[Log version] 1
[Session] 6fb5df4c-7dcd-4954-a96a-a7747bc0a1bc
UTC time stamps
01:36:02.980 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2807
01:36:02.980 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2819
01:36:02.980 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2822
01:36:02.980 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2827
01:36:02.980 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2830
01:36:02.981 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2832
01:36:03.028 [RazerChroma] Setup Razer Chroma resources
01:36:03.028 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2840
01:36:03.029 [Window] Window => active
01:36:03.078 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2863
01:36:03.107 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2868
01:36:04.076 [EAC] Init client 110000101e55044
01:36:04.076 [EAC] EAC client initialized
01:36:04.076 warning: [EAC] Failed to initialize localization
01:36:04.077 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2877
01:36:04.285 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970)
01:36:05.396 [AFTERMATH] Initialized Aftermath
01:36:05.404 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2879
01:36:05.469 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2885
01:36:06.534 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2887
01:36:06.536 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2890
01:36:06.705 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2892
01:36:06.706 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2894
01:36:06.706 [Save] Save dir: `C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2`
01:36:06.706 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2908
01:36:06.706 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2927
01:36:06.991 [LightFX ] Loaded DLL.
01:36:06.991 [RazerChroma] Setup Razer Chroma
01:36:06.991 [LightFX ] Init()
01:36:07.031 [LightFX ] LightFX failed to initialize
01:36:07.036 [Lua] boot.lua start, os clock: 8.322000000000001
01:36:07.037 [Lua] Active feature-flags:
01:36:07.037 [Lua] PLATFORM_win32
01:36:07.037 [Lua] FEATURE_steam_rich_presence
01:36:07.037 [Lua] FEATURE_grudge_marks
01:36:07.037 [Lua] FEATURE_geheimnisnacht_2021
01:36:07.037 [Lua] FEATURE_fall_collection_2021
01:36:07.037 [Lua]
01:36:07.037 [Lua] Boot:setup() entered. time: 0 os-clock: 8.322000000000001
01:36:07.037 [Lua] --- CPU
CPU: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 2:12
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000001 00100000 00001000 00000000
ECX: 00000010 10011110 11100011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 24567MB
Available: 13138MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 47212
--- Network
Network interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G400s Optical Gaming Mouse
Input device: Generic (17.0): Corsair K70B Gaming Keyboard
01:36:07.037 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 3283
01:36:07.041 [SteamStats] RequestCurrentStats success: true
01:36:08.449 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.2346165181370452 os-clock: 9.734
01:36:08.449 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
01:36:08.450 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
01:36:08.450 [Lua] Flushing: resource_packages/strings [ResourcePackage]
01:36:08.450 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
01:36:08.451 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
01:36:08.451 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
01:36:08.451 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
01:36:08.451 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
01:36:08.451 [Lua] Development.init_application_parameters
01:36:08.451 [Lua] -----------------------------------------------------------------
01:36:08.451 [Lua] -- Application parameters --
01:36:08.451 [Lua] -----------------------------------------------------------------
01:36:08.451 [Lua] *****************************************************************
01:36:08.451 [Lua] ** Initial contents of script_data **
01:36:08.451 [Lua] script_data.beta_level_progression = false
01:36:08.451 [Lua] script_data.build_identifier = 3caf390912f2
01:36:08.451 [Lua] script_data.debug_interactions = false
01:36:08.451 [Lua] script_data.disable_debug_draw = true
01:36:08.451 [Lua] script_data.disable_intro_trailer = false
01:36:08.451 [Lua] script_data.disable_store = false
01:36:08.451 [Lua] script_data.disable_tutorial_at_start = false
01:36:08.451 [Lua] script_data.eac-untrusted = false
01:36:08.451 [Lua] script_data.enable_detailed_tooltips = false
01:36:08.451 [Lua] script_data.force_debug_disabled = true
01:36:08.451 [Lua] script_data.force_steam = true
01:36:08.451 [Lua] script_data.hide_fps = true
01:36:08.451 [Lua] script_data.hide_version_info = true
01:36:08.451 [Lua] script_data.matchmaking_debug = true
01:36:08.451 [Lua] script_data.network_debug = true
01:36:08.451 [Lua] script_data.package_debug = true
01:36:08.451 [Lua] script_data.packaged_build = true
01:36:08.451 [Lua] script_data.qr_watermark = true
01:36:08.451 [Lua] script_data.settings = { }
01:36:08.451 [Lua] script_data.show_fps = false
01:36:08.451 [Lua] script_data.spawn_empty_chest = true
01:36:08.451 [Lua] script_data.telemetry_log_interval = 600
01:36:08.451 [Lua] script_data.text_watermark = true
01:36:08.451 [Lua] script_data.tobii_button = false
01:36:08.451 [Lua] script_data.use_beta_overlay = false
01:36:08.451 [Lua] script_data.use_local_backend = false
01:36:08.451 [Lua] script_data.use_tech_telemetry = true
01:36:08.451 [Lua] script_data.use_telemetry = true
01:36:08.451 [Lua] *****************************************************************
01:36:08.451 [Lua] [Boot] use baked enemy meshes: false
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
01:36:08.451 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
01:36:08.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
01:36:08.456 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
01:36:08.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
01:36:08.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
01:36:08.510 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
01:36:08.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
01:36:08.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
01:36:08.570 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
01:36:08.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
01:36:08.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
01:36:08.794 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
01:36:08.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
01:36:08.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
01:36:08.866 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
01:36:08.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021
01:36:08.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021
01:36:08.870 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021
01:36:08.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks
01:36:09.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks
01:36:09.236 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks
01:36:09.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
01:36:09.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
01:36:09.308 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
01:36:09.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
01:36:09.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
01:36:09.350 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
01:36:09.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
01:36:09.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
01:36:09.462 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
01:36:09.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
01:36:09.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
01:36:09.843 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
01:36:09.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
01:36:09.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
01:36:09.846 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
01:36:09.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
01:36:09.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
01:36:09.855 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
01:36:09.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
01:36:09.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
01:36:09.977 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
01:36:09.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
01:36:10.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
01:36:10.273 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
01:36:10.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021
01:36:10.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021
01:36:10.275 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021
01:36:10.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
01:36:11.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
01:36:11.005 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
01:36:11.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
01:36:11.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
01:36:11.008 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
01:36:11.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
01:36:11.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
01:36:11.014 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
01:36:11.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
01:36:11.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
01:36:11.023 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
01:36:11.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
01:36:11.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
01:36:11.107 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
01:36:11.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
01:36:11.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
01:36:11.113 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
01:36:11.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
01:36:11.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
01:36:11.237 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
01:36:11.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
01:36:11.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
01:36:11.280 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
01:36:11.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
01:36:11.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
01:36:11.293 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
01:36:11.310 [Lua] settings.steam: nil
01:36:11.310 [Lua] Steam: table: 0000000005CB2910
01:36:11.310 [Lua] force_steam: true
01:36:11.310 [Lua] BUILD: release
01:36:11.310 [Lua] test_backend: nil
01:36:11.310 [Lua] DEDICATED_SERVER: false
01:36:11.310 [Lua] Using app_id '552500' to define backend
01:36:11.310 [Lua] PlayFab Title ID: 5107
01:36:11.397 [Lua] [1] = chaos_dummy_troll (string)
01:36:11.397 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
01:36:11.397 [Lua] [3] = skaven_rat_ogre (string)
01:36:11.397 [Lua] [4] = critter_rat (string)
01:36:11.397 [Lua] [5] = chaos_troll (string)
01:36:11.397 [Lua] [6] = beastmen_minotaur (string)
01:36:11.397 [Lua] [7] = skaven_storm_vermin_warlord (string)
01:36:11.397 [Lua] [8] = skaven_stormfiend (string)
01:36:11.397 [Lua] [9] = chaos_greed_pinata (string)
01:36:11.397 [Lua] [10] = skaven_stormfiend_demo (string)
01:36:11.397 [Lua] [11] = chaos_plague_wave_spawner (string)
01:36:11.397 [Lua] [12] = chaos_vortex (string)
01:36:11.397 [Lua] [13] = skaven_stormfiend_boss (string)
01:36:11.397 [Lua] [14] = chaos_spawn (string)
01:36:11.397 [Lua] [15] = skaven_storm_vermin_champion (string)
01:36:11.397 [Lua] [16] = chaos_tentacle (string)
01:36:11.397 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
01:36:11.397 [Lua] [18] = skaven_grey_seer (string)
01:36:11.397 [Lua] [19] = skaven_explosive_loot_rat (string)
01:36:11.397 [Lua] [20] = skaven_loot_rat (string)
01:36:11.397 [Lua] [21] = critter_pig (string)
01:36:11.397 [Lua] [22] = chaos_dummy_sorcerer (string)
01:36:11.397 [Lua] [23] = chaos_mutator_sorcerer (string)
01:36:11.397 [Lua] [24] = skaven_gutter_runner (string)
01:36:11.397 [Lua] [25] = skaven_pack_master (string)
01:36:11.397 [Lua] [26] = chaos_exalted_sorcerer (string)
01:36:11.397 [Lua] [27] = chaos_vortex_sorcerer (string)
01:36:11.397 [Lua] [28] = skaven_poison_wind_globadier (string)
01:36:11.397 [Lua] [29] = chaos_corruptor_sorcerer (string)
01:36:11.397 [Lua] [30] = chaos_warrior (string)
01:36:11.397 [Lua] [31] = skaven_warpfire_thrower (string)
01:36:11.397 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
01:36:11.397 [Lua] [33] = chaos_plague_sorcerer (string)
01:36:11.397 [Lua] [34] = curse_mutator_sorcerer (string)
01:36:11.397 [Lua] [35] = chaos_exalted_champion_warcamp (string)
01:36:11.397 [Lua] [36] = chaos_tentacle_sorcerer (string)
01:36:11.397 [Lua] [37] = skaven_ratling_gunner (string)
01:36:11.397 [Lua] [38] = chaos_exalted_champion_norsca (string)
01:36:11.397 [Lua] [39] = chaos_raider (string)
01:36:11.397 [Lua] [40] = chaos_berzerker (string)
01:36:11.397 [Lua] [41] = beastmen_ungor_dummy (string)
01:36:11.397 [Lua] [42] = skaven_storm_vermin (string)
01:36:11.397 [Lua] [43] = beastmen_standard_bearer_crater (string)
01:36:11.397 [Lua] [44] = chaos_raider_tutorial (string)
01:36:11.397 [Lua] [45] = beastmen_gor_dummy (string)
01:36:11.397 [Lua] [46] = beastmen_bestigor_dummy (string)
01:36:11.397 [Lua] [47] = skaven_storm_vermin_with_shield (string)
01:36:11.397 [Lua] [48] = beastmen_ungor (string)
01:36:11.397 [Lua] [49] = skaven_storm_vermin_commander (string)
01:36:11.397 [Lua] [50] = beastmen_ungor_archer (string)
01:36:11.397 [Lua] [51] = beastmen_standard_bearer (string)
01:36:11.397 [Lua] [52] = beastmen_gor (string)
01:36:11.397 [Lua] [53] = beastmen_bestigor (string)
01:36:11.397 [Lua] [54] = skaven_plague_monk (string)
01:36:11.397 [Lua] [55] = chaos_marauder (string)
01:36:11.397 [Lua] [56] = skaven_dummy_clan_rat (string)
01:36:11.397 [Lua] [57] = chaos_marauder_tutorial (string)
01:36:11.397 [Lua] [58] = skaven_clan_rat (string)
01:36:11.397 [Lua] [59] = chaos_zombie (string)
01:36:11.397 [Lua] [60] = chaos_fanatic (string)
01:36:11.397 [Lua] [61] = skaven_clan_rat_tutorial (string)
01:36:11.397 [Lua] [62] = chaos_marauder_with_shield (string)
01:36:11.397 [Lua] [63] = skaven_clan_rat_with_shield (string)
01:36:11.397 [Lua] [64] = skaven_slave (string)
01:36:11.397 [Lua] [65] = skaven_dummy_slave (string)
01:36:11.469 [Lua] [UIRenderer] Loading
01:36:11.473 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
01:36:11.473 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
01:36:11.473 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
01:36:11.473 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
01:36:11.473 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
01:36:11.473 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
01:36:11.554 [Lua] level display name sig_snare_d_nurgle_path1
01:36:11.554 [Lua] level display name sig_snare_d_khorne_path1
01:36:11.554 [Lua] level display name pat_mines_nurgle_path5
01:36:11.554 [Lua] level display name pat_forest_slaanesh_path2
01:36:11.554 [Lua] level display name sig_snare_c_wastes_path1
01:36:11.554 [Lua] level display name pat_tower_nurgle_path5
01:36:11.554 [Lua] level display name arena_citadel_tzeentch_path1
01:36:11.554 [Lua] level display name pat_mines_khorne_path5
01:36:11.554 [Lua] level display name sig_crag_wastes_path1
01:36:11.554 [Lua] level display name warcamp
01:36:11.554 [Lua] level display name pat_tower_slaanesh_path2
01:36:11.554 [Lua] level display name sig_volcano_wastes_path1
01:36:11.554 [Lua] level display name pat_mines_slaanesh_path2
01:36:11.554 [Lua] level display name pat_bay_tzeentch_path5
01:36:11.554 [Lua] level display name pat_tower_khorne_path5
01:36:11.554 [Lua] level display name sig_gorge_slaanesh_path2
01:36:11.554 [Lua] level display name sig_crag_nurgle_path5
01:36:11.554 [Lua] level display name arena_ice_tzeentch_path1
01:36:11.554 [Lua] level display name sig_volcano_nurgle_path2
01:36:11.554 [Lua] level display name pat_forest_wastes_path5
01:36:11.554 [Lua] level display name sig_gorge_slaanesh_path3
01:36:11.554 [Lua] level display name sig_citadel_slaanesh_path1
01:36:11.554 [Lua] level display name sig_volcano_khorne_path1
01:36:11.554 [Lua] level display name sig_mordrek_slaanesh_path5
01:36:11.554 [Lua] level display name prologue
01:36:11.554 [Lua] level display name military
01:36:11.554 [Lua] level display name skaven_stronghold
01:36:11.554 [Lua] level display name arena_cave_tzeentch_path1
01:36:11.555 [Lua] level display name pat_mines_nurgle_path1
01:36:11.555 [Lua] level display name ussingen
01:36:11.555 [Lua] level display name pat_forest_khorne_path2
01:36:11.555 [Lua] level display name sig_mordrek_nurgle_path3
01:36:11.555 [Lua] level display name fort
01:36:11.555 [Lua] level display name pat_tower_nurgle_path1
01:36:11.555 [Lua] level display name sig_crag_tzeentch_path3
01:36:11.555 [Lua] level display name ground_zero
01:36:11.555 [Lua] level display name sig_snare_a_khorne_path1
01:36:11.555 [Lua] level display name sig_mordrek_slaanesh_path3
01:36:11.555 [Lua] level display name sig_citadel_tzeentch_path1
01:36:11.555 [Lua] level display name pat_forest_nurgle_path3
01:36:11.555 [Lua] level display name elven_ruins
01:36:11.555 [Lua] level display name pat_bay_nurgle_path1
01:36:11.555 [Lua] level display name pat_bay_khorne_path2
01:36:11.555 [Lua] level display name pat_mines_tzeentch_path4
01:36:11.555 [Lua] level display name farmlands
01:36:11.555 [Lua] level display name pat_tower_tzeentch_path2
01:36:11.555 [Lua] level display name pat_town_wastes_path5
01:36:11.555 [Lua] level display name pat_mines_tzeentch_path2
01:36:11.555 [Lua] level display name sig_snare_d_slaanesh_path1
01:36:11.555 [Lua] level display name sig_gorge_wastes_path4
01:36:11.555 [Lua] level display name pat_mines_wastes_path4
01:36:11.555 [Lua] level display name sig_citadel_nurgle_path1
01:36:11.555 [Lua] level display name sig_mordrek_slaanesh_path1
01:36:11.555 [Lua] level display name pat_mountain_slaanesh_path3
01:36:11.555 [Lua] level display name sig_snare_c_khorne_path1
01:36:11.555 [Lua] level display name sig_mordrek_wastes_path5
01:36:11.555 [Lua] level display name pat_town_nurgle_path5
01:36:11.555 [Lua] level display name sig_snare_a_nurgle_path1
01:36:11.555 [Lua] level display name pat_mines_slaanesh_path5
01:36:11.555 [Lua] level display name plaza
01:36:11.555 [Lua] level display name pat_mountain_wastes_path5
01:36:11.555 [Lua] level display name pat_mountain_slaanesh_path1
01:36:11.555 [Lua] level display name pat_tower_wastes_path4
01:36:11.555 [Lua] level display name pat_town_tzeentch_path5
01:36:11.555 [Lua] level display name sig_mordrek_khorne_path4
01:36:11.555 [Lua] level display name sig_mordrek_wastes_path3
01:36:11.555 [Lua] level display name pat_town_tzeentch_path3
01:36:11.555 [Lua] level display name sig_mordrek_nurgle_path5
01:36:11.555 [Lua] level display name pat_town_wastes_path1
01:36:11.555 [Lua] level display name pat_tower_slaanesh_path5
01:36:11.555 [Lua] level display name sig_gorge_slaanesh_path5
01:36:11.555 [Lua] level display name mines
01:36:11.555 [Lua] level display name sig_snare_e_nurgle_path1
01:36:11.555 [Lua] level display name pat_bay_nurgle_path3
01:36:11.555 [Lua] level display name pat_mountain_khorne_path3
01:36:11.555 [Lua] level display name sig_mordrek_khorne_path2
01:36:11.555 [Lua] level display name sig_snare_d_wastes_path1
01:36:11.555 [Lua] level display name pat_forest_wastes_path1
01:36:11.555 [Lua] level display name sig_mordrek_nurgle_path1
01:36:11.555 [Lua] level display name arena_citadel_khorne_path1
01:36:11.555 [Lua] level display name sig_crag_khorne_path3
01:36:11.555 [Lua] level display name dlc_celebrate_crawl
01:36:11.555 [Lua] level display name arena_citadel_slaanesh_path1
01:36:11.555 [Lua] level display name magnus
01:36:11.555 [Lua] level display name sig_gorge_wastes_path3
01:36:11.555 [Lua] level display name pat_bay_slaanesh_path5
01:36:11.555 [Lua] level display name pat_bay_wastes_path4
01:36:11.555 [Lua] level display name pat_mountain_khorne_path1
01:36:11.555 [Lua] level display name pat_forest_nurgle_path5
01:36:11.555 [Lua] level display name arena_ice_nurgle_path1
01:36:11.555 [Lua] level display name pat_forest_tzeentch_path2
01:36:11.555 [Lua] level display name arena_cave_khorne_path1
01:36:11.555 [Lua] level display name sig_mordrek_tzeentch_path3
01:36:11.556 [Lua] level display name pat_mines_wastes_path3
01:36:11.556 [Lua] level display name sig_volcano_wastes_path4
01:36:11.556 [Lua] level display name sig_volcano_tzeentch_path2
01:36:11.556 [Lua] level display name sig_citadel_tzeentch_path3
01:36:11.556 [Lua] level display name pat_tower_wastes_path3
01:36:11.556 [Lua] level display name pat_mountain_khorne_path5
01:36:11.556 [Lua] level display name sig_citadel_khorne_path4
01:36:11.556 [Lua] level display name pat_forest_slaanesh_path3
01:36:11.556 [Lua] level display name sig_citadel_nurgle_path5
01:36:11.556 [Lua] level display name sig_mordrek_tzeentch_path1
01:36:11.556 [Lua] level display name crater
01:36:11.556 [Lua] level display name sig_volcano_wastes_path2
01:36:11.556 [Lua] level display name sig_gorge_khorne_path1
01:36:11.556 [Lua] level display name sig_crag_wastes_path2
01:36:11.556 [Lua] level display name pat_bay_wastes_path5
01:36:11.556 [Lua] level display name pat_tower_nurgle_path2
01:36:11.556 [Lua] level display name pat_forest_nurgle_path2
01:36:11.556 [Lua] level display name sig_crag_nurgle_path1
01:36:11.556 [Lua] level display name sig_citadel_khorne_path2
01:36:11.556 [Lua] level display name pat_forest_slaanesh_path1
01:36:11.556 [Lua] level display name sig_volcano_nurgle_path1
01:36:11.556 [Lua] level display name sig_volcano_khorne_path4
01:36:11.556 [Lua] level display name pat_mines_tzeentch_path5
01:36:11.556 [Lua] level display name pat_mountain_wastes_path3
01:36:11.556 [Lua] level display name pat_bay_nurgle_path5
01:36:11.556 [Lua] level display name pat_forest_wastes_path3
01:36:11.556 [Lua] level display name sig_crag_slaanesh_path3
01:36:11.556 [Lua] level display name sig_snare_b_tzeentch_path1
01:36:11.556 [Lua] level display name sig_crag_nurgle_path3
01:36:11.556 [Lua] level display name sig_snare_b_nurgle_path1
01:36:11.556 [Lua] level display name pat_forest_tzeentch_path4
01:36:11.556 [Lua] level display name sig_gorge_wastes_path1
01:36:11.556 [Lua] level display name sig_gorge_khorne_path5
01:36:11.556 [Lua] level display name sig_snare_b_khorne_path1
01:36:11.556 [Lua] level display name pat_tower_khorne_path4
01:36:11.556 [Lua] level display name pat_tower_tzeentch_path4
01:36:11.556 [Lua] level display name sig_citadel_tzeentch_path5
01:36:11.556 [Lua] level display name pat_forest_wastes_path4
01:36:11.556 [Lua] level display name pat_forest_khorne_path3
01:36:11.556 [Lua] level display name pat_town_khorne_path3
01:36:11.556 [Lua] level display name pat_mines_nurgle_path2
01:36:11.556 [Lua] level display name pat_bay_slaanesh_path1
01:36:11.556 [Lua] level display name bell
01:36:11.556 [Lua] level display name pat_mountain_tzeentch_path3
01:36:11.556 [Lua] level display name pat_mines_khorne_path2
01:36:11.556 [Lua] level display name pat_forest_khorne_path5
01:36:11.556 [Lua] level display name pat_mountain_tzeentch_path5
01:36:11.556 [Lua] level display name sig_citadel_slaanesh_path4
01:36:11.556 [Lua] level display name dlc_bastion
01:36:11.556 [Lua] level display name sig_citadel_nurgle_path3
01:36:11.556 [Lua] level display name arena_citadel_nurgle_path1
01:36:11.556 [Lua] level display name pat_mountain_nurgle_path5
01:36:11.556 [Lua] level display name sig_mordrek_slaanesh_path4
01:36:11.556 [Lua] level display name pat_town_nurgle_path1
01:36:11.556 [Lua] level display name sig_gorge_nurgle_path4
01:36:11.556 [Lua] level display name pat_mines_khorne_path4
01:36:11.556 [Lua] level display name arena_ruin_nurgle_path1
01:36:11.556 [Lua] level display name pat_town_slaanesh_path5
01:36:11.556 [Lua] level display name arena_ice_khorne_path1
01:36:11.556 [Lua] level display name sig_gorge_tzeentch_path4
01:36:11.556 [Lua] level display name sig_volcano_slaanesh_path5
01:36:11.557 [Lua] level display name sig_mordrek_slaanesh_path2
01:36:11.557 [Lua] level display name sig_gorge_nurgle_path1
01:36:11.557 [Lua] level display name pat_tower_slaanesh_path1
01:36:11.557 [Lua] level display name arena_ruin_tzeentch_path1
01:36:11.557 [Lua] level display name skittergate
01:36:11.557 [Lua] level display name pat_forest_wastes_path2
01:36:11.557 [Lua] level display name sig_gorge_tzeentch_path2
01:36:11.557 [Lua] level display name pat_forest_slaanesh_path5
01:36:11.557 [Lua] level display name pat_bay_tzeentch_path2
01:36:11.557 [Lua] level display name pat_tower_slaanesh_path3
01:36:11.557 [Lua] level display name arena_cave_nurgle_path1
01:36:11.557 [Lua] level display name sig_volcano_slaanesh_path3
01:36:11.557 [Lua] level display name dlc_bogenhafen_city
01:36:11.557 [Lua] level display name pat_forest_tzeentch_path3
01:36:11.557 [Lua] level display name pat_mountain_tzeentch_path2
01:36:11.557 [Lua] level display name pat_mines_nurgle_path4
01:36:11.557 [Lua] level display name pat_forest_nurgle_path1
01:36:11.557 [Lua] level display name pat_mines_slaanesh_path3
01:36:11.557 [Lua] level display name pat_bay_tzeentch_path4
01:36:11.557 [Lua] level display name sig_snare_a_wastes_path1
01:36:11.557 [Lua] level display name sig_gorge_wastes_path5
01:36:11.557 [Lua] level display name sig_crag_nurgle_path4
01:36:11.557 [Lua] level display name sig_volcano_slaanesh_path1
01:36:11.557 [Lua] level display name sig_gorge_nurgle_path2
01:36:11.557 [Lua] level display name sig_crag_tzeentch_path2
01:36:11.557 [Lua] level display name pat_town_slaanesh_path2
01:36:11.557 [Lua] level display name pat_town_khorne_path5
01:36:11.557 [Lua] level display name pat_town_tzeentch_path4
01:36:11.557 [Lua] level display name arena_ruin_slaanesh_path1
01:36:11.557 [Lua] level display name pat_mines_slaanesh_path4
01:36:11.557 [Lua] level display name pat_tower_khorne_path3
01:36:11.557 [Lua] level display name pat_tower_tzeentch_path1
01:36:11.557 [Lua] level display name pat_mountain_nurgle_path1
01:36:11.557 [Lua] level display name arena_ice_slaanesh_path1
01:36:11.557 [Lua] level display name pat_mines_wastes_path5
01:36:11.557 [Lua] level display name sig_gorge_khorne_path3
01:36:11.557 [Lua] level display name dlc_bogenhafen_slum
01:36:11.557 [Lua] level display name sig_crag_khorne_path4
01:36:11.557 [Lua] level display name pat_tower_tzeentch_path3
01:36:11.557 [Lua] level display name sig_crag_tzeentch_path1
01:36:11.557 [Lua] level display name sig_gorge_tzeentch_path1
01:36:11.557 [Lua] level display name sig_mordrek_wastes_path2
01:36:11.557 [Lua] level display name pat_town_nurgle_path4
01:36:11.557 [Lua] level display name arena_cave_slaanesh_path1
01:36:11.557 [Lua] level display name pat_forest_khorne_path1
01:36:11.557 [Lua] level display name sig_gorge_tzeentch_path3
01:36:11.557 [Lua] level display name sig_snare_e_khorne_path1
01:36:11.557 [Lua] level display name sig_mordrek_khorne_path5
01:36:11.557 [Lua] level display name sig_crag_wastes_path4
01:36:11.557 [Lua] level display name cemetery
01:36:11.557 [Lua] level display name pat_tower_slaanesh_path4
01:36:11.557 [Lua] level display name sig_gorge_slaanesh_path4
01:36:11.557 [Lua] level display name dlc_castle
01:36:11.557 [Lua] level display name pat_bay_khorne_path5
01:36:11.557 [Lua] level display name pat_mountain_tzeentch_path1
01:36:11.557 [Lua] level display name forest_ambush
01:36:11.557 [Lua] level display name pat_mines_wastes_path1
01:36:11.557 [Lua] level display name sig_crag_wastes_path5
01:36:11.557 [Lua] level display name pat_mountain_nurgle_path2
01:36:11.557 [Lua] level display name pat_tower_wastes_path5
01:36:11.557 [Lua] level display name sig_volcano_nurgle_path3
01:36:11.557 [Lua] level display name sig_mordrek_khorne_path3
01:36:11.557 [Lua] level display name pat_forest_slaanesh_path4
01:36:11.557 [Lua] level display name sig_snare_e_wastes_path1
01:36:11.558 [Lua] level display name nurgle
01:36:11.558 [Lua] level display name sig_crag_tzeentch_path5
01:36:11.558 [Lua] level display name pat_town_wastes_path2
01:36:11.558 [Lua] level display name sig_crag_tzeentch_path4
01:36:11.558 [Lua] level display name pat_town_wastes_path4
01:36:11.558 [Lua] level display name pat_bay_wastes_path3
01:36:11.558 [Lua] level display name sig_crag_khorne_path2
01:36:11.558 [Lua] level display name sig_volcano_wastes_path5
01:36:11.558 [Lua] level display name pat_bay_slaanesh_path3
01:36:11.558 [Lua] level display name pat_bay_nurgle_path2
01:36:11.558 [Lua] level display name sig_crag_slaanesh_path2
01:36:11.558 [Lua] level display name pat_town_tzeentch_path2
01:36:11.558 [Lua] level display name sig_crag_slaanesh_path1
01:36:11.558 [Lua] level display name sig_crag_nurgle_path2
01:36:11.558 [Lua] level display name sig_crag_khorne_path5
01:36:11.558 [Lua] level display name sig_crag_khorne_path1
01:36:11.558 [Lua] level display name sig_snare_e_tzeentch_path1
01:36:11.558 [Lua] level display name sig_snare_e_slaanesh_path1
01:36:11.558 [Lua] level display name pat_mountain_wastes_path4
01:36:11.558 [Lua] level display name pat_mountain_wastes_path2
01:36:11.558 [Lua] level display name pat_mountain_wastes_path1
01:36:11.558 [Lua] level display name pat_bay_slaanesh_path2
01:36:11.558 [Lua] level display name pat_mountain_slaanesh_path5
01:36:11.558 [Lua] level display name pat_bay_khorne_path1
01:36:11.558 [Lua] level display name pat_mountain_nurgle_path3
01:36:11.558 [Lua] level display name pat_mountain_slaanesh_path2
01:36:11.558 [Lua] level display name pat_mountain_nurgle_path4
01:36:11.558 [Lua] level display name sig_mordrek_nurgle_path2
01:36:11.558 [Lua] level display name pat_mountain_slaanesh_path4
01:36:11.558 [Lua] level display name pat_tower_wastes_path1
01:36:11.558 [Lua] level display name pat_town_tzeentch_path1
01:36:11.558 [Lua] level display name sig_crag_slaanesh_path5
01:36:11.558 [Lua] level display name arena_ruin_khorne_path1
01:36:11.558 [Lua] level display name pat_town_slaanesh_path3
01:36:11.558 [Lua] level display name pat_forest_nurgle_path4
01:36:11.558 [Lua] level display name pat_bay_khorne_path3
01:36:11.558 [Lua] level display name pat_mountain_khorne_path2
01:36:11.558 [Lua] level display name pat_tower_wastes_path2
01:36:11.558 [Lua] level display name sig_snare_b_slaanesh_path1
01:36:11.558 [Lua] level display name pat_mountain_khorne_path4
01:36:11.558 [Lua] level display name sig_mordrek_tzeentch_path2
01:36:11.558 [Lua] level display name pat_mines_wastes_path2
01:36:11.558 [Lua] level display name pat_mines_khorne_path3
01:36:11.558 [Lua] level display name sig_citadel_khorne_path3
01:36:11.558 [Lua] level display name pat_town_khorne_path1
01:36:11.558 [Lua] level display name sig_citadel_tzeentch_path2
01:36:11.558 [Lua] level display name sig_snare_a_slaanesh_path1
01:36:11.558 [Lua] level display name sig_volcano_nurgle_path5
01:36:11.558 [Lua] level display name sig_gorge_slaanesh_path1
01:36:11.558 [Lua] level display name pat_town_khorne_path4
01:36:11.558 [Lua] level display name pat_town_slaanesh_path1
01:36:11.558 [Lua] level display name sig_volcano_tzeentch_path1
01:36:11.558 [Lua] level display name pat_bay_wastes_path1
01:36:11.558 [Lua] level display name sig_snare_c_tzeentch_path1
01:36:11.559 [Lua] level display name sig_citadel_nurgle_path4
01:36:11.559 [Lua] level display name sig_volcano_tzeentch_path4
01:36:11.559 [Lua] level display name pat_forest_tzeentch_path1
01:36:11.559 [Lua] level display name sig_volcano_khorne_path5
01:36:11.559 [Lua] level display name sig_citadel_khorne_path1
01:36:11.559 [Lua] level display name pat_mines_nurgle_path3
01:36:11.559 [Lua] level display name sig_volcano_wastes_path3
01:36:11.559 [Lua] level display name pat_town_wastes_path3
01:36:11.559 [Lua] level display name sig_gorge_khorne_path4
01:36:11.559 [Lua] level display name pat_tower_khorne_path2
01:36:11.559 [Lua] level display name sig_gorge_nurgle_path5
01:36:11.559 [Lua] level display name sig_mordrek_khorne_path1
01:36:11.559 [Lua] level display name sig_crag_wastes_path3
01:36:11.559 [Lua] level display name pat_bay_slaanesh_path4
01:36:11.559 [Lua] level display name catacombs
01:36:11.559 [Lua] level display name sig_volcano_nurgle_path4
01:36:11.559 [Lua] level display name sig_mordrek_wastes_path1
01:36:11.559 [Lua] level display name pat_bay_khorne_path4
01:36:11.559 [Lua] level display name pat_bay_tzeentch_path3
01:36:11.559 [Lua] level display name sig_volcano_khorne_path3
01:36:11.559 [Lua] level display name sig_mordrek_tzeentch_path5
01:36:11.559 [Lua] level display name pat_town_nurgle_path3
01:36:11.559 [Lua] level display name pat_bay_nurgle_path4
01:36:11.559 [Lua] level display name sig_snare_d_tzeentch_path1
01:36:11.559 [Lua] level display name sig_citadel_khorne_path5
01:36:11.559 [Lua] level display name sig_gorge_nurgle_path3
01:36:11.559 [Lua] level display name sig_volcano_tzeentch_path5
01:36:11.559 [Lua] level display name pat_bay_tzeentch_path1
01:36:11.559 [Lua] level display name pat_town_khorne_path2
01:36:11.559 [Lua] level display name sig_mordrek_nurgle_path4
01:36:11.559 [Lua] level display name pat_mines_slaanesh_path1
01:36:11.559 [Lua] level display name pat_mines_tzeentch_path3
01:36:11.559 [Lua] level display name sig_mordrek_tzeentch_path4
01:36:11.559 [Lua] level display name sig_crag_slaanesh_path4
01:36:11.559 [Lua] level display name dlc_portals
01:36:11.559 [Lua] level display name pat_forest_tzeentch_path5
01:36:11.559 [Lua] level display name sig_gorge_wastes_path2
01:36:11.559 [Lua] level display name pat_tower_nurgle_path3
01:36:11.559 [Lua] level display name pat_mines_khorne_path1
01:36:11.559 [Lua] level display name sig_citadel_tzeentch_path4
01:36:11.559 [Lua] level display name sig_snare_c_nurgle_path1
01:36:11.559 [Lua] level display name pat_tower_tzeentch_path5
01:36:11.559 [Lua] level display name sig_volcano_slaanesh_path4
01:36:11.559 [Lua] level display name sig_volcano_tzeentch_path3
01:36:11.559 [Lua] level display name pat_mountain_tzeentch_path4
01:36:11.559 [Lua] level display name pat_town_nurgle_path2
01:36:11.559 [Lua] level display name sig_snare_c_slaanesh_path1
01:36:11.559 [Lua] level display name pat_town_slaanesh_path4
01:36:11.559 [Lua] level display name pat_tower_khorne_path1
01:36:11.559 [Lua] level display name pat_tower_nurgle_path4
01:36:11.559 [Lua] level display name pat_mines_tzeentch_path1
01:36:11.559 [Lua] level display name sig_volcano_khorne_path2
01:36:11.559 [Lua] level display name sig_snare_a_tzeentch_path1
01:36:11.559 [Lua] level display name sig_snare_b_wastes_path1
01:36:11.559 [Lua] level display name sig_gorge_tzeentch_path5
01:36:11.559 [Lua] level display name sig_volcano_slaanesh_path2
01:36:11.559 [Lua] level display name pat_bay_wastes_path2
01:36:11.559 [Lua] level display name sig_citadel_slaanesh_path5
01:36:11.559 [Lua] level display name pat_forest_khorne_path4
01:36:11.559 [Lua] level display name sig_mordrek_wastes_path4
01:36:11.559 [Lua] level display name sig_citadel_nurgle_path2
01:36:11.560 [Lua] level display name sig_gorge_khorne_path2
01:36:11.560 [Lua] level display name sig_citadel_slaanesh_path2
01:36:11.560 [Lua] level display name sig_citadel_slaanesh_path3
01:36:11.622 [Lua] TIME: 0.041
01:36:13.015 [Lua] [ConflictSettings] Contained breeds generated in: 1.2859999999999996
01:36:13.637 [Lua] <>realm = official<>
01:36:13.638 [Lua] [ModManager] Mods enabled: true // Bundled: true
01:36:13.638 [Lua] [ModManager] Fetching mod metadata ...
01:36:13.890 [Lua] [ModManager] Metadata request completed. success=true code=200
01:36:13.890 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z
01:36:13.890 [Lua] [ModManager] Metadata set: [1502859403] = 20211025T010000Z
01:36:13.890 [Lua] [ModManager] Metadata set: [1467751760] = 20211025T010000Z
01:36:13.890 [Lua] [ModManager] Metadata set: [1384094638] = 20211025T010000Z
01:36:13.890 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z
01:36:13.890 [Lua] [ModManager] Metadata set: [1487862316] = 20211025T010000Z
01:36:13.890 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z
01:36:13.890 [Lua] [ModManager] Metadata set: [1460327284] = 20211025T010000Z
01:36:13.890 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z
01:36:13.890 [Lua] [ModManager] Metadata set: [1445717962] = 20211025T010000Z
01:36:13.928 warning: [ModManager] Mod with id 1524365529ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping
01:36:13.928 warning: [ModManager] Mod with id 1387894846ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
01:36:13.944 warning: [ModManager] Mod with id 1609835442ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609835442\mod.bin can't be added as mod hash catalog to EAC, skipping
01:36:13.948 warning: [ModManager] Mod with id 1529868962ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping
01:36:13.952 warning: [ModManager] Mod with id 1601093964ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping
01:36:13.997 warning: [ModManager] Mod with id 1388882435ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
01:36:13.997 warning: [ModManager] Mod with id 1395132559ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
01:36:14.001 [Lua]
01:36:14.001 [Lua] [1467751760] = 25 (number)
01:36:14.001 [Lua] [1384066089] = 21 (number)
01:36:14.001 [Lua] [1459917022] = 3 (number)
01:36:14.001 [Lua] [1388911015] = 13 (number)
01:36:14.001 [Lua] [1369573612] = 26 (number)
01:36:14.001 [Lua] [1389872347] = 0 (number)
01:36:14.001 [Lua] [1395655171] = 15 (number)
01:36:14.001 [Lua] [1421155919] = 6 (number)
01:36:14.001 [Lua] [1391228174] = 23 (number)
01:36:14.001 [Lua] [1383452616] = 20 (number)
01:36:14.001 [Lua] [1383542440] = 22 (number)
01:36:14.001 [Lua] [1495937978] = 18 (number)
01:36:14.001 [Lua] [1384094638] = 8 (number)
01:36:14.001 [Lua] [1497664830] = 17 (number)
01:36:14.001 [Lua] [1498992606] = 12 (number)
01:36:14.001 [Lua] [1487862316] = 9 (number)
01:36:14.001 [Lua] [1383433646] = 5 (number)
01:36:14.001 [Lua] [1502859403] = 10 (number)
01:36:14.001 [Lua] [1448714756] = 14 (number)
01:36:14.001 [Lua] [1395453301] = 1 (number)
01:36:14.001 [Lua] [1393343095] = 2 (number)
01:36:14.001 [Lua] [1387440934] = 7 (number)
01:36:14.001 [Lua] [1445717962] = 19 (number)
01:36:14.001 [Lua] [1569650837] = 11 (number)
01:36:14.001 [Lua] [1397265260] = 24 (number)
01:36:14.001 [Lua] [1374248490] = 4 (number)
01:36:14.001 [Lua] [1460327284] = 16 (number)
01:36:14.001 [Lua]
01:36:14.001 [Lua] user_setting.mods =>
01:36:14.001 [Lua] [ModManager] id=1487862316 last_updated=20181211T181034Z metadata=20211025T010000Z
01:36:14.001 [Lua] [ModManager] id=1384094638 last_updated=20191122T183106Z metadata=20211025T010000Z
01:36:14.001 [Lua] [ModManager] id=1391228174 last_updated=20200820T173656Z metadata=20211025T010000Z
01:36:14.001 [Lua] [ModManager][warning] Mod "Console" with id 1524365529 was not found in the workshop folder.
01:36:14.001 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:36:14.001 [Lua] [ModManager][warning] Mod "Killbots" with id 1387894846 was not found in the workshop folder.
01:36:14.001 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:36:14.001 [Lua] [ModManager][warning] Mod "Damage History HP Bar" with id 1609835442 was not found in the workshop folder.
01:36:14.001 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:36:14.001 [Lua] [ModManager][warning] Mod "Ready Up!" with id 1529868962 was not found in the workshop folder.
01:36:14.001 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:36:14.001 [Lua] [ModManager][warning] Mod "Creature Spawner" with id 1395132559 was not found in the workshop folder.
01:36:14.001 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:36:14.001 [Lua] [ModManager][warning] Mod "Report Deaths" with id 1601093964 was not found in the workshop folder.
01:36:14.001 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:36:14.001 [Lua] [ModManager][warning] Mod "Show Damage" with id 1388882435 was not found in the workshop folder.
01:36:14.001 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official?
01:36:14.001 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="7/22/2021 2:25:11 PM")
01:36:14.001 [Lua] [ModManager] mods[2] = (id=1389872347, name="Simple UI", enabled="true", last_updated="10/31/2019 9:17:26 AM")
01:36:14.001 [Lua] [ModManager] mods[3] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="8/29/2018 8:03:32 PM")
01:36:14.001 [Lua] [ModManager] mods[4] = (id=1467751760, name="UI Tweaks", enabled="false", last_updated="7/14/2021 7:30:12 PM")
01:36:14.001 [Lua] [ModManager] mods[5] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM")
01:36:14.001 [Lua] [ModManager] mods[6] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM")
01:36:14.001 [Lua] [ModManager] mods[7] = (id=1487862316, name="Reroll Improvements", enabled="true", last_updated="12/11/2018 6:10:34 PM")
01:36:14.001 [Lua] [ModManager] mods[8] = (id=1497664830, name="Item Filter", enabled="false", last_updated="9/2/2019 6:03:44 PM")
01:36:14.001 [Lua] [ModManager] mods[9] = (id=1383542440, name="Weapon Kill Counter", enabled="false", last_updated="10/24/2019 1:57:30 PM")
01:36:14.001 [Lua] [ModManager] mods[10] = (id=1383433646, name="Persistent Ammo Counter", enabled="true", last_updated="8/29/2018 10:32:45 PM")
01:36:14.001 [Lua] [ModManager] mods[11] = (id=1384066089, name="Neuter Ult Effects", enabled="true", last_updated="7/14/2021 7:29:57 PM")
01:36:14.001 [Lua] [ModManager] mods[12] = (id=1383452616, name="Killfeed Tweaks", enabled="true", last_updated="8/19/2019 8:58:36 AM")
01:36:14.001 [Lua] [ModManager] mods[13] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM")
01:36:14.001 [Lua] [ModManager] mods[14] = (id=1388911015, name="Chat Block", enabled="true", last_updated="4/6/2019 11:15:24 AM")
01:36:14.001 [Lua] [ModManager] mods[15] = (id=1393343095, name="Scoreboard Tweaks", enabled="false", last_updated="9/6/2018 9:26:51 AM")
01:36:14.001 [Lua] [ModManager] mods[16] = (id=1387440934, name="Third Person Equipment", enabled="false", last_updated="11/8/2018 5:28:49 PM")
01:36:14.001 [Lua] [ModManager] mods[17] = (id=1421155919, name="Mission timer", enabled="false", last_updated="10/29/2019 7:17:56 PM")
01:36:14.001 [Lua] [ModManager] mods[18] = (id=1445717962, name="Loadout Manager", enabled="false", last_updated="6/15/2021 7:40:12 AM")
01:36:14.001 [Lua] [ModManager] mods[19] = (id=1384094638, name="Crosshair Customization", enabled="true", last_updated="11/22/2019 6:31:06 PM")
01:36:14.001 [Lua] [ModManager] mods[20] = (id=1391228174, name="UI Improvements", enabled="true", last_updated="8/20/2020 5:36:56 PM")
01:36:14.001 [Lua] [ModManager] mods[21] = (id=1569650837, name="Crosshairs Fix", enabled="true", last_updated="12/11/2018 6:49:00 PM")
01:36:14.001 [Lua] [ModManager] mods[22] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM")
01:36:14.001 [Lua] [ModManager] mods[23] = (id=1502859403, name="Notice Key Pickup", enabled="false", last_updated="6/25/2020 11:55:26 AM")
01:36:14.001 [Lua] [ModManager] mods[24] = (id=1460327284, name="BossKillTimer", enabled="false", last_updated="12/24/2020 2:25:52 PM")
01:36:14.001 [Lua] [ModManager] mods[25] = (id=1395655171, name="Bot Improvements - Combat", enabled="false", last_updated="7/13/2021 4:56:41 PM")
01:36:14.001 [Lua] [ModManager] mods[26] = (id=1498992606, name="Countries in Lobby Browser", enabled="false", last_updated="5/6/2021 7:15:49 PM")
01:36:14.001 [Lua] [ModManager] mods[27] = (id=1448714756, name="No Wobble", enabled="true", last_updated="8/29/2018 10:34:14 AM")
01:36:14.001 [Lua] [ModManager] mods[28] = (id=1524365529, name="Console", enabled="true", last_updated="11/13/2019 9:31:05 PM")
01:36:14.001 [Lua] [ModManager] mods[29] = (id=1387894846, name="Killbots", enabled="true", last_updated="9/8/2018 4:16:14 PM")
01:36:14.001 [Lua] [ModManager] mods[30] = (id=1609835442, name="Damage History HP Bar", enabled="false", last_updated="12/31/2018 7:48:49 PM")
01:36:14.001 [Lua] [ModManager] mods[31] = (id=1529868962, name="Ready Up!", enabled="false", last_updated="12/9/2018 6:20:39 PM")
01:36:14.001 [Lua] [ModManager] mods[32] = (id=1395132559, name="Creature Spawner", enabled="true", last_updated="7/29/2021 6:55:06 AM")
01:36:14.001 [Lua] [ModManager] mods[33] = (id=1601093964, name="Report Deaths", enabled="false", last_updated="8/29/2019 1:23:46 AM")
01:36:14.001 [Lua] [ModManager] mods[34] = (id=1388882435, name="Show Damage", enabled="true", last_updated="3/21/2019 8:57:05 PM")
01:36:14.001 [Lua] <>modded = true<>
01:36:14.001 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
01:36:14.004 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
01:36:14.018 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
01:36:14.018 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
01:36:14.019 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1964fd40)
01:36:14.019 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x196501c0)
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x08998120)
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x08998030)
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0aa041f0)
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0aa041a0)
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1b7c3360)
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1b7c3690)
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1b7c3540)
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x05d2a140)
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x19917170)
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x199094d0)
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1a607e10)
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x19909510)
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x199094b0)
01:36:14.020 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
01:36:14.021 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x05ed01f0)
01:36:14.021 [Lua] <>modded = true<>
01:36:14.021 [Lua] <>Mod:1389872347:Simple UI = true<>
01:36:14.022 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
01:36:14.023 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
01:36:14.023 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
01:36:14.023 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
01:36:14.024 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x191d1600)
01:36:14.024 [Lua] <>modded = true<>
01:36:14.024 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
01:36:14.026 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
01:36:14.027 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
01:36:14.027 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
01:36:14.028 [Lua] <>modded = true<>
01:36:14.028 [Lua] <>Mod:1395453301:Skip Intro = true<>
01:36:14.029 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
01:36:14.030 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
01:36:14.030 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
01:36:14.030 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x08964460)
01:36:14.030 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x08964510)
01:36:14.030 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
01:36:14.030 [Lua] <>modded = true<>
01:36:14.030 [Lua] <>Mod:1397265260:Numeric UI = true<>
01:36:14.031 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
01:36:14.032 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
01:36:14.032 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
01:36:14.032 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
01:36:14.033 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x199f4cc0)
01:36:14.034 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x199f5050)
01:36:14.034 [Lua] <>modded = true<>
01:36:14.034 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
01:36:14.035 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
01:36:14.036 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
01:36:14.036 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
01:36:14.036 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x19a28060)
01:36:14.036 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x19a5b5a0)
01:36:14.036 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x19a27d90)
01:36:14.036 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x19a5b600)
01:36:14.036 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
01:36:14.036 [Lua] <>modded = true<>
01:36:14.036 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
01:36:14.038 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
01:36:14.039 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
01:36:14.039 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
01:36:14.039 [Lua] Error: scripts/mods/Penlight Lua Libraries/pl/utils.lua:9: attempt to index global 'io' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: ?
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function resolve_resource
[5] @scripts/mods/vmf/modules/vmf_mod_manager.lua:75: in function load_mod_resource
[6] @scripts/mods/vmf/modules/vmf_mod_manager.lua:118: in function new_mod
[7] return {
run = function()
local mod_resources = {
mod_script = "scripts/mods/NeuterUltEffects/NeuterUltEffects",
mod_data = "scripts/mods/NeuterUltEffects/NeuterUltEffects_data",
mod_localization = "scripts/mods/NeuterUltEffects/NeuterUltEffects_localization"
}
new_mod("NeuterUltEffects", mod_resources)
end,
packages = {
"resource_packages/NeuterUltEffects/NeuterUltEffects"
}
}
:8:in function <[string "return {..."]:2>
[8] =[C]: in function pcall
[9] @scripts/managers/mod/mod_manager.lua:166: in function update
[10] @scripts/boot.lua:422: in function booting_update
[11] @scripts/boot.lua:627:in function
[1] error_message = "scripts/mods/Penlight Lua Libraries/pl/utils.lua:9: attempt to index global \'io\' (a nil value)"
[4] mod = table: 0000000008721D20; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_localization\' initialization"; func = [function]
[5] mod = table: 0000000008721D20; mod_resources = table: 000000000871C680; resource = "localization"; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_localization\' initialization"; resource_value = "scripts/mods/NeuterUltEffects/NeuterUltEffects_localization"
[6] mod_name = "NeuterUltEffects"; mod_resources = table: 000000000871C680; mod = table: 0000000008721D20
[7] mod_resources = table: 000000000871C680
[9] self = table: 00000000087C5B00; dt = 0.0007302465382963419; chat_print_buffer = table: 00000000087CAF40; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 000000000A4D4740; next_index = 2; mod_data = table: 0000000008720600
[10] self = table: 0000000005CE64D0; dt = 0.0007302465382963419; old_time = 6.0985060882521793; has_loaded_packages = true
[11] dt = 0.0007302465382963419
[9] _chat_print_buffer = table: 00000000087CAF40; _mod_load_index = 11; _settings = table: 00000000087C9400; _reload_data = table: 00000000087CB080; _state = "loading"; _mods = table: 00000000087C8890; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _num_mods = 34; _ui_time = 0.0021659284248016775; _mod_metadata = table: 00000000087E9720; _network_callbacks = table: 00000000087CB890;
[10] startup_package_handles = table: 0000000005CEA3A0; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 0000000005CEA330; flow_return_table = table: 0000000005CE6500; viewport = [Viewport]; startup_timer = 6.0992363347904757; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
01:36:14.039 [Lua] [MOD][NeuterUltEffects][ERROR] [VMF Mod Manager] (new_mod) 'mod_localization' initialization: scripts/mods/Penlight Lua Libraries/pl/utils.lua:9: attempt to index global 'io' (a nil value)
01:36:14.039 [Lua] <>modded = true<>
01:36:14.039 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
01:36:14.041 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
01:36:14.041 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
01:36:14.041 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
01:36:14.041 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x05d40550)
01:36:14.041 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
01:36:14.041 [Lua] Error: scripts/mods/Penlight Lua Libraries/pl/import_into.lua:33: loop or previous error loading module 'scripts/mods/Penlight Lua Libraries/pl/utils'
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function
[2] =[C]: ?
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function resolve_resource
[5] @scripts/mods/vmf/modules/vmf_mod_manager.lua:75: in function load_mod_resource
[6] @scripts/mods/vmf/modules/vmf_mod_manager.lua:120: in function new_mod
[7] return {
run = function()
local mod_resources = {
mod_script = "scripts/mods/PositiveReinforcementTweaks/PositiveReinforcementTweaks",
mod_data = "scripts/mods/PositiveReinforcementTweaks/PositiveReinforcementTweaks_data",
mod_localization = "scripts/mods/PositiveReinforcementTweaks/PositiveReinforcementTweaks_localization"
}
new_mod("PositiveReinforcementTweaks", mod_resources)
end,
packages = {
"resource_packages/PositiveReinforcementTweaks/PositiveReinforcementTweaks"
}
}
:8:in function <[string "return {..."]:2>
[8] =[C]: in function pcall
[9] @scripts/managers/mod/mod_manager.lua:166: in function update
[10] @scripts/boot.lua:422: in function booting_update
[11] @scripts/boot.lua:627:in function
[1] error_message = "scripts/mods/Penlight Lua Libraries/pl/import_into.lua:33: loop or previous error loading module \'scripts/mods/Penlight Lua Libr..."
[4] mod = table: 0000000008752400; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_script\' initialization"; func = [function]
[5] mod = table: 0000000008752400; mod_resources = table: 00000000087520C0; resource = "script"; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_script\' initialization"; resource_value = "scripts/mods/PositiveReinforcementTweaks/PositiveReinforcementTweaks"
[6] mod_name = "PositiveReinforcementTweaks"; mod_resources = table: 00000000087520C0; mod = table: 0000000008752400
[7] mod_resources = table: 00000000087520C0
[9] self = table: 00000000087C5B00; dt = 0.00075287814252078533; chat_print_buffer = table: 00000000087CAF40; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 000000000A362070; next_index = 2; mod_data = table: 000000000874ECB0
[10] self = table: 0000000005CE64D0; dt = 0.00075287814252078533; old_time = 6.100727305340115; has_loaded_packages = true
[11] dt = 0.00075287814252078533
[9] _chat_print_buffer = table: 00000000087CAF40; _mod_load_index = 12; _settings = table: 00000000087C9400; _reload_data = table: 00000000087CB080; _state = "loading"; _mods = table: 00000000087C8890; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _num_mods = 34; _ui_time = 0.0022212170879356563; _mod_metadata = table: 00000000087E9720; _network_callbacks = table: 00000000087CB890;
[10] startup_package_handles = table: 0000000005CEA3A0; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 0000000005CEA330; flow_return_table = table: 0000000005CE6500; viewport = [Viewport]; startup_timer = 6.1014801834826358; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true;
01:36:14.041 [Lua] [MOD][PositiveReinforcementTweaks][ERROR] [VMF Mod Manager] (new_mod) 'mod_script' initialization: scripts/mods/Penlight Lua Libraries/pl/import_into.lua:33: loop or previous error loading module 'scripts/mods/Penlight Lua Libraries/pl/utils'
01:36:14.041 [Lua] <>modded = true<>
01:36:14.041 [Lua] <>Mod:1459917022:Parry Indicator = true<>
01:36:14.043 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
01:36:14.043 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
01:36:14.044 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
01:36:14.044 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
01:36:14.044 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x19b5c100)
01:36:14.044 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x07503750)
01:36:14.044 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x07503770)
01:36:14.044 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x07503820)
01:36:14.044 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x07ce1d70)
01:36:14.044 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x07ce2040)
01:36:14.044 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x07ce2070)
01:36:14.044 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x07ced230)
01:36:14.044 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x07cedaa0)
01:36:14.044 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x069a6240] (Origin: function: 0x069a6170)
01:36:14.044 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x069a6240] (Origin: function: 0x069a62b0)
01:36:14.044 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x069a6240] (Origin: function: 0x069a62d0)
01:36:14.044 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x069a66d0] (Origin: function: 0x069a6600)
01:36:14.044 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x069a66d0] (Origin: function: 0x069a6740)
01:36:14.045 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x069a66d0] (Origin: function: 0x069a6760)
01:36:14.045 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x069a7020] (Origin: function: 0x069a6f50)
01:36:14.045 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x069a7020] (Origin: function: 0x069a7090)
01:36:14.045 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x069a7020] (Origin: function: 0x069a70b0)
01:36:14.045 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
01:36:14.045 [Lua] <>modded = true<>
01:36:14.045 [Lua] <>Mod:1388911015:Chat Block = true<>
01:36:14.046 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
01:36:14.047 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
01:36:14.047 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
01:36:14.047 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x08059d40)
01:36:14.047 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
01:36:14.047 [Lua] <>modded = true<>
01:36:14.047 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
01:36:14.049 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
01:36:14.049 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
01:36:14.050 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
01:36:14.050 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
01:36:14.050 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x19b50240)
01:36:14.050 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x19b50520)
01:36:14.050 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x19b50350)
01:36:14.050 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x19b50370)
01:36:14.050 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x19b50390)
01:36:14.050 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x19b503f0)
01:36:14.050 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x19b50410)
01:36:14.050 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
01:36:14.050 [Lua] <>modded = true<>
01:36:14.050 [Lua] <>Mod:1495937978:Host your own game = true<>
01:36:14.051 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
01:36:14.052 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
01:36:14.052 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
01:36:14.053 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x191d1850)
01:36:14.053 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x1abf2590)
01:36:14.053 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x1abf2750)
01:36:14.053 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x1abf2710)
01:36:14.053 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x1abf26c0)
01:36:14.054 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1b1a6a30)
01:36:14.054 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1b1a6c10)
01:36:14.054 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1b1a6d60)
01:36:14.054 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1b1a6ac0)
01:36:14.054 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x1ac411b0)
01:36:14.054 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x1ac413f0)
01:36:14.054 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
01:36:14.054 [Lua] <>modded = true<>
01:36:14.054 [Lua] <>Mod:1448714756:No Wobble = true<>
01:36:14.055 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
01:36:14.056 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
01:36:14.056 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
01:36:14.056 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
01:36:14.056 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0a80e8e0)
01:36:14.056 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
01:36:14.057 [Lua] <>project = vermintide 2<>
01:36:14.057 [Lua] <>build = release<>
01:36:14.057 [Lua] <>platform = win32<>
01:36:14.057 [Lua] <>dedicated_server = false<>
01:36:14.057 [Lua] <>title_id = 5107<>
01:36:14.057 [Lua] <>content_revision = 26543<>
01:36:14.057 [Lua] <>engine_revision = 3caf390912f2<>
01:36:14.057 [Lua] <>release_version = 4.4.2<>
01:36:14.057 [Lua] <>rendering_backend = dx11<>
01:36:14.057 [Lua] <>teamcity_build_id = 122908<>
01:36:14.057 [Lua] <>steam_id = 110000101e55044<>
01:36:14.057 [Lua] <>steam_profile_name = Visulth<>
01:36:14.057 [Lua] <>steam_app_id = 552500<>
01:36:14.057 [Lua] <>machine_id = 40ca6345-e769-46f3-a5f9-782d31ba286b<>
01:36:14.057 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
01:36:14.058 [Lua] [Boot] User ID: 110000101e55044 Visulth
01:36:14.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
01:36:14.068 [Lua] initializing mechanism to: adventure
01:36:14.068 [Lua] Game:setup() total time: 0.0099999999999998
01:36:14.068 [Lua] handle gfx quality: 0
01:36:14.068 [Lua] default settings: 0.0010000000000012221
01:36:14.068 [Lua] user settings: 0
01:36:14.068 [Lua] set frame times: 0
01:36:14.068 [Lua] init random: 0
01:36:14.068 [Lua] managers: 0.0089999999999985647
01:36:14.068 [Lua]
01:36:14.068 [Lua] unaccounted: 0
01:36:14.068 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
01:36:14.068 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
01:36:14.068 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
01:36:14.068 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
01:36:14.068 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
01:36:14.068 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
01:36:14.068 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
01:36:14.087 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
01:36:14.087 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
01:36:14.087 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
01:36:14.087 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
01:36:14.087 [Lua] [Testify] Ready!
01:36:14.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
01:36:14.256 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
01:36:14.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
01:36:14.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
01:36:14.875 [Lua] [PackageManager] Force_load: resource_packages/title_screen
01:36:14.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
01:36:14.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
01:36:14.924 [Lua] [PackageManager] Force_load: resource_packages/menu
01:36:14.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
01:36:14.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
01:36:14.992 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
01:36:14.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
01:36:15.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
01:36:15.827 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
01:36:15.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
01:36:15.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
01:36:15.959 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
01:36:15.960 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
01:36:16.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
01:36:16.060 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
01:36:16.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
01:36:16.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
01:36:16.678 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
01:36:16.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
01:36:17.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
01:36:17.165 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
01:36:17.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
01:36:17.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
01:36:17.847 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
01:36:17.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
01:36:17.963 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
01:36:17.963 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
01:36:17.964 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
01:36:17.964 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0651eeb0)
01:36:17.964 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x065183f0)
01:36:17.964 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0761d9c0)
01:36:17.965 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
01:36:17.965 [Lua] [Gamestate] Enter StateTitleScreen
01:36:17.966 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
01:36:17.966 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
01:36:17.966 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
01:36:17.966 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
01:36:17.966 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
01:36:17.969 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
01:36:17.981 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
01:36:17.981 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
01:36:17.981 [Save] Loading `save_data`
01:36:17.982 [Save] Load done
01:36:17.999 [Lua] [BackendManagerPlayFab] Backend Enabled
01:36:18.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
01:36:18.613 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
01:36:18.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:36:18.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:36:18.947 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:36:18.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
01:36:19.015 [Lua] <>playfab_id = 5A33B4BF30BC7CCD<>
01:36:19.134 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
01:36:19.134 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreSettings 2
01:36:19.134 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
01:36:19.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
01:36:19.250 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
01:36:19.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
01:36:19.385 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
01:36:19.386 [Save] Saving `save_data`
01:36:19.387 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 3
01:36:19.391 [Save] Save done
01:36:19.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
01:36:19.401 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
01:36:19.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
01:36:19.402 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request getStoreSettings 2 1
01:36:19.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
01:36:19.468 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
01:36:19.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
01:36:19.519 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
01:36:19.519 [Lua] [PlayFabRequestQueue] Sending Request getStoreSettings 2
01:36:19.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
01:36:19.875 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
01:36:19.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
01:36:19.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
01:36:19.948 [Lua] [PackageManager] Force_load: resource_packages/inventory
01:36:19.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
01:36:19.962 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreSettings 2
01:36:19.979 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 3 2
01:36:19.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
01:36:19.996 [Lua] [PackageManager] Force_load: resource_packages/careers
01:36:19.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
01:36:20.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
01:36:20.029 [Lua] [PackageManager] Force_load: resource_packages/decals
01:36:20.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
01:36:20.081 [Lua] [PlayFabRequestQueue] EAC Enabled! 3
01:36:20.081 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 3
01:36:20.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
01:36:20.096 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
01:36:20.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
01:36:20.499 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 3
01:36:20.499 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 4
01:36:20.515 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 4
01:36:20.616 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 4
01:36:20.616 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 5
01:36:20.632 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 5
01:36:20.783 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 5
01:36:20.783 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 6
01:36:20.798 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 6
01:36:20.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
01:36:20.949 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
01:36:20.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
01:36:20.966 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 6
01:36:20.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 7
01:36:20.983 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 7
01:36:21.269 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 7
01:36:21.269 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 8
01:36:21.284 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 8
01:36:21.519 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 8
01:36:21.519 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 9
01:36:21.536 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 9
01:36:21.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 9
01:36:21.636 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 10
01:36:21.652 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10
01:36:21.752 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10
01:36:21.752 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 11
01:36:21.769 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 11
01:36:21.897 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 11
01:36:21.898 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 12
01:36:21.903 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 12
01:36:21.987 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 12
01:36:21.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 13
01:36:22.003 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 13
01:36:22.221 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 13
01:36:22.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 14
01:36:22.238 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 14
01:36:22.338 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 14
01:36:22.338 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 15
01:36:22.354 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 15
01:36:22.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
01:36:22.388 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
01:36:22.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
01:36:22.458 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 15
01:36:22.458 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 16
01:36:22.471 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 16
01:36:22.572 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 16
01:36:22.572 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 17
01:36:22.588 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 17
01:36:22.865 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 17
01:36:22.870 [Lua] steam item server: requesting user inventory
01:36:23.206 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
01:36:23.206 [Lua] ISI-> GET_ALL_ITEMS!
01:36:23.206 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
01:36:23.206 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
01:36:23.206 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 18
01:36:23.206 [Lua]
01:36:23.206 [Lua]
01:36:23.222 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 18
01:36:23.323 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 18
01:36:23.339 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 19
01:36:23.340 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 20
01:36:23.340 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
01:36:23.340 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
01:36:23.340 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
01:36:23.340 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
01:36:23.340 [Lua] [SteamManager] request_item_prices
01:36:23.342 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 19
01:36:23.620 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 19
01:36:23.620 [Lua] Player statistics loaded!
01:36:23.624 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 20
01:36:23.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
01:36:23.641 [Lua] [PackageManager] Force_load: resource_packages/ingame
01:36:23.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
01:36:23.708 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 20
01:36:23.724 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
01:36:23.819 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
01:36:23.850 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 469 item(s) to the peddler stock
01:36:23.852 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
01:36:23.885 [Lua] [SteamManager] on_price_result 1 CAD
01:36:23.886 [Lua] _refresh_steam_item_prices_cb
01:36:23.886 [Lua] Missing item masterlist item for steam_itemdefid: 30
01:36:24.052 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
01:36:24.069 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
01:36:24.254 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
01:36:24.270 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
01:36:24.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
01:36:24.772 [Lua] [PackageManager] Force_load: resource_packages/pickups
01:36:24.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
01:36:24.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
01:36:24.855 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
01:36:24.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
01:36:24.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
01:36:24.905 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
01:36:24.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
01:36:24.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
01:36:24.972 [Lua] [PackageManager] Force_load: resource_packages/breeds
01:36:24.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
01:36:25.290 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
01:36:25.291 [Lua] [Managers] Destroying manager group:
01:36:25.291 [Lua] [Gamestate] Enter state StateLoading
01:36:25.293 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
01:36:25.293 [Lua] [LobbyManager] Setting up network options
01:36:25.293 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
01:36:25.293 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
01:36:25.293 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
01:36:25.293 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
01:36:25.293 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
01:36:25.293 [Lua] LobbyManager:setup_network_options server_port: 27015
01:36:25.293 [Lua] state_loading_restart_network JOIN VIA STEAM 0
01:36:25.300 [Lua] registering RPCs
01:36:25.300 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
01:36:25.300 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
01:36:25.300 [Lua] [LobbyAux] Making combined_hash: d096ef183372c9f1 from network_hash=69458effb940e559, trunk_revision=26543, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2
01:36:25.300 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26543, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash d096ef183372c9f1, lobby_data_version=2
01:36:25.301 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_halloween, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1059779392, lt:load_next_level, extra_packages:{
})
01:36:25.301 [Lua] [LevelTransitionHandler] promote_next_level_data
01:36:25.301 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:36:25.301 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
01:36:25.301 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044"]
01:36:25.301 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:36:25.301 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = inn_level_halloween
01:36:25.301 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 0
01:36:25.301 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = inn_level
01:36:25.301 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {}
01:36:25.301 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = inn
01:36:25.301 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = adventure
01:36:25.301 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0
01:36:25.301 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = normal
01:36:25.301 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = 0
01:36:25.301 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 1059779392
01:36:25.301 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level
01:36:25.301 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {}
01:36:25.301 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:36:25.301 [SteamVoip] Creating room 633c0dec9013b05b
01:36:25.301 [SteamVoip] Joining room 633c0dec9013b05b
01:36:25.303 [EAC] EAC server 110000101e55044 is initializing
01:36:25.313 [EAC] Server is also client 110000101e55044
01:36:25.313 [EACServer] [21:36:25:313][Windows][EAC Server] [Info][SetLogCallback] Procedure: 0000000140197CB0 LogLevel: Info.
01:36:25.313 [Lua] ### Created peer state machine for 110000101e55044
01:36:25.313 [Lua] [PeerSM] 110000101e55044 :: on_enter Connecting
01:36:25.314 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
01:36:25.314 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:36:25.314 warning: [Application] Application.update_render_world is deprecated.
01:36:25.316 [Lua] [LevelTransitionHandler] Level load completed!
01:36:25.322 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:36:25.322 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:36:25.322 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
01:36:25.322 [Lua] Set lobby begin:
01:36:25.322 [Lua] Set lobby end.
01:36:25.333 [Lua] [StateLoading] load_current_level
01:36:25.333 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_halloween 0
01:36:25.333 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_halloween, async-read,
01:36:25.333 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_halloween, async-read,
01:36:25.333 [Lua] [PackageManager] Load: resource_packages/levels/inn_halloween, inn_level_halloween, async-read,
01:36:25.333 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween, async-read,
01:36:25.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween, async-read,
01:36:25.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
01:36:25.382 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
01:36:25.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
01:36:25.449 [SteamLobby] Detected added member 110000101e55044
01:36:25.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:36:25.451 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:36:25.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
01:36:25.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
01:36:25.482 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
01:36:25.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
01:36:25.483 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "4" and join party "nil"
01:36:25.483 [Lua] [LobbyHost] Changed state from 0 to joined
01:36:25.484 [Lua] [PartyManager] Leader is set to 110000101e55044
01:36:25.484 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044
01:36:25.484 [Lua] [ChatManager] Registering channel 1
01:36:25.484 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
01:36:25.484 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
01:36:25.484 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
01:36:25.500 [Lua] [NetworkServer] Changing num_players from nil to 1
01:36:25.500 [Lua] Players: 1
01:36:25.500 [Lua] Set lobby begin:
01:36:25.500 [Lua] Lobby data mission_id = inn_level_halloween
01:36:25.500 [Lua] Lobby data mechanism = adventure
01:36:25.500 [Lua] Lobby data matchmaking_type = 3
01:36:25.500 [Lua] Lobby data eac_authorized = true
01:36:25.500 [Lua] Lobby data network_hash = d096ef183372c9f1
01:36:25.500 [Lua] Lobby data selected_mission_id = inn_level_halloween
01:36:25.500 [Lua] Lobby data num_players = 1
01:36:25.500 [Lua] Lobby data matchmaking = false
01:36:25.500 [Lua] Set lobby end.
01:36:27.322 [Lua] player (110000101e55044,1) was put into party 0
01:36:27.322 [Lua] [ProfileSynchronizer] Peer 110000101e55044 entered session
01:36:27.322 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101e55044
01:36:27.322 [Lua] [PeerSM] 110000101e55044 :: on_exit Connecting
01:36:27.322 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:36:28.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
01:36:28.342 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
01:36:28.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:36:35.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:36:35.127 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:36:35.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_halloween
01:36:35.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_halloween
01:36:35.345 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_halloween
01:36:35.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_halloween_tome
01:36:35.378 [Umbra] Loading umbra tome '#ID[56f1f65e3da2e01e]'
01:36:35.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_halloween_tome
01:36:35.428 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_halloween_tome
01:36:35.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:36:35.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:36:35.546 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:36:35.563 [Lua] [LevelTransitionHandler] Level load completed!
01:36:35.563 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_halloween - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
01:36:35.568 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:36:35.568 [Lua] checking dlc's against conflict directors
01:36:35.568 [Lua] number of factions to include 2
01:36:35.568 [Lua] Updated list weights for random:
01:36:35.568 [Lua] skaven, 0.42 (0.00-0.42)
01:36:35.568 [Lua] chaos, 0.42 (0.42-0.83)
01:36:35.568 [Lua] beastmen, 0.17 (0.83-1.00)
01:36:35.568 [Lua] Rolled random faction: 0.27856689691543579 skaven
01:36:35.568 [Lua] Updated list weights for random:
01:36:35.568 [Lua] beastmen, 0.29 (0.00-0.29)
01:36:35.568 [Lua] chaos, 0.71 (0.29-1.00)
01:36:35.568 [Lua] Rolled random faction: 0.81953376531600952 chaos
01:36:35.568 [Lua] number of factions added 2
01:36:35.568 [Lua] --- --- ---
01:36:35.568 [Lua] Starting... difficulty 'normal'
01:36:35.568 [Lua] These are the starting conflict directors:
01:36:35.568 [Lua] inn_level
01:36:35.568 [Lua] --- --- ---
01:36:35.568 [Lua]
01:36:35.568 [Lua] DONE! Found the following directors:
01:36:35.568 [Lua] (free: 35), Master hash is:
01:36:35.568 [Lua] [EnemyPackageLoader] breed_lookup: {
}
01:36:35.568 [Lua] load_startup_enemy_packages: --------------
01:36:35.568 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:36:35.568 [Lua] critter_rat
01:36:35.580 [Lua] ### Received rpc_level_loaded
01:36:35.580 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 75
01:36:35.580 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:36:35.596 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:36:35.596 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:36:35.613 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:36:35.613 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:36:35.614 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021, async-read,
01:36:35.614 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021, async-read,
01:36:35.614 [Lua] ### Received rpc_level_loaded
01:36:35.614 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 75
01:36:35.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:36:35.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:36:35.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021_event
01:36:35.630 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_halloween game_mode: inn
01:36:35.630 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:36:35.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021_event
01:36:35.963 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021_event
01:36:35.964 [Lua] Starting async level spawning of levels/inn/event_decoration/halloween/world
01:36:35.965 [Umbra] Init version: 3.4.15 :: 16 threads
01:36:36.535 [Lua] Async level spawning done
01:36:36.535 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:36:37.522 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:36:37.522 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:36:37.522 [Lua] Set lobby begin:
01:36:37.522 [Lua] Lobby data selected_mission_id = inn_level_halloween
01:36:37.522 [Lua] Lobby data num_players = 1
01:36:37.522 [Lua] Lobby data matchmaking = false
01:36:37.522 [Lua] Lobby data host = 110000101e55044
01:36:37.522 [Lua] Lobby data mission_id = inn_level_halloween
01:36:37.522 [Lua] Lobby data matchmaking_type = 3
01:36:37.522 [Lua] Lobby data country_code = CA
01:36:37.522 [Lua] Lobby data network_hash = d096ef183372c9f1
01:36:37.522 [Lua] Lobby data unique_server_name = Visulth
01:36:37.522 [Lua] Lobby data mechanism = adventure
01:36:37.522 [Lua] Lobby data eac_authorized = true
01:36:37.522 [Lua] Set lobby end.
01:36:37.522 [Lua] [Managers] Destroying manager group:
01:36:37.523 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:36:37.523 [Lua] [Gamestate] Enter StateIngame HOST
01:36:37.523 [Lua] [Managers] Calling function on all managers:
01:36:37.524 [Lua] <>level = inn_level_halloween<>
01:36:37.524 [Lua] Set lobby begin:
01:36:37.524 [Lua] Lobby data selected_mission_id = inn_level_halloween
01:36:37.524 [Lua] Lobby data num_players = 1
01:36:37.524 [Lua] Lobby data matchmaking = false
01:36:37.524 [Lua] Lobby data host = 110000101e55044
01:36:37.524 [Lua] Lobby data mission_id = inn_level_halloween
01:36:37.524 [Lua] Lobby data matchmaking_type = 3
01:36:37.524 [Lua] Lobby data country_code = CA
01:36:37.524 [Lua] Lobby data network_hash = d096ef183372c9f1
01:36:37.524 [Lua] Lobby data unique_server_name = Visulth
01:36:37.524 [Lua] Lobby data mechanism = adventure
01:36:37.524 [Lua] Lobby data eac_authorized = true
01:36:37.524 [Lua] Set lobby end.
01:36:37.524 [Lua] [StateIngame] Server ingame
01:36:37.531 [Lua] Set lobby begin:
01:36:37.531 [Lua] Lobby data difficulty = normal
01:36:37.531 [Lua] Lobby data selected_mission_id = inn_level_halloween
01:36:37.531 [Lua] Lobby data difficulty_tweak = 0
01:36:37.531 [Lua] Lobby data num_players = 1
01:36:37.531 [Lua] Lobby data matchmaking = false
01:36:37.531 [Lua] Lobby data host = 110000101e55044
01:36:37.531 [Lua] Lobby data mission_id = inn_level_halloween
01:36:37.531 [Lua] Lobby data matchmaking_type = 3
01:36:37.531 [Lua] Lobby data country_code = CA
01:36:37.531 [Lua] Lobby data network_hash = d096ef183372c9f1
01:36:37.531 [Lua] Lobby data unique_server_name = Visulth
01:36:37.531 [Lua] Lobby data mechanism = adventure
01:36:37.531 [Lua] Lobby data eac_authorized = true
01:36:37.531 [Lua] Set lobby end.
01:36:37.531 [Lua] [LobbyAux] Making combined_hash: d096ef183372c9f1 from network_hash=69458effb940e559, trunk_revision=26543, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2
01:36:37.531 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26543, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash d096ef183372c9f1, lobby_data_version=2
01:36:37.532 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
01:36:37.532 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:36:37.532 [Lua] [Matchmaking] initializing
01:36:37.532 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server
01:36:37.532 [Lua] [Matchmaking] register rpcs
01:36:37.532 [Lua] GameNetworkManager:init... creating game session
01:36:37.532 [Lua] Host GameSession.make_game_session_host with session:
01:36:37.532 [GameSession] make_game_session_host()
01:36:37.532 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:36:37.532 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:36:37.532 [Lua] [GameNetworkManager] self.is_server = true
01:36:37.532 [Network] Setting artificial MTU limit to 65536
01:36:37.549 [Lua] Switching ConflictSettings: to: inn_level
01:36:37.549 [Lua] pacing=disabled
01:36:37.549 [Lua] roaming=nil
01:36:37.549 [Lua] disabled=false
01:36:37.549 [Lua] pack_spawning=disabled
01:36:37.549 [Lua] contained_breeds=nil
01:36:37.549 [Lua] boss=disabled
01:36:37.549 [Lua] horde=disabled
01:36:37.549 [Lua] specials=disabled
01:36:37.549 [Lua] name=inn_level
01:36:37.549 [Lua] intensity=disabled
01:36:37.549 [Lua] ---
01:36:37.549 [Lua] [LevelAnalysis] set_random_seed( 0)
01:36:37.556 warning: [GwNav] NavData resource not loaded
01:36:37.556 warning: [GwNav] levels/inn/event_decoration/halloween/world
01:36:37.556 [Lua] nested_level_name levels/inn/world
01:36:37.556 [Lua] [AIInterestPointSystem] Level Seed: 0
01:36:37.557 [Lua]
01:36:37.557 [Lua] [entity_system_bag] = table
01:36:37.557 [Lua] [entity_system_bag] = metatable
01:36:37.557 [Lua] [startup_data] = table
01:36:37.557 [Lua] [entity_manager] = table
01:36:37.557 [Lua] [entity_manager] = metatable
01:36:37.557 [Lua] [unit_spawner] = table
01:36:37.557 [Lua] [unit_spawner] = metatable
01:36:37.557 [Lua] [unit_storage] = table
01:36:37.557 [Lua] [unit_storage] = metatable
01:36:37.557 [Lua] [dice_keeper] = table
01:36:37.557 [Lua] [dice_keeper] = metatable
01:36:37.557 [Lua] [is_server] = true (boolean)
01:36:37.557 [Lua] [world] = [World]
01:36:37.557 [Lua] [system_api] = table
01:36:37.557 [Lua] [entity_system] = table
01:36:37.557 [Lua] [entity_system] = metatable
01:36:37.557 [Lua] [network_lobby] = table
01:36:37.557 [Lua] [network_lobby] = metatable
01:36:37.557 [Lua] [profile_synchronizer] = table
01:36:37.557 [Lua] [profile_synchronizer] = metatable
01:36:37.557 [Lua] [level_transition_handler] = table
01:36:37.557 [Lua] [level_transition_handler] = metatable
01:36:37.557 [Lua] [num_local_human_players] = 1 (number)
01:36:37.557 [Lua] [statistics_db] = table
01:36:37.557 [Lua] [statistics_db] = metatable
01:36:37.557 [Lua] [network_server] = table
01:36:37.557 [Lua] [network_server] = metatable
01:36:37.557 [Lua] [input_manager] = table
01:36:37.557 [Lua] [input_manager] = metatable
01:36:37.557 [Lua] [network_clock] = table
01:36:37.557 [Lua] [network_clock] = metatable
01:36:37.557 [Lua] [network_transmit] = table
01:36:37.557 [Lua] [network_transmit] = metatable
01:36:37.557 [Lua] [free_flight_manager] = table
01:36:37.557 [Lua] [free_flight_manager] = metatable
01:36:37.557 [Lua] [network_manager] = table
01:36:37.557 [Lua] [network_manager] = metatable
01:36:37.557 [Lua] [network_event_delegate] = table
01:36:37.557 [Lua] [network_event_delegate] = metatable
01:36:37.557 [Lua]
01:36:37.557 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:36:37.557 [Lua] ignoring extension VersusInteractObjectiveExtension
01:36:37.557 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:36:37.557 [Lua] ignoring extension VersusSocketObjectiveExtension
01:36:37.557 [Lua] ignoring extension VersusTargetObjectiveExtension
01:36:37.557 [Lua] ignoring extension VersusMissionObjectiveExtension
01:36:37.558 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:36:37.567 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
01:36:37.568 [Lua] [AchievementManager] Achievements using the steam platform
01:36:37.568 [Lua] PlayerManager:add_player player_1
01:36:37.721 [Lua] [StateIngame] Level seed: 0
01:36:37.736 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
01:36:37.737 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
01:36:37.737 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:36:37.737 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:36:37.737 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:36:37.737 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:36:37.737 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:36:37.737 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:36:37.737 [GameSession] create_game_object(26, 0)
01:36:37.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:36:37.737 [GameSession] create_game_object(26, 1)
01:36:37.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:36:37.737 [GameSession] create_game_object(26, 2)
01:36:37.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:36:37.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
01:36:37.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read,
01:36:37.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read,
01:36:37.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_1, async-read,
01:36:37.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:36:37.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
01:36:37.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
01:36:37.740 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020, keep_hall_painting_wood_base_3, async-read,
01:36:37.745 [Lua] [LevelAnalysis] set_random_seed( 0)
01:36:37.752 [GameSession] create_game_object(67, 3)
01:36:37.752 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:36:37.752 [GameSession] create_game_object(95, 4)
01:36:37.752 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
01:36:37.753 [Lua] [IngameUI] init
01:36:37.781 [SteamVoipClient] select_out(110000101e55044, off)
01:36:37.787 [Lua] cb_razer_chroma_setup
01:36:37.887 [Lua] [Matchmaking] Cancelling matchmaking
01:36:37.887 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:36:37.887 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:36:37.887 [Lua] Set lobby begin:
01:36:37.887 [Lua] Lobby data difficulty = normal
01:36:37.887 [Lua] Lobby data selected_mission_id = inn_level_halloween
01:36:37.887 [Lua] Lobby data power_level = 0
01:36:37.887 [Lua] Lobby data difficulty_tweak = 0
01:36:37.887 [Lua] Lobby data num_players = 1
01:36:37.887 [Lua] Lobby data matchmaking = false
01:36:37.887 [Lua] Lobby data host = 110000101e55044
01:36:37.888 [Lua] Lobby data mission_id = inn_level_halloween
01:36:37.888 [Lua] Lobby data matchmaking_type = 3
01:36:37.888 [Lua] Lobby data country_code = CA
01:36:37.888 [Lua] Lobby data network_hash = d096ef183372c9f1
01:36:37.888 [Lua] Lobby data unique_server_name = Visulth
01:36:37.888 [Lua] Lobby data mechanism = adventure
01:36:37.888 [Lua] Lobby data eac_authorized = true
01:36:37.888 [Lua] Set lobby end.
01:36:37.888 [Flow] complete_skittergate_legend true
01:36:37.888 [Flow] complete_all_helmgart_levels_recruit true
01:36:37.891 [Flow] WitchHunterLevel:35
01:36:37.891 [Flow] LeaderYes
01:36:37.891 [Flow] ALL PC XP:304250
01:36:37.891 [Flow] Has "bogenhafen" DLC:true
01:36:37.891 [Flow] WH XP:60850
01:36:37.891 [Flow] Number of crafted items:6861
01:36:37.891 [Flow] Has "pre_order" DLC:true
01:36:37.891 [Flow] Sum of Powe Levels:1500
01:36:37.891 [Flow] lodestone diff 1:false
01:36:37.891 [Flow] magnus and forest activated
01:36:37.891 [Flow] magnus and forest activated
01:36:37.891 [Flow] cemetery and forest activated
01:36:37.891 [Flow] magnus and cemetery
01:36:37.891 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:36:37.891 [Flow] ALL RUNES ACTIVATED
01:36:37.891 [Flow] magnus and forest activated
01:36:37.891 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:36:37.891 [Flow] ALL RUNES ACTIVATED
01:36:37.891 [Flow] cemetery and forest activated
01:36:37.891 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:36:37.891 [Flow] ALL RUNES ACTIVATED
01:36:37.891 [Flow] magnus and forest activated
01:36:37.892 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:36:37.892 [Flow] ALL RUNES ACTIVATED
01:36:37.892 [Flow] magnus and cemetery
01:36:37.892 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:36:37.892 [Flow] ALL RUNES ACTIVATED
01:36:37.892 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:36:37.896 [Lua] CurrentConflictSettings inn_level
01:36:37.896 [Lua] [ConflictDirector] conflict_director is ai_ready
01:36:37.896 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
01:36:37.896 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:36:37.899 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:36:37.899 [Lua] Forming navigation groups in one frame
01:36:37.899 [Lua] Forming navigation groups
01:36:37.935 [Lua] NavigationGroupManager -> calulation time A: 0.036000000000001364
01:36:37.937 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443
01:36:37.937 [Lua] number of nav groups: 42
01:36:37.938 [Lua] number of refined nav groups : 23
01:36:37.941 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999977831
01:36:37.941 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
01:36:37.941 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:36:37.942 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:36:37.942 [GameSession] create_game_object(68, 5)
01:36:37.942 [GameSession] create_game_object(68, 6)
01:36:37.942 [GameSession] create_game_object(68, 7)
01:36:37.942 [GameSession] create_game_object(68, 8)
01:36:37.943 [GameSession] create_game_object(68, 9)
01:36:37.943 [GameSession] create_game_object(31, 10)
01:36:37.943 [GameSession] create_game_object(31, 11)
01:36:37.944 [GameSession] create_game_object(31, 12)
01:36:37.944 [GameSession] create_game_object(31, 13)
01:36:37.945 [GameSession] create_game_object(31, 14)
01:36:37.945 [GameSession] create_game_object(68, 15)
01:36:37.945 [GameSession] create_game_object(68, 16)
01:36:37.945 [GameSession] create_game_object(68, 17)
01:36:37.945 [GameSession] create_game_object(68, 18)
01:36:37.945 [GameSession] create_game_object(68, 19)
01:36:37.946 [GameSession] create_game_object(68, 20)
01:36:37.946 [GameSession] create_game_object(68, 21)
01:36:37.946 [GameSession] create_game_object(68, 22)
01:36:37.946 [GameSession] create_game_object(68, 23)
01:36:37.946 [GameSession] create_game_object(68, 24)
01:36:37.946 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:36:37.946 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:36:37.946 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:36:37.946 [GameSession] create_game_object(48, 25)
01:36:37.946 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
01:36:37.947 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:36:37.947 [Lua] [Managers] Calling function on all managers:
01:36:37.947 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:36:38.015 [Save] Saving `save_data`
01:36:38.020 [Save] Save done
01:36:38.024 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:36:38.024 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:36:38.032 [Lua] [UnlockManager] All unlocks ready
01:36:38.552 [Lua] player (110000101e55044,1) was put into party 1
01:36:38.552 [Lua] [IngamePlayerListUI] - Destroy
01:36:38.552 [Lua] [GamePadEquipmentUI] - Destroy
01:36:38.552 [Lua] [EquipmentUI] - Destroy
01:36:38.552 [Lua] [GamePadAbilityUI] - Destroy
01:36:38.552 [Lua] [AbilityUI] - Destroy
01:36:38.569 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000101e55044
01:36:38.569 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:4:0 = 110000101e55044
01:36:38.569 [Lua] Set lobby begin:
01:36:38.569 [Lua] Lobby data selected_mission_id = inn_level_halloween
01:36:38.569 [Lua] Lobby data num_players = 1
01:36:38.569 [Lua] Lobby data difficulty_tweak = 0
01:36:38.569 [Lua] Lobby data host = 110000101e55044
01:36:38.569 [Lua] Lobby data matchmaking_type = 3
01:36:38.569 [Lua] Lobby data difficulty = normal
01:36:38.569 [Lua] Lobby data player_slot_1 = 0:0
01:36:38.569 [Lua] Lobby data unique_server_name = Visulth
01:36:38.569 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:36:38.569 [Lua] Lobby data country_code = CA
01:36:38.569 [Lua] Lobby data matchmaking = false
01:36:38.569 [Lua] Lobby data power_level = 0
01:36:38.569 [Lua] Lobby data mission_id = inn_level_halloween
01:36:38.569 [Lua] Lobby data mechanism = adventure
01:36:38.569 [Lua] Lobby data player_slot_5 = 0:0
01:36:38.569 [Lua] Lobby data player_slot_2 = 0:0
01:36:38.569 [Lua] Lobby data network_hash = d096ef183372c9f1
01:36:38.569 [Lua] Lobby data player_slot_3 = 0:0
01:36:38.570 [Lua] Lobby data eac_authorized = true
01:36:38.570 [Lua] Set lobby end.
01:36:38.570 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(4) career(4)
01:36:38.570 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"}]
01:36:38.570 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_03":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":147689520,"first_person":{"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_03":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false}}
01:36:38.571 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:36:38.571 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:36:38.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
01:36:38.571 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
01:36:38.571 [GameSession] create_game_object(26, 26)
01:36:38.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
01:36:38.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
01:36:38.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:36:38.590 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
01:36:38.590 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read,
01:36:38.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
01:36:38.590 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
01:36:38.590 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
01:36:38.590 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
01:36:38.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read,
01:36:38.590 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03, ProfileSynchronizer, async-read,
01:36:38.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
01:36:38.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read,
01:36:38.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
01:36:38.590 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:36:38.590 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
01:36:38.590 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
01:36:38.590 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:36:38.590 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:36:38.590 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true
01:36:38.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
01:36:38.658 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
01:36:38.659 [GameSession] create_game_object(26, 27)
01:36:38.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
01:36:38.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:36:38.952 [Flow] DISABLE
01:36:39.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
01:36:39.178 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
01:36:39.178 [GameSession] create_game_object(26, 28)
01:36:39.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
01:36:39.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
01:36:39.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
01:36:39.541 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
01:36:39.541 [GameSession] create_game_object(26, 29)
01:36:39.541 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
01:36:39.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:36:39.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:36:39.885 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
01:36:39.885 [GameSession] create_game_object(26, 30)
01:36:39.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
01:36:39.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:36:40.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:36:40.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
01:36:40.013 [GameSession] create_game_object(26, 31)
01:36:40.013 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
01:36:40.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:36:40.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:36:40.075 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
01:36:40.075 [GameSession] create_game_object(26, 32)
01:36:40.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
01:36:40.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:36:40.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:36:40.125 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
01:36:40.125 [GameSession] create_game_object(26, 33)
01:36:40.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
01:36:40.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:36:40.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:36:40.166 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:36:40.167 [GameSession] create_game_object(26, 34)
01:36:40.167 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
01:36:40.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
01:36:40.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
01:36:40.212 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
01:36:40.212 [GameSession] create_game_object(26, 35)
01:36:40.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
01:36:40.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:36:40.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:36:40.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
01:36:40.257 [GameSession] create_game_object(26, 36)
01:36:40.257 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
01:36:40.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
01:36:40.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
01:36:40.313 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
01:36:40.313 [GameSession] create_game_object(26, 37)
01:36:40.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:36:40.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:36:40.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:36:40.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:36:40.359 [GameSession] create_game_object(26, 38)
01:36:40.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
01:36:40.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:36:40.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:36:40.407 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
01:36:40.407 [GameSession] create_game_object(26, 39)
01:36:40.407 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
01:36:40.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:36:40.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:36:40.450 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
01:36:40.450 [GameSession] create_game_object(26, 40)
01:36:40.450 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:36:40.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020
01:36:40.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020
01:36:40.494 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020
01:36:40.494 [GameSession] create_game_object(26, 41)
01:36:40.494 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:36:40.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
01:36:40.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
01:36:40.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
01:36:40.548 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
01:36:40.711 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
01:36:40.711 [Lua] [PackageManager] Force_load: wwise/we_deus_01
01:36:40.712 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
01:36:40.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
01:36:40.920 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
01:36:40.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
01:36:41.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
01:36:41.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
01:36:41.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
01:36:41.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
01:36:41.802 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
01:36:41.802 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
01:36:42.472 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
01:36:42.472 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
01:36:42.473 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
01:36:42.681 [Lua] PlayFabMirrorBase:_commit_internal 1
01:36:42.681 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:36:42.705 [Lua] generate_backend_stats 110000101e55044:1
01:36:42.826 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:36:42.826 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:36:42.826 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
01:36:42.827 [Lua] Set lobby begin:
01:36:42.827 [Lua] Lobby data selected_mission_id = inn_level_halloween
01:36:42.827 [Lua] Lobby data num_players = 1
01:36:42.827 [Lua] Lobby data difficulty_tweak = 0
01:36:42.827 [Lua] Lobby data host = 110000101e55044
01:36:42.827 [Lua] Lobby data matchmaking_type = 3
01:36:42.827 [Lua] Lobby data difficulty = normal
01:36:42.827 [Lua] Lobby data player_slot_1 = 0:0
01:36:42.827 [Lua] Lobby data unique_server_name = Visulth
01:36:42.827 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:36:42.827 [Lua] Lobby data country_code = CA
01:36:42.827 [Lua] Lobby data matchmaking = false
01:36:42.827 [Lua] Lobby data power_level = 835
01:36:42.827 [Lua] Lobby data mission_id = inn_level_halloween
01:36:42.827 [Lua] Lobby data mechanism = adventure
01:36:42.827 [Lua] Lobby data player_slot_5 = 0:0
01:36:42.827 [Lua] Lobby data player_slot_2 = 0:0
01:36:42.827 [Lua] Lobby data network_hash = d096ef183372c9f1
01:36:42.827 [Lua] Lobby data player_slot_3 = 0:0
01:36:42.827 [Lua] Lobby data eac_authorized = true
01:36:42.828 [Lua] Set lobby end.
01:36:42.838 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
01:36:43.070 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
01:36:43.089 [Lua] commit result success 1
01:36:43.169 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
01:36:43.169 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
01:36:43.169 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
01:36:43.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
01:36:43.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
01:36:43.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03
01:36:43.428 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03
01:36:43.428 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03
01:36:43.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:36:43.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:36:43.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:36:43.550 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
01:36:43.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
01:36:43.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
01:36:43.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:36:44.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:36:44.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:36:44.109 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
01:36:44.303 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
01:36:44.303 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
01:36:44.303 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
01:36:45.055 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
01:36:45.055 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
01:36:45.056 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
01:36:45.172 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
01:36:45.172 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
01:36:45.197 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 147689520
01:36:45.202 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
01:36:45.208 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:36:45.208 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:36:45.208 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:36:45.208 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:36:45.208 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:36:45.208 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:36:45.208 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:36:45.209 [GameSession] create_game_object(9, 42)
01:36:45.209 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:36:45.209 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:36:45.209 [GameSession] create_game_object(46, 43)
01:36:45.209 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
01:36:45.253 [Lua] Players are leaving the safe zone
01:36:45.703 [Lua] StateInGameRunning:_game_actually_starts()
01:36:45.703 [Lua] [IngameUI] menu view on_enter start_menu_view
01:36:45.703 [Lua] hero_fullscreen_menu_on_enter
01:36:45.703 [Lua] [GameModeInn] Start menu opened
01:36:45.704 [Lua] #################################################################################################################
01:36:45.704 [Lua] [Loading Time]: 00:00:20 [Transition]: none-inn_level_halloween [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:36:45.704 [Lua] #################################################################################################################
01:36:45.704 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25
01:36:45.704 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true
01:36:45.709 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12f8bd30
01:36:45.711 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
01:36:45.718 [SteamVoipClient] select_out(110000101e55044, off)
01:36:45.726 [Lua] cb_razer_chroma_setup
01:36:45.734 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25
01:36:45.740 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:36:45.740 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:36:45.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:36:45.741 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:36:45.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:36:45.741 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
01:36:45.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25
01:36:45.858 [Lua] Commit load time data
01:36:45.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
01:36:45.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
01:36:45.992 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
01:36:46.033 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
01:36:46.033 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
01:36:46.725 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xb9, position: 0
01:36:47.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xb9, position: 27249
01:36:48.034 [Lua] [IngameUI] menu view on_exit start_menu_view
01:36:48.034 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
01:36:48.034 [Lua] hero_fullscreen_menu_on_exit
01:36:48.034 [Lua] [GameModeInn] Start menu closed
01:36:48.038 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12f8bd30
01:36:48.038 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:36:48.038 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:36:48.038 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:36:48.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
01:36:49.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2, async-read,
01:36:49.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:36:49.767 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
01:36:49.767 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:36:49.789 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
01:36:49.789 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:36:49.812 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
01:36:49.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:36:49.834 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
01:36:49.834 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:36:49.859 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
01:36:49.859 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:36:49.881 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
01:36:49.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:36:49.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
01:36:49.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:36:50.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
01:36:50.100 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:36:50.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
01:36:50.121 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:37:00.657 [SteamLobby] Detected added member 110000104e72a6c
01:37:00.658 [Lua] [LobbyMembers] Member joined 110000104e72a6c
01:37:00.675 [Lua] [NetworkServer] Changing num_players from 1 to 2
01:37:00.675 [Lua] Players: 2
01:37:00.675 [Lua] Set lobby begin:
01:37:00.675 [Lua] Lobby data selected_mission_id = inn_level_halloween
01:37:00.675 [Lua] Lobby data num_players = 2
01:37:00.675 [Lua] Lobby data difficulty_tweak = 0
01:37:00.675 [Lua] Lobby data host = 110000101e55044
01:37:00.675 [Lua] Lobby data matchmaking_type = 3
01:37:00.675 [Lua] Lobby data difficulty = normal
01:37:00.675 [Lua] Lobby data player_slot_1 = 0:0
01:37:00.675 [Lua] Lobby data unique_server_name = Visulth
01:37:00.675 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:37:00.675 [Lua] Lobby data country_code = CA
01:37:00.675 [Lua] Lobby data matchmaking = false
01:37:00.676 [Lua] Lobby data power_level = 835
01:37:00.676 [Lua] Lobby data mission_id = inn_level_halloween
01:37:00.676 [Lua] Lobby data mechanism = adventure
01:37:00.676 [Lua] Lobby data player_slot_5 = 0:0
01:37:00.676 [Lua] Lobby data player_slot_2 = 0:0
01:37:00.676 [Lua] Lobby data network_hash = d096ef183372c9f1
01:37:00.676 [Lua] Lobby data player_slot_3 = 0:0
01:37:00.676 [Lua] Lobby data eac_authorized = true
01:37:00.676 [Lua] Set lobby end.
01:37:00.872 [Steam] Accepted connection 8efea8c4 request from 110000104e72a6c
01:37:01.191 [SteamTransport] Added peer 110000104e72a6c
01:37:01.645 [Lua] [IngameUI] menu view on_enter hero_view
01:37:01.656 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12f894d0
01:37:01.656 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
01:37:02.043 [SteamAuthenticator] Sent ticket request to 110000104e72a6c
01:37:02.053 [SteamAuthenticator] Got ticket request from 110000104e72a6c
01:37:02.053 [SteamAuthenticator] GetAuthSessionTicket 110000104e72a6c
01:37:02.053 [SteamAuthenticator] Got ticket request from 110000104e72a6c
01:37:02.150 [SteamAuthenticator] Got ticket from 110000104e72a6c
01:37:02.150 [SteamAuthenticator] BeginAuthSession 110000104e72a6c
01:37:02.150 [SteamAuthenticator] Authenticating 110000104e72a6c
01:37:02.396 [SteamAuthenticator] Steam validation for 110000104e72a6c with response 0
01:37:02.417 [Connection] Endpoint 110000104e72a6c set max payload per packet to 1140
01:37:02.417 [Connection] Received a connection 148 to 110000104e72a6c
01:37:02.460 [Connection] Sending request connection 148 reply to 110000104e72a6c
01:37:02.547 [Handshaker] Established a connection 148 to 110000104e72a6c
01:37:02.547 [Lua] GOT approve_channel 1 110000104e72a6c 186000001430e12
01:37:02.548 [EAC] EAC server has client 110000104e72a6c and channel 1 (and owner 110000104e72a6c)
01:37:02.548 [EACServer] [21:37:02:548][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104E72A6C PlayerGUID: 76561198042524268 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042524268 PlayerName: Geronimo!
01:37:02.548 [Lua] Client with peer_id 110000104e72a6c got APPROVED by server
01:37:02.548 [Channel] Channel 1 to peer 110000104e72a6c in system game instance 186000001430e12 was accepted.
01:37:02.548 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104e72a6c'
01:37:02.548 [Lua] [ChatManager][1]System: Geronimo! is joining the game
01:37:02.548 [Lua] [NetworkServer] Peer 110000104e72a6c joined server lobby.
01:37:02.548 [Lua] [NetworkServer] Creating peer info.
01:37:02.548 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting
01:37:02.655 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001430e12 from 110000104e72a6c, replying lobby_ok
01:37:02.711 [EACServer] [21:37:02:711][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
01:37:02.714 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e72a6c REPLY wh:0 | we:110000101e55044 | dr:0 | bw:0 | es:0
01:37:02.744 [Lua] [HeroViewStateAchievements] Using search query:
01:37:02.783 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104e72a6c
01:37:02.783 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:5:0 = 110000104e72a6c
01:37:02.783 [Lua] Set lobby begin:
01:37:02.783 [Lua] Lobby data selected_mission_id = inn_level_halloween
01:37:02.783 [Lua] Lobby data num_players = 2
01:37:02.783 [Lua] Lobby data difficulty_tweak = 0
01:37:02.783 [Lua] Lobby data host = 110000101e55044
01:37:02.784 [Lua] Lobby data matchmaking_type = 3
01:37:02.784 [Lua] Lobby data difficulty = normal
01:37:02.784 [Lua] Lobby data player_slot_1 = 0:0
01:37:02.784 [Lua] Lobby data unique_server_name = Visulth
01:37:02.784 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:37:02.784 [Lua] Lobby data country_code = CA
01:37:02.784 [Lua] Lobby data matchmaking = false
01:37:02.784 [Lua] Lobby data power_level = 835
01:37:02.784 [Lua] Lobby data mission_id = inn_level_halloween
01:37:02.784 [Lua] Lobby data mechanism = adventure
01:37:02.784 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:37:02.784 [Lua] Lobby data player_slot_2 = 0:0
01:37:02.784 [Lua] Lobby data network_hash = d096ef183372c9f1
01:37:02.784 [Lua] Lobby data player_slot_3 = 0:0
01:37:02.784 [Lua] Lobby data eac_authorized = true
01:37:02.784 [Lua] Set lobby end.
01:37:03.778 [Lua] [HeroViewStateAchievements] Using search query:
01:37:05.085 [Lua] ### CLEARING PEER STATE FOR 110000104e72a6c
01:37:05.085 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting
01:37:05.085 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting
01:37:05.143 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_notify_lobby_joined
01:37:05.143 [Lua] [PSM] Peer 110000104e72a6c joined. Want to use profile index "5" and join party "0"
01:37:05.143 [Lua] [SharedState] network_state_110000101e55044: peers:0:0:0:0 = ["110000101e55044","110000104e72a6c"]
01:37:05.143 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e72a6c, connection_key=0)
01:37:05.143 [Lua] Sync dynamic to client:
01:37:05.203 [Lua] ### Received rpc_level_load_started
01:37:05.203 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_session_id: 1059779392
01:37:05.203 [Lua] player (110000104e72a6c,1) was put into party 0
01:37:05.203 [Lua] [ProfileSynchronizer] Peer 110000104e72a6c entered session
01:37:05.203 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104e72a6c
01:37:05.203 [Lua] Mechanism says: a client has initialized the mechanism! 110000104e72a6c
01:37:05.250 [Channel] Channel 2 to peer 110000104e72a6c in system voip instance 633c0dec9013b05b was accepted.
01:37:05.250 [Lua] ### Received rpc_level_loaded
01:37:05.250 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 75
01:37:05.469 [SteamVoipClient] select_out(110000104e72a6c, on)
01:37:05.490 [SteamVoipClient] select_out(110000104e72a6c, on)
01:37:05.490 [SteamVoipClient] select_in(110000104e72a6c, on)
01:37:05.490 [SteamVoipClient] select_out(110000104e72a6c, off)
01:37:05.581 [Channel] Channel 3 to peer 110000104e72a6c in system voip instance 0 was accepted.
01:37:05.726 [EACServer] [21:37:05:726][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E72A6C Session: 1 Status: Client Authenticated Message: Client authenticated.
01:37:05.727 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedLocal
01:37:05.940 [EACServer] [21:37:05:940][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104E72A6C.
01:37:06.241 [EACServer] [21:37:06:241][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104E72A6C
01:37:06.241 [EACServer] [21:37:06:241][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E72A6C Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:37:06.242 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedRemote
01:37:07.172 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_post_game_notified
01:37:07.172 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 147689520
01:37:07.172 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting
01:37:07.172 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:37:07.236 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104e72a6c, connection_key=0)
01:37:07.237 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:37:07.237 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:37:07.260 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:37:07.260 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:37:08.667 [GameSession] add_peer(110000104e72a6c)
01:37:08.667 [GameSession] create_game_object(0, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(1, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(2, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(3, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(4, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(5, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(6, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(7, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(8, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(9, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(10, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(11, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(12, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(13, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(14, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(15, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(16, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(17, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(18, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(19, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(20, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(21, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(22, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(23, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(24, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(25, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(26, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(27, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(28, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(29, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(30, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(31, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(32, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(33, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(34, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(35, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(36, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(37, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(38, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(39, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(40, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(41, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(42, 0) -> 110000104e72a6c
01:37:08.667 [GameSession] create_game_object(43, 0) -> 110000104e72a6c
01:37:08.667 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:37:08.667 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:37:08.687 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:37:08.698 [Lua] Breedfreezer (server) starting a hot join sync
01:37:08.699 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:37:08.699 [GameSession] create_game_object(67, 44)
01:37:08.699 [GameSession] create_game_object(44, 0) -> 110000104e72a6c
01:37:08.699 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
01:37:08.699 [Lua] RemotePlayer:create_game_object( ) 44
01:37:08.778 [Lua] player (110000104e72a6c,1) was put into party 1
01:37:08.778 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(5) career(1)
01:37:08.778 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"}]
01:37:08.778 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:37:08.778 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:37:08.791 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:37:08.792 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:37:08.792 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = true
01:37:08.887 [Lua] [HeroViewStateAchievements] Using search query:
01:37:08.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3, async-read,
01:37:08.955 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:37:08.955 [GameSession] 110000104e72a6c -> create_game_object(1024)
01:37:08.955 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:37:08.955 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:37:08.967 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_05":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false},"inventory_id":33004516,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_05":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}}
01:37:08.968 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
01:37:08.968 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
01:37:08.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read,
01:37:08.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read,
01:37:08.968 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
01:37:08.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, ProfileSynchronizer, async-read,
01:37:08.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:37:08.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:37:09.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
01:37:09.040 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
01:37:09.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
01:37:09.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
01:37:09.121 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
01:37:09.121 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
01:37:09.198 [Lua] Set lobby begin:
01:37:09.198 [Lua] Lobby data selected_mission_id = inn_level_halloween
01:37:09.198 [Lua] Lobby data num_players = 2
01:37:09.198 [Lua] Lobby data difficulty_tweak = 0
01:37:09.198 [Lua] Lobby data host = 110000101e55044
01:37:09.198 [Lua] Lobby data matchmaking_type = 3
01:37:09.198 [Lua] Lobby data difficulty = normal
01:37:09.198 [Lua] Lobby data player_slot_1 = 0:0
01:37:09.198 [Lua] Lobby data unique_server_name = Visulth
01:37:09.198 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:37:09.198 [Lua] Lobby data country_code = CA
01:37:09.198 [Lua] Lobby data matchmaking = false
01:37:09.198 [Lua] Lobby data power_level = 417
01:37:09.198 [Lua] Lobby data mission_id = inn_level_halloween
01:37:09.198 [Lua] Lobby data mechanism = adventure
01:37:09.198 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:37:09.198 [Lua] Lobby data player_slot_2 = 0:0
01:37:09.199 [Lua] Lobby data network_hash = d096ef183372c9f1
01:37:09.199 [Lua] Lobby data player_slot_3 = 0:0
01:37:09.199 [Lua] Lobby data eac_authorized = true
01:37:09.199 [Lua] Set lobby end.
01:37:09.304 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
01:37:09.304 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
01:37:09.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:37:09.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:37:09.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:37:09.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
01:37:09.610 [Lua] [HeroViewStateAchievements] Using search query:
01:37:09.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
01:37:09.625 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
01:37:09.625 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
01:37:09.723 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
01:37:09.723 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
01:37:09.724 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05
01:37:09.827 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05
01:37:09.827 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05
01:37:09.828 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
01:37:10.223 [Lua] [HeroViewStateAchievements] Using search query:
01:37:10.625 [Lua] [HeroViewStateAchievements] Using search query:
01:37:10.730 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
01:37:10.730 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
01:37:10.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p
01:37:10.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p
01:37:10.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p
01:37:10.840 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 33004516
01:37:11.774 [Lua] [HeroViewStateAchievements] Using search query:
01:37:12.270 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 33004516
01:37:12.340 [GameSession] 110000104e72a6c -> create_game_object(1025)
01:37:12.340 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:37:12.340 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:37:12.342 [GameSession] create_game_object(46, 45)
01:37:12.342 [GameSession] create_game_object(45, 0) -> 110000104e72a6c
01:37:12.342 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
01:37:12.342 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:37:12.343 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:37:12.344 [Lua] TalentSystem:rpc_sync_talents 1 1025
01:37:12.704 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true
01:37:13.301 [Lua] [HeroViewStateAchievements] Using search query:
01:37:14.333 [Lua] Set lobby begin:
01:37:14.333 [Lua] Lobby data selected_mission_id = inn_level_halloween
01:37:14.333 [Lua] Lobby data num_players = 2
01:37:14.333 [Lua] Lobby data difficulty_tweak = 0
01:37:14.334 [Lua] Lobby data host = 110000101e55044
01:37:14.334 [Lua] Lobby data matchmaking_type = 3
01:37:14.334 [Lua] Lobby data difficulty = normal
01:37:14.334 [Lua] Lobby data player_slot_1 = 0:0
01:37:14.334 [Lua] Lobby data unique_server_name = Visulth
01:37:14.334 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:37:14.334 [Lua] Lobby data country_code = CA
01:37:14.334 [Lua] Lobby data matchmaking = false
01:37:14.334 [Lua] Lobby data power_level = 835
01:37:14.334 [Lua] Lobby data mission_id = inn_level_halloween
01:37:14.334 [Lua] Lobby data mechanism = adventure
01:37:14.334 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:37:14.334 [Lua] Lobby data player_slot_2 = 0:0
01:37:14.334 [Lua] Lobby data network_hash = d096ef183372c9f1
01:37:14.334 [Lua] Lobby data player_slot_3 = 0:0
01:37:14.334 [Lua] Lobby data eac_authorized = true
01:37:14.334 [Lua] Set lobby end.
01:37:14.365 [Lua] [HeroViewStateAchievements] Using search query:
01:37:15.345 [Lua] [HeroViewStateAchievements] Using search query:
01:37:18.363 [Lua] [HeroViewStateAchievements] Using search query: thron
01:37:19.086 [Lua] PlayFabMirrorBase:_commit_internal 2
01:37:19.086 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:37:19.113 [Lua] generate_backend_stats 110000101e55044:1
01:37:19.222 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:37:19.222 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:37:19.222 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
01:37:19.233 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
01:37:19.458 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
01:37:19.467 [Lua] commit result success 2
01:37:21.233 [Lua] [HeroViewStateAchievements] Using search query: thorn
01:37:59.047 [Lua] [IngameUI] menu view on_exit hero_view
01:37:59.054 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12f894d0
01:37:59.054 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
01:38:09.298 [Lua] PlayFabMirrorBase:_commit_internal 3
01:38:09.298 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:38:09.327 [Lua] generate_backend_stats 110000101e55044:1
01:38:09.431 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:38:09.431 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:38:09.438 [Lua] commit result success 3
01:38:46.821 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
01:38:47.946 [Lua] [Matchmaking] Cancelling matchmaking
01:38:47.946 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:38:51.568 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1184508288, lt:load_next_level, extra_packages:{
})
01:38:51.568 [Lua] [LevelTransitionHandler] promote_next_level_data
01:38:51.568 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:38:51.568 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = morris_hub
01:38:51.568 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 0
01:38:51.568 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = disabled
01:38:51.568 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {}
01:38:51.568 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = inn_deus
01:38:51.568 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus
01:38:51.568 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0
01:38:51.568 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = normal
01:38:51.568 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = 0
01:38:51.568 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 1184508288
01:38:51.568 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level
01:38:51.568 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {}
01:38:51.568 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:38:51.570 [Lua] TRANSITION nil nil load_next_level
01:38:51.570 [Lua] Transition type "load_next_level", is server: true
01:38:51.570 [Lua] [GameNetworkManager] Leaving game...
01:38:51.570 [Lua] [GameNetworkManager] Shutting down game session host.
01:38:51.570 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:38:51.570 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:38:51.570 [GameSession] shutdown_game_session_host()
01:38:51.570 [GameSession] shutdown()
01:38:51.570 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=131.97
01:38:51.587 [Connection] Packet 3161 chunk for system game_session from 110000104e72a6c had no listener
01:38:51.588 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:38:51.929 [Lua] [PlayerSyncData] Game session is not initialized
01:38:51.929 [Lua] Set lobby begin:
01:38:51.929 [Lua] Lobby data selected_mission_id = inn_level_halloween
01:38:51.929 [Lua] Lobby data num_players = 2
01:38:51.929 [Lua] Lobby data difficulty_tweak = 0
01:38:51.929 [Lua] Lobby data host = 110000101e55044
01:38:51.929 [Lua] Lobby data matchmaking_type = 3
01:38:51.929 [Lua] Lobby data difficulty = normal
01:38:51.929 [Lua] Lobby data player_slot_1 = 0:0
01:38:51.929 [Lua] Lobby data unique_server_name = Visulth
01:38:51.929 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:38:51.929 [Lua] Lobby data country_code = CA
01:38:51.930 [Lua] Lobby data matchmaking = false
01:38:51.930 [Lua] Lobby data power_level = 0
01:38:51.930 [Lua] Lobby data mission_id = inn_level_halloween
01:38:51.930 [Lua] Lobby data mechanism = adventure
01:38:51.930 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:38:51.930 [Lua] Lobby data player_slot_2 = 0:0
01:38:51.930 [Lua] Lobby data network_hash = d096ef183372c9f1
01:38:51.930 [Lua] Lobby data player_slot_3 = 0:0
01:38:51.930 [Lua] Lobby data eac_authorized = true
01:38:51.930 [Lua] Set lobby end.
01:38:53.564 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:38:53.564 [Lua] [Managers] Calling function on all managers:
01:38:53.564 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:38:53.565 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false
01:38:53.565 [Lua] Clearing all global lookup lists
01:38:53.565 [Lua] [IngamePlayerListUI] - Destroy
01:38:53.565 [Lua] [GamePadEquipmentUI] - Destroy
01:38:53.565 [Lua] [EquipmentUI] - Destroy
01:38:53.565 [Lua] [GamePadAbilityUI] - Destroy
01:38:53.565 [Lua] [AbilityUI] - Destroy
01:38:53.566 [Lua] [IngameUI] destroy
01:38:53.570 error: [Unit] Unit: '#ID[18fadfb9fb7d7362]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7ccf1698c9cb5965]'
child 1: '#ID[8a3c816f7a955bf4]'
child 2: '#ID[3d1c223596227d45]'
child 3: '#ID[1f9b316b371774f1]'
child 4: '#ID[124437020ad2f599]'
child 5: '#ID[a73f6308a2ca30f4]'
01:38:53.571 error: [Unit] Unit: '#ID[eb22f1429eec6fb4]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0a63800f011130e2]'
child 1: '#ID[887770bd0a915975]'
01:38:53.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_2
01:38:53.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1
01:38:53.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
01:38:53.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
01:38:53.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
01:38:53.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
01:38:53.584 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
01:38:53.584 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
01:38:53.584 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_3
01:38:53.584 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
01:38:53.585 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4
01:38:53.585 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2
01:38:53.585 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_1
01:38:53.585 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
01:38:53.586 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1
01:38:53.586 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
01:38:53.586 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_020, keep_hall_painting_wood_base_3
01:38:53.589 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:38:53.589 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:38:53.684 [Lua] [Managers] Destroying manager group:
01:38:53.686 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[591e8680614ecb40]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[619b3d3019f207dc]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[ab839ed70774c341]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[8eab0083528d6ad0]'
child 7: '#ID[e97284ba19333daf]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[359af53c6d2a32d5]'
01:38:53.692 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:38:53.814 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:38:53.814 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:38:53.814 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:38:53.814 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:38:53.814 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:38:53.815 [Lua] [Matchmaking] unregister rpcs
01:38:53.815 [Lua] ############### UNLOADING PACKAGES ###############
01:38:53.815 [Lua] [Managers] Calling function on all managers:
01:38:53.815 [Lua] [Managers] Destroying manager group:
01:38:53.815 [Lua] [Gamestate] Enter state StateLoading
01:38:53.817 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:38:53.817 [Lua] [Matchmaking] register rpcs
01:38:53.817 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:38:53.817 [Lua] registering RPCs
01:38:53.817 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:38:53.817 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:38:53.817 [Lua] Set lobby begin:
01:38:53.817 [Lua] Lobby data selected_mission_id = morris_hub
01:38:53.817 [Lua] Lobby data num_players = 2
01:38:53.818 [Lua] Lobby data difficulty_tweak = 0
01:38:53.818 [Lua] Lobby data host = 110000101e55044
01:38:53.818 [Lua] Lobby data matchmaking_type = 3
01:38:53.818 [Lua] Lobby data difficulty = normal
01:38:53.818 [Lua] Lobby data player_slot_1 = 0:0
01:38:53.818 [Lua] Lobby data unique_server_name = Visulth
01:38:53.818 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:38:53.818 [Lua] Lobby data country_code = CA
01:38:53.818 [Lua] Lobby data matchmaking = false
01:38:53.818 [Lua] Lobby data power_level = 0
01:38:53.818 [Lua] Lobby data mission_id = morris_hub
01:38:53.818 [Lua] Lobby data mechanism = deus
01:38:53.818 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:38:53.818 [Lua] Lobby data player_slot_2 = 0:0
01:38:53.818 [Lua] Lobby data network_hash = d096ef183372c9f1
01:38:53.818 [Lua] Lobby data player_slot_3 = 0:0
01:38:53.818 [Lua] Lobby data eac_authorized = true
01:38:53.818 [Lua] Set lobby end.
01:38:53.818 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:38:53.821 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = false
01:38:53.821 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = false
01:38:53.822 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
01:38:53.822 [Lua] [StateLoading] load_current_level
01:38:53.822 [Lua] initializing mechanism to: deus
01:38:53.822 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021 -> Package still referenced, NOT unloaded:
01:38:53.832 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021
01:38:53.832 [Lua] FORCE COMMIT 4
01:38:53.832 [Lua] PlayFabMirrorBase:_commit_internal 4
01:38:53.832 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:38:53.832 [Lua] [BackendInterfaceStatisticsPlayFab] No player found, skipping saving statistics...
01:38:53.832 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:38:53.832 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:38:53.833 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27
01:38:53.833 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
01:38:53.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween
01:38:53.833 [Umbra] Unload tome
01:38:53.833 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween
01:38:53.834 [Lua] [PackageManager] Unload: resource_packages/levels/inn_halloween, inn_level_halloween
01:38:53.918 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_halloween
01:38:53.931 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_halloween
01:38:53.931 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
01:38:53.931 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
01:38:53.939 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27
01:38:53.939 [Lua] commit result success 4
01:38:54.054 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false
01:38:54.054 [Lua] Mechanism says: a client has initialized the mechanism! 110000104e72a6c
01:38:54.054 [Lua] ### Received rpc_level_load_started
01:38:54.054 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_session_id: 1184508288
01:38:54.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
01:38:54.097 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
01:38:54.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
01:38:54.098 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_05":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false},"inventory_id":33004516,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_05":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}}
01:38:54.098 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 147689520
01:38:54.098 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 33004516
01:38:54.098 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false
01:38:54.444 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27
01:38:56.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
01:38:56.818 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
01:38:56.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
01:38:59.016 [Lua] ### Received rpc_level_loaded
01:38:59.016 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 228
01:38:59.016 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:38:59.016 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:38:59.016 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:38:59.034 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:38:59.034 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:39:00.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
01:39:00.916 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
01:39:00.933 [Lua] [LevelTransitionHandler] Level load completed!
01:39:00.933 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
01:39:00.934 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:39:00.934 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
01:39:00.934 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:39:00.934 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
01:39:00.957 [Lua] ### Received rpc_level_loaded
01:39:00.957 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 228
01:39:00.957 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:39:00.959 [Lua] Async level spawning done
01:39:00.973 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:39:00.973 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:39:00.991 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:39:00.991 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:39:00.991 [Lua] ### Received rpc_level_loaded
01:39:00.991 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 228
01:39:00.991 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:39:01.995 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:39:01.995 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:39:01.995 [Lua] [Matchmaking] unregister rpcs
01:39:01.995 [Lua] Set lobby begin:
01:39:01.995 [Lua] Lobby data selected_mission_id = morris_hub
01:39:01.995 [Lua] Lobby data num_players = 2
01:39:01.995 [Lua] Lobby data difficulty_tweak = 0
01:39:01.995 [Lua] Lobby data host = 110000101e55044
01:39:01.995 [Lua] Lobby data matchmaking_type = 3
01:39:01.995 [Lua] Lobby data difficulty = normal
01:39:01.995 [Lua] Lobby data player_slot_1 = 0:0
01:39:01.995 [Lua] Lobby data unique_server_name = Visulth
01:39:01.995 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:39:01.995 [Lua] Lobby data country_code = CA
01:39:01.996 [Lua] Lobby data matchmaking = false
01:39:01.996 [Lua] Lobby data power_level = 0
01:39:01.996 [Lua] Lobby data mission_id = morris_hub
01:39:01.996 [Lua] Lobby data mechanism = deus
01:39:01.996 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:39:01.996 [Lua] Lobby data player_slot_2 = 0:0
01:39:01.996 [Lua] Lobby data network_hash = d096ef183372c9f1
01:39:01.996 [Lua] Lobby data player_slot_3 = 0:0
01:39:01.996 [Lua] Lobby data eac_authorized = true
01:39:01.996 [Lua] Set lobby end.
01:39:01.996 [Lua] [Managers] Destroying manager group:
01:39:01.997 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
01:39:01.997 [Lua] [Gamestate] Enter StateIngame HOST
01:39:01.997 [Lua] [Managers] Calling function on all managers:
01:39:01.997 [Lua] <>level = morris_hub<>
01:39:01.997 [Lua] [StateIngame] Server ingame
01:39:02.002 [Lua] Set lobby begin:
01:39:02.002 [Lua] Lobby data selected_mission_id = morris_hub
01:39:02.002 [Lua] Lobby data num_players = 2
01:39:02.002 [Lua] Lobby data difficulty_tweak = 0
01:39:02.002 [Lua] Lobby data host = 110000101e55044
01:39:02.002 [Lua] Lobby data matchmaking_type = 3
01:39:02.002 [Lua] Lobby data difficulty = normal
01:39:02.003 [Lua] Lobby data player_slot_1 = 0:0
01:39:02.003 [Lua] Lobby data unique_server_name = Visulth
01:39:02.003 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:39:02.003 [Lua] Lobby data country_code = CA
01:39:02.003 [Lua] Lobby data matchmaking = false
01:39:02.003 [Lua] Lobby data power_level = 0
01:39:02.003 [Lua] Lobby data mission_id = morris_hub
01:39:02.003 [Lua] Lobby data mechanism = deus
01:39:02.003 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:39:02.003 [Lua] Lobby data player_slot_2 = 0:0
01:39:02.003 [Lua] Lobby data network_hash = d096ef183372c9f1
01:39:02.003 [Lua] Lobby data player_slot_3 = 0:0
01:39:02.003 [Lua] Lobby data eac_authorized = true
01:39:02.003 [Lua] Set lobby end.
01:39:02.003 [Lua] [Matchmaking] register rpcs
01:39:02.003 [Lua] GameNetworkManager:init... creating game session
01:39:02.003 [Lua] Host GameSession.make_game_session_host with session:
01:39:02.003 [GameSession] make_game_session_host()
01:39:02.003 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:39:02.003 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:39:02.003 [Lua] [GameNetworkManager] self.is_server = true
01:39:02.003 [Network] Setting artificial MTU limit to 65536
01:39:02.003 [Connection] Endpoint 110000104e72a6c set max payload per packet to 1140
01:39:02.023 [Lua] Switching ConflictSettings: to: disabled
01:39:02.023 [Lua] pacing=disabled
01:39:02.023 [Lua] roaming=nil
01:39:02.023 [Lua] specials=disabled
01:39:02.023 [Lua] debug_color=black
01:39:02.023 [Lua] pack_spawning=disabled
01:39:02.023 [Lua] contained_breeds=nil
01:39:02.023 [Lua] disabled=true
01:39:02.023 [Lua] boss=disabled
01:39:02.023 [Lua] horde=disabled
01:39:02.023 [Lua] name=disabled
01:39:02.023 [Lua] intensity=disabled
01:39:02.023 [Lua] ---
01:39:02.023 [Lua] [LevelAnalysis] set_random_seed( 0)
01:39:02.029 [Lua] [AIInterestPointSystem] Level Seed: 0
01:39:02.029 [Lua]
01:39:02.029 [Lua] [entity_system_bag] = table
01:39:02.029 [Lua] [entity_system_bag] = metatable
01:39:02.029 [Lua] [startup_data] = table
01:39:02.029 [Lua] [entity_manager] = table
01:39:02.029 [Lua] [entity_manager] = metatable
01:39:02.029 [Lua] [unit_spawner] = table
01:39:02.029 [Lua] [unit_spawner] = metatable
01:39:02.029 [Lua] [unit_storage] = table
01:39:02.029 [Lua] [unit_storage] = metatable
01:39:02.029 [Lua] [dice_keeper] = table
01:39:02.029 [Lua] [dice_keeper] = metatable
01:39:02.029 [Lua] [is_server] = true (boolean)
01:39:02.029 [Lua] [world] = [World]
01:39:02.029 [Lua] [system_api] = table
01:39:02.029 [Lua] [entity_system] = table
01:39:02.029 [Lua] [entity_system] = metatable
01:39:02.029 [Lua] [network_lobby] = table
01:39:02.029 [Lua] [network_lobby] = metatable
01:39:02.029 [Lua] [profile_synchronizer] = table
01:39:02.029 [Lua] [profile_synchronizer] = metatable
01:39:02.029 [Lua] [level_transition_handler] = table
01:39:02.029 [Lua] [level_transition_handler] = metatable
01:39:02.029 [Lua] [num_local_human_players] = 1 (number)
01:39:02.029 [Lua] [statistics_db] = table
01:39:02.029 [Lua] [statistics_db] = metatable
01:39:02.029 [Lua] [network_server] = table
01:39:02.029 [Lua] [network_server] = metatable
01:39:02.029 [Lua] [input_manager] = table
01:39:02.029 [Lua] [input_manager] = metatable
01:39:02.029 [Lua] [network_clock] = table
01:39:02.029 [Lua] [network_clock] = metatable
01:39:02.029 [Lua] [network_transmit] = table
01:39:02.029 [Lua] [network_transmit] = metatable
01:39:02.029 [Lua] [free_flight_manager] = table
01:39:02.029 [Lua] [free_flight_manager] = metatable
01:39:02.029 [Lua] [network_manager] = table
01:39:02.029 [Lua] [network_manager] = metatable
01:39:02.029 [Lua] [network_event_delegate] = table
01:39:02.029 [Lua] [network_event_delegate] = metatable
01:39:02.029 [Lua]
01:39:02.029 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:39:02.029 [Lua] ignoring extension VersusInteractObjectiveExtension
01:39:02.029 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:39:02.029 [Lua] ignoring extension VersusSocketObjectiveExtension
01:39:02.029 [Lua] ignoring extension VersusTargetObjectiveExtension
01:39:02.029 [Lua] ignoring extension VersusMissionObjectiveExtension
01:39:02.030 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:39:02.039 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
01:39:02.040 [Lua] [AchievementManager] Achievements using the steam platform
01:39:02.040 [Lua] PlayerManager:add_player player_1
01:39:02.153 [Lua] [StateIngame] Level seed: 0
01:39:02.155 [Lua] [LevelAnalysis] set_random_seed( 0)
01:39:02.156 [GameSession] create_game_object(67, 0)
01:39:02.156 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:39:02.156 [GameSession] create_game_object(95, 1)
01:39:02.156 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:39:02.157 [Lua] [IngameUI] init
01:39:02.182 [SteamVoipClient] select_out(110000101e55044, off)
01:39:02.182 [SteamVoipClient] select_out(110000104e72a6c, off)
01:39:02.187 [Lua] cb_razer_chroma_setup
01:39:02.293 [Lua] [Matchmaking] Cancelling matchmaking
01:39:02.293 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:39:02.293 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:39:02.294 [Lua] Set lobby begin:
01:39:02.294 [Lua] Lobby data selected_mission_id = morris_hub
01:39:02.294 [Lua] Lobby data num_players = 2
01:39:02.294 [Lua] Lobby data difficulty_tweak = 0
01:39:02.294 [Lua] Lobby data host = 110000101e55044
01:39:02.294 [Lua] Lobby data matchmaking_type = 3
01:39:02.294 [Lua] Lobby data difficulty = normal
01:39:02.294 [Lua] Lobby data player_slot_1 = 0:0
01:39:02.294 [Lua] Lobby data unique_server_name = Visulth
01:39:02.294 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:39:02.294 [Lua] Lobby data country_code = CA
01:39:02.294 [Lua] Lobby data matchmaking = false
01:39:02.294 [Lua] Lobby data power_level = 835
01:39:02.294 [Lua] Lobby data mission_id = morris_hub
01:39:02.294 [Lua] Lobby data mechanism = deus
01:39:02.294 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:39:02.295 [Lua] Lobby data player_slot_2 = 0:0
01:39:02.295 [Lua] Lobby data network_hash = d096ef183372c9f1
01:39:02.295 [Lua] Lobby data player_slot_3 = 0:0
01:39:02.295 [Lua] Lobby data eac_authorized = true
01:39:02.295 [Lua] Set lobby end.
01:39:02.296 [Lua] CurrentConflictSettings disabled
01:39:02.296 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:39:02.296 [GameSession] create_game_object(68, 2)
01:39:02.296 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:39:02.296 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
01:39:02.296 [GameSession] create_game_object(48, 3)
01:39:02.296 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
01:39:02.297 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:39:02.297 [Lua] [Managers] Calling function on all managers:
01:39:02.297 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:39:02.305 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:39:02.305 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:39:02.305 [GameSession] add_peer(110000104e72a6c)
01:39:02.305 [GameSession] create_game_object(0, 0) -> 110000104e72a6c
01:39:02.305 [GameSession] create_game_object(1, 0) -> 110000104e72a6c
01:39:02.305 [GameSession] create_game_object(2, 0) -> 110000104e72a6c
01:39:02.305 [GameSession] create_game_object(3, 0) -> 110000104e72a6c
01:39:02.305 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:39:02.305 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:39:02.357 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:39:02.366 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:39:02.366 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:39:02.366 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:39:02.366 [GameSession] create_game_object(67, 4)
01:39:02.366 [GameSession] create_game_object(4, 0) -> 110000104e72a6c
01:39:02.366 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
01:39:02.366 [Lua] RemotePlayer:create_game_object( ) 4
01:39:02.438 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:39:02.438 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:39:02.442 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_05":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false},"inventory_id":33004516,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_05":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}}
01:39:02.442 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 147689520
01:39:02.442 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 33004516
01:39:02.442 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false
01:39:02.442 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:39:02.442 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:39:02.442 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true
01:39:02.442 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:39:02.443 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:39:02.443 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = true
01:39:02.445 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
01:39:02.449 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:39:02.449 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:39:02.449 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:39:02.449 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:39:02.449 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:39:02.449 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:39:02.449 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:39:02.450 [GameSession] create_game_object(9, 5)
01:39:02.450 [GameSession] create_game_object(5, 0) -> 110000104e72a6c
01:39:02.450 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:39:02.450 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:39:02.450 [GameSession] create_game_object(46, 6)
01:39:02.450 [GameSession] create_game_object(6, 0) -> 110000104e72a6c
01:39:02.450 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
01:39:02.570 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:39:02.570 [GameSession] 110000104e72a6c -> create_game_object(1024)
01:39:02.570 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:39:02.570 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:39:02.571 [GameSession] 110000104e72a6c -> create_game_object(1025)
01:39:02.571 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:39:02.571 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:39:02.572 [GameSession] create_game_object(46, 7)
01:39:02.572 [GameSession] create_game_object(7, 0) -> 110000104e72a6c
01:39:02.572 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7
01:39:02.572 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:39:02.573 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:39:02.574 [Lua] TalentSystem:rpc_sync_talents 1 1025
01:39:02.833 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true
01:39:02.833 [Lua] StateInGameRunning:_game_actually_starts()
01:39:02.833 [Lua] #################################################################################################################
01:39:02.833 [Lua] [Loading Time]: 00:00:09 [Transition]: inn_level_halloween-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:39:02.833 [Lua] #################################################################################################################
01:39:02.833 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28
01:39:02.833 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true
01:39:02.849 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28
01:39:02.956 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28
01:39:02.956 [Lua] Commit load time data
01:39:18.541 [Lua] [IngameUI] menu view on_enter start_game_view
01:39:18.542 [Lua] [IngameUI] menu view post_update_on_enter table: 0x151e4cf0
01:39:18.542 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:39:18.586 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
01:39:18.586 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
01:39:18.586 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
01:39:18.587 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
01:39:18.588 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
01:39:20.863 [Lua] [IngameUI] menu view on_exit start_game_view
01:39:20.863 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:39:20.864 [Save] Saving `save_data`
01:39:20.864 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
01:39:20.864 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
01:39:20.864 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
01:39:20.864 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
01:39:20.869 [Save] Save done
01:39:20.881 [Lua] [IngameUI] menu view post_update_on_exit table: 0x151e4cf0
01:39:32.358 [Lua] [IngameUI] menu view on_enter character_selection
01:39:32.358 [Lua] hero_fullscreen_menu_on_enter
01:39:32.359 [Lua] [IngameUI] menu view post_update_on_enter table: 0x151e1820
01:39:32.361 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:39:32.375 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:32.375 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:32.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:32.376 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:32.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:32.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:32.376 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:32.376 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:33.662 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:33.662 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:33.662 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:33.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:33.662 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:33.662 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:34.293 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000101e55044
01:39:34.293 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:4:0 =
01:39:34.293 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:3:0 = 110000101e55044
01:39:34.293 [Lua] Set lobby begin:
01:39:34.293 [Lua] Lobby data selected_mission_id = morris_hub
01:39:34.294 [Lua] Lobby data num_players = 2
01:39:34.294 [Lua] Lobby data difficulty_tweak = 0
01:39:34.294 [Lua] Lobby data host = 110000101e55044
01:39:34.294 [Lua] Lobby data matchmaking_type = 3
01:39:34.294 [Lua] Lobby data difficulty = normal
01:39:34.294 [Lua] Lobby data player_slot_1 = 0:0
01:39:34.294 [Lua] Lobby data unique_server_name = Visulth
01:39:34.294 [Lua] Lobby data player_slot_4 = 0:0
01:39:34.294 [Lua] Lobby data country_code = CA
01:39:34.294 [Lua] Lobby data matchmaking = false
01:39:34.294 [Lua] Lobby data power_level = 835
01:39:34.294 [Lua] Lobby data mission_id = morris_hub
01:39:34.294 [Lua] Lobby data mechanism = deus
01:39:34.294 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:39:34.294 [Lua] Lobby data player_slot_2 = 0:0
01:39:34.294 [Lua] Lobby data network_hash = d096ef183372c9f1
01:39:34.294 [Lua] Lobby data player_slot_3 = 110000101e55044:1
01:39:34.294 [Lua] Lobby data eac_authorized = true
01:39:34.294 [Lua] Set lobby end.
01:39:34.294 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(3) career(2)
01:39:34.294 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"}]
01:39:34.294 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000101e55044"}]
01:39:34.295 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/blue\/chr_dwarf_ranger_ironbreaker_blue":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false},"inventory_id":1937021568,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_14":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/blue\/chr_dwarf_ranger_ironbreaker_blue":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false}}
01:39:34.306 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
01:39:34.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read,
01:39:34.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read,
01:39:34.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:39:34.306 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
01:39:34.306 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
01:39:34.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read,
01:39:34.306 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:39:34.306 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read,
01:39:34.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read,
01:39:34.306 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
01:39:34.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read,
01:39:34.318 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
01:39:34.320 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
01:39:34.322 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer
01:39:34.323 [Lua] [GameNetworkManager] destroying game object with go_id=6
01:39:34.323 [GameSession] destroy_game_object(6)
01:39:34.323 [GameSession] destroy_game_object(5)
01:39:34.323 error: [Unit] Unit: '#ID[18fadfb9fb7d7362]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7ccf1698c9cb5965]'
child 1: '#ID[8a3c816f7a955bf4]'
child 2: '#ID[3d1c223596227d45]'
child 3: '#ID[1f9b316b371774f1]'
child 4: '#ID[124437020ad2f599]'
child 5: '#ID[a73f6308a2ca30f4]'
01:39:34.323 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[591e8680614ecb40]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[619b3d3019f207dc]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[ab839ed70774c341]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[8eab0083528d6ad0]'
child 7: '#ID[e97284ba19333daf]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[359af53c6d2a32d5]'
01:39:34.326 [Save] Saving `save_data`
01:39:34.331 [Save] Save done
01:39:34.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
01:39:34.338 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:39:34.338 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer
01:39:34.346 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer
01:39:34.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer
01:39:34.346 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03, ProfileSynchronizer
01:39:34.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
01:39:34.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer
01:39:34.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer
01:39:34.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
01:39:34.414 [Lua] [IngameUI] menu view on_exit character_selection
01:39:34.414 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:39:34.414 [Lua] hero_fullscreen_menu_on_exit
01:39:34.416 [Lua] [IngameUI] menu view post_update_on_exit table: 0x151e1820
01:39:42.194 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
01:39:42.194 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
01:39:42.268 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
01:39:42.268 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewerCharacterSelectionView
01:39:42.272 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1937021568
01:39:42.273 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
01:39:42.273 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read,
01:39:42.313 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
01:39:42.313 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
01:39:42.314 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
01:39:42.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
01:39:42.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
01:39:42.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
01:39:42.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
01:39:42.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
01:39:42.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:39:42.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:39:42.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
01:39:42.587 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
01:39:42.634 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
01:39:42.634 [Lua] [PackageManager] Force_load: wwise/handgun
01:39:42.635 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
01:39:42.702 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
01:39:42.702 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
01:39:42.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:39:42.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:39:42.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
01:39:42.724 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
01:39:42.883 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
01:39:42.883 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
01:39:42.883 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
01:39:42.952 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
01:39:42.952 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
01:39:42.952 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
01:39:43.063 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
01:39:43.063 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
01:39:43.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
01:39:43.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
01:39:43.291 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
01:39:43.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
01:39:43.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
01:39:43.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
01:39:43.406 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
01:39:44.063 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
01:39:44.063 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
01:39:44.064 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
01:39:44.252 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
01:39:44.252 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
01:39:44.264 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1937021568
01:39:44.266 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(1.01917, -2.52897, -4.51121), Vector4(0, 0, 0.253897, -0.967231))
01:39:44.269 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:39:44.269 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:39:44.269 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:39:44.269 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:39:44.269 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:39:44.269 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:39:44.269 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:39:44.269 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:39:44.269 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:39:44.270 [GameSession] create_game_object(9, 8)
01:39:44.270 [GameSession] create_game_object(8, 0) -> 110000104e72a6c
01:39:44.270 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:39:44.270 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:39:44.270 [GameSession] create_game_object(46, 9)
01:39:44.270 [GameSession] create_game_object(9, 0) -> 110000104e72a6c
01:39:44.270 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
01:39:46.921 [Lua] [IngameUI] menu view on_enter hero_view
01:39:46.933 [Lua] [IngameUI] menu view post_update_on_enter table: 0x151e0c00
01:39:46.933 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:39:46.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:39:46.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:39:46.961 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:39:46.961 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:39:46.972 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:39:47.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:39:47.500 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:39:47.530 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:39:47.530 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:39:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:39:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:39:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:39:47.579 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:39:47.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:39:47.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:39:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:39:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:39:47.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:39:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
01:39:49.888 [Lua] [IngameUI] menu view on_exit hero_view
01:39:49.892 [Lua] [IngameUI] menu view post_update_on_exit table: 0x151e0c00
01:39:49.892 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:39:49.892 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:39:49.892 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:39:49.892 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:39:49.892 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:39:49.892 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:39:49.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:39:49.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:39:49.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
01:39:49.901 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:39:49.901 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:39:49.901 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:39:50.371 [Lua] [IngameUI] menu view on_enter character_selection
01:39:50.372 [Lua] hero_fullscreen_menu_on_enter
01:39:50.373 [Lua] [IngameUI] menu view post_update_on_enter table: 0x151e1820
01:39:50.375 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
01:39:50.388 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:50.388 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:50.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:50.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:50.389 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:50.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:50.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:50.389 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:50.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
01:39:50.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
01:39:50.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
01:39:50.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
01:39:50.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
01:39:50.456 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
01:39:50.496 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
01:39:50.496 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
01:39:54.571 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:54.571 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:54.571 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:54.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:54.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:54.571 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:54.571 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:55.152 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
01:39:55.153 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
01:39:55.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
01:39:55.171 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000101e55044
01:39:55.171 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:3:0 =
01:39:55.172 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:4:0 = 110000101e55044
01:39:55.172 [Lua] Set lobby begin:
01:39:55.172 [Lua] Lobby data selected_mission_id = morris_hub
01:39:55.172 [Lua] Lobby data num_players = 2
01:39:55.172 [Lua] Lobby data difficulty_tweak = 0
01:39:55.172 [Lua] Lobby data host = 110000101e55044
01:39:55.172 [Lua] Lobby data matchmaking_type = 3
01:39:55.172 [Lua] Lobby data difficulty = normal
01:39:55.172 [Lua] Lobby data player_slot_1 = 0:0
01:39:55.172 [Lua] Lobby data unique_server_name = Visulth
01:39:55.172 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:39:55.172 [Lua] Lobby data country_code = CA
01:39:55.172 [Lua] Lobby data matchmaking = false
01:39:55.172 [Lua] Lobby data power_level = 835
01:39:55.172 [Lua] Lobby data mission_id = morris_hub
01:39:55.172 [Lua] Lobby data mechanism = deus
01:39:55.172 [Lua] Lobby data player_slot_5 = 110000104e72a6c:1
01:39:55.172 [Lua] Lobby data player_slot_2 = 0:0
01:39:55.173 [Lua] Lobby data network_hash = d096ef183372c9f1
01:39:55.173 [Lua] Lobby data player_slot_3 = 0:0
01:39:55.173 [Lua] Lobby data eac_authorized = true
01:39:55.173 [Lua] Set lobby end.
01:39:55.173 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(4) career(4)
01:39:55.173 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"}]
01:39:55.173 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000104e72a6c"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"}]
01:39:55.173 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_03":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1643948800,"first_person":{"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_03":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_runed":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false}}
01:39:55.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
01:39:55.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
01:39:55.185 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
01:39:55.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read,
01:39:55.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
01:39:55.185 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03, ProfileSynchronizer, async-read,
01:39:55.185 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
01:39:55.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read,
01:39:55.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
01:39:55.185 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
01:39:55.185 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
01:39:55.185 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
01:39:55.200 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
01:39:55.201 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
01:39:55.201 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
01:39:55.208 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
01:39:55.208 [Lua] [GameNetworkManager] destroying game object with go_id=9
01:39:55.208 [GameSession] destroy_game_object(9)
01:39:55.209 [GameSession] destroy_game_object(8)
01:39:55.209 error: [Unit] Unit: '#ID[81dceafd7202ff43]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a977235fa72408ce]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[a1f06d8a46a32341]'
child 3: '#ID[0ec84bd0d5cafb3c]'
child 4: '#ID[20bd1751e8ad0d2e]'
01:39:55.209 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[a4fa5e4dbf0c4e54]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[a50f77c534f64308]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[8e5c6805dbb17442]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[198756725522728c]'
01:39:55.211 [Save] Saving `save_data`
01:39:55.216 [Save] Save done
01:39:55.231 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
01:39:55.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer
01:39:55.231 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer
01:39:55.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
01:39:55.232 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
01:39:55.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer
01:39:55.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer
01:39:55.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer
01:39:55.236 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer
01:39:55.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer
01:39:55.265 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
01:39:55.265 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
01:39:55.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
01:39:55.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:55.272 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:55.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:55.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:55.272 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:55.272 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
01:39:55.274 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read,
01:39:55.293 [Lua] [IngameUI] menu view on_exit character_selection
01:39:55.293 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
01:39:55.293 [Lua] hero_fullscreen_menu_on_exit
01:39:55.295 [Lua] [IngameUI] menu view post_update_on_exit table: 0x151e1820
01:39:55.295 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:55.295 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:55.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
01:39:55.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
01:39:55.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
01:39:55.347 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03
01:39:55.393 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03
01:39:55.393 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_03
01:39:55.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
01:39:55.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
01:39:55.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
01:39:55.416 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
01:39:55.496 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
01:39:55.496 [Lua] [PackageManager] Force_load: wwise/we_deus_01
01:39:55.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
01:39:55.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
01:39:55.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
01:39:55.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:39:55.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:39:55.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
01:39:55.711 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
01:39:56.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
01:39:56.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
01:39:56.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:39:56.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:39:56.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
01:39:56.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
01:39:56.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
01:39:56.274 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
01:39:56.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
01:39:56.533 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1643948800
01:39:56.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
01:39:56.823 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
01:39:56.824 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
01:39:56.890 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
01:39:56.890 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
01:39:56.902 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1643948800
01:39:56.904 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(2.00193, -3.00108, -4.78839), Vector4(0, 0, 0.866659, 0.498902))
01:39:56.907 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:39:56.907 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:39:56.907 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:39:56.907 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:39:56.907 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
01:39:56.907 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
01:39:56.908 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:39:56.908 [GameSession] create_game_object(9, 10)
01:39:56.908 [GameSession] create_game_object(10, 0) -> 110000104e72a6c
01:39:56.908 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:39:56.908 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
01:39:56.908 [GameSession] create_game_object(46, 11)
01:39:56.908 [GameSession] create_game_object(11, 0) -> 110000104e72a6c
01:39:56.908 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
01:40:05.022 [Lua] PlayFabMirrorBase:_commit_internal 5
01:40:05.022 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:40:05.042 [Lua] generate_backend_stats 110000101e55044:1
01:40:05.165 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:40:05.165 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:40:05.169 [Lua] commit result success 5
01:41:43.387 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000104e72a6c
01:41:43.387 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:5:0 =
01:41:43.387 [Lua] [SharedState] network_state_110000101e55044: profile_index_reservation:0:0:3:0 = 110000104e72a6c
01:41:43.387 [Lua] Set lobby begin:
01:41:43.387 [Lua] Lobby data selected_mission_id = morris_hub
01:41:43.387 [Lua] Lobby data num_players = 2
01:41:43.387 [Lua] Lobby data difficulty_tweak = 0
01:41:43.387 [Lua] Lobby data host = 110000101e55044
01:41:43.387 [Lua] Lobby data matchmaking_type = 3
01:41:43.387 [Lua] Lobby data difficulty = normal
01:41:43.387 [Lua] Lobby data player_slot_1 = 0:0
01:41:43.387 [Lua] Lobby data unique_server_name = Visulth
01:41:43.387 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:41:43.387 [Lua] Lobby data country_code = CA
01:41:43.387 [Lua] Lobby data matchmaking = false
01:41:43.387 [Lua] Lobby data power_level = 835
01:41:43.387 [Lua] Lobby data mission_id = morris_hub
01:41:43.387 [Lua] Lobby data mechanism = deus
01:41:43.388 [Lua] Lobby data player_slot_5 = 0:0
01:41:43.389 [Lua] Lobby data player_slot_2 = 0:0
01:41:43.389 [Lua] Lobby data network_hash = d096ef183372c9f1
01:41:43.389 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:41:43.389 [Lua] Lobby data eac_authorized = true
01:41:43.389 [Lua] Set lobby end.
01:41:43.389 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(3) career(2)
01:41:43.389 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"}]
01:41:43.389 [Lua] [SharedState] network_state_110000101e55044: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000101e55044"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000104e72a6c"}]
01:41:43.482 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":1050531520,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}}
01:41:43.482 [GameSession] 110000104e72a6c -> destroy_game_object(1025)
01:41:43.482 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player.
01:41:43.482 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c
01:41:43.484 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09, ProfileSynchronizer, async-read,
01:41:43.484 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, ProfileSynchronizer, async-read,
01:41:43.484 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
01:41:43.484 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
01:41:43.484 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
01:41:43.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read,
01:41:43.484 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
01:41:43.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
01:41:43.495 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
01:41:43.495 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
01:41:43.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer
01:41:43.496 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
01:41:43.496 [Lua] [GameNetworkManager] destroying game object with go_id=7
01:41:43.496 [GameSession] destroy_game_object(7)
01:41:43.496 error: [Unit] Unit: '#ID[eb22f1429eec6fb4]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0a63800f011130e2]'
child 1: '#ID[887770bd0a915975]'
01:41:43.513 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
01:41:43.514 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer
01:41:43.514 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_05, ProfileSynchronizer
01:41:43.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, ProfileSynchronizer
01:41:43.543 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09
01:41:43.543 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09
01:41:43.544 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
01:41:43.777 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
01:41:43.777 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
01:41:43.777 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
01:41:44.184 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1050531520
01:41:44.509 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
01:41:44.509 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
01:41:44.510 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:41:44.556 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:41:44.556 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:41:44.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
01:41:44.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
01:41:44.754 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
01:41:44.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
01:41:44.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
01:41:44.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
01:41:44.804 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
01:41:44.859 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
01:41:44.859 [Lua] [PackageManager] Force_load: wwise/steampistol
01:41:44.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:41:44.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:41:44.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:41:44.895 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1050531520
01:41:44.957 [GameSession] 110000104e72a6c -> create_game_object(1026)
01:41:44.957 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:41:44.957 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
01:41:44.958 [GameSession] create_game_object(46, 12)
01:41:44.958 [GameSession] create_game_object(12, 0) -> 110000104e72a6c
01:41:44.958 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12
01:41:44.958 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
01:41:44.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:41:44.959 [Lua] TalentSystem:rpc_sync_talents 1 1026
01:41:55.749 [Lua] [IngameUI] menu view on_enter start_game_view
01:41:55.750 [Lua] [IngameUI] menu view post_update_on_enter table: 0x151e4cf0
01:41:55.750 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:41:55.790 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
01:41:55.790 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
01:41:55.790 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
01:41:55.791 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
01:41:55.791 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
01:42:05.550 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
01:42:05.550 [Lua] ............................................................................................................
01:42:05.550 [Lua] ............................................................................................................
01:42:05.550 [Lua] GAME START SETTINGS -> Level: journey_ruin | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
01:42:05.550 [Lua] ............................................................................................................
01:42:05.550 [Lua] ............................................................................................................
01:42:05.622 [Lua] [Matchmaking] Cancelling matchmaking
01:42:05.622 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:42:05.653 [Lua] [IngameUI] menu view on_exit start_game_view
01:42:05.653 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:42:05.654 [Save] Saving `save_data`
01:42:05.654 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
01:42:05.654 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
01:42:05.654 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
01:42:05.654 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
01:42:05.659 [Save] Save done
01:42:05.674 [Lua] [IngameUI] menu view post_update_on_exit table: 0x151e4cf0
01:42:06.857 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:42:06.857 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:42:06.860 [Lua] Set lobby begin:
01:42:06.860 [Lua] Lobby data selected_mission_id = morris_hub
01:42:06.861 [Lua] Lobby data num_players = 2
01:42:06.861 [Lua] Lobby data difficulty_tweak = 0
01:42:06.861 [Lua] Lobby data host = 110000101e55044
01:42:06.861 [Lua] Lobby data matchmaking_type = 3
01:42:06.861 [Lua] Lobby data difficulty = cataclysm
01:42:06.861 [Lua] Lobby data player_slot_1 = 0:0
01:42:06.861 [Lua] Lobby data unique_server_name = Visulth
01:42:06.861 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:42:06.861 [Lua] Lobby data country_code = CA
01:42:06.861 [Lua] Lobby data matchmaking = false
01:42:06.861 [Lua] Lobby data power_level = 835
01:42:06.861 [Lua] Lobby data mission_id = morris_hub
01:42:06.861 [Lua] Lobby data mechanism = deus
01:42:06.861 [Lua] Lobby data player_slot_5 = 0:0
01:42:06.861 [Lua] Lobby data player_slot_2 = 0:0
01:42:06.861 [Lua] Lobby data network_hash = d096ef183372c9f1
01:42:06.861 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:42:06.861 [Lua] Lobby data eac_authorized = true
01:42:06.862 [Lua] Set lobby end.
01:42:06.862 [Lua] [PartyManager] Leader is set to 110000101e55044
01:42:06.862 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ruin 0
01:42:06.862 [Lua] Set lobby begin:
01:42:06.862 [Lua] Lobby data twitch_enabled = false
01:42:06.862 [Lua] Lobby data selected_mission_id = journey_ruin
01:42:06.862 [Lua] Lobby data num_players = 2
01:42:06.862 [Lua] Lobby data difficulty_tweak = 0
01:42:06.862 [Lua] Lobby data host = 110000101e55044
01:42:06.862 [Lua] Lobby data matchmaking_type = 2
01:42:06.862 [Lua] Lobby data match_started = true
01:42:06.862 [Lua] Lobby data difficulty = cataclysm
01:42:06.862 [Lua] Lobby data player_slot_1 = 0:0
01:42:06.862 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:42:06.862 [Lua] Lobby data unique_server_name = Visulth
01:42:06.862 [Lua] Lobby data quick_game = false
01:42:06.862 [Lua] Lobby data country_code = CA
01:42:06.862 [Lua] Lobby data matchmaking = false
01:42:06.862 [Lua] Lobby data power_level = 835
01:42:06.862 [Lua] Lobby data mission_id = morris_hub
01:42:06.862 [Lua] Lobby data mechanism = deus
01:42:06.862 [Lua] Lobby data player_slot_5 = 0:0
01:42:06.862 [Lua] Lobby data player_slot_2 = 0:0
01:42:06.862 [Lua] Lobby data network_hash = d096ef183372c9f1
01:42:06.862 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:42:06.862 [Lua] Lobby data eac_authorized = true
01:42:06.862 [Lua] Set lobby end.
01:42:06.862 [Lua] Set lobby begin:
01:42:06.862 [Lua] Lobby data twitch_enabled = false
01:42:06.862 [Lua] Lobby data selected_mission_id = journey_ruin
01:42:06.862 [Lua] Lobby data num_players = 2
01:42:06.862 [Lua] Lobby data difficulty_tweak = 0
01:42:06.862 [Lua] Lobby data host = 110000101e55044
01:42:06.862 [Lua] Lobby data matchmaking_type = 2
01:42:06.863 [Lua] Lobby data is_private = true
01:42:06.863 [Lua] Lobby data match_started = true
01:42:06.863 [Lua] Lobby data difficulty = cataclysm
01:42:06.863 [Lua] Lobby data player_slot_1 = 0:0
01:42:06.863 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:42:06.863 [Lua] Lobby data unique_server_name = Visulth
01:42:06.863 [Lua] Lobby data quick_game = false
01:42:06.863 [Lua] Lobby data country_code = CA
01:42:06.863 [Lua] Lobby data matchmaking = false
01:42:06.863 [Lua] Lobby data power_level = 835
01:42:06.863 [Lua] Lobby data mission_id = morris_hub
01:42:06.863 [Lua] Lobby data mechanism = deus
01:42:06.863 [Lua] Lobby data player_slot_5 = 0:0
01:42:06.863 [Lua] Lobby data player_slot_2 = 0:0
01:42:06.863 [Lua] Lobby data network_hash = d096ef183372c9f1
01:42:06.863 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:42:06.863 [Lua] Lobby data eac_authorized = true
01:42:06.863 [Lua] Set lobby end.
01:42:06.863 [Lua] [ChatManager][1]System: Starting hosted game...
01:42:06.863 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:42:06.863 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:42:14.837 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:42:14.837 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:42:14.925 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ruin 0
01:42:14.925 [Lua] Set lobby begin:
01:42:14.925 [Lua] Lobby data twitch_enabled = false
01:42:14.925 [Lua] Lobby data selected_mission_id = journey_ruin
01:42:14.925 [Lua] Lobby data num_players = 2
01:42:14.925 [Lua] Lobby data difficulty_tweak = 0
01:42:14.925 [Lua] Lobby data host = 110000101e55044
01:42:14.925 [Lua] Lobby data matchmaking_type = 2
01:42:14.925 [Lua] Lobby data is_private = true
01:42:14.925 [Lua] Lobby data match_started = true
01:42:14.925 [Lua] Lobby data difficulty = cataclysm
01:42:14.925 [Lua] Lobby data player_slot_1 = 0:0
01:42:14.925 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:42:14.925 [Lua] Lobby data unique_server_name = Visulth
01:42:14.925 [Lua] Lobby data quick_game = false
01:42:14.925 [Lua] Lobby data country_code = CA
01:42:14.925 [Lua] Lobby data matchmaking = false
01:42:14.925 [Lua] Lobby data power_level = 835
01:42:14.925 [Lua] Lobby data mission_id = morris_hub
01:42:14.927 [Lua] Lobby data mechanism = deus
01:42:14.927 [Lua] Lobby data player_slot_5 = 0:0
01:42:14.927 [Lua] Lobby data player_slot_2 = 0:0
01:42:14.927 [Lua] Lobby data network_hash = d096ef183372c9f1
01:42:14.927 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:42:14.927 [Lua] Lobby data eac_authorized = true
01:42:14.927 [Lua] Set lobby end.
01:42:14.927 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_ruin, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:8176033, lt:load_next_level, extra_packages:{
})
01:42:14.927 [Lua] [NetworkServer] Entering post game
01:42:14.927 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:42:14.927 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
01:42:14.927 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:42:14.927 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
01:42:14.928 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:346: in function update
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:377: in function func
[6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain
[7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[8] @scripts/game_state/state_ingame.lua:936: in function update
[9] @foundation/scripts/util/state_machine.lua:141: in function update
[10] @scripts/boot.lua:891: in function game_update
[11] @scripts/boot.lua:625:in function
[1] self = table: 0000000009F22700
[2] self = table: 0000000015C5D440; game_server_lobby_client = nil
[3] self = table: 0000000015C5D440
[4] self = table: 0000000015C5D440; dt = nil; t = nil; verify_dlc_data = table: 0000000015C5E450; active_peers = table: 00000000191C9EB0; is_done = true; success = true
[5] self = table: 00000000078B10C0; dt = 0.014449874870479107; t = 347.47826601209817; state_name = "MatchmakingStateStartGame"
[6] func = [function]; self = table: 00000000078B10C0; dt = 0.014449874870479107
[7] hook_chain = [function]
[8] self = table: 0000000007217430; dt = 0.014449874870479107; main_t = 347.47826601209817; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 183.59153386764228
[9] self = table: 00000000064F57B0; dt = 0.014449874870479107; t = 347.47826601209817
[10] self = table: 0000000005CE64D0; real_world_dt = 0.014449874870479107; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.014449874870479107; t = 347.47826601209817
[11] dt = 0.014449874870479107
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn_deus"; statistics_db = table: 0000000006D5D280; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000017B470A0; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000017B46F30; _disable_spawning_reasons = table: 0000000007ADFCD0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000007ADFC30; _mutator_handler = table: 0000000007B1B490; network_server = table: 000000000ABB4F90; _game_mode = table: 0000000009CA5AF0; _profile_synchronizer = table: 000000000ABC4CA0; _lobby_host = table: 000000000ABB2BA0; _level_key = "morris_hub"; _network_transmit = table: 00000000062C3830; _flow_set_data = table: 0000000007B1B2B0; is_server = true; network_event_delegate = table: 000000000701EF50;
[2] _verifying_dlcs = true; _matchmaking_manager = table: 00000000078B10C0; search_config = table: 000000000649E670; _verify_dlc_data = table: 0000000015C5E450; _network_server = table: 000000000ABB4F90; _lobby = table: 000000000ABB2BA0; _statistics_db = table: 0000000006D5D280; _network_transmit = table: 00000000062C3830; state_context = table: 000000000649E050;
[3] _verifying_dlcs = true; _matchmaking_manager = table: 00000000078B10C0; search_config = table: 000000000649E670; _verify_dlc_data = table: 0000000015C5E450; _network_server = table: 000000000ABB4F90; _lobby = table: 000000000ABB2BA0; _statistics_db = table: 0000000006D5D280; _network_transmit = table: 00000000062C3830; state_context = table: 000000000649E050;
[4] _verifying_dlcs = true; _matchmaking_manager = table: 00000000078B10C0; search_config = table: 000000000649E670; _verify_dlc_data = table: 0000000015C5E450; _network_server = table: 000000000ABB4F90; _lobby = table: 000000000ABB2BA0; _statistics_db = table: 0000000006D5D280; _network_transmit = table: 00000000062C3830; state_context = table: 000000000649E050;
[5] network_server = table: 000000000ABB4F90; network_event_delegate = table: 000000000701EF50; _waystone_is_active = false; _host_matchmaking_data = table: 00000000078B10F0; _state = table: 0000000015C5D440; is_server = true; _power_level_timer = 349.18392517900793; lobby_finder = table: 00000000066CCFF0; peers_to_sync = table: 00000000065F2C20; _level_weights = table: 00000000078B1150; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000101e55044"; lobby_finder_timer = 0; lobby = table: 000000000ABB2BA0; profile_update_time = 0; params = table: 0000000019496890; profile_synchronizer = table: 000000000ABC4CA0; debug = table: 0000000006ED8540; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000649E050; statistics_db = table: 0000000006D5D280; network_transmit = table: 00000000062C3830; _network_hash = "d096ef183372c9f1"; difficulty_manager = table: 000000001AC42D80; party_owned_dlcs = table: 00000000078B1120;
[6] network_server = table: 000000000ABB4F90; network_event_delegate = table: 000000000701EF50; _waystone_is_active = false; _host_matchmaking_data = table: 00000000078B10F0; _state = table: 0000000015C5D440; is_server = true; _power_level_timer = 349.18392517900793; lobby_finder = table: 00000000066CCFF0; peers_to_sync = table: 00000000065F2C20; _level_weights = table: 00000000078B1150; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000101e55044"; lobby_finder_timer = 0; lobby = table: 000000000ABB2BA0; profile_update_time = 0; params = table: 0000000019496890; profile_synchronizer = table: 000000000ABC4CA0; debug = table: 0000000006ED8540; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000649E050; statistics_db = table: 0000000006D5D280; network_transmit = table: 00000000062C3830; _network_hash = "d096ef183372c9f1"; difficulty_manager = table: 000000001AC42D80; party_owned_dlcs = table: 00000000078B1120;
[8] world_name = "level_world"; entity_system_bag = table: 0000000006D0C500; network_server = table: 000000000ABB4F90; entity_system = table: 0000000007864540; parent = table: 0000000005CE64D0; _level_flow_events = table: 00000000062B50A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000006D5D8C0; profile_synchronizer = table: 000000000ABC4CA0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000789FEB0; num_local_human_players = 1; _ping_reporter = table: 000000001529E6E0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.014449874870479107; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 000000000A207510; network_event_delegate = table: 000000000701EF50; machines = table: 000000000D0C7B20; _camera_carrier = table: 000000001529DFB0; free_flight_manager = table: 0000000019C9F930; network_transmit = table: 00000000062C3830; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000006D5D280; _lobby_host = table: 000000000ABB2BA0; dice_keeper = table: 00000000074E9490; network_clock = table: 0000000008BF09A0; _debug_gui_immediate = [Gui]; _quit_game = false;
[9] _params = table: 00000000064F5580; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005CE64D0; _state = table: 0000000007217430;
[10] startup_package_handles = table: 0000000005CEA3A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005CEA330; flow_return_table = table: 0000000005CE6500; _machine = table: 00000000064F57B0; has_booted = true; loading_context = table: 0000000007217110; startup_timer = 6.1141465338878334; bar_timer = 0; disable_loading_bar = true;
01:42:14.932 [Lua] Generated node with: Level , level_seed <-935265851>, Run progress <0.3333>
01:42:14.932 [Lua] Generated node with: Level , level_seed <-1350754208>, Run progress <0.3333>
01:42:14.932 [Lua] Generated node with: Level , level_seed <705681471>, Run progress <0.83325>
01:42:14.932 [Lua] Generated node with: Level , level_seed <-846395246>, Run progress <0.6666>
01:42:14.932 [Lua] Generated node with: Level , level_seed <-1270575415>, Run progress <0>
01:42:14.932 [Lua] Generated node with: Level , level_seed <-1502656108>, Run progress <0.9999>
01:42:14.932 [Lua] Generated node with: Level , level_seed <920299491>, Run progress <0>
01:42:14.932 [Lua] Generated node with: Level , level_seed <-1986466842>, Run progress <0.83325>
01:42:14.932 [Lua] Generated node with: Level , level_seed <816222733>, Run progress <0.3333>
01:42:14.932 [Lua] Generated node with: Level , level_seed <1448774664>, Run progress <0.49995>
01:42:14.932 [Lua] Generated node with: Level , level_seed <1604009927>, Run progress <0>
01:42:14.932 [Lua] Generated node with: Level , level_seed <757693050>, Run progress <0.6666>
01:42:14.932 [Lua] Generated node with: Level , level_seed <71354257>, Run progress <0.16665>
01:42:14.932 [Lua] Generated node with: Level , level_seed <-1067066436>, Run progress <0.16665>
01:42:14.932 [Lua] [SharedState] deus_run_state_11135718: run_node_key:0:0:0:0 = start
01:42:14.932 [Lua] [SharedState] deus_run_state_11135718: telemetry_id:0:0:0:0 = 5A33B4BF30BC7CCD
01:42:14.932 [Lua] [SharedState] deus_run_state_11135718: soft_currency:110000101e55044:1:0:0 = 114
01:42:14.932 [Lua] [SharedState] deus_run_state_11135718: peer_initialized:110000101e55044:0:0:0 = true
01:42:14.932 [Lua] [SharedState] deus_run_state_11135718: power_ups:110000101e55044:1:4:4 = [{"client_id":2136470272,"name":"talent_1_2","rarity":"exotic"},{"client_id":1480239360,"name":"talent_2_1","rarity":"rare"},{"client_id":2043121152,"name":"talent_3_1","rarity":"exotic"},{"client_id":690654528,"name":"talent_4_3","rarity":"rare"},{"client_id":1960538880,"name":"talent_5_1","rarity":"rare"},{"client_id":904275328,"name":"talent_6_2","rarity":"unique"}]
01:42:14.933 [Lua] [SharedState] deus_run_state_11135718: slot_melee:110000101e55044:1:4:4 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful
01:42:14.933 [Lua] [SharedState] deus_run_state_11135718: slot_ranged:110000101e55044:1:4:4 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01
01:42:14.933 [Lua] [SharedState] deus_run_state_11135718: profile_initialized:110000101e55044:1:4:4 = true
01:42:14.933 [Lua] [SharedState] deus_run_state_11135718: coins_earned:0:0:0:0 = 114
01:42:14.933 [Lua] [DeusRunController] starting with seed <305501568> on difficulty and dominant god
01:42:14.933 [Lua] [SharedState] deus_run_state_11135718: player_level:0:0:0:0 = 35
01:42:14.933 [Lua] [SharedState] deus_run_state_11135718: player_frame:0:0:0:0 = frame_scorpion_complete_plaza_cataclysm
01:42:14.933 [Lua] [SharedState] deus_run_state_11135718: player_name:0:0:0:0 = Visulth
01:42:14.933 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 29
01:42:14.933 [Lua] [SharedState] deus_run_state_11135718: run_node_key:0:0:0:0 = start
01:42:14.933 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:920299491, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:936029312, lt:load_next_level, extra_packages:{
})
01:42:14.933 [Lua] [LevelTransitionHandler] promote_next_level_data
01:42:14.933 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:42:14.933 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = dlc_morris_map
01:42:14.933 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 920299491
01:42:14.933 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = disabled
01:42:14.933 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {}
01:42:14.933 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = map_deus
01:42:14.933 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus
01:42:14.933 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0
01:42:14.933 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = cataclysm
01:42:14.933 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = -10
01:42:14.933 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 936029312
01:42:14.934 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level
01:42:14.934 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {}
01:42:14.934 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:42:14.934 [Lua] [NetworkServer] Entering post game
01:42:14.935 [Save] Saving `save_data`
01:42:14.935 [Lua] gm_event_end_conditions_met false false
01:42:14.936 [Lua] PlayFabMirrorBase:_commit_internal nil
01:42:14.936 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:42:14.936 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:42:14.937 [Lua] TRANSITION nil nil load_next_level
01:42:14.937 [Lua] Transition type "load_next_level", is server: true
01:42:14.937 [Lua] [GameNetworkManager] Leaving game...
01:42:14.937 [Lua] [GameNetworkManager] Shutting down game session host.
01:42:14.937 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:42:14.937 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:42:14.937 [GameSession] shutdown_game_session_host()
01:42:14.937 [GameSession] shutdown()
01:42:14.937 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=185.59
01:42:14.940 [Save] Save done
01:42:14.940 [Save] Saving `save_data`
01:42:14.941 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = false
01:42:14.941 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = false
01:42:14.941 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:42:14.941 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 29
01:42:14.941 [Lua] commit result success 6
01:42:14.946 [Save] Save done
01:42:14.946 [Save] Saving `save_data`
01:42:14.951 [Save] Save done
01:42:15.122 [Lua] [SharedState] deus_run_state_11135718: telemetry_id:0:0:0:0 = D0D82C615F8D155E
01:42:15.122 [Lua] [SharedState] deus_run_state_11135718: soft_currency:110000104e72a6c:1:0:0 = 88
01:42:15.122 [Lua] [SharedState] deus_run_state_11135718: peer_initialized:110000104e72a6c:0:0:0 = true
01:42:15.122 [Lua] [SharedState] deus_run_state_11135718: coins_earned:0:0:0:0 = 202
01:42:15.122 [Lua] [SharedState] deus_run_state_11135718: power_ups:110000104e72a6c:1:3:2 = [{"client_id":1453241984,"name":"talent_1_1","rarity":"exotic"},{"client_id":361130560,"name":"talent_2_2","rarity":"rare"},{"client_id":604502720,"name":"talent_3_2","rarity":"exotic"},{"client_id":440470752,"name":"talent_4_2","rarity":"rare"},{"client_id":550671168,"name":"talent_5_1","rarity":"rare"},{"client_id":266545776,"name":"talent_6_2","rarity":"unique"}]
01:42:15.122 [Lua] [SharedState] deus_run_state_11135718: slot_melee:110000104e72a6c:1:3:2 = item_key=deus_dr_dual_wield_hammers,powerlevel=450,rarity=plentiful
01:42:15.122 [Lua] [SharedState] deus_run_state_11135718: slot_ranged:110000104e72a6c:1:3:2 = item_key=deus_dr_steam_pistol,powerlevel=450,rarity=plentiful
01:42:15.123 [Lua] [SharedState] deus_run_state_11135718: profile_initialized:110000104e72a6c:1:3:2 = true
01:42:15.124 [Lua] [SharedState] deus_run_state_11135718: player_level:0:0:0:0 = 35
01:42:15.124 [Lua] [SharedState] deus_run_state_11135718: player_frame:0:0:0:0 = frame_0106
01:42:15.124 [Lua] [SharedState] deus_run_state_11135718: player_name:0:0:0:0 = Geronimo!
01:42:15.288 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 29
01:42:16.649 [Lua] [PlayerSyncData] Game session is not initialized
01:42:16.649 [Lua] Set lobby begin:
01:42:16.649 [Lua] Lobby data twitch_enabled = false
01:42:16.649 [Lua] Lobby data selected_mission_id = journey_ruin
01:42:16.649 [Lua] Lobby data num_players = 2
01:42:16.649 [Lua] Lobby data difficulty_tweak = 0
01:42:16.649 [Lua] Lobby data host = 110000101e55044
01:42:16.649 [Lua] Lobby data matchmaking_type = 2
01:42:16.652 [Lua] Lobby data is_private = true
01:42:16.652 [Lua] Lobby data match_started = true
01:42:16.652 [Lua] Lobby data difficulty = cataclysm
01:42:16.652 [Lua] Lobby data player_slot_1 = 0:0
01:42:16.652 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:42:16.652 [Lua] Lobby data unique_server_name = Visulth
01:42:16.653 [Lua] Lobby data quick_game = false
01:42:16.653 [Lua] Lobby data country_code = CA
01:42:16.653 [Lua] Lobby data matchmaking = false
01:42:16.653 [Lua] Lobby data power_level = 0
01:42:16.653 [Lua] Lobby data mission_id = morris_hub
01:42:16.653 [Lua] Lobby data mechanism = deus
01:42:16.653 [Lua] Lobby data player_slot_5 = 0:0
01:42:16.653 [Lua] Lobby data player_slot_2 = 0:0
01:42:16.653 [Lua] Lobby data network_hash = d096ef183372c9f1
01:42:16.653 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:42:16.653 [Lua] Lobby data eac_authorized = true
01:42:16.653 [Lua] Set lobby end.
01:42:16.949 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:42:16.949 [Lua] [Managers] Calling function on all managers:
01:42:16.949 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:42:16.949 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false
01:42:16.949 [Lua] Clearing all global lookup lists
01:42:16.952 [Lua] [IngamePlayerListUI] - Destroy
01:42:16.952 [Lua] [GamePadEquipmentUI] - Destroy
01:42:16.952 [Lua] [EquipmentUI] - Destroy
01:42:16.952 [Lua] [AbilityUI] - Destroy
01:42:16.952 [Lua] [GamePadAbilityUI] - Destroy
01:42:16.953 [Lua] [IngameUI] destroy
01:42:16.954 error: [Unit] Unit: '#ID[18fadfb9fb7d7362]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7ccf1698c9cb5965]'
child 1: '#ID[8a3c816f7a955bf4]'
child 2: '#ID[3d1c223596227d45]'
child 3: '#ID[1f9b316b371774f1]'
child 4: '#ID[124437020ad2f599]'
child 5: '#ID[a73f6308a2ca30f4]'
01:42:16.955 error: [Unit] Unit: '#ID[f84ecfd5ded62eca]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0979e34eaacf6a46]'
child 1: '#ID[0979e34eaacf6a46]'
child 2: '#ID[0a8f983f26cd7168]'
01:42:16.957 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:42:16.957 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:42:16.965 [Lua] [Managers] Destroying manager group:
01:42:16.965 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[591e8680614ecb40]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[619b3d3019f207dc]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[ab839ed70774c341]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[8eab0083528d6ad0]'
child 7: '#ID[e97284ba19333daf]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[359af53c6d2a32d5]'
01:42:16.967 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:42:16.967 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
01:42:16.967 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:42:16.967 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
01:42:16.967 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:42:16.967 [Lua] [Matchmaking] unregister rpcs
01:42:16.967 [Lua] ############### UNLOADING PACKAGES ###############
01:42:16.967 [Lua] [Managers] Calling function on all managers:
01:42:16.967 [Lua] [Managers] Destroying manager group:
01:42:16.967 [Lua] [Gamestate] Enter state StateLoading
01:42:16.970 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:42:16.970 [Lua] [Matchmaking] register rpcs
01:42:16.970 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
01:42:16.970 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:42:16.970 [Lua] registering RPCs
01:42:16.970 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:42:16.970 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:42:16.970 [Lua] Set lobby begin:
01:42:16.970 [Lua] Lobby data twitch_enabled = false
01:42:16.970 [Lua] Lobby data selected_mission_id = journey_ruin
01:42:16.970 [Lua] Lobby data num_players = 2
01:42:16.970 [Lua] Lobby data difficulty_tweak = 0
01:42:16.970 [Lua] Lobby data host = 110000101e55044
01:42:16.970 [Lua] Lobby data matchmaking_type = 2
01:42:16.971 [Lua] Lobby data is_private = true
01:42:16.971 [Lua] Lobby data match_started = true
01:42:16.971 [Lua] Lobby data difficulty = cataclysm
01:42:16.971 [Lua] Lobby data player_slot_1 = 0:0
01:42:16.971 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:42:16.971 [Lua] Lobby data unique_server_name = Visulth
01:42:16.971 [Lua] Lobby data quick_game = false
01:42:16.971 [Lua] Lobby data country_code = CA
01:42:16.971 [Lua] Lobby data matchmaking = false
01:42:16.971 [Lua] Lobby data power_level = 0
01:42:16.971 [Lua] Lobby data mission_id = dlc_morris_map
01:42:16.971 [Lua] Lobby data mechanism = deus
01:42:16.971 [Lua] Lobby data player_slot_5 = 0:0
01:42:16.971 [Lua] Lobby data player_slot_2 = 0:0
01:42:16.971 [Lua] Lobby data network_hash = d096ef183372c9f1
01:42:16.971 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:42:16.971 [Lua] Lobby data eac_authorized = true
01:42:16.971 [Lua] Set lobby end.
01:42:16.971 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:42:16.973 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized
01:42:16.973 [Lua] [StateLoading] load_current_level
01:42:16.973 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
01:42:17.022 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
01:42:17.034 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
01:42:17.034 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
01:42:17.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2
01:42:17.096 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2
01:42:17.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
01:42:17.097 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false},"inventory_id":1050531520,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false}}
01:42:17.097 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1643948800
01:42:17.097 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1050531520
01:42:17.097 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true
01:42:17.200 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false
01:42:17.200 [Lua] ### Received rpc_level_load_started
01:42:17.200 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_session_id: 936029312
01:42:17.252 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
01:42:18.664 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false},"inventory_id":1766413056,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false}}
01:42:18.664 [Lua] ### Received rpc_level_loaded
01:42:18.664 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 327
01:42:18.664 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
01:42:18.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
01:42:18.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
01:42:18.665 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
01:42:18.665 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
01:42:18.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
01:42:18.730 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
01:42:18.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:42:18.748 [Lua] [LevelTransitionHandler] Level load completed!
01:42:18.748 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 920299491 - use_random_directors: false - conflict_director_name: disabled
01:42:18.748 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:42:18.748 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
01:42:18.748 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
01:42:18.748 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000101e55044:1)
01:42:18.757 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_03":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1984135552,"first_person":{"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_03":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}}
01:42:18.758 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
01:42:18.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read,
01:42:18.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read,
01:42:18.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer, async-read,
01:42:18.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read,
01:42:18.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
01:42:18.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
01:42:18.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer
01:42:18.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer
01:42:18.768 [Lua] ### Received rpc_level_loaded
01:42:18.768 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 327
01:42:18.768 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
01:42:18.781 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:42:18.781 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
01:42:18.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
01:42:18.782 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1766413056
01:42:18.782 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
01:42:18.782 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
01:42:18.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
01:42:18.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
01:42:18.831 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
01:42:18.931 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
01:42:18.931 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
01:42:18.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
01:42:18.932 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1766413056
01:42:19.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
01:42:19.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
01:42:19.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01
01:42:19.234 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1984135552
01:42:19.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01
01:42:19.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01
01:42:19.369 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1984135552
01:42:19.369 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
01:42:19.369 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
01:42:19.369 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
01:42:19.369 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
01:42:19.369 [Lua] ### Received rpc_level_loaded
01:42:19.369 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 327
01:42:19.370 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
01:42:19.370 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
01:42:19.370 [Umbra] Init version: 3.4.15 :: 16 threads
01:42:19.372 [Lua] Async level spawning done
01:42:19.372 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:42:20.373 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:42:20.373 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:42:20.373 [Lua] [Matchmaking] unregister rpcs
01:42:20.373 [Lua] Set lobby begin:
01:42:20.373 [Lua] Lobby data twitch_enabled = false
01:42:20.373 [Lua] Lobby data selected_mission_id = journey_ruin
01:42:20.373 [Lua] Lobby data num_players = 2
01:42:20.373 [Lua] Lobby data difficulty_tweak = 0
01:42:20.373 [Lua] Lobby data host = 110000101e55044
01:42:20.373 [Lua] Lobby data matchmaking_type = 2
01:42:20.373 [Lua] Lobby data is_private = true
01:42:20.373 [Lua] Lobby data match_started = true
01:42:20.373 [Lua] Lobby data difficulty = cataclysm
01:42:20.373 [Lua] Lobby data player_slot_1 = 0:0
01:42:20.373 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:42:20.374 [Lua] Lobby data unique_server_name = Visulth
01:42:20.374 [Lua] Lobby data quick_game = false
01:42:20.374 [Lua] Lobby data country_code = CA
01:42:20.374 [Lua] Lobby data matchmaking = false
01:42:20.374 [Lua] Lobby data power_level = 0
01:42:20.374 [Lua] Lobby data mission_id = dlc_morris_map
01:42:20.374 [Lua] Lobby data mechanism = deus
01:42:20.374 [Lua] Lobby data player_slot_5 = 0:0
01:42:20.374 [Lua] Lobby data player_slot_2 = 0:0
01:42:20.374 [Lua] Lobby data network_hash = d096ef183372c9f1
01:42:20.374 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:42:20.374 [Lua] Lobby data eac_authorized = true
01:42:20.374 [Lua] Set lobby end.
01:42:20.374 [Lua] [Managers] Destroying manager group:
01:42:20.375 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens
01:42:20.375 [Lua] [Gamestate] Enter StateIngame HOST
01:42:20.375 [Lua] [Managers] Calling function on all managers:
01:42:20.375 [Lua] <>level = dlc_morris_map<>
01:42:20.375 [Lua] [StateIngame] Server ingame
01:42:20.380 [Lua] Set lobby begin:
01:42:20.380 [Lua] Lobby data twitch_enabled = false
01:42:20.380 [Lua] Lobby data selected_mission_id = journey_ruin
01:42:20.380 [Lua] Lobby data num_players = 2
01:42:20.380 [Lua] Lobby data difficulty_tweak = -10
01:42:20.380 [Lua] Lobby data host = 110000101e55044
01:42:20.380 [Lua] Lobby data matchmaking_type = 2
01:42:20.380 [Lua] Lobby data is_private = true
01:42:20.380 [Lua] Lobby data match_started = true
01:42:20.380 [Lua] Lobby data difficulty = cataclysm
01:42:20.380 [Lua] Lobby data player_slot_1 = 0:0
01:42:20.380 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:42:20.380 [Lua] Lobby data unique_server_name = Visulth
01:42:20.380 [Lua] Lobby data quick_game = false
01:42:20.380 [Lua] Lobby data country_code = CA
01:42:20.380 [Lua] Lobby data matchmaking = false
01:42:20.380 [Lua] Lobby data power_level = 0
01:42:20.380 [Lua] Lobby data mission_id = dlc_morris_map
01:42:20.380 [Lua] Lobby data mechanism = deus
01:42:20.380 [Lua] Lobby data player_slot_5 = 0:0
01:42:20.380 [Lua] Lobby data player_slot_2 = 0:0
01:42:20.380 [Lua] Lobby data network_hash = d096ef183372c9f1
01:42:20.380 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:42:20.380 [Lua] Lobby data eac_authorized = true
01:42:20.380 [Lua] Set lobby end.
01:42:20.380 [Lua] [Matchmaking] register rpcs
01:42:20.380 [Lua] GameNetworkManager:init... creating game session
01:42:20.380 [Lua] Host GameSession.make_game_session_host with session:
01:42:20.380 [GameSession] make_game_session_host()
01:42:20.380 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:42:20.381 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
01:42:20.381 [Lua] [GameNetworkManager] self.is_server = true
01:42:20.381 [Network] Setting artificial MTU limit to 65536
01:42:20.381 [Connection] Endpoint 110000104e72a6c set max payload per packet to 1140
01:42:20.384 [Lua] [SharedState] deus_shop_11135718: shop_state:0:0:0:0 = 1
01:42:20.402 [Lua] Switching ConflictSettings: to: disabled
01:42:20.403 [Lua] pacing=disabled
01:42:20.403 [Lua] roaming=nil
01:42:20.403 [Lua] specials=disabled
01:42:20.403 [Lua] debug_color=black
01:42:20.403 [Lua] pack_spawning=disabled
01:42:20.403 [Lua] contained_breeds=nil
01:42:20.403 [Lua] disabled=true
01:42:20.403 [Lua] boss=disabled
01:42:20.403 [Lua] horde=disabled
01:42:20.403 [Lua] name=disabled
01:42:20.403 [Lua] intensity=disabled
01:42:20.403 [Lua] ---
01:42:20.403 [Lua] [LevelAnalysis] set_random_seed( 920299491)
01:42:20.410 [Lua] [AIInterestPointSystem] Level Seed: 920299491
01:42:20.410 [Lua]
01:42:20.410 [Lua] [entity_system_bag] = table
01:42:20.410 [Lua] [entity_system_bag] = metatable
01:42:20.410 [Lua] [startup_data] = table
01:42:20.410 [Lua] [entity_manager] = table
01:42:20.410 [Lua] [entity_manager] = metatable
01:42:20.410 [Lua] [unit_spawner] = table
01:42:20.410 [Lua] [unit_spawner] = metatable
01:42:20.410 [Lua] [unit_storage] = table
01:42:20.410 [Lua] [unit_storage] = metatable
01:42:20.411 [Lua] [dice_keeper] = table
01:42:20.411 [Lua] [dice_keeper] = metatable
01:42:20.411 [Lua] [is_server] = true (boolean)
01:42:20.411 [Lua] [world] = [World]
01:42:20.411 [Lua] [system_api] = table
01:42:20.411 [Lua] [entity_system] = table
01:42:20.411 [Lua] [entity_system] = metatable
01:42:20.411 [Lua] [network_lobby] = table
01:42:20.411 [Lua] [network_lobby] = metatable
01:42:20.411 [Lua] [profile_synchronizer] = table
01:42:20.411 [Lua] [profile_synchronizer] = metatable
01:42:20.411 [Lua] [level_transition_handler] = table
01:42:20.411 [Lua] [level_transition_handler] = metatable
01:42:20.411 [Lua] [num_local_human_players] = 1 (number)
01:42:20.411 [Lua] [statistics_db] = table
01:42:20.411 [Lua] [statistics_db] = metatable
01:42:20.411 [Lua] [network_server] = table
01:42:20.411 [Lua] [network_server] = metatable
01:42:20.411 [Lua] [input_manager] = table
01:42:20.411 [Lua] [input_manager] = metatable
01:42:20.411 [Lua] [network_clock] = table
01:42:20.411 [Lua] [network_clock] = metatable
01:42:20.411 [Lua] [network_transmit] = table
01:42:20.411 [Lua] [network_transmit] = metatable
01:42:20.411 [Lua] [free_flight_manager] = table
01:42:20.411 [Lua] [free_flight_manager] = metatable
01:42:20.411 [Lua] [network_manager] = table
01:42:20.411 [Lua] [network_manager] = metatable
01:42:20.411 [Lua] [network_event_delegate] = table
01:42:20.411 [Lua] [network_event_delegate] = metatable
01:42:20.411 [Lua]
01:42:20.411 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:42:20.411 [Lua] ignoring extension VersusInteractObjectiveExtension
01:42:20.411 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:42:20.411 [Lua] ignoring extension VersusSocketObjectiveExtension
01:42:20.411 [Lua] ignoring extension VersusTargetObjectiveExtension
01:42:20.411 [Lua] ignoring extension VersusMissionObjectiveExtension
01:42:20.446 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
01:42:20.447 [Lua] [AchievementManager] Achievements using the steam platform
01:42:20.447 [Lua] PlayerManager:add_player player_1
01:42:20.552 [Lua] [StateIngame] Level seed: 920299491
01:42:20.553 [Lua] [LevelAnalysis] set_random_seed( 920299491)
01:42:20.553 [GameSession] create_game_object(67, 0)
01:42:20.553 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:42:20.553 [GameSession] create_game_object(95, 1)
01:42:20.553 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:42:20.554 [Lua] [IngameUI] init
01:42:20.568 [SteamVoipClient] select_out(110000101e55044, off)
01:42:20.568 [SteamVoipClient] select_out(110000104e72a6c, off)
01:42:20.574 [Lua] cb_razer_chroma_setup
01:42:20.630 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:42:20.630 [Lua] Set lobby begin:
01:42:20.630 [Lua] Lobby data twitch_enabled = false
01:42:20.630 [Lua] Lobby data selected_mission_id = journey_ruin
01:42:20.630 [Lua] Lobby data num_players = 2
01:42:20.630 [Lua] Lobby data difficulty_tweak = -10
01:42:20.631 [Lua] Lobby data host = 110000101e55044
01:42:20.631 [Lua] Lobby data matchmaking_type = 2
01:42:20.631 [Lua] Lobby data is_private = true
01:42:20.631 [Lua] Lobby data match_started = true
01:42:20.631 [Lua] Lobby data difficulty = cataclysm
01:42:20.631 [Lua] Lobby data player_slot_1 = 0:0
01:42:20.631 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:42:20.631 [Lua] Lobby data unique_server_name = Visulth
01:42:20.631 [Lua] Lobby data quick_game = false
01:42:20.631 [Lua] Lobby data country_code = CA
01:42:20.631 [Lua] Lobby data matchmaking = false
01:42:20.631 [Lua] Lobby data power_level = 715
01:42:20.631 [Lua] Lobby data mission_id = dlc_morris_map
01:42:20.631 [Lua] Lobby data mechanism = deus
01:42:20.631 [Lua] Lobby data player_slot_5 = 0:0
01:42:20.631 [Lua] Lobby data player_slot_2 = 0:0
01:42:20.631 [Lua] Lobby data network_hash = d096ef183372c9f1
01:42:20.632 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:42:20.632 [Lua] Lobby data eac_authorized = true
01:42:20.632 [Lua] Set lobby end.
01:42:20.632 [Lua] CurrentConflictSettings disabled
01:42:20.632 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
01:42:20.632 [GameSession] create_game_object(48, 2)
01:42:20.632 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
01:42:20.632 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
01:42:20.632 [Lua] [Managers] Calling function on all managers:
01:42:20.632 [Lua] [SharedState] deus_run_state_11135718: player_level:0:0:0:0 = 35
01:42:20.632 [Lua] [SharedState] deus_run_state_11135718: player_frame:0:0:0:0 = frame_scorpion_complete_plaza_cataclysm
01:42:20.632 [Lua] [SharedState] deus_run_state_11135718: player_name:0:0:0:0 = Visulth
01:42:20.632 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:42:20.639 [Lua] [SharedState] deus_run_state_11135718: player_level:0:0:0:0 = 35
01:42:20.639 [Lua] [SharedState] deus_run_state_11135718: player_frame:0:0:0:0 = frame_0106
01:42:20.639 [Lua] [SharedState] deus_run_state_11135718: player_name:0:0:0:0 = Geronimo!
01:42:20.640 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
01:42:20.640 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
01:42:20.640 [GameSession] add_peer(110000104e72a6c)
01:42:20.640 [GameSession] create_game_object(0, 0) -> 110000104e72a6c
01:42:20.640 [GameSession] create_game_object(1, 0) -> 110000104e72a6c
01:42:20.640 [GameSession] create_game_object(2, 0) -> 110000104e72a6c
01:42:20.640 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
01:42:20.640 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
01:42:20.679 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
01:42:20.688 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
01:42:20.688 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
01:42:20.688 [Lua] PlayerManager:add_remote_player 110000104e72a6c
01:42:20.688 [GameSession] create_game_object(67, 3)
01:42:20.688 [GameSession] create_game_object(3, 0) -> 110000104e72a6c
01:42:20.688 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
01:42:20.688 [Lua] RemotePlayer:create_game_object( ) 3
01:42:20.769 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
01:42:20.769 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
01:42:20.773 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
01:42:20.773 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
01:42:20.773 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = true
01:42:20.774 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
01:42:20.774 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
01:42:20.774 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = true
01:42:20.792 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false},"inventory_id":1766413056,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false}}
01:42:20.792 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1984135552
01:42:20.792 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1766413056
01:42:20.792 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = false
01:42:20.792 [Lua] [SharedState] deus_run_state_11135718: player_frame:0:0:0:0 = frame_0106
01:42:20.792 [Lua] [SharedState] deus_run_state_11135718: telemetry_id:0:0:0:0 = D0D82C615F8D155E
01:42:20.792 [Lua] [SharedState] deus_run_state_11135718: player_level:0:0:0:0 = 35
01:42:20.792 [Lua] [SharedState] deus_run_state_11135718: player_name:0:0:0:0 = Geronimo!
01:42:20.884 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
01:42:20.884 [GameSession] 110000104e72a6c -> create_game_object(1024)
01:42:20.884 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:42:20.884 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
01:42:21.009 [Lua] StateInGameRunning:_game_actually_starts()
01:42:21.009 [Lua] [SharedState] deus_game_mode_map_11135718: state:0:0:0:0 = 1
01:42:21.009 [Lua] #################################################################################################################
01:42:21.009 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:42:21.009 [Lua] #################################################################################################################
01:42:21.009 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30
01:42:21.009 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = true
01:42:21.015 [Lua] self._edges_to_units:%s
traversed_nodes:%s
graph:%s {
node_11={
node_4=[Unit '#ID[eab9d113c7029403]'],
},
node_3={
node_4=[Unit '#ID[eab9d113c7029403]'],
},
node_8={
final=[Unit '#ID[eab9d113c7029403]'],
},
node_9={
node_8=[Unit '#ID[eab9d113c7029403]'],
},
node_1={
node_10=[Unit '#ID[eab9d113c7029403]'],
node_2=[Unit '#ID[eab9d113c7029403]'],
},
final={
},
start={
node_13=[Unit '#ID[eab9d113c7029403]'],
node_1=[Unit '#ID[eab9d113c7029403]'],
},
node_6={
final=[Unit '#ID[eab9d113c7029403]'],
},
node_12={
node_4=[Unit '#ID[eab9d113c7029403]'],
},
node_4={
node_9=[Unit '#ID[eab9d113c7029403]'],
node_5=[Unit '#ID[eab9d113c7029403]'],
},
node_13={
node_10=[Unit '#ID[eab9d113c7029403]'],
},
node_5={
node_8=[Unit '#ID[eab9d113c7029403]'],
node_6=[Unit '#ID[eab9d113c7029403]'],
},
node_10={
node_11=[Unit '#ID[eab9d113c7029403]'],
node_12=[Unit '#ID[eab9d113c7029403]'],
},
node_2={
node_3=[Unit '#ID[eab9d113c7029403]'],
},
} {
} {
node_11={
level="shop_fortune",
run_progress=0.33329999999999999,
level_type="SHOP",
layout_y=0.5384300426873827,
next={
"node_4",
},
weapon_pickup_seed=-1350754208,
conflict_settings="disabled",
path=0,
system_seeds={
pickups=705681471,
power_ups=-1502656108,
mutator=-846395246,
blessings=-1270575415,
},
node_type="shop",
mutators={
},
theme="wastes",
level_seed=-935265851,
layout_x=0.41553304460316293,
base_level="shop_fortune",
},
node_3={
minor_modifier_group={
"deus_less_specials",
"deus_more_elites",
},
run_progress=0.33329999999999999,
level_type="TRAVEL",
base_level="pat_tower",
system_seeds={
pickups=-846395246,
power_ups=920299491,
mutator=-1270575415,
blessings=-1502656108,
},
node_type="ingame",
theme="slaanesh",
layout_x=0.49461230965158737,
level="pat_tower_slaanesh_path1",
layout_y=0,
next={
"node_4",
},
path=1,
level_seed=-1350754208,
weapon_pickup_seed=705681471,
conflict_settings="deus_skaven_chaos",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
"easier_hordes",
},
terror_event_power_up="crit_boost",
curse="curse_empathy",
terror_event_power_up_rarity="rare",
},
node_8={
level="shop_harmony",
run_progress=0.83325000000000005,
level_type="SHOP",
layout_y=0.66379226618281961,
next={
"final",
},
weapon_pickup_seed=-846395246,
conflict_settings="disabled",
path=0,
system_seeds={
pickups=-1270575415,
power_ups=-1986466842,
mutator=-1502656108,
blessings=920299491,
},
node_type="shop",
mutators={
},
theme="wastes",
level_seed=705681471,
layout_x=0.8285025442622399,
base_level="shop_harmony",
},
node_1={
minor_modifier_group={
"increased_healing",
"deus_more_hordes",
},
run_progress=0,
level_type="SIGNATURE",
base_level="sig_volcano",
system_seeds={
pickups=920299491,
power_ups=1448774664,
mutator=-1986466842,
blessings=816222733,
},
node_type="ingame",
theme="wastes",
layout_x=0.18252763747581821,
level="sig_volcano_wastes_path4",
layout_y=0.31534515428730342,
next={
"node_2",
"node_10",
},
path=4,
level_seed=-1270575415,
weapon_pickup_seed=-1502656108,
conflict_settings="deus_skaven_chaos",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
terror_event_power_up="fatigue_regen",
terror_event_power_up_rarity="rare",
},
node_9={
minor_modifier_group={
"deus_less_roamers",
"deus_more_hordes",
},
run_progress=0.66660000000000008,
level_type="SIGNATURE",
base_level="sig_gorge",
system_seeds={
pickups=-1502656108,
power_ups=816222733,
mutator=920299491,
blessings=-1986466842,
},
node_type="ingame",
theme="khorne",
layout_x=0.68967382812267197,
level="sig_gorge_khorne_path2",
layout_y=0.90033982576422655,
next={
"node_8",
},
path=2,
level_seed=-846395246,
weapon_pickup_seed=-1270575415,
conflict_settings="deus_skaven_chaos",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
terror_event_power_up="attack_speed",
curse="curse_blood_storm",
terror_event_power_up_rarity="rare",
},
node_6={
level="shop_strife",
run_progress=0.83325000000000005,
level_type="SHOP",
layout_y=0.14007699254324654,
next={
"final",
},
weapon_pickup_seed=816222733,
conflict_settings="disabled",
path=0,
system_seeds={
pickups=1448774664,
power_ups=71354257,
mutator=1604009927,
blessings=757693050,
},
node_type="shop",
mutators={
},
theme="wastes",
level_seed=-1986466842,
layout_x=0.86829257979748997,
base_level="shop_strife",
},
node_10={
minor_modifier_group={
"increased_healing",
"deus_more_monsters",
},
run_progress=0.16664999999999999,
level_type="TRAVEL",
base_level="pat_forest",
system_seeds={
pickups=209978347,
power_ups=97348784,
mutator=-626669490,
blessings=-196660395,
},
node_type="ingame",
theme="wastes",
layout_x=0.29392556928210856,
level="pat_forest_wastes_path1",
layout_y=0.76854898583738362,
next={
"node_11",
"node_12",
},
path=1,
level_seed=71354257,
weapon_pickup_seed=-1067066436,
conflict_settings="deus_skaven_beastmen",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
"easier_hordes",
},
terror_event_power_up="ability_cooldown_reduction",
terror_event_power_up_rarity="rare",
},
final={
level="arena_ruin_nurgle_path1",
run_progress=0.99990000000000001,
weapon_pickup_seed=920299491,
level_type="ARENA",
layout_y=0.42924541731327642,
next={
},
curse="curse_rotten_miasma",
conflict_settings="deus_skaven_beastmen",
path=1,
system_seeds={
pickups=-1986466842,
power_ups=1604009927,
mutator=816222733,
blessings=1448774664,
},
node_type="ingame",
mutators={
},
theme="nurgle",
level_seed=-1502656108,
layout_x=1,
base_level="arena_ruin",
},
node_12={
level="shop_strife",
run_progress=0.33329999999999999,
level_type="SHOP",
layout_y=1,
next={
"node_4",
},
weapon_pickup_seed=1448774664,
conflict_settings="disabled",
path=0,
system_seeds={
pickups=1604009927,
power_ups=-1067066436,
mutator=757693050,
blessings=71354257,
},
node_type="shop",
mutators={
},
theme="wastes",
level_seed=816222733,
layout_x=0.46133039863644015,
base_level="shop_strife",
},
node_4={
minor_modifier_group={
"increased_healing",
"deus_more_monsters",
},
run_progress=0.49995000000000001,
level_type="TRAVEL",
base_level="pat_bay",
system_seeds={
pickups=757693050,
power_ups=209978347,
mutator=71354257,
blessings=-1067066436,
},
node_type="ingame",
theme="wastes",
layout_x=0.57188106664492189,
level="pat_bay_wastes_path2",
layout_y=0.53676314778307033,
next={
"node_5",
"node_9",
},
path=2,
level_seed=1448774664,
weapon_pickup_seed=1604009927,
conflict_settings="deus_skaven_chaos",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
"easier_hordes",
},
terror_event_power_up="stamina",
terror_event_power_up_rarity="rare",
},
node_13={
minor_modifier_group={
"deus_less_hordes",
"deus_more_roamers",
},
run_progress=0,
level_type="SIGNATURE",
base_level="sig_snare",
system_seeds={
pickups=71354257,
power_ups=-626669490,
mutator=-1067066436,
blessings=209978347,
},
node_type="ingame",
theme="wastes",
layout_x=0.12016687886037433,
level="sig_snare_d_wastes_path1",
layout_y=0.82579239996184395,
next={
"node_10",
},
path=4,
level_seed=1604009927,
weapon_pickup_seed=757693050,
conflict_settings="deus_skaven_chaos",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
terror_event_power_up="block_cost",
terror_event_power_up_rarity="rare",
},
node_5={
minor_modifier_group={
"deus_less_monsters",
"deus_more_specials",
},
run_progress=0.66659999999999997,
level_type="SIGNATURE",
base_level="sig_mordrek",
system_seeds={
pickups=-1067066436,
power_ups=-196660395,
mutator=209978347,
blessings=-626669490,
},
node_type="ingame",
theme="tzeentch",
layout_x=0.71423946669508298,
level="sig_mordrek_tzeentch_path5",
layout_y=0.2837414222882057,
next={
"node_6",
"node_8",
},
path=5,
level_seed=757693050,
weapon_pickup_seed=71354257,
conflict_settings="deus_skaven_chaos",
mutators={
"deus_pacing_tweak",
"deus_difficulty_tweak",
},
terror_event_power_up="push_block_arc",
curse="curse_egg_of_tzeentch",
terror_event_power_up_rarity="rare",
},
start={
level="dlc_morris_map",
run_progress=0,
level_type="START",
layout_y=0.461057313658431,
next={
"node_1",
"node_13",
},
weapon_pickup_seed=-1986466842,
conflict_settings="disabled",
base_level="dlc_morris_map",
system_seeds={
pickups=816222733,
power_ups=757693050,
mutator=1448774664,
blessings=1604009927,
},
node_type="start",
mutators={
},
theme="wastes",
level_seed=920299491,
layout_x=0,
path=0,
},
node_2={
level="shop_strife",
run_progress=0.16664999999999999,
level_type="SHOP",
layout_y=0.0090383645018028858,
next={
"node_3",
},
weapon_pickup_seed=209978347,
conflict_settings="disabled",
path=0,
system_seeds={
pickups=-626669490,
power_ups=-27551665,
mutator=-196660395,
blessings=97348784,
},
node_type="shop",
mutators={
},
theme="wastes",
level_seed=-1067066436,
layout_x=0.31474092631095041,
base_level="shop_strife",
},
}
01:42:21.015 [Lua] [SharedState] deus_map_11135718_start: ready:0:0:0:0 = true
01:42:21.015 [Lua] [SharedState] deus_map_11135718_start: map_state:0:0:0:0 = STARTING
01:42:21.015 [Lua] [SharedState] deus_map_11135718_start: final_node_selected:0:0:0:0 =
01:42:21.015 [Lua] [SharedState] deus_map_11135718_start: vote:0:0:0:0 =
01:42:21.016 [Lua] [SharedState] deus_game_mode_map_11135718: state:0:0:0:0 = 1
01:42:21.024 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30
01:42:21.067 [Lua] [SharedState] deus_map_11135718_start: ready:0:0:0:0 = true
01:42:21.067 [Lua] [SharedState] deus_map_11135718_start: vote:0:0:0:0 =
01:42:21.067 [Lua] [SharedState] deus_game_mode_map_11135718: state:0:0:0:0 = 1
01:42:21.068 [Lua] [SharedState] deus_map_11135718_start: map_state:0:0:0:0 = WAITING
01:42:21.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30
01:42:21.118 [Lua] Commit load time data
01:42:21.135 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true
01:42:41.378 [Lua] [SharedState] deus_map_11135718_start: vote:0:0:0:0 = node_13
01:42:41.400 [Lua] [SharedState] deus_map_11135718_start: map_state:0:0:0:0 = VOTING
01:42:42.447 [Lua] [SharedState] deus_map_11135718_start: vote:0:0:0:0 = node_13
01:42:42.449 [Lua] [SharedState] deus_map_11135718_start: map_state:0:0:0:0 = VOTING_FINISHING
01:42:47.454 [Lua] [SharedState] deus_map_11135718_start: final_node_selected:0:0:0:0 = node_13
01:42:47.454 [Lua] [SharedState] deus_map_11135718_start: map_state:0:0:0:0 = FINISHING
01:42:47.454 [Lua] [SharedState] deus_run_state_11135718: twitch_vote:0:0:0:0 =
01:42:50.488 [Lua] [SharedState] deus_map_11135718_start: map_state:0:0:0:0 = FINISHED
01:42:50.489 [Lua] [SharedState] deus_game_mode_map_11135718: state:0:0:0:0 = 2
01:42:51.507 [Lua] [SharedState] deus_game_mode_map_11135718: state:0:0:0:0 = 2
01:42:51.580 [Lua] [SharedState] deus_game_mode_map_11135718: state:0:0:0:0 = 2
01:42:51.581 [Lua] [SharedState] deus_game_mode_map_11135718: state:0:0:0:0 = 5
01:42:51.605 [Lua] [SharedState] deus_game_mode_map_11135718: state:0:0:0:0 = 5
01:42:51.663 [Lua] [SharedState] deus_game_mode_map_11135718: state:0:0:0:0 = 5
01:42:51.665 [Lua] [SharedState] deus_run_state_11135718: run_node_key:0:0:0:0 = node_13
01:42:51.665 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_snare_d_wastes_path1, mc:deus, gm:deus, env:0, seed:1604009927, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:2142024704, lt:load_next_level, extra_packages:{
})
01:42:51.665 [Lua] [LevelTransitionHandler] promote_next_level_data
01:42:51.665 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:42:51.665 [Lua] [SharedState] network_state_110000101e55044: level_key:0:0:0:0 = sig_snare_d_wastes_path1
01:42:51.665 [Lua] [SharedState] network_state_110000101e55044: level_seed:0:0:0:0 = 1604009927
01:42:51.665 [Lua] [SharedState] network_state_110000101e55044: conflict_director:0:0:0:0 = deus_skaven_chaos
01:42:51.665 [Lua] [SharedState] network_state_110000101e55044: locked_director_functions:0:0:0:0 = {}
01:42:51.665 [Lua] [SharedState] network_state_110000101e55044: game_mode:0:0:0:0 = deus
01:42:51.665 [Lua] [SharedState] network_state_110000101e55044: mechanism:0:0:0:0 = deus
01:42:51.665 [Lua] [SharedState] network_state_110000101e55044: environment_variation_id:0:0:0:0 = 0
01:42:51.665 [Lua] [SharedState] network_state_110000101e55044: difficulty:0:0:0:0 = cataclysm
01:42:51.665 [Lua] [SharedState] network_state_110000101e55044: difficulty_tweak:0:0:0:0 = -10
01:42:51.665 [Lua] [SharedState] network_state_110000101e55044: level_session_id:0:0:0:0 = 2142024704
01:42:51.665 [Lua] [SharedState] network_state_110000101e55044: level_transition_type:0:0:0:0 = load_next_level
01:42:51.665 [Lua] [SharedState] network_state_110000101e55044: extra_packages:0:0:0:0 = {}
01:42:51.665 [Lua] [SharedState] network_state_110000101e55044: name:set_level_data
01:42:51.665 [Lua] [NetworkServer] Entering post game
01:42:51.665 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
01:42:51.665 [Lua] [PeerSM] 110000101e55044 :: on_enter InPostGame
01:42:51.665 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
01:42:51.665 [Lua] [PeerSM] 110000104e72a6c :: on_enter InPostGame
01:42:51.666 [Save] Saving `save_data`
01:42:51.666 [Lua] gm_event_end_conditions_met true false
01:42:51.666 [Lua] Game won
01:42:51.666 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:42:51.670 [Save] Save done
01:42:51.670 [Save] Saving `save_data`
01:42:51.675 [Save] Save done
01:42:51.684 [Lua] generate_backend_stats 110000101e55044:1
01:42:51.788 [Lua] PlayFabMirrorBase:_commit_internal nil
01:42:51.788 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:42:51.788 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
01:42:51.789 [Save] Saving `save_data`
01:42:51.789 [Lua] TRANSITION nil nil load_next_level
01:42:51.789 [Lua] Transition type "load_next_level", is server: true
01:42:51.789 [Lua] [GameNetworkManager] Leaving game...
01:42:51.789 [Lua] [GameNetworkManager] Shutting down game session host.
01:42:51.789 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:42:51.789 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:42:51.789 [GameSession] shutdown_game_session_host()
01:42:51.789 [GameSession] shutdown()
01:42:51.789 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=32.97
01:42:51.791 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000101e55044:0:0:0 = false
01:42:51.791 [Lua] [SharedState] network_state_110000101e55044: peer_ingame:110000104e72a6c:0:0:0 = false
01:42:51.791 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:42:51.791 [Lua] commit result success 7
01:42:51.791 [Lua] none table: 0000000015C7C3C0 nil
01:42:51.793 [Save] Save done
01:42:53.669 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:42:53.669 [Lua] [Managers] Calling function on all managers:
01:42:53.669 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
01:42:53.670 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000101e55044:0:0:0 = false
01:42:53.670 [Lua] Clearing all global lookup lists
01:42:53.670 [Lua] [IngamePlayerListUI] - Destroy
01:42:53.670 [Lua] [IngameUI] destroy
01:42:53.672 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
01:42:53.672 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
01:42:53.674 [Lua] [Managers] Destroying manager group:
01:42:53.675 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:42:53.675 [Lua] [PeerSM] 110000101e55044 :: on_exit InPostGame
01:42:53.675 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
01:42:53.675 [Lua] [PeerSM] 110000104e72a6c :: on_exit InPostGame
01:42:53.675 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
01:42:53.675 [Lua] [Matchmaking] unregister rpcs
01:42:53.675 [Lua] ############### UNLOADING PACKAGES ###############
01:42:53.675 [Lua] [Gamestate] Enter state StateLoading
01:42:53.678 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:42:53.678 [Lua] [Matchmaking] register rpcs
01:42:53.678 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:42:53.678 [Lua] Set lobby begin:
01:42:53.678 [Lua] Lobby data twitch_enabled = false
01:42:53.678 [Lua] Lobby data selected_mission_id = journey_ruin
01:42:53.678 [Lua] Lobby data num_players = 2
01:42:53.678 [Lua] Lobby data difficulty_tweak = -10
01:42:53.678 [Lua] Lobby data host = 110000101e55044
01:42:53.678 [Lua] Lobby data matchmaking_type = 2
01:42:53.678 [Lua] Lobby data is_private = true
01:42:53.678 [Lua] Lobby data match_started = true
01:42:53.678 [Lua] Lobby data difficulty = cataclysm
01:42:53.678 [Lua] Lobby data player_slot_1 = 0:0
01:42:53.678 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:42:53.678 [Lua] Lobby data unique_server_name = Visulth
01:42:53.678 [Lua] Lobby data quick_game = false
01:42:53.678 [Lua] Lobby data country_code = CA
01:42:53.678 [Lua] Lobby data matchmaking = false
01:42:53.678 [Lua] Lobby data power_level = 0
01:42:53.678 [Lua] Lobby data mission_id = dlc_morris_map
01:42:53.678 [Lua] Lobby data mechanism = deus
01:42:53.679 [Lua] Lobby data player_slot_5 = 0:0
01:42:53.679 [Lua] Lobby data player_slot_2 = 0:0
01:42:53.679 [Lua] Lobby data network_hash = d096ef183372c9f1
01:42:53.679 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:42:53.679 [Lua] Lobby data eac_authorized = true
01:42:53.679 [Lua] Set lobby end.
01:42:53.679 [Lua] registering RPCs
01:42:53.679 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:42:53.679 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:42:53.679 [Lua] Set lobby begin:
01:42:53.679 [Lua] Lobby data twitch_enabled = false
01:42:53.679 [Lua] Lobby data selected_mission_id = journey_ruin
01:42:53.679 [Lua] Lobby data num_players = 2
01:42:53.679 [Lua] Lobby data difficulty_tweak = -10
01:42:53.679 [Lua] Lobby data host = 110000101e55044
01:42:53.679 [Lua] Lobby data matchmaking_type = 2
01:42:53.679 [Lua] Lobby data is_private = true
01:42:53.679 [Lua] Lobby data match_started = true
01:42:53.679 [Lua] Lobby data difficulty = cataclysm
01:42:53.679 [Lua] Lobby data player_slot_1 = 0:0
01:42:53.679 [Lua] Lobby data player_slot_4 = 110000101e55044:1
01:42:53.679 [Lua] Lobby data unique_server_name = Visulth
01:42:53.679 [Lua] Lobby data quick_game = false
01:42:53.679 [Lua] Lobby data country_code = CA
01:42:53.679 [Lua] Lobby data matchmaking = false
01:42:53.679 [Lua] Lobby data power_level = 0
01:42:53.679 [Lua] Lobby data mission_id = sig_snare_d_wastes_path1
01:42:53.679 [Lua] Lobby data mechanism = deus
01:42:53.679 [Lua] Lobby data player_slot_5 = 0:0
01:42:53.679 [Lua] Lobby data player_slot_2 = 0:0
01:42:53.679 [Lua] Lobby data network_hash = d096ef183372c9f1
01:42:53.679 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
01:42:53.679 [Lua] Lobby data eac_authorized = true
01:42:53.679 [Lua] Set lobby end.
01:42:53.679 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:42:53.684 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized
01:42:53.684 [Lua] [StateLoading] load_current_level
01:42:53.684 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_d_wastes_path1 0
01:42:53.701 [Umbra] Unload tome
01:42:53.712 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
01:42:53.712 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, sig_snare_d_wastes_path1, async-read,
01:42:53.712 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs_common, sig_snare_d_wastes_path1, async-read,
01:42:53.712 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold_common, sig_snare_d_wastes_path1, async-read,
01:42:53.712 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_d_wastes_path1, async-read,
01:42:53.712 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_d_wastes_path1, async-read,
01:42:53.712 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_d, sig_snare_d_wastes_path1, async-read,
01:42:53.712 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_d_wastes_path1, async-read,
01:42:53.712 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_d/path_common, sig_snare_d_wastes_path1, async-read,
01:42:53.712 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_snare_d_wastes_path1, async-read,
01:42:53.712 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/wastes_common, sig_snare_d_wastes_path1, async-read,
01:42:53.712 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_d/wastes_path1, sig_snare_d_wastes_path1, async-read,
01:42:53.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare
01:42:53.748 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare
01:42:53.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common
01:42:53.748 [Lua] [SharedState] network_state_110000101e55044: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false},"inventory_id":1766413056,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_09":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false}}
01:42:53.748 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000101e55044:1:0:0 = 1984135552
01:42:53.748 [Lua] [SharedState] network_state_110000101e55044: loaded_inventory_id:110000104e72a6c:1:0:0 = 1766413056
01:42:53.748 [Lua] [SharedState] network_state_110000101e55044: actually_ingame:110000104e72a6c:0:0:0 = true
01:42:53.998 [Lua] [SharedState] network_state_110000101e55044: