[Log version] 1
[Session] fd6a7d9e-1b4d-4937-835c-b71ebdcc054d
UTC time stamps
12:07:13.585 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
12:07:13.585 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
12:07:13.585 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
12:07:13.585 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
12:07:13.585 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
12:07:13.585 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
12:07:13.599 [RazerChroma] Setup Razer Chroma resources
12:07:13.599 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
12:07:13.619 [Window] Window => active
12:07:13.685 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
12:07:13.718 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
12:07:14.405 [EAC] Init client 110000111888793
12:07:14.405 [EAC] EAC client initialized
12:07:14.405 warning: [EAC] Failed to initialize localization
12:07:14.407 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
12:07:14.497 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1050 Ti)
12:07:15.220 [AFTERMATH] Initialized Aftermath
12:07:15.224 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
12:07:15.351 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
12:07:15.909 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
12:07:15.910 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
12:07:16.020 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
12:07:16.020 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
12:07:16.020 [Save] Save dir: `C:\Users\Gyuree\AppData\Roaming\fatshark\Vermintide 2`
12:07:16.020 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
12:07:16.020 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
12:07:16.167 [RazerChroma] Setup Razer Chroma
12:07:16.219 [LightFX ] Loaded DLL.
12:07:16.219 [LightFX ] Init()
12:07:16.228 [LightFX ] LightFX failed to initialize
12:07:16.233 [Lua] boot.lua start, os clock: 5.1349999999999998
12:07:16.233 [Lua] Active feature-flags:
12:07:16.233 [Lua] FEATURE_thornsister
12:07:16.233 [Lua]
12:07:16.233 [Lua] LUA IS STRIPPED!
12:07:16.233 [Lua] Boot:setup() entered. time: 0 os-clock: 5.1349999999999998
12:07:16.233 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16327MB
Available: 13264MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 80c5e7cc-a6c2-43ba-823e-08d26ca5a422
--- Graphics
Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 11.0, 4018MB) Driver version: 46663
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Egér
Input device: Keyboard (19.4): Billentyűzet
Input device: Generic (17.0): HyperX 7.1 Audio
Input device: Generic (17.0): Trust Keyboard
12:07:16.234 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
12:07:16.248 [SteamStats] RequestCurrentStats success: true
12:07:17.428 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.9633965354296379 os-clock: 6.3300000000000001
12:07:17.429 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
12:07:17.429 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
12:07:17.429 [Lua] Flushing: resource_packages/strings [ResourcePackage]
12:07:17.430 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
12:07:17.430 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
12:07:17.430 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
12:07:17.430 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
12:07:17.430 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
12:07:17.430 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
12:07:17.431 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
12:07:17.431 [Lua] Development.init_application_parameters
12:07:17.431 [Lua] -----------------------------------------------------------------
12:07:17.431 [Lua] -- Application parameters --
12:07:17.431 [Lua] -----------------------------------------------------------------
12:07:17.431 [Lua] *****************************************************************
12:07:17.431 [Lua] ** Initial contents of script_data **
12:07:17.431 [Lua] script_data.beta_level_progression = false
12:07:17.431 [Lua] script_data.build_identifier = 2003b9c18405
12:07:17.431 [Lua] script_data.debug_interactions = false
12:07:17.431 [Lua] script_data.disable_debug_draw = true
12:07:17.431 [Lua] script_data.disable_intro_trailer = false
12:07:17.431 [Lua] script_data.disable_store = false
12:07:17.431 [Lua] script_data.disable_tutorial_at_start = false
12:07:17.431 [Lua] script_data.eac-untrusted = false
12:07:17.431 [Lua] script_data.enable_detailed_tooltips = false
12:07:17.431 [Lua] script_data.force_debug_disabled = true
12:07:17.431 [Lua] script_data.force_steam = true
12:07:17.431 [Lua] script_data.hide_fps = true
12:07:17.431 [Lua] script_data.hide_version_info = true
12:07:17.431 [Lua] script_data.matchmaking_debug = true
12:07:17.431 [Lua] script_data.network_debug = true
12:07:17.431 [Lua] script_data.package_debug = true
12:07:17.431 [Lua] script_data.packaged_build = true
12:07:17.431 [Lua] script_data.qr_watermark = true
12:07:17.431 [Lua] script_data.settings = { }
12:07:17.431 [Lua] script_data.show_fps = false
12:07:17.431 [Lua] script_data.spawn_empty_chest = true
12:07:17.431 [Lua] script_data.telemetry_log_interval = 600
12:07:17.431 [Lua] script_data.text_watermark = true
12:07:17.431 [Lua] script_data.tobii_button = false
12:07:17.431 [Lua] script_data.use_beta_overlay = false
12:07:17.431 [Lua] script_data.use_local_backend = false
12:07:17.431 [Lua] script_data.use_tech_telemetry = true
12:07:17.431 [Lua] script_data.use_telemetry = true
12:07:17.431 [Lua] *****************************************************************
12:07:17.431 [Lua] [Boot] use baked enemy meshes: false
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
12:07:17.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
12:07:17.436 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
12:07:17.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
12:07:17.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
12:07:17.479 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
12:07:17.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
12:07:17.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
12:07:17.509 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
12:07:17.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
12:07:17.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
12:07:17.662 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
12:07:17.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
12:07:17.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
12:07:17.705 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
12:07:17.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
12:07:17.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
12:07:17.960 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
12:07:17.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
12:07:17.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
12:07:17.987 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
12:07:17.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
12:07:18.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
12:07:18.081 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
12:07:18.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
12:07:18.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
12:07:18.414 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
12:07:18.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
12:07:18.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
12:07:18.417 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
12:07:18.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
12:07:18.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
12:07:18.425 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
12:07:18.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
12:07:18.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
12:07:18.500 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
12:07:18.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
12:07:18.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
12:07:18.719 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
12:07:18.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
12:07:19.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
12:07:19.385 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
12:07:19.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
12:07:19.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
12:07:19.389 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
12:07:19.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
12:07:19.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
12:07:19.394 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
12:07:19.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
12:07:19.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
12:07:19.401 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
12:07:19.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
12:07:19.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
12:07:19.429 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
12:07:19.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
12:07:19.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
12:07:19.435 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
12:07:19.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
12:07:19.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
12:07:19.523 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
12:07:19.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
12:07:19.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
12:07:19.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
12:07:19.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
12:07:19.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
12:07:19.564 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
12:07:19.578 [Lua] settings.steam: nil
12:07:19.578 [Lua] Steam: table: 0000000000062590
12:07:19.578 [Lua] force_steam: true
12:07:19.578 [Lua] BUILD: release
12:07:19.578 [Lua] test_backend: nil
12:07:19.578 [Lua] DEDICATED_SERVER: false
12:07:19.578 [Lua] Using app_id '552500' to define backend
12:07:19.578 [Lua] PlayFab Title ID: 5107
12:07:19.649 [Lua] [1] = chaos_dummy_troll (string)
12:07:19.649 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
12:07:19.649 [Lua] [3] = skaven_rat_ogre (string)
12:07:19.649 [Lua] [4] = critter_rat (string)
12:07:19.649 [Lua] [5] = chaos_troll (string)
12:07:19.649 [Lua] [6] = beastmen_minotaur (string)
12:07:19.649 [Lua] [7] = skaven_storm_vermin_warlord (string)
12:07:19.649 [Lua] [8] = skaven_stormfiend (string)
12:07:19.649 [Lua] [9] = chaos_greed_pinata (string)
12:07:19.649 [Lua] [10] = skaven_stormfiend_demo (string)
12:07:19.649 [Lua] [11] = chaos_plague_wave_spawner (string)
12:07:19.649 [Lua] [12] = chaos_vortex (string)
12:07:19.649 [Lua] [13] = skaven_stormfiend_boss (string)
12:07:19.649 [Lua] [14] = chaos_spawn (string)
12:07:19.649 [Lua] [15] = skaven_storm_vermin_champion (string)
12:07:19.649 [Lua] [16] = chaos_tentacle (string)
12:07:19.649 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
12:07:19.649 [Lua] [18] = skaven_grey_seer (string)
12:07:19.649 [Lua] [19] = skaven_explosive_loot_rat (string)
12:07:19.649 [Lua] [20] = skaven_loot_rat (string)
12:07:19.649 [Lua] [21] = critter_pig (string)
12:07:19.649 [Lua] [22] = chaos_dummy_sorcerer (string)
12:07:19.649 [Lua] [23] = chaos_mutator_sorcerer (string)
12:07:19.649 [Lua] [24] = skaven_gutter_runner (string)
12:07:19.649 [Lua] [25] = skaven_pack_master (string)
12:07:19.649 [Lua] [26] = chaos_exalted_sorcerer (string)
12:07:19.649 [Lua] [27] = chaos_vortex_sorcerer (string)
12:07:19.649 [Lua] [28] = skaven_poison_wind_globadier (string)
12:07:19.649 [Lua] [29] = chaos_corruptor_sorcerer (string)
12:07:19.649 [Lua] [30] = chaos_warrior (string)
12:07:19.649 [Lua] [31] = skaven_warpfire_thrower (string)
12:07:19.649 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
12:07:19.649 [Lua] [33] = chaos_plague_sorcerer (string)
12:07:19.649 [Lua] [34] = curse_mutator_sorcerer (string)
12:07:19.649 [Lua] [35] = chaos_exalted_champion_warcamp (string)
12:07:19.649 [Lua] [36] = chaos_tentacle_sorcerer (string)
12:07:19.649 [Lua] [37] = skaven_ratling_gunner (string)
12:07:19.649 [Lua] [38] = chaos_exalted_champion_norsca (string)
12:07:19.649 [Lua] [39] = chaos_raider (string)
12:07:19.649 [Lua] [40] = chaos_berzerker (string)
12:07:19.649 [Lua] [41] = beastmen_ungor_dummy (string)
12:07:19.649 [Lua] [42] = skaven_storm_vermin (string)
12:07:19.649 [Lua] [43] = beastmen_standard_bearer_crater (string)
12:07:19.649 [Lua] [44] = chaos_raider_tutorial (string)
12:07:19.649 [Lua] [45] = beastmen_gor_dummy (string)
12:07:19.649 [Lua] [46] = beastmen_bestigor_dummy (string)
12:07:19.649 [Lua] [47] = skaven_storm_vermin_with_shield (string)
12:07:19.649 [Lua] [48] = beastmen_ungor (string)
12:07:19.649 [Lua] [49] = skaven_storm_vermin_commander (string)
12:07:19.649 [Lua] [50] = beastmen_ungor_archer (string)
12:07:19.649 [Lua] [51] = beastmen_standard_bearer (string)
12:07:19.649 [Lua] [52] = beastmen_gor (string)
12:07:19.649 [Lua] [53] = beastmen_bestigor (string)
12:07:19.649 [Lua] [54] = skaven_plague_monk (string)
12:07:19.649 [Lua] [55] = chaos_marauder (string)
12:07:19.649 [Lua] [56] = skaven_dummy_clan_rat (string)
12:07:19.649 [Lua] [57] = chaos_marauder_tutorial (string)
12:07:19.649 [Lua] [58] = skaven_clan_rat (string)
12:07:19.649 [Lua] [59] = chaos_zombie (string)
12:07:19.649 [Lua] [60] = chaos_fanatic (string)
12:07:19.649 [Lua] [61] = skaven_clan_rat_tutorial (string)
12:07:19.649 [Lua] [62] = chaos_marauder_with_shield (string)
12:07:19.649 [Lua] [63] = skaven_clan_rat_with_shield (string)
12:07:19.649 [Lua] [64] = skaven_slave (string)
12:07:19.649 [Lua] [65] = skaven_dummy_slave (string)
12:07:19.701 [Lua] [UIRenderer] Loading
12:07:19.706 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
12:07:19.706 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
12:07:19.706 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
12:07:19.706 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
12:07:19.706 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
12:07:19.706 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
12:07:19.721 [Lua] level display name warcamp
12:07:19.721 [Lua] level display name prologue
12:07:19.721 [Lua] level display name military
12:07:19.721 [Lua] level display name skaven_stronghold
12:07:19.721 [Lua] level display name ussingen
12:07:19.721 [Lua] level display name fort
12:07:19.721 [Lua] level display name ground_zero
12:07:19.721 [Lua] level display name elven_ruins
12:07:19.721 [Lua] level display name farmlands
12:07:19.721 [Lua] level display name plaza
12:07:19.728 [Lua] level display name mines
12:07:19.728 [Lua] level display name magnus
12:07:19.728 [Lua] level display name crater
12:07:19.728 [Lua] level display name bell
12:07:19.728 [Lua] level display name dlc_bastion
12:07:19.728 [Lua] level display name skittergate
12:07:19.728 [Lua] level display name dlc_bogenhafen_city
12:07:19.728 [Lua] level display name dlc_bogenhafen_slum
12:07:19.728 [Lua] level display name cemetery
12:07:19.728 [Lua] level display name dlc_castle
12:07:19.728 [Lua] level display name forest_ambush
12:07:19.728 [Lua] level display name nurgle
12:07:19.728 [Lua] level display name catacombs
12:07:19.728 [Lua] level display name dlc_portals
12:07:19.773 [Lua] TIME: 0.029
12:07:21.085 [Lua] [ConflictSettings] Contained breeds generated in: 1.2460000000000004
12:07:21.195 [Lua] <>realm = official<>
12:07:21.213 warning: [ModManager] Mod with id 1694820325ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
12:07:21.214 warning: [ModManager] Mod with id 1395132559ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
12:07:21.232 warning: [ModManager] Mod with id 1388882435ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
12:07:21.233 warning: [ModManager] Mod with id 1619024877ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
12:07:21.233 warning: [ModManager] Mod with id 1497861728ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
12:07:21.590 [Lua]
12:07:21.590 [Lua] [1] = table
12:07:21.590 [Lua] [download_pending] = false (boolean)
12:07:21.590 [Lua] [id] = 1459917022 (string)
12:07:21.590 [Lua] [children] = table
12:07:21.590 [Lua] [1] = 1369573612 (string)
12:07:21.590 [Lua] [banned] = false (boolean)
12:07:21.590 [Lua] [author_id] = 155839973 (number)
12:07:21.590 [Lua] [tags] = table
12:07:21.590 [Lua] [1] = approved (string)
12:07:21.590 [Lua] [2] = UI (string)
12:07:21.590 [Lua] [3] = QoL (string)
12:07:21.590 [Lua] [author] = Gohas (string)
12:07:21.590 [Lua] [sanctioned] = true (boolean)
12:07:21.590 [Lua] [out_of_date] = false (boolean)
12:07:21.590 [Lua] [downloading] = false (boolean)
12:07:21.590 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
12:07:21.590 [Lua] [num_children] = 1 (number)
12:07:21.590 [Lua] [ugc_status] = 3 (number)
12:07:21.590 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
12:07:21.590 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
12:07:21.590 [Lua] [installed] = true (boolean)
12:07:21.590 [Lua] [enabled] = false (boolean)
12:07:21.590 [Lua] [name] = Parry Indicator (string)
12:07:21.590 [Lua] [dependency_error] = (string)
12:07:21.590 [Lua] [2] = table
12:07:21.590 [Lua] [download_pending] = false (boolean)
12:07:21.590 [Lua] [id] = 1369573612 (string)
12:07:21.590 [Lua] [banned] = false (boolean)
12:07:21.590 [Lua] [author_id] = 58813412 (number)
12:07:21.590 [Lua] [tags] = table
12:07:21.590 [Lua] [1] = Tools (string)
12:07:21.590 [Lua] [2] = approved (string)
12:07:21.590 [Lua] [author] = bIbIbI(rus) (string)
12:07:21.590 [Lua] [sanctioned] = true (boolean)
12:07:21.590 [Lua] [out_of_date] = false (boolean)
12:07:21.590 [Lua] [downloading] = false (boolean)
12:07:21.590 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
12:07:21.590 [Lua] [num_children] = 0 (number)
12:07:21.590 [Lua] [ugc_status] = 3 (number)
12:07:21.590 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
12:07:21.590 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
12:07:21.590 [Lua] [installed] = true (boolean)
12:07:21.590 [Lua] [enabled] = true (boolean)
12:07:21.590 [Lua] [name] = Vermintide Mod Framework (string)
12:07:21.590 [Lua] [dependency_error] = (string)
12:07:21.590 [Lua] [3] = table
12:07:21.590 [Lua] [download_pending] = false (boolean)
12:07:21.590 [Lua] [id] = 1502859403 (string)
12:07:21.590 [Lua] [children] = table
12:07:21.590 [Lua] [1] = 1369573612 (string)
12:07:21.590 [Lua] [banned] = false (boolean)
12:07:21.590 [Lua] [author_id] = 96578995 (number)
12:07:21.590 [Lua] [tags] = table
12:07:21.590 [Lua] [1] = QoL (string)
12:07:21.590 [Lua] [2] = approved (string)
12:07:21.590 [Lua] [author] = NonzeroGeoduck7 (string)
12:07:21.590 [Lua] [sanctioned] = true (boolean)
12:07:21.590 [Lua] [out_of_date] = false (boolean)
12:07:21.590 [Lua] [downloading] = false (boolean)
12:07:21.590 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
12:07:21.590 [Lua] [num_children] = 1 (number)
12:07:21.590 [Lua] [ugc_status] = 3 (number)
12:07:21.590 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
12:07:21.590 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
12:07:21.590 [Lua] [installed] = true (boolean)
12:07:21.590 [Lua] [enabled] = false (boolean)
12:07:21.590 [Lua] [name] = Notice Key Pickup (string)
12:07:21.590 [Lua] [dependency_error] = (string)
12:07:21.590 [Lua] [4] = table
12:07:21.590 [Lua] [download_pending] = false (boolean)
12:07:21.590 [Lua] [id] = 1387440934 (string)
12:07:21.590 [Lua] [children] = table
12:07:21.590 [Lua] [1] = 1369573612 (string)
12:07:21.590 [Lua] [banned] = false (boolean)
12:07:21.591 [Lua] [author_id] = 4821406 (number)
12:07:21.591 [Lua] [tags] = table
12:07:21.591 [Lua] [1] = QoL (string)
12:07:21.591 [Lua] [2] = Cosmetic (string)
12:07:21.591 [Lua] [author] = grasmann (string)
12:07:21.591 [Lua] [sanctioned] = false (boolean)
12:07:21.591 [Lua] [out_of_date] = false (boolean)
12:07:21.591 [Lua] [downloading] = false (boolean)
12:07:21.591 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
12:07:21.591 [Lua] [num_children] = 1 (number)
12:07:21.591 [Lua] [ugc_status] = 3 (number)
12:07:21.591 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
12:07:21.591 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
12:07:21.591 [Lua] [installed] = true (boolean)
12:07:21.591 [Lua] [enabled] = false (boolean)
12:07:21.591 [Lua] [name] = Third Person Equipment (string)
12:07:21.591 [Lua] [dependency_error] = (string)
12:07:21.591 [Lua] [5] = table
12:07:21.591 [Lua] [download_pending] = false (boolean)
12:07:21.591 [Lua] [id] = 1374248490 (string)
12:07:21.592 [Lua] [children] = table
12:07:21.592 [Lua] [1] = 1369573612 (string)
12:07:21.592 [Lua] [banned] = false (boolean)
12:07:21.592 [Lua] [author_id] = 45268594 (number)
12:07:21.592 [Lua] [tags] = table
12:07:21.592 [Lua] [1] = approved (string)
12:07:21.592 [Lua] [author] = prop joe (string)
12:07:21.592 [Lua] [sanctioned] = true (boolean)
12:07:21.592 [Lua] [out_of_date] = false (boolean)
12:07:21.592 [Lua] [downloading] = false (boolean)
12:07:21.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
12:07:21.592 [Lua] [num_children] = 1 (number)
12:07:21.592 [Lua] [ugc_status] = 3 (number)
12:07:21.592 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
12:07:21.592 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
12:07:21.592 [Lua] [installed] = true (boolean)
12:07:21.592 [Lua] [enabled] = true (boolean)
12:07:21.592 [Lua] [name] = Penlight Lua Libraries (string)
12:07:21.592 [Lua] [dependency_error] = (string)
12:07:21.592 [Lua] [6] = table
12:07:21.592 [Lua] [download_pending] = false (boolean)
12:07:21.592 [Lua] [id] = 1393343095 (string)
12:07:21.592 [Lua] [children] = table
12:07:21.592 [Lua] [1] = 1369573612 (string)
12:07:21.592 [Lua] [2] = 1374248490 (string)
12:07:21.592 [Lua] [banned] = false (boolean)
12:07:21.592 [Lua] [author_id] = 45268594 (number)
12:07:21.592 [Lua] [tags] = table
12:07:21.592 [Lua] [1] = UI (string)
12:07:21.592 [Lua] [2] = approved (string)
12:07:21.592 [Lua] [author] = prop joe (string)
12:07:21.592 [Lua] [sanctioned] = true (boolean)
12:07:21.592 [Lua] [out_of_date] = false (boolean)
12:07:21.592 [Lua] [downloading] = false (boolean)
12:07:21.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
12:07:21.592 [Lua] [num_children] = 2 (number)
12:07:21.592 [Lua] [ugc_status] = 3 (number)
12:07:21.592 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:07:21.592 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
12:07:21.592 [Lua] [installed] = true (boolean)
12:07:21.592 [Lua] [enabled] = true (boolean)
12:07:21.592 [Lua] [name] = Scoreboard Tweaks (string)
12:07:21.592 [Lua] [dependency_error] = (string)
12:07:21.592 [Lua] [7] = table
12:07:21.592 [Lua] [download_pending] = false (boolean)
12:07:21.592 [Lua] [id] = 1388911015 (string)
12:07:21.592 [Lua] [children] = table
12:07:21.592 [Lua] [1] = 1369573612 (string)
12:07:21.592 [Lua] [banned] = false (boolean)
12:07:21.592 [Lua] [author_id] = 4821406 (number)
12:07:21.592 [Lua] [tags] = table
12:07:21.592 [Lua] [1] = approved (string)
12:07:21.592 [Lua] [author] = grasmann (string)
12:07:21.592 [Lua] [sanctioned] = true (boolean)
12:07:21.592 [Lua] [out_of_date] = false (boolean)
12:07:21.592 [Lua] [downloading] = false (boolean)
12:07:21.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
12:07:21.592 [Lua] [num_children] = 1 (number)
12:07:21.592 [Lua] [ugc_status] = 3 (number)
12:07:21.592 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
12:07:21.592 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
12:07:21.592 [Lua] [installed] = true (boolean)
12:07:21.592 [Lua] [enabled] = true (boolean)
12:07:21.592 [Lua] [name] = Chat Block (string)
12:07:21.592 [Lua] [dependency_error] = (string)
12:07:21.593 [Lua] [8] = table
12:07:21.593 [Lua] [download_pending] = false (boolean)
12:07:21.593 [Lua] [id] = 1694820325 (string)
12:07:21.593 [Lua] [children] = table
12:07:21.593 [Lua] [1] = 1369573612 (string)
12:07:21.593 [Lua] [banned] = false (boolean)
12:07:21.593 [Lua] [author_id] = 40660875 (number)
12:07:21.593 [Lua] [tags] = table
12:07:21.593 [Lua] [1] = Area (string)
12:07:21.593 [Lua] [2] = Level (string)
12:07:21.593 [Lua] [3] = Misc (string)
12:07:21.593 [Lua] [author] = I stot I (string)
12:07:21.593 [Lua] [sanctioned] = false (boolean)
12:07:21.593 [Lua] [out_of_date] = false (boolean)
12:07:21.593 [Lua] [downloading] = false (boolean)
12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
12:07:21.593 [Lua] [num_children] = 1 (number)
12:07:21.593 [Lua] [ugc_status] = 3 (number)
12:07:21.593 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
12:07:21.593 [Lua] [last_updated] = 5/6/2021 10:07:03 AM (string)
12:07:21.593 [Lua] [installed] = true (boolean)
12:07:21.593 [Lua] [enabled] = false (boolean)
12:07:21.593 [Lua] [name] = A Quiet Drink (string)
12:07:21.593 [Lua] [dependency_error] = (string)
12:07:21.593 [Lua] [9] = table
12:07:21.593 [Lua] [download_pending] = false (boolean)
12:07:21.593 [Lua] [id] = 1395132559 (string)
12:07:21.593 [Lua] [children] = table
12:07:21.593 [Lua] [1] = 1369573612 (string)
12:07:21.593 [Lua] [banned] = false (boolean)
12:07:21.593 [Lua] [author_id] = 65038749 (number)
12:07:21.593 [Lua] [tags] = table
12:07:21.593 [Lua] [author] = Aussiemon (string)
12:07:21.593 [Lua] [sanctioned] = false (boolean)
12:07:21.593 [Lua] [out_of_date] = false (boolean)
12:07:21.593 [Lua] [downloading] = false (boolean)
12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
12:07:21.593 [Lua] [num_children] = 1 (number)
12:07:21.593 [Lua] [ugc_status] = 3 (number)
12:07:21.593 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
12:07:21.593 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
12:07:21.593 [Lua] [installed] = true (boolean)
12:07:21.593 [Lua] [enabled] = false (boolean)
12:07:21.593 [Lua] [name] = Creature Spawner (string)
12:07:21.593 [Lua] [dependency_error] = (string)
12:07:21.593 [Lua] [10] = table
12:07:21.593 [Lua] [download_pending] = false (boolean)
12:07:21.593 [Lua] [id] = 1495937978 (string)
12:07:21.593 [Lua] [children] = table
12:07:21.593 [Lua] [1] = 1369573612 (string)
12:07:21.593 [Lua] [banned] = false (boolean)
12:07:21.593 [Lua] [author_id] = 96578995 (number)
12:07:21.593 [Lua] [tags] = table
12:07:21.593 [Lua] [1] = approved (string)
12:07:21.593 [Lua] [2] = QoL (string)
12:07:21.593 [Lua] [author] = NonzeroGeoduck7 (string)
12:07:21.593 [Lua] [sanctioned] = true (boolean)
12:07:21.593 [Lua] [out_of_date] = false (boolean)
12:07:21.593 [Lua] [downloading] = false (boolean)
12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
12:07:21.593 [Lua] [num_children] = 1 (number)
12:07:21.593 [Lua] [ugc_status] = 3 (number)
12:07:21.593 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
12:07:21.593 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
12:07:21.593 [Lua] [installed] = true (boolean)
12:07:21.593 [Lua] [enabled] = false (boolean)
12:07:21.593 [Lua] [name] = Host your own game (string)
12:07:21.593 [Lua] [dependency_error] = (string)
12:07:21.593 [Lua] [11] = table
12:07:21.593 [Lua] [download_pending] = false (boolean)
12:07:21.593 [Lua] [id] = 1431393962 (string)
12:07:21.593 [Lua] [children] = table
12:07:21.593 [Lua] [1] = 1369573612 (string)
12:07:21.593 [Lua] [banned] = false (boolean)
12:07:21.593 [Lua] [author_id] = 14284923 (number)
12:07:21.593 [Lua] [tags] = table
12:07:21.593 [Lua] [1] = UI (string)
12:07:21.593 [Lua] [2] = Misc (string)
12:07:21.593 [Lua] [3] = Approved (string)
12:07:21.593 [Lua] [author] = Fracticality (string)
12:07:21.593 [Lua] [sanctioned] = true (boolean)
12:07:21.593 [Lua] [out_of_date] = false (boolean)
12:07:21.593 [Lua] [downloading] = false (boolean)
12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
12:07:21.593 [Lua] [num_children] = 1 (number)
12:07:21.593 [Lua] [ugc_status] = 3 (number)
12:07:21.593 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
12:07:21.593 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
12:07:21.593 [Lua] [installed] = true (boolean)
12:07:21.593 [Lua] [enabled] = false (boolean)
12:07:21.593 [Lua] [name] = Vermitannica (string)
12:07:21.593 [Lua] [dependency_error] = (string)
12:07:21.593 [Lua] [12] = table
12:07:21.593 [Lua] [download_pending] = false (boolean)
12:07:21.593 [Lua] [id] = 1397265260 (string)
12:07:21.593 [Lua] [children] = table
12:07:21.593 [Lua] [1] = 1369573612 (string)
12:07:21.593 [Lua] [banned] = false (boolean)
12:07:21.593 [Lua] [author_id] = 26572404 (number)
12:07:21.593 [Lua] [tags] = table
12:07:21.593 [Lua] [1] = UI (string)
12:07:21.593 [Lua] [2] = QoL (string)
12:07:21.593 [Lua] [3] = approved (string)
12:07:21.593 [Lua] [author] = Necrossin (string)
12:07:21.593 [Lua] [sanctioned] = true (boolean)
12:07:21.593 [Lua] [out_of_date] = false (boolean)
12:07:21.593 [Lua] [downloading] = false (boolean)
12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
12:07:21.593 [Lua] [num_children] = 1 (number)
12:07:21.593 [Lua] [ugc_status] = 3 (number)
12:07:21.593 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
12:07:21.593 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
12:07:21.593 [Lua] [installed] = true (boolean)
12:07:21.593 [Lua] [enabled] = true (boolean)
12:07:21.593 [Lua] [name] = Numeric UI (string)
12:07:21.593 [Lua] [dependency_error] = (string)
12:07:21.593 [Lua] [13] = table
12:07:21.593 [Lua] [download_pending] = false (boolean)
12:07:21.593 [Lua] [id] = 1448167528 (string)
12:07:21.593 [Lua] [children] = table
12:07:21.593 [Lua] [1] = 1369573612 (string)
12:07:21.593 [Lua] [banned] = false (boolean)
12:07:21.593 [Lua] [author_id] = 4821406 (number)
12:07:21.593 [Lua] [tags] = table
12:07:21.593 [Lua] [1] = UI (string)
12:07:21.593 [Lua] [2] = QoL (string)
12:07:21.593 [Lua] [author] = grasmann (string)
12:07:21.593 [Lua] [sanctioned] = false (boolean)
12:07:21.593 [Lua] [out_of_date] = false (boolean)
12:07:21.593 [Lua] [downloading] = false (boolean)
12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278654954/5C859571A3639629991210879951105E9AAC27F7/ (string)
12:07:21.593 [Lua] [num_children] = 1 (number)
12:07:21.593 [Lua] [ugc_status] = 3 (number)
12:07:21.593 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
12:07:21.593 [Lua] [last_updated] = 8/20/2020 12:35:43 AM (string)
12:07:21.593 [Lua] [installed] = true (boolean)
12:07:21.593 [Lua] [enabled] = false (boolean)
12:07:21.593 [Lua] [name] = UI Improvements Beta (string)
12:07:21.593 [Lua] [dependency_error] = (string)
12:07:21.593 [Lua] [14] = table
12:07:21.593 [Lua] [download_pending] = false (boolean)
12:07:21.593 [Lua] [id] = 1391228174 (string)
12:07:21.593 [Lua] [children] = table
12:07:21.593 [Lua] [1] = 1369573612 (string)
12:07:21.593 [Lua] [banned] = false (boolean)
12:07:21.593 [Lua] [author_id] = 4821406 (number)
12:07:21.593 [Lua] [tags] = table
12:07:21.593 [Lua] [1] = UI (string)
12:07:21.593 [Lua] [2] = QoL (string)
12:07:21.593 [Lua] [3] = Approved (string)
12:07:21.593 [Lua] [author] = grasmann (string)
12:07:21.593 [Lua] [sanctioned] = true (boolean)
12:07:21.593 [Lua] [out_of_date] = false (boolean)
12:07:21.593 [Lua] [downloading] = false (boolean)
12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
12:07:21.593 [Lua] [num_children] = 1 (number)
12:07:21.593 [Lua] [ugc_status] = 3 (number)
12:07:21.593 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
12:07:21.593 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
12:07:21.593 [Lua] [installed] = true (boolean)
12:07:21.593 [Lua] [enabled] = false (boolean)
12:07:21.593 [Lua] [name] = UI Improvements (string)
12:07:21.593 [Lua] [dependency_error] = (string)
12:07:21.593 [Lua] [15] = table
12:07:21.593 [Lua] [download_pending] = false (boolean)
12:07:21.593 [Lua] [id] = 1467751760 (string)
12:07:21.593 [Lua] [children] = table
12:07:21.593 [Lua] [1] = 1369573612 (string)
12:07:21.593 [Lua] [2] = 1374248490 (string)
12:07:21.593 [Lua] [3] = 1389872347 (string)
12:07:21.593 [Lua] [banned] = false (boolean)
12:07:21.593 [Lua] [author_id] = 45268594 (number)
12:07:21.593 [Lua] [tags] = table
12:07:21.593 [Lua] [1] = UI (string)
12:07:21.593 [Lua] [2] = QoL (string)
12:07:21.593 [Lua] [author] = prop joe (string)
12:07:21.593 [Lua] [sanctioned] = false (boolean)
12:07:21.593 [Lua] [out_of_date] = false (boolean)
12:07:21.593 [Lua] [downloading] = false (boolean)
12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
12:07:21.593 [Lua] [num_children] = 3 (number)
12:07:21.593 [Lua] [ugc_status] = 3 (number)
12:07:21.593 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
12:07:21.593 [Lua] [last_updated] = 5/25/2021 10:29:42 AM (string)
12:07:21.593 [Lua] [installed] = true (boolean)
12:07:21.593 [Lua] [enabled] = false (boolean)
12:07:21.593 [Lua] [name] = UI Tweaks (string)
12:07:21.593 [Lua] [dependency_error] = (string)
12:07:21.593 [Lua] [16] = table
12:07:21.593 [Lua] [download_pending] = false (boolean)
12:07:21.593 [Lua] [id] = 1388882435 (string)
12:07:21.593 [Lua] [children] = table
12:07:21.593 [Lua] [1] = 1369573612 (string)
12:07:21.593 [Lua] [banned] = false (boolean)
12:07:21.593 [Lua] [author_id] = 4821406 (number)
12:07:21.593 [Lua] [tags] = table
12:07:21.593 [Lua] [1] = applied (string)
12:07:21.593 [Lua] [author] = grasmann (string)
12:07:21.593 [Lua] [sanctioned] = false (boolean)
12:07:21.593 [Lua] [out_of_date] = false (boolean)
12:07:21.593 [Lua] [downloading] = false (boolean)
12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
12:07:21.593 [Lua] [num_children] = 1 (number)
12:07:21.593 [Lua] [ugc_status] = 3 (number)
12:07:21.593 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
12:07:21.593 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
12:07:21.593 [Lua] [installed] = true (boolean)
12:07:21.593 [Lua] [enabled] = false (boolean)
12:07:21.593 [Lua] [name] = Show Damage (string)
12:07:21.593 [Lua] [dependency_error] = (string)
12:07:21.593 [Lua] [17] = table
12:07:21.593 [Lua] [download_pending] = false (boolean)
12:07:21.593 [Lua] [id] = 1619024877 (string)
12:07:21.593 [Lua] [children] = table
12:07:21.593 [Lua] [1] = 1369573612 (string)
12:07:21.593 [Lua] [banned] = false (boolean)
12:07:21.593 [Lua] [author_id] = 59593500 (number)
12:07:21.593 [Lua] [tags] = table
12:07:21.593 [Lua] [1] = Game Modes (string)
12:07:21.593 [Lua] [2] = applied (string)
12:07:21.593 [Lua] [author] = Grimalackt (string)
12:07:21.593 [Lua] [sanctioned] = false (boolean)
12:07:21.593 [Lua] [out_of_date] = false (boolean)
12:07:21.593 [Lua] [downloading] = false (boolean)
12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
12:07:21.593 [Lua] [num_children] = 1 (number)
12:07:21.593 [Lua] [ugc_status] = 3 (number)
12:07:21.593 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
12:07:21.593 [Lua] [last_updated] = 5/30/2021 2:05:59 AM (string)
12:07:21.593 [Lua] [installed] = true (boolean)
12:07:21.593 [Lua] [enabled] = false (boolean)
12:07:21.593 [Lua] [name] = Onslaught (string)
12:07:21.593 [Lua] [dependency_error] = (string)
12:07:21.593 [Lua] [18] = table
12:07:21.593 [Lua] [download_pending] = false (boolean)
12:07:21.593 [Lua] [id] = 1497861728 (string)
12:07:21.593 [Lua] [children] = table
12:07:21.593 [Lua] [1] = 1369573612 (string)
12:07:21.593 [Lua] [banned] = false (boolean)
12:07:21.593 [Lua] [author_id] = 18741013 (number)
12:07:21.593 [Lua] [tags] = table
12:07:21.593 [Lua] [1] = Art (string)
12:07:21.593 [Lua] [2] = Tools (string)
12:07:21.593 [Lua] [3] = Misc (string)
12:07:21.593 [Lua] [author] = SkacikPL (string)
12:07:21.593 [Lua] [sanctioned] = false (boolean)
12:07:21.593 [Lua] [out_of_date] = false (boolean)
12:07:21.593 [Lua] [downloading] = false (boolean)
12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
12:07:21.593 [Lua] [num_children] = 1 (number)
12:07:21.593 [Lua] [ugc_status] = 3 (number)
12:07:21.593 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
12:07:21.593 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string)
12:07:21.593 [Lua] [installed] = true (boolean)
12:07:21.593 [Lua] [enabled] = false (boolean)
12:07:21.593 [Lua] [name] = Photomode (string)
12:07:21.593 [Lua] [dependency_error] = (string)
12:07:21.593 [Lua] [19] = table
12:07:21.593 [Lua] [download_pending] = false (boolean)
12:07:21.593 [Lua] [id] = 1395453301 (string)
12:07:21.593 [Lua] [children] = table
12:07:21.593 [Lua] [1] = 1369573612 (string)
12:07:21.593 [Lua] [banned] = false (boolean)
12:07:21.593 [Lua] [author_id] = 58813412 (number)
12:07:21.593 [Lua] [tags] = table
12:07:21.593 [Lua] [1] = Approved (string)
12:07:21.593 [Lua] [2] = QoL (string)
12:07:21.593 [Lua] [author] = bIbIbI(rus) (string)
12:07:21.593 [Lua] [sanctioned] = true (boolean)
12:07:21.593 [Lua] [out_of_date] = false (boolean)
12:07:21.593 [Lua] [downloading] = false (boolean)
12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
12:07:21.593 [Lua] [num_children] = 1 (number)
12:07:21.593 [Lua] [ugc_status] = 3 (number)
12:07:21.593 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
12:07:21.593 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
12:07:21.593 [Lua] [installed] = true (boolean)
12:07:21.593 [Lua] [enabled] = true (boolean)
12:07:21.593 [Lua] [name] = Skip Intro (string)
12:07:21.593 [Lua] [dependency_error] = (string)
12:07:21.593 [Lua] [20] = table
12:07:21.593 [Lua] [download_pending] = false (boolean)
12:07:21.593 [Lua] [id] = 1479520507 (string)
12:07:21.593 [Lua] [installed] = true (boolean)
12:07:21.593 [Lua] [ugc_status] = 2 (number)
12:07:21.593 [Lua] [downloading] = false (boolean)
12:07:21.593 [Lua] [out_of_date] = false (boolean)
12:07:21.593 [Lua] [banned] = true (boolean)
12:07:21.593 [Lua] [dependency_error] = (string)
12:07:21.593 [Lua] [name] = ... (string)
12:07:21.593 [Lua] [description] = (string)
12:07:21.593 [Lua] [url] = (string)
12:07:21.593 [Lua] [enabled] = false (boolean)
12:07:21.593 [Lua] [last_updated] = (string)
12:07:21.593 [Lua] [author] = unknown (string)
12:07:21.593 [Lua] [21] = table
12:07:21.593 [Lua] [download_pending] = false (boolean)
12:07:21.593 [Lua] [id] = 1455893647 (string)
12:07:21.593 [Lua] [banned] = false (boolean)
12:07:21.594 [Lua] [author_id] = 38895286 (number)
12:07:21.594 [Lua] [tags] = table
12:07:21.594 [Lua] [1] = UI (string)
12:07:21.594 [Lua] [2] = QoL (string)
12:07:21.594 [Lua] [3] = Approved (string)
12:07:21.594 [Lua] [author] = Squatting Bear (string)
12:07:21.594 [Lua] [sanctioned] = true (boolean)
12:07:21.594 [Lua] [out_of_date] = false (boolean)
12:07:21.594 [Lua] [downloading] = false (boolean)
12:07:21.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
12:07:21.594 [Lua] [num_children] = 0 (number)
12:07:21.594 [Lua] [ugc_status] = 3 (number)
12:07:21.594 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
12:07:21.594 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
12:07:21.594 [Lua] [installed] = true (boolean)
12:07:21.594 [Lua] [enabled] = false (boolean)
12:07:21.594 [Lua] [name] = Player List Plus (string)
12:07:21.594 [Lua] [dependency_error] = (string)
12:07:21.594 [Lua] [22] = table
12:07:21.594 [Lua] [download_pending] = false (boolean)
12:07:21.594 [Lua] [id] = 1497664830 (string)
12:07:21.594 [Lua] [children] = table
12:07:21.594 [Lua] [1] = 1369573612 (string)
12:07:21.594 [Lua] [2] = 1389872347 (string)
12:07:21.594 [Lua] [banned] = false (boolean)
12:07:21.594 [Lua] [author_id] = 155839973 (number)
12:07:21.594 [Lua] [tags] = table
12:07:21.594 [Lua] [1] = approved (string)
12:07:21.594 [Lua] [2] = UI (string)
12:07:21.594 [Lua] [3] = QoL (string)
12:07:21.594 [Lua] [author] = Gohas (string)
12:07:21.594 [Lua] [sanctioned] = true (boolean)
12:07:21.594 [Lua] [out_of_date] = false (boolean)
12:07:21.594 [Lua] [downloading] = false (boolean)
12:07:21.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
12:07:21.594 [Lua] [num_children] = 2 (number)
12:07:21.594 [Lua] [ugc_status] = 3 (number)
12:07:21.594 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
12:07:21.594 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
12:07:21.594 [Lua] [installed] = true (boolean)
12:07:21.594 [Lua] [enabled] = false (boolean)
12:07:21.594 [Lua] [name] = Item Filter (string)
12:07:21.594 [Lua] [dependency_error] = (string)
12:07:21.594 [Lua]
12:07:21.594 [Lua]
12:07:21.594 [Lua] [1467751760] = 11 (number)
12:07:21.594 [Lua] [1479520507] = 14 (number)
12:07:21.594 [Lua] [1459917022] = 1 (number)
12:07:21.594 [Lua] [1391228174] = 10 (number)
12:07:21.594 [Lua] [1455893647] = 15 (number)
12:07:21.594 [Lua] [1431393962] = 7 (number)
12:07:21.594 [Lua] [1495937978] = 6 (number)
12:07:21.594 [Lua] [1502859403] = 0 (number)
12:07:21.594 [Lua] [1374248490] = 4 (number)
12:07:21.594 [Lua] [1395453301] = 13 (number)
12:07:21.594 [Lua] [1393343095] = 3 (number)
12:07:21.594 [Lua] [1448167528] = 9 (number)
12:07:21.594 [Lua] [1369573612] = 12 (number)
12:07:21.594 [Lua] [1497664830] = 16 (number)
12:07:21.594 [Lua] [1397265260] = 8 (number)
12:07:21.594 [Lua] [1387440934] = 2 (number)
12:07:21.594 [Lua] [1388911015] = 5 (number)
12:07:21.594 [Lua]
12:07:21.606 [Lua]
12:07:21.606 [Lua] [1467751760] = 11 (number)
12:07:21.606 [Lua] [1479520507] = 14 (number)
12:07:21.606 [Lua] [1459917022] = 1 (number)
12:07:21.606 [Lua] [1391228174] = 10 (number)
12:07:21.606 [Lua] [1455893647] = 15 (number)
12:07:21.606 [Lua] [1431393962] = 7 (number)
12:07:21.606 [Lua] [1495937978] = 6 (number)
12:07:21.606 [Lua] [1502859403] = 0 (number)
12:07:21.606 [Lua] [1374248490] = 4 (number)
12:07:21.606 [Lua] [1395453301] = 13 (number)
12:07:21.606 [Lua] [1393343095] = 3 (number)
12:07:21.606 [Lua] [1448167528] = 9 (number)
12:07:21.606 [Lua] [1369573612] = 12 (number)
12:07:21.606 [Lua] [1497664830] = 16 (number)
12:07:21.606 [Lua] [1397265260] = 8 (number)
12:07:21.606 [Lua] [1387440934] = 2 (number)
12:07:21.606 [Lua] [1388911015] = 5 (number)
12:07:21.606 [Lua]
12:07:21.606 [Lua] <>modded = true<>
12:07:21.606 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
12:07:21.688 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
12:07:21.702 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
12:07:21.702 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
12:07:21.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18723260)
12:07:21.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18723380)
12:07:21.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ccdee0)
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02cce070)
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04020df0)
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04026e40)
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a772140)
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x00536b20)
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x00536f30)
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da290)
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x189dbd70)
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x189ce120)
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19681960)
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189ce160)
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x189ce100)
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
12:07:21.704 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1ab58980)
12:07:21.704 [Lua] <>modded = true<>
12:07:21.704 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
12:07:21.707 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
12:07:21.710 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
12:07:21.710 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
12:07:21.710 [Lua] <>modded = true<>
12:07:21.710 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
12:07:21.712 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
12:07:21.713 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
12:07:21.713 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
12:07:21.713 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f09a0)
12:07:21.713 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x1a836b70)
12:07:21.713 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0188dc30)
12:07:21.714 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x1a836e40)
12:07:21.714 [Lua] <>modded = true<>
12:07:21.714 [Lua] <>Mod:1388911015:Chat Block = true<>
12:07:21.715 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
12:07:21.716 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
12:07:21.716 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
12:07:21.716 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02396df0)
12:07:21.716 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
12:07:21.717 [Lua] <>modded = true<>
12:07:21.717 [Lua] <>Mod:1397265260:Numeric UI = true<>
12:07:21.718 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
12:07:21.719 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
12:07:21.719 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
12:07:21.719 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
12:07:21.720 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18ab6f40)
12:07:21.720 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18ab72d0)
12:07:21.720 [Lua] <>modded = true<>
12:07:21.720 [Lua] <>Mod:1395453301:Skip Intro = true<>
12:07:21.722 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
12:07:21.723 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
12:07:21.723 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
12:07:21.723 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c98bb0)
12:07:21.723 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c98c60)
12:07:21.723 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
12:07:21.724 [Lua] <>project = vermintide 2<>
12:07:21.724 [Lua] <>build = release<>
12:07:21.724 [Lua] <>platform = win32<>
12:07:21.724 [Lua] <>dedicated_server = false<>
12:07:21.724 [Lua] <>title_id = 5107<>
12:07:21.724 [Lua] <>content_revision = 23656<>
12:07:21.724 [Lua] <>engine_revision = 2003b9c18405<>
12:07:21.724 [Lua] <>release_version = 4.4.0<>
12:07:21.724 [Lua] <>rendering_backend = dx11<>
12:07:21.724 [Lua] <>teamcity_build_id = 97869<>
12:07:21.724 [Lua] <>steam_id = 110000111888793<>
12:07:21.724 [Lua] <>steam_profile_name = gyuree<>
12:07:21.724 [Lua] <>machine_id = 80c5e7cc-a6c2-43ba-823e-08d26ca5a422<>
12:07:21.724 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
12:07:21.724 [Lua] [Boot] Application build: release
12:07:21.724 [Lua] [Boot] Content revision: 23656
12:07:21.724 [Lua] [Boot] Engine revision: 2003b9c18405
12:07:21.724 [Lua] [Boot] Release version: 4.4.0
12:07:21.725 [Lua] [Boot] User ID: 110000111888793 gyuree
12:07:21.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
12:07:21.734 [Lua] initializing mechanism to: adventure
12:07:21.734 [Lua] Game:setup() total time: 0.0090000000000003
12:07:21.734 [Lua] handle rev info: 0
12:07:21.734 [Lua] handle gfx quality: 0
12:07:21.734 [Lua] default settings: 0
12:07:21.734 [Lua] user settings: 0
12:07:21.734 [Lua] set frame times: 0
12:07:21.734 [Lua] init random: 0
12:07:21.734 [Lua] managers: 0.0090000000000003411
12:07:21.734 [Lua]
12:07:21.734 [Lua] unaccounted: 0
12:07:21.734 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
12:07:21.734 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
12:07:21.734 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
12:07:21.734 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
12:07:21.734 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
12:07:21.734 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
12:07:21.734 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
12:07:21.734 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
12:07:21.734 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
12:07:21.734 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
12:07:21.734 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
12:07:21.734 [Lua] [Testify] Ready!
12:07:21.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
12:07:21.826 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
12:07:21.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
12:07:22.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
12:07:22.216 [Lua] [PackageManager] Force_load: resource_packages/title_screen
12:07:22.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
12:07:22.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
12:07:22.267 [Lua] [PackageManager] Force_load: resource_packages/menu
12:07:22.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
12:07:22.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
12:07:22.334 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
12:07:22.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
12:07:22.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
12:07:22.877 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
12:07:22.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
12:07:22.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
12:07:22.977 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
12:07:22.978 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
12:07:23.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
12:07:23.011 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
12:07:23.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
12:07:23.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
12:07:23.349 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
12:07:23.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
12:07:23.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
12:07:23.686 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
12:07:23.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
12:07:24.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
12:07:24.210 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
12:07:24.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
12:07:24.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
12:07:24.818 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
12:07:24.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:07:24.987 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
12:07:24.987 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
12:07:24.987 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
12:07:24.987 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0299c920)
12:07:24.987 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0299b250)
12:07:24.987 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02f44e60)
12:07:24.987 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
12:07:24.987 [Lua] [Gamestate] Enter StateTitleScreen
12:07:24.989 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
12:07:24.989 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
12:07:24.989 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
12:07:24.989 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
12:07:24.989 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
12:07:24.991 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
12:07:25.004 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
12:07:25.004 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
12:07:25.004 [Save] Loading `save_data`
12:07:25.005 [Save] Load done
12:07:25.023 [Lua] [BackendManagerPlayFab] Backend Enabled
12:07:25.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:07:25.088 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:07:25.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
12:07:25.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
12:07:25.308 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
12:07:25.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
12:07:25.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
12:07:25.393 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
12:07:25.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
12:07:25.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
12:07:25.457 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
12:07:25.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
12:07:26.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
12:07:26.104 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
12:07:26.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
12:07:26.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
12:07:26.164 [Lua] [PackageManager] Force_load: resource_packages/inventory
12:07:26.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
12:07:26.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
12:07:26.205 [Lua] [PackageManager] Force_load: resource_packages/careers
12:07:26.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
12:07:26.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
12:07:26.238 [Lua] [PackageManager] Force_load: resource_packages/decals
12:07:26.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
12:07:26.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
12:07:26.323 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
12:07:26.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
12:07:26.955 [Lua] <>playfab_id = 416ED1520156DD78<>
12:07:27.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
12:07:27.049 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
12:07:27.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
12:07:27.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
12:07:27.200 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
12:07:27.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
12:07:27.574 [Save] Saving `save_data`
12:07:27.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
12:07:27.583 [Save] Save done
12:07:27.590 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
12:07:27.828 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
12:07:27.828 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
12:07:28.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
12:07:28.098 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
12:07:28.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
12:07:28.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
12:07:28.452 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
12:07:28.469 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
12:07:28.690 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
12:07:28.690 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
12:07:28.706 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
12:07:28.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
12:07:28.960 [Lua] [PackageManager] Force_load: resource_packages/ingame
12:07:28.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
12:07:28.961 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
12:07:28.961 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
12:07:28.976 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
12:07:29.211 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
12:07:29.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
12:07:29.227 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
12:07:29.719 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
12:07:29.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
12:07:29.734 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
12:07:29.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
12:07:29.903 [Lua] [PackageManager] Force_load: resource_packages/pickups
12:07:29.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
12:07:29.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
12:07:29.987 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
12:07:29.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
12:07:30.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
12:07:30.020 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
12:07:30.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
12:07:30.055 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
12:07:30.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
12:07:30.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
12:07:30.071 [Lua] [PackageManager] Force_load: resource_packages/breeds
12:07:30.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
12:07:30.072 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
12:07:30.291 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
12:07:30.291 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
12:07:30.307 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
12:07:30.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
12:07:30.358 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
12:07:30.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
12:07:30.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
12:07:30.391 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
12:07:30.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
12:07:30.511 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
12:07:30.526 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
12:07:30.786 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
12:07:30.788 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
12:07:30.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
12:07:31.000 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
12:07:31.000 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
12:07:31.016 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
12:07:31.408 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
12:07:31.408 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
12:07:31.424 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
12:07:31.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
12:07:31.630 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
12:07:31.646 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
12:07:31.850 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
12:07:31.850 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
12:07:31.866 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
12:07:32.068 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
12:07:32.068 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
12:07:32.084 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
12:07:32.429 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
12:07:32.431 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01
12:07:32.432 [Lua] steam item server: requesting user inventory
12:07:32.947 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
12:07:32.947 [Lua] ISI-> GET_ALL_ITEMS!
12:07:32.947 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
12:07:32.947 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
12:07:32.947 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
12:07:32.947 [Lua]
12:07:32.947 [Lua]
12:07:32.963 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
12:07:33.185 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
12:07:33.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
12:07:33.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
12:07:33.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
12:07:33.203 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
12:07:33.203 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
12:07:33.203 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
12:07:33.203 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
12:07:33.203 [Lua] [SteamManager] request_item_prices
12:07:33.204 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
12:07:33.610 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
12:07:33.610 [Lua] Player statistics loaded!
12:07:33.621 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
12:07:33.808 [Lua] [SteamManager] on_price_result 1 EUR
12:07:33.808 [Lua] _refresh_steam_item_prices_cb
12:07:33.808 [Lua] Missing item masterlist item for steam_itemdefid: 30
12:07:33.824 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
12:07:33.840 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
12:07:34.044 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
12:07:34.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
12:07:34.285 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
12:07:34.301 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
12:07:34.302 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
12:07:34.589 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
12:07:34.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
12:07:34.911 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
12:07:34.927 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
12:07:35.956 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
12:07:35.956 [Lua] [Managers] Destroying manager group:
12:07:35.956 [Lua] [Gamestate] Enter state StateLoading
12:07:35.958 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
12:07:35.958 [Lua] [LobbyManager] Setting up network options
12:07:35.958 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
12:07:35.958 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
12:07:35.958 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
12:07:35.958 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
12:07:35.958 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
12:07:35.958 [Lua] LobbyManager:setup_network_options server_port: 27015
12:07:35.958 [Lua] state_loading_restart_network JOIN VIA STEAM 0
12:07:35.970 [Lua] registering RPCs
12:07:35.970 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
12:07:35.970 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
12:07:35.970 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
12:07:35.970 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2
12:07:35.971 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:302947872, lt:load_next_level, extra_packages:{
})
12:07:35.971 [Lua] [LevelTransitionHandler] promote_next_level_data
12:07:35.971 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:07:35.971 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
12:07:35.971 [SteamVoip] Creating room 9bdc497c190216ab
12:07:35.972 [EAC] EAC server 110000111888793 is initializing
12:07:35.978 [EAC] Server is also client 110000111888793
12:07:35.978 [EACServer] [14:07:35:977][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF77EE187F0 LogLevel: Info.
12:07:35.978 [Lua] ### Created peer state machine for 110000111888793
12:07:35.978 [Lua] [PeerSM] 110000111888793 :: on_enter Connecting
12:07:35.978 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
12:07:35.978 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:07:35.978 warning: [Application] Application.update_render_world is deprecated.
12:07:35.981 [Lua] [LevelTransitionHandler] Level load completed!
12:07:35.981 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:07:35.981 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:07:35.981 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
12:07:35.981 [Lua] Set lobby begin:
12:07:35.981 [Lua] Set lobby end.
12:07:35.981 [Lua] [PSM] Peer 110000111888793 joined. Want to use profile index "3" and join party "nil"
12:07:35.981 [Lua] [LobbyHost] Changed state from 0 to creating
12:07:35.998 [Lua] [StateLoading] load_current_level
12:07:35.998 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0
12:07:35.998 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read,
12:07:35.998 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read,
12:07:35.998 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read,
12:07:35.998 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read,
12:07:35.998 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read,
12:07:36.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:07:36.015 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:07:36.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
12:07:36.239 [Lua] [LobbyHost] Changed state from creating to joined
12:07:36.240 [Lua] [PartyManager] Leader is set to 110000111888793
12:07:36.240 [Lua] [ChatManager] Setting up network context, host_peer_id:110000111888793 my_peer_id:110000111888793
12:07:36.240 [Lua] [ChatManager] Registering channel 1
12:07:36.240 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793)
12:07:36.240 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793)
12:07:36.240 [Lua] [PartyManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793)
12:07:36.255 [Lua] [NetworkServer] Changing num_players from nil to 1
12:07:36.255 [Lua] Players: 1
12:07:36.255 [Lua] Set lobby begin:
12:07:36.255 [Lua] Lobby data mission_id = inn_level_skulls
12:07:36.255 [Lua] Lobby data mechanism = adventure
12:07:36.255 [Lua] Lobby data matchmaking_type = 3
12:07:36.255 [Lua] Lobby data eac_authorized = true
12:07:36.255 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:07:36.256 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:07:36.256 [Lua] Lobby data num_players = 1
12:07:36.256 [Lua] Lobby data matchmaking = false
12:07:36.256 [Lua] Set lobby end.
12:07:37.979 [Lua] player (110000111888793,1) was put into party 0
12:07:37.979 [Lua] [ProfileSynchronizer] Peer 110000111888793 entered session
12:07:37.979 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000111888793
12:07:37.979 [Lua] [PeerSM] 110000111888793 :: on_exit Connecting
12:07:37.979 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
12:07:38.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
12:07:38.013 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
12:07:38.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:07:43.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:07:43.623 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:07:43.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls
12:07:43.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls
12:07:43.793 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls
12:07:43.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome
12:07:43.826 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]'
12:07:43.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome
12:07:43.877 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome
12:07:43.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:07:43.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:07:43.979 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:07:43.996 [Lua] [LevelTransitionHandler] Level load completed!
12:07:43.996 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
12:07:44.000 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:07:44.000 [Lua] checking dlc's against conflict directors
12:07:44.000 [Lua] number of factions to include 2
12:07:44.000 [Lua] Updated list weights for random:
12:07:44.000 [Lua] skaven, 0.42 (0.00-0.42)
12:07:44.000 [Lua] chaos, 0.42 (0.42-0.83)
12:07:44.000 [Lua] beastmen, 0.17 (0.83-1.00)
12:07:44.000 [Lua] Rolled random faction: 0.27856689691543579 skaven
12:07:44.000 [Lua] Updated list weights for random:
12:07:44.000 [Lua] beastmen, 0.29 (0.00-0.29)
12:07:44.000 [Lua] chaos, 0.71 (0.29-1.00)
12:07:44.000 [Lua] Rolled random faction: 0.81953376531600952 chaos
12:07:44.000 [Lua] number of factions added 2
12:07:44.000 [Lua] --- --- ---
12:07:44.000 [Lua] Starting... difficulty 'normal'
12:07:44.000 [Lua] These are the starting conflict directors:
12:07:44.000 [Lua] inn_level
12:07:44.000 [Lua] --- --- ---
12:07:44.000 [Lua]
12:07:44.000 [Lua] DONE! Found the following directors:
12:07:44.000 [Lua] (free: 35), Master hash is:
12:07:44.000 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:07:44.000 [Lua] load_startup_enemy_packages: --------------
12:07:44.000 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:07:44.000 [Lua] critter_rat
12:07:44.013 [Lua] ### Received rpc_level_loaded
12:07:44.013 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 114
12:07:44.013 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
12:07:44.030 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
12:07:44.030 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
12:07:44.047 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
12:07:44.047 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
12:07:44.047 [Lua] ### Received rpc_level_loaded
12:07:44.047 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 114
12:07:44.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:07:44.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:07:44.065 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn
12:07:44.065 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:07:44.065 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world
12:07:44.066 [Umbra] Init version: 3.4.15 :: 16 threads
12:07:44.551 [Lua] Async level spawning done
12:07:44.551 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:07:45.542 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:07:45.542 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:07:45.542 [Lua] Set lobby begin:
12:07:45.542 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:07:45.542 [Lua] Lobby data num_players = 1
12:07:45.542 [Lua] Lobby data matchmaking = false
12:07:45.542 [Lua] Lobby data host = 110000111888793
12:07:45.543 [Lua] Lobby data mission_id = inn_level_skulls
12:07:45.543 [Lua] Lobby data matchmaking_type = 3
12:07:45.543 [Lua] Lobby data country_code = HU
12:07:45.543 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:07:45.543 [Lua] Lobby data unique_server_name = gyuree
12:07:45.543 [Lua] Lobby data mechanism = adventure
12:07:45.543 [Lua] Lobby data eac_authorized = true
12:07:45.543 [Lua] Set lobby end.
12:07:45.543 [Lua] [Managers] Destroying manager group:
12:07:45.544 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:07:45.544 [Lua] [Gamestate] Enter StateIngame HOST
12:07:45.544 [Lua] [Managers] Calling function on all managers:
12:07:45.545 [Lua] <>level = inn_level_skulls<>
12:07:45.545 [Lua] Set lobby begin:
12:07:45.545 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:07:45.545 [Lua] Lobby data num_players = 1
12:07:45.545 [Lua] Lobby data matchmaking = false
12:07:45.545 [Lua] Lobby data host = 110000111888793
12:07:45.545 [Lua] Lobby data mission_id = inn_level_skulls
12:07:45.545 [Lua] Lobby data matchmaking_type = 3
12:07:45.545 [Lua] Lobby data country_code = HU
12:07:45.545 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:07:45.545 [Lua] Lobby data unique_server_name = gyuree
12:07:45.545 [Lua] Lobby data mechanism = adventure
12:07:45.545 [Lua] Lobby data eac_authorized = true
12:07:45.546 [Lua] Set lobby end.
12:07:45.546 [Lua] [StateIngame] Server ingame
12:07:45.550 [Lua] Set lobby begin:
12:07:45.550 [Lua] Lobby data difficulty = normal
12:07:45.550 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:07:45.550 [Lua] Lobby data difficulty_tweak = 0
12:07:45.550 [Lua] Lobby data num_players = 1
12:07:45.550 [Lua] Lobby data matchmaking = false
12:07:45.550 [Lua] Lobby data host = 110000111888793
12:07:45.550 [Lua] Lobby data mission_id = inn_level_skulls
12:07:45.550 [Lua] Lobby data matchmaking_type = 3
12:07:45.550 [Lua] Lobby data country_code = HU
12:07:45.550 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:07:45.550 [Lua] Lobby data unique_server_name = gyuree
12:07:45.550 [Lua] Lobby data mechanism = adventure
12:07:45.550 [Lua] Lobby data eac_authorized = true
12:07:45.550 [Lua] Set lobby end.
12:07:45.551 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
12:07:45.551 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2
12:07:45.551 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
12:07:45.551 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:07:45.551 [Lua] [Matchmaking] initializing
12:07:45.551 [Lua] [Matchmaking] my_peer_id: 110000111888793, I am server
12:07:45.551 [Lua] [Matchmaking] register rpcs
12:07:45.551 [Lua] GameNetworkManager:init... creating game session
12:07:45.551 [Lua] Host GameSession.make_game_session_host with session:
12:07:45.551 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:07:45.551 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
12:07:45.551 [Lua] [GameNetworkManager] self.is_server = true
12:07:45.551 [Network] Setting artificial MTU limit to 65536
12:07:45.562 [Lua] Switching ConflictSettings: to: inn_level
12:07:45.562 [Lua] pacing=disabled
12:07:45.562 [Lua] roaming=nil
12:07:45.562 [Lua] disabled=false
12:07:45.562 [Lua] pack_spawning=disabled
12:07:45.562 [Lua] contained_breeds=nil
12:07:45.562 [Lua] boss=disabled
12:07:45.562 [Lua] horde=disabled
12:07:45.562 [Lua] specials=disabled
12:07:45.562 [Lua] name=inn_level
12:07:45.562 [Lua] intensity=disabled
12:07:45.562 [Lua] ---
12:07:45.562 [Lua] [LevelAnalysis] set_random_seed( 0)
12:07:45.567 warning: [GwNav] NavData resource not loaded
12:07:45.567 warning: [GwNav] levels/inn/event_decoration/skulls/world
12:07:45.567 [Lua] nested_level_name levels/inn/world
12:07:45.567 [Lua] [AIInterestPointSystem] Level Seed: 0
12:07:45.568 [Lua]
12:07:45.568 [Lua] [entity_system_bag] = table
12:07:45.568 [Lua] [entity_system_bag] = metatable
12:07:45.568 [Lua] [startup_data] = table
12:07:45.568 [Lua] [entity_manager] = table
12:07:45.568 [Lua] [entity_manager] = metatable
12:07:45.568 [Lua] [unit_spawner] = table
12:07:45.568 [Lua] [unit_spawner] = metatable
12:07:45.568 [Lua] [unit_storage] = table
12:07:45.568 [Lua] [unit_storage] = metatable
12:07:45.568 [Lua] [dice_keeper] = table
12:07:45.568 [Lua] [dice_keeper] = metatable
12:07:45.568 [Lua] [is_server] = true (boolean)
12:07:45.568 [Lua] [world] = [World]
12:07:45.568 [Lua] [system_api] = table
12:07:45.568 [Lua] [entity_system] = table
12:07:45.568 [Lua] [entity_system] = metatable
12:07:45.568 [Lua] [network_lobby] = table
12:07:45.568 [Lua] [network_lobby] = metatable
12:07:45.568 [Lua] [profile_synchronizer] = table
12:07:45.568 [Lua] [profile_synchronizer] = metatable
12:07:45.568 [Lua] [level_transition_handler] = table
12:07:45.568 [Lua] [level_transition_handler] = metatable
12:07:45.568 [Lua] [num_local_human_players] = 1 (number)
12:07:45.568 [Lua] [statistics_db] = table
12:07:45.568 [Lua] [statistics_db] = metatable
12:07:45.568 [Lua] [network_server] = table
12:07:45.568 [Lua] [network_server] = metatable
12:07:45.568 [Lua] [input_manager] = table
12:07:45.568 [Lua] [input_manager] = metatable
12:07:45.568 [Lua] [network_clock] = table
12:07:45.568 [Lua] [network_clock] = metatable
12:07:45.568 [Lua] [network_transmit] = table
12:07:45.568 [Lua] [network_transmit] = metatable
12:07:45.568 [Lua] [free_flight_manager] = table
12:07:45.568 [Lua] [free_flight_manager] = metatable
12:07:45.568 [Lua] [network_manager] = table
12:07:45.568 [Lua] [network_manager] = metatable
12:07:45.568 [Lua] [network_event_delegate] = table
12:07:45.568 [Lua] [network_event_delegate] = metatable
12:07:45.568 [Lua]
12:07:45.568 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:07:45.568 [Lua] ignoring extension VersusInteractObjectiveExtension
12:07:45.568 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:07:45.568 [Lua] ignoring extension VersusSocketObjectiveExtension
12:07:45.568 [Lua] ignoring extension VersusTargetObjectiveExtension
12:07:45.568 [Lua] ignoring extension VersusMissionObjectiveExtension
12:07:45.568 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:07:45.575 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
12:07:45.575 [Lua] [AchievementManager] Achievements using the steam platform
12:07:45.576 [Lua] PlayerManager:add_player player_1
12:07:45.625 [Lua] [StateIngame] Level seed: 0
12:07:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read,
12:07:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:07:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:07:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1, async-read,
12:07:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2, async-read,
12:07:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:07:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2, async-read,
12:07:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1, async-read,
12:07:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
12:07:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
12:07:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
12:07:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_5, async-read,
12:07:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read,
12:07:45.635 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
12:07:45.635 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
12:07:45.635 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
12:07:45.635 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
12:07:45.635 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
12:07:45.636 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read,
12:07:45.639 [Lua] [LevelAnalysis] set_random_seed( 0)
12:07:45.644 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
12:07:45.644 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=11
12:07:45.645 [Lua] [IngameUI] init
12:07:45.672 [Lua] cb_razer_chroma_setup
12:07:45.720 [Lua] [Matchmaking] Cancelling matchmaking
12:07:45.720 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:07:45.720 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:07:45.720 [Lua] Set lobby begin:
12:07:45.720 [Lua] Lobby data difficulty = normal
12:07:45.720 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:07:45.720 [Lua] Lobby data power_level = 0
12:07:45.720 [Lua] Lobby data difficulty_tweak = 0
12:07:45.720 [Lua] Lobby data num_players = 1
12:07:45.720 [Lua] Lobby data matchmaking = false
12:07:45.720 [Lua] Lobby data host = 110000111888793
12:07:45.720 [Lua] Lobby data mission_id = inn_level_skulls
12:07:45.720 [Lua] Lobby data matchmaking_type = 3
12:07:45.720 [Lua] Lobby data country_code = HU
12:07:45.720 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:07:45.720 [Lua] Lobby data unique_server_name = gyuree
12:07:45.720 [Lua] Lobby data mechanism = adventure
12:07:45.721 [Lua] Lobby data eac_authorized = true
12:07:45.721 [Lua] Set lobby end.
12:07:45.721 [Flow] complete_skittergate_legend true
12:07:45.721 [Flow] complete_all_helmgart_levels_recruit true
12:07:45.723 [Flow] WitchHunterLevel:35
12:07:45.723 [Flow] LeaderYes
12:07:45.723 [Flow] ALL PC XP:304250
12:07:45.723 [Flow] Has "bogenhafen" DLC:true
12:07:45.723 [Flow] WH XP:60850
12:07:45.723 [Flow] Number of crafted items:5549
12:07:45.723 [Flow] Has "pre_order" DLC:true
12:07:45.723 [Flow] Sum of Powe Levels:1500
12:07:45.723 [Flow] lodestone diff 1:false
12:07:45.723 [Flow] magnus and forest activated
12:07:45.723 [Flow] magnus and forest activated
12:07:45.723 [Flow] cemetery and forest activated
12:07:45.723 [Flow] magnus and cemetery
12:07:45.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:07:45.724 [Flow] ALL RUNES ACTIVATED
12:07:45.724 [Flow] magnus and forest activated
12:07:45.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:07:45.724 [Flow] ALL RUNES ACTIVATED
12:07:45.724 [Flow] cemetery and forest activated
12:07:45.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:07:45.724 [Flow] ALL RUNES ACTIVATED
12:07:45.724 [Flow] magnus and forest activated
12:07:45.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:07:45.724 [Flow] ALL RUNES ACTIVATED
12:07:45.724 [Flow] magnus and cemetery
12:07:45.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:07:45.724 [Flow] ALL RUNES ACTIVATED
12:07:45.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:07:45.726 [Lua] CurrentConflictSettings inn_level
12:07:45.726 [Lua] [ConflictDirector] conflict_director is ai_ready
12:07:45.726 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:07:45.726 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:07:45.729 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:07:45.729 [Lua] Forming navigation groups in one frame
12:07:45.729 [Lua] Forming navigation groups
12:07:45.752 [Lua] NavigationGroupManager -> calulation time A: 0.02300000000000324
12:07:45.753 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
12:07:45.753 [Lua] number of nav groups: 42
12:07:45.753 [Lua] number of refined nav groups : 23
12:07:45.755 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
12:07:45.755 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:07:45.756 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:07:45.756 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
12:07:45.759 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:07:45.759 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:07:45.759 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:07:45.759 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=32
12:07:45.759 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
12:07:45.759 [Lua] [Managers] Calling function on all managers:
12:07:45.759 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:07:45.784 [Save] Saving `save_data`
12:07:45.786 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
12:07:45.786 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
12:07:45.787 [Save] Save done
12:07:45.795 [Lua] [UnlockManager] All unlocks ready
12:07:46.101 [Lua] player (110000111888793,1) was put into party 1
12:07:46.101 [Lua] [IngamePlayerListUI] - Destroy
12:07:46.101 [Lua] [GamePadEquipmentUI] - Destroy
12:07:46.101 [Lua] [EquipmentUI] - Destroy
12:07:46.101 [Lua] [GamePadAbilityUI] - Destroy
12:07:46.101 [Lua] [AbilityUI] - Destroy
12:07:46.111 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000111888793
12:07:46.111 [Lua] Set lobby begin:
12:07:46.111 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:07:46.114 [Lua] Lobby data num_players = 1
12:07:46.114 [Lua] Lobby data difficulty_tweak = 0
12:07:46.115 [Lua] Lobby data host = 110000111888793
12:07:46.115 [Lua] Lobby data matchmaking_type = 3
12:07:46.115 [Lua] Lobby data difficulty = normal
12:07:46.115 [Lua] Lobby data player_slot_1 = 0:0
12:07:46.115 [Lua] Lobby data unique_server_name = gyuree
12:07:46.115 [Lua] Lobby data player_slot_4 = 0:0
12:07:46.115 [Lua] Lobby data country_code = HU
12:07:46.115 [Lua] Lobby data matchmaking = false
12:07:46.115 [Lua] Lobby data power_level = 0
12:07:46.116 [Lua] Lobby data mission_id = inn_level_skulls
12:07:46.116 [Lua] Lobby data mechanism = adventure
12:07:46.116 [Lua] Lobby data player_slot_5 = 0:0
12:07:46.116 [Lua] Lobby data player_slot_2 = 0:0
12:07:46.116 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:07:46.116 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:07:46.116 [Lua] Lobby data eac_authorized = true
12:07:46.116 [Lua] Set lobby end.
12:07:46.116 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:1) to profile(3) career(4)
12:07:46.117 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
12:07:46.117 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
12:07:46.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
12:07:46.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
12:07:46.117 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:07:46.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
12:07:46.144 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
12:07:46.144 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
12:07:46.144 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
12:07:46.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
12:07:46.271 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
12:07:46.271 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
12:07:46.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
12:07:46.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
12:07:46.320 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
12:07:46.320 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
12:07:46.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
12:07:46.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
12:07:46.373 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
12:07:46.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
12:07:46.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:07:46.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:07:46.452 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
12:07:46.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
12:07:46.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
12:07:46.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
12:07:46.504 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
12:07:46.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:07:46.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
12:07:46.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
12:07:46.550 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
12:07:46.550 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:07:46.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:07:46.674 [Flow] DISABLE
12:07:49.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:07:49.661 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
12:07:49.661 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:07:49.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
12:07:50.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
12:07:50.456 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
12:07:50.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
12:07:50.457 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
12:07:50.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
12:07:50.595 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
12:07:50.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
12:07:50.691 [Lua] PlayFabMirrorBase:_commit_internal 1
12:07:50.691 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:07:50.694 [Lua] generate_backend_stats 110000111888793:1
12:07:50.729 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:07:50.729 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:07:50.729 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
12:07:50.729 [Lua] Set lobby begin:
12:07:50.729 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:07:50.729 [Lua] Lobby data num_players = 1
12:07:50.729 [Lua] Lobby data difficulty_tweak = 0
12:07:50.729 [Lua] Lobby data host = 110000111888793
12:07:50.729 [Lua] Lobby data matchmaking_type = 3
12:07:50.729 [Lua] Lobby data difficulty = normal
12:07:50.729 [Lua] Lobby data player_slot_1 = 0:0
12:07:50.729 [Lua] Lobby data unique_server_name = gyuree
12:07:50.729 [Lua] Lobby data player_slot_4 = 0:0
12:07:50.729 [Lua] Lobby data country_code = HU
12:07:50.729 [Lua] Lobby data matchmaking = false
12:07:50.729 [Lua] Lobby data power_level = 835
12:07:50.729 [Lua] Lobby data mission_id = inn_level_skulls
12:07:50.730 [Lua] Lobby data mechanism = adventure
12:07:50.730 [Lua] Lobby data player_slot_5 = 0:0
12:07:50.730 [Lua] Lobby data player_slot_2 = 0:0
12:07:50.730 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:07:50.730 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:07:50.730 [Lua] Lobby data eac_authorized = true
12:07:50.730 [Lua] Set lobby end.
12:07:50.734 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
12:07:50.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
12:07:50.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
12:07:50.903 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
12:07:50.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
12:07:50.939 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
12:07:50.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
12:07:51.005 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
12:07:51.007 [Lua] commit result success 1
12:07:51.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
12:07:51.034 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
12:07:51.267 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
12:07:51.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
12:07:51.349 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
12:07:51.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
12:07:51.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
12:07:51.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
12:07:51.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
12:07:51.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
12:07:51.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
12:07:51.562 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
12:07:51.679 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
12:07:51.679 [Lua] [PackageManager] Force_load: wwise/drakegun
12:07:51.679 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
12:07:51.806 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
12:07:51.806 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
12:07:51.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
12:07:52.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
12:07:52.075 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
12:07:52.076 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
12:07:52.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
12:07:52.750 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
12:07:52.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
12:07:52.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
12:07:52.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
12:07:52.915 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
12:07:53.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
12:07:53.468 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
12:07:53.469 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
12:07:53.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
12:07:53.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
12:07:53.586 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
12:07:53.671 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
12:07:53.671 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
12:07:53.671 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
12:07:53.725 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
12:07:53.725 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
12:07:53.726 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
12:07:53.838 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
12:07:53.838 [Lua] [PackageManager] Force_load: wwise/flamethrower
12:07:53.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
12:07:53.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
12:07:53.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
12:07:53.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
12:07:54.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
12:07:54.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
12:07:54.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:07:54.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:07:54.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:07:54.093 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
12:07:54.098 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:07:54.098 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:07:54.098 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
12:07:54.098 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43
12:07:54.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
12:07:54.129 [Lua] Players are leaving the safe zone
12:07:54.523 [Lua] StateInGameRunning:_game_actually_starts()
12:07:54.523 [Lua] [IngameUI] menu view on_enter start_menu_view
12:07:54.524 [Lua] hero_fullscreen_menu_on_enter
12:07:54.524 [Lua] #################################################################################################################
12:07:54.524 [Lua] [Loading Time]: 00:00:18 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:07:54.524 [Lua] #################################################################################################################
12:07:54.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26
12:07:54.524 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false
12:07:54.532 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02845040
12:07:54.534 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
12:07:54.544 [Lua] cb_razer_chroma_setup
12:07:54.550 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26
12:07:54.555 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:07:54.555 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:07:54.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:07:54.556 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:07:54.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:07:54.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:07:54.578 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView
12:07:54.578 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:07:54.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26
12:07:54.790 [Lua] Commit load time data
12:07:55.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xdb, position: 0
12:07:56.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read,
12:07:56.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:07:56.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xdb, position: 27249
12:07:56.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1, async-read,
12:07:56.158 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:07:56.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2, async-read,
12:07:56.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:07:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2, async-read,
12:07:56.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:07:56.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1, async-read,
12:07:56.217 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:07:57.203 [Lua] [IngameUI] menu view on_exit start_menu_view
12:07:57.203 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
12:07:57.203 [Lua] hero_fullscreen_menu_on_exit
12:07:57.206 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02845040
12:07:57.206 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:07:57.206 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:07:57.206 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:07:57.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:08:04.067 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
12:08:05.042 [Lua] [Matchmaking] Cancelling matchmaking
12:08:05.042 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:08:05.060 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1509972736, lt:load_next_level, extra_packages:{
})
12:08:05.060 [Lua] [LevelTransitionHandler] promote_next_level_data
12:08:05.061 [Lua] TRANSITION nil nil load_next_level
12:08:05.062 [Lua] Transition type "load_next_level", is server: true
12:08:05.062 [Lua] [GameNetworkManager] Leaving game...
12:08:05.062 [Lua] [GameNetworkManager] Shutting down game session host.
12:08:05.062 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:08:05.062 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:08:05.062 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=21.14
12:08:05.079 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:08:06.012 [Lua] Set lobby begin:
12:08:06.012 [Lua] Lobby data selected_mission_id = inn_level_skulls
12:08:06.012 [Lua] Lobby data num_players = 1
12:08:06.012 [Lua] Lobby data difficulty_tweak = 0
12:08:06.012 [Lua] Lobby data host = 110000111888793
12:08:06.012 [Lua] Lobby data matchmaking_type = 3
12:08:06.012 [Lua] Lobby data difficulty = normal
12:08:06.012 [Lua] Lobby data player_slot_1 = 0:0
12:08:06.012 [Lua] Lobby data unique_server_name = gyuree
12:08:06.013 [Lua] Lobby data player_slot_4 = 0:0
12:08:06.013 [Lua] Lobby data country_code = HU
12:08:06.013 [Lua] Lobby data matchmaking = false
12:08:06.013 [Lua] Lobby data power_level = 0
12:08:06.013 [Lua] Lobby data mission_id = inn_level_skulls
12:08:06.013 [Lua] Lobby data mechanism = adventure
12:08:06.013 [Lua] Lobby data player_slot_5 = 0:0
12:08:06.013 [Lua] Lobby data player_slot_2 = 0:0
12:08:06.013 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:08:06.013 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:08:06.013 [Lua] Lobby data eac_authorized = true
12:08:06.013 [Lua] Set lobby end.
12:08:07.073 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:08:07.073 [Lua] [Managers] Calling function on all managers:
12:08:07.073 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
12:08:07.073 [Lua] Clearing all global lookup lists
12:08:07.073 [Lua] [IngamePlayerListUI] - Destroy
12:08:07.073 [Lua] [GamePadEquipmentUI] - Destroy
12:08:07.073 [Lua] [EquipmentUI] - Destroy
12:08:07.073 [Lua] [GamePadAbilityUI] - Destroy
12:08:07.073 [Lua] [AbilityUI] - Destroy
12:08:07.074 [Lua] [IngameUI] destroy
12:08:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2
12:08:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1
12:08:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2
12:08:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2
12:08:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1
12:08:07.094 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_5
12:08:07.094 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4
12:08:07.094 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1
12:08:07.095 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3
12:08:07.153 [Lua] [Managers] Destroying manager group:
12:08:07.160 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:08:07.247 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:08:07.248 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
12:08:07.248 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
12:08:07.248 [Lua] [Matchmaking] unregister rpcs
12:08:07.248 [Lua] ############### UNLOADING PACKAGES ###############
12:08:07.248 [Lua] [Managers] Calling function on all managers:
12:08:07.248 [Lua] [Managers] Destroying manager group:
12:08:07.248 [Lua] [Gamestate] Enter state StateLoading
12:08:07.250 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:08:07.250 [Lua] [Matchmaking] register rpcs
12:08:07.250 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:08:07.250 [Lua] registering RPCs
12:08:07.250 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:08:07.250 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:08:07.250 [Lua] Set lobby begin:
12:08:07.250 [Lua] Lobby data selected_mission_id = morris_hub
12:08:07.250 [Lua] Lobby data num_players = 1
12:08:07.250 [Lua] Lobby data difficulty_tweak = 0
12:08:07.251 [Lua] Lobby data host = 110000111888793
12:08:07.251 [Lua] Lobby data matchmaking_type = 3
12:08:07.251 [Lua] Lobby data difficulty = normal
12:08:07.251 [Lua] Lobby data player_slot_1 = 0:0
12:08:07.251 [Lua] Lobby data unique_server_name = gyuree
12:08:07.251 [Lua] Lobby data player_slot_4 = 0:0
12:08:07.252 [Lua] Lobby data country_code = HU
12:08:07.252 [Lua] Lobby data matchmaking = false
12:08:07.252 [Lua] Lobby data power_level = 0
12:08:07.252 [Lua] Lobby data mission_id = morris_hub
12:08:07.252 [Lua] Lobby data mechanism = deus
12:08:07.252 [Lua] Lobby data player_slot_5 = 0:0
12:08:07.253 [Lua] Lobby data player_slot_2 = 0:0
12:08:07.253 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:08:07.253 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:08:07.253 [Lua] Lobby data eac_authorized = true
12:08:07.253 [Lua] Set lobby end.
12:08:07.253 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:08:07.257 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
12:08:07.257 [Lua] [StateLoading] load_current_level
12:08:07.257 [Lua] initializing mechanism to: deus
12:08:07.257 [Lua] FORCE COMMIT 2
12:08:07.257 [Lua] PlayFabMirrorBase:_commit_internal 2
12:08:07.257 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:08:07.257 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:08:07.257 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27
12:08:07.257 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
12:08:07.258 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls
12:08:07.258 [Umbra] Unload tome
12:08:07.259 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls
12:08:07.260 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls
12:08:07.378 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls
12:08:07.396 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls
12:08:07.396 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
12:08:07.396 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
12:08:07.418 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27
12:08:07.421 [Lua] commit result success 2
12:08:07.421 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
12:08:07.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
12:08:07.480 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
12:08:07.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
12:08:07.628 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27
12:08:07.632 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
12:08:07.868 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
12:08:09.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
12:08:09.388 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
12:08:09.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
12:08:12.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
12:08:12.784 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
12:08:12.801 [Lua] [LevelTransitionHandler] Level load completed!
12:08:12.801 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
12:08:12.801 [Lua] [EnemyPackageLoader] Load no enemies on this level
12:08:12.802 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
12:08:12.802 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:08:12.802 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
12:08:12.819 [Lua] Async level spawning done
12:08:12.821 [Lua] ### Received rpc_level_loaded
12:08:12.821 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 228
12:08:12.821 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
12:08:12.837 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
12:08:12.837 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
12:08:12.854 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
12:08:12.854 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
12:08:12.854 [Lua] ### Received rpc_level_loaded
12:08:12.854 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 228
12:08:12.854 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:08:13.865 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:08:13.866 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:08:13.866 [Lua] [Matchmaking] unregister rpcs
12:08:13.866 [Lua] Set lobby begin:
12:08:13.866 [Lua] Lobby data selected_mission_id = morris_hub
12:08:13.866 [Lua] Lobby data num_players = 1
12:08:13.866 [Lua] Lobby data difficulty_tweak = 0
12:08:13.866 [Lua] Lobby data host = 110000111888793
12:08:13.866 [Lua] Lobby data matchmaking_type = 3
12:08:13.867 [Lua] Lobby data difficulty = normal
12:08:13.867 [Lua] Lobby data player_slot_1 = 0:0
12:08:13.867 [Lua] Lobby data unique_server_name = gyuree
12:08:13.867 [Lua] Lobby data player_slot_4 = 0:0
12:08:13.867 [Lua] Lobby data country_code = HU
12:08:13.867 [Lua] Lobby data matchmaking = false
12:08:13.867 [Lua] Lobby data power_level = 0
12:08:13.868 [Lua] Lobby data mission_id = morris_hub
12:08:13.868 [Lua] Lobby data mechanism = deus
12:08:13.868 [Lua] Lobby data player_slot_5 = 0:0
12:08:13.868 [Lua] Lobby data player_slot_2 = 0:0
12:08:13.868 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:08:13.868 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:08:13.868 [Lua] Lobby data eac_authorized = true
12:08:13.869 [Lua] Set lobby end.
12:08:13.869 [Lua] [Managers] Destroying manager group:
12:08:13.869 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
12:08:13.869 [Lua] [Gamestate] Enter StateIngame HOST
12:08:13.869 [Lua] [Managers] Calling function on all managers:
12:08:13.870 [Lua] <>level = morris_hub<>
12:08:13.870 [Lua] [StateIngame] Server ingame
12:08:13.873 [Lua] Set lobby begin:
12:08:13.873 [Lua] Lobby data selected_mission_id = morris_hub
12:08:13.873 [Lua] Lobby data num_players = 1
12:08:13.873 [Lua] Lobby data difficulty_tweak = 0
12:08:13.873 [Lua] Lobby data host = 110000111888793
12:08:13.874 [Lua] Lobby data matchmaking_type = 3
12:08:13.874 [Lua] Lobby data difficulty = normal
12:08:13.874 [Lua] Lobby data player_slot_1 = 0:0
12:08:13.874 [Lua] Lobby data unique_server_name = gyuree
12:08:13.874 [Lua] Lobby data player_slot_4 = 0:0
12:08:13.874 [Lua] Lobby data country_code = HU
12:08:13.874 [Lua] Lobby data matchmaking = false
12:08:13.875 [Lua] Lobby data power_level = 0
12:08:13.875 [Lua] Lobby data mission_id = morris_hub
12:08:13.875 [Lua] Lobby data mechanism = deus
12:08:13.875 [Lua] Lobby data player_slot_5 = 0:0
12:08:13.875 [Lua] Lobby data player_slot_2 = 0:0
12:08:13.875 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:08:13.875 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:08:13.875 [Lua] Lobby data eac_authorized = true
12:08:13.876 [Lua] Set lobby end.
12:08:13.876 [Lua] [Matchmaking] register rpcs
12:08:13.876 [Lua] GameNetworkManager:init... creating game session
12:08:13.876 [Lua] Host GameSession.make_game_session_host with session:
12:08:13.876 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:08:13.876 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
12:08:13.876 [Lua] [GameNetworkManager] self.is_server = true
12:08:13.876 [Network] Setting artificial MTU limit to 65536
12:08:13.887 [Lua] Switching ConflictSettings: to: disabled
12:08:13.887 [Lua] pacing=disabled
12:08:13.887 [Lua] roaming=nil
12:08:13.887 [Lua] specials=disabled
12:08:13.887 [Lua] debug_color=black
12:08:13.887 [Lua] pack_spawning=disabled
12:08:13.887 [Lua] contained_breeds=nil
12:08:13.887 [Lua] disabled=true
12:08:13.887 [Lua] boss=disabled
12:08:13.887 [Lua] horde=disabled
12:08:13.887 [Lua] name=disabled
12:08:13.887 [Lua] intensity=disabled
12:08:13.887 [Lua] ---
12:08:13.887 [Lua] [LevelAnalysis] set_random_seed( 0)
12:08:13.890 [Lua] [AIInterestPointSystem] Level Seed: 0
12:08:13.891 [Lua]
12:08:13.891 [Lua] [entity_system_bag] = table
12:08:13.891 [Lua] [entity_system_bag] = metatable
12:08:13.891 [Lua] [startup_data] = table
12:08:13.891 [Lua] [entity_manager] = table
12:08:13.891 [Lua] [entity_manager] = metatable
12:08:13.891 [Lua] [unit_spawner] = table
12:08:13.891 [Lua] [unit_spawner] = metatable
12:08:13.891 [Lua] [unit_storage] = table
12:08:13.891 [Lua] [unit_storage] = metatable
12:08:13.891 [Lua] [dice_keeper] = table
12:08:13.891 [Lua] [dice_keeper] = metatable
12:08:13.891 [Lua] [is_server] = true (boolean)
12:08:13.891 [Lua] [world] = [World]
12:08:13.891 [Lua] [system_api] = table
12:08:13.891 [Lua] [entity_system] = table
12:08:13.891 [Lua] [entity_system] = metatable
12:08:13.891 [Lua] [network_lobby] = table
12:08:13.891 [Lua] [network_lobby] = metatable
12:08:13.891 [Lua] [profile_synchronizer] = table
12:08:13.891 [Lua] [profile_synchronizer] = metatable
12:08:13.891 [Lua] [level_transition_handler] = table
12:08:13.891 [Lua] [level_transition_handler] = metatable
12:08:13.891 [Lua] [num_local_human_players] = 1 (number)
12:08:13.891 [Lua] [statistics_db] = table
12:08:13.891 [Lua] [statistics_db] = metatable
12:08:13.891 [Lua] [network_server] = table
12:08:13.891 [Lua] [network_server] = metatable
12:08:13.891 [Lua] [input_manager] = table
12:08:13.891 [Lua] [input_manager] = metatable
12:08:13.891 [Lua] [network_clock] = table
12:08:13.891 [Lua] [network_clock] = metatable
12:08:13.891 [Lua] [network_transmit] = table
12:08:13.891 [Lua] [network_transmit] = metatable
12:08:13.891 [Lua] [free_flight_manager] = table
12:08:13.891 [Lua] [free_flight_manager] = metatable
12:08:13.891 [Lua] [network_manager] = table
12:08:13.891 [Lua] [network_manager] = metatable
12:08:13.891 [Lua] [network_event_delegate] = table
12:08:13.891 [Lua] [network_event_delegate] = metatable
12:08:13.891 [Lua]
12:08:13.891 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:08:13.891 [Lua] ignoring extension VersusInteractObjectiveExtension
12:08:13.891 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:08:13.891 [Lua] ignoring extension VersusSocketObjectiveExtension
12:08:13.891 [Lua] ignoring extension VersusTargetObjectiveExtension
12:08:13.891 [Lua] ignoring extension VersusMissionObjectiveExtension
12:08:13.892 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:08:13.896 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
12:08:13.897 [Lua] [AchievementManager] Achievements using the steam platform
12:08:13.897 [Lua] PlayerManager:add_player player_1
12:08:13.926 [Lua] [StateIngame] Level seed: 0
12:08:13.927 [Lua] [LevelAnalysis] set_random_seed( 0)
12:08:13.928 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
12:08:13.928 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
12:08:13.929 [Lua] [IngameUI] init
12:08:13.950 [Lua] cb_razer_chroma_setup
12:08:13.993 [Lua] [Matchmaking] Cancelling matchmaking
12:08:13.993 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:08:13.993 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:08:13.994 [Lua] Set lobby begin:
12:08:13.994 [Lua] Lobby data selected_mission_id = morris_hub
12:08:13.994 [Lua] Lobby data num_players = 1
12:08:13.994 [Lua] Lobby data difficulty_tweak = 0
12:08:13.994 [Lua] Lobby data host = 110000111888793
12:08:13.994 [Lua] Lobby data matchmaking_type = 3
12:08:13.994 [Lua] Lobby data difficulty = normal
12:08:13.994 [Lua] Lobby data player_slot_1 = 0:0
12:08:13.994 [Lua] Lobby data unique_server_name = gyuree
12:08:13.994 [Lua] Lobby data player_slot_4 = 0:0
12:08:13.994 [Lua] Lobby data country_code = HU
12:08:13.994 [Lua] Lobby data matchmaking = false
12:08:13.994 [Lua] Lobby data power_level = 835
12:08:13.995 [Lua] Lobby data mission_id = morris_hub
12:08:13.995 [Lua] Lobby data mechanism = deus
12:08:13.995 [Lua] Lobby data player_slot_5 = 0:0
12:08:13.995 [Lua] Lobby data player_slot_2 = 0:0
12:08:13.995 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:08:13.995 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:08:13.995 [Lua] Lobby data eac_authorized = true
12:08:13.995 [Lua] Set lobby end.
12:08:13.996 [Lua] CurrentConflictSettings disabled
12:08:13.996 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
12:08:13.996 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:08:13.996 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
12:08:13.996 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
12:08:13.996 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
12:08:13.996 [Lua] [Managers] Calling function on all managers:
12:08:13.996 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:08:14.002 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
12:08:14.002 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
12:08:14.037 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
12:08:14.037 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
12:08:14.044 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
12:08:14.044 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
12:08:14.047 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
12:08:14.051 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:08:14.052 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:08:14.052 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
12:08:14.052 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=5
12:08:14.052 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
12:08:14.289 [Lua] StateInGameRunning:_game_actually_starts()
12:08:14.289 [Lua] #################################################################################################################
12:08:14.289 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level_skulls-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:08:14.289 [Lua] #################################################################################################################
12:08:14.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
12:08:14.289 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false
12:08:14.308 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
12:08:14.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
12:08:14.566 [Lua] Commit load time data
12:08:27.475 [Lua] [IngameUI] menu view on_enter ingame_menu
12:08:32.260 [Lua] [IngameUI] menu view on_exit ingame_menu
12:08:35.291 [Lua] [IngameUI] menu view on_enter character_selection
12:08:35.291 [Lua] hero_fullscreen_menu_on_enter
12:08:35.292 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00ba9250
12:08:35.294 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
12:08:35.310 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:08:35.310 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:08:35.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:08:35.311 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:08:35.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:08:35.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:08:35.349 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView
12:08:35.349 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:08:36.480 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:08:36.480 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:08:36.480 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:08:36.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:08:36.480 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:08:36.480 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:08:36.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
12:08:36.922 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
12:08:36.923 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
12:08:37.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
12:08:37.027 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
12:08:37.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:08:37.032 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:08:37.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
12:08:37.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
12:08:37.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:08:37.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
12:08:37.049 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView
12:08:37.049 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:08:37.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
12:08:37.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
12:08:37.129 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04
12:08:37.169 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04
12:08:37.169 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04
12:08:37.310 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000111888793
12:08:37.310 [Lua] Set lobby begin:
12:08:37.310 [Lua] Lobby data selected_mission_id = morris_hub
12:08:37.310 [Lua] Lobby data num_players = 1
12:08:37.310 [Lua] Lobby data difficulty_tweak = 0
12:08:37.310 [Lua] Lobby data host = 110000111888793
12:08:37.310 [Lua] Lobby data matchmaking_type = 3
12:08:37.310 [Lua] Lobby data difficulty = normal
12:08:37.310 [Lua] Lobby data player_slot_1 = 0:0
12:08:37.310 [Lua] Lobby data unique_server_name = gyuree
12:08:37.310 [Lua] Lobby data player_slot_4 = 110000111888793:1
12:08:37.310 [Lua] Lobby data country_code = HU
12:08:37.310 [Lua] Lobby data matchmaking = false
12:08:37.310 [Lua] Lobby data power_level = 835
12:08:37.311 [Lua] Lobby data mission_id = morris_hub
12:08:37.311 [Lua] Lobby data mechanism = deus
12:08:37.311 [Lua] Lobby data player_slot_5 = 0:0
12:08:37.311 [Lua] Lobby data player_slot_2 = 0:0
12:08:37.311 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:08:37.311 [Lua] Lobby data player_slot_3 = 0:0
12:08:37.311 [Lua] Lobby data eac_authorized = true
12:08:37.311 [Lua] Set lobby end.
12:08:37.311 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:1) to profile(4) career(4)
12:08:37.322 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed, ProfileSynchronizer, async-read,
12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer, async-read,
12:08:37.322 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
12:08:37.322 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
12:08:37.322 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read,
12:08:37.322 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
12:08:37.322 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read,
12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer, async-read,
12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read,
12:08:37.322 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read,
12:08:37.322 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, ProfileSynchronizer, async-read,
12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read,
12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
12:08:37.333 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer
12:08:37.334 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
12:08:37.335 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
12:08:37.343 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer
12:08:37.344 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
12:08:37.344 [Lua] [GameNetworkManager] destroying game object with go_id=6
12:08:37.347 [Save] Saving `save_data`
12:08:37.350 [Save] Save done
12:08:37.358 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer
12:08:37.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer
12:08:37.364 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer
12:08:37.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer
12:08:37.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer
12:08:37.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer
12:08:37.367 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer
12:08:37.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
12:08:37.387 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer
12:08:37.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer
12:08:37.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer
12:08:37.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
12:08:37.426 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:08:37.426 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:08:37.427 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed
12:08:37.438 [Lua] [IngameUI] menu view on_exit character_selection
12:08:37.438 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
12:08:37.438 [Lua] hero_fullscreen_menu_on_exit
12:08:37.441 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00ba9250
12:08:37.441 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:08:37.441 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:08:37.441 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:08:37.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
12:08:38.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed
12:08:38.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed
12:08:38.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon
12:08:38.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon
12:08:38.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon
12:08:38.750 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
12:08:39.135 [Lua] Set lobby begin:
12:08:39.135 [Lua] Lobby data selected_mission_id = morris_hub
12:08:39.135 [Lua] Lobby data num_players = 1
12:08:39.136 [Lua] Lobby data difficulty_tweak = 0
12:08:39.136 [Lua] Lobby data host = 110000111888793
12:08:39.136 [Lua] Lobby data matchmaking_type = 3
12:08:39.136 [Lua] Lobby data difficulty = normal
12:08:39.136 [Lua] Lobby data player_slot_1 = 0:0
12:08:39.136 [Lua] Lobby data unique_server_name = gyuree
12:08:39.136 [Lua] Lobby data player_slot_4 = 110000111888793:1
12:08:39.136 [Lua] Lobby data country_code = HU
12:08:39.136 [Lua] Lobby data matchmaking = false
12:08:39.137 [Lua] Lobby data power_level = 658
12:08:39.137 [Lua] Lobby data mission_id = morris_hub
12:08:39.137 [Lua] Lobby data mechanism = deus
12:08:39.137 [Lua] Lobby data player_slot_5 = 0:0
12:08:39.137 [Lua] Lobby data player_slot_2 = 0:0
12:08:39.137 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:08:39.138 [Lua] Lobby data player_slot_3 = 0:0
12:08:39.138 [Lua] Lobby data eac_authorized = true
12:08:39.138 [Lua] Set lobby end.
12:08:40.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
12:08:40.819 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
12:08:40.819 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin
12:08:41.254 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin
12:08:41.254 [Lua] [PackageManager] Force_load: wwise/javelin
12:08:41.255 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
12:08:41.351 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
12:08:41.351 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
12:08:41.352 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
12:08:41.399 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
12:08:41.399 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
12:08:41.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
12:08:41.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
12:08:41.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
12:08:41.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
12:08:41.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
12:08:41.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
12:08:41.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
12:08:41.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
12:08:41.947 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
12:08:41.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
12:08:42.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
12:08:42.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
12:08:42.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01
12:08:42.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01
12:08:42.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01
12:08:42.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
12:08:42.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
12:08:42.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
12:08:42.201 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(0.400084, -5.71521, -4.80108), Vector4(0, 0, 0.999964, 0.00853309))
12:08:42.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:08:42.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:08:42.204 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
12:08:42.204 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
12:08:55.321 [Lua] [IngameUI] menu view on_enter hero_view
12:08:55.333 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00ba8600
12:08:55.333 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
12:08:55.348 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
12:08:55.349 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
12:08:55.350 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
12:08:55.350 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
12:08:55.356 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
12:08:55.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
12:08:55.763 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
12:08:55.785 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
12:08:55.785 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
12:08:55.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
12:08:55.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
12:08:55.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
12:08:55.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
12:08:55.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
12:08:55.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
12:08:55.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
12:08:55.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
12:08:55.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
12:08:55.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
12:08:57.584 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
12:08:57.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
12:08:57.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
12:08:57.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
12:08:57.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
12:08:57.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
12:08:57.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
12:08:57.594 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
12:08:57.594 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
12:08:57.596 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
12:08:57.596 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
12:09:07.293 [Lua] [IngameUI] menu view on_exit hero_view
12:09:07.296 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00ba8600
12:09:07.296 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
12:09:07.296 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
12:09:07.296 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
12:09:08.340 [Lua] [LobbyMembers] Member joined 110000104326bb2
12:09:08.353 [Lua] [NetworkServer] Changing num_players from 1 to 2
12:09:08.353 [Lua] Players: 2
12:09:08.353 [Lua] Set lobby begin:
12:09:08.353 [Lua] Lobby data selected_mission_id = morris_hub
12:09:08.353 [Lua] Lobby data num_players = 2
12:09:08.353 [Lua] Lobby data difficulty_tweak = 0
12:09:08.353 [Lua] Lobby data host = 110000111888793
12:09:08.353 [Lua] Lobby data matchmaking_type = 3
12:09:08.353 [Lua] Lobby data difficulty = normal
12:09:08.353 [Lua] Lobby data player_slot_1 = 0:0
12:09:08.354 [Lua] Lobby data unique_server_name = gyuree
12:09:08.354 [Lua] Lobby data player_slot_4 = 110000111888793:1
12:09:08.354 [Lua] Lobby data country_code = HU
12:09:08.354 [Lua] Lobby data matchmaking = false
12:09:08.354 [Lua] Lobby data power_level = 658
12:09:08.354 [Lua] Lobby data mission_id = morris_hub
12:09:08.354 [Lua] Lobby data mechanism = deus
12:09:08.354 [Lua] Lobby data player_slot_5 = 0:0
12:09:08.354 [Lua] Lobby data player_slot_2 = 0:0
12:09:08.354 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:09:08.354 [Lua] Lobby data player_slot_3 = 0:0
12:09:08.354 [Lua] Lobby data eac_authorized = true
12:09:08.354 [Lua] Set lobby end.
12:09:09.719 [Lua] [IngameUI] menu view on_enter character_selection
12:09:09.720 [Lua] hero_fullscreen_menu_on_enter
12:09:09.721 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00ba9250
12:09:09.722 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
12:09:09.739 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:09:09.739 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:09:09.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:09:09.740 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:09:09.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
12:09:09.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
12:09:09.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:09:09.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
12:09:09.775 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView
12:09:09.775 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:09:09.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
12:09:09.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
12:09:10.738 [Lua] GOT approve_channel 1 110000104326bb2 186000001a06d7c
12:09:10.738 [EAC] EAC server has client 110000104326bb2 and channel 1 (and owner 110000104326bb2)
12:09:10.738 [EACServer] [14:09:10:738][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104326BB2 PlayerGUID: 76561198030678962 PlayerIP: 0.0.0.0 OwnerGUID: 76561198030678962 PlayerName: Cheurl
12:09:10.738 [Lua] Client with peer_id 110000104326bb2 got APPROVED by server
12:09:10.739 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104326bb2'
12:09:10.739 [Lua] [ChatManager][1]System: Cheurl is joining the game
12:09:10.739 [Lua] [NetworkServer] Peer 110000104326bb2 joined server lobby.
12:09:10.739 [Lua] [NetworkServer] Creating peer info.
12:09:10.739 [Lua] [PeerSM] 110000104326bb2 :: on_enter Connecting
12:09:10.834 [EACServer] [14:09:10:833][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
12:09:10.869 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a06d7c from 110000104326bb2, replying lobby_ok
12:09:10.941 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104326bb2 REPLY wh:0 | we:110000111888793 | dr:0 | bw:0 | es:0
12:09:11.025 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104326bb2
12:09:11.025 [Lua] Set lobby begin:
12:09:11.025 [Lua] Lobby data selected_mission_id = morris_hub
12:09:11.025 [Lua] Lobby data num_players = 2
12:09:11.025 [Lua] Lobby data difficulty_tweak = 0
12:09:11.025 [Lua] Lobby data host = 110000111888793
12:09:11.025 [Lua] Lobby data matchmaking_type = 3
12:09:11.025 [Lua] Lobby data difficulty = normal
12:09:11.025 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:09:11.025 [Lua] Lobby data unique_server_name = gyuree
12:09:11.025 [Lua] Lobby data player_slot_4 = 110000111888793:1
12:09:11.025 [Lua] Lobby data country_code = HU
12:09:11.025 [Lua] Lobby data matchmaking = false
12:09:11.025 [Lua] Lobby data power_level = 658
12:09:11.025 [Lua] Lobby data mission_id = morris_hub
12:09:11.026 [Lua] Lobby data mechanism = deus
12:09:11.026 [Lua] Lobby data player_slot_5 = 0:0
12:09:11.026 [Lua] Lobby data player_slot_2 = 0:0
12:09:11.026 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:09:11.026 [Lua] Lobby data player_slot_3 = 0:0
12:09:11.026 [Lua] Lobby data eac_authorized = true
12:09:11.026 [Lua] Set lobby end.
12:09:11.034 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:09:11.034 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:09:11.034 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:09:11.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
12:09:11.036 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:09:11.036 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:09:11.608 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
12:09:11.608 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
12:09:11.608 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
12:09:11.704 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
12:09:11.704 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
12:09:11.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:09:11.709 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:09:11.715 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
12:09:11.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
12:09:11.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:09:11.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
12:09:11.717 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView
12:09:11.717 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
12:09:11.823 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000111888793
12:09:11.823 [Lua] Set lobby begin:
12:09:11.823 [Lua] Lobby data selected_mission_id = morris_hub
12:09:11.823 [Lua] Lobby data num_players = 2
12:09:11.823 [Lua] Lobby data difficulty_tweak = 0
12:09:11.823 [Lua] Lobby data host = 110000111888793
12:09:11.823 [Lua] Lobby data matchmaking_type = 3
12:09:11.823 [Lua] Lobby data difficulty = normal
12:09:11.823 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:09:11.823 [Lua] Lobby data unique_server_name = gyuree
12:09:11.823 [Lua] Lobby data player_slot_4 = 0:0
12:09:11.823 [Lua] Lobby data country_code = HU
12:09:11.823 [Lua] Lobby data matchmaking = false
12:09:11.823 [Lua] Lobby data power_level = 658
12:09:11.823 [Lua] Lobby data mission_id = morris_hub
12:09:11.823 [Lua] Lobby data mechanism = deus
12:09:11.823 [Lua] Lobby data player_slot_5 = 0:0
12:09:11.823 [Lua] Lobby data player_slot_2 = 0:0
12:09:11.823 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:09:11.823 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:09:11.823 [Lua] Lobby data eac_authorized = true
12:09:11.823 [Lua] Set lobby end.
12:09:11.823 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:1) to profile(3) career(4)
12:09:11.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
12:09:11.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read,
12:09:11.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read,
12:09:11.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
12:09:11.835 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
12:09:11.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
12:09:11.835 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
12:09:11.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
12:09:11.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read,
12:09:11.835 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
12:09:11.835 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
12:09:11.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read,
12:09:11.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
12:09:11.835 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
12:09:11.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
12:09:11.847 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
12:09:11.848 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer
12:09:11.849 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer
12:09:11.849 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
12:09:11.850 [Lua] [GameNetworkManager] destroying game object with go_id=8
12:09:11.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
12:09:11.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
12:09:11.851 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
12:09:11.852 [Save] Saving `save_data`
12:09:11.855 [Save] Save done
12:09:11.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
12:09:11.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed, ProfileSynchronizer
12:09:11.863 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer
12:09:11.863 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, ProfileSynchronizer
12:09:11.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer
12:09:11.864 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer
12:09:11.870 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer
12:09:11.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer
12:09:11.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer
12:09:11.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer
12:09:11.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer
12:09:11.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer
12:09:11.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer
12:09:11.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
12:09:11.879 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
12:09:11.879 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
12:09:11.886 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read,
12:09:11.957 [Lua] [IngameUI] menu view on_exit character_selection
12:09:11.957 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
12:09:11.957 [Lua] hero_fullscreen_menu_on_exit
12:09:11.959 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00ba9250
12:09:11.959 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:09:11.959 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:09:11.959 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:09:11.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
12:09:11.985 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
12:09:11.985 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
12:09:11.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
12:09:12.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
12:09:12.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
12:09:12.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
12:09:12.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
12:09:12.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
12:09:12.273 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
12:09:12.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
12:09:12.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
12:09:12.372 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
12:09:12.414 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
12:09:12.414 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
12:09:12.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
12:09:12.487 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
12:09:12.487 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
12:09:12.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
12:09:12.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
12:09:12.654 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
12:09:12.655 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
12:09:12.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
12:09:12.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
12:09:12.812 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
12:09:12.871 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
12:09:12.871 [Lua] [PackageManager] Force_load: wwise/flamethrower
12:09:12.871 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
12:09:12.944 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
12:09:12.944 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
12:09:12.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
12:09:12.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
12:09:12.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
12:09:12.982 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
12:09:13.064 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
12:09:13.064 [Lua] [PackageManager] Force_load: wwise/drakegun
12:09:13.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:09:13.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:09:13.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:09:13.114 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(3.26955, 0.437103, -4.68921), Vector4(0, 0, -0.482058, -0.876139))
12:09:13.117 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:09:13.118 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:09:13.118 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
12:09:13.118 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=13
12:09:13.118 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14
12:09:13.329 [Lua] ### CLEARING PEER STATE FOR 110000104326bb2
12:09:13.329 [Lua] [PeerSM] 110000104326bb2 :: on_exit Connecting
12:09:13.329 [Lua] [PeerSM] 110000104326bb2 :: on_enter Connecting
12:09:13.395 [Lua] [NetworkServer] Peer 110000104326bb2 has sent rpc_notify_lobby_joined
12:09:13.395 [Lua] [PSM] Peer 110000104326bb2 joined. Want to use profile index "1" and join party "0"
12:09:13.395 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104326bb2, connection_key=0)
12:09:13.395 [Lua] Sync dynamic to client:
12:09:13.620 [Lua] ### Received rpc_level_load_started
12:09:13.620 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 1509972736
12:09:13.620 [Lua] player (110000104326bb2,1) was put into party 0
12:09:13.620 [Lua] [ProfileSynchronizer] Peer 110000104326bb2 entered session
12:09:13.620 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104326bb2
12:09:13.620 [Lua] Mechanism says: a client has initialized the mechanism! 110000104326bb2
12:09:14.307 [EACServer] [14:09:14:307][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104326BB2 Session: 1 Status: Client Authenticated Message: Client authenticated.
12:09:14.308 [EAC] Peer 110000104326bb2 switched EAC state to ClientAuthenticatedLocal
12:09:14.795 [Lua] Set lobby begin:
12:09:14.795 [Lua] Lobby data selected_mission_id = morris_hub
12:09:14.795 [Lua] Lobby data num_players = 2
12:09:14.795 [Lua] Lobby data difficulty_tweak = 0
12:09:14.795 [Lua] Lobby data host = 110000111888793
12:09:14.795 [Lua] Lobby data matchmaking_type = 3
12:09:14.795 [Lua] Lobby data difficulty = normal
12:09:14.795 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:09:14.795 [Lua] Lobby data unique_server_name = gyuree
12:09:14.796 [Lua] Lobby data player_slot_4 = 0:0
12:09:14.796 [Lua] Lobby data country_code = HU
12:09:14.796 [Lua] Lobby data matchmaking = false
12:09:14.796 [Lua] Lobby data power_level = 835
12:09:14.796 [Lua] Lobby data mission_id = morris_hub
12:09:14.796 [Lua] Lobby data mechanism = deus
12:09:14.796 [Lua] Lobby data player_slot_5 = 0:0
12:09:14.796 [Lua] Lobby data player_slot_2 = 0:0
12:09:14.796 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:09:14.796 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:09:14.796 [Lua] Lobby data eac_authorized = true
12:09:14.796 [Lua] Set lobby end.
12:09:15.088 [EACServer] [14:09:15:088][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104326BB2.
12:09:15.388 [EACServer] [14:09:15:388][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104326BB2
12:09:15.388 [EACServer] [14:09:15:388][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104326BB2 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
12:09:15.388 [EAC] Peer 110000104326bb2 switched EAC state to ClientAuthenticatedRemote
12:09:15.416 [Lua] [NetworkServer] Peer 110000104326bb2 has sent rpc_post_game_notified
12:09:15.416 [Lua] [PeerSM] 110000104326bb2 :: on_exit Connecting
12:09:15.416 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading
12:09:17.829 [Lua] PlayFabMirrorBase:_commit_internal 3
12:09:17.829 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:09:17.829 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:09:17.843 [Lua] commit result success 3
12:09:17.843 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
12:09:17.856 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
12:09:18.647 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30
12:09:19.810 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104326bb2, connection_key=0)
12:09:19.849 [Lua] ### Received rpc_level_loaded
12:09:19.849 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 228
12:09:19.850 [Lua] Peer 110000104326bb2 has loaded the level and all enemies are loaded
12:09:19.850 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading
12:09:19.850 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages
12:09:19.863 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages
12:09:19.863 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame
12:09:21.104 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame
12:09:21.104 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync
12:09:21.116 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2
12:09:21.118 [Lua] PlayerManager:add_remote_player 110000104326bb2
12:09:21.118 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
12:09:21.118 [Lua] RemotePlayer:create_game_object( ) 15
12:09:21.137 [Lua] player (110000104326bb2,1) was put into party 1
12:09:21.137 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(1) career(3)
12:09:21.137 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync
12:09:21.137 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers
12:09:21.144 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers
12:09:21.144 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame
12:09:21.240 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:09:21.240 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1
12:09:21.241 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
12:09:21.241 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
12:09:21.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer, async-read,
12:09:21.241 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer, async-read,
12:09:21.241 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
12:09:21.241 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
12:09:21.241 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, ProfileSynchronizer, async-read,
12:09:21.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer, async-read,
12:09:21.241 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
12:09:21.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
12:09:21.297 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
12:09:21.297 [Lua] [PackageManager] Force_load: wwise/crossbow
12:09:21.298 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
12:09:21.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
12:09:21.783 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
12:09:21.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
12:09:21.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
12:09:21.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
12:09:21.797 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow
12:09:21.896 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow
12:09:21.897 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow
12:09:21.897 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:09:21.960 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:09:21.961 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:09:21.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
12:09:22.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
12:09:22.012 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
12:09:22.012 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04
12:09:22.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04
12:09:22.038 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04
12:09:22.039 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
12:09:22.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
12:09:22.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
12:09:22.064 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
12:09:22.091 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
12:09:22.091 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
12:09:22.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:09:22.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:09:22.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:09:23.003 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:09:23.003 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player.
12:09:23.004 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16
12:09:23.004 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1
12:09:23.005 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:09:23.005 [Lua] TalentSystem:rpc_sync_talents 1 1025
12:09:24.862 [Lua] Set lobby begin:
12:09:24.862 [Lua] Lobby data selected_mission_id = morris_hub
12:09:24.862 [Lua] Lobby data num_players = 2
12:09:24.862 [Lua] Lobby data difficulty_tweak = 0
12:09:24.862 [Lua] Lobby data host = 110000111888793
12:09:24.863 [Lua] Lobby data matchmaking_type = 3
12:09:24.863 [Lua] Lobby data difficulty = normal
12:09:24.863 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:09:24.863 [Lua] Lobby data unique_server_name = gyuree
12:09:24.863 [Lua] Lobby data player_slot_4 = 0:0
12:09:24.863 [Lua] Lobby data country_code = HU
12:09:24.863 [Lua] Lobby data matchmaking = false
12:09:24.863 [Lua] Lobby data power_level = 417
12:09:24.863 [Lua] Lobby data mission_id = morris_hub
12:09:24.863 [Lua] Lobby data mechanism = deus
12:09:24.863 [Lua] Lobby data player_slot_5 = 0:0
12:09:24.863 [Lua] Lobby data player_slot_2 = 0:0
12:09:24.863 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:09:24.863 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:09:24.863 [Lua] Lobby data eac_authorized = true
12:09:24.863 [Lua] Set lobby end.
12:09:29.868 [Lua] Set lobby begin:
12:09:29.868 [Lua] Lobby data selected_mission_id = morris_hub
12:09:29.868 [Lua] Lobby data num_players = 2
12:09:29.868 [Lua] Lobby data difficulty_tweak = 0
12:09:29.868 [Lua] Lobby data host = 110000111888793
12:09:29.868 [Lua] Lobby data matchmaking_type = 3
12:09:29.868 [Lua] Lobby data difficulty = normal
12:09:29.869 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:09:29.869 [Lua] Lobby data unique_server_name = gyuree
12:09:29.869 [Lua] Lobby data player_slot_4 = 0:0
12:09:29.869 [Lua] Lobby data country_code = HU
12:09:29.869 [Lua] Lobby data matchmaking = false
12:09:29.869 [Lua] Lobby data power_level = 835
12:09:29.869 [Lua] Lobby data mission_id = morris_hub
12:09:29.869 [Lua] Lobby data mechanism = deus
12:09:29.869 [Lua] Lobby data player_slot_5 = 0:0
12:09:29.869 [Lua] Lobby data player_slot_2 = 0:0
12:09:29.869 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:09:29.869 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:09:29.869 [Lua] Lobby data eac_authorized = true
12:09:29.869 [Lua] Set lobby end.
12:09:36.607 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104326bb2
12:09:36.607 [Lua] Set lobby begin:
12:09:36.607 [Lua] Lobby data selected_mission_id = morris_hub
12:09:36.607 [Lua] Lobby data num_players = 2
12:09:36.607 [Lua] Lobby data difficulty_tweak = 0
12:09:36.607 [Lua] Lobby data host = 110000111888793
12:09:36.607 [Lua] Lobby data matchmaking_type = 3
12:09:36.607 [Lua] Lobby data difficulty = normal
12:09:36.607 [Lua] Lobby data player_slot_1 = 0:0
12:09:36.607 [Lua] Lobby data unique_server_name = gyuree
12:09:36.607 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:09:36.608 [Lua] Lobby data country_code = HU
12:09:36.608 [Lua] Lobby data matchmaking = false
12:09:36.608 [Lua] Lobby data power_level = 835
12:09:36.608 [Lua] Lobby data mission_id = morris_hub
12:09:36.608 [Lua] Lobby data mechanism = deus
12:09:36.608 [Lua] Lobby data player_slot_5 = 0:0
12:09:36.608 [Lua] Lobby data player_slot_2 = 0:0
12:09:36.608 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:09:36.608 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:09:36.608 [Lua] Lobby data eac_authorized = true
12:09:36.608 [Lua] Set lobby end.
12:09:36.608 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(4) career(3)
12:09:36.674 [Lua] [NetworkServer] Peer 110000104326bb2 despawned player.
12:09:36.674 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104326bb2
12:09:36.674 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
12:09:36.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer, async-read,
12:09:36.674 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
12:09:36.674 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read,
12:09:36.674 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
12:09:36.674 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald, ProfileSynchronizer, async-read,
12:09:36.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, ProfileSynchronizer, async-read,
12:09:36.674 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer, async-read,
12:09:36.674 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
12:09:36.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer, async-read,
12:09:36.687 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
12:09:36.687 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
12:09:36.688 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer
12:09:36.688 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
12:09:36.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer
12:09:36.689 [Lua] [GameNetworkManager] destroying game object with go_id=16
12:09:36.707 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
12:09:36.708 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer
12:09:36.708 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, ProfileSynchronizer
12:09:36.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer
12:09:36.757 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:09:36.757 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:09:36.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
12:09:36.781 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
12:09:36.781 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
12:09:36.781 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:09:37.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:09:37.309 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:09:37.310 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
12:09:37.363 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
12:09:37.363 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
12:09:37.363 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
12:09:37.456 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
12:09:37.456 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
12:09:37.457 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald
12:09:37.571 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald
12:09:37.571 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald
12:09:37.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p
12:09:37.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p
12:09:37.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p
12:09:37.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
12:09:37.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
12:09:37.644 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
12:09:37.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
12:09:37.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
12:09:37.716 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
12:09:37.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
12:09:37.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
12:09:37.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
12:09:37.825 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:09:37.825 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player.
12:09:37.827 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=19
12:09:37.827 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1
12:09:37.827 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:09:37.827 [Lua] TalentSystem:rpc_sync_talents 1 1026
12:09:40.194 [Lua] [IngameUI] menu view on_enter start_game_view
12:09:40.197 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bac8b0
12:09:40.197 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:09:40.235 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
12:09:40.235 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
12:09:40.236 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
12:09:40.236 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
12:09:40.237 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
12:09:42.174 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
12:09:42.174 [Lua] ............................................................................................................
12:09:42.174 [Lua] ............................................................................................................
12:09:42.174 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
12:09:42.174 [Lua] ............................................................................................................
12:09:42.174 [Lua] ............................................................................................................
12:09:42.236 [Lua] [Matchmaking] Cancelling matchmaking
12:09:42.236 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:09:42.276 [Lua] [IngameUI] menu view on_exit start_game_view
12:09:42.276 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:09:42.277 [Save] Saving `save_data`
12:09:42.277 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
12:09:42.277 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
12:09:42.277 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
12:09:42.277 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
12:09:42.279 [Save] Save done
12:09:42.298 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bac8b0
12:09:43.358 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:09:43.358 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
12:09:43.360 [Lua] Set lobby begin:
12:09:43.360 [Lua] Lobby data selected_mission_id = morris_hub
12:09:43.360 [Lua] Lobby data num_players = 2
12:09:43.360 [Lua] Lobby data difficulty_tweak = 0
12:09:43.360 [Lua] Lobby data host = 110000111888793
12:09:43.360 [Lua] Lobby data matchmaking_type = 3
12:09:43.361 [Lua] Lobby data difficulty = cataclysm
12:09:43.361 [Lua] Lobby data player_slot_1 = 0:0
12:09:43.361 [Lua] Lobby data unique_server_name = gyuree
12:09:43.361 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:09:43.361 [Lua] Lobby data country_code = HU
12:09:43.361 [Lua] Lobby data matchmaking = false
12:09:43.361 [Lua] Lobby data power_level = 835
12:09:43.361 [Lua] Lobby data mission_id = morris_hub
12:09:43.361 [Lua] Lobby data mechanism = deus
12:09:43.361 [Lua] Lobby data player_slot_5 = 0:0
12:09:43.361 [Lua] Lobby data player_slot_2 = 0:0
12:09:43.361 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:09:43.361 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:09:43.361 [Lua] Lobby data eac_authorized = true
12:09:43.361 [Lua] Set lobby end.
12:09:43.361 [Lua] [PartyManager] Leader is set to 110000111888793
12:09:43.362 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
12:09:43.362 [Lua] Set lobby begin:
12:09:43.362 [Lua] Lobby data twitch_enabled = false
12:09:43.362 [Lua] Lobby data selected_mission_id = journey_citadel
12:09:43.362 [Lua] Lobby data num_players = 2
12:09:43.362 [Lua] Lobby data difficulty_tweak = 0
12:09:43.362 [Lua] Lobby data host = 110000111888793
12:09:43.362 [Lua] Lobby data matchmaking_type = 2
12:09:43.362 [Lua] Lobby data match_started = true
12:09:43.362 [Lua] Lobby data difficulty = cataclysm
12:09:43.362 [Lua] Lobby data player_slot_1 = 0:0
12:09:43.362 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:09:43.362 [Lua] Lobby data unique_server_name = gyuree
12:09:43.362 [Lua] Lobby data quick_game = false
12:09:43.362 [Lua] Lobby data country_code = HU
12:09:43.362 [Lua] Lobby data matchmaking = true
12:09:43.362 [Lua] Lobby data power_level = 835
12:09:43.363 [Lua] Lobby data mission_id = morris_hub
12:09:43.363 [Lua] Lobby data mechanism = deus
12:09:43.363 [Lua] Lobby data player_slot_5 = 0:0
12:09:43.363 [Lua] Lobby data player_slot_2 = 0:0
12:09:43.363 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:09:43.363 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:09:43.363 [Lua] Lobby data eac_authorized = true
12:09:43.363 [Lua] Set lobby end.
12:09:43.363 [Lua] Set lobby begin:
12:09:43.363 [Lua] Lobby data twitch_enabled = false
12:09:43.363 [Lua] Lobby data selected_mission_id = journey_citadel
12:09:43.363 [Lua] Lobby data num_players = 2
12:09:43.363 [Lua] Lobby data difficulty_tweak = 0
12:09:43.363 [Lua] Lobby data host = 110000111888793
12:09:43.363 [Lua] Lobby data matchmaking_type = 2
12:09:43.363 [Lua] Lobby data is_private = false
12:09:43.363 [Lua] Lobby data match_started = true
12:09:43.363 [Lua] Lobby data difficulty = cataclysm
12:09:43.364 [Lua] Lobby data player_slot_1 = 0:0
12:09:43.364 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:09:43.364 [Lua] Lobby data unique_server_name = gyuree
12:09:43.364 [Lua] Lobby data quick_game = false
12:09:43.364 [Lua] Lobby data country_code = HU
12:09:43.364 [Lua] Lobby data matchmaking = true
12:09:43.364 [Lua] Lobby data power_level = 835
12:09:43.364 [Lua] Lobby data mission_id = morris_hub
12:09:43.364 [Lua] Lobby data mechanism = deus
12:09:43.364 [Lua] Lobby data player_slot_5 = 0:0
12:09:43.364 [Lua] Lobby data player_slot_2 = 0:0
12:09:43.364 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:09:43.364 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:09:43.364 [Lua] Lobby data eac_authorized = true
12:09:43.364 [Lua] Set lobby end.
12:09:43.365 [Lua] [ChatManager][1]System: Starting hosted game...
12:09:43.365 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
12:09:43.365 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
12:12:09.752 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
12:12:09.753 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
12:12:09.834 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
12:12:09.834 [Lua] Set lobby begin:
12:12:09.834 [Lua] Lobby data twitch_enabled = false
12:12:09.834 [Lua] Lobby data selected_mission_id = journey_citadel
12:12:09.834 [Lua] Lobby data num_players = 2
12:12:09.834 [Lua] Lobby data difficulty_tweak = 0
12:12:09.834 [Lua] Lobby data host = 110000111888793
12:12:09.834 [Lua] Lobby data matchmaking_type = 2
12:12:09.834 [Lua] Lobby data is_private = false
12:12:09.834 [Lua] Lobby data match_started = true
12:12:09.834 [Lua] Lobby data difficulty = cataclysm
12:12:09.834 [Lua] Lobby data player_slot_1 = 0:0
12:12:09.834 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:12:09.834 [Lua] Lobby data unique_server_name = gyuree
12:12:09.834 [Lua] Lobby data quick_game = false
12:12:09.834 [Lua] Lobby data country_code = HU
12:12:09.834 [Lua] Lobby data matchmaking = true
12:12:09.834 [Lua] Lobby data power_level = 835
12:12:09.834 [Lua] Lobby data mission_id = morris_hub
12:12:09.834 [Lua] Lobby data mechanism = deus
12:12:09.835 [Lua] Lobby data player_slot_5 = 0:0
12:12:09.835 [Lua] Lobby data player_slot_2 = 0:0
12:12:09.835 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:12:09.835 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:12:09.835 [Lua] Lobby data eac_authorized = true
12:12:09.835 [Lua] Set lobby end.
12:12:09.835 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:89021672, lt:load_next_level, extra_packages:{
})
12:12:09.835 [Lua] [NetworkServer] Entering post game
12:12:09.835 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
12:12:09.835 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
12:12:09.835 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame
12:12:09.835 [Lua] [PeerSM] 110000104326bb2 :: on_enter InPostGame
12:12:09.835 [Lua] Complete level triggered.
12:12:09.839 [Lua] Generated node with: Level , level_seed <1930325822>, Run progress <0.3333>
12:12:09.839 [Lua] Generated node with: Level , level_seed <-1316270715>, Run progress <0.3333>
12:12:09.839 [Lua] Generated node with: Level , level_seed <1398923552>, Run progress <0>
12:12:09.839 [Lua] Generated node with: Level , level_seed <1949966847>, Run progress <0.49995>
12:12:09.839 [Lua] Generated node with: Level , level_seed <-1630189742>, Run progress <0.6666>
12:12:09.839 [Lua] Generated node with: Level , level_seed <1051737737>, Run progress <0.6666>
12:12:09.839 [Lua] Generated node with: Level , level_seed <-1079134636>, Run progress <0.3333>
12:12:09.839 [Lua] Generated node with: Level , level_seed <-48583261>, Run progress <0.9999>
12:12:09.839 [Lua] Generated node with: Level , level_seed <-1394362714>, Run progress <0.49995>
12:12:09.839 [Lua] Generated node with: Level , level_seed <-1795465779>, Run progress <0.83325>
12:12:09.839 [Lua] Generated node with: Level , level_seed <496461000>, Run progress <0>
12:12:09.839 [Lua] Generated node with: Level , level_seed <-422657657>, Run progress <0.49995>
12:12:09.839 [Lua] Generated node with: Level , level_seed <1010405690>, Run progress <0.16665>
12:12:09.839 [Lua] Generated node with: Level , level_seed <1776447313>, Run progress <0.6666>
12:12:09.839 [Lua] Generated node with: Level , level_seed <-1271799684>, Run progress <0>
12:12:09.839 [Lua] Generated node with: Level , level_seed <780452267>, Run progress <0.16665>
12:12:09.840 [Lua] [DeusRunController] starting with seed <1632529664> on difficulty and dominant god
12:12:09.840 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 31
12:12:09.840 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1271799684, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:2119686272, lt:load_next_level, extra_packages:{
})
12:12:09.840 [Lua] [LevelTransitionHandler] promote_next_level_data
12:12:09.840 [Lua] [NetworkServer] Entering post game
12:12:09.841 [Save] Saving `save_data`
12:12:09.841 [Lua] gm_event_end_conditions_met false false
12:12:09.841 [Lua] PlayFabMirrorBase:_commit_internal nil
12:12:09.841 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:12:09.841 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:12:09.842 [Lua] TRANSITION nil nil load_next_level
12:12:09.842 [Lua] Transition type "load_next_level", is server: true
12:12:09.842 [Lua] [GameNetworkManager] Leaving game...
12:12:09.842 [Lua] [GameNetworkManager] Shutting down game session host.
12:12:09.842 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:12:09.842 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:12:09.842 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=237.13
12:12:09.843 [Save] Save done
12:12:09.843 [Save] Saving `save_data`
12:12:09.846 [Save] Save done
12:12:09.846 [Save] Saving `save_data`
12:12:09.850 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:12:09.850 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 31
12:12:09.850 [Lua] commit result success 4
12:12:09.850 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32
12:12:09.850 [Save] Save done
12:12:09.866 [Connection] Packet 3230 chunk for system game_session from 110000104326bb2 had no listener
12:12:10.020 [Lua] [PlayerSyncData] Game session is not initialized
12:12:10.020 [Lua] Set lobby begin:
12:12:10.020 [Lua] Lobby data twitch_enabled = false
12:12:10.020 [Lua] Lobby data selected_mission_id = journey_citadel
12:12:10.021 [Lua] Lobby data num_players = 2
12:12:10.021 [Lua] Lobby data difficulty_tweak = 0
12:12:10.021 [Lua] Lobby data host = 110000111888793
12:12:10.021 [Lua] Lobby data matchmaking_type = 2
12:12:10.021 [Lua] Lobby data is_private = false
12:12:10.021 [Lua] Lobby data match_started = true
12:12:10.021 [Lua] Lobby data difficulty = cataclysm
12:12:10.021 [Lua] Lobby data player_slot_1 = 0:0
12:12:10.021 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:12:10.021 [Lua] Lobby data unique_server_name = gyuree
12:12:10.021 [Lua] Lobby data quick_game = false
12:12:10.021 [Lua] Lobby data country_code = HU
12:12:10.021 [Lua] Lobby data matchmaking = true
12:12:10.022 [Lua] Lobby data power_level = 0
12:12:10.022 [Lua] Lobby data mission_id = morris_hub
12:12:10.022 [Lua] Lobby data mechanism = deus
12:12:10.022 [Lua] Lobby data player_slot_5 = 0:0
12:12:10.022 [Lua] Lobby data player_slot_2 = 0:0
12:12:10.022 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:12:10.022 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:12:10.022 [Lua] Lobby data eac_authorized = true
12:12:10.022 [Lua] Set lobby end.
12:12:10.667 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 31
12:12:10.682 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32
12:12:10.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32
12:12:11.851 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:12:11.851 [Lua] [Managers] Calling function on all managers:
12:12:11.852 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
12:12:11.852 [Lua] Clearing all global lookup lists
12:12:11.852 [Lua] [IngamePlayerListUI] - Destroy
12:12:11.852 [Lua] [GamePadEquipmentUI] - Destroy
12:12:11.852 [Lua] [EquipmentUI] - Destroy
12:12:11.852 [Lua] [AbilityUI] - Destroy
12:12:11.852 [Lua] [GamePadAbilityUI] - Destroy
12:12:11.853 [Lua] [IngameUI] destroy
12:12:11.855 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1
12:12:11.861 [Lua] [Managers] Destroying manager group:
12:12:11.863 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:12:11.863 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
12:12:11.863 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
12:12:11.863 [Lua] [PeerSM] 110000104326bb2 :: on_exit InPostGame
12:12:11.863 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading
12:12:11.863 [Lua] [Matchmaking] unregister rpcs
12:12:11.864 [Lua] ############### UNLOADING PACKAGES ###############
12:12:11.864 [Lua] [Managers] Calling function on all managers:
12:12:11.864 [Lua] [Managers] Destroying manager group:
12:12:11.864 [Lua] [Gamestate] Enter state StateLoading
12:12:11.865 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:12:11.865 [Lua] [Matchmaking] register rpcs
12:12:11.866 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
12:12:11.866 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
12:12:11.866 [Lua] registering RPCs
12:12:11.866 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:12:11.866 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:12:11.866 [Lua] Set lobby begin:
12:12:11.866 [Lua] Lobby data twitch_enabled = false
12:12:11.866 [Lua] Lobby data selected_mission_id = journey_citadel
12:12:11.866 [Lua] Lobby data num_players = 2
12:12:11.866 [Lua] Lobby data difficulty_tweak = 0
12:12:11.866 [Lua] Lobby data host = 110000111888793
12:12:11.866 [Lua] Lobby data matchmaking_type = 2
12:12:11.866 [Lua] Lobby data is_private = false
12:12:11.866 [Lua] Lobby data match_started = true
12:12:11.866 [Lua] Lobby data difficulty = cataclysm
12:12:11.866 [Lua] Lobby data player_slot_1 = 0:0
12:12:11.866 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:12:11.866 [Lua] Lobby data unique_server_name = gyuree
12:12:11.867 [Lua] Lobby data quick_game = false
12:12:11.867 [Lua] Lobby data country_code = HU
12:12:11.867 [Lua] Lobby data matchmaking = true
12:12:11.867 [Lua] Lobby data power_level = 0
12:12:11.867 [Lua] Lobby data mission_id = dlc_morris_map
12:12:11.867 [Lua] Lobby data mechanism = deus
12:12:11.867 [Lua] Lobby data player_slot_5 = 0:0
12:12:11.867 [Lua] Lobby data player_slot_2 = 0:0
12:12:11.867 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:12:11.867 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:12:11.867 [Lua] Lobby data eac_authorized = true
12:12:11.867 [Lua] Set lobby end.
12:12:11.867 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:12:11.870 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
12:12:11.870 [Lua] [StateLoading] load_current_level
12:12:11.870 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
12:12:11.936 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
12:12:11.948 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
12:12:11.948 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
12:12:12.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
12:12:12.001 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
12:12:12.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
12:12:12.018 [Lua] ### Received rpc_level_load_started
12:12:12.018 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 2119686272
12:12:12.067 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
12:12:13.270 [Lua] ### Received rpc_level_loaded
12:12:13.270 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 327
12:12:13.270 [Lua] Peer 110000104326bb2 has loaded the level and all enemies are loaded
12:12:13.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read,
12:12:13.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, ProfileSynchronizer, async-read,
12:12:13.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read,
12:12:13.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer
12:12:13.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, ProfileSynchronizer
12:12:13.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer
12:12:13.271 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading
12:12:13.271 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages
12:12:13.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
12:12:13.287 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
12:12:13.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
12:12:13.304 [Lua] [LevelTransitionHandler] Level load completed!
12:12:13.304 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1271799684 - use_random_directors: false - conflict_director_name: disabled
12:12:13.304 [Lua] [EnemyPackageLoader] Load no enemies on this level
12:12:13.304 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
12:12:13.305 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:12:13.305 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
12:12:13.310 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:12:13.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read,
12:12:13.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
12:12:13.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read,
12:12:13.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
12:12:13.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer
12:12:13.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer
12:12:13.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
12:12:13.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer
12:12:13.322 [Lua] ### Received rpc_level_loaded
12:12:13.322 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327
12:12:13.322 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
12:12:13.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
12:12:13.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
12:12:13.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
12:12:13.338 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
12:12:13.338 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
12:12:13.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
12:12:13.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
12:12:13.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
12:12:13.457 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
12:12:13.457 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
12:12:13.457 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
12:12:13.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
12:12:13.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
12:12:13.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
12:12:13.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
12:12:13.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
12:12:13.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
12:12:13.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
12:12:13.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
12:12:13.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
12:12:13.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
12:12:13.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
12:12:13.881 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
12:12:13.881 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
12:12:13.881 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages
12:12:13.881 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame
12:12:13.882 [Lua] ### Received rpc_level_loaded
12:12:13.882 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327
12:12:13.882 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:12:13.882 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
12:12:13.882 [Umbra] Init version: 3.4.15 :: 16 threads
12:12:13.884 [Lua] Async level spawning done
12:12:13.884 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:12:14.896 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:12:14.896 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:12:14.896 [Lua] [Matchmaking] unregister rpcs
12:12:14.896 [Lua] Set lobby begin:
12:12:14.896 [Lua] Lobby data twitch_enabled = false
12:12:14.896 [Lua] Lobby data selected_mission_id = journey_citadel
12:12:14.896 [Lua] Lobby data num_players = 2
12:12:14.896 [Lua] Lobby data difficulty_tweak = 0
12:12:14.897 [Lua] Lobby data host = 110000111888793
12:12:14.897 [Lua] Lobby data matchmaking_type = 2
12:12:14.897 [Lua] Lobby data is_private = false
12:12:14.897 [Lua] Lobby data match_started = true
12:12:14.897 [Lua] Lobby data difficulty = cataclysm
12:12:14.897 [Lua] Lobby data player_slot_1 = 0:0
12:12:14.897 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:12:14.897 [Lua] Lobby data unique_server_name = gyuree
12:12:14.897 [Lua] Lobby data quick_game = false
12:12:14.898 [Lua] Lobby data country_code = HU
12:12:14.898 [Lua] Lobby data matchmaking = true
12:12:14.898 [Lua] Lobby data power_level = 0
12:12:14.898 [Lua] Lobby data mission_id = dlc_morris_map
12:12:14.898 [Lua] Lobby data mechanism = deus
12:12:14.898 [Lua] Lobby data player_slot_5 = 0:0
12:12:14.898 [Lua] Lobby data player_slot_2 = 0:0
12:12:14.898 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:12:14.898 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:12:14.899 [Lua] Lobby data eac_authorized = true
12:12:14.899 [Lua] Set lobby end.
12:12:14.899 [Lua] [Managers] Destroying manager group:
12:12:14.899 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
12:12:14.899 [Lua] [Gamestate] Enter StateIngame HOST
12:12:14.899 [Lua] [Managers] Calling function on all managers:
12:12:14.900 [Lua] <>level = dlc_morris_map<>
12:12:14.900 [Lua] [StateIngame] Server ingame
12:12:14.903 [Lua] Set lobby begin:
12:12:14.903 [Lua] Lobby data twitch_enabled = false
12:12:14.903 [Lua] Lobby data selected_mission_id = journey_citadel
12:12:14.903 [Lua] Lobby data num_players = 2
12:12:14.903 [Lua] Lobby data difficulty_tweak = -10
12:12:14.903 [Lua] Lobby data host = 110000111888793
12:12:14.904 [Lua] Lobby data matchmaking_type = 2
12:12:14.904 [Lua] Lobby data is_private = false
12:12:14.904 [Lua] Lobby data match_started = true
12:12:14.904 [Lua] Lobby data difficulty = cataclysm
12:12:14.904 [Lua] Lobby data player_slot_1 = 0:0
12:12:14.904 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:12:14.904 [Lua] Lobby data unique_server_name = gyuree
12:12:14.904 [Lua] Lobby data quick_game = false
12:12:14.904 [Lua] Lobby data country_code = HU
12:12:14.905 [Lua] Lobby data matchmaking = true
12:12:14.905 [Lua] Lobby data power_level = 0
12:12:14.905 [Lua] Lobby data mission_id = dlc_morris_map
12:12:14.905 [Lua] Lobby data mechanism = deus
12:12:14.905 [Lua] Lobby data player_slot_5 = 0:0
12:12:14.905 [Lua] Lobby data player_slot_2 = 0:0
12:12:14.905 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:12:14.905 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:12:14.905 [Lua] Lobby data eac_authorized = true
12:12:14.905 [Lua] Set lobby end.
12:12:14.905 [Lua] [Matchmaking] register rpcs
12:12:14.905 [Lua] GameNetworkManager:init... creating game session
12:12:14.905 [Lua] Host GameSession.make_game_session_host with session:
12:12:14.905 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:12:14.905 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
12:12:14.905 [Lua] [GameNetworkManager] self.is_server = true
12:12:14.905 [Network] Setting artificial MTU limit to 65536
12:12:14.919 [Lua] Switching ConflictSettings: to: disabled
12:12:14.919 [Lua] pacing=disabled
12:12:14.919 [Lua] roaming=nil
12:12:14.919 [Lua] specials=disabled
12:12:14.919 [Lua] debug_color=black
12:12:14.919 [Lua] pack_spawning=disabled
12:12:14.919 [Lua] contained_breeds=nil
12:12:14.919 [Lua] disabled=true
12:12:14.919 [Lua] boss=disabled
12:12:14.919 [Lua] horde=disabled
12:12:14.919 [Lua] name=disabled
12:12:14.919 [Lua] intensity=disabled
12:12:14.919 [Lua] ---
12:12:14.919 [Lua] [LevelAnalysis] set_random_seed( -1271799684)
12:12:14.923 [Lua] [AIInterestPointSystem] Level Seed: -1271799684
12:12:14.923 [Lua]
12:12:14.923 [Lua] [entity_system_bag] = table
12:12:14.923 [Lua] [entity_system_bag] = metatable
12:12:14.923 [Lua] [startup_data] = table
12:12:14.923 [Lua] [entity_manager] = table
12:12:14.923 [Lua] [entity_manager] = metatable
12:12:14.923 [Lua] [unit_spawner] = table
12:12:14.923 [Lua] [unit_spawner] = metatable
12:12:14.923 [Lua] [unit_storage] = table
12:12:14.923 [Lua] [unit_storage] = metatable
12:12:14.923 [Lua] [dice_keeper] = table
12:12:14.923 [Lua] [dice_keeper] = metatable
12:12:14.923 [Lua] [is_server] = true (boolean)
12:12:14.923 [Lua] [world] = [World]
12:12:14.923 [Lua] [system_api] = table
12:12:14.923 [Lua] [entity_system] = table
12:12:14.923 [Lua] [entity_system] = metatable
12:12:14.923 [Lua] [network_lobby] = table
12:12:14.923 [Lua] [network_lobby] = metatable
12:12:14.923 [Lua] [profile_synchronizer] = table
12:12:14.923 [Lua] [profile_synchronizer] = metatable
12:12:14.923 [Lua] [level_transition_handler] = table
12:12:14.923 [Lua] [level_transition_handler] = metatable
12:12:14.923 [Lua] [num_local_human_players] = 1 (number)
12:12:14.923 [Lua] [statistics_db] = table
12:12:14.923 [Lua] [statistics_db] = metatable
12:12:14.923 [Lua] [network_server] = table
12:12:14.923 [Lua] [network_server] = metatable
12:12:14.923 [Lua] [input_manager] = table
12:12:14.923 [Lua] [input_manager] = metatable
12:12:14.923 [Lua] [network_clock] = table
12:12:14.923 [Lua] [network_clock] = metatable
12:12:14.923 [Lua] [network_transmit] = table
12:12:14.923 [Lua] [network_transmit] = metatable
12:12:14.923 [Lua] [free_flight_manager] = table
12:12:14.923 [Lua] [free_flight_manager] = metatable
12:12:14.923 [Lua] [network_manager] = table
12:12:14.923 [Lua] [network_manager] = metatable
12:12:14.923 [Lua] [network_event_delegate] = table
12:12:14.923 [Lua] [network_event_delegate] = metatable
12:12:14.923 [Lua]
12:12:14.923 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:12:14.923 [Lua] ignoring extension VersusInteractObjectiveExtension
12:12:14.923 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:12:14.923 [Lua] ignoring extension VersusSocketObjectiveExtension
12:12:14.923 [Lua] ignoring extension VersusTargetObjectiveExtension
12:12:14.923 [Lua] ignoring extension VersusMissionObjectiveExtension
12:12:14.954 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
12:12:14.954 [Lua] [AchievementManager] Achievements using the steam platform
12:12:14.955 [Lua] PlayerManager:add_player player_1
12:12:14.979 [Lua] [StateIngame] Level seed: -1271799684
12:12:14.980 [Lua] [LevelAnalysis] set_random_seed( -1271799684)
12:12:14.980 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
12:12:14.980 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
12:12:14.981 [Lua] [IngameUI] init
12:12:14.991 [Lua] cb_razer_chroma_setup
12:12:15.019 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:12:15.019 [Lua] Set lobby begin:
12:12:15.019 [Lua] Lobby data twitch_enabled = false
12:12:15.019 [Lua] Lobby data selected_mission_id = journey_citadel
12:12:15.019 [Lua] Lobby data num_players = 2
12:12:15.019 [Lua] Lobby data difficulty_tweak = -10
12:12:15.020 [Lua] Lobby data host = 110000111888793
12:12:15.020 [Lua] Lobby data matchmaking_type = 2
12:12:15.020 [Lua] Lobby data is_private = false
12:12:15.020 [Lua] Lobby data match_started = true
12:12:15.020 [Lua] Lobby data difficulty = cataclysm
12:12:15.020 [Lua] Lobby data player_slot_1 = 0:0
12:12:15.021 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:12:15.021 [Lua] Lobby data unique_server_name = gyuree
12:12:15.021 [Lua] Lobby data quick_game = false
12:12:15.021 [Lua] Lobby data country_code = HU
12:12:15.021 [Lua] Lobby data matchmaking = true
12:12:15.021 [Lua] Lobby data power_level = 715
12:12:15.022 [Lua] Lobby data mission_id = dlc_morris_map
12:12:15.022 [Lua] Lobby data mechanism = deus
12:12:15.022 [Lua] Lobby data player_slot_5 = 0:0
12:12:15.022 [Lua] Lobby data player_slot_2 = 0:0
12:12:15.022 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:12:15.022 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:12:15.022 [Lua] Lobby data eac_authorized = true
12:12:15.022 [Lua] Set lobby end.
12:12:15.022 [Lua] CurrentConflictSettings disabled
12:12:15.022 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
12:12:15.022 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
12:12:15.022 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
12:12:15.022 [Lua] [Managers] Calling function on all managers:
12:12:15.023 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:12:15.027 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
12:12:15.027 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
12:12:15.065 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
12:12:15.065 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
12:12:15.116 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame
12:12:15.116 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync
12:12:15.171 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2
12:12:15.173 [Lua] PlayerManager:add_remote_player 110000104326bb2
12:12:15.173 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
12:12:15.173 [Lua] RemotePlayer:create_game_object( ) 3
12:12:15.189 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync
12:12:15.189 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers
12:12:15.224 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
12:12:15.224 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
12:12:15.224 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers
12:12:15.224 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame
12:12:15.298 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:12:15.298 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1
12:12:15.453 [Lua] StateInGameRunning:_game_actually_starts()
12:12:15.453 [Lua] #################################################################################################################
12:12:15.453 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:12:15.453 [Lua] #################################################################################################################
12:12:15.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33
12:12:15.453 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true
12:12:15.485 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33
12:12:15.699 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33
12:12:15.699 [Lua] Commit load time data
12:12:20.023 [Lua] Set lobby begin:
12:12:20.023 [Lua] Lobby data twitch_enabled = false
12:12:20.023 [Lua] Lobby data selected_mission_id = journey_citadel
12:12:20.023 [Lua] Lobby data num_players = 2
12:12:20.023 [Lua] Lobby data difficulty_tweak = -10
12:12:20.023 [Lua] Lobby data host = 110000111888793
12:12:20.023 [Lua] Lobby data matchmaking_type = 2
12:12:20.023 [Lua] Lobby data is_private = false
12:12:20.023 [Lua] Lobby data match_started = true
12:12:20.023 [Lua] Lobby data difficulty = cataclysm
12:12:20.024 [Lua] Lobby data player_slot_1 = 0:0
12:12:20.024 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:12:20.024 [Lua] Lobby data unique_server_name = gyuree
12:12:20.024 [Lua] Lobby data quick_game = false
12:12:20.024 [Lua] Lobby data country_code = HU
12:12:20.024 [Lua] Lobby data matchmaking = true
12:12:20.024 [Lua] Lobby data power_level = 357
12:12:20.024 [Lua] Lobby data mission_id = dlc_morris_map
12:12:20.024 [Lua] Lobby data mechanism = deus
12:12:20.024 [Lua] Lobby data player_slot_5 = 0:0
12:12:20.024 [Lua] Lobby data player_slot_2 = 0:0
12:12:20.024 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:12:20.024 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:12:20.024 [Lua] Lobby data eac_authorized = true
12:12:20.024 [Lua] Set lobby end.
12:12:25.028 [Lua] Set lobby begin:
12:12:25.028 [Lua] Lobby data twitch_enabled = false
12:12:25.028 [Lua] Lobby data selected_mission_id = journey_citadel
12:12:25.028 [Lua] Lobby data num_players = 2
12:12:25.028 [Lua] Lobby data difficulty_tweak = -10
12:12:25.028 [Lua] Lobby data host = 110000111888793
12:12:25.028 [Lua] Lobby data matchmaking_type = 2
12:12:25.028 [Lua] Lobby data is_private = false
12:12:25.028 [Lua] Lobby data match_started = true
12:12:25.028 [Lua] Lobby data difficulty = cataclysm
12:12:25.028 [Lua] Lobby data player_slot_1 = 0:0
12:12:25.028 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:12:25.028 [Lua] Lobby data unique_server_name = gyuree
12:12:25.028 [Lua] Lobby data quick_game = false
12:12:25.028 [Lua] Lobby data country_code = HU
12:12:25.028 [Lua] Lobby data matchmaking = true
12:12:25.028 [Lua] Lobby data power_level = 715
12:12:25.029 [Lua] Lobby data mission_id = dlc_morris_map
12:12:25.029 [Lua] Lobby data mechanism = deus
12:12:25.029 [Lua] Lobby data player_slot_5 = 0:0
12:12:25.029 [Lua] Lobby data player_slot_2 = 0:0
12:12:25.029 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:12:25.029 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:12:25.029 [Lua] Lobby data eac_authorized = true
12:12:25.029 [Lua] Set lobby end.
12:12:37.893 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_snare_a_slaanesh_path1, mc:deus, gm:deus, env:0, seed:496461000, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:672559232, lt:load_next_level, extra_packages:{
})
12:12:37.893 [Lua] [LevelTransitionHandler] promote_next_level_data
12:12:37.893 [Lua] [NetworkServer] Entering post game
12:12:37.893 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
12:12:37.893 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
12:12:37.893 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame
12:12:37.893 [Lua] [PeerSM] 110000104326bb2 :: on_enter InPostGame
12:12:37.893 [Lua] gm_event_end_conditions_met true false
12:12:37.893 [Save] Saving `save_data`
12:12:37.894 [Lua] Game won
12:12:37.894 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:12:37.896 [Save] Save done
12:12:37.896 [Save] Saving `save_data`
12:12:37.897 [Lua] generate_backend_stats 110000111888793:1
12:12:37.899 [Save] Save done
12:12:37.930 [Lua] PlayFabMirrorBase:_commit_internal nil
12:12:37.930 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:12:37.930 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:12:37.931 [Save] Saving `save_data`
12:12:37.931 [Lua] TRANSITION nil nil load_next_level
12:12:37.931 [Lua] Transition type "load_next_level", is server: true
12:12:37.931 [Lua] [GameNetworkManager] Leaving game...
12:12:37.931 [Lua] [GameNetworkManager] Shutting down game session host.
12:12:37.931 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:12:37.931 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:12:37.931 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=24.95
12:12:37.934 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:12:37.934 [Lua] commit result success 5
12:12:37.934 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34
12:12:37.934 [Lua] none table: 0000000001BE52B0 nil
12:12:37.934 [Save] Save done
12:12:37.939 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34
12:12:38.152 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34
12:12:39.873 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:12:39.873 [Lua] [Managers] Calling function on all managers:
12:12:39.873 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
12:12:39.873 [Lua] Clearing all global lookup lists
12:12:39.873 [Lua] [IngamePlayerListUI] - Destroy
12:12:39.873 [Lua] [IngameUI] destroy
12:12:39.875 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1
12:12:39.875 [Lua] [Managers] Destroying manager group:
12:12:39.876 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:12:39.876 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
12:12:39.876 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
12:12:39.876 [Lua] [PeerSM] 110000104326bb2 :: on_exit InPostGame
12:12:39.876 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading
12:12:39.877 [Lua] [Matchmaking] unregister rpcs
12:12:39.877 [Lua] ############### UNLOADING PACKAGES ###############
12:12:39.877 [Lua] [Gamestate] Enter state StateLoading
12:12:39.879 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:12:39.879 [Lua] [Matchmaking] register rpcs
12:12:39.879 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:12:39.879 [Lua] Set lobby begin:
12:12:39.879 [Lua] Lobby data twitch_enabled = false
12:12:39.879 [Lua] Lobby data selected_mission_id = journey_citadel
12:12:39.879 [Lua] Lobby data num_players = 2
12:12:39.879 [Lua] Lobby data difficulty_tweak = -10
12:12:39.880 [Lua] Lobby data host = 110000111888793
12:12:39.880 [Lua] Lobby data matchmaking_type = 2
12:12:39.880 [Lua] Lobby data is_private = false
12:12:39.880 [Lua] Lobby data match_started = true
12:12:39.880 [Lua] Lobby data difficulty = cataclysm
12:12:39.880 [Lua] Lobby data player_slot_1 = 0:0
12:12:39.880 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:12:39.880 [Lua] Lobby data unique_server_name = gyuree
12:12:39.880 [Lua] Lobby data quick_game = false
12:12:39.880 [Lua] Lobby data country_code = HU
12:12:39.881 [Lua] Lobby data matchmaking = true
12:12:39.881 [Lua] Lobby data power_level = 0
12:12:39.881 [Lua] Lobby data mission_id = dlc_morris_map
12:12:39.881 [Lua] Lobby data mechanism = deus
12:12:39.881 [Lua] Lobby data player_slot_5 = 0:0
12:12:39.881 [Lua] Lobby data player_slot_2 = 0:0
12:12:39.881 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:12:39.882 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:12:39.882 [Lua] Lobby data eac_authorized = true
12:12:39.882 [Lua] Set lobby end.
12:12:39.882 [Lua] registering RPCs
12:12:39.882 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:12:39.882 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:12:39.882 [Lua] Set lobby begin:
12:12:39.882 [Lua] Lobby data twitch_enabled = false
12:12:39.882 [Lua] Lobby data selected_mission_id = journey_citadel
12:12:39.882 [Lua] Lobby data num_players = 2
12:12:39.882 [Lua] Lobby data difficulty_tweak = -10
12:12:39.882 [Lua] Lobby data host = 110000111888793
12:12:39.883 [Lua] Lobby data matchmaking_type = 2
12:12:39.883 [Lua] Lobby data is_private = false
12:12:39.883 [Lua] Lobby data match_started = true
12:12:39.883 [Lua] Lobby data difficulty = cataclysm
12:12:39.883 [Lua] Lobby data player_slot_1 = 0:0
12:12:39.883 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:12:39.883 [Lua] Lobby data unique_server_name = gyuree
12:12:39.884 [Lua] Lobby data quick_game = false
12:12:39.884 [Lua] Lobby data country_code = HU
12:12:39.884 [Lua] Lobby data matchmaking = true
12:12:39.884 [Lua] Lobby data power_level = 0
12:12:39.884 [Lua] Lobby data mission_id = sig_snare_a_slaanesh_path1
12:12:39.884 [Lua] Lobby data mechanism = deus
12:12:39.884 [Lua] Lobby data player_slot_5 = 0:0
12:12:39.884 [Lua] Lobby data player_slot_2 = 0:0
12:12:39.884 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:12:39.884 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:12:39.884 [Lua] Lobby data eac_authorized = true
12:12:39.884 [Lua] Set lobby end.
12:12:39.884 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:12:39.888 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized
12:12:39.888 [Lua] [StateLoading] load_current_level
12:12:39.888 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_a_slaanesh_path1 0
12:12:39.902 [Umbra] Unload tome
12:12:39.917 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_common, sig_snare_a_slaanesh_path1, async-read,
12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort_common, sig_snare_a_slaanesh_path1, async-read,
12:12:39.917 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_a_slaanesh_path1, async-read,
12:12:39.917 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_a_slaanesh_path1, async-read,
12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_a, sig_snare_a_slaanesh_path1, async-read,
12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_a_slaanesh_path1, async-read,
12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_a/path_common, sig_snare_a_slaanesh_path1, async-read,
12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, sig_snare_a_slaanesh_path1, async-read,
12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/slaanesh_common, sig_snare_a_slaanesh_path1, async-read,
12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_a/slaanesh_path1, sig_snare_a_slaanesh_path1, async-read,
12:12:39.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare
12:12:39.952 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare
12:12:39.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_common
12:12:40.070 [Lua] ### Received rpc_level_load_started
12:12:40.070 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 672559232
12:12:45.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_common
12:12:45.057 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_common
12:12:45.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort_common
12:12:45.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort_common
12:12:45.952 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort_common
12:12:45.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
12:12:47.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
12:12:47.552 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
12:12:47.553 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
12:12:47.906 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
12:12:47.906 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
12:12:47.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_a
12:12:48.160 [Lua] ### Received rpc_level_loaded
12:12:48.160 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 425
12:12:48.160 [Lua] Peer 110000104326bb2 has loaded the level and all enemies are loaded
12:12:48.161 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading
12:12:48.161 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages
12:12:48.178 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages
12:12:48.178 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame
12:12:48.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_a
12:12:48.211 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_a
12:12:48.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common
12:12:48.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common
12:12:48.815 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common
12:12:48.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_a/path_common
12:12:51.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_a/path_common
12:12:51.698 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_a/path_common
12:12:51.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common
12:12:52.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common
12:12:52.156 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common
12:12:52.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/slaanesh_common
12:12:52.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/slaanesh_common
12:12:52.189 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/slaanesh_common
12:12:52.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_a/slaanesh_path1
12:12:52.229 [Umbra] Loading umbra tome '#ID[235b39a4becba806]'
12:12:52.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_a/slaanesh_path1
12:12:52.444 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_a/slaanesh_path1
12:12:52.461 [Lua] [LevelTransitionHandler] Level load completed!
12:12:52.461 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_a_slaanesh_path1 - level_seed: 496461000 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
12:12:52.482 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:12:52.482 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_loot_rat=true,
beastmen_minotaur=true,
skaven_ratling_gunner=true,
skaven_gutter_runner=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_storm_vermin_with_shield=true,
skaven_plague_monk=true,
skaven_clan_rat_with_shield=true,
}
12:12:52.482 [Lua] load_startup_enemy_packages: --------------
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] chaos_spawn
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] chaos_troll
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] skaven_rat_ogre
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] skaven_stormfiend
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] beastmen_minotaur
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] chaos_plague_sorcerer
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] chaos_corruptor_sorcerer
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] skaven_gutter_runner
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] skaven_pack_master
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] skaven_poison_wind_globadier
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] skaven_ratling_gunner
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] skaven_warpfire_thrower
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] chaos_vortex_sorcerer
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] beastmen_standard_bearer
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] chaos_vortex
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] critter_rat
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] critter_pig
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] beastmen_gor
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] skaven_storm_vermin
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] beastmen_ungor_archer
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] skaven_clan_rat
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] skaven_loot_rat
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] beastmen_ungor
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] beastmen_bestigor
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] skaven_storm_vermin_with_shield
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] skaven_plague_monk
12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
12:12:52.482 [Lua] skaven_clan_rat_with_shield
12:12:52.485 [Lua] ### Received rpc_level_loaded
12:12:52.485 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 425
12:12:52.485 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
12:12:52.501 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
12:12:52.501 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
12:12:52.519 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
12:12:52.519 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
12:12:52.519 [Lua] ### Received rpc_level_loaded
12:12:52.519 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 425
12:12:52.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:12:52.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:12:52.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:12:52.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:12:52.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:12:52.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:12:53.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:12:53.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:12:53.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:12:53.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:12:53.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:12:53.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:12:54.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:12:54.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:12:54.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:12:54.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:12:54.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:12:54.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:12:54.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:12:54.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:12:54.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:12:54.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:12:54.466 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:12:54.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:12:54.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:12:54.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:12:54.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:12:55.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:12:55.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:12:55.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:12:55.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:12:55.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:12:55.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:12:55.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:12:55.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:12:55.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:12:55.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:12:55.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:12:55.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:12:56.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:12:56.070 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:12:56.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:12:56.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:12:56.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:12:56.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:12:56.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:12:56.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:12:56.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:12:56.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:12:56.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:12:56.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
12:12:56.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
12:12:56.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
12:12:56.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
12:12:57.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
12:12:57.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
12:12:57.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
12:12:57.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
12:12:57.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
12:12:57.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:12:58.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:12:58.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:12:58.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
12:12:58.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
12:12:58.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
12:12:58.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
12:12:58.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
12:12:58.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
12:12:58.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
12:12:59.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
12:12:59.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
12:12:59.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:12:59.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:12:59.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
12:12:59.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
12:12:59.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
12:12:59.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
12:12:59.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
12:13:00.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
12:13:00.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
12:13:00.191 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_a_slaanesh_path1 game_mode: deus
12:13:00.191 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:13:00.191 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
12:13:00.197 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:13:00.293 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:13:00.293 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_a/generated/slaanesh_path1/world
12:13:00.293 [Umbra] Init version: 3.4.15 :: 16 threads
12:13:00.718 [Lua] Async level spawning done
12:13:00.719 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:13:01.692 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:13:01.692 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:13:01.692 [Lua] [Matchmaking] unregister rpcs
12:13:01.692 [Lua] Set lobby begin:
12:13:01.692 [Lua] Lobby data twitch_enabled = false
12:13:01.692 [Lua] Lobby data selected_mission_id = journey_citadel
12:13:01.692 [Lua] Lobby data num_players = 2
12:13:01.692 [Lua] Lobby data difficulty_tweak = -10
12:13:01.693 [Lua] Lobby data host = 110000111888793
12:13:01.693 [Lua] Lobby data matchmaking_type = 2
12:13:01.693 [Lua] Lobby data is_private = false
12:13:01.693 [Lua] Lobby data match_started = true
12:13:01.693 [Lua] Lobby data difficulty = cataclysm
12:13:01.693 [Lua] Lobby data player_slot_1 = 0:0
12:13:01.694 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:13:01.694 [Lua] Lobby data unique_server_name = gyuree
12:13:01.694 [Lua] Lobby data quick_game = false
12:13:01.694 [Lua] Lobby data country_code = HU
12:13:01.694 [Lua] Lobby data matchmaking = true
12:13:01.694 [Lua] Lobby data power_level = 0
12:13:01.694 [Lua] Lobby data mission_id = sig_snare_a_slaanesh_path1
12:13:01.694 [Lua] Lobby data mechanism = deus
12:13:01.694 [Lua] Lobby data player_slot_5 = 0:0
12:13:01.695 [Lua] Lobby data player_slot_2 = 0:0
12:13:01.695 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:13:01.695 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:13:01.695 [Lua] Lobby data eac_authorized = true
12:13:01.695 [Lua] Set lobby end.
12:13:01.695 [Lua] [Managers] Destroying manager group:
12:13:01.696 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens
12:13:01.696 [Lua] [Gamestate] Enter StateIngame HOST
12:13:01.697 [Lua] <>level = sig_snare_a_slaanesh_path1<>
12:13:01.697 [Lua] [StateIngame] Server ingame
12:13:01.700 [Lua] Set lobby begin:
12:13:01.700 [Lua] Lobby data twitch_enabled = false
12:13:01.701 [Lua] Lobby data selected_mission_id = journey_citadel
12:13:01.701 [Lua] Lobby data num_players = 2
12:13:01.701 [Lua] Lobby data difficulty_tweak = -10
12:13:01.701 [Lua] Lobby data host = 110000111888793
12:13:01.701 [Lua] Lobby data matchmaking_type = 2
12:13:01.701 [Lua] Lobby data is_private = false
12:13:01.701 [Lua] Lobby data match_started = true
12:13:01.702 [Lua] Lobby data difficulty = cataclysm
12:13:01.702 [Lua] Lobby data player_slot_1 = 0:0
12:13:01.702 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:13:01.702 [Lua] Lobby data unique_server_name = gyuree
12:13:01.702 [Lua] Lobby data quick_game = false
12:13:01.702 [Lua] Lobby data country_code = HU
12:13:01.702 [Lua] Lobby data matchmaking = true
12:13:01.702 [Lua] Lobby data power_level = 0
12:13:01.703 [Lua] Lobby data mission_id = sig_snare_a_slaanesh_path1
12:13:01.703 [Lua] Lobby data mechanism = deus
12:13:01.703 [Lua] Lobby data player_slot_5 = 0:0
12:13:01.703 [Lua] Lobby data player_slot_2 = 0:0
12:13:01.703 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:13:01.703 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:13:01.703 [Lua] Lobby data eac_authorized = true
12:13:01.703 [Lua] Set lobby end.
12:13:01.703 [Lua] [Matchmaking] register rpcs
12:13:01.703 [Lua] GameNetworkManager:init... creating game session
12:13:01.703 [Lua] Host GameSession.make_game_session_host with session:
12:13:01.703 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:13:01.704 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
12:13:01.704 [Lua] [GameNetworkManager] self.is_server = true
12:13:01.704 [Network] Setting artificial MTU limit to 65536
12:13:01.710 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
12:13:01.710 [Lua] pacing=deus_default
12:13:01.710 [Lua] locked_func_name=beastmen
12:13:01.710 [Lua] roaming=nil
12:13:01.710 [Lua] specials=deus_skaven_beastmen
12:13:01.710 [Lua] contained_breeds=nil
12:13:01.710 [Lua] debug_color=orange
12:13:01.710 [Lua] disabled=false
12:13:01.710 [Lua] pack_spawning=deus_skaven_beastmen
12:13:01.710 [Lua] factions=nil
12:13:01.710 [Lua] description=deus_conflict_director_skaven_beastmen_name
12:13:01.710 [Lua] boss=deus_skaven_beastmen
12:13:01.710 [Lua] horde=deus_beastmen
12:13:01.710 [Lua] name=deus_skaven_beastmen
12:13:01.710 [Lua] intensity=deus_default
12:13:01.710 [Lua] ---
12:13:01.710 [Lua] [LevelAnalysis] set_random_seed( 496461000)
12:13:01.720 [Lua] [AIInterestPointSystem] Level Seed: 496461000
12:13:01.720 [Lua]
12:13:01.720 [Lua] [entity_system_bag] = table
12:13:01.720 [Lua] [entity_system_bag] = metatable
12:13:01.720 [Lua] [startup_data] = table
12:13:01.720 [Lua] [entity_manager] = table
12:13:01.720 [Lua] [entity_manager] = metatable
12:13:01.720 [Lua] [unit_spawner] = table
12:13:01.720 [Lua] [unit_spawner] = metatable
12:13:01.720 [Lua] [unit_storage] = table
12:13:01.720 [Lua] [unit_storage] = metatable
12:13:01.720 [Lua] [dice_keeper] = table
12:13:01.720 [Lua] [dice_keeper] = metatable
12:13:01.720 [Lua] [is_server] = true (boolean)
12:13:01.720 [Lua] [world] = [World]
12:13:01.720 [Lua] [system_api] = table
12:13:01.720 [Lua] [entity_system] = table
12:13:01.720 [Lua] [entity_system] = metatable
12:13:01.720 [Lua] [network_lobby] = table
12:13:01.720 [Lua] [network_lobby] = metatable
12:13:01.720 [Lua] [profile_synchronizer] = table
12:13:01.720 [Lua] [profile_synchronizer] = metatable
12:13:01.720 [Lua] [level_transition_handler] = table
12:13:01.720 [Lua] [level_transition_handler] = metatable
12:13:01.720 [Lua] [num_local_human_players] = 1 (number)
12:13:01.720 [Lua] [statistics_db] = table
12:13:01.720 [Lua] [statistics_db] = metatable
12:13:01.720 [Lua] [network_server] = table
12:13:01.720 [Lua] [network_server] = metatable
12:13:01.720 [Lua] [input_manager] = table
12:13:01.720 [Lua] [input_manager] = metatable
12:13:01.720 [Lua] [network_clock] = table
12:13:01.720 [Lua] [network_clock] = metatable
12:13:01.720 [Lua] [network_transmit] = table
12:13:01.720 [Lua] [network_transmit] = metatable
12:13:01.720 [Lua] [free_flight_manager] = table
12:13:01.720 [Lua] [free_flight_manager] = metatable
12:13:01.720 [Lua] [network_manager] = table
12:13:01.720 [Lua] [network_manager] = metatable
12:13:01.720 [Lua] [network_event_delegate] = table
12:13:01.720 [Lua] [network_event_delegate] = metatable
12:13:01.720 [Lua]
12:13:01.720 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:13:01.720 [Lua] ignoring extension VersusInteractObjectiveExtension
12:13:01.720 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:13:01.720 [Lua] ignoring extension VersusSocketObjectiveExtension
12:13:01.720 [Lua] ignoring extension VersusTargetObjectiveExtension
12:13:01.720 [Lua] ignoring extension VersusMissionObjectiveExtension
12:13:01.722 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:13:01.744 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
12:13:01.744 [Lua] [AchievementManager] Achievements using the steam platform
12:13:01.744 [Lua] PlayerManager:add_player player_1
12:13:01.792 [Lua] respawn_unit_spawned with group id: terror_respawn
12:13:01.792 [Lua] respawn_unit_spawned with group id: terror_respawn
12:13:01.803 [Lua] respawn_unit_spawned with group id: terror_respawn
12:13:01.810 [Lua] [StateIngame] Level seed: 496461000
12:13:01.825 [Lua] [LevelAnalysis] set_random_seed( 496461000)
12:13:01.829 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
12:13:01.829 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
12:13:01.829 [Lua] [IngameUI] init
12:13:01.848 [Lua] cb_razer_chroma_setup
12:13:01.872 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:13:01.872 [Lua] Set lobby begin:
12:13:01.872 [Lua] Lobby data twitch_enabled = false
12:13:01.873 [Lua] Lobby data selected_mission_id = journey_citadel
12:13:01.873 [Lua] Lobby data num_players = 2
12:13:01.873 [Lua] Lobby data difficulty_tweak = -10
12:13:01.873 [Lua] Lobby data host = 110000111888793
12:13:01.873 [Lua] Lobby data matchmaking_type = 2
12:13:01.873 [Lua] Lobby data is_private = false
12:13:01.873 [Lua] Lobby data match_started = true
12:13:01.873 [Lua] Lobby data difficulty = cataclysm
12:13:01.873 [Lua] Lobby data player_slot_1 = 0:0
12:13:01.873 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:13:01.873 [Lua] Lobby data unique_server_name = gyuree
12:13:01.873 [Lua] Lobby data quick_game = false
12:13:01.873 [Lua] Lobby data country_code = HU
12:13:01.873 [Lua] Lobby data matchmaking = true
12:13:01.873 [Lua] Lobby data power_level = 715
12:13:01.873 [Lua] Lobby data mission_id = sig_snare_a_slaanesh_path1
12:13:01.873 [Lua] Lobby data mechanism = deus
12:13:01.874 [Lua] Lobby data player_slot_5 = 0:0
12:13:01.874 [Lua] Lobby data player_slot_2 = 0:0
12:13:01.874 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:13:01.874 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:13:01.874 [Lua] Lobby data eac_authorized = true
12:13:01.874 [Lua] Set lobby end.
12:13:01.874 [Lua] CurrentConflictSettings deus_skaven_beastmen
12:13:01.874 [Lua] [ConflictDirector] conflict_director is ai_ready
12:13:01.875 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:13:01.875 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:13:01.877 [Lua] NORMAL PATROL MAIN PATH 591.77752685546875
12:13:01.877 [Lua] [waypoints] = table
12:13:01.877 [Lua] [astar_points] = table
12:13:01.877 [Lua] [travel_dist] = 591.77750408649445 (number)
12:13:01.877 [Lua] [one_directional] = false (boolean)
12:13:01.877 [Lua] [id] = boss_2 (string)
12:13:01.877 [Lua] NORMAL PATROL MAIN PATH 863.73907470703125
12:13:01.877 [Lua] [waypoints] = table
12:13:01.877 [Lua] [astar_points] = table
12:13:01.877 [Lua] [travel_dist] = 863.73909923434258 (number)
12:13:01.877 [Lua] [one_directional] = false (boolean)
12:13:01.877 [Lua] [id] = boss_3 (string)
12:13:01.877 [Lua] NORMAL PATROL MAIN PATH 1186.812255859375
12:13:01.877 [Lua] [waypoints] = table
12:13:01.877 [Lua] [astar_points] = table
12:13:01.877 [Lua] [travel_dist] = 1186.8122657239437 (number)
12:13:01.877 [Lua] [one_directional] = false (boolean)
12:13:01.877 [Lua] [id] = boss_4 (string)
12:13:01.878 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:13:01.878 [Lua] Forming navigation groups in one frame
12:13:01.878 [Lua] Forming navigation groups
12:13:01.879 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314
12:13:02.041 [Lua] NavigationGroupManager -> calulation time B: 0.16199999999997772
12:13:02.041 [Lua] number of nav groups: 137
12:13:02.042 [Lua] number of refined nav groups : 109
12:13:02.044 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463
12:13:02.044 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.380347141623497 Normalized coefficient: 1.5172902972430526
12:13:02.048 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 7.3045968025922763 Normalized coefficient: 1.47852103160126
12:13:02.054 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
12:13:02.055 [Lua] [LevelAnalysis] Generating boss paths for level: sig_snare_a_slaanesh_path1
12:13:02.055 [Lua] [LevelAnalysis] This level has a total main-path length of 649.923 meters.
12:13:02.055 [Lua] [LevelAnalysis] num_event_places_f: 0.3999487654368083 , num_event_places: 0 , trailing_event_fraction: 0.3999487654368083 , num_events: 0
12:13:02.055 [Lua] [LevelAnalysis] Level path distance: 649.9231481552124
12:13:02.055 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:13:02.058 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
12:13:02.061 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:13:02.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups
12:13:02.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
12:13:02.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:13:02.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
12:13:02.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:13:02.066 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=44
12:13:02.066 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
12:13:02.066 [Lua] [Managers] Calling function on all managers:
12:13:02.066 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:13:02.074 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
12:13:02.074 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
12:13:02.074 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame
12:13:02.074 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync
12:13:02.080 [Lua] FIRST UPDATE @0.053199525922537
12:13:02.080 [Lua] player (110000111888793,2) was put into party 1
12:13:02.095 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=45
12:13:02.095 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=46
12:13:02.095 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:2) to profile(1) career(1)
12:13:02.101 [Lua] player (110000111888793,6) was put into party 1
12:13:02.118 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=47
12:13:02.118 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=48
12:13:02.118 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:6) to profile(5) career(1)
12:13:02.214 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2
12:13:02.218 [Lua] Breedfreezer (server) starting a hot join sync
12:13:02.218 [Lua] packing 0 units of breed skaven_clan_rat
12:13:02.218 [Lua] packing 0 units of breed skaven_storm_vermin
12:13:02.218 [Lua] packing 0 units of breed beastmen_ungor_archer
12:13:02.218 [Lua] packing 0 units of breed beastmen_bestigor
12:13:02.218 [Lua] packing 0 units of breed beastmen_ungor
12:13:02.218 [Lua] packing 0 units of breed skaven_plague_monk
12:13:02.218 [Lua] packing 0 units of breed beastmen_gor
12:13:02.218 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:13:02.218 [Lua]
12:13:02.218 [Lua] [1] = 1 (number)
12:13:02.218 [Lua] [2] = 0 (number)
12:13:02.218 [Lua] [3] = 1 (number)
12:13:02.218 [Lua] [4] = 0 (number)
12:13:02.218 [Lua] [5] = 1 (number)
12:13:02.218 [Lua] [6] = 0 (number)
12:13:02.218 [Lua] [7] = 1 (number)
12:13:02.218 [Lua] [8] = 0 (number)
12:13:02.218 [Lua] [9] = 1 (number)
12:13:02.218 [Lua] [10] = 0 (number)
12:13:02.218 [Lua] [11] = 1 (number)
12:13:02.218 [Lua] [12] = 0 (number)
12:13:02.218 [Lua] [13] = 1 (number)
12:13:02.218 [Lua] [14] = 0 (number)
12:13:02.218 [Lua]
12:13:02.218 [Lua]
12:13:02.218 [Lua]
12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
12:13:02.218 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
12:13:02.219 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
12:13:02.219 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
12:13:02.219 [Lua] PlayerManager:add_remote_player 110000104326bb2
12:13:02.219 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49
12:13:02.219 [Lua] RemotePlayer:create_game_object( ) 49
12:13:02.236 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync
12:13:02.236 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers
12:13:02.243 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
12:13:02.243 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
12:13:02.243 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers
12:13:02.243 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame
12:13:02.330 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:13:02.330 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1
12:13:02.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
12:13:02.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
12:13:02.353 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
12:13:02.435 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
12:13:02.435 [Lua] [PackageManager] Force_load: wwise/pistol
12:13:02.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
12:13:02.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
12:13:02.455 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
12:13:02.456 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
12:13:02.571 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
12:13:02.571 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
12:13:02.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
12:13:02.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
12:13:02.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
12:13:02.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
12:13:02.642 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
12:13:02.642 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
12:13:02.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01
12:13:02.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01
12:13:02.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01
12:13:02.761 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
12:13:03.382 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
12:13:03.382 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
12:13:03.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
12:13:03.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
12:13:03.403 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
12:13:03.403 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
12:13:03.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
12:13:03.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
12:13:03.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
12:13:03.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
12:13:03.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
12:13:03.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
12:13:03.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
12:13:03.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
12:13:03.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
12:13:03.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
12:13:03.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
12:13:03.601 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
12:13:03.620 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
12:13:03.620 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
12:13:03.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
12:13:03.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
12:13:03.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
12:13:03.677 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
12:13:03.776 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
12:13:03.776 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
12:13:03.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
12:13:03.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
12:13:03.872 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
12:13:03.872 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
12:13:03.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
12:13:03.996 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
12:13:03.996 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
12:13:04.062 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
12:13:04.062 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
12:13:04.063 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
12:13:04.589 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
12:13:04.589 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
12:13:04.589 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:13:04.640 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:13:04.640 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:13:04.651 [Lua] rpc_to_client_spawn_player 110000111888793 1
12:13:04.651 [Lua] rpc_to_client_spawn_player 110000104326bb2 1
12:13:04.651 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000111888793 2
12:13:04.654 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:13:04.655 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
12:13:04.655 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000111888793 6
12:13:04.659 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:13:04.659 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
12:13:04.661 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-215.362, 293.272, 138.979), Vector4(0.052102, -0.020059, 0.636113, -0.769573))
12:13:04.666 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:13:04.666 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:13:04.666 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
12:13:04.666 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=55
12:13:04.666 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56
12:13:04.668 [Lua] [GameNetworkManager] destroying game object with go_id=51
12:13:04.669 [Lua] [GameNetworkManager] destroying game object with go_id=53
12:13:04.675 [Lua] Switching ConflictSettings: to: deus_skaven
12:13:04.675 [Lua] pacing=deus_default
12:13:04.675 [Lua] roaming=nil
12:13:04.675 [Lua] specials=deus_skaven
12:13:04.675 [Lua] contained_breeds=nil
12:13:04.675 [Lua] debug_color=orange
12:13:04.675 [Lua] disabled=false
12:13:04.675 [Lua] pack_spawning=skaven
12:13:04.675 [Lua] description=deus_conflict_director_skaven_chaos_name
12:13:04.675 [Lua] factions=nil
12:13:04.675 [Lua] boss=deus_skaven
12:13:04.675 [Lua] horde=deus_default
12:13:04.675 [Lua] name=deus_skaven
12:13:04.675 [Lua] intensity=deus_default
12:13:04.675 [Lua] ---
12:13:04.678 [Lua] PlayerManager:remove_player peer_id=110000111888793 2
12:13:04.678 [Lua] [GameNetworkManager] destroying game object with go_id=45
12:13:04.678 [Lua] PlayerManager:remove_player peer_id=110000111888793 6
12:13:04.678 [Lua] [GameNetworkManager] destroying game object with go_id=47
12:13:04.678 [Lua] player (110000111888793,2) was put into party 1
12:13:04.699 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
12:13:04.699 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58
12:13:04.699 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:2) to profile(1) career(1)
12:13:04.705 [Lua] player (110000111888793,6) was put into party 1
12:13:04.726 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
12:13:04.726 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60
12:13:04.726 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:6) to profile(5) career(1)
12:13:04.945 [Lua] StateInGameRunning:_game_actually_starts()
12:13:04.946 [Lua] #################################################################################################################
12:13:04.946 [Lua] [Loading Time]: 00:00:25 [Transition]: dlc_morris_map-sig_snare_a_slaanesh_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:13:04.946 [Lua] #################################################################################################################
12:13:04.946 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35
12:13:04.946 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true
12:13:04.957 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35
12:13:04.982 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:13:04.982 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player.
12:13:04.983 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
12:13:04.983 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1
12:13:04.984 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:13:04.984 [Lua] TalentSystem:rpc_sync_talents 1 1025
12:13:04.987 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000111888793 2
12:13:04.990 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:13:04.990 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
12:13:04.991 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000111888793 6
12:13:04.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:13:04.994 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
12:13:05.005 [Lua] updating bot weapon metadata for weapon: two_handed_halberds_template_1
12:13:05.005 [Lua] updating bot weapon metadata for weapon: repeating_handgun_template_1
12:13:05.005 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1
12:13:05.005 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1
12:13:05.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35
12:13:05.177 [Lua] Commit load time data
12:13:06.825 [Lua] Set lobby begin:
12:13:06.825 [Lua] Lobby data twitch_enabled = false
12:13:06.825 [Lua] Lobby data selected_mission_id = journey_citadel
12:13:06.826 [Lua] Lobby data num_players = 2
12:13:06.826 [Lua] Lobby data difficulty_tweak = -10
12:13:06.826 [Lua] Lobby data host = 110000111888793
12:13:06.826 [Lua] Lobby data matchmaking_type = 2
12:13:06.826 [Lua] Lobby data is_private = false
12:13:06.826 [Lua] Lobby data match_started = true
12:13:06.826 [Lua] Lobby data difficulty = cataclysm
12:13:06.826 [Lua] Lobby data player_slot_1 = 0:0
12:13:06.826 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:13:06.826 [Lua] Lobby data unique_server_name = gyuree
12:13:06.826 [Lua] Lobby data quick_game = false
12:13:06.826 [Lua] Lobby data country_code = HU
12:13:06.826 [Lua] Lobby data matchmaking = true
12:13:06.826 [Lua] Lobby data power_level = 357
12:13:06.826 [Lua] Lobby data mission_id = sig_snare_a_slaanesh_path1
12:13:06.826 [Lua] Lobby data mechanism = deus
12:13:06.826 [Lua] Lobby data player_slot_5 = 0:0
12:13:06.826 [Lua] Lobby data player_slot_2 = 0:0
12:13:06.826 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:13:06.827 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:13:06.827 [Lua] Lobby data eac_authorized = true
12:13:06.827 [Lua] Set lobby end.
12:13:11.768 [Flow] DEBUG **********************************************************VO Output
12:13:11.832 [Lua] Set lobby begin:
12:13:11.832 [Lua] Lobby data twitch_enabled = false
12:13:11.832 [Lua] Lobby data selected_mission_id = journey_citadel
12:13:11.832 [Lua] Lobby data num_players = 2
12:13:11.832 [Lua] Lobby data difficulty_tweak = -10
12:13:11.832 [Lua] Lobby data host = 110000111888793
12:13:11.832 [Lua] Lobby data matchmaking_type = 2
12:13:11.832 [Lua] Lobby data is_private = false
12:13:11.832 [Lua] Lobby data match_started = true
12:13:11.832 [Lua] Lobby data difficulty = cataclysm
12:13:11.832 [Lua] Lobby data player_slot_1 = 0:0
12:13:11.832 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:13:11.832 [Lua] Lobby data unique_server_name = gyuree
12:13:11.832 [Lua] Lobby data quick_game = false
12:13:11.832 [Lua] Lobby data country_code = HU
12:13:11.832 [Lua] Lobby data matchmaking = true
12:13:11.832 [Lua] Lobby data power_level = 715
12:13:11.832 [Lua] Lobby data mission_id = sig_snare_a_slaanesh_path1
12:13:11.832 [Lua] Lobby data mechanism = deus
12:13:11.833 [Lua] Lobby data player_slot_5 = 0:0
12:13:11.833 [Lua] Lobby data player_slot_2 = 0:0
12:13:11.833 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:13:11.833 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:13:11.833 [Lua] Lobby data eac_authorized = true
12:13:11.833 [Lua] Set lobby end.
12:13:18.481 [Lua] main_path_player_far_away_check started
12:13:18.498 [Lua] Players are leaving the safe zone
12:13:19.008 [Lua] going to make a rush intervention, since loneliness_value= 215.47489567015108 and dist= 474.87506103515625
12:13:19.009 [Lua] rush intervention - spawning skaven_gutter_runner
12:13:19.488 [Lua] main_path_player_far_away_check started
12:13:19.571 [Lua] main_path_player_far_away_check started
12:13:19.588 [Lua] main_path_player_far_away_check started
12:13:26.629 [Lua] Coordinated attack!
12:13:27.483 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:13:27.502 [Lua] Spline already found!
12:13:27.542 [Lua] Init group template: spline_patrol
12:13:40.603 [Lua] Time for new HOOORDE! multi_first_wave
12:13:40.603 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
12:13:40.603 [Lua] horde requested: vector
12:13:40.603 [Lua] setting up vector-horde
12:13:40.603 [Lua] Composing horde 'large' .. using variant 'plain'
12:13:40.603 [Lua] --> horde wants to spawn ahead of players (0.041894146082299/0.67
12:13:40.603 [Lua] -> spawning: 57
12:13:40.603 [Lua] horde crated with id 2 of type vector
12:13:40.603 [Lua] vector horde has started
12:13:48.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized
12:13:49.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:13:49.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:13:49.237 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104326bb2, connection_key=0, breed_name=skaven_slave)
12:13:50.129 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source.
12:13:50.187 [Lua] Init group template: horde
12:13:51.702 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
12:13:51.702 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:13:51.702 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
12:13:51.702 [Lua] horde requested: vector
12:13:51.702 [Lua] setting up vector-horde
12:13:51.702 [Lua] Composing horde 'large' .. using variant 'plain'
12:13:51.702 [Lua] --> horde wants to spawn ahead of players (0.19552664234681/0.67
12:13:51.703 [Lua] -> spawning: 55
12:13:51.703 [Lua] horde crated with id 3 of type vector
12:13:51.703 [Lua] vector horde has started
12:13:53.256 [Lua] [IngameUI] menu view on_enter ingame_menu
12:13:54.778 [Lua] [IngameUI] menu view on_exit ingame_menu
12:13:54.778 [Lua] [IngameUI] menu view on_enter options_view
12:14:00.824 [Lua] Init group template: horde
12:14:02.391 [Window] Window => inactive
12:14:12.938 [Lua] HORDE: Pushing horde in time; too many units out 63
12:14:15.324 [Window] Window => active
12:14:17.952 [Lua] HORDE: last wave, reset to standard horde delay
12:14:17.952 [Lua] Time for new HOOORDE! multi_last_wave
12:14:17.952 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
12:14:17.952 [Lua] horde requested: vector
12:14:17.952 [Lua] setting up vector-horde
12:14:17.952 [Lua] Composing horde 'large' .. using variant 'plain'
12:14:17.952 [Lua] --> horde wants to spawn ahead of players (0.21118995846356/0.67
12:14:17.952 [Lua] -> spawning: 57
12:14:17.952 [Lua] horde crated with id 4 of type vector
12:14:17.952 [Lua] vector horde has started
12:14:18.661 [Lua] [IngameUI] menu view on_exit options_view
12:14:18.661 [Lua] [IngameUI] menu view on_enter ingame_menu
12:14:19.386 [Lua] [IngameUI] menu view on_exit ingame_menu
12:14:27.591 [Lua] Horde killed: ?
12:14:28.607 [Lua] Init group template: horde
12:14:36.796 [Lua] Horde killed: ?
12:14:56.930 [Lua] Horde killed: ?
12:15:11.101 [Lua] [IngameUI] menu view on_enter ingame_menu
12:15:13.036 [Lua] [IngameUI] menu view on_exit ingame_menu
12:15:17.090 [Lua] [IngameUI] menu view on_enter ingame_menu
12:15:18.285 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game?
Warning! You will lose all expedition progress! Leave Game leave_game Yes cancel_popup No
12:15:19.019 [Lua] PopupManager:query_result returned result: leave_game
12:15:19.038 [Lua] [Matchmaking] Doing transition leave_game from UI
12:15:19.038 [Lua] TRANSITION leave_game nil false
12:15:19.038 [Lua] [GameNetworkManager] Leaving game...
12:15:19.038 [Lua] [GameNetworkManager] Shutting down game session host.
12:15:19.038 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:15:19.038 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:15:19.038 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=138.42
12:15:19.038 [Lua] [IngameUI] menu view on_exit ingame_menu
12:15:19.053 [Connection] Packet 6960 chunk for system game_session from 110000104326bb2 had no listener
12:15:19.054 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:15:21.043 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
12:15:21.043 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:15:21.043 [Lua] [Managers] Calling function on all managers:
12:15:21.043 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
12:15:21.043 [Lua] Clearing all global lookup lists
12:15:21.043 [Lua] [IngamePlayerListUI] - Destroy
12:15:21.044 [Lua] [EquipmentUI] - Destroy
12:15:21.044 [Lua] [AbilityUI] - Destroy
12:15:21.044 [Lua] [GamePadEquipmentUI] - Destroy
12:15:21.044 [Lua] [GamePadAbilityUI] - Destroy
12:15:21.044 [Lua] [IngameUI] destroy
12:15:21.044 [Lua] PlayerManager:remove_player peer_id=110000111888793 6
12:15:21.045 [Lua] PlayerManager:remove_player peer_id=110000111888793 2
12:15:21.067 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1
12:15:21.132 [Lua] [Managers] Destroying manager group:
12:15:21.140 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:15:21.219 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:15:21.226 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
12:15:21.227 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
12:15:21.228 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:15:21.229 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:15:21.235 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:15:21.242 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:15:21.246 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
12:15:21.246 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:15:21.249 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:15:21.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
12:15:21.252 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:15:21.254 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:15:21.260 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:15:21.264 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
12:15:21.266 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:15:21.268 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
12:15:21.272 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:15:21.275 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:15:21.281 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
12:15:21.283 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:15:21.284 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:15:21.288 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:15:21.291 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:15:21.295 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
12:15:21.296 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:15:21.302 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
12:15:21.314 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:15:21.314 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
12:15:21.314 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
12:15:21.314 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame
12:15:21.314 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading
12:15:21.314 [Lua] [Matchmaking] unregister rpcs
12:15:21.314 [Lua] [Matchmaking] destroying
12:15:21.314 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
12:15:21.314 [Lua] [ChatManager] Unregistering channel 1
12:15:21.314 [Lua] [EnemyPackageLoader] network_context_destroyed
12:15:21.314 [Lua] [PartyManager] network_context_destroyed
12:15:21.315 [Lua] [GameMechanismManager] network_context_destroyed
12:15:21.315 [SteamVoip] Destroying room 9bdc497c190216ab
12:15:21.315 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer
12:15:21.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer
12:15:21.321 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer
12:15:21.321 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
12:15:21.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer
12:15:21.326 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
12:15:21.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
12:15:21.326 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer
12:15:21.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, ProfileSynchronizer
12:15:21.328 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer
12:15:21.328 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
12:15:21.329 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
12:15:21.340 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer
12:15:21.340 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer
12:15:21.341 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald, ProfileSynchronizer
12:15:21.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer
12:15:21.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer
12:15:21.342 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer
12:15:21.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer
12:15:21.343 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
12:15:21.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer
12:15:21.349 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
12:15:21.349 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
12:15:21.350 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
12:15:21.350 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
12:15:21.350 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
12:15:21.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, ProfileSynchronizer
12:15:21.360 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
12:15:21.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer
12:15:21.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer
12:15:21.369 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer
12:15:21.379 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
12:15:21.379 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer
12:15:21.380 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
12:15:21.380 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
12:15:21.381 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
12:15:21.381 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
12:15:21.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer
12:15:21.386 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer
12:15:21.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer
12:15:21.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer
12:15:21.388 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer
12:15:21.408 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
12:15:21.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer
12:15:21.409 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
12:15:21.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer
12:15:21.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer
12:15:21.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer
12:15:21.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
12:15:21.410 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer
12:15:21.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
12:15:21.410 [EAC] EAC server lost client 110000104326bb2
12:15:21.410 [EACServer] [14:15:21:410][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104326BB2 PlayerGUID: 76561198030678962
12:15:21.410 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02e407b8, channel: 1
12:15:21.410 [EACServer] [14:15:21:410][Windows][EAC Server] [Info][Destroy] Called
12:15:21.410 [EACServer] [14:15:21:410][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
12:15:21.411 [EACServer] [14:15:21:410][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
12:15:21.413 [Lua] [LobbyHost] Destroying
12:15:21.413 [Lua] ############### UNLOADING PACKAGES ###############
12:15:21.413 [Lua] [Managers] Calling function on all managers:
12:15:21.413 [Lua] [Managers] Destroying manager group:
12:15:21.413 [Lua] [Gamestate] Enter state StateLoading
12:15:21.416 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
12:15:21.416 [Lua] [LobbyManager] Setting up network options
12:15:21.416 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017
12:15:21.416 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016
12:15:21.416 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766
12:15:21.416 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017
12:15:21.416 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015
12:15:21.416 [Lua] LobbyManager:setup_network_options server_port: 27017
12:15:21.416 [Lua] registering RPCs
12:15:21.416 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
12:15:21.416 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27017,
steam_port=8766,
map="None",
} platform_lobby: nil
12:15:21.416 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
12:15:21.416 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2
12:15:21.417 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1344871936, lt:load_next_level, extra_packages:{
})
12:15:21.417 [Lua] [LevelTransitionHandler] promote_next_level_data
12:15:21.417 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
12:15:21.417 [SteamVoip] Creating room 14f2fc784ecaa7a
12:15:21.417 [EAC] EAC server 110000111888793 is initializing
12:15:21.423 [EAC] Server is also client 110000111888793
12:15:21.423 [EACServer] [14:15:21:423][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF77EE187F0 LogLevel: Info.
12:15:21.423 [Lua] ### Created peer state machine for 110000111888793
12:15:21.424 [Lua] [PeerSM] 110000111888793 :: on_enter Connecting
12:15:21.424 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
12:15:21.424 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:15:21.436 [Connection] Dropped game chunk from 110000104326bb2 because channel 1 can't communicate
12:15:21.436 [Connection] Dropped channel chunk from 110000104326bb2 because channel 2 can't communicate
12:15:21.436 [Connection] Dropped channel chunk from 110000104326bb2 because channel 1 can't communicate
12:15:21.437 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:15:21.437 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:15:21.437 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
12:15:21.437 [Lua] Set lobby begin:
12:15:21.437 [Lua] Set lobby end.
12:15:21.437 [Lua] [PSM] Peer 110000111888793 joined. Want to use profile index "3" and join party "nil"
12:15:21.437 [Lua] [LobbyHost] Changed state from 0 to creating
12:15:21.443 [Lua] [StateLoading] load_current_level
12:15:21.443 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
12:15:21.448 [Umbra] Unload tome
12:15:21.456 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_a/slaanesh_path1, sig_snare_a_slaanesh_path1
12:15:21.456 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/slaanesh_common, sig_snare_a_slaanesh_path1
12:15:21.462 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, sig_snare_a_slaanesh_path1
12:15:21.509 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_a/path_common, sig_snare_a_slaanesh_path1
12:15:21.513 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_a_slaanesh_path1
12:15:21.518 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_a, sig_snare_a_slaanesh_path1
12:15:21.522 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_a_slaanesh_path1
12:15:21.551 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_a_slaanesh_path1
12:15:21.556 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort_common, sig_snare_a_slaanesh_path1
12:15:21.576 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_common, sig_snare_a_slaanesh_path1
12:15:21.576 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
12:15:21.576 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
12:15:21.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
12:15:21.590 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
12:15:21.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
12:15:21.731 [Lua] [LobbyHost] Changed state from creating to joined
12:15:21.731 [Lua] [PartyManager] Leader is set to 110000111888793
12:15:21.731 [Lua] [ChatManager] Setting up network context, host_peer_id:110000111888793 my_peer_id:110000111888793
12:15:21.731 [Lua] [ChatManager] Registering channel 1
12:15:21.731 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793)
12:15:21.731 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793)
12:15:21.731 [Lua] [PartyManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793)
12:15:21.747 [Lua] [NetworkServer] Changing num_players from nil to 1
12:15:21.747 [Lua] Players: 1
12:15:21.747 [Lua] Set lobby begin:
12:15:21.747 [Lua] Lobby data mission_id = morris_hub
12:15:21.747 [Lua] Lobby data mechanism = deus
12:15:21.747 [Lua] Lobby data matchmaking_type = 3
12:15:21.747 [Lua] Lobby data eac_authorized = true
12:15:21.747 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:15:21.747 [Lua] Lobby data selected_mission_id = morris_hub
12:15:21.747 [Lua] Lobby data num_players = 1
12:15:21.747 [Lua] Lobby data matchmaking = false
12:15:21.747 [Lua] Set lobby end.
12:15:23.041 [Handshaker] Lost connection 34 to 110000104326bb2
12:15:23.059 [Lua] player (110000111888793,1) was put into party 0
12:15:23.059 [Lua] [ProfileSynchronizer] Peer 110000111888793 entered session
12:15:23.059 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000111888793
12:15:23.059 [Lua] [PeerSM] 110000111888793 :: on_exit Connecting
12:15:23.059 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
12:15:23.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
12:15:23.431 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
12:15:23.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
12:15:26.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
12:15:26.694 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
12:15:26.711 [Lua] [LevelTransitionHandler] Level load completed!
12:15:26.711 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
12:15:26.711 [Lua] [EnemyPackageLoader] Load no enemies on this level
12:15:26.712 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus
12:15:26.712 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:15:26.712 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
12:15:26.712 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:15:26.712 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:15:26.712 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
12:15:26.729 [Lua] Async level spawning done
12:15:26.735 [Lua] ### Received rpc_level_loaded
12:15:26.735 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 228
12:15:26.735 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
12:15:26.748 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
12:15:26.748 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
12:15:26.765 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
12:15:26.765 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
12:15:26.765 [Lua] ### Received rpc_level_loaded
12:15:26.765 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 228
12:15:26.765 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:15:27.776 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:15:27.776 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:15:27.776 [Lua] Set lobby begin:
12:15:27.776 [Lua] Lobby data selected_mission_id = morris_hub
12:15:27.776 [Lua] Lobby data num_players = 1
12:15:27.777 [Lua] Lobby data matchmaking = false
12:15:27.777 [Lua] Lobby data host = 110000111888793
12:15:27.777 [Lua] Lobby data mission_id = morris_hub
12:15:27.777 [Lua] Lobby data matchmaking_type = 3
12:15:27.777 [Lua] Lobby data country_code = HU
12:15:27.777 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:15:27.777 [Lua] Lobby data unique_server_name = gyuree
12:15:27.777 [Lua] Lobby data mechanism = deus
12:15:27.778 [Lua] Lobby data eac_authorized = true
12:15:27.778 [Lua] Set lobby end.
12:15:27.778 [Lua] [Managers] Destroying manager group:
12:15:27.779 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
12:15:27.779 [Lua] [Gamestate] Enter StateIngame HOST
12:15:27.780 [Lua] [Managers] Calling function on all managers:
12:15:27.780 [Lua] <>level = morris_hub<>
12:15:27.780 [Lua] [StateIngame] Server ingame
12:15:27.783 [Lua] Set lobby begin:
12:15:27.783 [Lua] Lobby data difficulty = normal
12:15:27.783 [Lua] Lobby data selected_mission_id = morris_hub
12:15:27.784 [Lua] Lobby data difficulty_tweak = 0
12:15:27.784 [Lua] Lobby data num_players = 1
12:15:27.784 [Lua] Lobby data matchmaking = false
12:15:27.784 [Lua] Lobby data host = 110000111888793
12:15:27.784 [Lua] Lobby data mission_id = morris_hub
12:15:27.784 [Lua] Lobby data matchmaking_type = 3
12:15:27.784 [Lua] Lobby data country_code = HU
12:15:27.784 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:15:27.785 [Lua] Lobby data unique_server_name = gyuree
12:15:27.785 [Lua] Lobby data mechanism = deus
12:15:27.785 [Lua] Lobby data eac_authorized = true
12:15:27.785 [Lua] Set lobby end.
12:15:27.785 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
12:15:27.785 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2
12:15:27.785 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
12:15:27.785 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:15:27.785 [Lua] [Matchmaking] initializing
12:15:27.785 [Lua] [Matchmaking] my_peer_id: 110000111888793, I am server
12:15:27.785 [Lua] [Matchmaking] register rpcs
12:15:27.785 [Lua] GameNetworkManager:init... creating game session
12:15:27.785 [Lua] Host GameSession.make_game_session_host with session:
12:15:27.785 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:15:27.786 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
12:15:27.786 [Lua] [GameNetworkManager] self.is_server = true
12:15:27.786 [Network] Setting artificial MTU limit to 65536
12:15:27.797 [Lua] Switching ConflictSettings: to: disabled
12:15:27.797 [Lua] pacing=disabled
12:15:27.797 [Lua] roaming=nil
12:15:27.797 [Lua] specials=disabled
12:15:27.797 [Lua] debug_color=black
12:15:27.797 [Lua] pack_spawning=disabled
12:15:27.797 [Lua] contained_breeds=nil
12:15:27.797 [Lua] disabled=true
12:15:27.797 [Lua] boss=disabled
12:15:27.797 [Lua] horde=disabled
12:15:27.797 [Lua] name=disabled
12:15:27.797 [Lua] intensity=disabled
12:15:27.797 [Lua] ---
12:15:27.797 [Lua] [LevelAnalysis] set_random_seed( 0)
12:15:27.801 [Lua] [AIInterestPointSystem] Level Seed: 0
12:15:27.801 [Lua]
12:15:27.801 [Lua] [entity_system_bag] = table
12:15:27.801 [Lua] [entity_system_bag] = metatable
12:15:27.801 [Lua] [startup_data] = table
12:15:27.801 [Lua] [entity_manager] = table
12:15:27.801 [Lua] [entity_manager] = metatable
12:15:27.801 [Lua] [unit_spawner] = table
12:15:27.801 [Lua] [unit_spawner] = metatable
12:15:27.801 [Lua] [unit_storage] = table
12:15:27.801 [Lua] [unit_storage] = metatable
12:15:27.801 [Lua] [dice_keeper] = table
12:15:27.801 [Lua] [dice_keeper] = metatable
12:15:27.801 [Lua] [is_server] = true (boolean)
12:15:27.801 [Lua] [world] = [World]
12:15:27.801 [Lua] [system_api] = table
12:15:27.801 [Lua] [entity_system] = table
12:15:27.801 [Lua] [entity_system] = metatable
12:15:27.801 [Lua] [network_lobby] = table
12:15:27.801 [Lua] [network_lobby] = metatable
12:15:27.801 [Lua] [profile_synchronizer] = table
12:15:27.801 [Lua] [profile_synchronizer] = metatable
12:15:27.801 [Lua] [level_transition_handler] = table
12:15:27.801 [Lua] [level_transition_handler] = metatable
12:15:27.801 [Lua] [num_local_human_players] = 1 (number)
12:15:27.801 [Lua] [statistics_db] = table
12:15:27.801 [Lua] [statistics_db] = metatable
12:15:27.801 [Lua] [network_server] = table
12:15:27.801 [Lua] [network_server] = metatable
12:15:27.801 [Lua] [input_manager] = table
12:15:27.801 [Lua] [input_manager] = metatable
12:15:27.801 [Lua] [network_clock] = table
12:15:27.801 [Lua] [network_clock] = metatable
12:15:27.801 [Lua] [network_transmit] = table
12:15:27.801 [Lua] [network_transmit] = metatable
12:15:27.801 [Lua] [free_flight_manager] = table
12:15:27.801 [Lua] [free_flight_manager] = metatable
12:15:27.801 [Lua] [network_manager] = table
12:15:27.801 [Lua] [network_manager] = metatable
12:15:27.801 [Lua] [network_event_delegate] = table
12:15:27.801 [Lua] [network_event_delegate] = metatable
12:15:27.801 [Lua]
12:15:27.801 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:15:27.801 [Lua] ignoring extension VersusInteractObjectiveExtension
12:15:27.801 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:15:27.801 [Lua] ignoring extension VersusSocketObjectiveExtension
12:15:27.801 [Lua] ignoring extension VersusTargetObjectiveExtension
12:15:27.802 [Lua] ignoring extension VersusMissionObjectiveExtension
12:15:27.802 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:15:27.807 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
12:15:27.808 [Lua] [AchievementManager] Achievements using the steam platform
12:15:27.808 [Lua] PlayerManager:add_player player_1
12:15:27.839 [Lua] [StateIngame] Level seed: 0
12:15:27.841 [Lua] [LevelAnalysis] set_random_seed( 0)
12:15:27.842 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
12:15:27.842 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
12:15:27.842 [Lua] [IngameUI] init
12:15:27.864 [Lua] cb_razer_chroma_setup
12:15:27.906 [Lua] [Matchmaking] Cancelling matchmaking
12:15:27.906 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:15:27.906 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:15:27.906 [Lua] Set lobby begin:
12:15:27.906 [Lua] Lobby data difficulty = normal
12:15:27.906 [Lua] Lobby data selected_mission_id = morris_hub
12:15:27.906 [Lua] Lobby data power_level = 0
12:15:27.906 [Lua] Lobby data difficulty_tweak = 0
12:15:27.907 [Lua] Lobby data num_players = 1
12:15:27.907 [Lua] Lobby data matchmaking = false
12:15:27.907 [Lua] Lobby data host = 110000111888793
12:15:27.907 [Lua] Lobby data mission_id = morris_hub
12:15:27.907 [Lua] Lobby data matchmaking_type = 3
12:15:27.907 [Lua] Lobby data country_code = HU
12:15:27.907 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:15:27.908 [Lua] Lobby data unique_server_name = gyuree
12:15:27.908 [Lua] Lobby data mechanism = deus
12:15:27.908 [Lua] Lobby data eac_authorized = true
12:15:27.908 [Lua] Set lobby end.
12:15:27.909 [Lua] CurrentConflictSettings disabled
12:15:27.909 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
12:15:27.910 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:15:27.910 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
12:15:27.910 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
12:15:27.910 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
12:15:27.910 [Lua] [Managers] Calling function on all managers:
12:15:27.910 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:15:27.915 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
12:15:27.915 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
12:15:27.976 [Lua] player (110000111888793,1) was put into party 1
12:15:27.976 [Lua] [IngamePlayerListUI] - Destroy
12:15:27.976 [Lua] [GamePadEquipmentUI] - Destroy
12:15:27.976 [Lua] [EquipmentUI] - Destroy
12:15:27.976 [Lua] [AbilityUI] - Destroy
12:15:27.976 [Lua] [GamePadAbilityUI] - Destroy
12:15:27.986 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000111888793
12:15:27.986 [Lua] Set lobby begin:
12:15:27.986 [Lua] Lobby data selected_mission_id = morris_hub
12:15:27.986 [Lua] Lobby data num_players = 1
12:15:27.986 [Lua] Lobby data difficulty_tweak = 0
12:15:27.986 [Lua] Lobby data host = 110000111888793
12:15:27.986 [Lua] Lobby data matchmaking_type = 3
12:15:27.986 [Lua] Lobby data difficulty = normal
12:15:27.986 [Lua] Lobby data player_slot_1 = 0:0
12:15:27.986 [Lua] Lobby data unique_server_name = gyuree
12:15:27.987 [Lua] Lobby data player_slot_4 = 0:0
12:15:27.987 [Lua] Lobby data country_code = HU
12:15:27.987 [Lua] Lobby data matchmaking = false
12:15:27.987 [Lua] Lobby data power_level = 0
12:15:27.987 [Lua] Lobby data mission_id = morris_hub
12:15:27.987 [Lua] Lobby data mechanism = deus
12:15:27.987 [Lua] Lobby data player_slot_5 = 0:0
12:15:27.987 [Lua] Lobby data player_slot_2 = 0:0
12:15:27.987 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:15:27.987 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:15:27.987 [Lua] Lobby data eac_authorized = true
12:15:27.987 [Lua] Set lobby end.
12:15:27.987 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:1) to profile(3) career(4)
12:15:27.988 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
12:15:27.988 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
12:15:27.995 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
12:15:27.995 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
12:15:27.995 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
12:15:28.175 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
12:15:28.175 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
12:15:28.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
12:15:28.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
12:15:28.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
12:15:28.419 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
12:15:28.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
12:15:28.473 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
12:15:28.473 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
12:15:28.805 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
12:15:28.805 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
12:15:28.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
12:15:28.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
12:15:28.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
12:15:28.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
12:15:28.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
12:15:28.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
12:15:28.961 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
12:15:29.024 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
12:15:29.024 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
12:15:29.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
12:15:29.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
12:15:29.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
12:15:29.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
12:15:29.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
12:15:29.304 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
12:15:29.304 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
12:15:29.863 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
12:15:29.863 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
12:15:29.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
12:15:29.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
12:15:29.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
12:15:29.994 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
12:15:30.413 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
12:15:30.413 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
12:15:30.414 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
12:15:30.477 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
12:15:30.477 [Lua] [PackageManager] Force_load: wwise/flamethrower
12:15:30.477 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
12:15:30.553 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
12:15:30.553 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
12:15:30.554 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
12:15:30.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
12:15:30.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
12:15:30.682 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
12:15:30.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
12:15:30.789 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
12:15:30.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
12:15:30.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
12:15:30.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
12:15:30.812 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
12:15:30.876 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
12:15:30.876 [Lua] [PackageManager] Force_load: wwise/drakegun
12:15:30.876 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:15:30.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:15:30.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
12:15:30.917 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0))
12:15:30.921 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:15:30.922 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:15:30.922 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
12:15:30.922 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=5
12:15:30.922 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
12:15:31.198 [Lua] StateInGameRunning:_game_actually_starts()
12:15:31.198 [Lua] #################################################################################################################
12:15:31.198 [Lua] [Loading Time]: 00:00:10 [Transition]: sig_snare_a_slaanesh_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:15:31.198 [Lua] #################################################################################################################
12:15:31.198 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36
12:15:31.198 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false
12:15:31.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36
12:15:32.071 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36
12:15:32.071 [Lua] Commit load time data
12:15:32.742 [Lua] Set lobby begin:
12:15:32.742 [Lua] Lobby data selected_mission_id = morris_hub
12:15:32.742 [Lua] Lobby data num_players = 1
12:15:32.742 [Lua] Lobby data difficulty_tweak = 0
12:15:32.742 [Lua] Lobby data host = 110000111888793
12:15:32.742 [Lua] Lobby data matchmaking_type = 3
12:15:32.742 [Lua] Lobby data difficulty = normal
12:15:32.743 [Lua] Lobby data player_slot_1 = 0:0
12:15:32.743 [Lua] Lobby data unique_server_name = gyuree
12:15:32.743 [Lua] Lobby data player_slot_4 = 0:0
12:15:32.743 [Lua] Lobby data country_code = HU
12:15:32.743 [Lua] Lobby data matchmaking = false
12:15:32.743 [Lua] Lobby data power_level = 835
12:15:32.743 [Lua] Lobby data mission_id = morris_hub
12:15:32.743 [Lua] Lobby data mechanism = deus
12:15:32.743 [Lua] Lobby data player_slot_5 = 0:0
12:15:32.743 [Lua] Lobby data player_slot_2 = 0:0
12:15:32.743 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:15:32.743 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:15:32.743 [Lua] Lobby data eac_authorized = true
12:15:32.743 [Lua] Set lobby end.
12:15:48.520 [Window] Window => inactive
12:15:51.302 [Window] Window => active
12:15:58.602 [Lua] [LobbyMembers] Member joined 110000104326bb2
12:15:58.613 [Lua] [NetworkServer] Changing num_players from 1 to 2
12:15:58.613 [Lua] Players: 2
12:15:58.613 [Lua] Set lobby begin:
12:15:58.613 [Lua] Lobby data selected_mission_id = morris_hub
12:15:58.613 [Lua] Lobby data num_players = 2
12:15:58.613 [Lua] Lobby data difficulty_tweak = 0
12:15:58.613 [Lua] Lobby data host = 110000111888793
12:15:58.614 [Lua] Lobby data matchmaking_type = 3
12:15:58.614 [Lua] Lobby data difficulty = normal
12:15:58.614 [Lua] Lobby data player_slot_1 = 0:0
12:15:58.614 [Lua] Lobby data unique_server_name = gyuree
12:15:58.614 [Lua] Lobby data player_slot_4 = 0:0
12:15:58.614 [Lua] Lobby data country_code = HU
12:15:58.614 [Lua] Lobby data matchmaking = false
12:15:58.614 [Lua] Lobby data power_level = 835
12:15:58.614 [Lua] Lobby data mission_id = morris_hub
12:15:58.614 [Lua] Lobby data mechanism = deus
12:15:58.614 [Lua] Lobby data player_slot_5 = 0:0
12:15:58.614 [Lua] Lobby data player_slot_2 = 0:0
12:15:58.614 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:15:58.614 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:15:58.614 [Lua] Lobby data eac_authorized = true
12:15:58.615 [Lua] Set lobby end.
12:15:59.624 [Lua] [IngameUI] menu view on_enter ingame_menu
12:15:59.794 [Lua] GOT approve_channel 3 110000104326bb2 186000001a0ccd0
12:15:59.795 [EAC] EAC server has client 110000104326bb2 and channel 3 (and owner 110000104326bb2)
12:15:59.795 [EACServer] [14:15:59:794][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104326BB2 PlayerGUID: 76561198030678962 PlayerIP: 0.0.0.0 OwnerGUID: 76561198030678962 PlayerName: Cheurl
12:15:59.795 [Lua] Client with peer_id 110000104326bb2 got APPROVED by server
12:15:59.795 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104326bb2'
12:15:59.795 [Lua] [ChatManager][1]System: Cheurl is joining the game
12:15:59.795 [Lua] [NetworkServer] Peer 110000104326bb2 joined server lobby.
12:15:59.795 [Lua] [NetworkServer] Creating peer info.
12:15:59.795 [Lua] [PeerSM] 110000104326bb2 :: on_enter Connecting
12:15:59.901 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a0ccd0 from 110000104326bb2, replying lobby_ok
12:15:59.905 [EACServer] [14:15:59:904][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
12:15:59.971 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104326bb2 REPLY wh:0 | we:0 | dr:110000111888793 | bw:0 | es:0
12:16:00.029 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104326bb2
12:16:00.029 [Lua] Set lobby begin:
12:16:00.029 [Lua] Lobby data selected_mission_id = morris_hub
12:16:00.029 [Lua] Lobby data num_players = 2
12:16:00.029 [Lua] Lobby data difficulty_tweak = 0
12:16:00.029 [Lua] Lobby data host = 110000111888793
12:16:00.030 [Lua] Lobby data matchmaking_type = 3
12:16:00.030 [Lua] Lobby data difficulty = normal
12:16:00.030 [Lua] Lobby data player_slot_1 = 0:0
12:16:00.030 [Lua] Lobby data unique_server_name = gyuree
12:16:00.030 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:16:00.030 [Lua] Lobby data country_code = HU
12:16:00.030 [Lua] Lobby data matchmaking = false
12:16:00.030 [Lua] Lobby data power_level = 835
12:16:00.030 [Lua] Lobby data mission_id = morris_hub
12:16:00.030 [Lua] Lobby data mechanism = deus
12:16:00.030 [Lua] Lobby data player_slot_5 = 0:0
12:16:00.030 [Lua] Lobby data player_slot_2 = 0:0
12:16:00.030 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:16:00.030 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:16:00.030 [Lua] Lobby data eac_authorized = true
12:16:00.030 [Lua] Set lobby end.
12:16:02.694 [Lua] ### CLEARING PEER STATE FOR 110000104326bb2
12:16:02.694 [Lua] [PeerSM] 110000104326bb2 :: on_exit Connecting
12:16:02.694 [Lua] [PeerSM] 110000104326bb2 :: on_enter Connecting
12:16:02.764 [Lua] [NetworkServer] Peer 110000104326bb2 has sent rpc_notify_lobby_joined
12:16:02.764 [Lua] [PSM] Peer 110000104326bb2 joined. Want to use profile index "4" and join party "0"
12:16:02.764 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104326bb2, connection_key=0)
12:16:02.764 [Lua] Sync dynamic to client:
12:16:02.847 [Lua] ### Received rpc_level_load_started
12:16:02.847 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 1344871936
12:16:02.847 [Lua] player (110000104326bb2,1) was put into party 0
12:16:02.847 [Lua] [ProfileSynchronizer] Peer 110000104326bb2 entered session
12:16:02.847 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104326bb2
12:16:02.847 [Lua] Mechanism says: a client has initialized the mechanism! 110000104326bb2
12:16:02.870 [Lua] ### Received rpc_level_loaded
12:16:02.870 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 228
12:16:02.870 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104326bb2, connection_key=0)
12:16:03.730 [EACServer] [14:16:03:729][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104326BB2 Session: 2 Status: Client Authenticated Message: Client authenticated.
12:16:03.731 [EAC] Peer 110000104326bb2 switched EAC state to ClientAuthenticatedLocal
12:16:03.910 [EACServer] [14:16:03:909][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104326BB2.
12:16:04.210 [EACServer] [14:16:04:209][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104326BB2
12:16:04.210 [EACServer] [14:16:04:209][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104326BB2 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
12:16:04.214 [EAC] Peer 110000104326bb2 switched EAC state to ClientAuthenticatedRemote
12:16:04.781 [Lua] [NetworkServer] Peer 110000104326bb2 has sent rpc_post_game_notified
12:16:04.782 [Lua] [PeerSM] 110000104326bb2 :: on_exit Connecting
12:16:04.782 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading
12:16:04.794 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading
12:16:04.794 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages
12:16:04.805 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages
12:16:04.805 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame
12:16:06.042 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame
12:16:06.042 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync
12:16:06.053 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2
12:16:06.056 [Lua] PlayerManager:add_remote_player 110000104326bb2
12:16:06.056 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7
12:16:06.056 [Lua] RemotePlayer:create_game_object( ) 7
12:16:06.077 [Lua] player (110000104326bb2,1) was put into party 1
12:16:06.077 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(4) career(3)
12:16:06.077 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync
12:16:06.077 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers
12:16:06.082 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers
12:16:06.082 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame
12:16:06.182 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:16:06.182 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1
12:16:06.183 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
12:16:06.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer, async-read,
12:16:06.183 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
12:16:06.183 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read,
12:16:06.183 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
12:16:06.183 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald, ProfileSynchronizer, async-read,
12:16:06.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, ProfileSynchronizer, async-read,
12:16:06.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer, async-read,
12:16:06.183 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer, async-read,
12:16:06.183 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
12:16:06.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
12:16:06.229 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:16:06.229 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:16:06.230 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
12:16:06.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
12:16:06.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
12:16:06.253 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:16:06.718 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:16:06.718 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
12:16:06.719 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
12:16:06.765 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
12:16:06.765 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
12:16:06.765 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
12:16:06.846 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
12:16:06.846 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
12:16:06.846 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald
12:16:06.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald
12:16:06.939 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald
12:16:06.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p
12:16:06.977 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p
12:16:06.977 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p
12:16:06.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
12:16:06.997 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
12:16:06.997 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
12:16:06.997 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
12:16:07.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
12:16:07.020 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04
12:16:07.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
12:16:07.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
12:16:07.089 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
12:16:07.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:16:07.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:16:07.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:16:07.267 [Lua] [IngameUI] menu view on_exit ingame_menu
12:16:07.816 [Lua] Set lobby begin:
12:16:07.816 [Lua] Lobby data selected_mission_id = morris_hub
12:16:07.816 [Lua] Lobby data num_players = 2
12:16:07.816 [Lua] Lobby data difficulty_tweak = 0
12:16:07.816 [Lua] Lobby data host = 110000111888793
12:16:07.816 [Lua] Lobby data matchmaking_type = 3
12:16:07.817 [Lua] Lobby data difficulty = normal
12:16:07.817 [Lua] Lobby data player_slot_1 = 0:0
12:16:07.817 [Lua] Lobby data unique_server_name = gyuree
12:16:07.817 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:16:07.817 [Lua] Lobby data country_code = HU
12:16:07.817 [Lua] Lobby data matchmaking = false
12:16:07.817 [Lua] Lobby data power_level = 417
12:16:07.817 [Lua] Lobby data mission_id = morris_hub
12:16:07.818 [Lua] Lobby data mechanism = deus
12:16:07.818 [Lua] Lobby data player_slot_5 = 0:0
12:16:07.818 [Lua] Lobby data player_slot_2 = 0:0
12:16:07.818 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:16:07.818 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:16:07.818 [Lua] Lobby data eac_authorized = true
12:16:07.818 [Lua] Set lobby end.
12:16:08.087 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:16:08.087 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player.
12:16:08.088 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
12:16:08.088 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1
12:16:08.089 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:16:08.089 [Lua] TalentSystem:rpc_sync_talents 3 1025
12:16:12.838 [Lua] Set lobby begin:
12:16:12.838 [Lua] Lobby data selected_mission_id = morris_hub
12:16:12.838 [Lua] Lobby data num_players = 2
12:16:12.839 [Lua] Lobby data difficulty_tweak = 0
12:16:12.839 [Lua] Lobby data host = 110000111888793
12:16:12.839 [Lua] Lobby data matchmaking_type = 3
12:16:12.839 [Lua] Lobby data difficulty = normal
12:16:12.839 [Lua] Lobby data player_slot_1 = 0:0
12:16:12.839 [Lua] Lobby data unique_server_name = gyuree
12:16:12.839 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:16:12.839 [Lua] Lobby data country_code = HU
12:16:12.840 [Lua] Lobby data matchmaking = false
12:16:12.840 [Lua] Lobby data power_level = 835
12:16:12.840 [Lua] Lobby data mission_id = morris_hub
12:16:12.840 [Lua] Lobby data mechanism = deus
12:16:12.840 [Lua] Lobby data player_slot_5 = 0:0
12:16:12.840 [Lua] Lobby data player_slot_2 = 0:0
12:16:12.840 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:16:12.841 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:16:12.841 [Lua] Lobby data eac_authorized = true
12:16:12.841 [Lua] Set lobby end.
12:19:28.174 [Lua] [IngameUI] menu view on_enter start_game_view
12:19:28.176 [Lua] [IngameUI] menu view post_update_on_enter table: 0x173fedd0
12:19:28.177 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:19:28.227 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
12:19:28.227 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
12:19:28.227 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
12:19:28.227 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
12:19:28.228 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
12:19:29.139 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
12:19:29.139 [Lua] ............................................................................................................
12:19:29.139 [Lua] ............................................................................................................
12:19:29.139 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
12:19:29.139 [Lua] ............................................................................................................
12:19:29.139 [Lua] ............................................................................................................
12:19:29.225 [Lua] [Matchmaking] Cancelling matchmaking
12:19:29.225 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:19:29.251 [Lua] [IngameUI] menu view on_exit start_game_view
12:19:29.251 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:19:29.252 [Save] Saving `save_data`
12:19:29.252 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
12:19:29.252 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
12:19:29.252 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
12:19:29.252 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
12:19:29.255 [Save] Save done
12:19:29.269 [Lua] [IngameUI] menu view post_update_on_exit table: 0x173fedd0
12:19:30.502 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:19:30.502 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
12:19:30.505 [Lua] Set lobby begin:
12:19:30.505 [Lua] Lobby data selected_mission_id = morris_hub
12:19:30.506 [Lua] Lobby data num_players = 2
12:19:30.506 [Lua] Lobby data difficulty_tweak = 0
12:19:30.506 [Lua] Lobby data host = 110000111888793
12:19:30.506 [Lua] Lobby data matchmaking_type = 3
12:19:30.506 [Lua] Lobby data difficulty = cataclysm
12:19:30.506 [Lua] Lobby data player_slot_1 = 0:0
12:19:30.506 [Lua] Lobby data unique_server_name = gyuree
12:19:30.506 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:19:30.506 [Lua] Lobby data country_code = HU
12:19:30.506 [Lua] Lobby data matchmaking = false
12:19:30.506 [Lua] Lobby data power_level = 835
12:19:30.506 [Lua] Lobby data mission_id = morris_hub
12:19:30.506 [Lua] Lobby data mechanism = deus
12:19:30.506 [Lua] Lobby data player_slot_5 = 0:0
12:19:30.507 [Lua] Lobby data player_slot_2 = 0:0
12:19:30.507 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:19:30.507 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:19:30.507 [Lua] Lobby data eac_authorized = true
12:19:30.507 [Lua] Set lobby end.
12:19:30.507 [Lua] [PartyManager] Leader is set to 110000111888793
12:19:30.507 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
12:19:30.507 [Lua] Set lobby begin:
12:19:30.507 [Lua] Lobby data twitch_enabled = false
12:19:30.507 [Lua] Lobby data selected_mission_id = journey_citadel
12:19:30.507 [Lua] Lobby data num_players = 2
12:19:30.507 [Lua] Lobby data difficulty_tweak = 0
12:19:30.507 [Lua] Lobby data host = 110000111888793
12:19:30.507 [Lua] Lobby data matchmaking_type = 2
12:19:30.508 [Lua] Lobby data match_started = true
12:19:30.508 [Lua] Lobby data difficulty = cataclysm
12:19:30.508 [Lua] Lobby data player_slot_1 = 0:0
12:19:30.508 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:19:30.508 [Lua] Lobby data unique_server_name = gyuree
12:19:30.508 [Lua] Lobby data quick_game = false
12:19:30.508 [Lua] Lobby data country_code = HU
12:19:30.508 [Lua] Lobby data matchmaking = true
12:19:30.508 [Lua] Lobby data power_level = 835
12:19:30.508 [Lua] Lobby data mission_id = morris_hub
12:19:30.508 [Lua] Lobby data mechanism = deus
12:19:30.508 [Lua] Lobby data player_slot_5 = 0:0
12:19:30.509 [Lua] Lobby data player_slot_2 = 0:0
12:19:30.509 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:19:30.509 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:19:30.509 [Lua] Lobby data eac_authorized = true
12:19:30.509 [Lua] Set lobby end.
12:19:30.509 [Lua] Set lobby begin:
12:19:30.509 [Lua] Lobby data twitch_enabled = false
12:19:30.509 [Lua] Lobby data selected_mission_id = journey_citadel
12:19:30.509 [Lua] Lobby data num_players = 2
12:19:30.510 [Lua] Lobby data difficulty_tweak = 0
12:19:30.510 [Lua] Lobby data host = 110000111888793
12:19:30.510 [Lua] Lobby data matchmaking_type = 2
12:19:30.510 [Lua] Lobby data is_private = false
12:19:30.510 [Lua] Lobby data match_started = true
12:19:30.510 [Lua] Lobby data difficulty = cataclysm
12:19:30.510 [Lua] Lobby data player_slot_1 = 0:0
12:19:30.511 [Lua] Lobby data player_slot_4 = 110000104326bb2:1
12:19:30.511 [Lua] Lobby data unique_server_name = gyuree
12:19:30.511 [Lua] Lobby data quick_game = false
12:19:30.511 [Lua] Lobby data country_code = HU
12:19:30.511 [Lua] Lobby data matchmaking = true
12:19:30.511 [Lua] Lobby data power_level = 835
12:19:30.511 [Lua] Lobby data mission_id = morris_hub
12:19:30.511 [Lua] Lobby data mechanism = deus
12:19:30.511 [Lua] Lobby data player_slot_5 = 0:0
12:19:30.511 [Lua] Lobby data player_slot_2 = 0:0
12:19:30.511 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:19:30.511 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:19:30.511 [Lua] Lobby data eac_authorized = true
12:19:30.511 [Lua] Set lobby end.
12:19:30.511 [Lua] [ChatManager][1]System: Starting hosted game...
12:19:30.511 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
12:19:30.511 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
12:21:03.577 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104326bb2
12:21:03.577 [Lua] Set lobby begin:
12:21:03.577 [Lua] Lobby data twitch_enabled = false
12:21:03.577 [Lua] Lobby data selected_mission_id = journey_citadel
12:21:03.577 [Lua] Lobby data num_players = 2
12:21:03.577 [Lua] Lobby data difficulty_tweak = 0
12:21:03.577 [Lua] Lobby data host = 110000111888793
12:21:03.578 [Lua] Lobby data matchmaking_type = 2
12:21:03.578 [Lua] Lobby data is_private = false
12:21:03.578 [Lua] Lobby data match_started = true
12:21:03.578 [Lua] Lobby data difficulty = cataclysm
12:21:03.578 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:21:03.578 [Lua] Lobby data player_slot_4 = 0:0
12:21:03.579 [Lua] Lobby data unique_server_name = gyuree
12:21:03.579 [Lua] Lobby data quick_game = false
12:21:03.579 [Lua] Lobby data country_code = HU
12:21:03.579 [Lua] Lobby data matchmaking = true
12:21:03.579 [Lua] Lobby data power_level = 835
12:21:03.579 [Lua] Lobby data mission_id = morris_hub
12:21:03.579 [Lua] Lobby data mechanism = deus
12:21:03.579 [Lua] Lobby data player_slot_5 = 0:0
12:21:03.579 [Lua] Lobby data player_slot_2 = 0:0
12:21:03.579 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:21:03.580 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:21:03.580 [Lua] Lobby data eac_authorized = true
12:21:03.580 [Lua] Set lobby end.
12:21:03.580 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(1) career(3)
12:21:03.662 [Lua] [NetworkServer] Peer 110000104326bb2 despawned player.
12:21:03.662 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104326bb2
12:21:03.663 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
12:21:03.663 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
12:21:03.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer, async-read,
12:21:03.663 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer, async-read,
12:21:03.663 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
12:21:03.663 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
12:21:03.663 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, ProfileSynchronizer, async-read,
12:21:03.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer, async-read,
12:21:03.663 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read,
12:21:03.676 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer
12:21:03.676 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
12:21:03.677 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
12:21:03.678 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
12:21:03.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, ProfileSynchronizer
12:21:03.678 [Lua] [GameNetworkManager] destroying game object with go_id=8
12:21:03.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer
12:21:03.690 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald, ProfileSynchronizer
12:21:03.690 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer
12:21:03.697 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
12:21:03.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer
12:21:03.720 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
12:21:03.720 [Lua] [PackageManager] Force_load: wwise/crossbow
12:21:03.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
12:21:04.139 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
12:21:04.139 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
12:21:04.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
12:21:04.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
12:21:04.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
12:21:04.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow
12:21:04.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow
12:21:04.251 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow
12:21:04.251 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:21:04.291 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:21:04.291 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:21:04.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
12:21:04.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
12:21:04.361 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
12:21:04.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04
12:21:04.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04
12:21:04.389 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04
12:21:04.389 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
12:21:04.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
12:21:04.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
12:21:04.418 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
12:21:04.445 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
12:21:04.445 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
12:21:04.529 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:21:04.529 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player.
12:21:04.530 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
12:21:04.530 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1
12:21:04.530 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:21:04.531 [Lua] TalentSystem:rpc_sync_talents 3 1026
12:21:08.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer, async-read,
12:21:08.977 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
12:21:08.991 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
12:21:08.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer
12:21:09.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
12:21:09.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
12:21:09.007 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:21:09.064 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:21:09.064 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:21:14.942 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(1) career(3)
12:21:15.028 [Lua] [NetworkServer] Peer 110000104326bb2 despawned player.
12:21:15.028 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104326bb2
12:21:15.028 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read,
12:21:15.029 [Lua] [GameNetworkManager] destroying game object with go_id=9
12:21:15.056 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer
12:21:15.147 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
12:21:15.147 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland
12:21:15.240 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:21:15.240 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player.
12:21:15.241 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
12:21:15.241 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1
12:21:15.242 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:21:15.242 [Lua] TalentSystem:rpc_sync_talents 3 1027
12:21:19.855 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(1) career(3)
12:21:19.929 [Lua] [NetworkServer] Peer 110000104326bb2 despawned player.
12:21:19.929 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104326bb2
12:21:19.930 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read,
12:21:19.930 [Lua] [GameNetworkManager] destroying game object with go_id=10
12:21:19.956 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer
12:21:20.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
12:21:20.045 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
12:21:20.156 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:21:20.156 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player.
12:21:20.157 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
12:21:20.157 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1
12:21:20.158 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:21:20.158 [Lua] TalentSystem:rpc_sync_talents 3 1028
12:21:22.280 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(1) career(3)
12:21:22.367 [Lua] [NetworkServer] Peer 110000104326bb2 despawned player.
12:21:22.367 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104326bb2
12:21:22.367 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer, async-read,
12:21:22.367 [Lua] [GameNetworkManager] destroying game object with go_id=11
12:21:22.395 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer
12:21:22.482 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow
12:21:22.482 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow
12:21:22.580 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:21:22.580 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player.
12:21:22.581 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12
12:21:22.581 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1
12:21:22.582 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:21:22.582 [Lua] TalentSystem:rpc_sync_talents 3 1029
12:21:31.820 [Lua] [LobbyMembers] Member joined 1100001053c1199
12:21:31.833 [Lua] [NetworkServer] Changing num_players from 2 to 3
12:21:31.833 [Lua] Players: 3
12:21:31.833 [Lua] Set lobby begin:
12:21:31.833 [Lua] Lobby data twitch_enabled = false
12:21:31.833 [Lua] Lobby data selected_mission_id = journey_citadel
12:21:31.833 [Lua] Lobby data num_players = 3
12:21:31.833 [Lua] Lobby data difficulty_tweak = 0
12:21:31.833 [Lua] Lobby data host = 110000111888793
12:21:31.833 [Lua] Lobby data matchmaking_type = 2
12:21:31.833 [Lua] Lobby data is_private = false
12:21:31.833 [Lua] Lobby data match_started = true
12:21:31.833 [Lua] Lobby data difficulty = cataclysm
12:21:31.833 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:21:31.833 [Lua] Lobby data player_slot_4 = 0:0
12:21:31.833 [Lua] Lobby data unique_server_name = gyuree
12:21:31.833 [Lua] Lobby data quick_game = false
12:21:31.833 [Lua] Lobby data country_code = HU
12:21:31.834 [Lua] Lobby data matchmaking = true
12:21:31.834 [Lua] Lobby data power_level = 835
12:21:31.834 [Lua] Lobby data mission_id = morris_hub
12:21:31.834 [Lua] Lobby data mechanism = deus
12:21:31.834 [Lua] Lobby data player_slot_5 = 0:0
12:21:31.834 [Lua] Lobby data player_slot_2 = 0:0
12:21:31.834 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:21:31.834 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:21:31.834 [Lua] Lobby data eac_authorized = true
12:21:31.834 [Lua] Set lobby end.
12:21:33.209 [Lua] GOT approve_channel 5 1100001053c1199 186000001a0ccd0
12:21:33.209 [EAC] EAC server has client 1100001053c1199 and channel 5 (and owner 1100001053c1199)
12:21:33.209 [EACServer] [14:21:33:208][Windows][EAC Server] [Info][RegisterClient] Client: 01100001053C1199 PlayerGUID: 76561198048088473 PlayerIP: 0.0.0.0 OwnerGUID: 76561198048088473 PlayerName: hhvt23
12:21:33.209 [Lua] Client with peer_id 1100001053c1199 got APPROVED by server
12:21:33.210 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001053c1199'
12:21:33.210 [Lua] [ChatManager][1]System: hhvt23 is joining the game
12:21:33.210 [Lua] [NetworkServer] Peer 1100001053c1199 joined server lobby.
12:21:33.210 [Lua] [NetworkServer] Creating peer info.
12:21:33.210 [Lua] [PeerSM] 1100001053c1199 :: on_enter Connecting
12:21:33.322 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a0ccd0 from 1100001053c1199, replying lobby_ok
12:21:33.392 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001053c1199 REPLY wh:110000104326bb2 | we:0 | dr:110000111888793 | bw:0 | es:0
12:21:33.476 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001053c1199
12:21:33.476 [Lua] Set lobby begin:
12:21:33.476 [Lua] Lobby data twitch_enabled = false
12:21:33.476 [Lua] Lobby data selected_mission_id = journey_citadel
12:21:33.476 [Lua] Lobby data num_players = 3
12:21:33.476 [Lua] Lobby data difficulty_tweak = 0
12:21:33.476 [Lua] Lobby data host = 110000111888793
12:21:33.476 [Lua] Lobby data matchmaking_type = 2
12:21:33.476 [Lua] Lobby data is_private = false
12:21:33.477 [Lua] Lobby data match_started = true
12:21:33.477 [Lua] Lobby data difficulty = cataclysm
12:21:33.477 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:21:33.477 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:21:33.477 [Lua] Lobby data unique_server_name = gyuree
12:21:33.477 [Lua] Lobby data quick_game = false
12:21:33.477 [Lua] Lobby data country_code = HU
12:21:33.477 [Lua] Lobby data matchmaking = true
12:21:33.477 [Lua] Lobby data power_level = 835
12:21:33.477 [Lua] Lobby data mission_id = morris_hub
12:21:33.477 [Lua] Lobby data mechanism = deus
12:21:33.477 [Lua] Lobby data player_slot_5 = 0:0
12:21:33.477 [Lua] Lobby data player_slot_2 = 0:0
12:21:33.477 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:21:33.477 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:21:33.477 [Lua] Lobby data eac_authorized = true
12:21:33.477 [Lua] Set lobby end.
12:21:35.609 [Lua] ### CLEARING PEER STATE FOR 1100001053c1199
12:21:35.609 [Lua] [PeerSM] 1100001053c1199 :: on_exit Connecting
12:21:35.609 [Lua] [PeerSM] 1100001053c1199 :: on_enter Connecting
12:21:35.679 [Lua] [NetworkServer] Peer 1100001053c1199 has sent rpc_notify_lobby_joined
12:21:35.679 [Lua] [PSM] Peer 1100001053c1199 joined. Want to use profile index "4" and join party "0"
12:21:35.679 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001053c1199, connection_key=1)
12:21:35.679 [Lua] Sync dynamic to client:
12:21:35.779 [Lua] ### Received rpc_level_load_started
12:21:35.779 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_session_id: 1344871936
12:21:35.779 [Lua] player (1100001053c1199,1) was put into party 0
12:21:35.779 [Lua] [ProfileSynchronizer] Peer 1100001053c1199 entered session
12:21:35.779 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001053c1199
12:21:35.779 [Lua] Mechanism says: a client has initialized the mechanism! 1100001053c1199
12:21:35.808 [Lua] ### Received rpc_level_loaded
12:21:35.808 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_id: 228
12:21:35.808 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001053c1199, connection_key=1)
12:21:37.690 [Lua] [NetworkServer] Peer 1100001053c1199 has sent rpc_post_game_notified
12:21:37.691 [Lua] [PeerSM] 1100001053c1199 :: on_exit Connecting
12:21:37.691 [Lua] [PeerSM] 1100001053c1199 :: on_enter Loading
12:21:37.818 [EACServer] [14:21:37:818][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001053C1199 Session: 3 Status: Client Authenticated Message: Client authenticated.
12:21:37.819 [EAC] Peer 1100001053c1199 switched EAC state to ClientAuthenticatedLocal
12:21:37.833 [Lua] [PeerSM] 1100001053c1199 :: on_exit Loading
12:21:37.833 [Lua] [PeerSM] 1100001053c1199 :: on_enter LoadingProfilePackages
12:21:37.848 [Lua] [PeerSM] 1100001053c1199 :: on_exit LoadingProfilePackages
12:21:37.848 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForEnterGame
12:21:38.014 [EACServer] [14:21:38:013][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001053C1199.
12:21:38.316 [EACServer] [14:21:38:316][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001053C1199
12:21:38.316 [EACServer] [14:21:38:316][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001053C1199 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
12:21:38.322 [EAC] Peer 1100001053c1199 switched EAC state to ClientAuthenticatedRemote
12:21:39.018 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForEnterGame
12:21:39.018 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForGameObjectSync
12:21:39.032 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001053c1199
12:21:39.037 [Lua] PlayerManager:add_remote_player 1100001053c1199
12:21:39.037 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=13
12:21:39.037 [Lua] RemotePlayer:create_game_object( ) 13
12:21:39.056 [Lua] player (1100001053c1199,1) was put into party 1
12:21:39.056 [Lua] [ProfileSynchronizer] Assigning peer(1100001053c1199:1) to profile(4) career(4)
12:21:39.056 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForGameObjectSync
12:21:39.056 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForPlayers
12:21:39.064 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForPlayers
12:21:39.064 [Lua] [PeerSM] 1100001053c1199 :: on_enter InGame
12:21:39.160 [Lua] [MOD][VMF][INFO] Added 1100001053c1199 to the VMF users list.
12:21:39.160 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001053c1199 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:21:39.160 [Lua] Adding player sync data to peer=1100001053c1199 local_player_id=1
12:21:39.161 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read,
12:21:39.161 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
12:21:39.161 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read,
12:21:39.161 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read,
12:21:39.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, ProfileSynchronizer, async-read,
12:21:39.161 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
12:21:39.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read,
12:21:39.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, ProfileSynchronizer, async-read,
12:21:39.209 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
12:21:39.209 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
12:21:39.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
12:21:39.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
12:21:39.666 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
12:21:39.666 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin
12:21:39.708 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin
12:21:39.708 [Lua] [PackageManager] Force_load: wwise/javelin
12:21:39.708 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
12:21:39.820 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
12:21:39.820 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
12:21:39.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p
12:21:39.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p
12:21:39.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p
12:21:39.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
12:21:40.265 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
12:21:40.265 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
12:21:40.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
12:21:40.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
12:21:40.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
12:21:40.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
12:21:40.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
12:21:40.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
12:21:40.465 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001053c1199 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:21:40.465 [Lua] [NetworkServer] Peer 1100001053c1199 spawned player.
12:21:40.466 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14
12:21:40.466 [Lua] PlayerManager:assign_unit_ownership hhvt23 1100001053c1199 1
12:21:40.467 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:21:40.467 [Lua] TalentSystem:rpc_sync_talents 5 2049
12:21:43.753 [Lua] Set lobby begin:
12:21:43.753 [Lua] Lobby data twitch_enabled = false
12:21:43.753 [Lua] Lobby data selected_mission_id = journey_citadel
12:21:43.753 [Lua] Lobby data num_players = 3
12:21:43.754 [Lua] Lobby data difficulty_tweak = 0
12:21:43.754 [Lua] Lobby data host = 110000111888793
12:21:43.754 [Lua] Lobby data matchmaking_type = 2
12:21:43.754 [Lua] Lobby data is_private = false
12:21:43.754 [Lua] Lobby data match_started = true
12:21:43.754 [Lua] Lobby data difficulty = cataclysm
12:21:43.754 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:21:43.754 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:21:43.755 [Lua] Lobby data unique_server_name = gyuree
12:21:43.755 [Lua] Lobby data quick_game = false
12:21:43.755 [Lua] Lobby data country_code = HU
12:21:43.755 [Lua] Lobby data matchmaking = true
12:21:43.755 [Lua] Lobby data power_level = 556
12:21:43.755 [Lua] Lobby data mission_id = morris_hub
12:21:43.755 [Lua] Lobby data mechanism = deus
12:21:43.755 [Lua] Lobby data player_slot_5 = 0:0
12:21:43.755 [Lua] Lobby data player_slot_2 = 0:0
12:21:43.755 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:21:43.755 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:21:43.755 [Lua] Lobby data eac_authorized = true
12:21:43.755 [Lua] Set lobby end.
12:21:48.753 [Lua] Set lobby begin:
12:21:48.753 [Lua] Lobby data twitch_enabled = false
12:21:48.753 [Lua] Lobby data selected_mission_id = journey_citadel
12:21:48.753 [Lua] Lobby data num_players = 3
12:21:48.754 [Lua] Lobby data difficulty_tweak = 0
12:21:48.754 [Lua] Lobby data host = 110000111888793
12:21:48.754 [Lua] Lobby data matchmaking_type = 2
12:21:48.754 [Lua] Lobby data is_private = false
12:21:48.754 [Lua] Lobby data match_started = true
12:21:48.754 [Lua] Lobby data difficulty = cataclysm
12:21:48.754 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:21:48.754 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:21:48.754 [Lua] Lobby data unique_server_name = gyuree
12:21:48.754 [Lua] Lobby data quick_game = false
12:21:48.754 [Lua] Lobby data country_code = HU
12:21:48.754 [Lua] Lobby data matchmaking = true
12:21:48.754 [Lua] Lobby data power_level = 835
12:21:48.754 [Lua] Lobby data mission_id = morris_hub
12:21:48.754 [Lua] Lobby data mechanism = deus
12:21:48.755 [Lua] Lobby data player_slot_5 = 0:0
12:21:48.755 [Lua] Lobby data player_slot_2 = 0:0
12:21:48.755 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:21:48.755 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:21:48.755 [Lua] Lobby data eac_authorized = true
12:21:48.755 [Lua] Set lobby end.
12:21:49.703 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(1) career(3)
12:21:49.788 [Lua] [NetworkServer] Peer 110000104326bb2 despawned player.
12:21:49.788 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104326bb2
12:21:49.789 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, ProfileSynchronizer, async-read,
12:21:49.789 [Lua] [GameNetworkManager] destroying game object with go_id=12
12:21:49.815 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer
12:21:49.916 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
12:21:49.916 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure
12:21:50.071 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:21:50.071 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player.
12:21:50.072 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15
12:21:50.072 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1
12:21:50.072 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:21:50.073 [Lua] TalentSystem:rpc_sync_talents 3 1030
12:22:01.416 [Lua] [LobbyMembers] Member joined 1100001088778fe
12:22:01.429 [Lua] [NetworkServer] Changing num_players from 3 to 4
12:22:01.429 [Lua] Players: 4
12:22:01.429 [Lua] Set lobby begin:
12:22:01.429 [Lua] Lobby data twitch_enabled = false
12:22:01.429 [Lua] Lobby data selected_mission_id = journey_citadel
12:22:01.429 [Lua] Lobby data num_players = 4
12:22:01.429 [Lua] Lobby data difficulty_tweak = 0
12:22:01.429 [Lua] Lobby data host = 110000111888793
12:22:01.430 [Lua] Lobby data matchmaking_type = 2
12:22:01.430 [Lua] Lobby data is_private = false
12:22:01.430 [Lua] Lobby data match_started = true
12:22:01.430 [Lua] Lobby data difficulty = cataclysm
12:22:01.430 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:22:01.430 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:22:01.430 [Lua] Lobby data unique_server_name = gyuree
12:22:01.430 [Lua] Lobby data quick_game = false
12:22:01.430 [Lua] Lobby data country_code = HU
12:22:01.430 [Lua] Lobby data matchmaking = true
12:22:01.430 [Lua] Lobby data power_level = 835
12:22:01.430 [Lua] Lobby data mission_id = morris_hub
12:22:01.430 [Lua] Lobby data mechanism = deus
12:22:01.430 [Lua] Lobby data player_slot_5 = 0:0
12:22:01.430 [Lua] Lobby data player_slot_2 = 0:0
12:22:01.430 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:22:01.430 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:22:01.430 [Lua] Lobby data eac_authorized = true
12:22:01.430 [Lua] Set lobby end.
12:22:03.172 [Lua] GOT approve_channel 7 1100001088778fe 186000001a0ccd0
12:22:03.172 [EAC] EAC server has client 1100001088778fe and channel 7 (and owner 1100001088778fe)
12:22:03.172 [Lua] Client with peer_id 1100001088778fe got APPROVED by server
12:22:03.172 [EACServer] [14:22:03:171][Windows][EAC Server] [Info][RegisterClient] Client: 01100001088778FE PlayerGUID: 76561198103361790 PlayerIP: 0.0.0.0 OwnerGUID: 76561198103361790 PlayerName: Necrom4
12:22:03.173 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001088778fe'
12:22:03.173 [Lua] [ChatManager][1]System: Necrom4 is joining the game
12:22:03.173 [Lua] [NetworkServer] Peer 1100001088778fe joined server lobby.
12:22:03.173 [Lua] [NetworkServer] Creating peer info.
12:22:03.173 [Lua] [PeerSM] 1100001088778fe :: on_enter Connecting
12:22:03.292 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a0ccd0 from 1100001088778fe, replying lobby_ok
12:22:03.373 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001088778fe REPLY wh:110000104326bb2 | we:1100001053c1199 | dr:110000111888793 | bw:0 | es:0
12:22:03.458 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 1100001088778fe
12:22:03.458 [Lua] Set lobby begin:
12:22:03.458 [Lua] Lobby data twitch_enabled = false
12:22:03.459 [Lua] Lobby data selected_mission_id = journey_citadel
12:22:03.459 [Lua] Lobby data num_players = 4
12:22:03.459 [Lua] Lobby data difficulty_tweak = 0
12:22:03.459 [Lua] Lobby data host = 110000111888793
12:22:03.459 [Lua] Lobby data matchmaking_type = 2
12:22:03.459 [Lua] Lobby data is_private = false
12:22:03.459 [Lua] Lobby data match_started = true
12:22:03.460 [Lua] Lobby data difficulty = cataclysm
12:22:03.460 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:22:03.460 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:22:03.460 [Lua] Lobby data unique_server_name = gyuree
12:22:03.460 [Lua] Lobby data quick_game = false
12:22:03.460 [Lua] Lobby data country_code = HU
12:22:03.460 [Lua] Lobby data matchmaking = true
12:22:03.460 [Lua] Lobby data power_level = 835
12:22:03.461 [Lua] Lobby data mission_id = morris_hub
12:22:03.461 [Lua] Lobby data mechanism = deus
12:22:03.461 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:22:03.461 [Lua] Lobby data player_slot_2 = 0:0
12:22:03.461 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:22:03.461 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:22:03.461 [Lua] Lobby data eac_authorized = true
12:22:03.462 [Lua] Set lobby end.
12:22:05.505 [Lua] ### CLEARING PEER STATE FOR 1100001088778fe
12:22:05.505 [Lua] [PeerSM] 1100001088778fe :: on_exit Connecting
12:22:05.505 [Lua] [PeerSM] 1100001088778fe :: on_enter Connecting
12:22:05.576 [Lua] [NetworkServer] Peer 1100001088778fe has sent rpc_notify_lobby_joined
12:22:05.576 [Lua] [PSM] Peer 1100001088778fe joined. Want to use profile index "5" and join party "0"
12:22:05.576 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001088778fe, connection_key=2)
12:22:05.576 [Lua] Sync dynamic to client:
12:22:05.661 [Lua] ### Received rpc_level_load_started
12:22:05.661 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_session_id: 1344871936
12:22:05.661 [Lua] player (1100001088778fe,1) was put into party 0
12:22:05.661 [Lua] [ProfileSynchronizer] Peer 1100001088778fe entered session
12:22:05.661 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001088778fe
12:22:05.661 [Lua] Mechanism says: a client has initialized the mechanism! 1100001088778fe
12:22:05.693 [Lua] ### Received rpc_level_loaded
12:22:05.693 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_id: 228
12:22:05.693 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001088778fe, connection_key=2)
12:22:07.601 [Lua] [NetworkServer] Peer 1100001088778fe has sent rpc_post_game_notified
12:22:07.602 [Lua] [PeerSM] 1100001088778fe :: on_exit Connecting
12:22:07.602 [Lua] [PeerSM] 1100001088778fe :: on_enter Loading
12:22:07.828 [EACServer] [14:22:07:827][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001088778FE Session: 4 Status: Client Authenticated Message: Client authenticated.
12:22:07.829 [EAC] Peer 1100001088778fe switched EAC state to ClientAuthenticatedLocal
12:22:07.842 [Lua] [PeerSM] 1100001088778fe :: on_exit Loading
12:22:07.842 [Lua] [PeerSM] 1100001088778fe :: on_enter LoadingProfilePackages
12:22:07.857 [Lua] [PeerSM] 1100001088778fe :: on_exit LoadingProfilePackages
12:22:07.857 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForEnterGame
12:22:08.073 [EACServer] [14:22:08:073][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001088778FE.
12:22:08.374 [EACServer] [14:22:08:374][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001088778FE
12:22:08.374 [EACServer] [14:22:08:374][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001088778FE Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
12:22:08.383 [EAC] Peer 1100001088778fe switched EAC state to ClientAuthenticatedRemote
12:22:09.092 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForEnterGame
12:22:09.092 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForGameObjectSync
12:22:09.109 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001088778fe
12:22:09.117 [Lua] PlayerManager:add_remote_player 1100001088778fe
12:22:09.117 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
12:22:09.117 [Lua] RemotePlayer:create_game_object( ) 16
12:22:09.137 [Lua] player (1100001088778fe,1) was put into party 1
12:22:09.137 [Lua] [ProfileSynchronizer] Assigning peer(1100001088778fe:1) to profile(5) career(2)
12:22:09.137 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForGameObjectSync
12:22:09.137 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForPlayers
12:22:09.143 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForPlayers
12:22:09.143 [Lua] [PeerSM] 1100001088778fe :: on_enter InGame
12:22:09.290 [Lua] [MOD][VMF][INFO] Added 1100001088778fe to the VMF users list.
12:22:09.290 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001088778fe go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:22:09.290 [Lua] Adding player sync data to peer=1100001088778fe local_player_id=1
12:22:09.291 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read,
12:22:09.291 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
12:22:09.291 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer, async-read,
12:22:09.291 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, ProfileSynchronizer, async-read,
12:22:09.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read,
12:22:09.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer, async-read,
12:22:09.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer, async-read,
12:22:09.291 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
12:22:09.291 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
12:22:09.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer, async-read,
12:22:09.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
12:22:09.333 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
12:22:09.333 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
12:22:09.389 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
12:22:09.389 [Lua] [PackageManager] Force_load: wwise/es_deus_01
12:22:09.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12
12:22:09.419 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12
12:22:09.419 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12
12:22:09.419 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
12:22:09.522 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
12:22:09.522 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
12:22:09.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
12:22:09.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
12:22:09.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
12:22:09.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
12:22:09.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
12:22:09.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
12:22:09.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
12:22:09.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
12:22:09.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
12:22:09.646 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
12:22:09.728 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
12:22:09.728 [Lua] [PackageManager] Force_load: wwise/bow
12:22:09.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
12:22:10.277 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
12:22:10.277 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
12:22:10.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
12:22:10.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
12:22:10.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
12:22:11.162 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001088778fe go_type=player_unit go_created_func_name=game_object_created_player_unit
12:22:11.162 [Lua] [NetworkServer] Peer 1100001088778fe spawned player.
12:22:11.164 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17
12:22:11.164 [Lua] PlayerManager:assign_unit_ownership Necrom4 1100001088778fe 1
12:22:11.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:22:11.164 [Lua] TalentSystem:rpc_sync_talents 7 3073
12:22:13.829 [Lua] Set lobby begin:
12:22:13.829 [Lua] Lobby data twitch_enabled = false
12:22:13.829 [Lua] Lobby data selected_mission_id = journey_citadel
12:22:13.829 [Lua] Lobby data num_players = 4
12:22:13.829 [Lua] Lobby data difficulty_tweak = 0
12:22:13.829 [Lua] Lobby data host = 110000111888793
12:22:13.829 [Lua] Lobby data matchmaking_type = 2
12:22:13.829 [Lua] Lobby data is_private = false
12:22:13.829 [Lua] Lobby data match_started = true
12:22:13.829 [Lua] Lobby data difficulty = cataclysm
12:22:13.830 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:22:13.830 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:22:13.830 [Lua] Lobby data unique_server_name = gyuree
12:22:13.830 [Lua] Lobby data quick_game = false
12:22:13.830 [Lua] Lobby data country_code = HU
12:22:13.830 [Lua] Lobby data matchmaking = true
12:22:13.830 [Lua] Lobby data power_level = 626
12:22:13.830 [Lua] Lobby data mission_id = morris_hub
12:22:13.830 [Lua] Lobby data mechanism = deus
12:22:13.830 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:22:13.831 [Lua] Lobby data player_slot_2 = 0:0
12:22:13.831 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:22:13.831 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:22:13.831 [Lua] Lobby data eac_authorized = true
12:22:13.831 [Lua] Set lobby end.
12:22:18.836 [Lua] Set lobby begin:
12:22:18.836 [Lua] Lobby data twitch_enabled = false
12:22:18.837 [Lua] Lobby data selected_mission_id = journey_citadel
12:22:18.837 [Lua] Lobby data num_players = 4
12:22:18.837 [Lua] Lobby data difficulty_tweak = 0
12:22:18.837 [Lua] Lobby data host = 110000111888793
12:22:18.837 [Lua] Lobby data matchmaking_type = 2
12:22:18.837 [Lua] Lobby data is_private = false
12:22:18.837 [Lua] Lobby data match_started = true
12:22:18.837 [Lua] Lobby data difficulty = cataclysm
12:22:18.837 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:22:18.837 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:22:18.837 [Lua] Lobby data unique_server_name = gyuree
12:22:18.837 [Lua] Lobby data quick_game = false
12:22:18.837 [Lua] Lobby data country_code = HU
12:22:18.837 [Lua] Lobby data matchmaking = true
12:22:18.837 [Lua] Lobby data power_level = 835
12:22:18.838 [Lua] Lobby data mission_id = morris_hub
12:22:18.838 [Lua] Lobby data mechanism = deus
12:22:18.838 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:22:18.838 [Lua] Lobby data player_slot_2 = 0:0
12:22:18.838 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:22:18.838 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:22:18.838 [Lua] Lobby data eac_authorized = true
12:22:18.838 [Lua] Set lobby end.
12:22:19.596 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
12:22:19.596 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
12:22:19.715 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
12:22:19.715 [Lua] Set lobby begin:
12:22:19.715 [Lua] Lobby data twitch_enabled = false
12:22:19.715 [Lua] Lobby data selected_mission_id = journey_citadel
12:22:19.715 [Lua] Lobby data num_players = 4
12:22:19.715 [Lua] Lobby data difficulty_tweak = 0
12:22:19.715 [Lua] Lobby data host = 110000111888793
12:22:19.715 [Lua] Lobby data matchmaking_type = 2
12:22:19.715 [Lua] Lobby data is_private = false
12:22:19.715 [Lua] Lobby data match_started = true
12:22:19.715 [Lua] Lobby data difficulty = cataclysm
12:22:19.715 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:22:19.715 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:22:19.715 [Lua] Lobby data unique_server_name = gyuree
12:22:19.715 [Lua] Lobby data quick_game = false
12:22:19.715 [Lua] Lobby data country_code = HU
12:22:19.716 [Lua] Lobby data matchmaking = true
12:22:19.716 [Lua] Lobby data power_level = 835
12:22:19.716 [Lua] Lobby data mission_id = morris_hub
12:22:19.716 [Lua] Lobby data mechanism = deus
12:22:19.716 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:22:19.716 [Lua] Lobby data player_slot_2 = 0:0
12:22:19.716 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:22:19.716 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:22:19.716 [Lua] Lobby data eac_authorized = true
12:22:19.716 [Lua] Set lobby end.
12:22:19.716 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1869932672, lt:load_next_level, extra_packages:{
})
12:22:19.716 [Lua] [NetworkServer] Entering post game
12:22:19.716 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame
12:22:19.716 [Lua] [PeerSM] 110000104326bb2 :: on_enter InPostGame
12:22:19.716 [Lua] [PeerSM] 1100001088778fe :: on_exit InGame
12:22:19.716 [Lua] [PeerSM] 1100001088778fe :: on_enter InPostGame
12:22:19.716 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
12:22:19.716 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
12:22:19.716 [Lua] [PeerSM] 1100001053c1199 :: on_exit InGame
12:22:19.716 [Lua] [PeerSM] 1100001053c1199 :: on_enter InPostGame
12:22:19.716 [Lua] Complete level triggered.
12:22:19.719 [Lua] Generated node with: Level , level_seed <1484445246>, Run progress <0.3333>
12:22:19.719 [Lua] Generated node with: Level , level_seed <-1743353723>, Run progress <0.3333>
12:22:19.719 [Lua] Generated node with: Level , level_seed <1156964384>, Run progress <0>
12:22:19.719 [Lua] Generated node with: Level , level_seed <-1755835137>, Run progress <0.49995>
12:22:19.720 [Lua] Generated node with: Level , level_seed <288136786>, Run progress <0.6666>
12:22:19.720 [Lua] Generated node with: Level , level_seed <1489611145>, Run progress <0.6666>
12:22:19.720 [Lua] Generated node with: Level , level_seed <-1499847340>, Run progress <0.3333>
12:22:19.720 [Lua] Generated node with: Level , level_seed <-1034530653>, Run progress <0.9999>
12:22:19.720 [Lua] Generated node with: Level , level_seed <1591541158>, Run progress <0.49995>
12:22:19.720 [Lua] Generated node with: Level , level_seed <-538052403>, Run progress <0.83325>
12:22:19.720 [Lua] Generated node with: Level , level_seed <-1196735544>, Run progress <0>
12:22:19.720 [Lua] Generated node with: Level , level_seed <2024477831>, Run progress <0.49995>
12:22:19.720 [Lua] Generated node with: Level , level_seed <-2005153734>, Run progress <0.16665>
12:22:19.720 [Lua] Generated node with: Level , level_seed <170474065>, Run progress <0.6666>
12:22:19.720 [Lua] Generated node with: Level , level_seed <-542363780>, Run progress <0>
12:22:19.720 [Lua] Generated node with: Level , level_seed <-701184853>, Run progress <0.16665>
12:22:19.720 [Lua] [DeusRunController] starting with seed <1902177280> on difficulty and dominant god
12:22:19.720 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 37
12:22:19.720 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-542363780, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:2072879872, lt:load_next_level, extra_packages:{
})
12:22:19.720 [Lua] [LevelTransitionHandler] promote_next_level_data
12:22:19.721 [Lua] [NetworkServer] Entering post game
12:22:19.721 [Save] Saving `save_data`
12:22:19.721 [Lua] gm_event_end_conditions_met false false
12:22:19.722 [Lua] PlayFabMirrorBase:_commit_internal nil
12:22:19.722 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:22:19.722 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:22:19.722 [Lua] TRANSITION nil nil load_next_level
12:22:19.722 [Lua] Transition type "load_next_level", is server: true
12:22:19.722 [Lua] [GameNetworkManager] Leaving game...
12:22:19.722 [Lua] [GameNetworkManager] Shutting down game session host.
12:22:19.722 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:22:19.722 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:22:19.722 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=413.51
12:22:19.727 [Save] Save done
12:22:19.727 [Save] Saving `save_data`
12:22:19.729 [Save] Save done
12:22:19.729 [Save] Saving `save_data`
12:22:19.732 [Save] Save done
12:22:19.734 [Network] Ignoring message `rpc_anim_event` from wrong session 9ccb or from non-session peer 1100001088778fe
12:22:19.734 [Network] Ignoring message `rpc_anim_event` from wrong session 9ccb or from non-session peer 1100001088778fe
12:22:19.734 [Connection] Packet 286 chunk for system game_session from 1100001088778fe had no listener
12:22:19.735 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:22:19.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 37
12:22:19.735 [Lua] commit result success 6
12:22:19.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38
12:22:19.778 [Connection] Packet 287 chunk for system game_session from 1100001088778fe had no listener
12:22:20.574 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 37
12:22:20.588 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38
12:22:20.811 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38
12:22:21.736 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:22:21.736 [Lua] [Managers] Calling function on all managers:
12:22:21.736 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
12:22:21.736 [Lua] Clearing all global lookup lists
12:22:21.736 [Lua] [IngamePlayerListUI] - Destroy
12:22:21.736 [Lua] [GamePadEquipmentUI] - Destroy
12:22:21.736 [Lua] [EquipmentUI] - Destroy
12:22:21.736 [Lua] [AbilityUI] - Destroy
12:22:21.736 [Lua] [GamePadAbilityUI] - Destroy
12:22:21.737 [Lua] [IngameUI] destroy
12:22:21.740 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1
12:22:21.740 [Lua] [MOD][VMF][INFO] Removed 1100001088778fe from the VMF users list.
12:22:21.740 [Lua] PlayerManager:remove_player peer_id=1100001088778fe 1
12:22:21.740 [Lua] [MOD][VMF][INFO] Removed 1100001053c1199 from the VMF users list.
12:22:21.740 [Lua] PlayerManager:remove_player peer_id=1100001053c1199 1
12:22:21.745 [Lua] [Managers] Destroying manager group:
12:22:21.747 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:22:21.747 [Lua] [PeerSM] 110000104326bb2 :: on_exit InPostGame
12:22:21.747 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading
12:22:21.747 [Lua] [PeerSM] 1100001088778fe :: on_exit InPostGame
12:22:21.747 [Lua] [PeerSM] 1100001088778fe :: on_enter Loading
12:22:21.747 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
12:22:21.747 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
12:22:21.747 [Lua] [PeerSM] 1100001053c1199 :: on_exit InPostGame
12:22:21.747 [Lua] [PeerSM] 1100001053c1199 :: on_enter Loading
12:22:21.747 [Lua] [Matchmaking] unregister rpcs
12:22:21.748 [Lua] ############### UNLOADING PACKAGES ###############
12:22:21.748 [Lua] [Managers] Calling function on all managers:
12:22:21.748 [Lua] [Managers] Destroying manager group:
12:22:21.748 [Lua] [Gamestate] Enter state StateLoading
12:22:21.749 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:22:21.749 [Lua] [Matchmaking] register rpcs
12:22:21.750 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
12:22:21.750 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
12:22:21.750 [Lua] Set lobby begin:
12:22:21.750 [Lua] Lobby data twitch_enabled = false
12:22:21.750 [Lua] Lobby data selected_mission_id = journey_citadel
12:22:21.750 [Lua] Lobby data num_players = 4
12:22:21.750 [Lua] Lobby data difficulty_tweak = 0
12:22:21.750 [Lua] Lobby data host = 110000111888793
12:22:21.750 [Lua] Lobby data matchmaking_type = 2
12:22:21.750 [Lua] Lobby data is_private = false
12:22:21.750 [Lua] Lobby data match_started = true
12:22:21.751 [Lua] Lobby data difficulty = cataclysm
12:22:21.751 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:22:21.751 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:22:21.751 [Lua] Lobby data unique_server_name = gyuree
12:22:21.751 [Lua] Lobby data quick_game = false
12:22:21.751 [Lua] Lobby data country_code = HU
12:22:21.751 [Lua] Lobby data matchmaking = true
12:22:21.752 [Lua] Lobby data power_level = 0
12:22:21.752 [Lua] Lobby data mission_id = morris_hub
12:22:21.752 [Lua] Lobby data mechanism = deus
12:22:21.752 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:22:21.752 [Lua] Lobby data player_slot_2 = 0:0
12:22:21.752 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:22:21.752 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:22:21.752 [Lua] Lobby data eac_authorized = true
12:22:21.752 [Lua] Set lobby end.
12:22:21.752 [Lua] registering RPCs
12:22:21.752 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:22:21.752 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:22:21.752 [Lua] Set lobby begin:
12:22:21.752 [Lua] Lobby data twitch_enabled = false
12:22:21.752 [Lua] Lobby data selected_mission_id = journey_citadel
12:22:21.752 [Lua] Lobby data num_players = 4
12:22:21.752 [Lua] Lobby data difficulty_tweak = 0
12:22:21.753 [Lua] Lobby data host = 110000111888793
12:22:21.753 [Lua] Lobby data matchmaking_type = 2
12:22:21.753 [Lua] Lobby data is_private = false
12:22:21.753 [Lua] Lobby data match_started = true
12:22:21.753 [Lua] Lobby data difficulty = cataclysm
12:22:21.753 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:22:21.753 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:22:21.753 [Lua] Lobby data unique_server_name = gyuree
12:22:21.753 [Lua] Lobby data quick_game = false
12:22:21.753 [Lua] Lobby data country_code = HU
12:22:21.753 [Lua] Lobby data matchmaking = true
12:22:21.753 [Lua] Lobby data power_level = 0
12:22:21.753 [Lua] Lobby data mission_id = dlc_morris_map
12:22:21.753 [Lua] Lobby data mechanism = deus
12:22:21.753 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:22:21.753 [Lua] Lobby data player_slot_2 = 0:0
12:22:21.753 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:22:21.753 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:22:21.754 [Lua] Lobby data eac_authorized = true
12:22:21.754 [Lua] Set lobby end.
12:22:21.754 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:22:21.756 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
12:22:21.757 [Lua] [StateLoading] load_current_level
12:22:21.757 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
12:22:21.814 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
12:22:21.824 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
12:22:21.824 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
12:22:21.843 [Lua] ### Received rpc_level_load_started
12:22:21.843 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_session_id: 2072879872
12:22:21.860 [Lua] ### Received rpc_level_load_started
12:22:21.860 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_session_id: 2072879872
12:22:21.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
12:22:21.877 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
12:22:21.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
12:22:21.877 [Lua] ### Received rpc_level_load_started
12:22:21.877 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 2072879872
12:22:21.931 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
12:22:22.702 [Lua] ### Received rpc_level_loaded
12:22:22.702 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_id: 327
12:22:22.702 [Lua] Peer 1100001053c1199 has loaded the level and all enemies are loaded
12:22:22.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer, async-read,
12:22:22.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read,
12:22:22.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, ProfileSynchronizer
12:22:22.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, ProfileSynchronizer
12:22:22.703 [Lua] [PeerSM] 1100001053c1199 :: on_exit Loading
12:22:22.703 [Lua] [PeerSM] 1100001053c1199 :: on_enter LoadingProfilePackages
12:22:22.837 [Lua] ### Received rpc_level_loaded
12:22:22.837 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_id: 327
12:22:22.837 [Lua] Peer 1100001088778fe has loaded the level and all enemies are loaded
12:22:22.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read,
12:22:22.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, ProfileSynchronizer, async-read,
12:22:22.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer
12:22:22.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer
12:22:22.838 [Lua] [PeerSM] 1100001088778fe :: on_exit Loading
12:22:22.838 [Lua] [PeerSM] 1100001088778fe :: on_enter LoadingProfilePackages
12:22:23.105 [Lua] ### Received rpc_level_loaded
12:22:23.105 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 327
12:22:23.105 [Lua] Peer 110000104326bb2 has loaded the level and all enemies are loaded
12:22:23.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer, async-read,
12:22:23.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read,
12:22:23.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer
12:22:23.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer
12:22:23.108 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading
12:22:23.108 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages
12:22:23.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
12:22:23.157 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
12:22:23.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
12:22:23.177 [Lua] [LevelTransitionHandler] Level load completed!
12:22:23.177 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -542363780 - use_random_directors: false - conflict_director_name: disabled
12:22:23.177 [Lua] [EnemyPackageLoader] Load no enemies on this level
12:22:23.178 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
12:22:23.178 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:22:23.178 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
12:22:23.183 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:22:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read,
12:22:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
12:22:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read,
12:22:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
12:22:23.191 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer
12:22:23.191 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer
12:22:23.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer
12:22:23.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
12:22:23.192 [Lua] ### Received rpc_level_loaded
12:22:23.193 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327
12:22:23.193 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
12:22:23.208 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
12:22:23.208 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
12:22:23.225 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
12:22:23.225 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
12:22:23.225 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
12:22:23.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
12:22:23.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
12:22:23.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
12:22:23.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
12:22:23.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
12:22:23.343 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p
12:22:23.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p
12:22:23.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p
12:22:23.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
12:22:23.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
12:22:23.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
12:22:23.462 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
12:22:23.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
12:22:23.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
12:22:23.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
12:22:23.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
12:22:23.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
12:22:23.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
12:22:23.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
12:22:23.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
12:22:23.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
12:22:23.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
12:22:23.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
12:22:23.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
12:22:23.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
12:22:23.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
12:22:23.802 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages
12:22:23.802 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame
12:22:23.802 [Lua] [PeerSM] 1100001088778fe :: on_exit LoadingProfilePackages
12:22:23.802 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForEnterGame
12:22:23.802 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
12:22:23.802 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
12:22:23.802 [Lua] [PeerSM] 1100001053c1199 :: on_exit LoadingProfilePackages
12:22:23.802 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForEnterGame
12:22:23.802 [Lua] ### Received rpc_level_loaded
12:22:23.802 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327
12:22:23.803 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:22:23.803 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
12:22:23.803 [Umbra] Init version: 3.4.15 :: 16 threads
12:22:23.805 [Lua] Async level spawning done
12:22:23.805 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:22:24.818 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:22:24.818 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:22:24.818 [Lua] [Matchmaking] unregister rpcs
12:22:24.818 [Lua] Set lobby begin:
12:22:24.818 [Lua] Lobby data twitch_enabled = false
12:22:24.818 [Lua] Lobby data selected_mission_id = journey_citadel
12:22:24.818 [Lua] Lobby data num_players = 4
12:22:24.819 [Lua] Lobby data difficulty_tweak = 0
12:22:24.819 [Lua] Lobby data host = 110000111888793
12:22:24.819 [Lua] Lobby data matchmaking_type = 2
12:22:24.819 [Lua] Lobby data is_private = false
12:22:24.819 [Lua] Lobby data match_started = true
12:22:24.819 [Lua] Lobby data difficulty = cataclysm
12:22:24.819 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:22:24.820 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:22:24.820 [Lua] Lobby data unique_server_name = gyuree
12:22:24.820 [Lua] Lobby data quick_game = false
12:22:24.820 [Lua] Lobby data country_code = HU
12:22:24.820 [Lua] Lobby data matchmaking = true
12:22:24.820 [Lua] Lobby data power_level = 0
12:22:24.820 [Lua] Lobby data mission_id = dlc_morris_map
12:22:24.820 [Lua] Lobby data mechanism = deus
12:22:24.820 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:22:24.820 [Lua] Lobby data player_slot_2 = 0:0
12:22:24.820 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:22:24.820 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:22:24.821 [Lua] Lobby data eac_authorized = true
12:22:24.821 [Lua] Set lobby end.
12:22:24.821 [Lua] [Managers] Destroying manager group:
12:22:24.821 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
12:22:24.821 [Lua] [Gamestate] Enter StateIngame HOST
12:22:24.821 [Lua] [Managers] Calling function on all managers:
12:22:24.822 [Lua] <>level = dlc_morris_map<>
12:22:24.822 [Lua] [StateIngame] Server ingame
12:22:24.825 [Lua] Set lobby begin:
12:22:24.825 [Lua] Lobby data twitch_enabled = false
12:22:24.825 [Lua] Lobby data selected_mission_id = journey_citadel
12:22:24.825 [Lua] Lobby data num_players = 4
12:22:24.825 [Lua] Lobby data difficulty_tweak = -10
12:22:24.826 [Lua] Lobby data host = 110000111888793
12:22:24.826 [Lua] Lobby data matchmaking_type = 2
12:22:24.826 [Lua] Lobby data is_private = false
12:22:24.826 [Lua] Lobby data match_started = true
12:22:24.826 [Lua] Lobby data difficulty = cataclysm
12:22:24.826 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:22:24.826 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:22:24.826 [Lua] Lobby data unique_server_name = gyuree
12:22:24.826 [Lua] Lobby data quick_game = false
12:22:24.827 [Lua] Lobby data country_code = HU
12:22:24.827 [Lua] Lobby data matchmaking = true
12:22:24.827 [Lua] Lobby data power_level = 0
12:22:24.827 [Lua] Lobby data mission_id = dlc_morris_map
12:22:24.827 [Lua] Lobby data mechanism = deus
12:22:24.827 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:22:24.827 [Lua] Lobby data player_slot_2 = 0:0
12:22:24.827 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:22:24.827 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:22:24.827 [Lua] Lobby data eac_authorized = true
12:22:24.827 [Lua] Set lobby end.
12:22:24.827 [Lua] [Matchmaking] register rpcs
12:22:24.828 [Lua] GameNetworkManager:init... creating game session
12:22:24.828 [Lua] Host GameSession.make_game_session_host with session:
12:22:24.828 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:22:24.828 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
12:22:24.828 [Lua] [GameNetworkManager] self.is_server = true
12:22:24.828 [Network] Setting artificial MTU limit to 65536
12:22:24.842 [Lua] Switching ConflictSettings: to: disabled
12:22:24.842 [Lua] pacing=disabled
12:22:24.842 [Lua] roaming=nil
12:22:24.842 [Lua] specials=disabled
12:22:24.842 [Lua] debug_color=black
12:22:24.842 [Lua] pack_spawning=disabled
12:22:24.842 [Lua] contained_breeds=nil
12:22:24.842 [Lua] disabled=true
12:22:24.842 [Lua] boss=disabled
12:22:24.842 [Lua] horde=disabled
12:22:24.842 [Lua] name=disabled
12:22:24.842 [Lua] intensity=disabled
12:22:24.842 [Lua] ---
12:22:24.842 [Lua] [LevelAnalysis] set_random_seed( -542363780)
12:22:24.846 [Lua] [AIInterestPointSystem] Level Seed: -542363780
12:22:24.846 [Lua]
12:22:24.846 [Lua] [entity_system_bag] = table
12:22:24.846 [Lua] [entity_system_bag] = metatable
12:22:24.846 [Lua] [startup_data] = table
12:22:24.846 [Lua] [entity_manager] = table
12:22:24.846 [Lua] [entity_manager] = metatable
12:22:24.846 [Lua] [unit_spawner] = table
12:22:24.846 [Lua] [unit_spawner] = metatable
12:22:24.846 [Lua] [unit_storage] = table
12:22:24.846 [Lua] [unit_storage] = metatable
12:22:24.846 [Lua] [dice_keeper] = table
12:22:24.846 [Lua] [dice_keeper] = metatable
12:22:24.846 [Lua] [is_server] = true (boolean)
12:22:24.846 [Lua] [world] = [World]
12:22:24.846 [Lua] [system_api] = table
12:22:24.846 [Lua] [entity_system] = table
12:22:24.846 [Lua] [entity_system] = metatable
12:22:24.846 [Lua] [network_lobby] = table
12:22:24.846 [Lua] [network_lobby] = metatable
12:22:24.846 [Lua] [profile_synchronizer] = table
12:22:24.846 [Lua] [profile_synchronizer] = metatable
12:22:24.846 [Lua] [level_transition_handler] = table
12:22:24.846 [Lua] [level_transition_handler] = metatable
12:22:24.846 [Lua] [num_local_human_players] = 1 (number)
12:22:24.846 [Lua] [statistics_db] = table
12:22:24.846 [Lua] [statistics_db] = metatable
12:22:24.846 [Lua] [network_server] = table
12:22:24.846 [Lua] [network_server] = metatable
12:22:24.846 [Lua] [input_manager] = table
12:22:24.846 [Lua] [input_manager] = metatable
12:22:24.846 [Lua] [network_clock] = table
12:22:24.846 [Lua] [network_clock] = metatable
12:22:24.846 [Lua] [network_transmit] = table
12:22:24.846 [Lua] [network_transmit] = metatable
12:22:24.846 [Lua] [free_flight_manager] = table
12:22:24.846 [Lua] [free_flight_manager] = metatable
12:22:24.846 [Lua] [network_manager] = table
12:22:24.846 [Lua] [network_manager] = metatable
12:22:24.846 [Lua] [network_event_delegate] = table
12:22:24.847 [Lua] [network_event_delegate] = metatable
12:22:24.847 [Lua]
12:22:24.847 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:22:24.847 [Lua] ignoring extension VersusInteractObjectiveExtension
12:22:24.847 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:22:24.847 [Lua] ignoring extension VersusSocketObjectiveExtension
12:22:24.847 [Lua] ignoring extension VersusTargetObjectiveExtension
12:22:24.847 [Lua] ignoring extension VersusMissionObjectiveExtension
12:22:24.862 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
12:22:24.862 [Lua] [AchievementManager] Achievements using the steam platform
12:22:24.862 [Lua] PlayerManager:add_player player_1
12:22:24.887 [Lua] [StateIngame] Level seed: -542363780
12:22:24.887 [Lua] [LevelAnalysis] set_random_seed( -542363780)
12:22:24.888 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
12:22:24.888 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
12:22:24.888 [Lua] [IngameUI] init
12:22:24.899 [Lua] cb_razer_chroma_setup
12:22:24.924 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:22:24.925 [Lua] Set lobby begin:
12:22:24.925 [Lua] Lobby data twitch_enabled = false
12:22:24.925 [Lua] Lobby data selected_mission_id = journey_citadel
12:22:24.925 [Lua] Lobby data num_players = 4
12:22:24.925 [Lua] Lobby data difficulty_tweak = -10
12:22:24.925 [Lua] Lobby data host = 110000111888793
12:22:24.925 [Lua] Lobby data matchmaking_type = 2
12:22:24.926 [Lua] Lobby data is_private = false
12:22:24.926 [Lua] Lobby data match_started = true
12:22:24.926 [Lua] Lobby data difficulty = cataclysm
12:22:24.926 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:22:24.926 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:22:24.926 [Lua] Lobby data unique_server_name = gyuree
12:22:24.927 [Lua] Lobby data quick_game = false
12:22:24.927 [Lua] Lobby data country_code = HU
12:22:24.927 [Lua] Lobby data matchmaking = true
12:22:24.927 [Lua] Lobby data power_level = 715
12:22:24.927 [Lua] Lobby data mission_id = dlc_morris_map
12:22:24.927 [Lua] Lobby data mechanism = deus
12:22:24.927 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:22:24.928 [Lua] Lobby data player_slot_2 = 0:0
12:22:24.928 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:22:24.928 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:22:24.928 [Lua] Lobby data eac_authorized = true
12:22:24.928 [Lua] Set lobby end.
12:22:24.928 [Lua] CurrentConflictSettings disabled
12:22:24.928 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
12:22:24.928 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
12:22:24.928 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
12:22:24.928 [Lua] [Managers] Calling function on all managers:
12:22:24.929 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:22:24.933 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
12:22:24.933 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
12:22:24.989 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForEnterGame
12:22:24.989 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForGameObjectSync
12:22:24.989 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
12:22:24.989 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
12:22:24.989 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForEnterGame
12:22:24.989 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForGameObjectSync
12:22:24.992 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001088778fe
12:22:24.993 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001053c1199
12:22:24.995 [Lua] PlayerManager:add_remote_player 1100001088778fe
12:22:24.995 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
12:22:24.995 [Lua] RemotePlayer:create_game_object( ) 3
12:22:25.011 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForGameObjectSync
12:22:25.011 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForPlayers
12:22:25.011 [Lua] PlayerManager:add_remote_player 1100001053c1199
12:22:25.011 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
12:22:25.011 [Lua] RemotePlayer:create_game_object( ) 4
12:22:25.028 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForGameObjectSync
12:22:25.028 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForPlayers
12:22:25.035 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame
12:22:25.035 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync
12:22:25.039 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2
12:22:25.042 [Lua] PlayerManager:add_remote_player 110000104326bb2
12:22:25.042 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
12:22:25.042 [Lua] RemotePlayer:create_game_object( ) 5
12:22:25.061 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync
12:22:25.061 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers
12:22:25.061 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForPlayers
12:22:25.061 [Lua] [PeerSM] 1100001088778fe :: on_enter InGame
12:22:25.061 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
12:22:25.061 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
12:22:25.061 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForPlayers
12:22:25.061 [Lua] [PeerSM] 1100001053c1199 :: on_enter InGame
12:22:25.074 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers
12:22:25.074 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame
12:22:25.129 [Lua] [MOD][VMF][INFO] Added 1100001053c1199 to the VMF users list.
12:22:25.129 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001053c1199 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:22:25.129 [Lua] Adding player sync data to peer=1100001053c1199 local_player_id=1
12:22:25.129 [Lua] [MOD][VMF][INFO] Added 1100001088778fe to the VMF users list.
12:22:25.129 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001088778fe go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:22:25.129 [Lua] Adding player sync data to peer=1100001088778fe local_player_id=1
12:22:25.166 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:22:25.166 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1
12:22:25.347 [Lua] StateInGameRunning:_game_actually_starts()
12:22:25.347 [Lua] #################################################################################################################
12:22:25.347 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:22:25.347 [Lua] #################################################################################################################
12:22:25.347 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39
12:22:25.347 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true
12:22:25.355 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39
12:22:25.587 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39
12:22:25.587 [Lua] Commit load time data
12:22:29.974 [Lua] Set lobby begin:
12:22:29.974 [Lua] Lobby data twitch_enabled = false
12:22:29.975 [Lua] Lobby data selected_mission_id = journey_citadel
12:22:29.975 [Lua] Lobby data num_players = 4
12:22:29.975 [Lua] Lobby data difficulty_tweak = -10
12:22:29.975 [Lua] Lobby data host = 110000111888793
12:22:29.975 [Lua] Lobby data matchmaking_type = 2
12:22:29.975 [Lua] Lobby data is_private = false
12:22:29.975 [Lua] Lobby data match_started = true
12:22:29.975 [Lua] Lobby data difficulty = cataclysm
12:22:29.975 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:22:29.976 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:22:29.976 [Lua] Lobby data unique_server_name = gyuree
12:22:29.976 [Lua] Lobby data quick_game = false
12:22:29.976 [Lua] Lobby data country_code = HU
12:22:29.976 [Lua] Lobby data matchmaking = true
12:22:29.976 [Lua] Lobby data power_level = 357
12:22:29.976 [Lua] Lobby data mission_id = dlc_morris_map
12:22:29.976 [Lua] Lobby data mechanism = deus
12:22:29.976 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:22:29.977 [Lua] Lobby data player_slot_2 = 0:0
12:22:29.977 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:22:29.977 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:22:29.977 [Lua] Lobby data eac_authorized = true
12:22:29.977 [Lua] Set lobby end.
12:22:34.992 [Lua] Set lobby begin:
12:22:34.992 [Lua] Lobby data twitch_enabled = false
12:22:34.992 [Lua] Lobby data selected_mission_id = journey_citadel
12:22:34.992 [Lua] Lobby data num_players = 4
12:22:34.992 [Lua] Lobby data difficulty_tweak = -10
12:22:34.992 [Lua] Lobby data host = 110000111888793
12:22:34.993 [Lua] Lobby data matchmaking_type = 2
12:22:34.993 [Lua] Lobby data is_private = false
12:22:34.993 [Lua] Lobby data match_started = true
12:22:34.993 [Lua] Lobby data difficulty = cataclysm
12:22:34.993 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:22:34.993 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:22:34.993 [Lua] Lobby data unique_server_name = gyuree
12:22:34.993 [Lua] Lobby data quick_game = false
12:22:34.993 [Lua] Lobby data country_code = HU
12:22:34.993 [Lua] Lobby data matchmaking = true
12:22:34.993 [Lua] Lobby data power_level = 715
12:22:34.994 [Lua] Lobby data mission_id = dlc_morris_map
12:22:34.994 [Lua] Lobby data mechanism = deus
12:22:34.994 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:22:34.994 [Lua] Lobby data player_slot_2 = 0:0
12:22:34.994 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:22:34.994 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:22:34.994 [Lua] Lobby data eac_authorized = true
12:22:34.994 [Lua] Set lobby end.
12:22:51.974 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_gorge_slaanesh_path1, mc:deus, gm:deus, env:0, seed:1156964384, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:1911024768, lt:load_next_level, extra_packages:{
"resource_packages/mutators/mutator_curse_greed_pinata",
})
12:22:51.974 [Lua] [LevelTransitionHandler] promote_next_level_data
12:22:51.974 [Lua] [NetworkServer] Entering post game
12:22:51.974 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame
12:22:51.974 [Lua] [PeerSM] 110000104326bb2 :: on_enter InPostGame
12:22:51.974 [Lua] [PeerSM] 1100001088778fe :: on_exit InGame
12:22:51.974 [Lua] [PeerSM] 1100001088778fe :: on_enter InPostGame
12:22:51.974 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
12:22:51.974 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
12:22:51.974 [Lua] [PeerSM] 1100001053c1199 :: on_exit InGame
12:22:51.974 [Lua] [PeerSM] 1100001053c1199 :: on_enter InPostGame
12:22:51.975 [Save] Saving `save_data`
12:22:51.975 [Lua] gm_event_end_conditions_met true false
12:22:51.976 [Lua] Game won
12:22:51.976 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:22:51.978 [Save] Save done
12:22:51.978 [Save] Saving `save_data`
12:22:51.978 [Lua] generate_backend_stats 110000111888793:1
12:22:51.980 [Save] Save done
12:22:52.010 [Lua] PlayFabMirrorBase:_commit_internal nil
12:22:52.010 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:22:52.010 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:22:52.011 [Save] Saving `save_data`
12:22:52.011 [Lua] TRANSITION nil nil load_next_level
12:22:52.011 [Lua] Transition type "load_next_level", is server: true
12:22:52.011 [Lua] [GameNetworkManager] Leaving game...
12:22:52.011 [Lua] [GameNetworkManager] Shutting down game session host.
12:22:52.011 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:22:52.011 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:22:52.011 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=29.06
12:22:52.014 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:22:52.014 [Lua] commit result success 7
12:22:52.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40
12:22:52.014 [Lua] none table: 0000000015BB9340 nil
12:22:52.014 [Save] Save done
12:22:52.020 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40
12:22:52.216 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40
12:22:53.961 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:22:53.961 [Lua] [Managers] Calling function on all managers:
12:22:53.961 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
12:22:53.961 [Lua] Clearing all global lookup lists
12:22:53.961 [Lua] [IngamePlayerListUI] - Destroy
12:22:53.961 [Lua] [IngameUI] destroy
12:22:53.963 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1
12:22:53.963 [Lua] [MOD][VMF][INFO] Removed 1100001088778fe from the VMF users list.
12:22:53.963 [Lua] PlayerManager:remove_player peer_id=1100001088778fe 1
12:22:53.963 [Lua] [MOD][VMF][INFO] Removed 1100001053c1199 from the VMF users list.
12:22:53.963 [Lua] PlayerManager:remove_player peer_id=1100001053c1199 1
12:22:53.964 [Lua] [Managers] Destroying manager group:
12:22:53.965 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:22:53.965 [Lua] [PeerSM] 110000104326bb2 :: on_exit InPostGame
12:22:53.965 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading
12:22:53.965 [Lua] [PeerSM] 1100001088778fe :: on_exit InPostGame
12:22:53.965 [Lua] [PeerSM] 1100001088778fe :: on_enter Loading
12:22:53.965 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
12:22:53.965 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
12:22:53.965 [Lua] [PeerSM] 1100001053c1199 :: on_exit InPostGame
12:22:53.965 [Lua] [PeerSM] 1100001053c1199 :: on_enter Loading
12:22:53.965 [Lua] [Matchmaking] unregister rpcs
12:22:53.965 [Lua] ############### UNLOADING PACKAGES ###############
12:22:53.965 [Lua] [Gamestate] Enter state StateLoading
12:22:53.967 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:22:53.967 [Lua] [Matchmaking] register rpcs
12:22:53.967 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:22:53.967 [Lua] Set lobby begin:
12:22:53.967 [Lua] Lobby data twitch_enabled = false
12:22:53.968 [Lua] Lobby data selected_mission_id = journey_citadel
12:22:53.968 [Lua] Lobby data num_players = 4
12:22:53.968 [Lua] Lobby data difficulty_tweak = -10
12:22:53.968 [Lua] Lobby data host = 110000111888793
12:22:53.968 [Lua] Lobby data matchmaking_type = 2
12:22:53.968 [Lua] Lobby data is_private = false
12:22:53.968 [Lua] Lobby data match_started = true
12:22:53.968 [Lua] Lobby data difficulty = cataclysm
12:22:53.969 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:22:53.969 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:22:53.969 [Lua] Lobby data unique_server_name = gyuree
12:22:53.969 [Lua] Lobby data quick_game = false
12:22:53.969 [Lua] Lobby data country_code = HU
12:22:53.969 [Lua] Lobby data matchmaking = true
12:22:53.969 [Lua] Lobby data power_level = 0
12:22:53.969 [Lua] Lobby data mission_id = dlc_morris_map
12:22:53.970 [Lua] Lobby data mechanism = deus
12:22:53.970 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:22:53.970 [Lua] Lobby data player_slot_2 = 0:0
12:22:53.970 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:22:53.970 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:22:53.970 [Lua] Lobby data eac_authorized = true
12:22:53.970 [Lua] Set lobby end.
12:22:53.970 [Lua] registering RPCs
12:22:53.970 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:22:53.970 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:22:53.970 [Lua] Set lobby begin:
12:22:53.970 [Lua] Lobby data twitch_enabled = false
12:22:53.970 [Lua] Lobby data selected_mission_id = journey_citadel
12:22:53.971 [Lua] Lobby data num_players = 4
12:22:53.971 [Lua] Lobby data difficulty_tweak = -10
12:22:53.971 [Lua] Lobby data host = 110000111888793
12:22:53.971 [Lua] Lobby data matchmaking_type = 2
12:22:53.971 [Lua] Lobby data is_private = false
12:22:53.971 [Lua] Lobby data match_started = true
12:22:53.971 [Lua] Lobby data difficulty = cataclysm
12:22:53.971 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:22:53.971 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:22:53.972 [Lua] Lobby data unique_server_name = gyuree
12:22:53.972 [Lua] Lobby data quick_game = false
12:22:53.972 [Lua] Lobby data country_code = HU
12:22:53.972 [Lua] Lobby data matchmaking = true
12:22:53.972 [Lua] Lobby data power_level = 0
12:22:53.972 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1
12:22:53.972 [Lua] Lobby data mechanism = deus
12:22:53.972 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:22:53.972 [Lua] Lobby data player_slot_2 = 0:0
12:22:53.972 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:22:53.972 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:22:53.972 [Lua] Lobby data eac_authorized = true
12:22:53.972 [Lua] Set lobby end.
12:22:53.972 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:22:53.975 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens, async-read, prioritized
12:22:53.975 [Lua] [StateLoading] load_current_level
12:22:53.975 [Lua] [LevelTransitionHandler] load_current_level, loading sig_gorge_slaanesh_path1 0
12:22:53.989 [Umbra] Unload tome
12:22:54.004 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
12:22:54.004 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_gorge_slaanesh_path1, async-read,
12:22:54.004 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_gorge_slaanesh_path1, async-read,
12:22:54.004 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_slaanesh_path1, async-read,
12:22:54.004 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_slaanesh_path1, async-read,
12:22:54.004 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, sig_gorge_slaanesh_path1, async-read,
12:22:54.004 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_common, sig_gorge_slaanesh_path1, async-read,
12:22:54.004 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_path1, sig_gorge_slaanesh_path1, async-read,
12:22:54.004 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_greed_pinata, sig_gorge_slaanesh_path1, async-read,
12:22:54.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_gorge
12:22:54.041 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_gorge
12:22:54.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
12:22:54.134 [Lua] ### Received rpc_level_load_started
12:22:54.134 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_session_id: 1911024768
12:22:54.134 [Lua] ### Received rpc_level_load_started
12:22:54.134 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_session_id: 1911024768
12:22:54.134 [Lua] ### Received rpc_level_load_started
12:22:54.134 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 1911024768
12:22:55.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
12:22:55.624 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
12:22:55.625 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
12:22:55.962 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
12:22:55.962 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
12:22:55.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge
12:22:59.051 [Lua] ### Received rpc_level_loaded
12:22:59.051 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_id: 427
12:22:59.051 [Lua] Peer 1100001053c1199 has loaded the level and all enemies are loaded
12:22:59.052 [Lua] [PeerSM] 1100001053c1199 :: on_exit Loading
12:22:59.052 [Lua] [PeerSM] 1100001053c1199 :: on_enter LoadingProfilePackages
12:22:59.074 [Lua] [PeerSM] 1100001053c1199 :: on_exit LoadingProfilePackages
12:22:59.074 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForEnterGame
12:22:59.929 [Lua] ### Received rpc_level_loaded
12:22:59.929 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_id: 427
12:22:59.929 [Lua] Peer 1100001088778fe has loaded the level and all enemies are loaded
12:22:59.931 [Lua] [PeerSM] 1100001088778fe :: on_exit Loading
12:22:59.931 [Lua] [PeerSM] 1100001088778fe :: on_enter LoadingProfilePackages
12:22:59.947 [Lua] [PeerSM] 1100001088778fe :: on_exit LoadingProfilePackages
12:22:59.947 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForEnterGame
12:23:01.502 [Lua] ### Received rpc_level_loaded
12:23:01.502 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 427
12:23:01.502 [Lua] Peer 110000104326bb2 has loaded the level and all enemies are loaded
12:23:01.503 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading
12:23:01.503 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages
12:23:01.521 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages
12:23:01.521 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame
12:23:05.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge
12:23:05.808 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge
12:23:05.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/path_common
12:23:06.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/path_common
12:23:06.129 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/path_common
12:23:06.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common
12:23:06.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common
12:23:06.571 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common
12:23:06.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_common
12:23:06.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_common
12:23:06.774 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_common
12:23:06.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_path1
12:23:06.815 [Umbra] Loading umbra tome '#ID[9c146bc2c3ae09b6]'
12:23:06.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_path1
12:23:06.876 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_path1
12:23:06.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_greed_pinata
12:23:06.894 [Lua] [LevelTransitionHandler] Level load completed!
12:23:06.894 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_gorge_slaanesh_path1 - level_seed: 1156964384 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
12:23:06.913 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
12:23:06.913 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 7
12:23:06.913 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 6
12:23:06.913 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 4
12:23:06.913 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 5
12:23:06.913 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 6
12:23:06.914 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_ratling_gunner=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_raider=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
skaven_warpfire_thrower=true,
chaos_marauder=true,
skaven_plague_monk=true,
skaven_storm_vermin_commander=true,
}
12:23:06.914 [Lua] load_startup_enemy_packages: --------------
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] chaos_spawn
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] chaos_troll
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] skaven_rat_ogre
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] skaven_stormfiend
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] beastmen_minotaur
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] chaos_plague_sorcerer
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] chaos_corruptor_sorcerer
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] skaven_gutter_runner
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] skaven_pack_master
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] skaven_poison_wind_globadier
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] skaven_ratling_gunner
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] skaven_warpfire_thrower
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] chaos_vortex_sorcerer
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] beastmen_standard_bearer
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] chaos_vortex
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] critter_rat
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] critter_pig
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] skaven_storm_vermin_with_shield
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] skaven_storm_vermin
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] chaos_warrior
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] skaven_clan_rat
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] chaos_raider
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] skaven_slave
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] chaos_fanatic
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] skaven_loot_rat
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] chaos_marauder_with_shield
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] chaos_berzerker
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] skaven_clan_rat_with_shield
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] chaos_marauder
12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
12:23:06.914 [Lua] skaven_plague_monk
12:23:06.917 [Lua] ### Received rpc_level_loaded
12:23:06.917 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 427
12:23:06.918 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
12:23:06.935 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
12:23:06.935 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
12:23:06.951 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
12:23:06.951 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
12:23:06.952 [Lua] ### Received rpc_level_loaded
12:23:06.952 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 427
12:23:07.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_greed_pinata
12:23:07.001 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_greed_pinata
12:23:07.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
12:23:07.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:23:07.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:23:07.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:23:07.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:23:07.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:23:07.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:23:07.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:23:07.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:23:07.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:23:08.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:23:08.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:23:08.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:23:08.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:23:08.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:23:08.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:23:08.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:23:08.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:23:08.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:23:08.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:23:08.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:23:08.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:23:08.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:23:08.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:23:08.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:23:09.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:23:09.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:23:09.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:23:09.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:23:09.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:23:09.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:23:09.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:23:09.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:23:09.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:23:09.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:23:09.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:23:09.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:23:10.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:23:10.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:23:10.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:23:10.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:23:10.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:23:10.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:23:10.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:23:10.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:23:10.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:23:10.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:23:10.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:23:10.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:23:10.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:23:10.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:23:10.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:23:11.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:23:11.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
12:23:11.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
12:23:11.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
12:23:11.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
12:23:11.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
12:23:11.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
12:23:11.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
12:23:11.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:23:12.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:23:12.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:23:12.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
12:23:12.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
12:23:12.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
12:23:12.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:23:12.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:23:12.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:23:12.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
12:23:12.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
12:23:12.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
12:23:12.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
12:23:13.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
12:23:13.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
12:23:13.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
12:23:13.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
12:23:13.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
12:23:13.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
12:23:13.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
12:23:13.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
12:23:13.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
12:23:13.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
12:23:13.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
12:23:13.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
12:23:14.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
12:23:14.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
12:23:14.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
12:23:14.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
12:23:14.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
12:23:14.400 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_gorge_slaanesh_path1 game_mode: deus
12:23:14.400 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:23:14.400 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
12:23:14.405 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:23:14.516 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:23:14.516 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_gorge/generated/slaanesh_path1/world
12:23:14.516 [Umbra] Init version: 3.4.15 :: 16 threads
12:23:15.010 [Lua] Async level spawning done
12:23:15.010 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:23:15.989 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:23:15.989 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:23:15.989 [Lua] [Matchmaking] unregister rpcs
12:23:15.989 [Lua] Set lobby begin:
12:23:15.989 [Lua] Lobby data twitch_enabled = false
12:23:15.989 [Lua] Lobby data selected_mission_id = journey_citadel
12:23:15.989 [Lua] Lobby data num_players = 4
12:23:15.990 [Lua] Lobby data difficulty_tweak = -10
12:23:15.990 [Lua] Lobby data host = 110000111888793
12:23:15.990 [Lua] Lobby data matchmaking_type = 2
12:23:15.990 [Lua] Lobby data is_private = false
12:23:15.990 [Lua] Lobby data match_started = true
12:23:15.990 [Lua] Lobby data difficulty = cataclysm
12:23:15.990 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:23:15.990 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:23:15.991 [Lua] Lobby data unique_server_name = gyuree
12:23:15.991 [Lua] Lobby data quick_game = false
12:23:15.991 [Lua] Lobby data country_code = HU
12:23:15.991 [Lua] Lobby data matchmaking = true
12:23:15.991 [Lua] Lobby data power_level = 0
12:23:15.991 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1
12:23:15.991 [Lua] Lobby data mechanism = deus
12:23:15.991 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:23:15.991 [Lua] Lobby data player_slot_2 = 0:0
12:23:15.991 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:23:15.991 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:23:15.991 [Lua] Lobby data eac_authorized = true
12:23:15.991 [Lua] Set lobby end.
12:23:15.991 [Lua] [Managers] Destroying manager group:
12:23:15.992 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens
12:23:15.992 [Lua] [Gamestate] Enter StateIngame HOST
12:23:15.992 [Lua] <>level = sig_gorge_slaanesh_path1<>
12:23:15.992 [Lua] [StateIngame] Server ingame
12:23:15.996 [Lua] Set lobby begin:
12:23:15.996 [Lua] Lobby data twitch_enabled = false
12:23:15.996 [Lua] Lobby data selected_mission_id = journey_citadel
12:23:15.996 [Lua] Lobby data num_players = 4
12:23:15.996 [Lua] Lobby data difficulty_tweak = -10
12:23:15.996 [Lua] Lobby data host = 110000111888793
12:23:15.996 [Lua] Lobby data matchmaking_type = 2
12:23:15.997 [Lua] Lobby data is_private = false
12:23:15.997 [Lua] Lobby data match_started = true
12:23:15.997 [Lua] Lobby data difficulty = cataclysm
12:23:15.997 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:23:15.997 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:23:15.997 [Lua] Lobby data unique_server_name = gyuree
12:23:15.997 [Lua] Lobby data quick_game = false
12:23:15.997 [Lua] Lobby data country_code = HU
12:23:15.997 [Lua] Lobby data matchmaking = true
12:23:15.998 [Lua] Lobby data power_level = 0
12:23:15.998 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1
12:23:15.998 [Lua] Lobby data mechanism = deus
12:23:15.998 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:23:15.998 [Lua] Lobby data player_slot_2 = 0:0
12:23:15.998 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:23:15.998 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:23:15.999 [Lua] Lobby data eac_authorized = true
12:23:15.999 [Lua] Set lobby end.
12:23:15.999 [Lua] [Matchmaking] register rpcs
12:23:15.999 [Lua] GameNetworkManager:init... creating game session
12:23:15.999 [Lua] Host GameSession.make_game_session_host with session:
12:23:15.999 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:23:15.999 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
12:23:15.999 [Lua] [GameNetworkManager] self.is_server = true
12:23:15.999 [Network] Setting artificial MTU limit to 65536
12:23:16.006 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
12:23:16.006 [Lua] pacing=deus_default
12:23:16.006 [Lua] roaming=nil
12:23:16.006 [Lua] specials=deus_default
12:23:16.006 [Lua] contained_breeds=nil
12:23:16.006 [Lua] debug_color=maroon
12:23:16.006 [Lua] disabled=false
12:23:16.006 [Lua] pack_spawning=deus_default
12:23:16.006 [Lua] factions=nil
12:23:16.006 [Lua] description=deus_conflict_director_skaven_chaos_name
12:23:16.006 [Lua] boss=deus_default
12:23:16.006 [Lua] horde=deus_default
12:23:16.006 [Lua] name=deus_skaven_chaos
12:23:16.006 [Lua] intensity=deus_default
12:23:16.006 [Lua] ---
12:23:16.007 [Lua] [LevelAnalysis] set_random_seed( 1156964384)
12:23:16.015 [Lua] [AIInterestPointSystem] Level Seed: 1156964384
12:23:16.015 [Lua]
12:23:16.015 [Lua] [entity_system_bag] = table
12:23:16.015 [Lua] [entity_system_bag] = metatable
12:23:16.015 [Lua] [startup_data] = table
12:23:16.015 [Lua] [entity_manager] = table
12:23:16.015 [Lua] [entity_manager] = metatable
12:23:16.015 [Lua] [unit_spawner] = table
12:23:16.015 [Lua] [unit_spawner] = metatable
12:23:16.015 [Lua] [unit_storage] = table
12:23:16.015 [Lua] [unit_storage] = metatable
12:23:16.015 [Lua] [dice_keeper] = table
12:23:16.015 [Lua] [dice_keeper] = metatable
12:23:16.015 [Lua] [is_server] = true (boolean)
12:23:16.015 [Lua] [world] = [World]
12:23:16.015 [Lua] [system_api] = table
12:23:16.015 [Lua] [entity_system] = table
12:23:16.015 [Lua] [entity_system] = metatable
12:23:16.015 [Lua] [network_lobby] = table
12:23:16.015 [Lua] [network_lobby] = metatable
12:23:16.015 [Lua] [profile_synchronizer] = table
12:23:16.015 [Lua] [profile_synchronizer] = metatable
12:23:16.015 [Lua] [level_transition_handler] = table
12:23:16.015 [Lua] [level_transition_handler] = metatable
12:23:16.015 [Lua] [num_local_human_players] = 1 (number)
12:23:16.015 [Lua] [statistics_db] = table
12:23:16.015 [Lua] [statistics_db] = metatable
12:23:16.015 [Lua] [network_server] = table
12:23:16.015 [Lua] [network_server] = metatable
12:23:16.015 [Lua] [input_manager] = table
12:23:16.015 [Lua] [input_manager] = metatable
12:23:16.015 [Lua] [network_clock] = table
12:23:16.015 [Lua] [network_clock] = metatable
12:23:16.015 [Lua] [network_transmit] = table
12:23:16.015 [Lua] [network_transmit] = metatable
12:23:16.015 [Lua] [free_flight_manager] = table
12:23:16.015 [Lua] [free_flight_manager] = metatable
12:23:16.015 [Lua] [network_manager] = table
12:23:16.015 [Lua] [network_manager] = metatable
12:23:16.015 [Lua] [network_event_delegate] = table
12:23:16.015 [Lua] [network_event_delegate] = metatable
12:23:16.015 [Lua]
12:23:16.015 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:23:16.015 [Lua] ignoring extension VersusInteractObjectiveExtension
12:23:16.015 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:23:16.015 [Lua] ignoring extension VersusSocketObjectiveExtension
12:23:16.015 [Lua] ignoring extension VersusTargetObjectiveExtension
12:23:16.015 [Lua] ignoring extension VersusMissionObjectiveExtension
12:23:16.017 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:23:16.038 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
12:23:16.038 [Lua] [AchievementManager] Achievements using the steam platform
12:23:16.039 [Lua] PlayerManager:add_player player_1
12:23:16.096 [Lua] respawn_unit_spawned with group id: terror_respawn
12:23:16.096 [Lua] respawn_unit_spawned with group id: terror_respawn
12:23:16.096 [Lua] respawn_unit_spawned with group id: terror_respawn
12:23:16.114 [Lua] [StateIngame] Level seed: 1156964384
12:23:16.124 [Lua] [LevelAnalysis] set_random_seed( 1156964384)
12:23:16.128 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
12:23:16.128 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
12:23:16.128 [Lua] [IngameUI] init
12:23:16.147 [Lua] cb_razer_chroma_setup
12:23:16.172 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:23:16.172 [Lua] Set lobby begin:
12:23:16.172 [Lua] Lobby data twitch_enabled = false
12:23:16.172 [Lua] Lobby data selected_mission_id = journey_citadel
12:23:16.172 [Lua] Lobby data num_players = 4
12:23:16.173 [Lua] Lobby data difficulty_tweak = -10
12:23:16.173 [Lua] Lobby data host = 110000111888793
12:23:16.173 [Lua] Lobby data matchmaking_type = 2
12:23:16.173 [Lua] Lobby data is_private = false
12:23:16.173 [Lua] Lobby data match_started = true
12:23:16.173 [Lua] Lobby data difficulty = cataclysm
12:23:16.173 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:23:16.173 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:23:16.174 [Lua] Lobby data unique_server_name = gyuree
12:23:16.174 [Lua] Lobby data quick_game = false
12:23:16.174 [Lua] Lobby data country_code = HU
12:23:16.174 [Lua] Lobby data matchmaking = true
12:23:16.174 [Lua] Lobby data power_level = 715
12:23:16.174 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1
12:23:16.174 [Lua] Lobby data mechanism = deus
12:23:16.174 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:23:16.174 [Lua] Lobby data player_slot_2 = 0:0
12:23:16.175 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:23:16.175 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:23:16.175 [Lua] Lobby data eac_authorized = true
12:23:16.175 [Lua] Set lobby end.
12:23:16.175 [Lua] CurrentConflictSettings deus_skaven_chaos
12:23:16.175 [Lua] [ConflictDirector] conflict_director is ai_ready
12:23:16.176 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
12:23:16.176 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 7
12:23:16.176 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 6
12:23:16.176 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 4
12:23:16.176 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 5
12:23:16.176 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 6
12:23:16.176 [Lua] [1] = table
12:23:16.176 [Lua] [2] = table
12:23:16.176 [Lua] [3] = table
12:23:16.176 [Lua] [4] = table
12:23:16.177 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:23:16.178 [Lua] NORMAL PATROL MAIN PATH 280.99093627929688
12:23:16.178 [Lua] [waypoints] = table
12:23:16.178 [Lua] [astar_points] = table
12:23:16.178 [Lua] [travel_dist] = 200.656822681427 (number)
12:23:16.178 [Lua] [one_directional] = false (boolean)
12:23:16.178 [Lua] [id] = boss_4 (string)
12:23:16.178 [Lua] NORMAL PATROL MAIN PATH 210.18275451660156
12:23:16.178 [Lua] [waypoints] = table
12:23:16.178 [Lua] [astar_points] = table
12:23:16.178 [Lua] [travel_dist] = 301.71527689695358 (number)
12:23:16.178 [Lua] [one_directional] = false (boolean)
12:23:16.178 [Lua] [id] = boss_3 (string)
12:23:16.178 [Lua] NORMAL PATROL MAIN PATH 229.38960266113281
12:23:16.178 [Lua] [waypoints] = table
12:23:16.178 [Lua] [astar_points] = table
12:23:16.178 [Lua] [travel_dist] = 320.92213386297226 (number)
12:23:16.178 [Lua] [one_directional] = false (boolean)
12:23:16.178 [Lua] [id] = boss_2 (string)
12:23:16.178 [Lua] NORMAL PATROL MAIN PATH 539.83538818359375
12:23:16.178 [Lua] [waypoints] = table
12:23:16.178 [Lua] [astar_points] = table
12:23:16.178 [Lua] [travel_dist] = 631.36789497733116 (number)
12:23:16.178 [Lua] [one_directional] = false (boolean)
12:23:16.178 [Lua] [id] = boss_5 (string)
12:23:16.179 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:23:16.179 [Lua] Forming navigation groups in one frame
12:23:16.179 [Lua] Forming navigation groups
12:23:16.200 [Lua] NavigationGroupManager -> calulation time A: 0.020999999999958163
12:23:16.326 [Lua] NavigationGroupManager -> calulation time B: 0.12600000000009004
12:23:16.326 [Lua] number of nav groups: 143
12:23:16.327 [Lua] number of refined nav groups : 96
12:23:16.331 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525
12:23:16.331 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.579360854625701 Normalized coefficient: 1.1598484029264806
12:23:16.334 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.914160307217392 Normalized coefficient: 1.4430794084621168
12:23:16.340 [Lua] -------------> JOW Perfect-density 2.25 Sum density 1.8308400826528666 Normalized coefficient: 1.2289440357564028
12:23:16.346 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
12:23:16.348 [Lua] [LevelAnalysis] Generating boss paths for level: sig_gorge_slaanesh_path1
12:23:16.348 [Lua] [LevelAnalysis] This level has a total main-path length of 759.124 meters.
12:23:16.348 [Lua] [LevelAnalysis] num_event_places_f: 0.47274964570999145 , num_event_places: 0 , trailing_event_fraction: 0.47274964570999145 , num_events: 0
12:23:16.348 [Lua] [LevelAnalysis] Level path distance: 759.12446856498718
12:23:16.348 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314
12:23:16.353 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
12:23:16.356 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=9
12:23:16.356 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
12:23:16.356 [Lua] [Managers] Calling function on all managers:
12:23:16.356 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:23:16.372 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame
12:23:16.372 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync
12:23:16.372 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForEnterGame
12:23:16.372 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForGameObjectSync
12:23:16.372 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
12:23:16.372 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
12:23:16.372 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForEnterGame
12:23:16.372 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForGameObjectSync
12:23:16.535 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2
12:23:16.537 [Lua] Breedfreezer (server) starting a hot join sync
12:23:16.537 [Lua] packing 0 units of breed chaos_marauder
12:23:16.537 [Lua] packing 0 units of breed skaven_clan_rat
12:23:16.537 [Lua] packing 0 units of breed skaven_storm_vermin
12:23:16.537 [Lua] packing 0 units of breed skaven_slave
12:23:16.537 [Lua] packing 0 units of breed chaos_fanatic
12:23:16.537 [Lua] packing 0 units of breed chaos_raider
12:23:16.537 [Lua] packing 0 units of breed chaos_warrior
12:23:16.537 [Lua] packing 0 units of breed chaos_berzerker
12:23:16.537 [Lua] packing 0 units of breed skaven_plague_monk
12:23:16.537 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:23:16.537 [Lua]
12:23:16.537 [Lua] [1] = 1 (number)
12:23:16.537 [Lua] [2] = 0 (number)
12:23:16.537 [Lua] [3] = 1 (number)
12:23:16.537 [Lua] [4] = 0 (number)
12:23:16.537 [Lua] [5] = 1 (number)
12:23:16.537 [Lua] [6] = 0 (number)
12:23:16.537 [Lua] [7] = 1 (number)
12:23:16.537 [Lua] [8] = 0 (number)
12:23:16.537 [Lua] [9] = 1 (number)
12:23:16.537 [Lua] [10] = 0 (number)
12:23:16.537 [Lua] [11] = 1 (number)
12:23:16.537 [Lua] [12] = 0 (number)
12:23:16.537 [Lua] [13] = 1 (number)
12:23:16.537 [Lua] [14] = 0 (number)
12:23:16.537 [Lua] [15] = 1 (number)
12:23:16.537 [Lua] [16] = 0 (number)
12:23:16.537 [Lua] [17] = 1 (number)
12:23:16.537 [Lua] [18] = 0 (number)
12:23:16.537 [Lua]
12:23:16.537 [Lua]
12:23:16.537 [Lua]
12:23:16.537 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001088778fe
12:23:16.539 [Lua] Breedfreezer (server) starting a hot join sync
12:23:16.539 [Lua] packing 0 units of breed chaos_marauder
12:23:16.539 [Lua] packing 0 units of breed skaven_clan_rat
12:23:16.539 [Lua] packing 0 units of breed skaven_storm_vermin
12:23:16.539 [Lua] packing 0 units of breed skaven_slave
12:23:16.539 [Lua] packing 0 units of breed chaos_fanatic
12:23:16.539 [Lua] packing 0 units of breed chaos_raider
12:23:16.539 [Lua] packing 0 units of breed chaos_warrior
12:23:16.539 [Lua] packing 0 units of breed chaos_berzerker
12:23:16.539 [Lua] packing 0 units of breed skaven_plague_monk
12:23:16.539 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:23:16.539 [Lua]
12:23:16.539 [Lua] [1] = 1 (number)
12:23:16.539 [Lua] [2] = 0 (number)
12:23:16.539 [Lua] [3] = 1 (number)
12:23:16.539 [Lua] [4] = 0 (number)
12:23:16.539 [Lua] [5] = 1 (number)
12:23:16.539 [Lua] [6] = 0 (number)
12:23:16.539 [Lua] [7] = 1 (number)
12:23:16.539 [Lua] [8] = 0 (number)
12:23:16.539 [Lua] [9] = 1 (number)
12:23:16.539 [Lua] [10] = 0 (number)
12:23:16.539 [Lua] [11] = 1 (number)
12:23:16.539 [Lua] [12] = 0 (number)
12:23:16.539 [Lua] [13] = 1 (number)
12:23:16.539 [Lua] [14] = 0 (number)
12:23:16.539 [Lua] [15] = 1 (number)
12:23:16.539 [Lua] [16] = 0 (number)
12:23:16.539 [Lua] [17] = 1 (number)
12:23:16.539 [Lua] [18] = 0 (number)
12:23:16.539 [Lua]
12:23:16.539 [Lua]
12:23:16.539 [Lua]
12:23:16.539 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001053c1199
12:23:16.541 [Lua] Breedfreezer (server) starting a hot join sync
12:23:16.541 [Lua] packing 0 units of breed chaos_marauder
12:23:16.541 [Lua] packing 0 units of breed skaven_clan_rat
12:23:16.541 [Lua] packing 0 units of breed skaven_storm_vermin
12:23:16.541 [Lua] packing 0 units of breed skaven_slave
12:23:16.541 [Lua] packing 0 units of breed chaos_fanatic
12:23:16.541 [Lua] packing 0 units of breed chaos_raider
12:23:16.541 [Lua] packing 0 units of breed chaos_warrior
12:23:16.541 [Lua] packing 0 units of breed chaos_berzerker
12:23:16.541 [Lua] packing 0 units of breed skaven_plague_monk
12:23:16.541 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:23:16.541 [Lua]
12:23:16.541 [Lua] [1] = 1 (number)
12:23:16.541 [Lua] [2] = 0 (number)
12:23:16.541 [Lua] [3] = 1 (number)
12:23:16.541 [Lua] [4] = 0 (number)
12:23:16.541 [Lua] [5] = 1 (number)
12:23:16.541 [Lua] [6] = 0 (number)
12:23:16.541 [Lua] [7] = 1 (number)
12:23:16.541 [Lua] [8] = 0 (number)
12:23:16.541 [Lua] [9] = 1 (number)
12:23:16.541 [Lua] [10] = 0 (number)
12:23:16.541 [Lua] [11] = 1 (number)
12:23:16.541 [Lua] [12] = 0 (number)
12:23:16.541 [Lua] [13] = 1 (number)
12:23:16.541 [Lua] [14] = 0 (number)
12:23:16.541 [Lua] [15] = 1 (number)
12:23:16.541 [Lua] [16] = 0 (number)
12:23:16.541 [Lua] [17] = 1 (number)
12:23:16.541 [Lua] [18] = 0 (number)
12:23:16.541 [Lua]
12:23:16.541 [Lua]
12:23:16.541 [Lua]
12:23:16.541 [Lua] PlayerManager:add_remote_player 110000104326bb2
12:23:16.541 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
12:23:16.541 [Lua] RemotePlayer:create_game_object( ) 10
12:23:16.558 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync
12:23:16.558 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers
12:23:16.558 [Lua] PlayerManager:add_remote_player 1100001088778fe
12:23:16.558 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11
12:23:16.558 [Lua] RemotePlayer:create_game_object( ) 11
12:23:16.575 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForGameObjectSync
12:23:16.575 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForPlayers
12:23:16.575 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
12:23:16.575 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
12:23:16.575 [Lua] PlayerManager:add_remote_player 1100001053c1199
12:23:16.575 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
12:23:16.575 [Lua] RemotePlayer:create_game_object( ) 12
12:23:16.592 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForGameObjectSync
12:23:16.593 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForPlayers
12:23:16.600 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers
12:23:16.600 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame
12:23:16.600 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForPlayers
12:23:16.600 [Lua] [PeerSM] 1100001088778fe :: on_enter InGame
12:23:16.600 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
12:23:16.600 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
12:23:16.600 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForPlayers
12:23:16.600 [Lua] [PeerSM] 1100001053c1199 :: on_enter InGame
12:23:16.602 [Lua] rpc_to_client_spawn_player 110000111888793 1
12:23:16.603 [Lua] rpc_to_client_spawn_player 110000104326bb2 1
12:23:16.603 [Lua] rpc_to_client_spawn_player 1100001053c1199 1
12:23:16.603 [Lua] rpc_to_client_spawn_player 1100001088778fe 1
12:23:16.605 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(456.104, -141.317, 106.577), Vector4(0, 0, -0.559667, -0.828718))
12:23:16.610 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:23:16.611 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:23:16.611 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
12:23:16.611 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=14
12:23:16.611 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15
12:23:16.619 [Lua] Switching ConflictSettings: to: deus_chaos
12:23:16.619 [Lua] pacing=deus_chaos
12:23:16.619 [Lua] roaming=nil
12:23:16.619 [Lua] specials=deus_chaos
12:23:16.619 [Lua] debug_color=purple
12:23:16.619 [Lua] contained_breeds=nil
12:23:16.619 [Lua] pack_spawning=deus_chaos
12:23:16.619 [Lua] disabled=false
12:23:16.619 [Lua] factions=nil
12:23:16.619 [Lua] boss=deus_chaos
12:23:16.619 [Lua] horde=deus_chaos
12:23:16.619 [Lua] name=deus_chaos
12:23:16.619 [Lua] intensity=deus_default
12:23:16.619 [Lua] ---
12:23:16.747 [Lua] [MOD][VMF][INFO] Added 1100001088778fe to the VMF users list.
12:23:16.747 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001088778fe go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:23:16.747 [Lua] Adding player sync data to peer=1100001088778fe local_player_id=1
12:23:16.747 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001088778fe go_type=player_unit go_created_func_name=game_object_created_player_unit
12:23:16.747 [Lua] [NetworkServer] Peer 1100001088778fe spawned player.
12:23:16.749 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16
12:23:16.749 [Lua] PlayerManager:assign_unit_ownership Necrom4 1100001088778fe 1
12:23:16.749 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:23:16.749 [Lua] TalentSystem:rpc_sync_talents 7 2049
12:23:16.895 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:23:16.895 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1
12:23:16.913 [Lua] [MOD][VMF][INFO] Added 1100001053c1199 to the VMF users list.
12:23:16.913 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001053c1199 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:23:16.913 [Lua] Adding player sync data to peer=1100001053c1199 local_player_id=1
12:23:16.913 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001053c1199 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:23:16.913 [Lua] [NetworkServer] Peer 1100001053c1199 spawned player.
12:23:16.915 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17
12:23:16.915 [Lua] PlayerManager:assign_unit_ownership hhvt23 1100001053c1199 1
12:23:16.915 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:23:16.915 [Lua] TalentSystem:rpc_sync_talents 5 3073
12:23:16.916 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:23:16.916 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player.
12:23:16.917 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=18
12:23:16.917 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1
12:23:16.917 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:23:16.918 [Lua] TalentSystem:rpc_sync_talents 3 1025
12:23:17.009 [Lua] StateInGameRunning:_game_actually_starts()
12:23:17.010 [Lua] #################################################################################################################
12:23:17.010 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_morris_map-sig_gorge_slaanesh_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:23:17.010 [Lua] #################################################################################################################
12:23:17.011 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41
12:23:17.011 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true
12:23:17.034 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41
12:23:17.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41
12:23:17.270 [Lua] Commit load time data
12:23:21.935 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:23:21.953 [Lua] Spline already found!
12:23:22.011 [Lua] Init group template: spline_patrol
12:23:26.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read,
12:23:26.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
12:23:26.475 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
12:23:26.475 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
12:23:26.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read,
12:23:26.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read,
12:23:26.475 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
12:23:26.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
12:23:26.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
12:23:26.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
12:23:26.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
12:23:26.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
12:23:26.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
12:23:26.604 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
12:23:26.679 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
12:23:26.679 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
12:23:26.679 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
12:23:26.756 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
12:23:26.756 [Lua] [PackageManager] Force_load: wwise/we_deus_01
12:23:26.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
12:23:26.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
12:23:26.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
12:23:27.544 [Lua] Players are leaving the safe zone
12:23:31.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read,
12:23:31.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
12:23:31.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p
12:23:32.059 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:32.474 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:23:34.445 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:34.831 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:23:35.564 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:35.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader, async-read, prioritized
12:23:35.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_greed_pinata
12:23:35.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_greed_pinata
12:23:35.882 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001053c1199, connection_key=1, breed_name=chaos_greed_pinata)
12:23:35.902 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104326bb2, connection_key=0, breed_name=chaos_greed_pinata)
12:23:35.902 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001088778fe, connection_key=2, breed_name=chaos_greed_pinata)
12:23:35.986 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:23:36.646 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:37.053 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:23:39.039 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:39.452 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:23:47.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, ProfileSynchronizer, async-read,
12:23:47.230 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
12:23:47.247 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
12:23:47.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
12:23:47.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer
12:23:51.656 [Lua] Set lobby begin:
12:23:51.656 [Lua] Lobby data twitch_enabled = false
12:23:51.656 [Lua] Lobby data selected_mission_id = journey_citadel
12:23:51.656 [Lua] Lobby data num_players = 4
12:23:51.656 [Lua] Lobby data difficulty_tweak = -10
12:23:51.656 [Lua] Lobby data host = 110000111888793
12:23:51.656 [Lua] Lobby data matchmaking_type = 2
12:23:51.656 [Lua] Lobby data is_private = false
12:23:51.656 [Lua] Lobby data match_started = true
12:23:51.656 [Lua] Lobby data difficulty = cataclysm
12:23:51.656 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:23:51.656 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:23:51.656 [Lua] Lobby data unique_server_name = gyuree
12:23:51.656 [Lua] Lobby data quick_game = false
12:23:51.657 [Lua] Lobby data country_code = HU
12:23:51.657 [Lua] Lobby data matchmaking = true
12:23:51.657 [Lua] Lobby data power_level = 717
12:23:51.657 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1
12:23:51.657 [Lua] Lobby data mechanism = deus
12:23:51.657 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:23:51.657 [Lua] Lobby data player_slot_2 = 0:0
12:23:51.657 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:23:51.657 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:23:51.657 [Lua] Lobby data eac_authorized = true
12:23:51.657 [Lua] Set lobby end.
12:23:55.857 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:56.301 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:23:56.634 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:57.022 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:23:57.076 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:57.613 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:23:58.016 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:23:58.033 [Lua] Spline already found!
12:23:58.035 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_3 group_type: roaming_patrol, wanted_spawn_pos: Vector3(345.969, -92.2648, 97.6425)
12:23:58.035 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_3 group_type: roaming_patrol, wanted_spawn_pos: Vector3(345.956, -92.646, 99.8164)
12:23:58.038 [Lua] Init group template: spline_patrol
12:23:58.273 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:58.670 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:23:59.334 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:23:59.529 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:23:59.547 [Lua] Spline already found!
12:23:59.588 [Lua] Init group template: spline_patrol
12:23:59.772 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:24:02.369 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:03.140 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:24:03.794 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:04.463 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:24:25.851 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:26.342 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:24:26.879 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:26.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem
12:24:26.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem
12:24:26.904 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem
12:24:27.443 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:24:29.688 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:30.026 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:24:31.174 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:31.636 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:24:31.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:24:32.418 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:32.497 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fe6ab051]
12:24:32.497 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fe6ab051]
12:24:32.785 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:24:33.765 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:34.160 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:24:36.956 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:37.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read,
12:24:37.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
12:24:37.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
12:24:37.004 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
12:24:37.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem
12:24:37.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
12:24:37.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
12:24:37.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
12:24:37.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
12:24:37.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
12:24:37.188 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
12:24:37.276 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
12:24:37.276 [Lua] [PackageManager] Force_load: wwise/we_deus_01
12:24:37.331 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:24:38.379 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:38.766 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:24:41.026 [Lua] Time for new HOOORDE! multi_first_wave
12:24:41.026 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
12:24:41.026 [Lua] horde requested: vector_blob
12:24:41.026 [Lua] wants to spawn ahead within distance: 60
12:24:41.026 [Lua] horde crated with id 4 of type vector_blob
12:24:41.027 [Lua] managed to spawn 32/32 horde enemies
12:24:41.027 [Lua] vector blob horde has started
12:24:41.744 [Lua] Init group template: horde
12:24:41.951 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:42.070 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:24:42.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem
12:24:42.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem
12:24:42.094 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem
12:24:42.094 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:24:42.404 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:24:47.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:24:48.634 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:49.061 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:24:49.655 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:50.108 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:24:50.726 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:51.275 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:24:51.868 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:52.248 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:24:52.989 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:24:53.447 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:24:56.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:24:56.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:24:56.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:24:56.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:24:56.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:24:56.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:24:56.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:25:04.382 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:04.463 [Lua] Horde killed: ?
12:25:04.844 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:25:05.629 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fe6ab051]
12:25:05.629 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fe6ab051]
12:25:25.351 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:25.755 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:25:26.584 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:27.043 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:25:27.484 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:28.001 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:25:28.134 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:28.566 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:25:28.792 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:29.326 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:25:30.433 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:31.801 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:32.142 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:25:34.080 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:25:39.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 42, name: `unknown`
12:25:40.363 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
12:25:40.392 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro
12:25:49.081 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:49.504 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:25:50.122 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:50.691 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:25:51.228 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:51.737 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:25:52.219 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:52.736 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:25:53.264 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:53.780 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:25:54.320 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:54.340 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:54.773 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:25:54.839 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:25:55.870 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:56.278 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:25:56.997 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:57.438 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:25:58.027 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:25:58.507 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:26:00.059 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:26:00.492 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:26:01.221 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:26:01.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:26:01.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:26:01.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:26:01.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:26:01.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:26:01.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:26:01.723 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:26:02.445 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:26:02.869 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:26:03.529 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:26:03.960 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:26:04.595 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:26:05.049 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:26:06.038 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:26:06.451 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:26:07.267 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:26:07.826 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:26:08.346 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:26:08.834 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:26:09.426 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:26:09.861 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:26:15.094 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
12:26:15.103 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d18faa0
12:26:20.695 [Lua] min_height 160
12:26:20.695 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
12:26:20.704 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d18faa0
12:26:23.913 [Lua] TalentSystem:rpc_sync_talents 3 1025
12:26:27.216 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
12:26:27.216 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:26:27.216 [Lua] HORDE: Spawning hordes while 2 other ai are spawned
12:26:27.216 [Lua] horde requested: vector_blob
12:26:27.216 [Lua] wants to spawn behind within distance: 60
12:26:27.216 [Lua] horde crated with id 5 of type vector_blob
12:26:27.216 [Lua] managed to spawn 26/26 horde enemies
12:26:27.216 [Lua] vector blob horde has started
12:26:27.687 [Lua] Init group template: horde
12:26:28.966 [Lua] TalentSystem:rpc_sync_talents 5 3073
12:26:36.244 [Lua] HORDE: last wave, reset to standard horde delay
12:26:36.244 [Lua] Time for new HOOORDE! multi_last_wave
12:26:36.244 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
12:26:36.244 [Lua] horde requested: vector_blob
12:26:36.244 [Lua] wants to spawn ahead within distance: 60
12:26:36.244 [Lua] horde crated with id 6 of type vector_blob
12:26:36.244 [Lua] managed to spawn 28/28 horde enemies
12:26:36.244 [Lua] vector blob horde has started
12:26:36.711 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:26:36.734 [Lua] Spline already found!
12:26:36.773 [Lua] Init group template: horde
12:26:36.837 [Lua] Init group template: spline_patrol
12:26:46.174 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:26:46.872 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:26:47.046 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
12:26:47.717 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:26:48.301 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:26:53.545 [Lua] Horde killed: ?
12:27:01.226 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:27:01.226 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:27:01.226 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:27:01.226 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:27:01.226 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:27:01.226 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:27:01.226 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:27:07.990 [Lua] Horde killed: ?
12:27:08.027 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:08.395 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:12.998 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 3 2 6
12:27:19.296 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:19.685 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:20.435 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:20.851 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:22.195 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:22.704 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:23.414 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:23.434 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:23.944 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:24.164 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:27:24.413 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:24.959 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:26.821 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:27.360 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:27.914 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:28.076 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:28.481 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:29.056 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:29.082 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:27:29.604 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:29.674 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:29.816 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:27:29.839 [Lua] Spline already found!
12:27:29.888 [Lua] Init group template: spline_patrol
12:27:30.469 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:27:32.154 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:32.597 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:33.231 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:33.231 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:33.650 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:33.785 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:27:34.459 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:34.750 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:35.159 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:35.204 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:27:35.730 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:36.209 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:27:43.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read,
12:27:43.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read,
12:27:43.562 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
12:27:43.562 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
12:27:43.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
12:27:43.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
12:27:43.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
12:27:43.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
12:27:43.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
12:27:43.649 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
12:27:43.740 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
12:27:43.740 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
12:27:43.829 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:44.386 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:44.923 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:45.480 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:46.311 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:46.829 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:47.736 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:48.211 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:48.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read,
12:27:48.600 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
12:27:48.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
12:27:48.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
12:27:49.187 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:49.683 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:50.720 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:51.228 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:53.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem, async-read,
12:27:53.665 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read,
12:27:53.665 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
12:27:53.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem, async-read,
12:27:53.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p
12:27:53.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p
12:27:53.708 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
12:27:53.772 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
12:27:53.772 [Lua] [PackageManager] Force_load: wwise/flail
12:27:53.772 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
12:27:53.833 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:27:53.833 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:27:53.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
12:27:53.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
12:27:53.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
12:27:54.237 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:54.726 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:55.753 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:56.211 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:57.153 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:58.144 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:27:59.137 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:27:59.616 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:28:00.215 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:28:00.670 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:28:00.836 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:28:01.124 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:28:01.657 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:28:02.225 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:28:11.392 [Lua] Time for new HOOORDE! multi_first_wave
12:28:11.392 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
12:28:11.392 [Lua] horde requested: vector_blob
12:28:11.392 [Lua] wants to spawn ahead within distance: 60
12:28:11.392 [Lua] horde crated with id 9 of type vector_blob
12:28:11.392 [Lua] managed to spawn 27/27 horde enemies
12:28:11.392 [Lua] vector blob horde has started
12:28:11.970 [Lua] Init group template: horde
12:28:12.727 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:28:13.202 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:28:13.993 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:28:14.532 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:28:24.285 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
12:28:24.285 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:28:24.285 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
12:28:24.285 [Lua] horde requested: vector_blob
12:28:24.285 [Lua] wants to spawn behind within distance: 60
12:28:24.285 [Lua] horde crated with id 10 of type vector_blob
12:28:24.285 [Lua] managed to spawn 29/29 horde enemies
12:28:24.285 [Lua] vector blob horde has started
12:28:24.884 [Lua] Init group template: horde
12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:38.649 [Lua] HORDE: last wave, reset to standard horde delay
12:28:38.649 [Lua] Time for new HOOORDE! multi_last_wave
12:28:38.649 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
12:28:38.649 [Lua] horde requested: vector_blob
12:28:38.649 [Lua] wants to spawn ahead within distance: 60
12:28:38.649 [Lua] horde crated with id 11 of type vector_blob
12:28:38.649 [Lua] managed to spawn 29/29 horde enemies
12:28:38.649 [Lua] vector blob horde has started
12:28:39.384 [Lua] Init group template: horde
12:28:39.477 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 6 8 67
12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:28:42.758 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:28:43.141 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:28:43.431 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:28:44.067 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:28:44.162 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:28:44.458 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:28:44.668 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:28:45.248 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:28:45.329 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:28:45.655 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:28:45.872 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:28:46.214 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:28:46.488 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:28:46.886 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:28:47.104 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:28:47.708 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:28:47.756 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:28:48.185 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:28:48.334 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:28:48.937 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:28:50.142 [Lua] Horde killed: ?
12:28:57.735 [Lua] Horde killed: ?
12:29:01.947 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:29:02.698 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:29:03.202 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:29:03.234 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source.
12:29:03.917 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:29:04.448 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:29:04.451 [Lua] Horde killed: ?
12:29:05.228 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:29:18.576 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read,
12:29:18.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, ProfileSynchronizer, async-read,
12:29:18.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer
12:29:20.287 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:29:20.856 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:29:21.352 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:29:21.372 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:29:21.758 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:29:22.053 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:29:24.294 [Lua] Set lobby begin:
12:29:24.294 [Lua] Lobby data twitch_enabled = false
12:29:24.294 [Lua] Lobby data selected_mission_id = journey_citadel
12:29:24.294 [Lua] Lobby data num_players = 4
12:29:24.294 [Lua] Lobby data difficulty_tweak = -10
12:29:24.294 [Lua] Lobby data host = 110000111888793
12:29:24.294 [Lua] Lobby data matchmaking_type = 2
12:29:24.294 [Lua] Lobby data is_private = false
12:29:24.294 [Lua] Lobby data match_started = true
12:29:24.294 [Lua] Lobby data difficulty = cataclysm
12:29:24.294 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:29:24.294 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:29:24.295 [Lua] Lobby data unique_server_name = gyuree
12:29:24.295 [Lua] Lobby data quick_game = false
12:29:24.295 [Lua] Lobby data country_code = HU
12:29:24.295 [Lua] Lobby data matchmaking = true
12:29:24.295 [Lua] Lobby data power_level = 720
12:29:24.295 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1
12:29:24.295 [Lua] Lobby data mechanism = deus
12:29:24.295 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:29:24.295 [Lua] Lobby data player_slot_2 = 0:0
12:29:24.295 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:29:24.295 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:29:24.295 [Lua] Lobby data eac_authorized = true
12:29:24.295 [Lua] Set lobby end.
12:29:24.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem
12:29:24.310 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:29:24.339 [Lua] min_height 160
12:29:25.744 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:29:26.319 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:29:28.937 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:29:29.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read,
12:29:29.364 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
12:29:29.403 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
12:29:29.403 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
12:29:29.621 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:29:30.854 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:29:31.309 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:29:32.271 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:29:32.764 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:29:33.543 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:29:33.563 [Lua] Spline already found!
12:29:33.606 [Lua] Init group template: spline_patrol
12:29:33.955 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:29:33.975 [Lua] Spline already found!
12:29:34.019 [Lua] Init group template: spline_patrol
12:29:34.369 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:29:38.880 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:29:39.499 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:29:40.066 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:29:40.624 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:29:44.429 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read,
12:29:46.180 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:29:46.603 [Lua] Coordinated attack!
12:29:46.620 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:29:47.303 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:29:47.695 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:29:58.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xde59, position: 0
12:29:58.423 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:29:58.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xde9c, position: 0
12:29:58.942 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:30:06.957 [Lua] Switching ConflictSettings: to: deus_skaven
12:30:06.957 [Lua] pacing=deus_default
12:30:06.957 [Lua] roaming=nil
12:30:06.957 [Lua] specials=deus_skaven
12:30:06.957 [Lua] contained_breeds=nil
12:30:06.957 [Lua] debug_color=orange
12:30:06.957 [Lua] disabled=false
12:30:06.957 [Lua] pack_spawning=skaven
12:30:06.957 [Lua] description=deus_conflict_director_skaven_chaos_name
12:30:06.957 [Lua] factions=nil
12:30:06.957 [Lua] boss=deus_skaven
12:30:06.957 [Lua] horde=deus_default
12:30:06.957 [Lua] name=deus_skaven
12:30:06.957 [Lua] intensity=deus_default
12:30:06.957 [Lua] ---
12:30:07.458 [Lua] Switching ConflictSettings: to: deus_chaos
12:30:07.458 [Lua] pacing=deus_chaos
12:30:07.458 [Lua] roaming=nil
12:30:07.458 [Lua] specials=deus_chaos
12:30:07.458 [Lua] debug_color=purple
12:30:07.458 [Lua] contained_breeds=nil
12:30:07.458 [Lua] pack_spawning=deus_chaos
12:30:07.458 [Lua] disabled=false
12:30:07.458 [Lua] factions=nil
12:30:07.458 [Lua] boss=deus_chaos
12:30:07.458 [Lua] horde=deus_chaos
12:30:07.458 [Lua] name=deus_chaos
12:30:07.458 [Lua] intensity=deus_default
12:30:07.458 [Lua] ---
12:30:07.677 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:30:08.211 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:30:08.591 [Lua] Switching ConflictSettings: to: deus_skaven
12:30:08.591 [Lua] pacing=deus_default
12:30:08.591 [Lua] roaming=nil
12:30:08.591 [Lua] specials=deus_skaven
12:30:08.591 [Lua] contained_breeds=nil
12:30:08.591 [Lua] debug_color=orange
12:30:08.591 [Lua] disabled=false
12:30:08.591 [Lua] pack_spawning=skaven
12:30:08.591 [Lua] description=deus_conflict_director_skaven_chaos_name
12:30:08.591 [Lua] factions=nil
12:30:08.591 [Lua] boss=deus_skaven
12:30:08.591 [Lua] horde=deus_default
12:30:08.591 [Lua] name=deus_skaven
12:30:08.591 [Lua] intensity=deus_default
12:30:08.591 [Lua] ---
12:30:08.783 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:30:09.180 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:30:09.773 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:30:10.058 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:30:10.138 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:30:10.478 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:30:13.751 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:30:14.757 [Lua] Time for new HOOORDE! multi_first_wave
12:30:14.757 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
12:30:14.757 [Lua] horde requested: vector
12:30:14.757 [Lua] setting up vector-horde
12:30:14.757 [Lua] Composing horde 'large' .. using variant 'plain'
12:30:14.757 [Lua] --> horde wants to spawn ahead of players (0.22442375895808/0.67
12:30:14.757 [Lua] -> spawning: 53
12:30:14.757 [Lua] horde crated with id 14 of type vector
12:30:14.757 [Lua] vector horde has started
12:30:15.217 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:30:19.760 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:30:19.778 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem
12:30:19.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem
12:30:23.880 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
12:30:23.880 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:30:23.880 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
12:30:23.880 [Lua] horde requested: vector
12:30:23.880 [Lua] setting up vector-horde
12:30:23.880 [Lua] Composing horde 'large' .. using variant 'plain'
12:30:23.880 [Lua] --> horde wants to spawn ahead of players (0.64078926202408/0.67
12:30:23.880 [Lua] -> spawning: 52
12:30:23.880 [Lua] horde crated with id 15 of type vector
12:30:23.880 [Lua] vector horde has started
12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p, DeusChestPreloadSystem, async-read,
12:30:24.918 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read,
12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem, async-read,
12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, DeusChestPreloadSystem, async-read,
12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, DeusChestPreloadSystem, async-read,
12:30:24.918 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read,
12:30:24.918 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
12:30:24.918 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
12:30:24.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem
12:30:24.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem
12:30:24.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem
12:30:24.937 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem
12:30:24.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p
12:30:24.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p
12:30:24.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
12:30:25.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
12:30:25.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
12:30:29.958 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read,
12:30:29.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem, async-read,
12:30:29.958 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
12:30:30.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p
12:30:30.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p
12:30:35.050 [Lua] HORDE: last wave, reset to standard horde delay
12:30:35.050 [Lua] Time for new HOOORDE! multi_last_wave
12:30:35.050 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
12:30:35.050 [Lua] horde requested: vector
12:30:35.050 [Lua] setting up vector-horde
12:30:35.050 [Lua] Composing horde 'large' .. using variant 'plain'
12:30:35.050 [Lua] --> horde wants to spawn ahead of players (0.46333919105543/0.67
12:30:35.050 [Lua] -> spawning: 55
12:30:35.050 [Lua] horde crated with id 16 of type vector
12:30:35.050 [Lua] vector horde has started
12:30:35.795 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:30:36.294 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:30:37.062 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:30:37.607 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:30:38.913 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:30:39.433 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:30:40.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem
12:30:40.128 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:30:40.128 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:30:48.392 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:30:48.392 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:30:48.392 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:30:48.392 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:30:52.262 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:30:52.730 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:30:54.051 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:30:54.536 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:30:55.503 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:30:56.040 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:30:56.788 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:30:57.205 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:31:00.409 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:31:00.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:31:00.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem
12:31:00.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:31:00.429 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:31:05.451 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read,
12:31:05.451 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
12:31:05.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem, async-read,
12:31:05.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem, async-read,
12:31:05.451 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
12:31:05.451 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:31:05.451 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:31:05.521 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
12:31:05.521 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
12:31:05.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
12:31:05.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
12:31:05.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
12:31:05.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p
12:31:05.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p
12:31:05.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p
12:31:07.335 [Lua] Init group template: horde
12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:31:10.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read,
12:31:10.486 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
12:31:10.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
12:31:10.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
12:31:11.352 [Lua] Init group template: horde
12:31:19.533 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 6 3 52
12:31:20.470 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1]
12:31:20.470 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c]
12:31:21.632 [Lua] Horde killed: ?
12:31:23.653 [Lua] Horde killed: ?
12:31:25.743 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
12:31:25.743 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
12:31:25.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem
12:31:25.762 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem
12:31:25.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem
12:31:25.762 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:31:26.817 [Lua] Init group template: horde
12:31:29.063 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:31:29.628 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:31:30.271 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:31:30.780 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:31:30.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read,
12:31:30.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
12:31:30.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
12:31:30.785 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
12:31:30.785 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
12:31:30.822 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
12:31:30.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
12:31:37.000 [Lua] Horde killed: ?
12:31:42.212 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:31:42.938 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:31:43.337 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:31:43.740 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:31:44.191 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:31:44.516 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:31:44.680 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:31:44.928 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:31:57.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11fb9, position: 0
12:32:02.493 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:32:02.913 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:32:09.218 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:32:09.295 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:32:09.699 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:32:09.836 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:32:10.597 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:32:11.123 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:32:11.608 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:32:11.999 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:32:12.055 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:32:12.424 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:32:16.832 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 2 2 4
12:32:17.103 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:32:17.554 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:32:20.325 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:32:20.764 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:32:21.371 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:32:21.874 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:32:27.841 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p, ProfileSynchronizer, async-read,
12:32:27.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, ProfileSynchronizer
12:32:31.339 [Lua] Set lobby begin:
12:32:31.339 [Lua] Lobby data twitch_enabled = false
12:32:31.339 [Lua] Lobby data selected_mission_id = journey_citadel
12:32:31.339 [Lua] Lobby data num_players = 4
12:32:31.339 [Lua] Lobby data difficulty_tweak = -10
12:32:31.339 [Lua] Lobby data host = 110000111888793
12:32:31.339 [Lua] Lobby data matchmaking_type = 2
12:32:31.339 [Lua] Lobby data is_private = false
12:32:31.339 [Lua] Lobby data match_started = true
12:32:31.339 [Lua] Lobby data difficulty = cataclysm
12:32:31.339 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:32:31.340 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:32:31.340 [Lua] Lobby data unique_server_name = gyuree
12:32:31.340 [Lua] Lobby data quick_game = false
12:32:31.340 [Lua] Lobby data country_code = HU
12:32:31.340 [Lua] Lobby data matchmaking = true
12:32:31.340 [Lua] Lobby data power_level = 722
12:32:31.340 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1
12:32:31.340 [Lua] Lobby data mechanism = deus
12:32:31.340 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:32:31.340 [Lua] Lobby data player_slot_2 = 0:0
12:32:31.340 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:32:31.340 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:32:31.340 [Lua] Lobby data eac_authorized = true
12:32:31.340 [Lua] Set lobby end.
12:32:34.497 [Lua] Override Player Respawning terror_respawn true
12:32:54.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 135, name: `unknown`
12:32:58.854 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 4
12:32:59.396 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 2 3
12:33:06.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:33:06.694 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:33:06.694 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:33:06.694 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:33:06.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:33:06.694 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:33:06.694 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:33:06.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem
12:33:06.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:33:06.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:33:06.709 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:33:10.289 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ac93a332]
12:33:10.289 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ac93a332]
12:33:11.474 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 1156964352)
12:33:11.678 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:33:11.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:33:11.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:33:11.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem
12:33:11.694 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:33:12.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f1e3d55]
12:33:12.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f1e3d55]
12:33:12.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2577843a]
12:33:12.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2577843a]
12:33:21.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:33:22.853 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e4cbf1ea]
12:33:22.853 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e4cbf1ea]
12:33:25.379 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
12:33:25.379 [Lua] [flow:Sockets occupied:] float=1.000000
12:33:25.379 [Flow] Socket 3 occupied
12:33:30.319 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:33:30.758 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:33:31.406 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:33:31.917 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:33:32.492 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:33:32.999 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:33:33.527 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:33:34.047 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:33:35.903 [Lua] event horde ends!
12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:38.212 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:33:38.626 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:33:39.291 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:33:39.693 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:33:40.003 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1]
12:33:40.004 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c]
12:33:40.344 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:33:40.763 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:33:41.025 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:33:41.456 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:33:41.780 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:33:42.171 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:33:42.932 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:33:43.468 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:33:44.028 [Lua] event horde ends!
12:33:44.660 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:33:45.065 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:33:45.942 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:33:46.366 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:33:47.024 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:33:47.431 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:33:48.366 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:33:48.743 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:33:49.533 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:33:50.561 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:33:52.144 [Lua] event horde ends!
12:33:53.344 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
12:33:53.344 [Flow] Socket 2 occupied
12:33:53.344 [Lua] [flow:Sockets occupied:] float=2.000000
12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:07.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4252, position: 0
12:34:08.428 [Lua] event horde ends!
12:34:15.855 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
12:34:15.855 [Flow] Socket 1 occupied
12:34:15.855 [Lua] [flow:Sockets occupied:] float=3.000000
12:34:15.855 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long
12:34:15.862 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0)
12:34:15.885 [Lua] Override Player Respawning terror_respawn false
12:34:19.387 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:34:19.904 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:34:21.927 warning: [Physics] Create Actor: Shape density varies. Using average.
12:34:21.927 warning: [Physics] Create Actor: Shape density varies. Using average.
12:34:21.927 warning: [Physics] Create Actor: Shape density varies. Using average.
12:34:21.927 warning: [Physics] Create Actor: Shape density varies. Using average.
12:34:21.928 warning: [Physics] Create Actor: Shape density varies. Using average.
12:34:21.928 warning: [Physics] Create Actor: Shape density varies. Using average.
12:34:21.928 warning: [Physics] Create Actor: Shape density varies. Using average.
12:34:21.928 warning: [Physics] Create Actor: Shape density varies. Using average.
12:34:26.793 [Lua] event horde ends!
12:34:27.937 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:34:28.365 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:34:29.869 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:34:29.869 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
12:34:30.539 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:34:30.539 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
12:34:32.100 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:34:32.295 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:34:32.295 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
12:34:32.555 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:34:33.463 [Lua] min_height 160
12:34:34.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x14929, position: 0
12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:34:51.129 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:34:51.637 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:34:52.253 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:34:52.898 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:34:53.376 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
12:34:53.376 [Lua] pacing=deus_default
12:34:53.376 [Lua] roaming=nil
12:34:53.376 [Lua] specials=deus_default
12:34:53.376 [Lua] contained_breeds=nil
12:34:53.376 [Lua] debug_color=maroon
12:34:53.376 [Lua] disabled=false
12:34:53.376 [Lua] pack_spawning=deus_default
12:34:53.376 [Lua] factions=nil
12:34:53.376 [Lua] description=deus_conflict_director_skaven_chaos_name
12:34:53.376 [Lua] boss=deus_default
12:34:53.376 [Lua] horde=deus_default
12:34:53.376 [Lua] name=deus_skaven_chaos
12:34:53.376 [Lua] intensity=deus_default
12:34:53.376 [Lua] ---
12:34:53.503 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:34:54.542 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:34:55.239 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:34:56.072 [Lua] Destroying unit since outside mesh or world
12:34:56.426 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:34:56.645 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:34:56.802 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:34:57.291 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:34:57.325 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:34:57.811 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:34:57.947 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:34:58.408 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:34:58.529 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:34:59.191 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:34:59.855 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:00.361 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:35:00.379 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:01.324 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:01.789 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:02.487 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:03.045 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:03.671 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:04.188 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:06.370 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:06.475 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:06.776 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:09.880 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:35:10.900 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:11.369 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:12.352 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:12.752 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:12.884 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dcb7c07a]
12:35:12.884 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5175cd91]
12:35:12.884 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bd87b9e1]
12:35:12.884 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6a996869]
12:35:13.425 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:13.865 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:14.486 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:14.660 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:14.936 [Lua] Coordinated attack!
12:35:14.987 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:15.267 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:35:25.322 [Lua] Time for new HOOORDE! multi_first_wave
12:35:25.322 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
12:35:25.322 [Lua] horde requested: ambush
12:35:25.322 [Lua] setting up ambush-horde
12:35:25.322 [Lua] Composing horde 'large' .. using variant 'plain'
12:35:25.322 [Lua] -> spawning: 55
12:35:25.322 [Lua] horde crated with id 17 of type ambush
12:35:25.322 [Lua] ambush horde has started
12:35:28.234 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:35:28.254 [Lua] Spline already found!
12:35:28.300 [Lua] Init group template: spline_patrol
12:35:28.359 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 23
12:35:28.630 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 22
12:35:28.645 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 21
12:35:28.819 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 21
12:35:28.896 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 19
12:35:28.933 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 18
12:35:29.068 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 10 17
12:35:29.085 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 16
12:35:29.454 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:29.842 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 12 14
12:35:29.879 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:30.829 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 12
12:35:31.192 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 11
12:35:31.934 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:32.402 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:33.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read,
12:35:33.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
12:35:33.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read,
12:35:33.001 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
12:35:33.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
12:35:33.001 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
12:35:33.001 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
12:35:33.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
12:35:33.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
12:35:33.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:35:33.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:35:33.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:35:33.079 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
12:35:33.139 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
12:35:33.139 [Lua] [PackageManager] Force_load: wwise/steampistol
12:35:33.139 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
12:35:33.198 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
12:35:33.198 [Lua] [PackageManager] Force_load: wwise/blunderbuss
12:35:34.039 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:34.356 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
12:35:34.356 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:35:34.356 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
12:35:34.356 [Lua] horde requested: ambush
12:35:34.356 [Lua] setting up ambush-horde
12:35:34.356 [Lua] Composing horde 'large' .. using variant 'plain'
12:35:34.356 [Lua] -> spawning: 54
12:35:34.356 [Lua] horde crated with id 19 of type ambush
12:35:34.356 [Lua] ambush horde has started
12:35:34.436 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:35.165 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:35.595 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:35.614 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:36.146 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:35:36.167 [Lua] Spline already found!
12:35:36.209 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:36.274 [Lua] Init group template: spline_patrol
12:35:36.373 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:35:36.704 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:37.123 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:37.265 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:37.705 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:37.824 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:35:38.087 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
12:35:38.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read,
12:35:38.126 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
12:35:38.126 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
12:35:38.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:35:38.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:35:38.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:35:38.642 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:39.329 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:35:41.373 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:41.820 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:42.472 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:43.002 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:43.552 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:43.961 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:44.544 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:44.999 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:45.529 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:46.128 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:46.536 [Lua] HORDE: last wave, reset to standard horde delay
12:35:46.536 [Lua] Time for new HOOORDE! multi_last_wave
12:35:46.536 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
12:35:46.536 [Lua] horde requested: ambush
12:35:46.536 [Lua] setting up ambush-horde
12:35:46.536 [Lua] Composing horde 'large' .. using variant 'plain'
12:35:46.536 [Lua] -> spawning: 53
12:35:46.536 [Lua] horde crated with id 21 of type ambush
12:35:46.536 [Lua] ambush horde has started
12:35:46.553 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:46.943 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:47.948 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:48.294 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:53.484 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:53.909 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:53.923 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:54.428 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:35:54.567 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:54.932 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:55.098 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:55.468 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:35:55.653 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:35:56.131 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:35:56.646 [Lua] Init group template: horde
12:36:03.340 [Lua] Horde killed: ?
12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:36:07.983 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:08.366 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:09.066 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:09.462 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:13.469 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:13.960 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:14.874 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:14.965 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:15.302 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:15.997 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:16.145 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:36:16.547 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:17.022 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:17.041 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:17.618 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:17.883 [Lua] specialspawn: rule: only_ahead -->
12:36:17.883 [Lua] FAIL: Special spawn no hidden pos found :/
12:36:17.956 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:36:18.088 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:18.312 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:18.559 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:18.904 [Lua] specialspawn: rule: only_ahead -->
12:36:18.904 [Lua] FAIL: Special spawn no hidden pos found :/
12:36:19.153 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:19.177 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:36:19.788 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:19.923 [Lua] specialspawn: random infront
12:36:19.923 [Lua] FAIL: Special spawn no hidden pos found :/
12:36:20.187 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:20.615 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:21.235 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:21.442 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
12:36:21.819 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:22.316 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:22.880 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:23.191 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:23.815 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:24.291 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:36:24.291 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:24.639 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:25.626 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:36:25.959 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:26.231 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:26.361 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:27.222 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:36:30.005 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:30.406 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:36:33.306 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:33.748 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:36.571 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:37.173 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:37.666 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:37.736 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:38.359 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:36:38.703 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:36:39.336 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:40.236 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:36:51.568 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:36:51.959 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:37:08.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem
12:37:08.784 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem
12:37:09.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_loop` for object id: 135, name: `unknown`
12:37:13.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem
12:37:13.818 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
12:37:13.818 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
12:37:13.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
12:37:14.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_exit` for object id: 135, name: `unknown`
12:37:14.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 135, name: `unknown`
12:37:17.959 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:37:18.850 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
12:37:18.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read,
12:37:18.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
12:37:18.850 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
12:37:18.850 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:37:18.912 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
12:37:18.912 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
12:37:18.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:37:18.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:37:18.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:37:18.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:37:18.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:37:18.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:37:18.985 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
12:37:19.044 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
12:37:19.044 [Lua] [PackageManager] Force_load: wwise/steampistol
12:37:22.523 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:37:23.655 [Lua] Time for new HOOORDE! multi_first_wave
12:37:23.655 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
12:37:23.655 [Lua] horde requested: ambush
12:37:23.655 [Lua] setting up ambush-horde
12:37:23.655 [Lua] Composing horde 'large' .. using variant 'plain'
12:37:23.655 [Lua] -> spawning: 53
12:37:23.655 [Lua] horde crated with id 22 of type ambush
12:37:23.655 [Lua] ambush horde has started
12:37:23.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem
12:37:23.893 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
12:37:23.893 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
12:37:23.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
12:37:25.357 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:37:31.551 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:37:31.765 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
12:37:31.765 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:37:31.765 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
12:37:31.765 [Lua] horde requested: ambush
12:37:31.765 [Lua] setting up ambush-horde
12:37:31.765 [Lua] Composing horde 'large' .. using variant 'plain'
12:37:31.765 [Lua] Failed to start horde, all fallbacks failed at this place
12:37:32.540 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:37:32.824 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:37:34.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:37:34.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:37:36.753 [Lua] Init group template: horde
12:37:41.879 [Lua] HORDE: last wave, reset to standard horde delay
12:37:41.879 [Lua] Time for new HOOORDE! multi_last_wave
12:37:41.879 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
12:37:41.879 [Lua] horde requested: ambush
12:37:41.879 [Lua] setting up ambush-horde
12:37:41.879 [Lua] Composing horde 'large' .. using variant 'plain'
12:37:41.879 [Lua] -> spawning: 55
12:37:41.879 [Lua] horde crated with id 23 of type ambush
12:37:41.879 [Lua] ambush horde has started
12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:37:44.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read,
12:37:44.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
12:37:44.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read,
12:37:44.114 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
12:37:44.114 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
12:37:44.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
12:37:44.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
12:37:44.161 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
12:37:44.240 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
12:37:44.240 [Lua] [PackageManager] Force_load: wwise/blunderbuss
12:37:45.620 [Lua] Horde killed: ?
12:37:46.563 [Lua] Init group template: horde
12:37:49.084 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
12:37:49.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read,
12:37:49.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
12:37:49.084 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
12:37:49.144 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
12:37:49.145 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
12:37:49.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:37:49.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:37:49.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:37:49.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:37:49.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:37:49.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:37:49.231 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
12:37:49.294 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
12:37:49.294 [Lua] [PackageManager] Force_load: wwise/steampistol
12:37:52.260 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:37:52.677 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:37:53.341 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:37:53.697 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:37:54.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem
12:37:54.128 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem
12:37:54.402 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:37:54.824 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:37:59.248 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
12:37:59.248 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:37:59.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:37:59.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:37:59.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
12:38:03.957 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:38:03.957 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:38:03.957 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:38:03.958 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:38:03.958 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:38:03.958 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:38:03.958 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:38:03.958 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:38:04.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem
12:38:04.399 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
12:38:05.503 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:38:05.503 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:38:05.503 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:38:05.503 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:38:05.503 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:38:05.503 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:38:09.993 [Lua] Horde killed: ?
12:38:11.704 [Lua] specialspawn: random behind
12:38:11.704 [Lua] FAIL: Special spawn no hidden pos found :/
12:38:12.711 [Lua] specialspawn: random infront
12:38:12.711 [Lua] FAIL: Special spawn no hidden pos found :/
12:38:14.423 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
12:38:14.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read,
12:38:14.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read,
12:38:14.423 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
12:38:14.477 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
12:38:14.477 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
12:38:14.477 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:38:14.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:38:14.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:38:14.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
12:38:14.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
12:38:14.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
12:38:14.572 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
12:38:14.626 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
12:38:14.626 [Lua] [PackageManager] Force_load: wwise/blunderbuss
12:38:15.001 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1]
12:38:15.001 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c]
12:38:19.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read,
12:38:19.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
12:38:19.432 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
12:38:19.448 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:38:19.927 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:38:24.488 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:38:29.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem
12:38:29.508 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
12:38:34.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem
12:38:34.644 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem
12:38:37.630 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:38:38.101 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:38:38.822 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:38:39.324 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:38:40.017 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:38:40.542 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:38:41.171 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:38:41.742 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:38:42.262 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:38:42.869 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:38:43.027 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:38:43.713 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:38:44.225 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:38:44.834 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:38:45.366 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:38:45.925 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:38:47.458 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:38:48.013 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:38:59.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read,
12:38:59.788 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
12:38:59.841 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
12:38:59.841 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
12:38:59.841 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
12:38:59.900 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
12:38:59.900 [Lua] [PackageManager] Force_load: wwise/blunderbuss
12:39:04.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem
12:39:04.815 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem
12:39:19.888 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
12:39:19.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read,
12:39:19.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
12:39:19.888 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
12:39:19.888 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
12:39:19.942 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
12:39:19.942 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
12:39:19.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:39:19.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:39:19.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:39:19.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:39:20.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:39:20.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:39:20.017 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
12:39:20.068 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
12:39:20.068 [Lua] [PackageManager] Force_load: wwise/steampistol
12:39:24.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem
12:39:24.884 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
12:39:24.884 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:39:24.884 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
12:39:24.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
12:39:37.889 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:39:38.428 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:39:38.878 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:39:43.558 [Lua] Time for new HOOORDE! multi_first_wave
12:39:43.558 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
12:39:43.558 [Lua] horde requested: vector
12:39:43.558 [Lua] setting up vector-horde
12:39:43.558 [Lua] Composing horde 'large' .. using variant 'plain'
12:39:43.558 [Lua] --> horde wants to spawn ahead of players (0.26252220433001/0.67
12:39:43.558 [Lua] -> spawning: 55
12:39:43.558 [Lua] horde crated with id 24 of type vector
12:39:43.558 [Lua] vector horde has started
12:39:44.865 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:39:45.649 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:39:47.751 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:39:48.343 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:39:54.746 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:39:55.135 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:39:55.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:39:55.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:39:55.593 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:39:55.656 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
12:39:55.656 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:39:55.656 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
12:39:55.656 [Lua] horde requested: vector
12:39:55.656 [Lua] setting up vector-horde
12:39:55.656 [Lua] Composing horde 'large' .. using variant 'plain'
12:39:55.656 [Lua] --> horde wants to spawn ahead of players (0.45690638908534/0.67
12:39:55.656 [Lua] -> spawning: 54
12:39:55.656 [Lua] horde crated with id 25 of type vector
12:39:55.656 [Lua] vector horde has started
12:39:56.029 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:39:56.221 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:39:56.639 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:39:56.839 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:39:57.246 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:39:57.424 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:39:57.623 [Lua] replace_hidden_spawners -> first try found: 0 cover points
12:39:57.623 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
12:39:57.623 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
12:39:57.623 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
12:39:57.822 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:39:58.037 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:39:58.507 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:39:58.642 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:39:59.193 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:39:59.389 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:39:59.909 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:40:00.036 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:40:00.234 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
12:40:00.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read,
12:40:00.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read,
12:40:00.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
12:40:00.234 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
12:40:00.296 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
12:40:00.296 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
12:40:00.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:40:00.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:40:00.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:40:00.533 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:40:00.557 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:40:00.557 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:40:00.557 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:40:00.557 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:40:00.557 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:40:00.557 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:40:03.669 [Lua] replace_hidden_spawners -> first try found: 1 cover points
12:40:03.669 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:40:03.669 [Lua] ->moving spawner
12:40:03.689 [Lua] replace_hidden_spawners -> first try found: 0 cover points
12:40:03.689 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
12:40:03.689 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
12:40:03.689 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
12:40:04.304 [Lua] specialspawn: rule: only_ahead -->
12:40:04.304 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:40:05.137 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1]
12:40:05.137 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c]
12:40:05.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
12:40:05.249 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
12:40:05.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem
12:40:05.258 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:40:05.259 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
12:40:05.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:40:05.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:40:05.284 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
12:40:05.324 [Lua] specialspawn: rule: only_ahead -->
12:40:05.324 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:05.342 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
12:40:05.342 [Lua] [PackageManager] Force_load: wwise/steampistol
12:40:06.337 [Lua] specialspawn: rule: only_ahead -->
12:40:06.337 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:06.667 [Lua] HORDE: last wave, reset to standard horde delay
12:40:06.667 [Lua] Time for new HOOORDE! multi_last_wave
12:40:06.667 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
12:40:06.667 [Lua] horde requested: vector
12:40:06.667 [Lua] setting up vector-horde
12:40:06.667 [Lua] Composing horde 'large' .. using variant 'plain'
12:40:06.667 [Lua] --> horde wants to spawn ahead of players (0.083578825695007/0.67
12:40:06.667 [Lua] --> can't find spawners in this direction, switching to behind
12:40:06.667 [Lua] Failed to start horde, all fallbacks failed at this place
12:40:07.327 [Lua] specialspawn: rule: only_ahead -->
12:40:07.327 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:08.332 [Lua] specialspawn: rule: only_ahead -->
12:40:08.332 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:09.366 [Lua] specialspawn: rule: only_ahead -->
12:40:09.366 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:10.307 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
12:40:10.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
12:40:10.428 [Lua] specialspawn: rule: only_ahead -->
12:40:10.428 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:11.454 [Lua] specialspawn: rule: only_ahead -->
12:40:11.454 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:12.452 [Lua] specialspawn: rule: only_ahead -->
12:40:12.452 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:13.456 [Lua] specialspawn: rule: only_ahead -->
12:40:13.456 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:14.508 [Lua] specialspawn: rule: only_ahead -->
12:40:14.508 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:15.374 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
12:40:15.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read,
12:40:15.374 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
12:40:15.427 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
12:40:15.427 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
12:40:15.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:40:15.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:40:15.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:40:15.532 [Lua] specialspawn: rule: only_ahead -->
12:40:15.532 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:16.572 [Lua] specialspawn: rule: only_ahead -->
12:40:16.572 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:17.613 [Lua] specialspawn: rule: only_ahead -->
12:40:17.613 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:18.621 [Lua] specialspawn: rule: only_ahead -->
12:40:18.621 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:19.628 [Lua] specialspawn: rule: only_ahead -->
12:40:19.628 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:20.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read,
12:40:20.418 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
12:40:20.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem
12:40:20.433 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
12:40:20.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
12:40:20.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
12:40:20.477 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
12:40:20.531 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
12:40:20.531 [Lua] [PackageManager] Force_load: wwise/blunderbuss
12:40:20.649 [Lua] specialspawn: rule: only_ahead -->
12:40:20.649 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:21.663 [Lua] specialspawn: rule: only_ahead -->
12:40:21.663 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:22.675 [Lua] specialspawn: rule: only_ahead -->
12:40:22.675 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:23.671 [Lua] specialspawn: random infront
12:40:23.671 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:24.703 [Lua] specialspawn: random infront
12:40:24.703 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:25.444 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:40:25.692 [Lua] specialspawn: random behind
12:40:25.692 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:26.748 [Lua] specialspawn: random infront
12:40:26.748 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:28.277 [Lua] specialspawn: rule: only_ahead -->
12:40:28.277 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:29.285 [Lua] specialspawn: rule: only_ahead -->
12:40:29.285 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:30.288 [Lua] specialspawn: rule: only_ahead -->
12:40:30.288 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:30.500 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
12:40:30.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read,
12:40:30.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem
12:40:30.516 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem
12:40:30.562 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
12:40:30.562 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
12:40:30.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:40:30.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:40:30.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:40:31.328 [Lua] specialspawn: rule: only_ahead -->
12:40:31.328 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:32.330 [Lua] specialspawn: rule: only_ahead -->
12:40:32.330 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:33.331 [Lua] specialspawn: rule: only_ahead -->
12:40:33.331 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:34.348 [Lua] specialspawn: rule: only_ahead -->
12:40:34.348 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:35.327 [Lua] specialspawn: rule: only_ahead -->
12:40:35.327 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:35.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read,
12:40:35.491 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
12:40:35.491 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
12:40:35.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem
12:40:35.506 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
12:40:35.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
12:40:35.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
12:40:35.543 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
12:40:35.598 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
12:40:35.598 [Lua] [PackageManager] Force_load: wwise/blunderbuss
12:40:36.331 [Lua] specialspawn: rule: only_ahead -->
12:40:36.331 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:36.865 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:40:37.338 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:40:37.358 [Lua] specialspawn: rule: only_ahead -->
12:40:37.358 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:37.961 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:40:38.383 [Lua] specialspawn: rule: only_ahead -->
12:40:38.383 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:38.479 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:40:38.995 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:40:39.189 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source.
12:40:39.391 [Lua] specialspawn: rule: only_ahead -->
12:40:39.391 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:39.520 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:40:40.065 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:40:40.399 [Lua] specialspawn: rule: only_ahead -->
12:40:40.399 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:40.511 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:40:40.563 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:40:41.410 [Lua] specialspawn: rule: only_ahead -->
12:40:41.410 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:42.446 [Lua] specialspawn: rule: only_ahead -->
12:40:42.446 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:43.446 [Lua] specialspawn: rule: only_ahead -->
12:40:43.446 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:44.462 [Lua] specialspawn: rule: only_ahead -->
12:40:44.462 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:45.469 [Lua] specialspawn: rule: only_ahead -->
12:40:45.469 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:45.853 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:40:46.465 [Lua] specialspawn: rule: only_ahead -->
12:40:46.465 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:46.500 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:40:47.014 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:40:47.498 [Lua] specialspawn: rule: only_ahead -->
12:40:47.498 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:47.818 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:40:48.103 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:40:48.314 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:40:48.506 [Lua] specialspawn: rule: only_ahead -->
12:40:48.506 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:48.773 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:40:49.524 [Lua] specialspawn: rule: only_ahead -->
12:40:49.524 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:49.715 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:40:50.530 [Lua] specialspawn: rule: only_ahead -->
12:40:50.530 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:50.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
12:40:50.569 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
12:40:50.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:40:50.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
12:40:50.608 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
12:40:50.659 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
12:40:50.659 [Lua] [PackageManager] Force_load: wwise/steampistol
12:40:51.528 [Lua] specialspawn: rule: only_ahead -->
12:40:51.528 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:52.534 [Lua] specialspawn: rule: only_ahead -->
12:40:52.534 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:53.554 [Lua] specialspawn: rule: only_ahead -->
12:40:53.554 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:54.563 [Lua] specialspawn: rule: only_ahead -->
12:40:54.563 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:55.565 [Lua] specialspawn: rule: only_ahead -->
12:40:55.565 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:55.603 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
12:40:56.564 [Lua] specialspawn: rule: only_ahead -->
12:40:56.564 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:57.585 [Lua] specialspawn: rule: only_ahead -->
12:40:57.585 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:58.606 [Lua] specialspawn: rule: only_ahead -->
12:40:58.606 [Lua] FAIL: Special spawn no hidden pos found :/
12:40:59.629 [Lua] specialspawn: rule: only_ahead -->
12:40:59.629 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:00.642 [Lua] specialspawn: rule: only_ahead -->
12:41:00.642 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:01.642 [Lua] specialspawn: rule: only_ahead -->
12:41:01.642 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:02.638 [Lua] specialspawn: rule: only_ahead -->
12:41:02.638 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:03.647 [Lua] specialspawn: rule: only_ahead -->
12:41:03.647 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:04.669 [Lua] specialspawn: rule: only_ahead -->
12:41:04.669 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:05.671 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
12:41:05.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read,
12:41:05.688 [Lua] specialspawn: rule: only_ahead -->
12:41:05.688 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:05.722 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
12:41:05.722 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
12:41:05.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:41:05.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:41:05.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
12:41:06.710 [Lua] specialspawn: rule: only_ahead -->
12:41:06.710 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:07.734 [Lua] specialspawn: rule: only_ahead -->
12:41:07.734 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:08.735 [Lua] specialspawn: rule: only_ahead -->
12:41:08.735 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:09.736 [Lua] specialspawn: rule: only_ahead -->
12:41:09.736 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:10.724 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
12:41:10.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
12:41:10.745 [Lua] specialspawn: rule: only_ahead -->
12:41:10.745 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:11.775 [Lua] specialspawn: rule: only_ahead -->
12:41:11.775 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:12.794 [Lua] specialspawn: rule: only_ahead -->
12:41:12.794 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:13.801 [Lua] specialspawn: rule: only_ahead -->
12:41:13.801 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:14.801 [Lua] specialspawn: rule: only_ahead -->
12:41:14.801 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:15.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem
12:41:15.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem
12:41:15.744 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
12:41:15.744 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem
12:41:15.802 [Lua] specialspawn: rule: only_ahead -->
12:41:15.802 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:16.815 [Lua] specialspawn: rule: only_ahead -->
12:41:16.815 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:17.220 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:41:17.835 [Lua] specialspawn: rule: only_ahead -->
12:41:17.835 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:18.873 [Lua] specialspawn: rule: only_ahead -->
12:41:18.873 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:19.140 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:41:19.227 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:41:19.837 [Lua] specialspawn: rule: only_ahead -->
12:41:19.837 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:20.850 [Lua] specialspawn: rule: only_ahead -->
12:41:20.850 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:21.847 [Lua] specialspawn: rule: only_ahead -->
12:41:21.847 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:22.845 [Lua] specialspawn: rule: only_ahead -->
12:41:22.845 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:23.902 [Lua] specialspawn: rule: only_ahead -->
12:41:23.902 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:24.922 [Lua] specialspawn: rule: only_ahead -->
12:41:24.922 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:25.778 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:41:25.942 [Lua] specialspawn: rule: only_ahead -->
12:41:25.942 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:26.933 [Lua] specialspawn: rule: only_ahead -->
12:41:26.933 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:27.956 [Lua] specialspawn: rule: only_ahead -->
12:41:27.956 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:29.009 [Lua] specialspawn: rule: only_ahead -->
12:41:29.009 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:30.004 [Lua] specialspawn: rule: only_ahead -->
12:41:30.004 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:30.817 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
12:41:31.012 [Lua] specialspawn: rule: only_ahead -->
12:41:31.012 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:32.016 [Lua] specialspawn: rule: only_ahead -->
12:41:32.016 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:32.426 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
12:41:33.033 [Lua] specialspawn: rule: only_ahead -->
12:41:33.033 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:34.036 [Lua] specialspawn: rule: only_ahead -->
12:41:34.036 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:35.043 [Lua] specialspawn: rule: only_ahead -->
12:41:35.043 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:35.837 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:41:36.053 [Lua] specialspawn: rule: only_ahead -->
12:41:36.053 [Lua] FAIL: Special spawn no hidden pos found :/
12:41:37.001 [Lua] Complete level triggered.
12:41:37.001 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1373756032, lt:load_next_level, extra_packages:{
})
12:41:37.001 [Lua] [NetworkServer] Entering post game
12:41:37.001 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame
12:41:37.001 [Lua] [PeerSM] 110000104326bb2 :: on_enter InPostGame
12:41:37.001 [Lua] [PeerSM] 1100001088778fe :: on_exit InGame
12:41:37.001 [Lua] [PeerSM] 1100001088778fe :: on_enter InPostGame
12:41:37.002 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
12:41:37.002 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
12:41:37.002 [Lua] [PeerSM] 1100001053c1199 :: on_exit InGame
12:41:37.002 [Lua] [PeerSM] 1100001053c1199 :: on_enter InPostGame
12:41:37.002 [Save] Saving `save_data`
12:41:37.002 [Lua] gm_event_end_conditions_met true false
12:41:37.003 [Lua] Game won
12:41:37.003 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:41:37.005 [Save] Save done
12:41:37.005 [Save] Saving `save_data`
12:41:37.007 [Lua] generate_backend_stats 110000111888793:1
12:41:37.008 [Save] Save done
12:41:37.041 [Lua] PlayFabMirrorBase:_commit_internal nil
12:41:37.041 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42
12:41:37.044 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:41:37.045 [Save] Saving `save_data`
12:41:37.047 [Save] Save done
12:41:37.052 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 2
12:41:37.054 [Lua] Complete level triggered.
12:41:37.066 [Lua] Complete level triggered.
12:41:37.076 [Lua] Complete level triggered.
12:41:37.086 [Lua] Complete level triggered.
12:41:37.096 [Lua] Complete level triggered.
12:41:37.107 [Lua] Complete level triggered.
12:41:37.117 [Lua] Complete level triggered.
12:41:37.127 [Lua] Complete level triggered.
12:41:37.140 [Lua] Complete level triggered.
12:41:37.155 [Lua] Complete level triggered.
12:41:37.172 [Lua] Complete level triggered.
12:41:37.186 [Lua] Complete level triggered.
12:41:37.202 [Lua] Complete level triggered.
12:41:37.218 [Lua] Complete level triggered.
12:41:37.916 [Lua] [PlayFabRequestQueue] EAC Enabled! 42
12:41:37.916 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42
12:41:38.470 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42
12:41:38.480 [Lua] commit result success 8
12:41:38.480 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43
12:41:38.480 [Lua] none table: 000000000C55DF70 table: 000000000C55DFA0
12:41:38.480 [Lua] min_height 160
12:41:38.495 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43
12:41:38.714 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43
12:41:39.123 [Lua] THIS IS A FUNCTION
12:41:47.294 [Lua] ConflictDirector - destroy all units
12:41:47.419 [Lua] [LevelTransitionHandler] promote_next_level_data
12:41:47.419 [Lua] TRANSITION nil nil load_next_level
12:41:47.419 [Lua] Transition type "load_next_level", is server: true
12:41:47.419 [Lua] [GameNetworkManager] Leaving game...
12:41:47.419 [Lua] [GameNetworkManager] Shutting down game session host.
12:41:47.419 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:41:47.419 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:41:47.419 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1105.82
12:41:47.430 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:41:49.419 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:41:49.419 [Lua] [Managers] Calling function on all managers:
12:41:49.419 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
12:41:49.420 [Lua] Clearing all global lookup lists
12:41:49.420 [Lua] [IngamePlayerListUI] - Destroy
12:41:49.420 [Lua] [EquipmentUI] - Destroy
12:41:49.420 [Lua] [AbilityUI] - Destroy
12:41:49.420 [Lua] [GamePadEquipmentUI] - Destroy
12:41:49.420 [Lua] [GamePadAbilityUI] - Destroy
12:41:49.420 [Lua] [IngameUI] destroy
12:41:49.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:41:49.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:41:49.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:41:49.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:41:49.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:41:49.454 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1
12:41:49.454 [Lua] [MOD][VMF][INFO] Removed 1100001088778fe from the VMF users list.
12:41:49.454 [Lua] PlayerManager:remove_player peer_id=1100001088778fe 1
12:41:49.454 [Lua] [MOD][VMF][INFO] Removed 1100001053c1199 from the VMF users list.
12:41:49.454 [Lua] PlayerManager:remove_player peer_id=1100001053c1199 1
12:41:49.614 [Lua] [Managers] Destroying manager group:
12:41:49.627 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:41:49.787 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:41:49.791 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
12:41:49.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:41:49.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
12:41:49.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
12:41:49.795 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
12:41:49.796 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:41:49.796 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
12:41:49.799 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
12:41:49.801 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:41:49.801 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:41:49.810 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:41:49.815 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:41:49.818 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:41:49.819 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader
12:41:49.823 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
12:41:49.827 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:41:49.832 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:41:49.833 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
12:41:49.837 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:41:49.842 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:41:49.844 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
12:41:49.856 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:41:49.861 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
12:41:49.863 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:41:49.865 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:41:49.868 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:41:49.872 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:41:49.875 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:41:49.880 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
12:41:49.882 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:41:49.882 [Lua] [PeerSM] 110000104326bb2 :: on_exit InPostGame
12:41:49.882 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading
12:41:49.882 [Lua] [PeerSM] 1100001088778fe :: on_exit InPostGame
12:41:49.882 [Lua] [PeerSM] 1100001088778fe :: on_enter Loading
12:41:49.882 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
12:41:49.882 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
12:41:49.882 [Lua] [PeerSM] 1100001053c1199 :: on_exit InPostGame
12:41:49.882 [Lua] [PeerSM] 1100001053c1199 :: on_enter Loading
12:41:49.882 [Lua] [Matchmaking] unregister rpcs
12:41:49.882 [Lua] ############### UNLOADING PACKAGES ###############
12:41:49.882 [Lua] [Gamestate] Enter state StateLoading
12:41:49.884 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:41:49.884 [Lua] [Matchmaking] register rpcs
12:41:49.884 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:41:49.884 [Lua] Set lobby begin:
12:41:49.884 [Lua] Lobby data twitch_enabled = false
12:41:49.884 [Lua] Lobby data selected_mission_id = journey_citadel
12:41:49.884 [Lua] Lobby data num_players = 4
12:41:49.884 [Lua] Lobby data difficulty_tweak = -10
12:41:49.885 [Lua] Lobby data host = 110000111888793
12:41:49.885 [Lua] Lobby data matchmaking_type = 2
12:41:49.885 [Lua] Lobby data is_private = false
12:41:49.885 [Lua] Lobby data match_started = true
12:41:49.885 [Lua] Lobby data difficulty = cataclysm
12:41:49.885 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:41:49.885 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:41:49.886 [Lua] Lobby data unique_server_name = gyuree
12:41:49.886 [Lua] Lobby data quick_game = false
12:41:49.886 [Lua] Lobby data country_code = HU
12:41:49.886 [Lua] Lobby data matchmaking = true
12:41:49.886 [Lua] Lobby data power_level = 0
12:41:49.887 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1
12:41:49.887 [Lua] Lobby data mechanism = deus
12:41:49.887 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:41:49.887 [Lua] Lobby data player_slot_2 = 0:0
12:41:49.887 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:41:49.887 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:41:49.887 [Lua] Lobby data eac_authorized = true
12:41:49.888 [Lua] Set lobby end.
12:41:49.888 [Lua] registering RPCs
12:41:49.888 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:41:49.888 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:41:49.888 [Lua] Set lobby begin:
12:41:49.888 [Lua] Lobby data twitch_enabled = false
12:41:49.888 [Lua] Lobby data selected_mission_id = journey_citadel
12:41:49.888 [Lua] Lobby data num_players = 4
12:41:49.888 [Lua] Lobby data difficulty_tweak = -10
12:41:49.888 [Lua] Lobby data host = 110000111888793
12:41:49.888 [Lua] Lobby data matchmaking_type = 2
12:41:49.888 [Lua] Lobby data is_private = false
12:41:49.889 [Lua] Lobby data match_started = true
12:41:49.889 [Lua] Lobby data difficulty = cataclysm
12:41:49.889 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:41:49.889 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:41:49.889 [Lua] Lobby data unique_server_name = gyuree
12:41:49.889 [Lua] Lobby data quick_game = false
12:41:49.889 [Lua] Lobby data country_code = HU
12:41:49.889 [Lua] Lobby data matchmaking = true
12:41:49.889 [Lua] Lobby data power_level = 0
12:41:49.889 [Lua] Lobby data mission_id = dlc_morris_map
12:41:49.889 [Lua] Lobby data mechanism = deus
12:41:49.889 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:41:49.890 [Lua] Lobby data player_slot_2 = 0:0
12:41:49.890 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:41:49.890 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:41:49.890 [Lua] Lobby data eac_authorized = true
12:41:49.890 [Lua] Set lobby end.
12:41:49.890 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:41:49.893 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
12:41:49.893 [Lua] [StateLoading] load_current_level
12:41:49.894 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
12:41:49.901 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_greed_pinata, sig_gorge_slaanesh_path1
12:41:49.902 [Umbra] Unload tome
12:41:49.902 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_path1, sig_gorge_slaanesh_path1
12:41:49.905 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_common, sig_gorge_slaanesh_path1
12:41:49.910 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, sig_gorge_slaanesh_path1
12:41:49.930 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_slaanesh_path1
12:41:50.028 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_slaanesh_path1
12:41:50.032 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_gorge_slaanesh_path1
12:41:50.060 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_gorge_slaanesh_path1
12:41:50.060 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
12:41:50.081 [Lua] ### Received rpc_level_load_started
12:41:50.081 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_session_id: 1373756032
12:41:50.081 [Lua] ### Received rpc_level_load_started
12:41:50.081 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_session_id: 1373756032
12:41:50.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
12:41:50.187 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
12:41:50.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
12:41:50.235 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
12:41:50.368 [Lua] ### Received rpc_level_load_started
12:41:50.368 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 1373756032
12:41:50.974 [Lua] ### Received rpc_level_loaded
12:41:50.974 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_id: 327
12:41:50.974 [Lua] Peer 1100001088778fe has loaded the level and all enemies are loaded
12:41:50.975 [Lua] [PeerSM] 1100001088778fe :: on_exit Loading
12:41:50.975 [Lua] [PeerSM] 1100001088778fe :: on_enter LoadingProfilePackages
12:41:51.008 [Lua] ### Received rpc_level_loaded
12:41:51.008 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_id: 327
12:41:51.008 [Lua] Peer 1100001053c1199 has loaded the level and all enemies are loaded
12:41:51.008 [Lua] [PeerSM] 1100001053c1199 :: on_exit Loading
12:41:51.008 [Lua] [PeerSM] 1100001053c1199 :: on_enter LoadingProfilePackages
12:41:51.092 [Lua] [PeerSM] 1100001088778fe :: on_exit LoadingProfilePackages
12:41:51.092 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForEnterGame
12:41:51.092 [Lua] [PeerSM] 1100001053c1199 :: on_exit LoadingProfilePackages
12:41:51.092 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForEnterGame
12:41:51.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
12:41:51.514 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
12:41:51.532 [Lua] [LevelTransitionHandler] Level load completed!
12:41:51.532 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
12:41:51.532 [Lua] [EnemyPackageLoader] Load no enemies on this level
12:41:51.533 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
12:41:51.533 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:41:51.533 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
12:41:51.539 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:41:51.550 [Lua] ### Received rpc_level_loaded
12:41:51.550 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327
12:41:51.550 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
12:41:51.566 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
12:41:51.566 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
12:41:51.634 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
12:41:51.634 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
12:41:51.635 [Lua] ### Received rpc_level_loaded
12:41:51.635 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327
12:41:51.635 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:41:51.635 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
12:41:51.635 [Umbra] Init version: 3.4.15 :: 16 threads
12:41:51.637 [Lua] Async level spawning done
12:41:51.637 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:41:51.666 [Lua] ### Received rpc_level_loaded
12:41:51.666 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 327
12:41:51.666 [Lua] Peer 110000104326bb2 has loaded the level and all enemies are loaded
12:41:51.667 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading
12:41:51.667 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages
12:41:51.753 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages
12:41:51.753 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame
12:41:52.651 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:41:52.651 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:41:52.651 [Lua] [Matchmaking] unregister rpcs
12:41:52.652 [Lua] Set lobby begin:
12:41:52.652 [Lua] Lobby data twitch_enabled = false
12:41:52.652 [Lua] Lobby data selected_mission_id = journey_citadel
12:41:52.652 [Lua] Lobby data num_players = 4
12:41:52.652 [Lua] Lobby data difficulty_tweak = -10
12:41:52.652 [Lua] Lobby data host = 110000111888793
12:41:52.652 [Lua] Lobby data matchmaking_type = 2
12:41:52.652 [Lua] Lobby data is_private = false
12:41:52.652 [Lua] Lobby data match_started = true
12:41:52.653 [Lua] Lobby data difficulty = cataclysm
12:41:52.653 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:41:52.653 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:41:52.653 [Lua] Lobby data unique_server_name = gyuree
12:41:52.653 [Lua] Lobby data quick_game = false
12:41:52.653 [Lua] Lobby data country_code = HU
12:41:52.653 [Lua] Lobby data matchmaking = true
12:41:52.654 [Lua] Lobby data power_level = 0
12:41:52.654 [Lua] Lobby data mission_id = dlc_morris_map
12:41:52.654 [Lua] Lobby data mechanism = deus
12:41:52.654 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:41:52.654 [Lua] Lobby data player_slot_2 = 0:0
12:41:52.654 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:41:52.654 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:41:52.654 [Lua] Lobby data eac_authorized = true
12:41:52.654 [Lua] Set lobby end.
12:41:52.654 [Lua] [Managers] Destroying manager group:
12:41:52.655 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
12:41:52.655 [Lua] [Gamestate] Enter StateIngame HOST
12:41:52.655 [Lua] <>level = dlc_morris_map<>
12:41:52.655 [Lua] [StateIngame] Server ingame
12:41:52.659 [Lua] Set lobby begin:
12:41:52.659 [Lua] Lobby data twitch_enabled = false
12:41:52.659 [Lua] Lobby data selected_mission_id = journey_citadel
12:41:52.659 [Lua] Lobby data num_players = 4
12:41:52.659 [Lua] Lobby data difficulty_tweak = 0
12:41:52.659 [Lua] Lobby data host = 110000111888793
12:41:52.659 [Lua] Lobby data matchmaking_type = 2
12:41:52.659 [Lua] Lobby data is_private = false
12:41:52.660 [Lua] Lobby data match_started = true
12:41:52.660 [Lua] Lobby data difficulty = normal
12:41:52.660 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:41:52.660 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:41:52.660 [Lua] Lobby data unique_server_name = gyuree
12:41:52.660 [Lua] Lobby data quick_game = false
12:41:52.660 [Lua] Lobby data country_code = HU
12:41:52.661 [Lua] Lobby data matchmaking = true
12:41:52.661 [Lua] Lobby data power_level = 0
12:41:52.661 [Lua] Lobby data mission_id = dlc_morris_map
12:41:52.661 [Lua] Lobby data mechanism = deus
12:41:52.661 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:41:52.661 [Lua] Lobby data player_slot_2 = 0:0
12:41:52.661 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:41:52.661 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:41:52.661 [Lua] Lobby data eac_authorized = true
12:41:52.661 [Lua] Set lobby end.
12:41:52.661 [Lua] [Matchmaking] register rpcs
12:41:52.661 [Lua] GameNetworkManager:init... creating game session
12:41:52.661 [Lua] Host GameSession.make_game_session_host with session:
12:41:52.661 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:41:52.662 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
12:41:52.662 [Lua] [GameNetworkManager] self.is_server = true
12:41:52.662 [Network] Setting artificial MTU limit to 65536
12:41:52.676 [Lua] Switching ConflictSettings: to: disabled
12:41:52.676 [Lua] pacing=disabled
12:41:52.676 [Lua] roaming=nil
12:41:52.676 [Lua] specials=disabled
12:41:52.676 [Lua] debug_color=black
12:41:52.676 [Lua] pack_spawning=disabled
12:41:52.676 [Lua] contained_breeds=nil
12:41:52.676 [Lua] disabled=true
12:41:52.676 [Lua] boss=disabled
12:41:52.676 [Lua] horde=disabled
12:41:52.676 [Lua] name=disabled
12:41:52.676 [Lua] intensity=disabled
12:41:52.676 [Lua] ---
12:41:52.676 [Lua] [LevelAnalysis] set_random_seed( 0)
12:41:52.680 [Lua] [AIInterestPointSystem] Level Seed: 1156964384
12:41:52.680 [Lua]
12:41:52.680 [Lua] [entity_system_bag] = table
12:41:52.680 [Lua] [entity_system_bag] = metatable
12:41:52.680 [Lua] [startup_data] = table
12:41:52.680 [Lua] [entity_manager] = table
12:41:52.680 [Lua] [entity_manager] = metatable
12:41:52.680 [Lua] [unit_spawner] = table
12:41:52.680 [Lua] [unit_spawner] = metatable
12:41:52.680 [Lua] [unit_storage] = table
12:41:52.680 [Lua] [unit_storage] = metatable
12:41:52.680 [Lua] [dice_keeper] = table
12:41:52.680 [Lua] [dice_keeper] = metatable
12:41:52.680 [Lua] [is_server] = true (boolean)
12:41:52.680 [Lua] [world] = [World]
12:41:52.680 [Lua] [system_api] = table
12:41:52.680 [Lua] [entity_system] = table
12:41:52.680 [Lua] [entity_system] = metatable
12:41:52.680 [Lua] [network_lobby] = table
12:41:52.680 [Lua] [network_lobby] = metatable
12:41:52.680 [Lua] [profile_synchronizer] = table
12:41:52.680 [Lua] [profile_synchronizer] = metatable
12:41:52.680 [Lua] [level_transition_handler] = table
12:41:52.680 [Lua] [level_transition_handler] = metatable
12:41:52.680 [Lua] [num_local_human_players] = 1 (number)
12:41:52.680 [Lua] [statistics_db] = table
12:41:52.680 [Lua] [statistics_db] = metatable
12:41:52.680 [Lua] [network_server] = table
12:41:52.680 [Lua] [network_server] = metatable
12:41:52.680 [Lua] [input_manager] = table
12:41:52.680 [Lua] [input_manager] = metatable
12:41:52.680 [Lua] [network_clock] = table
12:41:52.680 [Lua] [network_clock] = metatable
12:41:52.680 [Lua] [network_transmit] = table
12:41:52.680 [Lua] [network_transmit] = metatable
12:41:52.680 [Lua] [free_flight_manager] = table
12:41:52.680 [Lua] [free_flight_manager] = metatable
12:41:52.680 [Lua] [network_manager] = table
12:41:52.680 [Lua] [network_manager] = metatable
12:41:52.680 [Lua] [network_event_delegate] = table
12:41:52.680 [Lua] [network_event_delegate] = metatable
12:41:52.680 [Lua]
12:41:52.681 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:41:52.681 [Lua] ignoring extension VersusInteractObjectiveExtension
12:41:52.681 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:41:52.681 [Lua] ignoring extension VersusSocketObjectiveExtension
12:41:52.681 [Lua] ignoring extension VersusTargetObjectiveExtension
12:41:52.681 [Lua] ignoring extension VersusMissionObjectiveExtension
12:41:52.696 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
12:41:52.696 [Lua] [AchievementManager] Achievements using the steam platform
12:41:52.696 [Lua] PlayerManager:add_player player_1
12:41:52.720 [Lua] [StateIngame] Level seed: 0
12:41:52.720 [Lua] [LevelAnalysis] set_random_seed( 1156964384)
12:41:52.721 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
12:41:52.721 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
12:41:52.721 [Lua] [IngameUI] init
12:41:52.732 [Lua] cb_razer_chroma_setup
12:41:52.757 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:41:52.757 [Lua] Set lobby begin:
12:41:52.757 [Lua] Lobby data twitch_enabled = false
12:41:52.758 [Lua] Lobby data selected_mission_id = journey_citadel
12:41:52.758 [Lua] Lobby data num_players = 4
12:41:52.758 [Lua] Lobby data difficulty_tweak = 0
12:41:52.758 [Lua] Lobby data host = 110000111888793
12:41:52.758 [Lua] Lobby data matchmaking_type = 2
12:41:52.758 [Lua] Lobby data is_private = false
12:41:52.758 [Lua] Lobby data match_started = true
12:41:52.759 [Lua] Lobby data difficulty = normal
12:41:52.759 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:41:52.759 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:41:52.759 [Lua] Lobby data unique_server_name = gyuree
12:41:52.759 [Lua] Lobby data quick_game = false
12:41:52.759 [Lua] Lobby data country_code = HU
12:41:52.759 [Lua] Lobby data matchmaking = true
12:41:52.760 [Lua] Lobby data power_level = 715
12:41:52.760 [Lua] Lobby data mission_id = dlc_morris_map
12:41:52.760 [Lua] Lobby data mechanism = deus
12:41:52.760 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:41:52.760 [Lua] Lobby data player_slot_2 = 0:0
12:41:52.760 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:41:52.760 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:41:52.760 [Lua] Lobby data eac_authorized = true
12:41:52.760 [Lua] Set lobby end.
12:41:52.760 [Lua] CurrentConflictSettings disabled
12:41:52.760 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
12:41:52.760 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
12:41:52.760 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
12:41:52.760 [Lua] [Managers] Calling function on all managers:
12:41:52.761 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:41:52.766 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForEnterGame
12:41:52.766 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForGameObjectSync
12:41:52.766 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
12:41:52.766 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
12:41:52.766 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForEnterGame
12:41:52.766 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForGameObjectSync
12:41:52.810 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001088778fe
12:41:52.811 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001053c1199
12:41:52.813 [Lua] PlayerManager:add_remote_player 1100001088778fe
12:41:52.813 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
12:41:52.813 [Lua] RemotePlayer:create_game_object( ) 3
12:41:52.830 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForGameObjectSync
12:41:52.830 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForPlayers
12:41:52.830 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
12:41:52.830 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
12:41:52.830 [Lua] PlayerManager:add_remote_player 1100001053c1199
12:41:52.830 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
12:41:52.830 [Lua] RemotePlayer:create_game_object( ) 4
12:41:52.846 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForGameObjectSync
12:41:52.846 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForPlayers
12:41:52.979 [Lua] [MOD][VMF][INFO] Added 1100001053c1199 to the VMF users list.
12:41:52.979 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001053c1199 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:41:52.979 [Lua] Adding player sync data to peer=1100001053c1199 local_player_id=1
12:41:52.980 [Lua] [MOD][VMF][INFO] Added 1100001088778fe to the VMF users list.
12:41:52.980 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001088778fe go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:41:52.980 [Lua] Adding player sync data to peer=1100001088778fe local_player_id=1
12:41:53.000 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame
12:41:53.001 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync
12:41:53.011 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2
12:41:53.016 [Lua] PlayerManager:add_remote_player 110000104326bb2
12:41:53.016 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
12:41:53.016 [Lua] RemotePlayer:create_game_object( ) 5
12:41:53.033 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync
12:41:53.033 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers
12:41:53.033 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForPlayers
12:41:53.033 [Lua] [PeerSM] 1100001088778fe :: on_enter InGame
12:41:53.033 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
12:41:53.033 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
12:41:53.033 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForPlayers
12:41:53.033 [Lua] [PeerSM] 1100001053c1199 :: on_enter InGame
12:41:53.040 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers
12:41:53.040 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame
12:41:53.167 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:41:53.167 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1
12:41:53.216 [Lua] StateInGameRunning:_game_actually_starts()
12:41:53.216 [Lua] #################################################################################################################
12:41:53.216 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_gorge_slaanesh_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:41:53.216 [Lua] #################################################################################################################
12:41:53.216 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44
12:41:53.216 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true
12:41:53.227 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44
12:41:53.467 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44
12:41:53.467 [Lua] Commit load time data
12:41:57.757 [Lua] Set lobby begin:
12:41:57.757 [Lua] Lobby data twitch_enabled = false
12:41:57.757 [Lua] Lobby data selected_mission_id = journey_citadel
12:41:57.757 [Lua] Lobby data num_players = 4
12:41:57.757 [Lua] Lobby data difficulty_tweak = 0
12:41:57.757 [Lua] Lobby data host = 110000111888793
12:41:57.757 [Lua] Lobby data matchmaking_type = 2
12:41:57.758 [Lua] Lobby data is_private = false
12:41:57.758 [Lua] Lobby data match_started = true
12:41:57.758 [Lua] Lobby data difficulty = normal
12:41:57.758 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:41:57.758 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:41:57.758 [Lua] Lobby data unique_server_name = gyuree
12:41:57.758 [Lua] Lobby data quick_game = false
12:41:57.758 [Lua] Lobby data country_code = HU
12:41:57.759 [Lua] Lobby data matchmaking = true
12:41:57.759 [Lua] Lobby data power_level = 538
12:41:57.759 [Lua] Lobby data mission_id = dlc_morris_map
12:41:57.759 [Lua] Lobby data mechanism = deus
12:41:57.759 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:41:57.759 [Lua] Lobby data player_slot_2 = 0:0
12:41:57.759 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:41:57.759 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:41:57.759 [Lua] Lobby data eac_authorized = true
12:41:57.759 [Lua] Set lobby end.
12:42:02.763 [Lua] Set lobby begin:
12:42:02.763 [Lua] Lobby data twitch_enabled = false
12:42:02.763 [Lua] Lobby data selected_mission_id = journey_citadel
12:42:02.763 [Lua] Lobby data num_players = 4
12:42:02.763 [Lua] Lobby data difficulty_tweak = 0
12:42:02.763 [Lua] Lobby data host = 110000111888793
12:42:02.763 [Lua] Lobby data matchmaking_type = 2
12:42:02.763 [Lua] Lobby data is_private = false
12:42:02.763 [Lua] Lobby data match_started = true
12:42:02.763 [Lua] Lobby data difficulty = normal
12:42:02.763 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:42:02.763 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:42:02.764 [Lua] Lobby data unique_server_name = gyuree
12:42:02.764 [Lua] Lobby data quick_game = false
12:42:02.764 [Lua] Lobby data country_code = HU
12:42:02.764 [Lua] Lobby data matchmaking = true
12:42:02.764 [Lua] Lobby data power_level = 722
12:42:02.764 [Lua] Lobby data mission_id = dlc_morris_map
12:42:02.764 [Lua] Lobby data mechanism = deus
12:42:02.764 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:42:02.764 [Lua] Lobby data player_slot_2 = 0:0
12:42:02.764 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:42:02.764 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:42:02.764 [Lua] Lobby data eac_authorized = true
12:42:02.764 [Lua] Set lobby end.
12:42:09.348 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_forest_slaanesh_path3, mc:deus, gm:deus, env:0, seed:-701184853, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-7, id:1089175040, lt:load_next_level, extra_packages:{
"resource_packages/mutators/mutator_curse_greed_pinata",
})
12:42:09.348 [Lua] [LevelTransitionHandler] promote_next_level_data
12:42:09.348 [Lua] [NetworkServer] Entering post game
12:42:09.348 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame
12:42:09.348 [Lua] [PeerSM] 110000104326bb2 :: on_enter InPostGame
12:42:09.348 [Lua] [PeerSM] 1100001088778fe :: on_exit InGame
12:42:09.348 [Lua] [PeerSM] 1100001088778fe :: on_enter InPostGame
12:42:09.348 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
12:42:09.348 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
12:42:09.348 [Lua] [PeerSM] 1100001053c1199 :: on_exit InGame
12:42:09.348 [Lua] [PeerSM] 1100001053c1199 :: on_enter InPostGame
12:42:09.348 [Lua] gm_event_end_conditions_met true false
12:42:09.349 [Lua] Game won
12:42:09.349 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:42:09.349 [Save] Saving `save_data`
12:42:09.352 [Lua] generate_backend_stats 110000111888793:1
12:42:09.353 [Save] Save done
12:42:09.353 [Save] Saving `save_data`
12:42:09.355 [Save] Save done
12:42:09.384 [Lua] PlayFabMirrorBase:_commit_internal nil
12:42:09.384 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:42:09.384 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:42:09.384 [Save] Saving `save_data`
12:42:09.384 [Lua] TRANSITION nil nil load_next_level
12:42:09.384 [Lua] Transition type "load_next_level", is server: true
12:42:09.384 [Lua] [GameNetworkManager] Leaving game...
12:42:09.384 [Lua] [GameNetworkManager] Shutting down game session host.
12:42:09.384 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:42:09.384 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:42:09.384 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=18.65
12:42:09.388 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:42:09.388 [Lua] commit result success 9
12:42:09.388 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 45
12:42:09.388 [Lua] none table: 000000000DDC6810 nil
12:42:09.388 [Save] Save done
12:42:09.393 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 45
12:42:09.589 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 45
12:42:11.339 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:42:11.339 [Lua] [Managers] Calling function on all managers:
12:42:11.339 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
12:42:11.339 [Lua] Clearing all global lookup lists
12:42:11.339 [Lua] [IngamePlayerListUI] - Destroy
12:42:11.339 [Lua] [IngameUI] destroy
12:42:11.341 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1
12:42:11.341 [Lua] [MOD][VMF][INFO] Removed 1100001088778fe from the VMF users list.
12:42:11.341 [Lua] PlayerManager:remove_player peer_id=1100001088778fe 1
12:42:11.341 [Lua] [MOD][VMF][INFO] Removed 1100001053c1199 from the VMF users list.
12:42:11.341 [Lua] PlayerManager:remove_player peer_id=1100001053c1199 1
12:42:11.342 [Lua] [Managers] Destroying manager group:
12:42:11.343 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:42:11.343 [Lua] [PeerSM] 110000104326bb2 :: on_exit InPostGame
12:42:11.343 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading
12:42:11.343 [Lua] [PeerSM] 1100001088778fe :: on_exit InPostGame
12:42:11.343 [Lua] [PeerSM] 1100001088778fe :: on_enter Loading
12:42:11.343 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
12:42:11.343 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
12:42:11.343 [Lua] [PeerSM] 1100001053c1199 :: on_exit InPostGame
12:42:11.343 [Lua] [PeerSM] 1100001053c1199 :: on_enter Loading
12:42:11.343 [Lua] [Matchmaking] unregister rpcs
12:42:11.343 [Lua] ############### UNLOADING PACKAGES ###############
12:42:11.343 [Lua] [Gamestate] Enter state StateLoading
12:42:11.345 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:42:11.345 [Lua] [Matchmaking] register rpcs
12:42:11.345 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:42:11.345 [Lua] Set lobby begin:
12:42:11.345 [Lua] Lobby data twitch_enabled = false
12:42:11.345 [Lua] Lobby data selected_mission_id = journey_citadel
12:42:11.345 [Lua] Lobby data num_players = 4
12:42:11.345 [Lua] Lobby data difficulty_tweak = 0
12:42:11.346 [Lua] Lobby data host = 110000111888793
12:42:11.346 [Lua] Lobby data matchmaking_type = 2
12:42:11.346 [Lua] Lobby data is_private = false
12:42:11.346 [Lua] Lobby data match_started = true
12:42:11.346 [Lua] Lobby data difficulty = normal
12:42:11.346 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:42:11.346 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:42:11.346 [Lua] Lobby data unique_server_name = gyuree
12:42:11.347 [Lua] Lobby data quick_game = false
12:42:11.347 [Lua] Lobby data country_code = HU
12:42:11.347 [Lua] Lobby data matchmaking = true
12:42:11.347 [Lua] Lobby data power_level = 0
12:42:11.347 [Lua] Lobby data mission_id = dlc_morris_map
12:42:11.347 [Lua] Lobby data mechanism = deus
12:42:11.347 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:42:11.347 [Lua] Lobby data player_slot_2 = 0:0
12:42:11.348 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:42:11.348 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:42:11.348 [Lua] Lobby data eac_authorized = true
12:42:11.348 [Lua] Set lobby end.
12:42:11.348 [Lua] registering RPCs
12:42:11.348 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:42:11.348 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:42:11.348 [Lua] Set lobby begin:
12:42:11.348 [Lua] Lobby data twitch_enabled = false
12:42:11.348 [Lua] Lobby data selected_mission_id = journey_citadel
12:42:11.348 [Lua] Lobby data num_players = 4
12:42:11.348 [Lua] Lobby data difficulty_tweak = 0
12:42:11.348 [Lua] Lobby data host = 110000111888793
12:42:11.348 [Lua] Lobby data matchmaking_type = 2
12:42:11.348 [Lua] Lobby data is_private = false
12:42:11.348 [Lua] Lobby data match_started = true
12:42:11.348 [Lua] Lobby data difficulty = normal
12:42:11.349 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:42:11.349 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:42:11.349 [Lua] Lobby data unique_server_name = gyuree
12:42:11.349 [Lua] Lobby data quick_game = false
12:42:11.349 [Lua] Lobby data country_code = HU
12:42:11.349 [Lua] Lobby data matchmaking = true
12:42:11.349 [Lua] Lobby data power_level = 0
12:42:11.349 [Lua] Lobby data mission_id = pat_forest_slaanesh_path3
12:42:11.349 [Lua] Lobby data mechanism = deus
12:42:11.349 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:42:11.349 [Lua] Lobby data player_slot_2 = 0:0
12:42:11.349 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:42:11.349 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:42:11.349 [Lua] Lobby data eac_authorized = true
12:42:11.350 [Lua] Set lobby end.
12:42:11.350 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:42:11.353 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens, async-read, prioritized
12:42:11.353 [Lua] [StateLoading] load_current_level
12:42:11.353 [Lua] [LevelTransitionHandler] load_current_level, loading pat_forest_slaanesh_path3 0
12:42:11.366 [Umbra] Unload tome
12:42:11.395 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
12:42:11.396 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_forest_slaanesh_path3, async-read,
12:42:11.396 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_forest_slaanesh_path3, async-read,
12:42:11.396 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_slaanesh_path3, async-read,
12:42:11.396 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_slaanesh_path3, async-read,
12:42:11.396 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, pat_forest_slaanesh_path3, async-read,
12:42:11.396 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common, pat_forest_slaanesh_path3, async-read,
12:42:11.396 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path3, pat_forest_slaanesh_path3, async-read,
12:42:11.396 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_greed_pinata, pat_forest_slaanesh_path3, async-read,
12:42:11.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_forest
12:42:11.431 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_forest
12:42:11.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
12:42:11.521 [Lua] ### Received rpc_level_load_started
12:42:11.521 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_session_id: 1089175040
12:42:11.537 [Lua] ### Received rpc_level_load_started
12:42:11.537 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 1089175040
12:42:11.538 [Lua] ### Received rpc_level_load_started
12:42:11.538 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_session_id: 1089175040
12:42:13.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
12:42:13.018 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
12:42:13.019 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
12:42:13.339 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
12:42:13.339 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
12:42:13.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest
12:42:15.801 [Lua] ### Received rpc_level_loaded
12:42:15.801 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_id: 172
12:42:15.801 [Lua] Peer 1100001053c1199 has loaded the level and all enemies are loaded
12:42:15.802 [Lua] [PeerSM] 1100001053c1199 :: on_exit Loading
12:42:15.802 [Lua] [PeerSM] 1100001053c1199 :: on_enter LoadingProfilePackages
12:42:15.821 [Lua] [PeerSM] 1100001053c1199 :: on_exit LoadingProfilePackages
12:42:15.821 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForEnterGame
12:42:16.581 [Lua] ### Received rpc_level_loaded
12:42:16.581 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_id: 172
12:42:16.581 [Lua] Peer 1100001088778fe has loaded the level and all enemies are loaded
12:42:16.582 [Lua] [PeerSM] 1100001088778fe :: on_exit Loading
12:42:16.582 [Lua] [PeerSM] 1100001088778fe :: on_enter LoadingProfilePackages
12:42:16.597 [Lua] [PeerSM] 1100001088778fe :: on_exit LoadingProfilePackages
12:42:16.597 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForEnterGame
12:42:17.998 [Lua] ### Received rpc_level_loaded
12:42:17.998 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 172
12:42:17.998 [Lua] Peer 110000104326bb2 has loaded the level and all enemies are loaded
12:42:17.999 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading
12:42:17.999 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages
12:42:18.016 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages
12:42:18.016 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame
12:42:20.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest
12:42:20.818 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest
12:42:20.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/path_common
12:42:21.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/path_common
12:42:21.273 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/path_common
12:42:21.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common
12:42:21.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common
12:42:21.730 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common
12:42:21.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common
12:42:21.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common
12:42:21.998 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common
12:42:21.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path3
12:42:22.062 [Umbra] Loading umbra tome '#ID[705f1fbb234bd077]'
12:42:22.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path3
12:42:22.150 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path3
12:42:22.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_greed_pinata
12:42:22.167 [Lua] [LevelTransitionHandler] Level load completed!
12:42:22.167 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_forest_slaanesh_path3 - level_seed: -701184853 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
12:42:22.184 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
12:42:22.184 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 5
12:42:22.184 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_loot_rat=true,
beastmen_minotaur=true,
skaven_ratling_gunner=true,
skaven_gutter_runner=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_storm_vermin_with_shield=true,
skaven_plague_monk=true,
skaven_clan_rat_with_shield=true,
}
12:42:22.184 [Lua] load_startup_enemy_packages: --------------
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] chaos_spawn
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] chaos_troll
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] skaven_rat_ogre
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] skaven_stormfiend
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] beastmen_minotaur
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] chaos_plague_sorcerer
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] chaos_corruptor_sorcerer
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] skaven_gutter_runner
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] skaven_pack_master
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] skaven_poison_wind_globadier
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] skaven_ratling_gunner
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] skaven_warpfire_thrower
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] chaos_vortex_sorcerer
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] beastmen_standard_bearer
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] chaos_vortex
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] critter_rat
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] critter_pig
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] beastmen_gor
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] skaven_storm_vermin
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] beastmen_ungor_archer
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] skaven_clan_rat
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] skaven_loot_rat
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] beastmen_ungor
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] beastmen_bestigor
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] skaven_storm_vermin_with_shield
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] skaven_plague_monk
12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
12:42:22.184 [Lua] skaven_clan_rat_with_shield
12:42:22.188 [Lua] ### Received rpc_level_loaded
12:42:22.188 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 172
12:42:22.188 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
12:42:22.204 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
12:42:22.204 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
12:42:22.220 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
12:42:22.220 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
12:42:22.220 [Lua] ### Received rpc_level_loaded
12:42:22.220 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 172
12:42:22.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_greed_pinata
12:42:22.237 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_greed_pinata
12:42:22.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
12:42:22.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:42:22.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:42:22.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:42:22.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:42:22.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:42:22.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:42:22.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:42:22.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:42:22.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:42:23.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:42:23.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:42:23.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:42:23.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:42:23.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:42:23.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:42:23.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:42:23.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:42:23.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:42:24.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:42:24.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:42:24.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:42:24.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:42:24.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:42:24.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:42:24.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:42:24.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:42:24.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:42:24.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:42:24.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:42:24.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:42:24.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:42:24.919 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:42:24.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:42:25.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:42:25.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:42:25.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:42:25.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:42:25.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:42:25.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:42:25.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:42:25.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:42:25.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:42:25.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:42:25.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:42:25.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:42:25.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:42:25.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:42:25.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:42:25.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:42:25.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:42:25.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
12:42:26.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
12:42:26.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
12:42:26.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
12:42:26.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
12:42:26.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
12:42:26.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
12:42:27.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
12:42:27.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
12:42:27.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:42:27.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:42:27.688 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:42:27.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
12:42:27.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
12:42:27.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
12:42:27.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
12:42:28.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
12:42:28.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
12:42:28.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
12:42:28.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
12:42:28.835 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
12:42:28.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:42:29.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:42:29.106 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
12:42:29.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
12:42:29.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
12:42:29.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
12:42:29.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
12:42:29.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
12:42:29.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
12:42:29.734 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_forest_slaanesh_path3 game_mode: deus
12:42:29.734 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:42:29.734 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
12:42:29.740 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:42:29.868 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:42:29.868 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_forest/generated/slaanesh_path3/world
12:42:29.868 [Umbra] Init version: 3.4.15 :: 16 threads
12:42:30.212 [Lua] Async level spawning done
12:42:30.212 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:42:31.172 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:42:31.172 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:42:31.172 [Lua] [Matchmaking] unregister rpcs
12:42:31.172 [Lua] Set lobby begin:
12:42:31.172 [Lua] Lobby data twitch_enabled = false
12:42:31.172 [Lua] Lobby data selected_mission_id = journey_citadel
12:42:31.173 [Lua] Lobby data num_players = 4
12:42:31.173 [Lua] Lobby data difficulty_tweak = 0
12:42:31.173 [Lua] Lobby data host = 110000111888793
12:42:31.173 [Lua] Lobby data matchmaking_type = 2
12:42:31.173 [Lua] Lobby data is_private = false
12:42:31.173 [Lua] Lobby data match_started = true
12:42:31.173 [Lua] Lobby data difficulty = normal
12:42:31.174 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:42:31.174 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:42:31.174 [Lua] Lobby data unique_server_name = gyuree
12:42:31.174 [Lua] Lobby data quick_game = false
12:42:31.174 [Lua] Lobby data country_code = HU
12:42:31.174 [Lua] Lobby data matchmaking = true
12:42:31.174 [Lua] Lobby data power_level = 0
12:42:31.174 [Lua] Lobby data mission_id = pat_forest_slaanesh_path3
12:42:31.175 [Lua] Lobby data mechanism = deus
12:42:31.175 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:42:31.175 [Lua] Lobby data player_slot_2 = 0:0
12:42:31.175 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:42:31.175 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:42:31.175 [Lua] Lobby data eac_authorized = true
12:42:31.175 [Lua] Set lobby end.
12:42:31.175 [Lua] [Managers] Destroying manager group:
12:42:31.176 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens
12:42:31.176 [Lua] [Gamestate] Enter StateIngame HOST
12:42:31.176 [Lua] <>level = pat_forest_slaanesh_path3<>
12:42:31.176 [Lua] [StateIngame] Server ingame
12:42:31.180 [Lua] Set lobby begin:
12:42:31.180 [Lua] Lobby data twitch_enabled = false
12:42:31.180 [Lua] Lobby data selected_mission_id = journey_citadel
12:42:31.180 [Lua] Lobby data num_players = 4
12:42:31.180 [Lua] Lobby data difficulty_tweak = -7
12:42:31.180 [Lua] Lobby data host = 110000111888793
12:42:31.180 [Lua] Lobby data matchmaking_type = 2
12:42:31.181 [Lua] Lobby data is_private = false
12:42:31.181 [Lua] Lobby data match_started = true
12:42:31.181 [Lua] Lobby data difficulty = cataclysm
12:42:31.181 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:42:31.181 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:42:31.181 [Lua] Lobby data unique_server_name = gyuree
12:42:31.181 [Lua] Lobby data quick_game = false
12:42:31.181 [Lua] Lobby data country_code = HU
12:42:31.182 [Lua] Lobby data matchmaking = true
12:42:31.182 [Lua] Lobby data power_level = 0
12:42:31.182 [Lua] Lobby data mission_id = pat_forest_slaanesh_path3
12:42:31.182 [Lua] Lobby data mechanism = deus
12:42:31.182 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:42:31.182 [Lua] Lobby data player_slot_2 = 0:0
12:42:31.182 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:42:31.182 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:42:31.182 [Lua] Lobby data eac_authorized = true
12:42:31.182 [Lua] Set lobby end.
12:42:31.182 [Lua] [Matchmaking] register rpcs
12:42:31.182 [Lua] GameNetworkManager:init... creating game session
12:42:31.183 [Lua] Host GameSession.make_game_session_host with session:
12:42:31.183 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:42:31.183 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
12:42:31.183 [Lua] [GameNetworkManager] self.is_server = true
12:42:31.183 [Network] Setting artificial MTU limit to 65536
12:42:31.191 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
12:42:31.191 [Lua] pacing=deus_default
12:42:31.191 [Lua] locked_func_name=beastmen
12:42:31.191 [Lua] roaming=nil
12:42:31.191 [Lua] specials=deus_skaven_beastmen
12:42:31.191 [Lua] contained_breeds=nil
12:42:31.191 [Lua] debug_color=orange
12:42:31.191 [Lua] disabled=false
12:42:31.191 [Lua] pack_spawning=deus_skaven_beastmen
12:42:31.191 [Lua] factions=nil
12:42:31.191 [Lua] description=deus_conflict_director_skaven_beastmen_name
12:42:31.191 [Lua] boss=deus_skaven_beastmen
12:42:31.191 [Lua] horde=deus_beastmen
12:42:31.191 [Lua] name=deus_skaven_beastmen
12:42:31.191 [Lua] intensity=deus_default
12:42:31.191 [Lua] ---
12:42:31.191 [Lua] [LevelAnalysis] set_random_seed( -701184853)
12:42:31.196 [Lua] [AIInterestPointSystem] Level Seed: -701184853
12:42:31.196 [Lua]
12:42:31.196 [Lua] [entity_system_bag] = table
12:42:31.196 [Lua] [entity_system_bag] = metatable
12:42:31.196 [Lua] [startup_data] = table
12:42:31.196 [Lua] [entity_manager] = table
12:42:31.196 [Lua] [entity_manager] = metatable
12:42:31.196 [Lua] [unit_spawner] = table
12:42:31.196 [Lua] [unit_spawner] = metatable
12:42:31.196 [Lua] [unit_storage] = table
12:42:31.196 [Lua] [unit_storage] = metatable
12:42:31.196 [Lua] [dice_keeper] = table
12:42:31.196 [Lua] [dice_keeper] = metatable
12:42:31.196 [Lua] [is_server] = true (boolean)
12:42:31.196 [Lua] [world] = [World]
12:42:31.196 [Lua] [system_api] = table
12:42:31.196 [Lua] [entity_system] = table
12:42:31.196 [Lua] [entity_system] = metatable
12:42:31.196 [Lua] [network_lobby] = table
12:42:31.196 [Lua] [network_lobby] = metatable
12:42:31.196 [Lua] [profile_synchronizer] = table
12:42:31.196 [Lua] [profile_synchronizer] = metatable
12:42:31.196 [Lua] [level_transition_handler] = table
12:42:31.196 [Lua] [level_transition_handler] = metatable
12:42:31.196 [Lua] [num_local_human_players] = 1 (number)
12:42:31.196 [Lua] [statistics_db] = table
12:42:31.196 [Lua] [statistics_db] = metatable
12:42:31.196 [Lua] [network_server] = table
12:42:31.196 [Lua] [network_server] = metatable
12:42:31.196 [Lua] [input_manager] = table
12:42:31.196 [Lua] [input_manager] = metatable
12:42:31.196 [Lua] [network_clock] = table
12:42:31.196 [Lua] [network_clock] = metatable
12:42:31.196 [Lua] [network_transmit] = table
12:42:31.196 [Lua] [network_transmit] = metatable
12:42:31.196 [Lua] [free_flight_manager] = table
12:42:31.196 [Lua] [free_flight_manager] = metatable
12:42:31.196 [Lua] [network_manager] = table
12:42:31.196 [Lua] [network_manager] = metatable
12:42:31.196 [Lua] [network_event_delegate] = table
12:42:31.196 [Lua] [network_event_delegate] = metatable
12:42:31.196 [Lua]
12:42:31.197 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:42:31.197 [Lua] ignoring extension VersusInteractObjectiveExtension
12:42:31.197 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:42:31.197 [Lua] ignoring extension VersusSocketObjectiveExtension
12:42:31.197 [Lua] ignoring extension VersusTargetObjectiveExtension
12:42:31.197 [Lua] ignoring extension VersusMissionObjectiveExtension
12:42:31.198 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:42:31.219 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
12:42:31.219 [Lua] [AchievementManager] Achievements using the steam platform
12:42:31.220 [Lua] PlayerManager:add_player player_1
12:42:31.270 [Lua] respawn_unit_spawned with group id: terror_respawn
12:42:31.270 [Lua] respawn_unit_spawned with group id: terror_respawn
12:42:31.270 [Lua] respawn_unit_spawned with group id: terror_respawn
12:42:31.291 [Lua] [StateIngame] Level seed: -701184853
12:42:31.303 [Lua] [LevelAnalysis] set_random_seed( -701184853)
12:42:31.306 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
12:42:31.306 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
12:42:31.306 [Lua] [IngameUI] init
12:42:31.325 [Lua] cb_razer_chroma_setup
12:42:31.351 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:42:31.351 [Lua] Set lobby begin:
12:42:31.351 [Lua] Lobby data twitch_enabled = false
12:42:31.351 [Lua] Lobby data selected_mission_id = journey_citadel
12:42:31.351 [Lua] Lobby data num_players = 4
12:42:31.351 [Lua] Lobby data difficulty_tweak = -7
12:42:31.351 [Lua] Lobby data host = 110000111888793
12:42:31.352 [Lua] Lobby data matchmaking_type = 2
12:42:31.352 [Lua] Lobby data is_private = false
12:42:31.352 [Lua] Lobby data match_started = true
12:42:31.352 [Lua] Lobby data difficulty = cataclysm
12:42:31.352 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:42:31.353 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:42:31.353 [Lua] Lobby data unique_server_name = gyuree
12:42:31.353 [Lua] Lobby data quick_game = false
12:42:31.353 [Lua] Lobby data country_code = HU
12:42:31.353 [Lua] Lobby data matchmaking = true
12:42:31.353 [Lua] Lobby data power_level = 715
12:42:31.354 [Lua] Lobby data mission_id = pat_forest_slaanesh_path3
12:42:31.354 [Lua] Lobby data mechanism = deus
12:42:31.354 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:42:31.354 [Lua] Lobby data player_slot_2 = 0:0
12:42:31.354 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:42:31.354 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:42:31.354 [Lua] Lobby data eac_authorized = true
12:42:31.354 [Lua] Set lobby end.
12:42:31.355 [Lua] CurrentConflictSettings deus_skaven_beastmen
12:42:31.355 [Lua] [ConflictDirector] conflict_director is ai_ready
12:42:31.355 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
12:42:31.355 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 5
12:42:31.355 [Lua] [1] = table
12:42:31.355 [Lua] [2] = table
12:42:31.355 [Lua] [3] = table
12:42:31.355 [Lua] [4] = table
12:42:31.355 [Lua] [5] = table
12:42:31.355 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:42:31.357 [Lua] NORMAL PATROL MAIN PATH 110.4293212890625
12:42:31.357 [Lua] [waypoints] = table
12:42:31.357 [Lua] [astar_points] = table
12:42:31.357 [Lua] [travel_dist] = 110.42932200431824 (number)
12:42:31.357 [Lua] [one_directional] = false (boolean)
12:42:31.357 [Lua] [id] = boss_2 (string)
12:42:31.357 [Lua] NORMAL PATROL MAIN PATH 110.4293212890625
12:42:31.357 [Lua] [waypoints] = table
12:42:31.357 [Lua] [astar_points] = table
12:42:31.357 [Lua] [travel_dist] = 110.42932200431824 (number)
12:42:31.357 [Lua] [one_directional] = false (boolean)
12:42:31.357 [Lua] [id] = boss_1 (string)
12:42:31.357 [Lua] NORMAL PATROL MAIN PATH 110.4293212890625
12:42:31.357 [Lua] [waypoints] = table
12:42:31.357 [Lua] [astar_points] = table
12:42:31.357 [Lua] [travel_dist] = 110.42932200431824 (number)
12:42:31.357 [Lua] [one_directional] = false (boolean)
12:42:31.357 [Lua] [id] = boss_5 (string)
12:42:31.357 [Lua] NORMAL PATROL MAIN PATH 245.5062255859375
12:42:31.357 [Lua] [waypoints] = table
12:42:31.357 [Lua] [astar_points] = table
12:42:31.357 [Lua] [travel_dist] = 281.3882714509964 (number)
12:42:31.357 [Lua] [one_directional] = false (boolean)
12:42:31.357 [Lua] [id] = boss_3 (string)
12:42:31.357 [Lua] NORMAL PATROL MAIN PATH 326.618408203125
12:42:31.357 [Lua] [waypoints] = table
12:42:31.357 [Lua] [astar_points] = table
12:42:31.357 [Lua] [travel_dist] = 362.50044250488281 (number)
12:42:31.357 [Lua] [one_directional] = false (boolean)
12:42:31.357 [Lua] [id] = boss_4 (string)
12:42:31.357 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:42:31.357 [Lua] Forming navigation groups in one frame
12:42:31.357 [Lua] Forming navigation groups
12:42:31.390 [Lua] NavigationGroupManager -> calulation time A: 0.031999999999698048
12:42:31.465 [Lua] NavigationGroupManager -> calulation time B: 0.075000000000272848
12:42:31.465 [Lua] number of nav groups: 101
12:42:31.466 [Lua] number of refined nav groups : 59
12:42:31.471 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999998581188
12:42:31.471 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 6.9685331143438809 Normalized coefficient: 1.549824019314697
12:42:31.474 [Lua] [LevelAnalysis] Generating boss paths for level: pat_forest_slaanesh_path3
12:42:31.474 [Lua] [LevelAnalysis] This level has a total main-path length of 267.195 meters.
12:42:31.474 [Lua] [LevelAnalysis] num_event_places_f: 0.14479640754063924 , num_event_places: 0 , trailing_event_fraction: 0.14479640754063924 , num_events: 0
12:42:31.474 [Lua] [LevelAnalysis] Level path distance: 267.19461131095886
12:42:31.474 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:42:31.477 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
12:42:31.479 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=8
12:42:31.479 [Lua] NORMAL PATROL MAIN PATH 110.4293212890625
12:42:31.479 [Lua] [waypoints] = table
12:42:31.479 [Lua] [astar_points] = table
12:42:31.479 [Lua] [travel_dist] = 110.42932200431824 (number)
12:42:31.479 [Lua] [one_directional] = false (boolean)
12:42:31.479 [Lua] [id] = boss_2 (string)
12:42:31.479 [Lua] Adding main path event: Vector3Box(12.7131, 45.9553, 32.403) boss_event_skaven_beastmen_spline_patrol 45 table: 000000000DDF15D0
12:42:31.480 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
12:42:31.480 [Lua] [Managers] Calling function on all managers:
12:42:31.480 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:42:31.506 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame
12:42:31.506 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync
12:42:31.506 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForEnterGame
12:42:31.506 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForGameObjectSync
12:42:31.506 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
12:42:31.506 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
12:42:31.506 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForEnterGame
12:42:31.506 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForGameObjectSync
12:42:31.684 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2
12:42:31.686 [Lua] Breedfreezer (server) starting a hot join sync
12:42:31.686 [Lua] packing 0 units of breed skaven_clan_rat
12:42:31.686 [Lua] packing 0 units of breed skaven_storm_vermin
12:42:31.686 [Lua] packing 0 units of breed beastmen_ungor_archer
12:42:31.686 [Lua] packing 0 units of breed beastmen_bestigor
12:42:31.686 [Lua] packing 0 units of breed beastmen_ungor
12:42:31.686 [Lua] packing 0 units of breed skaven_plague_monk
12:42:31.686 [Lua] packing 0 units of breed beastmen_gor
12:42:31.686 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:42:31.686 [Lua]
12:42:31.686 [Lua] [1] = 1 (number)
12:42:31.686 [Lua] [2] = 0 (number)
12:42:31.686 [Lua] [3] = 1 (number)
12:42:31.686 [Lua] [4] = 0 (number)
12:42:31.686 [Lua] [5] = 1 (number)
12:42:31.686 [Lua] [6] = 0 (number)
12:42:31.686 [Lua] [7] = 1 (number)
12:42:31.686 [Lua] [8] = 0 (number)
12:42:31.686 [Lua] [9] = 1 (number)
12:42:31.686 [Lua] [10] = 0 (number)
12:42:31.686 [Lua] [11] = 1 (number)
12:42:31.686 [Lua] [12] = 0 (number)
12:42:31.686 [Lua] [13] = 1 (number)
12:42:31.686 [Lua] [14] = 0 (number)
12:42:31.686 [Lua]
12:42:31.686 [Lua]
12:42:31.686 [Lua]
12:42:31.686 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001088778fe
12:42:31.688 [Lua] Breedfreezer (server) starting a hot join sync
12:42:31.688 [Lua] packing 0 units of breed skaven_clan_rat
12:42:31.688 [Lua] packing 0 units of breed skaven_storm_vermin
12:42:31.688 [Lua] packing 0 units of breed beastmen_ungor_archer
12:42:31.688 [Lua] packing 0 units of breed beastmen_bestigor
12:42:31.688 [Lua] packing 0 units of breed beastmen_ungor
12:42:31.688 [Lua] packing 0 units of breed skaven_plague_monk
12:42:31.688 [Lua] packing 0 units of breed beastmen_gor
12:42:31.688 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:42:31.688 [Lua]
12:42:31.688 [Lua] [1] = 1 (number)
12:42:31.688 [Lua] [2] = 0 (number)
12:42:31.688 [Lua] [3] = 1 (number)
12:42:31.688 [Lua] [4] = 0 (number)
12:42:31.688 [Lua] [5] = 1 (number)
12:42:31.688 [Lua] [6] = 0 (number)
12:42:31.688 [Lua] [7] = 1 (number)
12:42:31.688 [Lua] [8] = 0 (number)
12:42:31.688 [Lua] [9] = 1 (number)
12:42:31.688 [Lua] [10] = 0 (number)
12:42:31.688 [Lua] [11] = 1 (number)
12:42:31.688 [Lua] [12] = 0 (number)
12:42:31.688 [Lua] [13] = 1 (number)
12:42:31.688 [Lua] [14] = 0 (number)
12:42:31.688 [Lua]
12:42:31.688 [Lua]
12:42:31.688 [Lua]
12:42:31.688 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001053c1199
12:42:31.690 [Lua] Breedfreezer (server) starting a hot join sync
12:42:31.690 [Lua] packing 0 units of breed skaven_clan_rat
12:42:31.690 [Lua] packing 0 units of breed skaven_storm_vermin
12:42:31.690 [Lua] packing 0 units of breed beastmen_ungor_archer
12:42:31.690 [Lua] packing 0 units of breed beastmen_bestigor
12:42:31.690 [Lua] packing 0 units of breed beastmen_ungor
12:42:31.690 [Lua] packing 0 units of breed skaven_plague_monk
12:42:31.690 [Lua] packing 0 units of breed beastmen_gor
12:42:31.690 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:42:31.690 [Lua]
12:42:31.690 [Lua] [1] = 1 (number)
12:42:31.690 [Lua] [2] = 0 (number)
12:42:31.690 [Lua] [3] = 1 (number)
12:42:31.690 [Lua] [4] = 0 (number)
12:42:31.690 [Lua] [5] = 1 (number)
12:42:31.690 [Lua] [6] = 0 (number)
12:42:31.690 [Lua] [7] = 1 (number)
12:42:31.690 [Lua] [8] = 0 (number)
12:42:31.690 [Lua] [9] = 1 (number)
12:42:31.690 [Lua] [10] = 0 (number)
12:42:31.690 [Lua] [11] = 1 (number)
12:42:31.690 [Lua] [12] = 0 (number)
12:42:31.690 [Lua] [13] = 1 (number)
12:42:31.690 [Lua] [14] = 0 (number)
12:42:31.690 [Lua]
12:42:31.690 [Lua]
12:42:31.690 [Lua]
12:42:31.691 [Lua] PlayerManager:add_remote_player 110000104326bb2
12:42:31.691 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
12:42:31.691 [Lua] RemotePlayer:create_game_object( ) 9
12:42:31.709 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync
12:42:31.709 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers
12:42:31.709 [Lua] PlayerManager:add_remote_player 1100001088778fe
12:42:31.709 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
12:42:31.709 [Lua] RemotePlayer:create_game_object( ) 10
12:42:31.726 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForGameObjectSync
12:42:31.726 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForPlayers
12:42:31.726 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
12:42:31.726 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
12:42:31.726 [Lua] PlayerManager:add_remote_player 1100001053c1199
12:42:31.727 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11
12:42:31.727 [Lua] RemotePlayer:create_game_object( ) 11
12:42:31.744 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForGameObjectSync
12:42:31.744 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForPlayers
12:42:31.756 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers
12:42:31.756 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame
12:42:31.756 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForPlayers
12:42:31.756 [Lua] [PeerSM] 1100001088778fe :: on_enter InGame
12:42:31.756 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
12:42:31.756 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
12:42:31.756 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForPlayers
12:42:31.756 [Lua] [PeerSM] 1100001053c1199 :: on_enter InGame
12:42:31.758 [Lua] rpc_to_client_spawn_player 110000111888793 1
12:42:31.758 [Lua] rpc_to_client_spawn_player 110000104326bb2 1
12:42:31.758 [Lua] rpc_to_client_spawn_player 1100001053c1199 1
12:42:31.758 [Lua] rpc_to_client_spawn_player 1100001088778fe 1
12:42:31.762 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-51.2435, 150.774, 57.333), Vector4(0, 0, 0.733277, -0.67993))
12:42:31.766 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:42:31.767 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:42:31.767 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
12:42:31.767 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=13
12:42:31.767 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14
12:42:31.781 [Lua] Switching ConflictSettings: to: deus_skaven
12:42:31.781 [Lua] pacing=deus_default
12:42:31.781 [Lua] roaming=nil
12:42:31.781 [Lua] specials=deus_skaven
12:42:31.781 [Lua] contained_breeds=nil
12:42:31.781 [Lua] debug_color=orange
12:42:31.781 [Lua] disabled=false
12:42:31.781 [Lua] pack_spawning=skaven
12:42:31.781 [Lua] description=deus_conflict_director_skaven_chaos_name
12:42:31.781 [Lua] factions=nil
12:42:31.781 [Lua] boss=deus_skaven
12:42:31.781 [Lua] horde=deus_default
12:42:31.781 [Lua] name=deus_skaven
12:42:31.781 [Lua] intensity=deus_default
12:42:31.781 [Lua] ---
12:42:31.868 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:42:31.868 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1
12:42:31.868 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:42:31.868 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player.
12:42:31.869 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17
12:42:31.869 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1
12:42:31.869 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:42:31.870 [Lua] TalentSystem:rpc_sync_talents 3 1025
12:42:31.870 [Lua] [MOD][VMF][INFO] Added 1100001053c1199 to the VMF users list.
12:42:31.870 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001053c1199 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:42:31.870 [Lua] Adding player sync data to peer=1100001053c1199 local_player_id=1
12:42:31.870 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001053c1199 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:42:31.870 [Lua] [NetworkServer] Peer 1100001053c1199 spawned player.
12:42:31.872 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=18
12:42:31.872 [Lua] PlayerManager:assign_unit_ownership hhvt23 1100001053c1199 1
12:42:31.872 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:42:31.872 [Lua] TalentSystem:rpc_sync_talents 5 3073
12:42:31.873 [Lua] [MOD][VMF][INFO] Added 1100001088778fe to the VMF users list.
12:42:31.873 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001088778fe go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:42:31.873 [Lua] Adding player sync data to peer=1100001088778fe local_player_id=1
12:42:31.873 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001088778fe go_type=player_unit go_created_func_name=game_object_created_player_unit
12:42:31.873 [Lua] [NetworkServer] Peer 1100001088778fe spawned player.
12:42:31.874 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=19
12:42:31.874 [Lua] PlayerManager:assign_unit_ownership Necrom4 1100001088778fe 1
12:42:31.875 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.97250000000000003) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:42:31.875 [Lua] TalentSystem:rpc_sync_talents 7 2049
12:42:32.143 [Lua] StateInGameRunning:_game_actually_starts()
12:42:32.144 [Lua] #################################################################################################################
12:42:32.144 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-pat_forest_slaanesh_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:42:32.144 [Lua] #################################################################################################################
12:42:32.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46
12:42:32.144 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true
12:42:32.156 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46
12:42:32.393 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46
12:42:32.394 [Lua] Commit load time data
12:42:36.640 [Lua] Set lobby begin:
12:42:36.640 [Lua] Lobby data twitch_enabled = false
12:42:36.641 [Lua] Lobby data selected_mission_id = journey_citadel
12:42:36.641 [Lua] Lobby data num_players = 4
12:42:36.641 [Lua] Lobby data difficulty_tweak = -7
12:42:36.641 [Lua] Lobby data host = 110000111888793
12:42:36.641 [Lua] Lobby data matchmaking_type = 2
12:42:36.641 [Lua] Lobby data is_private = false
12:42:36.641 [Lua] Lobby data match_started = true
12:42:36.642 [Lua] Lobby data difficulty = cataclysm
12:42:36.642 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:42:36.642 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:42:36.642 [Lua] Lobby data unique_server_name = gyuree
12:42:36.642 [Lua] Lobby data quick_game = false
12:42:36.642 [Lua] Lobby data country_code = HU
12:42:36.642 [Lua] Lobby data matchmaking = true
12:42:36.642 [Lua] Lobby data power_level = 538
12:42:36.642 [Lua] Lobby data mission_id = pat_forest_slaanesh_path3
12:42:36.642 [Lua] Lobby data mechanism = deus
12:42:36.642 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:42:36.642 [Lua] Lobby data player_slot_2 = 0:0
12:42:36.642 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:42:36.642 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:42:36.643 [Lua] Lobby data eac_authorized = true
12:42:36.643 [Lua] Set lobby end.
12:42:41.641 [Lua] Set lobby begin:
12:42:41.641 [Lua] Lobby data twitch_enabled = false
12:42:41.641 [Lua] Lobby data selected_mission_id = journey_citadel
12:42:41.641 [Lua] Lobby data num_players = 4
12:42:41.641 [Lua] Lobby data difficulty_tweak = -7
12:42:41.641 [Lua] Lobby data host = 110000111888793
12:42:41.641 [Lua] Lobby data matchmaking_type = 2
12:42:41.641 [Lua] Lobby data is_private = false
12:42:41.641 [Lua] Lobby data match_started = true
12:42:41.642 [Lua] Lobby data difficulty = cataclysm
12:42:41.642 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:42:41.642 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:42:41.642 [Lua] Lobby data unique_server_name = gyuree
12:42:41.642 [Lua] Lobby data quick_game = false
12:42:41.642 [Lua] Lobby data country_code = HU
12:42:41.642 [Lua] Lobby data matchmaking = true
12:42:41.642 [Lua] Lobby data power_level = 722
12:42:41.642 [Lua] Lobby data mission_id = pat_forest_slaanesh_path3
12:42:41.642 [Lua] Lobby data mechanism = deus
12:42:41.642 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:42:41.642 [Lua] Lobby data player_slot_2 = 0:0
12:42:41.642 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:42:41.642 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:42:41.642 [Lua] Lobby data eac_authorized = true
12:42:41.643 [Lua] Set lobby end.
12:42:44.728 [Lua] Players are leaving the safe zone
12:42:44.729 [Lua] GameModeDeus:players_left_safe_zone - no unit for curse intro vo
12:42:51.941 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol
12:42:51.941 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0)
12:42:51.964 [Lua] > starting new spline, using new navbot: standard , id: boss_2
12:42:51.985 [Lua] > continuing spline boss_2 index: 2 retries: 0
12:42:52.007 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0048306477256119251 boss_2
12:42:52.007 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
12:42:52.007 [Lua] > continuing spline boss_2 index: 3 retries: 0
12:42:52.048 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
12:42:52.048 [Lua] > spline completed boss_2 retries: 0
12:42:52.425 [Lua] Init group template: spline_patrol
12:43:07.466 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source.
12:43:22.480 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:43:22.904 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:43:23.617 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:43:24.175 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:43:32.636 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:43:33.224 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:43:36.829 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
12:43:36.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, DeusChestPreloadSystem, async-read,
12:43:36.829 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
12:43:36.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem, async-read,
12:43:36.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, DeusChestPreloadSystem, async-read,
12:43:36.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem, async-read,
12:43:36.829 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read,
12:43:36.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
12:43:36.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read,
12:43:36.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem, async-read,
12:43:36.829 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
12:43:36.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p
12:43:36.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p
12:43:36.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p
12:43:36.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p
12:43:36.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p
12:43:36.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
12:43:36.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
12:43:36.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
12:43:36.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p
12:43:36.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p
12:43:36.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p
12:43:36.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
12:43:37.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
12:43:37.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
12:44:01.892 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
12:44:01.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
12:44:01.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
12:44:01.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
12:44:01.892 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
12:44:01.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
12:44:01.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
12:44:01.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
12:44:02.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
12:44:02.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
12:44:04.996 [Lua] ready to jump failed
12:44:06.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read,
12:44:06.925 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
12:44:06.925 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read,
12:44:06.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p, DeusChestPreloadSystem, async-read,
12:44:06.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p
12:44:06.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p
12:44:07.315 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:44:07.891 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:44:11.243 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:44:11.619 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:44:11.753 [Lua] Coordinated attack!
12:44:18.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 71, name: `unknown`
12:44:25.419 [Lua] main_path_player_far_away_check started
12:44:25.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, ProfileSynchronizer, async-read,
12:44:25.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer
12:44:26.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer, async-read,
12:44:26.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer, async-read,
12:44:26.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer
12:44:26.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer
12:44:28.029 [Lua] main_path_player_far_away_check started
12:44:28.547 [Lua] main_path_player_far_away_check started
12:44:29.479 [Lua] main_path_player_far_away_check started
12:44:31.160 [Lua] main_path_player_far_away_check started
12:44:31.717 [Lua] main_path_player_far_away_check started
12:44:32.118 [Lua] Set lobby begin:
12:44:32.118 [Lua] Lobby data twitch_enabled = false
12:44:32.118 [Lua] Lobby data selected_mission_id = journey_citadel
12:44:32.118 [Lua] Lobby data num_players = 4
12:44:32.118 [Lua] Lobby data difficulty_tweak = -7
12:44:32.118 [Lua] Lobby data host = 110000111888793
12:44:32.119 [Lua] Lobby data matchmaking_type = 2
12:44:32.119 [Lua] Lobby data is_private = false
12:44:32.119 [Lua] Lobby data match_started = true
12:44:32.119 [Lua] Lobby data difficulty = cataclysm
12:44:32.119 [Lua] Lobby data player_slot_1 = 110000104326bb2:1
12:44:32.119 [Lua] Lobby data player_slot_4 = 1100001053c1199:1
12:44:32.119 [Lua] Lobby data unique_server_name = gyuree
12:44:32.119 [Lua] Lobby data quick_game = false
12:44:32.119 [Lua] Lobby data country_code = HU
12:44:32.119 [Lua] Lobby data matchmaking = true
12:44:32.119 [Lua] Lobby data power_level = 732
12:44:32.119 [Lua] Lobby data mission_id = pat_forest_slaanesh_path3
12:44:32.119 [Lua] Lobby data mechanism = deus
12:44:32.119 [Lua] Lobby data player_slot_5 = 1100001088778fe:1
12:44:32.119 [Lua] Lobby data player_slot_2 = 0:0
12:44:32.119 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:44:32.120 [Lua] Lobby data player_slot_3 = 110000111888793:1
12:44:32.120 [Lua] Lobby data eac_authorized = true
12:44:32.120 [Lua] Set lobby end.
12:44:32.675 [Lua] main_path_player_far_away_check started
12:44:34.343 [Lua] main_path_player_far_away_check started
12:44:35.854 [Lua] main_path_player_far_away_check started
12:44:35.926 [Lua] Time for new HOOORDE! multi_first_wave
12:44:35.926 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
12:44:35.926 [Lua] horde requested: ambush
12:44:35.926 [Lua] setting up ambush-horde
12:44:35.926 [Lua] Composing horde 'large' .. using variant 'plain'
12:44:35.926 [Lua] -> spawning: 57
12:44:35.926 [Lua] horde crated with id 2 of type ambush
12:44:35.926 [Lua] ambush horde has started
12:44:36.062 [Lua] main_path_player_far_away_check started
12:44:36.062 [Lua] fence jumping
12:44:36.445 [Lua] ready to jump failed
12:44:36.532 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source.
12:44:36.619 [Lua] main_path_player_far_away_check started
12:44:37.945 [Lua] main_path_player_far_away_check started
12:44:38.956 [Lua] main_path_player_far_away_check started
12:44:39.157 [Lua] main_path_player_far_away_check started
12:44:39.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized
12:44:39.672 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001053c1199, connection_key=1, breed_name=skaven_slave)
12:44:39.751 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001088778fe, connection_key=2, breed_name=skaven_slave)
12:44:39.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:44:39.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:44:39.756 [Lua] main_path_player_far_away_check started
12:44:39.832 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104326bb2, connection_key=0, breed_name=skaven_slave)
12:44:41.116 [Lua] main_path_player_far_away_check started
12:44:42.114 [Lua] main_path_player_far_away_check started
12:44:42.115 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 3 will change to a manual source.
12:44:42.328 [Lua] main_path_player_far_away_check started
12:44:42.954 [Lua] main_path_player_far_away_check started
12:44:43.803 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:44:44.211 [Lua] main_path_player_far_away_check started
12:44:44.300 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:44:44.759 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:44:45.258 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:44:45.260 [Lua] main_path_player_far_away_check started
12:44:45.468 [Lua] main_path_player_far_away_check started
12:44:46.180 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:44:46.646 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:44:47.058 [Lua] main_path_player_far_away_check started
12:44:47.314 [Lua] main_path_player_far_away_check started
12:44:48.367 [Lua] main_path_player_far_away_check started
12:44:48.569 [Lua] main_path_player_far_away_check started
12:44:50.263 [Lua] main_path_player_far_away_check started
12:44:50.517 [Lua] main_path_player_far_away_check started
12:44:51.473 [Lua] main_path_player_far_away_check started
12:44:51.677 [Lua] main_path_player_far_away_check started
12:44:53.687 [Lua] main_path_player_far_away_check started
12:44:54.608 [Lua] main_path_player_far_away_check started
12:44:55.993 [Lua] main_path_player_far_away_check started
12:44:57.211 [Lua] main_path_player_far_away_check started
12:44:59.205 [Lua] main_path_player_far_away_check started
12:44:59.567 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 26 size: 51 action: engage
12:44:59.996 [Lua] main_path_player_far_away_check started
12:45:00.405 [Lua] main_path_player_far_away_check started
12:45:01.889 [Lua] ready to jump failed
12:45:03.072 [Lua] main_path_player_far_away_check started
12:45:03.856 [Lua] main_path_player_far_away_check started
12:45:05.030 [Lua] main_path_player_far_away_check started
12:45:05.825 [Lua] main_path_player_far_away_check started
12:45:06.204 [Lua] main_path_player_far_away_check started
12:45:06.755 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:45:06.897 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
12:45:06.897 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:45:06.897 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
12:45:06.897 [Lua] horde requested: ambush
12:45:06.897 [Lua] setting up ambush-horde
12:45:06.897 [Lua] Composing horde 'large' .. using variant 'plain'
12:45:06.897 [Lua] -> spawning: 52
12:45:06.897 [Lua] horde crated with id 3 of type ambush
12:45:06.897 [Lua] ambush horde has started
12:45:07.121 [Lua] main_path_player_far_away_check started
12:45:07.145 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:45:08.238 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:45:08.265 [Lua] main_path_player_far_away_check started
12:45:08.646 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:45:09.053 [Lua] main_path_player_far_away_check started
12:45:09.304 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:45:09.639 [Lua] main_path_player_far_away_check started
12:45:09.719 [Lua] ready to jump failed
12:45:09.748 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:45:10.265 [Lua] main_path_player_far_away_check started
12:45:11.345 [Lua] main_path_player_far_away_check started
12:45:11.414 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:45:11.836 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:45:11.914 [Lua] Init group template: horde
12:45:12.156 [Lua] main_path_player_far_away_check started
12:45:12.737 [Lua] main_path_player_far_away_check started
12:45:12.841 [Lua] fence jumping
12:45:13.415 [Lua] main_path_player_far_away_check started
12:45:13.415 [Lua] ready to jump failed
12:45:14.555 [Lua] main_path_player_far_away_check started
12:45:15.020 [Lua] fence jumping
12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:45:15.291 [Lua] main_path_player_far_away_check started
12:45:15.592 [Lua] ready to jump failed
12:45:15.833 [Lua] main_path_player_far_away_check started
12:45:16.708 [Lua] main_path_player_far_away_check started
12:45:17.691 [Lua] main_path_player_far_away_check started
12:45:19.028 [Lua] main_path_player_far_away_check started
12:45:19.795 [Lua] main_path_player_far_away_check started
12:45:20.915 [Lua] main_path_player_far_away_check started
12:45:21.636 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader, async-read, prioritized
12:45:21.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_greed_pinata
12:45:21.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_greed_pinata
12:45:21.862 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001053c1199, connection_key=1, breed_name=chaos_greed_pinata)
12:45:21.862 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001088778fe, connection_key=2, breed_name=chaos_greed_pinata)
12:45:21.891 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104326bb2, connection_key=0, breed_name=chaos_greed_pinata)
12:45:22.092 [Lua] HORDE: Pushing horde in time; too many units out 66
12:45:23.299 [Lua] main_path_player_far_away_check started
12:45:24.466 [Lua] main_path_player_far_away_check started
12:45:25.656 [Lua] main_path_player_far_away_check started
12:45:26.455 [Lua] main_path_player_far_away_check started
12:45:27.088 [Lua] HORDE: last wave, reset to standard horde delay
12:45:27.088 [Lua] Time for new HOOORDE! multi_last_wave
12:45:27.088 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
12:45:27.088 [Lua] horde requested: ambush
12:45:27.088 [Lua] setting up ambush-horde
12:45:27.088 [Lua] Composing horde 'large' .. using variant 'plain'
12:45:27.088 [Lua] -> spawning: 53
12:45:27.088 [Lua] horde crated with id 4 of type ambush
12:45:27.088 [Lua] ambush horde has started
12:45:27.644 [Lua] main_path_player_far_away_check started
12:45:29.562 [Lua] main_path_player_far_away_check started
12:45:30.117 [Lua] main_path_player_far_away_check started
12:45:30.545 [Lua] replace_hidden_spawners -> first try found: 2 cover points
12:45:30.545 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.545 [Lua] ->moving spawner
12:45:30.566 [Lua] replace_hidden_spawners -> first try found: 2 cover points
12:45:30.566 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.566 [Lua] ->moving spawner
12:45:30.591 [Lua] replace_hidden_spawners -> first try found: 3 cover points
12:45:30.591 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.591 [Lua] ->moving spawner
12:45:30.616 [Lua] replace_hidden_spawners -> first try found: 2 cover points
12:45:30.616 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.616 [Lua] ->moving spawner
12:45:30.640 [Lua] replace_hidden_spawners -> first try found: 3 cover points
12:45:30.640 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.640 [Lua] ->moving spawner
12:45:30.665 [Lua] replace_hidden_spawners -> first try found: 2 cover points
12:45:30.665 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.665 [Lua] ->moving spawner
12:45:30.690 [Lua] replace_hidden_spawners -> first try found: 3 cover points
12:45:30.690 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.690 [Lua] ->moving spawner
12:45:30.714 [Lua] replace_hidden_spawners -> first try found: 2 cover points
12:45:30.714 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.714 [Lua] ->moving spawner
12:45:30.738 [Lua] main_path_player_far_away_check started
12:45:30.738 [Lua] replace_hidden_spawners -> first try found: 3 cover points
12:45:30.738 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.738 [Lua] ->moving spawner
12:45:30.738 [Lua] ->moving spawner
12:45:30.738 [Lua] ->moving spawner
12:45:30.738 [Lua] ->moving spawner
12:45:30.738 [Lua] ->moving spawner
12:45:30.738 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.739 [Lua] ->moving spawner
12:45:30.763 [Lua] replace_hidden_spawners -> first try found: 2 cover points
12:45:30.763 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.763 [Lua] ->moving spawner
12:45:30.786 [Lua] replace_hidden_spawners -> first try found: 3 cover points
12:45:30.786 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.786 [Lua] ->moving spawner
12:45:30.810 [Lua] replace_hidden_spawners -> first try found: 2 cover points
12:45:30.810 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.810 [Lua] ->moving spawner
12:45:30.835 [Lua] replace_hidden_spawners -> first try found: 3 cover points
12:45:30.835 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.835 [Lua] ->moving spawner
12:45:30.858 [Lua] replace_hidden_spawners -> first try found: 2 cover points
12:45:30.858 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.858 [Lua] ->moving spawner
12:45:30.881 [Lua] replace_hidden_spawners -> first try found: 3 cover points
12:45:30.881 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.881 [Lua] ->moving spawner
12:45:30.905 [Lua] replace_hidden_spawners -> first try found: 2 cover points
12:45:30.905 [Lua] replace_hidden_spawners -> replacing hidden spawners!
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:30.905 [Lua] ->moving spawner
12:45:32.739 [Lua] main_path_player_far_away_check started
12:45:33.304 [Lua] main_path_player_far_away_check started
12:45:33.944 [Lua] main_path_player_far_away_check started
12:45:35.913 [Lua] main_path_player_far_away_check started
12:45:36.468 [Lua] main_path_player_far_away_check started
12:45:37.232 [Lua] Init group template: horde
12:45:37.849 [Lua] main_path_player_far_away_check started
12:45:40.408 [Lua] main_path_player_far_away_check started
12:45:40.789 [Lua] main_path_player_far_away_check started
12:45:41.034 [Lua] main_path_player_far_away_check started
12:45:42.063 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:45:42.480 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:45:42.534 [Lua] ready to jump failed
12:45:42.664 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:45:43.124 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:45:43.284 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:45:43.606 [Lua] main_path_player_far_away_check started
12:45:43.832 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:45:43.881 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:45:44.180 [Lua] main_path_player_far_away_check started
12:45:44.389 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:45:44.484 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:45:44.601 [Lua] main_path_player_far_away_check started
12:45:44.983 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:45:45.103 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:45:45.579 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:45:45.726 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:45:46.272 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:45:46.296 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:45:46.373 [Lua] Destroying unit since outside mesh or world
12:45:46.874 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:45:46.899 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:45:47.351 [Lua] main_path_player_far_away_check started
12:45:47.422 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:45:47.619 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:45:47.898 [Lua] fence jumping
12:45:48.148 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:45:48.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:45:48.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:45:48.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:45:48.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:45:48.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:45:48.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:45:48.379 [Lua] main_path_player_far_away_check started
12:45:48.481 [Lua] ready to jump failed
12:45:49.740 [Lua] main_path_player_far_away_check started
12:45:50.469 [Lua] main_path_player_far_away_check started
12:45:50.943 [Lua] main_path_player_far_away_check started
12:45:52.845 [Lua] main_path_player_far_away_check started
12:45:53.625 [Lua] main_path_player_far_away_check started
12:45:54.117 [Lua] main_path_player_far_away_check started
12:45:54.476 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:45:54.845 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:45:56.879 [Lua] main_path_player_far_away_check started
12:45:57.670 [Lua] main_path_player_far_away_check started
12:46:00.078 [Lua] main_path_player_far_away_check started
12:46:00.125 [Lua] main_path_player_far_away_check started
12:46:00.815 [Lua] main_path_player_far_away_check started
12:46:02.981 [Lua] main_path_player_far_away_check started
12:46:03.286 [Lua] main_path_player_far_away_check started
12:46:03.618 [Lua] main_path_player_far_away_check started
12:46:04.975 [Lua] main_path_player_far_away_check started
12:46:06.157 [Lua] main_path_player_far_away_check started
12:46:06.809 [Lua] main_path_player_far_away_check started
12:46:08.144 [Lua] main_path_player_far_away_check started
12:46:09.286 [Lua] main_path_player_far_away_check started
12:46:09.557 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:46:09.948 [Lua] main_path_player_far_away_check started
12:46:09.971 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:46:11.302 [Lua] main_path_player_far_away_check started
12:46:12.199 [Lua] main_path_player_far_away_check started
12:46:12.475 [Lua] main_path_player_far_away_check started
12:46:13.130 [Lua] main_path_player_far_away_check started
12:46:14.460 [Lua] main_path_player_far_away_check started
12:46:15.333 [Lua] main_path_player_far_away_check started
12:46:15.613 [Lua] main_path_player_far_away_check started
12:46:15.613 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source.
12:46:16.290 [Lua] main_path_player_far_away_check started
12:46:16.947 [Lua] Horde killed: ?
12:46:17.559 [Lua] main_path_player_far_away_check started
12:46:18.494 [Lua] main_path_player_far_away_check started
12:46:18.760 [Lua] main_path_player_far_away_check started
12:46:19.415 [Lua] main_path_player_far_away_check started
12:46:21.389 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:46:21.612 [Lua] main_path_player_far_away_check started
12:46:21.882 [Lua] main_path_player_far_away_check started
12:46:21.953 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:46:22.437 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:46:22.535 [Lua] main_path_player_far_away_check started
12:46:22.905 [Lua] main_path_player_far_away_check started
12:46:23.051 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:46:24.727 [Lua] main_path_player_far_away_check started
12:46:24.969 [Lua] main_path_player_far_away_check started
12:46:25.186 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:46:25.556 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:46:25.642 [Lua] main_path_player_far_away_check started
12:46:28.201 [Lua] main_path_player_far_away_check started
12:46:28.885 [Lua] main_path_player_far_away_check started
12:46:30.161 [Lua] Horde killed: ?
12:46:30.728 [Lua] main_path_player_far_away_check started
12:46:31.483 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:46:31.819 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source.
12:46:31.996 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:46:33.831 [Lua] main_path_player_far_away_check started
12:46:34.748 [Lua] main_path_player_far_away_check started
12:46:35.028 [Lua] main_path_player_far_away_check started
12:46:35.450 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:46:35.723 [Lua] main_path_player_far_away_check started
12:46:35.828 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:46:36.950 [Lua] main_path_player_far_away_check started
12:46:37.836 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:46:38.249 [Lua] main_path_player_far_away_check started
12:46:38.274 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:46:39.440 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:46:39.603 [Lua] main_path_player_far_away_check started
12:46:39.817 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:46:41.720 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
12:46:41.777 [Lua] Boss gave [Unit '#ID[78be698b30090791]'] initial aggro
12:46:42.729 [Lua] main_path_player_far_away_check started
12:46:43.070 [Lua] main_path_player_far_away_check started
12:46:44.000 [Lua] main_path_player_far_away_check started
12:46:45.848 [Lua] main_path_player_far_away_check started
12:46:46.230 [Lua] main_path_player_far_away_check started
12:46:46.521 [Lua] main_path_player_far_away_check started
12:46:48.779 [Lua] main_path_player_far_away_check started
12:46:48.981 [Lua] main_path_player_far_away_check started
12:46:49.363 [Lua] main_path_player_far_away_check started
12:46:49.659 [Lua] main_path_player_far_away_check started
12:46:51.932 [Lua] main_path_player_far_away_check started
12:46:52.000 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:46:52.069 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:46:52.138 [Lua] main_path_player_far_away_check started
12:46:52.392 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:46:52.530 [Lua] main_path_player_far_away_check started
12:46:52.530 [Lua] Coordinated attack!
12:46:52.601 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:46:52.821 [Lua] main_path_player_far_away_check started
12:46:55.146 [Lua] main_path_player_far_away_check started
12:46:55.384 [Lua] main_path_player_far_away_check started
12:46:55.734 [Lua] main_path_player_far_away_check started
12:46:56.061 [Lua] main_path_player_far_away_check started
12:46:56.371 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:46:56.737 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:46:57.465 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:46:57.851 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:46:58.372 [Lua] main_path_player_far_away_check started
12:46:58.572 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:46:58.599 [Lua] main_path_player_far_away_check started
12:46:58.874 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:46:58.927 [Lua] main_path_player_far_away_check started
12:46:59.238 [Lua] main_path_player_far_away_check started
12:46:59.593 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:46:59.929 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:47:00.581 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:00.972 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:47:01.173 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 11.448530197143555 [Unit '#ID[a9b416aa2fc562b7]']
12:47:01.496 [Lua] main_path_player_far_away_check started
12:47:01.573 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:01.727 [Lua] main_path_player_far_away_check started
12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:01.936 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:47:02.061 [Lua] main_path_player_far_away_check started
12:47:02.382 [Lua] main_path_player_far_away_check started
12:47:02.666 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:03.025 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:47:03.663 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:04.047 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:47:04.637 [Lua] main_path_player_far_away_check started
12:47:04.701 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:04.831 [Lua] main_path_player_far_away_check started
12:47:05.117 [Lua] main_path_player_far_away_check started
12:47:05.292 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:47:05.499 [Lua] main_path_player_far_away_check started
12:47:05.795 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:06.161 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:47:06.853 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:07.179 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:47:07.734 [Lua] main_path_player_far_away_check started
12:47:07.921 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:08.243 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:47:08.244 [Lua] main_path_player_far_away_check started
12:47:08.626 [Lua] main_path_player_far_away_check started
12:47:08.758 [Lua] main_path_player_far_away_check started
12:47:08.913 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:47:09.440 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:47:10.922 [Lua] main_path_player_far_away_check started
12:47:11.378 [Lua] main_path_player_far_away_check started
12:47:11.820 [Lua] main_path_player_far_away_check started
12:47:11.980 [Lua] main_path_player_far_away_check started
12:47:14.108 [Lua] main_path_player_far_away_check started
12:47:14.556 [Lua] main_path_player_far_away_check started
12:47:14.987 [Lua] main_path_player_far_away_check started
12:47:15.146 [Lua] main_path_player_far_away_check started
12:47:17.250 [Lua] main_path_player_far_away_check started
12:47:17.690 [Lua] main_path_player_far_away_check started
12:47:18.102 [Lua] main_path_player_far_away_check started
12:47:18.253 [Lua] main_path_player_far_away_check started
12:47:18.405 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 2 19 19
12:47:19.841 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
12:47:19.852 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0336e400
12:47:20.462 [Lua] main_path_player_far_away_check started
12:47:20.792 [Lua] main_path_player_far_away_check started
12:47:21.202 [Lua] main_path_player_far_away_check started
12:47:21.345 [Lua] main_path_player_far_away_check started
12:47:23.639 [Lua] main_path_player_far_away_check started
12:47:23.976 [Lua] main_path_player_far_away_check started
12:47:24.316 [Lua] TalentSystem:rpc_sync_talents 3 1025
12:47:24.390 [Lua] main_path_player_far_away_check started
12:47:24.535 [Lua] main_path_player_far_away_check started
12:47:24.683 [Lua] min_height 160
12:47:24.683 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
12:47:24.693 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0336e400
12:47:26.012 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source.
12:47:26.806 [Lua] main_path_player_far_away_check started
12:47:27.153 [Lua] main_path_player_far_away_check started
12:47:27.556 [Lua] main_path_player_far_away_check started
12:47:27.701 [Lua] main_path_player_far_away_check started
12:47:29.993 [Lua] main_path_player_far_away_check started
12:47:30.346 [Lua] main_path_player_far_away_check started
12:47:30.761 [Lua] main_path_player_far_away_check started
12:47:30.810 [Lua] main_path_player_far_away_check started
12:47:32.229 [Lua] Time for new HOOORDE! multi_first_wave
12:47:32.229 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
12:47:32.229 [Lua] horde requested: vector_blob
12:47:32.229 [Lua] wants to spawn ahead within distance: 60
12:47:32.229 [Lua] horde crated with id 5 of type vector_blob
12:47:32.229 [Lua] managed to spawn 54/54 horde enemies
12:47:32.229 [Lua] vector blob horde has started
12:47:32.988 [Lua] simple los failed
12:47:33.136 [Lua] main_path_player_far_away_check started
12:47:33.479 [Lua] main_path_player_far_away_check started
12:47:33.540 [Lua] Init group template: horde
12:47:33.897 [Lua] main_path_player_far_away_check started
12:47:33.947 [Lua] main_path_player_far_away_check started
12:47:34.129 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source.
12:47:35.624 [Lua] ready to jump failed
12:47:36.269 [Lua] main_path_player_far_away_check started
12:47:36.604 [Lua] main_path_player_far_away_check started
12:47:37.002 [Lua] main_path_player_far_away_check started
12:47:37.047 [Lua] main_path_player_far_away_check started
12:47:38.272 [Lua] ready to jump failed
12:47:39.401 [Lua] main_path_player_far_away_check started
12:47:39.715 [Lua] main_path_player_far_away_check started
12:47:40.191 [Lua] main_path_player_far_away_check started
12:47:40.232 [Lua] main_path_player_far_away_check started
12:47:42.358 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 2 80
12:47:42.566 [Lua] main_path_player_far_away_check started
12:47:42.911 [Lua] main_path_player_far_away_check started
12:47:43.372 [Lua] main_path_player_far_away_check started
12:47:43.422 [Lua] main_path_player_far_away_check started
12:47:45.732 [Lua] main_path_player_far_away_check started
12:47:46.039 [Lua] main_path_player_far_away_check started
12:47:46.537 [Lua] main_path_player_far_away_check started
12:47:46.580 [Lua] main_path_player_far_away_check started
12:47:46.733 [Lua] simple los failed
12:47:46.842 [Lua] simple los failed
12:47:48.938 [Lua] main_path_player_far_away_check started
12:47:49.268 [Lua] main_path_player_far_away_check started
12:47:49.786 [Lua] main_path_player_far_away_check started
12:47:49.836 [Lua] main_path_player_far_away_check started
12:47:51.454 [Lua] simple los failed
12:47:52.062 [Lua] main_path_player_far_away_check started
12:47:52.385 [Lua] main_path_player_far_away_check started
12:47:52.930 [Lua] main_path_player_far_away_check started
12:47:52.979 [Lua] main_path_player_far_away_check started
12:47:55.298 [Lua] main_path_player_far_away_check started
12:47:55.556 [Lua] main_path_player_far_away_check started
12:47:56.143 [Lua] main_path_player_far_away_check started
12:47:56.195 [Lua] main_path_player_far_away_check started
12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:47:57.231 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
12:47:57.231 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:47:57.231 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
12:47:57.231 [Lua] horde requested: vector_blob
12:47:57.231 [Lua] wants to spawn behind within distance: 60
12:47:57.231 [Lua] horde crated with id 6 of type vector_blob
12:47:57.231 [Lua] managed to spawn 55/55 horde enemies
12:47:57.231 [Lua] vector blob horde has started
12:47:57.258 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 37 38
12:47:57.295 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 38 38
12:47:57.461 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 37 43
12:47:57.461 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 38 42
12:47:57.461 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 39 41
12:47:57.462 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 40 40
12:47:57.617 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 37 45
12:47:57.645 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 38 44
12:47:57.645 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 39 43
12:47:57.645 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 40 42
12:47:57.645 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 41 41
12:47:57.752 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 44
12:47:57.806 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 37 45
12:47:57.806 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 38 44
12:47:57.838 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 39 44
12:47:57.838 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 40 43
12:47:57.838 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 41 42
12:47:57.943 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 25 45
12:47:57.995 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 37 46
12:47:57.995 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 38 45
12:47:57.995 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 39 44
12:47:58.020 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 40 43
12:47:58.020 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 41 42
12:47:58.126 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 25 44
12:47:58.154 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 29 44
12:47:58.154 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 32 43
12:47:58.179 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 37 43
12:47:58.179 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 38 42
12:47:58.179 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 39 41
12:47:58.179 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 40 40
12:47:58.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 25 44
12:47:58.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 29 43
12:47:58.340 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 32 42
12:47:58.364 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 37 42
12:47:58.364 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 38 41
12:47:58.364 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 39 40
12:47:58.413 [Lua] main_path_player_far_away_check started
12:47:58.439 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 41
12:47:58.467 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 25 41
12:47:58.467 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 26 40
12:47:58.491 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 29 40
12:47:58.491 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 32 39
12:47:58.519 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 37 39
12:47:58.519 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 38 38
12:47:58.623 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 41
12:47:58.623 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 25 40
12:47:58.651 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 26 40
12:47:58.651 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 39
12:47:58.675 [Lua] main_path_player_far_away_check started
12:47:58.676 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 32 39
12:47:58.676 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 37 38
12:47:58.678 [Lua] Init group template: horde
12:47:58.783 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 20 37
12:47:58.808 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 25 36
12:47:58.809 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 26 35
12:47:58.809 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 29 34
12:47:58.840 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 32 33
12:47:58.916 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 20 32
12:47:58.929 [Lua] Horde killed: ?
12:47:59.289 [Lua] main_path_player_far_away_check started
12:47:59.289 [Lua] HORDE: last wave, reset to standard horde delay
12:47:59.289 [Lua] Time for new HOOORDE! multi_last_wave
12:47:59.289 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
12:47:59.289 [Lua] horde requested: vector_blob
12:47:59.289 [Lua] wants to spawn ahead within distance: 60
12:47:59.289 [Lua] horde crated with id 7 of type vector_blob
12:47:59.289 [Lua] managed to spawn 56/56 horde enemies
12:47:59.289 [Lua] vector blob horde has started
12:47:59.342 [Lua] main_path_player_far_away_check started
12:48:00.358 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:00.732 [Lua] Init group template: horde
12:48:00.800 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:48:01.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:48:01.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:48:01.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:48:01.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:48:01.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:48:01.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:48:01.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:48:01.534 [Lua] main_path_player_far_away_check started
12:48:01.880 [Lua] main_path_player_far_away_check started
12:48:02.214 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:02.439 [Lua] main_path_player_far_away_check started
12:48:02.486 [Lua] main_path_player_far_away_check started
12:48:02.692 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:48:03.284 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:03.639 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:48:04.536 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:04.722 [Lua] main_path_player_far_away_check started
12:48:05.037 [Lua] main_path_player_far_away_check started
12:48:05.060 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:48:05.576 [Lua] main_path_player_far_away_check started
12:48:05.624 [Lua] main_path_player_far_away_check started
12:48:06.108 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:06.500 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:48:06.996 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:07.373 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:48:07.908 [Lua] main_path_player_far_away_check started
12:48:08.239 [Lua] main_path_player_far_away_check started
12:48:08.674 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:08.696 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:08.698 [Lua] main_path_player_far_away_check started
12:48:08.746 [Lua] main_path_player_far_away_check started
12:48:09.102 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:48:09.173 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:48:11.035 [Lua] main_path_player_far_away_check started
12:48:11.038 [Lua] Horde killed: ?
12:48:11.359 [Lua] main_path_player_far_away_check started
12:48:11.834 [Lua] main_path_player_far_away_check started
12:48:11.889 [Lua] main_path_player_far_away_check started
12:48:14.213 [Lua] main_path_player_far_away_check started
12:48:14.559 [Lua] main_path_player_far_away_check started
12:48:15.019 [Lua] main_path_player_far_away_check started
12:48:15.068 [Lua] main_path_player_far_away_check started
12:48:17.009 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:17.391 [Lua] main_path_player_far_away_check started
12:48:17.415 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:48:17.757 [Lua] main_path_player_far_away_check started
12:48:18.273 [Lua] main_path_player_far_away_check started
12:48:18.325 [Lua] main_path_player_far_away_check started
12:48:18.413 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:18.873 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:48:19.573 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:20.052 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:48:20.645 [Lua] main_path_player_far_away_check started
12:48:20.698 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:21.017 [Lua] main_path_player_far_away_check started
12:48:21.136 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:48:21.473 [Lua] main_path_player_far_away_check started
12:48:21.518 [Lua] main_path_player_far_away_check started
12:48:23.745 [Lua] main_path_player_far_away_check started
12:48:24.086 [Lua] BTSmashDoorAction - Failing to use smart object
12:48:24.131 [Lua] BTSmashDoorAction - Failing to use smart object
12:48:24.153 [Lua] main_path_player_far_away_check started
12:48:24.176 [Lua] BTSmashDoorAction - Failing to use smart object
12:48:24.222 [Lua] BTSmashDoorAction - Failing to use smart object
12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:48:24.620 [Lua] main_path_player_far_away_check started
12:48:24.665 [Lua] main_path_player_far_away_check started
12:48:26.905 [Lua] main_path_player_far_away_check started
12:48:27.352 [Lua] main_path_player_far_away_check started
12:48:27.596 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:27.814 [Lua] main_path_player_far_away_check started
12:48:27.860 [Lua] main_path_player_far_away_check started
12:48:27.978 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
12:48:28.046 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:48:28.585 [Lua] Horde killed: ?
12:48:28.654 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:29.140 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:48:29.986 [Lua] main_path_player_far_away_check started
12:48:30.459 [Lua] main_path_player_far_away_check started
12:48:30.954 [Lua] main_path_player_far_away_check started
12:48:30.997 [Lua] main_path_player_far_away_check started
12:48:33.187 [Lua] main_path_player_far_away_check started
12:48:33.623 [Lua] main_path_player_far_away_check started
12:48:34.161 [Lua] main_path_player_far_away_check started
12:48:34.206 [Lua] main_path_player_far_away_check started
12:48:36.354 [Lua] main_path_player_far_away_check started
12:48:36.766 [Lua] main_path_player_far_away_check started
12:48:37.319 [Lua] main_path_player_far_away_check started
12:48:37.370 [Lua] main_path_player_far_away_check started
12:48:39.476 [Lua] main_path_player_far_away_check started
12:48:39.828 [Lua] main_path_player_far_away_check started
12:48:40.374 [Lua] main_path_player_far_away_check started
12:48:40.504 [Lua] main_path_player_far_away_check started
12:48:42.662 [Lua] main_path_player_far_away_check started
12:48:43.009 [Lua] main_path_player_far_away_check started
12:48:43.567 [Lua] main_path_player_far_away_check started
12:48:43.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read,
12:48:43.570 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:48:43.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:48:43.570 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:48:43.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, DeusChestPreloadSystem
12:48:43.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:48:43.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:48:43.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
12:48:43.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
12:48:43.718 [Lua] main_path_player_far_away_check started
12:48:45.655 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:48:45.685 [Lua] Spline already found!
12:48:45.754 [Lua] Init group template: spline_patrol
12:48:45.845 [Lua] main_path_player_far_away_check started
12:48:46.165 [Lua] main_path_player_far_away_check started
12:48:46.672 [Lua] main_path_player_far_away_check started
12:48:46.883 [Lua] main_path_player_far_away_check started
12:48:47.714 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:48.078 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:48:48.574 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
12:48:48.574 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
12:48:48.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
12:48:48.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
12:48:48.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
12:48:48.574 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:48:48.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem
12:48:48.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem
12:48:48.590 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:48:48.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, DeusChestPreloadSystem
12:48:48.635 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
12:48:48.635 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
12:48:48.635 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
12:48:48.695 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
12:48:48.695 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
12:48:48.696 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
12:48:48.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
12:48:48.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
12:48:48.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
12:48:48.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
12:48:48.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
12:48:48.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
12:48:48.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
12:48:48.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
12:48:48.841 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:48.971 [Lua] main_path_player_far_away_check started
12:48:49.027 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:49.088 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[91ebe0ed]
12:48:49.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[91ebe0ed]
12:48:49.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2da59da7]
12:48:49.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2da59da7]
12:48:49.253 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:48:49.254 [Lua] main_path_player_far_away_check started
12:48:49.480 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:48:49.804 [Lua] main_path_player_far_away_check started
12:48:49.997 [Lua] Override Player Respawning terror_respawn true
12:48:50.006 [Lua] main_path_player_far_away_check started
12:48:50.066 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:50.574 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:48:51.343 [Lua] Override Player Respawning terror_respawn true
12:48:52.085 [Lua] main_path_player_far_away_check started
12:48:52.381 [Lua] main_path_player_far_away_check started
12:48:52.962 [Lua] main_path_player_far_away_check started
12:48:53.171 [Lua] main_path_player_far_away_check started
12:48:53.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read,
12:48:53.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read,
12:48:53.632 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
12:48:53.632 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:48:53.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p, DeusChestPreloadSystem
12:48:53.651 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:48:53.671 [Lua] Override Player Respawning terror_respawn true
12:48:53.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
12:48:53.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
12:48:53.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
12:48:53.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
12:48:53.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
12:48:53.718 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
12:48:53.849 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
12:48:53.849 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
12:48:54.174 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:54.563 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:48:56.606 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:57.015 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:57.284 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:48:57.683 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:57.949 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:48:58.077 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:48:58.255 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:48:58.920 [Lua] Override Player Respawning terror_respawn true
12:48:59.034 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:48:59.614 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:49:00.153 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199
12:49:01.486 [Lua] Override Player Respawning terror_respawn true
12:49:01.629 [Lua] Override Player Respawning terror_respawn true
12:49:01.648 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 0)
12:49:03.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:49:03.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:49:03.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:49:04.573 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:49:05.080 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:49:05.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a309, position: 0
12:49:06.144 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:49:06.523 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:49:07.396 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:49:07.996 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:49:18.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem, async-read,
12:49:18.914 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read,
12:49:18.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
12:49:18.928 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:49:18.928 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
12:49:18.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem
12:49:18.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
12:49:18.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
12:49:18.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
12:49:18.992 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
12:49:19.040 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
12:49:19.040 [Lua] [PackageManager] Force_load: wwise/rakegun
12:49:23.763 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:49:23.975 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem
12:49:23.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem
12:49:24.703 [Lua] PlayerManager:assign_unit_ownership Necrom4 1100001088778fe 1
12:49:24.967 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:49:26.132 [Lua] event horde ends!
12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:49:33.891 [Lua] min_height 160
12:49:34.338 [Lua] event horde ends!
12:49:39.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem
12:49:39.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem
12:49:39.174 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
12:49:39.175 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem
12:49:39.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem
12:49:39.176 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:49:40.283 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:49:40.992 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:49:45.526 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
12:49:49.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a309, position: 2094545
12:49:51.782 [Lua] event horde ends!
12:49:58.740 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:49:59.351 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:49:59.850 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:50:00.624 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:02.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[38ce213e]
12:50:02.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c]
12:50:05.809 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a309, position: 0
12:50:05.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a309, position: 2880005
12:50:14.351 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:50:14.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem, async-read,
12:50:14.488 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
12:50:14.488 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read,
12:50:14.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read,
12:50:14.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
12:50:14.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
12:50:14.540 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
12:50:14.598 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
12:50:14.598 [Lua] [PackageManager] Force_load: wwise/pistol
12:50:14.598 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
12:50:14.631 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
12:50:14.631 [Lua] [PackageManager] Force_load: wwise/rakegun
12:50:14.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
12:50:14.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
12:50:14.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
12:50:14.878 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:50:15.433 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:50:16.071 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:50:19.227 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:50:19.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read,
12:50:19.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
12:50:19.652 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
12:50:19.671 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:50:19.696 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
12:50:19.696 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
12:50:19.696 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:50:19.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:50:19.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:50:21.123 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:50:21.551 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:50:22.219 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:50:22.501 [Lua] event horde ends!
12:50:22.881 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:50:23.359 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:23.359 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:23.359 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:23.359 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:23.359 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:23.359 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:24.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, DeusChestPreloadSystem, async-read,
12:50:24.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem, async-read,
12:50:24.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p
12:50:24.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p
12:50:27.977 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:50:28.455 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:50:29.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
12:50:29.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem
12:50:30.828 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:50:31.504 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:50:34.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:50:34.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem
12:50:34.876 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:50:34.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, DeusChestPreloadSystem
12:50:34.877 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem
12:50:39.914 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
12:50:39.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, DeusChestPreloadSystem, async-read,
12:50:39.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem, async-read,
12:50:39.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p
12:50:39.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p
12:50:43.174 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:50:43.591 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:50:44.280 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:50:44.692 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:50:45.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read,
12:50:45.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
12:50:45.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
12:50:45.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
12:50:45.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:50:45.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:50:45.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:50:45.375 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:50:45.704 [Lua] event horde ends!
12:50:45.778 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:50:46.596 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:50:47.181 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:50:47.609 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:50:48.052 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:50:48.689 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:50:49.072 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:50:49.756 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:50:50.086 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem
12:50:50.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem
12:50:50.098 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fe6ab051]
12:50:50.098 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fe6ab051]
12:50:50.252 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:50:51.425 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dcb7c07a]
12:50:51.425 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5175cd91]
12:50:51.425 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bd87b9e1]
12:50:51.425 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6a996869]
12:50:55.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
12:50:55.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem
12:51:00.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read,
12:51:00.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
12:51:00.198 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
12:51:00.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read,
12:51:00.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
12:51:00.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
12:51:00.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:51:00.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:51:00.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:51:00.271 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
12:51:00.331 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
12:51:00.331 [Lua] [PackageManager] Force_load: wwise/pistol
12:51:00.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
12:51:00.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
12:51:00.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
12:51:00.487 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:51:00.922 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:51:01.550 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:51:01.837 [Lua] event horde ends!
12:51:01.957 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:51:02.586 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"]
12:51:03.223 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:51:03.636 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:51:04.074 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:51:04.803 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:51:05.175 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:51:05.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
12:51:05.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem
12:51:05.771 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:51:05.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a309, position: 0
12:51:05.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a309, position: 2880000
12:51:06.260 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:51:06.770 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:51:07.208 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:51:07.759 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:51:08.055 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe
12:51:10.358 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem
12:51:10.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem
12:51:11.219 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
12:51:13.246 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:51:13.473 [Lua] [NetworkServer] Peer 1100001053c1199 despawned player.
12:51:13.473 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001053c1199
12:51:13.474 [Lua] [GameNetworkManager] destroying game object with go_id=18
12:51:13.872 <>scripts/network/network_transmit.lua:276: bad argument #2 to 'rpc' (number expected, got nil)<>
<>
{00007ff77ea60000, 00ce9000, 60b4df1a, dcc73796-55a1-49f7-820f-8276e5354404, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb}
{00007ffadff70000, 001f5000, bd2c3c23, 1aee5005-1b98-01a0-42e4-a92e9d14828d, 00000001, ntdll.pdb}
{00007ffadf270000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb}
0x00007ff77ea60000:0x00000000002d9c1d
0x00007ff77ea60000:0x000000000032adbb
0x00007ff77ea60000:0x000000000032a787
0x00007ff77ea60000:0x00000000000308ee
0x00007ff77ea60000:0x00000000000302b8
0x00007ff77ea60000:0x0000000000021935
0x00007ff77ea60000:0x0000000000021fc9
0x00007ff77ea60000:0x0000000000022182
0x00007ff77ea60000:0x000000000048805f
0x00007ffadf270000:0x0000000000017034 BaseThreadInitThunk
0x00007ffadff70000:0x0000000000052651 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>2003b9c18405<>
<>release<>
<>Developer Build (1.3.6791.0)<>
<>fd6a7d9e-1b4d-4937-835c-b71ebdcc054d<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16327MB
Available: 13264MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 80c5e7cc-a6c2-43ba-823e-08d26ca5a422
--- Graphics
Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 11.0, 4018MB) Driver version: 46663
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Egér
Input device: Keyboard (19.4): Billentyűzet
Input device: Generic (17.0): HyperX 7.1 Audio
Input device: Generic (17.0): Trust Keyboard
<>
<>C:\Users\Gyuree\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-06-06-12.07.13-fd6a7d9e-1b4d-4937-835c-b71ebdcc054d.log<>
<>C:\Users\Gyuree\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-06-06-12.07.13-fd6a7d9e-1b4d-4937-835c-b71ebdcc054d.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
RPC rpc_create_explosion
Parameter 1
<>
<>
<> [1] =[C]: in function rpc
[2] @scripts/network/network_transmit.lua:276: in function send_rpc_clients
[3] @scripts/entity_system/systems/area_damage/area_damage_system.lua:174: in function create_explosion
[4] @scripts/settings/dlcs/woods/thornsister_wall_extension.lua:97: in function despawn
[5] @scripts/settings/dlcs/woods/thornsister_wall_extension.lua:45: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/props_system.lua:78:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:904: in function game_update
[14] @scripts/boot.lua:639:in function
<>
<> [2] self = table: 0000000018B3C3E0; rpc_name = "rpc_create_explosion"; rpc = [function]; session = [GameSession]; peer_ignore_list = table: 0000000017600BD0; _ = 1; peer_id = "110000104326bb2"; channel_id = 3
[3] self = table: 00000000124F1530; attacker_unit = [Unit (deleted)]; position = Vector3(-109.902, -92.0611, 13.0422); rotation = Vector4(0.0232258, 0.0232258, 0.813494, -0.580645); explosion_template_name = "we_thornsister_career_skill_debuff_wall_explosion"; scale = 1; damage_source = "career_ability"; attacker_power_level = 635; is_critical_strike = false; source_attacker_unit = nil; network_manager = table: 000000000A832650; game = [GameSession]; explosion_template = table: 00000000007BF2A0; difficulty_name = "cataclysm"; is_husk = false; attacker_unit_id = nil; attacker_is_level_unit = nil; explosion_template_id = 51; damage_source_id = 13; attacker_power_level = 635; is_critical_strike = false; source_attacker_unit_id = nil
[4] self = table: 000000000FE5B190; do_explosion = true; segment_count = 9; average_position = Vector3(-989.12, -828.55, 117.38); owner_unit = [Unit (deleted)]; all_thorn_walls = table: 0000000015F53ED0; explosion_template = "we_thornsister_career_skill_debuff_wall_explosion"; position = Vector3(-109.902, -92.0611, 13.0422); rotation = Vector4(0.0232258, 0.0232258, 0.813494, -0.580645); scale = 1; career_power_level = 635; area_damage_system = table: 00000000124F1530
[5] self = table: 000000000FE5B190; unit = [Unit \'#ID[97bc465947370424]\']; input = table: 00000000005E6E70; dt = 0.022695541381835938; context = table: 0000000009877C00; t = 519.34667375218123
[6] self = table: 00000000165775D0; context = table: 0000000009877C00; t = 519.34667375218123; dt = 0.022695541381835938; update_list = table: 0000000000C20F90; dummy_input = table: 00000000005E6E70; extension_name = "ThornSisterWallExtension"; _ = 8; profiler_name = "ThornSisterWallExtension [ALL]"; unit = [Unit \'#ID[97bc465947370424]\']; extension = table: 000000000FE5B190
[7] self = table: 00000000165775D0; context = table: 0000000009877C00; t = 519.34667375218123
[8] self = table: 0000000009876F60; entity_system_update_context = table: 0000000009877C00; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009876FC0; t = 519.34667375218123; i = 81; system = table: 00000000165775D0
[9] self = table: 00000000111B28A0; update_func = "update"; dt = 0.022695541381835938; entity_system_update_context = table: 0000000009877C00
[10] self = table: 00000000111B28A0; dt = 0.022695541381835938
[11] self = table: 000000001667A980; dt = 0.022695541381835938; main_t = 2618.5555835716659; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 519.34667375218123; game_mode_ended = false
[12] self = table: 0000000018662010; dt = 0.022695541381835938; t = 2618.5555835716659
[13] self = table: 00000000000958E0; real_world_dt = 0.022695541381835938; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.022695541381835938; t = 2618.5555835716659
[14] dt = 0.022695541381835938
<>
<> [2] server_peer_id = "110000111888793"; local_rpc_buffer_index = 2; local_rpc_queue_n = table: 000000001A1711D0; game_session = [GameSession]; local_rpc_queue = table: 00000000158C3200; is_server = true; peer_ignore_list = table: 0000000017600BD0; peer_id = "110000111888793"; network_event_delegate = table: 00000000125FB3B0;
[3] liquid_extension_indexes = table: 000000000C0F97D0; entity_manager = table: 000000000148BFF0; NAME = "area_damage_system"; unit_storage = table: 0000000012550C50; statistics_db = table: 000000001893EBA0; is_server = true; extensions = table: 000000000CB18520; profiler_names = table: 000000000CB18550; update_list = table: 000000000CB184F0; system_api = table: 00000000111B2870; _aoe_damage_ring_buffer = table: 000000000C0F9800; extension_init_context = table: 00000000006EDCF0; num_liquid_extensions = 0; network_event_delegate = table: 00000000125FB3B0; network_transmit = table: 0000000018B3C3E0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 000000000C0F97A0;
[4] _despawning = false; _area_damage_extension = table: 0000000012A57650; _is_explosive_wall = true; _chain_kill = true; _owner_career_power_level = 635; _is_server = true; _despawn_sound_event = "career_ability_kerillian_sister_wall_disappear"; wall_index = 13; world = [World]; _life_time = 6; _owner_unit = [Unit (deleted)]; _initialized = true; _unit = [Unit '#ID[97bc465947370424]']; _despawn_t = 520.32686950359493; _despawn_anim_start_t = 519.32686950359493; _original_rotation = QuaternionBox(0.0232258, 0.0232258, 0.813494, -0.580645);
[5] _despawning = false; _area_damage_extension = table: 0000000012A57650; _is_explosive_wall = true; _chain_kill = true; _owner_career_power_level = 635; _is_server = true; _despawn_sound_event = "career_ability_kerillian_sister_wall_disappear"; wall_index = 13; world = [World]; _life_time = 6; _owner_unit = [Unit (deleted)]; _initialized = true; _unit = [Unit '#ID[97bc465947370424]']; _despawn_t = 520.32686950359493; _despawn_anim_start_t = 519.32686950359493; _original_rotation = QuaternionBox(0.0232258, 0.0232258, 0.813494, -0.580645);
[6] _network_event_delegate = table: 00000000125FB3B0; profiler_names = table: 000000000CD9C570; entity_manager = table: 000000000148BFF0; extension_init_context = table: 00000000126D4CB0; NAME = "props_system"; unit_storage = table: 0000000012550C50; update_list = table: 0000000000C20F90; statistics_db = table: 000000001893EBA0; is_server = true; extensions = table: 0000000000C20FC0; network_transmit = table: 0000000018B3C3E0; world = [World]; name = "props_system"; system_api = table: 00000000111B2870;
[7] _network_event_delegate = table: 00000000125FB3B0; profiler_names = table: 000000000CD9C570; entity_manager = table: 000000000148BFF0; extension_init_context = table: 00000000126D4CB0; NAME = "props_system"; unit_storage = table: 0000000012550C50; update_list = table: 0000000000C20F90; statistics_db = table: 000000001893EBA0; is_server = true; extensions = table: 0000000000C20FC0; network_transmit = table: 0000000018B3C3E0; world = [World]; name = "props_system"; system_api = table: 00000000111B2870;
[8] num_systems = 0; systems_pre_update = table: 0000000015900750; systems = table: 0000000009876F90; systems_update = table: 0000000009876FC0; systems_post_update = table: 0000000015FD6490; systems_physics_async_update = table: 00000000159006E0;
[9] entity_system_bag = table: 0000000009876F60; startup_data = table: 00000000111EF270; entity_manager = table: 000000000148BFF0; unit_spawner = table: 0000000015D34310; statistics_db = table: 000000001893EBA0; is_server = true; system_update_context = table: 0000000009877C00; network_transmit = table: 0000000018B3C3E0; network_clock = table: 0000000015A9F2F0; dice_keeper = table: 000000000A2A78E0; world = [World];
[10] entity_system_bag = table: 0000000009876F60; startup_data = table: 00000000111EF270; entity_manager = table: 000000000148BFF0; unit_spawner = table: 0000000015D34310; statistics_db = table: 000000001893EBA0; is_server = true; system_update_context = table: 00000<>
[Log end]