[Log version] 1 [Session] 40531156-11f4-426f-b89d-c86d4f5fe986 UTC time stamps 19:04:36.217 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3559 19:04:36.217 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3571 19:04:36.217 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3574 19:04:36.217 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3579 19:04:36.217 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3582 19:04:36.219 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3598 19:04:36.252 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3624 19:04:36.264 [HTTP Cache] Initialized cache: C:\Users\lhbbo\AppData\Roaming\Fatshark\Darktide\http_cache.db 19:04:36.264 [HTTP Cache] Cache file size: 21588 kB 19:04:36.265 [Backend] Created 19:04:36.265 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3629 19:04:37.319 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3650 19:04:37.335 [EOS] Overlay will not load, because it was explicitly disabled when creating the platform 19:04:37.436 [EOS] Has EAC Client 19:04:37.436 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[8] 19:04:37.436 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[9] 19:04:37.436 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[10] 19:04:37.436 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[11] 19:04:37.436 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3658 19:04:38.062 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3090) 19:04:41.661 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 19:04:41.661 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 19:04:43.537 [Application] --- CPU CPU: Intel(R) Core(TM) i9-10900X CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 5:5 Type: 0, Stepping: 7 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00100000 00001000 00000000 ECX: 11111111 11111010 11110011 10001111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 130753MB Available: 120359MB --- OS Windows version 10.0 build 22621, 64 bit Windows 10 Machine ID cd7fc54c-5400-4b9a-9fcf-f03c59cb1e10 --- Network Network interface: Realtek Gaming 2.5GbE Family Controller (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX200 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) --- Input Input device: XInput Device #1 --- Graphics Graphics card: NVIDIA GeForce RTX 3090 (DirectX 12.1, 24340MB) Driver version: 52698 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) <>graphics_card = NVIDIA GeForce RTX 3090<> <>driver = 52698<> 19:04:43.537 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3662 19:04:43.574 [Window] Window => active 19:04:43.710 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3673 19:04:43.714 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3679 19:04:43.716 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3682 19:04:44.348 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:04:44.348 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:04:44.348 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:04:44.348 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 19:04:44.348 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:04:44.348 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:04:45.283 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 19:04:45.298 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3685 19:04:46.255 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3687 19:04:46.255 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3689 19:04:46.255 [Save] Save dir: `C:\Users\lhbbo\AppData\Roaming\Fatshark\Darktide` 19:04:46.256 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3728 19:04:46.263 [Lua] [ParameterResolver] Resolving Game Parameters 19:04:46.263 [Lua] [ParameterResolver] Resolving Development Parameters 19:04:46.263 [Lua] [GameStateMachine] Init state StateBoot 19:04:46.264 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 19:04:46.264 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 4150 19:04:46.264 [EOS] Updating Platform SDK Config, Time: 8.828296 19:04:46.276 [SteamStats] RequestCurrentStats success: true 19:04:46.277 [Application] apply_user_settings 19:04:46.348 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:04:46.348 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:04:46.348 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:04:46.348 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 19:04:46.427 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 19:04:46.433 [Lua] [RenderSettings] Time to apply settings: 156.3ms 19:04:46.434 [Lua] [RenderSettings] Time to save settings: 0.5ms 19:04:46.434 [Lua] [RenderSettings] Time to save settings: 0.3ms 19:04:46.434 [Application] apply_user_settings 19:04:46.516 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:04:46.516 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:04:46.516 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:04:46.516 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 19:04:46.603 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 19:04:46.609 [Lua] [RenderSettings] Time to apply settings: 175.4ms 19:04:46.610 [Lua] [RenderSettings] Time to save settings: 0.5ms 19:04:46.610 [Application] apply_user_settings 19:04:46.690 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:04:46.690 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:04:46.690 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:04:46.690 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 19:04:46.778 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 19:04:46.784 [Lua] [RenderSettings] Time to apply settings: 174.0ms 19:04:46.784 [Lua] [RenderSettings] Time to save settings: 0.5ms 19:04:46.784 [Application] apply_user_settings 19:04:46.862 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:04:46.862 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:04:46.862 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:04:46.862 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 19:04:46.949 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 19:04:46.954 [Lua] [RenderSettings] Time to apply settings: 170.0ms 19:04:46.955 [Lua] [RenderSettings] Time to save settings: 0.5ms 19:04:46.955 [Application] apply_user_settings 19:04:47.038 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:04:47.038 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:04:47.038 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:04:47.038 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 19:04:47.126 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 19:04:47.132 [Lua] [RenderSettings] Time to apply settings: 176.7ms 19:04:47.132 [Lua] [RenderSettings] Time to save settings: 0.5ms 19:04:47.132 [Lua] [RenderSettings] Time to parse setting [baked_ddgi] with new value (true): 0.0ms. 19:04:47.132 [Application] apply_user_settings 19:04:47.212 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 19:04:47.212 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 19:04:47.212 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 19:04:47.212 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 19:04:47.300 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 19:04:47.305 [Lua] [RenderSettings] Time to apply settings: 172.9ms 19:04:47.306 [Lua] [RenderSettings] Time to save settings: 0.5ms 19:04:47.306 [Lua] [RenderSettings] Time to save settings: 0.3ms 19:04:47.308 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets 19:04:48.143 [Lua] [LocalizationManager] Setup localizers 19:04:48.352 [Lua] [GameStateMachine] Changing state to StateRequireScripts 19:04:48.352 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 19:04:48.352 [Lua] INFO [Log Internal] Global log level set to: 2 19:04:48.352 [Lua] <>project = bishop<> 19:04:48.352 [Lua] <>project_branch = rel_2022_10_27_week2and3_external<> 19:04:48.352 [Lua] <>build = release<> 19:04:48.352 [Lua] <>platform = win32<> 19:04:48.352 [Lua] <>title_id = 4711<> 19:04:48.352 [Lua] <>content_revision = 68344<> 19:04:48.352 [Lua] <>engine_revision = 2b69ab796e27e8ae9e45610092f423ae51ca568e<> 19:04:48.352 [Lua] <>rendering_backend = dx12<> 19:04:48.352 [Lua] <>teamcity_build_id = 243515<> 19:04:48.352 [Lua] <>server = false<> 19:04:48.352 [Lua] <>backend_env = prod<> 19:04:48.352 [Lua] <>steam = true<> 19:04:48.352 [Lua] <>steam_id = 11000010ea71d55<> 19:04:48.352 [Lua] <>steam_user_name = lhbbow<> 19:04:48.352 [Lua] <>steam_app_id = 1361210<> 19:04:48.352 [Lua] <>machine_id = cd7fc54c-5400-4b9a-9fcf-f03c59cb1e10<> 19:04:48.352 [Lua] INFO [Testify] Ready! 19:04:48.435 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 19:04:48.438 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_heavy 19:04:48.475 [EOS] SDK Config Platform Update Request Successful, Time: 10.915152 19:04:48.476 [EOS] Start Session (User: ...) 19:04:48.476 warning: [EOS] EOS SDK Analytics disabled for route [1]. 19:04:48.477 [EOS] Updating Product SDK Config, Time: 11.039130 19:04:48.547 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings 19:04:48.604 [Lua] INFO [GameStateMachine] Changing state to StateGame 19:04:48.605 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 19:04:48.605 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 19:04:48.605 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 19:04:48.605 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 19:04:48.605 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 19:04:48.605 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 19:04:48.605 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:04:48.605 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 19:04:48.605 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:04:48.605 [Lua] INFO [Input Manager] Init device: mouse, 1 19:04:48.605 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 19:04:48.605 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 19:04:48.605 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 19:04:48.606 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 19:04:48.606 [Lua] INFO [Input Manager] Init device: keyboard, 1 19:04:48.606 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 19:04:48.606 [Lua] INFO [Input Manager] Using input from: keyboard(1) 19:04:48.606 [Lua] INFO [MechanismManager] Initialized without mechanism 19:04:48.606 [Lua] INFO [ConnectionManager] Combined hash: e2fc49a85df4104d 19:04:48.606 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:04:48.606 [Lua] INFO [AccountManager] Using base account manager 19:04:48.616 [Lua] INFO [GameStateMachine] Init state StateSplash 19:04:48.617 [Lua] INFO [Input Manager] Created a InputService of type [View] 19:04:48.617 [Lua] INFO [ConstantElementLoading] State changed nil -> 19:04:48.617 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 19:04:48.801 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:04:48.802 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 19:04:48.855 [Lua] INFO [Input Manager] Using input from: xbox_controller(1), it being the latest having a button pressed 19:04:48.895 [EOS] Start Session (User: ...) 19:04:49.120 [EOS] SDK Config Product Update Request Successful, Time: 11.667270 19:04:49.122 [EOS] SDK Config Data - Watermark: -934553538 19:04:49.122 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 11.667270, Update Interval: 322.595917 19:04:50.544 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:04:50.544 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 19:04:52.067 [Lua] INFO [GameStateMachine] Changing state to StateTitle 19:04:52.067 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 19:04:52.067 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 19:04:52.087 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen 19:04:52.185 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 19:04:52.874 [Lua] INFO [StateTitle] Changing state idle -> signing_in 19:04:54.408 [Backend] Joined authentication queue at position 2 19:04:55.842 [Backend] Finished waiting in authentication queue 19:04:55.860 [Lua] <>account_id = 0f38ef55-2b71-4105-ba9b-d78c8a49b8cd<> 19:04:56.035 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id ebbba8291142d56f 19:04:56.035 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.11-b243515&svnRev=68344&platform=win32 19:04:56.035 [Lua] INFO [BackendManager] title_request: GET /game-settings 19:04:56.035 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 19:04:56.035 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 19:04:56.037 [Lua] <>account_id = 0f38ef55-2b71-4105-ba9b-d78c8a49b8cd<> 19:04:56.038 [Lua] INFO [BackendManager] title_request: POST /store/0f38ef55-2b71-4105-ba9b-d78c8a49b8cd/payments/reconcile?platform=steam 19:04:56.038 [Lua] INFO [BackendManager] title_request: GET /data/0f38ef55-2b71-4105-ba9b-d78c8a49b8cd/account/commendations?includeStats=true&includeAll=true 19:04:56.041 [Lua] INFO [Backend] Starting time sync 19:04:56.373 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/68344/UbBZmXfoiwUIUb5YvAC22d%252Fb9ZEpvsc9ycWu.json 19:04:56.404 [SteamStats] UserStatsStored success: true 19:04:56.404 [SteamStats] UserStatsStored success: true 19:04:56.404 [SteamStats] UserStatsStored success: true 19:04:57.115 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:04:57.115 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 19:04:57.115 [Lua] INFO [BackendManager] title_request: GET /data/0f38ef55-2b71-4105-ba9b-d78c8a49b8cd/account/gear 19:04:57.115 [Lua] INFO [BackendManager] title_request: GET /data/0f38ef55-2b71-4105-ba9b-d78c8a49b8cd/characters 19:04:57.115 [Lua] INFO [BackendManager] title_request: GET /data/0f38ef55-2b71-4105-ba9b-d78c8a49b8cd/progression 19:04:57.116 [Lua] INFO [BackendManager] title_request: GET /data/0f38ef55-2b71-4105-ba9b-d78c8a49b8cd/account/data/core 19:04:57.135 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 19:04:57.806 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 19:04:58.007 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 19:04:58.007 [Lua] INFO [Input Manager] Created a InputService of type [Debug] 19:04:58.007 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 19:04:58.008 [Lua] INFO [Input Manager] Created a InputService of type [FreeFlight] 19:04:58.008 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 19:04:58.008 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 19:04:58.008 [Lua] INFO [Input Manager] Created a InputService of type [Imgui] 19:04:58.008 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 19:04:58.009 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages 19:04:58.024 [Vivox] Initialized 19:04:58.024 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:04:58.025 [Lua] INFO [BackendManager] title_request: GET /data/0f38ef55-2b71-4105-ba9b-d78c8a49b8cd/characters/4206f81f-b4a1-4752-9253-fe8284325768/data/narrative 19:04:59.036 [Lua] INFO [PartyImmateriumManager] Reconnected to strike team 19:04:59.052 [Lua] INFO [PartyImmateriumManager] State changed from none to in_mission 19:04:59.052 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> in_mission 19:05:00.109 warning: [Lua] WARNING [PartyImmateriumManager] Leaving party since I don't like { _parsed_character_profile = { talents = { veteran_2_combat = true, veteran_2_base_2 = true, veteran_2_frag_grenade = true, veteran_2_tier_5_name_1 = true, veteran_2_tier_3_name_1 = true, veteran_2_tier_4_name_1 = true, veteran_2_base_1 = true, veteran_2_tier_1_name_1 = true, veteran_2_tier_2_name_3 = true, veteran_2_base_3 = true, }, hash = "9bf04aba8ee9d6881704cc9e948d23a5", name = "Mussat", visual_loadout = { slot_body_skin_color = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = 10, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_skin_color_neutral_01_desc", is_fallback_item = false, always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "skin_color_neutral_01", dev_description = "Neutral skin tone variant", archetypes = (rec-limit), item_type = "SKIN_COLOR", genders = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), workflow_checklist = (rec-limit), display_name = "loc_skin_color_neutral_01", name = "content/items/characters/player/skin_colors/skin_color_caucasian_01", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "ada3158e-5171-4ce3-b211-ca2a64efd76a", }, slot_gear_upperbody = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", genders = (rec-limit), tags = (rec-limit), is_fallback_item = false, breeds = (rec-limit), description = "loc_veteran_upperbody_career_02_lvl_03_set_01_desc", mask_torso = "", resource_dependencies = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", mask_arms = "mask_arms_keep_forearms_and_hands", dev_name = "Veteran Inquisition Armor", workflow_state = "RELEASABLE", archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Grunt tier 3 armor. Inquisition color scheme. ", show_in_1p = true, attachments = (rec-limit), profile_properties = (rec-limit), display_name = "loc_veteran_upperbody_career_02_lvl_03_set_01", name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_03_set_01", workflow_checklist = (rec-limit), }, __is_preview_item = false, __gear_id = "016def03-7b62-4e1f-9704-2ac7ebc3c013", }, slot_gear_lowerbody = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", tags = (rec-limit), dev_description = "Veteran Grunt tier 4 pants with armored boots. Inquisition color scheme. ", description = "loc_veteran_lowerbody_career_02_lvl_04_set_01_desc", is_fallback_item = false, breeds = (rec-limit), slots = (rec-limit), item_type = "GEAR_LOWERBODY", crimes = (rec-limit), dev_name = "veteran_lowerbody_career_02_lvl_04_set_01", workflow_state = "RELEASABLE", archetypes = (rec-limit), mask_legs = "", genders = (rec-limit), show_in_1p = false, attachments = (rec-limit), resource_dependencies = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_04_set_01", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_04_set_01", workflow_checklist = (rec-limit), }, __is_preview_item = false, __gear_id = "45bff00d-a870-4741-a46b-d5404b113cdc", }, slot_attachment_3 = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { is_display_name_ref = true, characterLevel = 24, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", perks = (rec-limit), baseItemLevel = 62, feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, rarity = 3, ver = 2, icon = "", item_type = "GADGET", dev_name = "", itemLevel = 77, traits = (rec-limit), workflow_checklist = (rec-limit), trait_restrictions = (rec-limit), is_fallback_item = false, attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_curio_b_h02", name = "content/items/gadgets/defensive_gadget_16", slots = (rec-limit), }, __is_preview_item = false, __gear_id = "a703f227-f35f-44c1-ab88-022bb2a7839e", }, slot_primary = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { base_unit = "content/weapons/player/melee/power_sword/wpn_power_sword_chained_rig", perks = (rec-limit), weapon_template = "powersword_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_powersword_p1_m1_desc", item_type = "WEAPON_MELEE", dev_name = "", base_stats = (rec-limit), archetypes = (rec-limit), dev_description = "", attachments = (rec-limit), is_fallback_item = false, material_overrides = (rec-limit), show_in_1p = true, slot_weapon_skin = "", baseItemLevel = 291, attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), rarity = 3, ver = 2, slots = (rec-limit), wieldable_slot_scripts = (rec-limit), traits = (rec-limit), workflow_state = "RELEASABLE", weapon_type = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/powersword_p1", itemLevel = 336, breeds = (rec-limit), display_name = "loc_powersword_p1_m1", name = "content/items/weapons/player/melee/powersword_p1_m1", characterLevel = 25, }, __is_preview_item = false, __gear_id = "fd943cf3-52ba-41d5-ab74-ee2037104975", }, slot_body_eye_color = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = 1, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", tags = (rec-limit), breeds = (rec-limit), description = "loc_eye_color_blue_01_desc", is_fallback_item = true, always_owned = true, slots = (rec-limit), home_planets = (rec-limit), resource_dependencies = (rec-limit), dev_name = "eye_color_blue_01", dev_description = "Blue eye color variant", archetypes = (rec-limit), item_type = "EYE_COLOR", genders = (rec-limit), material_override_apply_to_parent = true, attachments = (rec-limit), workflow_checklist = (rec-limit), display_name = "loc_eye_color_blue_01", name = "content/items/characters/player/eye_colors/eye_color_blue_01", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "d870a5f4-c411-48cf-957a-943265e0fa4c", }, slot_body_face = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { base_unit = "content/characters/player/human/attachments_base/male/face_caucasian_04/male_face_caucasian_04", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", tags = (rec-limit), voice_fx_preset = "voice_fx_rtpc_none", workflow_checklist = (rec-limit), is_fallback_item = false, state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_04/animations/cinematic", always_owned = true, slots = (rec-limit), item_type = "FACE", deform_overrides = (rec-limit), workflow_state = "RELEASABLE", state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_04/animations/gameplay", archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_caucasian_face_04", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "f6790b52-9205-4cec-8c49-30416eeeccf6", }, slot_attachment_2 = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { is_display_name_ref = true, characterLevel = 21, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", perks = (rec-limit), baseItemLevel = 51, feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, rarity = 5, ver = 2, icon = "", item_type = "GADGET", dev_name = "", itemLevel = 106, traits = (rec-limit), workflow_checklist = (rec-limit), trait_restrictions = (rec-limit), is_fallback_item = false, attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_curio_c_j02", name = "content/items/gadgets/defensive_gadget_20", slots = (rec-limit), }, __is_preview_item = false, __gear_id = "18ac7aa5-998f-48cb-a0cb-b84605e17bd6", }, slot_gear_extra_cosmetic = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = -1, base_unit = "content/characters/empty_item/empty_item", feature_flags = (rec-limit), attach_node = "j_backpackoffset", item_list_faction = "Player", breeds = (rec-limit), description = "loc_empty_backpack_desc", always_owned = true, slots = (rec-limit), item_type = "GEAR_EXTRA_COSMETIC", workflow_checklist = (rec-limit), dev_name = "empty_backpack", tags = (rec-limit), archetypes = (rec-limit), is_fallback_item = true, dev_description = "This is empty_backpack", workflow_state = "RELEASABLE", attachments = (rec-limit), profile_properties = (rec-limit), display_name = "loc_empty_backpack", name = "content/items/characters/player/human/backpacks/empty_backpack", resource_dependencies = (rec-limit), }, __is_preview_item = false, __gear_id = "7f6d998f-fea7-45f2-9dc4-bb47696c3ae0", }, slot_attachment_1 = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { is_display_name_ref = true, characterLevel = 9, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", perks = (rec-limit), baseItemLevel = 33, feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, rarity = 3, ver = 2, icon = "", item_type = "GADGET", dev_name = "", itemLevel = 43, traits = (rec-limit), workflow_checklist = (rec-limit), trait_restrictions = (rec-limit), is_fallback_item = false, attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_curio_b_g02", name = "content/items/gadgets/defensive_gadget_14", slots = (rec-limit), }, __is_preview_item = false, __gear_id = "50b74eb2-e1ba-4488-b531-4d6933d7ee1e", }, slot_secondary = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { base_unit = "content/weapons/player/ranged/bolt_gun/wpn_bolt_gun_chained_rig", perks = (rec-limit), weapon_template = "bolter_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_no_stock_heavy", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_bolter_p1_m1_desc", item_type = "WEAPON_RANGED", dev_name = "Bolter Pattern 1 Mark 1", base_stats = (rec-limit), archetypes = (rec-limit), dev_description = "Primary Attack puts the weapon in burst/full auto firing mode while Secondary Attack lets you fire single bolter shells while ads. Weapon Special lets you smash lighter opponents with the sheer size and weight of the mighty bolter.", attachments = (rec-limit), is_fallback_item = false, material_overrides = (rec-limit), show_in_1p = true, slot_weapon_skin = "", baseItemLevel = 295, attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), rarity = 3, ver = 2, slots = (rec-limit), wieldable_slot_scripts = (rec-limit), traits = (rec-limit), workflow_state = "RELEASABLE", weapon_type = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/bolter_p1", itemLevel = 335, breeds = (rec-limit), display_name = "loc_bolter_p1_m1", name = "content/items/weapons/player/ranged/bolter_p1_m1", characterLevel = 25, }, __is_preview_item = false, __gear_id = "c1bd7325-049f-46ab-953d-0d66726c40dc", }, slot_body_arms = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { show_in_1p = true, base_unit = "content/characters/player/human/attachments_base/male/base_body/male_arms_01", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), always_owned = true, slots = (rec-limit), is_fallback_item = false, archetypes = (rec-limit), workflow_state = "RELEASABLE", genders = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/attachment_base/male_arms", workflow_checklist = (rec-limit), }, __is_preview_item = false, __gear_id = "4ca830f7-ed9d-49dd-8d68-b492c94e8883", }, }, lore = { backstory = { childhood = "option_2", crime = "veteran_2", planet = "option_6", growing_up = "option_20", personality = "male_veteran_1", formative_event = "option_19", }, }, personal = { character_height = 1.0149999999999999, }, current_level = 26, loadout = { slot_body_face_tattoo = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_tattoo_05_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", is_fallback_item = false, dev_name = "face_tattoo_05", display_name = "loc_face_tattoo_05", archetypes = (rec-limit), home_planets = (rec-limit), dev_description = "Prison style tattoo for all classes of the human face ", material_override_apply_to_parent = true, workflow_state = "RELEASABLE", tags = (rec-limit), parent_slot_names = (rec-limit), name = "content/items/characters/player/human/face_tattoo/face_tattoo_05", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "0e6cb3ad-7b65-4916-a5bc-fe521cb278cb", }, slot_portrait_frame = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), breeds = (rec-limit), description = "loc_special_pre_order_edition_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition", item_type = "PORTRAIT_FRAME", texture_resource = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition", dev_name = "special_pre_order_edition", is_fallback_item = false, archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "This is special_pre_order_edition", tags = (rec-limit), workflow_state = "RELEASABLE", item_category = "UI", display_name = "loc_special_pre_order_edition", name = "content/items/2d/portrait_frames/special_pre_order_edition", slots = (rec-limit), }, __is_preview_item = false, __gear_id = "6bfe962c-2c80-431b-a136-f18efb27cf2a", }, slot_gear_lowerbody = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", tags = (rec-limit), dev_description = "Veteran Grunt tier 4 pants with armored boots. Inquisition color scheme. ", description = "loc_veteran_lowerbody_career_02_lvl_04_set_01_desc", is_fallback_item = false, breeds = (rec-limit), slots = (rec-limit), item_type = "GEAR_LOWERBODY", crimes = (rec-limit), dev_name = "veteran_lowerbody_career_02_lvl_04_set_01", workflow_state = "RELEASABLE", archetypes = (rec-limit), mask_legs = "", genders = (rec-limit), show_in_1p = false, attachments = (rec-limit), resource_dependencies = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_04_set_01", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_04_set_01", workflow_checklist = (rec-limit), }, __is_preview_item = false, __gear_id = "45bff00d-a870-4741-a46b-d5404b113cdc", }, slot_body_arms = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { show_in_1p = true, base_unit = "content/characters/player/human/attachments_base/male/base_body/male_arms_01", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), always_owned = true, slots = (rec-limit), archetypes = (rec-limit), workflow_state = "RELEASABLE", genders = (rec-limit), resource_dependencies = (rec-limit), is_fallback_item = false, tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/attachment_base/male_arms", workflow_checklist = (rec-limit), }, __is_preview_item = false, __gear_id = "4ca830f7-ed9d-49dd-8d68-b492c94e8883", }, slot_body_face = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { base_unit = "content/characters/player/human/attachments_base/male/face_caucasian_04/male_face_caucasian_04", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", tags = (rec-limit), workflow_checklist = (rec-limit), is_fallback_item = false, state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_04/animations/cinematic", always_owned = true, slots = (rec-limit), item_type = "FACE", deform_overrides = (rec-limit), workflow_state = "RELEASABLE", state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_04/animations/gameplay", archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_caucasian_face_04", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "f6790b52-9205-4cec-8c49-30416eeeccf6", }, slot_body_face_scar = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_23/scar_face_23", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_state = "RELEASABLE", description = "loc_scar_face_23_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", is_fallback_item = false, dev_name = "scar_face_23", display_name = "loc_scar_face_23", archetypes = (rec-limit), home_planets = (rec-limit), dev_description = "Cut and burn scar for human face", breeds = (rec-limit), tags = (rec-limit), workflow_checklist = (rec-limit), parent_slot_names = (rec-limit), name = "content/items/characters/player/human/face_scars/scar_face_23", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "3a720014-11fe-440d-b46f-83ecf4d23536", }, slot_attachment_2 = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { is_display_name_ref = true, characterLevel = 21, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", perks = (rec-limit), baseItemLevel = 51, feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, rarity = 5, ver = 2, icon = "", item_type = "GADGET", dev_name = "", itemLevel = 106, traits = (rec-limit), workflow_checklist = (rec-limit), trait_restrictions = (rec-limit), is_fallback_item = false, attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_curio_c_j02", name = "content/items/gadgets/defensive_gadget_20", slots = (rec-limit), }, __is_preview_item = false, __gear_id = "18ac7aa5-998f-48cb-a0cb-b84605e17bd6", }, slot_body_legs = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { always_owned = true, slots = (rec-limit), genders = (rec-limit), base_unit = "content/characters/player/human/attachments_base/male/base_body/male_legs_01", is_fallback_item = false, item_list_faction = "Player", breeds = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), workflow_state = "RELEASABLE", display_name = "n/a", name = "content/items/characters/player/human/attachment_base/male_legs", tags = (rec-limit), }, __is_preview_item = false, __gear_id = "e7e2dd94-1bf7-4e62-9c5f-febd698a1a7d", }, slot_body_face_hair = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { sort_order = 14, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_b/facial_hair_b_goattee", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), description = "loc_facial_hair_b_goattee_desc", is_fallback_item = false, always_owned = true, slots = (rec-limit), home_planets = (rec-limit), display_name = "loc_facial_hair_b_goattee", dev_name = "facial_hair_b_goattee", dev_description = "Medium length goattee with half thick eyebrows ", archetypes = (rec-limit), item_type = "FACE_HAIR", genders = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), workflow_checklist = (rec-limit), parent_slot_names = (rec-limit), name = "content/items/characters/player/human/face_hair/facial_hair_b_goattee", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "d82b639a-7b55-4a1a-a18a-5bc5cbfd5b0f", }, slot_secondary = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { base_unit = "content/weapons/player/ranged/bolt_gun/wpn_bolt_gun_chained_rig", perks = (rec-limit), weapon_template = "bolter_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_no_stock_heavy", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_bolter_p1_m1_desc", item_type = "WEAPON_RANGED", dev_name = "Bolter Pattern 1 Mark 1", base_stats = (rec-limit), archetypes = (rec-limit), dev_description = "Primary Attack puts the weapon in burst/full auto firing mode while Secondary Attack lets you fire single bolter shells while ads. Weapon Special lets you smash lighter opponents with the sheer size and weight of the mighty bolter.", attachments = (rec-limit), is_fallback_item = false, material_overrides = (rec-limit), characterLevel = 25, slot_weapon_skin = "", baseItemLevel = 295, attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), rarity = 3, ver = 2, slots = (rec-limit), workflow_state = "RELEASABLE", traits = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/bolter_p1", weapon_type = (rec-limit), wieldable_slot_scripts = (rec-limit), itemLevel = 335, breeds = (rec-limit), display_name = "loc_bolter_p1_m1", name = "content/items/weapons/player/ranged/bolter_p1_m1", show_in_1p = true, }, __is_preview_item = false, __gear_id = "c1bd7325-049f-46ab-953d-0d66726c40dc", }, slot_gear_upperbody = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", genders = (rec-limit), tags = (rec-limit), is_fallback_item = false, breeds = (rec-limit), description = "loc_veteran_upperbody_career_02_lvl_03_set_01_desc", mask_torso = "", resource_dependencies = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", mask_arms = "mask_arms_keep_forearms_and_hands", dev_name = "Veteran Inquisition Armor", workflow_state = "RELEASABLE", archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Grunt tier 3 armor. Inquisition color scheme. ", show_in_1p = true, attachments = (rec-limit), profile_properties = (rec-limit), display_name = "loc_veteran_upperbody_career_02_lvl_03_set_01", name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_03_set_01", workflow_checklist = (rec-limit), }, __is_preview_item = false, __gear_id = "016def03-7b62-4e1f-9704-2ac7ebc3c013", }, slot_gear_head = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = -1, hide_slots = (rec-limit), base_unit = "content/characters/empty_item/empty_item", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", dev_description = "This is empty_headgear", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_empty_headgear", description = "loc_empty_headgear_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "empty_headgear", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), breeds = (rec-limit), parent_slot_names = (rec-limit), name = "content/items/characters/player/human/gear_head/empty_headgear", resource_dependencies = (rec-limit), }, __is_preview_item = false, __gear_id = "634a4e8b-7ee1-49a9-9ea0-fc26ee980400", }, slot_attachment_3 = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { is_display_name_ref = true, characterLevel = 24, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", perks = (rec-limit), baseItemLevel = 62, feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, rarity = 3, ver = 2, icon = "", item_type = "GADGET", dev_name = "", itemLevel = 77, traits = (rec-limit), workflow_checklist = (rec-limit), trait_restrictions = (rec-limit), is_fallback_item = false, attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_curio_b_h02", name = "content/items/gadgets/defensive_gadget_16", slots = (rec-limit), }, __is_preview_item = false, __gear_id = "a703f227-f35f-44c1-ab88-022bb2a7839e", }, slot_body_skin_color = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = 10, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_skin_color_neutral_01_desc", is_fallback_item = false, always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "skin_color_neutral_01", dev_description = "Neutral skin tone variant", archetypes = (rec-limit), item_type = "SKIN_COLOR", genders = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), workflow_checklist = (rec-limit), display_name = "loc_skin_color_neutral_01", name = "content/items/characters/player/skin_colors/skin_color_caucasian_01", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "ada3158e-5171-4ce3-b211-ca2a64efd76a", }, slot_body_tattoo = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = -500, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), is_fallback_item = true, description = "loc_empty_body_tattoo_desc", display_name = "loc_empty_body_tattoo", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), dev_description = "No body tattoo option", dev_name = "empty_body_tattoo", item_type = "BODY_TATTOO", archetypes = (rec-limit), material_override_apply_to_parent = true, genders = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), workflow_checklist = (rec-limit), parent_slot_names = (rec-limit), name = "content/items/characters/player/human/body_tattoo/empty_body_tattoo", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "a965f611-51f0-4cd2-921e-7e2ab19ed7b4", }, slot_primary = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { base_unit = "content/weapons/player/melee/power_sword/wpn_power_sword_chained_rig", perks = (rec-limit), weapon_template = "powersword_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_powersword_p1_m1_desc", item_type = "WEAPON_MELEE", dev_name = "", base_stats = (rec-limit), archetypes = (rec-limit), dev_description = "", attachments = (rec-limit), is_fallback_item = false, material_overrides = (rec-limit), characterLevel = 25, slot_weapon_skin = "", baseItemLevel = 291, attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), rarity = 3, ver = 2, slots = (rec-limit), workflow_state = "RELEASABLE", traits = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/powersword_p1", weapon_type = (rec-limit), wieldable_slot_scripts = (rec-limit), itemLevel = 336, breeds = (rec-limit), display_name = "loc_powersword_p1_m1", name = "content/items/weapons/player/melee/powersword_p1_m1", show_in_1p = true, }, __is_preview_item = false, __gear_id = "fd943cf3-52ba-41d5-ab74-ee2037104975", }, slot_attachment_1 = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { is_display_name_ref = true, characterLevel = 9, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", perks = (rec-limit), baseItemLevel = 33, feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, rarity = 3, ver = 2, icon = "", item_type = "GADGET", dev_name = "", itemLevel = 43, traits = (rec-limit), workflow_checklist = (rec-limit), trait_restrictions = (rec-limit), is_fallback_item = false, attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_curio_b_g02", name = "content/items/gadgets/defensive_gadget_14", slots = (rec-limit), }, __is_preview_item = false, __gear_id = "50b74eb2-e1ba-4488-b531-4d6933d7ee1e", }, slot_insignia = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), breeds = (rec-limit), description = "loc_insignia_default_desc", always_owned = true, icon = "content/ui/textures/nameplates/insignias/default", item_type = "CHARACTER_INSIGNIA", texture_resource = "content/ui/textures/nameplates/insignias/default", dev_name = "insignia_default", is_fallback_item = true, archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "This is insignia_default", tags = (rec-limit), workflow_state = "RELEASABLE", item_category = "UI", display_name = "loc_insignia_default", name = "content/items/2d/insignias/insignia_default", slots = (rec-limit), }, __is_preview_item = false, __gear_id = "ac49a9a4-4a11-42d4-8b63-19a8ccf4cba3", }, slot_body_torso = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { genders = (rec-limit), always_owned = true, slots = (rec-limit), is_fallback_item = false, base_unit = "content/characters/player/human/attachments_base/male/base_body/male_torso_01", item_list_faction = "Player", breeds = (rec-limit), archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), workflow_state = "RELEASABLE", display_name = "n/a", name = "content/items/characters/player/human/attachment_base/male_torso", tags = (rec-limit), }, __is_preview_item = false, __gear_id = "4a8571e0-00e2-4286-9abf-8827233d9256", }, slot_animation_end_of_round = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { face_animation_event = "pose_neutral", state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), tags = (rec-limit), prop_item = "", animation_event = "eor_veteran_003", always_owned = true, icon = "", item_type = "END_OF_ROUND", slots = (rec-limit), dev_name = "end_of_round_veteran_003", is_fallback_item = false, archetypes = (rec-limit), workflow_state = "RELEASABLE", dev_description = "Veteran standing in a tense ready stance with arms down the sides and staring into the camera", feature_flags = (rec-limit), description = "loc_end_of_round_veteran_003_desc", breeds = (rec-limit), display_name = "loc_end_of_round_veteran_003", name = "content/items/animations/end_of_round/end_of_round_veteran_003", workflow_checklist = (rec-limit), }, __is_preview_item = false, __gear_id = "a7963030-382a-4675-bf18-c63b25a0e3e3", }, slot_gear_extra_cosmetic = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = -1, base_unit = "content/characters/empty_item/empty_item", feature_flags = (rec-limit), attach_node = "j_backpackoffset", item_list_faction = "Player", breeds = (rec-limit), description = "loc_empty_backpack_desc", always_owned = true, slots = (rec-limit), item_type = "GEAR_EXTRA_COSMETIC", dev_name = "empty_backpack", tags = (rec-limit), archetypes = (rec-limit), is_fallback_item = true, dev_description = "This is empty_backpack", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), profile_properties = (rec-limit), display_name = "loc_empty_backpack", name = "content/items/characters/player/human/backpacks/empty_backpack", resource_dependencies = (rec-limit), }, __is_preview_item = false, __gear_id = "7f6d998f-fea7-45f2-9dc4-bb47696c3ae0", }, slot_body_hair_color = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = 10, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), is_fallback_item = false, description = "loc_hair_color_blonde_02_desc", display_name = "loc_hair_color_blonde_02", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), dev_description = "Blonde hair color variant", dev_name = "hair_color_blonde_02", item_type = "HAIR_COLOR", archetypes = (rec-limit), material_override_apply_to_parent = true, genders = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), workflow_checklist = (rec-limit), parent_slot_names = (rec-limit), name = "content/items/characters/player/hair_colors/hair_color_blonde_02", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "845cd544-badc-419f-ade9-2827d65d64c8", }, slot_body_eye_color = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { material_overrides = (rec-limit), sort_order = 1, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), description = "loc_eye_color_blue_01_desc", is_fallback_item = true, always_owned = true, slots = (rec-limit), home_planets = (rec-limit), resource_dependencies = (rec-limit), dev_name = "eye_color_blue_01", dev_description = "Blue eye color variant", archetypes = (rec-limit), item_type = "EYE_COLOR", genders = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), workflow_checklist = (rec-limit), display_name = "loc_eye_color_blue_01", name = "content/items/characters/player/eye_colors/eye_color_blue_01", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "d870a5f4-c411-48cf-957a-943265e0fa4c", }, slot_body_hair = { set_temporary_overrides = [function], __gear = { slots = (rec-limit), masterDataInstance = (rec-limit), }, __master_ver = "68344", __master_item = { sort_order = 6, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_c_02/hair_short_c_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), description = "loc_hair_short_c_02_desc", is_fallback_item = false, always_owned = true, slots = (rec-limit), home_planets = (rec-limit), display_name = "loc_hair_short_c_02", dev_name = "hair_short_c_02", dev_description = "Short hair cut. Heavy top, buzz cut sides. ", archetypes = (rec-limit), item_type = "HAIR", genders = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), workflow_checklist = (rec-limit), parent_slot_names = (rec-limit), name = "content/items/characters/player/human/hair/hair_short_c_02", formative_events = (rec-limit), }, __is_preview_item = false, __gear_id = "5bb815b7-aa54-4b6a-b63e-c3150a7fe100", }, }, loadout_item_ids = { slot_body_face_tattoo = "0e6cb3ad-7b65-4916-a5bc-fe521cb278cb", slot_portrait_frame = "6bfe962c-2c80-431b-a136-f18efb27cf2a", slot_gear_lowerbody = "45bff00d-a870-4741-a46b-d5404b113cdc", slot_body_eye_color = "d870a5f4-c411-48cf-957a-943265e0fa4c", slot_body_face = "f6790b52-9205-4cec-8c49-30416eeeccf6", slot_body_face_scar = "3a720014-11fe-440d-b46f-83ecf4d23536", slot_body_tattoo = "a965f611-51f0-4cd2-921e-7e2ab19ed7b4", slot_body_legs = "e7e2dd94-1bf7-4e62-9c5f-febd698a1a7d", slot_body_face_hair = "d82b639a-7b55-4a1a-a18a-5bc5cbfd5b0f", slot_body_hair_color = "845cd544-badc-419f-ade9-2827d65d64c8", slot_gear_upperbody = "016def03-7b62-4e1f-9704-2ac7ebc3c013", slot_body_arms = "4ca830f7-ed9d-49dd-8d68-b492c94e8883", slot_attachment_3 = "a703f227-f35f-44c1-ab88-022bb2a7839e", slot_secondary = "c1bd7325-049f-46ab-953d-0d66726c40dc", slot_attachment_2 = "18ac7aa5-998f-48cb-a0cb-b84605e17bd6", slot_primary = "fd943cf3-52ba-41d5-ab74-ee2037104975", slot_attachment_1 = "50b74eb2-e1ba-4488-b531-4d6933d7ee1e", slot_insignia = "ac49a9a4-4a11-42d4-8b63-19a8ccf4cba3", slot_animation_end_of_round = "a7963030-382a-4675-bf18-c63b25a0e3e3", slot_body_torso = "4a8571e0-00e2-4286-9abf-8827233d9256", slot_gear_extra_cosmetic = "7f6d998f-fea7-45f2-9dc4-bb47696c3ae0", slot_body_skin_color = "ada3158e-5171-4ce3-b211-ca2a64efd76a", slot_gear_head = "634a4e8b-7ee1-49a9-9ea0-fc26ee980400", slot_body_hair = "5bb815b7-aa54-4b6a-b63e-c3150a7fe100", }, archetype = { archetype_background_large = "content/ui/materials/icons/classes/large/veteran", breed = "human", archetype_icon_large = "content/ui/materials/icons/classes/veteran", archetype_icon_selection_large = "content/ui/materials/icons/classes/veteran_terminal", archetype_name = "loc_class_veteran_name", specializations = { none = { knocked_down_health = 1000, toughness = (rec-limit), sprint = (rec-limit), health = 150, background_large = "content/ui/materials/placeholders/ability_backgrounds/veteran_basic", warp_charge = (rec-limit), dodge = (rec-limit), archetype = "veteran", talent_groups = (rec-limit), stamina = (rec-limit), name = "none", base_critical_strike_chance = 0.10000000000000001, }, veteran_2 = { knocked_down_health = 1000, sprint = (rec-limit), health = 150, specialization_banner = "content/ui/textures/icons/class_illustrations/commando", archetype = "veteran", stamina = (rec-limit), description = "loc_archetype_career_veteran_ranger_description", show_in_debug_selection = true, talent_groups = (rec-limit), choice_order = 2, background_large = 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was muted. 19:05:01.957 [Lua] INFO [StateTitle] Changing state legal_verification -> done 19:05:01.974 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 19:05:01.974 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 19:05:01.974 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions 19:05:01.974 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu 19:05:01.974 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu 19:05:02.018 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 19:05:02.052 [Lua] INFO [BackendManager] title_request: POST /store/0f38ef55-2b71-4105-ba9b-d78c8a49b8cd/dlc/reconcile?platform=steam 19:05:02.058 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1 19:05:02.131 warning: [DDGIVolume] memory leak in ddgi volume, this is a reminder for fixing this! 19:05:02.146 [Lua] INFO [BackendManager] title_request: GET /social 19:05:02.188 [Lua] INFO [PresenceManager] Activity changed title_screen -> main_menu 19:05:02.218 [Lua] INFO [BackendManager] title_request: GET /social/0f38ef55-2b71-4105-ba9b-d78c8a49b8cd/friends 19:05:02.763 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle" 19:05:02.763 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards" 19:05:02.779 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards" 19:05:02.779 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle" 19:05:04.557 [Lua] INFO [StateMainMenu] Starting the game with selected character 4206f81f-b4a1-4752-9253-fe8284325768 19:05:04.573 [Lua] INFO [BackendManager] title_request: PUT /data/0f38ef55-2b71-4105-ba9b-d78c8a49b8cd/account/data/core 19:05:04.840 [Lua] INFO [SessionBootBase] Changed state nil -> idle 19:05:04.840 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:05:04.840 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 19:05:04.856 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:e2fc49a85df4104d", "hub:steam:", "hub:default", } 19:05:04.856 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 13, }, { region = "aws-ca-central-1", latency = 180, }, { region = "aws-eu-west-1", latency = 253, }, { region = "aws-eu-west-2", latency = 242, }, { region = "aws-us-west-2", latency = 121, }, { region = "aws-sa-east-1", latency = 287, }, { region = "aws-ap-northeast-2", latency = 42, }, { region = "aws-us-east-2", latency = 152, }, { region = "aws-ap-southeast-2", latency = 110, }, { region = "aws-us-west-1", latency = 102, }, { region = "aws-ap-southeast-1", latency = 76, }, { region = "aws-eu-central-1", latency = 257, }, { region = "aws-ap-south-1", latency = 139, }, } 19:05:04.856 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 19:05:04.856 [Lua] INFO [GameStateMachine] Changing state to StateLoading 19:05:04.857 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 19:05:04.897 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 19:05:04.897 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 19:05:04.897 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 19:05:05.369 [Lua] INFO [PresenceManager] Activity changed main_menu -> loading 19:05:06.390 [Lua] INFO [Input Manager] Using input from: keyboard(1), it being the latest having a button pressed 19:05:06.390 [Lua] INFO [Input Manager] Using input from: mouse(1) 19:05:06.424 [Lua] INFO [SteamManager] on_overlay_activated true 19:05:06.674 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-ap-southeast-1--grieving-moccasin-pike--i-0ff196a7c8e2b2093--server-14--1669832558 19:05:06.674 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-ap-southeast-1--grieving-moccasin-pike--i-0ff196a7c8e2b2093--server-14--1669832558/serverdetails 19:05:06.674 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails 19:05:06.958 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { instance_id = "aws-fleetiq--aws-ap-southeast-1--grieving-moccasin-pike--i-0ff196a7c8e2b2093--server-14--1669832558", dedicated_type = "aws-fleetiq", host_type = "hub_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--grieving-moccasin-pike--7", reef_name = "ap-central", gamelift_game_server_group = "aws-fleetiq--prod-green--ap-central--aws-ap-southeast-1--prod--grieving-moccasin-pike--7", gamelift_instance_id = "i-0ff196a7c8e2b2093", aws_region = "ap-southeast-1", network_hash = "e2fc49a85df4104d", ip = "13.229.114.159", fleet_type = "aws-fleetiq-spot-only", port = "35640", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-ap-southeast-1--grieving-moccasin-pike--i-0ff196a7c8e2b2093--server-14--1669832558@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Njk4MzUyOTgsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Njk4MzUyMDg3NDYsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4wZjM4ZWY1NS0yYjcxLTQxMDUtYmE5Yi1kNzhjOGE0OWI4Y2QuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS1ncmlldmluZy1tb2NjYXNpbi1waWtlLS1pLTBmZjE5NmE3YzhlMmIyMDkzLS1zZXJ2ZXItMTQtLTE2Njk4MzI1NThAbXQycC52aXZveC5jb20ifQ.ly3X2n4W8Osk7GV-I6836kRDxSEIe7MPeF2OZ3nrW1A", usernameSip = "sip:.fatsha0462-da92.0f38ef55-2b71-4105-ba9b-d78c8a49b8cd.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1hcC1jZW50cmFsLS1hd3MtYXAtc291dGhlYXN0LTEtLXByb2QtLWdyaWV2aW5nLW1vY2Nhc2luLXBpa2UtLTcifQ.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIwZjM4ZWY1NS0yYjcxLTQxMDUtYmE5Yi1kNzhjOGE0OWI4Y2QiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Njk4MzUyNjcsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS1ncmlldmluZy1tb2NjYXNpbi1waWtlLS1pLTBmZjE5NmE3YzhlMmIyMDkzLS1zZXJ2ZXItMTQtLTE2Njk4MzI1NTgiLCJzZXNzaW9uSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWFwLXNvdXRoZWFzdC0xLS1ncmlldmluZy1tb2NjYXNpbi1waWtlLS1pLTBmZjE5NmE3YzhlMmIyMDkzLS1zZXJ2ZXItMTQtLTE2Njk4MzI1NTgiLCJzZXNzaW9uVHlwZSI6Imh1YiIsInNlc3Npb25TZXR0aW5ncyI6e30sImJhY2tmaWxsIjpmYWxzZSwiaWF0IjoxNjY5ODM1MjA4fQ.n5OEVUtnjJqyfJLncdsmYl89j4eAp3s9z3a7IVIFoE3tyl13TebRUZm88n9JHzuLsJR8Y0E4rn3VYlcpF0d8xFLHX3lo7aIQtk52wN2pd6Y219qzWB5-N-Lm0M0ChvZtPYUMGKx_uZawEm0cL7bgMfa63Ut9eXJWs0pb0B6bffs1OKjDmykfQX2cTXJGPE4vpDF0XbF3FY2qwUkmjXHd7sSqwoowe9bdxflFfnB_aqJZkpBJjOtdBLq8YDGZ51a9NtmceeSJy4jW2-QwlrbA5HpnDsrcVKzR4OkCjaxNTLxPH6HPBEmnVzs8pE_2b0KOghRpPgn2leGFJ_zYqiOFNQ", } 19:05:06.958 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 13.229.114.159:35640 19:05:06.959 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 19:05:07.260 [SSLSocket] Connected to server. (ip: '13.229.114.159:35640') 19:05:07.260 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 19:05:08.930 [Lua] INFO [PartyImmateriumManager] Joining party 68336567-3099-4a49-9f9c-9abb8d672cf0 through invite 19:05:08.947 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x029077e0; [2] (*temporary) = function: 0x0295d5f0; [3] q = table: 0x0290c8c0; i = 1; obj = table: 0x029109a0; [4] dt = 0.016666800042858; t = 20.465875881784; async = function: 0x01ad5370; [5] self = table: 0x00104670; dt = 0.016666800042858; network_is_active = true; t = 20.465875881784; [6] self = table: 0x00162320; dt = 0.016666800042858; t = nil; [7] self = table: 0x00073ec0; dt = 0.016666800042858; [8] dt = 0.016666800042858; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:464 @scripts/managers/party_immaterium/party_immaterium_manager.lua:630<>", error_details = "UNKNOWN", } 19:05:09.217 [Lua] INFO [SteamManager] on_overlay_activated false 19:05:10.267 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining... 19:05:10.267 [Lua] INFO [SessionBootBase] Changed state searching -> joining 19:05:10.501 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined lobby 13c7cc2bcf390d75 19:05:10.502 [Lua] <>instance_id = aws-fleetiq--aws-ap-southeast-1--grieving-moccasin-pike--i-0ff196a7c8e2b2093--server-14--1669832558<> 19:05:10.502 [Lua] <>session_id = aws-fleetiq--aws-ap-southeast-1--grieving-moccasin-pike--i-0ff196a7c8e2b2093--server-14--1669832558<> 19:05:10.502 [Lua] INFO [SessionBootBase] Changed state joining -> ready 19:05:10.502 [Lua] INFO [SessionBootBase] Changed state ready -> idle 19:05:10.502 [Lua] INFO [ConnectionManager] My peer id is ebbba8291142d56f. 19:05:10.502 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 19:05:10.518 [Lua] INFO [ConnectionManager] Peer 13c7cc2bcf390d75 is connecting 19:05:10.568 [Connection] Dropped lobby chunk from 13c7cc2bcf390d75 because channel 1 can't communicate 19:05:10.717 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 19:05:10.751 [Connection] Dropped lobby chunk from 13c7cc2bcf390d75 because channel 1 can't communicate 19:05:10.818 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 19:05:10.918 [Lua] INFO [LocalMasterItemsCheckState] Host items version 68344 matches local version 19:05:11.018 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1056 split into 3 chunks 19:05:11.018 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false 19:05:11.018 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false 19:05:11.018 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 56, is_last_part: true 19:05:11.419 [Lua] INFO [LocalEacCheckState] Eac approved 19:05:12.055 [Lua] INFO [LocalDataSyncState] session_seed recieved 467381216 19:05:12.055 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 3 19:05:12.155 [Lua] INFO [MechanismManager] Received mechanism "hub" from host. 19:05:12.155 [Lua] INFO [MechanismManager] Change mechanism ->"hub" 19:05:12.155 [Lua] INFO [ConnectionManager] Peer 13c7cc2bcf390d75 is connected 19:05:12.155 [Lua] INFO [ConnectionManager] Joined host; channel(3), peer(13c7cc2bcf390d75), host_type(hub_server) 19:05:12.157 [Lua] INFO [MultiplayerSession] Joined Server: The Intense Cave Skirmish 19:05:12.157 [Lua] INFO [MatchmakingNotificationHandler] Joined host 19:05:12.157 [Lua] INFO [ConnectionManager] _peer_connected 13c7cc2bcf390d75 19:05:12.157 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 19:05:12.171 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 19:05:12.171 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 19:05:12.188 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config 19:05:12.193 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub 19:05:12.206 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub 19:05:12.206 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3) 19:05:12.206 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default) 19:05:12.206 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "hub_ship", mission_giver_vo = "none", } 19:05:12.216 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:05:12.216 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:05:12.216 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:05:12.216 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 19:05:12.534 [Lua] INFO [ConnectionManager] Remote peer 644e8cafba0cbcee connected to host 19:05:12.536 [Lua] INFO [ConnectionManager] Remote peer da67b956e0bc261b connected to host 19:05:12.538 [Lua] INFO [ConnectionManager] Remote peer 1d8c73e338ca06e7 connected to host 19:05:12.789 [Lua] INFO [ConnectionManager] Remote peer dc98facf1ba9cfc6 connected to host 19:05:12.792 [Lua] INFO [ConnectionManager] Remote peer c6113edc5295289 connected to host 19:05:12.794 [Lua] INFO [ConnectionManager] Remote peer 3850bb4e31243cda connected to host 19:05:14.185 [Lua] INFO [ConnectionManager] Remote peer 20dcd9ea84477a6d connected to host 19:05:16.216 [Lua] INFO [SteamManager] on_overlay_activated true 19:05:16.339 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 19:05:19.531 [Lua] INFO [ConnectionManager] Remote peer 1d8c73e338ca06e7 disconnected from host 19:05:20.000 [Lua] INFO [PartyImmateriumManager] Joining party 68336567-3099-4a49-9f9c-9abb8d672cf0 through invite 19:05:20.017 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x022a4e30; [2] (*temporary) = function: 0x02c18180; [3] q = table: 0x023059e0; i = 1; obj = table: 0x02886e00; [4] dt = 0.017246199957094; t = 31.535062720659; async = function: 0x03ac95c0; [5] self = table: 0x00104670; dt = 0.017246199957094; network_is_active = true; t = 31.535062720659; [6] self = table: 0x00162320; dt = 0.017246199957094; t = nil; [7] self = table: 0x00073ec0; dt = 0.017246199957094; [8] dt = 0.017246199957094; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:464 @scripts/managers/party_immaterium/party_immaterium_manager.lua:630<>", error_details = "UNKNOWN", } 19:05:20.603 [Lua] INFO [SteamManager] on_overlay_activated false 19:05:22.024 [Lua] INFO [ConnectionManager] Remote peer c3f7e9db5bb1b75a connected to host 19:05:26.105 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1 19:05:26.105 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_barber/world.level" with id: 2 19:05:26.105 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 3 19:05:26.105 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 4 19:05:26.105 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 5 19:05:26.105 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_premium/world.level" with id: 6 19:05:26.105 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 7 19:05:26.105 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 8 19:05:26.105 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 9 19:05:26.105 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_crafting/world.level" with id: 10 19:05:26.105 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 11 19:05:26.392 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:05:26.392 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:05:26.392 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:05:26.392 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:05:26.392 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:05:26.392 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 19:05:29.691 [Lua] INFO [ConnectionManager] Remote peer 4c1a0b71c0395fe2 connected to host 19:05:35.264 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 19:05:35.264 [Lua] <>mission = hub_ship<> 19:05:35.264 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 19:05:35.264 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 19:05:35.264 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 19:05:35.264 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 19:05:35.264 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 19:05:35.281 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 19:05:35.298 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 19:05:35.314 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 19:05:35.331 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 19:05:35.347 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 19:05:35.364 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 19:05:35.381 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 19:05:35.397 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 19:05:35.414 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 19:05:35.431 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 19:05:35.454 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 19:05:35.455 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 19:05:35.455 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules. 19:05:35.469 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 19:05:35.469 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 19:05:35.486 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 19:05:35.486 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 19:05:35.502 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 19:05:35.650 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 19:05:35.666 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 19:05:35.670 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 19:05:35.703 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 19:05:35.737 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 19:05:35.770 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 19:05:35.787 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 19:05:35.820 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 19:05:35.990 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 19:05:36.012 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 19:05:36.035 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 19:05:36.058 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 19:05:36.105 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 19:05:36.127 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 19:05:36.150 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 19:05:36.173 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 19:05:36.196 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 19:05:36.222 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 19:05:36.239 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 19:05:36.255 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 19:05:43.298 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 19:05:43.314 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 19:05:43.315 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 19:05:43.315 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 19:05:43.315 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 19:05:43.531 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:05:43.531 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:05:43.531 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:05:43.531 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:05:43.531 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:05:43.532 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 19:05:43.666 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:2679.629024 clock_offset:0.048836 last_frame:167475 19:05:43.707 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon forcesword_p1_m1 when fetching weapon tweaks 19:05:43.707 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon forcesword_p1_m1 when fetching weapon tweaks 19:05:43.714 [Lua] INFO [GameSessionManager] Member 20dcd9ea84477a6d joined 19:05:43.714 [Lua] INFO [GameSessionManager] Member 3850bb4e31243cda joined 19:05:43.714 [Lua] INFO [GameSessionManager] Member dc98facf1ba9cfc6 joined 19:05:43.714 [Lua] INFO [GameSessionManager] Member da67b956e0bc261b joined 19:05:43.714 [Lua] INFO [GameSessionManager] Member ebbba8291142d56f joined 19:05:43.714 [Lua] INFO [GameSessionManager] Member 644e8cafba0cbcee joined 19:05:43.714 [Lua] INFO [GameSessionManager] Member c6113edc5295289 joined 19:05:43.714 [Lua] INFO [GameSessionManager] Member 13c7cc2bcf390d75 joined 19:05:43.715 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "psyker_smite" of type "grenade_ability" from server correction 19:05:43.715 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "psyker_discharge_shout" of type "combat_ability" from server correction 19:05:43.716 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:05:43.716 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 19:05:43.726 [Lua] INFO [BackendManager] title_request: GET /data/0f38ef55-2b71-4105-ba9b-d78c8a49b8cd/account/gear 19:05:43.829 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.075888, more than 2.000000 times old max dt of 0.045754 19:05:43.848 [Lua] INFO [PresenceManager] Activity changed loading -> hub 19:05:43.849 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.104447, more than 2.000000 times old max dt of 0.050330 19:05:44.008 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (167492), last frame (167488). 19:05:44.227 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.167527, more than 2.000000 times old max dt of 0.055363 19:05:44.249 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.210177, more than 2.000000 times old max dt of 0.060899 19:05:44.263 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.420 seconds. 19:05:44.466 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.086394, more than 2.000000 times old max dt of 0.066989 19:05:45.035 [Lua] INFO [SteamManager] on_overlay_activated true 19:05:47.398 [Lua] INFO [PartyImmateriumManager] Joining party 68336567-3099-4a49-9f9c-9abb8d672cf0 through invite 19:05:47.642 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 19:05:47.642 [Lua] INFO [BackendManager] title_request: GET /social 19:05:47.704 [Lua] INFO [BackendManager] title_request: GET /social/0f38ef55-2b71-4105-ba9b-d78c8a49b8cd/block 19:05:48.295 [Lua] INFO [PartyImmateriumManager] Getting ticket for mission_session_id=b358403a-a1c0-461e-83eb-927b9d933bee 19:05:48.296 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "mission-v1", "mission:hash:e2fc49a85df4104d", "mission:steam:", "mission:default", } 19:05:48.296 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 13, }, { region = "aws-ca-central-1", latency = 180, }, { region = "aws-eu-west-1", latency = 253, }, { region = "aws-eu-west-2", latency = 242, }, { region = "aws-us-west-2", latency = 121, }, { region = "aws-sa-east-1", latency = 287, }, { region = "aws-ap-northeast-2", latency = 42, }, { region = "aws-us-east-2", latency = 152, }, { region = "aws-ap-southeast-2", latency = 110, }, { region = "aws-us-west-1", latency = 102, }, { region = "aws-ap-southeast-1", latency = 76, }, { region = "aws-eu-central-1", latency = 257, }, { region = "aws-ap-south-1", latency = 139, }, } 19:05:48.296 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 19:05:48.367 [Lua] INFO [GameSessionManager] Member c3f7e9db5bb1b75a joined 19:05:49.874 warning: [Lua] WARNING [PartyImmateriumLocalizedErrorCodes] got error_code FAILED_NOT_ENOUGH_FREE_SLOTS that is not localized 19:05:49.874 error: [Lua] ERROR [PartyImmateriumManager] could not join party { __locals = " [1] x = table: 0x05307490; [2] (*temporary) = function: 0x0577ed20; [3] q = table: 0x061b1020; i = 1; obj = table: 0x061b1560; [4] dt = 0.019664099439979; t = 61.381652541867; async = function: 0x05aad560; [5] self = table: 0x00104670; dt = 0.019664099439979; network_is_active = true; t = 61.381652541867; [6] self = table: 0x00162320; dt = 0.019664099439979; t = nil; [7] self = table: 0x00073ec0; dt = 0.019664099439979; [8] dt = 0.019664099439979; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:518: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:464 @scripts/managers/party_immaterium/party_immaterium_manager.lua:630<>", error_message = "", aborted = false, error_code = 13, error_details = "FAILED_NOT_ENOUGH_FREE_SLOTS", }