [Lua] Populating data for character 13 15 00:28:26.673 [Lua] Requesting character data for index 14 15 00:28:26.673 [Lua] Populating data for character 14 15 00:28:26.875 [Lua] Requesting character data for index 15 15 00:28:26.875 [Lua] Populating data for character 15 15 00:28:27.318 [Lua] Player statistics loaded! 00:28:27.333 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 00:28:28.353 [Lua] [Managers] Destroying state managers... 00:28:28.353 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 00:28:28.353 [Lua] [Gamestate] Enter state StateLoading 00:28:28.354 [Lua] [StateLoading] Auto Skip: nil 00:28:28.355 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 00:28:28.355 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 00:28:28.356 [Lua] state_loading_restart_network JOIN VIA STEAM 0 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_heal 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_ping 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_pong 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 00:28:28.356 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 00:28:28.356 [Lua] registering RPCs 00:28:28.356 [Lua] [LobbyAux] Making combined_hash: 82fec66fcbf41ed4 from network_hash=3868f8fe277dfe31, trunk_revision=133937, engine_revision=fa3e3ec0b257, project_hash=bulldozer 00:28:28.356 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:28:28.356 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 00:28:28.356 [Lua] [StateLoading] Need to unload nil and start load inn_level 00:28:28.356 [Lua] [LevelTransitionHandler] load_level inn_level 00:28:28.356 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:28:28.356 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 00:28:28.356 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:28:28.356 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 00:28:28.357 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:28:28.357 [Lua] [EnemyPackageLoader] Load no enemies on this level 00:28:28.357 [Lua] [NetworkServer] Current level key inn_level 00:28:28.357 [Lua] [LevelTransitionHandler] Generated new level_seed: 1071067 00:28:28.357 [Lua] [VOIP] Initializing Steam Voip 00:28:28.357 [Lua] [VOIP] Is server. Creating room / joining my own room. 00:28:28.361 [EAC] EAC server 110000102b58d42 is initializing 00:28:28.374 [EAC] Server is also client 110000102b58d42 00:28:28.374 [EACServer] [SetLogCallback] Procedure: 00007FF70504BD20 LogLevel: Info. 00:28:28.374 [Lua] ### Created peer state machine for 110000102b58d42 00:28:28.374 [Lua] [PeerSM] 110000102b58d42 :: on_enter Connecting 00:28:28.374 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 00:28:28.374 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 00:28:28.374 warning: [Application] Application.update_render_world is deprecated. 00:28:28.377 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 00:28:28.381 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:28:28.381 [Lua] Set lobby begin: 00:28:28.381 [Lua] Set lobby end. 00:28:28.381 [Lua] [LOCAL RPC] rpc_notify_connected 00:28:28.381 [Lua] [PSM] Peer 110000102b58d42 joined. Want to use profile index "5" 00:28:28.381 [Lua] [LobbyHost] Changed state from 0 to creating 00:28:28.394 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 5 0 00:28:28.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:28:28.409 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:28:28.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:28:28.572 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 00:28:28.611 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:28:28.668 [SteamLobby] Detected added member 110000102b58d42 00:28:28.669 [Lua] [LobbyHost] Changed state from creating to joined 00:28:28.669 [Lua] [PartyManager] Leader is set to 110000102b58d42 00:28:28.669 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b58d42 my_peer_id:110000102b58d42 00:28:28.669 [Lua] [ChatManager] Registering channel 1 00:28:28.669 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b58d42, own_peer_id=110000102b58d42) 00:28:28.684 [Lua] [NetworkServer] Changing num_players from nil to 1 00:28:28.684 [Lua] Players: 1 00:28:28.684 [Lua] Set lobby begin: 00:28:28.684 [Lua] Lobby data num_players = 1 00:28:28.684 [Lua] Lobby data level_key = inn_level 00:28:28.684 [Lua] Lobby data game_mode = n/a 00:28:28.684 [Lua] Lobby data matchmaking = false 00:28:28.684 [Lua] Set lobby end. 00:28:30.361 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 00:28:30.377 [Lua] [PeerSM] 110000102b58d42 :: on_exit Connecting 00:28:30.377 [Lua] [PeerSM] 110000102b58d42 :: on_enter Loading 00:28:30.377 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b58d42 00:28:30.378 [Lua] [LOCAL RPC] rpc_load_level 33 1071067 00:28:31.237 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 6 0 00:28:31.237 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0 00:28:41.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:28:41.128 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:28:41.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:28:41.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:28:41.176 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:28:41.193 [Lua] [LevelTransitionHandler] Level load completed! 00:28:41.193 [Lua] ### Sending rpc_level_loaded 00:28:41.193 [Lua] #### Has state machine: true, sender: 110000102b58d42, level_id: 33 00:28:41.193 [Lua] Peer 110000102b58d42 has loaded the level and all enemies are loaded 00:28:41.210 [Lua] [PeerSM] 110000102b58d42 :: on_exit Loading 00:28:41.210 [Lua] [PeerSM] 110000102b58d42 :: on_enter LoadingProfilePackages 00:28:41.210 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000102b58d42:1 00:28:41.211 [Lua] Set lobby begin: 00:28:41.211 [Lua] Lobby data level_key = inn_level 00:28:41.211 [Lua] Lobby data player_slot_1 = 0:0 00:28:41.211 [Lua] Lobby data player_slot_6 = 0:0 00:28:41.211 [Lua] Lobby data num_players = 1 00:28:41.211 [Lua] Lobby data matchmaking = false 00:28:41.211 [Lua] Lobby data player_slot_4 = 0:0 00:28:41.211 [Lua] Lobby data game_mode = n/a 00:28:41.211 [Lua] Lobby data player_slot_5 = 110000102b58d42:1 00:28:41.211 [Lua] Lobby data player_slot_2 = 0:0 00:28:41.211 [Lua] Lobby data player_slot_3 = 0:0 00:28:41.211 [Lua] Set lobby end. 00:28:41.211 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102b58d42:1, previous profile 0, profile 5] 00:28:41.212 [Lua] Set lobby begin: 00:28:41.212 [Lua] Lobby data level_key = inn_level 00:28:41.212 [Lua] Lobby data player_slot_1 = 0:0 00:28:41.212 [Lua] Lobby data player_slot_6 = 0:0 00:28:41.212 [Lua] Lobby data num_players = 1 00:28:41.212 [Lua] Lobby data matchmaking = false 00:28:41.212 [Lua] Lobby data player_slot_4 = 0:0 00:28:41.212 [Lua] Lobby data game_mode = n/a 00:28:41.212 [Lua] Lobby data player_slot_5 = 110000102b58d42:1 00:28:41.212 [Lua] Lobby data player_slot_2 = 0:0 00:28:41.212 [Lua] Lobby data player_slot_3 = 0:0 00:28:41.212 [Lua] Set lobby end. 00:28:41.212 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 00:28:41.212 [Lua] Set lobby begin: 00:28:41.212 [Lua] Lobby data level_key = inn_level 00:28:41.212 [Lua] Lobby data player_slot_1 = 0:0 00:28:41.212 [Lua] Lobby data player_slot_6 = 0:0 00:28:41.212 [Lua] Lobby data num_players = 1 00:28:41.212 [Lua] Lobby data matchmaking = false 00:28:41.212 [Lua] Lobby data player_slot_4 = 0:0 00:28:41.212 [Lua] Lobby data game_mode = n/a 00:28:41.212 [Lua] Lobby data player_slot_5 = 110000102b58d42:1 00:28:41.212 [Lua] Lobby data player_slot_2 = 0:0 00:28:41.213 [Lua] Lobby data player_slot_3 = 0:0 00:28:41.213 [Lua] Set lobby end. 00:28:41.213 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 00:28:41.213 [Lua] Set lobby begin: 00:28:41.213 [Lua] Lobby data level_key = inn_level 00:28:41.213 [Lua] Lobby data player_slot_1 = 0:0 00:28:41.213 [Lua] Lobby data player_slot_6 = 0:0 00:28:41.213 [Lua] Lobby data num_players = 1 00:28:41.213 [Lua] Lobby data matchmaking = false 00:28:41.213 [Lua] Lobby data player_slot_4 = 0:0 00:28:41.213 [Lua] Lobby data game_mode = n/a 00:28:41.213 [Lua] Lobby data player_slot_5 = 110000102b58d42:1 00:28:41.213 [Lua] Lobby data player_slot_2 = 0:0 00:28:41.213 [Lua] Lobby data player_slot_3 = 0:0 00:28:41.213 [Lua] Set lobby end. 00:28:41.213 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 00:28:41.213 [Lua] Set lobby begin: 00:28:41.213 [Lua] Lobby data level_key = inn_level 00:28:41.213 [Lua] Lobby data player_slot_1 = 0:0 00:28:41.213 [Lua] Lobby data player_slot_6 = 0:0 00:28:41.213 [Lua] Lobby data num_players = 1 00:28:41.213 [Lua] Lobby data matchmaking = false 00:28:41.213 [Lua] Lobby data player_slot_4 = 0:0 00:28:41.213 [Lua] Lobby data game_mode = n/a 00:28:41.213 [Lua] Lobby data player_slot_5 = 110000102b58d42:1 00:28:41.213 [Lua] Lobby data player_slot_2 = 0:0 00:28:41.213 [Lua] Lobby data player_slot_3 = 0:0 00:28:41.214 [Lua] Set lobby end. 00:28:41.214 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 00:28:41.214 [Lua] Set lobby begin: 00:28:41.214 [Lua] Lobby data level_key = inn_level 00:28:41.214 [Lua] Lobby data player_slot_1 = 0:0 00:28:41.214 [Lua] Lobby data player_slot_6 = 0:0 00:28:41.214 [Lua] Lobby data num_players = 1 00:28:41.214 [Lua] Lobby data matchmaking = false 00:28:41.214 [Lua] Lobby data player_slot_4 = 0:0 00:28:41.214 [Lua] Lobby data game_mode = n/a 00:28:41.214 [Lua] Lobby data player_slot_5 = 110000102b58d42:1 00:28:41.214 [Lua] Lobby data player_slot_2 = 0:0 00:28:41.214 [Lua] Lobby data player_slot_3 = 0:0 00:28:41.214 [Lua] Set lobby end. 00:28:41.214 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 00:28:41.215 [Lua] ### Sending rpc_level_loaded 00:28:41.215 [Lua] #### Has state machine: false, sender: 110000102b58d42, level_id: 33 00:28:41.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102b58d42 inventory_sync_id:1 my_peer_id:110000102b58d42 00:28:41.215 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:28:41.227 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102b58d42 inventory_sync_id:1 my_peer_id:110000102b58d42 00:28:41.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:28:41.227 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 00:28:41.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 00:28:41.227 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:28:41.227 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 00:28:41.227 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 00:28:41.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 00:28:41.227 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:28:41.227 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:28:41.227 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, InventoryPackageSynchronizerClient, async-read, 00:28:41.227 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 00:28:41.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 00:28:41.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 00:28:41.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 00:28:41.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 00:28:41.582 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 00:28:41.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 00:28:42.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 00:28:42.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 00:28:42.076 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:28:42.225 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:28:42.225 [Lua] Set lobby begin: 00:28:42.225 [Lua] Lobby data level_key = inn_level 00:28:42.226 [Lua] Lobby data player_slot_1 = 0:0 00:28:42.226 [Lua] Lobby data player_slot_6 = 0:0 00:28:42.226 [Lua] Lobby data num_players = 1 00:28:42.226 [Lua] Lobby data matchmaking = false 00:28:42.226 [Lua] Lobby data host = 110000102b58d42 00:28:42.226 [Lua] Lobby data player_slot_4 = 0:0 00:28:42.226 [Lua] Lobby data game_mode = n/a 00:28:42.226 [Lua] Lobby data player_slot_5 = 110000102b58d42:1 00:28:42.226 [Lua] Lobby data player_slot_2 = 0:0 00:28:42.226 [Lua] Lobby data country_code = GB 00:28:42.226 [Lua] Lobby data player_slot_3 = 0:0 00:28:42.226 [Lua] Lobby data unique_server_name = CoatedTrout 00:28:42.226 [Lua] Set lobby end. 00:28:42.226 [Lua] [Managers] Destroying state managers... 00:28:42.227 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:28:42.227 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0 00:28:42.227 [Lua] [Gamestate] Enter StateIngame HOST 00:28:42.227 [Lua] <>level = inn_level<> 00:28:42.227 [Lua] Set lobby begin: 00:28:42.227 [Lua] Lobby data level_key = inn_level 00:28:42.227 [Lua] Lobby data player_slot_1 = 0:0 00:28:42.227 [Lua] Lobby data selected_level_key = inn_level 00:28:42.227 [Lua] Lobby data player_slot_6 = 0:0 00:28:42.227 [Lua] Lobby data num_players = 1 00:28:42.228 [Lua] Lobby data matchmaking = false 00:28:42.228 [Lua] Lobby data host = 110000102b58d42 00:28:42.228 [Lua] Lobby data player_slot_4 = 0:0 00:28:42.228 [Lua] Lobby data game_mode = n/a 00:28:42.228 [Lua] Lobby data player_slot_5 = 110000102b58d42:1 00:28:42.228 [Lua] Lobby data player_slot_2 = 0:0 00:28:42.228 [Lua] Lobby data country_code = GB 00:28:42.228 [Lua] Lobby data player_slot_3 = 0:0 00:28:42.228 [Lua] Lobby data unique_server_name = CoatedTrout 00:28:42.228 [Lua] Set lobby end. 00:28:42.228 [Umbra] Init version: 3.4.15 :: 16 threads 00:28:42.228 [Lua] [StateIngame] Server ingame 00:28:42.231 [Lua] Set lobby begin: 00:28:42.231 [Lua] Lobby data level_key = inn_level 00:28:42.232 [Lua] Lobby data player_slot_1 = 0:0 00:28:42.232 [Lua] Lobby data selected_level_key = inn_level 00:28:42.232 [Lua] Lobby data difficulty = normal 00:28:42.232 [Lua] Lobby data player_slot_6 = 0:0 00:28:42.232 [Lua] Lobby data num_players = 1 00:28:42.232 [Lua] Lobby data matchmaking = false 00:28:42.232 [Lua] Lobby data host = 110000102b58d42 00:28:42.232 [Lua] Lobby data player_slot_4 = 0:0 00:28:42.232 [Lua] Lobby data game_mode = n/a 00:28:42.232 [Lua] Lobby data player_slot_5 = 110000102b58d42:1 00:28:42.232 [Lua] Lobby data player_slot_2 = 0:0 00:28:42.232 [Lua] Lobby data country_code = GB 00:28:42.232 [Lua] Lobby data player_slot_3 = 0:0 00:28:42.232 [Lua] Lobby data unique_server_name = CoatedTrout 00:28:42.232 [Lua] Set lobby end. 00:28:42.232 [Lua] [LobbyAux] Making combined_hash: 82fec66fcbf41ed4 from network_hash=3868f8fe277dfe31, trunk_revision=133937, engine_revision=fa3e3ec0b257, project_hash=bulldozer 00:28:42.232 [Lua] [LobbyAux] Making combined_hash: 82fec66fcbf41ed4 from network_hash=3868f8fe277dfe31, trunk_revision=133937, engine_revision=fa3e3ec0b257, project_hash=bulldozer 00:28:42.232 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:28:42.232 [Lua] [Matchmaking] initializing 00:28:42.232 [Lua] [Matchmaking] my_peer_id: 110000102b58d42, I am server 00:28:42.232 [Lua] [Matchmaking] register rpcs 00:28:42.232 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:28:42.233 [Lua] [GameNetworkManager] My own peer_id = 110000102b58d42 00:28:42.233 [Lua] [GameNetworkManager] self.is_server = true 00:28:42.233 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 00:28:42.233 [Network] Setting artificial MTU limit to 65536 00:28:42.235 [Lua] Switching ConflictSettings: to: disabled 00:28:42.235 [Lua] pacing=disabled 00:28:42.235 [Lua] roaming=nil 00:28:42.235 [Lua] disabled=true 00:28:42.235 [Lua] pack_spawning=disabled 00:28:42.235 [Lua] boss=disabled 00:28:42.235 [Lua] horde=disabled 00:28:42.235 [Lua] specials=disabled 00:28:42.235 [Lua] name=disabled 00:28:42.235 [Lua] intensity=disabled 00:28:42.235 [Lua] --- 00:28:42.239 [Lua] [AIInterestPointSystem] Level Seed: 1071067 00:28:42.239 [Lua] 00:28:42.239 [Lua] [entity_system_bag] = table 00:28:42.239 [Lua] [entity_system_bag] = metatable 00:28:42.239 [Lua] [startup_data] = table 00:28:42.239 [Lua] [entity_manager] = table 00:28:42.239 [Lua] [entity_manager] = metatable 00:28:42.239 [Lua] [unit_spawner] = table 00:28:42.239 [Lua] [unit_spawner] = metatable 00:28:42.239 [Lua] [unit_storage] = table 00:28:42.239 [Lua] [unit_storage] = metatable 00:28:42.239 [Lua] [dice_keeper] = table 00:28:42.239 [Lua] [dice_keeper] = metatable 00:28:42.239 [Lua] [is_server] = true (boolean) 00:28:42.239 [Lua] [world] = [World] 00:28:42.239 [Lua] [system_api] = table 00:28:42.239 [Lua] [network_lobby] = table 00:28:42.239 [Lua] [network_lobby] = metatable 00:28:42.239 [Lua] [profile_synchronizer] = table 00:28:42.239 [Lua] [profile_synchronizer] = metatable 00:28:42.239 [Lua] [entity_system] = table 00:28:42.239 [Lua] [entity_system] = metatable 00:28:42.239 [Lua] [num_local_human_players] = 1 (number) 00:28:42.239 [Lua] [statistics_db] = table 00:28:42.239 [Lua] [statistics_db] = metatable 00:28:42.239 [Lua] [network_server] = table 00:28:42.239 [Lua] [network_server] = metatable 00:28:42.239 [Lua] [input_manager] = table 00:28:42.239 [Lua] [input_manager] = metatable 00:28:42.239 [Lua] [network_clock] = table 00:28:42.239 [Lua] [network_clock] = metatable 00:28:42.239 [Lua] [network_transmit] = table 00:28:42.239 [Lua] [network_transmit] = metatable 00:28:42.239 [Lua] [free_flight_manager] = table 00:28:42.239 [Lua] [free_flight_manager] = metatable 00:28:42.239 [Lua] [network_manager] = table 00:28:42.239 [Lua] [network_manager] = metatable 00:28:42.239 [Lua] [network_event_delegate] = table 00:28:42.239 [Lua] [network_event_delegate] = metatable 00:28:42.239 [Lua] 00:28:42.240 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:28:42.243 [Lua] [AchievementManager] Achievements using the steam platform 00:28:42.244 [Lua] [StateIngame] Level seed: 1071067 00:28:42.244 [World] Spawning level. 00:28:42.251 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 00:28:42.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:28:42.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:28:42.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:28:42.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 00:28:42.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 00:28:42.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 00:28:42.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 00:28:42.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 00:28:42.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 00:28:42.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 00:28:42.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 00:28:42.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read, 00:28:42.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4, async-read, 00:28:42.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read, 00:28:42.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_2, async-read, 00:28:42.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_1, async-read, 00:28:42.462 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 00:28:42.462 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 00:28:42.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_bugmans_painting_wood_base_1, async-read, 00:28:42.463 [Lua] [LevelAnalysis] set_random_seed( 56241464) 00:28:42.467 [Lua] PlayerManager:add_player player_1 00:28:42.469 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=13 00:28:42.469 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=14 00:28:42.470 [Lua] [IngameUI] init 00:28:42.479 warning: [Lua] [AbilityUI] There is no keymap for "action_career" on "xb1" 00:28:42.508 [Lua] [Matchmaking] Cancelling matchmaking 00:28:42.508 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:28:42.508 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:28:42.508 [Lua] Set lobby begin: 00:28:42.508 [Lua] Lobby data power_level = 785 00:28:42.508 [Lua] Lobby data level_key = inn_level 00:28:42.508 [Lua] Lobby data player_slot_1 = 0:0 00:28:42.508 [Lua] Lobby data selected_level_key = inn_level 00:28:42.508 [Lua] Lobby data difficulty = normal 00:28:42.508 [Lua] Lobby data player_slot_6 = 0:0 00:28:42.508 [Lua] Lobby data num_players = 1 00:28:42.508 [Lua] Lobby data matchmaking = false 00:28:42.508 [Lua] Lobby data host = 110000102b58d42 00:28:42.508 [Lua] Lobby data player_slot_4 = 0:0 00:28:42.508 [Lua] Lobby data game_mode = n/a 00:28:42.508 [Lua] Lobby data player_slot_5 = 110000102b58d42:1 00:28:42.508 [Lua] Lobby data player_slot_2 = 0:0 00:28:42.508 [Lua] Lobby data country_code = GB 00:28:42.508 [Lua] Lobby data player_slot_3 = 0:0 00:28:42.508 [Lua] Lobby data unique_server_name = CoatedTrout 00:28:42.508 [Lua] Set lobby end. 00:28:42.509 [Flow] Forge tier 4 00:28:42.509 [Flow] complete_skittergate_legend true 00:28:42.509 [Flow] complete_all_helmgart_levels_recruit true 00:28:42.510 [Flow] WitchHunterLevel:25 00:28:42.510 [Flow] LeaderYes 00:28:42.510 [Flow] ALL PC XP:252500 00:28:42.510 [Flow] Has "bogenhafen" DLC:true 00:28:42.510 [Flow] WH XP:32568.7 00:28:42.510 [Flow] Number of crafted items:267 00:28:42.510 [Flow] Sum of Powe Levels:1500 00:28:42.510 [Flow] lodestone diff 1:false 00:28:42.511 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:28:42.512 [Lua] CurrentConflictSettings disabled 00:28:42.512 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:28:42.515 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:28:42.515 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:28:42.515 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:28:42.515 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 00:28:42.515 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:28:42.549 [Lua] MUSIC: nil -> explore 00:28:42.586 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:28:42.586 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:28:42.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 00:28:43.256 [Commandlist factory] creating async compute command list 00:28:43.261 [Commandlist factory] creating async compute command list 00:28:43.385 [Commandlist factory] creating async compute command list 00:28:43.391 [Commandlist factory] creating async compute command list 00:28:43.700 [Commandlist factory] creating async compute command list 00:28:43.701 [Commandlist factory] creating async compute command list 00:28:43.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 00:28:43.727 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 00:28:43.731 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 00:28:43.776 [Commandlist factory] creating async compute command list 00:28:43.778 [Commandlist factory] creating async compute command list 00:28:44.250 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 00:28:44.250 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 00:28:44.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 00:28:44.324 [Flow] DISABLE 00:28:44.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 00:28:44.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 00:28:44.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 00:28:44.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 00:28:44.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 00:28:44.744 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:28:45.705 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:28:45.705 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:28:45.708 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 00:28:45.776 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 00:28:45.776 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 00:28:45.778 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:28:45.809 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:28:45.809 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 00:28:45.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 00:28:45.833 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 00:28:45.840 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 00:28:45.849 [Lua] [PeerSM] 110000102b58d42 :: on_exit LoadingProfilePackages 00:28:45.849 [Lua] [PeerSM] 110000102b58d42 :: on_enter WaitingForEnterGame 00:28:45.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 00:28:45.850 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 00:28:45.850 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 00:28:45.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 00:28:45.856 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 00:28:45.856 [Lua] [LOCAL RPC] rpc_loading_synced 00:28:45.878 [Lua] [PeerSM] 110000102b58d42 :: on_exit WaitingForEnterGame 00:28:45.878 [Lua] [PeerSM] 110000102b58d42 :: on_enter WaitingForGameObjectSync 00:28:45.902 [Lua] [PeerSM] 110000102b58d42 :: on_exit WaitingForGameObjectSync 00:28:45.903 [Lua] [PeerSM] 110000102b58d42 :: on_enter WaitingForPlayers 00:28:45.910 [Lua] [LOCAL RPC] rpc_game_started 00:28:45.914 [Lua] [PeerSM] 110000102b58d42 :: on_exit WaitingForPlayers 00:28:45.914 [Lua] [PeerSM] 110000102b58d42 :: on_enter SpawningPlayer 00:28:45.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 00:28:45.914 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 00:28:45.914 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 00:28:45.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 00:28:45.932 [Lua] [PeerSM] 110000102b58d42 :: on_exit SpawningPlayer 00:28:45.932 [Lua] [PeerSM] 110000102b58d42 :: on_enter InGame 00:28:45.938 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 00:28:45.938 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102b58d42, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 00:28:45.938 [Lua] PlayerManager:rpc_to_client_spawn_player() 00:28:45.941 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:28:45.941 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:28:45.941 [Lua] PlayerManager:assign_unit_ownership CoatedTrout 110000102b58d42 1 00:28:45.941 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 00:28:45.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 00:28:45.975 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 00:28:45.975 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 00:28:45.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 00:28:46.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 00:28:46.130 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 00:28:46.130 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 00:28:46.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 00:28:46.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 00:28:46.207 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 00:28:46.208 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 00:28:46.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 00:28:46.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 00:28:46.247 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 00:28:46.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 00:28:46.403 [Lua] ################################################################################################################# 00:28:46.403 [Lua] [Loading Time]: 00:00:17 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:28:46.403 [Lua] ################################################################################################################# 00:28:46.403 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2 00:28:46.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2 00:28:46.421 [Lua] [IngameUI] menu view on_enter start_menu_view 00:28:46.421 [Lua] hero_fullscreen_menu_on_enter 00:28:46.425 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00a88220 00:28:46.425 [World] Spawning level. 00:28:46.434 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 00:28:46.454 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 00:28:46.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 00:28:46.455 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 00:28:46.527 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:28:46.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 00:28:46.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 00:28:46.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:28:46.614 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:28:46.615 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 00:28:46.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2 00:28:46.619 [Lua] Commit load time data 00:28:46.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 00:28:46.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 00:28:47.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x286, position: 0 00:28:48.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x286, position: 27249 00:28:48.317 [Lua] [IngameUI] menu view on_exit start_menu_view 00:28:48.317 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 00:28:48.317 [Lua] hero_fullscreen_menu_on_exit 00:28:48.322 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00a88220 00:28:48.323 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 00:28:48.323 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer 00:28:48.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 00:28:48.649 [Lua] PlayFabMirror:_commit_internal 1 00:28:48.649 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:28:48.650 [Lua] generate_backend_stats 110000102b58d42:1 00:28:48.653 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:28:48.653 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3 00:28:48.667 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3 00:28:48.874 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3 00:28:48.885 [Lua] commit result success 1 00:28:55.364 [Lua] [IngameUI] menu view on_enter start_game_view 00:28:55.365 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00a899f0 00:28:55.365 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:28:55.388 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 00:28:55.388 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 00:28:55.389 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 00:28:55.389 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowTwitchOverviewConsole 00:28:55.390 [World] Spawning level. 00:28:55.409 [Lua] [StartGameWindowBackgroundConsole] Enabling the following object sets: mixer 00:29:00.215 [SteamLobby] Detected added member 1100001019aeb49 00:29:00.215 [Lua] [NetworkServer] Changing num_players from 1 to 2 00:29:00.215 [Lua] Players: 2 00:29:00.215 [Lua] Set lobby begin: 00:29:00.215 [Lua] Lobby data power_level = 785 00:29:00.215 [Lua] Lobby data level_key = inn_level 00:29:00.215 [Lua] Lobby data player_slot_1 = 0:0 00:29:00.215 [Lua] Lobby data selected_level_key = inn_level 00:29:00.215 [Lua] Lobby data difficulty = normal 00:29:00.215 [Lua] Lobby data player_slot_6 = 0:0 00:29:00.215 [Lua] Lobby data num_players = 2 00:29:00.215 [Lua] Lobby data matchmaking = false 00:29:00.215 [Lua] Lobby data host = 110000102b58d42 00:29:00.215 [Lua] Lobby data player_slot_4 = 0:0 00:29:00.215 [Lua] Lobby data game_mode = n/a 00:29:00.215 [Lua] Lobby data player_slot_5 = 110000102b58d42:1 00:29:00.215 [Lua] Lobby data player_slot_2 = 0:0 00:29:00.215 [Lua] Lobby data country_code = GB 00:29:00.215 [Lua] Lobby data player_slot_3 = 0:0 00:29:00.215 [Lua] Lobby data unique_server_name = CoatedTrout 00:29:00.216 [Lua] Set lobby end. 00:29:00.216 [Lua] [LobbyMembers] Member joined 1100001019aeb49 00:29:00.232 [Lua] [NetworkServer] Peer 1100001019aeb49 joined server lobby. 00:29:00.232 [Lua] [NetworkServer] Creating peer info. 00:29:00.232 [Lua] [PeerSM] 1100001019aeb49 :: on_enter Connecting 00:29:00.232 [Connection] Creating endpoint 1100001019aeb49 - reliable message sent 00:29:00.232 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 00:29:00.232 [Lua] [ChatManager][1]System: Jacques is joining the game 00:29:00.255 [SteamAuthenticator] Sent ticket request to 1100001019aeb49 00:29:00.256 [Lua] [ConnectionHandler] Peer state for "1100001019aeb49": [nil] ==> [Connecting] 00:29:00.256 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001019aeb49" 00:29:00.266 [Lua] [ConnectionHandler] Peer state for "1100001019aeb49": [Connecting] ==> [Connected] 00:29:03.431 [IRC Client] IRC Client Initialized 00:29:20.285 <>Deadlock detected. Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant.<> <> {00007ff704c90000, 089d7000, 5ca75c3d, c255f6c9-ae56-4ccc-ac5d-93c317323108, 00000001, E:\agent-work\tmp-builds\engine_release_celebrate_2019_02_25\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ff98f7e0000, 001e1000, 7f828745, 439d1c7f-cb31-8947-1fa4-6ffa7b873c9f, 00000001, ntdll.pdb} {00007ff98e5e0000, 000b1000, da2d7146, 548caa89-f1fc-f019-3d12-d2dc02f8920e, 00000001, kernel32.pdb} 0x00007ff704c90000:0x00000000002b6352 0x00007ff704c90000:0x00000000002b660b 0x00007ff704c90000:0x00000000002b311d 0x00007ff704c90000:0x00000000002d2e62 0x00007ff704c90000:0x00000000002d3702 0x00007ff98e5e0000:0x0000000000014034 BaseThreadInitThunk 0x00007ff98f7e0000:0x0000000000073691 RtlUserThreadStart <> <>1<> <>Deadlock detector<> <>win32<> <>fa3e3ec0b257<> <>release<> <>Developer Build (1.3.0.0)<> <>8c970265-eada-459b-804c-b1a4db8f72b9<> <>--- CPU CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 12172MB Available: 5814MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID a9331bd3-ea48-41ad-bd40-b725ec58afbe --- Graphics Graphics card: AMD Radeon (TM) R9 390 Series (DirectX 12.0, 8168MB) Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB) Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #7 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #8 (IPv4, IPv6) Network interface: Microsoft Hosted Network Virtual Adapter (IPv4, IPv6) Network interface: ASUS PCE-N15 11n Wireless LAN PCI-E Card (IPv4, IPv6) Network interface: Microsoft Teredo Tunneling Adapter (IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): 2.4G Keyboard Mouse Input device: Gamepad (21.2): Controller (Xbox One For Windows) Input device: Generic (17.0): Logitech G430 Gaming Headset Input device: Generic (17.0): USB KEYBOARD <> <>C:\Users\Trout\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-08-03-00.28.03-8c970265-eada-459b-804c-b1a4db8f72b9.log<> <>C:\Users\Trout\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-08-03-00.28.03-8c970265-eada-459b-804c-b1a4db8f72b9.dmp<> <> CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]