[Log version] 1 [Session] fd6a7d9e-1b4d-4937-835c-b71ebdcc054d UTC time stamps 12:07:13.585 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 12:07:13.585 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 12:07:13.585 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 12:07:13.585 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 12:07:13.585 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 12:07:13.585 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 12:07:13.599 [RazerChroma] Setup Razer Chroma resources 12:07:13.599 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 12:07:13.619 [Window] Window => active 12:07:13.685 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 12:07:13.718 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 12:07:14.405 [EAC] Init client 110000111888793 12:07:14.405 [EAC] EAC client initialized 12:07:14.405 warning: [EAC] Failed to initialize localization 12:07:14.407 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 12:07:14.497 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1050 Ti) 12:07:15.220 [AFTERMATH] Initialized Aftermath 12:07:15.224 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 12:07:15.351 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 12:07:15.909 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 12:07:15.910 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 12:07:16.020 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 12:07:16.020 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 12:07:16.020 [Save] Save dir: `C:\Users\Gyuree\AppData\Roaming\fatshark\Vermintide 2` 12:07:16.020 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 12:07:16.020 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 12:07:16.167 [RazerChroma] Setup Razer Chroma 12:07:16.219 [LightFX ] Loaded DLL. 12:07:16.219 [LightFX ] Init() 12:07:16.228 [LightFX ] LightFX failed to initialize 12:07:16.233 [Lua] boot.lua start, os clock: 5.1349999999999998 12:07:16.233 [Lua] Active feature-flags: 12:07:16.233 [Lua] FEATURE_thornsister 12:07:16.233 [Lua] 12:07:16.233 [Lua] LUA IS STRIPPED! 12:07:16.233 [Lua] Boot:setup() entered. time: 0 os-clock: 5.1349999999999998 12:07:16.233 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16327MB Available: 13264MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 80c5e7cc-a6c2-43ba-823e-08d26ca5a422 --- Graphics Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 11.0, 4018MB) Driver version: 46663 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Egér Input device: Keyboard (19.4): Billentyűzet Input device: Generic (17.0): HyperX 7.1 Audio Input device: Generic (17.0): Trust Keyboard 12:07:16.234 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 12:07:16.248 [SteamStats] RequestCurrentStats success: true 12:07:17.428 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.9633965354296379 os-clock: 6.3300000000000001 12:07:17.429 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 12:07:17.429 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 12:07:17.429 [Lua] Flushing: resource_packages/strings [ResourcePackage] 12:07:17.430 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 12:07:17.430 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 12:07:17.430 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 12:07:17.430 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 12:07:17.430 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 12:07:17.430 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 12:07:17.431 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 12:07:17.431 [Lua] Development.init_application_parameters 12:07:17.431 [Lua] ----------------------------------------------------------------- 12:07:17.431 [Lua] -- Application parameters -- 12:07:17.431 [Lua] ----------------------------------------------------------------- 12:07:17.431 [Lua] ***************************************************************** 12:07:17.431 [Lua] ** Initial contents of script_data ** 12:07:17.431 [Lua] script_data.beta_level_progression = false 12:07:17.431 [Lua] script_data.build_identifier = 2003b9c18405 12:07:17.431 [Lua] script_data.debug_interactions = false 12:07:17.431 [Lua] script_data.disable_debug_draw = true 12:07:17.431 [Lua] script_data.disable_intro_trailer = false 12:07:17.431 [Lua] script_data.disable_store = false 12:07:17.431 [Lua] script_data.disable_tutorial_at_start = false 12:07:17.431 [Lua] script_data.eac-untrusted = false 12:07:17.431 [Lua] script_data.enable_detailed_tooltips = false 12:07:17.431 [Lua] script_data.force_debug_disabled = true 12:07:17.431 [Lua] script_data.force_steam = true 12:07:17.431 [Lua] script_data.hide_fps = true 12:07:17.431 [Lua] script_data.hide_version_info = true 12:07:17.431 [Lua] script_data.matchmaking_debug = true 12:07:17.431 [Lua] script_data.network_debug = true 12:07:17.431 [Lua] script_data.package_debug = true 12:07:17.431 [Lua] script_data.packaged_build = true 12:07:17.431 [Lua] script_data.qr_watermark = true 12:07:17.431 [Lua] script_data.settings = { } 12:07:17.431 [Lua] script_data.show_fps = false 12:07:17.431 [Lua] script_data.spawn_empty_chest = true 12:07:17.431 [Lua] script_data.telemetry_log_interval = 600 12:07:17.431 [Lua] script_data.text_watermark = true 12:07:17.431 [Lua] script_data.tobii_button = false 12:07:17.431 [Lua] script_data.use_beta_overlay = false 12:07:17.431 [Lua] script_data.use_local_backend = false 12:07:17.431 [Lua] script_data.use_tech_telemetry = true 12:07:17.431 [Lua] script_data.use_telemetry = true 12:07:17.431 [Lua] ***************************************************************** 12:07:17.431 [Lua] [Boot] use baked enemy meshes: false 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 12:07:17.431 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 12:07:17.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 12:07:17.436 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 12:07:17.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 12:07:17.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 12:07:17.479 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 12:07:17.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 12:07:17.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 12:07:17.509 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 12:07:17.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 12:07:17.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 12:07:17.662 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 12:07:17.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 12:07:17.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 12:07:17.705 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 12:07:17.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 12:07:17.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 12:07:17.960 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 12:07:17.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 12:07:17.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 12:07:17.987 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 12:07:17.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 12:07:18.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 12:07:18.081 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 12:07:18.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 12:07:18.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 12:07:18.414 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 12:07:18.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 12:07:18.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 12:07:18.417 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 12:07:18.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 12:07:18.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 12:07:18.425 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 12:07:18.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 12:07:18.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 12:07:18.500 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 12:07:18.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 12:07:18.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 12:07:18.719 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 12:07:18.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 12:07:19.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 12:07:19.385 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 12:07:19.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 12:07:19.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 12:07:19.389 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 12:07:19.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 12:07:19.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 12:07:19.394 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 12:07:19.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 12:07:19.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 12:07:19.401 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 12:07:19.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 12:07:19.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 12:07:19.429 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 12:07:19.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 12:07:19.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 12:07:19.435 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 12:07:19.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 12:07:19.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 12:07:19.523 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 12:07:19.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 12:07:19.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 12:07:19.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 12:07:19.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 12:07:19.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 12:07:19.564 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 12:07:19.578 [Lua] settings.steam: nil 12:07:19.578 [Lua] Steam: table: 0000000000062590 12:07:19.578 [Lua] force_steam: true 12:07:19.578 [Lua] BUILD: release 12:07:19.578 [Lua] test_backend: nil 12:07:19.578 [Lua] DEDICATED_SERVER: false 12:07:19.578 [Lua] Using app_id '552500' to define backend 12:07:19.578 [Lua] PlayFab Title ID: 5107 12:07:19.649 [Lua] [1] = chaos_dummy_troll (string) 12:07:19.649 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 12:07:19.649 [Lua] [3] = skaven_rat_ogre (string) 12:07:19.649 [Lua] [4] = critter_rat (string) 12:07:19.649 [Lua] [5] = chaos_troll (string) 12:07:19.649 [Lua] [6] = beastmen_minotaur (string) 12:07:19.649 [Lua] [7] = skaven_storm_vermin_warlord (string) 12:07:19.649 [Lua] [8] = skaven_stormfiend (string) 12:07:19.649 [Lua] [9] = chaos_greed_pinata (string) 12:07:19.649 [Lua] [10] = skaven_stormfiend_demo (string) 12:07:19.649 [Lua] [11] = chaos_plague_wave_spawner (string) 12:07:19.649 [Lua] [12] = chaos_vortex (string) 12:07:19.649 [Lua] [13] = skaven_stormfiend_boss (string) 12:07:19.649 [Lua] [14] = chaos_spawn (string) 12:07:19.649 [Lua] [15] = skaven_storm_vermin_champion (string) 12:07:19.649 [Lua] [16] = chaos_tentacle (string) 12:07:19.649 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 12:07:19.649 [Lua] [18] = skaven_grey_seer (string) 12:07:19.649 [Lua] [19] = skaven_explosive_loot_rat (string) 12:07:19.649 [Lua] [20] = skaven_loot_rat (string) 12:07:19.649 [Lua] [21] = critter_pig (string) 12:07:19.649 [Lua] [22] = chaos_dummy_sorcerer (string) 12:07:19.649 [Lua] [23] = chaos_mutator_sorcerer (string) 12:07:19.649 [Lua] [24] = skaven_gutter_runner (string) 12:07:19.649 [Lua] [25] = skaven_pack_master (string) 12:07:19.649 [Lua] [26] = chaos_exalted_sorcerer (string) 12:07:19.649 [Lua] [27] = chaos_vortex_sorcerer (string) 12:07:19.649 [Lua] [28] = skaven_poison_wind_globadier (string) 12:07:19.649 [Lua] [29] = chaos_corruptor_sorcerer (string) 12:07:19.649 [Lua] [30] = chaos_warrior (string) 12:07:19.649 [Lua] [31] = skaven_warpfire_thrower (string) 12:07:19.649 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 12:07:19.649 [Lua] [33] = chaos_plague_sorcerer (string) 12:07:19.649 [Lua] [34] = curse_mutator_sorcerer (string) 12:07:19.649 [Lua] [35] = chaos_exalted_champion_warcamp (string) 12:07:19.649 [Lua] [36] = chaos_tentacle_sorcerer (string) 12:07:19.649 [Lua] [37] = skaven_ratling_gunner (string) 12:07:19.649 [Lua] [38] = chaos_exalted_champion_norsca (string) 12:07:19.649 [Lua] [39] = chaos_raider (string) 12:07:19.649 [Lua] [40] = chaos_berzerker (string) 12:07:19.649 [Lua] [41] = beastmen_ungor_dummy (string) 12:07:19.649 [Lua] [42] = skaven_storm_vermin (string) 12:07:19.649 [Lua] [43] = beastmen_standard_bearer_crater (string) 12:07:19.649 [Lua] [44] = chaos_raider_tutorial (string) 12:07:19.649 [Lua] [45] = beastmen_gor_dummy (string) 12:07:19.649 [Lua] [46] = beastmen_bestigor_dummy (string) 12:07:19.649 [Lua] [47] = skaven_storm_vermin_with_shield (string) 12:07:19.649 [Lua] [48] = beastmen_ungor (string) 12:07:19.649 [Lua] [49] = skaven_storm_vermin_commander (string) 12:07:19.649 [Lua] [50] = beastmen_ungor_archer (string) 12:07:19.649 [Lua] [51] = beastmen_standard_bearer (string) 12:07:19.649 [Lua] [52] = beastmen_gor (string) 12:07:19.649 [Lua] [53] = beastmen_bestigor (string) 12:07:19.649 [Lua] [54] = skaven_plague_monk (string) 12:07:19.649 [Lua] [55] = chaos_marauder (string) 12:07:19.649 [Lua] [56] = skaven_dummy_clan_rat (string) 12:07:19.649 [Lua] [57] = chaos_marauder_tutorial (string) 12:07:19.649 [Lua] [58] = skaven_clan_rat (string) 12:07:19.649 [Lua] [59] = chaos_zombie (string) 12:07:19.649 [Lua] [60] = chaos_fanatic (string) 12:07:19.649 [Lua] [61] = skaven_clan_rat_tutorial (string) 12:07:19.649 [Lua] [62] = chaos_marauder_with_shield (string) 12:07:19.649 [Lua] [63] = skaven_clan_rat_with_shield (string) 12:07:19.649 [Lua] [64] = skaven_slave (string) 12:07:19.649 [Lua] [65] = skaven_dummy_slave (string) 12:07:19.701 [Lua] [UIRenderer] Loading 12:07:19.706 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 12:07:19.706 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 12:07:19.706 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 12:07:19.706 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 12:07:19.706 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 12:07:19.706 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 12:07:19.721 [Lua] level display name warcamp 12:07:19.721 [Lua] level display name prologue 12:07:19.721 [Lua] level display name military 12:07:19.721 [Lua] level display name skaven_stronghold 12:07:19.721 [Lua] level display name ussingen 12:07:19.721 [Lua] level display name fort 12:07:19.721 [Lua] level display name ground_zero 12:07:19.721 [Lua] level display name elven_ruins 12:07:19.721 [Lua] level display name farmlands 12:07:19.721 [Lua] level display name plaza 12:07:19.728 [Lua] level display name mines 12:07:19.728 [Lua] level display name magnus 12:07:19.728 [Lua] level display name crater 12:07:19.728 [Lua] level display name bell 12:07:19.728 [Lua] level display name dlc_bastion 12:07:19.728 [Lua] level display name skittergate 12:07:19.728 [Lua] level display name dlc_bogenhafen_city 12:07:19.728 [Lua] level display name dlc_bogenhafen_slum 12:07:19.728 [Lua] level display name cemetery 12:07:19.728 [Lua] level display name dlc_castle 12:07:19.728 [Lua] level display name forest_ambush 12:07:19.728 [Lua] level display name nurgle 12:07:19.728 [Lua] level display name catacombs 12:07:19.728 [Lua] level display name dlc_portals 12:07:19.773 [Lua] TIME: 0.029 12:07:21.085 [Lua] [ConflictSettings] Contained breeds generated in: 1.2460000000000004 12:07:21.195 [Lua] <>realm = official<> 12:07:21.213 warning: [ModManager] Mod with id 1694820325ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 12:07:21.214 warning: [ModManager] Mod with id 1395132559ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 12:07:21.232 warning: [ModManager] Mod with id 1388882435ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 12:07:21.233 warning: [ModManager] Mod with id 1619024877ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 12:07:21.233 warning: [ModManager] Mod with id 1497861728ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 12:07:21.590 [Lua] 12:07:21.590 [Lua] [1] = table 12:07:21.590 [Lua] [download_pending] = false (boolean) 12:07:21.590 [Lua] [id] = 1459917022 (string) 12:07:21.590 [Lua] [children] = table 12:07:21.590 [Lua] [1] = 1369573612 (string) 12:07:21.590 [Lua] [banned] = false (boolean) 12:07:21.590 [Lua] [author_id] = 155839973 (number) 12:07:21.590 [Lua] [tags] = table 12:07:21.590 [Lua] [1] = approved (string) 12:07:21.590 [Lua] [2] = UI (string) 12:07:21.590 [Lua] [3] = QoL (string) 12:07:21.590 [Lua] [author] = Gohas (string) 12:07:21.590 [Lua] [sanctioned] = true (boolean) 12:07:21.590 [Lua] [out_of_date] = false (boolean) 12:07:21.590 [Lua] [downloading] = false (boolean) 12:07:21.590 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 12:07:21.590 [Lua] [num_children] = 1 (number) 12:07:21.590 [Lua] [ugc_status] = 3 (number) 12:07:21.590 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 12:07:21.590 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 12:07:21.590 [Lua] [installed] = true (boolean) 12:07:21.590 [Lua] [enabled] = false (boolean) 12:07:21.590 [Lua] [name] = Parry Indicator (string) 12:07:21.590 [Lua] [dependency_error] = (string) 12:07:21.590 [Lua] [2] = table 12:07:21.590 [Lua] [download_pending] = false (boolean) 12:07:21.590 [Lua] [id] = 1369573612 (string) 12:07:21.590 [Lua] [banned] = false (boolean) 12:07:21.590 [Lua] [author_id] = 58813412 (number) 12:07:21.590 [Lua] [tags] = table 12:07:21.590 [Lua] [1] = Tools (string) 12:07:21.590 [Lua] [2] = approved (string) 12:07:21.590 [Lua] [author] = bIbIbI(rus) (string) 12:07:21.590 [Lua] [sanctioned] = true (boolean) 12:07:21.590 [Lua] [out_of_date] = false (boolean) 12:07:21.590 [Lua] [downloading] = false (boolean) 12:07:21.590 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 12:07:21.590 [Lua] [num_children] = 0 (number) 12:07:21.590 [Lua] [ugc_status] = 3 (number) 12:07:21.590 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 12:07:21.590 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 12:07:21.590 [Lua] [installed] = true (boolean) 12:07:21.590 [Lua] [enabled] = true (boolean) 12:07:21.590 [Lua] [name] = Vermintide Mod Framework (string) 12:07:21.590 [Lua] [dependency_error] = (string) 12:07:21.590 [Lua] [3] = table 12:07:21.590 [Lua] [download_pending] = false (boolean) 12:07:21.590 [Lua] [id] = 1502859403 (string) 12:07:21.590 [Lua] [children] = table 12:07:21.590 [Lua] [1] = 1369573612 (string) 12:07:21.590 [Lua] [banned] = false (boolean) 12:07:21.590 [Lua] [author_id] = 96578995 (number) 12:07:21.590 [Lua] [tags] = table 12:07:21.590 [Lua] [1] = QoL (string) 12:07:21.590 [Lua] [2] = approved (string) 12:07:21.590 [Lua] [author] = NonzeroGeoduck7 (string) 12:07:21.590 [Lua] [sanctioned] = true (boolean) 12:07:21.590 [Lua] [out_of_date] = false (boolean) 12:07:21.590 [Lua] [downloading] = false (boolean) 12:07:21.590 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 12:07:21.590 [Lua] [num_children] = 1 (number) 12:07:21.590 [Lua] [ugc_status] = 3 (number) 12:07:21.590 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 12:07:21.590 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 12:07:21.590 [Lua] [installed] = true (boolean) 12:07:21.590 [Lua] [enabled] = false (boolean) 12:07:21.590 [Lua] [name] = Notice Key Pickup (string) 12:07:21.590 [Lua] [dependency_error] = (string) 12:07:21.590 [Lua] [4] = table 12:07:21.590 [Lua] [download_pending] = false (boolean) 12:07:21.590 [Lua] [id] = 1387440934 (string) 12:07:21.590 [Lua] [children] = table 12:07:21.590 [Lua] [1] = 1369573612 (string) 12:07:21.590 [Lua] [banned] = false (boolean) 12:07:21.591 [Lua] [author_id] = 4821406 (number) 12:07:21.591 [Lua] [tags] = table 12:07:21.591 [Lua] [1] = QoL (string) 12:07:21.591 [Lua] [2] = Cosmetic (string) 12:07:21.591 [Lua] [author] = grasmann (string) 12:07:21.591 [Lua] [sanctioned] = false (boolean) 12:07:21.591 [Lua] [out_of_date] = false (boolean) 12:07:21.591 [Lua] [downloading] = false (boolean) 12:07:21.591 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 12:07:21.591 [Lua] [num_children] = 1 (number) 12:07:21.591 [Lua] [ugc_status] = 3 (number) 12:07:21.591 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 12:07:21.591 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 12:07:21.591 [Lua] [installed] = true (boolean) 12:07:21.591 [Lua] [enabled] = false (boolean) 12:07:21.591 [Lua] [name] = Third Person Equipment (string) 12:07:21.591 [Lua] [dependency_error] = (string) 12:07:21.591 [Lua] [5] = table 12:07:21.591 [Lua] [download_pending] = false (boolean) 12:07:21.591 [Lua] [id] = 1374248490 (string) 12:07:21.592 [Lua] [children] = table 12:07:21.592 [Lua] [1] = 1369573612 (string) 12:07:21.592 [Lua] [banned] = false (boolean) 12:07:21.592 [Lua] [author_id] = 45268594 (number) 12:07:21.592 [Lua] [tags] = table 12:07:21.592 [Lua] [1] = approved (string) 12:07:21.592 [Lua] [author] = prop joe (string) 12:07:21.592 [Lua] [sanctioned] = true (boolean) 12:07:21.592 [Lua] [out_of_date] = false (boolean) 12:07:21.592 [Lua] [downloading] = false (boolean) 12:07:21.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 12:07:21.592 [Lua] [num_children] = 1 (number) 12:07:21.592 [Lua] [ugc_status] = 3 (number) 12:07:21.592 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 12:07:21.592 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 12:07:21.592 [Lua] [installed] = true (boolean) 12:07:21.592 [Lua] [enabled] = true (boolean) 12:07:21.592 [Lua] [name] = Penlight Lua Libraries (string) 12:07:21.592 [Lua] [dependency_error] = (string) 12:07:21.592 [Lua] [6] = table 12:07:21.592 [Lua] [download_pending] = false (boolean) 12:07:21.592 [Lua] [id] = 1393343095 (string) 12:07:21.592 [Lua] [children] = table 12:07:21.592 [Lua] [1] = 1369573612 (string) 12:07:21.592 [Lua] [2] = 1374248490 (string) 12:07:21.592 [Lua] [banned] = false (boolean) 12:07:21.592 [Lua] [author_id] = 45268594 (number) 12:07:21.592 [Lua] [tags] = table 12:07:21.592 [Lua] [1] = UI (string) 12:07:21.592 [Lua] [2] = approved (string) 12:07:21.592 [Lua] [author] = prop joe (string) 12:07:21.592 [Lua] [sanctioned] = true (boolean) 12:07:21.592 [Lua] [out_of_date] = false (boolean) 12:07:21.592 [Lua] [downloading] = false (boolean) 12:07:21.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 12:07:21.592 [Lua] [num_children] = 2 (number) 12:07:21.592 [Lua] [ugc_status] = 3 (number) 12:07:21.592 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:07:21.592 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 12:07:21.592 [Lua] [installed] = true (boolean) 12:07:21.592 [Lua] [enabled] = true (boolean) 12:07:21.592 [Lua] [name] = Scoreboard Tweaks (string) 12:07:21.592 [Lua] [dependency_error] = (string) 12:07:21.592 [Lua] [7] = table 12:07:21.592 [Lua] [download_pending] = false (boolean) 12:07:21.592 [Lua] [id] = 1388911015 (string) 12:07:21.592 [Lua] [children] = table 12:07:21.592 [Lua] [1] = 1369573612 (string) 12:07:21.592 [Lua] [banned] = false (boolean) 12:07:21.592 [Lua] [author_id] = 4821406 (number) 12:07:21.592 [Lua] [tags] = table 12:07:21.592 [Lua] [1] = approved (string) 12:07:21.592 [Lua] [author] = grasmann (string) 12:07:21.592 [Lua] [sanctioned] = true (boolean) 12:07:21.592 [Lua] [out_of_date] = false (boolean) 12:07:21.592 [Lua] [downloading] = false (boolean) 12:07:21.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 12:07:21.592 [Lua] [num_children] = 1 (number) 12:07:21.592 [Lua] [ugc_status] = 3 (number) 12:07:21.592 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 12:07:21.592 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 12:07:21.592 [Lua] [installed] = true (boolean) 12:07:21.592 [Lua] [enabled] = true (boolean) 12:07:21.592 [Lua] [name] = Chat Block (string) 12:07:21.592 [Lua] [dependency_error] = (string) 12:07:21.593 [Lua] [8] = table 12:07:21.593 [Lua] [download_pending] = false (boolean) 12:07:21.593 [Lua] [id] = 1694820325 (string) 12:07:21.593 [Lua] [children] = table 12:07:21.593 [Lua] [1] = 1369573612 (string) 12:07:21.593 [Lua] [banned] = false (boolean) 12:07:21.593 [Lua] [author_id] = 40660875 (number) 12:07:21.593 [Lua] [tags] = table 12:07:21.593 [Lua] [1] = Area (string) 12:07:21.593 [Lua] [2] = Level (string) 12:07:21.593 [Lua] [3] = Misc (string) 12:07:21.593 [Lua] [author] = I stot I (string) 12:07:21.593 [Lua] [sanctioned] = false (boolean) 12:07:21.593 [Lua] [out_of_date] = false (boolean) 12:07:21.593 [Lua] [downloading] = false (boolean) 12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 12:07:21.593 [Lua] [num_children] = 1 (number) 12:07:21.593 [Lua] [ugc_status] = 3 (number) 12:07:21.593 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 12:07:21.593 [Lua] [last_updated] = 5/6/2021 10:07:03 AM (string) 12:07:21.593 [Lua] [installed] = true (boolean) 12:07:21.593 [Lua] [enabled] = false (boolean) 12:07:21.593 [Lua] [name] = A Quiet Drink (string) 12:07:21.593 [Lua] [dependency_error] = (string) 12:07:21.593 [Lua] [9] = table 12:07:21.593 [Lua] [download_pending] = false (boolean) 12:07:21.593 [Lua] [id] = 1395132559 (string) 12:07:21.593 [Lua] [children] = table 12:07:21.593 [Lua] [1] = 1369573612 (string) 12:07:21.593 [Lua] [banned] = false (boolean) 12:07:21.593 [Lua] [author_id] = 65038749 (number) 12:07:21.593 [Lua] [tags] = table 12:07:21.593 [Lua] [author] = Aussiemon (string) 12:07:21.593 [Lua] [sanctioned] = false (boolean) 12:07:21.593 [Lua] [out_of_date] = false (boolean) 12:07:21.593 [Lua] [downloading] = false (boolean) 12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 12:07:21.593 [Lua] [num_children] = 1 (number) 12:07:21.593 [Lua] [ugc_status] = 3 (number) 12:07:21.593 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 12:07:21.593 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 12:07:21.593 [Lua] [installed] = true (boolean) 12:07:21.593 [Lua] [enabled] = false (boolean) 12:07:21.593 [Lua] [name] = Creature Spawner (string) 12:07:21.593 [Lua] [dependency_error] = (string) 12:07:21.593 [Lua] [10] = table 12:07:21.593 [Lua] [download_pending] = false (boolean) 12:07:21.593 [Lua] [id] = 1495937978 (string) 12:07:21.593 [Lua] [children] = table 12:07:21.593 [Lua] [1] = 1369573612 (string) 12:07:21.593 [Lua] [banned] = false (boolean) 12:07:21.593 [Lua] [author_id] = 96578995 (number) 12:07:21.593 [Lua] [tags] = table 12:07:21.593 [Lua] [1] = approved (string) 12:07:21.593 [Lua] [2] = QoL (string) 12:07:21.593 [Lua] [author] = NonzeroGeoduck7 (string) 12:07:21.593 [Lua] [sanctioned] = true (boolean) 12:07:21.593 [Lua] [out_of_date] = false (boolean) 12:07:21.593 [Lua] [downloading] = false (boolean) 12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 12:07:21.593 [Lua] [num_children] = 1 (number) 12:07:21.593 [Lua] [ugc_status] = 3 (number) 12:07:21.593 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 12:07:21.593 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 12:07:21.593 [Lua] [installed] = true (boolean) 12:07:21.593 [Lua] [enabled] = false (boolean) 12:07:21.593 [Lua] [name] = Host your own game (string) 12:07:21.593 [Lua] [dependency_error] = (string) 12:07:21.593 [Lua] [11] = table 12:07:21.593 [Lua] [download_pending] = false (boolean) 12:07:21.593 [Lua] [id] = 1431393962 (string) 12:07:21.593 [Lua] [children] = table 12:07:21.593 [Lua] [1] = 1369573612 (string) 12:07:21.593 [Lua] [banned] = false (boolean) 12:07:21.593 [Lua] [author_id] = 14284923 (number) 12:07:21.593 [Lua] [tags] = table 12:07:21.593 [Lua] [1] = UI (string) 12:07:21.593 [Lua] [2] = Misc (string) 12:07:21.593 [Lua] [3] = Approved (string) 12:07:21.593 [Lua] [author] = Fracticality (string) 12:07:21.593 [Lua] [sanctioned] = true (boolean) 12:07:21.593 [Lua] [out_of_date] = false (boolean) 12:07:21.593 [Lua] [downloading] = false (boolean) 12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 12:07:21.593 [Lua] [num_children] = 1 (number) 12:07:21.593 [Lua] [ugc_status] = 3 (number) 12:07:21.593 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 12:07:21.593 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 12:07:21.593 [Lua] [installed] = true (boolean) 12:07:21.593 [Lua] [enabled] = false (boolean) 12:07:21.593 [Lua] [name] = Vermitannica (string) 12:07:21.593 [Lua] [dependency_error] = (string) 12:07:21.593 [Lua] [12] = table 12:07:21.593 [Lua] [download_pending] = false (boolean) 12:07:21.593 [Lua] [id] = 1397265260 (string) 12:07:21.593 [Lua] [children] = table 12:07:21.593 [Lua] [1] = 1369573612 (string) 12:07:21.593 [Lua] [banned] = false (boolean) 12:07:21.593 [Lua] [author_id] = 26572404 (number) 12:07:21.593 [Lua] [tags] = table 12:07:21.593 [Lua] [1] = UI (string) 12:07:21.593 [Lua] [2] = QoL (string) 12:07:21.593 [Lua] [3] = approved (string) 12:07:21.593 [Lua] [author] = Necrossin (string) 12:07:21.593 [Lua] [sanctioned] = true (boolean) 12:07:21.593 [Lua] [out_of_date] = false (boolean) 12:07:21.593 [Lua] [downloading] = false (boolean) 12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 12:07:21.593 [Lua] [num_children] = 1 (number) 12:07:21.593 [Lua] [ugc_status] = 3 (number) 12:07:21.593 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 12:07:21.593 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 12:07:21.593 [Lua] [installed] = true (boolean) 12:07:21.593 [Lua] [enabled] = true (boolean) 12:07:21.593 [Lua] [name] = Numeric UI (string) 12:07:21.593 [Lua] [dependency_error] = (string) 12:07:21.593 [Lua] [13] = table 12:07:21.593 [Lua] [download_pending] = false (boolean) 12:07:21.593 [Lua] [id] = 1448167528 (string) 12:07:21.593 [Lua] [children] = table 12:07:21.593 [Lua] [1] = 1369573612 (string) 12:07:21.593 [Lua] [banned] = false (boolean) 12:07:21.593 [Lua] [author_id] = 4821406 (number) 12:07:21.593 [Lua] [tags] = table 12:07:21.593 [Lua] [1] = UI (string) 12:07:21.593 [Lua] [2] = QoL (string) 12:07:21.593 [Lua] [author] = grasmann (string) 12:07:21.593 [Lua] [sanctioned] = false (boolean) 12:07:21.593 [Lua] [out_of_date] = false (boolean) 12:07:21.593 [Lua] [downloading] = false (boolean) 12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278654954/5C859571A3639629991210879951105E9AAC27F7/ (string) 12:07:21.593 [Lua] [num_children] = 1 (number) 12:07:21.593 [Lua] [ugc_status] = 3 (number) 12:07:21.593 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 12:07:21.593 [Lua] [last_updated] = 8/20/2020 12:35:43 AM (string) 12:07:21.593 [Lua] [installed] = true (boolean) 12:07:21.593 [Lua] [enabled] = false (boolean) 12:07:21.593 [Lua] [name] = UI Improvements Beta (string) 12:07:21.593 [Lua] [dependency_error] = (string) 12:07:21.593 [Lua] [14] = table 12:07:21.593 [Lua] [download_pending] = false (boolean) 12:07:21.593 [Lua] [id] = 1391228174 (string) 12:07:21.593 [Lua] [children] = table 12:07:21.593 [Lua] [1] = 1369573612 (string) 12:07:21.593 [Lua] [banned] = false (boolean) 12:07:21.593 [Lua] [author_id] = 4821406 (number) 12:07:21.593 [Lua] [tags] = table 12:07:21.593 [Lua] [1] = UI (string) 12:07:21.593 [Lua] [2] = QoL (string) 12:07:21.593 [Lua] [3] = Approved (string) 12:07:21.593 [Lua] [author] = grasmann (string) 12:07:21.593 [Lua] [sanctioned] = true (boolean) 12:07:21.593 [Lua] [out_of_date] = false (boolean) 12:07:21.593 [Lua] [downloading] = false (boolean) 12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 12:07:21.593 [Lua] [num_children] = 1 (number) 12:07:21.593 [Lua] [ugc_status] = 3 (number) 12:07:21.593 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 12:07:21.593 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 12:07:21.593 [Lua] [installed] = true (boolean) 12:07:21.593 [Lua] [enabled] = false (boolean) 12:07:21.593 [Lua] [name] = UI Improvements (string) 12:07:21.593 [Lua] [dependency_error] = (string) 12:07:21.593 [Lua] [15] = table 12:07:21.593 [Lua] [download_pending] = false (boolean) 12:07:21.593 [Lua] [id] = 1467751760 (string) 12:07:21.593 [Lua] [children] = table 12:07:21.593 [Lua] [1] = 1369573612 (string) 12:07:21.593 [Lua] [2] = 1374248490 (string) 12:07:21.593 [Lua] [3] = 1389872347 (string) 12:07:21.593 [Lua] [banned] = false (boolean) 12:07:21.593 [Lua] [author_id] = 45268594 (number) 12:07:21.593 [Lua] [tags] = table 12:07:21.593 [Lua] [1] = UI (string) 12:07:21.593 [Lua] [2] = QoL (string) 12:07:21.593 [Lua] [author] = prop joe (string) 12:07:21.593 [Lua] [sanctioned] = false (boolean) 12:07:21.593 [Lua] [out_of_date] = false (boolean) 12:07:21.593 [Lua] [downloading] = false (boolean) 12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 12:07:21.593 [Lua] [num_children] = 3 (number) 12:07:21.593 [Lua] [ugc_status] = 3 (number) 12:07:21.593 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 12:07:21.593 [Lua] [last_updated] = 5/25/2021 10:29:42 AM (string) 12:07:21.593 [Lua] [installed] = true (boolean) 12:07:21.593 [Lua] [enabled] = false (boolean) 12:07:21.593 [Lua] [name] = UI Tweaks (string) 12:07:21.593 [Lua] [dependency_error] = (string) 12:07:21.593 [Lua] [16] = table 12:07:21.593 [Lua] [download_pending] = false (boolean) 12:07:21.593 [Lua] [id] = 1388882435 (string) 12:07:21.593 [Lua] [children] = table 12:07:21.593 [Lua] [1] = 1369573612 (string) 12:07:21.593 [Lua] [banned] = false (boolean) 12:07:21.593 [Lua] [author_id] = 4821406 (number) 12:07:21.593 [Lua] [tags] = table 12:07:21.593 [Lua] [1] = applied (string) 12:07:21.593 [Lua] [author] = grasmann (string) 12:07:21.593 [Lua] [sanctioned] = false (boolean) 12:07:21.593 [Lua] [out_of_date] = false (boolean) 12:07:21.593 [Lua] [downloading] = false (boolean) 12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 12:07:21.593 [Lua] [num_children] = 1 (number) 12:07:21.593 [Lua] [ugc_status] = 3 (number) 12:07:21.593 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 12:07:21.593 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 12:07:21.593 [Lua] [installed] = true (boolean) 12:07:21.593 [Lua] [enabled] = false (boolean) 12:07:21.593 [Lua] [name] = Show Damage (string) 12:07:21.593 [Lua] [dependency_error] = (string) 12:07:21.593 [Lua] [17] = table 12:07:21.593 [Lua] [download_pending] = false (boolean) 12:07:21.593 [Lua] [id] = 1619024877 (string) 12:07:21.593 [Lua] [children] = table 12:07:21.593 [Lua] [1] = 1369573612 (string) 12:07:21.593 [Lua] [banned] = false (boolean) 12:07:21.593 [Lua] [author_id] = 59593500 (number) 12:07:21.593 [Lua] [tags] = table 12:07:21.593 [Lua] [1] = Game Modes (string) 12:07:21.593 [Lua] [2] = applied (string) 12:07:21.593 [Lua] [author] = Grimalackt (string) 12:07:21.593 [Lua] [sanctioned] = false (boolean) 12:07:21.593 [Lua] [out_of_date] = false (boolean) 12:07:21.593 [Lua] [downloading] = false (boolean) 12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 12:07:21.593 [Lua] [num_children] = 1 (number) 12:07:21.593 [Lua] [ugc_status] = 3 (number) 12:07:21.593 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 12:07:21.593 [Lua] [last_updated] = 5/30/2021 2:05:59 AM (string) 12:07:21.593 [Lua] [installed] = true (boolean) 12:07:21.593 [Lua] [enabled] = false (boolean) 12:07:21.593 [Lua] [name] = Onslaught (string) 12:07:21.593 [Lua] [dependency_error] = (string) 12:07:21.593 [Lua] [18] = table 12:07:21.593 [Lua] [download_pending] = false (boolean) 12:07:21.593 [Lua] [id] = 1497861728 (string) 12:07:21.593 [Lua] [children] = table 12:07:21.593 [Lua] [1] = 1369573612 (string) 12:07:21.593 [Lua] [banned] = false (boolean) 12:07:21.593 [Lua] [author_id] = 18741013 (number) 12:07:21.593 [Lua] [tags] = table 12:07:21.593 [Lua] [1] = Art (string) 12:07:21.593 [Lua] [2] = Tools (string) 12:07:21.593 [Lua] [3] = Misc (string) 12:07:21.593 [Lua] [author] = SkacikPL (string) 12:07:21.593 [Lua] [sanctioned] = false (boolean) 12:07:21.593 [Lua] [out_of_date] = false (boolean) 12:07:21.593 [Lua] [downloading] = false (boolean) 12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 12:07:21.593 [Lua] [num_children] = 1 (number) 12:07:21.593 [Lua] [ugc_status] = 3 (number) 12:07:21.593 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 12:07:21.593 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string) 12:07:21.593 [Lua] [installed] = true (boolean) 12:07:21.593 [Lua] [enabled] = false (boolean) 12:07:21.593 [Lua] [name] = Photomode (string) 12:07:21.593 [Lua] [dependency_error] = (string) 12:07:21.593 [Lua] [19] = table 12:07:21.593 [Lua] [download_pending] = false (boolean) 12:07:21.593 [Lua] [id] = 1395453301 (string) 12:07:21.593 [Lua] [children] = table 12:07:21.593 [Lua] [1] = 1369573612 (string) 12:07:21.593 [Lua] [banned] = false (boolean) 12:07:21.593 [Lua] [author_id] = 58813412 (number) 12:07:21.593 [Lua] [tags] = table 12:07:21.593 [Lua] [1] = Approved (string) 12:07:21.593 [Lua] [2] = QoL (string) 12:07:21.593 [Lua] [author] = bIbIbI(rus) (string) 12:07:21.593 [Lua] [sanctioned] = true (boolean) 12:07:21.593 [Lua] [out_of_date] = false (boolean) 12:07:21.593 [Lua] [downloading] = false (boolean) 12:07:21.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 12:07:21.593 [Lua] [num_children] = 1 (number) 12:07:21.593 [Lua] [ugc_status] = 3 (number) 12:07:21.593 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 12:07:21.593 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 12:07:21.593 [Lua] [installed] = true (boolean) 12:07:21.593 [Lua] [enabled] = true (boolean) 12:07:21.593 [Lua] [name] = Skip Intro (string) 12:07:21.593 [Lua] [dependency_error] = (string) 12:07:21.593 [Lua] [20] = table 12:07:21.593 [Lua] [download_pending] = false (boolean) 12:07:21.593 [Lua] [id] = 1479520507 (string) 12:07:21.593 [Lua] [installed] = true (boolean) 12:07:21.593 [Lua] [ugc_status] = 2 (number) 12:07:21.593 [Lua] [downloading] = false (boolean) 12:07:21.593 [Lua] [out_of_date] = false (boolean) 12:07:21.593 [Lua] [banned] = true (boolean) 12:07:21.593 [Lua] [dependency_error] = (string) 12:07:21.593 [Lua] [name] = ... (string) 12:07:21.593 [Lua] [description] = (string) 12:07:21.593 [Lua] [url] = (string) 12:07:21.593 [Lua] [enabled] = false (boolean) 12:07:21.593 [Lua] [last_updated] = (string) 12:07:21.593 [Lua] [author] = unknown (string) 12:07:21.593 [Lua] [21] = table 12:07:21.593 [Lua] [download_pending] = false (boolean) 12:07:21.593 [Lua] [id] = 1455893647 (string) 12:07:21.593 [Lua] [banned] = false (boolean) 12:07:21.594 [Lua] [author_id] = 38895286 (number) 12:07:21.594 [Lua] [tags] = table 12:07:21.594 [Lua] [1] = UI (string) 12:07:21.594 [Lua] [2] = QoL (string) 12:07:21.594 [Lua] [3] = Approved (string) 12:07:21.594 [Lua] [author] = Squatting Bear (string) 12:07:21.594 [Lua] [sanctioned] = true (boolean) 12:07:21.594 [Lua] [out_of_date] = false (boolean) 12:07:21.594 [Lua] [downloading] = false (boolean) 12:07:21.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 12:07:21.594 [Lua] [num_children] = 0 (number) 12:07:21.594 [Lua] [ugc_status] = 3 (number) 12:07:21.594 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 12:07:21.594 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 12:07:21.594 [Lua] [installed] = true (boolean) 12:07:21.594 [Lua] [enabled] = false (boolean) 12:07:21.594 [Lua] [name] = Player List Plus (string) 12:07:21.594 [Lua] [dependency_error] = (string) 12:07:21.594 [Lua] [22] = table 12:07:21.594 [Lua] [download_pending] = false (boolean) 12:07:21.594 [Lua] [id] = 1497664830 (string) 12:07:21.594 [Lua] [children] = table 12:07:21.594 [Lua] [1] = 1369573612 (string) 12:07:21.594 [Lua] [2] = 1389872347 (string) 12:07:21.594 [Lua] [banned] = false (boolean) 12:07:21.594 [Lua] [author_id] = 155839973 (number) 12:07:21.594 [Lua] [tags] = table 12:07:21.594 [Lua] [1] = approved (string) 12:07:21.594 [Lua] [2] = UI (string) 12:07:21.594 [Lua] [3] = QoL (string) 12:07:21.594 [Lua] [author] = Gohas (string) 12:07:21.594 [Lua] [sanctioned] = true (boolean) 12:07:21.594 [Lua] [out_of_date] = false (boolean) 12:07:21.594 [Lua] [downloading] = false (boolean) 12:07:21.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 12:07:21.594 [Lua] [num_children] = 2 (number) 12:07:21.594 [Lua] [ugc_status] = 3 (number) 12:07:21.594 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 12:07:21.594 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 12:07:21.594 [Lua] [installed] = true (boolean) 12:07:21.594 [Lua] [enabled] = false (boolean) 12:07:21.594 [Lua] [name] = Item Filter (string) 12:07:21.594 [Lua] [dependency_error] = (string) 12:07:21.594 [Lua] 12:07:21.594 [Lua] 12:07:21.594 [Lua] [1467751760] = 11 (number) 12:07:21.594 [Lua] [1479520507] = 14 (number) 12:07:21.594 [Lua] [1459917022] = 1 (number) 12:07:21.594 [Lua] [1391228174] = 10 (number) 12:07:21.594 [Lua] [1455893647] = 15 (number) 12:07:21.594 [Lua] [1431393962] = 7 (number) 12:07:21.594 [Lua] [1495937978] = 6 (number) 12:07:21.594 [Lua] [1502859403] = 0 (number) 12:07:21.594 [Lua] [1374248490] = 4 (number) 12:07:21.594 [Lua] [1395453301] = 13 (number) 12:07:21.594 [Lua] [1393343095] = 3 (number) 12:07:21.594 [Lua] [1448167528] = 9 (number) 12:07:21.594 [Lua] [1369573612] = 12 (number) 12:07:21.594 [Lua] [1497664830] = 16 (number) 12:07:21.594 [Lua] [1397265260] = 8 (number) 12:07:21.594 [Lua] [1387440934] = 2 (number) 12:07:21.594 [Lua] [1388911015] = 5 (number) 12:07:21.594 [Lua] 12:07:21.606 [Lua] 12:07:21.606 [Lua] [1467751760] = 11 (number) 12:07:21.606 [Lua] [1479520507] = 14 (number) 12:07:21.606 [Lua] [1459917022] = 1 (number) 12:07:21.606 [Lua] [1391228174] = 10 (number) 12:07:21.606 [Lua] [1455893647] = 15 (number) 12:07:21.606 [Lua] [1431393962] = 7 (number) 12:07:21.606 [Lua] [1495937978] = 6 (number) 12:07:21.606 [Lua] [1502859403] = 0 (number) 12:07:21.606 [Lua] [1374248490] = 4 (number) 12:07:21.606 [Lua] [1395453301] = 13 (number) 12:07:21.606 [Lua] [1393343095] = 3 (number) 12:07:21.606 [Lua] [1448167528] = 9 (number) 12:07:21.606 [Lua] [1369573612] = 12 (number) 12:07:21.606 [Lua] [1497664830] = 16 (number) 12:07:21.606 [Lua] [1397265260] = 8 (number) 12:07:21.606 [Lua] [1387440934] = 2 (number) 12:07:21.606 [Lua] [1388911015] = 5 (number) 12:07:21.606 [Lua] 12:07:21.606 [Lua] <>modded = true<> 12:07:21.606 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 12:07:21.688 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 12:07:21.702 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 12:07:21.702 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 12:07:21.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18723260) 12:07:21.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18723380) 12:07:21.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ccdee0) 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02cce070) 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04020df0) 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04026e40) 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a772140) 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x00536b20) 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x00536f30) 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da290) 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x189dbd70) 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x189ce120) 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19681960) 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189ce160) 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x189ce100) 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 12:07:21.704 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1ab58980) 12:07:21.704 [Lua] <>modded = true<> 12:07:21.704 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 12:07:21.707 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 12:07:21.710 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 12:07:21.710 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 12:07:21.710 [Lua] <>modded = true<> 12:07:21.710 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 12:07:21.712 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 12:07:21.713 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 12:07:21.713 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 12:07:21.713 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f09a0) 12:07:21.713 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x1a836b70) 12:07:21.713 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0188dc30) 12:07:21.714 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x1a836e40) 12:07:21.714 [Lua] <>modded = true<> 12:07:21.714 [Lua] <>Mod:1388911015:Chat Block = true<> 12:07:21.715 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 12:07:21.716 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 12:07:21.716 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 12:07:21.716 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02396df0) 12:07:21.716 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 12:07:21.717 [Lua] <>modded = true<> 12:07:21.717 [Lua] <>Mod:1397265260:Numeric UI = true<> 12:07:21.718 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 12:07:21.719 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 12:07:21.719 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 12:07:21.719 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 12:07:21.720 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18ab6f40) 12:07:21.720 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18ab72d0) 12:07:21.720 [Lua] <>modded = true<> 12:07:21.720 [Lua] <>Mod:1395453301:Skip Intro = true<> 12:07:21.722 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 12:07:21.723 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 12:07:21.723 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 12:07:21.723 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c98bb0) 12:07:21.723 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c98c60) 12:07:21.723 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 12:07:21.724 [Lua] <>project = vermintide 2<> 12:07:21.724 [Lua] <>build = release<> 12:07:21.724 [Lua] <>platform = win32<> 12:07:21.724 [Lua] <>dedicated_server = false<> 12:07:21.724 [Lua] <>title_id = 5107<> 12:07:21.724 [Lua] <>content_revision = 23656<> 12:07:21.724 [Lua] <>engine_revision = 2003b9c18405<> 12:07:21.724 [Lua] <>release_version = 4.4.0<> 12:07:21.724 [Lua] <>rendering_backend = dx11<> 12:07:21.724 [Lua] <>teamcity_build_id = 97869<> 12:07:21.724 [Lua] <>steam_id = 110000111888793<> 12:07:21.724 [Lua] <>steam_profile_name = gyuree<> 12:07:21.724 [Lua] <>machine_id = 80c5e7cc-a6c2-43ba-823e-08d26ca5a422<> 12:07:21.724 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 12:07:21.724 [Lua] [Boot] Application build: release 12:07:21.724 [Lua] [Boot] Content revision: 23656 12:07:21.724 [Lua] [Boot] Engine revision: 2003b9c18405 12:07:21.724 [Lua] [Boot] Release version: 4.4.0 12:07:21.725 [Lua] [Boot] User ID: 110000111888793 gyuree 12:07:21.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 12:07:21.734 [Lua] initializing mechanism to: adventure 12:07:21.734 [Lua] Game:setup() total time: 0.0090000000000003 12:07:21.734 [Lua] handle rev info: 0 12:07:21.734 [Lua] handle gfx quality: 0 12:07:21.734 [Lua] default settings: 0 12:07:21.734 [Lua] user settings: 0 12:07:21.734 [Lua] set frame times: 0 12:07:21.734 [Lua] init random: 0 12:07:21.734 [Lua] managers: 0.0090000000000003411 12:07:21.734 [Lua] 12:07:21.734 [Lua] unaccounted: 0 12:07:21.734 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 12:07:21.734 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 12:07:21.734 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 12:07:21.734 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 12:07:21.734 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 12:07:21.734 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 12:07:21.734 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 12:07:21.734 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 12:07:21.734 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 12:07:21.734 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 12:07:21.734 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 12:07:21.734 [Lua] [Testify] Ready! 12:07:21.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 12:07:21.826 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 12:07:21.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 12:07:22.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 12:07:22.216 [Lua] [PackageManager] Force_load: resource_packages/title_screen 12:07:22.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 12:07:22.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 12:07:22.267 [Lua] [PackageManager] Force_load: resource_packages/menu 12:07:22.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 12:07:22.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 12:07:22.334 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 12:07:22.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 12:07:22.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 12:07:22.877 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 12:07:22.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 12:07:22.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 12:07:22.977 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 12:07:22.978 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 12:07:23.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 12:07:23.011 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 12:07:23.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 12:07:23.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 12:07:23.349 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 12:07:23.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 12:07:23.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 12:07:23.686 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 12:07:23.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 12:07:24.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 12:07:24.210 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 12:07:24.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 12:07:24.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 12:07:24.818 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 12:07:24.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:07:24.987 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 12:07:24.987 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 12:07:24.987 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 12:07:24.987 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0299c920) 12:07:24.987 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0299b250) 12:07:24.987 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02f44e60) 12:07:24.987 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 12:07:24.987 [Lua] [Gamestate] Enter StateTitleScreen 12:07:24.989 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 12:07:24.989 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 12:07:24.989 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 12:07:24.989 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 12:07:24.989 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 12:07:24.991 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 12:07:25.004 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 12:07:25.004 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 12:07:25.004 [Save] Loading `save_data` 12:07:25.005 [Save] Load done 12:07:25.023 [Lua] [BackendManagerPlayFab] Backend Enabled 12:07:25.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:07:25.088 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:07:25.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 12:07:25.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 12:07:25.308 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 12:07:25.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 12:07:25.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 12:07:25.393 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 12:07:25.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 12:07:25.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 12:07:25.457 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 12:07:25.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 12:07:26.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 12:07:26.104 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 12:07:26.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 12:07:26.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 12:07:26.164 [Lua] [PackageManager] Force_load: resource_packages/inventory 12:07:26.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 12:07:26.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 12:07:26.205 [Lua] [PackageManager] Force_load: resource_packages/careers 12:07:26.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 12:07:26.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 12:07:26.238 [Lua] [PackageManager] Force_load: resource_packages/decals 12:07:26.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 12:07:26.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 12:07:26.323 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 12:07:26.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 12:07:26.955 [Lua] <>playfab_id = 416ED1520156DD78<> 12:07:27.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 12:07:27.049 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 12:07:27.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 12:07:27.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 12:07:27.200 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 12:07:27.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 12:07:27.574 [Save] Saving `save_data` 12:07:27.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 12:07:27.583 [Save] Save done 12:07:27.590 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 12:07:27.828 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 12:07:27.828 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 12:07:28.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 12:07:28.098 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 12:07:28.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 12:07:28.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 12:07:28.452 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 12:07:28.469 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 12:07:28.690 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 12:07:28.690 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 12:07:28.706 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 12:07:28.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 12:07:28.960 [Lua] [PackageManager] Force_load: resource_packages/ingame 12:07:28.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 12:07:28.961 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 12:07:28.961 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 12:07:28.976 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 12:07:29.211 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 12:07:29.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 12:07:29.227 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 12:07:29.719 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 12:07:29.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 12:07:29.734 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 12:07:29.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 12:07:29.903 [Lua] [PackageManager] Force_load: resource_packages/pickups 12:07:29.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 12:07:29.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 12:07:29.987 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 12:07:29.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 12:07:30.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 12:07:30.020 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 12:07:30.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 12:07:30.055 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 12:07:30.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 12:07:30.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 12:07:30.071 [Lua] [PackageManager] Force_load: resource_packages/breeds 12:07:30.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 12:07:30.072 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 12:07:30.291 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 12:07:30.291 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 12:07:30.307 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 12:07:30.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 12:07:30.358 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 12:07:30.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 12:07:30.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 12:07:30.391 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 12:07:30.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 12:07:30.511 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 12:07:30.526 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 12:07:30.786 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 12:07:30.788 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 12:07:30.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 12:07:31.000 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 12:07:31.000 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 12:07:31.016 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 12:07:31.408 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 12:07:31.408 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 12:07:31.424 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 12:07:31.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 12:07:31.630 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 12:07:31.646 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 12:07:31.850 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 12:07:31.850 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 12:07:31.866 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 12:07:32.068 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 12:07:32.068 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 12:07:32.084 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 12:07:32.429 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 12:07:32.431 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01 12:07:32.432 [Lua] steam item server: requesting user inventory 12:07:32.947 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 12:07:32.947 [Lua] ISI-> GET_ALL_ITEMS! 12:07:32.947 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 12:07:32.947 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 12:07:32.947 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 12:07:32.947 [Lua] 12:07:32.947 [Lua] 12:07:32.963 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 12:07:33.185 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 12:07:33.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 12:07:33.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 12:07:33.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20 12:07:33.203 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 12:07:33.203 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 12:07:33.203 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 12:07:33.203 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 12:07:33.203 [Lua] [SteamManager] request_item_prices 12:07:33.204 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 12:07:33.610 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 12:07:33.610 [Lua] Player statistics loaded! 12:07:33.621 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 12:07:33.808 [Lua] [SteamManager] on_price_result 1 EUR 12:07:33.808 [Lua] _refresh_steam_item_prices_cb 12:07:33.808 [Lua] Missing item masterlist item for steam_itemdefid: 30 12:07:33.824 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 12:07:33.840 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20 12:07:34.044 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20 12:07:34.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 12:07:34.285 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 12:07:34.301 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 12:07:34.302 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 12:07:34.589 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 12:07:34.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 12:07:34.911 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 12:07:34.927 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 12:07:35.956 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 12:07:35.956 [Lua] [Managers] Destroying manager group: 12:07:35.956 [Lua] [Gamestate] Enter state StateLoading 12:07:35.958 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 12:07:35.958 [Lua] [LobbyManager] Setting up network options 12:07:35.958 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 12:07:35.958 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 12:07:35.958 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 12:07:35.958 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 12:07:35.958 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 12:07:35.958 [Lua] LobbyManager:setup_network_options server_port: 27015 12:07:35.958 [Lua] state_loading_restart_network JOIN VIA STEAM 0 12:07:35.970 [Lua] registering RPCs 12:07:35.970 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 12:07:35.970 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 12:07:35.970 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 12:07:35.970 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2 12:07:35.971 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:302947872, lt:load_next_level, extra_packages:{ }) 12:07:35.971 [Lua] [LevelTransitionHandler] promote_next_level_data 12:07:35.971 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:07:35.971 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 12:07:35.971 [SteamVoip] Creating room 9bdc497c190216ab 12:07:35.972 [EAC] EAC server 110000111888793 is initializing 12:07:35.978 [EAC] Server is also client 110000111888793 12:07:35.978 [EACServer] [14:07:35:977][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF77EE187F0 LogLevel: Info. 12:07:35.978 [Lua] ### Created peer state machine for 110000111888793 12:07:35.978 [Lua] [PeerSM] 110000111888793 :: on_enter Connecting 12:07:35.978 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 12:07:35.978 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:07:35.978 warning: [Application] Application.update_render_world is deprecated. 12:07:35.981 [Lua] [LevelTransitionHandler] Level load completed! 12:07:35.981 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:07:35.981 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:07:35.981 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 12:07:35.981 [Lua] Set lobby begin: 12:07:35.981 [Lua] Set lobby end. 12:07:35.981 [Lua] [PSM] Peer 110000111888793 joined. Want to use profile index "3" and join party "nil" 12:07:35.981 [Lua] [LobbyHost] Changed state from 0 to creating 12:07:35.998 [Lua] [StateLoading] load_current_level 12:07:35.998 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 12:07:35.998 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read, 12:07:35.998 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read, 12:07:35.998 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read, 12:07:35.998 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read, 12:07:35.998 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read, 12:07:36.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:07:36.015 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:07:36.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 12:07:36.239 [Lua] [LobbyHost] Changed state from creating to joined 12:07:36.240 [Lua] [PartyManager] Leader is set to 110000111888793 12:07:36.240 [Lua] [ChatManager] Setting up network context, host_peer_id:110000111888793 my_peer_id:110000111888793 12:07:36.240 [Lua] [ChatManager] Registering channel 1 12:07:36.240 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793) 12:07:36.240 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793) 12:07:36.240 [Lua] [PartyManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793) 12:07:36.255 [Lua] [NetworkServer] Changing num_players from nil to 1 12:07:36.255 [Lua] Players: 1 12:07:36.255 [Lua] Set lobby begin: 12:07:36.255 [Lua] Lobby data mission_id = inn_level_skulls 12:07:36.255 [Lua] Lobby data mechanism = adventure 12:07:36.255 [Lua] Lobby data matchmaking_type = 3 12:07:36.255 [Lua] Lobby data eac_authorized = true 12:07:36.255 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:07:36.256 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:07:36.256 [Lua] Lobby data num_players = 1 12:07:36.256 [Lua] Lobby data matchmaking = false 12:07:36.256 [Lua] Set lobby end. 12:07:37.979 [Lua] player (110000111888793,1) was put into party 0 12:07:37.979 [Lua] [ProfileSynchronizer] Peer 110000111888793 entered session 12:07:37.979 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000111888793 12:07:37.979 [Lua] [PeerSM] 110000111888793 :: on_exit Connecting 12:07:37.979 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 12:07:38.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 12:07:38.013 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 12:07:38.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:07:43.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:07:43.623 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:07:43.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls 12:07:43.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls 12:07:43.793 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls 12:07:43.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome 12:07:43.826 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]' 12:07:43.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome 12:07:43.877 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome 12:07:43.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:07:43.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:07:43.979 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:07:43.996 [Lua] [LevelTransitionHandler] Level load completed! 12:07:43.996 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 12:07:44.000 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:07:44.000 [Lua] checking dlc's against conflict directors 12:07:44.000 [Lua] number of factions to include 2 12:07:44.000 [Lua] Updated list weights for random: 12:07:44.000 [Lua] skaven, 0.42 (0.00-0.42) 12:07:44.000 [Lua] chaos, 0.42 (0.42-0.83) 12:07:44.000 [Lua] beastmen, 0.17 (0.83-1.00) 12:07:44.000 [Lua] Rolled random faction: 0.27856689691543579 skaven 12:07:44.000 [Lua] Updated list weights for random: 12:07:44.000 [Lua] beastmen, 0.29 (0.00-0.29) 12:07:44.000 [Lua] chaos, 0.71 (0.29-1.00) 12:07:44.000 [Lua] Rolled random faction: 0.81953376531600952 chaos 12:07:44.000 [Lua] number of factions added 2 12:07:44.000 [Lua] --- --- --- 12:07:44.000 [Lua] Starting... difficulty 'normal' 12:07:44.000 [Lua] These are the starting conflict directors: 12:07:44.000 [Lua] inn_level 12:07:44.000 [Lua] --- --- --- 12:07:44.000 [Lua] 12:07:44.000 [Lua] DONE! Found the following directors: 12:07:44.000 [Lua] (free: 35), Master hash is: 12:07:44.000 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:07:44.000 [Lua] load_startup_enemy_packages: -------------- 12:07:44.000 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:07:44.000 [Lua] critter_rat 12:07:44.013 [Lua] ### Received rpc_level_loaded 12:07:44.013 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 114 12:07:44.013 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 12:07:44.030 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 12:07:44.030 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 12:07:44.047 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 12:07:44.047 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 12:07:44.047 [Lua] ### Received rpc_level_loaded 12:07:44.047 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 114 12:07:44.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:07:44.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:07:44.065 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 12:07:44.065 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:07:44.065 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 12:07:44.066 [Umbra] Init version: 3.4.15 :: 16 threads 12:07:44.551 [Lua] Async level spawning done 12:07:44.551 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:07:45.542 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:07:45.542 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:07:45.542 [Lua] Set lobby begin: 12:07:45.542 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:07:45.542 [Lua] Lobby data num_players = 1 12:07:45.542 [Lua] Lobby data matchmaking = false 12:07:45.542 [Lua] Lobby data host = 110000111888793 12:07:45.543 [Lua] Lobby data mission_id = inn_level_skulls 12:07:45.543 [Lua] Lobby data matchmaking_type = 3 12:07:45.543 [Lua] Lobby data country_code = HU 12:07:45.543 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:07:45.543 [Lua] Lobby data unique_server_name = gyuree 12:07:45.543 [Lua] Lobby data mechanism = adventure 12:07:45.543 [Lua] Lobby data eac_authorized = true 12:07:45.543 [Lua] Set lobby end. 12:07:45.543 [Lua] [Managers] Destroying manager group: 12:07:45.544 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:07:45.544 [Lua] [Gamestate] Enter StateIngame HOST 12:07:45.544 [Lua] [Managers] Calling function on all managers: 12:07:45.545 [Lua] <>level = inn_level_skulls<> 12:07:45.545 [Lua] Set lobby begin: 12:07:45.545 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:07:45.545 [Lua] Lobby data num_players = 1 12:07:45.545 [Lua] Lobby data matchmaking = false 12:07:45.545 [Lua] Lobby data host = 110000111888793 12:07:45.545 [Lua] Lobby data mission_id = inn_level_skulls 12:07:45.545 [Lua] Lobby data matchmaking_type = 3 12:07:45.545 [Lua] Lobby data country_code = HU 12:07:45.545 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:07:45.545 [Lua] Lobby data unique_server_name = gyuree 12:07:45.545 [Lua] Lobby data mechanism = adventure 12:07:45.545 [Lua] Lobby data eac_authorized = true 12:07:45.546 [Lua] Set lobby end. 12:07:45.546 [Lua] [StateIngame] Server ingame 12:07:45.550 [Lua] Set lobby begin: 12:07:45.550 [Lua] Lobby data difficulty = normal 12:07:45.550 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:07:45.550 [Lua] Lobby data difficulty_tweak = 0 12:07:45.550 [Lua] Lobby data num_players = 1 12:07:45.550 [Lua] Lobby data matchmaking = false 12:07:45.550 [Lua] Lobby data host = 110000111888793 12:07:45.550 [Lua] Lobby data mission_id = inn_level_skulls 12:07:45.550 [Lua] Lobby data matchmaking_type = 3 12:07:45.550 [Lua] Lobby data country_code = HU 12:07:45.550 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:07:45.550 [Lua] Lobby data unique_server_name = gyuree 12:07:45.550 [Lua] Lobby data mechanism = adventure 12:07:45.550 [Lua] Lobby data eac_authorized = true 12:07:45.550 [Lua] Set lobby end. 12:07:45.551 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 12:07:45.551 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2 12:07:45.551 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 12:07:45.551 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:07:45.551 [Lua] [Matchmaking] initializing 12:07:45.551 [Lua] [Matchmaking] my_peer_id: 110000111888793, I am server 12:07:45.551 [Lua] [Matchmaking] register rpcs 12:07:45.551 [Lua] GameNetworkManager:init... creating game session 12:07:45.551 [Lua] Host GameSession.make_game_session_host with session: 12:07:45.551 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:07:45.551 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 12:07:45.551 [Lua] [GameNetworkManager] self.is_server = true 12:07:45.551 [Network] Setting artificial MTU limit to 65536 12:07:45.562 [Lua] Switching ConflictSettings: to: inn_level 12:07:45.562 [Lua] pacing=disabled 12:07:45.562 [Lua] roaming=nil 12:07:45.562 [Lua] disabled=false 12:07:45.562 [Lua] pack_spawning=disabled 12:07:45.562 [Lua] contained_breeds=nil 12:07:45.562 [Lua] boss=disabled 12:07:45.562 [Lua] horde=disabled 12:07:45.562 [Lua] specials=disabled 12:07:45.562 [Lua] name=inn_level 12:07:45.562 [Lua] intensity=disabled 12:07:45.562 [Lua] --- 12:07:45.562 [Lua] [LevelAnalysis] set_random_seed( 0) 12:07:45.567 warning: [GwNav] NavData resource not loaded 12:07:45.567 warning: [GwNav] levels/inn/event_decoration/skulls/world 12:07:45.567 [Lua] nested_level_name levels/inn/world 12:07:45.567 [Lua] [AIInterestPointSystem] Level Seed: 0 12:07:45.568 [Lua] 12:07:45.568 [Lua] [entity_system_bag] = table 12:07:45.568 [Lua] [entity_system_bag] = metatable 12:07:45.568 [Lua] [startup_data] = table 12:07:45.568 [Lua] [entity_manager] = table 12:07:45.568 [Lua] [entity_manager] = metatable 12:07:45.568 [Lua] [unit_spawner] = table 12:07:45.568 [Lua] [unit_spawner] = metatable 12:07:45.568 [Lua] [unit_storage] = table 12:07:45.568 [Lua] [unit_storage] = metatable 12:07:45.568 [Lua] [dice_keeper] = table 12:07:45.568 [Lua] [dice_keeper] = metatable 12:07:45.568 [Lua] [is_server] = true (boolean) 12:07:45.568 [Lua] [world] = [World] 12:07:45.568 [Lua] [system_api] = table 12:07:45.568 [Lua] [entity_system] = table 12:07:45.568 [Lua] [entity_system] = metatable 12:07:45.568 [Lua] [network_lobby] = table 12:07:45.568 [Lua] [network_lobby] = metatable 12:07:45.568 [Lua] [profile_synchronizer] = table 12:07:45.568 [Lua] [profile_synchronizer] = metatable 12:07:45.568 [Lua] [level_transition_handler] = table 12:07:45.568 [Lua] [level_transition_handler] = metatable 12:07:45.568 [Lua] [num_local_human_players] = 1 (number) 12:07:45.568 [Lua] [statistics_db] = table 12:07:45.568 [Lua] [statistics_db] = metatable 12:07:45.568 [Lua] [network_server] = table 12:07:45.568 [Lua] [network_server] = metatable 12:07:45.568 [Lua] [input_manager] = table 12:07:45.568 [Lua] [input_manager] = metatable 12:07:45.568 [Lua] [network_clock] = table 12:07:45.568 [Lua] [network_clock] = metatable 12:07:45.568 [Lua] [network_transmit] = table 12:07:45.568 [Lua] [network_transmit] = metatable 12:07:45.568 [Lua] [free_flight_manager] = table 12:07:45.568 [Lua] [free_flight_manager] = metatable 12:07:45.568 [Lua] [network_manager] = table 12:07:45.568 [Lua] [network_manager] = metatable 12:07:45.568 [Lua] [network_event_delegate] = table 12:07:45.568 [Lua] [network_event_delegate] = metatable 12:07:45.568 [Lua] 12:07:45.568 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:07:45.568 [Lua] ignoring extension VersusInteractObjectiveExtension 12:07:45.568 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:07:45.568 [Lua] ignoring extension VersusSocketObjectiveExtension 12:07:45.568 [Lua] ignoring extension VersusTargetObjectiveExtension 12:07:45.568 [Lua] ignoring extension VersusMissionObjectiveExtension 12:07:45.568 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:07:45.575 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 12:07:45.575 [Lua] [AchievementManager] Achievements using the steam platform 12:07:45.576 [Lua] PlayerManager:add_player player_1 12:07:45.625 [Lua] [StateIngame] Level seed: 0 12:07:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read, 12:07:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:07:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:07:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1, async-read, 12:07:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2, async-read, 12:07:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:07:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2, async-read, 12:07:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1, async-read, 12:07:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 12:07:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 12:07:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 12:07:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_5, async-read, 12:07:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 12:07:45.635 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 12:07:45.635 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 12:07:45.635 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 12:07:45.635 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 12:07:45.635 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 12:07:45.636 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read, 12:07:45.639 [Lua] [LevelAnalysis] set_random_seed( 0) 12:07:45.644 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 12:07:45.644 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=11 12:07:45.645 [Lua] [IngameUI] init 12:07:45.672 [Lua] cb_razer_chroma_setup 12:07:45.720 [Lua] [Matchmaking] Cancelling matchmaking 12:07:45.720 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:07:45.720 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:07:45.720 [Lua] Set lobby begin: 12:07:45.720 [Lua] Lobby data difficulty = normal 12:07:45.720 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:07:45.720 [Lua] Lobby data power_level = 0 12:07:45.720 [Lua] Lobby data difficulty_tweak = 0 12:07:45.720 [Lua] Lobby data num_players = 1 12:07:45.720 [Lua] Lobby data matchmaking = false 12:07:45.720 [Lua] Lobby data host = 110000111888793 12:07:45.720 [Lua] Lobby data mission_id = inn_level_skulls 12:07:45.720 [Lua] Lobby data matchmaking_type = 3 12:07:45.720 [Lua] Lobby data country_code = HU 12:07:45.720 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:07:45.720 [Lua] Lobby data unique_server_name = gyuree 12:07:45.720 [Lua] Lobby data mechanism = adventure 12:07:45.721 [Lua] Lobby data eac_authorized = true 12:07:45.721 [Lua] Set lobby end. 12:07:45.721 [Flow] complete_skittergate_legend true 12:07:45.721 [Flow] complete_all_helmgart_levels_recruit true 12:07:45.723 [Flow] WitchHunterLevel:35 12:07:45.723 [Flow] LeaderYes 12:07:45.723 [Flow] ALL PC XP:304250 12:07:45.723 [Flow] Has "bogenhafen" DLC:true 12:07:45.723 [Flow] WH XP:60850 12:07:45.723 [Flow] Number of crafted items:5549 12:07:45.723 [Flow] Has "pre_order" DLC:true 12:07:45.723 [Flow] Sum of Powe Levels:1500 12:07:45.723 [Flow] lodestone diff 1:false 12:07:45.723 [Flow] magnus and forest activated 12:07:45.723 [Flow] magnus and forest activated 12:07:45.723 [Flow] cemetery and forest activated 12:07:45.723 [Flow] magnus and cemetery 12:07:45.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:07:45.724 [Flow] ALL RUNES ACTIVATED 12:07:45.724 [Flow] magnus and forest activated 12:07:45.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:07:45.724 [Flow] ALL RUNES ACTIVATED 12:07:45.724 [Flow] cemetery and forest activated 12:07:45.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:07:45.724 [Flow] ALL RUNES ACTIVATED 12:07:45.724 [Flow] magnus and forest activated 12:07:45.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:07:45.724 [Flow] ALL RUNES ACTIVATED 12:07:45.724 [Flow] magnus and cemetery 12:07:45.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:07:45.724 [Flow] ALL RUNES ACTIVATED 12:07:45.724 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:07:45.726 [Lua] CurrentConflictSettings inn_level 12:07:45.726 [Lua] [ConflictDirector] conflict_director is ai_ready 12:07:45.726 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:07:45.726 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:07:45.729 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:07:45.729 [Lua] Forming navigation groups in one frame 12:07:45.729 [Lua] Forming navigation groups 12:07:45.752 [Lua] NavigationGroupManager -> calulation time A: 0.02300000000000324 12:07:45.753 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 12:07:45.753 [Lua] number of nav groups: 42 12:07:45.753 [Lua] number of refined nav groups : 23 12:07:45.755 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 12:07:45.755 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:07:45.756 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:07:45.756 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 12:07:45.759 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:07:45.759 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:07:45.759 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:07:45.759 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=32 12:07:45.759 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 12:07:45.759 [Lua] [Managers] Calling function on all managers: 12:07:45.759 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:07:45.784 [Save] Saving `save_data` 12:07:45.786 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 12:07:45.786 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 12:07:45.787 [Save] Save done 12:07:45.795 [Lua] [UnlockManager] All unlocks ready 12:07:46.101 [Lua] player (110000111888793,1) was put into party 1 12:07:46.101 [Lua] [IngamePlayerListUI] - Destroy 12:07:46.101 [Lua] [GamePadEquipmentUI] - Destroy 12:07:46.101 [Lua] [EquipmentUI] - Destroy 12:07:46.101 [Lua] [GamePadAbilityUI] - Destroy 12:07:46.101 [Lua] [AbilityUI] - Destroy 12:07:46.111 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000111888793 12:07:46.111 [Lua] Set lobby begin: 12:07:46.111 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:07:46.114 [Lua] Lobby data num_players = 1 12:07:46.114 [Lua] Lobby data difficulty_tweak = 0 12:07:46.115 [Lua] Lobby data host = 110000111888793 12:07:46.115 [Lua] Lobby data matchmaking_type = 3 12:07:46.115 [Lua] Lobby data difficulty = normal 12:07:46.115 [Lua] Lobby data player_slot_1 = 0:0 12:07:46.115 [Lua] Lobby data unique_server_name = gyuree 12:07:46.115 [Lua] Lobby data player_slot_4 = 0:0 12:07:46.115 [Lua] Lobby data country_code = HU 12:07:46.115 [Lua] Lobby data matchmaking = false 12:07:46.115 [Lua] Lobby data power_level = 0 12:07:46.116 [Lua] Lobby data mission_id = inn_level_skulls 12:07:46.116 [Lua] Lobby data mechanism = adventure 12:07:46.116 [Lua] Lobby data player_slot_5 = 0:0 12:07:46.116 [Lua] Lobby data player_slot_2 = 0:0 12:07:46.116 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:07:46.116 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:07:46.116 [Lua] Lobby data eac_authorized = true 12:07:46.116 [Lua] Set lobby end. 12:07:46.116 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:1) to profile(3) career(4) 12:07:46.117 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 12:07:46.117 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 12:07:46.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 12:07:46.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 12:07:46.117 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:07:46.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 12:07:46.144 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 12:07:46.144 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 12:07:46.144 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 12:07:46.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 12:07:46.271 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 12:07:46.271 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 12:07:46.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:07:46.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:07:46.320 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:07:46.320 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 12:07:46.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 12:07:46.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 12:07:46.373 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 12:07:46.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 12:07:46.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:07:46.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:07:46.452 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:07:46.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:07:46.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 12:07:46.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 12:07:46.504 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 12:07:46.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:07:46.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 12:07:46.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 12:07:46.550 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 12:07:46.550 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:07:46.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:07:46.674 [Flow] DISABLE 12:07:49.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:07:49.661 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 12:07:49.661 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:07:49.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 12:07:50.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 12:07:50.456 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 12:07:50.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:07:50.457 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 12:07:50.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 12:07:50.595 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 12:07:50.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 12:07:50.691 [Lua] PlayFabMirrorBase:_commit_internal 1 12:07:50.691 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:07:50.694 [Lua] generate_backend_stats 110000111888793:1 12:07:50.729 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:07:50.729 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:07:50.729 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 12:07:50.729 [Lua] Set lobby begin: 12:07:50.729 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:07:50.729 [Lua] Lobby data num_players = 1 12:07:50.729 [Lua] Lobby data difficulty_tweak = 0 12:07:50.729 [Lua] Lobby data host = 110000111888793 12:07:50.729 [Lua] Lobby data matchmaking_type = 3 12:07:50.729 [Lua] Lobby data difficulty = normal 12:07:50.729 [Lua] Lobby data player_slot_1 = 0:0 12:07:50.729 [Lua] Lobby data unique_server_name = gyuree 12:07:50.729 [Lua] Lobby data player_slot_4 = 0:0 12:07:50.729 [Lua] Lobby data country_code = HU 12:07:50.729 [Lua] Lobby data matchmaking = false 12:07:50.729 [Lua] Lobby data power_level = 835 12:07:50.729 [Lua] Lobby data mission_id = inn_level_skulls 12:07:50.730 [Lua] Lobby data mechanism = adventure 12:07:50.730 [Lua] Lobby data player_slot_5 = 0:0 12:07:50.730 [Lua] Lobby data player_slot_2 = 0:0 12:07:50.730 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:07:50.730 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:07:50.730 [Lua] Lobby data eac_authorized = true 12:07:50.730 [Lua] Set lobby end. 12:07:50.734 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 12:07:50.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 12:07:50.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 12:07:50.903 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 12:07:50.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 12:07:50.939 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 12:07:50.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 12:07:51.005 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 12:07:51.007 [Lua] commit result success 1 12:07:51.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25 12:07:51.034 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25 12:07:51.267 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25 12:07:51.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 12:07:51.349 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 12:07:51.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 12:07:51.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 12:07:51.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 12:07:51.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 12:07:51.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 12:07:51.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 12:07:51.562 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 12:07:51.679 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 12:07:51.679 [Lua] [PackageManager] Force_load: wwise/drakegun 12:07:51.679 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 12:07:51.806 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 12:07:51.806 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 12:07:51.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 12:07:52.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 12:07:52.075 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 12:07:52.076 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 12:07:52.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 12:07:52.750 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 12:07:52.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 12:07:52.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 12:07:52.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 12:07:52.915 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 12:07:53.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 12:07:53.468 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 12:07:53.469 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 12:07:53.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 12:07:53.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 12:07:53.586 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 12:07:53.671 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 12:07:53.671 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 12:07:53.671 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 12:07:53.725 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 12:07:53.725 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 12:07:53.726 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 12:07:53.838 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 12:07:53.838 [Lua] [PackageManager] Force_load: wwise/flamethrower 12:07:53.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 12:07:53.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 12:07:53.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 12:07:53.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 12:07:54.034 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 12:07:54.034 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 12:07:54.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:07:54.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:07:54.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:07:54.093 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 12:07:54.098 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:07:54.098 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:07:54.098 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 12:07:54.098 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43 12:07:54.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 12:07:54.129 [Lua] Players are leaving the safe zone 12:07:54.523 [Lua] StateInGameRunning:_game_actually_starts() 12:07:54.523 [Lua] [IngameUI] menu view on_enter start_menu_view 12:07:54.524 [Lua] hero_fullscreen_menu_on_enter 12:07:54.524 [Lua] ################################################################################################################# 12:07:54.524 [Lua] [Loading Time]: 00:00:18 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:07:54.524 [Lua] ################################################################################################################# 12:07:54.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26 12:07:54.524 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false 12:07:54.532 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02845040 12:07:54.534 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 12:07:54.544 [Lua] cb_razer_chroma_setup 12:07:54.550 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26 12:07:54.555 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:07:54.555 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:07:54.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:07:54.556 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:07:54.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:07:54.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:07:54.578 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView 12:07:54.578 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:07:54.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26 12:07:54.790 [Lua] Commit load time data 12:07:55.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xdb, position: 0 12:07:56.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read, 12:07:56.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:07:56.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xdb, position: 27249 12:07:56.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1, async-read, 12:07:56.158 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:07:56.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2, async-read, 12:07:56.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:07:56.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2, async-read, 12:07:56.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:07:56.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1, async-read, 12:07:56.217 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:07:57.203 [Lua] [IngameUI] menu view on_exit start_menu_view 12:07:57.203 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 12:07:57.203 [Lua] hero_fullscreen_menu_on_exit 12:07:57.206 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02845040 12:07:57.206 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:07:57.206 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:07:57.206 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:07:57.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:08:04.067 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 12:08:05.042 [Lua] [Matchmaking] Cancelling matchmaking 12:08:05.042 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:08:05.060 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1509972736, lt:load_next_level, extra_packages:{ }) 12:08:05.060 [Lua] [LevelTransitionHandler] promote_next_level_data 12:08:05.061 [Lua] TRANSITION nil nil load_next_level 12:08:05.062 [Lua] Transition type "load_next_level", is server: true 12:08:05.062 [Lua] [GameNetworkManager] Leaving game... 12:08:05.062 [Lua] [GameNetworkManager] Shutting down game session host. 12:08:05.062 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:08:05.062 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:08:05.062 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=21.14 12:08:05.079 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:08:06.012 [Lua] Set lobby begin: 12:08:06.012 [Lua] Lobby data selected_mission_id = inn_level_skulls 12:08:06.012 [Lua] Lobby data num_players = 1 12:08:06.012 [Lua] Lobby data difficulty_tweak = 0 12:08:06.012 [Lua] Lobby data host = 110000111888793 12:08:06.012 [Lua] Lobby data matchmaking_type = 3 12:08:06.012 [Lua] Lobby data difficulty = normal 12:08:06.012 [Lua] Lobby data player_slot_1 = 0:0 12:08:06.012 [Lua] Lobby data unique_server_name = gyuree 12:08:06.013 [Lua] Lobby data player_slot_4 = 0:0 12:08:06.013 [Lua] Lobby data country_code = HU 12:08:06.013 [Lua] Lobby data matchmaking = false 12:08:06.013 [Lua] Lobby data power_level = 0 12:08:06.013 [Lua] Lobby data mission_id = inn_level_skulls 12:08:06.013 [Lua] Lobby data mechanism = adventure 12:08:06.013 [Lua] Lobby data player_slot_5 = 0:0 12:08:06.013 [Lua] Lobby data player_slot_2 = 0:0 12:08:06.013 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:08:06.013 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:08:06.013 [Lua] Lobby data eac_authorized = true 12:08:06.013 [Lua] Set lobby end. 12:08:07.073 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:08:07.073 [Lua] [Managers] Calling function on all managers: 12:08:07.073 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 12:08:07.073 [Lua] Clearing all global lookup lists 12:08:07.073 [Lua] [IngamePlayerListUI] - Destroy 12:08:07.073 [Lua] [GamePadEquipmentUI] - Destroy 12:08:07.073 [Lua] [EquipmentUI] - Destroy 12:08:07.073 [Lua] [GamePadAbilityUI] - Destroy 12:08:07.073 [Lua] [AbilityUI] - Destroy 12:08:07.074 [Lua] [IngameUI] destroy 12:08:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 12:08:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1 12:08:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2 12:08:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2 12:08:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1 12:08:07.094 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_5 12:08:07.094 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 12:08:07.094 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 12:08:07.095 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3 12:08:07.153 [Lua] [Managers] Destroying manager group: 12:08:07.160 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:08:07.247 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:08:07.248 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 12:08:07.248 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 12:08:07.248 [Lua] [Matchmaking] unregister rpcs 12:08:07.248 [Lua] ############### UNLOADING PACKAGES ############### 12:08:07.248 [Lua] [Managers] Calling function on all managers: 12:08:07.248 [Lua] [Managers] Destroying manager group: 12:08:07.248 [Lua] [Gamestate] Enter state StateLoading 12:08:07.250 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:08:07.250 [Lua] [Matchmaking] register rpcs 12:08:07.250 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:08:07.250 [Lua] registering RPCs 12:08:07.250 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:08:07.250 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:08:07.250 [Lua] Set lobby begin: 12:08:07.250 [Lua] Lobby data selected_mission_id = morris_hub 12:08:07.250 [Lua] Lobby data num_players = 1 12:08:07.250 [Lua] Lobby data difficulty_tweak = 0 12:08:07.251 [Lua] Lobby data host = 110000111888793 12:08:07.251 [Lua] Lobby data matchmaking_type = 3 12:08:07.251 [Lua] Lobby data difficulty = normal 12:08:07.251 [Lua] Lobby data player_slot_1 = 0:0 12:08:07.251 [Lua] Lobby data unique_server_name = gyuree 12:08:07.251 [Lua] Lobby data player_slot_4 = 0:0 12:08:07.252 [Lua] Lobby data country_code = HU 12:08:07.252 [Lua] Lobby data matchmaking = false 12:08:07.252 [Lua] Lobby data power_level = 0 12:08:07.252 [Lua] Lobby data mission_id = morris_hub 12:08:07.252 [Lua] Lobby data mechanism = deus 12:08:07.252 [Lua] Lobby data player_slot_5 = 0:0 12:08:07.253 [Lua] Lobby data player_slot_2 = 0:0 12:08:07.253 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:08:07.253 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:08:07.253 [Lua] Lobby data eac_authorized = true 12:08:07.253 [Lua] Set lobby end. 12:08:07.253 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:08:07.257 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 12:08:07.257 [Lua] [StateLoading] load_current_level 12:08:07.257 [Lua] initializing mechanism to: deus 12:08:07.257 [Lua] FORCE COMMIT 2 12:08:07.257 [Lua] PlayFabMirrorBase:_commit_internal 2 12:08:07.257 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:08:07.257 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:08:07.257 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27 12:08:07.257 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 12:08:07.258 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls 12:08:07.258 [Umbra] Unload tome 12:08:07.259 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls 12:08:07.260 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls 12:08:07.378 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls 12:08:07.396 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls 12:08:07.396 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 12:08:07.396 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 12:08:07.418 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27 12:08:07.421 [Lua] commit result success 2 12:08:07.421 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 12:08:07.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 12:08:07.480 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 12:08:07.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 12:08:07.628 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27 12:08:07.632 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 12:08:07.868 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 12:08:09.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 12:08:09.388 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 12:08:09.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 12:08:12.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 12:08:12.784 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 12:08:12.801 [Lua] [LevelTransitionHandler] Level load completed! 12:08:12.801 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 12:08:12.801 [Lua] [EnemyPackageLoader] Load no enemies on this level 12:08:12.802 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 12:08:12.802 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:08:12.802 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 12:08:12.819 [Lua] Async level spawning done 12:08:12.821 [Lua] ### Received rpc_level_loaded 12:08:12.821 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 228 12:08:12.821 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 12:08:12.837 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 12:08:12.837 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 12:08:12.854 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 12:08:12.854 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 12:08:12.854 [Lua] ### Received rpc_level_loaded 12:08:12.854 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 228 12:08:12.854 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:08:13.865 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:08:13.866 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:08:13.866 [Lua] [Matchmaking] unregister rpcs 12:08:13.866 [Lua] Set lobby begin: 12:08:13.866 [Lua] Lobby data selected_mission_id = morris_hub 12:08:13.866 [Lua] Lobby data num_players = 1 12:08:13.866 [Lua] Lobby data difficulty_tweak = 0 12:08:13.866 [Lua] Lobby data host = 110000111888793 12:08:13.866 [Lua] Lobby data matchmaking_type = 3 12:08:13.867 [Lua] Lobby data difficulty = normal 12:08:13.867 [Lua] Lobby data player_slot_1 = 0:0 12:08:13.867 [Lua] Lobby data unique_server_name = gyuree 12:08:13.867 [Lua] Lobby data player_slot_4 = 0:0 12:08:13.867 [Lua] Lobby data country_code = HU 12:08:13.867 [Lua] Lobby data matchmaking = false 12:08:13.867 [Lua] Lobby data power_level = 0 12:08:13.868 [Lua] Lobby data mission_id = morris_hub 12:08:13.868 [Lua] Lobby data mechanism = deus 12:08:13.868 [Lua] Lobby data player_slot_5 = 0:0 12:08:13.868 [Lua] Lobby data player_slot_2 = 0:0 12:08:13.868 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:08:13.868 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:08:13.868 [Lua] Lobby data eac_authorized = true 12:08:13.869 [Lua] Set lobby end. 12:08:13.869 [Lua] [Managers] Destroying manager group: 12:08:13.869 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 12:08:13.869 [Lua] [Gamestate] Enter StateIngame HOST 12:08:13.869 [Lua] [Managers] Calling function on all managers: 12:08:13.870 [Lua] <>level = morris_hub<> 12:08:13.870 [Lua] [StateIngame] Server ingame 12:08:13.873 [Lua] Set lobby begin: 12:08:13.873 [Lua] Lobby data selected_mission_id = morris_hub 12:08:13.873 [Lua] Lobby data num_players = 1 12:08:13.873 [Lua] Lobby data difficulty_tweak = 0 12:08:13.873 [Lua] Lobby data host = 110000111888793 12:08:13.874 [Lua] Lobby data matchmaking_type = 3 12:08:13.874 [Lua] Lobby data difficulty = normal 12:08:13.874 [Lua] Lobby data player_slot_1 = 0:0 12:08:13.874 [Lua] Lobby data unique_server_name = gyuree 12:08:13.874 [Lua] Lobby data player_slot_4 = 0:0 12:08:13.874 [Lua] Lobby data country_code = HU 12:08:13.874 [Lua] Lobby data matchmaking = false 12:08:13.875 [Lua] Lobby data power_level = 0 12:08:13.875 [Lua] Lobby data mission_id = morris_hub 12:08:13.875 [Lua] Lobby data mechanism = deus 12:08:13.875 [Lua] Lobby data player_slot_5 = 0:0 12:08:13.875 [Lua] Lobby data player_slot_2 = 0:0 12:08:13.875 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:08:13.875 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:08:13.875 [Lua] Lobby data eac_authorized = true 12:08:13.876 [Lua] Set lobby end. 12:08:13.876 [Lua] [Matchmaking] register rpcs 12:08:13.876 [Lua] GameNetworkManager:init... creating game session 12:08:13.876 [Lua] Host GameSession.make_game_session_host with session: 12:08:13.876 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:08:13.876 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 12:08:13.876 [Lua] [GameNetworkManager] self.is_server = true 12:08:13.876 [Network] Setting artificial MTU limit to 65536 12:08:13.887 [Lua] Switching ConflictSettings: to: disabled 12:08:13.887 [Lua] pacing=disabled 12:08:13.887 [Lua] roaming=nil 12:08:13.887 [Lua] specials=disabled 12:08:13.887 [Lua] debug_color=black 12:08:13.887 [Lua] pack_spawning=disabled 12:08:13.887 [Lua] contained_breeds=nil 12:08:13.887 [Lua] disabled=true 12:08:13.887 [Lua] boss=disabled 12:08:13.887 [Lua] horde=disabled 12:08:13.887 [Lua] name=disabled 12:08:13.887 [Lua] intensity=disabled 12:08:13.887 [Lua] --- 12:08:13.887 [Lua] [LevelAnalysis] set_random_seed( 0) 12:08:13.890 [Lua] [AIInterestPointSystem] Level Seed: 0 12:08:13.891 [Lua] 12:08:13.891 [Lua] [entity_system_bag] = table 12:08:13.891 [Lua] [entity_system_bag] = metatable 12:08:13.891 [Lua] [startup_data] = table 12:08:13.891 [Lua] [entity_manager] = table 12:08:13.891 [Lua] [entity_manager] = metatable 12:08:13.891 [Lua] [unit_spawner] = table 12:08:13.891 [Lua] [unit_spawner] = metatable 12:08:13.891 [Lua] [unit_storage] = table 12:08:13.891 [Lua] [unit_storage] = metatable 12:08:13.891 [Lua] [dice_keeper] = table 12:08:13.891 [Lua] [dice_keeper] = metatable 12:08:13.891 [Lua] [is_server] = true (boolean) 12:08:13.891 [Lua] [world] = [World] 12:08:13.891 [Lua] [system_api] = table 12:08:13.891 [Lua] [entity_system] = table 12:08:13.891 [Lua] [entity_system] = metatable 12:08:13.891 [Lua] [network_lobby] = table 12:08:13.891 [Lua] [network_lobby] = metatable 12:08:13.891 [Lua] [profile_synchronizer] = table 12:08:13.891 [Lua] [profile_synchronizer] = metatable 12:08:13.891 [Lua] [level_transition_handler] = table 12:08:13.891 [Lua] [level_transition_handler] = metatable 12:08:13.891 [Lua] [num_local_human_players] = 1 (number) 12:08:13.891 [Lua] [statistics_db] = table 12:08:13.891 [Lua] [statistics_db] = metatable 12:08:13.891 [Lua] [network_server] = table 12:08:13.891 [Lua] [network_server] = metatable 12:08:13.891 [Lua] [input_manager] = table 12:08:13.891 [Lua] [input_manager] = metatable 12:08:13.891 [Lua] [network_clock] = table 12:08:13.891 [Lua] [network_clock] = metatable 12:08:13.891 [Lua] [network_transmit] = table 12:08:13.891 [Lua] [network_transmit] = metatable 12:08:13.891 [Lua] [free_flight_manager] = table 12:08:13.891 [Lua] [free_flight_manager] = metatable 12:08:13.891 [Lua] [network_manager] = table 12:08:13.891 [Lua] [network_manager] = metatable 12:08:13.891 [Lua] [network_event_delegate] = table 12:08:13.891 [Lua] [network_event_delegate] = metatable 12:08:13.891 [Lua] 12:08:13.891 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:08:13.891 [Lua] ignoring extension VersusInteractObjectiveExtension 12:08:13.891 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:08:13.891 [Lua] ignoring extension VersusSocketObjectiveExtension 12:08:13.891 [Lua] ignoring extension VersusTargetObjectiveExtension 12:08:13.891 [Lua] ignoring extension VersusMissionObjectiveExtension 12:08:13.892 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:08:13.896 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 12:08:13.897 [Lua] [AchievementManager] Achievements using the steam platform 12:08:13.897 [Lua] PlayerManager:add_player player_1 12:08:13.926 [Lua] [StateIngame] Level seed: 0 12:08:13.927 [Lua] [LevelAnalysis] set_random_seed( 0) 12:08:13.928 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:08:13.928 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:08:13.929 [Lua] [IngameUI] init 12:08:13.950 [Lua] cb_razer_chroma_setup 12:08:13.993 [Lua] [Matchmaking] Cancelling matchmaking 12:08:13.993 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:08:13.993 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:08:13.994 [Lua] Set lobby begin: 12:08:13.994 [Lua] Lobby data selected_mission_id = morris_hub 12:08:13.994 [Lua] Lobby data num_players = 1 12:08:13.994 [Lua] Lobby data difficulty_tweak = 0 12:08:13.994 [Lua] Lobby data host = 110000111888793 12:08:13.994 [Lua] Lobby data matchmaking_type = 3 12:08:13.994 [Lua] Lobby data difficulty = normal 12:08:13.994 [Lua] Lobby data player_slot_1 = 0:0 12:08:13.994 [Lua] Lobby data unique_server_name = gyuree 12:08:13.994 [Lua] Lobby data player_slot_4 = 0:0 12:08:13.994 [Lua] Lobby data country_code = HU 12:08:13.994 [Lua] Lobby data matchmaking = false 12:08:13.994 [Lua] Lobby data power_level = 835 12:08:13.995 [Lua] Lobby data mission_id = morris_hub 12:08:13.995 [Lua] Lobby data mechanism = deus 12:08:13.995 [Lua] Lobby data player_slot_5 = 0:0 12:08:13.995 [Lua] Lobby data player_slot_2 = 0:0 12:08:13.995 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:08:13.995 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:08:13.995 [Lua] Lobby data eac_authorized = true 12:08:13.995 [Lua] Set lobby end. 12:08:13.996 [Lua] CurrentConflictSettings disabled 12:08:13.996 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 12:08:13.996 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:08:13.996 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 12:08:13.996 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 12:08:13.996 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 12:08:13.996 [Lua] [Managers] Calling function on all managers: 12:08:13.996 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:08:14.002 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 12:08:14.002 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 12:08:14.037 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 12:08:14.037 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 12:08:14.044 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 12:08:14.044 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 12:08:14.047 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 12:08:14.051 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:08:14.052 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:08:14.052 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 12:08:14.052 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=5 12:08:14.052 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6 12:08:14.289 [Lua] StateInGameRunning:_game_actually_starts() 12:08:14.289 [Lua] ################################################################################################################# 12:08:14.289 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level_skulls-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:08:14.289 [Lua] ################################################################################################################# 12:08:14.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 12:08:14.289 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false 12:08:14.308 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 12:08:14.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 12:08:14.566 [Lua] Commit load time data 12:08:27.475 [Lua] [IngameUI] menu view on_enter ingame_menu 12:08:32.260 [Lua] [IngameUI] menu view on_exit ingame_menu 12:08:35.291 [Lua] [IngameUI] menu view on_enter character_selection 12:08:35.291 [Lua] hero_fullscreen_menu_on_enter 12:08:35.292 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00ba9250 12:08:35.294 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 12:08:35.310 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:08:35.310 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:08:35.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:08:35.311 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:08:35.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:08:35.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:08:35.349 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView 12:08:35.349 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:08:36.480 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:08:36.480 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:08:36.480 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:08:36.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:08:36.480 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:08:36.480 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:08:36.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base 12:08:36.922 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base 12:08:36.923 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 12:08:37.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 12:08:37.027 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 12:08:37.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:08:37.032 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:08:37.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 12:08:37.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView 12:08:37.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:08:37.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 12:08:37.049 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView 12:08:37.049 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:08:37.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 12:08:37.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 12:08:37.129 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04 12:08:37.169 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04 12:08:37.169 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04 12:08:37.310 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000111888793 12:08:37.310 [Lua] Set lobby begin: 12:08:37.310 [Lua] Lobby data selected_mission_id = morris_hub 12:08:37.310 [Lua] Lobby data num_players = 1 12:08:37.310 [Lua] Lobby data difficulty_tweak = 0 12:08:37.310 [Lua] Lobby data host = 110000111888793 12:08:37.310 [Lua] Lobby data matchmaking_type = 3 12:08:37.310 [Lua] Lobby data difficulty = normal 12:08:37.310 [Lua] Lobby data player_slot_1 = 0:0 12:08:37.310 [Lua] Lobby data unique_server_name = gyuree 12:08:37.310 [Lua] Lobby data player_slot_4 = 110000111888793:1 12:08:37.310 [Lua] Lobby data country_code = HU 12:08:37.310 [Lua] Lobby data matchmaking = false 12:08:37.310 [Lua] Lobby data power_level = 835 12:08:37.311 [Lua] Lobby data mission_id = morris_hub 12:08:37.311 [Lua] Lobby data mechanism = deus 12:08:37.311 [Lua] Lobby data player_slot_5 = 0:0 12:08:37.311 [Lua] Lobby data player_slot_2 = 0:0 12:08:37.311 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:08:37.311 [Lua] Lobby data player_slot_3 = 0:0 12:08:37.311 [Lua] Lobby data eac_authorized = true 12:08:37.311 [Lua] Set lobby end. 12:08:37.311 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:1) to profile(4) career(4) 12:08:37.322 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed, ProfileSynchronizer, async-read, 12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer, async-read, 12:08:37.322 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 12:08:37.322 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 12:08:37.322 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 12:08:37.322 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 12:08:37.322 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read, 12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer, async-read, 12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 12:08:37.322 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 12:08:37.322 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, ProfileSynchronizer, async-read, 12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 12:08:37.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 12:08:37.333 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 12:08:37.334 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 12:08:37.335 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 12:08:37.343 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 12:08:37.344 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 12:08:37.344 [Lua] [GameNetworkManager] destroying game object with go_id=6 12:08:37.347 [Save] Saving `save_data` 12:08:37.350 [Save] Save done 12:08:37.358 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 12:08:37.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer 12:08:37.364 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer 12:08:37.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 12:08:37.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer 12:08:37.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 12:08:37.367 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer 12:08:37.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 12:08:37.387 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer 12:08:37.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer 12:08:37.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 12:08:37.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 12:08:37.426 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:08:37.426 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:08:37.427 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed 12:08:37.438 [Lua] [IngameUI] menu view on_exit character_selection 12:08:37.438 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 12:08:37.438 [Lua] hero_fullscreen_menu_on_exit 12:08:37.441 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00ba9250 12:08:37.441 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:08:37.441 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:08:37.441 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:08:37.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView 12:08:38.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed 12:08:38.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed 12:08:38.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 12:08:38.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 12:08:38.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 12:08:38.750 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 12:08:39.135 [Lua] Set lobby begin: 12:08:39.135 [Lua] Lobby data selected_mission_id = morris_hub 12:08:39.135 [Lua] Lobby data num_players = 1 12:08:39.136 [Lua] Lobby data difficulty_tweak = 0 12:08:39.136 [Lua] Lobby data host = 110000111888793 12:08:39.136 [Lua] Lobby data matchmaking_type = 3 12:08:39.136 [Lua] Lobby data difficulty = normal 12:08:39.136 [Lua] Lobby data player_slot_1 = 0:0 12:08:39.136 [Lua] Lobby data unique_server_name = gyuree 12:08:39.136 [Lua] Lobby data player_slot_4 = 110000111888793:1 12:08:39.136 [Lua] Lobby data country_code = HU 12:08:39.136 [Lua] Lobby data matchmaking = false 12:08:39.137 [Lua] Lobby data power_level = 658 12:08:39.137 [Lua] Lobby data mission_id = morris_hub 12:08:39.137 [Lua] Lobby data mechanism = deus 12:08:39.137 [Lua] Lobby data player_slot_5 = 0:0 12:08:39.137 [Lua] Lobby data player_slot_2 = 0:0 12:08:39.137 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:08:39.138 [Lua] Lobby data player_slot_3 = 0:0 12:08:39.138 [Lua] Lobby data eac_authorized = true 12:08:39.138 [Lua] Set lobby end. 12:08:40.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 12:08:40.819 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 12:08:40.819 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 12:08:41.254 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 12:08:41.254 [Lua] [PackageManager] Force_load: wwise/javelin 12:08:41.255 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 12:08:41.351 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 12:08:41.351 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 12:08:41.352 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 12:08:41.399 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 12:08:41.399 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 12:08:41.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 12:08:41.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 12:08:41.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 12:08:41.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 12:08:41.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 12:08:41.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 12:08:41.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 12:08:41.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 12:08:41.947 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 12:08:41.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:08:42.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:08:42.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:08:42.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 12:08:42.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 12:08:42.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 12:08:42.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:08:42.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:08:42.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:08:42.201 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(0.400084, -5.71521, -4.80108), Vector4(0, 0, 0.999964, 0.00853309)) 12:08:42.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:08:42.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:08:42.204 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 12:08:42.204 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 12:08:55.321 [Lua] [IngameUI] menu view on_enter hero_view 12:08:55.333 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00ba8600 12:08:55.333 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 12:08:55.348 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 12:08:55.349 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:08:55.350 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:08:55.350 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:08:55.356 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:08:55.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:08:55.763 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:08:55.785 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:08:55.785 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:08:55.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:08:55.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:08:55.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:08:55.823 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:08:55.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:08:55.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:08:55.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:08:55.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:08:55.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:08:55.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:08:57.584 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:08:57.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:08:57.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:08:57.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:08:57.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:08:57.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:08:57.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:08:57.594 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:08:57.594 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 12:08:57.596 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:08:57.596 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:09:07.293 [Lua] [IngameUI] menu view on_exit hero_view 12:09:07.296 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00ba8600 12:09:07.296 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 12:09:07.296 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 12:09:07.296 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 12:09:08.340 [Lua] [LobbyMembers] Member joined 110000104326bb2 12:09:08.353 [Lua] [NetworkServer] Changing num_players from 1 to 2 12:09:08.353 [Lua] Players: 2 12:09:08.353 [Lua] Set lobby begin: 12:09:08.353 [Lua] Lobby data selected_mission_id = morris_hub 12:09:08.353 [Lua] Lobby data num_players = 2 12:09:08.353 [Lua] Lobby data difficulty_tweak = 0 12:09:08.353 [Lua] Lobby data host = 110000111888793 12:09:08.353 [Lua] Lobby data matchmaking_type = 3 12:09:08.353 [Lua] Lobby data difficulty = normal 12:09:08.353 [Lua] Lobby data player_slot_1 = 0:0 12:09:08.354 [Lua] Lobby data unique_server_name = gyuree 12:09:08.354 [Lua] Lobby data player_slot_4 = 110000111888793:1 12:09:08.354 [Lua] Lobby data country_code = HU 12:09:08.354 [Lua] Lobby data matchmaking = false 12:09:08.354 [Lua] Lobby data power_level = 658 12:09:08.354 [Lua] Lobby data mission_id = morris_hub 12:09:08.354 [Lua] Lobby data mechanism = deus 12:09:08.354 [Lua] Lobby data player_slot_5 = 0:0 12:09:08.354 [Lua] Lobby data player_slot_2 = 0:0 12:09:08.354 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:09:08.354 [Lua] Lobby data player_slot_3 = 0:0 12:09:08.354 [Lua] Lobby data eac_authorized = true 12:09:08.354 [Lua] Set lobby end. 12:09:09.719 [Lua] [IngameUI] menu view on_enter character_selection 12:09:09.720 [Lua] hero_fullscreen_menu_on_enter 12:09:09.721 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00ba9250 12:09:09.722 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 12:09:09.739 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:09:09.739 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:09:09.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:09:09.740 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:09:09.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 12:09:09.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView 12:09:09.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:09:09.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 12:09:09.775 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView 12:09:09.775 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:09:09.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 12:09:09.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 12:09:10.738 [Lua] GOT approve_channel 1 110000104326bb2 186000001a06d7c 12:09:10.738 [EAC] EAC server has client 110000104326bb2 and channel 1 (and owner 110000104326bb2) 12:09:10.738 [EACServer] [14:09:10:738][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104326BB2 PlayerGUID: 76561198030678962 PlayerIP: 0.0.0.0 OwnerGUID: 76561198030678962 PlayerName: Cheurl 12:09:10.738 [Lua] Client with peer_id 110000104326bb2 got APPROVED by server 12:09:10.739 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104326bb2' 12:09:10.739 [Lua] [ChatManager][1]System: Cheurl is joining the game 12:09:10.739 [Lua] [NetworkServer] Peer 110000104326bb2 joined server lobby. 12:09:10.739 [Lua] [NetworkServer] Creating peer info. 12:09:10.739 [Lua] [PeerSM] 110000104326bb2 :: on_enter Connecting 12:09:10.834 [EACServer] [14:09:10:833][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 12:09:10.869 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a06d7c from 110000104326bb2, replying lobby_ok 12:09:10.941 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104326bb2 REPLY wh:0 | we:110000111888793 | dr:0 | bw:0 | es:0 12:09:11.025 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104326bb2 12:09:11.025 [Lua] Set lobby begin: 12:09:11.025 [Lua] Lobby data selected_mission_id = morris_hub 12:09:11.025 [Lua] Lobby data num_players = 2 12:09:11.025 [Lua] Lobby data difficulty_tweak = 0 12:09:11.025 [Lua] Lobby data host = 110000111888793 12:09:11.025 [Lua] Lobby data matchmaking_type = 3 12:09:11.025 [Lua] Lobby data difficulty = normal 12:09:11.025 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:09:11.025 [Lua] Lobby data unique_server_name = gyuree 12:09:11.025 [Lua] Lobby data player_slot_4 = 110000111888793:1 12:09:11.025 [Lua] Lobby data country_code = HU 12:09:11.025 [Lua] Lobby data matchmaking = false 12:09:11.025 [Lua] Lobby data power_level = 658 12:09:11.025 [Lua] Lobby data mission_id = morris_hub 12:09:11.026 [Lua] Lobby data mechanism = deus 12:09:11.026 [Lua] Lobby data player_slot_5 = 0:0 12:09:11.026 [Lua] Lobby data player_slot_2 = 0:0 12:09:11.026 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:09:11.026 [Lua] Lobby data player_slot_3 = 0:0 12:09:11.026 [Lua] Lobby data eac_authorized = true 12:09:11.026 [Lua] Set lobby end. 12:09:11.034 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:09:11.034 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:09:11.034 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:09:11.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView 12:09:11.036 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:09:11.036 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:09:11.608 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 12:09:11.608 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 12:09:11.608 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 12:09:11.704 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 12:09:11.704 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 12:09:11.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:09:11.709 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:09:11.715 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 12:09:11.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 12:09:11.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:09:11.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 12:09:11.717 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView 12:09:11.717 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 12:09:11.823 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000111888793 12:09:11.823 [Lua] Set lobby begin: 12:09:11.823 [Lua] Lobby data selected_mission_id = morris_hub 12:09:11.823 [Lua] Lobby data num_players = 2 12:09:11.823 [Lua] Lobby data difficulty_tweak = 0 12:09:11.823 [Lua] Lobby data host = 110000111888793 12:09:11.823 [Lua] Lobby data matchmaking_type = 3 12:09:11.823 [Lua] Lobby data difficulty = normal 12:09:11.823 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:09:11.823 [Lua] Lobby data unique_server_name = gyuree 12:09:11.823 [Lua] Lobby data player_slot_4 = 0:0 12:09:11.823 [Lua] Lobby data country_code = HU 12:09:11.823 [Lua] Lobby data matchmaking = false 12:09:11.823 [Lua] Lobby data power_level = 658 12:09:11.823 [Lua] Lobby data mission_id = morris_hub 12:09:11.823 [Lua] Lobby data mechanism = deus 12:09:11.823 [Lua] Lobby data player_slot_5 = 0:0 12:09:11.823 [Lua] Lobby data player_slot_2 = 0:0 12:09:11.823 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:09:11.823 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:09:11.823 [Lua] Lobby data eac_authorized = true 12:09:11.823 [Lua] Set lobby end. 12:09:11.823 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:1) to profile(3) career(4) 12:09:11.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 12:09:11.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 12:09:11.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 12:09:11.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 12:09:11.835 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 12:09:11.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 12:09:11.835 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 12:09:11.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 12:09:11.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read, 12:09:11.835 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 12:09:11.835 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 12:09:11.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 12:09:11.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 12:09:11.835 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 12:09:11.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 12:09:11.847 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 12:09:11.848 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer 12:09:11.849 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 12:09:11.849 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 12:09:11.850 [Lua] [GameNetworkManager] destroying game object with go_id=8 12:09:11.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 12:09:11.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 12:09:11.851 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 12:09:11.852 [Save] Saving `save_data` 12:09:11.855 [Save] Save done 12:09:11.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 12:09:11.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed, ProfileSynchronizer 12:09:11.863 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 12:09:11.863 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, ProfileSynchronizer 12:09:11.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 12:09:11.864 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer 12:09:11.870 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer 12:09:11.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer 12:09:11.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer 12:09:11.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 12:09:11.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 12:09:11.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 12:09:11.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 12:09:11.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 12:09:11.879 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 12:09:11.879 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 12:09:11.886 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read, 12:09:11.957 [Lua] [IngameUI] menu view on_exit character_selection 12:09:11.957 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 12:09:11.957 [Lua] hero_fullscreen_menu_on_exit 12:09:11.959 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00ba9250 12:09:11.959 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:09:11.959 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:09:11.959 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:09:11.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 12:09:11.985 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 12:09:11.985 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 12:09:11.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 12:09:12.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 12:09:12.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 12:09:12.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 12:09:12.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 12:09:12.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 12:09:12.273 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 12:09:12.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 12:09:12.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 12:09:12.372 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 12:09:12.414 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 12:09:12.414 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 12:09:12.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 12:09:12.487 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 12:09:12.487 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 12:09:12.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 12:09:12.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 12:09:12.654 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 12:09:12.655 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 12:09:12.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 12:09:12.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 12:09:12.812 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 12:09:12.871 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 12:09:12.871 [Lua] [PackageManager] Force_load: wwise/flamethrower 12:09:12.871 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 12:09:12.944 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 12:09:12.944 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 12:09:12.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 12:09:12.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 12:09:12.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 12:09:12.982 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 12:09:13.064 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 12:09:13.064 [Lua] [PackageManager] Force_load: wwise/drakegun 12:09:13.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:09:13.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:09:13.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:09:13.114 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(3.26955, 0.437103, -4.68921), Vector4(0, 0, -0.482058, -0.876139)) 12:09:13.117 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:09:13.118 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:09:13.118 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 12:09:13.118 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=13 12:09:13.118 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14 12:09:13.329 [Lua] ### CLEARING PEER STATE FOR 110000104326bb2 12:09:13.329 [Lua] [PeerSM] 110000104326bb2 :: on_exit Connecting 12:09:13.329 [Lua] [PeerSM] 110000104326bb2 :: on_enter Connecting 12:09:13.395 [Lua] [NetworkServer] Peer 110000104326bb2 has sent rpc_notify_lobby_joined 12:09:13.395 [Lua] [PSM] Peer 110000104326bb2 joined. Want to use profile index "1" and join party "0" 12:09:13.395 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104326bb2, connection_key=0) 12:09:13.395 [Lua] Sync dynamic to client: 12:09:13.620 [Lua] ### Received rpc_level_load_started 12:09:13.620 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 1509972736 12:09:13.620 [Lua] player (110000104326bb2,1) was put into party 0 12:09:13.620 [Lua] [ProfileSynchronizer] Peer 110000104326bb2 entered session 12:09:13.620 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104326bb2 12:09:13.620 [Lua] Mechanism says: a client has initialized the mechanism! 110000104326bb2 12:09:14.307 [EACServer] [14:09:14:307][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104326BB2 Session: 1 Status: Client Authenticated Message: Client authenticated. 12:09:14.308 [EAC] Peer 110000104326bb2 switched EAC state to ClientAuthenticatedLocal 12:09:14.795 [Lua] Set lobby begin: 12:09:14.795 [Lua] Lobby data selected_mission_id = morris_hub 12:09:14.795 [Lua] Lobby data num_players = 2 12:09:14.795 [Lua] Lobby data difficulty_tweak = 0 12:09:14.795 [Lua] Lobby data host = 110000111888793 12:09:14.795 [Lua] Lobby data matchmaking_type = 3 12:09:14.795 [Lua] Lobby data difficulty = normal 12:09:14.795 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:09:14.795 [Lua] Lobby data unique_server_name = gyuree 12:09:14.796 [Lua] Lobby data player_slot_4 = 0:0 12:09:14.796 [Lua] Lobby data country_code = HU 12:09:14.796 [Lua] Lobby data matchmaking = false 12:09:14.796 [Lua] Lobby data power_level = 835 12:09:14.796 [Lua] Lobby data mission_id = morris_hub 12:09:14.796 [Lua] Lobby data mechanism = deus 12:09:14.796 [Lua] Lobby data player_slot_5 = 0:0 12:09:14.796 [Lua] Lobby data player_slot_2 = 0:0 12:09:14.796 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:09:14.796 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:09:14.796 [Lua] Lobby data eac_authorized = true 12:09:14.796 [Lua] Set lobby end. 12:09:15.088 [EACServer] [14:09:15:088][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104326BB2. 12:09:15.388 [EACServer] [14:09:15:388][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104326BB2 12:09:15.388 [EACServer] [14:09:15:388][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104326BB2 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 12:09:15.388 [EAC] Peer 110000104326bb2 switched EAC state to ClientAuthenticatedRemote 12:09:15.416 [Lua] [NetworkServer] Peer 110000104326bb2 has sent rpc_post_game_notified 12:09:15.416 [Lua] [PeerSM] 110000104326bb2 :: on_exit Connecting 12:09:15.416 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading 12:09:17.829 [Lua] PlayFabMirrorBase:_commit_internal 3 12:09:17.829 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:09:17.829 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:09:17.843 [Lua] commit result success 3 12:09:17.843 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 12:09:17.856 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 12:09:18.647 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30 12:09:19.810 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104326bb2, connection_key=0) 12:09:19.849 [Lua] ### Received rpc_level_loaded 12:09:19.849 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 228 12:09:19.850 [Lua] Peer 110000104326bb2 has loaded the level and all enemies are loaded 12:09:19.850 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading 12:09:19.850 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages 12:09:19.863 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages 12:09:19.863 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame 12:09:21.104 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame 12:09:21.104 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync 12:09:21.116 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2 12:09:21.118 [Lua] PlayerManager:add_remote_player 110000104326bb2 12:09:21.118 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 12:09:21.118 [Lua] RemotePlayer:create_game_object( ) 15 12:09:21.137 [Lua] player (110000104326bb2,1) was put into party 1 12:09:21.137 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(1) career(3) 12:09:21.137 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync 12:09:21.137 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers 12:09:21.144 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers 12:09:21.144 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame 12:09:21.240 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:09:21.240 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1 12:09:21.241 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 12:09:21.241 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 12:09:21.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer, async-read, 12:09:21.241 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer, async-read, 12:09:21.241 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 12:09:21.241 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 12:09:21.241 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, ProfileSynchronizer, async-read, 12:09:21.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer, async-read, 12:09:21.241 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 12:09:21.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 12:09:21.297 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 12:09:21.297 [Lua] [PackageManager] Force_load: wwise/crossbow 12:09:21.298 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 12:09:21.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 12:09:21.783 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 12:09:21.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 12:09:21.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 12:09:21.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 12:09:21.797 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow 12:09:21.896 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow 12:09:21.897 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow 12:09:21.897 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:09:21.960 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:09:21.961 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:09:21.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 12:09:22.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 12:09:22.012 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 12:09:22.012 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04 12:09:22.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04 12:09:22.038 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04 12:09:22.039 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 12:09:22.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 12:09:22.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 12:09:22.064 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 12:09:22.091 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 12:09:22.091 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 12:09:22.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:09:22.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:09:22.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:09:23.003 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:09:23.003 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player. 12:09:23.004 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16 12:09:23.004 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1 12:09:23.005 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:09:23.005 [Lua] TalentSystem:rpc_sync_talents 1 1025 12:09:24.862 [Lua] Set lobby begin: 12:09:24.862 [Lua] Lobby data selected_mission_id = morris_hub 12:09:24.862 [Lua] Lobby data num_players = 2 12:09:24.862 [Lua] Lobby data difficulty_tweak = 0 12:09:24.862 [Lua] Lobby data host = 110000111888793 12:09:24.863 [Lua] Lobby data matchmaking_type = 3 12:09:24.863 [Lua] Lobby data difficulty = normal 12:09:24.863 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:09:24.863 [Lua] Lobby data unique_server_name = gyuree 12:09:24.863 [Lua] Lobby data player_slot_4 = 0:0 12:09:24.863 [Lua] Lobby data country_code = HU 12:09:24.863 [Lua] Lobby data matchmaking = false 12:09:24.863 [Lua] Lobby data power_level = 417 12:09:24.863 [Lua] Lobby data mission_id = morris_hub 12:09:24.863 [Lua] Lobby data mechanism = deus 12:09:24.863 [Lua] Lobby data player_slot_5 = 0:0 12:09:24.863 [Lua] Lobby data player_slot_2 = 0:0 12:09:24.863 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:09:24.863 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:09:24.863 [Lua] Lobby data eac_authorized = true 12:09:24.863 [Lua] Set lobby end. 12:09:29.868 [Lua] Set lobby begin: 12:09:29.868 [Lua] Lobby data selected_mission_id = morris_hub 12:09:29.868 [Lua] Lobby data num_players = 2 12:09:29.868 [Lua] Lobby data difficulty_tweak = 0 12:09:29.868 [Lua] Lobby data host = 110000111888793 12:09:29.868 [Lua] Lobby data matchmaking_type = 3 12:09:29.868 [Lua] Lobby data difficulty = normal 12:09:29.869 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:09:29.869 [Lua] Lobby data unique_server_name = gyuree 12:09:29.869 [Lua] Lobby data player_slot_4 = 0:0 12:09:29.869 [Lua] Lobby data country_code = HU 12:09:29.869 [Lua] Lobby data matchmaking = false 12:09:29.869 [Lua] Lobby data power_level = 835 12:09:29.869 [Lua] Lobby data mission_id = morris_hub 12:09:29.869 [Lua] Lobby data mechanism = deus 12:09:29.869 [Lua] Lobby data player_slot_5 = 0:0 12:09:29.869 [Lua] Lobby data player_slot_2 = 0:0 12:09:29.869 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:09:29.869 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:09:29.869 [Lua] Lobby data eac_authorized = true 12:09:29.869 [Lua] Set lobby end. 12:09:36.607 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104326bb2 12:09:36.607 [Lua] Set lobby begin: 12:09:36.607 [Lua] Lobby data selected_mission_id = morris_hub 12:09:36.607 [Lua] Lobby data num_players = 2 12:09:36.607 [Lua] Lobby data difficulty_tweak = 0 12:09:36.607 [Lua] Lobby data host = 110000111888793 12:09:36.607 [Lua] Lobby data matchmaking_type = 3 12:09:36.607 [Lua] Lobby data difficulty = normal 12:09:36.607 [Lua] Lobby data player_slot_1 = 0:0 12:09:36.607 [Lua] Lobby data unique_server_name = gyuree 12:09:36.607 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:09:36.608 [Lua] Lobby data country_code = HU 12:09:36.608 [Lua] Lobby data matchmaking = false 12:09:36.608 [Lua] Lobby data power_level = 835 12:09:36.608 [Lua] Lobby data mission_id = morris_hub 12:09:36.608 [Lua] Lobby data mechanism = deus 12:09:36.608 [Lua] Lobby data player_slot_5 = 0:0 12:09:36.608 [Lua] Lobby data player_slot_2 = 0:0 12:09:36.608 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:09:36.608 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:09:36.608 [Lua] Lobby data eac_authorized = true 12:09:36.608 [Lua] Set lobby end. 12:09:36.608 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(4) career(3) 12:09:36.674 [Lua] [NetworkServer] Peer 110000104326bb2 despawned player. 12:09:36.674 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104326bb2 12:09:36.674 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 12:09:36.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer, async-read, 12:09:36.674 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 12:09:36.674 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read, 12:09:36.674 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 12:09:36.674 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald, ProfileSynchronizer, async-read, 12:09:36.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, ProfileSynchronizer, async-read, 12:09:36.674 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer, async-read, 12:09:36.674 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 12:09:36.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer, async-read, 12:09:36.687 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 12:09:36.687 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 12:09:36.688 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 12:09:36.688 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 12:09:36.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer 12:09:36.689 [Lua] [GameNetworkManager] destroying game object with go_id=16 12:09:36.707 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 12:09:36.708 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer 12:09:36.708 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, ProfileSynchronizer 12:09:36.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer 12:09:36.757 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:09:36.757 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:09:36.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 12:09:36.781 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 12:09:36.781 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 12:09:36.781 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 12:09:37.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 12:09:37.309 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 12:09:37.310 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 12:09:37.363 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 12:09:37.363 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 12:09:37.363 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 12:09:37.456 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 12:09:37.456 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 12:09:37.457 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald 12:09:37.571 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald 12:09:37.571 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald 12:09:37.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 12:09:37.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 12:09:37.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 12:09:37.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 12:09:37.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 12:09:37.644 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 12:09:37.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 12:09:37.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 12:09:37.716 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 12:09:37.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 12:09:37.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 12:09:37.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 12:09:37.825 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:09:37.825 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player. 12:09:37.827 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=19 12:09:37.827 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1 12:09:37.827 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:09:37.827 [Lua] TalentSystem:rpc_sync_talents 1 1026 12:09:40.194 [Lua] [IngameUI] menu view on_enter start_game_view 12:09:40.197 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00bac8b0 12:09:40.197 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:09:40.235 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 12:09:40.235 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 12:09:40.236 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 12:09:40.236 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 12:09:40.237 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 12:09:42.174 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 12:09:42.174 [Lua] ............................................................................................................ 12:09:42.174 [Lua] ............................................................................................................ 12:09:42.174 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 12:09:42.174 [Lua] ............................................................................................................ 12:09:42.174 [Lua] ............................................................................................................ 12:09:42.236 [Lua] [Matchmaking] Cancelling matchmaking 12:09:42.236 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:09:42.276 [Lua] [IngameUI] menu view on_exit start_game_view 12:09:42.276 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:09:42.277 [Save] Saving `save_data` 12:09:42.277 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 12:09:42.277 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 12:09:42.277 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 12:09:42.277 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 12:09:42.279 [Save] Save done 12:09:42.298 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00bac8b0 12:09:43.358 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:09:43.358 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:09:43.360 [Lua] Set lobby begin: 12:09:43.360 [Lua] Lobby data selected_mission_id = morris_hub 12:09:43.360 [Lua] Lobby data num_players = 2 12:09:43.360 [Lua] Lobby data difficulty_tweak = 0 12:09:43.360 [Lua] Lobby data host = 110000111888793 12:09:43.360 [Lua] Lobby data matchmaking_type = 3 12:09:43.361 [Lua] Lobby data difficulty = cataclysm 12:09:43.361 [Lua] Lobby data player_slot_1 = 0:0 12:09:43.361 [Lua] Lobby data unique_server_name = gyuree 12:09:43.361 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:09:43.361 [Lua] Lobby data country_code = HU 12:09:43.361 [Lua] Lobby data matchmaking = false 12:09:43.361 [Lua] Lobby data power_level = 835 12:09:43.361 [Lua] Lobby data mission_id = morris_hub 12:09:43.361 [Lua] Lobby data mechanism = deus 12:09:43.361 [Lua] Lobby data player_slot_5 = 0:0 12:09:43.361 [Lua] Lobby data player_slot_2 = 0:0 12:09:43.361 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:09:43.361 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:09:43.361 [Lua] Lobby data eac_authorized = true 12:09:43.361 [Lua] Set lobby end. 12:09:43.361 [Lua] [PartyManager] Leader is set to 110000111888793 12:09:43.362 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 12:09:43.362 [Lua] Set lobby begin: 12:09:43.362 [Lua] Lobby data twitch_enabled = false 12:09:43.362 [Lua] Lobby data selected_mission_id = journey_citadel 12:09:43.362 [Lua] Lobby data num_players = 2 12:09:43.362 [Lua] Lobby data difficulty_tweak = 0 12:09:43.362 [Lua] Lobby data host = 110000111888793 12:09:43.362 [Lua] Lobby data matchmaking_type = 2 12:09:43.362 [Lua] Lobby data match_started = true 12:09:43.362 [Lua] Lobby data difficulty = cataclysm 12:09:43.362 [Lua] Lobby data player_slot_1 = 0:0 12:09:43.362 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:09:43.362 [Lua] Lobby data unique_server_name = gyuree 12:09:43.362 [Lua] Lobby data quick_game = false 12:09:43.362 [Lua] Lobby data country_code = HU 12:09:43.362 [Lua] Lobby data matchmaking = true 12:09:43.362 [Lua] Lobby data power_level = 835 12:09:43.363 [Lua] Lobby data mission_id = morris_hub 12:09:43.363 [Lua] Lobby data mechanism = deus 12:09:43.363 [Lua] Lobby data player_slot_5 = 0:0 12:09:43.363 [Lua] Lobby data player_slot_2 = 0:0 12:09:43.363 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:09:43.363 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:09:43.363 [Lua] Lobby data eac_authorized = true 12:09:43.363 [Lua] Set lobby end. 12:09:43.363 [Lua] Set lobby begin: 12:09:43.363 [Lua] Lobby data twitch_enabled = false 12:09:43.363 [Lua] Lobby data selected_mission_id = journey_citadel 12:09:43.363 [Lua] Lobby data num_players = 2 12:09:43.363 [Lua] Lobby data difficulty_tweak = 0 12:09:43.363 [Lua] Lobby data host = 110000111888793 12:09:43.363 [Lua] Lobby data matchmaking_type = 2 12:09:43.363 [Lua] Lobby data is_private = false 12:09:43.363 [Lua] Lobby data match_started = true 12:09:43.363 [Lua] Lobby data difficulty = cataclysm 12:09:43.364 [Lua] Lobby data player_slot_1 = 0:0 12:09:43.364 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:09:43.364 [Lua] Lobby data unique_server_name = gyuree 12:09:43.364 [Lua] Lobby data quick_game = false 12:09:43.364 [Lua] Lobby data country_code = HU 12:09:43.364 [Lua] Lobby data matchmaking = true 12:09:43.364 [Lua] Lobby data power_level = 835 12:09:43.364 [Lua] Lobby data mission_id = morris_hub 12:09:43.364 [Lua] Lobby data mechanism = deus 12:09:43.364 [Lua] Lobby data player_slot_5 = 0:0 12:09:43.364 [Lua] Lobby data player_slot_2 = 0:0 12:09:43.364 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:09:43.364 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:09:43.364 [Lua] Lobby data eac_authorized = true 12:09:43.364 [Lua] Set lobby end. 12:09:43.365 [Lua] [ChatManager][1]System: Starting hosted game... 12:09:43.365 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:09:43.365 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:12:09.752 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:12:09.753 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:12:09.834 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 12:12:09.834 [Lua] Set lobby begin: 12:12:09.834 [Lua] Lobby data twitch_enabled = false 12:12:09.834 [Lua] Lobby data selected_mission_id = journey_citadel 12:12:09.834 [Lua] Lobby data num_players = 2 12:12:09.834 [Lua] Lobby data difficulty_tweak = 0 12:12:09.834 [Lua] Lobby data host = 110000111888793 12:12:09.834 [Lua] Lobby data matchmaking_type = 2 12:12:09.834 [Lua] Lobby data is_private = false 12:12:09.834 [Lua] Lobby data match_started = true 12:12:09.834 [Lua] Lobby data difficulty = cataclysm 12:12:09.834 [Lua] Lobby data player_slot_1 = 0:0 12:12:09.834 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:12:09.834 [Lua] Lobby data unique_server_name = gyuree 12:12:09.834 [Lua] Lobby data quick_game = false 12:12:09.834 [Lua] Lobby data country_code = HU 12:12:09.834 [Lua] Lobby data matchmaking = true 12:12:09.834 [Lua] Lobby data power_level = 835 12:12:09.834 [Lua] Lobby data mission_id = morris_hub 12:12:09.834 [Lua] Lobby data mechanism = deus 12:12:09.835 [Lua] Lobby data player_slot_5 = 0:0 12:12:09.835 [Lua] Lobby data player_slot_2 = 0:0 12:12:09.835 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:12:09.835 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:12:09.835 [Lua] Lobby data eac_authorized = true 12:12:09.835 [Lua] Set lobby end. 12:12:09.835 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:89021672, lt:load_next_level, extra_packages:{ }) 12:12:09.835 [Lua] [NetworkServer] Entering post game 12:12:09.835 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 12:12:09.835 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 12:12:09.835 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame 12:12:09.835 [Lua] [PeerSM] 110000104326bb2 :: on_enter InPostGame 12:12:09.835 [Lua] Complete level triggered. 12:12:09.839 [Lua] Generated node with: Level , level_seed <1930325822>, Run progress <0.3333> 12:12:09.839 [Lua] Generated node with: Level , level_seed <-1316270715>, Run progress <0.3333> 12:12:09.839 [Lua] Generated node with: Level , level_seed <1398923552>, Run progress <0> 12:12:09.839 [Lua] Generated node with: Level , level_seed <1949966847>, Run progress <0.49995> 12:12:09.839 [Lua] Generated node with: Level , level_seed <-1630189742>, Run progress <0.6666> 12:12:09.839 [Lua] Generated node with: Level , level_seed <1051737737>, Run progress <0.6666> 12:12:09.839 [Lua] Generated node with: Level , level_seed <-1079134636>, Run progress <0.3333> 12:12:09.839 [Lua] Generated node with: Level , level_seed <-48583261>, Run progress <0.9999> 12:12:09.839 [Lua] Generated node with: Level , level_seed <-1394362714>, Run progress <0.49995> 12:12:09.839 [Lua] Generated node with: Level , level_seed <-1795465779>, Run progress <0.83325> 12:12:09.839 [Lua] Generated node with: Level , level_seed <496461000>, Run progress <0> 12:12:09.839 [Lua] Generated node with: Level , level_seed <-422657657>, Run progress <0.49995> 12:12:09.839 [Lua] Generated node with: Level , level_seed <1010405690>, Run progress <0.16665> 12:12:09.839 [Lua] Generated node with: Level , level_seed <1776447313>, Run progress <0.6666> 12:12:09.839 [Lua] Generated node with: Level , level_seed <-1271799684>, Run progress <0> 12:12:09.839 [Lua] Generated node with: Level , level_seed <780452267>, Run progress <0.16665> 12:12:09.840 [Lua] [DeusRunController] starting with seed <1632529664> on difficulty and dominant god 12:12:09.840 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 31 12:12:09.840 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1271799684, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:2119686272, lt:load_next_level, extra_packages:{ }) 12:12:09.840 [Lua] [LevelTransitionHandler] promote_next_level_data 12:12:09.840 [Lua] [NetworkServer] Entering post game 12:12:09.841 [Save] Saving `save_data` 12:12:09.841 [Lua] gm_event_end_conditions_met false false 12:12:09.841 [Lua] PlayFabMirrorBase:_commit_internal nil 12:12:09.841 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:12:09.841 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:12:09.842 [Lua] TRANSITION nil nil load_next_level 12:12:09.842 [Lua] Transition type "load_next_level", is server: true 12:12:09.842 [Lua] [GameNetworkManager] Leaving game... 12:12:09.842 [Lua] [GameNetworkManager] Shutting down game session host. 12:12:09.842 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:12:09.842 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:12:09.842 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=237.13 12:12:09.843 [Save] Save done 12:12:09.843 [Save] Saving `save_data` 12:12:09.846 [Save] Save done 12:12:09.846 [Save] Saving `save_data` 12:12:09.850 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:12:09.850 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 31 12:12:09.850 [Lua] commit result success 4 12:12:09.850 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32 12:12:09.850 [Save] Save done 12:12:09.866 [Connection] Packet 3230 chunk for system game_session from 110000104326bb2 had no listener 12:12:10.020 [Lua] [PlayerSyncData] Game session is not initialized 12:12:10.020 [Lua] Set lobby begin: 12:12:10.020 [Lua] Lobby data twitch_enabled = false 12:12:10.020 [Lua] Lobby data selected_mission_id = journey_citadel 12:12:10.021 [Lua] Lobby data num_players = 2 12:12:10.021 [Lua] Lobby data difficulty_tweak = 0 12:12:10.021 [Lua] Lobby data host = 110000111888793 12:12:10.021 [Lua] Lobby data matchmaking_type = 2 12:12:10.021 [Lua] Lobby data is_private = false 12:12:10.021 [Lua] Lobby data match_started = true 12:12:10.021 [Lua] Lobby data difficulty = cataclysm 12:12:10.021 [Lua] Lobby data player_slot_1 = 0:0 12:12:10.021 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:12:10.021 [Lua] Lobby data unique_server_name = gyuree 12:12:10.021 [Lua] Lobby data quick_game = false 12:12:10.021 [Lua] Lobby data country_code = HU 12:12:10.021 [Lua] Lobby data matchmaking = true 12:12:10.022 [Lua] Lobby data power_level = 0 12:12:10.022 [Lua] Lobby data mission_id = morris_hub 12:12:10.022 [Lua] Lobby data mechanism = deus 12:12:10.022 [Lua] Lobby data player_slot_5 = 0:0 12:12:10.022 [Lua] Lobby data player_slot_2 = 0:0 12:12:10.022 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:12:10.022 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:12:10.022 [Lua] Lobby data eac_authorized = true 12:12:10.022 [Lua] Set lobby end. 12:12:10.667 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 31 12:12:10.682 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32 12:12:10.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32 12:12:11.851 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:12:11.851 [Lua] [Managers] Calling function on all managers: 12:12:11.852 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 12:12:11.852 [Lua] Clearing all global lookup lists 12:12:11.852 [Lua] [IngamePlayerListUI] - Destroy 12:12:11.852 [Lua] [GamePadEquipmentUI] - Destroy 12:12:11.852 [Lua] [EquipmentUI] - Destroy 12:12:11.852 [Lua] [AbilityUI] - Destroy 12:12:11.852 [Lua] [GamePadAbilityUI] - Destroy 12:12:11.853 [Lua] [IngameUI] destroy 12:12:11.855 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1 12:12:11.861 [Lua] [Managers] Destroying manager group: 12:12:11.863 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:12:11.863 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 12:12:11.863 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 12:12:11.863 [Lua] [PeerSM] 110000104326bb2 :: on_exit InPostGame 12:12:11.863 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading 12:12:11.863 [Lua] [Matchmaking] unregister rpcs 12:12:11.864 [Lua] ############### UNLOADING PACKAGES ############### 12:12:11.864 [Lua] [Managers] Calling function on all managers: 12:12:11.864 [Lua] [Managers] Destroying manager group: 12:12:11.864 [Lua] [Gamestate] Enter state StateLoading 12:12:11.865 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:12:11.865 [Lua] [Matchmaking] register rpcs 12:12:11.866 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 12:12:11.866 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 12:12:11.866 [Lua] registering RPCs 12:12:11.866 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:12:11.866 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:12:11.866 [Lua] Set lobby begin: 12:12:11.866 [Lua] Lobby data twitch_enabled = false 12:12:11.866 [Lua] Lobby data selected_mission_id = journey_citadel 12:12:11.866 [Lua] Lobby data num_players = 2 12:12:11.866 [Lua] Lobby data difficulty_tweak = 0 12:12:11.866 [Lua] Lobby data host = 110000111888793 12:12:11.866 [Lua] Lobby data matchmaking_type = 2 12:12:11.866 [Lua] Lobby data is_private = false 12:12:11.866 [Lua] Lobby data match_started = true 12:12:11.866 [Lua] Lobby data difficulty = cataclysm 12:12:11.866 [Lua] Lobby data player_slot_1 = 0:0 12:12:11.866 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:12:11.866 [Lua] Lobby data unique_server_name = gyuree 12:12:11.867 [Lua] Lobby data quick_game = false 12:12:11.867 [Lua] Lobby data country_code = HU 12:12:11.867 [Lua] Lobby data matchmaking = true 12:12:11.867 [Lua] Lobby data power_level = 0 12:12:11.867 [Lua] Lobby data mission_id = dlc_morris_map 12:12:11.867 [Lua] Lobby data mechanism = deus 12:12:11.867 [Lua] Lobby data player_slot_5 = 0:0 12:12:11.867 [Lua] Lobby data player_slot_2 = 0:0 12:12:11.867 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:12:11.867 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:12:11.867 [Lua] Lobby data eac_authorized = true 12:12:11.867 [Lua] Set lobby end. 12:12:11.867 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:12:11.870 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 12:12:11.870 [Lua] [StateLoading] load_current_level 12:12:11.870 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 12:12:11.936 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 12:12:11.948 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 12:12:11.948 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 12:12:12.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 12:12:12.001 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 12:12:12.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 12:12:12.018 [Lua] ### Received rpc_level_load_started 12:12:12.018 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 2119686272 12:12:12.067 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 12:12:13.270 [Lua] ### Received rpc_level_loaded 12:12:13.270 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 327 12:12:13.270 [Lua] Peer 110000104326bb2 has loaded the level and all enemies are loaded 12:12:13.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 12:12:13.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, ProfileSynchronizer, async-read, 12:12:13.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 12:12:13.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer 12:12:13.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, ProfileSynchronizer 12:12:13.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer 12:12:13.271 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading 12:12:13.271 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages 12:12:13.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 12:12:13.287 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 12:12:13.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 12:12:13.304 [Lua] [LevelTransitionHandler] Level load completed! 12:12:13.304 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1271799684 - use_random_directors: false - conflict_director_name: disabled 12:12:13.304 [Lua] [EnemyPackageLoader] Load no enemies on this level 12:12:13.304 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 12:12:13.305 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:12:13.305 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 12:12:13.310 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:12:13.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read, 12:12:13.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 12:12:13.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read, 12:12:13.321 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 12:12:13.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 12:12:13.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer 12:12:13.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 12:12:13.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer 12:12:13.322 [Lua] ### Received rpc_level_loaded 12:12:13.322 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327 12:12:13.322 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 12:12:13.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 12:12:13.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 12:12:13.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 12:12:13.338 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 12:12:13.338 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 12:12:13.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 12:12:13.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 12:12:13.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 12:12:13.457 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 12:12:13.457 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 12:12:13.457 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 12:12:13.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 12:12:13.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 12:12:13.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 12:12:13.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 12:12:13.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 12:12:13.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 12:12:13.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 12:12:13.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 12:12:13.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 12:12:13.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 12:12:13.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 12:12:13.881 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 12:12:13.881 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 12:12:13.881 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages 12:12:13.881 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame 12:12:13.882 [Lua] ### Received rpc_level_loaded 12:12:13.882 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327 12:12:13.882 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:12:13.882 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 12:12:13.882 [Umbra] Init version: 3.4.15 :: 16 threads 12:12:13.884 [Lua] Async level spawning done 12:12:13.884 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:12:14.896 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:12:14.896 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:12:14.896 [Lua] [Matchmaking] unregister rpcs 12:12:14.896 [Lua] Set lobby begin: 12:12:14.896 [Lua] Lobby data twitch_enabled = false 12:12:14.896 [Lua] Lobby data selected_mission_id = journey_citadel 12:12:14.896 [Lua] Lobby data num_players = 2 12:12:14.896 [Lua] Lobby data difficulty_tweak = 0 12:12:14.897 [Lua] Lobby data host = 110000111888793 12:12:14.897 [Lua] Lobby data matchmaking_type = 2 12:12:14.897 [Lua] Lobby data is_private = false 12:12:14.897 [Lua] Lobby data match_started = true 12:12:14.897 [Lua] Lobby data difficulty = cataclysm 12:12:14.897 [Lua] Lobby data player_slot_1 = 0:0 12:12:14.897 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:12:14.897 [Lua] Lobby data unique_server_name = gyuree 12:12:14.897 [Lua] Lobby data quick_game = false 12:12:14.898 [Lua] Lobby data country_code = HU 12:12:14.898 [Lua] Lobby data matchmaking = true 12:12:14.898 [Lua] Lobby data power_level = 0 12:12:14.898 [Lua] Lobby data mission_id = dlc_morris_map 12:12:14.898 [Lua] Lobby data mechanism = deus 12:12:14.898 [Lua] Lobby data player_slot_5 = 0:0 12:12:14.898 [Lua] Lobby data player_slot_2 = 0:0 12:12:14.898 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:12:14.898 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:12:14.899 [Lua] Lobby data eac_authorized = true 12:12:14.899 [Lua] Set lobby end. 12:12:14.899 [Lua] [Managers] Destroying manager group: 12:12:14.899 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 12:12:14.899 [Lua] [Gamestate] Enter StateIngame HOST 12:12:14.899 [Lua] [Managers] Calling function on all managers: 12:12:14.900 [Lua] <>level = dlc_morris_map<> 12:12:14.900 [Lua] [StateIngame] Server ingame 12:12:14.903 [Lua] Set lobby begin: 12:12:14.903 [Lua] Lobby data twitch_enabled = false 12:12:14.903 [Lua] Lobby data selected_mission_id = journey_citadel 12:12:14.903 [Lua] Lobby data num_players = 2 12:12:14.903 [Lua] Lobby data difficulty_tweak = -10 12:12:14.903 [Lua] Lobby data host = 110000111888793 12:12:14.904 [Lua] Lobby data matchmaking_type = 2 12:12:14.904 [Lua] Lobby data is_private = false 12:12:14.904 [Lua] Lobby data match_started = true 12:12:14.904 [Lua] Lobby data difficulty = cataclysm 12:12:14.904 [Lua] Lobby data player_slot_1 = 0:0 12:12:14.904 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:12:14.904 [Lua] Lobby data unique_server_name = gyuree 12:12:14.904 [Lua] Lobby data quick_game = false 12:12:14.904 [Lua] Lobby data country_code = HU 12:12:14.905 [Lua] Lobby data matchmaking = true 12:12:14.905 [Lua] Lobby data power_level = 0 12:12:14.905 [Lua] Lobby data mission_id = dlc_morris_map 12:12:14.905 [Lua] Lobby data mechanism = deus 12:12:14.905 [Lua] Lobby data player_slot_5 = 0:0 12:12:14.905 [Lua] Lobby data player_slot_2 = 0:0 12:12:14.905 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:12:14.905 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:12:14.905 [Lua] Lobby data eac_authorized = true 12:12:14.905 [Lua] Set lobby end. 12:12:14.905 [Lua] [Matchmaking] register rpcs 12:12:14.905 [Lua] GameNetworkManager:init... creating game session 12:12:14.905 [Lua] Host GameSession.make_game_session_host with session: 12:12:14.905 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:12:14.905 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 12:12:14.905 [Lua] [GameNetworkManager] self.is_server = true 12:12:14.905 [Network] Setting artificial MTU limit to 65536 12:12:14.919 [Lua] Switching ConflictSettings: to: disabled 12:12:14.919 [Lua] pacing=disabled 12:12:14.919 [Lua] roaming=nil 12:12:14.919 [Lua] specials=disabled 12:12:14.919 [Lua] debug_color=black 12:12:14.919 [Lua] pack_spawning=disabled 12:12:14.919 [Lua] contained_breeds=nil 12:12:14.919 [Lua] disabled=true 12:12:14.919 [Lua] boss=disabled 12:12:14.919 [Lua] horde=disabled 12:12:14.919 [Lua] name=disabled 12:12:14.919 [Lua] intensity=disabled 12:12:14.919 [Lua] --- 12:12:14.919 [Lua] [LevelAnalysis] set_random_seed( -1271799684) 12:12:14.923 [Lua] [AIInterestPointSystem] Level Seed: -1271799684 12:12:14.923 [Lua] 12:12:14.923 [Lua] [entity_system_bag] = table 12:12:14.923 [Lua] [entity_system_bag] = metatable 12:12:14.923 [Lua] [startup_data] = table 12:12:14.923 [Lua] [entity_manager] = table 12:12:14.923 [Lua] [entity_manager] = metatable 12:12:14.923 [Lua] [unit_spawner] = table 12:12:14.923 [Lua] [unit_spawner] = metatable 12:12:14.923 [Lua] [unit_storage] = table 12:12:14.923 [Lua] [unit_storage] = metatable 12:12:14.923 [Lua] [dice_keeper] = table 12:12:14.923 [Lua] [dice_keeper] = metatable 12:12:14.923 [Lua] [is_server] = true (boolean) 12:12:14.923 [Lua] [world] = [World] 12:12:14.923 [Lua] [system_api] = table 12:12:14.923 [Lua] [entity_system] = table 12:12:14.923 [Lua] [entity_system] = metatable 12:12:14.923 [Lua] [network_lobby] = table 12:12:14.923 [Lua] [network_lobby] = metatable 12:12:14.923 [Lua] [profile_synchronizer] = table 12:12:14.923 [Lua] [profile_synchronizer] = metatable 12:12:14.923 [Lua] [level_transition_handler] = table 12:12:14.923 [Lua] [level_transition_handler] = metatable 12:12:14.923 [Lua] [num_local_human_players] = 1 (number) 12:12:14.923 [Lua] [statistics_db] = table 12:12:14.923 [Lua] [statistics_db] = metatable 12:12:14.923 [Lua] [network_server] = table 12:12:14.923 [Lua] [network_server] = metatable 12:12:14.923 [Lua] [input_manager] = table 12:12:14.923 [Lua] [input_manager] = metatable 12:12:14.923 [Lua] [network_clock] = table 12:12:14.923 [Lua] [network_clock] = metatable 12:12:14.923 [Lua] [network_transmit] = table 12:12:14.923 [Lua] [network_transmit] = metatable 12:12:14.923 [Lua] [free_flight_manager] = table 12:12:14.923 [Lua] [free_flight_manager] = metatable 12:12:14.923 [Lua] [network_manager] = table 12:12:14.923 [Lua] [network_manager] = metatable 12:12:14.923 [Lua] [network_event_delegate] = table 12:12:14.923 [Lua] [network_event_delegate] = metatable 12:12:14.923 [Lua] 12:12:14.923 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:12:14.923 [Lua] ignoring extension VersusInteractObjectiveExtension 12:12:14.923 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:12:14.923 [Lua] ignoring extension VersusSocketObjectiveExtension 12:12:14.923 [Lua] ignoring extension VersusTargetObjectiveExtension 12:12:14.923 [Lua] ignoring extension VersusMissionObjectiveExtension 12:12:14.954 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 12:12:14.954 [Lua] [AchievementManager] Achievements using the steam platform 12:12:14.955 [Lua] PlayerManager:add_player player_1 12:12:14.979 [Lua] [StateIngame] Level seed: -1271799684 12:12:14.980 [Lua] [LevelAnalysis] set_random_seed( -1271799684) 12:12:14.980 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:12:14.980 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:12:14.981 [Lua] [IngameUI] init 12:12:14.991 [Lua] cb_razer_chroma_setup 12:12:15.019 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:12:15.019 [Lua] Set lobby begin: 12:12:15.019 [Lua] Lobby data twitch_enabled = false 12:12:15.019 [Lua] Lobby data selected_mission_id = journey_citadel 12:12:15.019 [Lua] Lobby data num_players = 2 12:12:15.019 [Lua] Lobby data difficulty_tweak = -10 12:12:15.020 [Lua] Lobby data host = 110000111888793 12:12:15.020 [Lua] Lobby data matchmaking_type = 2 12:12:15.020 [Lua] Lobby data is_private = false 12:12:15.020 [Lua] Lobby data match_started = true 12:12:15.020 [Lua] Lobby data difficulty = cataclysm 12:12:15.020 [Lua] Lobby data player_slot_1 = 0:0 12:12:15.021 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:12:15.021 [Lua] Lobby data unique_server_name = gyuree 12:12:15.021 [Lua] Lobby data quick_game = false 12:12:15.021 [Lua] Lobby data country_code = HU 12:12:15.021 [Lua] Lobby data matchmaking = true 12:12:15.021 [Lua] Lobby data power_level = 715 12:12:15.022 [Lua] Lobby data mission_id = dlc_morris_map 12:12:15.022 [Lua] Lobby data mechanism = deus 12:12:15.022 [Lua] Lobby data player_slot_5 = 0:0 12:12:15.022 [Lua] Lobby data player_slot_2 = 0:0 12:12:15.022 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:12:15.022 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:12:15.022 [Lua] Lobby data eac_authorized = true 12:12:15.022 [Lua] Set lobby end. 12:12:15.022 [Lua] CurrentConflictSettings disabled 12:12:15.022 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 12:12:15.022 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 12:12:15.022 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 12:12:15.022 [Lua] [Managers] Calling function on all managers: 12:12:15.023 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:12:15.027 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 12:12:15.027 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 12:12:15.065 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 12:12:15.065 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 12:12:15.116 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame 12:12:15.116 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync 12:12:15.171 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2 12:12:15.173 [Lua] PlayerManager:add_remote_player 110000104326bb2 12:12:15.173 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 12:12:15.173 [Lua] RemotePlayer:create_game_object( ) 3 12:12:15.189 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync 12:12:15.189 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers 12:12:15.224 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 12:12:15.224 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 12:12:15.224 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers 12:12:15.224 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame 12:12:15.298 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:12:15.298 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1 12:12:15.453 [Lua] StateInGameRunning:_game_actually_starts() 12:12:15.453 [Lua] ################################################################################################################# 12:12:15.453 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:12:15.453 [Lua] ################################################################################################################# 12:12:15.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 12:12:15.453 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 12:12:15.485 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 12:12:15.699 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 12:12:15.699 [Lua] Commit load time data 12:12:20.023 [Lua] Set lobby begin: 12:12:20.023 [Lua] Lobby data twitch_enabled = false 12:12:20.023 [Lua] Lobby data selected_mission_id = journey_citadel 12:12:20.023 [Lua] Lobby data num_players = 2 12:12:20.023 [Lua] Lobby data difficulty_tweak = -10 12:12:20.023 [Lua] Lobby data host = 110000111888793 12:12:20.023 [Lua] Lobby data matchmaking_type = 2 12:12:20.023 [Lua] Lobby data is_private = false 12:12:20.023 [Lua] Lobby data match_started = true 12:12:20.023 [Lua] Lobby data difficulty = cataclysm 12:12:20.024 [Lua] Lobby data player_slot_1 = 0:0 12:12:20.024 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:12:20.024 [Lua] Lobby data unique_server_name = gyuree 12:12:20.024 [Lua] Lobby data quick_game = false 12:12:20.024 [Lua] Lobby data country_code = HU 12:12:20.024 [Lua] Lobby data matchmaking = true 12:12:20.024 [Lua] Lobby data power_level = 357 12:12:20.024 [Lua] Lobby data mission_id = dlc_morris_map 12:12:20.024 [Lua] Lobby data mechanism = deus 12:12:20.024 [Lua] Lobby data player_slot_5 = 0:0 12:12:20.024 [Lua] Lobby data player_slot_2 = 0:0 12:12:20.024 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:12:20.024 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:12:20.024 [Lua] Lobby data eac_authorized = true 12:12:20.024 [Lua] Set lobby end. 12:12:25.028 [Lua] Set lobby begin: 12:12:25.028 [Lua] Lobby data twitch_enabled = false 12:12:25.028 [Lua] Lobby data selected_mission_id = journey_citadel 12:12:25.028 [Lua] Lobby data num_players = 2 12:12:25.028 [Lua] Lobby data difficulty_tweak = -10 12:12:25.028 [Lua] Lobby data host = 110000111888793 12:12:25.028 [Lua] Lobby data matchmaking_type = 2 12:12:25.028 [Lua] Lobby data is_private = false 12:12:25.028 [Lua] Lobby data match_started = true 12:12:25.028 [Lua] Lobby data difficulty = cataclysm 12:12:25.028 [Lua] Lobby data player_slot_1 = 0:0 12:12:25.028 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:12:25.028 [Lua] Lobby data unique_server_name = gyuree 12:12:25.028 [Lua] Lobby data quick_game = false 12:12:25.028 [Lua] Lobby data country_code = HU 12:12:25.028 [Lua] Lobby data matchmaking = true 12:12:25.028 [Lua] Lobby data power_level = 715 12:12:25.029 [Lua] Lobby data mission_id = dlc_morris_map 12:12:25.029 [Lua] Lobby data mechanism = deus 12:12:25.029 [Lua] Lobby data player_slot_5 = 0:0 12:12:25.029 [Lua] Lobby data player_slot_2 = 0:0 12:12:25.029 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:12:25.029 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:12:25.029 [Lua] Lobby data eac_authorized = true 12:12:25.029 [Lua] Set lobby end. 12:12:37.893 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_snare_a_slaanesh_path1, mc:deus, gm:deus, env:0, seed:496461000, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:672559232, lt:load_next_level, extra_packages:{ }) 12:12:37.893 [Lua] [LevelTransitionHandler] promote_next_level_data 12:12:37.893 [Lua] [NetworkServer] Entering post game 12:12:37.893 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 12:12:37.893 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 12:12:37.893 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame 12:12:37.893 [Lua] [PeerSM] 110000104326bb2 :: on_enter InPostGame 12:12:37.893 [Lua] gm_event_end_conditions_met true false 12:12:37.893 [Save] Saving `save_data` 12:12:37.894 [Lua] Game won 12:12:37.894 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:12:37.896 [Save] Save done 12:12:37.896 [Save] Saving `save_data` 12:12:37.897 [Lua] generate_backend_stats 110000111888793:1 12:12:37.899 [Save] Save done 12:12:37.930 [Lua] PlayFabMirrorBase:_commit_internal nil 12:12:37.930 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:12:37.930 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:12:37.931 [Save] Saving `save_data` 12:12:37.931 [Lua] TRANSITION nil nil load_next_level 12:12:37.931 [Lua] Transition type "load_next_level", is server: true 12:12:37.931 [Lua] [GameNetworkManager] Leaving game... 12:12:37.931 [Lua] [GameNetworkManager] Shutting down game session host. 12:12:37.931 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:12:37.931 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:12:37.931 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=24.95 12:12:37.934 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:12:37.934 [Lua] commit result success 5 12:12:37.934 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34 12:12:37.934 [Lua] none table: 0000000001BE52B0 nil 12:12:37.934 [Save] Save done 12:12:37.939 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34 12:12:38.152 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34 12:12:39.873 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:12:39.873 [Lua] [Managers] Calling function on all managers: 12:12:39.873 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 12:12:39.873 [Lua] Clearing all global lookup lists 12:12:39.873 [Lua] [IngamePlayerListUI] - Destroy 12:12:39.873 [Lua] [IngameUI] destroy 12:12:39.875 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1 12:12:39.875 [Lua] [Managers] Destroying manager group: 12:12:39.876 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:12:39.876 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 12:12:39.876 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 12:12:39.876 [Lua] [PeerSM] 110000104326bb2 :: on_exit InPostGame 12:12:39.876 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading 12:12:39.877 [Lua] [Matchmaking] unregister rpcs 12:12:39.877 [Lua] ############### UNLOADING PACKAGES ############### 12:12:39.877 [Lua] [Gamestate] Enter state StateLoading 12:12:39.879 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:12:39.879 [Lua] [Matchmaking] register rpcs 12:12:39.879 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:12:39.879 [Lua] Set lobby begin: 12:12:39.879 [Lua] Lobby data twitch_enabled = false 12:12:39.879 [Lua] Lobby data selected_mission_id = journey_citadel 12:12:39.879 [Lua] Lobby data num_players = 2 12:12:39.879 [Lua] Lobby data difficulty_tweak = -10 12:12:39.880 [Lua] Lobby data host = 110000111888793 12:12:39.880 [Lua] Lobby data matchmaking_type = 2 12:12:39.880 [Lua] Lobby data is_private = false 12:12:39.880 [Lua] Lobby data match_started = true 12:12:39.880 [Lua] Lobby data difficulty = cataclysm 12:12:39.880 [Lua] Lobby data player_slot_1 = 0:0 12:12:39.880 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:12:39.880 [Lua] Lobby data unique_server_name = gyuree 12:12:39.880 [Lua] Lobby data quick_game = false 12:12:39.880 [Lua] Lobby data country_code = HU 12:12:39.881 [Lua] Lobby data matchmaking = true 12:12:39.881 [Lua] Lobby data power_level = 0 12:12:39.881 [Lua] Lobby data mission_id = dlc_morris_map 12:12:39.881 [Lua] Lobby data mechanism = deus 12:12:39.881 [Lua] Lobby data player_slot_5 = 0:0 12:12:39.881 [Lua] Lobby data player_slot_2 = 0:0 12:12:39.881 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:12:39.882 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:12:39.882 [Lua] Lobby data eac_authorized = true 12:12:39.882 [Lua] Set lobby end. 12:12:39.882 [Lua] registering RPCs 12:12:39.882 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:12:39.882 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:12:39.882 [Lua] Set lobby begin: 12:12:39.882 [Lua] Lobby data twitch_enabled = false 12:12:39.882 [Lua] Lobby data selected_mission_id = journey_citadel 12:12:39.882 [Lua] Lobby data num_players = 2 12:12:39.882 [Lua] Lobby data difficulty_tweak = -10 12:12:39.882 [Lua] Lobby data host = 110000111888793 12:12:39.883 [Lua] Lobby data matchmaking_type = 2 12:12:39.883 [Lua] Lobby data is_private = false 12:12:39.883 [Lua] Lobby data match_started = true 12:12:39.883 [Lua] Lobby data difficulty = cataclysm 12:12:39.883 [Lua] Lobby data player_slot_1 = 0:0 12:12:39.883 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:12:39.883 [Lua] Lobby data unique_server_name = gyuree 12:12:39.884 [Lua] Lobby data quick_game = false 12:12:39.884 [Lua] Lobby data country_code = HU 12:12:39.884 [Lua] Lobby data matchmaking = true 12:12:39.884 [Lua] Lobby data power_level = 0 12:12:39.884 [Lua] Lobby data mission_id = sig_snare_a_slaanesh_path1 12:12:39.884 [Lua] Lobby data mechanism = deus 12:12:39.884 [Lua] Lobby data player_slot_5 = 0:0 12:12:39.884 [Lua] Lobby data player_slot_2 = 0:0 12:12:39.884 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:12:39.884 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:12:39.884 [Lua] Lobby data eac_authorized = true 12:12:39.884 [Lua] Set lobby end. 12:12:39.884 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:12:39.888 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized 12:12:39.888 [Lua] [StateLoading] load_current_level 12:12:39.888 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_a_slaanesh_path1 0 12:12:39.902 [Umbra] Unload tome 12:12:39.917 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_common, sig_snare_a_slaanesh_path1, async-read, 12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort_common, sig_snare_a_slaanesh_path1, async-read, 12:12:39.917 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_a_slaanesh_path1, async-read, 12:12:39.917 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_a_slaanesh_path1, async-read, 12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_a, sig_snare_a_slaanesh_path1, async-read, 12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_a_slaanesh_path1, async-read, 12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_a/path_common, sig_snare_a_slaanesh_path1, async-read, 12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, sig_snare_a_slaanesh_path1, async-read, 12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/slaanesh_common, sig_snare_a_slaanesh_path1, async-read, 12:12:39.917 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_a/slaanesh_path1, sig_snare_a_slaanesh_path1, async-read, 12:12:39.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare 12:12:39.952 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare 12:12:39.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_common 12:12:40.070 [Lua] ### Received rpc_level_load_started 12:12:40.070 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 672559232 12:12:45.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_common 12:12:45.057 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_common 12:12:45.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort_common 12:12:45.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort_common 12:12:45.952 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort_common 12:12:45.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 12:12:47.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 12:12:47.552 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 12:12:47.553 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 12:12:47.906 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 12:12:47.906 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 12:12:47.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_a 12:12:48.160 [Lua] ### Received rpc_level_loaded 12:12:48.160 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 425 12:12:48.160 [Lua] Peer 110000104326bb2 has loaded the level and all enemies are loaded 12:12:48.161 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading 12:12:48.161 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages 12:12:48.178 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages 12:12:48.178 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame 12:12:48.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_a 12:12:48.211 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_a 12:12:48.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common 12:12:48.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common 12:12:48.815 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common 12:12:48.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_a/path_common 12:12:51.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_a/path_common 12:12:51.698 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_a/path_common 12:12:51.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common 12:12:52.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common 12:12:52.156 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common 12:12:52.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/slaanesh_common 12:12:52.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/slaanesh_common 12:12:52.189 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/slaanesh_common 12:12:52.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_a/slaanesh_path1 12:12:52.229 [Umbra] Loading umbra tome '#ID[235b39a4becba806]' 12:12:52.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_a/slaanesh_path1 12:12:52.444 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_a/slaanesh_path1 12:12:52.461 [Lua] [LevelTransitionHandler] Level load completed! 12:12:52.461 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_a_slaanesh_path1 - level_seed: 496461000 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 12:12:52.482 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:12:52.482 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 12:12:52.482 [Lua] load_startup_enemy_packages: -------------- 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] chaos_spawn 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] chaos_troll 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] skaven_rat_ogre 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] skaven_stormfiend 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] beastmen_minotaur 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] chaos_plague_sorcerer 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] chaos_corruptor_sorcerer 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] skaven_gutter_runner 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] skaven_pack_master 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] skaven_poison_wind_globadier 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] skaven_ratling_gunner 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] skaven_warpfire_thrower 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] chaos_vortex_sorcerer 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] beastmen_standard_bearer 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] chaos_vortex 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] critter_rat 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] critter_pig 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] beastmen_gor 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] skaven_storm_vermin 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] beastmen_ungor_archer 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] skaven_clan_rat 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] skaven_loot_rat 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] beastmen_ungor 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] beastmen_bestigor 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] skaven_storm_vermin_with_shield 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] skaven_plague_monk 12:12:52.482 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 12:12:52.482 [Lua] skaven_clan_rat_with_shield 12:12:52.485 [Lua] ### Received rpc_level_loaded 12:12:52.485 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 425 12:12:52.485 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 12:12:52.501 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 12:12:52.501 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 12:12:52.519 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 12:12:52.519 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 12:12:52.519 [Lua] ### Received rpc_level_loaded 12:12:52.519 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 425 12:12:52.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:12:52.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:12:52.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:12:52.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:12:52.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:12:52.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:12:53.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:12:53.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:12:53.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:12:53.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:12:53.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:12:53.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:12:54.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:12:54.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:12:54.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:12:54.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:12:54.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:12:54.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:12:54.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:12:54.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:12:54.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:12:54.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:12:54.466 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:12:54.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:12:54.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:12:54.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:12:54.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:12:55.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:12:55.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:12:55.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:12:55.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:12:55.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:12:55.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:12:55.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:12:55.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:12:55.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:12:55.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:12:55.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:12:55.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:12:56.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:12:56.070 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:12:56.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:12:56.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:12:56.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:12:56.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:12:56.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:12:56.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:12:56.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:12:56.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:12:56.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:12:56.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 12:12:56.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 12:12:56.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 12:12:56.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 12:12:57.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 12:12:57.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 12:12:57.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 12:12:57.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 12:12:57.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 12:12:57.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:12:58.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:12:58.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:12:58.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 12:12:58.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 12:12:58.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 12:12:58.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 12:12:58.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 12:12:58.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 12:12:58.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 12:12:59.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 12:12:59.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 12:12:59.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:12:59.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:12:59.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 12:12:59.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 12:12:59.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 12:12:59.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 12:12:59.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 12:13:00.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 12:13:00.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 12:13:00.191 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_a_slaanesh_path1 game_mode: deus 12:13:00.191 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:13:00.191 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 12:13:00.197 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:13:00.293 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:13:00.293 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_a/generated/slaanesh_path1/world 12:13:00.293 [Umbra] Init version: 3.4.15 :: 16 threads 12:13:00.718 [Lua] Async level spawning done 12:13:00.719 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:13:01.692 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:13:01.692 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:13:01.692 [Lua] [Matchmaking] unregister rpcs 12:13:01.692 [Lua] Set lobby begin: 12:13:01.692 [Lua] Lobby data twitch_enabled = false 12:13:01.692 [Lua] Lobby data selected_mission_id = journey_citadel 12:13:01.692 [Lua] Lobby data num_players = 2 12:13:01.692 [Lua] Lobby data difficulty_tweak = -10 12:13:01.693 [Lua] Lobby data host = 110000111888793 12:13:01.693 [Lua] Lobby data matchmaking_type = 2 12:13:01.693 [Lua] Lobby data is_private = false 12:13:01.693 [Lua] Lobby data match_started = true 12:13:01.693 [Lua] Lobby data difficulty = cataclysm 12:13:01.693 [Lua] Lobby data player_slot_1 = 0:0 12:13:01.694 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:13:01.694 [Lua] Lobby data unique_server_name = gyuree 12:13:01.694 [Lua] Lobby data quick_game = false 12:13:01.694 [Lua] Lobby data country_code = HU 12:13:01.694 [Lua] Lobby data matchmaking = true 12:13:01.694 [Lua] Lobby data power_level = 0 12:13:01.694 [Lua] Lobby data mission_id = sig_snare_a_slaanesh_path1 12:13:01.694 [Lua] Lobby data mechanism = deus 12:13:01.694 [Lua] Lobby data player_slot_5 = 0:0 12:13:01.695 [Lua] Lobby data player_slot_2 = 0:0 12:13:01.695 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:13:01.695 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:13:01.695 [Lua] Lobby data eac_authorized = true 12:13:01.695 [Lua] Set lobby end. 12:13:01.695 [Lua] [Managers] Destroying manager group: 12:13:01.696 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens 12:13:01.696 [Lua] [Gamestate] Enter StateIngame HOST 12:13:01.697 [Lua] <>level = sig_snare_a_slaanesh_path1<> 12:13:01.697 [Lua] [StateIngame] Server ingame 12:13:01.700 [Lua] Set lobby begin: 12:13:01.700 [Lua] Lobby data twitch_enabled = false 12:13:01.701 [Lua] Lobby data selected_mission_id = journey_citadel 12:13:01.701 [Lua] Lobby data num_players = 2 12:13:01.701 [Lua] Lobby data difficulty_tweak = -10 12:13:01.701 [Lua] Lobby data host = 110000111888793 12:13:01.701 [Lua] Lobby data matchmaking_type = 2 12:13:01.701 [Lua] Lobby data is_private = false 12:13:01.701 [Lua] Lobby data match_started = true 12:13:01.702 [Lua] Lobby data difficulty = cataclysm 12:13:01.702 [Lua] Lobby data player_slot_1 = 0:0 12:13:01.702 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:13:01.702 [Lua] Lobby data unique_server_name = gyuree 12:13:01.702 [Lua] Lobby data quick_game = false 12:13:01.702 [Lua] Lobby data country_code = HU 12:13:01.702 [Lua] Lobby data matchmaking = true 12:13:01.702 [Lua] Lobby data power_level = 0 12:13:01.703 [Lua] Lobby data mission_id = sig_snare_a_slaanesh_path1 12:13:01.703 [Lua] Lobby data mechanism = deus 12:13:01.703 [Lua] Lobby data player_slot_5 = 0:0 12:13:01.703 [Lua] Lobby data player_slot_2 = 0:0 12:13:01.703 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:13:01.703 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:13:01.703 [Lua] Lobby data eac_authorized = true 12:13:01.703 [Lua] Set lobby end. 12:13:01.703 [Lua] [Matchmaking] register rpcs 12:13:01.703 [Lua] GameNetworkManager:init... creating game session 12:13:01.703 [Lua] Host GameSession.make_game_session_host with session: 12:13:01.703 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:13:01.704 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 12:13:01.704 [Lua] [GameNetworkManager] self.is_server = true 12:13:01.704 [Network] Setting artificial MTU limit to 65536 12:13:01.710 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 12:13:01.710 [Lua] pacing=deus_default 12:13:01.710 [Lua] locked_func_name=beastmen 12:13:01.710 [Lua] roaming=nil 12:13:01.710 [Lua] specials=deus_skaven_beastmen 12:13:01.710 [Lua] contained_breeds=nil 12:13:01.710 [Lua] debug_color=orange 12:13:01.710 [Lua] disabled=false 12:13:01.710 [Lua] pack_spawning=deus_skaven_beastmen 12:13:01.710 [Lua] factions=nil 12:13:01.710 [Lua] description=deus_conflict_director_skaven_beastmen_name 12:13:01.710 [Lua] boss=deus_skaven_beastmen 12:13:01.710 [Lua] horde=deus_beastmen 12:13:01.710 [Lua] name=deus_skaven_beastmen 12:13:01.710 [Lua] intensity=deus_default 12:13:01.710 [Lua] --- 12:13:01.710 [Lua] [LevelAnalysis] set_random_seed( 496461000) 12:13:01.720 [Lua] [AIInterestPointSystem] Level Seed: 496461000 12:13:01.720 [Lua] 12:13:01.720 [Lua] [entity_system_bag] = table 12:13:01.720 [Lua] [entity_system_bag] = metatable 12:13:01.720 [Lua] [startup_data] = table 12:13:01.720 [Lua] [entity_manager] = table 12:13:01.720 [Lua] [entity_manager] = metatable 12:13:01.720 [Lua] [unit_spawner] = table 12:13:01.720 [Lua] [unit_spawner] = metatable 12:13:01.720 [Lua] [unit_storage] = table 12:13:01.720 [Lua] [unit_storage] = metatable 12:13:01.720 [Lua] [dice_keeper] = table 12:13:01.720 [Lua] [dice_keeper] = metatable 12:13:01.720 [Lua] [is_server] = true (boolean) 12:13:01.720 [Lua] [world] = [World] 12:13:01.720 [Lua] [system_api] = table 12:13:01.720 [Lua] [entity_system] = table 12:13:01.720 [Lua] [entity_system] = metatable 12:13:01.720 [Lua] [network_lobby] = table 12:13:01.720 [Lua] [network_lobby] = metatable 12:13:01.720 [Lua] [profile_synchronizer] = table 12:13:01.720 [Lua] [profile_synchronizer] = metatable 12:13:01.720 [Lua] [level_transition_handler] = table 12:13:01.720 [Lua] [level_transition_handler] = metatable 12:13:01.720 [Lua] [num_local_human_players] = 1 (number) 12:13:01.720 [Lua] [statistics_db] = table 12:13:01.720 [Lua] [statistics_db] = metatable 12:13:01.720 [Lua] [network_server] = table 12:13:01.720 [Lua] [network_server] = metatable 12:13:01.720 [Lua] [input_manager] = table 12:13:01.720 [Lua] [input_manager] = metatable 12:13:01.720 [Lua] [network_clock] = table 12:13:01.720 [Lua] [network_clock] = metatable 12:13:01.720 [Lua] [network_transmit] = table 12:13:01.720 [Lua] [network_transmit] = metatable 12:13:01.720 [Lua] [free_flight_manager] = table 12:13:01.720 [Lua] [free_flight_manager] = metatable 12:13:01.720 [Lua] [network_manager] = table 12:13:01.720 [Lua] [network_manager] = metatable 12:13:01.720 [Lua] [network_event_delegate] = table 12:13:01.720 [Lua] [network_event_delegate] = metatable 12:13:01.720 [Lua] 12:13:01.720 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:13:01.720 [Lua] ignoring extension VersusInteractObjectiveExtension 12:13:01.720 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:13:01.720 [Lua] ignoring extension VersusSocketObjectiveExtension 12:13:01.720 [Lua] ignoring extension VersusTargetObjectiveExtension 12:13:01.720 [Lua] ignoring extension VersusMissionObjectiveExtension 12:13:01.722 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:13:01.744 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 12:13:01.744 [Lua] [AchievementManager] Achievements using the steam platform 12:13:01.744 [Lua] PlayerManager:add_player player_1 12:13:01.792 [Lua] respawn_unit_spawned with group id: terror_respawn 12:13:01.792 [Lua] respawn_unit_spawned with group id: terror_respawn 12:13:01.803 [Lua] respawn_unit_spawned with group id: terror_respawn 12:13:01.810 [Lua] [StateIngame] Level seed: 496461000 12:13:01.825 [Lua] [LevelAnalysis] set_random_seed( 496461000) 12:13:01.829 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:13:01.829 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:13:01.829 [Lua] [IngameUI] init 12:13:01.848 [Lua] cb_razer_chroma_setup 12:13:01.872 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:13:01.872 [Lua] Set lobby begin: 12:13:01.872 [Lua] Lobby data twitch_enabled = false 12:13:01.873 [Lua] Lobby data selected_mission_id = journey_citadel 12:13:01.873 [Lua] Lobby data num_players = 2 12:13:01.873 [Lua] Lobby data difficulty_tweak = -10 12:13:01.873 [Lua] Lobby data host = 110000111888793 12:13:01.873 [Lua] Lobby data matchmaking_type = 2 12:13:01.873 [Lua] Lobby data is_private = false 12:13:01.873 [Lua] Lobby data match_started = true 12:13:01.873 [Lua] Lobby data difficulty = cataclysm 12:13:01.873 [Lua] Lobby data player_slot_1 = 0:0 12:13:01.873 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:13:01.873 [Lua] Lobby data unique_server_name = gyuree 12:13:01.873 [Lua] Lobby data quick_game = false 12:13:01.873 [Lua] Lobby data country_code = HU 12:13:01.873 [Lua] Lobby data matchmaking = true 12:13:01.873 [Lua] Lobby data power_level = 715 12:13:01.873 [Lua] Lobby data mission_id = sig_snare_a_slaanesh_path1 12:13:01.873 [Lua] Lobby data mechanism = deus 12:13:01.874 [Lua] Lobby data player_slot_5 = 0:0 12:13:01.874 [Lua] Lobby data player_slot_2 = 0:0 12:13:01.874 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:13:01.874 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:13:01.874 [Lua] Lobby data eac_authorized = true 12:13:01.874 [Lua] Set lobby end. 12:13:01.874 [Lua] CurrentConflictSettings deus_skaven_beastmen 12:13:01.874 [Lua] [ConflictDirector] conflict_director is ai_ready 12:13:01.875 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:13:01.875 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:13:01.877 [Lua] NORMAL PATROL MAIN PATH 591.77752685546875 12:13:01.877 [Lua] [waypoints] = table 12:13:01.877 [Lua] [astar_points] = table 12:13:01.877 [Lua] [travel_dist] = 591.77750408649445 (number) 12:13:01.877 [Lua] [one_directional] = false (boolean) 12:13:01.877 [Lua] [id] = boss_2 (string) 12:13:01.877 [Lua] NORMAL PATROL MAIN PATH 863.73907470703125 12:13:01.877 [Lua] [waypoints] = table 12:13:01.877 [Lua] [astar_points] = table 12:13:01.877 [Lua] [travel_dist] = 863.73909923434258 (number) 12:13:01.877 [Lua] [one_directional] = false (boolean) 12:13:01.877 [Lua] [id] = boss_3 (string) 12:13:01.877 [Lua] NORMAL PATROL MAIN PATH 1186.812255859375 12:13:01.877 [Lua] [waypoints] = table 12:13:01.877 [Lua] [astar_points] = table 12:13:01.877 [Lua] [travel_dist] = 1186.8122657239437 (number) 12:13:01.877 [Lua] [one_directional] = false (boolean) 12:13:01.877 [Lua] [id] = boss_4 (string) 12:13:01.878 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:13:01.878 [Lua] Forming navigation groups in one frame 12:13:01.878 [Lua] Forming navigation groups 12:13:01.879 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314 12:13:02.041 [Lua] NavigationGroupManager -> calulation time B: 0.16199999999997772 12:13:02.041 [Lua] number of nav groups: 137 12:13:02.042 [Lua] number of refined nav groups : 109 12:13:02.044 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463 12:13:02.044 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.380347141623497 Normalized coefficient: 1.5172902972430526 12:13:02.048 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 7.3045968025922763 Normalized coefficient: 1.47852103160126 12:13:02.054 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 12:13:02.055 [Lua] [LevelAnalysis] Generating boss paths for level: sig_snare_a_slaanesh_path1 12:13:02.055 [Lua] [LevelAnalysis] This level has a total main-path length of 649.923 meters. 12:13:02.055 [Lua] [LevelAnalysis] num_event_places_f: 0.3999487654368083 , num_event_places: 0 , trailing_event_fraction: 0.3999487654368083 , num_events: 0 12:13:02.055 [Lua] [LevelAnalysis] Level path distance: 649.9231481552124 12:13:02.055 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:13:02.058 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 12:13:02.061 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:13:02.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 12:13:02.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 12:13:02.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:13:02.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 12:13:02.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:13:02.066 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=44 12:13:02.066 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 12:13:02.066 [Lua] [Managers] Calling function on all managers: 12:13:02.066 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:13:02.074 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 12:13:02.074 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 12:13:02.074 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame 12:13:02.074 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync 12:13:02.080 [Lua] FIRST UPDATE @0.053199525922537 12:13:02.080 [Lua] player (110000111888793,2) was put into party 1 12:13:02.095 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=45 12:13:02.095 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=46 12:13:02.095 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:2) to profile(1) career(1) 12:13:02.101 [Lua] player (110000111888793,6) was put into party 1 12:13:02.118 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=47 12:13:02.118 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=48 12:13:02.118 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:6) to profile(5) career(1) 12:13:02.214 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2 12:13:02.218 [Lua] Breedfreezer (server) starting a hot join sync 12:13:02.218 [Lua] packing 0 units of breed skaven_clan_rat 12:13:02.218 [Lua] packing 0 units of breed skaven_storm_vermin 12:13:02.218 [Lua] packing 0 units of breed beastmen_ungor_archer 12:13:02.218 [Lua] packing 0 units of breed beastmen_bestigor 12:13:02.218 [Lua] packing 0 units of breed beastmen_ungor 12:13:02.218 [Lua] packing 0 units of breed skaven_plague_monk 12:13:02.218 [Lua] packing 0 units of breed beastmen_gor 12:13:02.218 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:13:02.218 [Lua] 12:13:02.218 [Lua] [1] = 1 (number) 12:13:02.218 [Lua] [2] = 0 (number) 12:13:02.218 [Lua] [3] = 1 (number) 12:13:02.218 [Lua] [4] = 0 (number) 12:13:02.218 [Lua] [5] = 1 (number) 12:13:02.218 [Lua] [6] = 0 (number) 12:13:02.218 [Lua] [7] = 1 (number) 12:13:02.218 [Lua] [8] = 0 (number) 12:13:02.218 [Lua] [9] = 1 (number) 12:13:02.218 [Lua] [10] = 0 (number) 12:13:02.218 [Lua] [11] = 1 (number) 12:13:02.218 [Lua] [12] = 0 (number) 12:13:02.218 [Lua] [13] = 1 (number) 12:13:02.218 [Lua] [14] = 0 (number) 12:13:02.218 [Lua] 12:13:02.218 [Lua] 12:13:02.218 [Lua] 12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 12:13:02.218 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 12:13:02.219 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 12:13:02.219 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 12:13:02.219 [Lua] PlayerManager:add_remote_player 110000104326bb2 12:13:02.219 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49 12:13:02.219 [Lua] RemotePlayer:create_game_object( ) 49 12:13:02.236 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync 12:13:02.236 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers 12:13:02.243 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 12:13:02.243 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 12:13:02.243 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers 12:13:02.243 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame 12:13:02.330 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:13:02.330 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1 12:13:02.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 12:13:02.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 12:13:02.353 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 12:13:02.435 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 12:13:02.435 [Lua] [PackageManager] Force_load: wwise/pistol 12:13:02.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 12:13:02.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 12:13:02.455 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 12:13:02.456 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 12:13:02.571 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 12:13:02.571 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 12:13:02.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 12:13:02.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 12:13:02.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 12:13:02.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 12:13:02.642 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 12:13:02.642 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 12:13:02.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 12:13:02.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 12:13:02.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 12:13:02.761 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:13:03.382 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:13:03.382 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:13:03.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 12:13:03.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 12:13:03.403 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 12:13:03.403 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 12:13:03.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 12:13:03.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 12:13:03.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 12:13:03.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 12:13:03.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 12:13:03.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 12:13:03.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 12:13:03.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 12:13:03.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 12:13:03.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 12:13:03.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 12:13:03.601 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 12:13:03.620 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 12:13:03.620 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 12:13:03.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 12:13:03.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 12:13:03.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 12:13:03.677 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 12:13:03.776 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 12:13:03.776 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 12:13:03.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 12:13:03.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 12:13:03.872 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 12:13:03.872 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:13:03.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:13:03.996 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:13:03.996 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 12:13:04.062 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 12:13:04.062 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 12:13:04.063 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 12:13:04.589 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 12:13:04.589 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 12:13:04.589 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:13:04.640 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:13:04.640 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:13:04.651 [Lua] rpc_to_client_spawn_player 110000111888793 1 12:13:04.651 [Lua] rpc_to_client_spawn_player 110000104326bb2 1 12:13:04.651 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000111888793 2 12:13:04.654 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:13:04.655 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 12:13:04.655 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000111888793 6 12:13:04.659 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:13:04.659 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 12:13:04.661 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-215.362, 293.272, 138.979), Vector4(0.052102, -0.020059, 0.636113, -0.769573)) 12:13:04.666 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:13:04.666 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:13:04.666 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 12:13:04.666 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=55 12:13:04.666 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 12:13:04.668 [Lua] [GameNetworkManager] destroying game object with go_id=51 12:13:04.669 [Lua] [GameNetworkManager] destroying game object with go_id=53 12:13:04.675 [Lua] Switching ConflictSettings: to: deus_skaven 12:13:04.675 [Lua] pacing=deus_default 12:13:04.675 [Lua] roaming=nil 12:13:04.675 [Lua] specials=deus_skaven 12:13:04.675 [Lua] contained_breeds=nil 12:13:04.675 [Lua] debug_color=orange 12:13:04.675 [Lua] disabled=false 12:13:04.675 [Lua] pack_spawning=skaven 12:13:04.675 [Lua] description=deus_conflict_director_skaven_chaos_name 12:13:04.675 [Lua] factions=nil 12:13:04.675 [Lua] boss=deus_skaven 12:13:04.675 [Lua] horde=deus_default 12:13:04.675 [Lua] name=deus_skaven 12:13:04.675 [Lua] intensity=deus_default 12:13:04.675 [Lua] --- 12:13:04.678 [Lua] PlayerManager:remove_player peer_id=110000111888793 2 12:13:04.678 [Lua] [GameNetworkManager] destroying game object with go_id=45 12:13:04.678 [Lua] PlayerManager:remove_player peer_id=110000111888793 6 12:13:04.678 [Lua] [GameNetworkManager] destroying game object with go_id=47 12:13:04.678 [Lua] player (110000111888793,2) was put into party 1 12:13:04.699 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 12:13:04.699 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 12:13:04.699 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:2) to profile(1) career(1) 12:13:04.705 [Lua] player (110000111888793,6) was put into party 1 12:13:04.726 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 12:13:04.726 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 12:13:04.726 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:6) to profile(5) career(1) 12:13:04.945 [Lua] StateInGameRunning:_game_actually_starts() 12:13:04.946 [Lua] ################################################################################################################# 12:13:04.946 [Lua] [Loading Time]: 00:00:25 [Transition]: dlc_morris_map-sig_snare_a_slaanesh_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:13:04.946 [Lua] ################################################################################################################# 12:13:04.946 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 12:13:04.946 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 12:13:04.957 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 12:13:04.982 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:13:04.982 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player. 12:13:04.983 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 12:13:04.983 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1 12:13:04.984 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:13:04.984 [Lua] TalentSystem:rpc_sync_talents 1 1025 12:13:04.987 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000111888793 2 12:13:04.990 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:13:04.990 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 12:13:04.991 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000111888793 6 12:13:04.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:13:04.994 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 12:13:05.005 [Lua] updating bot weapon metadata for weapon: two_handed_halberds_template_1 12:13:05.005 [Lua] updating bot weapon metadata for weapon: repeating_handgun_template_1 12:13:05.005 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 12:13:05.005 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 12:13:05.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 12:13:05.177 [Lua] Commit load time data 12:13:06.825 [Lua] Set lobby begin: 12:13:06.825 [Lua] Lobby data twitch_enabled = false 12:13:06.825 [Lua] Lobby data selected_mission_id = journey_citadel 12:13:06.826 [Lua] Lobby data num_players = 2 12:13:06.826 [Lua] Lobby data difficulty_tweak = -10 12:13:06.826 [Lua] Lobby data host = 110000111888793 12:13:06.826 [Lua] Lobby data matchmaking_type = 2 12:13:06.826 [Lua] Lobby data is_private = false 12:13:06.826 [Lua] Lobby data match_started = true 12:13:06.826 [Lua] Lobby data difficulty = cataclysm 12:13:06.826 [Lua] Lobby data player_slot_1 = 0:0 12:13:06.826 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:13:06.826 [Lua] Lobby data unique_server_name = gyuree 12:13:06.826 [Lua] Lobby data quick_game = false 12:13:06.826 [Lua] Lobby data country_code = HU 12:13:06.826 [Lua] Lobby data matchmaking = true 12:13:06.826 [Lua] Lobby data power_level = 357 12:13:06.826 [Lua] Lobby data mission_id = sig_snare_a_slaanesh_path1 12:13:06.826 [Lua] Lobby data mechanism = deus 12:13:06.826 [Lua] Lobby data player_slot_5 = 0:0 12:13:06.826 [Lua] Lobby data player_slot_2 = 0:0 12:13:06.826 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:13:06.827 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:13:06.827 [Lua] Lobby data eac_authorized = true 12:13:06.827 [Lua] Set lobby end. 12:13:11.768 [Flow] DEBUG **********************************************************VO Output 12:13:11.832 [Lua] Set lobby begin: 12:13:11.832 [Lua] Lobby data twitch_enabled = false 12:13:11.832 [Lua] Lobby data selected_mission_id = journey_citadel 12:13:11.832 [Lua] Lobby data num_players = 2 12:13:11.832 [Lua] Lobby data difficulty_tweak = -10 12:13:11.832 [Lua] Lobby data host = 110000111888793 12:13:11.832 [Lua] Lobby data matchmaking_type = 2 12:13:11.832 [Lua] Lobby data is_private = false 12:13:11.832 [Lua] Lobby data match_started = true 12:13:11.832 [Lua] Lobby data difficulty = cataclysm 12:13:11.832 [Lua] Lobby data player_slot_1 = 0:0 12:13:11.832 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:13:11.832 [Lua] Lobby data unique_server_name = gyuree 12:13:11.832 [Lua] Lobby data quick_game = false 12:13:11.832 [Lua] Lobby data country_code = HU 12:13:11.832 [Lua] Lobby data matchmaking = true 12:13:11.832 [Lua] Lobby data power_level = 715 12:13:11.832 [Lua] Lobby data mission_id = sig_snare_a_slaanesh_path1 12:13:11.832 [Lua] Lobby data mechanism = deus 12:13:11.833 [Lua] Lobby data player_slot_5 = 0:0 12:13:11.833 [Lua] Lobby data player_slot_2 = 0:0 12:13:11.833 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:13:11.833 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:13:11.833 [Lua] Lobby data eac_authorized = true 12:13:11.833 [Lua] Set lobby end. 12:13:18.481 [Lua] main_path_player_far_away_check started 12:13:18.498 [Lua] Players are leaving the safe zone 12:13:19.008 [Lua] going to make a rush intervention, since loneliness_value= 215.47489567015108 and dist= 474.87506103515625 12:13:19.009 [Lua] rush intervention - spawning skaven_gutter_runner 12:13:19.488 [Lua] main_path_player_far_away_check started 12:13:19.571 [Lua] main_path_player_far_away_check started 12:13:19.588 [Lua] main_path_player_far_away_check started 12:13:26.629 [Lua] Coordinated attack! 12:13:27.483 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:13:27.502 [Lua] Spline already found! 12:13:27.542 [Lua] Init group template: spline_patrol 12:13:40.603 [Lua] Time for new HOOORDE! multi_first_wave 12:13:40.603 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 12:13:40.603 [Lua] horde requested: vector 12:13:40.603 [Lua] setting up vector-horde 12:13:40.603 [Lua] Composing horde 'large' .. using variant 'plain' 12:13:40.603 [Lua] --> horde wants to spawn ahead of players (0.041894146082299/0.67 12:13:40.603 [Lua] -> spawning: 57 12:13:40.603 [Lua] horde crated with id 2 of type vector 12:13:40.603 [Lua] vector horde has started 12:13:48.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 12:13:49.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:13:49.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:13:49.237 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104326bb2, connection_key=0, breed_name=skaven_slave) 12:13:50.129 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 12:13:50.187 [Lua] Init group template: horde 12:13:51.702 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 12:13:51.702 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:13:51.702 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 12:13:51.702 [Lua] horde requested: vector 12:13:51.702 [Lua] setting up vector-horde 12:13:51.702 [Lua] Composing horde 'large' .. using variant 'plain' 12:13:51.702 [Lua] --> horde wants to spawn ahead of players (0.19552664234681/0.67 12:13:51.703 [Lua] -> spawning: 55 12:13:51.703 [Lua] horde crated with id 3 of type vector 12:13:51.703 [Lua] vector horde has started 12:13:53.256 [Lua] [IngameUI] menu view on_enter ingame_menu 12:13:54.778 [Lua] [IngameUI] menu view on_exit ingame_menu 12:13:54.778 [Lua] [IngameUI] menu view on_enter options_view 12:14:00.824 [Lua] Init group template: horde 12:14:02.391 [Window] Window => inactive 12:14:12.938 [Lua] HORDE: Pushing horde in time; too many units out 63 12:14:15.324 [Window] Window => active 12:14:17.952 [Lua] HORDE: last wave, reset to standard horde delay 12:14:17.952 [Lua] Time for new HOOORDE! multi_last_wave 12:14:17.952 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 12:14:17.952 [Lua] horde requested: vector 12:14:17.952 [Lua] setting up vector-horde 12:14:17.952 [Lua] Composing horde 'large' .. using variant 'plain' 12:14:17.952 [Lua] --> horde wants to spawn ahead of players (0.21118995846356/0.67 12:14:17.952 [Lua] -> spawning: 57 12:14:17.952 [Lua] horde crated with id 4 of type vector 12:14:17.952 [Lua] vector horde has started 12:14:18.661 [Lua] [IngameUI] menu view on_exit options_view 12:14:18.661 [Lua] [IngameUI] menu view on_enter ingame_menu 12:14:19.386 [Lua] [IngameUI] menu view on_exit ingame_menu 12:14:27.591 [Lua] Horde killed: ? 12:14:28.607 [Lua] Init group template: horde 12:14:36.796 [Lua] Horde killed: ? 12:14:56.930 [Lua] Horde killed: ? 12:15:11.101 [Lua] [IngameUI] menu view on_enter ingame_menu 12:15:13.036 [Lua] [IngameUI] menu view on_exit ingame_menu 12:15:17.090 [Lua] [IngameUI] menu view on_enter ingame_menu 12:15:18.285 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Warning! You will lose all expedition progress! Leave Game leave_game Yes cancel_popup No 12:15:19.019 [Lua] PopupManager:query_result returned result: leave_game 12:15:19.038 [Lua] [Matchmaking] Doing transition leave_game from UI 12:15:19.038 [Lua] TRANSITION leave_game nil false 12:15:19.038 [Lua] [GameNetworkManager] Leaving game... 12:15:19.038 [Lua] [GameNetworkManager] Shutting down game session host. 12:15:19.038 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:15:19.038 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:15:19.038 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=138.42 12:15:19.038 [Lua] [IngameUI] menu view on_exit ingame_menu 12:15:19.053 [Connection] Packet 6960 chunk for system game_session from 110000104326bb2 had no listener 12:15:19.054 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:15:21.043 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 12:15:21.043 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:15:21.043 [Lua] [Managers] Calling function on all managers: 12:15:21.043 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 12:15:21.043 [Lua] Clearing all global lookup lists 12:15:21.043 [Lua] [IngamePlayerListUI] - Destroy 12:15:21.044 [Lua] [EquipmentUI] - Destroy 12:15:21.044 [Lua] [AbilityUI] - Destroy 12:15:21.044 [Lua] [GamePadEquipmentUI] - Destroy 12:15:21.044 [Lua] [GamePadAbilityUI] - Destroy 12:15:21.044 [Lua] [IngameUI] destroy 12:15:21.044 [Lua] PlayerManager:remove_player peer_id=110000111888793 6 12:15:21.045 [Lua] PlayerManager:remove_player peer_id=110000111888793 2 12:15:21.067 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1 12:15:21.132 [Lua] [Managers] Destroying manager group: 12:15:21.140 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:15:21.219 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:15:21.226 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 12:15:21.227 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 12:15:21.228 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:15:21.229 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:15:21.235 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:15:21.242 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:15:21.246 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 12:15:21.246 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:15:21.249 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:15:21.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 12:15:21.252 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:15:21.254 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:15:21.260 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:15:21.264 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 12:15:21.266 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:15:21.268 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 12:15:21.272 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:15:21.275 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:15:21.281 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 12:15:21.283 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:15:21.284 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:15:21.288 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:15:21.291 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:15:21.295 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 12:15:21.296 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:15:21.302 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 12:15:21.314 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:15:21.314 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 12:15:21.314 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 12:15:21.314 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame 12:15:21.314 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading 12:15:21.314 [Lua] [Matchmaking] unregister rpcs 12:15:21.314 [Lua] [Matchmaking] destroying 12:15:21.314 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 12:15:21.314 [Lua] [ChatManager] Unregistering channel 1 12:15:21.314 [Lua] [EnemyPackageLoader] network_context_destroyed 12:15:21.314 [Lua] [PartyManager] network_context_destroyed 12:15:21.315 [Lua] [GameMechanismManager] network_context_destroyed 12:15:21.315 [SteamVoip] Destroying room 9bdc497c190216ab 12:15:21.315 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 12:15:21.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer 12:15:21.321 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer 12:15:21.321 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 12:15:21.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 12:15:21.326 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 12:15:21.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 12:15:21.326 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 12:15:21.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, ProfileSynchronizer 12:15:21.328 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 12:15:21.328 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 12:15:21.329 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 12:15:21.340 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer 12:15:21.340 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 12:15:21.341 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald, ProfileSynchronizer 12:15:21.341 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 12:15:21.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer 12:15:21.342 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer 12:15:21.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 12:15:21.343 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 12:15:21.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 12:15:21.349 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 12:15:21.349 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 12:15:21.350 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 12:15:21.350 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 12:15:21.350 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 12:15:21.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, ProfileSynchronizer 12:15:21.360 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 12:15:21.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 12:15:21.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer 12:15:21.369 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 12:15:21.379 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 12:15:21.379 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 12:15:21.380 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 12:15:21.380 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 12:15:21.381 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 12:15:21.381 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 12:15:21.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 12:15:21.386 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 12:15:21.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 12:15:21.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 12:15:21.388 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer 12:15:21.408 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 12:15:21.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer 12:15:21.409 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 12:15:21.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer 12:15:21.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer 12:15:21.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 12:15:21.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 12:15:21.410 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer 12:15:21.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 12:15:21.410 [EAC] EAC server lost client 110000104326bb2 12:15:21.410 [EACServer] [14:15:21:410][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104326BB2 PlayerGUID: 76561198030678962 12:15:21.410 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02e407b8, channel: 1 12:15:21.410 [EACServer] [14:15:21:410][Windows][EAC Server] [Info][Destroy] Called 12:15:21.410 [EACServer] [14:15:21:410][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 12:15:21.411 [EACServer] [14:15:21:410][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 12:15:21.413 [Lua] [LobbyHost] Destroying 12:15:21.413 [Lua] ############### UNLOADING PACKAGES ############### 12:15:21.413 [Lua] [Managers] Calling function on all managers: 12:15:21.413 [Lua] [Managers] Destroying manager group: 12:15:21.413 [Lua] [Gamestate] Enter state StateLoading 12:15:21.416 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 12:15:21.416 [Lua] [LobbyManager] Setting up network options 12:15:21.416 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017 12:15:21.416 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016 12:15:21.416 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766 12:15:21.416 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017 12:15:21.416 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015 12:15:21.416 [Lua] LobbyManager:setup_network_options server_port: 27017 12:15:21.416 [Lua] registering RPCs 12:15:21.416 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 12:15:21.416 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27017, steam_port=8766, map="None", } platform_lobby: nil 12:15:21.416 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 12:15:21.416 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2 12:15:21.417 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1344871936, lt:load_next_level, extra_packages:{ }) 12:15:21.417 [Lua] [LevelTransitionHandler] promote_next_level_data 12:15:21.417 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 12:15:21.417 [SteamVoip] Creating room 14f2fc784ecaa7a 12:15:21.417 [EAC] EAC server 110000111888793 is initializing 12:15:21.423 [EAC] Server is also client 110000111888793 12:15:21.423 [EACServer] [14:15:21:423][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF77EE187F0 LogLevel: Info. 12:15:21.423 [Lua] ### Created peer state machine for 110000111888793 12:15:21.424 [Lua] [PeerSM] 110000111888793 :: on_enter Connecting 12:15:21.424 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 12:15:21.424 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:15:21.436 [Connection] Dropped game chunk from 110000104326bb2 because channel 1 can't communicate 12:15:21.436 [Connection] Dropped channel chunk from 110000104326bb2 because channel 2 can't communicate 12:15:21.436 [Connection] Dropped channel chunk from 110000104326bb2 because channel 1 can't communicate 12:15:21.437 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:15:21.437 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:15:21.437 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 12:15:21.437 [Lua] Set lobby begin: 12:15:21.437 [Lua] Set lobby end. 12:15:21.437 [Lua] [PSM] Peer 110000111888793 joined. Want to use profile index "3" and join party "nil" 12:15:21.437 [Lua] [LobbyHost] Changed state from 0 to creating 12:15:21.443 [Lua] [StateLoading] load_current_level 12:15:21.443 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 12:15:21.448 [Umbra] Unload tome 12:15:21.456 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_a/slaanesh_path1, sig_snare_a_slaanesh_path1 12:15:21.456 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/slaanesh_common, sig_snare_a_slaanesh_path1 12:15:21.462 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, sig_snare_a_slaanesh_path1 12:15:21.509 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_a/path_common, sig_snare_a_slaanesh_path1 12:15:21.513 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_a_slaanesh_path1 12:15:21.518 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_a, sig_snare_a_slaanesh_path1 12:15:21.522 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_a_slaanesh_path1 12:15:21.551 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_a_slaanesh_path1 12:15:21.556 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort_common, sig_snare_a_slaanesh_path1 12:15:21.576 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_common, sig_snare_a_slaanesh_path1 12:15:21.576 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 12:15:21.576 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 12:15:21.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 12:15:21.590 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 12:15:21.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 12:15:21.731 [Lua] [LobbyHost] Changed state from creating to joined 12:15:21.731 [Lua] [PartyManager] Leader is set to 110000111888793 12:15:21.731 [Lua] [ChatManager] Setting up network context, host_peer_id:110000111888793 my_peer_id:110000111888793 12:15:21.731 [Lua] [ChatManager] Registering channel 1 12:15:21.731 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793) 12:15:21.731 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793) 12:15:21.731 [Lua] [PartyManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793) 12:15:21.747 [Lua] [NetworkServer] Changing num_players from nil to 1 12:15:21.747 [Lua] Players: 1 12:15:21.747 [Lua] Set lobby begin: 12:15:21.747 [Lua] Lobby data mission_id = morris_hub 12:15:21.747 [Lua] Lobby data mechanism = deus 12:15:21.747 [Lua] Lobby data matchmaking_type = 3 12:15:21.747 [Lua] Lobby data eac_authorized = true 12:15:21.747 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:15:21.747 [Lua] Lobby data selected_mission_id = morris_hub 12:15:21.747 [Lua] Lobby data num_players = 1 12:15:21.747 [Lua] Lobby data matchmaking = false 12:15:21.747 [Lua] Set lobby end. 12:15:23.041 [Handshaker] Lost connection 34 to 110000104326bb2 12:15:23.059 [Lua] player (110000111888793,1) was put into party 0 12:15:23.059 [Lua] [ProfileSynchronizer] Peer 110000111888793 entered session 12:15:23.059 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000111888793 12:15:23.059 [Lua] [PeerSM] 110000111888793 :: on_exit Connecting 12:15:23.059 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 12:15:23.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 12:15:23.431 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 12:15:23.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 12:15:26.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 12:15:26.694 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 12:15:26.711 [Lua] [LevelTransitionHandler] Level load completed! 12:15:26.711 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 12:15:26.711 [Lua] [EnemyPackageLoader] Load no enemies on this level 12:15:26.712 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 12:15:26.712 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:15:26.712 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 12:15:26.712 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:15:26.712 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:15:26.712 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 12:15:26.729 [Lua] Async level spawning done 12:15:26.735 [Lua] ### Received rpc_level_loaded 12:15:26.735 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 228 12:15:26.735 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 12:15:26.748 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 12:15:26.748 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 12:15:26.765 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 12:15:26.765 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 12:15:26.765 [Lua] ### Received rpc_level_loaded 12:15:26.765 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 228 12:15:26.765 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:15:27.776 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:15:27.776 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:15:27.776 [Lua] Set lobby begin: 12:15:27.776 [Lua] Lobby data selected_mission_id = morris_hub 12:15:27.776 [Lua] Lobby data num_players = 1 12:15:27.777 [Lua] Lobby data matchmaking = false 12:15:27.777 [Lua] Lobby data host = 110000111888793 12:15:27.777 [Lua] Lobby data mission_id = morris_hub 12:15:27.777 [Lua] Lobby data matchmaking_type = 3 12:15:27.777 [Lua] Lobby data country_code = HU 12:15:27.777 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:15:27.777 [Lua] Lobby data unique_server_name = gyuree 12:15:27.777 [Lua] Lobby data mechanism = deus 12:15:27.778 [Lua] Lobby data eac_authorized = true 12:15:27.778 [Lua] Set lobby end. 12:15:27.778 [Lua] [Managers] Destroying manager group: 12:15:27.779 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 12:15:27.779 [Lua] [Gamestate] Enter StateIngame HOST 12:15:27.780 [Lua] [Managers] Calling function on all managers: 12:15:27.780 [Lua] <>level = morris_hub<> 12:15:27.780 [Lua] [StateIngame] Server ingame 12:15:27.783 [Lua] Set lobby begin: 12:15:27.783 [Lua] Lobby data difficulty = normal 12:15:27.783 [Lua] Lobby data selected_mission_id = morris_hub 12:15:27.784 [Lua] Lobby data difficulty_tweak = 0 12:15:27.784 [Lua] Lobby data num_players = 1 12:15:27.784 [Lua] Lobby data matchmaking = false 12:15:27.784 [Lua] Lobby data host = 110000111888793 12:15:27.784 [Lua] Lobby data mission_id = morris_hub 12:15:27.784 [Lua] Lobby data matchmaking_type = 3 12:15:27.784 [Lua] Lobby data country_code = HU 12:15:27.784 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:15:27.785 [Lua] Lobby data unique_server_name = gyuree 12:15:27.785 [Lua] Lobby data mechanism = deus 12:15:27.785 [Lua] Lobby data eac_authorized = true 12:15:27.785 [Lua] Set lobby end. 12:15:27.785 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 12:15:27.785 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2 12:15:27.785 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 12:15:27.785 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:15:27.785 [Lua] [Matchmaking] initializing 12:15:27.785 [Lua] [Matchmaking] my_peer_id: 110000111888793, I am server 12:15:27.785 [Lua] [Matchmaking] register rpcs 12:15:27.785 [Lua] GameNetworkManager:init... creating game session 12:15:27.785 [Lua] Host GameSession.make_game_session_host with session: 12:15:27.785 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:15:27.786 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 12:15:27.786 [Lua] [GameNetworkManager] self.is_server = true 12:15:27.786 [Network] Setting artificial MTU limit to 65536 12:15:27.797 [Lua] Switching ConflictSettings: to: disabled 12:15:27.797 [Lua] pacing=disabled 12:15:27.797 [Lua] roaming=nil 12:15:27.797 [Lua] specials=disabled 12:15:27.797 [Lua] debug_color=black 12:15:27.797 [Lua] pack_spawning=disabled 12:15:27.797 [Lua] contained_breeds=nil 12:15:27.797 [Lua] disabled=true 12:15:27.797 [Lua] boss=disabled 12:15:27.797 [Lua] horde=disabled 12:15:27.797 [Lua] name=disabled 12:15:27.797 [Lua] intensity=disabled 12:15:27.797 [Lua] --- 12:15:27.797 [Lua] [LevelAnalysis] set_random_seed( 0) 12:15:27.801 [Lua] [AIInterestPointSystem] Level Seed: 0 12:15:27.801 [Lua] 12:15:27.801 [Lua] [entity_system_bag] = table 12:15:27.801 [Lua] [entity_system_bag] = metatable 12:15:27.801 [Lua] [startup_data] = table 12:15:27.801 [Lua] [entity_manager] = table 12:15:27.801 [Lua] [entity_manager] = metatable 12:15:27.801 [Lua] [unit_spawner] = table 12:15:27.801 [Lua] [unit_spawner] = metatable 12:15:27.801 [Lua] [unit_storage] = table 12:15:27.801 [Lua] [unit_storage] = metatable 12:15:27.801 [Lua] [dice_keeper] = table 12:15:27.801 [Lua] [dice_keeper] = metatable 12:15:27.801 [Lua] [is_server] = true (boolean) 12:15:27.801 [Lua] [world] = [World] 12:15:27.801 [Lua] [system_api] = table 12:15:27.801 [Lua] [entity_system] = table 12:15:27.801 [Lua] [entity_system] = metatable 12:15:27.801 [Lua] [network_lobby] = table 12:15:27.801 [Lua] [network_lobby] = metatable 12:15:27.801 [Lua] [profile_synchronizer] = table 12:15:27.801 [Lua] [profile_synchronizer] = metatable 12:15:27.801 [Lua] [level_transition_handler] = table 12:15:27.801 [Lua] [level_transition_handler] = metatable 12:15:27.801 [Lua] [num_local_human_players] = 1 (number) 12:15:27.801 [Lua] [statistics_db] = table 12:15:27.801 [Lua] [statistics_db] = metatable 12:15:27.801 [Lua] [network_server] = table 12:15:27.801 [Lua] [network_server] = metatable 12:15:27.801 [Lua] [input_manager] = table 12:15:27.801 [Lua] [input_manager] = metatable 12:15:27.801 [Lua] [network_clock] = table 12:15:27.801 [Lua] [network_clock] = metatable 12:15:27.801 [Lua] [network_transmit] = table 12:15:27.801 [Lua] [network_transmit] = metatable 12:15:27.801 [Lua] [free_flight_manager] = table 12:15:27.801 [Lua] [free_flight_manager] = metatable 12:15:27.801 [Lua] [network_manager] = table 12:15:27.801 [Lua] [network_manager] = metatable 12:15:27.801 [Lua] [network_event_delegate] = table 12:15:27.801 [Lua] [network_event_delegate] = metatable 12:15:27.801 [Lua] 12:15:27.801 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:15:27.801 [Lua] ignoring extension VersusInteractObjectiveExtension 12:15:27.801 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:15:27.801 [Lua] ignoring extension VersusSocketObjectiveExtension 12:15:27.801 [Lua] ignoring extension VersusTargetObjectiveExtension 12:15:27.802 [Lua] ignoring extension VersusMissionObjectiveExtension 12:15:27.802 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:15:27.807 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 12:15:27.808 [Lua] [AchievementManager] Achievements using the steam platform 12:15:27.808 [Lua] PlayerManager:add_player player_1 12:15:27.839 [Lua] [StateIngame] Level seed: 0 12:15:27.841 [Lua] [LevelAnalysis] set_random_seed( 0) 12:15:27.842 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:15:27.842 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:15:27.842 [Lua] [IngameUI] init 12:15:27.864 [Lua] cb_razer_chroma_setup 12:15:27.906 [Lua] [Matchmaking] Cancelling matchmaking 12:15:27.906 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:15:27.906 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:15:27.906 [Lua] Set lobby begin: 12:15:27.906 [Lua] Lobby data difficulty = normal 12:15:27.906 [Lua] Lobby data selected_mission_id = morris_hub 12:15:27.906 [Lua] Lobby data power_level = 0 12:15:27.906 [Lua] Lobby data difficulty_tweak = 0 12:15:27.907 [Lua] Lobby data num_players = 1 12:15:27.907 [Lua] Lobby data matchmaking = false 12:15:27.907 [Lua] Lobby data host = 110000111888793 12:15:27.907 [Lua] Lobby data mission_id = morris_hub 12:15:27.907 [Lua] Lobby data matchmaking_type = 3 12:15:27.907 [Lua] Lobby data country_code = HU 12:15:27.907 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:15:27.908 [Lua] Lobby data unique_server_name = gyuree 12:15:27.908 [Lua] Lobby data mechanism = deus 12:15:27.908 [Lua] Lobby data eac_authorized = true 12:15:27.908 [Lua] Set lobby end. 12:15:27.909 [Lua] CurrentConflictSettings disabled 12:15:27.909 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 12:15:27.910 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:15:27.910 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 12:15:27.910 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 12:15:27.910 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 12:15:27.910 [Lua] [Managers] Calling function on all managers: 12:15:27.910 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:15:27.915 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 12:15:27.915 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 12:15:27.976 [Lua] player (110000111888793,1) was put into party 1 12:15:27.976 [Lua] [IngamePlayerListUI] - Destroy 12:15:27.976 [Lua] [GamePadEquipmentUI] - Destroy 12:15:27.976 [Lua] [EquipmentUI] - Destroy 12:15:27.976 [Lua] [AbilityUI] - Destroy 12:15:27.976 [Lua] [GamePadAbilityUI] - Destroy 12:15:27.986 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000111888793 12:15:27.986 [Lua] Set lobby begin: 12:15:27.986 [Lua] Lobby data selected_mission_id = morris_hub 12:15:27.986 [Lua] Lobby data num_players = 1 12:15:27.986 [Lua] Lobby data difficulty_tweak = 0 12:15:27.986 [Lua] Lobby data host = 110000111888793 12:15:27.986 [Lua] Lobby data matchmaking_type = 3 12:15:27.986 [Lua] Lobby data difficulty = normal 12:15:27.986 [Lua] Lobby data player_slot_1 = 0:0 12:15:27.986 [Lua] Lobby data unique_server_name = gyuree 12:15:27.987 [Lua] Lobby data player_slot_4 = 0:0 12:15:27.987 [Lua] Lobby data country_code = HU 12:15:27.987 [Lua] Lobby data matchmaking = false 12:15:27.987 [Lua] Lobby data power_level = 0 12:15:27.987 [Lua] Lobby data mission_id = morris_hub 12:15:27.987 [Lua] Lobby data mechanism = deus 12:15:27.987 [Lua] Lobby data player_slot_5 = 0:0 12:15:27.987 [Lua] Lobby data player_slot_2 = 0:0 12:15:27.987 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:15:27.987 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:15:27.987 [Lua] Lobby data eac_authorized = true 12:15:27.987 [Lua] Set lobby end. 12:15:27.987 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:1) to profile(3) career(4) 12:15:27.988 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 12:15:27.988 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 12:15:27.995 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 12:15:27.995 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 12:15:27.995 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 12:15:28.175 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 12:15:28.175 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 12:15:28.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 12:15:28.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 12:15:28.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 12:15:28.419 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 12:15:28.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 12:15:28.473 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 12:15:28.473 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 12:15:28.805 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 12:15:28.805 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 12:15:28.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 12:15:28.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 12:15:28.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 12:15:28.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 12:15:28.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 12:15:28.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 12:15:28.961 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 12:15:29.024 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 12:15:29.024 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 12:15:29.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 12:15:29.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 12:15:29.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 12:15:29.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 12:15:29.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 12:15:29.304 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 12:15:29.304 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 12:15:29.863 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 12:15:29.863 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 12:15:29.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 12:15:29.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 12:15:29.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 12:15:29.994 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 12:15:30.413 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 12:15:30.413 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 12:15:30.414 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 12:15:30.477 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 12:15:30.477 [Lua] [PackageManager] Force_load: wwise/flamethrower 12:15:30.477 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 12:15:30.553 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 12:15:30.553 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 12:15:30.554 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 12:15:30.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 12:15:30.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 12:15:30.682 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 12:15:30.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 12:15:30.789 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 12:15:30.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 12:15:30.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 12:15:30.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 12:15:30.812 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 12:15:30.876 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 12:15:30.876 [Lua] [PackageManager] Force_load: wwise/drakegun 12:15:30.876 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:15:30.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:15:30.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 12:15:30.917 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 12:15:30.921 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:15:30.922 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:15:30.922 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 12:15:30.922 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=5 12:15:30.922 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6 12:15:31.198 [Lua] StateInGameRunning:_game_actually_starts() 12:15:31.198 [Lua] ################################################################################################################# 12:15:31.198 [Lua] [Loading Time]: 00:00:10 [Transition]: sig_snare_a_slaanesh_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:15:31.198 [Lua] ################################################################################################################# 12:15:31.198 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 12:15:31.198 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false 12:15:31.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 12:15:32.071 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 12:15:32.071 [Lua] Commit load time data 12:15:32.742 [Lua] Set lobby begin: 12:15:32.742 [Lua] Lobby data selected_mission_id = morris_hub 12:15:32.742 [Lua] Lobby data num_players = 1 12:15:32.742 [Lua] Lobby data difficulty_tweak = 0 12:15:32.742 [Lua] Lobby data host = 110000111888793 12:15:32.742 [Lua] Lobby data matchmaking_type = 3 12:15:32.742 [Lua] Lobby data difficulty = normal 12:15:32.743 [Lua] Lobby data player_slot_1 = 0:0 12:15:32.743 [Lua] Lobby data unique_server_name = gyuree 12:15:32.743 [Lua] Lobby data player_slot_4 = 0:0 12:15:32.743 [Lua] Lobby data country_code = HU 12:15:32.743 [Lua] Lobby data matchmaking = false 12:15:32.743 [Lua] Lobby data power_level = 835 12:15:32.743 [Lua] Lobby data mission_id = morris_hub 12:15:32.743 [Lua] Lobby data mechanism = deus 12:15:32.743 [Lua] Lobby data player_slot_5 = 0:0 12:15:32.743 [Lua] Lobby data player_slot_2 = 0:0 12:15:32.743 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:15:32.743 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:15:32.743 [Lua] Lobby data eac_authorized = true 12:15:32.743 [Lua] Set lobby end. 12:15:48.520 [Window] Window => inactive 12:15:51.302 [Window] Window => active 12:15:58.602 [Lua] [LobbyMembers] Member joined 110000104326bb2 12:15:58.613 [Lua] [NetworkServer] Changing num_players from 1 to 2 12:15:58.613 [Lua] Players: 2 12:15:58.613 [Lua] Set lobby begin: 12:15:58.613 [Lua] Lobby data selected_mission_id = morris_hub 12:15:58.613 [Lua] Lobby data num_players = 2 12:15:58.613 [Lua] Lobby data difficulty_tweak = 0 12:15:58.613 [Lua] Lobby data host = 110000111888793 12:15:58.614 [Lua] Lobby data matchmaking_type = 3 12:15:58.614 [Lua] Lobby data difficulty = normal 12:15:58.614 [Lua] Lobby data player_slot_1 = 0:0 12:15:58.614 [Lua] Lobby data unique_server_name = gyuree 12:15:58.614 [Lua] Lobby data player_slot_4 = 0:0 12:15:58.614 [Lua] Lobby data country_code = HU 12:15:58.614 [Lua] Lobby data matchmaking = false 12:15:58.614 [Lua] Lobby data power_level = 835 12:15:58.614 [Lua] Lobby data mission_id = morris_hub 12:15:58.614 [Lua] Lobby data mechanism = deus 12:15:58.614 [Lua] Lobby data player_slot_5 = 0:0 12:15:58.614 [Lua] Lobby data player_slot_2 = 0:0 12:15:58.614 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:15:58.614 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:15:58.614 [Lua] Lobby data eac_authorized = true 12:15:58.615 [Lua] Set lobby end. 12:15:59.624 [Lua] [IngameUI] menu view on_enter ingame_menu 12:15:59.794 [Lua] GOT approve_channel 3 110000104326bb2 186000001a0ccd0 12:15:59.795 [EAC] EAC server has client 110000104326bb2 and channel 3 (and owner 110000104326bb2) 12:15:59.795 [EACServer] [14:15:59:794][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104326BB2 PlayerGUID: 76561198030678962 PlayerIP: 0.0.0.0 OwnerGUID: 76561198030678962 PlayerName: Cheurl 12:15:59.795 [Lua] Client with peer_id 110000104326bb2 got APPROVED by server 12:15:59.795 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104326bb2' 12:15:59.795 [Lua] [ChatManager][1]System: Cheurl is joining the game 12:15:59.795 [Lua] [NetworkServer] Peer 110000104326bb2 joined server lobby. 12:15:59.795 [Lua] [NetworkServer] Creating peer info. 12:15:59.795 [Lua] [PeerSM] 110000104326bb2 :: on_enter Connecting 12:15:59.901 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a0ccd0 from 110000104326bb2, replying lobby_ok 12:15:59.905 [EACServer] [14:15:59:904][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 12:15:59.971 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104326bb2 REPLY wh:0 | we:0 | dr:110000111888793 | bw:0 | es:0 12:16:00.029 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104326bb2 12:16:00.029 [Lua] Set lobby begin: 12:16:00.029 [Lua] Lobby data selected_mission_id = morris_hub 12:16:00.029 [Lua] Lobby data num_players = 2 12:16:00.029 [Lua] Lobby data difficulty_tweak = 0 12:16:00.029 [Lua] Lobby data host = 110000111888793 12:16:00.030 [Lua] Lobby data matchmaking_type = 3 12:16:00.030 [Lua] Lobby data difficulty = normal 12:16:00.030 [Lua] Lobby data player_slot_1 = 0:0 12:16:00.030 [Lua] Lobby data unique_server_name = gyuree 12:16:00.030 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:16:00.030 [Lua] Lobby data country_code = HU 12:16:00.030 [Lua] Lobby data matchmaking = false 12:16:00.030 [Lua] Lobby data power_level = 835 12:16:00.030 [Lua] Lobby data mission_id = morris_hub 12:16:00.030 [Lua] Lobby data mechanism = deus 12:16:00.030 [Lua] Lobby data player_slot_5 = 0:0 12:16:00.030 [Lua] Lobby data player_slot_2 = 0:0 12:16:00.030 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:16:00.030 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:16:00.030 [Lua] Lobby data eac_authorized = true 12:16:00.030 [Lua] Set lobby end. 12:16:02.694 [Lua] ### CLEARING PEER STATE FOR 110000104326bb2 12:16:02.694 [Lua] [PeerSM] 110000104326bb2 :: on_exit Connecting 12:16:02.694 [Lua] [PeerSM] 110000104326bb2 :: on_enter Connecting 12:16:02.764 [Lua] [NetworkServer] Peer 110000104326bb2 has sent rpc_notify_lobby_joined 12:16:02.764 [Lua] [PSM] Peer 110000104326bb2 joined. Want to use profile index "4" and join party "0" 12:16:02.764 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104326bb2, connection_key=0) 12:16:02.764 [Lua] Sync dynamic to client: 12:16:02.847 [Lua] ### Received rpc_level_load_started 12:16:02.847 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 1344871936 12:16:02.847 [Lua] player (110000104326bb2,1) was put into party 0 12:16:02.847 [Lua] [ProfileSynchronizer] Peer 110000104326bb2 entered session 12:16:02.847 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104326bb2 12:16:02.847 [Lua] Mechanism says: a client has initialized the mechanism! 110000104326bb2 12:16:02.870 [Lua] ### Received rpc_level_loaded 12:16:02.870 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 228 12:16:02.870 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104326bb2, connection_key=0) 12:16:03.730 [EACServer] [14:16:03:729][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104326BB2 Session: 2 Status: Client Authenticated Message: Client authenticated. 12:16:03.731 [EAC] Peer 110000104326bb2 switched EAC state to ClientAuthenticatedLocal 12:16:03.910 [EACServer] [14:16:03:909][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104326BB2. 12:16:04.210 [EACServer] [14:16:04:209][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104326BB2 12:16:04.210 [EACServer] [14:16:04:209][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104326BB2 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 12:16:04.214 [EAC] Peer 110000104326bb2 switched EAC state to ClientAuthenticatedRemote 12:16:04.781 [Lua] [NetworkServer] Peer 110000104326bb2 has sent rpc_post_game_notified 12:16:04.782 [Lua] [PeerSM] 110000104326bb2 :: on_exit Connecting 12:16:04.782 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading 12:16:04.794 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading 12:16:04.794 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages 12:16:04.805 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages 12:16:04.805 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame 12:16:06.042 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame 12:16:06.042 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync 12:16:06.053 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2 12:16:06.056 [Lua] PlayerManager:add_remote_player 110000104326bb2 12:16:06.056 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 12:16:06.056 [Lua] RemotePlayer:create_game_object( ) 7 12:16:06.077 [Lua] player (110000104326bb2,1) was put into party 1 12:16:06.077 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(4) career(3) 12:16:06.077 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync 12:16:06.077 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers 12:16:06.082 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers 12:16:06.082 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame 12:16:06.182 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:16:06.182 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1 12:16:06.183 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 12:16:06.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer, async-read, 12:16:06.183 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 12:16:06.183 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read, 12:16:06.183 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 12:16:06.183 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald, ProfileSynchronizer, async-read, 12:16:06.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, ProfileSynchronizer, async-read, 12:16:06.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer, async-read, 12:16:06.183 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer, async-read, 12:16:06.183 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 12:16:06.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 12:16:06.229 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:16:06.229 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:16:06.230 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 12:16:06.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 12:16:06.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 12:16:06.253 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 12:16:06.718 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 12:16:06.718 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 12:16:06.719 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 12:16:06.765 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 12:16:06.765 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 12:16:06.765 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 12:16:06.846 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 12:16:06.846 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 12:16:06.846 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald 12:16:06.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald 12:16:06.939 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald 12:16:06.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 12:16:06.977 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 12:16:06.977 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 12:16:06.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 12:16:06.997 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 12:16:06.997 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 12:16:06.997 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 12:16:07.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 12:16:07.020 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04 12:16:07.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 12:16:07.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 12:16:07.089 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 12:16:07.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:16:07.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:16:07.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:16:07.267 [Lua] [IngameUI] menu view on_exit ingame_menu 12:16:07.816 [Lua] Set lobby begin: 12:16:07.816 [Lua] Lobby data selected_mission_id = morris_hub 12:16:07.816 [Lua] Lobby data num_players = 2 12:16:07.816 [Lua] Lobby data difficulty_tweak = 0 12:16:07.816 [Lua] Lobby data host = 110000111888793 12:16:07.816 [Lua] Lobby data matchmaking_type = 3 12:16:07.817 [Lua] Lobby data difficulty = normal 12:16:07.817 [Lua] Lobby data player_slot_1 = 0:0 12:16:07.817 [Lua] Lobby data unique_server_name = gyuree 12:16:07.817 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:16:07.817 [Lua] Lobby data country_code = HU 12:16:07.817 [Lua] Lobby data matchmaking = false 12:16:07.817 [Lua] Lobby data power_level = 417 12:16:07.817 [Lua] Lobby data mission_id = morris_hub 12:16:07.818 [Lua] Lobby data mechanism = deus 12:16:07.818 [Lua] Lobby data player_slot_5 = 0:0 12:16:07.818 [Lua] Lobby data player_slot_2 = 0:0 12:16:07.818 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:16:07.818 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:16:07.818 [Lua] Lobby data eac_authorized = true 12:16:07.818 [Lua] Set lobby end. 12:16:08.087 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:16:08.087 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player. 12:16:08.088 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 12:16:08.088 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1 12:16:08.089 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:16:08.089 [Lua] TalentSystem:rpc_sync_talents 3 1025 12:16:12.838 [Lua] Set lobby begin: 12:16:12.838 [Lua] Lobby data selected_mission_id = morris_hub 12:16:12.838 [Lua] Lobby data num_players = 2 12:16:12.839 [Lua] Lobby data difficulty_tweak = 0 12:16:12.839 [Lua] Lobby data host = 110000111888793 12:16:12.839 [Lua] Lobby data matchmaking_type = 3 12:16:12.839 [Lua] Lobby data difficulty = normal 12:16:12.839 [Lua] Lobby data player_slot_1 = 0:0 12:16:12.839 [Lua] Lobby data unique_server_name = gyuree 12:16:12.839 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:16:12.839 [Lua] Lobby data country_code = HU 12:16:12.840 [Lua] Lobby data matchmaking = false 12:16:12.840 [Lua] Lobby data power_level = 835 12:16:12.840 [Lua] Lobby data mission_id = morris_hub 12:16:12.840 [Lua] Lobby data mechanism = deus 12:16:12.840 [Lua] Lobby data player_slot_5 = 0:0 12:16:12.840 [Lua] Lobby data player_slot_2 = 0:0 12:16:12.840 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:16:12.841 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:16:12.841 [Lua] Lobby data eac_authorized = true 12:16:12.841 [Lua] Set lobby end. 12:19:28.174 [Lua] [IngameUI] menu view on_enter start_game_view 12:19:28.176 [Lua] [IngameUI] menu view post_update_on_enter table: 0x173fedd0 12:19:28.177 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:19:28.227 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 12:19:28.227 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 12:19:28.227 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 12:19:28.227 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 12:19:28.228 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 12:19:29.139 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 12:19:29.139 [Lua] ............................................................................................................ 12:19:29.139 [Lua] ............................................................................................................ 12:19:29.139 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 12:19:29.139 [Lua] ............................................................................................................ 12:19:29.139 [Lua] ............................................................................................................ 12:19:29.225 [Lua] [Matchmaking] Cancelling matchmaking 12:19:29.225 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:19:29.251 [Lua] [IngameUI] menu view on_exit start_game_view 12:19:29.251 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:19:29.252 [Save] Saving `save_data` 12:19:29.252 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 12:19:29.252 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 12:19:29.252 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 12:19:29.252 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 12:19:29.255 [Save] Save done 12:19:29.269 [Lua] [IngameUI] menu view post_update_on_exit table: 0x173fedd0 12:19:30.502 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:19:30.502 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:19:30.505 [Lua] Set lobby begin: 12:19:30.505 [Lua] Lobby data selected_mission_id = morris_hub 12:19:30.506 [Lua] Lobby data num_players = 2 12:19:30.506 [Lua] Lobby data difficulty_tweak = 0 12:19:30.506 [Lua] Lobby data host = 110000111888793 12:19:30.506 [Lua] Lobby data matchmaking_type = 3 12:19:30.506 [Lua] Lobby data difficulty = cataclysm 12:19:30.506 [Lua] Lobby data player_slot_1 = 0:0 12:19:30.506 [Lua] Lobby data unique_server_name = gyuree 12:19:30.506 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:19:30.506 [Lua] Lobby data country_code = HU 12:19:30.506 [Lua] Lobby data matchmaking = false 12:19:30.506 [Lua] Lobby data power_level = 835 12:19:30.506 [Lua] Lobby data mission_id = morris_hub 12:19:30.506 [Lua] Lobby data mechanism = deus 12:19:30.506 [Lua] Lobby data player_slot_5 = 0:0 12:19:30.507 [Lua] Lobby data player_slot_2 = 0:0 12:19:30.507 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:19:30.507 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:19:30.507 [Lua] Lobby data eac_authorized = true 12:19:30.507 [Lua] Set lobby end. 12:19:30.507 [Lua] [PartyManager] Leader is set to 110000111888793 12:19:30.507 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 12:19:30.507 [Lua] Set lobby begin: 12:19:30.507 [Lua] Lobby data twitch_enabled = false 12:19:30.507 [Lua] Lobby data selected_mission_id = journey_citadel 12:19:30.507 [Lua] Lobby data num_players = 2 12:19:30.507 [Lua] Lobby data difficulty_tweak = 0 12:19:30.507 [Lua] Lobby data host = 110000111888793 12:19:30.507 [Lua] Lobby data matchmaking_type = 2 12:19:30.508 [Lua] Lobby data match_started = true 12:19:30.508 [Lua] Lobby data difficulty = cataclysm 12:19:30.508 [Lua] Lobby data player_slot_1 = 0:0 12:19:30.508 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:19:30.508 [Lua] Lobby data unique_server_name = gyuree 12:19:30.508 [Lua] Lobby data quick_game = false 12:19:30.508 [Lua] Lobby data country_code = HU 12:19:30.508 [Lua] Lobby data matchmaking = true 12:19:30.508 [Lua] Lobby data power_level = 835 12:19:30.508 [Lua] Lobby data mission_id = morris_hub 12:19:30.508 [Lua] Lobby data mechanism = deus 12:19:30.508 [Lua] Lobby data player_slot_5 = 0:0 12:19:30.509 [Lua] Lobby data player_slot_2 = 0:0 12:19:30.509 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:19:30.509 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:19:30.509 [Lua] Lobby data eac_authorized = true 12:19:30.509 [Lua] Set lobby end. 12:19:30.509 [Lua] Set lobby begin: 12:19:30.509 [Lua] Lobby data twitch_enabled = false 12:19:30.509 [Lua] Lobby data selected_mission_id = journey_citadel 12:19:30.509 [Lua] Lobby data num_players = 2 12:19:30.510 [Lua] Lobby data difficulty_tweak = 0 12:19:30.510 [Lua] Lobby data host = 110000111888793 12:19:30.510 [Lua] Lobby data matchmaking_type = 2 12:19:30.510 [Lua] Lobby data is_private = false 12:19:30.510 [Lua] Lobby data match_started = true 12:19:30.510 [Lua] Lobby data difficulty = cataclysm 12:19:30.510 [Lua] Lobby data player_slot_1 = 0:0 12:19:30.511 [Lua] Lobby data player_slot_4 = 110000104326bb2:1 12:19:30.511 [Lua] Lobby data unique_server_name = gyuree 12:19:30.511 [Lua] Lobby data quick_game = false 12:19:30.511 [Lua] Lobby data country_code = HU 12:19:30.511 [Lua] Lobby data matchmaking = true 12:19:30.511 [Lua] Lobby data power_level = 835 12:19:30.511 [Lua] Lobby data mission_id = morris_hub 12:19:30.511 [Lua] Lobby data mechanism = deus 12:19:30.511 [Lua] Lobby data player_slot_5 = 0:0 12:19:30.511 [Lua] Lobby data player_slot_2 = 0:0 12:19:30.511 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:19:30.511 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:19:30.511 [Lua] Lobby data eac_authorized = true 12:19:30.511 [Lua] Set lobby end. 12:19:30.511 [Lua] [ChatManager][1]System: Starting hosted game... 12:19:30.511 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:19:30.511 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:21:03.577 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104326bb2 12:21:03.577 [Lua] Set lobby begin: 12:21:03.577 [Lua] Lobby data twitch_enabled = false 12:21:03.577 [Lua] Lobby data selected_mission_id = journey_citadel 12:21:03.577 [Lua] Lobby data num_players = 2 12:21:03.577 [Lua] Lobby data difficulty_tweak = 0 12:21:03.577 [Lua] Lobby data host = 110000111888793 12:21:03.578 [Lua] Lobby data matchmaking_type = 2 12:21:03.578 [Lua] Lobby data is_private = false 12:21:03.578 [Lua] Lobby data match_started = true 12:21:03.578 [Lua] Lobby data difficulty = cataclysm 12:21:03.578 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:21:03.578 [Lua] Lobby data player_slot_4 = 0:0 12:21:03.579 [Lua] Lobby data unique_server_name = gyuree 12:21:03.579 [Lua] Lobby data quick_game = false 12:21:03.579 [Lua] Lobby data country_code = HU 12:21:03.579 [Lua] Lobby data matchmaking = true 12:21:03.579 [Lua] Lobby data power_level = 835 12:21:03.579 [Lua] Lobby data mission_id = morris_hub 12:21:03.579 [Lua] Lobby data mechanism = deus 12:21:03.579 [Lua] Lobby data player_slot_5 = 0:0 12:21:03.579 [Lua] Lobby data player_slot_2 = 0:0 12:21:03.579 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:21:03.580 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:21:03.580 [Lua] Lobby data eac_authorized = true 12:21:03.580 [Lua] Set lobby end. 12:21:03.580 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(1) career(3) 12:21:03.662 [Lua] [NetworkServer] Peer 110000104326bb2 despawned player. 12:21:03.662 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104326bb2 12:21:03.663 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 12:21:03.663 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 12:21:03.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer, async-read, 12:21:03.663 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer, async-read, 12:21:03.663 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 12:21:03.663 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 12:21:03.663 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04, ProfileSynchronizer, async-read, 12:21:03.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer, async-read, 12:21:03.663 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 12:21:03.676 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer 12:21:03.676 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 12:21:03.677 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 12:21:03.678 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 12:21:03.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, ProfileSynchronizer 12:21:03.678 [Lua] [GameNetworkManager] destroying game object with go_id=8 12:21:03.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer 12:21:03.690 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/emerald/chr_way_watcher_shade_emerald, ProfileSynchronizer 12:21:03.690 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_04, ProfileSynchronizer 12:21:03.697 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 12:21:03.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer 12:21:03.720 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 12:21:03.720 [Lua] [PackageManager] Force_load: wwise/crossbow 12:21:03.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 12:21:04.139 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 12:21:04.139 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 12:21:04.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 12:21:04.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 12:21:04.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 12:21:04.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow 12:21:04.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow 12:21:04.251 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow 12:21:04.251 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:21:04.291 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:21:04.291 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:21:04.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 12:21:04.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 12:21:04.361 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 12:21:04.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04 12:21:04.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04 12:21:04.389 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_04 12:21:04.389 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 12:21:04.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 12:21:04.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 12:21:04.418 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 12:21:04.445 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 12:21:04.445 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 12:21:04.529 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:21:04.529 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player. 12:21:04.530 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 12:21:04.530 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1 12:21:04.530 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:21:04.531 [Lua] TalentSystem:rpc_sync_talents 3 1026 12:21:08.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer, async-read, 12:21:08.977 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 12:21:08.991 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 12:21:08.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer 12:21:09.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p 12:21:09.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p 12:21:09.007 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:21:09.064 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:21:09.064 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:21:14.942 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(1) career(3) 12:21:15.028 [Lua] [NetworkServer] Peer 110000104326bb2 despawned player. 12:21:15.028 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104326bb2 12:21:15.028 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer, async-read, 12:21:15.029 [Lua] [GameNetworkManager] destroying game object with go_id=9 12:21:15.056 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer 12:21:15.147 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 12:21:15.147 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 12:21:15.240 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:21:15.240 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player. 12:21:15.241 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 12:21:15.241 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1 12:21:15.242 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:21:15.242 [Lua] TalentSystem:rpc_sync_talents 3 1027 12:21:19.855 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(1) career(3) 12:21:19.929 [Lua] [NetworkServer] Peer 110000104326bb2 despawned player. 12:21:19.929 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104326bb2 12:21:19.930 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read, 12:21:19.930 [Lua] [GameNetworkManager] destroying game object with go_id=10 12:21:19.956 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, ProfileSynchronizer 12:21:20.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 12:21:20.045 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 12:21:20.156 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:21:20.156 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player. 12:21:20.157 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 12:21:20.157 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1 12:21:20.158 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:21:20.158 [Lua] TalentSystem:rpc_sync_talents 3 1028 12:21:22.280 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(1) career(3) 12:21:22.367 [Lua] [NetworkServer] Peer 110000104326bb2 despawned player. 12:21:22.367 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104326bb2 12:21:22.367 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer, async-read, 12:21:22.367 [Lua] [GameNetworkManager] destroying game object with go_id=11 12:21:22.395 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer 12:21:22.482 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow 12:21:22.482 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow 12:21:22.580 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:21:22.580 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player. 12:21:22.581 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12 12:21:22.581 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1 12:21:22.582 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:21:22.582 [Lua] TalentSystem:rpc_sync_talents 3 1029 12:21:31.820 [Lua] [LobbyMembers] Member joined 1100001053c1199 12:21:31.833 [Lua] [NetworkServer] Changing num_players from 2 to 3 12:21:31.833 [Lua] Players: 3 12:21:31.833 [Lua] Set lobby begin: 12:21:31.833 [Lua] Lobby data twitch_enabled = false 12:21:31.833 [Lua] Lobby data selected_mission_id = journey_citadel 12:21:31.833 [Lua] Lobby data num_players = 3 12:21:31.833 [Lua] Lobby data difficulty_tweak = 0 12:21:31.833 [Lua] Lobby data host = 110000111888793 12:21:31.833 [Lua] Lobby data matchmaking_type = 2 12:21:31.833 [Lua] Lobby data is_private = false 12:21:31.833 [Lua] Lobby data match_started = true 12:21:31.833 [Lua] Lobby data difficulty = cataclysm 12:21:31.833 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:21:31.833 [Lua] Lobby data player_slot_4 = 0:0 12:21:31.833 [Lua] Lobby data unique_server_name = gyuree 12:21:31.833 [Lua] Lobby data quick_game = false 12:21:31.833 [Lua] Lobby data country_code = HU 12:21:31.834 [Lua] Lobby data matchmaking = true 12:21:31.834 [Lua] Lobby data power_level = 835 12:21:31.834 [Lua] Lobby data mission_id = morris_hub 12:21:31.834 [Lua] Lobby data mechanism = deus 12:21:31.834 [Lua] Lobby data player_slot_5 = 0:0 12:21:31.834 [Lua] Lobby data player_slot_2 = 0:0 12:21:31.834 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:21:31.834 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:21:31.834 [Lua] Lobby data eac_authorized = true 12:21:31.834 [Lua] Set lobby end. 12:21:33.209 [Lua] GOT approve_channel 5 1100001053c1199 186000001a0ccd0 12:21:33.209 [EAC] EAC server has client 1100001053c1199 and channel 5 (and owner 1100001053c1199) 12:21:33.209 [EACServer] [14:21:33:208][Windows][EAC Server] [Info][RegisterClient] Client: 01100001053C1199 PlayerGUID: 76561198048088473 PlayerIP: 0.0.0.0 OwnerGUID: 76561198048088473 PlayerName: hhvt23 12:21:33.209 [Lua] Client with peer_id 1100001053c1199 got APPROVED by server 12:21:33.210 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001053c1199' 12:21:33.210 [Lua] [ChatManager][1]System: hhvt23 is joining the game 12:21:33.210 [Lua] [NetworkServer] Peer 1100001053c1199 joined server lobby. 12:21:33.210 [Lua] [NetworkServer] Creating peer info. 12:21:33.210 [Lua] [PeerSM] 1100001053c1199 :: on_enter Connecting 12:21:33.322 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a0ccd0 from 1100001053c1199, replying lobby_ok 12:21:33.392 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001053c1199 REPLY wh:110000104326bb2 | we:0 | dr:110000111888793 | bw:0 | es:0 12:21:33.476 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001053c1199 12:21:33.476 [Lua] Set lobby begin: 12:21:33.476 [Lua] Lobby data twitch_enabled = false 12:21:33.476 [Lua] Lobby data selected_mission_id = journey_citadel 12:21:33.476 [Lua] Lobby data num_players = 3 12:21:33.476 [Lua] Lobby data difficulty_tweak = 0 12:21:33.476 [Lua] Lobby data host = 110000111888793 12:21:33.476 [Lua] Lobby data matchmaking_type = 2 12:21:33.476 [Lua] Lobby data is_private = false 12:21:33.477 [Lua] Lobby data match_started = true 12:21:33.477 [Lua] Lobby data difficulty = cataclysm 12:21:33.477 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:21:33.477 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:21:33.477 [Lua] Lobby data unique_server_name = gyuree 12:21:33.477 [Lua] Lobby data quick_game = false 12:21:33.477 [Lua] Lobby data country_code = HU 12:21:33.477 [Lua] Lobby data matchmaking = true 12:21:33.477 [Lua] Lobby data power_level = 835 12:21:33.477 [Lua] Lobby data mission_id = morris_hub 12:21:33.477 [Lua] Lobby data mechanism = deus 12:21:33.477 [Lua] Lobby data player_slot_5 = 0:0 12:21:33.477 [Lua] Lobby data player_slot_2 = 0:0 12:21:33.477 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:21:33.477 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:21:33.477 [Lua] Lobby data eac_authorized = true 12:21:33.477 [Lua] Set lobby end. 12:21:35.609 [Lua] ### CLEARING PEER STATE FOR 1100001053c1199 12:21:35.609 [Lua] [PeerSM] 1100001053c1199 :: on_exit Connecting 12:21:35.609 [Lua] [PeerSM] 1100001053c1199 :: on_enter Connecting 12:21:35.679 [Lua] [NetworkServer] Peer 1100001053c1199 has sent rpc_notify_lobby_joined 12:21:35.679 [Lua] [PSM] Peer 1100001053c1199 joined. Want to use profile index "4" and join party "0" 12:21:35.679 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001053c1199, connection_key=1) 12:21:35.679 [Lua] Sync dynamic to client: 12:21:35.779 [Lua] ### Received rpc_level_load_started 12:21:35.779 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_session_id: 1344871936 12:21:35.779 [Lua] player (1100001053c1199,1) was put into party 0 12:21:35.779 [Lua] [ProfileSynchronizer] Peer 1100001053c1199 entered session 12:21:35.779 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001053c1199 12:21:35.779 [Lua] Mechanism says: a client has initialized the mechanism! 1100001053c1199 12:21:35.808 [Lua] ### Received rpc_level_loaded 12:21:35.808 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_id: 228 12:21:35.808 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001053c1199, connection_key=1) 12:21:37.690 [Lua] [NetworkServer] Peer 1100001053c1199 has sent rpc_post_game_notified 12:21:37.691 [Lua] [PeerSM] 1100001053c1199 :: on_exit Connecting 12:21:37.691 [Lua] [PeerSM] 1100001053c1199 :: on_enter Loading 12:21:37.818 [EACServer] [14:21:37:818][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001053C1199 Session: 3 Status: Client Authenticated Message: Client authenticated. 12:21:37.819 [EAC] Peer 1100001053c1199 switched EAC state to ClientAuthenticatedLocal 12:21:37.833 [Lua] [PeerSM] 1100001053c1199 :: on_exit Loading 12:21:37.833 [Lua] [PeerSM] 1100001053c1199 :: on_enter LoadingProfilePackages 12:21:37.848 [Lua] [PeerSM] 1100001053c1199 :: on_exit LoadingProfilePackages 12:21:37.848 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForEnterGame 12:21:38.014 [EACServer] [14:21:38:013][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001053C1199. 12:21:38.316 [EACServer] [14:21:38:316][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001053C1199 12:21:38.316 [EACServer] [14:21:38:316][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001053C1199 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 12:21:38.322 [EAC] Peer 1100001053c1199 switched EAC state to ClientAuthenticatedRemote 12:21:39.018 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForEnterGame 12:21:39.018 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForGameObjectSync 12:21:39.032 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001053c1199 12:21:39.037 [Lua] PlayerManager:add_remote_player 1100001053c1199 12:21:39.037 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=13 12:21:39.037 [Lua] RemotePlayer:create_game_object( ) 13 12:21:39.056 [Lua] player (1100001053c1199,1) was put into party 1 12:21:39.056 [Lua] [ProfileSynchronizer] Assigning peer(1100001053c1199:1) to profile(4) career(4) 12:21:39.056 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForGameObjectSync 12:21:39.056 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForPlayers 12:21:39.064 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForPlayers 12:21:39.064 [Lua] [PeerSM] 1100001053c1199 :: on_enter InGame 12:21:39.160 [Lua] [MOD][VMF][INFO] Added 1100001053c1199 to the VMF users list. 12:21:39.160 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001053c1199 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:21:39.160 [Lua] Adding player sync data to peer=1100001053c1199 local_player_id=1 12:21:39.161 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 12:21:39.161 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 12:21:39.161 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 12:21:39.161 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read, 12:21:39.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, ProfileSynchronizer, async-read, 12:21:39.161 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 12:21:39.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 12:21:39.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, ProfileSynchronizer, async-read, 12:21:39.209 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 12:21:39.209 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 12:21:39.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 12:21:39.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 12:21:39.666 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 12:21:39.666 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 12:21:39.708 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 12:21:39.708 [Lua] [PackageManager] Force_load: wwise/javelin 12:21:39.708 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 12:21:39.820 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 12:21:39.820 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 12:21:39.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p 12:21:39.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p 12:21:39.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p 12:21:39.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 12:21:40.265 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 12:21:40.265 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 12:21:40.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 12:21:40.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 12:21:40.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 12:21:40.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 12:21:40.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 12:21:40.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 12:21:40.465 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001053c1199 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:21:40.465 [Lua] [NetworkServer] Peer 1100001053c1199 spawned player. 12:21:40.466 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14 12:21:40.466 [Lua] PlayerManager:assign_unit_ownership hhvt23 1100001053c1199 1 12:21:40.467 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:21:40.467 [Lua] TalentSystem:rpc_sync_talents 5 2049 12:21:43.753 [Lua] Set lobby begin: 12:21:43.753 [Lua] Lobby data twitch_enabled = false 12:21:43.753 [Lua] Lobby data selected_mission_id = journey_citadel 12:21:43.753 [Lua] Lobby data num_players = 3 12:21:43.754 [Lua] Lobby data difficulty_tweak = 0 12:21:43.754 [Lua] Lobby data host = 110000111888793 12:21:43.754 [Lua] Lobby data matchmaking_type = 2 12:21:43.754 [Lua] Lobby data is_private = false 12:21:43.754 [Lua] Lobby data match_started = true 12:21:43.754 [Lua] Lobby data difficulty = cataclysm 12:21:43.754 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:21:43.754 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:21:43.755 [Lua] Lobby data unique_server_name = gyuree 12:21:43.755 [Lua] Lobby data quick_game = false 12:21:43.755 [Lua] Lobby data country_code = HU 12:21:43.755 [Lua] Lobby data matchmaking = true 12:21:43.755 [Lua] Lobby data power_level = 556 12:21:43.755 [Lua] Lobby data mission_id = morris_hub 12:21:43.755 [Lua] Lobby data mechanism = deus 12:21:43.755 [Lua] Lobby data player_slot_5 = 0:0 12:21:43.755 [Lua] Lobby data player_slot_2 = 0:0 12:21:43.755 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:21:43.755 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:21:43.755 [Lua] Lobby data eac_authorized = true 12:21:43.755 [Lua] Set lobby end. 12:21:48.753 [Lua] Set lobby begin: 12:21:48.753 [Lua] Lobby data twitch_enabled = false 12:21:48.753 [Lua] Lobby data selected_mission_id = journey_citadel 12:21:48.753 [Lua] Lobby data num_players = 3 12:21:48.754 [Lua] Lobby data difficulty_tweak = 0 12:21:48.754 [Lua] Lobby data host = 110000111888793 12:21:48.754 [Lua] Lobby data matchmaking_type = 2 12:21:48.754 [Lua] Lobby data is_private = false 12:21:48.754 [Lua] Lobby data match_started = true 12:21:48.754 [Lua] Lobby data difficulty = cataclysm 12:21:48.754 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:21:48.754 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:21:48.754 [Lua] Lobby data unique_server_name = gyuree 12:21:48.754 [Lua] Lobby data quick_game = false 12:21:48.754 [Lua] Lobby data country_code = HU 12:21:48.754 [Lua] Lobby data matchmaking = true 12:21:48.754 [Lua] Lobby data power_level = 835 12:21:48.754 [Lua] Lobby data mission_id = morris_hub 12:21:48.754 [Lua] Lobby data mechanism = deus 12:21:48.755 [Lua] Lobby data player_slot_5 = 0:0 12:21:48.755 [Lua] Lobby data player_slot_2 = 0:0 12:21:48.755 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:21:48.755 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:21:48.755 [Lua] Lobby data eac_authorized = true 12:21:48.755 [Lua] Set lobby end. 12:21:49.703 [Lua] [ProfileSynchronizer] Assigning peer(110000104326bb2:1) to profile(1) career(3) 12:21:49.788 [Lua] [NetworkServer] Peer 110000104326bb2 despawned player. 12:21:49.788 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104326bb2 12:21:49.789 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, ProfileSynchronizer, async-read, 12:21:49.789 [Lua] [GameNetworkManager] destroying game object with go_id=12 12:21:49.815 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer 12:21:49.916 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 12:21:49.916 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 12:21:50.071 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:21:50.071 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player. 12:21:50.072 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15 12:21:50.072 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1 12:21:50.072 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:21:50.073 [Lua] TalentSystem:rpc_sync_talents 3 1030 12:22:01.416 [Lua] [LobbyMembers] Member joined 1100001088778fe 12:22:01.429 [Lua] [NetworkServer] Changing num_players from 3 to 4 12:22:01.429 [Lua] Players: 4 12:22:01.429 [Lua] Set lobby begin: 12:22:01.429 [Lua] Lobby data twitch_enabled = false 12:22:01.429 [Lua] Lobby data selected_mission_id = journey_citadel 12:22:01.429 [Lua] Lobby data num_players = 4 12:22:01.429 [Lua] Lobby data difficulty_tweak = 0 12:22:01.429 [Lua] Lobby data host = 110000111888793 12:22:01.430 [Lua] Lobby data matchmaking_type = 2 12:22:01.430 [Lua] Lobby data is_private = false 12:22:01.430 [Lua] Lobby data match_started = true 12:22:01.430 [Lua] Lobby data difficulty = cataclysm 12:22:01.430 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:22:01.430 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:22:01.430 [Lua] Lobby data unique_server_name = gyuree 12:22:01.430 [Lua] Lobby data quick_game = false 12:22:01.430 [Lua] Lobby data country_code = HU 12:22:01.430 [Lua] Lobby data matchmaking = true 12:22:01.430 [Lua] Lobby data power_level = 835 12:22:01.430 [Lua] Lobby data mission_id = morris_hub 12:22:01.430 [Lua] Lobby data mechanism = deus 12:22:01.430 [Lua] Lobby data player_slot_5 = 0:0 12:22:01.430 [Lua] Lobby data player_slot_2 = 0:0 12:22:01.430 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:22:01.430 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:22:01.430 [Lua] Lobby data eac_authorized = true 12:22:01.430 [Lua] Set lobby end. 12:22:03.172 [Lua] GOT approve_channel 7 1100001088778fe 186000001a0ccd0 12:22:03.172 [EAC] EAC server has client 1100001088778fe and channel 7 (and owner 1100001088778fe) 12:22:03.172 [Lua] Client with peer_id 1100001088778fe got APPROVED by server 12:22:03.172 [EACServer] [14:22:03:171][Windows][EAC Server] [Info][RegisterClient] Client: 01100001088778FE PlayerGUID: 76561198103361790 PlayerIP: 0.0.0.0 OwnerGUID: 76561198103361790 PlayerName: Necrom4 12:22:03.173 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001088778fe' 12:22:03.173 [Lua] [ChatManager][1]System: Necrom4 is joining the game 12:22:03.173 [Lua] [NetworkServer] Peer 1100001088778fe joined server lobby. 12:22:03.173 [Lua] [NetworkServer] Creating peer info. 12:22:03.173 [Lua] [PeerSM] 1100001088778fe :: on_enter Connecting 12:22:03.292 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001a0ccd0 from 1100001088778fe, replying lobby_ok 12:22:03.373 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001088778fe REPLY wh:110000104326bb2 | we:1100001053c1199 | dr:110000111888793 | bw:0 | es:0 12:22:03.458 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 1100001088778fe 12:22:03.458 [Lua] Set lobby begin: 12:22:03.458 [Lua] Lobby data twitch_enabled = false 12:22:03.459 [Lua] Lobby data selected_mission_id = journey_citadel 12:22:03.459 [Lua] Lobby data num_players = 4 12:22:03.459 [Lua] Lobby data difficulty_tweak = 0 12:22:03.459 [Lua] Lobby data host = 110000111888793 12:22:03.459 [Lua] Lobby data matchmaking_type = 2 12:22:03.459 [Lua] Lobby data is_private = false 12:22:03.459 [Lua] Lobby data match_started = true 12:22:03.460 [Lua] Lobby data difficulty = cataclysm 12:22:03.460 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:22:03.460 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:22:03.460 [Lua] Lobby data unique_server_name = gyuree 12:22:03.460 [Lua] Lobby data quick_game = false 12:22:03.460 [Lua] Lobby data country_code = HU 12:22:03.460 [Lua] Lobby data matchmaking = true 12:22:03.460 [Lua] Lobby data power_level = 835 12:22:03.461 [Lua] Lobby data mission_id = morris_hub 12:22:03.461 [Lua] Lobby data mechanism = deus 12:22:03.461 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:22:03.461 [Lua] Lobby data player_slot_2 = 0:0 12:22:03.461 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:22:03.461 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:22:03.461 [Lua] Lobby data eac_authorized = true 12:22:03.462 [Lua] Set lobby end. 12:22:05.505 [Lua] ### CLEARING PEER STATE FOR 1100001088778fe 12:22:05.505 [Lua] [PeerSM] 1100001088778fe :: on_exit Connecting 12:22:05.505 [Lua] [PeerSM] 1100001088778fe :: on_enter Connecting 12:22:05.576 [Lua] [NetworkServer] Peer 1100001088778fe has sent rpc_notify_lobby_joined 12:22:05.576 [Lua] [PSM] Peer 1100001088778fe joined. Want to use profile index "5" and join party "0" 12:22:05.576 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001088778fe, connection_key=2) 12:22:05.576 [Lua] Sync dynamic to client: 12:22:05.661 [Lua] ### Received rpc_level_load_started 12:22:05.661 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_session_id: 1344871936 12:22:05.661 [Lua] player (1100001088778fe,1) was put into party 0 12:22:05.661 [Lua] [ProfileSynchronizer] Peer 1100001088778fe entered session 12:22:05.661 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001088778fe 12:22:05.661 [Lua] Mechanism says: a client has initialized the mechanism! 1100001088778fe 12:22:05.693 [Lua] ### Received rpc_level_loaded 12:22:05.693 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_id: 228 12:22:05.693 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001088778fe, connection_key=2) 12:22:07.601 [Lua] [NetworkServer] Peer 1100001088778fe has sent rpc_post_game_notified 12:22:07.602 [Lua] [PeerSM] 1100001088778fe :: on_exit Connecting 12:22:07.602 [Lua] [PeerSM] 1100001088778fe :: on_enter Loading 12:22:07.828 [EACServer] [14:22:07:827][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001088778FE Session: 4 Status: Client Authenticated Message: Client authenticated. 12:22:07.829 [EAC] Peer 1100001088778fe switched EAC state to ClientAuthenticatedLocal 12:22:07.842 [Lua] [PeerSM] 1100001088778fe :: on_exit Loading 12:22:07.842 [Lua] [PeerSM] 1100001088778fe :: on_enter LoadingProfilePackages 12:22:07.857 [Lua] [PeerSM] 1100001088778fe :: on_exit LoadingProfilePackages 12:22:07.857 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForEnterGame 12:22:08.073 [EACServer] [14:22:08:073][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001088778FE. 12:22:08.374 [EACServer] [14:22:08:374][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001088778FE 12:22:08.374 [EACServer] [14:22:08:374][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001088778FE Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 12:22:08.383 [EAC] Peer 1100001088778fe switched EAC state to ClientAuthenticatedRemote 12:22:09.092 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForEnterGame 12:22:09.092 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForGameObjectSync 12:22:09.109 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001088778fe 12:22:09.117 [Lua] PlayerManager:add_remote_player 1100001088778fe 12:22:09.117 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16 12:22:09.117 [Lua] RemotePlayer:create_game_object( ) 16 12:22:09.137 [Lua] player (1100001088778fe,1) was put into party 1 12:22:09.137 [Lua] [ProfileSynchronizer] Assigning peer(1100001088778fe:1) to profile(5) career(2) 12:22:09.137 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForGameObjectSync 12:22:09.137 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForPlayers 12:22:09.143 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForPlayers 12:22:09.143 [Lua] [PeerSM] 1100001088778fe :: on_enter InGame 12:22:09.290 [Lua] [MOD][VMF][INFO] Added 1100001088778fe to the VMF users list. 12:22:09.290 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001088778fe go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:22:09.290 [Lua] Adding player sync data to peer=1100001088778fe local_player_id=1 12:22:09.291 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read, 12:22:09.291 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 12:22:09.291 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer, async-read, 12:22:09.291 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, ProfileSynchronizer, async-read, 12:22:09.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read, 12:22:09.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer, async-read, 12:22:09.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer, async-read, 12:22:09.291 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 12:22:09.291 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 12:22:09.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer, async-read, 12:22:09.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 12:22:09.333 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 12:22:09.333 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 12:22:09.389 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 12:22:09.389 [Lua] [PackageManager] Force_load: wwise/es_deus_01 12:22:09.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 12:22:09.419 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 12:22:09.419 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 12:22:09.419 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 12:22:09.522 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 12:22:09.522 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 12:22:09.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 12:22:09.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 12:22:09.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 12:22:09.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p 12:22:09.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p 12:22:09.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p 12:22:09.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 12:22:09.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 12:22:09.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 12:22:09.646 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 12:22:09.728 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 12:22:09.728 [Lua] [PackageManager] Force_load: wwise/bow 12:22:09.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 12:22:10.277 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 12:22:10.277 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 12:22:10.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 12:22:10.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 12:22:10.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 12:22:11.162 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001088778fe go_type=player_unit go_created_func_name=game_object_created_player_unit 12:22:11.162 [Lua] [NetworkServer] Peer 1100001088778fe spawned player. 12:22:11.164 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17 12:22:11.164 [Lua] PlayerManager:assign_unit_ownership Necrom4 1100001088778fe 1 12:22:11.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:22:11.164 [Lua] TalentSystem:rpc_sync_talents 7 3073 12:22:13.829 [Lua] Set lobby begin: 12:22:13.829 [Lua] Lobby data twitch_enabled = false 12:22:13.829 [Lua] Lobby data selected_mission_id = journey_citadel 12:22:13.829 [Lua] Lobby data num_players = 4 12:22:13.829 [Lua] Lobby data difficulty_tweak = 0 12:22:13.829 [Lua] Lobby data host = 110000111888793 12:22:13.829 [Lua] Lobby data matchmaking_type = 2 12:22:13.829 [Lua] Lobby data is_private = false 12:22:13.829 [Lua] Lobby data match_started = true 12:22:13.829 [Lua] Lobby data difficulty = cataclysm 12:22:13.830 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:22:13.830 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:22:13.830 [Lua] Lobby data unique_server_name = gyuree 12:22:13.830 [Lua] Lobby data quick_game = false 12:22:13.830 [Lua] Lobby data country_code = HU 12:22:13.830 [Lua] Lobby data matchmaking = true 12:22:13.830 [Lua] Lobby data power_level = 626 12:22:13.830 [Lua] Lobby data mission_id = morris_hub 12:22:13.830 [Lua] Lobby data mechanism = deus 12:22:13.830 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:22:13.831 [Lua] Lobby data player_slot_2 = 0:0 12:22:13.831 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:22:13.831 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:22:13.831 [Lua] Lobby data eac_authorized = true 12:22:13.831 [Lua] Set lobby end. 12:22:18.836 [Lua] Set lobby begin: 12:22:18.836 [Lua] Lobby data twitch_enabled = false 12:22:18.837 [Lua] Lobby data selected_mission_id = journey_citadel 12:22:18.837 [Lua] Lobby data num_players = 4 12:22:18.837 [Lua] Lobby data difficulty_tweak = 0 12:22:18.837 [Lua] Lobby data host = 110000111888793 12:22:18.837 [Lua] Lobby data matchmaking_type = 2 12:22:18.837 [Lua] Lobby data is_private = false 12:22:18.837 [Lua] Lobby data match_started = true 12:22:18.837 [Lua] Lobby data difficulty = cataclysm 12:22:18.837 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:22:18.837 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:22:18.837 [Lua] Lobby data unique_server_name = gyuree 12:22:18.837 [Lua] Lobby data quick_game = false 12:22:18.837 [Lua] Lobby data country_code = HU 12:22:18.837 [Lua] Lobby data matchmaking = true 12:22:18.837 [Lua] Lobby data power_level = 835 12:22:18.838 [Lua] Lobby data mission_id = morris_hub 12:22:18.838 [Lua] Lobby data mechanism = deus 12:22:18.838 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:22:18.838 [Lua] Lobby data player_slot_2 = 0:0 12:22:18.838 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:22:18.838 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:22:18.838 [Lua] Lobby data eac_authorized = true 12:22:18.838 [Lua] Set lobby end. 12:22:19.596 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:22:19.596 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:22:19.715 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 12:22:19.715 [Lua] Set lobby begin: 12:22:19.715 [Lua] Lobby data twitch_enabled = false 12:22:19.715 [Lua] Lobby data selected_mission_id = journey_citadel 12:22:19.715 [Lua] Lobby data num_players = 4 12:22:19.715 [Lua] Lobby data difficulty_tweak = 0 12:22:19.715 [Lua] Lobby data host = 110000111888793 12:22:19.715 [Lua] Lobby data matchmaking_type = 2 12:22:19.715 [Lua] Lobby data is_private = false 12:22:19.715 [Lua] Lobby data match_started = true 12:22:19.715 [Lua] Lobby data difficulty = cataclysm 12:22:19.715 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:22:19.715 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:22:19.715 [Lua] Lobby data unique_server_name = gyuree 12:22:19.715 [Lua] Lobby data quick_game = false 12:22:19.715 [Lua] Lobby data country_code = HU 12:22:19.716 [Lua] Lobby data matchmaking = true 12:22:19.716 [Lua] Lobby data power_level = 835 12:22:19.716 [Lua] Lobby data mission_id = morris_hub 12:22:19.716 [Lua] Lobby data mechanism = deus 12:22:19.716 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:22:19.716 [Lua] Lobby data player_slot_2 = 0:0 12:22:19.716 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:22:19.716 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:22:19.716 [Lua] Lobby data eac_authorized = true 12:22:19.716 [Lua] Set lobby end. 12:22:19.716 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:1869932672, lt:load_next_level, extra_packages:{ }) 12:22:19.716 [Lua] [NetworkServer] Entering post game 12:22:19.716 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame 12:22:19.716 [Lua] [PeerSM] 110000104326bb2 :: on_enter InPostGame 12:22:19.716 [Lua] [PeerSM] 1100001088778fe :: on_exit InGame 12:22:19.716 [Lua] [PeerSM] 1100001088778fe :: on_enter InPostGame 12:22:19.716 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 12:22:19.716 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 12:22:19.716 [Lua] [PeerSM] 1100001053c1199 :: on_exit InGame 12:22:19.716 [Lua] [PeerSM] 1100001053c1199 :: on_enter InPostGame 12:22:19.716 [Lua] Complete level triggered. 12:22:19.719 [Lua] Generated node with: Level , level_seed <1484445246>, Run progress <0.3333> 12:22:19.719 [Lua] Generated node with: Level , level_seed <-1743353723>, Run progress <0.3333> 12:22:19.719 [Lua] Generated node with: Level , level_seed <1156964384>, Run progress <0> 12:22:19.719 [Lua] Generated node with: Level , level_seed <-1755835137>, Run progress <0.49995> 12:22:19.720 [Lua] Generated node with: Level , level_seed <288136786>, Run progress <0.6666> 12:22:19.720 [Lua] Generated node with: Level , level_seed <1489611145>, Run progress <0.6666> 12:22:19.720 [Lua] Generated node with: Level , level_seed <-1499847340>, Run progress <0.3333> 12:22:19.720 [Lua] Generated node with: Level , level_seed <-1034530653>, Run progress <0.9999> 12:22:19.720 [Lua] Generated node with: Level , level_seed <1591541158>, Run progress <0.49995> 12:22:19.720 [Lua] Generated node with: Level , level_seed <-538052403>, Run progress <0.83325> 12:22:19.720 [Lua] Generated node with: Level , level_seed <-1196735544>, Run progress <0> 12:22:19.720 [Lua] Generated node with: Level , level_seed <2024477831>, Run progress <0.49995> 12:22:19.720 [Lua] Generated node with: Level , level_seed <-2005153734>, Run progress <0.16665> 12:22:19.720 [Lua] Generated node with: Level , level_seed <170474065>, Run progress <0.6666> 12:22:19.720 [Lua] Generated node with: Level , level_seed <-542363780>, Run progress <0> 12:22:19.720 [Lua] Generated node with: Level , level_seed <-701184853>, Run progress <0.16665> 12:22:19.720 [Lua] [DeusRunController] starting with seed <1902177280> on difficulty and dominant god 12:22:19.720 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 37 12:22:19.720 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-542363780, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:2072879872, lt:load_next_level, extra_packages:{ }) 12:22:19.720 [Lua] [LevelTransitionHandler] promote_next_level_data 12:22:19.721 [Lua] [NetworkServer] Entering post game 12:22:19.721 [Save] Saving `save_data` 12:22:19.721 [Lua] gm_event_end_conditions_met false false 12:22:19.722 [Lua] PlayFabMirrorBase:_commit_internal nil 12:22:19.722 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:22:19.722 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:22:19.722 [Lua] TRANSITION nil nil load_next_level 12:22:19.722 [Lua] Transition type "load_next_level", is server: true 12:22:19.722 [Lua] [GameNetworkManager] Leaving game... 12:22:19.722 [Lua] [GameNetworkManager] Shutting down game session host. 12:22:19.722 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:22:19.722 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:22:19.722 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=413.51 12:22:19.727 [Save] Save done 12:22:19.727 [Save] Saving `save_data` 12:22:19.729 [Save] Save done 12:22:19.729 [Save] Saving `save_data` 12:22:19.732 [Save] Save done 12:22:19.734 [Network] Ignoring message `rpc_anim_event` from wrong session 9ccb or from non-session peer 1100001088778fe 12:22:19.734 [Network] Ignoring message `rpc_anim_event` from wrong session 9ccb or from non-session peer 1100001088778fe 12:22:19.734 [Connection] Packet 286 chunk for system game_session from 1100001088778fe had no listener 12:22:19.735 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:22:19.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 37 12:22:19.735 [Lua] commit result success 6 12:22:19.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 12:22:19.778 [Connection] Packet 287 chunk for system game_session from 1100001088778fe had no listener 12:22:20.574 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 37 12:22:20.588 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 12:22:20.811 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 12:22:21.736 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:22:21.736 [Lua] [Managers] Calling function on all managers: 12:22:21.736 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 12:22:21.736 [Lua] Clearing all global lookup lists 12:22:21.736 [Lua] [IngamePlayerListUI] - Destroy 12:22:21.736 [Lua] [GamePadEquipmentUI] - Destroy 12:22:21.736 [Lua] [EquipmentUI] - Destroy 12:22:21.736 [Lua] [AbilityUI] - Destroy 12:22:21.736 [Lua] [GamePadAbilityUI] - Destroy 12:22:21.737 [Lua] [IngameUI] destroy 12:22:21.740 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1 12:22:21.740 [Lua] [MOD][VMF][INFO] Removed 1100001088778fe from the VMF users list. 12:22:21.740 [Lua] PlayerManager:remove_player peer_id=1100001088778fe 1 12:22:21.740 [Lua] [MOD][VMF][INFO] Removed 1100001053c1199 from the VMF users list. 12:22:21.740 [Lua] PlayerManager:remove_player peer_id=1100001053c1199 1 12:22:21.745 [Lua] [Managers] Destroying manager group: 12:22:21.747 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:22:21.747 [Lua] [PeerSM] 110000104326bb2 :: on_exit InPostGame 12:22:21.747 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading 12:22:21.747 [Lua] [PeerSM] 1100001088778fe :: on_exit InPostGame 12:22:21.747 [Lua] [PeerSM] 1100001088778fe :: on_enter Loading 12:22:21.747 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 12:22:21.747 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 12:22:21.747 [Lua] [PeerSM] 1100001053c1199 :: on_exit InPostGame 12:22:21.747 [Lua] [PeerSM] 1100001053c1199 :: on_enter Loading 12:22:21.747 [Lua] [Matchmaking] unregister rpcs 12:22:21.748 [Lua] ############### UNLOADING PACKAGES ############### 12:22:21.748 [Lua] [Managers] Calling function on all managers: 12:22:21.748 [Lua] [Managers] Destroying manager group: 12:22:21.748 [Lua] [Gamestate] Enter state StateLoading 12:22:21.749 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:22:21.749 [Lua] [Matchmaking] register rpcs 12:22:21.750 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 12:22:21.750 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 12:22:21.750 [Lua] Set lobby begin: 12:22:21.750 [Lua] Lobby data twitch_enabled = false 12:22:21.750 [Lua] Lobby data selected_mission_id = journey_citadel 12:22:21.750 [Lua] Lobby data num_players = 4 12:22:21.750 [Lua] Lobby data difficulty_tweak = 0 12:22:21.750 [Lua] Lobby data host = 110000111888793 12:22:21.750 [Lua] Lobby data matchmaking_type = 2 12:22:21.750 [Lua] Lobby data is_private = false 12:22:21.750 [Lua] Lobby data match_started = true 12:22:21.751 [Lua] Lobby data difficulty = cataclysm 12:22:21.751 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:22:21.751 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:22:21.751 [Lua] Lobby data unique_server_name = gyuree 12:22:21.751 [Lua] Lobby data quick_game = false 12:22:21.751 [Lua] Lobby data country_code = HU 12:22:21.751 [Lua] Lobby data matchmaking = true 12:22:21.752 [Lua] Lobby data power_level = 0 12:22:21.752 [Lua] Lobby data mission_id = morris_hub 12:22:21.752 [Lua] Lobby data mechanism = deus 12:22:21.752 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:22:21.752 [Lua] Lobby data player_slot_2 = 0:0 12:22:21.752 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:22:21.752 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:22:21.752 [Lua] Lobby data eac_authorized = true 12:22:21.752 [Lua] Set lobby end. 12:22:21.752 [Lua] registering RPCs 12:22:21.752 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:22:21.752 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:22:21.752 [Lua] Set lobby begin: 12:22:21.752 [Lua] Lobby data twitch_enabled = false 12:22:21.752 [Lua] Lobby data selected_mission_id = journey_citadel 12:22:21.752 [Lua] Lobby data num_players = 4 12:22:21.752 [Lua] Lobby data difficulty_tweak = 0 12:22:21.753 [Lua] Lobby data host = 110000111888793 12:22:21.753 [Lua] Lobby data matchmaking_type = 2 12:22:21.753 [Lua] Lobby data is_private = false 12:22:21.753 [Lua] Lobby data match_started = true 12:22:21.753 [Lua] Lobby data difficulty = cataclysm 12:22:21.753 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:22:21.753 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:22:21.753 [Lua] Lobby data unique_server_name = gyuree 12:22:21.753 [Lua] Lobby data quick_game = false 12:22:21.753 [Lua] Lobby data country_code = HU 12:22:21.753 [Lua] Lobby data matchmaking = true 12:22:21.753 [Lua] Lobby data power_level = 0 12:22:21.753 [Lua] Lobby data mission_id = dlc_morris_map 12:22:21.753 [Lua] Lobby data mechanism = deus 12:22:21.753 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:22:21.753 [Lua] Lobby data player_slot_2 = 0:0 12:22:21.753 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:22:21.753 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:22:21.754 [Lua] Lobby data eac_authorized = true 12:22:21.754 [Lua] Set lobby end. 12:22:21.754 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:22:21.756 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 12:22:21.757 [Lua] [StateLoading] load_current_level 12:22:21.757 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 12:22:21.814 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 12:22:21.824 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 12:22:21.824 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 12:22:21.843 [Lua] ### Received rpc_level_load_started 12:22:21.843 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_session_id: 2072879872 12:22:21.860 [Lua] ### Received rpc_level_load_started 12:22:21.860 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_session_id: 2072879872 12:22:21.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 12:22:21.877 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 12:22:21.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 12:22:21.877 [Lua] ### Received rpc_level_load_started 12:22:21.877 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 2072879872 12:22:21.931 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 12:22:22.702 [Lua] ### Received rpc_level_loaded 12:22:22.702 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_id: 327 12:22:22.702 [Lua] Peer 1100001053c1199 has loaded the level and all enemies are loaded 12:22:22.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer, async-read, 12:22:22.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 12:22:22.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, ProfileSynchronizer 12:22:22.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, ProfileSynchronizer 12:22:22.703 [Lua] [PeerSM] 1100001053c1199 :: on_exit Loading 12:22:22.703 [Lua] [PeerSM] 1100001053c1199 :: on_enter LoadingProfilePackages 12:22:22.837 [Lua] ### Received rpc_level_loaded 12:22:22.837 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_id: 327 12:22:22.837 [Lua] Peer 1100001088778fe has loaded the level and all enemies are loaded 12:22:22.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read, 12:22:22.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, ProfileSynchronizer, async-read, 12:22:22.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer 12:22:22.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer 12:22:22.838 [Lua] [PeerSM] 1100001088778fe :: on_exit Loading 12:22:22.838 [Lua] [PeerSM] 1100001088778fe :: on_enter LoadingProfilePackages 12:22:23.105 [Lua] ### Received rpc_level_loaded 12:22:23.105 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 327 12:22:23.105 [Lua] Peer 110000104326bb2 has loaded the level and all enemies are loaded 12:22:23.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer, async-read, 12:22:23.106 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 12:22:23.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, ProfileSynchronizer 12:22:23.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer 12:22:23.108 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading 12:22:23.108 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages 12:22:23.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 12:22:23.157 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 12:22:23.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 12:22:23.177 [Lua] [LevelTransitionHandler] Level load completed! 12:22:23.177 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -542363780 - use_random_directors: false - conflict_director_name: disabled 12:22:23.177 [Lua] [EnemyPackageLoader] Load no enemies on this level 12:22:23.178 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 12:22:23.178 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:22:23.178 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 12:22:23.183 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:22:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read, 12:22:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 12:22:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read, 12:22:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 12:22:23.191 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer 12:22:23.191 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 12:22:23.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer 12:22:23.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 12:22:23.192 [Lua] ### Received rpc_level_loaded 12:22:23.193 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327 12:22:23.193 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 12:22:23.208 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 12:22:23.208 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 12:22:23.225 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 12:22:23.225 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 12:22:23.225 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 12:22:23.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 12:22:23.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 12:22:23.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 12:22:23.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 12:22:23.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 12:22:23.343 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 12:22:23.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 12:22:23.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 12:22:23.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 12:22:23.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 12:22:23.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 12:22:23.462 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 12:22:23.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 12:22:23.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 12:22:23.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 12:22:23.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 12:22:23.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 12:22:23.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 12:22:23.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 12:22:23.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 12:22:23.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 12:22:23.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 12:22:23.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 12:22:23.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 12:22:23.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 12:22:23.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 12:22:23.802 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages 12:22:23.802 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame 12:22:23.802 [Lua] [PeerSM] 1100001088778fe :: on_exit LoadingProfilePackages 12:22:23.802 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForEnterGame 12:22:23.802 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 12:22:23.802 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 12:22:23.802 [Lua] [PeerSM] 1100001053c1199 :: on_exit LoadingProfilePackages 12:22:23.802 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForEnterGame 12:22:23.802 [Lua] ### Received rpc_level_loaded 12:22:23.802 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327 12:22:23.803 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:22:23.803 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 12:22:23.803 [Umbra] Init version: 3.4.15 :: 16 threads 12:22:23.805 [Lua] Async level spawning done 12:22:23.805 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:22:24.818 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:22:24.818 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:22:24.818 [Lua] [Matchmaking] unregister rpcs 12:22:24.818 [Lua] Set lobby begin: 12:22:24.818 [Lua] Lobby data twitch_enabled = false 12:22:24.818 [Lua] Lobby data selected_mission_id = journey_citadel 12:22:24.818 [Lua] Lobby data num_players = 4 12:22:24.819 [Lua] Lobby data difficulty_tweak = 0 12:22:24.819 [Lua] Lobby data host = 110000111888793 12:22:24.819 [Lua] Lobby data matchmaking_type = 2 12:22:24.819 [Lua] Lobby data is_private = false 12:22:24.819 [Lua] Lobby data match_started = true 12:22:24.819 [Lua] Lobby data difficulty = cataclysm 12:22:24.819 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:22:24.820 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:22:24.820 [Lua] Lobby data unique_server_name = gyuree 12:22:24.820 [Lua] Lobby data quick_game = false 12:22:24.820 [Lua] Lobby data country_code = HU 12:22:24.820 [Lua] Lobby data matchmaking = true 12:22:24.820 [Lua] Lobby data power_level = 0 12:22:24.820 [Lua] Lobby data mission_id = dlc_morris_map 12:22:24.820 [Lua] Lobby data mechanism = deus 12:22:24.820 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:22:24.820 [Lua] Lobby data player_slot_2 = 0:0 12:22:24.820 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:22:24.820 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:22:24.821 [Lua] Lobby data eac_authorized = true 12:22:24.821 [Lua] Set lobby end. 12:22:24.821 [Lua] [Managers] Destroying manager group: 12:22:24.821 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 12:22:24.821 [Lua] [Gamestate] Enter StateIngame HOST 12:22:24.821 [Lua] [Managers] Calling function on all managers: 12:22:24.822 [Lua] <>level = dlc_morris_map<> 12:22:24.822 [Lua] [StateIngame] Server ingame 12:22:24.825 [Lua] Set lobby begin: 12:22:24.825 [Lua] Lobby data twitch_enabled = false 12:22:24.825 [Lua] Lobby data selected_mission_id = journey_citadel 12:22:24.825 [Lua] Lobby data num_players = 4 12:22:24.825 [Lua] Lobby data difficulty_tweak = -10 12:22:24.826 [Lua] Lobby data host = 110000111888793 12:22:24.826 [Lua] Lobby data matchmaking_type = 2 12:22:24.826 [Lua] Lobby data is_private = false 12:22:24.826 [Lua] Lobby data match_started = true 12:22:24.826 [Lua] Lobby data difficulty = cataclysm 12:22:24.826 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:22:24.826 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:22:24.826 [Lua] Lobby data unique_server_name = gyuree 12:22:24.826 [Lua] Lobby data quick_game = false 12:22:24.827 [Lua] Lobby data country_code = HU 12:22:24.827 [Lua] Lobby data matchmaking = true 12:22:24.827 [Lua] Lobby data power_level = 0 12:22:24.827 [Lua] Lobby data mission_id = dlc_morris_map 12:22:24.827 [Lua] Lobby data mechanism = deus 12:22:24.827 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:22:24.827 [Lua] Lobby data player_slot_2 = 0:0 12:22:24.827 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:22:24.827 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:22:24.827 [Lua] Lobby data eac_authorized = true 12:22:24.827 [Lua] Set lobby end. 12:22:24.827 [Lua] [Matchmaking] register rpcs 12:22:24.828 [Lua] GameNetworkManager:init... creating game session 12:22:24.828 [Lua] Host GameSession.make_game_session_host with session: 12:22:24.828 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:22:24.828 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 12:22:24.828 [Lua] [GameNetworkManager] self.is_server = true 12:22:24.828 [Network] Setting artificial MTU limit to 65536 12:22:24.842 [Lua] Switching ConflictSettings: to: disabled 12:22:24.842 [Lua] pacing=disabled 12:22:24.842 [Lua] roaming=nil 12:22:24.842 [Lua] specials=disabled 12:22:24.842 [Lua] debug_color=black 12:22:24.842 [Lua] pack_spawning=disabled 12:22:24.842 [Lua] contained_breeds=nil 12:22:24.842 [Lua] disabled=true 12:22:24.842 [Lua] boss=disabled 12:22:24.842 [Lua] horde=disabled 12:22:24.842 [Lua] name=disabled 12:22:24.842 [Lua] intensity=disabled 12:22:24.842 [Lua] --- 12:22:24.842 [Lua] [LevelAnalysis] set_random_seed( -542363780) 12:22:24.846 [Lua] [AIInterestPointSystem] Level Seed: -542363780 12:22:24.846 [Lua] 12:22:24.846 [Lua] [entity_system_bag] = table 12:22:24.846 [Lua] [entity_system_bag] = metatable 12:22:24.846 [Lua] [startup_data] = table 12:22:24.846 [Lua] [entity_manager] = table 12:22:24.846 [Lua] [entity_manager] = metatable 12:22:24.846 [Lua] [unit_spawner] = table 12:22:24.846 [Lua] [unit_spawner] = metatable 12:22:24.846 [Lua] [unit_storage] = table 12:22:24.846 [Lua] [unit_storage] = metatable 12:22:24.846 [Lua] [dice_keeper] = table 12:22:24.846 [Lua] [dice_keeper] = metatable 12:22:24.846 [Lua] [is_server] = true (boolean) 12:22:24.846 [Lua] [world] = [World] 12:22:24.846 [Lua] [system_api] = table 12:22:24.846 [Lua] [entity_system] = table 12:22:24.846 [Lua] [entity_system] = metatable 12:22:24.846 [Lua] [network_lobby] = table 12:22:24.846 [Lua] [network_lobby] = metatable 12:22:24.846 [Lua] [profile_synchronizer] = table 12:22:24.846 [Lua] [profile_synchronizer] = metatable 12:22:24.846 [Lua] [level_transition_handler] = table 12:22:24.846 [Lua] [level_transition_handler] = metatable 12:22:24.846 [Lua] [num_local_human_players] = 1 (number) 12:22:24.846 [Lua] [statistics_db] = table 12:22:24.846 [Lua] [statistics_db] = metatable 12:22:24.846 [Lua] [network_server] = table 12:22:24.846 [Lua] [network_server] = metatable 12:22:24.846 [Lua] [input_manager] = table 12:22:24.846 [Lua] [input_manager] = metatable 12:22:24.846 [Lua] [network_clock] = table 12:22:24.846 [Lua] [network_clock] = metatable 12:22:24.846 [Lua] [network_transmit] = table 12:22:24.846 [Lua] [network_transmit] = metatable 12:22:24.846 [Lua] [free_flight_manager] = table 12:22:24.846 [Lua] [free_flight_manager] = metatable 12:22:24.846 [Lua] [network_manager] = table 12:22:24.846 [Lua] [network_manager] = metatable 12:22:24.846 [Lua] [network_event_delegate] = table 12:22:24.847 [Lua] [network_event_delegate] = metatable 12:22:24.847 [Lua] 12:22:24.847 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:22:24.847 [Lua] ignoring extension VersusInteractObjectiveExtension 12:22:24.847 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:22:24.847 [Lua] ignoring extension VersusSocketObjectiveExtension 12:22:24.847 [Lua] ignoring extension VersusTargetObjectiveExtension 12:22:24.847 [Lua] ignoring extension VersusMissionObjectiveExtension 12:22:24.862 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 12:22:24.862 [Lua] [AchievementManager] Achievements using the steam platform 12:22:24.862 [Lua] PlayerManager:add_player player_1 12:22:24.887 [Lua] [StateIngame] Level seed: -542363780 12:22:24.887 [Lua] [LevelAnalysis] set_random_seed( -542363780) 12:22:24.888 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:22:24.888 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:22:24.888 [Lua] [IngameUI] init 12:22:24.899 [Lua] cb_razer_chroma_setup 12:22:24.924 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:22:24.925 [Lua] Set lobby begin: 12:22:24.925 [Lua] Lobby data twitch_enabled = false 12:22:24.925 [Lua] Lobby data selected_mission_id = journey_citadel 12:22:24.925 [Lua] Lobby data num_players = 4 12:22:24.925 [Lua] Lobby data difficulty_tweak = -10 12:22:24.925 [Lua] Lobby data host = 110000111888793 12:22:24.925 [Lua] Lobby data matchmaking_type = 2 12:22:24.926 [Lua] Lobby data is_private = false 12:22:24.926 [Lua] Lobby data match_started = true 12:22:24.926 [Lua] Lobby data difficulty = cataclysm 12:22:24.926 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:22:24.926 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:22:24.926 [Lua] Lobby data unique_server_name = gyuree 12:22:24.927 [Lua] Lobby data quick_game = false 12:22:24.927 [Lua] Lobby data country_code = HU 12:22:24.927 [Lua] Lobby data matchmaking = true 12:22:24.927 [Lua] Lobby data power_level = 715 12:22:24.927 [Lua] Lobby data mission_id = dlc_morris_map 12:22:24.927 [Lua] Lobby data mechanism = deus 12:22:24.927 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:22:24.928 [Lua] Lobby data player_slot_2 = 0:0 12:22:24.928 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:22:24.928 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:22:24.928 [Lua] Lobby data eac_authorized = true 12:22:24.928 [Lua] Set lobby end. 12:22:24.928 [Lua] CurrentConflictSettings disabled 12:22:24.928 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 12:22:24.928 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 12:22:24.928 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 12:22:24.928 [Lua] [Managers] Calling function on all managers: 12:22:24.929 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:22:24.933 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 12:22:24.933 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 12:22:24.989 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForEnterGame 12:22:24.989 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForGameObjectSync 12:22:24.989 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 12:22:24.989 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 12:22:24.989 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForEnterGame 12:22:24.989 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForGameObjectSync 12:22:24.992 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001088778fe 12:22:24.993 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001053c1199 12:22:24.995 [Lua] PlayerManager:add_remote_player 1100001088778fe 12:22:24.995 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 12:22:24.995 [Lua] RemotePlayer:create_game_object( ) 3 12:22:25.011 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForGameObjectSync 12:22:25.011 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForPlayers 12:22:25.011 [Lua] PlayerManager:add_remote_player 1100001053c1199 12:22:25.011 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 12:22:25.011 [Lua] RemotePlayer:create_game_object( ) 4 12:22:25.028 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForGameObjectSync 12:22:25.028 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForPlayers 12:22:25.035 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame 12:22:25.035 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync 12:22:25.039 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2 12:22:25.042 [Lua] PlayerManager:add_remote_player 110000104326bb2 12:22:25.042 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 12:22:25.042 [Lua] RemotePlayer:create_game_object( ) 5 12:22:25.061 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync 12:22:25.061 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers 12:22:25.061 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForPlayers 12:22:25.061 [Lua] [PeerSM] 1100001088778fe :: on_enter InGame 12:22:25.061 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 12:22:25.061 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 12:22:25.061 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForPlayers 12:22:25.061 [Lua] [PeerSM] 1100001053c1199 :: on_enter InGame 12:22:25.074 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers 12:22:25.074 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame 12:22:25.129 [Lua] [MOD][VMF][INFO] Added 1100001053c1199 to the VMF users list. 12:22:25.129 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001053c1199 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:22:25.129 [Lua] Adding player sync data to peer=1100001053c1199 local_player_id=1 12:22:25.129 [Lua] [MOD][VMF][INFO] Added 1100001088778fe to the VMF users list. 12:22:25.129 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001088778fe go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:22:25.129 [Lua] Adding player sync data to peer=1100001088778fe local_player_id=1 12:22:25.166 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:22:25.166 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1 12:22:25.347 [Lua] StateInGameRunning:_game_actually_starts() 12:22:25.347 [Lua] ################################################################################################################# 12:22:25.347 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:22:25.347 [Lua] ################################################################################################################# 12:22:25.347 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 12:22:25.347 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 12:22:25.355 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 12:22:25.587 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 12:22:25.587 [Lua] Commit load time data 12:22:29.974 [Lua] Set lobby begin: 12:22:29.974 [Lua] Lobby data twitch_enabled = false 12:22:29.975 [Lua] Lobby data selected_mission_id = journey_citadel 12:22:29.975 [Lua] Lobby data num_players = 4 12:22:29.975 [Lua] Lobby data difficulty_tweak = -10 12:22:29.975 [Lua] Lobby data host = 110000111888793 12:22:29.975 [Lua] Lobby data matchmaking_type = 2 12:22:29.975 [Lua] Lobby data is_private = false 12:22:29.975 [Lua] Lobby data match_started = true 12:22:29.975 [Lua] Lobby data difficulty = cataclysm 12:22:29.975 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:22:29.976 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:22:29.976 [Lua] Lobby data unique_server_name = gyuree 12:22:29.976 [Lua] Lobby data quick_game = false 12:22:29.976 [Lua] Lobby data country_code = HU 12:22:29.976 [Lua] Lobby data matchmaking = true 12:22:29.976 [Lua] Lobby data power_level = 357 12:22:29.976 [Lua] Lobby data mission_id = dlc_morris_map 12:22:29.976 [Lua] Lobby data mechanism = deus 12:22:29.976 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:22:29.977 [Lua] Lobby data player_slot_2 = 0:0 12:22:29.977 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:22:29.977 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:22:29.977 [Lua] Lobby data eac_authorized = true 12:22:29.977 [Lua] Set lobby end. 12:22:34.992 [Lua] Set lobby begin: 12:22:34.992 [Lua] Lobby data twitch_enabled = false 12:22:34.992 [Lua] Lobby data selected_mission_id = journey_citadel 12:22:34.992 [Lua] Lobby data num_players = 4 12:22:34.992 [Lua] Lobby data difficulty_tweak = -10 12:22:34.992 [Lua] Lobby data host = 110000111888793 12:22:34.993 [Lua] Lobby data matchmaking_type = 2 12:22:34.993 [Lua] Lobby data is_private = false 12:22:34.993 [Lua] Lobby data match_started = true 12:22:34.993 [Lua] Lobby data difficulty = cataclysm 12:22:34.993 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:22:34.993 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:22:34.993 [Lua] Lobby data unique_server_name = gyuree 12:22:34.993 [Lua] Lobby data quick_game = false 12:22:34.993 [Lua] Lobby data country_code = HU 12:22:34.993 [Lua] Lobby data matchmaking = true 12:22:34.993 [Lua] Lobby data power_level = 715 12:22:34.994 [Lua] Lobby data mission_id = dlc_morris_map 12:22:34.994 [Lua] Lobby data mechanism = deus 12:22:34.994 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:22:34.994 [Lua] Lobby data player_slot_2 = 0:0 12:22:34.994 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:22:34.994 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:22:34.994 [Lua] Lobby data eac_authorized = true 12:22:34.994 [Lua] Set lobby end. 12:22:51.974 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_gorge_slaanesh_path1, mc:deus, gm:deus, env:0, seed:1156964384, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:1911024768, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_greed_pinata", }) 12:22:51.974 [Lua] [LevelTransitionHandler] promote_next_level_data 12:22:51.974 [Lua] [NetworkServer] Entering post game 12:22:51.974 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame 12:22:51.974 [Lua] [PeerSM] 110000104326bb2 :: on_enter InPostGame 12:22:51.974 [Lua] [PeerSM] 1100001088778fe :: on_exit InGame 12:22:51.974 [Lua] [PeerSM] 1100001088778fe :: on_enter InPostGame 12:22:51.974 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 12:22:51.974 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 12:22:51.974 [Lua] [PeerSM] 1100001053c1199 :: on_exit InGame 12:22:51.974 [Lua] [PeerSM] 1100001053c1199 :: on_enter InPostGame 12:22:51.975 [Save] Saving `save_data` 12:22:51.975 [Lua] gm_event_end_conditions_met true false 12:22:51.976 [Lua] Game won 12:22:51.976 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:22:51.978 [Save] Save done 12:22:51.978 [Save] Saving `save_data` 12:22:51.978 [Lua] generate_backend_stats 110000111888793:1 12:22:51.980 [Save] Save done 12:22:52.010 [Lua] PlayFabMirrorBase:_commit_internal nil 12:22:52.010 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:22:52.010 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:22:52.011 [Save] Saving `save_data` 12:22:52.011 [Lua] TRANSITION nil nil load_next_level 12:22:52.011 [Lua] Transition type "load_next_level", is server: true 12:22:52.011 [Lua] [GameNetworkManager] Leaving game... 12:22:52.011 [Lua] [GameNetworkManager] Shutting down game session host. 12:22:52.011 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:22:52.011 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:22:52.011 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=29.06 12:22:52.014 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:22:52.014 [Lua] commit result success 7 12:22:52.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40 12:22:52.014 [Lua] none table: 0000000015BB9340 nil 12:22:52.014 [Save] Save done 12:22:52.020 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40 12:22:52.216 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40 12:22:53.961 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:22:53.961 [Lua] [Managers] Calling function on all managers: 12:22:53.961 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 12:22:53.961 [Lua] Clearing all global lookup lists 12:22:53.961 [Lua] [IngamePlayerListUI] - Destroy 12:22:53.961 [Lua] [IngameUI] destroy 12:22:53.963 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1 12:22:53.963 [Lua] [MOD][VMF][INFO] Removed 1100001088778fe from the VMF users list. 12:22:53.963 [Lua] PlayerManager:remove_player peer_id=1100001088778fe 1 12:22:53.963 [Lua] [MOD][VMF][INFO] Removed 1100001053c1199 from the VMF users list. 12:22:53.963 [Lua] PlayerManager:remove_player peer_id=1100001053c1199 1 12:22:53.964 [Lua] [Managers] Destroying manager group: 12:22:53.965 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:22:53.965 [Lua] [PeerSM] 110000104326bb2 :: on_exit InPostGame 12:22:53.965 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading 12:22:53.965 [Lua] [PeerSM] 1100001088778fe :: on_exit InPostGame 12:22:53.965 [Lua] [PeerSM] 1100001088778fe :: on_enter Loading 12:22:53.965 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 12:22:53.965 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 12:22:53.965 [Lua] [PeerSM] 1100001053c1199 :: on_exit InPostGame 12:22:53.965 [Lua] [PeerSM] 1100001053c1199 :: on_enter Loading 12:22:53.965 [Lua] [Matchmaking] unregister rpcs 12:22:53.965 [Lua] ############### UNLOADING PACKAGES ############### 12:22:53.965 [Lua] [Gamestate] Enter state StateLoading 12:22:53.967 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:22:53.967 [Lua] [Matchmaking] register rpcs 12:22:53.967 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:22:53.967 [Lua] Set lobby begin: 12:22:53.967 [Lua] Lobby data twitch_enabled = false 12:22:53.968 [Lua] Lobby data selected_mission_id = journey_citadel 12:22:53.968 [Lua] Lobby data num_players = 4 12:22:53.968 [Lua] Lobby data difficulty_tweak = -10 12:22:53.968 [Lua] Lobby data host = 110000111888793 12:22:53.968 [Lua] Lobby data matchmaking_type = 2 12:22:53.968 [Lua] Lobby data is_private = false 12:22:53.968 [Lua] Lobby data match_started = true 12:22:53.968 [Lua] Lobby data difficulty = cataclysm 12:22:53.969 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:22:53.969 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:22:53.969 [Lua] Lobby data unique_server_name = gyuree 12:22:53.969 [Lua] Lobby data quick_game = false 12:22:53.969 [Lua] Lobby data country_code = HU 12:22:53.969 [Lua] Lobby data matchmaking = true 12:22:53.969 [Lua] Lobby data power_level = 0 12:22:53.969 [Lua] Lobby data mission_id = dlc_morris_map 12:22:53.970 [Lua] Lobby data mechanism = deus 12:22:53.970 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:22:53.970 [Lua] Lobby data player_slot_2 = 0:0 12:22:53.970 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:22:53.970 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:22:53.970 [Lua] Lobby data eac_authorized = true 12:22:53.970 [Lua] Set lobby end. 12:22:53.970 [Lua] registering RPCs 12:22:53.970 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:22:53.970 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:22:53.970 [Lua] Set lobby begin: 12:22:53.970 [Lua] Lobby data twitch_enabled = false 12:22:53.970 [Lua] Lobby data selected_mission_id = journey_citadel 12:22:53.971 [Lua] Lobby data num_players = 4 12:22:53.971 [Lua] Lobby data difficulty_tweak = -10 12:22:53.971 [Lua] Lobby data host = 110000111888793 12:22:53.971 [Lua] Lobby data matchmaking_type = 2 12:22:53.971 [Lua] Lobby data is_private = false 12:22:53.971 [Lua] Lobby data match_started = true 12:22:53.971 [Lua] Lobby data difficulty = cataclysm 12:22:53.971 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:22:53.971 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:22:53.972 [Lua] Lobby data unique_server_name = gyuree 12:22:53.972 [Lua] Lobby data quick_game = false 12:22:53.972 [Lua] Lobby data country_code = HU 12:22:53.972 [Lua] Lobby data matchmaking = true 12:22:53.972 [Lua] Lobby data power_level = 0 12:22:53.972 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1 12:22:53.972 [Lua] Lobby data mechanism = deus 12:22:53.972 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:22:53.972 [Lua] Lobby data player_slot_2 = 0:0 12:22:53.972 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:22:53.972 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:22:53.972 [Lua] Lobby data eac_authorized = true 12:22:53.972 [Lua] Set lobby end. 12:22:53.972 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:22:53.975 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens, async-read, prioritized 12:22:53.975 [Lua] [StateLoading] load_current_level 12:22:53.975 [Lua] [LevelTransitionHandler] load_current_level, loading sig_gorge_slaanesh_path1 0 12:22:53.989 [Umbra] Unload tome 12:22:54.004 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 12:22:54.004 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_gorge_slaanesh_path1, async-read, 12:22:54.004 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_gorge_slaanesh_path1, async-read, 12:22:54.004 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_slaanesh_path1, async-read, 12:22:54.004 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_slaanesh_path1, async-read, 12:22:54.004 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, sig_gorge_slaanesh_path1, async-read, 12:22:54.004 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_common, sig_gorge_slaanesh_path1, async-read, 12:22:54.004 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_path1, sig_gorge_slaanesh_path1, async-read, 12:22:54.004 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_greed_pinata, sig_gorge_slaanesh_path1, async-read, 12:22:54.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_gorge 12:22:54.041 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_gorge 12:22:54.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 12:22:54.134 [Lua] ### Received rpc_level_load_started 12:22:54.134 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_session_id: 1911024768 12:22:54.134 [Lua] ### Received rpc_level_load_started 12:22:54.134 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_session_id: 1911024768 12:22:54.134 [Lua] ### Received rpc_level_load_started 12:22:54.134 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 1911024768 12:22:55.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 12:22:55.624 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 12:22:55.625 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 12:22:55.962 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 12:22:55.962 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 12:22:55.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge 12:22:59.051 [Lua] ### Received rpc_level_loaded 12:22:59.051 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_id: 427 12:22:59.051 [Lua] Peer 1100001053c1199 has loaded the level and all enemies are loaded 12:22:59.052 [Lua] [PeerSM] 1100001053c1199 :: on_exit Loading 12:22:59.052 [Lua] [PeerSM] 1100001053c1199 :: on_enter LoadingProfilePackages 12:22:59.074 [Lua] [PeerSM] 1100001053c1199 :: on_exit LoadingProfilePackages 12:22:59.074 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForEnterGame 12:22:59.929 [Lua] ### Received rpc_level_loaded 12:22:59.929 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_id: 427 12:22:59.929 [Lua] Peer 1100001088778fe has loaded the level and all enemies are loaded 12:22:59.931 [Lua] [PeerSM] 1100001088778fe :: on_exit Loading 12:22:59.931 [Lua] [PeerSM] 1100001088778fe :: on_enter LoadingProfilePackages 12:22:59.947 [Lua] [PeerSM] 1100001088778fe :: on_exit LoadingProfilePackages 12:22:59.947 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForEnterGame 12:23:01.502 [Lua] ### Received rpc_level_loaded 12:23:01.502 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 427 12:23:01.502 [Lua] Peer 110000104326bb2 has loaded the level and all enemies are loaded 12:23:01.503 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading 12:23:01.503 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages 12:23:01.521 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages 12:23:01.521 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame 12:23:05.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge 12:23:05.808 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge 12:23:05.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 12:23:06.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 12:23:06.129 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/path_common 12:23:06.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common 12:23:06.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common 12:23:06.571 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common 12:23:06.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_common 12:23:06.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_common 12:23:06.774 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_common 12:23:06.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_path1 12:23:06.815 [Umbra] Loading umbra tome '#ID[9c146bc2c3ae09b6]' 12:23:06.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_path1 12:23:06.876 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_path1 12:23:06.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_greed_pinata 12:23:06.894 [Lua] [LevelTransitionHandler] Level load completed! 12:23:06.894 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_gorge_slaanesh_path1 - level_seed: 1156964384 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 12:23:06.913 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 12:23:06.913 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 7 12:23:06.913 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 6 12:23:06.913 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 4 12:23:06.913 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 5 12:23:06.913 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 6 12:23:06.914 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 12:23:06.914 [Lua] load_startup_enemy_packages: -------------- 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] chaos_spawn 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] chaos_troll 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] skaven_rat_ogre 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] skaven_stormfiend 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] beastmen_minotaur 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] chaos_plague_sorcerer 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] chaos_corruptor_sorcerer 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] skaven_gutter_runner 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] skaven_pack_master 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] skaven_poison_wind_globadier 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] skaven_ratling_gunner 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] skaven_warpfire_thrower 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] chaos_vortex_sorcerer 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] beastmen_standard_bearer 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] chaos_vortex 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] critter_rat 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] critter_pig 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] skaven_storm_vermin_with_shield 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] skaven_storm_vermin 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] chaos_warrior 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] skaven_clan_rat 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] chaos_raider 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] skaven_slave 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] chaos_fanatic 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] skaven_loot_rat 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] chaos_marauder_with_shield 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] chaos_berzerker 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] skaven_clan_rat_with_shield 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] chaos_marauder 12:23:06.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 12:23:06.914 [Lua] skaven_plague_monk 12:23:06.917 [Lua] ### Received rpc_level_loaded 12:23:06.917 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 427 12:23:06.918 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 12:23:06.935 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 12:23:06.935 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 12:23:06.951 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 12:23:06.951 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 12:23:06.952 [Lua] ### Received rpc_level_loaded 12:23:06.952 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 427 12:23:07.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_greed_pinata 12:23:07.001 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_greed_pinata 12:23:07.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 12:23:07.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:23:07.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:23:07.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:23:07.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:23:07.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:23:07.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:23:07.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:23:07.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:23:07.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:23:08.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:23:08.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:23:08.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:23:08.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:23:08.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:23:08.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:23:08.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:23:08.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:23:08.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:23:08.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:23:08.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:23:08.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:23:08.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:23:08.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:23:08.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:23:09.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:23:09.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:23:09.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:23:09.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:23:09.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:23:09.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:23:09.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:23:09.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:23:09.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:23:09.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:23:09.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:23:09.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:23:10.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:23:10.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:23:10.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:23:10.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:23:10.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:23:10.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:23:10.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:23:10.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:23:10.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:23:10.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:23:10.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:23:10.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:23:10.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:23:10.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:23:10.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:23:11.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:23:11.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 12:23:11.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 12:23:11.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 12:23:11.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 12:23:11.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 12:23:11.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 12:23:11.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 12:23:11.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:23:12.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:23:12.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:23:12.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 12:23:12.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 12:23:12.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 12:23:12.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:23:12.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:23:12.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:23:12.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 12:23:12.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 12:23:12.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 12:23:12.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 12:23:13.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 12:23:13.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 12:23:13.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 12:23:13.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 12:23:13.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 12:23:13.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 12:23:13.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 12:23:13.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 12:23:13.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 12:23:13.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 12:23:13.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 12:23:13.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 12:23:14.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 12:23:14.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 12:23:14.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 12:23:14.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 12:23:14.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 12:23:14.400 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_gorge_slaanesh_path1 game_mode: deus 12:23:14.400 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:23:14.400 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 12:23:14.405 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:23:14.516 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:23:14.516 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_gorge/generated/slaanesh_path1/world 12:23:14.516 [Umbra] Init version: 3.4.15 :: 16 threads 12:23:15.010 [Lua] Async level spawning done 12:23:15.010 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:23:15.989 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:23:15.989 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:23:15.989 [Lua] [Matchmaking] unregister rpcs 12:23:15.989 [Lua] Set lobby begin: 12:23:15.989 [Lua] Lobby data twitch_enabled = false 12:23:15.989 [Lua] Lobby data selected_mission_id = journey_citadel 12:23:15.989 [Lua] Lobby data num_players = 4 12:23:15.990 [Lua] Lobby data difficulty_tweak = -10 12:23:15.990 [Lua] Lobby data host = 110000111888793 12:23:15.990 [Lua] Lobby data matchmaking_type = 2 12:23:15.990 [Lua] Lobby data is_private = false 12:23:15.990 [Lua] Lobby data match_started = true 12:23:15.990 [Lua] Lobby data difficulty = cataclysm 12:23:15.990 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:23:15.990 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:23:15.991 [Lua] Lobby data unique_server_name = gyuree 12:23:15.991 [Lua] Lobby data quick_game = false 12:23:15.991 [Lua] Lobby data country_code = HU 12:23:15.991 [Lua] Lobby data matchmaking = true 12:23:15.991 [Lua] Lobby data power_level = 0 12:23:15.991 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1 12:23:15.991 [Lua] Lobby data mechanism = deus 12:23:15.991 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:23:15.991 [Lua] Lobby data player_slot_2 = 0:0 12:23:15.991 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:23:15.991 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:23:15.991 [Lua] Lobby data eac_authorized = true 12:23:15.991 [Lua] Set lobby end. 12:23:15.991 [Lua] [Managers] Destroying manager group: 12:23:15.992 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens 12:23:15.992 [Lua] [Gamestate] Enter StateIngame HOST 12:23:15.992 [Lua] <>level = sig_gorge_slaanesh_path1<> 12:23:15.992 [Lua] [StateIngame] Server ingame 12:23:15.996 [Lua] Set lobby begin: 12:23:15.996 [Lua] Lobby data twitch_enabled = false 12:23:15.996 [Lua] Lobby data selected_mission_id = journey_citadel 12:23:15.996 [Lua] Lobby data num_players = 4 12:23:15.996 [Lua] Lobby data difficulty_tweak = -10 12:23:15.996 [Lua] Lobby data host = 110000111888793 12:23:15.996 [Lua] Lobby data matchmaking_type = 2 12:23:15.997 [Lua] Lobby data is_private = false 12:23:15.997 [Lua] Lobby data match_started = true 12:23:15.997 [Lua] Lobby data difficulty = cataclysm 12:23:15.997 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:23:15.997 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:23:15.997 [Lua] Lobby data unique_server_name = gyuree 12:23:15.997 [Lua] Lobby data quick_game = false 12:23:15.997 [Lua] Lobby data country_code = HU 12:23:15.997 [Lua] Lobby data matchmaking = true 12:23:15.998 [Lua] Lobby data power_level = 0 12:23:15.998 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1 12:23:15.998 [Lua] Lobby data mechanism = deus 12:23:15.998 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:23:15.998 [Lua] Lobby data player_slot_2 = 0:0 12:23:15.998 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:23:15.998 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:23:15.999 [Lua] Lobby data eac_authorized = true 12:23:15.999 [Lua] Set lobby end. 12:23:15.999 [Lua] [Matchmaking] register rpcs 12:23:15.999 [Lua] GameNetworkManager:init... creating game session 12:23:15.999 [Lua] Host GameSession.make_game_session_host with session: 12:23:15.999 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:23:15.999 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 12:23:15.999 [Lua] [GameNetworkManager] self.is_server = true 12:23:15.999 [Network] Setting artificial MTU limit to 65536 12:23:16.006 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 12:23:16.006 [Lua] pacing=deus_default 12:23:16.006 [Lua] roaming=nil 12:23:16.006 [Lua] specials=deus_default 12:23:16.006 [Lua] contained_breeds=nil 12:23:16.006 [Lua] debug_color=maroon 12:23:16.006 [Lua] disabled=false 12:23:16.006 [Lua] pack_spawning=deus_default 12:23:16.006 [Lua] factions=nil 12:23:16.006 [Lua] description=deus_conflict_director_skaven_chaos_name 12:23:16.006 [Lua] boss=deus_default 12:23:16.006 [Lua] horde=deus_default 12:23:16.006 [Lua] name=deus_skaven_chaos 12:23:16.006 [Lua] intensity=deus_default 12:23:16.006 [Lua] --- 12:23:16.007 [Lua] [LevelAnalysis] set_random_seed( 1156964384) 12:23:16.015 [Lua] [AIInterestPointSystem] Level Seed: 1156964384 12:23:16.015 [Lua] 12:23:16.015 [Lua] [entity_system_bag] = table 12:23:16.015 [Lua] [entity_system_bag] = metatable 12:23:16.015 [Lua] [startup_data] = table 12:23:16.015 [Lua] [entity_manager] = table 12:23:16.015 [Lua] [entity_manager] = metatable 12:23:16.015 [Lua] [unit_spawner] = table 12:23:16.015 [Lua] [unit_spawner] = metatable 12:23:16.015 [Lua] [unit_storage] = table 12:23:16.015 [Lua] [unit_storage] = metatable 12:23:16.015 [Lua] [dice_keeper] = table 12:23:16.015 [Lua] [dice_keeper] = metatable 12:23:16.015 [Lua] [is_server] = true (boolean) 12:23:16.015 [Lua] [world] = [World] 12:23:16.015 [Lua] [system_api] = table 12:23:16.015 [Lua] [entity_system] = table 12:23:16.015 [Lua] [entity_system] = metatable 12:23:16.015 [Lua] [network_lobby] = table 12:23:16.015 [Lua] [network_lobby] = metatable 12:23:16.015 [Lua] [profile_synchronizer] = table 12:23:16.015 [Lua] [profile_synchronizer] = metatable 12:23:16.015 [Lua] [level_transition_handler] = table 12:23:16.015 [Lua] [level_transition_handler] = metatable 12:23:16.015 [Lua] [num_local_human_players] = 1 (number) 12:23:16.015 [Lua] [statistics_db] = table 12:23:16.015 [Lua] [statistics_db] = metatable 12:23:16.015 [Lua] [network_server] = table 12:23:16.015 [Lua] [network_server] = metatable 12:23:16.015 [Lua] [input_manager] = table 12:23:16.015 [Lua] [input_manager] = metatable 12:23:16.015 [Lua] [network_clock] = table 12:23:16.015 [Lua] [network_clock] = metatable 12:23:16.015 [Lua] [network_transmit] = table 12:23:16.015 [Lua] [network_transmit] = metatable 12:23:16.015 [Lua] [free_flight_manager] = table 12:23:16.015 [Lua] [free_flight_manager] = metatable 12:23:16.015 [Lua] [network_manager] = table 12:23:16.015 [Lua] [network_manager] = metatable 12:23:16.015 [Lua] [network_event_delegate] = table 12:23:16.015 [Lua] [network_event_delegate] = metatable 12:23:16.015 [Lua] 12:23:16.015 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:23:16.015 [Lua] ignoring extension VersusInteractObjectiveExtension 12:23:16.015 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:23:16.015 [Lua] ignoring extension VersusSocketObjectiveExtension 12:23:16.015 [Lua] ignoring extension VersusTargetObjectiveExtension 12:23:16.015 [Lua] ignoring extension VersusMissionObjectiveExtension 12:23:16.017 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:23:16.038 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 12:23:16.038 [Lua] [AchievementManager] Achievements using the steam platform 12:23:16.039 [Lua] PlayerManager:add_player player_1 12:23:16.096 [Lua] respawn_unit_spawned with group id: terror_respawn 12:23:16.096 [Lua] respawn_unit_spawned with group id: terror_respawn 12:23:16.096 [Lua] respawn_unit_spawned with group id: terror_respawn 12:23:16.114 [Lua] [StateIngame] Level seed: 1156964384 12:23:16.124 [Lua] [LevelAnalysis] set_random_seed( 1156964384) 12:23:16.128 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:23:16.128 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:23:16.128 [Lua] [IngameUI] init 12:23:16.147 [Lua] cb_razer_chroma_setup 12:23:16.172 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:23:16.172 [Lua] Set lobby begin: 12:23:16.172 [Lua] Lobby data twitch_enabled = false 12:23:16.172 [Lua] Lobby data selected_mission_id = journey_citadel 12:23:16.172 [Lua] Lobby data num_players = 4 12:23:16.173 [Lua] Lobby data difficulty_tweak = -10 12:23:16.173 [Lua] Lobby data host = 110000111888793 12:23:16.173 [Lua] Lobby data matchmaking_type = 2 12:23:16.173 [Lua] Lobby data is_private = false 12:23:16.173 [Lua] Lobby data match_started = true 12:23:16.173 [Lua] Lobby data difficulty = cataclysm 12:23:16.173 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:23:16.173 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:23:16.174 [Lua] Lobby data unique_server_name = gyuree 12:23:16.174 [Lua] Lobby data quick_game = false 12:23:16.174 [Lua] Lobby data country_code = HU 12:23:16.174 [Lua] Lobby data matchmaking = true 12:23:16.174 [Lua] Lobby data power_level = 715 12:23:16.174 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1 12:23:16.174 [Lua] Lobby data mechanism = deus 12:23:16.174 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:23:16.174 [Lua] Lobby data player_slot_2 = 0:0 12:23:16.175 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:23:16.175 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:23:16.175 [Lua] Lobby data eac_authorized = true 12:23:16.175 [Lua] Set lobby end. 12:23:16.175 [Lua] CurrentConflictSettings deus_skaven_chaos 12:23:16.175 [Lua] [ConflictDirector] conflict_director is ai_ready 12:23:16.176 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 12:23:16.176 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 7 12:23:16.176 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 6 12:23:16.176 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 4 12:23:16.176 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 5 12:23:16.176 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 6 12:23:16.176 [Lua] [1] = table 12:23:16.176 [Lua] [2] = table 12:23:16.176 [Lua] [3] = table 12:23:16.176 [Lua] [4] = table 12:23:16.177 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:23:16.178 [Lua] NORMAL PATROL MAIN PATH 280.99093627929688 12:23:16.178 [Lua] [waypoints] = table 12:23:16.178 [Lua] [astar_points] = table 12:23:16.178 [Lua] [travel_dist] = 200.656822681427 (number) 12:23:16.178 [Lua] [one_directional] = false (boolean) 12:23:16.178 [Lua] [id] = boss_4 (string) 12:23:16.178 [Lua] NORMAL PATROL MAIN PATH 210.18275451660156 12:23:16.178 [Lua] [waypoints] = table 12:23:16.178 [Lua] [astar_points] = table 12:23:16.178 [Lua] [travel_dist] = 301.71527689695358 (number) 12:23:16.178 [Lua] [one_directional] = false (boolean) 12:23:16.178 [Lua] [id] = boss_3 (string) 12:23:16.178 [Lua] NORMAL PATROL MAIN PATH 229.38960266113281 12:23:16.178 [Lua] [waypoints] = table 12:23:16.178 [Lua] [astar_points] = table 12:23:16.178 [Lua] [travel_dist] = 320.92213386297226 (number) 12:23:16.178 [Lua] [one_directional] = false (boolean) 12:23:16.178 [Lua] [id] = boss_2 (string) 12:23:16.178 [Lua] NORMAL PATROL MAIN PATH 539.83538818359375 12:23:16.178 [Lua] [waypoints] = table 12:23:16.178 [Lua] [astar_points] = table 12:23:16.178 [Lua] [travel_dist] = 631.36789497733116 (number) 12:23:16.178 [Lua] [one_directional] = false (boolean) 12:23:16.178 [Lua] [id] = boss_5 (string) 12:23:16.179 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:23:16.179 [Lua] Forming navigation groups in one frame 12:23:16.179 [Lua] Forming navigation groups 12:23:16.200 [Lua] NavigationGroupManager -> calulation time A: 0.020999999999958163 12:23:16.326 [Lua] NavigationGroupManager -> calulation time B: 0.12600000000009004 12:23:16.326 [Lua] number of nav groups: 143 12:23:16.327 [Lua] number of refined nav groups : 96 12:23:16.331 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 12:23:16.331 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.579360854625701 Normalized coefficient: 1.1598484029264806 12:23:16.334 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.914160307217392 Normalized coefficient: 1.4430794084621168 12:23:16.340 [Lua] -------------> JOW Perfect-density 2.25 Sum density 1.8308400826528666 Normalized coefficient: 1.2289440357564028 12:23:16.346 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 12:23:16.348 [Lua] [LevelAnalysis] Generating boss paths for level: sig_gorge_slaanesh_path1 12:23:16.348 [Lua] [LevelAnalysis] This level has a total main-path length of 759.124 meters. 12:23:16.348 [Lua] [LevelAnalysis] num_event_places_f: 0.47274964570999145 , num_event_places: 0 , trailing_event_fraction: 0.47274964570999145 , num_events: 0 12:23:16.348 [Lua] [LevelAnalysis] Level path distance: 759.12446856498718 12:23:16.348 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 12:23:16.353 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 12:23:16.356 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=9 12:23:16.356 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 12:23:16.356 [Lua] [Managers] Calling function on all managers: 12:23:16.356 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:23:16.372 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame 12:23:16.372 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync 12:23:16.372 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForEnterGame 12:23:16.372 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForGameObjectSync 12:23:16.372 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 12:23:16.372 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 12:23:16.372 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForEnterGame 12:23:16.372 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForGameObjectSync 12:23:16.535 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2 12:23:16.537 [Lua] Breedfreezer (server) starting a hot join sync 12:23:16.537 [Lua] packing 0 units of breed chaos_marauder 12:23:16.537 [Lua] packing 0 units of breed skaven_clan_rat 12:23:16.537 [Lua] packing 0 units of breed skaven_storm_vermin 12:23:16.537 [Lua] packing 0 units of breed skaven_slave 12:23:16.537 [Lua] packing 0 units of breed chaos_fanatic 12:23:16.537 [Lua] packing 0 units of breed chaos_raider 12:23:16.537 [Lua] packing 0 units of breed chaos_warrior 12:23:16.537 [Lua] packing 0 units of breed chaos_berzerker 12:23:16.537 [Lua] packing 0 units of breed skaven_plague_monk 12:23:16.537 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:23:16.537 [Lua] 12:23:16.537 [Lua] [1] = 1 (number) 12:23:16.537 [Lua] [2] = 0 (number) 12:23:16.537 [Lua] [3] = 1 (number) 12:23:16.537 [Lua] [4] = 0 (number) 12:23:16.537 [Lua] [5] = 1 (number) 12:23:16.537 [Lua] [6] = 0 (number) 12:23:16.537 [Lua] [7] = 1 (number) 12:23:16.537 [Lua] [8] = 0 (number) 12:23:16.537 [Lua] [9] = 1 (number) 12:23:16.537 [Lua] [10] = 0 (number) 12:23:16.537 [Lua] [11] = 1 (number) 12:23:16.537 [Lua] [12] = 0 (number) 12:23:16.537 [Lua] [13] = 1 (number) 12:23:16.537 [Lua] [14] = 0 (number) 12:23:16.537 [Lua] [15] = 1 (number) 12:23:16.537 [Lua] [16] = 0 (number) 12:23:16.537 [Lua] [17] = 1 (number) 12:23:16.537 [Lua] [18] = 0 (number) 12:23:16.537 [Lua] 12:23:16.537 [Lua] 12:23:16.537 [Lua] 12:23:16.537 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001088778fe 12:23:16.539 [Lua] Breedfreezer (server) starting a hot join sync 12:23:16.539 [Lua] packing 0 units of breed chaos_marauder 12:23:16.539 [Lua] packing 0 units of breed skaven_clan_rat 12:23:16.539 [Lua] packing 0 units of breed skaven_storm_vermin 12:23:16.539 [Lua] packing 0 units of breed skaven_slave 12:23:16.539 [Lua] packing 0 units of breed chaos_fanatic 12:23:16.539 [Lua] packing 0 units of breed chaos_raider 12:23:16.539 [Lua] packing 0 units of breed chaos_warrior 12:23:16.539 [Lua] packing 0 units of breed chaos_berzerker 12:23:16.539 [Lua] packing 0 units of breed skaven_plague_monk 12:23:16.539 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:23:16.539 [Lua] 12:23:16.539 [Lua] [1] = 1 (number) 12:23:16.539 [Lua] [2] = 0 (number) 12:23:16.539 [Lua] [3] = 1 (number) 12:23:16.539 [Lua] [4] = 0 (number) 12:23:16.539 [Lua] [5] = 1 (number) 12:23:16.539 [Lua] [6] = 0 (number) 12:23:16.539 [Lua] [7] = 1 (number) 12:23:16.539 [Lua] [8] = 0 (number) 12:23:16.539 [Lua] [9] = 1 (number) 12:23:16.539 [Lua] [10] = 0 (number) 12:23:16.539 [Lua] [11] = 1 (number) 12:23:16.539 [Lua] [12] = 0 (number) 12:23:16.539 [Lua] [13] = 1 (number) 12:23:16.539 [Lua] [14] = 0 (number) 12:23:16.539 [Lua] [15] = 1 (number) 12:23:16.539 [Lua] [16] = 0 (number) 12:23:16.539 [Lua] [17] = 1 (number) 12:23:16.539 [Lua] [18] = 0 (number) 12:23:16.539 [Lua] 12:23:16.539 [Lua] 12:23:16.539 [Lua] 12:23:16.539 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001053c1199 12:23:16.541 [Lua] Breedfreezer (server) starting a hot join sync 12:23:16.541 [Lua] packing 0 units of breed chaos_marauder 12:23:16.541 [Lua] packing 0 units of breed skaven_clan_rat 12:23:16.541 [Lua] packing 0 units of breed skaven_storm_vermin 12:23:16.541 [Lua] packing 0 units of breed skaven_slave 12:23:16.541 [Lua] packing 0 units of breed chaos_fanatic 12:23:16.541 [Lua] packing 0 units of breed chaos_raider 12:23:16.541 [Lua] packing 0 units of breed chaos_warrior 12:23:16.541 [Lua] packing 0 units of breed chaos_berzerker 12:23:16.541 [Lua] packing 0 units of breed skaven_plague_monk 12:23:16.541 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:23:16.541 [Lua] 12:23:16.541 [Lua] [1] = 1 (number) 12:23:16.541 [Lua] [2] = 0 (number) 12:23:16.541 [Lua] [3] = 1 (number) 12:23:16.541 [Lua] [4] = 0 (number) 12:23:16.541 [Lua] [5] = 1 (number) 12:23:16.541 [Lua] [6] = 0 (number) 12:23:16.541 [Lua] [7] = 1 (number) 12:23:16.541 [Lua] [8] = 0 (number) 12:23:16.541 [Lua] [9] = 1 (number) 12:23:16.541 [Lua] [10] = 0 (number) 12:23:16.541 [Lua] [11] = 1 (number) 12:23:16.541 [Lua] [12] = 0 (number) 12:23:16.541 [Lua] [13] = 1 (number) 12:23:16.541 [Lua] [14] = 0 (number) 12:23:16.541 [Lua] [15] = 1 (number) 12:23:16.541 [Lua] [16] = 0 (number) 12:23:16.541 [Lua] [17] = 1 (number) 12:23:16.541 [Lua] [18] = 0 (number) 12:23:16.541 [Lua] 12:23:16.541 [Lua] 12:23:16.541 [Lua] 12:23:16.541 [Lua] PlayerManager:add_remote_player 110000104326bb2 12:23:16.541 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 12:23:16.541 [Lua] RemotePlayer:create_game_object( ) 10 12:23:16.558 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync 12:23:16.558 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers 12:23:16.558 [Lua] PlayerManager:add_remote_player 1100001088778fe 12:23:16.558 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11 12:23:16.558 [Lua] RemotePlayer:create_game_object( ) 11 12:23:16.575 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForGameObjectSync 12:23:16.575 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForPlayers 12:23:16.575 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 12:23:16.575 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 12:23:16.575 [Lua] PlayerManager:add_remote_player 1100001053c1199 12:23:16.575 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 12:23:16.575 [Lua] RemotePlayer:create_game_object( ) 12 12:23:16.592 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForGameObjectSync 12:23:16.593 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForPlayers 12:23:16.600 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers 12:23:16.600 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame 12:23:16.600 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForPlayers 12:23:16.600 [Lua] [PeerSM] 1100001088778fe :: on_enter InGame 12:23:16.600 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 12:23:16.600 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 12:23:16.600 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForPlayers 12:23:16.600 [Lua] [PeerSM] 1100001053c1199 :: on_enter InGame 12:23:16.602 [Lua] rpc_to_client_spawn_player 110000111888793 1 12:23:16.603 [Lua] rpc_to_client_spawn_player 110000104326bb2 1 12:23:16.603 [Lua] rpc_to_client_spawn_player 1100001053c1199 1 12:23:16.603 [Lua] rpc_to_client_spawn_player 1100001088778fe 1 12:23:16.605 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(456.104, -141.317, 106.577), Vector4(0, 0, -0.559667, -0.828718)) 12:23:16.610 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:23:16.611 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:23:16.611 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 12:23:16.611 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=14 12:23:16.611 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15 12:23:16.619 [Lua] Switching ConflictSettings: to: deus_chaos 12:23:16.619 [Lua] pacing=deus_chaos 12:23:16.619 [Lua] roaming=nil 12:23:16.619 [Lua] specials=deus_chaos 12:23:16.619 [Lua] debug_color=purple 12:23:16.619 [Lua] contained_breeds=nil 12:23:16.619 [Lua] pack_spawning=deus_chaos 12:23:16.619 [Lua] disabled=false 12:23:16.619 [Lua] factions=nil 12:23:16.619 [Lua] boss=deus_chaos 12:23:16.619 [Lua] horde=deus_chaos 12:23:16.619 [Lua] name=deus_chaos 12:23:16.619 [Lua] intensity=deus_default 12:23:16.619 [Lua] --- 12:23:16.747 [Lua] [MOD][VMF][INFO] Added 1100001088778fe to the VMF users list. 12:23:16.747 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001088778fe go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:23:16.747 [Lua] Adding player sync data to peer=1100001088778fe local_player_id=1 12:23:16.747 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001088778fe go_type=player_unit go_created_func_name=game_object_created_player_unit 12:23:16.747 [Lua] [NetworkServer] Peer 1100001088778fe spawned player. 12:23:16.749 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16 12:23:16.749 [Lua] PlayerManager:assign_unit_ownership Necrom4 1100001088778fe 1 12:23:16.749 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:23:16.749 [Lua] TalentSystem:rpc_sync_talents 7 2049 12:23:16.895 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:23:16.895 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1 12:23:16.913 [Lua] [MOD][VMF][INFO] Added 1100001053c1199 to the VMF users list. 12:23:16.913 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001053c1199 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:23:16.913 [Lua] Adding player sync data to peer=1100001053c1199 local_player_id=1 12:23:16.913 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001053c1199 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:23:16.913 [Lua] [NetworkServer] Peer 1100001053c1199 spawned player. 12:23:16.915 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17 12:23:16.915 [Lua] PlayerManager:assign_unit_ownership hhvt23 1100001053c1199 1 12:23:16.915 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:23:16.915 [Lua] TalentSystem:rpc_sync_talents 5 3073 12:23:16.916 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:23:16.916 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player. 12:23:16.917 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=18 12:23:16.917 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1 12:23:16.917 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:23:16.918 [Lua] TalentSystem:rpc_sync_talents 3 1025 12:23:17.009 [Lua] StateInGameRunning:_game_actually_starts() 12:23:17.010 [Lua] ################################################################################################################# 12:23:17.010 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_morris_map-sig_gorge_slaanesh_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:23:17.010 [Lua] ################################################################################################################# 12:23:17.011 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41 12:23:17.011 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 12:23:17.034 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41 12:23:17.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41 12:23:17.270 [Lua] Commit load time data 12:23:21.935 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:23:21.953 [Lua] Spline already found! 12:23:22.011 [Lua] Init group template: spline_patrol 12:23:26.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 12:23:26.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 12:23:26.475 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 12:23:26.475 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 12:23:26.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 12:23:26.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 12:23:26.475 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 12:23:26.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 12:23:26.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 12:23:26.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 12:23:26.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 12:23:26.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 12:23:26.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 12:23:26.604 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 12:23:26.679 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 12:23:26.679 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 12:23:26.679 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 12:23:26.756 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 12:23:26.756 [Lua] [PackageManager] Force_load: wwise/we_deus_01 12:23:26.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 12:23:26.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 12:23:26.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 12:23:27.544 [Lua] Players are leaving the safe zone 12:23:31.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 12:23:31.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 12:23:31.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 12:23:32.059 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:23:32.474 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:23:34.445 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:23:34.831 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:23:35.564 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:23:35.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader, async-read, prioritized 12:23:35.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_greed_pinata 12:23:35.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_greed_pinata 12:23:35.882 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001053c1199, connection_key=1, breed_name=chaos_greed_pinata) 12:23:35.902 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104326bb2, connection_key=0, breed_name=chaos_greed_pinata) 12:23:35.902 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001088778fe, connection_key=2, breed_name=chaos_greed_pinata) 12:23:35.986 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:23:36.646 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:23:37.053 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:23:39.039 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:23:39.452 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:23:47.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, ProfileSynchronizer, async-read, 12:23:47.230 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 12:23:47.247 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 12:23:47.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 12:23:47.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 12:23:51.656 [Lua] Set lobby begin: 12:23:51.656 [Lua] Lobby data twitch_enabled = false 12:23:51.656 [Lua] Lobby data selected_mission_id = journey_citadel 12:23:51.656 [Lua] Lobby data num_players = 4 12:23:51.656 [Lua] Lobby data difficulty_tweak = -10 12:23:51.656 [Lua] Lobby data host = 110000111888793 12:23:51.656 [Lua] Lobby data matchmaking_type = 2 12:23:51.656 [Lua] Lobby data is_private = false 12:23:51.656 [Lua] Lobby data match_started = true 12:23:51.656 [Lua] Lobby data difficulty = cataclysm 12:23:51.656 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:23:51.656 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:23:51.656 [Lua] Lobby data unique_server_name = gyuree 12:23:51.656 [Lua] Lobby data quick_game = false 12:23:51.657 [Lua] Lobby data country_code = HU 12:23:51.657 [Lua] Lobby data matchmaking = true 12:23:51.657 [Lua] Lobby data power_level = 717 12:23:51.657 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1 12:23:51.657 [Lua] Lobby data mechanism = deus 12:23:51.657 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:23:51.657 [Lua] Lobby data player_slot_2 = 0:0 12:23:51.657 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:23:51.657 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:23:51.657 [Lua] Lobby data eac_authorized = true 12:23:51.657 [Lua] Set lobby end. 12:23:55.857 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:23:56.301 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:23:56.634 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:23:57.022 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:23:57.076 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:23:57.613 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:23:58.016 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:23:58.033 [Lua] Spline already found! 12:23:58.035 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_3 group_type: roaming_patrol, wanted_spawn_pos: Vector3(345.969, -92.2648, 97.6425) 12:23:58.035 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_3 group_type: roaming_patrol, wanted_spawn_pos: Vector3(345.956, -92.646, 99.8164) 12:23:58.038 [Lua] Init group template: spline_patrol 12:23:58.273 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:23:58.670 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:23:59.334 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:23:59.529 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:23:59.547 [Lua] Spline already found! 12:23:59.588 [Lua] Init group template: spline_patrol 12:23:59.772 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:24:02.369 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:03.140 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:24:03.794 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:04.463 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:24:25.851 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:26.342 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:24:26.879 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:26.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem 12:24:26.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem 12:24:26.904 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 12:24:27.443 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:24:29.688 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:30.026 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:24:31.174 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:31.636 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:24:31.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:24:32.418 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:32.497 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fe6ab051] 12:24:32.497 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fe6ab051] 12:24:32.785 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:24:33.765 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:34.160 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:24:36.956 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:37.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 12:24:37.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 12:24:37.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 12:24:37.004 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 12:24:37.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 12:24:37.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 12:24:37.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 12:24:37.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 12:24:37.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 12:24:37.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 12:24:37.188 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 12:24:37.276 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 12:24:37.276 [Lua] [PackageManager] Force_load: wwise/we_deus_01 12:24:37.331 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:24:38.379 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:38.766 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:24:41.026 [Lua] Time for new HOOORDE! multi_first_wave 12:24:41.026 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 12:24:41.026 [Lua] horde requested: vector_blob 12:24:41.026 [Lua] wants to spawn ahead within distance: 60 12:24:41.026 [Lua] horde crated with id 4 of type vector_blob 12:24:41.027 [Lua] managed to spawn 32/32 horde enemies 12:24:41.027 [Lua] vector blob horde has started 12:24:41.744 [Lua] Init group template: horde 12:24:41.951 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:42.070 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:24:42.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem 12:24:42.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem 12:24:42.094 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 12:24:42.094 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:24:42.404 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:24:47.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:24:48.634 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:49.061 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:24:49.655 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:50.108 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:24:50.726 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:51.275 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:24:51.868 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:52.248 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:24:52.989 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:24:53.447 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:24:56.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:24:56.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:24:56.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:24:56.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:24:56.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:24:56.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:24:56.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:25:04.382 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:04.463 [Lua] Horde killed: ? 12:25:04.844 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:25:05.629 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fe6ab051] 12:25:05.629 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fe6ab051] 12:25:25.351 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:25.755 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:25:26.584 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:27.043 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:25:27.484 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:28.001 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:25:28.134 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:28.566 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:25:28.792 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:29.326 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:25:30.433 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:31.801 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:32.142 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:25:34.080 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:25:39.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 42, name: `unknown` 12:25:40.363 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 12:25:40.392 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro 12:25:49.081 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:49.504 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:25:50.122 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:50.691 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:25:51.228 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:51.737 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:25:52.219 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:52.736 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:25:53.264 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:53.780 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:25:54.320 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:54.340 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:54.773 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:25:54.839 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:25:55.870 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:56.278 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:25:56.997 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:57.438 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:25:58.027 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:25:58.507 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:26:00.059 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:26:00.492 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:26:01.221 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:26:01.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:26:01.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:26:01.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:26:01.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:26:01.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:26:01.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:26:01.723 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:26:02.187 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:26:02.445 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:26:02.869 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:26:03.529 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:26:03.960 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:26:04.595 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:26:05.049 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:26:06.038 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:26:06.451 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:26:07.267 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:26:07.826 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:26:08.346 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:26:08.834 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:26:09.426 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:26:09.861 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:26:15.094 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 12:26:15.103 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d18faa0 12:26:20.695 [Lua] min_height 160 12:26:20.695 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 12:26:20.704 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d18faa0 12:26:23.913 [Lua] TalentSystem:rpc_sync_talents 3 1025 12:26:27.216 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 12:26:27.216 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:26:27.216 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 12:26:27.216 [Lua] horde requested: vector_blob 12:26:27.216 [Lua] wants to spawn behind within distance: 60 12:26:27.216 [Lua] horde crated with id 5 of type vector_blob 12:26:27.216 [Lua] managed to spawn 26/26 horde enemies 12:26:27.216 [Lua] vector blob horde has started 12:26:27.687 [Lua] Init group template: horde 12:26:28.966 [Lua] TalentSystem:rpc_sync_talents 5 3073 12:26:36.244 [Lua] HORDE: last wave, reset to standard horde delay 12:26:36.244 [Lua] Time for new HOOORDE! multi_last_wave 12:26:36.244 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 12:26:36.244 [Lua] horde requested: vector_blob 12:26:36.244 [Lua] wants to spawn ahead within distance: 60 12:26:36.244 [Lua] horde crated with id 6 of type vector_blob 12:26:36.244 [Lua] managed to spawn 28/28 horde enemies 12:26:36.244 [Lua] vector blob horde has started 12:26:36.711 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:26:36.734 [Lua] Spline already found! 12:26:36.773 [Lua] Init group template: horde 12:26:36.837 [Lua] Init group template: spline_patrol 12:26:46.174 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:26:46.872 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:26:47.046 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 12:26:47.717 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:26:48.301 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:26:53.545 [Lua] Horde killed: ? 12:27:01.226 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:27:01.226 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:27:01.226 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:27:01.226 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:27:01.226 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:27:01.226 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:27:01.226 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:27:07.990 [Lua] Horde killed: ? 12:27:08.027 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:08.395 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:12.998 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 3 2 6 12:27:19.296 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:19.685 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:20.435 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:20.851 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:22.195 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:22.704 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:23.414 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:23.434 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:23.944 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:24.164 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:27:24.413 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:24.959 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:26.821 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:27.360 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:27.914 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:28.076 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:28.481 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:29.056 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:29.082 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:27:29.604 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:29.674 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:29.816 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:27:29.839 [Lua] Spline already found! 12:27:29.888 [Lua] Init group template: spline_patrol 12:27:30.469 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:27:32.154 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:32.597 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:33.231 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:33.231 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:33.650 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:33.785 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:27:34.459 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:34.750 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:35.159 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:35.204 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:27:35.730 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:36.209 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:27:43.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read, 12:27:43.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read, 12:27:43.562 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 12:27:43.562 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 12:27:43.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 12:27:43.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 12:27:43.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 12:27:43.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 12:27:43.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 12:27:43.649 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 12:27:43.740 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 12:27:43.740 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 12:27:43.829 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:44.386 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:44.923 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:45.480 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:46.311 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:46.829 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:47.736 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:48.211 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:48.600 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read, 12:27:48.600 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 12:27:48.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 12:27:48.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 12:27:49.187 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:49.683 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:50.720 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:51.228 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:53.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem, async-read, 12:27:53.665 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 12:27:53.665 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 12:27:53.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem, async-read, 12:27:53.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 12:27:53.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 12:27:53.708 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 12:27:53.772 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 12:27:53.772 [Lua] [PackageManager] Force_load: wwise/flail 12:27:53.772 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 12:27:53.833 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:27:53.833 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:27:53.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 12:27:53.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 12:27:53.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 12:27:54.237 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:54.726 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:55.753 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:56.211 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:57.153 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:58.144 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:27:59.137 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:27:59.616 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:28:00.215 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:28:00.670 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:28:00.836 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:28:01.124 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:28:01.657 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:28:02.225 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:28:11.392 [Lua] Time for new HOOORDE! multi_first_wave 12:28:11.392 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 12:28:11.392 [Lua] horde requested: vector_blob 12:28:11.392 [Lua] wants to spawn ahead within distance: 60 12:28:11.392 [Lua] horde crated with id 9 of type vector_blob 12:28:11.392 [Lua] managed to spawn 27/27 horde enemies 12:28:11.392 [Lua] vector blob horde has started 12:28:11.970 [Lua] Init group template: horde 12:28:12.727 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:28:13.202 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:28:13.993 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:28:14.532 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:28:24.285 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 12:28:24.285 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:28:24.285 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 12:28:24.285 [Lua] horde requested: vector_blob 12:28:24.285 [Lua] wants to spawn behind within distance: 60 12:28:24.285 [Lua] horde crated with id 10 of type vector_blob 12:28:24.285 [Lua] managed to spawn 29/29 horde enemies 12:28:24.285 [Lua] vector blob horde has started 12:28:24.884 [Lua] Init group template: horde 12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:36.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:38.649 [Lua] HORDE: last wave, reset to standard horde delay 12:28:38.649 [Lua] Time for new HOOORDE! multi_last_wave 12:28:38.649 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 12:28:38.649 [Lua] horde requested: vector_blob 12:28:38.649 [Lua] wants to spawn ahead within distance: 60 12:28:38.649 [Lua] horde crated with id 11 of type vector_blob 12:28:38.649 [Lua] managed to spawn 29/29 horde enemies 12:28:38.649 [Lua] vector blob horde has started 12:28:39.384 [Lua] Init group template: horde 12:28:39.477 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 6 8 67 12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:41.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:28:42.758 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:28:43.141 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:28:43.431 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:28:44.067 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:28:44.162 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:28:44.458 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:28:44.668 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:28:45.248 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:28:45.329 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:28:45.655 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:28:45.872 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:28:46.214 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:28:46.488 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:28:46.886 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:28:47.104 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:28:47.708 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:28:47.756 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:28:48.185 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:28:48.334 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:28:48.937 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:28:50.142 [Lua] Horde killed: ? 12:28:57.735 [Lua] Horde killed: ? 12:29:01.947 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:29:02.698 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:29:03.202 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:29:03.234 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source. 12:29:03.917 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:29:04.448 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:29:04.451 [Lua] Horde killed: ? 12:29:05.228 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:29:18.576 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 12:29:18.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, ProfileSynchronizer, async-read, 12:29:18.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, ProfileSynchronizer 12:29:20.287 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:29:20.856 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:29:21.352 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:29:21.372 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:29:21.758 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:29:22.053 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:29:24.294 [Lua] Set lobby begin: 12:29:24.294 [Lua] Lobby data twitch_enabled = false 12:29:24.294 [Lua] Lobby data selected_mission_id = journey_citadel 12:29:24.294 [Lua] Lobby data num_players = 4 12:29:24.294 [Lua] Lobby data difficulty_tweak = -10 12:29:24.294 [Lua] Lobby data host = 110000111888793 12:29:24.294 [Lua] Lobby data matchmaking_type = 2 12:29:24.294 [Lua] Lobby data is_private = false 12:29:24.294 [Lua] Lobby data match_started = true 12:29:24.294 [Lua] Lobby data difficulty = cataclysm 12:29:24.294 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:29:24.294 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:29:24.295 [Lua] Lobby data unique_server_name = gyuree 12:29:24.295 [Lua] Lobby data quick_game = false 12:29:24.295 [Lua] Lobby data country_code = HU 12:29:24.295 [Lua] Lobby data matchmaking = true 12:29:24.295 [Lua] Lobby data power_level = 720 12:29:24.295 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1 12:29:24.295 [Lua] Lobby data mechanism = deus 12:29:24.295 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:29:24.295 [Lua] Lobby data player_slot_2 = 0:0 12:29:24.295 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:29:24.295 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:29:24.295 [Lua] Lobby data eac_authorized = true 12:29:24.295 [Lua] Set lobby end. 12:29:24.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem 12:29:24.310 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:29:24.339 [Lua] min_height 160 12:29:25.744 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:29:26.319 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:29:28.937 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:29:29.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read, 12:29:29.364 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 12:29:29.403 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 12:29:29.403 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 12:29:29.621 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:29:30.854 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:29:31.309 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:29:32.271 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:29:32.764 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:29:33.543 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:29:33.563 [Lua] Spline already found! 12:29:33.606 [Lua] Init group template: spline_patrol 12:29:33.955 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:29:33.975 [Lua] Spline already found! 12:29:34.019 [Lua] Init group template: spline_patrol 12:29:34.369 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:29:38.880 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:29:39.499 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:29:40.066 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:29:40.624 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:29:44.429 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 12:29:46.180 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:29:46.603 [Lua] Coordinated attack! 12:29:46.620 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:29:47.303 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:29:47.695 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:29:58.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xde59, position: 0 12:29:58.423 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:29:58.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xde9c, position: 0 12:29:58.942 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:30:06.957 [Lua] Switching ConflictSettings: to: deus_skaven 12:30:06.957 [Lua] pacing=deus_default 12:30:06.957 [Lua] roaming=nil 12:30:06.957 [Lua] specials=deus_skaven 12:30:06.957 [Lua] contained_breeds=nil 12:30:06.957 [Lua] debug_color=orange 12:30:06.957 [Lua] disabled=false 12:30:06.957 [Lua] pack_spawning=skaven 12:30:06.957 [Lua] description=deus_conflict_director_skaven_chaos_name 12:30:06.957 [Lua] factions=nil 12:30:06.957 [Lua] boss=deus_skaven 12:30:06.957 [Lua] horde=deus_default 12:30:06.957 [Lua] name=deus_skaven 12:30:06.957 [Lua] intensity=deus_default 12:30:06.957 [Lua] --- 12:30:07.458 [Lua] Switching ConflictSettings: to: deus_chaos 12:30:07.458 [Lua] pacing=deus_chaos 12:30:07.458 [Lua] roaming=nil 12:30:07.458 [Lua] specials=deus_chaos 12:30:07.458 [Lua] debug_color=purple 12:30:07.458 [Lua] contained_breeds=nil 12:30:07.458 [Lua] pack_spawning=deus_chaos 12:30:07.458 [Lua] disabled=false 12:30:07.458 [Lua] factions=nil 12:30:07.458 [Lua] boss=deus_chaos 12:30:07.458 [Lua] horde=deus_chaos 12:30:07.458 [Lua] name=deus_chaos 12:30:07.458 [Lua] intensity=deus_default 12:30:07.458 [Lua] --- 12:30:07.677 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:30:08.211 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:30:08.591 [Lua] Switching ConflictSettings: to: deus_skaven 12:30:08.591 [Lua] pacing=deus_default 12:30:08.591 [Lua] roaming=nil 12:30:08.591 [Lua] specials=deus_skaven 12:30:08.591 [Lua] contained_breeds=nil 12:30:08.591 [Lua] debug_color=orange 12:30:08.591 [Lua] disabled=false 12:30:08.591 [Lua] pack_spawning=skaven 12:30:08.591 [Lua] description=deus_conflict_director_skaven_chaos_name 12:30:08.591 [Lua] factions=nil 12:30:08.591 [Lua] boss=deus_skaven 12:30:08.591 [Lua] horde=deus_default 12:30:08.591 [Lua] name=deus_skaven 12:30:08.591 [Lua] intensity=deus_default 12:30:08.591 [Lua] --- 12:30:08.783 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:30:09.180 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:30:09.773 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:30:10.058 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:30:10.138 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:30:10.478 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:30:13.751 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:30:14.757 [Lua] Time for new HOOORDE! multi_first_wave 12:30:14.757 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 12:30:14.757 [Lua] horde requested: vector 12:30:14.757 [Lua] setting up vector-horde 12:30:14.757 [Lua] Composing horde 'large' .. using variant 'plain' 12:30:14.757 [Lua] --> horde wants to spawn ahead of players (0.22442375895808/0.67 12:30:14.757 [Lua] -> spawning: 53 12:30:14.757 [Lua] horde crated with id 14 of type vector 12:30:14.757 [Lua] vector horde has started 12:30:15.217 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:30:19.760 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:30:19.778 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem 12:30:19.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem 12:30:23.880 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 12:30:23.880 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:30:23.880 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 12:30:23.880 [Lua] horde requested: vector 12:30:23.880 [Lua] setting up vector-horde 12:30:23.880 [Lua] Composing horde 'large' .. using variant 'plain' 12:30:23.880 [Lua] --> horde wants to spawn ahead of players (0.64078926202408/0.67 12:30:23.880 [Lua] -> spawning: 52 12:30:23.880 [Lua] horde crated with id 15 of type vector 12:30:23.880 [Lua] vector horde has started 12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p, DeusChestPreloadSystem, async-read, 12:30:24.918 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read, 12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem, async-read, 12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, DeusChestPreloadSystem, async-read, 12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, DeusChestPreloadSystem, async-read, 12:30:24.918 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 12:30:24.918 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 12:30:24.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 12:30:24.918 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 12:30:24.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem 12:30:24.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem 12:30:24.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem 12:30:24.937 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem 12:30:24.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p 12:30:24.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p 12:30:24.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 12:30:25.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 12:30:25.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 12:30:29.958 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 12:30:29.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem, async-read, 12:30:29.958 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 12:30:30.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 12:30:30.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 12:30:35.050 [Lua] HORDE: last wave, reset to standard horde delay 12:30:35.050 [Lua] Time for new HOOORDE! multi_last_wave 12:30:35.050 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 12:30:35.050 [Lua] horde requested: vector 12:30:35.050 [Lua] setting up vector-horde 12:30:35.050 [Lua] Composing horde 'large' .. using variant 'plain' 12:30:35.050 [Lua] --> horde wants to spawn ahead of players (0.46333919105543/0.67 12:30:35.050 [Lua] -> spawning: 55 12:30:35.050 [Lua] horde crated with id 16 of type vector 12:30:35.050 [Lua] vector horde has started 12:30:35.795 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:30:36.294 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:30:37.062 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:30:37.607 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:30:38.913 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:30:39.433 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:30:40.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem 12:30:40.128 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:30:40.128 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:30:48.392 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:30:48.392 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:30:48.392 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:30:48.392 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:30:52.262 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:30:52.730 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:30:53.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:30:54.051 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:30:54.536 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:30:55.503 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:30:56.040 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:30:56.788 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:30:57.205 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:31:00.409 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:31:00.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:31:00.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem 12:31:00.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:31:00.429 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:31:05.451 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 12:31:05.451 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 12:31:05.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem, async-read, 12:31:05.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem, async-read, 12:31:05.451 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 12:31:05.451 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:31:05.451 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:31:05.521 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:31:05.521 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:31:05.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 12:31:05.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 12:31:05.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 12:31:05.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 12:31:05.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 12:31:05.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 12:31:07.335 [Lua] Init group template: horde 12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:31:07.764 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:31:10.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem, async-read, 12:31:10.486 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 12:31:10.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 12:31:10.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p 12:31:11.352 [Lua] Init group template: horde 12:31:19.533 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 6 3 52 12:31:20.470 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1] 12:31:20.470 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 12:31:21.632 [Lua] Horde killed: ? 12:31:23.653 [Lua] Horde killed: ? 12:31:25.743 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 12:31:25.743 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 12:31:25.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, DeusChestPreloadSystem 12:31:25.762 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem 12:31:25.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem 12:31:25.762 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:31:26.817 [Lua] Init group template: horde 12:31:29.063 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:31:29.628 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:31:30.271 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:31:30.780 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:31:30.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 12:31:30.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 12:31:30.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 12:31:30.785 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 12:31:30.785 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 12:31:30.822 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 12:31:30.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 12:31:37.000 [Lua] Horde killed: ? 12:31:42.212 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:31:42.938 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:31:43.337 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:31:43.740 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:31:44.191 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:31:44.516 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:31:44.680 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:31:44.928 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:31:57.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11fb9, position: 0 12:32:02.493 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:32:02.913 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:32:09.218 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:32:09.295 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:32:09.699 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:32:09.836 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:32:10.597 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:32:11.123 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:32:11.608 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:32:11.999 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:32:12.055 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:32:12.424 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:32:16.832 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 2 2 4 12:32:17.103 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:32:17.554 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:32:20.325 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:32:20.764 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:32:21.371 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:32:21.874 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:32:27.841 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p, ProfileSynchronizer, async-read, 12:32:27.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, ProfileSynchronizer 12:32:31.339 [Lua] Set lobby begin: 12:32:31.339 [Lua] Lobby data twitch_enabled = false 12:32:31.339 [Lua] Lobby data selected_mission_id = journey_citadel 12:32:31.339 [Lua] Lobby data num_players = 4 12:32:31.339 [Lua] Lobby data difficulty_tweak = -10 12:32:31.339 [Lua] Lobby data host = 110000111888793 12:32:31.339 [Lua] Lobby data matchmaking_type = 2 12:32:31.339 [Lua] Lobby data is_private = false 12:32:31.339 [Lua] Lobby data match_started = true 12:32:31.339 [Lua] Lobby data difficulty = cataclysm 12:32:31.339 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:32:31.340 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:32:31.340 [Lua] Lobby data unique_server_name = gyuree 12:32:31.340 [Lua] Lobby data quick_game = false 12:32:31.340 [Lua] Lobby data country_code = HU 12:32:31.340 [Lua] Lobby data matchmaking = true 12:32:31.340 [Lua] Lobby data power_level = 722 12:32:31.340 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1 12:32:31.340 [Lua] Lobby data mechanism = deus 12:32:31.340 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:32:31.340 [Lua] Lobby data player_slot_2 = 0:0 12:32:31.340 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:32:31.340 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:32:31.340 [Lua] Lobby data eac_authorized = true 12:32:31.340 [Lua] Set lobby end. 12:32:34.497 [Lua] Override Player Respawning terror_respawn true 12:32:54.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 135, name: `unknown` 12:32:58.854 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 4 12:32:59.396 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 2 3 12:33:06.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_02/wpn_emp_bow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:33:06.694 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:33:06.694 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:33:06.694 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:33:06.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:33:06.694 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:33:06.694 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:33:06.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem 12:33:06.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:33:06.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:33:06.709 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:33:10.289 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ac93a332] 12:33:10.289 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ac93a332] 12:33:11.474 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 1156964352) 12:33:11.678 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:33:11.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:33:11.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:33:11.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem 12:33:11.694 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:33:12.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f1e3d55] 12:33:12.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f1e3d55] 12:33:12.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2577843a] 12:33:12.242 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2577843a] 12:33:21.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:33:22.853 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e4cbf1ea] 12:33:22.853 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e4cbf1ea] 12:33:25.379 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 12:33:25.379 [Lua] [flow:Sockets occupied:] float=1.000000 12:33:25.379 [Flow] Socket 3 occupied 12:33:30.319 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:33:30.758 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:33:31.406 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:33:31.917 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:33:32.492 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:33:32.999 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:33:33.527 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:33:34.047 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:33:35.903 [Lua] event horde ends! 12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:36.012 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:38.212 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:33:38.626 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:33:39.291 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:33:39.693 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:33:40.003 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1] 12:33:40.004 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 12:33:40.344 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:33:40.763 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:33:41.025 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:33:41.456 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:33:41.780 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:33:42.171 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:33:42.932 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:33:43.468 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:33:44.028 [Lua] event horde ends! 12:33:44.660 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:33:45.065 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:33:45.942 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:33:46.366 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:46.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:33:47.024 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:33:47.431 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:33:48.366 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:33:48.743 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:33:49.533 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:33:50.561 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:33:52.144 [Lua] event horde ends! 12:33:53.344 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 12:33:53.344 [Flow] Socket 2 occupied 12:33:53.344 [Lua] [flow:Sockets occupied:] float=2.000000 12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:04.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:07.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4252, position: 0 12:34:08.428 [Lua] event horde ends! 12:34:15.855 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 12:34:15.855 [Flow] Socket 1 occupied 12:34:15.855 [Lua] [flow:Sockets occupied:] float=3.000000 12:34:15.855 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 12:34:15.862 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 12:34:15.885 [Lua] Override Player Respawning terror_respawn false 12:34:19.387 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:34:19.904 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:34:21.927 warning: [Physics] Create Actor: Shape density varies. Using average. 12:34:21.927 warning: [Physics] Create Actor: Shape density varies. Using average. 12:34:21.927 warning: [Physics] Create Actor: Shape density varies. Using average. 12:34:21.927 warning: [Physics] Create Actor: Shape density varies. Using average. 12:34:21.928 warning: [Physics] Create Actor: Shape density varies. Using average. 12:34:21.928 warning: [Physics] Create Actor: Shape density varies. Using average. 12:34:21.928 warning: [Physics] Create Actor: Shape density varies. Using average. 12:34:21.928 warning: [Physics] Create Actor: Shape density varies. Using average. 12:34:26.793 [Lua] event horde ends! 12:34:27.937 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:34:28.365 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:34:29.869 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:34:29.869 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 12:34:30.539 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:34:30.539 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 12:34:32.100 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:34:32.295 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:34:32.295 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 12:34:32.555 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:34:33.463 [Lua] min_height 160 12:34:34.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x14929, position: 0 12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:44.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:34:51.129 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:34:51.637 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:34:52.253 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:34:52.898 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:34:53.376 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 12:34:53.376 [Lua] pacing=deus_default 12:34:53.376 [Lua] roaming=nil 12:34:53.376 [Lua] specials=deus_default 12:34:53.376 [Lua] contained_breeds=nil 12:34:53.376 [Lua] debug_color=maroon 12:34:53.376 [Lua] disabled=false 12:34:53.376 [Lua] pack_spawning=deus_default 12:34:53.376 [Lua] factions=nil 12:34:53.376 [Lua] description=deus_conflict_director_skaven_chaos_name 12:34:53.376 [Lua] boss=deus_default 12:34:53.376 [Lua] horde=deus_default 12:34:53.376 [Lua] name=deus_skaven_chaos 12:34:53.376 [Lua] intensity=deus_default 12:34:53.376 [Lua] --- 12:34:53.503 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:34:54.542 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:34:55.239 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:34:56.072 [Lua] Destroying unit since outside mesh or world 12:34:56.426 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:34:56.645 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:34:56.802 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:34:57.291 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:34:57.325 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:34:57.811 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:34:57.947 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:34:58.408 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:34:58.529 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:34:59.191 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:34:59.855 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:00.361 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:35:00.379 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:01.324 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:01.789 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:02.487 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:03.045 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:03.671 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:04.188 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:06.370 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:06.475 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:06.776 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:09.880 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:35:10.900 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:11.369 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:12.352 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:12.752 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:12.884 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dcb7c07a] 12:35:12.884 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5175cd91] 12:35:12.884 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bd87b9e1] 12:35:12.884 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6a996869] 12:35:13.425 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:13.865 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:14.486 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:14.660 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:14.936 [Lua] Coordinated attack! 12:35:14.987 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:15.267 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:35:25.322 [Lua] Time for new HOOORDE! multi_first_wave 12:35:25.322 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 12:35:25.322 [Lua] horde requested: ambush 12:35:25.322 [Lua] setting up ambush-horde 12:35:25.322 [Lua] Composing horde 'large' .. using variant 'plain' 12:35:25.322 [Lua] -> spawning: 55 12:35:25.322 [Lua] horde crated with id 17 of type ambush 12:35:25.322 [Lua] ambush horde has started 12:35:28.234 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:35:28.254 [Lua] Spline already found! 12:35:28.300 [Lua] Init group template: spline_patrol 12:35:28.359 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 23 12:35:28.630 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 22 12:35:28.645 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 21 12:35:28.819 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 21 12:35:28.896 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 19 12:35:28.933 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 18 12:35:29.068 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 10 17 12:35:29.085 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 16 12:35:29.454 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:29.842 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 12 14 12:35:29.879 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:30.829 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 12 12:35:31.192 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 11 12:35:31.934 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:32.402 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:33.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 12:35:33.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 12:35:33.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read, 12:35:33.001 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 12:35:33.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 12:35:33.001 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 12:35:33.001 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 12:35:33.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 12:35:33.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 12:35:33.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:35:33.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:35:33.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:35:33.079 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 12:35:33.139 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 12:35:33.139 [Lua] [PackageManager] Force_load: wwise/steampistol 12:35:33.139 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 12:35:33.198 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 12:35:33.198 [Lua] [PackageManager] Force_load: wwise/blunderbuss 12:35:34.039 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:34.356 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 12:35:34.356 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:35:34.356 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 12:35:34.356 [Lua] horde requested: ambush 12:35:34.356 [Lua] setting up ambush-horde 12:35:34.356 [Lua] Composing horde 'large' .. using variant 'plain' 12:35:34.356 [Lua] -> spawning: 54 12:35:34.356 [Lua] horde crated with id 19 of type ambush 12:35:34.356 [Lua] ambush horde has started 12:35:34.436 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:35.165 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:35.595 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:35.614 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:36.146 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:35:36.167 [Lua] Spline already found! 12:35:36.209 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:36.274 [Lua] Init group template: spline_patrol 12:35:36.373 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:35:36.704 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:37.123 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:37.265 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:37.705 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:37.824 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:35:38.087 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 12:35:38.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read, 12:35:38.126 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 12:35:38.126 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 12:35:38.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:35:38.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:35:38.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:35:38.642 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:39.329 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:35:41.373 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:41.820 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:42.472 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:43.002 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:43.552 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:43.961 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:44.544 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:44.999 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:45.529 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:46.128 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:46.536 [Lua] HORDE: last wave, reset to standard horde delay 12:35:46.536 [Lua] Time for new HOOORDE! multi_last_wave 12:35:46.536 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 12:35:46.536 [Lua] horde requested: ambush 12:35:46.536 [Lua] setting up ambush-horde 12:35:46.536 [Lua] Composing horde 'large' .. using variant 'plain' 12:35:46.536 [Lua] -> spawning: 53 12:35:46.536 [Lua] horde crated with id 21 of type ambush 12:35:46.536 [Lua] ambush horde has started 12:35:46.553 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:46.943 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:47.948 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:48.294 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:53.484 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:53.909 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:53.923 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:54.428 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:35:54.567 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:54.932 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:55.098 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:55.468 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:35:55.653 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:35:56.131 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:35:56.646 [Lua] Init group template: horde 12:36:03.340 [Lua] Horde killed: ? 12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:36:04.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:36:07.983 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:08.366 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:09.066 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:09.462 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:13.469 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:13.960 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:14.874 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:14.965 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:15.302 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:15.997 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:16.145 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:36:16.547 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:17.022 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:17.041 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:17.618 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:17.883 [Lua] specialspawn: rule: only_ahead --> 12:36:17.883 [Lua] FAIL: Special spawn no hidden pos found :/ 12:36:17.956 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:36:18.088 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:18.312 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:18.559 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:18.904 [Lua] specialspawn: rule: only_ahead --> 12:36:18.904 [Lua] FAIL: Special spawn no hidden pos found :/ 12:36:19.153 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:19.177 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:36:19.788 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:19.923 [Lua] specialspawn: random infront 12:36:19.923 [Lua] FAIL: Special spawn no hidden pos found :/ 12:36:20.187 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:20.615 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:21.235 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:21.442 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 12:36:21.819 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:22.316 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:22.880 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:23.191 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:23.815 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:24.291 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:36:24.291 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:24.639 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:25.626 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:36:25.959 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:26.231 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:26.361 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:27.222 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:36:30.005 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:30.406 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:36:33.306 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:33.748 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:36.571 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:37.173 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:37.666 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:37.736 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:38.359 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:36:38.703 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:36:39.336 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:40.236 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:36:51.568 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:36:51.959 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:37:08.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem 12:37:08.784 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 12:37:09.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_loop` for object id: 135, name: `unknown` 12:37:13.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem 12:37:13.818 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 12:37:13.818 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 12:37:13.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 12:37:14.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_exit` for object id: 135, name: `unknown` 12:37:14.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_career_ability_kerillian_shade_loop` for object id: 135, name: `unknown` 12:37:17.959 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:37:18.850 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 12:37:18.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read, 12:37:18.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 12:37:18.850 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 12:37:18.850 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:37:18.912 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 12:37:18.912 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 12:37:18.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:37:18.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:37:18.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:37:18.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:37:18.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:37:18.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:37:18.985 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 12:37:19.044 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 12:37:19.044 [Lua] [PackageManager] Force_load: wwise/steampistol 12:37:22.523 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:37:23.655 [Lua] Time for new HOOORDE! multi_first_wave 12:37:23.655 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 12:37:23.655 [Lua] horde requested: ambush 12:37:23.655 [Lua] setting up ambush-horde 12:37:23.655 [Lua] Composing horde 'large' .. using variant 'plain' 12:37:23.655 [Lua] -> spawning: 53 12:37:23.655 [Lua] horde crated with id 22 of type ambush 12:37:23.655 [Lua] ambush horde has started 12:37:23.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem 12:37:23.893 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 12:37:23.893 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 12:37:23.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 12:37:25.357 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:37:31.551 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:37:31.765 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 12:37:31.765 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:37:31.765 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 12:37:31.765 [Lua] horde requested: ambush 12:37:31.765 [Lua] setting up ambush-horde 12:37:31.765 [Lua] Composing horde 'large' .. using variant 'plain' 12:37:31.765 [Lua] Failed to start horde, all fallbacks failed at this place 12:37:32.540 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:37:32.824 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:37:34.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:37:34.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:37:36.753 [Lua] Init group template: horde 12:37:41.879 [Lua] HORDE: last wave, reset to standard horde delay 12:37:41.879 [Lua] Time for new HOOORDE! multi_last_wave 12:37:41.879 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 12:37:41.879 [Lua] horde requested: ambush 12:37:41.879 [Lua] setting up ambush-horde 12:37:41.879 [Lua] Composing horde 'large' .. using variant 'plain' 12:37:41.879 [Lua] -> spawning: 55 12:37:41.879 [Lua] horde crated with id 23 of type ambush 12:37:41.879 [Lua] ambush horde has started 12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:37:43.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:37:44.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 12:37:44.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 12:37:44.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read, 12:37:44.114 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 12:37:44.114 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 12:37:44.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 12:37:44.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 12:37:44.161 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 12:37:44.240 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 12:37:44.240 [Lua] [PackageManager] Force_load: wwise/blunderbuss 12:37:45.620 [Lua] Horde killed: ? 12:37:46.563 [Lua] Init group template: horde 12:37:49.084 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 12:37:49.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read, 12:37:49.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 12:37:49.084 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 12:37:49.144 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 12:37:49.145 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 12:37:49.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:37:49.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:37:49.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:37:49.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:37:49.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:37:49.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:37:49.231 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 12:37:49.294 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 12:37:49.294 [Lua] [PackageManager] Force_load: wwise/steampistol 12:37:52.260 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:37:52.677 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:37:53.341 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:37:53.697 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:37:54.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem 12:37:54.128 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 12:37:54.402 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:37:54.824 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:37:59.248 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 12:37:59.248 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:37:59.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:37:59.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:37:59.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 12:38:03.957 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:38:03.957 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:38:03.957 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:38:03.958 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:38:03.958 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:38:03.958 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:38:03.958 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:38:03.958 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:38:04.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem 12:38:04.399 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 12:38:05.503 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:38:05.503 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:38:05.503 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:38:05.503 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:38:05.503 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:38:05.503 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:38:09.993 [Lua] Horde killed: ? 12:38:11.704 [Lua] specialspawn: random behind 12:38:11.704 [Lua] FAIL: Special spawn no hidden pos found :/ 12:38:12.711 [Lua] specialspawn: random infront 12:38:12.711 [Lua] FAIL: Special spawn no hidden pos found :/ 12:38:14.423 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 12:38:14.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read, 12:38:14.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read, 12:38:14.423 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 12:38:14.477 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 12:38:14.477 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 12:38:14.477 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:38:14.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:38:14.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:38:14.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 12:38:14.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 12:38:14.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 12:38:14.572 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 12:38:14.626 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 12:38:14.626 [Lua] [PackageManager] Force_load: wwise/blunderbuss 12:38:15.001 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1] 12:38:15.001 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 12:38:19.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 12:38:19.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 12:38:19.432 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 12:38:19.448 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:38:19.927 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:38:24.488 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:38:29.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem 12:38:29.508 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 12:38:34.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem 12:38:34.644 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 12:38:37.630 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:38:38.101 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:38:38.822 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:38:39.324 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:38:40.017 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:38:40.542 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:38:41.171 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:38:41.742 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:38:42.262 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:38:42.869 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:38:43.027 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:38:43.713 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:38:44.225 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:38:44.834 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:38:45.366 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:38:45.925 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:38:47.458 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:38:48.013 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:38:59.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read, 12:38:59.788 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 12:38:59.841 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 12:38:59.841 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 12:38:59.841 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 12:38:59.900 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 12:38:59.900 [Lua] [PackageManager] Force_load: wwise/blunderbuss 12:39:04.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem 12:39:04.815 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 12:39:19.888 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 12:39:19.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read, 12:39:19.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 12:39:19.888 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 12:39:19.888 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 12:39:19.942 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 12:39:19.942 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 12:39:19.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:39:19.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:39:19.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:39:19.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:39:20.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:39:20.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:39:20.017 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 12:39:20.068 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 12:39:20.068 [Lua] [PackageManager] Force_load: wwise/steampistol 12:39:24.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem 12:39:24.884 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 12:39:24.884 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:39:24.884 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 12:39:24.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 12:39:37.889 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:39:38.428 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:39:38.878 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:39:43.558 [Lua] Time for new HOOORDE! multi_first_wave 12:39:43.558 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 12:39:43.558 [Lua] horde requested: vector 12:39:43.558 [Lua] setting up vector-horde 12:39:43.558 [Lua] Composing horde 'large' .. using variant 'plain' 12:39:43.558 [Lua] --> horde wants to spawn ahead of players (0.26252220433001/0.67 12:39:43.558 [Lua] -> spawning: 55 12:39:43.558 [Lua] horde crated with id 24 of type vector 12:39:43.558 [Lua] vector horde has started 12:39:44.865 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:39:45.649 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:39:47.751 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:39:48.343 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:39:54.746 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:39:55.135 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:39:55.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:39:55.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:39:55.593 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:39:55.656 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 12:39:55.656 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:39:55.656 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 12:39:55.656 [Lua] horde requested: vector 12:39:55.656 [Lua] setting up vector-horde 12:39:55.656 [Lua] Composing horde 'large' .. using variant 'plain' 12:39:55.656 [Lua] --> horde wants to spawn ahead of players (0.45690638908534/0.67 12:39:55.656 [Lua] -> spawning: 54 12:39:55.656 [Lua] horde crated with id 25 of type vector 12:39:55.656 [Lua] vector horde has started 12:39:56.029 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:39:56.221 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:39:56.639 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:39:56.839 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:39:57.246 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:39:57.424 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:39:57.623 [Lua] replace_hidden_spawners -> first try found: 0 cover points 12:39:57.623 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 12:39:57.623 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 12:39:57.623 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 12:39:57.822 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:39:58.037 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:39:58.507 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:39:58.642 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:39:59.193 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:39:59.389 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:39:59.909 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:40:00.036 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:40:00.234 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 12:40:00.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 12:40:00.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read, 12:40:00.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 12:40:00.234 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 12:40:00.296 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 12:40:00.296 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 12:40:00.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:40:00.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:40:00.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:40:00.533 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:40:00.557 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:40:00.557 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:40:00.557 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:40:00.557 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:40:00.557 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:40:00.557 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:40:03.669 [Lua] replace_hidden_spawners -> first try found: 1 cover points 12:40:03.669 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:40:03.669 [Lua] ->moving spawner 12:40:03.689 [Lua] replace_hidden_spawners -> first try found: 0 cover points 12:40:03.689 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 12:40:03.689 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 12:40:03.689 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 12:40:04.304 [Lua] specialspawn: rule: only_ahead --> 12:40:04.304 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:40:05.036 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:40:05.137 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1] 12:40:05.137 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 12:40:05.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 12:40:05.249 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 12:40:05.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem 12:40:05.258 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:40:05.259 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 12:40:05.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:40:05.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:40:05.284 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 12:40:05.324 [Lua] specialspawn: rule: only_ahead --> 12:40:05.324 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:05.342 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 12:40:05.342 [Lua] [PackageManager] Force_load: wwise/steampistol 12:40:06.337 [Lua] specialspawn: rule: only_ahead --> 12:40:06.337 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:06.667 [Lua] HORDE: last wave, reset to standard horde delay 12:40:06.667 [Lua] Time for new HOOORDE! multi_last_wave 12:40:06.667 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 12:40:06.667 [Lua] horde requested: vector 12:40:06.667 [Lua] setting up vector-horde 12:40:06.667 [Lua] Composing horde 'large' .. using variant 'plain' 12:40:06.667 [Lua] --> horde wants to spawn ahead of players (0.083578825695007/0.67 12:40:06.667 [Lua] --> can't find spawners in this direction, switching to behind 12:40:06.667 [Lua] Failed to start horde, all fallbacks failed at this place 12:40:07.327 [Lua] specialspawn: rule: only_ahead --> 12:40:07.327 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:08.332 [Lua] specialspawn: rule: only_ahead --> 12:40:08.332 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:09.366 [Lua] specialspawn: rule: only_ahead --> 12:40:09.366 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:10.307 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 12:40:10.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 12:40:10.428 [Lua] specialspawn: rule: only_ahead --> 12:40:10.428 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:11.454 [Lua] specialspawn: rule: only_ahead --> 12:40:11.454 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:12.452 [Lua] specialspawn: rule: only_ahead --> 12:40:12.452 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:13.456 [Lua] specialspawn: rule: only_ahead --> 12:40:13.456 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:14.508 [Lua] specialspawn: rule: only_ahead --> 12:40:14.508 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:15.374 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 12:40:15.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read, 12:40:15.374 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 12:40:15.427 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 12:40:15.427 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 12:40:15.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:40:15.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:40:15.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:40:15.532 [Lua] specialspawn: rule: only_ahead --> 12:40:15.532 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:16.572 [Lua] specialspawn: rule: only_ahead --> 12:40:16.572 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:17.613 [Lua] specialspawn: rule: only_ahead --> 12:40:17.613 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:18.621 [Lua] specialspawn: rule: only_ahead --> 12:40:18.621 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:19.628 [Lua] specialspawn: rule: only_ahead --> 12:40:19.628 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:20.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read, 12:40:20.418 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 12:40:20.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem 12:40:20.433 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 12:40:20.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 12:40:20.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 12:40:20.477 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 12:40:20.531 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 12:40:20.531 [Lua] [PackageManager] Force_load: wwise/blunderbuss 12:40:20.649 [Lua] specialspawn: rule: only_ahead --> 12:40:20.649 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:21.663 [Lua] specialspawn: rule: only_ahead --> 12:40:21.663 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:22.675 [Lua] specialspawn: rule: only_ahead --> 12:40:22.675 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:23.671 [Lua] specialspawn: random infront 12:40:23.671 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:24.703 [Lua] specialspawn: random infront 12:40:24.703 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:25.444 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:40:25.692 [Lua] specialspawn: random behind 12:40:25.692 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:26.748 [Lua] specialspawn: random infront 12:40:26.748 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:28.277 [Lua] specialspawn: rule: only_ahead --> 12:40:28.277 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:29.285 [Lua] specialspawn: rule: only_ahead --> 12:40:29.285 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:30.288 [Lua] specialspawn: rule: only_ahead --> 12:40:30.288 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:30.500 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 12:40:30.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read, 12:40:30.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem 12:40:30.516 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 12:40:30.562 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 12:40:30.562 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 12:40:30.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:40:30.600 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:40:30.600 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:40:31.328 [Lua] specialspawn: rule: only_ahead --> 12:40:31.328 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:32.330 [Lua] specialspawn: rule: only_ahead --> 12:40:32.330 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:33.331 [Lua] specialspawn: rule: only_ahead --> 12:40:33.331 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:34.348 [Lua] specialspawn: rule: only_ahead --> 12:40:34.348 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:35.327 [Lua] specialspawn: rule: only_ahead --> 12:40:35.327 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:35.491 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read, 12:40:35.491 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 12:40:35.491 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 12:40:35.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem 12:40:35.506 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 12:40:35.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 12:40:35.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 12:40:35.543 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 12:40:35.598 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 12:40:35.598 [Lua] [PackageManager] Force_load: wwise/blunderbuss 12:40:36.331 [Lua] specialspawn: rule: only_ahead --> 12:40:36.331 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:36.865 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:40:37.338 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:40:37.358 [Lua] specialspawn: rule: only_ahead --> 12:40:37.358 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:37.961 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:40:38.383 [Lua] specialspawn: rule: only_ahead --> 12:40:38.383 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:38.479 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:40:38.995 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:40:39.189 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 12:40:39.391 [Lua] specialspawn: rule: only_ahead --> 12:40:39.391 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:39.520 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:40:40.065 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:40:40.399 [Lua] specialspawn: rule: only_ahead --> 12:40:40.399 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:40.511 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:40:40.563 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:40:41.410 [Lua] specialspawn: rule: only_ahead --> 12:40:41.410 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:42.446 [Lua] specialspawn: rule: only_ahead --> 12:40:42.446 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:43.446 [Lua] specialspawn: rule: only_ahead --> 12:40:43.446 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:44.462 [Lua] specialspawn: rule: only_ahead --> 12:40:44.462 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:45.469 [Lua] specialspawn: rule: only_ahead --> 12:40:45.469 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:45.853 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:40:46.465 [Lua] specialspawn: rule: only_ahead --> 12:40:46.465 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:46.500 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:40:47.014 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:40:47.498 [Lua] specialspawn: rule: only_ahead --> 12:40:47.498 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:47.818 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:40:48.103 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:40:48.314 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:40:48.506 [Lua] specialspawn: rule: only_ahead --> 12:40:48.506 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:48.773 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:40:49.524 [Lua] specialspawn: rule: only_ahead --> 12:40:49.524 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:49.715 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:40:50.530 [Lua] specialspawn: rule: only_ahead --> 12:40:50.530 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:50.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 12:40:50.569 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 12:40:50.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:40:50.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 12:40:50.608 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 12:40:50.659 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 12:40:50.659 [Lua] [PackageManager] Force_load: wwise/steampistol 12:40:51.528 [Lua] specialspawn: rule: only_ahead --> 12:40:51.528 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:52.534 [Lua] specialspawn: rule: only_ahead --> 12:40:52.534 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:53.554 [Lua] specialspawn: rule: only_ahead --> 12:40:53.554 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:54.563 [Lua] specialspawn: rule: only_ahead --> 12:40:54.563 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:55.565 [Lua] specialspawn: rule: only_ahead --> 12:40:55.565 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:55.603 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 12:40:56.564 [Lua] specialspawn: rule: only_ahead --> 12:40:56.564 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:57.585 [Lua] specialspawn: rule: only_ahead --> 12:40:57.585 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:58.606 [Lua] specialspawn: rule: only_ahead --> 12:40:58.606 [Lua] FAIL: Special spawn no hidden pos found :/ 12:40:59.629 [Lua] specialspawn: rule: only_ahead --> 12:40:59.629 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:00.642 [Lua] specialspawn: rule: only_ahead --> 12:41:00.642 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:01.642 [Lua] specialspawn: rule: only_ahead --> 12:41:01.642 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:02.638 [Lua] specialspawn: rule: only_ahead --> 12:41:02.638 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:03.647 [Lua] specialspawn: rule: only_ahead --> 12:41:03.647 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:04.669 [Lua] specialspawn: rule: only_ahead --> 12:41:04.669 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:05.671 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 12:41:05.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read, 12:41:05.688 [Lua] specialspawn: rule: only_ahead --> 12:41:05.688 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:05.722 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 12:41:05.722 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 12:41:05.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:41:05.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:41:05.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 12:41:06.710 [Lua] specialspawn: rule: only_ahead --> 12:41:06.710 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:07.734 [Lua] specialspawn: rule: only_ahead --> 12:41:07.734 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:08.735 [Lua] specialspawn: rule: only_ahead --> 12:41:08.735 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:09.736 [Lua] specialspawn: rule: only_ahead --> 12:41:09.736 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:10.724 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 12:41:10.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 12:41:10.745 [Lua] specialspawn: rule: only_ahead --> 12:41:10.745 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:11.775 [Lua] specialspawn: rule: only_ahead --> 12:41:11.775 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:12.794 [Lua] specialspawn: rule: only_ahead --> 12:41:12.794 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:13.801 [Lua] specialspawn: rule: only_ahead --> 12:41:13.801 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:14.801 [Lua] specialspawn: rule: only_ahead --> 12:41:14.801 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:15.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem 12:41:15.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem 12:41:15.744 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 12:41:15.744 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 12:41:15.802 [Lua] specialspawn: rule: only_ahead --> 12:41:15.802 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:16.815 [Lua] specialspawn: rule: only_ahead --> 12:41:16.815 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:17.220 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:41:17.835 [Lua] specialspawn: rule: only_ahead --> 12:41:17.835 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:18.873 [Lua] specialspawn: rule: only_ahead --> 12:41:18.873 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:19.140 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:41:19.227 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:41:19.837 [Lua] specialspawn: rule: only_ahead --> 12:41:19.837 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:20.850 [Lua] specialspawn: rule: only_ahead --> 12:41:20.850 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:21.847 [Lua] specialspawn: rule: only_ahead --> 12:41:21.847 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:22.845 [Lua] specialspawn: rule: only_ahead --> 12:41:22.845 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:23.902 [Lua] specialspawn: rule: only_ahead --> 12:41:23.902 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:24.922 [Lua] specialspawn: rule: only_ahead --> 12:41:24.922 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:25.778 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:41:25.942 [Lua] specialspawn: rule: only_ahead --> 12:41:25.942 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:26.933 [Lua] specialspawn: rule: only_ahead --> 12:41:26.933 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:27.956 [Lua] specialspawn: rule: only_ahead --> 12:41:27.956 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:29.009 [Lua] specialspawn: rule: only_ahead --> 12:41:29.009 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:30.004 [Lua] specialspawn: rule: only_ahead --> 12:41:30.004 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:30.817 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 12:41:31.012 [Lua] specialspawn: rule: only_ahead --> 12:41:31.012 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:32.016 [Lua] specialspawn: rule: only_ahead --> 12:41:32.016 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:32.426 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 12:41:33.033 [Lua] specialspawn: rule: only_ahead --> 12:41:33.033 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:34.036 [Lua] specialspawn: rule: only_ahead --> 12:41:34.036 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:35.043 [Lua] specialspawn: rule: only_ahead --> 12:41:35.043 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:35.837 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:41:36.053 [Lua] specialspawn: rule: only_ahead --> 12:41:36.053 [Lua] FAIL: Special spawn no hidden pos found :/ 12:41:37.001 [Lua] Complete level triggered. 12:41:37.001 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1373756032, lt:load_next_level, extra_packages:{ }) 12:41:37.001 [Lua] [NetworkServer] Entering post game 12:41:37.001 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame 12:41:37.001 [Lua] [PeerSM] 110000104326bb2 :: on_enter InPostGame 12:41:37.001 [Lua] [PeerSM] 1100001088778fe :: on_exit InGame 12:41:37.001 [Lua] [PeerSM] 1100001088778fe :: on_enter InPostGame 12:41:37.002 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 12:41:37.002 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 12:41:37.002 [Lua] [PeerSM] 1100001053c1199 :: on_exit InGame 12:41:37.002 [Lua] [PeerSM] 1100001053c1199 :: on_enter InPostGame 12:41:37.002 [Save] Saving `save_data` 12:41:37.002 [Lua] gm_event_end_conditions_met true false 12:41:37.003 [Lua] Game won 12:41:37.003 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:41:37.005 [Save] Save done 12:41:37.005 [Save] Saving `save_data` 12:41:37.007 [Lua] generate_backend_stats 110000111888793:1 12:41:37.008 [Save] Save done 12:41:37.041 [Lua] PlayFabMirrorBase:_commit_internal nil 12:41:37.041 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42 12:41:37.044 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:41:37.045 [Save] Saving `save_data` 12:41:37.047 [Save] Save done 12:41:37.052 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 2 12:41:37.054 [Lua] Complete level triggered. 12:41:37.066 [Lua] Complete level triggered. 12:41:37.076 [Lua] Complete level triggered. 12:41:37.086 [Lua] Complete level triggered. 12:41:37.096 [Lua] Complete level triggered. 12:41:37.107 [Lua] Complete level triggered. 12:41:37.117 [Lua] Complete level triggered. 12:41:37.127 [Lua] Complete level triggered. 12:41:37.140 [Lua] Complete level triggered. 12:41:37.155 [Lua] Complete level triggered. 12:41:37.172 [Lua] Complete level triggered. 12:41:37.186 [Lua] Complete level triggered. 12:41:37.202 [Lua] Complete level triggered. 12:41:37.218 [Lua] Complete level triggered. 12:41:37.916 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 12:41:37.916 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42 12:41:38.470 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42 12:41:38.480 [Lua] commit result success 8 12:41:38.480 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43 12:41:38.480 [Lua] none table: 000000000C55DF70 table: 000000000C55DFA0 12:41:38.480 [Lua] min_height 160 12:41:38.495 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43 12:41:38.714 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43 12:41:39.123 [Lua] THIS IS A FUNCTION 12:41:47.294 [Lua] ConflictDirector - destroy all units 12:41:47.419 [Lua] [LevelTransitionHandler] promote_next_level_data 12:41:47.419 [Lua] TRANSITION nil nil load_next_level 12:41:47.419 [Lua] Transition type "load_next_level", is server: true 12:41:47.419 [Lua] [GameNetworkManager] Leaving game... 12:41:47.419 [Lua] [GameNetworkManager] Shutting down game session host. 12:41:47.419 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:41:47.419 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:41:47.419 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1105.82 12:41:47.430 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:41:49.419 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:41:49.419 [Lua] [Managers] Calling function on all managers: 12:41:49.419 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 12:41:49.420 [Lua] Clearing all global lookup lists 12:41:49.420 [Lua] [IngamePlayerListUI] - Destroy 12:41:49.420 [Lua] [EquipmentUI] - Destroy 12:41:49.420 [Lua] [AbilityUI] - Destroy 12:41:49.420 [Lua] [GamePadEquipmentUI] - Destroy 12:41:49.420 [Lua] [GamePadAbilityUI] - Destroy 12:41:49.420 [Lua] [IngameUI] destroy 12:41:49.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:41:49.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:41:49.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:41:49.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:41:49.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:41:49.454 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1 12:41:49.454 [Lua] [MOD][VMF][INFO] Removed 1100001088778fe from the VMF users list. 12:41:49.454 [Lua] PlayerManager:remove_player peer_id=1100001088778fe 1 12:41:49.454 [Lua] [MOD][VMF][INFO] Removed 1100001053c1199 from the VMF users list. 12:41:49.454 [Lua] PlayerManager:remove_player peer_id=1100001053c1199 1 12:41:49.614 [Lua] [Managers] Destroying manager group: 12:41:49.627 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:41:49.787 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:41:49.791 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 12:41:49.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:41:49.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 12:41:49.795 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 12:41:49.795 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 12:41:49.796 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:41:49.796 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 12:41:49.799 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 12:41:49.801 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:41:49.801 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:41:49.810 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:41:49.815 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:41:49.818 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:41:49.819 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader 12:41:49.823 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 12:41:49.827 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:41:49.832 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:41:49.833 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 12:41:49.837 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:41:49.842 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:41:49.844 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 12:41:49.856 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:41:49.861 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 12:41:49.863 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:41:49.865 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:41:49.868 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:41:49.872 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:41:49.875 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:41:49.880 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 12:41:49.882 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:41:49.882 [Lua] [PeerSM] 110000104326bb2 :: on_exit InPostGame 12:41:49.882 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading 12:41:49.882 [Lua] [PeerSM] 1100001088778fe :: on_exit InPostGame 12:41:49.882 [Lua] [PeerSM] 1100001088778fe :: on_enter Loading 12:41:49.882 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 12:41:49.882 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 12:41:49.882 [Lua] [PeerSM] 1100001053c1199 :: on_exit InPostGame 12:41:49.882 [Lua] [PeerSM] 1100001053c1199 :: on_enter Loading 12:41:49.882 [Lua] [Matchmaking] unregister rpcs 12:41:49.882 [Lua] ############### UNLOADING PACKAGES ############### 12:41:49.882 [Lua] [Gamestate] Enter state StateLoading 12:41:49.884 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:41:49.884 [Lua] [Matchmaking] register rpcs 12:41:49.884 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:41:49.884 [Lua] Set lobby begin: 12:41:49.884 [Lua] Lobby data twitch_enabled = false 12:41:49.884 [Lua] Lobby data selected_mission_id = journey_citadel 12:41:49.884 [Lua] Lobby data num_players = 4 12:41:49.884 [Lua] Lobby data difficulty_tweak = -10 12:41:49.885 [Lua] Lobby data host = 110000111888793 12:41:49.885 [Lua] Lobby data matchmaking_type = 2 12:41:49.885 [Lua] Lobby data is_private = false 12:41:49.885 [Lua] Lobby data match_started = true 12:41:49.885 [Lua] Lobby data difficulty = cataclysm 12:41:49.885 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:41:49.885 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:41:49.886 [Lua] Lobby data unique_server_name = gyuree 12:41:49.886 [Lua] Lobby data quick_game = false 12:41:49.886 [Lua] Lobby data country_code = HU 12:41:49.886 [Lua] Lobby data matchmaking = true 12:41:49.886 [Lua] Lobby data power_level = 0 12:41:49.887 [Lua] Lobby data mission_id = sig_gorge_slaanesh_path1 12:41:49.887 [Lua] Lobby data mechanism = deus 12:41:49.887 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:41:49.887 [Lua] Lobby data player_slot_2 = 0:0 12:41:49.887 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:41:49.887 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:41:49.887 [Lua] Lobby data eac_authorized = true 12:41:49.888 [Lua] Set lobby end. 12:41:49.888 [Lua] registering RPCs 12:41:49.888 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:41:49.888 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:41:49.888 [Lua] Set lobby begin: 12:41:49.888 [Lua] Lobby data twitch_enabled = false 12:41:49.888 [Lua] Lobby data selected_mission_id = journey_citadel 12:41:49.888 [Lua] Lobby data num_players = 4 12:41:49.888 [Lua] Lobby data difficulty_tweak = -10 12:41:49.888 [Lua] Lobby data host = 110000111888793 12:41:49.888 [Lua] Lobby data matchmaking_type = 2 12:41:49.888 [Lua] Lobby data is_private = false 12:41:49.889 [Lua] Lobby data match_started = true 12:41:49.889 [Lua] Lobby data difficulty = cataclysm 12:41:49.889 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:41:49.889 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:41:49.889 [Lua] Lobby data unique_server_name = gyuree 12:41:49.889 [Lua] Lobby data quick_game = false 12:41:49.889 [Lua] Lobby data country_code = HU 12:41:49.889 [Lua] Lobby data matchmaking = true 12:41:49.889 [Lua] Lobby data power_level = 0 12:41:49.889 [Lua] Lobby data mission_id = dlc_morris_map 12:41:49.889 [Lua] Lobby data mechanism = deus 12:41:49.889 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:41:49.890 [Lua] Lobby data player_slot_2 = 0:0 12:41:49.890 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:41:49.890 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:41:49.890 [Lua] Lobby data eac_authorized = true 12:41:49.890 [Lua] Set lobby end. 12:41:49.890 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:41:49.893 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 12:41:49.893 [Lua] [StateLoading] load_current_level 12:41:49.894 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 12:41:49.901 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_greed_pinata, sig_gorge_slaanesh_path1 12:41:49.902 [Umbra] Unload tome 12:41:49.902 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_path1, sig_gorge_slaanesh_path1 12:41:49.905 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/slaanesh_common, sig_gorge_slaanesh_path1 12:41:49.910 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, sig_gorge_slaanesh_path1 12:41:49.930 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_slaanesh_path1 12:41:50.028 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_slaanesh_path1 12:41:50.032 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_gorge_slaanesh_path1 12:41:50.060 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_gorge_slaanesh_path1 12:41:50.060 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 12:41:50.081 [Lua] ### Received rpc_level_load_started 12:41:50.081 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_session_id: 1373756032 12:41:50.081 [Lua] ### Received rpc_level_load_started 12:41:50.081 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_session_id: 1373756032 12:41:50.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 12:41:50.187 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 12:41:50.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 12:41:50.235 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 12:41:50.368 [Lua] ### Received rpc_level_load_started 12:41:50.368 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 1373756032 12:41:50.974 [Lua] ### Received rpc_level_loaded 12:41:50.974 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_id: 327 12:41:50.974 [Lua] Peer 1100001088778fe has loaded the level and all enemies are loaded 12:41:50.975 [Lua] [PeerSM] 1100001088778fe :: on_exit Loading 12:41:50.975 [Lua] [PeerSM] 1100001088778fe :: on_enter LoadingProfilePackages 12:41:51.008 [Lua] ### Received rpc_level_loaded 12:41:51.008 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_id: 327 12:41:51.008 [Lua] Peer 1100001053c1199 has loaded the level and all enemies are loaded 12:41:51.008 [Lua] [PeerSM] 1100001053c1199 :: on_exit Loading 12:41:51.008 [Lua] [PeerSM] 1100001053c1199 :: on_enter LoadingProfilePackages 12:41:51.092 [Lua] [PeerSM] 1100001088778fe :: on_exit LoadingProfilePackages 12:41:51.092 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForEnterGame 12:41:51.092 [Lua] [PeerSM] 1100001053c1199 :: on_exit LoadingProfilePackages 12:41:51.092 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForEnterGame 12:41:51.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 12:41:51.514 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 12:41:51.532 [Lua] [LevelTransitionHandler] Level load completed! 12:41:51.532 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 12:41:51.532 [Lua] [EnemyPackageLoader] Load no enemies on this level 12:41:51.533 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 12:41:51.533 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:41:51.533 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 12:41:51.539 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:41:51.550 [Lua] ### Received rpc_level_loaded 12:41:51.550 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327 12:41:51.550 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 12:41:51.566 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 12:41:51.566 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 12:41:51.634 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 12:41:51.634 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 12:41:51.635 [Lua] ### Received rpc_level_loaded 12:41:51.635 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327 12:41:51.635 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:41:51.635 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 12:41:51.635 [Umbra] Init version: 3.4.15 :: 16 threads 12:41:51.637 [Lua] Async level spawning done 12:41:51.637 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:41:51.666 [Lua] ### Received rpc_level_loaded 12:41:51.666 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 327 12:41:51.666 [Lua] Peer 110000104326bb2 has loaded the level and all enemies are loaded 12:41:51.667 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading 12:41:51.667 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages 12:41:51.753 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages 12:41:51.753 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame 12:41:52.651 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:41:52.651 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:41:52.651 [Lua] [Matchmaking] unregister rpcs 12:41:52.652 [Lua] Set lobby begin: 12:41:52.652 [Lua] Lobby data twitch_enabled = false 12:41:52.652 [Lua] Lobby data selected_mission_id = journey_citadel 12:41:52.652 [Lua] Lobby data num_players = 4 12:41:52.652 [Lua] Lobby data difficulty_tweak = -10 12:41:52.652 [Lua] Lobby data host = 110000111888793 12:41:52.652 [Lua] Lobby data matchmaking_type = 2 12:41:52.652 [Lua] Lobby data is_private = false 12:41:52.652 [Lua] Lobby data match_started = true 12:41:52.653 [Lua] Lobby data difficulty = cataclysm 12:41:52.653 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:41:52.653 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:41:52.653 [Lua] Lobby data unique_server_name = gyuree 12:41:52.653 [Lua] Lobby data quick_game = false 12:41:52.653 [Lua] Lobby data country_code = HU 12:41:52.653 [Lua] Lobby data matchmaking = true 12:41:52.654 [Lua] Lobby data power_level = 0 12:41:52.654 [Lua] Lobby data mission_id = dlc_morris_map 12:41:52.654 [Lua] Lobby data mechanism = deus 12:41:52.654 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:41:52.654 [Lua] Lobby data player_slot_2 = 0:0 12:41:52.654 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:41:52.654 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:41:52.654 [Lua] Lobby data eac_authorized = true 12:41:52.654 [Lua] Set lobby end. 12:41:52.654 [Lua] [Managers] Destroying manager group: 12:41:52.655 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 12:41:52.655 [Lua] [Gamestate] Enter StateIngame HOST 12:41:52.655 [Lua] <>level = dlc_morris_map<> 12:41:52.655 [Lua] [StateIngame] Server ingame 12:41:52.659 [Lua] Set lobby begin: 12:41:52.659 [Lua] Lobby data twitch_enabled = false 12:41:52.659 [Lua] Lobby data selected_mission_id = journey_citadel 12:41:52.659 [Lua] Lobby data num_players = 4 12:41:52.659 [Lua] Lobby data difficulty_tweak = 0 12:41:52.659 [Lua] Lobby data host = 110000111888793 12:41:52.659 [Lua] Lobby data matchmaking_type = 2 12:41:52.659 [Lua] Lobby data is_private = false 12:41:52.660 [Lua] Lobby data match_started = true 12:41:52.660 [Lua] Lobby data difficulty = normal 12:41:52.660 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:41:52.660 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:41:52.660 [Lua] Lobby data unique_server_name = gyuree 12:41:52.660 [Lua] Lobby data quick_game = false 12:41:52.660 [Lua] Lobby data country_code = HU 12:41:52.661 [Lua] Lobby data matchmaking = true 12:41:52.661 [Lua] Lobby data power_level = 0 12:41:52.661 [Lua] Lobby data mission_id = dlc_morris_map 12:41:52.661 [Lua] Lobby data mechanism = deus 12:41:52.661 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:41:52.661 [Lua] Lobby data player_slot_2 = 0:0 12:41:52.661 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:41:52.661 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:41:52.661 [Lua] Lobby data eac_authorized = true 12:41:52.661 [Lua] Set lobby end. 12:41:52.661 [Lua] [Matchmaking] register rpcs 12:41:52.661 [Lua] GameNetworkManager:init... creating game session 12:41:52.661 [Lua] Host GameSession.make_game_session_host with session: 12:41:52.661 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:41:52.662 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 12:41:52.662 [Lua] [GameNetworkManager] self.is_server = true 12:41:52.662 [Network] Setting artificial MTU limit to 65536 12:41:52.676 [Lua] Switching ConflictSettings: to: disabled 12:41:52.676 [Lua] pacing=disabled 12:41:52.676 [Lua] roaming=nil 12:41:52.676 [Lua] specials=disabled 12:41:52.676 [Lua] debug_color=black 12:41:52.676 [Lua] pack_spawning=disabled 12:41:52.676 [Lua] contained_breeds=nil 12:41:52.676 [Lua] disabled=true 12:41:52.676 [Lua] boss=disabled 12:41:52.676 [Lua] horde=disabled 12:41:52.676 [Lua] name=disabled 12:41:52.676 [Lua] intensity=disabled 12:41:52.676 [Lua] --- 12:41:52.676 [Lua] [LevelAnalysis] set_random_seed( 0) 12:41:52.680 [Lua] [AIInterestPointSystem] Level Seed: 1156964384 12:41:52.680 [Lua] 12:41:52.680 [Lua] [entity_system_bag] = table 12:41:52.680 [Lua] [entity_system_bag] = metatable 12:41:52.680 [Lua] [startup_data] = table 12:41:52.680 [Lua] [entity_manager] = table 12:41:52.680 [Lua] [entity_manager] = metatable 12:41:52.680 [Lua] [unit_spawner] = table 12:41:52.680 [Lua] [unit_spawner] = metatable 12:41:52.680 [Lua] [unit_storage] = table 12:41:52.680 [Lua] [unit_storage] = metatable 12:41:52.680 [Lua] [dice_keeper] = table 12:41:52.680 [Lua] [dice_keeper] = metatable 12:41:52.680 [Lua] [is_server] = true (boolean) 12:41:52.680 [Lua] [world] = [World] 12:41:52.680 [Lua] [system_api] = table 12:41:52.680 [Lua] [entity_system] = table 12:41:52.680 [Lua] [entity_system] = metatable 12:41:52.680 [Lua] [network_lobby] = table 12:41:52.680 [Lua] [network_lobby] = metatable 12:41:52.680 [Lua] [profile_synchronizer] = table 12:41:52.680 [Lua] [profile_synchronizer] = metatable 12:41:52.680 [Lua] [level_transition_handler] = table 12:41:52.680 [Lua] [level_transition_handler] = metatable 12:41:52.680 [Lua] [num_local_human_players] = 1 (number) 12:41:52.680 [Lua] [statistics_db] = table 12:41:52.680 [Lua] [statistics_db] = metatable 12:41:52.680 [Lua] [network_server] = table 12:41:52.680 [Lua] [network_server] = metatable 12:41:52.680 [Lua] [input_manager] = table 12:41:52.680 [Lua] [input_manager] = metatable 12:41:52.680 [Lua] [network_clock] = table 12:41:52.680 [Lua] [network_clock] = metatable 12:41:52.680 [Lua] [network_transmit] = table 12:41:52.680 [Lua] [network_transmit] = metatable 12:41:52.680 [Lua] [free_flight_manager] = table 12:41:52.680 [Lua] [free_flight_manager] = metatable 12:41:52.680 [Lua] [network_manager] = table 12:41:52.680 [Lua] [network_manager] = metatable 12:41:52.680 [Lua] [network_event_delegate] = table 12:41:52.680 [Lua] [network_event_delegate] = metatable 12:41:52.680 [Lua] 12:41:52.681 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:41:52.681 [Lua] ignoring extension VersusInteractObjectiveExtension 12:41:52.681 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:41:52.681 [Lua] ignoring extension VersusSocketObjectiveExtension 12:41:52.681 [Lua] ignoring extension VersusTargetObjectiveExtension 12:41:52.681 [Lua] ignoring extension VersusMissionObjectiveExtension 12:41:52.696 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 12:41:52.696 [Lua] [AchievementManager] Achievements using the steam platform 12:41:52.696 [Lua] PlayerManager:add_player player_1 12:41:52.720 [Lua] [StateIngame] Level seed: 0 12:41:52.720 [Lua] [LevelAnalysis] set_random_seed( 1156964384) 12:41:52.721 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:41:52.721 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:41:52.721 [Lua] [IngameUI] init 12:41:52.732 [Lua] cb_razer_chroma_setup 12:41:52.757 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:41:52.757 [Lua] Set lobby begin: 12:41:52.757 [Lua] Lobby data twitch_enabled = false 12:41:52.758 [Lua] Lobby data selected_mission_id = journey_citadel 12:41:52.758 [Lua] Lobby data num_players = 4 12:41:52.758 [Lua] Lobby data difficulty_tweak = 0 12:41:52.758 [Lua] Lobby data host = 110000111888793 12:41:52.758 [Lua] Lobby data matchmaking_type = 2 12:41:52.758 [Lua] Lobby data is_private = false 12:41:52.758 [Lua] Lobby data match_started = true 12:41:52.759 [Lua] Lobby data difficulty = normal 12:41:52.759 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:41:52.759 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:41:52.759 [Lua] Lobby data unique_server_name = gyuree 12:41:52.759 [Lua] Lobby data quick_game = false 12:41:52.759 [Lua] Lobby data country_code = HU 12:41:52.759 [Lua] Lobby data matchmaking = true 12:41:52.760 [Lua] Lobby data power_level = 715 12:41:52.760 [Lua] Lobby data mission_id = dlc_morris_map 12:41:52.760 [Lua] Lobby data mechanism = deus 12:41:52.760 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:41:52.760 [Lua] Lobby data player_slot_2 = 0:0 12:41:52.760 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:41:52.760 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:41:52.760 [Lua] Lobby data eac_authorized = true 12:41:52.760 [Lua] Set lobby end. 12:41:52.760 [Lua] CurrentConflictSettings disabled 12:41:52.760 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 12:41:52.760 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 12:41:52.760 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 12:41:52.760 [Lua] [Managers] Calling function on all managers: 12:41:52.761 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:41:52.766 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForEnterGame 12:41:52.766 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForGameObjectSync 12:41:52.766 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 12:41:52.766 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 12:41:52.766 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForEnterGame 12:41:52.766 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForGameObjectSync 12:41:52.810 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001088778fe 12:41:52.811 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001053c1199 12:41:52.813 [Lua] PlayerManager:add_remote_player 1100001088778fe 12:41:52.813 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 12:41:52.813 [Lua] RemotePlayer:create_game_object( ) 3 12:41:52.830 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForGameObjectSync 12:41:52.830 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForPlayers 12:41:52.830 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 12:41:52.830 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 12:41:52.830 [Lua] PlayerManager:add_remote_player 1100001053c1199 12:41:52.830 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 12:41:52.830 [Lua] RemotePlayer:create_game_object( ) 4 12:41:52.846 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForGameObjectSync 12:41:52.846 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForPlayers 12:41:52.979 [Lua] [MOD][VMF][INFO] Added 1100001053c1199 to the VMF users list. 12:41:52.979 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001053c1199 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:41:52.979 [Lua] Adding player sync data to peer=1100001053c1199 local_player_id=1 12:41:52.980 [Lua] [MOD][VMF][INFO] Added 1100001088778fe to the VMF users list. 12:41:52.980 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001088778fe go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:41:52.980 [Lua] Adding player sync data to peer=1100001088778fe local_player_id=1 12:41:53.000 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame 12:41:53.001 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync 12:41:53.011 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2 12:41:53.016 [Lua] PlayerManager:add_remote_player 110000104326bb2 12:41:53.016 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 12:41:53.016 [Lua] RemotePlayer:create_game_object( ) 5 12:41:53.033 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync 12:41:53.033 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers 12:41:53.033 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForPlayers 12:41:53.033 [Lua] [PeerSM] 1100001088778fe :: on_enter InGame 12:41:53.033 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 12:41:53.033 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 12:41:53.033 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForPlayers 12:41:53.033 [Lua] [PeerSM] 1100001053c1199 :: on_enter InGame 12:41:53.040 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers 12:41:53.040 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame 12:41:53.167 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:41:53.167 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1 12:41:53.216 [Lua] StateInGameRunning:_game_actually_starts() 12:41:53.216 [Lua] ################################################################################################################# 12:41:53.216 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_gorge_slaanesh_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:41:53.216 [Lua] ################################################################################################################# 12:41:53.216 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 12:41:53.216 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 12:41:53.227 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 12:41:53.467 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 12:41:53.467 [Lua] Commit load time data 12:41:57.757 [Lua] Set lobby begin: 12:41:57.757 [Lua] Lobby data twitch_enabled = false 12:41:57.757 [Lua] Lobby data selected_mission_id = journey_citadel 12:41:57.757 [Lua] Lobby data num_players = 4 12:41:57.757 [Lua] Lobby data difficulty_tweak = 0 12:41:57.757 [Lua] Lobby data host = 110000111888793 12:41:57.757 [Lua] Lobby data matchmaking_type = 2 12:41:57.758 [Lua] Lobby data is_private = false 12:41:57.758 [Lua] Lobby data match_started = true 12:41:57.758 [Lua] Lobby data difficulty = normal 12:41:57.758 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:41:57.758 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:41:57.758 [Lua] Lobby data unique_server_name = gyuree 12:41:57.758 [Lua] Lobby data quick_game = false 12:41:57.758 [Lua] Lobby data country_code = HU 12:41:57.759 [Lua] Lobby data matchmaking = true 12:41:57.759 [Lua] Lobby data power_level = 538 12:41:57.759 [Lua] Lobby data mission_id = dlc_morris_map 12:41:57.759 [Lua] Lobby data mechanism = deus 12:41:57.759 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:41:57.759 [Lua] Lobby data player_slot_2 = 0:0 12:41:57.759 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:41:57.759 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:41:57.759 [Lua] Lobby data eac_authorized = true 12:41:57.759 [Lua] Set lobby end. 12:42:02.763 [Lua] Set lobby begin: 12:42:02.763 [Lua] Lobby data twitch_enabled = false 12:42:02.763 [Lua] Lobby data selected_mission_id = journey_citadel 12:42:02.763 [Lua] Lobby data num_players = 4 12:42:02.763 [Lua] Lobby data difficulty_tweak = 0 12:42:02.763 [Lua] Lobby data host = 110000111888793 12:42:02.763 [Lua] Lobby data matchmaking_type = 2 12:42:02.763 [Lua] Lobby data is_private = false 12:42:02.763 [Lua] Lobby data match_started = true 12:42:02.763 [Lua] Lobby data difficulty = normal 12:42:02.763 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:42:02.763 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:42:02.764 [Lua] Lobby data unique_server_name = gyuree 12:42:02.764 [Lua] Lobby data quick_game = false 12:42:02.764 [Lua] Lobby data country_code = HU 12:42:02.764 [Lua] Lobby data matchmaking = true 12:42:02.764 [Lua] Lobby data power_level = 722 12:42:02.764 [Lua] Lobby data mission_id = dlc_morris_map 12:42:02.764 [Lua] Lobby data mechanism = deus 12:42:02.764 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:42:02.764 [Lua] Lobby data player_slot_2 = 0:0 12:42:02.764 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:42:02.764 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:42:02.764 [Lua] Lobby data eac_authorized = true 12:42:02.764 [Lua] Set lobby end. 12:42:09.348 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_forest_slaanesh_path3, mc:deus, gm:deus, env:0, seed:-701184853, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-7, id:1089175040, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_greed_pinata", }) 12:42:09.348 [Lua] [LevelTransitionHandler] promote_next_level_data 12:42:09.348 [Lua] [NetworkServer] Entering post game 12:42:09.348 [Lua] [PeerSM] 110000104326bb2 :: on_exit InGame 12:42:09.348 [Lua] [PeerSM] 110000104326bb2 :: on_enter InPostGame 12:42:09.348 [Lua] [PeerSM] 1100001088778fe :: on_exit InGame 12:42:09.348 [Lua] [PeerSM] 1100001088778fe :: on_enter InPostGame 12:42:09.348 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 12:42:09.348 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 12:42:09.348 [Lua] [PeerSM] 1100001053c1199 :: on_exit InGame 12:42:09.348 [Lua] [PeerSM] 1100001053c1199 :: on_enter InPostGame 12:42:09.348 [Lua] gm_event_end_conditions_met true false 12:42:09.349 [Lua] Game won 12:42:09.349 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:42:09.349 [Save] Saving `save_data` 12:42:09.352 [Lua] generate_backend_stats 110000111888793:1 12:42:09.353 [Save] Save done 12:42:09.353 [Save] Saving `save_data` 12:42:09.355 [Save] Save done 12:42:09.384 [Lua] PlayFabMirrorBase:_commit_internal nil 12:42:09.384 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:42:09.384 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:42:09.384 [Save] Saving `save_data` 12:42:09.384 [Lua] TRANSITION nil nil load_next_level 12:42:09.384 [Lua] Transition type "load_next_level", is server: true 12:42:09.384 [Lua] [GameNetworkManager] Leaving game... 12:42:09.384 [Lua] [GameNetworkManager] Shutting down game session host. 12:42:09.384 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:42:09.384 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:42:09.384 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=18.65 12:42:09.388 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:42:09.388 [Lua] commit result success 9 12:42:09.388 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 45 12:42:09.388 [Lua] none table: 000000000DDC6810 nil 12:42:09.388 [Save] Save done 12:42:09.393 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 45 12:42:09.589 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 45 12:42:11.339 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:42:11.339 [Lua] [Managers] Calling function on all managers: 12:42:11.339 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 12:42:11.339 [Lua] Clearing all global lookup lists 12:42:11.339 [Lua] [IngamePlayerListUI] - Destroy 12:42:11.339 [Lua] [IngameUI] destroy 12:42:11.341 [Lua] PlayerManager:remove_player peer_id=110000104326bb2 1 12:42:11.341 [Lua] [MOD][VMF][INFO] Removed 1100001088778fe from the VMF users list. 12:42:11.341 [Lua] PlayerManager:remove_player peer_id=1100001088778fe 1 12:42:11.341 [Lua] [MOD][VMF][INFO] Removed 1100001053c1199 from the VMF users list. 12:42:11.341 [Lua] PlayerManager:remove_player peer_id=1100001053c1199 1 12:42:11.342 [Lua] [Managers] Destroying manager group: 12:42:11.343 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:42:11.343 [Lua] [PeerSM] 110000104326bb2 :: on_exit InPostGame 12:42:11.343 [Lua] [PeerSM] 110000104326bb2 :: on_enter Loading 12:42:11.343 [Lua] [PeerSM] 1100001088778fe :: on_exit InPostGame 12:42:11.343 [Lua] [PeerSM] 1100001088778fe :: on_enter Loading 12:42:11.343 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 12:42:11.343 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 12:42:11.343 [Lua] [PeerSM] 1100001053c1199 :: on_exit InPostGame 12:42:11.343 [Lua] [PeerSM] 1100001053c1199 :: on_enter Loading 12:42:11.343 [Lua] [Matchmaking] unregister rpcs 12:42:11.343 [Lua] ############### UNLOADING PACKAGES ############### 12:42:11.343 [Lua] [Gamestate] Enter state StateLoading 12:42:11.345 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:42:11.345 [Lua] [Matchmaking] register rpcs 12:42:11.345 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:42:11.345 [Lua] Set lobby begin: 12:42:11.345 [Lua] Lobby data twitch_enabled = false 12:42:11.345 [Lua] Lobby data selected_mission_id = journey_citadel 12:42:11.345 [Lua] Lobby data num_players = 4 12:42:11.345 [Lua] Lobby data difficulty_tweak = 0 12:42:11.346 [Lua] Lobby data host = 110000111888793 12:42:11.346 [Lua] Lobby data matchmaking_type = 2 12:42:11.346 [Lua] Lobby data is_private = false 12:42:11.346 [Lua] Lobby data match_started = true 12:42:11.346 [Lua] Lobby data difficulty = normal 12:42:11.346 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:42:11.346 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:42:11.346 [Lua] Lobby data unique_server_name = gyuree 12:42:11.347 [Lua] Lobby data quick_game = false 12:42:11.347 [Lua] Lobby data country_code = HU 12:42:11.347 [Lua] Lobby data matchmaking = true 12:42:11.347 [Lua] Lobby data power_level = 0 12:42:11.347 [Lua] Lobby data mission_id = dlc_morris_map 12:42:11.347 [Lua] Lobby data mechanism = deus 12:42:11.347 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:42:11.347 [Lua] Lobby data player_slot_2 = 0:0 12:42:11.348 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:42:11.348 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:42:11.348 [Lua] Lobby data eac_authorized = true 12:42:11.348 [Lua] Set lobby end. 12:42:11.348 [Lua] registering RPCs 12:42:11.348 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:42:11.348 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:42:11.348 [Lua] Set lobby begin: 12:42:11.348 [Lua] Lobby data twitch_enabled = false 12:42:11.348 [Lua] Lobby data selected_mission_id = journey_citadel 12:42:11.348 [Lua] Lobby data num_players = 4 12:42:11.348 [Lua] Lobby data difficulty_tweak = 0 12:42:11.348 [Lua] Lobby data host = 110000111888793 12:42:11.348 [Lua] Lobby data matchmaking_type = 2 12:42:11.348 [Lua] Lobby data is_private = false 12:42:11.348 [Lua] Lobby data match_started = true 12:42:11.348 [Lua] Lobby data difficulty = normal 12:42:11.349 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:42:11.349 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:42:11.349 [Lua] Lobby data unique_server_name = gyuree 12:42:11.349 [Lua] Lobby data quick_game = false 12:42:11.349 [Lua] Lobby data country_code = HU 12:42:11.349 [Lua] Lobby data matchmaking = true 12:42:11.349 [Lua] Lobby data power_level = 0 12:42:11.349 [Lua] Lobby data mission_id = pat_forest_slaanesh_path3 12:42:11.349 [Lua] Lobby data mechanism = deus 12:42:11.349 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:42:11.349 [Lua] Lobby data player_slot_2 = 0:0 12:42:11.349 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:42:11.349 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:42:11.349 [Lua] Lobby data eac_authorized = true 12:42:11.350 [Lua] Set lobby end. 12:42:11.350 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:42:11.353 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens, async-read, prioritized 12:42:11.353 [Lua] [StateLoading] load_current_level 12:42:11.353 [Lua] [LevelTransitionHandler] load_current_level, loading pat_forest_slaanesh_path3 0 12:42:11.366 [Umbra] Unload tome 12:42:11.395 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 12:42:11.396 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_forest_slaanesh_path3, async-read, 12:42:11.396 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_forest_slaanesh_path3, async-read, 12:42:11.396 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_slaanesh_path3, async-read, 12:42:11.396 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_slaanesh_path3, async-read, 12:42:11.396 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, pat_forest_slaanesh_path3, async-read, 12:42:11.396 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common, pat_forest_slaanesh_path3, async-read, 12:42:11.396 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path3, pat_forest_slaanesh_path3, async-read, 12:42:11.396 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_greed_pinata, pat_forest_slaanesh_path3, async-read, 12:42:11.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_forest 12:42:11.431 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_forest 12:42:11.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 12:42:11.521 [Lua] ### Received rpc_level_load_started 12:42:11.521 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_session_id: 1089175040 12:42:11.537 [Lua] ### Received rpc_level_load_started 12:42:11.537 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_session_id: 1089175040 12:42:11.538 [Lua] ### Received rpc_level_load_started 12:42:11.538 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_session_id: 1089175040 12:42:13.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 12:42:13.018 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 12:42:13.019 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 12:42:13.339 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 12:42:13.339 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 12:42:13.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest 12:42:15.801 [Lua] ### Received rpc_level_loaded 12:42:15.801 [Lua] #### Has state machine: true, peer_id: 1100001053c1199, level_id: 172 12:42:15.801 [Lua] Peer 1100001053c1199 has loaded the level and all enemies are loaded 12:42:15.802 [Lua] [PeerSM] 1100001053c1199 :: on_exit Loading 12:42:15.802 [Lua] [PeerSM] 1100001053c1199 :: on_enter LoadingProfilePackages 12:42:15.821 [Lua] [PeerSM] 1100001053c1199 :: on_exit LoadingProfilePackages 12:42:15.821 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForEnterGame 12:42:16.581 [Lua] ### Received rpc_level_loaded 12:42:16.581 [Lua] #### Has state machine: true, peer_id: 1100001088778fe, level_id: 172 12:42:16.581 [Lua] Peer 1100001088778fe has loaded the level and all enemies are loaded 12:42:16.582 [Lua] [PeerSM] 1100001088778fe :: on_exit Loading 12:42:16.582 [Lua] [PeerSM] 1100001088778fe :: on_enter LoadingProfilePackages 12:42:16.597 [Lua] [PeerSM] 1100001088778fe :: on_exit LoadingProfilePackages 12:42:16.597 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForEnterGame 12:42:17.998 [Lua] ### Received rpc_level_loaded 12:42:17.998 [Lua] #### Has state machine: true, peer_id: 110000104326bb2, level_id: 172 12:42:17.998 [Lua] Peer 110000104326bb2 has loaded the level and all enemies are loaded 12:42:17.999 [Lua] [PeerSM] 110000104326bb2 :: on_exit Loading 12:42:17.999 [Lua] [PeerSM] 110000104326bb2 :: on_enter LoadingProfilePackages 12:42:18.016 [Lua] [PeerSM] 110000104326bb2 :: on_exit LoadingProfilePackages 12:42:18.016 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForEnterGame 12:42:20.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest 12:42:20.818 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest 12:42:20.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/path_common 12:42:21.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/path_common 12:42:21.273 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/path_common 12:42:21.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common 12:42:21.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common 12:42:21.730 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common 12:42:21.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common 12:42:21.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common 12:42:21.998 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common 12:42:21.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path3 12:42:22.062 [Umbra] Loading umbra tome '#ID[705f1fbb234bd077]' 12:42:22.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path3 12:42:22.150 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path3 12:42:22.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_greed_pinata 12:42:22.167 [Lua] [LevelTransitionHandler] Level load completed! 12:42:22.167 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_forest_slaanesh_path3 - level_seed: -701184853 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 12:42:22.184 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 12:42:22.184 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 5 12:42:22.184 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 12:42:22.184 [Lua] load_startup_enemy_packages: -------------- 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] chaos_spawn 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] chaos_troll 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] skaven_rat_ogre 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] skaven_stormfiend 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] beastmen_minotaur 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] chaos_plague_sorcerer 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] chaos_corruptor_sorcerer 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] skaven_gutter_runner 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] skaven_pack_master 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] skaven_poison_wind_globadier 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] skaven_ratling_gunner 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] skaven_warpfire_thrower 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] chaos_vortex_sorcerer 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] beastmen_standard_bearer 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] chaos_vortex 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] critter_rat 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] critter_pig 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] beastmen_gor 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] skaven_storm_vermin 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] beastmen_ungor_archer 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] skaven_clan_rat 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] skaven_loot_rat 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] beastmen_ungor 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] beastmen_bestigor 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] skaven_storm_vermin_with_shield 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] skaven_plague_monk 12:42:22.184 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 12:42:22.184 [Lua] skaven_clan_rat_with_shield 12:42:22.188 [Lua] ### Received rpc_level_loaded 12:42:22.188 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 172 12:42:22.188 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 12:42:22.204 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 12:42:22.204 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 12:42:22.220 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 12:42:22.220 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 12:42:22.220 [Lua] ### Received rpc_level_loaded 12:42:22.220 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 172 12:42:22.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_greed_pinata 12:42:22.237 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_greed_pinata 12:42:22.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 12:42:22.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:42:22.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:42:22.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:42:22.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:42:22.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:42:22.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:42:22.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:42:22.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:42:22.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:42:23.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:42:23.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:42:23.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:42:23.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:42:23.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:42:23.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:42:23.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:42:23.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:42:23.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:42:24.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:42:24.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:42:24.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:42:24.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:42:24.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:42:24.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:42:24.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:42:24.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:42:24.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:42:24.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:42:24.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:42:24.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:42:24.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:42:24.919 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:42:24.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:42:25.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:42:25.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:42:25.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:42:25.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:42:25.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:42:25.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:42:25.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:42:25.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:42:25.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:42:25.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:42:25.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:42:25.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:42:25.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:42:25.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:42:25.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:42:25.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:42:25.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:42:25.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 12:42:26.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 12:42:26.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 12:42:26.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 12:42:26.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 12:42:26.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 12:42:26.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 12:42:27.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 12:42:27.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 12:42:27.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:42:27.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:42:27.688 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:42:27.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 12:42:27.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 12:42:27.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 12:42:27.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 12:42:28.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 12:42:28.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 12:42:28.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 12:42:28.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 12:42:28.835 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 12:42:28.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:42:29.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:42:29.106 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 12:42:29.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 12:42:29.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 12:42:29.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 12:42:29.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 12:42:29.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 12:42:29.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 12:42:29.734 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_forest_slaanesh_path3 game_mode: deus 12:42:29.734 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:42:29.734 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 12:42:29.740 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:42:29.868 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:42:29.868 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_forest/generated/slaanesh_path3/world 12:42:29.868 [Umbra] Init version: 3.4.15 :: 16 threads 12:42:30.212 [Lua] Async level spawning done 12:42:30.212 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:42:31.172 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:42:31.172 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:42:31.172 [Lua] [Matchmaking] unregister rpcs 12:42:31.172 [Lua] Set lobby begin: 12:42:31.172 [Lua] Lobby data twitch_enabled = false 12:42:31.172 [Lua] Lobby data selected_mission_id = journey_citadel 12:42:31.173 [Lua] Lobby data num_players = 4 12:42:31.173 [Lua] Lobby data difficulty_tweak = 0 12:42:31.173 [Lua] Lobby data host = 110000111888793 12:42:31.173 [Lua] Lobby data matchmaking_type = 2 12:42:31.173 [Lua] Lobby data is_private = false 12:42:31.173 [Lua] Lobby data match_started = true 12:42:31.173 [Lua] Lobby data difficulty = normal 12:42:31.174 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:42:31.174 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:42:31.174 [Lua] Lobby data unique_server_name = gyuree 12:42:31.174 [Lua] Lobby data quick_game = false 12:42:31.174 [Lua] Lobby data country_code = HU 12:42:31.174 [Lua] Lobby data matchmaking = true 12:42:31.174 [Lua] Lobby data power_level = 0 12:42:31.174 [Lua] Lobby data mission_id = pat_forest_slaanesh_path3 12:42:31.175 [Lua] Lobby data mechanism = deus 12:42:31.175 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:42:31.175 [Lua] Lobby data player_slot_2 = 0:0 12:42:31.175 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:42:31.175 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:42:31.175 [Lua] Lobby data eac_authorized = true 12:42:31.175 [Lua] Set lobby end. 12:42:31.175 [Lua] [Managers] Destroying manager group: 12:42:31.176 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens 12:42:31.176 [Lua] [Gamestate] Enter StateIngame HOST 12:42:31.176 [Lua] <>level = pat_forest_slaanesh_path3<> 12:42:31.176 [Lua] [StateIngame] Server ingame 12:42:31.180 [Lua] Set lobby begin: 12:42:31.180 [Lua] Lobby data twitch_enabled = false 12:42:31.180 [Lua] Lobby data selected_mission_id = journey_citadel 12:42:31.180 [Lua] Lobby data num_players = 4 12:42:31.180 [Lua] Lobby data difficulty_tweak = -7 12:42:31.180 [Lua] Lobby data host = 110000111888793 12:42:31.180 [Lua] Lobby data matchmaking_type = 2 12:42:31.181 [Lua] Lobby data is_private = false 12:42:31.181 [Lua] Lobby data match_started = true 12:42:31.181 [Lua] Lobby data difficulty = cataclysm 12:42:31.181 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:42:31.181 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:42:31.181 [Lua] Lobby data unique_server_name = gyuree 12:42:31.181 [Lua] Lobby data quick_game = false 12:42:31.181 [Lua] Lobby data country_code = HU 12:42:31.182 [Lua] Lobby data matchmaking = true 12:42:31.182 [Lua] Lobby data power_level = 0 12:42:31.182 [Lua] Lobby data mission_id = pat_forest_slaanesh_path3 12:42:31.182 [Lua] Lobby data mechanism = deus 12:42:31.182 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:42:31.182 [Lua] Lobby data player_slot_2 = 0:0 12:42:31.182 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:42:31.182 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:42:31.182 [Lua] Lobby data eac_authorized = true 12:42:31.182 [Lua] Set lobby end. 12:42:31.182 [Lua] [Matchmaking] register rpcs 12:42:31.182 [Lua] GameNetworkManager:init... creating game session 12:42:31.183 [Lua] Host GameSession.make_game_session_host with session: 12:42:31.183 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:42:31.183 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 12:42:31.183 [Lua] [GameNetworkManager] self.is_server = true 12:42:31.183 [Network] Setting artificial MTU limit to 65536 12:42:31.191 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 12:42:31.191 [Lua] pacing=deus_default 12:42:31.191 [Lua] locked_func_name=beastmen 12:42:31.191 [Lua] roaming=nil 12:42:31.191 [Lua] specials=deus_skaven_beastmen 12:42:31.191 [Lua] contained_breeds=nil 12:42:31.191 [Lua] debug_color=orange 12:42:31.191 [Lua] disabled=false 12:42:31.191 [Lua] pack_spawning=deus_skaven_beastmen 12:42:31.191 [Lua] factions=nil 12:42:31.191 [Lua] description=deus_conflict_director_skaven_beastmen_name 12:42:31.191 [Lua] boss=deus_skaven_beastmen 12:42:31.191 [Lua] horde=deus_beastmen 12:42:31.191 [Lua] name=deus_skaven_beastmen 12:42:31.191 [Lua] intensity=deus_default 12:42:31.191 [Lua] --- 12:42:31.191 [Lua] [LevelAnalysis] set_random_seed( -701184853) 12:42:31.196 [Lua] [AIInterestPointSystem] Level Seed: -701184853 12:42:31.196 [Lua] 12:42:31.196 [Lua] [entity_system_bag] = table 12:42:31.196 [Lua] [entity_system_bag] = metatable 12:42:31.196 [Lua] [startup_data] = table 12:42:31.196 [Lua] [entity_manager] = table 12:42:31.196 [Lua] [entity_manager] = metatable 12:42:31.196 [Lua] [unit_spawner] = table 12:42:31.196 [Lua] [unit_spawner] = metatable 12:42:31.196 [Lua] [unit_storage] = table 12:42:31.196 [Lua] [unit_storage] = metatable 12:42:31.196 [Lua] [dice_keeper] = table 12:42:31.196 [Lua] [dice_keeper] = metatable 12:42:31.196 [Lua] [is_server] = true (boolean) 12:42:31.196 [Lua] [world] = [World] 12:42:31.196 [Lua] [system_api] = table 12:42:31.196 [Lua] [entity_system] = table 12:42:31.196 [Lua] [entity_system] = metatable 12:42:31.196 [Lua] [network_lobby] = table 12:42:31.196 [Lua] [network_lobby] = metatable 12:42:31.196 [Lua] [profile_synchronizer] = table 12:42:31.196 [Lua] [profile_synchronizer] = metatable 12:42:31.196 [Lua] [level_transition_handler] = table 12:42:31.196 [Lua] [level_transition_handler] = metatable 12:42:31.196 [Lua] [num_local_human_players] = 1 (number) 12:42:31.196 [Lua] [statistics_db] = table 12:42:31.196 [Lua] [statistics_db] = metatable 12:42:31.196 [Lua] [network_server] = table 12:42:31.196 [Lua] [network_server] = metatable 12:42:31.196 [Lua] [input_manager] = table 12:42:31.196 [Lua] [input_manager] = metatable 12:42:31.196 [Lua] [network_clock] = table 12:42:31.196 [Lua] [network_clock] = metatable 12:42:31.196 [Lua] [network_transmit] = table 12:42:31.196 [Lua] [network_transmit] = metatable 12:42:31.196 [Lua] [free_flight_manager] = table 12:42:31.196 [Lua] [free_flight_manager] = metatable 12:42:31.196 [Lua] [network_manager] = table 12:42:31.196 [Lua] [network_manager] = metatable 12:42:31.196 [Lua] [network_event_delegate] = table 12:42:31.196 [Lua] [network_event_delegate] = metatable 12:42:31.196 [Lua] 12:42:31.197 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:42:31.197 [Lua] ignoring extension VersusInteractObjectiveExtension 12:42:31.197 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:42:31.197 [Lua] ignoring extension VersusSocketObjectiveExtension 12:42:31.197 [Lua] ignoring extension VersusTargetObjectiveExtension 12:42:31.197 [Lua] ignoring extension VersusMissionObjectiveExtension 12:42:31.198 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:42:31.219 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 12:42:31.219 [Lua] [AchievementManager] Achievements using the steam platform 12:42:31.220 [Lua] PlayerManager:add_player player_1 12:42:31.270 [Lua] respawn_unit_spawned with group id: terror_respawn 12:42:31.270 [Lua] respawn_unit_spawned with group id: terror_respawn 12:42:31.270 [Lua] respawn_unit_spawned with group id: terror_respawn 12:42:31.291 [Lua] [StateIngame] Level seed: -701184853 12:42:31.303 [Lua] [LevelAnalysis] set_random_seed( -701184853) 12:42:31.306 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:42:31.306 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:42:31.306 [Lua] [IngameUI] init 12:42:31.325 [Lua] cb_razer_chroma_setup 12:42:31.351 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:42:31.351 [Lua] Set lobby begin: 12:42:31.351 [Lua] Lobby data twitch_enabled = false 12:42:31.351 [Lua] Lobby data selected_mission_id = journey_citadel 12:42:31.351 [Lua] Lobby data num_players = 4 12:42:31.351 [Lua] Lobby data difficulty_tweak = -7 12:42:31.351 [Lua] Lobby data host = 110000111888793 12:42:31.352 [Lua] Lobby data matchmaking_type = 2 12:42:31.352 [Lua] Lobby data is_private = false 12:42:31.352 [Lua] Lobby data match_started = true 12:42:31.352 [Lua] Lobby data difficulty = cataclysm 12:42:31.352 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:42:31.353 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:42:31.353 [Lua] Lobby data unique_server_name = gyuree 12:42:31.353 [Lua] Lobby data quick_game = false 12:42:31.353 [Lua] Lobby data country_code = HU 12:42:31.353 [Lua] Lobby data matchmaking = true 12:42:31.353 [Lua] Lobby data power_level = 715 12:42:31.354 [Lua] Lobby data mission_id = pat_forest_slaanesh_path3 12:42:31.354 [Lua] Lobby data mechanism = deus 12:42:31.354 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:42:31.354 [Lua] Lobby data player_slot_2 = 0:0 12:42:31.354 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:42:31.354 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:42:31.354 [Lua] Lobby data eac_authorized = true 12:42:31.354 [Lua] Set lobby end. 12:42:31.355 [Lua] CurrentConflictSettings deus_skaven_beastmen 12:42:31.355 [Lua] [ConflictDirector] conflict_director is ai_ready 12:42:31.355 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 12:42:31.355 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 5 12:42:31.355 [Lua] [1] = table 12:42:31.355 [Lua] [2] = table 12:42:31.355 [Lua] [3] = table 12:42:31.355 [Lua] [4] = table 12:42:31.355 [Lua] [5] = table 12:42:31.355 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:42:31.357 [Lua] NORMAL PATROL MAIN PATH 110.4293212890625 12:42:31.357 [Lua] [waypoints] = table 12:42:31.357 [Lua] [astar_points] = table 12:42:31.357 [Lua] [travel_dist] = 110.42932200431824 (number) 12:42:31.357 [Lua] [one_directional] = false (boolean) 12:42:31.357 [Lua] [id] = boss_2 (string) 12:42:31.357 [Lua] NORMAL PATROL MAIN PATH 110.4293212890625 12:42:31.357 [Lua] [waypoints] = table 12:42:31.357 [Lua] [astar_points] = table 12:42:31.357 [Lua] [travel_dist] = 110.42932200431824 (number) 12:42:31.357 [Lua] [one_directional] = false (boolean) 12:42:31.357 [Lua] [id] = boss_1 (string) 12:42:31.357 [Lua] NORMAL PATROL MAIN PATH 110.4293212890625 12:42:31.357 [Lua] [waypoints] = table 12:42:31.357 [Lua] [astar_points] = table 12:42:31.357 [Lua] [travel_dist] = 110.42932200431824 (number) 12:42:31.357 [Lua] [one_directional] = false (boolean) 12:42:31.357 [Lua] [id] = boss_5 (string) 12:42:31.357 [Lua] NORMAL PATROL MAIN PATH 245.5062255859375 12:42:31.357 [Lua] [waypoints] = table 12:42:31.357 [Lua] [astar_points] = table 12:42:31.357 [Lua] [travel_dist] = 281.3882714509964 (number) 12:42:31.357 [Lua] [one_directional] = false (boolean) 12:42:31.357 [Lua] [id] = boss_3 (string) 12:42:31.357 [Lua] NORMAL PATROL MAIN PATH 326.618408203125 12:42:31.357 [Lua] [waypoints] = table 12:42:31.357 [Lua] [astar_points] = table 12:42:31.357 [Lua] [travel_dist] = 362.50044250488281 (number) 12:42:31.357 [Lua] [one_directional] = false (boolean) 12:42:31.357 [Lua] [id] = boss_4 (string) 12:42:31.357 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:42:31.357 [Lua] Forming navigation groups in one frame 12:42:31.357 [Lua] Forming navigation groups 12:42:31.390 [Lua] NavigationGroupManager -> calulation time A: 0.031999999999698048 12:42:31.465 [Lua] NavigationGroupManager -> calulation time B: 0.075000000000272848 12:42:31.465 [Lua] number of nav groups: 101 12:42:31.466 [Lua] number of refined nav groups : 59 12:42:31.471 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999998581188 12:42:31.471 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 6.9685331143438809 Normalized coefficient: 1.549824019314697 12:42:31.474 [Lua] [LevelAnalysis] Generating boss paths for level: pat_forest_slaanesh_path3 12:42:31.474 [Lua] [LevelAnalysis] This level has a total main-path length of 267.195 meters. 12:42:31.474 [Lua] [LevelAnalysis] num_event_places_f: 0.14479640754063924 , num_event_places: 0 , trailing_event_fraction: 0.14479640754063924 , num_events: 0 12:42:31.474 [Lua] [LevelAnalysis] Level path distance: 267.19461131095886 12:42:31.474 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:42:31.477 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 12:42:31.479 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=8 12:42:31.479 [Lua] NORMAL PATROL MAIN PATH 110.4293212890625 12:42:31.479 [Lua] [waypoints] = table 12:42:31.479 [Lua] [astar_points] = table 12:42:31.479 [Lua] [travel_dist] = 110.42932200431824 (number) 12:42:31.479 [Lua] [one_directional] = false (boolean) 12:42:31.479 [Lua] [id] = boss_2 (string) 12:42:31.479 [Lua] Adding main path event: Vector3Box(12.7131, 45.9553, 32.403) boss_event_skaven_beastmen_spline_patrol 45 table: 000000000DDF15D0 12:42:31.480 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 12:42:31.480 [Lua] [Managers] Calling function on all managers: 12:42:31.480 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:42:31.506 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForEnterGame 12:42:31.506 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForGameObjectSync 12:42:31.506 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForEnterGame 12:42:31.506 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForGameObjectSync 12:42:31.506 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 12:42:31.506 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 12:42:31.506 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForEnterGame 12:42:31.506 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForGameObjectSync 12:42:31.684 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104326bb2 12:42:31.686 [Lua] Breedfreezer (server) starting a hot join sync 12:42:31.686 [Lua] packing 0 units of breed skaven_clan_rat 12:42:31.686 [Lua] packing 0 units of breed skaven_storm_vermin 12:42:31.686 [Lua] packing 0 units of breed beastmen_ungor_archer 12:42:31.686 [Lua] packing 0 units of breed beastmen_bestigor 12:42:31.686 [Lua] packing 0 units of breed beastmen_ungor 12:42:31.686 [Lua] packing 0 units of breed skaven_plague_monk 12:42:31.686 [Lua] packing 0 units of breed beastmen_gor 12:42:31.686 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:42:31.686 [Lua] 12:42:31.686 [Lua] [1] = 1 (number) 12:42:31.686 [Lua] [2] = 0 (number) 12:42:31.686 [Lua] [3] = 1 (number) 12:42:31.686 [Lua] [4] = 0 (number) 12:42:31.686 [Lua] [5] = 1 (number) 12:42:31.686 [Lua] [6] = 0 (number) 12:42:31.686 [Lua] [7] = 1 (number) 12:42:31.686 [Lua] [8] = 0 (number) 12:42:31.686 [Lua] [9] = 1 (number) 12:42:31.686 [Lua] [10] = 0 (number) 12:42:31.686 [Lua] [11] = 1 (number) 12:42:31.686 [Lua] [12] = 0 (number) 12:42:31.686 [Lua] [13] = 1 (number) 12:42:31.686 [Lua] [14] = 0 (number) 12:42:31.686 [Lua] 12:42:31.686 [Lua] 12:42:31.686 [Lua] 12:42:31.686 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001088778fe 12:42:31.688 [Lua] Breedfreezer (server) starting a hot join sync 12:42:31.688 [Lua] packing 0 units of breed skaven_clan_rat 12:42:31.688 [Lua] packing 0 units of breed skaven_storm_vermin 12:42:31.688 [Lua] packing 0 units of breed beastmen_ungor_archer 12:42:31.688 [Lua] packing 0 units of breed beastmen_bestigor 12:42:31.688 [Lua] packing 0 units of breed beastmen_ungor 12:42:31.688 [Lua] packing 0 units of breed skaven_plague_monk 12:42:31.688 [Lua] packing 0 units of breed beastmen_gor 12:42:31.688 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:42:31.688 [Lua] 12:42:31.688 [Lua] [1] = 1 (number) 12:42:31.688 [Lua] [2] = 0 (number) 12:42:31.688 [Lua] [3] = 1 (number) 12:42:31.688 [Lua] [4] = 0 (number) 12:42:31.688 [Lua] [5] = 1 (number) 12:42:31.688 [Lua] [6] = 0 (number) 12:42:31.688 [Lua] [7] = 1 (number) 12:42:31.688 [Lua] [8] = 0 (number) 12:42:31.688 [Lua] [9] = 1 (number) 12:42:31.688 [Lua] [10] = 0 (number) 12:42:31.688 [Lua] [11] = 1 (number) 12:42:31.688 [Lua] [12] = 0 (number) 12:42:31.688 [Lua] [13] = 1 (number) 12:42:31.688 [Lua] [14] = 0 (number) 12:42:31.688 [Lua] 12:42:31.688 [Lua] 12:42:31.688 [Lua] 12:42:31.688 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001053c1199 12:42:31.690 [Lua] Breedfreezer (server) starting a hot join sync 12:42:31.690 [Lua] packing 0 units of breed skaven_clan_rat 12:42:31.690 [Lua] packing 0 units of breed skaven_storm_vermin 12:42:31.690 [Lua] packing 0 units of breed beastmen_ungor_archer 12:42:31.690 [Lua] packing 0 units of breed beastmen_bestigor 12:42:31.690 [Lua] packing 0 units of breed beastmen_ungor 12:42:31.690 [Lua] packing 0 units of breed skaven_plague_monk 12:42:31.690 [Lua] packing 0 units of breed beastmen_gor 12:42:31.690 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:42:31.690 [Lua] 12:42:31.690 [Lua] [1] = 1 (number) 12:42:31.690 [Lua] [2] = 0 (number) 12:42:31.690 [Lua] [3] = 1 (number) 12:42:31.690 [Lua] [4] = 0 (number) 12:42:31.690 [Lua] [5] = 1 (number) 12:42:31.690 [Lua] [6] = 0 (number) 12:42:31.690 [Lua] [7] = 1 (number) 12:42:31.690 [Lua] [8] = 0 (number) 12:42:31.690 [Lua] [9] = 1 (number) 12:42:31.690 [Lua] [10] = 0 (number) 12:42:31.690 [Lua] [11] = 1 (number) 12:42:31.690 [Lua] [12] = 0 (number) 12:42:31.690 [Lua] [13] = 1 (number) 12:42:31.690 [Lua] [14] = 0 (number) 12:42:31.690 [Lua] 12:42:31.690 [Lua] 12:42:31.690 [Lua] 12:42:31.691 [Lua] PlayerManager:add_remote_player 110000104326bb2 12:42:31.691 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 12:42:31.691 [Lua] RemotePlayer:create_game_object( ) 9 12:42:31.709 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForGameObjectSync 12:42:31.709 [Lua] [PeerSM] 110000104326bb2 :: on_enter WaitingForPlayers 12:42:31.709 [Lua] PlayerManager:add_remote_player 1100001088778fe 12:42:31.709 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 12:42:31.709 [Lua] RemotePlayer:create_game_object( ) 10 12:42:31.726 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForGameObjectSync 12:42:31.726 [Lua] [PeerSM] 1100001088778fe :: on_enter WaitingForPlayers 12:42:31.726 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 12:42:31.726 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 12:42:31.726 [Lua] PlayerManager:add_remote_player 1100001053c1199 12:42:31.727 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11 12:42:31.727 [Lua] RemotePlayer:create_game_object( ) 11 12:42:31.744 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForGameObjectSync 12:42:31.744 [Lua] [PeerSM] 1100001053c1199 :: on_enter WaitingForPlayers 12:42:31.756 [Lua] [PeerSM] 110000104326bb2 :: on_exit WaitingForPlayers 12:42:31.756 [Lua] [PeerSM] 110000104326bb2 :: on_enter InGame 12:42:31.756 [Lua] [PeerSM] 1100001088778fe :: on_exit WaitingForPlayers 12:42:31.756 [Lua] [PeerSM] 1100001088778fe :: on_enter InGame 12:42:31.756 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 12:42:31.756 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 12:42:31.756 [Lua] [PeerSM] 1100001053c1199 :: on_exit WaitingForPlayers 12:42:31.756 [Lua] [PeerSM] 1100001053c1199 :: on_enter InGame 12:42:31.758 [Lua] rpc_to_client_spawn_player 110000111888793 1 12:42:31.758 [Lua] rpc_to_client_spawn_player 110000104326bb2 1 12:42:31.758 [Lua] rpc_to_client_spawn_player 1100001053c1199 1 12:42:31.758 [Lua] rpc_to_client_spawn_player 1100001088778fe 1 12:42:31.762 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-51.2435, 150.774, 57.333), Vector4(0, 0, 0.733277, -0.67993)) 12:42:31.766 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:31.767 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:31.767 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 12:42:31.767 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=13 12:42:31.767 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14 12:42:31.781 [Lua] Switching ConflictSettings: to: deus_skaven 12:42:31.781 [Lua] pacing=deus_default 12:42:31.781 [Lua] roaming=nil 12:42:31.781 [Lua] specials=deus_skaven 12:42:31.781 [Lua] contained_breeds=nil 12:42:31.781 [Lua] debug_color=orange 12:42:31.781 [Lua] disabled=false 12:42:31.781 [Lua] pack_spawning=skaven 12:42:31.781 [Lua] description=deus_conflict_director_skaven_chaos_name 12:42:31.781 [Lua] factions=nil 12:42:31.781 [Lua] boss=deus_skaven 12:42:31.781 [Lua] horde=deus_default 12:42:31.781 [Lua] name=deus_skaven 12:42:31.781 [Lua] intensity=deus_default 12:42:31.781 [Lua] --- 12:42:31.868 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104326bb2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:42:31.868 [Lua] Adding player sync data to peer=110000104326bb2 local_player_id=1 12:42:31.868 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104326bb2 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:42:31.868 [Lua] [NetworkServer] Peer 110000104326bb2 spawned player. 12:42:31.869 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17 12:42:31.869 [Lua] PlayerManager:assign_unit_ownership Cheurl 110000104326bb2 1 12:42:31.869 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:31.870 [Lua] TalentSystem:rpc_sync_talents 3 1025 12:42:31.870 [Lua] [MOD][VMF][INFO] Added 1100001053c1199 to the VMF users list. 12:42:31.870 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001053c1199 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:42:31.870 [Lua] Adding player sync data to peer=1100001053c1199 local_player_id=1 12:42:31.870 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001053c1199 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:42:31.870 [Lua] [NetworkServer] Peer 1100001053c1199 spawned player. 12:42:31.872 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=18 12:42:31.872 [Lua] PlayerManager:assign_unit_ownership hhvt23 1100001053c1199 1 12:42:31.872 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:31.872 [Lua] TalentSystem:rpc_sync_talents 5 3073 12:42:31.873 [Lua] [MOD][VMF][INFO] Added 1100001088778fe to the VMF users list. 12:42:31.873 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001088778fe go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:42:31.873 [Lua] Adding player sync data to peer=1100001088778fe local_player_id=1 12:42:31.873 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001088778fe go_type=player_unit go_created_func_name=game_object_created_player_unit 12:42:31.873 [Lua] [NetworkServer] Peer 1100001088778fe spawned player. 12:42:31.874 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=19 12:42:31.874 [Lua] PlayerManager:assign_unit_ownership Necrom4 1100001088778fe 1 12:42:31.875 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.97250000000000003) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:42:31.875 [Lua] TalentSystem:rpc_sync_talents 7 2049 12:42:32.143 [Lua] StateInGameRunning:_game_actually_starts() 12:42:32.144 [Lua] ################################################################################################################# 12:42:32.144 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-pat_forest_slaanesh_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:42:32.144 [Lua] ################################################################################################################# 12:42:32.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46 12:42:32.144 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 12:42:32.156 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46 12:42:32.393 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46 12:42:32.394 [Lua] Commit load time data 12:42:36.640 [Lua] Set lobby begin: 12:42:36.640 [Lua] Lobby data twitch_enabled = false 12:42:36.641 [Lua] Lobby data selected_mission_id = journey_citadel 12:42:36.641 [Lua] Lobby data num_players = 4 12:42:36.641 [Lua] Lobby data difficulty_tweak = -7 12:42:36.641 [Lua] Lobby data host = 110000111888793 12:42:36.641 [Lua] Lobby data matchmaking_type = 2 12:42:36.641 [Lua] Lobby data is_private = false 12:42:36.641 [Lua] Lobby data match_started = true 12:42:36.642 [Lua] Lobby data difficulty = cataclysm 12:42:36.642 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:42:36.642 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:42:36.642 [Lua] Lobby data unique_server_name = gyuree 12:42:36.642 [Lua] Lobby data quick_game = false 12:42:36.642 [Lua] Lobby data country_code = HU 12:42:36.642 [Lua] Lobby data matchmaking = true 12:42:36.642 [Lua] Lobby data power_level = 538 12:42:36.642 [Lua] Lobby data mission_id = pat_forest_slaanesh_path3 12:42:36.642 [Lua] Lobby data mechanism = deus 12:42:36.642 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:42:36.642 [Lua] Lobby data player_slot_2 = 0:0 12:42:36.642 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:42:36.642 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:42:36.643 [Lua] Lobby data eac_authorized = true 12:42:36.643 [Lua] Set lobby end. 12:42:41.641 [Lua] Set lobby begin: 12:42:41.641 [Lua] Lobby data twitch_enabled = false 12:42:41.641 [Lua] Lobby data selected_mission_id = journey_citadel 12:42:41.641 [Lua] Lobby data num_players = 4 12:42:41.641 [Lua] Lobby data difficulty_tweak = -7 12:42:41.641 [Lua] Lobby data host = 110000111888793 12:42:41.641 [Lua] Lobby data matchmaking_type = 2 12:42:41.641 [Lua] Lobby data is_private = false 12:42:41.641 [Lua] Lobby data match_started = true 12:42:41.642 [Lua] Lobby data difficulty = cataclysm 12:42:41.642 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:42:41.642 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:42:41.642 [Lua] Lobby data unique_server_name = gyuree 12:42:41.642 [Lua] Lobby data quick_game = false 12:42:41.642 [Lua] Lobby data country_code = HU 12:42:41.642 [Lua] Lobby data matchmaking = true 12:42:41.642 [Lua] Lobby data power_level = 722 12:42:41.642 [Lua] Lobby data mission_id = pat_forest_slaanesh_path3 12:42:41.642 [Lua] Lobby data mechanism = deus 12:42:41.642 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:42:41.642 [Lua] Lobby data player_slot_2 = 0:0 12:42:41.642 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:42:41.642 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:42:41.642 [Lua] Lobby data eac_authorized = true 12:42:41.643 [Lua] Set lobby end. 12:42:44.728 [Lua] Players are leaving the safe zone 12:42:44.729 [Lua] GameModeDeus:players_left_safe_zone - no unit for curse intro vo 12:42:51.941 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol 12:42:51.941 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0) 12:42:51.964 [Lua] > starting new spline, using new navbot: standard , id: boss_2 12:42:51.985 [Lua] > continuing spline boss_2 index: 2 retries: 0 12:42:52.007 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0048306477256119251 boss_2 12:42:52.007 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 12:42:52.007 [Lua] > continuing spline boss_2 index: 3 retries: 0 12:42:52.048 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 12:42:52.048 [Lua] > spline completed boss_2 retries: 0 12:42:52.425 [Lua] Init group template: spline_patrol 12:43:07.466 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 12:43:22.480 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:22.904 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:43:23.617 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:24.175 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:43:32.636 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:43:33.224 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:43:36.829 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 12:43:36.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, DeusChestPreloadSystem, async-read, 12:43:36.829 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 12:43:36.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem, async-read, 12:43:36.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, DeusChestPreloadSystem, async-read, 12:43:36.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem, async-read, 12:43:36.829 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read, 12:43:36.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 12:43:36.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 12:43:36.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem, async-read, 12:43:36.829 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 12:43:36.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 12:43:36.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 12:43:36.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 12:43:36.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 12:43:36.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 12:43:36.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 12:43:36.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 12:43:36.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 12:43:36.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 12:43:36.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 12:43:36.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 12:43:36.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 12:43:37.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 12:43:37.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 12:44:01.892 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 12:44:01.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 12:44:01.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 12:44:01.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 12:44:01.892 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 12:44:01.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 12:44:01.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 12:44:01.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 12:44:02.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 12:44:02.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 12:44:04.996 [Lua] ready to jump failed 12:44:06.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 12:44:06.925 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 12:44:06.925 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 12:44:06.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p, DeusChestPreloadSystem, async-read, 12:44:06.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p 12:44:06.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p 12:44:07.315 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:07.891 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:44:11.243 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:11.619 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:44:11.753 [Lua] Coordinated attack! 12:44:18.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 71, name: `unknown` 12:44:25.419 [Lua] main_path_player_far_away_check started 12:44:25.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, ProfileSynchronizer, async-read, 12:44:25.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer 12:44:26.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, ProfileSynchronizer, async-read, 12:44:26.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, ProfileSynchronizer, async-read, 12:44:26.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer 12:44:26.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer 12:44:28.029 [Lua] main_path_player_far_away_check started 12:44:28.547 [Lua] main_path_player_far_away_check started 12:44:29.479 [Lua] main_path_player_far_away_check started 12:44:31.160 [Lua] main_path_player_far_away_check started 12:44:31.717 [Lua] main_path_player_far_away_check started 12:44:32.118 [Lua] Set lobby begin: 12:44:32.118 [Lua] Lobby data twitch_enabled = false 12:44:32.118 [Lua] Lobby data selected_mission_id = journey_citadel 12:44:32.118 [Lua] Lobby data num_players = 4 12:44:32.118 [Lua] Lobby data difficulty_tweak = -7 12:44:32.118 [Lua] Lobby data host = 110000111888793 12:44:32.119 [Lua] Lobby data matchmaking_type = 2 12:44:32.119 [Lua] Lobby data is_private = false 12:44:32.119 [Lua] Lobby data match_started = true 12:44:32.119 [Lua] Lobby data difficulty = cataclysm 12:44:32.119 [Lua] Lobby data player_slot_1 = 110000104326bb2:1 12:44:32.119 [Lua] Lobby data player_slot_4 = 1100001053c1199:1 12:44:32.119 [Lua] Lobby data unique_server_name = gyuree 12:44:32.119 [Lua] Lobby data quick_game = false 12:44:32.119 [Lua] Lobby data country_code = HU 12:44:32.119 [Lua] Lobby data matchmaking = true 12:44:32.119 [Lua] Lobby data power_level = 732 12:44:32.119 [Lua] Lobby data mission_id = pat_forest_slaanesh_path3 12:44:32.119 [Lua] Lobby data mechanism = deus 12:44:32.119 [Lua] Lobby data player_slot_5 = 1100001088778fe:1 12:44:32.119 [Lua] Lobby data player_slot_2 = 0:0 12:44:32.119 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:44:32.120 [Lua] Lobby data player_slot_3 = 110000111888793:1 12:44:32.120 [Lua] Lobby data eac_authorized = true 12:44:32.120 [Lua] Set lobby end. 12:44:32.675 [Lua] main_path_player_far_away_check started 12:44:34.343 [Lua] main_path_player_far_away_check started 12:44:35.854 [Lua] main_path_player_far_away_check started 12:44:35.926 [Lua] Time for new HOOORDE! multi_first_wave 12:44:35.926 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 12:44:35.926 [Lua] horde requested: ambush 12:44:35.926 [Lua] setting up ambush-horde 12:44:35.926 [Lua] Composing horde 'large' .. using variant 'plain' 12:44:35.926 [Lua] -> spawning: 57 12:44:35.926 [Lua] horde crated with id 2 of type ambush 12:44:35.926 [Lua] ambush horde has started 12:44:36.062 [Lua] main_path_player_far_away_check started 12:44:36.062 [Lua] fence jumping 12:44:36.445 [Lua] ready to jump failed 12:44:36.532 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source. 12:44:36.619 [Lua] main_path_player_far_away_check started 12:44:37.945 [Lua] main_path_player_far_away_check started 12:44:38.956 [Lua] main_path_player_far_away_check started 12:44:39.157 [Lua] main_path_player_far_away_check started 12:44:39.357 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 12:44:39.672 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001053c1199, connection_key=1, breed_name=skaven_slave) 12:44:39.751 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001088778fe, connection_key=2, breed_name=skaven_slave) 12:44:39.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:44:39.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:44:39.756 [Lua] main_path_player_far_away_check started 12:44:39.832 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104326bb2, connection_key=0, breed_name=skaven_slave) 12:44:41.116 [Lua] main_path_player_far_away_check started 12:44:42.114 [Lua] main_path_player_far_away_check started 12:44:42.115 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 3 will change to a manual source. 12:44:42.328 [Lua] main_path_player_far_away_check started 12:44:42.954 [Lua] main_path_player_far_away_check started 12:44:43.803 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:44.211 [Lua] main_path_player_far_away_check started 12:44:44.300 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:44:44.759 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:45.258 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:44:45.260 [Lua] main_path_player_far_away_check started 12:44:45.468 [Lua] main_path_player_far_away_check started 12:44:46.180 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:44:46.646 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:44:47.058 [Lua] main_path_player_far_away_check started 12:44:47.314 [Lua] main_path_player_far_away_check started 12:44:48.367 [Lua] main_path_player_far_away_check started 12:44:48.569 [Lua] main_path_player_far_away_check started 12:44:50.263 [Lua] main_path_player_far_away_check started 12:44:50.517 [Lua] main_path_player_far_away_check started 12:44:51.473 [Lua] main_path_player_far_away_check started 12:44:51.677 [Lua] main_path_player_far_away_check started 12:44:53.687 [Lua] main_path_player_far_away_check started 12:44:54.608 [Lua] main_path_player_far_away_check started 12:44:55.993 [Lua] main_path_player_far_away_check started 12:44:57.211 [Lua] main_path_player_far_away_check started 12:44:59.205 [Lua] main_path_player_far_away_check started 12:44:59.567 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 26 size: 51 action: engage 12:44:59.996 [Lua] main_path_player_far_away_check started 12:45:00.405 [Lua] main_path_player_far_away_check started 12:45:01.889 [Lua] ready to jump failed 12:45:03.072 [Lua] main_path_player_far_away_check started 12:45:03.856 [Lua] main_path_player_far_away_check started 12:45:05.030 [Lua] main_path_player_far_away_check started 12:45:05.825 [Lua] main_path_player_far_away_check started 12:45:06.204 [Lua] main_path_player_far_away_check started 12:45:06.755 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:06.897 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 12:45:06.897 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:45:06.897 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 12:45:06.897 [Lua] horde requested: ambush 12:45:06.897 [Lua] setting up ambush-horde 12:45:06.897 [Lua] Composing horde 'large' .. using variant 'plain' 12:45:06.897 [Lua] -> spawning: 52 12:45:06.897 [Lua] horde crated with id 3 of type ambush 12:45:06.897 [Lua] ambush horde has started 12:45:07.121 [Lua] main_path_player_far_away_check started 12:45:07.145 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:45:08.238 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:08.265 [Lua] main_path_player_far_away_check started 12:45:08.646 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:45:09.053 [Lua] main_path_player_far_away_check started 12:45:09.304 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:09.639 [Lua] main_path_player_far_away_check started 12:45:09.719 [Lua] ready to jump failed 12:45:09.748 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:45:10.265 [Lua] main_path_player_far_away_check started 12:45:11.345 [Lua] main_path_player_far_away_check started 12:45:11.414 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:11.836 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:45:11.914 [Lua] Init group template: horde 12:45:12.156 [Lua] main_path_player_far_away_check started 12:45:12.737 [Lua] main_path_player_far_away_check started 12:45:12.841 [Lua] fence jumping 12:45:13.415 [Lua] main_path_player_far_away_check started 12:45:13.415 [Lua] ready to jump failed 12:45:14.555 [Lua] main_path_player_far_away_check started 12:45:15.020 [Lua] fence jumping 12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:45:15.126 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:45:15.291 [Lua] main_path_player_far_away_check started 12:45:15.592 [Lua] ready to jump failed 12:45:15.833 [Lua] main_path_player_far_away_check started 12:45:16.708 [Lua] main_path_player_far_away_check started 12:45:17.691 [Lua] main_path_player_far_away_check started 12:45:19.028 [Lua] main_path_player_far_away_check started 12:45:19.795 [Lua] main_path_player_far_away_check started 12:45:20.915 [Lua] main_path_player_far_away_check started 12:45:21.636 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader, async-read, prioritized 12:45:21.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_greed_pinata 12:45:21.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_greed_pinata 12:45:21.862 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001053c1199, connection_key=1, breed_name=chaos_greed_pinata) 12:45:21.862 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001088778fe, connection_key=2, breed_name=chaos_greed_pinata) 12:45:21.891 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104326bb2, connection_key=0, breed_name=chaos_greed_pinata) 12:45:22.092 [Lua] HORDE: Pushing horde in time; too many units out 66 12:45:23.299 [Lua] main_path_player_far_away_check started 12:45:24.466 [Lua] main_path_player_far_away_check started 12:45:25.656 [Lua] main_path_player_far_away_check started 12:45:26.455 [Lua] main_path_player_far_away_check started 12:45:27.088 [Lua] HORDE: last wave, reset to standard horde delay 12:45:27.088 [Lua] Time for new HOOORDE! multi_last_wave 12:45:27.088 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 12:45:27.088 [Lua] horde requested: ambush 12:45:27.088 [Lua] setting up ambush-horde 12:45:27.088 [Lua] Composing horde 'large' .. using variant 'plain' 12:45:27.088 [Lua] -> spawning: 53 12:45:27.088 [Lua] horde crated with id 4 of type ambush 12:45:27.088 [Lua] ambush horde has started 12:45:27.644 [Lua] main_path_player_far_away_check started 12:45:29.562 [Lua] main_path_player_far_away_check started 12:45:30.117 [Lua] main_path_player_far_away_check started 12:45:30.545 [Lua] replace_hidden_spawners -> first try found: 2 cover points 12:45:30.545 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.545 [Lua] ->moving spawner 12:45:30.566 [Lua] replace_hidden_spawners -> first try found: 2 cover points 12:45:30.566 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.566 [Lua] ->moving spawner 12:45:30.591 [Lua] replace_hidden_spawners -> first try found: 3 cover points 12:45:30.591 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.591 [Lua] ->moving spawner 12:45:30.616 [Lua] replace_hidden_spawners -> first try found: 2 cover points 12:45:30.616 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.616 [Lua] ->moving spawner 12:45:30.640 [Lua] replace_hidden_spawners -> first try found: 3 cover points 12:45:30.640 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.640 [Lua] ->moving spawner 12:45:30.665 [Lua] replace_hidden_spawners -> first try found: 2 cover points 12:45:30.665 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.665 [Lua] ->moving spawner 12:45:30.690 [Lua] replace_hidden_spawners -> first try found: 3 cover points 12:45:30.690 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.690 [Lua] ->moving spawner 12:45:30.714 [Lua] replace_hidden_spawners -> first try found: 2 cover points 12:45:30.714 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.714 [Lua] ->moving spawner 12:45:30.738 [Lua] main_path_player_far_away_check started 12:45:30.738 [Lua] replace_hidden_spawners -> first try found: 3 cover points 12:45:30.738 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.738 [Lua] ->moving spawner 12:45:30.738 [Lua] ->moving spawner 12:45:30.738 [Lua] ->moving spawner 12:45:30.738 [Lua] ->moving spawner 12:45:30.738 [Lua] ->moving spawner 12:45:30.738 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.739 [Lua] ->moving spawner 12:45:30.763 [Lua] replace_hidden_spawners -> first try found: 2 cover points 12:45:30.763 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.763 [Lua] ->moving spawner 12:45:30.786 [Lua] replace_hidden_spawners -> first try found: 3 cover points 12:45:30.786 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.786 [Lua] ->moving spawner 12:45:30.810 [Lua] replace_hidden_spawners -> first try found: 2 cover points 12:45:30.810 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.810 [Lua] ->moving spawner 12:45:30.835 [Lua] replace_hidden_spawners -> first try found: 3 cover points 12:45:30.835 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.835 [Lua] ->moving spawner 12:45:30.858 [Lua] replace_hidden_spawners -> first try found: 2 cover points 12:45:30.858 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.858 [Lua] ->moving spawner 12:45:30.881 [Lua] replace_hidden_spawners -> first try found: 3 cover points 12:45:30.881 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.881 [Lua] ->moving spawner 12:45:30.905 [Lua] replace_hidden_spawners -> first try found: 2 cover points 12:45:30.905 [Lua] replace_hidden_spawners -> replacing hidden spawners! 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:30.905 [Lua] ->moving spawner 12:45:32.739 [Lua] main_path_player_far_away_check started 12:45:33.304 [Lua] main_path_player_far_away_check started 12:45:33.944 [Lua] main_path_player_far_away_check started 12:45:35.913 [Lua] main_path_player_far_away_check started 12:45:36.468 [Lua] main_path_player_far_away_check started 12:45:37.232 [Lua] Init group template: horde 12:45:37.849 [Lua] main_path_player_far_away_check started 12:45:40.408 [Lua] main_path_player_far_away_check started 12:45:40.789 [Lua] main_path_player_far_away_check started 12:45:41.034 [Lua] main_path_player_far_away_check started 12:45:42.063 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:42.480 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:45:42.534 [Lua] ready to jump failed 12:45:42.664 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:43.124 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:45:43.284 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:43.606 [Lua] main_path_player_far_away_check started 12:45:43.832 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:45:43.881 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:44.180 [Lua] main_path_player_far_away_check started 12:45:44.389 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:45:44.484 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:44.601 [Lua] main_path_player_far_away_check started 12:45:44.983 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:45:45.103 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:45.579 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:45:45.726 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:46.272 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:45:46.296 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:46.373 [Lua] Destroying unit since outside mesh or world 12:45:46.874 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:45:46.899 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:47.351 [Lua] main_path_player_far_away_check started 12:45:47.422 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:45:47.619 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:47.898 [Lua] fence jumping 12:45:48.148 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:45:48.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:45:48.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:45:48.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:45:48.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:45:48.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:45:48.336 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:45:48.379 [Lua] main_path_player_far_away_check started 12:45:48.481 [Lua] ready to jump failed 12:45:49.740 [Lua] main_path_player_far_away_check started 12:45:50.469 [Lua] main_path_player_far_away_check started 12:45:50.943 [Lua] main_path_player_far_away_check started 12:45:52.845 [Lua] main_path_player_far_away_check started 12:45:53.625 [Lua] main_path_player_far_away_check started 12:45:54.117 [Lua] main_path_player_far_away_check started 12:45:54.476 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:45:54.845 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:45:56.879 [Lua] main_path_player_far_away_check started 12:45:57.670 [Lua] main_path_player_far_away_check started 12:46:00.078 [Lua] main_path_player_far_away_check started 12:46:00.125 [Lua] main_path_player_far_away_check started 12:46:00.815 [Lua] main_path_player_far_away_check started 12:46:02.981 [Lua] main_path_player_far_away_check started 12:46:03.286 [Lua] main_path_player_far_away_check started 12:46:03.618 [Lua] main_path_player_far_away_check started 12:46:04.975 [Lua] main_path_player_far_away_check started 12:46:06.157 [Lua] main_path_player_far_away_check started 12:46:06.809 [Lua] main_path_player_far_away_check started 12:46:08.144 [Lua] main_path_player_far_away_check started 12:46:09.286 [Lua] main_path_player_far_away_check started 12:46:09.557 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:09.948 [Lua] main_path_player_far_away_check started 12:46:09.971 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:46:11.302 [Lua] main_path_player_far_away_check started 12:46:12.199 [Lua] main_path_player_far_away_check started 12:46:12.475 [Lua] main_path_player_far_away_check started 12:46:13.130 [Lua] main_path_player_far_away_check started 12:46:14.460 [Lua] main_path_player_far_away_check started 12:46:15.333 [Lua] main_path_player_far_away_check started 12:46:15.613 [Lua] main_path_player_far_away_check started 12:46:15.613 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 12:46:16.290 [Lua] main_path_player_far_away_check started 12:46:16.947 [Lua] Horde killed: ? 12:46:17.559 [Lua] main_path_player_far_away_check started 12:46:18.494 [Lua] main_path_player_far_away_check started 12:46:18.760 [Lua] main_path_player_far_away_check started 12:46:19.415 [Lua] main_path_player_far_away_check started 12:46:21.389 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:21.612 [Lua] main_path_player_far_away_check started 12:46:21.882 [Lua] main_path_player_far_away_check started 12:46:21.953 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:46:22.437 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:22.535 [Lua] main_path_player_far_away_check started 12:46:22.905 [Lua] main_path_player_far_away_check started 12:46:23.051 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:46:24.727 [Lua] main_path_player_far_away_check started 12:46:24.969 [Lua] main_path_player_far_away_check started 12:46:25.186 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:25.556 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:46:25.642 [Lua] main_path_player_far_away_check started 12:46:28.201 [Lua] main_path_player_far_away_check started 12:46:28.885 [Lua] main_path_player_far_away_check started 12:46:30.161 [Lua] Horde killed: ? 12:46:30.728 [Lua] main_path_player_far_away_check started 12:46:31.483 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:31.819 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 12:46:31.996 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:46:33.831 [Lua] main_path_player_far_away_check started 12:46:34.748 [Lua] main_path_player_far_away_check started 12:46:35.028 [Lua] main_path_player_far_away_check started 12:46:35.450 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:35.723 [Lua] main_path_player_far_away_check started 12:46:35.828 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:46:36.950 [Lua] main_path_player_far_away_check started 12:46:37.836 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:38.249 [Lua] main_path_player_far_away_check started 12:46:38.274 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:46:39.440 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:39.603 [Lua] main_path_player_far_away_check started 12:46:39.817 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:46:41.720 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 12:46:41.777 [Lua] Boss gave [Unit '#ID[78be698b30090791]'] initial aggro 12:46:42.729 [Lua] main_path_player_far_away_check started 12:46:43.070 [Lua] main_path_player_far_away_check started 12:46:44.000 [Lua] main_path_player_far_away_check started 12:46:45.848 [Lua] main_path_player_far_away_check started 12:46:46.230 [Lua] main_path_player_far_away_check started 12:46:46.521 [Lua] main_path_player_far_away_check started 12:46:48.779 [Lua] main_path_player_far_away_check started 12:46:48.981 [Lua] main_path_player_far_away_check started 12:46:49.363 [Lua] main_path_player_far_away_check started 12:46:49.659 [Lua] main_path_player_far_away_check started 12:46:51.932 [Lua] main_path_player_far_away_check started 12:46:52.000 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:52.069 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:52.138 [Lua] main_path_player_far_away_check started 12:46:52.392 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:46:52.530 [Lua] main_path_player_far_away_check started 12:46:52.530 [Lua] Coordinated attack! 12:46:52.601 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:46:52.821 [Lua] main_path_player_far_away_check started 12:46:55.146 [Lua] main_path_player_far_away_check started 12:46:55.384 [Lua] main_path_player_far_away_check started 12:46:55.734 [Lua] main_path_player_far_away_check started 12:46:56.061 [Lua] main_path_player_far_away_check started 12:46:56.371 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:56.737 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:46:57.465 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:57.851 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:46:58.372 [Lua] main_path_player_far_away_check started 12:46:58.572 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:58.599 [Lua] main_path_player_far_away_check started 12:46:58.874 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:46:58.927 [Lua] main_path_player_far_away_check started 12:46:59.238 [Lua] main_path_player_far_away_check started 12:46:59.593 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:46:59.929 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:47:00.581 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:00.972 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:47:01.173 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 11.448530197143555 [Unit '#ID[a9b416aa2fc562b7]'] 12:47:01.496 [Lua] main_path_player_far_away_check started 12:47:01.573 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:01.727 [Lua] main_path_player_far_away_check started 12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:01.752 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:01.936 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:47:02.061 [Lua] main_path_player_far_away_check started 12:47:02.382 [Lua] main_path_player_far_away_check started 12:47:02.666 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:02.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:03.025 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:47:03.663 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:04.047 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:47:04.637 [Lua] main_path_player_far_away_check started 12:47:04.701 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:04.831 [Lua] main_path_player_far_away_check started 12:47:05.117 [Lua] main_path_player_far_away_check started 12:47:05.292 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:47:05.499 [Lua] main_path_player_far_away_check started 12:47:05.795 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:06.161 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:47:06.853 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:07.179 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:47:07.734 [Lua] main_path_player_far_away_check started 12:47:07.921 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:08.243 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:47:08.244 [Lua] main_path_player_far_away_check started 12:47:08.626 [Lua] main_path_player_far_away_check started 12:47:08.758 [Lua] main_path_player_far_away_check started 12:47:08.913 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:47:09.440 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:47:10.922 [Lua] main_path_player_far_away_check started 12:47:11.378 [Lua] main_path_player_far_away_check started 12:47:11.820 [Lua] main_path_player_far_away_check started 12:47:11.980 [Lua] main_path_player_far_away_check started 12:47:14.108 [Lua] main_path_player_far_away_check started 12:47:14.556 [Lua] main_path_player_far_away_check started 12:47:14.987 [Lua] main_path_player_far_away_check started 12:47:15.146 [Lua] main_path_player_far_away_check started 12:47:17.250 [Lua] main_path_player_far_away_check started 12:47:17.690 [Lua] main_path_player_far_away_check started 12:47:18.102 [Lua] main_path_player_far_away_check started 12:47:18.253 [Lua] main_path_player_far_away_check started 12:47:18.405 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 2 19 19 12:47:19.841 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 12:47:19.852 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0336e400 12:47:20.462 [Lua] main_path_player_far_away_check started 12:47:20.792 [Lua] main_path_player_far_away_check started 12:47:21.202 [Lua] main_path_player_far_away_check started 12:47:21.345 [Lua] main_path_player_far_away_check started 12:47:23.639 [Lua] main_path_player_far_away_check started 12:47:23.976 [Lua] main_path_player_far_away_check started 12:47:24.316 [Lua] TalentSystem:rpc_sync_talents 3 1025 12:47:24.390 [Lua] main_path_player_far_away_check started 12:47:24.535 [Lua] main_path_player_far_away_check started 12:47:24.683 [Lua] min_height 160 12:47:24.683 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 12:47:24.693 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0336e400 12:47:26.012 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source. 12:47:26.806 [Lua] main_path_player_far_away_check started 12:47:27.153 [Lua] main_path_player_far_away_check started 12:47:27.556 [Lua] main_path_player_far_away_check started 12:47:27.701 [Lua] main_path_player_far_away_check started 12:47:29.993 [Lua] main_path_player_far_away_check started 12:47:30.346 [Lua] main_path_player_far_away_check started 12:47:30.761 [Lua] main_path_player_far_away_check started 12:47:30.810 [Lua] main_path_player_far_away_check started 12:47:32.229 [Lua] Time for new HOOORDE! multi_first_wave 12:47:32.229 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 12:47:32.229 [Lua] horde requested: vector_blob 12:47:32.229 [Lua] wants to spawn ahead within distance: 60 12:47:32.229 [Lua] horde crated with id 5 of type vector_blob 12:47:32.229 [Lua] managed to spawn 54/54 horde enemies 12:47:32.229 [Lua] vector blob horde has started 12:47:32.988 [Lua] simple los failed 12:47:33.136 [Lua] main_path_player_far_away_check started 12:47:33.479 [Lua] main_path_player_far_away_check started 12:47:33.540 [Lua] Init group template: horde 12:47:33.897 [Lua] main_path_player_far_away_check started 12:47:33.947 [Lua] main_path_player_far_away_check started 12:47:34.129 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 12:47:35.624 [Lua] ready to jump failed 12:47:36.269 [Lua] main_path_player_far_away_check started 12:47:36.604 [Lua] main_path_player_far_away_check started 12:47:37.002 [Lua] main_path_player_far_away_check started 12:47:37.047 [Lua] main_path_player_far_away_check started 12:47:38.272 [Lua] ready to jump failed 12:47:39.401 [Lua] main_path_player_far_away_check started 12:47:39.715 [Lua] main_path_player_far_away_check started 12:47:40.191 [Lua] main_path_player_far_away_check started 12:47:40.232 [Lua] main_path_player_far_away_check started 12:47:42.358 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 2 80 12:47:42.566 [Lua] main_path_player_far_away_check started 12:47:42.911 [Lua] main_path_player_far_away_check started 12:47:43.372 [Lua] main_path_player_far_away_check started 12:47:43.422 [Lua] main_path_player_far_away_check started 12:47:45.732 [Lua] main_path_player_far_away_check started 12:47:46.039 [Lua] main_path_player_far_away_check started 12:47:46.537 [Lua] main_path_player_far_away_check started 12:47:46.580 [Lua] main_path_player_far_away_check started 12:47:46.733 [Lua] simple los failed 12:47:46.842 [Lua] simple los failed 12:47:48.938 [Lua] main_path_player_far_away_check started 12:47:49.268 [Lua] main_path_player_far_away_check started 12:47:49.786 [Lua] main_path_player_far_away_check started 12:47:49.836 [Lua] main_path_player_far_away_check started 12:47:51.454 [Lua] simple los failed 12:47:52.062 [Lua] main_path_player_far_away_check started 12:47:52.385 [Lua] main_path_player_far_away_check started 12:47:52.930 [Lua] main_path_player_far_away_check started 12:47:52.979 [Lua] main_path_player_far_away_check started 12:47:55.298 [Lua] main_path_player_far_away_check started 12:47:55.556 [Lua] main_path_player_far_away_check started 12:47:56.143 [Lua] main_path_player_far_away_check started 12:47:56.195 [Lua] main_path_player_far_away_check started 12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:57.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:47:57.231 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 12:47:57.231 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:47:57.231 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 12:47:57.231 [Lua] horde requested: vector_blob 12:47:57.231 [Lua] wants to spawn behind within distance: 60 12:47:57.231 [Lua] horde crated with id 6 of type vector_blob 12:47:57.231 [Lua] managed to spawn 55/55 horde enemies 12:47:57.231 [Lua] vector blob horde has started 12:47:57.258 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 37 38 12:47:57.295 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 38 38 12:47:57.461 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 37 43 12:47:57.461 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 38 42 12:47:57.461 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 39 41 12:47:57.462 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 40 40 12:47:57.617 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 37 45 12:47:57.645 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 38 44 12:47:57.645 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 39 43 12:47:57.645 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 40 42 12:47:57.645 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 41 41 12:47:57.752 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 44 12:47:57.806 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 37 45 12:47:57.806 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 38 44 12:47:57.838 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 39 44 12:47:57.838 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 40 43 12:47:57.838 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 41 42 12:47:57.943 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 25 45 12:47:57.995 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 37 46 12:47:57.995 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 38 45 12:47:57.995 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 39 44 12:47:58.020 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 40 43 12:47:58.020 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 41 42 12:47:58.126 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 25 44 12:47:58.154 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 29 44 12:47:58.154 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 32 43 12:47:58.179 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 37 43 12:47:58.179 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 38 42 12:47:58.179 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 39 41 12:47:58.179 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 40 40 12:47:58.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 25 44 12:47:58.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 29 43 12:47:58.340 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 32 42 12:47:58.364 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 37 42 12:47:58.364 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 38 41 12:47:58.364 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 39 40 12:47:58.413 [Lua] main_path_player_far_away_check started 12:47:58.439 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 41 12:47:58.467 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 25 41 12:47:58.467 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 26 40 12:47:58.491 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 29 40 12:47:58.491 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 32 39 12:47:58.519 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 37 39 12:47:58.519 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 38 38 12:47:58.623 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 41 12:47:58.623 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 25 40 12:47:58.651 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 26 40 12:47:58.651 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 39 12:47:58.675 [Lua] main_path_player_far_away_check started 12:47:58.676 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 32 39 12:47:58.676 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 37 38 12:47:58.678 [Lua] Init group template: horde 12:47:58.783 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 20 37 12:47:58.808 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 25 36 12:47:58.809 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 26 35 12:47:58.809 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 29 34 12:47:58.840 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 32 33 12:47:58.916 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 20 32 12:47:58.929 [Lua] Horde killed: ? 12:47:59.289 [Lua] main_path_player_far_away_check started 12:47:59.289 [Lua] HORDE: last wave, reset to standard horde delay 12:47:59.289 [Lua] Time for new HOOORDE! multi_last_wave 12:47:59.289 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 12:47:59.289 [Lua] horde requested: vector_blob 12:47:59.289 [Lua] wants to spawn ahead within distance: 60 12:47:59.289 [Lua] horde crated with id 7 of type vector_blob 12:47:59.289 [Lua] managed to spawn 56/56 horde enemies 12:47:59.289 [Lua] vector blob horde has started 12:47:59.342 [Lua] main_path_player_far_away_check started 12:48:00.358 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:00.732 [Lua] Init group template: horde 12:48:00.800 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:48:01.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:48:01.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:48:01.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:48:01.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:48:01.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:48:01.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:48:01.512 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:48:01.534 [Lua] main_path_player_far_away_check started 12:48:01.880 [Lua] main_path_player_far_away_check started 12:48:02.214 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:02.439 [Lua] main_path_player_far_away_check started 12:48:02.486 [Lua] main_path_player_far_away_check started 12:48:02.692 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:48:03.284 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:03.639 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:48:04.536 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:04.722 [Lua] main_path_player_far_away_check started 12:48:05.037 [Lua] main_path_player_far_away_check started 12:48:05.060 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:48:05.576 [Lua] main_path_player_far_away_check started 12:48:05.624 [Lua] main_path_player_far_away_check started 12:48:06.108 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:06.500 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:48:06.996 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:07.373 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:48:07.908 [Lua] main_path_player_far_away_check started 12:48:08.239 [Lua] main_path_player_far_away_check started 12:48:08.674 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:08.696 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:08.698 [Lua] main_path_player_far_away_check started 12:48:08.746 [Lua] main_path_player_far_away_check started 12:48:09.102 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:48:09.173 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:48:11.035 [Lua] main_path_player_far_away_check started 12:48:11.038 [Lua] Horde killed: ? 12:48:11.359 [Lua] main_path_player_far_away_check started 12:48:11.834 [Lua] main_path_player_far_away_check started 12:48:11.889 [Lua] main_path_player_far_away_check started 12:48:14.213 [Lua] main_path_player_far_away_check started 12:48:14.559 [Lua] main_path_player_far_away_check started 12:48:15.019 [Lua] main_path_player_far_away_check started 12:48:15.068 [Lua] main_path_player_far_away_check started 12:48:17.009 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:17.391 [Lua] main_path_player_far_away_check started 12:48:17.415 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:48:17.757 [Lua] main_path_player_far_away_check started 12:48:18.273 [Lua] main_path_player_far_away_check started 12:48:18.325 [Lua] main_path_player_far_away_check started 12:48:18.413 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:18.873 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:48:19.573 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:20.052 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:48:20.645 [Lua] main_path_player_far_away_check started 12:48:20.698 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:21.017 [Lua] main_path_player_far_away_check started 12:48:21.136 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:48:21.473 [Lua] main_path_player_far_away_check started 12:48:21.518 [Lua] main_path_player_far_away_check started 12:48:23.745 [Lua] main_path_player_far_away_check started 12:48:24.086 [Lua] BTSmashDoorAction - Failing to use smart object 12:48:24.131 [Lua] BTSmashDoorAction - Failing to use smart object 12:48:24.153 [Lua] main_path_player_far_away_check started 12:48:24.176 [Lua] BTSmashDoorAction - Failing to use smart object 12:48:24.222 [Lua] BTSmashDoorAction - Failing to use smart object 12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:48:24.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:48:24.620 [Lua] main_path_player_far_away_check started 12:48:24.665 [Lua] main_path_player_far_away_check started 12:48:26.905 [Lua] main_path_player_far_away_check started 12:48:27.352 [Lua] main_path_player_far_away_check started 12:48:27.596 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:27.814 [Lua] main_path_player_far_away_check started 12:48:27.860 [Lua] main_path_player_far_away_check started 12:48:27.978 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 12:48:28.046 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:48:28.585 [Lua] Horde killed: ? 12:48:28.654 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:29.140 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:48:29.986 [Lua] main_path_player_far_away_check started 12:48:30.459 [Lua] main_path_player_far_away_check started 12:48:30.954 [Lua] main_path_player_far_away_check started 12:48:30.997 [Lua] main_path_player_far_away_check started 12:48:33.187 [Lua] main_path_player_far_away_check started 12:48:33.623 [Lua] main_path_player_far_away_check started 12:48:34.161 [Lua] main_path_player_far_away_check started 12:48:34.206 [Lua] main_path_player_far_away_check started 12:48:36.354 [Lua] main_path_player_far_away_check started 12:48:36.766 [Lua] main_path_player_far_away_check started 12:48:37.319 [Lua] main_path_player_far_away_check started 12:48:37.370 [Lua] main_path_player_far_away_check started 12:48:39.476 [Lua] main_path_player_far_away_check started 12:48:39.828 [Lua] main_path_player_far_away_check started 12:48:40.374 [Lua] main_path_player_far_away_check started 12:48:40.504 [Lua] main_path_player_far_away_check started 12:48:42.662 [Lua] main_path_player_far_away_check started 12:48:43.009 [Lua] main_path_player_far_away_check started 12:48:43.567 [Lua] main_path_player_far_away_check started 12:48:43.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read, 12:48:43.570 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:48:43.570 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:48:43.570 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:48:43.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, DeusChestPreloadSystem 12:48:43.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:48:43.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:48:43.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 12:48:43.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 12:48:43.718 [Lua] main_path_player_far_away_check started 12:48:45.655 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:48:45.685 [Lua] Spline already found! 12:48:45.754 [Lua] Init group template: spline_patrol 12:48:45.845 [Lua] main_path_player_far_away_check started 12:48:46.165 [Lua] main_path_player_far_away_check started 12:48:46.672 [Lua] main_path_player_far_away_check started 12:48:46.883 [Lua] main_path_player_far_away_check started 12:48:47.714 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:48.078 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:48:48.574 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 12:48:48.574 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 12:48:48.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 12:48:48.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 12:48:48.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 12:48:48.574 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:48:48.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem 12:48:48.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem 12:48:48.590 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:48:48.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, DeusChestPreloadSystem 12:48:48.635 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 12:48:48.635 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 12:48:48.635 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:48:48.695 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:48:48.695 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:48:48.696 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 12:48:48.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 12:48:48.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 12:48:48.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 12:48:48.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 12:48:48.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 12:48:48.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 12:48:48.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 12:48:48.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 12:48:48.841 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:48.971 [Lua] main_path_player_far_away_check started 12:48:49.027 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:49.088 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[91ebe0ed] 12:48:49.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[91ebe0ed] 12:48:49.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2da59da7] 12:48:49.089 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2da59da7] 12:48:49.253 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:48:49.254 [Lua] main_path_player_far_away_check started 12:48:49.480 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:48:49.804 [Lua] main_path_player_far_away_check started 12:48:49.997 [Lua] Override Player Respawning terror_respawn true 12:48:50.006 [Lua] main_path_player_far_away_check started 12:48:50.066 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:50.574 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:48:51.343 [Lua] Override Player Respawning terror_respawn true 12:48:52.085 [Lua] main_path_player_far_away_check started 12:48:52.381 [Lua] main_path_player_far_away_check started 12:48:52.962 [Lua] main_path_player_far_away_check started 12:48:53.171 [Lua] main_path_player_far_away_check started 12:48:53.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 12:48:53.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 12:48:53.632 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 12:48:53.632 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:48:53.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p, DeusChestPreloadSystem 12:48:53.651 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:48:53.671 [Lua] Override Player Respawning terror_respawn true 12:48:53.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 12:48:53.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 12:48:53.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 12:48:53.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 12:48:53.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 12:48:53.718 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 12:48:53.849 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 12:48:53.849 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 12:48:54.174 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:54.563 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:48:56.606 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:57.015 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:57.284 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:48:57.683 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:57.949 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:48:58.077 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:48:58.255 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:48:58.920 [Lua] Override Player Respawning terror_respawn true 12:48:59.034 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:48:59.614 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001053c1199 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:49:00.153 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001053c1199 12:49:01.486 [Lua] Override Player Respawning terror_respawn true 12:49:01.629 [Lua] Override Player Respawning terror_respawn true 12:49:01.648 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 0) 12:49:03.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:49:03.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:49:03.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:49:04.573 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:49:05.080 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:49:05.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a309, position: 0 12:49:06.144 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:49:06.523 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:49:07.396 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:49:07.996 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:49:18.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem, async-read, 12:49:18.914 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 12:49:18.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 12:49:18.928 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:49:18.928 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 12:49:18.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem 12:49:18.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 12:49:18.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 12:49:18.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 12:49:18.992 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 12:49:19.040 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 12:49:19.040 [Lua] [PackageManager] Force_load: wwise/rakegun 12:49:23.763 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:49:23.975 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 12:49:23.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem 12:49:24.703 [Lua] PlayerManager:assign_unit_ownership Necrom4 1100001088778fe 1 12:49:24.967 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:49:26.132 [Lua] event horde ends! 12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:49:32.544 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:49:33.891 [Lua] min_height 160 12:49:34.338 [Lua] event horde ends! 12:49:39.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem 12:49:39.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 12:49:39.174 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 12:49:39.175 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem 12:49:39.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem 12:49:39.176 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:49:40.283 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:49:40.992 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:49:45.526 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 12:49:49.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a309, position: 2094545 12:49:51.782 [Lua] event horde ends! 12:49:58.740 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:49:59.351 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:49:59.850 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:00.624 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:01.810 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:02.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[38ce213e] 12:50:02.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 12:50:05.809 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a309, position: 0 12:50:05.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a309, position: 2880005 12:50:14.351 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:14.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem, async-read, 12:50:14.488 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 12:50:14.488 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 12:50:14.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 12:50:14.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 12:50:14.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 12:50:14.540 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 12:50:14.598 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 12:50:14.598 [Lua] [PackageManager] Force_load: wwise/pistol 12:50:14.598 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 12:50:14.631 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 12:50:14.631 [Lua] [PackageManager] Force_load: wwise/rakegun 12:50:14.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 12:50:14.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 12:50:14.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 12:50:14.878 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:50:15.433 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:16.071 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:50:19.227 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:19.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read, 12:50:19.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 12:50:19.652 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 12:50:19.671 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:50:19.696 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 12:50:19.696 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 12:50:19.696 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:50:19.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:50:19.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:50:21.123 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:21.551 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:50:22.219 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:22.501 [Lua] event horde ends! 12:50:22.881 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:50:23.359 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:23.359 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:23.359 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:23.359 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:23.359 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:23.359 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:24.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, DeusChestPreloadSystem, async-read, 12:50:24.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem, async-read, 12:50:24.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 12:50:24.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 12:50:27.977 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:28.455 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:50:29.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 12:50:29.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem 12:50:30.828 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:31.504 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:50:34.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:50:34.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, DeusChestPreloadSystem 12:50:34.876 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:50:34.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, DeusChestPreloadSystem 12:50:34.877 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 12:50:39.914 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 12:50:39.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, DeusChestPreloadSystem, async-read, 12:50:39.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem, async-read, 12:50:39.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 12:50:39.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 12:50:43.174 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:43.591 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:50:44.280 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:44.692 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:50:45.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read, 12:50:45.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 12:50:45.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 12:50:45.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 12:50:45.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:50:45.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:50:45.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:50:45.375 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:45.704 [Lua] event horde ends! 12:50:45.778 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:50:46.596 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:47.181 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:50:47.609 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:48.052 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:50:48.689 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:49.072 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:49.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:50:49.756 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:50:50.086 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem 12:50:50.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 12:50:50.098 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fe6ab051] 12:50:50.098 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fe6ab051] 12:50:50.252 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:50:51.425 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dcb7c07a] 12:50:51.425 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5175cd91] 12:50:51.425 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bd87b9e1] 12:50:51.425 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6a996869] 12:50:55.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 12:50:55.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem 12:51:00.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read, 12:51:00.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 12:51:00.198 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 12:51:00.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 12:51:00.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 12:51:00.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 12:51:00.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:51:00.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:51:00.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:51:00.271 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 12:51:00.331 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 12:51:00.331 [Lua] [PackageManager] Force_load: wwise/pistol 12:51:00.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 12:51:00.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 12:51:00.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 12:51:00.487 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:00.922 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:51:01.550 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:01.837 [Lua] event horde ends! 12:51:01.957 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:51:02.586 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:51:02.896 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[97bc465947370424]']"] 12:51:03.223 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:51:03.636 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:04.074 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:51:04.803 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:05.175 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:51:05.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 12:51:05.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem 12:51:05.771 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:05.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a309, position: 0 12:51:05.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a309, position: 2880000 12:51:06.260 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:51:06.770 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:07.208 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:51:07.759 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:08.055 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001088778fe 12:51:10.358 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem 12:51:10.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 12:51:11.219 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 12:51:13.246 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001088778fe go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:51:13.473 [Lua] [NetworkServer] Peer 1100001053c1199 despawned player. 12:51:13.473 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001053c1199 12:51:13.474 [Lua] [GameNetworkManager] destroying game object with go_id=18 12:51:13.872 <>scripts/network/network_transmit.lua:276: bad argument #2 to 'rpc' (number expected, got nil)<> <> {00007ff77ea60000, 00ce9000, 60b4df1a, dcc73796-55a1-49f7-820f-8276e5354404, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb} {00007ffadff70000, 001f5000, bd2c3c23, 1aee5005-1b98-01a0-42e4-a92e9d14828d, 00000001, ntdll.pdb} {00007ffadf270000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb} 0x00007ff77ea60000:0x00000000002d9c1d 0x00007ff77ea60000:0x000000000032adbb 0x00007ff77ea60000:0x000000000032a787 0x00007ff77ea60000:0x00000000000308ee 0x00007ff77ea60000:0x00000000000302b8 0x00007ff77ea60000:0x0000000000021935 0x00007ff77ea60000:0x0000000000021fc9 0x00007ff77ea60000:0x0000000000022182 0x00007ff77ea60000:0x000000000048805f 0x00007ffadf270000:0x0000000000017034 BaseThreadInitThunk 0x00007ffadff70000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>2003b9c18405<> <>release<> <>Developer Build (1.3.6791.0)<> <>fd6a7d9e-1b4d-4937-835c-b71ebdcc054d<> <>--- CPU CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16327MB Available: 13264MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 80c5e7cc-a6c2-43ba-823e-08d26ca5a422 --- Graphics Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 11.0, 4018MB) Driver version: 46663 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Egér Input device: Keyboard (19.4): Billentyűzet Input device: Generic (17.0): HyperX 7.1 Audio Input device: Generic (17.0): Trust Keyboard <> <>C:\Users\Gyuree\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-06-06-12.07.13-fd6a7d9e-1b4d-4937-835c-b71ebdcc054d.log<> <>C:\Users\Gyuree\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-06-06-12.07.13-fd6a7d9e-1b4d-4937-835c-b71ebdcc054d.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> RPC rpc_create_explosion Parameter 1 <> <> <> [1] =[C]: in function rpc [2] @scripts/network/network_transmit.lua:276: in function send_rpc_clients [3] @scripts/entity_system/systems/area_damage/area_damage_system.lua:174: in function create_explosion [4] @scripts/settings/dlcs/woods/thornsister_wall_extension.lua:97: in function despawn [5] @scripts/settings/dlcs/woods/thornsister_wall_extension.lua:45: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/props_system.lua:78:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function <> <> [2] self = table: 0000000018B3C3E0; rpc_name = "rpc_create_explosion"; rpc = [function]; session = [GameSession]; peer_ignore_list = table: 0000000017600BD0; _ = 1; peer_id = "110000104326bb2"; channel_id = 3 [3] self = table: 00000000124F1530; attacker_unit = [Unit (deleted)]; position = Vector3(-109.902, -92.0611, 13.0422); rotation = Vector4(0.0232258, 0.0232258, 0.813494, -0.580645); explosion_template_name = "we_thornsister_career_skill_debuff_wall_explosion"; scale = 1; damage_source = "career_ability"; attacker_power_level = 635; is_critical_strike = false; source_attacker_unit = nil; network_manager = table: 000000000A832650; game = [GameSession]; explosion_template = table: 00000000007BF2A0; difficulty_name = "cataclysm"; is_husk = false; attacker_unit_id = nil; attacker_is_level_unit = nil; explosion_template_id = 51; damage_source_id = 13; attacker_power_level = 635; is_critical_strike = false; source_attacker_unit_id = nil [4] self = table: 000000000FE5B190; do_explosion = true; segment_count = 9; average_position = Vector3(-989.12, -828.55, 117.38); owner_unit = [Unit (deleted)]; all_thorn_walls = table: 0000000015F53ED0; explosion_template = "we_thornsister_career_skill_debuff_wall_explosion"; position = Vector3(-109.902, -92.0611, 13.0422); rotation = Vector4(0.0232258, 0.0232258, 0.813494, -0.580645); scale = 1; career_power_level = 635; area_damage_system = table: 00000000124F1530 [5] self = table: 000000000FE5B190; unit = [Unit \'#ID[97bc465947370424]\']; input = table: 00000000005E6E70; dt = 0.022695541381835938; context = table: 0000000009877C00; t = 519.34667375218123 [6] self = table: 00000000165775D0; context = table: 0000000009877C00; t = 519.34667375218123; dt = 0.022695541381835938; update_list = table: 0000000000C20F90; dummy_input = table: 00000000005E6E70; extension_name = "ThornSisterWallExtension"; _ = 8; profiler_name = "ThornSisterWallExtension [ALL]"; unit = [Unit \'#ID[97bc465947370424]\']; extension = table: 000000000FE5B190 [7] self = table: 00000000165775D0; context = table: 0000000009877C00; t = 519.34667375218123 [8] self = table: 0000000009876F60; entity_system_update_context = table: 0000000009877C00; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000009876FC0; t = 519.34667375218123; i = 81; system = table: 00000000165775D0 [9] self = table: 00000000111B28A0; update_func = "update"; dt = 0.022695541381835938; entity_system_update_context = table: 0000000009877C00 [10] self = table: 00000000111B28A0; dt = 0.022695541381835938 [11] self = table: 000000001667A980; dt = 0.022695541381835938; main_t = 2618.5555835716659; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 519.34667375218123; game_mode_ended = false [12] self = table: 0000000018662010; dt = 0.022695541381835938; t = 2618.5555835716659 [13] self = table: 00000000000958E0; real_world_dt = 0.022695541381835938; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.022695541381835938; t = 2618.5555835716659 [14] dt = 0.022695541381835938 <> <> [2] server_peer_id = "110000111888793"; local_rpc_buffer_index = 2; local_rpc_queue_n = table: 000000001A1711D0; game_session = [GameSession]; local_rpc_queue = table: 00000000158C3200; is_server = true; peer_ignore_list = table: 0000000017600BD0; peer_id = "110000111888793"; network_event_delegate = table: 00000000125FB3B0; [3] liquid_extension_indexes = table: 000000000C0F97D0; entity_manager = table: 000000000148BFF0; NAME = "area_damage_system"; unit_storage = table: 0000000012550C50; statistics_db = table: 000000001893EBA0; is_server = true; extensions = table: 000000000CB18520; profiler_names = table: 000000000CB18550; update_list = table: 000000000CB184F0; system_api = table: 00000000111B2870; _aoe_damage_ring_buffer = table: 000000000C0F9800; extension_init_context = table: 00000000006EDCF0; num_liquid_extensions = 0; network_event_delegate = table: 00000000125FB3B0; network_transmit = table: 0000000018B3C3E0; world = [World]; name = "area_damage_system"; liquid_extensions = table: 000000000C0F97A0; [4] _despawning = false; _area_damage_extension = table: 0000000012A57650; _is_explosive_wall = true; _chain_kill = true; _owner_career_power_level = 635; _is_server = true; _despawn_sound_event = "career_ability_kerillian_sister_wall_disappear"; wall_index = 13; world = [World]; _life_time = 6; _owner_unit = [Unit (deleted)]; _initialized = true; _unit = [Unit '#ID[97bc465947370424]']; _despawn_t = 520.32686950359493; _despawn_anim_start_t = 519.32686950359493; _original_rotation = QuaternionBox(0.0232258, 0.0232258, 0.813494, -0.580645); [5] _despawning = false; _area_damage_extension = table: 0000000012A57650; _is_explosive_wall = true; _chain_kill = true; _owner_career_power_level = 635; _is_server = true; _despawn_sound_event = "career_ability_kerillian_sister_wall_disappear"; wall_index = 13; world = [World]; _life_time = 6; _owner_unit = [Unit (deleted)]; _initialized = true; _unit = [Unit '#ID[97bc465947370424]']; _despawn_t = 520.32686950359493; _despawn_anim_start_t = 519.32686950359493; _original_rotation = QuaternionBox(0.0232258, 0.0232258, 0.813494, -0.580645); [6] _network_event_delegate = table: 00000000125FB3B0; profiler_names = table: 000000000CD9C570; entity_manager = table: 000000000148BFF0; extension_init_context = table: 00000000126D4CB0; NAME = "props_system"; unit_storage = table: 0000000012550C50; update_list = table: 0000000000C20F90; statistics_db = table: 000000001893EBA0; is_server = true; extensions = table: 0000000000C20FC0; network_transmit = table: 0000000018B3C3E0; world = [World]; name = "props_system"; system_api = table: 00000000111B2870; [7] _network_event_delegate = table: 00000000125FB3B0; profiler_names = table: 000000000CD9C570; entity_manager = table: 000000000148BFF0; extension_init_context = table: 00000000126D4CB0; NAME = "props_system"; unit_storage = table: 0000000012550C50; update_list = table: 0000000000C20F90; statistics_db = table: 000000001893EBA0; is_server = true; extensions = table: 0000000000C20FC0; network_transmit = table: 0000000018B3C3E0; world = [World]; name = "props_system"; system_api = table: 00000000111B2870; [8] num_systems = 0; systems_pre_update = table: 0000000015900750; systems = table: 0000000009876F90; systems_update = table: 0000000009876FC0; systems_post_update = table: 0000000015FD6490; systems_physics_async_update = table: 00000000159006E0; [9] entity_system_bag = table: 0000000009876F60; startup_data = table: 00000000111EF270; entity_manager = table: 000000000148BFF0; unit_spawner = table: 0000000015D34310; statistics_db = table: 000000001893EBA0; is_server = true; system_update_context = table: 0000000009877C00; network_transmit = table: 0000000018B3C3E0; network_clock = table: 0000000015A9F2F0; dice_keeper = table: 000000000A2A78E0; world = [World]; [10] entity_system_bag = table: 0000000009876F60; startup_data = table: 00000000111EF270; entity_manager = table: 000000000148BFF0; unit_spawner = table: 0000000015D34310; statistics_db = table: 000000001893EBA0; is_server = true; system_update_context = table: 00000<> [Log end]