[Log version] 1 [Session] 26f3aabc-aba5-41aa-ad07-98a81fa4542b UTC time stamps 12:47:53.561 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 12:47:53.561 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 12:47:53.561 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 12:47:53.561 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 12:47:53.561 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 12:47:53.562 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 12:47:53.636 [RazerChroma] Setup Razer Chroma resources 12:47:53.636 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 12:47:53.659 [Window] Window => active 12:47:53.748 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 12:47:53.772 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 12:47:54.306 [EAC] Init client 110000102b19409 12:47:54.306 [EAC] EAC client initialized 12:47:54.306 warning: [EAC] Failed to initialize localization 12:47:54.307 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 12:47:54.380 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2070) 12:47:55.131 [AFTERMATH] Initialized Aftermath 12:47:55.138 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 12:47:55.262 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 12:47:56.144 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 12:47:56.145 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 12:47:56.394 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 12:47:56.394 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 12:47:56.394 [Save] Save dir: `C:\Users\Roman\AppData\Roaming\fatshark\Vermintide 2` 12:47:56.395 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 12:47:56.395 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 12:47:56.574 [RazerChroma] Setup Razer Chroma 12:47:56.637 [LightFX ] Loaded DLL. 12:47:56.637 [LightFX ] Init() 12:47:56.639 [LightFX ] LightFX failed to initialize 12:47:56.657 [Lua] boot.lua start, os clock: 5.1340000000000003 12:47:56.658 [Lua] LUA IS STRIPPED! 12:47:56.658 [Lua] Boot:setup() entered. time: 0 os-clock: 5.1340000000000003 12:47:56.658 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 13 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16302MB Available: 9668MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID f04121b9-6db6-432c-9277-605670af1c9e --- Graphics Graphics card: NVIDIA GeForce RTX 2070 (DirectX 11.0, 8031MB) Driver version: 46089 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: TP-LINK Wireless USB Adapter (IPv4, IPv6) --- Input Input device: Mouse (18.1): Мышь Input device: Keyboard (19.4): Клавиатура Input device: Generic (17.0): Gaming Keyboard Input device: Generic (17.0): USB OPTICAL MOUSE 12:47:56.658 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 12:47:56.667 [SteamStats] RequestCurrentStats success: true 12:47:59.106 [Window] Window => inactive 12:48:02.625 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.596048352017533 os-clock: 11.101000000000001 12:48:02.625 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 12:48:02.625 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 12:48:02.628 [Lua] Flushing: resource_packages/strings [ResourcePackage] 12:48:02.628 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 12:48:02.631 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 12:48:02.631 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 12:48:02.631 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 12:48:02.631 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 12:48:02.632 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 12:48:02.634 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 12:48:02.634 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 12:48:02.635 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 12:48:02.637 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 12:48:02.637 [Lua] Development.init_application_parameters 12:48:02.637 [Lua] ----------------------------------------------------------------- 12:48:02.637 [Lua] -- Application parameters -- 12:48:02.637 [Lua] ----------------------------------------------------------------- 12:48:02.637 [Lua] ***************************************************************** 12:48:02.637 [Lua] ** Initial contents of script_data ** 12:48:02.637 [Lua] script_data.beta_level_progression = false 12:48:02.637 [Lua] script_data.build_identifier = 72af77cbc050 12:48:02.637 [Lua] script_data.debug_interactions = false 12:48:02.637 [Lua] script_data.disable_debug_draw = true 12:48:02.637 [Lua] script_data.disable_intro_trailer = false 12:48:02.637 [Lua] script_data.disable_store = false 12:48:02.637 [Lua] script_data.disable_tutorial_at_start = true 12:48:02.637 [Lua] script_data.eac-untrusted = false 12:48:02.637 [Lua] script_data.enable_detailed_tooltips = false 12:48:02.637 [Lua] script_data.force_debug_disabled = true 12:48:02.637 [Lua] script_data.force_steam = true 12:48:02.637 [Lua] script_data.hide_fps = true 12:48:02.637 [Lua] script_data.hide_version_info = true 12:48:02.637 [Lua] script_data.matchmaking_debug = true 12:48:02.637 [Lua] script_data.network_debug = true 12:48:02.637 [Lua] script_data.package_debug = true 12:48:02.637 [Lua] script_data.packaged_build = true 12:48:02.637 [Lua] script_data.settings = { } 12:48:02.637 [Lua] script_data.show_fps = false 12:48:02.637 [Lua] script_data.spawn_empty_chest = true 12:48:02.637 [Lua] script_data.telemetry_log_interval = 600 12:48:02.637 [Lua] script_data.tobii_button = false 12:48:02.637 [Lua] script_data.use_beta_overlay = false 12:48:02.637 [Lua] script_data.use_local_backend = false 12:48:02.637 [Lua] script_data.use_tech_telemetry = true 12:48:02.637 [Lua] script_data.use_telemetry = true 12:48:02.637 [Lua] ***************************************************************** 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 12:48:03.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 12:48:03.202 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 12:48:03.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 12:48:03.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 12:48:03.855 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 12:48:03.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 12:48:03.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 12:48:03.956 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 12:48:03.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 12:48:04.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 12:48:04.274 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 12:48:04.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 12:48:04.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 12:48:04.657 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 12:48:04.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 12:48:05.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 12:48:05.259 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 12:48:05.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 12:48:05.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 12:48:05.873 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 12:48:05.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 12:48:06.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 12:48:06.022 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 12:48:06.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 12:48:06.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 12:48:06.580 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 12:48:06.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 12:48:07.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 12:48:07.038 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 12:48:07.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 12:48:07.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 12:48:07.228 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 12:48:07.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 12:48:08.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 12:48:08.206 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 12:48:08.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 12:48:08.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 12:48:08.595 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 12:48:08.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 12:48:08.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 12:48:08.667 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 12:48:08.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 12:48:08.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 12:48:08.958 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 12:48:08.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 12:48:09.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 12:48:09.298 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 12:48:09.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 12:48:09.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 12:48:09.867 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 12:48:09.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 12:48:10.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 12:48:10.188 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 12:48:10.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 12:48:10.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 12:48:10.796 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 12:48:10.801 [Lua] settings.steam: nil 12:48:10.801 [Lua] Steam: table: 0000000000062470 12:48:10.801 [Lua] force_steam: true 12:48:10.801 [Lua] BUILD: release 12:48:10.801 [Lua] test_backend: nil 12:48:10.801 [Lua] DEDICATED_SERVER: false 12:48:10.801 [Lua] Using app_id '552500' to define backend 12:48:10.801 [Lua] PlayFab Title ID: 5107 12:48:10.842 [Lua] [1] = beastmen_minotaur (string) 12:48:10.842 [Lua] [2] = skaven_storm_vermin_champion (string) 12:48:10.842 [Lua] [3] = chaos_dummy_troll (string) 12:48:10.842 [Lua] [4] = skaven_grey_seer (string) 12:48:10.842 [Lua] [5] = chaos_plague_wave_spawner (string) 12:48:10.842 [Lua] [6] = chaos_vortex (string) 12:48:10.842 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 12:48:10.842 [Lua] [8] = chaos_dummy_sorcerer (string) 12:48:10.842 [Lua] [9] = chaos_tentacle (string) 12:48:10.842 [Lua] [10] = skaven_loot_rat (string) 12:48:10.842 [Lua] [11] = skaven_stormfiend_demo (string) 12:48:10.842 [Lua] [12] = critter_rat (string) 12:48:10.842 [Lua] [13] = skaven_explosive_loot_rat (string) 12:48:10.842 [Lua] [14] = chaos_spawn (string) 12:48:10.842 [Lua] [15] = skaven_stormfiend_boss (string) 12:48:10.842 [Lua] [16] = critter_pig (string) 12:48:10.842 [Lua] [17] = chaos_troll (string) 12:48:10.842 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 12:48:10.842 [Lua] [19] = skaven_rat_ogre (string) 12:48:10.842 [Lua] [20] = skaven_stormfiend (string) 12:48:10.842 [Lua] [21] = skaven_storm_vermin_warlord (string) 12:48:10.842 [Lua] [22] = skaven_warpfire_thrower (string) 12:48:10.842 [Lua] [23] = chaos_plague_sorcerer (string) 12:48:10.842 [Lua] [24] = chaos_exalted_champion_warcamp (string) 12:48:10.842 [Lua] [25] = skaven_pack_master (string) 12:48:10.842 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 12:48:10.842 [Lua] [27] = skaven_ratling_gunner (string) 12:48:10.842 [Lua] [28] = chaos_mutator_sorcerer (string) 12:48:10.842 [Lua] [29] = skaven_poison_wind_globadier (string) 12:48:10.842 [Lua] [30] = chaos_tentacle_sorcerer (string) 12:48:10.842 [Lua] [31] = chaos_exalted_champion_norsca (string) 12:48:10.842 [Lua] [32] = chaos_warrior (string) 12:48:10.842 [Lua] [33] = chaos_exalted_sorcerer (string) 12:48:10.842 [Lua] [34] = skaven_gutter_runner (string) 12:48:10.842 [Lua] [35] = chaos_corruptor_sorcerer (string) 12:48:10.842 [Lua] [36] = chaos_vortex_sorcerer (string) 12:48:10.842 [Lua] [37] = skaven_plague_monk (string) 12:48:10.842 [Lua] [38] = chaos_berzerker (string) 12:48:10.842 [Lua] [39] = beastmen_gor (string) 12:48:10.842 [Lua] [40] = beastmen_ungor_archer (string) 12:48:10.842 [Lua] [41] = beastmen_ungor_dummy (string) 12:48:10.842 [Lua] [42] = beastmen_standard_bearer_crater (string) 12:48:10.842 [Lua] [43] = skaven_storm_vermin_commander (string) 12:48:10.842 [Lua] [44] = beastmen_standard_bearer (string) 12:48:10.842 [Lua] [45] = skaven_storm_vermin (string) 12:48:10.842 [Lua] [46] = beastmen_ungor (string) 12:48:10.842 [Lua] [47] = chaos_raider_tutorial (string) 12:48:10.842 [Lua] [48] = chaos_raider (string) 12:48:10.842 [Lua] [49] = beastmen_gor_dummy (string) 12:48:10.842 [Lua] [50] = skaven_storm_vermin_with_shield (string) 12:48:10.842 [Lua] [51] = beastmen_bestigor (string) 12:48:10.842 [Lua] [52] = beastmen_bestigor_dummy (string) 12:48:10.842 [Lua] [53] = skaven_clan_rat_tutorial (string) 12:48:10.842 [Lua] [54] = chaos_marauder (string) 12:48:10.842 [Lua] [55] = skaven_dummy_clan_rat (string) 12:48:10.842 [Lua] [56] = chaos_fanatic (string) 12:48:10.842 [Lua] [57] = chaos_marauder_with_shield (string) 12:48:10.842 [Lua] [58] = chaos_zombie (string) 12:48:10.842 [Lua] [59] = skaven_clan_rat (string) 12:48:10.842 [Lua] [60] = skaven_clan_rat_with_shield (string) 12:48:10.842 [Lua] [61] = chaos_marauder_tutorial (string) 12:48:10.842 [Lua] [62] = skaven_dummy_slave (string) 12:48:10.842 [Lua] [63] = skaven_slave (string) 12:48:10.875 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 12:48:10.875 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 12:48:10.875 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 12:48:10.875 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 12:48:10.875 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 12:48:10.875 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 12:48:10.881 [Lua] level display name dlc_bogenhafen_city 12:48:10.881 [Lua] level display name cemetery 12:48:10.881 [Lua] level display name forest_ambush 12:48:10.881 [Lua] level display name mines 12:48:10.881 [Lua] level display name nurgle 12:48:10.881 [Lua] level display name warcamp 12:48:10.881 [Lua] level display name bell 12:48:10.881 [Lua] level display name skittergate 12:48:10.881 [Lua] level display name prologue 12:48:10.881 [Lua] level display name dlc_celebrate_crawl 12:48:10.881 [Lua] level display name military 12:48:10.881 [Lua] level display name magnus 12:48:10.881 [Lua] level display name skaven_stronghold 12:48:10.881 [Lua] level display name fort 12:48:10.881 [Lua] level display name ground_zero 12:48:10.881 [Lua] level display name elven_ruins 12:48:10.881 [Lua] level display name farmlands 12:48:10.881 [Lua] level display name ussingen 12:48:10.881 [Lua] level display name dlc_portals 12:48:10.881 [Lua] level display name dlc_castle 12:48:10.881 [Lua] level display name catacombs 12:48:10.881 [Lua] level display name crater 12:48:10.881 [Lua] level display name plaza 12:48:10.881 [Lua] level display name dlc_bogenhafen_slum 12:48:10.881 [Lua] level display name dlc_bastion 12:48:10.916 [Lua] TIME: 0.026 12:48:11.459 [Lua] [ConflictSettings] Contained breeds generated in: 0.5069999999999979 12:48:11.522 [Lua] <>realm = official<> 12:48:11.523 warning: [ModManager] Mod with id 1649932827ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1649932827\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.523 warning: [ModManager] Mod with id 1672222699ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.523 warning: [ModManager] Mod with id 1644080133ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1644080133\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.523 warning: [ModManager] Mod with id 1653236575ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.523 warning: [ModManager] Mod with id 1423536193ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.524 warning: [ModManager] Mod with id 1630463908ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1630463908\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.524 warning: [ModManager] Mod with id 1604586168ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1604586168\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.524 warning: [ModManager] Mod with id 1627137774ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1627137774\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.524 warning: [ModManager] Mod with id 1603335870ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.602 warning: [ModManager] Mod with id 1570226884ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.617 warning: [ModManager] Mod with id 1567822520ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1567822520\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.617 warning: [ModManager] Mod with id 1404005283ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1404005283\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.617 warning: [ModManager] Mod with id 1405372792ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405372792\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.617 warning: [ModManager] Mod with id 1454572219ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1454572219\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.617 warning: [ModManager] Mod with id 1477499789ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.617 warning: [ModManager] Mod with id 1496207483ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1496207483\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.618 warning: [ModManager] Mod with id 1542901373ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1542901373\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.840 warning: [ModManager] Mod with id 1411128135ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1411128135\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.840 warning: [ModManager] Mod with id 1393694530ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.840 warning: [ModManager] Mod with id 1391975678ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.841 warning: [ModManager] Mod with id 1397462184ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.841 warning: [ModManager] Mod with id 1387894846ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.875 warning: [ModManager] Mod with id 1388882435ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.875 warning: [ModManager] Mod with id 1390558948ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1390558948\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.913 warning: [ModManager] Mod with id 1381145345ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.913 warning: [ModManager] Mod with id 1388991228ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.913 warning: [ModManager] Mod with id 1409485499ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.964 warning: [ModManager] Mod with id 2033320573ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2033320573\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:11.997 warning: [ModManager] Mod with id 2088889530ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2088889530\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.010 warning: [ModManager] Mod with id 2007374303ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2007374303\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.011 warning: [ModManager] Mod with id 1498748049ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.246 warning: [ModManager] Mod with id 1501691114ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1501691114\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.353 warning: [ModManager] Mod with id 1678844573ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.353 warning: [ModManager] Mod with id 2134634186ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.353 warning: [ModManager] Mod with id 2176605557ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2176605557\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.397 warning: [ModManager] Mod with id 1619024877ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.397 warning: [ModManager] Mod with id 1609917710ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.397 warning: [ModManager] Mod with id 1393616748ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.397 warning: [ModManager] Mod with id 1747045597ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.457 warning: [ModManager] Mod with id 1395132559ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.457 warning: [ModManager] Mod with id 1422758813ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.457 warning: [ModManager] Mod with id 1391113873ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.457 warning: [ModManager] Mod with id 1425249043ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.457 warning: [ModManager] Mod with id 1417461746ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.458 warning: [ModManager] Mod with id 1406006290ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.458 warning: [ModManager] Mod with id 2170475262ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.458 warning: [ModManager] Mod with id 1391114686ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.458 warning: [ModManager] Mod with id 1835393505ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.458 warning: [ModManager] Mod with id 2230551899ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2230551899\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.458 warning: [ModManager] Mod with id 1497861728ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 12:48:12.604 [Lua] 12:48:12.604 [Lua] [1] = table 12:48:12.604 [Lua] [download_pending] = false (boolean) 12:48:12.604 [Lua] [id] = 1369573612 (string) 12:48:12.604 [Lua] [banned] = false (boolean) 12:48:12.604 [Lua] [author_id] = 58813412 (number) 12:48:12.604 [Lua] [tags] = table 12:48:12.604 [Lua] [1] = Tools (string) 12:48:12.604 [Lua] [2] = Approved (string) 12:48:12.604 [Lua] [author] = fetching... (string) 12:48:12.623 [Lua] [sanctioned] = true (boolean) 12:48:12.623 [Lua] [out_of_date] = false (boolean) 12:48:12.623 [Lua] [downloading] = false (boolean) 12:48:12.623 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 12:48:12.623 [Lua] [num_children] = 0 (number) 12:48:12.623 [Lua] [ugc_status] = 3 (number) 12:48:12.623 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 12:48:12.623 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 12:48:12.623 [Lua] [installed] = true (boolean) 12:48:12.623 [Lua] [enabled] = true (boolean) 12:48:12.623 [Lua] [name] = Vermintide Mod Framework (string) 12:48:12.623 [Lua] [dependency_error] = (string) 12:48:12.623 [Lua] [2] = table 12:48:12.623 [Lua] [download_pending] = false (boolean) 12:48:12.623 [Lua] [id] = 1374248490 (string) 12:48:12.623 [Lua] [children] = table 12:48:12.623 [Lua] [1] = 1369573612 (string) 12:48:12.623 [Lua] [banned] = false (boolean) 12:48:12.623 [Lua] [author_id] = 45268594 (number) 12:48:12.623 [Lua] [tags] = table 12:48:12.623 [Lua] [1] = approved (string) 12:48:12.623 [Lua] [author] = fetching... (string) 12:48:12.623 [Lua] [sanctioned] = true (boolean) 12:48:12.623 [Lua] [out_of_date] = false (boolean) 12:48:12.623 [Lua] [downloading] = false (boolean) 12:48:12.623 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 12:48:12.623 [Lua] [num_children] = 1 (number) 12:48:12.623 [Lua] [ugc_status] = 3 (number) 12:48:12.623 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 12:48:12.623 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 12:48:12.623 [Lua] [installed] = true (boolean) 12:48:12.623 [Lua] [enabled] = true (boolean) 12:48:12.623 [Lua] [name] = Penlight Lua Libraries (string) 12:48:12.623 [Lua] [dependency_error] = (string) 12:48:12.623 [Lua] [3] = table 12:48:12.623 [Lua] [download_pending] = false (boolean) 12:48:12.623 [Lua] [id] = 1389872347 (string) 12:48:12.623 [Lua] [children] = table 12:48:12.623 [Lua] [1] = 1369573612 (string) 12:48:12.623 [Lua] [banned] = false (boolean) 12:48:12.623 [Lua] [author_id] = 4821406 (number) 12:48:12.623 [Lua] [tags] = table 12:48:12.623 [Lua] [1] = approved (string) 12:48:12.623 [Lua] [2] = UI (string) 12:48:12.623 [Lua] [author] = fetching... (string) 12:48:12.623 [Lua] [sanctioned] = true (boolean) 12:48:12.623 [Lua] [out_of_date] = false (boolean) 12:48:12.623 [Lua] [downloading] = false (boolean) 12:48:12.623 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 12:48:12.623 [Lua] [num_children] = 1 (number) 12:48:12.623 [Lua] [ugc_status] = 3 (number) 12:48:12.623 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 12:48:12.623 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 12:48:12.623 [Lua] [installed] = true (boolean) 12:48:12.623 [Lua] [enabled] = true (boolean) 12:48:12.623 [Lua] [name] = Simple UI (string) 12:48:12.623 [Lua] [dependency_error] = (string) 12:48:12.623 [Lua] [4] = table 12:48:12.623 [Lua] [download_pending] = false (boolean) 12:48:12.623 [Lua] [id] = 1649932827 (string) 12:48:12.623 [Lua] [banned] = false (boolean) 12:48:12.623 [Lua] [author_id] = 44096463 (number) 12:48:12.623 [Lua] [tags] = table 12:48:12.623 [Lua] [1] = Gamemodes (string) 12:48:12.623 [Lua] [author] = fetching... (string) 12:48:12.623 [Lua] [sanctioned] = false (boolean) 12:48:12.623 [Lua] [out_of_date] = false (boolean) 12:48:12.623 [Lua] [downloading] = false (boolean) 12:48:12.623 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951852175329480213/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 12:48:12.623 [Lua] [num_children] = 0 (number) 12:48:12.623 [Lua] [ugc_status] = 3 (number) 12:48:12.623 [Lua] [description] = [h1]Allows 5 players to be in the same game![/h1] Given the nature of the changes, it is impossible to enable/disable from in-game. (string) 12:48:12.623 [Lua] [last_updated] = 3/3/2019 2:58:15 PM (string) 12:48:12.623 [Lua] [installed] = true (boolean) 12:48:12.623 [Lua] [enabled] = false (boolean) 12:48:12.623 [Lua] [name] = [Beta] Ubersreik Five (string) 12:48:12.623 [Lua] [dependency_error] = (string) 12:48:12.623 [Lua] [5] = table 12:48:12.623 [Lua] [download_pending] = false (boolean) 12:48:12.623 [Lua] [id] = 1672222699 (string) 12:48:12.623 [Lua] [banned] = false (boolean) 12:48:12.623 [Lua] [author_id] = 71964233 (number) 12:48:12.623 [Lua] [tags] = table 12:48:12.623 [Lua] [author] = fetching... (string) 12:48:12.623 [Lua] [sanctioned] = false (boolean) 12:48:12.623 [Lua] [out_of_date] = false (boolean) 12:48:12.623 [Lua] [downloading] = false (boolean) 12:48:12.623 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004771425854808829/632A1E3E7F28205C91F4BA08E5EAA6B7E22994B8/ (string) 12:48:12.623 [Lua] [num_children] = 0 (number) 12:48:12.623 [Lua] [ugc_status] = 3 (number) 12:48:12.623 [Lua] [description] = /die - A chat command to kill youself (string) 12:48:12.623 [Lua] [last_updated] = 4/9/2019 7:07:17 PM (string) 12:48:12.623 [Lua] [installed] = true (boolean) 12:48:12.623 [Lua] [enabled] = false (boolean) 12:48:12.623 [Lua] [name] = Suicide (string) 12:48:12.623 [Lua] [dependency_error] = (string) 12:48:12.623 [Lua] [6] = table 12:48:12.623 [Lua] [download_pending] = false (boolean) 12:48:12.623 [Lua] [id] = 1644080133 (string) 12:48:12.623 [Lua] [banned] = true (boolean) 12:48:12.623 [Lua] [author_id] = 44096463 (number) 12:48:12.623 [Lua] [tags] = table 12:48:12.623 [Lua] [1] = Misc (string) 12:48:12.623 [Lua] [author] = unknown (string) 12:48:12.623 [Lua] [sanctioned] = false (boolean) 12:48:12.623 [Lua] [out_of_date] = false (boolean) 12:48:12.623 [Lua] [downloading] = false (boolean) 12:48:12.623 [Lua] [url] = (string) 12:48:12.623 [Lua] [num_children] = 0 (number) 12:48:12.623 [Lua] [ugc_status] = 2 (number) 12:48:12.623 [Lua] [description] = (string) 12:48:12.623 [Lua] [last_updated] = (string) 12:48:12.623 [Lua] [installed] = true (boolean) 12:48:12.623 [Lua] [enabled] = false (boolean) 12:48:12.623 [Lua] [name] = Mod Request Pack (string) 12:48:12.623 [Lua] [dependency_error] = (string) 12:48:12.623 [Lua] [7] = table 12:48:12.623 [Lua] [download_pending] = false (boolean) 12:48:12.623 [Lua] [id] = 1653236575 (string) 12:48:12.623 [Lua] [children] = table 12:48:12.623 [Lua] [1] = 1369573612 (string) 12:48:12.623 [Lua] [banned] = false (boolean) 12:48:12.623 [Lua] [author_id] = 14284923 (number) 12:48:12.623 [Lua] [tags] = table 12:48:12.623 [Lua] [1] = applied (string) 12:48:12.623 [Lua] [2] = UI (string) 12:48:12.623 [Lua] [3] = Misc (string) 12:48:12.623 [Lua] [author] = fetching... (string) 12:48:12.623 [Lua] [sanctioned] = false (boolean) 12:48:12.623 [Lua] [out_of_date] = false (boolean) 12:48:12.623 [Lua] [downloading] = false (boolean) 12:48:12.623 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string) 12:48:12.623 [Lua] [num_children] = 1 (number) 12:48:12.623 [Lua] [ugc_status] = 3 (number) 12:48:12.623 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more! Note: This is still a work in progress. Feedback is greatly appreciated! ----------------------------------------------------------------------------- [h1]Changelog[/h1] - v0.5.1: Added setting for remembering career customizations between sessions - v0.5.0: Significant equipment rework. This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity) and introduces the ability to have different weapon skins for different careers! (string) 12:48:12.623 [Lua] [last_updated] = 3/13/2019 7:45:04 PM (string) 12:48:12.623 [Lua] [installed] = true (boolean) 12:48:12.623 [Lua] [enabled] = false (boolean) 12:48:12.623 [Lua] [name] = Vermitannica Beta (string) 12:48:12.623 [Lua] [dependency_error] = (string) 12:48:12.623 [Lua] [8] = table 12:48:12.623 [Lua] [download_pending] = false (boolean) 12:48:12.623 [Lua] [id] = 1423536193 (string) 12:48:12.623 [Lua] [children] = table 12:48:12.623 [Lua] [1] = 1369573612 (string) 12:48:12.623 [Lua] [2] = 1422758813 (string) 12:48:12.623 [Lua] [banned] = false (boolean) 12:48:12.623 [Lua] [author_id] = 45268594 (number) 12:48:12.623 [Lua] [tags] = table 12:48:12.623 [Lua] [author] = fetching... (string) 12:48:12.623 [Lua] [sanctioned] = false (boolean) 12:48:12.623 [Lua] [out_of_date] = false (boolean) 12:48:12.623 [Lua] [downloading] = false (boolean) 12:48:12.623 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 12:48:12.623 [Lua] [num_children] = 2 (number) 12:48:12.623 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:48:12.624 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = Give All Hats, Skins And Paintings (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [9] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1609917710 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 88310447 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = QoL (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = false (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964233394534231800/F66EB18561E7F7FD0DEB1D5667B8B00582295B31/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = 'Increase the bodies, the limit is your dreams (the limit of your dreams is 500)' Increase the number of bodies that can appear on the screen in the mod options A high number can cause drops of fps Make sure you are subscribed to the Vermintide Mod Framework and that it is above this mod in the loading order! (string) 12:48:12.624 [Lua] [last_updated] = 9/20/2020 11:17:44 AM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = More Corpses (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [10] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1630463908 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 18741013 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = applied (string) 12:48:12.624 [Lua] [2] = Misc (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = false (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952976223512711303/01AA3D19A7AB233C803A438F6848AF9D8EDC80B5/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = [h1][b]Add some flair to your inspections![/b][/h1] This mod adds separate idle animations for character inspection (X key) state. [b]Please note that:[/b][list] [*]Other players without the mod will NOT see your custom anims. [*]With the mod enabled all players who enter inspection state will play this animation on your end without any additional input. [*]Not all weapons look well with the new anims but i haven't implemented any restrictions on when the animation will be played or whether the weapon will be visible. [/list] This translates to: This mod only affects you, when it's installed everyone who inspects their character will have their character play the new animation and it will be only visible to you (unless they also have this mod installed). (string) 12:48:12.624 [Lua] [last_updated] = 5/18/2019 12:09:44 PM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = Inspect Anims (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [11] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1604586168 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 107014304 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = applied (string) 12:48:12.624 [Lua] [2] = UI (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = false (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946221356515385973/55FE959E7D676F25B7FDE3E699C29905138E5722/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = Add custom messages to your Social Wheel and receive messages from other mod users as visual popups. [h1]How to use[/h1] As of now, the Social Wheel can be configured via chat commands: To add an additional message to the Social Wheel, type: [code] /social_wheel add I immediately regret my decision! [/code] Everything after the [i]add[/i] will be part of the message, in this case [i]I immediately regret my decision![/i]. However, a limit of 45 characters is applied. To remove a message, type: [code] /social_wheel remove 3 [/code] where [i]3[/i] is the index of the message when counted from left to right. Type [code] /social_wheel reset [/code] to reset the Social Wheel to its default state. [h1]Planned Features[/h1] [list] [*] Add additional wheels to be triggered by different hotkeys [*] Add a graphical menu to configure the Social Wheel more easily [*] Allow chosing an icon when adding a message and add a collection of additional icons [*] Extend and add contexts - wheels that only trigger in certain situations, such as the one when looking at an item [/list] [h1]Contributing[/h1] If you find a bug or if you have a suggestion (both regarding the planned features or something different), feel free to leave a comment below. (string) 12:48:12.624 [Lua] [last_updated] = 2/25/2019 4:04:10 PM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = Social Wheel Improvements (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [12] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1627137774 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 45192201 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [author] = Lewd Komi-san (string) 12:48:12.624 [Lua] [sanctioned] = false (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948472271341804001/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 12:48:12.624 [Lua] [num_children] = 0 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = TestMod description (string) 12:48:12.624 [Lua] [last_updated] = 1/17/2019 2:03:40 PM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = TestMod (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [13] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1603335870 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 18741013 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = QoL (string) 12:48:12.624 [Lua] [2] = MiscBalance/Tweaks (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = false (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1] [u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u] As a bonus the mod features a bunch of customizable parameters such as: [list] [*]Separate Red, Green and Blue color values. [*]Light strength (which also influences effective distance of the flashlight). [*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker) [*]Offset on X(left/right) and Z(up down) axes. [*]Option to enable/disable flashlight shadows to optimize performance/visuals. [/list] All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string) 12:48:12.624 [Lua] [last_updated] = 12/26/2018 11:30:01 PM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = Flashlight (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [14] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1487862316 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 45268594 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = approved (string) 12:48:12.624 [Lua] [2] = UI (string) 12:48:12.624 [Lua] [3] = QoL (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = true (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:48:12.624 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = true (boolean) 12:48:12.624 [Lua] [name] = Reroll Improvements (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [15] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1502859403 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 96578995 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = QoL (string) 12:48:12.624 [Lua] [2] = approved (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = true (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 12:48:12.624 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = true (boolean) 12:48:12.624 [Lua] [name] = Notice Key Pickup (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [16] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1497664830 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [2] = 1389872347 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 155839973 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = approved (string) 12:48:12.624 [Lua] [2] = UI (string) 12:48:12.624 [Lua] [3] = QoL (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = true (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 12:48:12.624 [Lua] [num_children] = 2 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 12:48:12.624 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = Item Filter (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [17] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1569650837 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 81851809 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = approved (string) 12:48:12.624 [Lua] [2] = UI (string) 12:48:12.624 [Lua] [3] = QoL (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = true (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15В° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5В° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 12:48:12.624 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = true (boolean) 12:48:12.624 [Lua] [name] = Crosshairs Fix (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [18] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1467945840 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 62047250 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = Approved (string) 12:48:12.624 [Lua] [2] = Cosmetic (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = true (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = Adds blood to your weapons by default. (string) 12:48:12.624 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = Blood for the blood god (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [19] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1498189723 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 81851809 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = approved (string) 12:48:12.624 [Lua] [2] = QoL (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = true (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance. Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity. If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%). To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient. Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling. Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov. To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient. To match with this mode CS:GO's default use 133.33% I personally recommend leaving it to scale by zoom ratio with a 100% coefficient. Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game. Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string) 12:48:12.624 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = true (boolean) 12:48:12.624 [Lua] [name] = Customizable Zoom Sensitivity (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [20] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1460327284 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 96578995 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = UI (string) 12:48:12.624 [Lua] [2] = approved (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = true (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 12:48:12.624 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = true (boolean) 12:48:12.624 [Lua] [name] = BossKillTimer (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [21] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1582230400 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = true (boolean) 12:48:12.624 [Lua] [author_id] = 18741013 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = Misc (string) 12:48:12.624 [Lua] [2] = approved (string) 12:48:12.624 [Lua] [author] = unknown (string) 12:48:12.624 [Lua] [sanctioned] = true (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 2 (number) 12:48:12.624 [Lua] [description] = (string) 12:48:12.624 [Lua] [last_updated] = (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = Full Body Awareness (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [22] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1570226884 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 107014304 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = applied (string) 12:48:12.624 [Lua] [2] = UI (string) 12:48:12.624 [Lua] [3] = Art (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = false (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = Tired of the same old loading screens? Fear no more, now there's plenty and they are randomized. [h1]Contributing[/h1] Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot? Hit me up, I'll be happy to include your contributions. [h1]Stats[/h1] Additional loading screens added by this mod: [code] Map | Loading Screens ---------------------|---------------- Prologue | 1 Taal's Horn Keep | 6 Righteous Stand | 9 Concovation of Decay | 6 Hunger in the Dark | 4 Halescourge | 3 Athel Yenlui | 10 Screaming Bell | 6 Fort BrachsenbrГјcke | 2 Into the Nest | 7 Against the Grain | 5 Empire in Flames | 13 Festering Grounds | 8 Warcamp | 7 Skittergate | 3 The Pit | 6 The Blightreaper | 1 Other | 6 ---------------------|---------------- Total | 103 [/code] (string) 12:48:12.624 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = More Loading Screens (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [23] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1567822520 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 44096463 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = Game Modes (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = false (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954096156715039752/D51DF0BAADDCBE0B50B36D0350959C0D604B3F34/ (string) 12:48:12.624 [Lua] [num_children] = 0 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = Everything dies in one hit -- including YOU! (string) 12:48:12.624 [Lua] [last_updated] = 11/18/2018 9:51:27 AM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = Fatality (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [24] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1404005283 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = true (boolean) 12:48:12.624 [Lua] [author_id] = 140415807 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [author] = unknown (string) 12:48:12.624 [Lua] [sanctioned] = false (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 2 (number) 12:48:12.624 [Lua] [description] = (string) 12:48:12.624 [Lua] [last_updated] = (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = Barrels Spawns For The Memes! aka the Barrel Meta (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [25] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1405372792 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 36135210 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = applied (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = false (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/929311677223365281/ED7910962F40567A3EAE97918699C07F12E6DD55/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = Despite being described as a 'sniper' weapon, the bolt staff has some issues. This mod adds a zoom to the third charge stage, and corrects the sound queues for the charge stages. Notes: Once zoomed, will stay zoomed until the Charge keybind is released. Once zoomed, the Weapon Special keybind will increase zoom level. Set the Zoom Level setting to 'No-Zoom' in order to zoom in on button press instead of charge stage. Requires Vermintide Mod Framework Adds a mod menu to configure or disable the features of this mod. A restart is required to apply changes. Tested to Work: As Host As Client While not using bolt staff (i.e. should not break anything) Issues Charge speed does not affect bolt staff in vanilla Vermintide. There is no camera transition from Zoom-In to No-Zoom. - Fixed! Let me know if there are any other problems. (string) 12:48:12.624 [Lua] [last_updated] = 6/9/2018 11:38:38 PM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = Bolt Staff Tweaks (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [26] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1454572219 (string) 12:48:12.624 [Lua] [banned] = true (boolean) 12:48:12.624 [Lua] [author_id] = 140415807 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = applied (string) 12:48:12.624 [Lua] [author] = unknown (string) 12:48:12.624 [Lua] [sanctioned] = false (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = (string) 12:48:12.624 [Lua] [num_children] = 0 (number) 12:48:12.624 [Lua] [ugc_status] = 2 (number) 12:48:12.624 [Lua] [description] = (string) 12:48:12.624 [Lua] [last_updated] = (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [27] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1495937978 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 96578995 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = approved (string) 12:48:12.624 [Lua] [2] = QoL (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = true (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 12:48:12.624 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = true (boolean) 12:48:12.624 [Lua] [name] = Host your own game (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [28] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1477499789 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 38895286 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = applied (string) 12:48:12.624 [Lua] [2] = QoL (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = false (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b] Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint. All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control. Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Acknowledgments[/h1] Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod. (string) 12:48:12.624 [Lua] [last_updated] = 8/15/2018 11:53:55 AM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = Bot Improvements - Impulse Control (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [29] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1438220125 (string) 12:48:12.624 [Lua] [installed] = false (boolean) 12:48:12.624 [Lua] [ugc_status] = 2 (number) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [banned] = true (boolean) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [name] = ... (string) 12:48:12.624 [Lua] [description] = (string) 12:48:12.624 [Lua] [url] = (string) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [last_updated] = (string) 12:48:12.624 [Lua] [author] = unknown (string) 12:48:12.624 [Lua] [30] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1496207483 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 96578995 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = applied (string) 12:48:12.624 [Lua] [2] = QoL (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = false (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983715074050/C4717EE74E92F3960B84551938E4DB1584B7F994/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = When you play quick play, the probability of a map being selected depends on how often your group has beat this map. This mod changes the algorithm to select all the maps in a random order. You can also add Fortunes of War to the QuickPlay map pool or entirely exclude maps from the pool to never encounter them again via QuickPlay. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/QuickGameMapSelect]GitHub[/url] (string) 12:48:12.624 [Lua] [last_updated] = 2/15/2019 11:38:26 PM (string) 12:48:12.624 [Lua] [installed] = true (boolean) 12:48:12.624 [Lua] [enabled] = false (boolean) 12:48:12.624 [Lua] [name] = Quick Play - select maps in random order (string) 12:48:12.624 [Lua] [dependency_error] = (string) 12:48:12.624 [Lua] [31] = table 12:48:12.624 [Lua] [download_pending] = false (boolean) 12:48:12.624 [Lua] [id] = 1542901373 (string) 12:48:12.624 [Lua] [children] = table 12:48:12.624 [Lua] [1] = 1369573612 (string) 12:48:12.624 [Lua] [banned] = false (boolean) 12:48:12.624 [Lua] [author_id] = 44096463 (number) 12:48:12.624 [Lua] [tags] = table 12:48:12.624 [Lua] [1] = denied (string) 12:48:12.624 [Lua] [2] = QoL (string) 12:48:12.624 [Lua] [author] = fetching... (string) 12:48:12.624 [Lua] [sanctioned] = false (boolean) 12:48:12.624 [Lua] [out_of_date] = false (boolean) 12:48:12.624 [Lua] [downloading] = false (boolean) 12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952967626515850904/AA6403E1987C86C65F5BED65460F74F68D64E59A/ (string) 12:48:12.624 [Lua] [num_children] = 1 (number) 12:48:12.624 [Lua] [ugc_status] = 3 (number) 12:48:12.624 [Lua] [description] = [h1]Description[/h1] Equip a random hat from your collection, because variety is the spice of life. NOTE: You can roll into the hat you have already equipped. [h1]How to use[/h1] Use the [b]/rhat[/b] command to randomize your hat (must be in the inn/keep). You can also configure the mod to get a random hat whenever you spawn (mod options: F4). [h1]Configuration[/h1] [list] [*][u]Randomize at spawn[/u] -- Get a random hat whenever you load into a level. [*][u]Equal weights[/u] -- If enabled, all hats will be equally likely even if you own duplicates. [/list] Got any comment or suggestion? Post it in the comments below! Happy rat killing! [img]https://steamcommunity-a.akamaihd.net/economy/emoticon/:chug:[/img] (string) 12:48:12.625 [Lua] [last_updated] = 10/20/2018 2:16:13 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = false (boolean) 12:48:12.625 [Lua] [name] = Hat Randomizer (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [32] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1498992606 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 84308322 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = Approved (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = true (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 12:48:12.625 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Countries in Lobby Browser (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [33] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1498748049 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 140415807 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = applied (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = false (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 12:48:12.625 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = false (boolean) 12:48:12.625 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [34] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1516618647 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 96578995 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = approved (string) 12:48:12.625 [Lua] [2] = UI (string) 12:48:12.625 [Lua] [3] = QoL (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = true (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 12:48:12.625 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Friendly Fire Indicator (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [35] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1393343095 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [2] = 1374248490 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 45268594 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = approved (string) 12:48:12.625 [Lua] [2] = UI (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = true (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 12:48:12.625 [Lua] [num_children] = 2 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:48:12.625 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Scoreboard Tweaks (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [36] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1455893647 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 38895286 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = UI (string) 12:48:12.625 [Lua] [2] = QoL (string) 12:48:12.625 [Lua] [3] = Approved (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = true (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 12:48:12.625 [Lua] [num_children] = 0 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 12:48:12.625 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Player List Plus (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [37] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1459917022 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 155839973 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = approved (string) 12:48:12.625 [Lua] [2] = UI (string) 12:48:12.625 [Lua] [3] = QoL (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = true (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 12:48:12.625 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Parry Indicator (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [38] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1448714756 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 18741013 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = approved (string) 12:48:12.625 [Lua] [2] = QoL (string) 12:48:12.625 [Lua] [3] = Misc (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = true (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 12:48:12.625 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = No Wobble (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [39] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1445717962 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [2] = 1389872347 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 38895286 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = UI (string) 12:48:12.625 [Lua] [2] = QoL (string) 12:48:12.625 [Lua] [3] = Approved (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = true (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 12:48:12.625 [Lua] [num_children] = 2 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 12:48:12.625 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Loadout Manager (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [40] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1383452616 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [2] = 1374248490 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 45268594 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = approved (string) 12:48:12.625 [Lua] [2] = UI (string) 12:48:12.625 [Lua] [3] = QoL (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = true (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 12:48:12.625 [Lua] [num_children] = 2 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:48:12.625 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Killfeed Tweaks (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [41] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1464907434 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 14284923 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = UI (string) 12:48:12.625 [Lua] [2] = Misc (string) 12:48:12.625 [Lua] [3] = Approved (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = true (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 12:48:12.625 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Armory (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [42] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1402971136 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 38300192 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = approved (string) 12:48:12.625 [Lua] [2] = UI (string) 12:48:12.625 [Lua] [3] = QoL (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = true (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 12:48:12.625 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Needii (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [43] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1402835022 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = true (boolean) 12:48:12.625 [Lua] [author_id] = 33103900 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = applied (string) 12:48:12.625 [Lua] [2] = approved (string) 12:48:12.625 [Lua] [3] = QoL (string) 12:48:12.625 [Lua] [author] = unknown (string) 12:48:12.625 [Lua] [sanctioned] = true (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 2 (number) 12:48:12.625 [Lua] [description] = (string) 12:48:12.625 [Lua] [last_updated] = (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = false (boolean) 12:48:12.625 [Lua] [name] = StickyGrim (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [44] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1431393962 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 14284923 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = UI (string) 12:48:12.625 [Lua] [2] = Misc (string) 12:48:12.625 [Lua] [3] = Approved (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = true (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 12:48:12.625 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Vermitannica (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [45] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1411128135 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 65038749 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = denied (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = false (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/960838928914822714/10DDBC1CD27351ABF8D3973F2CF0CA611A466018/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = This mod gives carts more-realistic physics. Carts in motion will now carry players forward, and will no longer have hilarious knockback. The effect works for the entire lobby while hosting, but has no effect off-host. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 12:48:12.625 [Lua] [last_updated] = 2/21/2019 2:34:38 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = false (boolean) 12:48:12.625 [Lua] [name] = Better Cart Physics (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [46] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1391975678 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [2] = 1374248490 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 45268594 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = false (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 12:48:12.625 [Lua] [num_children] = 2 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 12:48:12.625 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = false (boolean) 12:48:12.625 [Lua] [name] = Item Spawner (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [47] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1397462184 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 59593500 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = denied (string) 12:48:12.625 [Lua] [2] = QoL (string) 12:48:12.625 [Lua] [3] = Misc (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = false (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required. In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string) 12:48:12.625 [Lua] [last_updated] = 8/15/2018 10:21:30 PM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = false (boolean) 12:48:12.625 [Lua] [name] = Disconnection Resilience (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [48] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1387894846 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 45268594 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = applied (string) 12:48:12.625 [Lua] [2] = QoL (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = false (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 12:48:12.625 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = false (boolean) 12:48:12.625 [Lua] [name] = Killbots (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [49] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1387440934 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 4821406 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = Approved (string) 12:48:12.625 [Lua] [2] = QoL (string) 12:48:12.625 [Lua] [3] = Cosmetic (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = true (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 12:48:12.625 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Third Person Equipment (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [50] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1388911015 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 4821406 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = approved (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = true (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 12:48:12.625 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Chat Block (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [51] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1388882435 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 4821406 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = applied (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = false (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 12:48:12.625 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Show Damage (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [52] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1390558948 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 4821406 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = applied (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = false (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472061018454/9D8909A4954B97D4FDA9DF9CC20ACC778214C0D6/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = [b]Shows level of heat generating from ranged weapons during attack.[/b] Version 2.1.0 [h1]Settings[/h1] Shows current heat generation as line or color coded rectangle. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] Walterr [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/heat_indicator/readme.txt][h1]Changelog[/h1][/url] (string) 12:48:12.625 [Lua] [last_updated] = 3/21/2019 10:28:34 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Heat Indicator (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [53] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1395132559 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 65038749 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = false (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 12:48:12.625 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Creature Spawner (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [54] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1395453301 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 58813412 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = Approved (string) 12:48:12.625 [Lua] [2] = QoL (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = true (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 12:48:12.625 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Skip Intro (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [55] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1381145345 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 4821406 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = applied (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = false (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 12:48:12.625 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Third Person (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [56] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1388991228 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 4821406 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = applied (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = false (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 12:48:12.625 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = false (boolean) 12:48:12.625 [Lua] [name] = Healthbars (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [57] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.625 [Lua] [id] = 1409485499 (string) 12:48:12.625 [Lua] [children] = table 12:48:12.625 [Lua] [1] = 1369573612 (string) 12:48:12.625 [Lua] [banned] = false (boolean) 12:48:12.625 [Lua] [author_id] = 65038749 (number) 12:48:12.625 [Lua] [tags] = table 12:48:12.625 [Lua] [1] = applied (string) 12:48:12.625 [Lua] [author] = fetching... (string) 12:48:12.625 [Lua] [sanctioned] = false (boolean) 12:48:12.625 [Lua] [out_of_date] = false (boolean) 12:48:12.625 [Lua] [downloading] = false (boolean) 12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string) 12:48:12.625 [Lua] [num_children] = 1 (number) 12:48:12.625 [Lua] [ugc_status] = 3 (number) 12:48:12.625 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games. One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep. Who doesn't like unused voice lines? [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 12:48:12.625 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string) 12:48:12.625 [Lua] [installed] = true (boolean) 12:48:12.625 [Lua] [enabled] = true (boolean) 12:48:12.625 [Lua] [name] = Extra Potion Dialogue (string) 12:48:12.625 [Lua] [dependency_error] = (string) 12:48:12.625 [Lua] [58] = table 12:48:12.625 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1397265260 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 26572404 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = approved (string) 12:48:12.626 [Lua] [2] = UI (string) 12:48:12.626 [Lua] [3] = QoL (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = true (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 12:48:12.626 [Lua] [num_children] = 1 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 12:48:12.626 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = Numeric UI (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [59] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1395655171 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 59593500 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = QoL (string) 12:48:12.626 [Lua] [2] = Balance/Tweaks (string) 12:48:12.626 [Lua] [3] = Approved (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = true (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 12:48:12.626 [Lua] [num_children] = 1 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 12:48:12.626 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = Bot Improvements - Combat (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [60] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1422758813 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 65038749 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = false (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 12:48:12.626 [Lua] [num_children] = 1 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 12:48:12.626 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = More Items Library (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [61] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1391113873 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 65038749 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = applied (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = false (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 12:48:12.626 [Lua] [num_children] = 1 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 12:48:12.626 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = false (boolean) 12:48:12.626 [Lua] [name] = More Hats (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [62] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1391228174 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 4821406 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = UI (string) 12:48:12.626 [Lua] [2] = QoL (string) 12:48:12.626 [Lua] [3] = Approved (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = true (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 12:48:12.626 [Lua] [num_children] = 1 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 12:48:12.626 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = UI Improvements (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [63] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1467751760 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [2] = 1374248490 (string) 12:48:12.626 [Lua] [3] = 1389872347 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 45268594 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = UI (string) 12:48:12.626 [Lua] [2] = QoL (string) 12:48:12.626 [Lua] [3] = approved (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = true (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 12:48:12.626 [Lua] [num_children] = 3 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 12:48:12.626 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = UI Tweaks (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [64] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1504702573 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [2] = 1374248490 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 45268594 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = UI (string) 12:48:12.626 [Lua] [2] = approved (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = true (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string) 12:48:12.626 [Lua] [num_children] = 2 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = Dump information on the screen, aimed at streamers. Auto-hides when playing the level. You can use /set_lines to add custom text below the info lines. To tell it's an onslaught stream, stuff like that. /info is a way to show some text permanently, look in the mod options to customize it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:48:12.626 [Lua] [last_updated] = 12/23/2020 8:15:23 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = false (boolean) 12:48:12.626 [Lua] [name] = Info Dump For Streaming (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [65] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1384066089 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [2] = 1374248490 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 45268594 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = approved (string) 12:48:12.626 [Lua] [2] = QoL (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = true (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 12:48:12.626 [Lua] [num_children] = 2 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:48:12.626 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = Neuter Ult Effects (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [66] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1421155919 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 75308424 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = Approved (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = true (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 12:48:12.626 [Lua] [num_children] = 1 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 12:48:12.626 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = Mission timer (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [67] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1384094638 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [2] = 1374248490 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 45268594 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = approved (string) 12:48:12.626 [Lua] [2] = UI (string) 12:48:12.626 [Lua] [3] = QoL (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = true (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 12:48:12.626 [Lua] [num_children] = 2 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 12:48:12.626 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = Crosshair Customization (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [68] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1479520507 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [banned] = true (boolean) 12:48:12.626 [Lua] [author_id] = 18741013 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = applied (string) 12:48:12.626 [Lua] [2] = approved (string) 12:48:12.626 [Lua] [3] = UI (string) 12:48:12.626 [Lua] [4] = QoL (string) 12:48:12.626 [Lua] [5] = Misc (string) 12:48:12.626 [Lua] [author] = unknown (string) 12:48:12.626 [Lua] [sanctioned] = true (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = (string) 12:48:12.626 [Lua] [num_children] = 1 (number) 12:48:12.626 [Lua] [ugc_status] = 2 (number) 12:48:12.626 [Lua] [description] = (string) 12:48:12.626 [Lua] [last_updated] = (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = false (boolean) 12:48:12.626 [Lua] [name] = My Hero (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [69] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1425249043 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [2] = 1374248490 (string) 12:48:12.626 [Lua] [3] = 1389872347 (string) 12:48:12.626 [Lua] [4] = 1422758813 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 45268594 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = false (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 12:48:12.626 [Lua] [num_children] = 4 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:48:12.626 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = Give Weapon (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [70] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1417461746 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [2] = 1374248490 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 45268594 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = false (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 12:48:12.626 [Lua] [num_children] = 2 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 12:48:12.626 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = false (boolean) 12:48:12.626 [Lua] [name] = Any Weapon (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [71] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1393694530 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [2] = 1374248490 (string) 12:48:12.626 [Lua] [3] = 1389872347 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 45268594 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = false (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 12:48:12.626 [Lua] [num_children] = 3 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:48:12.626 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = Spawn Tweaks (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [72] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1383542440 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 45268594 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = approved (string) 12:48:12.626 [Lua] [2] = UI (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = true (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 12:48:12.626 [Lua] [num_children] = 1 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:48:12.626 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = Weapon Kill Counter (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [73] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1497861728 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 18741013 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = Art (string) 12:48:12.626 [Lua] [2] = Tools (string) 12:48:12.626 [Lua] [3] = Misc (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = false (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 12:48:12.626 [Lua] [num_children] = 1 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 12:48:12.626 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = false (boolean) 12:48:12.626 [Lua] [name] = Photomode (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [74] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 2033320573 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 71964233 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = applied (string) 12:48:12.626 [Lua] [2] = QoL (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = false (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/790885445895892090/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 12:48:12.626 [Lua] [num_children] = 0 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = It's just No Wobble (string) 12:48:12.626 [Lua] [last_updated] = 3/24/2020 3:43:57 AM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = false (boolean) 12:48:12.626 [Lua] [name] = New No Wobble (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [75] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 2088889530 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 150395328 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = false (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004811252611713813/FCD8D33C08E25518E06AE6F60D1731EC5298B231/ (string) 12:48:12.626 [Lua] [num_children] = 0 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = Mod required hostside and clientside. Damage calculation and weapon stats are clientside but damage profiles don't seem to update clientside. This mod buffs most underperforming weapons for Cataclysm and nerfs a few of the overperforming weapons. All of the changes have been playtested by a few people in developing it, but more feedback is needed. Patch Notes for Weapon Rebalance Mod Melee Weapons------------------------------------------------------------------------- Kruber-------------------------------------------------------------------------------------- 1H Sword (Kruber + Sienna) Finesse multiplier(headshot/crit multiplier) increased to ~2 for all attacks, up from 1.4 for light attacks, 1.5 for heavies 1H Mace / 1H Hammer ( Kruber+ Bardin) Light attacks 1 and 2 and push attack now have Tank hit mass multiplier Light attacks 3 & 4 now have the same single target damage profile. Light attack 3 now has 10% bonus crit to compensate for being an uppercut animation. 2H Hammer (Kruber + Bardin) The push attack now has the same damage profile as the heavy attacks. No tank hit mass count Heavy tank attacks now properly puts enemies into stagger level 2 (fixes a bug) 2H Sword (Kruber + Saltzpyre) Move speed charging heavy attacks increased to 60% from 20% Light attack animation speed sped up by approximately 10% Mace + Shield/ Hammer + Shield (Kruber + Bardin) Heavy Chain now begins with shield bash Mace + Sword Lights 1 and 2 now have the same damage profile as 1H Mace Lights 3 and 4 now have the same damage profile as 1H Sword Each weapon in the heavy attack now has the same damage profile as the original Falchion Heavy Heavy attacks and light attacks 3 & 4 now have Linesman hit mass count Halberd Heavy chain order reversed, the first heavy is now the Heavy Stab, and the second heavy is now the Heavy Sweep Intact Attack Chains: Light chain and push-stab chain remains intact Light 1-> Light 2-> Heavy stab, Lights->Heavy stab chain intact New Attack Chains: Light sweep (L1) chains into Heavy sweep (H2)->repeat Heavy stab(H1) chains into light stab(L2) into light overhead(L3)->repeat Heavy stab(H1) chains into light stab(L2)->repeat Light sweep (L1) chains into Heavy sweep (H2)->repeat Heavy sweep (H2) chains into Light sweep (L2) Weapon Changes: Heavy Linesman added to Heavy Sweep (H2)->Armory mod will not reflect the change in heavy attack order Dodge range increased from 0.95(-5%) to 1.0 (0%) Bardin------------------------------------------------------------------------------------- 1H Axe (Bardin + Saltzpyre) Animation pause after Light 3 reduced from 0.42s to 0.3s Light attack animation speed increased by roughly 8% Move speed while performing light attacks increased (from 75% to 85%) Heavy attack charge time reduced from 0.6s to 0.5s Heavy attacks now share a damage profile with 2H Hammer light attacks 2H Axe Heavy attacks now have linesman hit mass count Light attack 3 now has the same damage profile as light attacks 1 and 2 Push attack now has linesman Now has 6 stamina (3 shields), up from 5 stamina (2.5 shields) Axe + Shield Light attacks sped up slightly Charge time required for heavy attacks decreased slightly Dual Axes Finesses multiplier on all attacks increased to ~ 2.0 (up from ~1.5) Warpick Linesman hit mass count added to light attacks Kerillian---------------------------------------------------------------------------------- Elven 1H Sword Light attack Finesse multiplier increased to ~2.0 from ~1.4 Heavy 2 changed to the damage profile of Crowbill Heavy 1 Light 3 armor damage increased by 20% Elven 2H Axe (Glaive) Reverted WoM nerf. Linesman added back to light attacks Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields) Elven Axe Heavy attacks now share a damage profile with 2H Hammer Light Attacks 20% bonus critical strike chance added to push stab Elven Dual Daggers Removed bonus 10% crit from lights 1 and 2 Elven Dual Swords Dual swords light attack damage increased by 25% against infantry. Push-stab armor damage increased by 20% Elven Greatsword Light attack animation speed increased ~10% Elven Spear Push attack, Light 3, & Heavy 1 now all have Linesman hit mass count. Reverted 25% nerf to light stabs that came with WoM, (base damage up to 0.25 from 0.2) Elven Spear + Shield Light 3 changed from a poke into a sweep, added linesman to light 3 Saltzpyre----------------------------------------------------------------------------------- Axe + Falchion Removed heavy linesman and bonus 20% crit from push attack Increased dodge count from 3 to 4 Increased dodge distance from 1.1(10%) to 1.2(20%) Falchion Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields) Heavy attacks 1 & 2 now have the same damage profile as Elf 1H Sword Heavy 1 Light attack 3 now has the same damage profile as Heavy attacks 1 & 2 Flail Lights 1 & 2 now have Tank hit mass count Damage of Heavy attacks increased by 30% Billhook Increased dodge distance to 1.15(15%) from 1.1(10%) Decreased dodge count from 99 to 3 Sienna------------------------------------------------------------------------------------- Dagger (Sienna) Now has 6 dodge count instead of 3 Mace (Sienna) Max dodge count increased to 4 from 3 Heavy 1 now has the same damage profile as 2H Hammer Light attack (23% buff to damage) Animation time of Heavy 1 sped up slightly Range of Heavy 1 increased slightly Damage of Heavies 2 & 3 increased by roughly 30% Range of Heavies 2 & 3 increased slightly Animation speed of Heavies 2 & 3 increased slightly Light attack 1 damage profile changed to Halberd L3 Damage profile (30% buff to infantry damage, 60% buff to armor damage) Range of all light attacks increased slightly Animation speed of all light attacks increased slightly Move speed during all light attacks increased to 80% from 60% Flaming Flail The explosion of Heavy 1 now deals direct explosion damage (bug fix for intended behaviour) Ranged Weapons----------------------------------------------------------------------------- Beam Staff Overcharge generated by shotgun blast reduced significantly (~33%) Weapon switching while charging the weapon is reduced from 0.2s to 0s (matching all other staves) Weapon switch window after a shotgun blast reduced from 0.4s to 0.3s to match the 0.31s animation time of the shotgun blast. Drakefire Pistols Overheat of the shotgun blast reduced ~33% Dodge range buffed from 85% (-15%) to 100% (0%) Empire Longbow Forced zoom delay is now 2s instead of 0.4s (allows full charge without being forced to zoom in) 25% move speed while holding a full charge (increased from 0% previously, 25% is similar to the full charge move speed of bolt staff) Handgun Reload time reduced from 2.0s to 1.5s Max ammo = 16, up from 12 Cleave buffed 50% to match crossbow Repeater Pistol Linesman is now on the bullet spray ( linesman gives shotgun mass reduction on ranged weapons) Additionally the bullet spray has been given 50% additional penetration against Chaos Warriors on crit (now deals 75% superarmor damage relative to armor damage on crit, previously 50%) Swiftbow Increased armor damage by approximately 100% on charged shots Increased monster damage by 30% on charged shots Increased cleave by 100% for quick shots and 100% for charged shots Throwing Axes Increased monster and berserker damage by 30% Volley Crossbow (Saltzpyre) Ammo pool boosted by 50% (from 30 max ammo to 45) Cleave increased by 150% to match crossbow Reload time reduced from 5s to 4s Dodge count increased to 3 from 1 Volley Crossbow (Shade) Cleave increased by 150% to match crossbow Here is a github page with a rationale behind the changes if you are interested: https://rwaonrddosm.github.io/Rebalance/ (string) 12:48:12.626 [Lua] [last_updated] = 5/13/2020 12:54:42 AM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = false (boolean) 12:48:12.626 [Lua] [name] = Weapon Rebalance (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [76] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 2007374303 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 75094395 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = applied (string) 12:48:12.626 [Lua] [2] = UI (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = false (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771742638364035543/867807FA0A1BC301DC29684FA831C83D973A0DED/ (string) 12:48:12.626 [Lua] [num_children] = 1 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = This mod adds a keybind that allows you to quickly toggle the UI on or off. Comes with three modes: -[b][u]Partial[/u][/b] will allow you turn off most of the UI, but keeps some prompts, subtitles and twitch mode votes. Acts exactly like the Act on Instinct mutator. Better suited for normal gameplay. -[b][u]Complete[/u][/b] will turn the UI off completely, best suited for screenshots. -[b][u]Camera[/u][/b] is the same as Complete, but it will also hide the first person arms and weapon. Best suited for taking screenshots of the scenery. NEW: Also has a checkbox you can toggle to tell the mod that you want to keep the outline system turned on even while my mod is hiding the UI. This is my first mod! Please let me know if you find any issues. Special thanks to all these patient, lovely people that helped me make this! raindish Zaphio prop joe SkacikPL Sir Aiedail (string) 12:48:12.626 [Lua] [last_updated] = 3/24/2020 4:43:40 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = Hide UI (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [77] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 2038263753 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 107014304 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = Misc (string) 12:48:12.626 [Lua] [2] = approved (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = true (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1012688131496598813/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 12:48:12.626 [Lua] [num_children] = 1 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = This mod hides hanged corpses. Physics interaction (e.g. blocking arrows) is left intact. (string) 12:48:12.626 [Lua] [last_updated] = 5/13/2020 2:46:13 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = Remove Hanged Corpses (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [78] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1593460250 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 84308322 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = UI (string) 12:48:12.626 [Lua] [2] = QoL (string) 12:48:12.626 [Lua] [3] = approved (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = true (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 12:48:12.626 [Lua] [num_children] = 1 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 12:48:12.626 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = Crosshair Kill Confirmation (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [79] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1623948024 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 65038749 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = Approved (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = true (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string) 12:48:12.626 [Lua] [num_children] = 1 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions. This mod was originally part of the Vermintide Mod Framework. [url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url] The issue / fix is the same for both games. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 12:48:12.626 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = Hi-Def UI Scaling (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [80] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1757271408 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 18741013 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = Approved (string) 12:48:12.626 [Lua] [2] = UI (string) 12:48:12.626 [Lua] [3] = QoL (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = true (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/793110129248359656/994924EF1685494D598996295819BBE301927C73/ (string) 12:48:12.626 [Lua] [num_children] = 1 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = This mod adds a clock as a configurable HUD element. It can be configured in numerous ways such as:[list] [*]Size [*]X/Y position (in screen percentage) [*]Color [*]Opacity [*]Background opacity [*]Format (12/24 hours) [/list] [u]As an added bonus background turns to red on Tuesdays to remind about Steam maintenance day.[/u] (string) 12:48:12.626 [Lua] [last_updated] = 11/15/2019 1:27:57 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = true (boolean) 12:48:12.626 [Lua] [name] = Clock (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [81] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 1501691114 (string) 12:48:12.626 [Lua] [children] = table 12:48:12.626 [Lua] [1] = 1369573612 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 4821406 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [1] = applied (string) 12:48:12.626 [Lua] [2] = QoL (string) 12:48:12.626 [Lua] [3] = Cosmetic (string) 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = false (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011527815315096353/A7EC49B78075B932A2C50AEC95941DF25D772EB6/ (string) 12:48:12.626 [Lua] [num_children] = 1 (number) 12:48:12.626 [Lua] [ugc_status] = 3 (number) 12:48:12.626 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.4.3 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [u]Dwarf Weapon Position[/u] Dwarf weapons can generally be shown on the back, the hip or on the backpack. Some weapons can only be shown on the backpack. [u]Dwarf One-handed Weapon Position[/u] Dwarven one-handed weapons can be shownon the default dwarf weapon position, the hip or the back. [u]Downscale big weapons[/u] Some weapons in the game are very big and can be downscaled with this option. [u]Support for Back to Ubersreik Weapons[/u] As of version 2.2.0 the mod supports the weapons added by Back to Ubersreik. [u]Redesigned System[/u] As of version 2.2.0 the whole system has been redesigned to be more reliable and performace friendlier. Hopefully also gets rid of crashes some people had on weapon equip. [u]Special States Handling[/u] As of version 2.4.0 special states where weapons are hidden are handled by the mod. For example hanging on a ledge, being grabbed by a packmaster, picking up another player. In these special states both weapons are shown on the character. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 12:48:12.626 [Lua] [last_updated] = 4/6/2019 12:53:03 PM (string) 12:48:12.626 [Lua] [installed] = true (boolean) 12:48:12.626 [Lua] [enabled] = false (boolean) 12:48:12.626 [Lua] [name] = Third Person Equipment Beta (string) 12:48:12.626 [Lua] [dependency_error] = (string) 12:48:12.626 [Lua] [82] = table 12:48:12.626 [Lua] [download_pending] = false (boolean) 12:48:12.626 [Lua] [id] = 2134634186 (string) 12:48:12.626 [Lua] [banned] = false (boolean) 12:48:12.626 [Lua] [author_id] = 71964233 (number) 12:48:12.626 [Lua] [tags] = table 12:48:12.626 [Lua] [author] = fetching... (string) 12:48:12.626 [Lua] [sanctioned] = false (boolean) 12:48:12.626 [Lua] [out_of_date] = false (boolean) 12:48:12.626 [Lua] [downloading] = false (boolean) 12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 12:48:12.626 [Lua] [num_children] = 0 (number) 12:48:12.627 [Lua] [ugc_status] = 3 (number) 12:48:12.627 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string) 12:48:12.627 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string) 12:48:12.627 [Lua] [installed] = true (boolean) 12:48:12.627 [Lua] [enabled] = false (boolean) 12:48:12.627 [Lua] [name] = Choose Weather (string) 12:48:12.627 [Lua] [dependency_error] = (string) 12:48:12.627 [Lua] [83] = table 12:48:12.627 [Lua] [download_pending] = false (boolean) 12:48:12.627 [Lua] [id] = 1678844573 (string) 12:48:12.627 [Lua] [banned] = false (boolean) 12:48:12.627 [Lua] [author_id] = 45268594 (number) 12:48:12.627 [Lua] [tags] = table 12:48:12.627 [Lua] [1] = Tools (string) 12:48:12.627 [Lua] [author] = fetching... (string) 12:48:12.627 [Lua] [sanctioned] = false (boolean) 12:48:12.627 [Lua] [out_of_date] = false (boolean) 12:48:12.627 [Lua] [downloading] = false (boolean) 12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289691366/74A69886F42CE10D179ABEFD74610C4F4416AFE5/ (string) 12:48:12.627 [Lua] [num_children] = 0 (number) 12:48:12.627 [Lua] [ugc_status] = 3 (number) 12:48:12.627 [Lua] [description] = Combined these mods so I have less stuff in the launcher: Pause, Killbots, Win/Fail/Restart Level, Reset Ult Also adds some commands for testing: /bot_toggle to spawn bots in inn /invincible_toggle to turn invincible /inn_dmg to take dmg in the inn Sets initial inn difficulty to Legend, for Creature Spawner purposes. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Helpers]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:48:12.627 [Lua] [last_updated] = 8/9/2019 10:56:13 AM (string) 12:48:12.627 [Lua] [installed] = true (boolean) 12:48:12.627 [Lua] [enabled] = false (boolean) 12:48:12.627 [Lua] [name] = Helpers (string) 12:48:12.627 [Lua] [dependency_error] = (string) 12:48:12.627 [Lua] [84] = table 12:48:12.627 [Lua] [download_pending] = false (boolean) 12:48:12.627 [Lua] [id] = 2176605557 (string) 12:48:12.627 [Lua] [banned] = false (boolean) 12:48:12.627 [Lua] [author_id] = 18741013 (number) 12:48:12.627 [Lua] [tags] = table 12:48:12.627 [Lua] [1] = Misc (string) 12:48:12.627 [Lua] [2] = applied (string) 12:48:12.627 [Lua] [author] = fetching... (string) 12:48:12.627 [Lua] [sanctioned] = false (boolean) 12:48:12.627 [Lua] [out_of_date] = false (boolean) 12:48:12.627 [Lua] [downloading] = false (boolean) 12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1473192111205742525/FFBCF7941282F05E1DFE390B7C57896483E73A45/ (string) 12:48:12.627 [Lua] [num_children] = 0 (number) 12:48:12.627 [Lua] [ugc_status] = 3 (number) 12:48:12.627 [Lua] [description] = [h1][b]The Ubersreik Five assembles as a quintet for the first time![/b][/h1] This mod adds Ubersreik 5 as NPCs to the keep. NPCs will be spawned for currently unoccupied character slots meaning that when playing solo there will be 4 NPCs in the keep whilst with full lobby there will be only one NPC. NPC count and characters are dynamically managed as players join/leave the session in keep or change characters. [u]The mod does not affect players without the mod, NPCs and their cosmetics are synced from host to other clients who run the mod. If the host doesn't use the mod, then clients using the mod will not have NPCs in keep hosted by that specific player.[/u] NPC spawn is also triggered specifically after player is fully loaded into the keep as to not extend loading times of the keep itself. [b]With currently existing animations within the game, NPCs cannot move nor look at the players, the "Talk" interaction also deliberately does nothing as per sanction regulations mod cannot affect unmodded players (dialogue system is automatically replicated).[/b] Thanks for [i]Sir Aiedail[/i] and [i]Kaelus Von Sestiaf[/i] for help with testing. (string) 12:48:12.627 [Lua] [last_updated] = 7/31/2020 10:25:33 PM (string) 12:48:12.627 [Lua] [installed] = true (boolean) 12:48:12.627 [Lua] [enabled] = false (boolean) 12:48:12.627 [Lua] [name] = Inhabitants (string) 12:48:12.627 [Lua] [dependency_error] = (string) 12:48:12.627 [Lua] [85] = table 12:48:12.627 [Lua] [download_pending] = false (boolean) 12:48:12.627 [Lua] [id] = 1619024877 (string) 12:48:12.627 [Lua] [children] = table 12:48:12.627 [Lua] [1] = 1369573612 (string) 12:48:12.627 [Lua] [banned] = false (boolean) 12:48:12.627 [Lua] [author_id] = 59593500 (number) 12:48:12.627 [Lua] [tags] = table 12:48:12.627 [Lua] [1] = Game Modes (string) 12:48:12.627 [Lua] [2] = applied (string) 12:48:12.627 [Lua] [author] = fetching... (string) 12:48:12.627 [Lua] [sanctioned] = false (boolean) 12:48:12.627 [Lua] [out_of_date] = false (boolean) 12:48:12.627 [Lua] [downloading] = false (boolean) 12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 12:48:12.627 [Lua] [num_children] = 1 (number) 12:48:12.627 [Lua] [ugc_status] = 3 (number) 12:48:12.627 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 12:48:12.627 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 12:48:12.627 [Lua] [installed] = true (boolean) 12:48:12.627 [Lua] [enabled] = false (boolean) 12:48:12.627 [Lua] [name] = Onslaught (string) 12:48:12.627 [Lua] [dependency_error] = (string) 12:48:12.627 [Lua] [86] = table 12:48:12.627 [Lua] [download_pending] = false (boolean) 12:48:12.627 [Lua] [id] = 1393616748 (string) 12:48:12.627 [Lua] [children] = table 12:48:12.627 [Lua] [1] = 1369573612 (string) 12:48:12.627 [Lua] [banned] = false (boolean) 12:48:12.627 [Lua] [author_id] = 45268594 (number) 12:48:12.627 [Lua] [tags] = table 12:48:12.627 [Lua] [author] = fetching... (string) 12:48:12.627 [Lua] [sanctioned] = false (boolean) 12:48:12.627 [Lua] [out_of_date] = false (boolean) 12:48:12.627 [Lua] [downloading] = false (boolean) 12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 12:48:12.627 [Lua] [num_children] = 1 (number) 12:48:12.627 [Lua] [ugc_status] = 3 (number) 12:48:12.627 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 12:48:12.627 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string) 12:48:12.627 [Lua] [installed] = true (boolean) 12:48:12.627 [Lua] [enabled] = false (boolean) 12:48:12.627 [Lua] [name] = Deed Mutators Selector (string) 12:48:12.627 [Lua] [dependency_error] = (string) 12:48:12.627 [Lua] [87] = table 12:48:12.627 [Lua] [download_pending] = false (boolean) 12:48:12.627 [Lua] [id] = 1747045597 (string) 12:48:12.627 [Lua] [children] = table 12:48:12.627 [Lua] [1] = 1369573612 (string) 12:48:12.627 [Lua] [banned] = false (boolean) 12:48:12.627 [Lua] [author_id] = 18741013 (number) 12:48:12.627 [Lua] [tags] = table 12:48:12.627 [Lua] [1] = Game Modes (string) 12:48:12.627 [Lua] [author] = fetching... (string) 12:48:12.627 [Lua] [sanctioned] = false (boolean) 12:48:12.627 [Lua] [out_of_date] = false (boolean) 12:48:12.627 [Lua] [downloading] = false (boolean) 12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990260013894248/CB597105A0E0C8ABF9DC6DBF1C2B7DCC5BFBB197/ (string) 12:48:12.627 [Lua] [num_children] = 1 (number) 12:48:12.627 [Lua] [ugc_status] = 3 (number) 12:48:12.627 [Lua] [description] = [h1][b]Welcome to the Campaign[/b][/h1] Campaign is a modification that connects together all of the existing Vermintide 2 levels into one long and continuous string of levels [u]with persistent health, ammo, items and cooldowns[/u]. Forcing You to strategize in larger scope than just single level, barely ending one level will mean poor start of the next one. Failure to complete a level will restart it with same parameters as you had on the prior run. [u]Campaign can be played with only the host player running the mod, however to have ammo and cooldown values carry over between levels (and to be able to access inventory at the beginning of each map), clients are required to have the mod installed and enabled as well.[/u] Protip#1: You can bring bombs and potions from the keep to make first level easier! Protip#2: You can access the inventory via its default hotkey at the beginning of each mission. Protip#3: Finishing level with grimoire will clear all of your wounds in the next level and finishing with tome will max out your health. Order of levels is following: [i]Act 1 > Act 2 > Act 3> Skittergate > Shadows over Bogenhafen > Back to Ubersreik > Winds of Magic > Fortunes of War[/i] (Screenshots on this page are in same order) Bear in mind that you can start from any level you want as you normally would. Completion of the entire campaign in one sitting is a feat reserved only for the truest of heroes! [b]The save system:[/b] Mod automatically saves your progress upon each level start. Game can be saved/loaded manually via use of following chat commands: [i]/campaignsave[/i] [i]/campaignload[/i] [u]Save files are only compatible with people who participated in given campaign run.[/u] Save file is named "campaign.sav" and is located at [i]%appdata%\Fatshark\Vermintide 2[/i] Also if you wish to have your progress counted towards full completion of the campaign make sure to load saved game rather than manually starting from your last played map. [B]CREDITS:[/B][list] [*][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505588001]Seeded Mode[/url][/b] by [b][url=https://steamcommunity.com/id/doczaius]Zaphio[/url][/b] for seed dependance code allowing repeatable experience after map restart or save load. [i](Please note that a customized version of this mod is already bundled within the Campaign mod and it is not required to have Seeded Mode installed or enabled during the campaign run)[/i] [/list] (string) 12:48:12.627 [Lua] [last_updated] = 8/28/2019 11:09:10 AM (string) 12:48:12.627 [Lua] [installed] = true (boolean) 12:48:12.627 [Lua] [enabled] = false (boolean) 12:48:12.627 [Lua] [name] = Campaign (string) 12:48:12.627 [Lua] [dependency_error] = (string) 12:48:12.627 [Lua] [88] = table 12:48:12.627 [Lua] [download_pending] = false (boolean) 12:48:12.627 [Lua] [id] = 2230551899 (string) 12:48:12.627 [Lua] [banned] = false (boolean) 12:48:12.627 [Lua] [author_id] = 152839367 (number) 12:48:12.627 [Lua] [tags] = table 12:48:12.627 [Lua] [1] = applied (string) 12:48:12.627 [Lua] [author] = Mr.Chen (string) 12:48:12.627 [Lua] [sanctioned] = false (boolean) 12:48:12.627 [Lua] [out_of_date] = false (boolean) 12:48:12.627 [Lua] [downloading] = false (boolean) 12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1639829986618503633/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 12:48:12.627 [Lua] [num_children] = 0 (number) 12:48:12.627 [Lua] [ugc_status] = 3 (number) 12:48:12.627 [Lua] [description] = Change the distance at which bots start teleporting to the player. The range can be set from 5 to 100. 1 Unit is roughly 2 medpacks long. Default game value is 40. Mod default is 10. (string) 12:48:12.627 [Lua] [last_updated] = 12/12/2020 9:11:21 PM (string) 12:48:12.627 [Lua] [installed] = true (boolean) 12:48:12.627 [Lua] [enabled] = false (boolean) 12:48:12.627 [Lua] [name] = Sticky Bots (string) 12:48:12.627 [Lua] [dependency_error] = (string) 12:48:12.627 [Lua] [89] = table 12:48:12.627 [Lua] [download_pending] = false (boolean) 12:48:12.627 [Lua] [id] = 1835393505 (string) 12:48:12.627 [Lua] [banned] = false (boolean) 12:48:12.627 [Lua] [author_id] = 135496444 (number) 12:48:12.627 [Lua] [tags] = table 12:48:12.627 [Lua] [1] = Game Modes (string) 12:48:12.627 [Lua] [2] = applied (string) 12:48:12.627 [Lua] [author] = fetching... (string) 12:48:12.627 [Lua] [sanctioned] = false (boolean) 12:48:12.627 [Lua] [out_of_date] = false (boolean) 12:48:12.627 [Lua] [downloading] = false (boolean) 12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 12:48:12.627 [Lua] [num_children] = 0 (number) 12:48:12.627 [Lua] [ugc_status] = 3 (number) 12:48:12.627 [Lua] [description] = [list] [*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps. [*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.) [*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.) [/list] To Enable/Disable Deathwish use /deathwish [url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url] I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url]. Thanks Icelator for helping me fix Patch 3.4 crashes. (string) 12:48:12.627 [Lua] [last_updated] = 11/26/2020 1:34:36 AM (string) 12:48:12.627 [Lua] [installed] = true (boolean) 12:48:12.627 [Lua] [enabled] = false (boolean) 12:48:12.627 [Lua] [name] = Cata 3 & Deathwish (string) 12:48:12.627 [Lua] [dependency_error] = (string) 12:48:12.627 [Lua] [90] = table 12:48:12.627 [Lua] [download_pending] = false (boolean) 12:48:12.627 [Lua] [id] = 1391114686 (string) 12:48:12.627 [Lua] [children] = table 12:48:12.627 [Lua] [1] = 1369573612 (string) 12:48:12.627 [Lua] [banned] = false (boolean) 12:48:12.627 [Lua] [author_id] = 65038749 (number) 12:48:12.627 [Lua] [tags] = table 12:48:12.627 [Lua] [1] = denied (string) 12:48:12.627 [Lua] [author] = fetching... (string) 12:48:12.627 [Lua] [sanctioned] = false (boolean) 12:48:12.627 [Lua] [out_of_date] = false (boolean) 12:48:12.627 [Lua] [downloading] = false (boolean) 12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 12:48:12.627 [Lua] [num_children] = 1 (number) 12:48:12.627 [Lua] [ugc_status] = 3 (number) 12:48:12.627 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 12:48:12.627 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 12:48:12.627 [Lua] [installed] = true (boolean) 12:48:12.627 [Lua] [enabled] = true (boolean) 12:48:12.627 [Lua] [name] = Skip Cutscenes (string) 12:48:12.627 [Lua] [dependency_error] = (string) 12:48:12.627 [Lua] [91] = table 12:48:12.627 [Lua] [download_pending] = false (boolean) 12:48:12.627 [Lua] [id] = 2170475262 (string) 12:48:12.627 [Lua] [banned] = false (boolean) 12:48:12.627 [Lua] [author_id] = 73983654 (number) 12:48:12.627 [Lua] [tags] = table 12:48:12.627 [Lua] [author] = fetching... (string) 12:48:12.627 [Lua] [sanctioned] = false (boolean) 12:48:12.627 [Lua] [out_of_date] = false (boolean) 12:48:12.627 [Lua] [downloading] = false (boolean) 12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 12:48:12.627 [Lua] [num_children] = 0 (number) 12:48:12.627 [Lua] [ugc_status] = 3 (number) 12:48:12.627 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386. This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos) Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game). Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale The Beastmen Loader is off by default and can be toggled with /beastmenloader (string) 12:48:12.627 [Lua] [last_updated] = 12/8/2020 12:51:09 AM (string) 12:48:12.627 [Lua] [installed] = true (boolean) 12:48:12.627 [Lua] [enabled] = false (boolean) 12:48:12.627 [Lua] [name] = Beastmen Loader (string) 12:48:12.627 [Lua] [dependency_error] = (string) 12:48:12.627 [Lua] [92] = table 12:48:12.627 [Lua] [download_pending] = false (boolean) 12:48:12.627 [Lua] [id] = 1406006290 (string) 12:48:12.627 [Lua] [children] = table 12:48:12.627 [Lua] [1] = 1369573612 (string) 12:48:12.627 [Lua] [banned] = false (boolean) 12:48:12.627 [Lua] [author_id] = 65038749 (number) 12:48:12.627 [Lua] [tags] = table 12:48:12.627 [Lua] [author] = fetching... (string) 12:48:12.627 [Lua] [sanctioned] = false (boolean) 12:48:12.627 [Lua] [out_of_date] = false (boolean) 12:48:12.627 [Lua] [downloading] = false (boolean) 12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string) 12:48:12.627 [Lua] [num_children] = 1 (number) 12:48:12.627 [Lua] [ugc_status] = 3 (number) 12:48:12.627 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Num+ and Num- to change fov. Use the command again to toggle. (string) 12:48:12.627 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string) 12:48:12.627 [Lua] [installed] = true (boolean) 12:48:12.627 [Lua] [enabled] = true (boolean) 12:48:12.627 [Lua] [name] = Flight (string) 12:48:12.627 [Lua] [dependency_error] = (string) 12:48:12.627 [Lua] 12:48:12.627 [Lua] 12:48:12.627 [Lua] [1384066089] = 10 (number) 12:48:12.627 [Lua] [1582230400] = 29 (number) 12:48:12.627 [Lua] [1391228174] = 34 (number) 12:48:12.627 [Lua] [1516618647] = 6 (number) 12:48:12.627 [Lua] [1498189723] = 4 (number) 12:48:12.627 [Lua] [1569650837] = 2 (number) 12:48:12.627 [Lua] [1402971136] = 16 (number) 12:48:12.627 [Lua] [1431393962] = 40 (number) 12:48:12.627 [Lua] [1495937978] = 25 (number) 12:48:12.627 [Lua] [1623948024] = 28 (number) 12:48:12.627 [Lua] [1487862316] = 0 (number) 12:48:12.627 [Lua] [1502859403] = 31 (number) 12:48:12.627 [Lua] [1498992606] = 5 (number) 12:48:12.627 [Lua] [1464907434] = 36 (number) 12:48:12.627 [Lua] [1384094638] = 13 (number) 12:48:12.627 [Lua] [1387440934] = 18 (number) 12:48:12.627 [Lua] [1445717962] = 32 (number) 12:48:12.627 [Lua] [1467751760] = 37 (number) 12:48:12.627 [Lua] [1459917022] = 8 (number) 12:48:12.627 [Lua] [1388911015] = 19 (number) 12:48:12.627 [Lua] [1467945840] = 3 (number) 12:48:12.627 [Lua] [1395655171] = 22 (number) 12:48:12.627 [Lua] [1421155919] = 11 (number) 12:48:12.627 [Lua] [2038263753] = 26 (number) 12:48:12.627 [Lua] [1383542440] = 24 (number) 12:48:12.627 [Lua] [1383452616] = 12 (number) 12:48:12.627 [Lua] [1455893647] = 33 (number) 12:48:12.627 [Lua] [1757271408] = 30 (number) 12:48:12.627 [Lua] [1369573612] = 35 (number) 12:48:12.627 [Lua] [1504702573] = 39 (number) 12:48:12.627 [Lua] [1479520507] = 15 (number) 12:48:12.627 [Lua] [1402835022] = 17 (number) 12:48:12.627 [Lua] [1448714756] = 9 (number) 12:48:12.627 [Lua] [1395453301] = 20 (number) 12:48:12.627 [Lua] [1393343095] = 7 (number) 12:48:12.627 [Lua] [1593460250] = 27 (number) 12:48:12.627 [Lua] [1374248490] = 14 (number) 12:48:12.627 [Lua] [1497664830] = 1 (number) 12:48:12.627 [Lua] [1397265260] = 21 (number) 12:48:12.627 [Lua] [1389872347] = 23 (number) 12:48:12.627 [Lua] [1460327284] = 38 (number) 12:48:12.627 [Lua] 12:48:12.673 [Lua] 12:48:12.673 [Lua] [1384066089] = 10 (number) 12:48:12.673 [Lua] [1582230400] = 29 (number) 12:48:12.673 [Lua] [1391228174] = 34 (number) 12:48:12.673 [Lua] [1516618647] = 6 (number) 12:48:12.673 [Lua] [1498189723] = 4 (number) 12:48:12.673 [Lua] [1569650837] = 2 (number) 12:48:12.673 [Lua] [1402971136] = 16 (number) 12:48:12.673 [Lua] [1431393962] = 40 (number) 12:48:12.673 [Lua] [1495937978] = 25 (number) 12:48:12.673 [Lua] [1623948024] = 28 (number) 12:48:12.673 [Lua] [1487862316] = 0 (number) 12:48:12.673 [Lua] [1502859403] = 31 (number) 12:48:12.673 [Lua] [1498992606] = 5 (number) 12:48:12.673 [Lua] [1464907434] = 36 (number) 12:48:12.673 [Lua] [1384094638] = 13 (number) 12:48:12.673 [Lua] [1387440934] = 18 (number) 12:48:12.673 [Lua] [1445717962] = 32 (number) 12:48:12.673 [Lua] [1467751760] = 37 (number) 12:48:12.673 [Lua] [1459917022] = 8 (number) 12:48:12.673 [Lua] [1388911015] = 19 (number) 12:48:12.673 [Lua] [1467945840] = 3 (number) 12:48:12.673 [Lua] [1395655171] = 22 (number) 12:48:12.673 [Lua] [1421155919] = 11 (number) 12:48:12.673 [Lua] [2038263753] = 26 (number) 12:48:12.673 [Lua] [1383542440] = 24 (number) 12:48:12.673 [Lua] [1383452616] = 12 (number) 12:48:12.673 [Lua] [1455893647] = 33 (number) 12:48:12.673 [Lua] [1757271408] = 30 (number) 12:48:12.673 [Lua] [1369573612] = 35 (number) 12:48:12.673 [Lua] [1504702573] = 39 (number) 12:48:12.673 [Lua] [1479520507] = 15 (number) 12:48:12.673 [Lua] [1402835022] = 17 (number) 12:48:12.673 [Lua] [1448714756] = 9 (number) 12:48:12.673 [Lua] [1395453301] = 20 (number) 12:48:12.673 [Lua] [1393343095] = 7 (number) 12:48:12.673 [Lua] [1593460250] = 27 (number) 12:48:12.673 [Lua] [1374248490] = 14 (number) 12:48:12.673 [Lua] [1497664830] = 1 (number) 12:48:12.673 [Lua] [1397265260] = 21 (number) 12:48:12.673 [Lua] [1389872347] = 23 (number) 12:48:12.673 [Lua] [1460327284] = 38 (number) 12:48:12.673 [Lua] 12:48:12.673 [Lua] <>modded = true<> 12:48:12.673 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 12:48:12.700 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 12:48:12.709 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 12:48:12.709 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 12:48:12.711 [Lua] <>modded = true<> 12:48:12.711 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 12:48:12.714 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 12:48:12.715 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 12:48:12.715 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 12:48:12.716 [Lua] <>modded = true<> 12:48:12.716 [Lua] <>Mod:1389872347:Simple UI = true<> 12:48:12.717 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 12:48:12.719 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 12:48:12.719 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 12:48:12.719 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 12:48:12.719 [Lua] <>modded = true<> 12:48:12.719 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 12:48:12.745 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 12:48:12.746 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 12:48:12.746 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 12:48:12.747 [Lua] <>modded = true<> 12:48:12.747 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 12:48:12.761 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 12:48:12.762 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 12:48:12.762 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 12:48:12.763 [Lua] <>modded = true<> 12:48:12.763 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 12:48:12.764 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 12:48:12.766 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 12:48:12.766 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 12:48:12.766 [Lua] <>modded = true<> 12:48:12.766 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<> 12:48:12.767 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]` 12:48:12.768 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]` 12:48:12.768 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723] 12:48:12.769 [Lua] <>modded = true<> 12:48:12.769 [Lua] <>Mod:1460327284:BossKillTimer = true<> 12:48:12.786 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 12:48:12.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 12:48:12.787 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 12:48:12.788 [Lua] <>modded = true<> 12:48:12.788 [Lua] <>Mod:1495937978:Host your own game = true<> 12:48:12.809 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 12:48:12.810 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 12:48:12.810 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 12:48:12.811 [Lua] <>modded = true<> 12:48:12.811 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 12:48:12.813 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 12:48:12.813 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 12:48:12.813 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 12:48:12.814 [Lua] <>modded = true<> 12:48:12.814 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 12:48:12.815 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 12:48:12.816 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 12:48:12.816 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 12:48:12.816 [Lua] <>modded = true<> 12:48:12.816 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 12:48:12.832 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 12:48:12.833 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 12:48:12.833 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 12:48:12.834 [Lua] <>modded = true<> 12:48:12.834 [Lua] <>Mod:1455893647:Player List Plus = true<> 12:48:12.854 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 12:48:12.856 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 12:48:12.856 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 12:48:12.857 [Lua] <>modded = true<> 12:48:12.857 [Lua] <>Mod:1459917022:Parry Indicator = true<> 12:48:12.858 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 12:48:12.859 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 12:48:12.859 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 12:48:12.860 [Lua] <>modded = true<> 12:48:12.860 [Lua] <>Mod:1448714756:No Wobble = true<> 12:48:12.874 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 12:48:12.875 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 12:48:12.875 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 12:48:12.876 [Lua] <>modded = true<> 12:48:12.876 [Lua] <>Mod:1445717962:Loadout Manager = true<> 12:48:12.894 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 12:48:12.896 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 12:48:12.896 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 12:48:12.896 [Lua] <>modded = true<> 12:48:12.896 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 12:48:12.898 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 12:48:12.899 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 12:48:12.899 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 12:48:12.900 [Lua] <>modded = true<> 12:48:12.900 [Lua] <>Mod:1464907434:Armory = true<> 12:48:12.929 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 12:48:12.930 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 12:48:12.930 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 12:48:12.932 [Lua] <>modded = true<> 12:48:12.932 [Lua] <>Mod:1402971136:Needii = true<> 12:48:12.934 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 12:48:12.935 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 12:48:12.935 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 12:48:12.935 [Lua] <>modded = true<> 12:48:12.935 [Lua] <>Mod:1431393962:Vermitannica = true<> 12:48:12.965 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 12:48:12.969 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 12:48:12.969 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 12:48:12.971 [Lua] <>modded = true<> 12:48:12.971 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 12:48:12.972 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 12:48:12.973 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 12:48:12.973 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 12:48:12.975 [Lua] <>modded = true<> 12:48:12.975 [Lua] <>Mod:1388911015:Chat Block = true<> 12:48:12.977 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 12:48:12.978 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 12:48:12.978 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 12:48:12.979 [Lua] <>modded = true<> 12:48:12.979 [Lua] <>Mod:1395453301:Skip Intro = true<> 12:48:13.007 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 12:48:13.009 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 12:48:13.009 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 12:48:13.009 [Lua] <>modded = true<> 12:48:13.009 [Lua] <>Mod:1397265260:Numeric UI = true<> 12:48:13.011 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 12:48:13.012 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 12:48:13.012 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 12:48:13.013 [Lua] <>modded = true<> 12:48:13.013 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 12:48:13.014 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 12:48:13.015 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 12:48:13.015 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 12:48:13.016 [Lua] <>modded = true<> 12:48:13.016 [Lua] <>Mod:1391228174:UI Improvements = true<> 12:48:13.040 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 12:48:13.040 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 12:48:13.041 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 12:48:13.053 [Lua] <>modded = true<> 12:48:13.053 [Lua] <>Mod:1467751760:UI Tweaks = true<> 12:48:13.073 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 12:48:13.075 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 12:48:13.075 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 12:48:13.081 [Lua] <>modded = true<> 12:48:13.081 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 12:48:13.104 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 12:48:13.105 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 12:48:13.105 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 12:48:13.106 [Lua] <>modded = true<> 12:48:13.106 [Lua] <>Mod:1421155919:Mission timer = true<> 12:48:13.112 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 12:48:13.113 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 12:48:13.113 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 12:48:13.122 [Lua] <>modded = true<> 12:48:13.123 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 12:48:13.145 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 12:48:13.145 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 12:48:13.145 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 12:48:13.147 [Lua] <>modded = true<> 12:48:13.147 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 12:48:13.148 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 12:48:13.149 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 12:48:13.149 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 12:48:13.149 [Lua] <>modded = true<> 12:48:13.149 [Lua] <>Mod:2038263753:Remove Hanged Corpses = true<> 12:48:13.208 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[472a77b63d7775a0]` 12:48:13.209 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[472a77b63d7775a0].#ID[3fcdd69156a46417]` 12:48:13.209 [Lua] Init VMF mod 'remove_hanging_corpses' [workshop_name: 'Remove Hanged Corpses', workshop_id: 2038263753] 12:48:13.209 [Lua] <>modded = true<> 12:48:13.210 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 12:48:13.224 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 12:48:13.227 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 12:48:13.227 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 12:48:13.227 [Lua] <>modded = true<> 12:48:13.227 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<> 12:48:13.243 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024] 12:48:13.244 [Lua] <>modded = true<> 12:48:13.244 [Lua] <>Mod:1757271408:Clock = true<> 12:48:13.257 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b7ca8323b08ef1c9]` 12:48:13.258 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b7ca8323b08ef1c9].#ID[3fcdd69156a46417]` 12:48:13.258 [Lua] Init VMF mod 'Clock' [workshop_name: 'Clock', workshop_id: 1757271408] 12:48:13.258 [Lua] Error: scripts/mods/Clock/Clock.lua:75: attempt to index field 'debug_text' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Clock/Clock.lua:75:in function [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:113: in function mod_disabled_event [7] @scripts/mods/vmf/modules/core/toggling.lua:18: in function set_mod_state [8] @scripts/mods/vmf/modules/core/toggling.lua:45: in function initialize_mod_state [9] @scripts/mods/vmf/modules/vmf_mod_manager.lua:128: in function new_mod [10] return { run = function() fassert(rawget(_G, "new_mod"), "Clock must be lower than Vermintide Mod Framework in your launcher's load order.") new_mod("Clock", { mod_script = "scripts/mods/Clock/Clock", mod_data = "scripts/mods/Clock/Clock_data", mod_localization = "scripts/mods/Clock/Clock_localization" }) end, packages = { "resource_packages/Clock/Clock" } } :5: in function run [11] @scripts/managers/mod/mod_manager.lua:117: in function update [12] @scripts/boot.lua:413: in function booting_update [13] @scripts/boot.lua:607:in function [1] error_message = "scripts/mods/Clock/Clock.lua:75: attempt to index field \'debug_text\' (a nil value)" [2] is_first_call = true [4] mod = table: 0000000002911130; error_prefix_data = "(event) on_disabled"; func = [function] [5] mod = table: 0000000002911130; event_name = "on_disabled"; event = [function] [6] mod = table: 0000000002911130; initial_call = true; event_name = "on_disabled" [7] mod = table: 0000000002911130; is_enabled = false; initial_call = true [8] mod = table: 0000000002911130; state = false [9] mod_name = "Clock"; mod_resources = table: 0000000002910EC0; mod = table: 0000000002911130 [11] self = table: 00000000129171A0; dt = 0.00057583762099966407; print_cache = table: 0000000012917200; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 00000000025D4DA0; next_index = 2; mod_data = table: 0000000002910A10; on_loaded_func = nil [12] self = table: 0000000000097100; dt = 0.00057583762099966407; old_time = 16.7958608706831; has_loaded_packages = true [13] dt = 0.00057583762099966407 [11] _ui_time = 0.013947677682153881; _mod_load_index = 80; _settings = table: 0000000012917240; _reload_data = table: 00000000129172B0; _state = "loading"; _mods = table: 00000000129171D0; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _print_cache = table: 0000000012917200; _num_mods = 92; _network_callbacks = table: 0000000012917360; [12] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; viewport = [Viewport]; startup_timer = 16.7964367083041; gui = [Gui]; shading_env = [ShadingEnvironment]; world = [World]; 12:48:13.259 [Lua] <>project = vermintide 2<> 12:48:13.259 [Lua] <>build = release<> 12:48:13.259 [Lua] <>platform = win32<> 12:48:13.259 [Lua] <>dedicated_server = false<> 12:48:13.259 [Lua] <>title_id = 5107<> 12:48:13.259 [Lua] <>content_revision = 17502<> 12:48:13.259 [Lua] <>engine_revision = 72af77cbc050<> 12:48:13.259 [Lua] <>release_version = 4.0.0<> 12:48:13.259 [Lua] <>rendering_backend = dx11<> 12:48:13.259 [Lua] <>teamcity_build_id = 79856<> 12:48:13.259 [Lua] <>steam_id = 110000102b19409<> 12:48:13.259 [Lua] <>steam_profile_name = Lewd Komi-san<> 12:48:13.259 [Lua] <>machine_id = f04121b9-6db6-432c-9277-605670af1c9e<> 12:48:13.282 [Lua] [Boot] Application build: release 12:48:13.282 [Lua] [Boot] Content revision: 17502 12:48:13.282 [Lua] [Boot] Engine revision: 72af77cbc050 12:48:13.282 [Lua] [Boot] Release version: 4.0.0 12:48:13.282 [Lua] [Boot] User ID: 110000102b19409 Lewd Komi-san 12:48:13.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `mute_all` for object id: 0, name: `unknown` 12:48:13.290 [Lua] initializing mechanism to: adventure 12:48:13.290 [Lua] Game:setup() total time: 0.0080000000000027 12:48:13.290 [Lua] handle rev info: 0 12:48:13.290 [Lua] handle gfx quality: 0 12:48:13.290 [Lua] default settings: 0 12:48:13.290 [Lua] user settings: 0 12:48:13.290 [Lua] set frame times: 0 12:48:13.290 [Lua] init random: 0 12:48:13.290 [Lua] managers: 0.0070000000000014495 12:48:13.290 [Lua] 12:48:13.290 [Lua] unaccounted: 0.0010000000000012221 12:48:13.290 [Lua] [Boot] use baked enemy meshes: false 12:48:13.290 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 12:48:13.290 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 12:48:13.290 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 12:48:13.290 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 12:48:13.290 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 12:48:13.290 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 12:48:13.290 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 12:48:13.340 [Lua] [Testify] Ready! 12:48:13.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 12:48:13.926 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 12:48:13.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 12:48:15.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 12:48:15.165 [Lua] [PackageManager] Force_load: resource_packages/title_screen 12:48:15.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 12:48:15.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 12:48:15.349 [Lua] [PackageManager] Force_load: resource_packages/menu 12:48:15.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 12:48:15.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 12:48:15.582 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 12:48:15.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 12:48:16.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 12:48:16.854 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 12:48:16.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 12:48:17.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 12:48:17.137 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 12:48:17.138 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 12:48:17.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 12:48:17.906 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 12:48:17.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 12:48:19.144 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 12:48:19.145 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 12:48:19.145 [Lua] [Gamestate] Enter StateTitleScreen 12:48:19.146 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 12:48:19.146 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 12:48:19.146 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 12:48:19.146 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 12:48:19.146 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 12:48:19.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 12:48:19.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 12:48:19.161 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 12:48:19.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 12:48:19.162 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 12:48:19.162 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 12:48:19.162 [Save] Loading `save_data` 12:48:19.163 [Save] Load done 12:48:19.178 [Lua] [BackendManagerPlayFab] Backend Enabled 12:48:21.095 [Lua] <>playfab_id = 48EB3E4AA729FC14<> 12:48:21.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 12:48:21.139 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 12:48:21.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 12:48:22.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 12:48:22.618 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 12:48:22.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 12:48:23.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 12:48:23.813 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 12:48:23.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:48:24.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:48:24.572 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:48:24.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 12:48:25.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 12:48:25.314 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 12:48:25.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 12:48:25.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 12:48:25.774 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 12:48:25.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 12:48:26.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 12:48:26.279 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 12:48:26.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 12:48:26.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 12:48:26.897 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 12:48:26.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 12:48:27.608 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01 12:48:27.609 [Lua] steam item server: requesting user inventory 12:48:27.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 12:48:27.669 [Lua] [PackageManager] Force_load: resource_packages/inventory 12:48:27.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 12:48:28.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 12:48:28.165 [Lua] [PackageManager] Force_load: resource_packages/careers 12:48:28.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 12:48:28.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 12:48:28.215 [Lua] [PackageManager] Force_load: resource_packages/decals 12:48:28.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 12:48:28.451 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 12:48:28.451 [Lua] ISI-> GET_ALL_ITEMS! 12:48:28.451 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 12:48:28.451 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 12:48:28.451 [Lua] 12:48:28.451 [Lua] 12:48:28.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 12:48:28.703 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 12:48:28.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 12:48:28.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 12:48:28.703 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 12:48:28.703 [Lua] [SteamManager] request_item_prices 12:48:28.705 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 12:48:28.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 12:48:28.753 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 12:48:28.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 12:48:29.230 [Lua] Player statistics loaded! 12:48:29.395 [Lua] [SteamManager] on_price_result 1 RUB 12:48:29.395 [Lua] _refresh_steam_item_prices_cb 12:48:29.495 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 12:48:29.512 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 12:48:29.753 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 12:48:29.767 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 12:48:29.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 12:48:30.140 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 12:48:30.156 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 12:48:30.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 12:48:30.308 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 12:48:30.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 12:48:30.444 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 12:48:30.444 [Lua] [UnlockManager] All unlocks ready 12:48:30.460 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 12:48:31.487 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 12:48:31.487 [Lua] [Managers] Destroying manager group: 12:48:31.487 [Lua] [Gamestate] Enter state StateLoading 12:48:31.489 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 12:48:31.489 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 12:48:31.489 [Lua] [LobbyManager] Setting up network options 12:48:31.489 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 12:48:31.489 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 12:48:31.489 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 12:48:31.489 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 12:48:31.489 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 12:48:31.489 [Lua] LobbyManager:setup_network_options server_port: 27015 12:48:31.489 [Lua] state_loading_restart_network JOIN VIA STEAM 0 12:48:31.495 [Lua] registering RPCs 12:48:31.495 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 12:48:31.495 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 12:48:31.496 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:48:31.496 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 12:48:31.496 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:48:31.496 [Lua] [LevelTransitionHandler] load_level inn_level 0 12:48:31.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 12:48:31.496 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 12:48:31.496 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 12:48:31.496 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 12:48:31.496 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 12:48:31.496 [SteamVoip] Creating room 25800bef5307c882 12:48:31.496 [SteamVoip] Joining room 25800bef5307c882 12:48:31.497 [EAC] EAC server 110000102b19409 is initializing 12:48:31.505 [EAC] Server is also client 110000102b19409 12:48:31.505 [EACServer] [15:48:31:505][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF638068FE0 LogLevel: Info. 12:48:31.505 [Lua] ### Created peer state machine for 110000102b19409 12:48:31.505 [Lua] [PeerSM] 110000102b19409 :: on_enter Connecting 12:48:31.505 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 12:48:31.506 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:48:31.506 warning: [Application] Application.update_render_world is deprecated. 12:48:31.508 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:48:31.508 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:48:31.508 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 12:48:31.508 [Lua] Set lobby begin: 12:48:31.508 [Lua] Set lobby end. 12:48:32.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 12:48:32.483 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 12:48:32.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 12:48:32.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:48:32.582 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:48:32.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 12:48:34.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 12:48:34.963 [Lua] [PackageManager] Force_load: resource_packages/ingame 12:48:34.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 12:48:36.765 [Window] Window => active 12:48:36.773 [Window] Window => active 12:48:37.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 12:48:37.147 [Lua] [PackageManager] Force_load: resource_packages/pickups 12:48:37.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 12:48:37.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 12:48:37.518 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 12:48:37.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 12:48:37.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 12:48:37.618 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 12:48:37.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 12:48:37.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 12:48:37.719 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 12:48:37.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:48:37.720 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "4" and join party "nil" 12:48:37.720 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "4" and join party "nil" 12:48:37.720 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "4" and join party "nil" 12:48:37.720 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "4" and join party "nil" 12:48:37.720 [Lua] [LobbyHost] Changed state from 0 to joined 12:48:37.720 [Lua] [PartyManager] Leader is set to 110000102b19409 12:48:37.720 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b19409 my_peer_id:110000102b19409 12:48:37.720 [Lua] [ChatManager] Registering channel 1 12:48:37.720 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 12:48:37.720 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 12:48:37.720 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409) 12:48:37.737 [Window] Window => inactive 12:48:37.862 [Lua] player (110000102b19409,1) was put into party 0 12:48:37.862 [Lua] [PeerSM] 110000102b19409 :: on_exit Connecting 12:48:37.862 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 12:48:37.862 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 inn_level 0 12:48:37.862 warning: [Lua] Following data will be uploaded to Crashify: <> 12:48:37.863 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000102b19409 "Lewd Komi-san" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000102b19409 \"Lewd Komi-san\"" [2] self = table: 0000000000777920; previous_state = Connecting; party = table: 00000000007BA2B0; mechanism_manager = table: 0000000000137B80; network_transmit = table: 0000000000E1D390; peer_id = "110000102b19409"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 515187; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000016ED60 [3] _ = table: 0000000000777920; new_state = Loading; old_state = Connecting [4] self = table: 00000000007779C0; dt = 0.016955099999904633; state_data = table: 0000000000777920; new_state = Loading [5] self = table: 0000000003705F60; dt = 0.016955099999904633; peer_state_machines = table: 00000000037053B0; joined_peers = table: 0000000001536B50; game_session = nil; peer_id = "110000102b19409"; peer_state_machine = table: 00000000007779C0 [6] self = table: 0000000000444080; dt = 0.016955099999904633 [7] self = table: 0000000000444080; dt = 0.016955099999904633; t = 24.468747556209564 [8] self = table: 0000000010ED41B0; dt = 0.016955099999904633; t = 24.468747556209564 [9] self = table: 0000000000097100; real_world_dt = 0.016955099999904633; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016955099999904633; t = 24.468747556209564 [10] dt = 0.016955099999904633 [2] server = table: 0000000003705F60; wanted_career_index = 1; resend_post_game_timer = 1.7965617850422859; game_started = false; num_players = 1; wanted_profile_index = 4; resend_timer = 1.7965617850422859; peer_id = "110000102b19409"; [4] current_state = Loading; function_memoize = table: 0000000000777990; state_data = table: 0000000000777920; [5] server_peer_id = "110000102b19409"; kicked_peers_disconnect_timer = table: 0000000003705420; my_peer_id = "110000102b19409"; peers_added_to_gamesession = table: 00000000037053F0; _joined_peers = table: 0000000001536B50; voip = table: 0000000010718A50; environment_variation_id = 0; level_transition_handler = table: 00000000011518A0; _connections = table: 0000000001536B20; lobby_host = table: 00000000010CB2D0; level_key = "inn_level"; slot_allocator = table: 0000000010526550; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001D4340; wanted_career_index = 1; _reserved_slots = table: 00000000018A2B50; wanted_profile_index = 4; _connected_peers = table: 0000000001536B80; player_manager = table: 00000000009C7830; _profile_requester = table: 00000000107189F0; network_transmit = table: 0000000000E1D390; peers_completed_game_object_sync = table: 00000000000D51A0; peer_state_machines = table: 00000000037053B0; network_event_delegate = table: 000000000365CE10; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000000E1D390; _input_manager = table: 00000000035D02A0; _machine = table: 0000000002D11370; _network_event_delegate = table: 000000000365CE10; _registered_rpcs = true; _wanted_state = table: 00000000103E6110; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006F8320; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000003705F60; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000011518A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001D4340; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000010CB2D0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000000E1D390; _input_manager = table: 00000000035D02A0; _machine = table: 0000000002D11370; _network_event_delegate = table: 000000000365CE10; _registered_rpcs = true; _wanted_state = table: 00000000103E6110; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006F8320; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000003705F60; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000011518A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001D4340; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000010CB2D0; [8] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000444080; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010ED41B0; startup_timer = 16.7970131150214; has_booted = true; loading_context = table: 00000000110789E0; <> 12:48:37.863 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000777920; previous_state = Connecting; party = table: 00000000007BA2B0; mechanism_manager = table: 0000000000137B80; network_transmit = table: 0000000000E1D390; peer_id = "110000102b19409"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 515187; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000016ED60 [3] _ = table: 0000000000777920; new_state = Loading; old_state = Connecting [4] self = table: 00000000007779C0; dt = 0.016955099999904633; state_data = table: 0000000000777920; new_state = Loading [5] self = table: 0000000003705F60; dt = 0.016955099999904633; peer_state_machines = table: 00000000037053B0; joined_peers = table: 0000000001536B50; game_session = nil; peer_id = "110000102b19409"; peer_state_machine = table: 00000000007779C0 [6] self = table: 0000000000444080; dt = 0.016955099999904633 [7] self = table: 0000000000444080; dt = 0.016955099999904633; t = 24.468747556209564 [8] self = table: 0000000010ED41B0; dt = 0.016955099999904633; t = 24.468747556209564 [9] self = table: 0000000000097100; real_world_dt = 0.016955099999904633; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016955099999904633; t = 24.468747556209564 [10] dt = 0.016955099999904633 [2] server = table: 0000000003705F60; wanted_career_index = 1; resend_post_game_timer = 1.7965617850422859; game_started = false; num_players = 1; wanted_profile_index = 4; resend_timer = 1.7965617850422859; peer_id = "110000102b19409"; [4] current_state = Loading; function_memoize = table: 0000000000777990; state_data = table: 0000000000777920; [5] server_peer_id = "110000102b19409"; kicked_peers_disconnect_timer = table: 0000000003705420; my_peer_id = "110000102b19409"; peers_added_to_gamesession = table: 00000000037053F0; _joined_peers = table: 0000000001536B50; voip = table: 0000000010718A50; environment_variation_id = 0; level_transition_handler = table: 00000000011518A0; _connections = table: 0000000001536B20; lobby_host = table: 00000000010CB2D0; level_key = "inn_level"; slot_allocator = table: 0000000010526550; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001D4340; wanted_career_index = 1; _reserved_slots = table: 00000000018A2B50; wanted_profile_index = 4; _connected_peers = table: 0000000001536B80; player_manager = table: 00000000009C7830; _profile_requester = table: 00000000107189F0; network_transmit = table: 0000000000E1D390; peers_completed_game_object_sync = table: 00000000000D51A0; peer_state_machines = table: 00000000037053B0; network_event_delegate = table: 000000000365CE10; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000000E1D390; _input_manager = table: 00000000035D02A0; _machine = table: 0000000002D11370; _network_event_delegate = table: 000000000365CE10; _registered_rpcs = true; _wanted_state = table: 00000000103E6110; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006F8320; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000003705F60; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000011518A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001D4340; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000010CB2D0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000000E1D390; _input_manager = table: 00000000035D02A0; _machine = table: 0000000002D11370; _network_event_delegate = table: 000000000365CE10; _registered_rpcs = true; _wanted_state = table: 00000000103E6110; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006F8320; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000003705F60; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000011518A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001D4340; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000010CB2D0; [8] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000444080; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010ED41B0; startup_timer = 16.7970131150214; has_booted = true; loading_context = table: 00000000110789E0; <> <> 12:48:37.863 [Lua] [NetworkServer] Changing num_players from nil to 1 12:48:37.863 [Lua] Players: 1 12:48:37.863 [Lua] Set lobby begin: 12:48:37.863 [Lua] Lobby data num_players = 1 12:48:37.863 [Lua] Lobby data level_key = inn_level 12:48:37.863 [Lua] Lobby data game_mode = 3 12:48:37.863 [Lua] Lobby data matchmaking = false 12:48:37.863 [Lua] Set lobby end. 12:48:37.864 [Lua] [StateLoading] got rpc_load_level 50 inn_level 12:48:38.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:48:38.537 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:48:38.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:48:38.655 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:48:38.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:48:38.689 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:48:38.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:48:50.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:48:50.415 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:48:50.430 [Lua] [LevelTransitionHandler] Level load completed! 12:48:50.430 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 515187 - use_random_directors: true - overriden_conflict: nil 12:48:50.433 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:48:50.433 [Lua] checking dlc's against conflict directors 12:48:50.433 [Lua] number of factions to include 1 12:48:50.433 [Lua] Updated list weights for random: 12:48:50.433 [Lua] skaven, 0.42 (0.00-0.42) 12:48:50.433 [Lua] chaos, 0.42 (0.42-0.83) 12:48:50.433 [Lua] beastmen, 0.17 (0.83-1.00) 12:48:50.433 [Lua] Rolled random faction: 0.67923003435134888 chaos 12:48:50.433 [Lua] number of factions added 1 12:48:50.433 [Lua] --- --- --- 12:48:50.433 [Lua] Starting... difficulty 'normal' 12:48:50.433 [Lua] These are the starting conflict directors: 12:48:50.433 [Lua] inn_level 12:48:50.433 [Lua] --- --- --- 12:48:50.433 [Lua] 12:48:50.433 [Lua] DONE! Found the following directors: 12:48:50.433 [Lua] (free: 35), Master hash is: 12:48:50.433 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:48:50.433 [Lua] load_startup_enemy_packages: -------------- 12:48:50.433 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:48:50.433 [Lua] critter_rat 12:48:50.447 [Lua] ### Sending rpc_level_loaded 12:48:50.447 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 50 12:48:50.447 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 12:48:50.463 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 12:48:50.463 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 12:48:50.463 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409 12:48:50.464 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409 12:48:50.481 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 12:48:50.481 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 12:48:50.481 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 12:48:50.482 [Lua] ### Sending rpc_level_loaded 12:48:50.482 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 50 12:48:51.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:48:51.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:48:51.122 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 12:48:51.122 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:48:51.122 [Lua] Starting async level spawning of levels/inn/world 12:48:51.122 [Umbra] Init version: 3.4.15 :: 16 threads 12:48:51.311 [Lua] Async level spawning done 12:48:51.311 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:48:52.304 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:48:52.304 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:48:52.305 [Lua] Set lobby begin: 12:48:52.305 [Lua] Lobby data host = 110000102b19409 12:48:52.305 [Lua] Lobby data level_key = inn_level 12:48:52.305 [Lua] Lobby data game_mode = 3 12:48:52.305 [Lua] Lobby data country_code = RU 12:48:52.305 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:48:52.305 [Lua] Lobby data num_players = 1 12:48:52.305 [Lua] Lobby data matchmaking = false 12:48:52.305 [Lua] Set lobby end. 12:48:52.305 [Lua] [Managers] Destroying manager group: 12:48:52.306 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:48:52.306 [Lua] [Gamestate] Enter StateIngame HOST 12:48:52.306 [Lua] [Managers] Calling function on all managers: 12:48:52.306 [Lua] <>level = inn_level<> 12:48:52.306 [Lua] Set lobby begin: 12:48:52.306 [Lua] Lobby data host = 110000102b19409 12:48:52.306 [Lua] Lobby data level_key = inn_level 12:48:52.306 [Lua] Lobby data game_mode = 3 12:48:52.306 [Lua] Lobby data selected_level_key = inn_level 12:48:52.306 [Lua] Lobby data country_code = RU 12:48:52.307 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:48:52.307 [Lua] Lobby data num_players = 1 12:48:52.307 [Lua] Lobby data matchmaking = false 12:48:52.307 [Lua] Set lobby end. 12:48:52.307 [Lua] [StateIngame] Server ingame 12:48:52.310 [Lua] Set lobby begin: 12:48:52.310 [Lua] Lobby data level_key = inn_level 12:48:52.310 [Lua] Lobby data selected_level_key = inn_level 12:48:52.310 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:48:52.310 [Lua] Lobby data matchmaking = false 12:48:52.310 [Lua] Lobby data host = 110000102b19409 12:48:52.310 [Lua] Lobby data country_code = RU 12:48:52.310 [Lua] Lobby data game_mode = 3 12:48:52.311 [Lua] Lobby data difficulty_tweak = 0 12:48:52.311 [Lua] Lobby data difficulty = normal 12:48:52.311 [Lua] Lobby data num_players = 1 12:48:52.311 [Lua] Set lobby end. 12:48:52.311 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 12:48:52.311 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 12:48:52.311 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:48:52.311 [Lua] [Matchmaking] initializing 12:48:52.311 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am server 12:48:52.311 [Lua] [Matchmaking] register rpcs 12:48:52.311 [Lua] GameNetworkManager:init... creating game session 12:48:52.311 [Lua] Host GameSession.make_game_session_host with session: 12:48:52.311 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:48:52.311 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 12:48:52.311 [Lua] [GameNetworkManager] self.is_server = true 12:48:52.311 [Network] Setting artificial MTU limit to 576 12:48:52.311 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 12:48:52.318 [Lua] Switching ConflictSettings: to: inn_level 12:48:52.318 [Lua] pacing=disabled 12:48:52.318 [Lua] roaming=nil 12:48:52.318 [Lua] disabled=false 12:48:52.318 [Lua] pack_spawning=disabled 12:48:52.318 [Lua] contained_breeds=nil 12:48:52.318 [Lua] boss=disabled 12:48:52.318 [Lua] horde=disabled 12:48:52.318 [Lua] specials=disabled 12:48:52.318 [Lua] name=inn_level 12:48:52.318 [Lua] intensity=disabled 12:48:52.318 [Lua] --- 12:48:52.318 [Lua] [LevelAnalysis] set_random_seed( 515187) 12:48:52.323 [Lua] [AIInterestPointSystem] Level Seed: 515187 12:48:52.323 [Lua] 12:48:52.323 [Lua] [entity_system_bag] = table 12:48:52.323 [Lua] [entity_system_bag] = metatable 12:48:52.323 [Lua] [startup_data] = table 12:48:52.323 [Lua] [entity_manager] = table 12:48:52.323 [Lua] [entity_manager] = metatable 12:48:52.323 [Lua] [unit_spawner] = table 12:48:52.323 [Lua] [unit_spawner] = metatable 12:48:52.323 [Lua] [unit_storage] = table 12:48:52.323 [Lua] [unit_storage] = metatable 12:48:52.323 [Lua] [dice_keeper] = table 12:48:52.323 [Lua] [dice_keeper] = metatable 12:48:52.323 [Lua] [is_server] = true (boolean) 12:48:52.323 [Lua] [world] = [World] 12:48:52.323 [Lua] [system_api] = table 12:48:52.323 [Lua] [entity_system] = table 12:48:52.323 [Lua] [entity_system] = metatable 12:48:52.323 [Lua] [network_lobby] = table 12:48:52.323 [Lua] [network_lobby] = metatable 12:48:52.323 [Lua] [profile_synchronizer] = table 12:48:52.323 [Lua] [profile_synchronizer] = metatable 12:48:52.323 [Lua] [level_transition_handler] = table 12:48:52.323 [Lua] [level_transition_handler] = metatable 12:48:52.323 [Lua] [num_local_human_players] = 1 (number) 12:48:52.323 [Lua] [statistics_db] = table 12:48:52.323 [Lua] [statistics_db] = metatable 12:48:52.323 [Lua] [network_server] = table 12:48:52.323 [Lua] [network_server] = metatable 12:48:52.323 [Lua] [input_manager] = table 12:48:52.323 [Lua] [input_manager] = metatable 12:48:52.323 [Lua] [network_clock] = table 12:48:52.323 [Lua] [network_clock] = metatable 12:48:52.323 [Lua] [network_transmit] = table 12:48:52.323 [Lua] [network_transmit] = metatable 12:48:52.323 [Lua] [free_flight_manager] = table 12:48:52.323 [Lua] [free_flight_manager] = metatable 12:48:52.323 [Lua] [network_manager] = table 12:48:52.323 [Lua] [network_manager] = metatable 12:48:52.323 [Lua] [network_event_delegate] = table 12:48:52.323 [Lua] [network_event_delegate] = metatable 12:48:52.323 [Lua] 12:48:52.323 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:48:52.323 [Lua] ignoring extension VersusInteractObjectiveExtension 12:48:52.323 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:48:52.323 [Lua] ignoring extension VersusSocketObjectiveExtension 12:48:52.323 [Lua] ignoring extension VersusTargetObjectiveExtension 12:48:52.323 [Lua] ignoring extension VersusMissionObjectiveExtension 12:48:52.324 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:48:52.325 [Lua] [AchievementManager] Achievements using the steam platform 12:48:52.375 [Lua] [StateIngame] Level seed: 515187 12:48:52.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read, 12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 12:48:52.382 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:48:52.382 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:48:52.382 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1, async-read, 12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read, 12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1, async-read, 12:48:52.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3, async-read, 12:48:52.386 [Lua] [LevelAnalysis] set_random_seed( 515187) 12:48:52.390 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 12:48:52.390 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 12:48:52.390 [Lua] [IngameUI] init 12:48:52.402 [SteamVoipClient] select_out(110000102b19409, off) 12:48:52.405 [Lua] cb_razer_chroma_setup 12:48:52.445 [Lua] completed 12:48:52.445 [Lua] completed 12:48:52.445 [Lua] completed 12:48:52.446 [Lua] completed 12:48:52.457 [Lua] completed 12:48:52.458 [Lua] completed 12:48:52.459 [Lua] [Matchmaking] Cancelling matchmaking 12:48:52.459 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:48:52.459 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:48:52.459 [Lua] Set lobby begin: 12:48:52.459 [Lua] Lobby data level_key = inn_level 12:48:52.459 [Lua] Lobby data power_level = 0 12:48:52.459 [Lua] Lobby data selected_level_key = inn_level 12:48:52.459 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:48:52.459 [Lua] Lobby data matchmaking = false 12:48:52.459 [Lua] Lobby data host = 110000102b19409 12:48:52.460 [Lua] Lobby data country_code = RU 12:48:52.460 [Lua] Lobby data game_mode = 3 12:48:52.460 [Lua] Lobby data difficulty_tweak = 0 12:48:52.460 [Lua] Lobby data difficulty = normal 12:48:52.460 [Lua] Lobby data num_players = 1 12:48:52.460 [Lua] Set lobby end. 12:48:52.461 [Flow] complete_skittergate_legend true 12:48:52.461 [Flow] complete_all_helmgart_levels_recruit true 12:48:52.462 [Flow] WitchHunterLevel:35 12:48:52.462 [Flow] LeaderYes 12:48:52.462 [Flow] ALL PC XP:304250 12:48:52.462 [Flow] Has "bogenhafen" DLC:true 12:48:52.462 [Flow] WH XP:60850 12:48:52.462 [Flow] Number of crafted items:8976 12:48:52.462 [Flow] Has "pre_order" DLC:true 12:48:52.462 [Flow] Sum of Powe Levels:1500 12:48:52.462 [Flow] lodestone diff 1:false 12:48:52.462 [Flow] magnus and forest activated 12:48:52.462 [Flow] magnus and forest activated 12:48:52.462 [Flow] cemetery and forest activated 12:48:52.462 [Flow] magnus and cemetery 12:48:52.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:48:52.462 [Flow] ALL RUNES ACTIVATED 12:48:52.462 [Flow] magnus and forest activated 12:48:52.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:48:52.462 [Flow] ALL RUNES ACTIVATED 12:48:52.462 [Flow] cemetery and forest activated 12:48:52.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:48:52.462 [Flow] ALL RUNES ACTIVATED 12:48:52.462 [Flow] magnus and forest activated 12:48:52.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:48:52.462 [Flow] ALL RUNES ACTIVATED 12:48:52.462 [Flow] magnus and cemetery 12:48:52.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:48:52.462 [Flow] ALL RUNES ACTIVATED 12:48:52.463 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:48:52.464 [Lua] CurrentConflictSettings inn_level 12:48:52.464 [Lua] [ConflictDirector] conflict_director is ai_ready 12:48:52.464 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:48:52.464 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:48:52.466 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:48:52.466 [Lua] Forming navigation groups in one frame 12:48:52.466 [Lua] Forming navigation groups 12:48:52.483 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000003013 12:48:52.484 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 12:48:52.484 [Lua] number of nav groups: 41 12:48:52.485 [Lua] number of refined nav groups : 23 12:48:52.487 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 12:48:52.487 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:48:52.487 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:48:52.487 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 12:48:52.490 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:48:52.490 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:48:52.490 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:48:52.490 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 12:48:52.491 [Lua] [Managers] Calling function on all managers: 12:48:52.491 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:48:52.491 [Save] Loading `ut_tweaks_presets` 12:48:52.491 warning: [Save] Missing filename `ut_tweaks_presets` 12:48:52.532 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 12:48:52.532 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 12:48:52.640 [Lua] player (110000102b19409,1) was put into party 1 12:48:52.640 [Lua] [IngamePlayerListUI] - Destroy 12:48:52.640 [Lua] [EquipmentUI] - Destroy 12:48:52.640 [Lua] [AbilityUI] - Destroy 12:48:52.640 [Lua] [GamePadAbilityUI] - Destroy 12:48:52.640 [Lua] [GamePadEquipmentUI] - Destroy 12:48:52.646 [Lua] Assigning peer(110000102b19409:1) to profile(4) career(1) 12:48:52.646 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(4) career_index(1) 12:48:52.646 [Lua] Set lobby begin: 12:48:52.646 [Lua] Lobby data player_slot_1 = 0:0 12:48:52.646 [Lua] Lobby data level_key = inn_level 12:48:52.646 [Lua] Lobby data power_level = 0 12:48:52.646 [Lua] Lobby data selected_level_key = inn_level 12:48:52.647 [Lua] Lobby data player_slot_4 = 110000102b19409:1 12:48:52.647 [Lua] Lobby data difficulty = normal 12:48:52.647 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:48:52.647 [Lua] Lobby data matchmaking = false 12:48:52.647 [Lua] Lobby data host = 110000102b19409 12:48:52.647 [Lua] Lobby data country_code = RU 12:48:52.647 [Lua] Lobby data game_mode = 3 12:48:52.647 [Lua] Lobby data player_slot_5 = 0:0 12:48:52.647 [Lua] Lobby data player_slot_2 = 0:0 12:48:52.647 [Lua] Lobby data difficulty_tweak = 0 12:48:52.647 [Lua] Lobby data player_slot_3 = 0:0 12:48:52.647 [Lua] Lobby data num_players = 1 12:48:52.647 [Lua] Set lobby end. 12:48:52.647 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102b19409 | dr:0 | bw:0 | es:0 12:48:52.647 [Lua] 12:48:52.647 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 12:48:52.647 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13] = false (boolean) 12:48:52.647 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 12:48:52.647 [Lua] [wwise/bow] = false (boolean) 12:48:52.647 [Lua] [units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart] = false (boolean) 12:48:52.647 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 12:48:52.647 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 12:48:52.647 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 12:48:52.647 [Lua] [wwise/two_handed_axes] = false (boolean) 12:48:52.647 [Lua] 12:48:52.647 [Lua] 12:48:52.647 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 12:48:52.647 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 12:48:52.647 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 12:48:52.647 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 12:48:52.647 [Lua] [wwise/bow] = false (boolean) 12:48:52.647 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:48:52.647 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:48:52.647 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 12:48:52.647 [Lua] [units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart] = false (boolean) 12:48:52.647 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13] = false (boolean) 12:48:52.647 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 12:48:52.647 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean) 12:48:52.647 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 12:48:52.647 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean) 12:48:52.647 [Lua] [wwise/two_handed_axes] = false (boolean) 12:48:52.647 [Lua] 12:48:52.647 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 12:48:52.647 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 12:48:52.651 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409 12:48:52.654 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 12:48:52.654 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 12:48:52.657 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409 12:48:52.657 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 12:48:52.657 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:48:52.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:48:52.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:48:52.657 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 12:48:52.657 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 12:48:52.657 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 12:48:52.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:48:52.657 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read, 12:48:52.657 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, InventoryPackageSynchronizerClient, async-read, 12:48:52.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 12:48:52.657 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:48:52.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:48:52.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient, async-read, 12:48:52.657 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 12:48:52.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 12:48:52.945 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 12:48:52.946 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 12:48:52.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:48:53.188 [Flow] DISABLE 12:48:53.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:48:53.425 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:48:53.426 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 12:48:53.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 12:48:53.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 12:48:53.896 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 12:48:53.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 12:48:53.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 12:48:54.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 12:48:54.275 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 12:48:54.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 12:48:54.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:48:54.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:48:54.361 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 12:48:54.361 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 12:48:54.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:48:54.385 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read, 12:48:54.385 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:48:54.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 12:48:54.388 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:48:54.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 12:48:54.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:48:54.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 12:48:54.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:48:54.396 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 12:48:54.396 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:48:54.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:48:54.488 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 12:48:54.489 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 12:48:54.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:48:54.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 12:48:54.512 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:48:55.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:48:55.003 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:48:55.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:48:55.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:48:55.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 12:48:55.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:48:55.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:48:55.331 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:48:55.331 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:48:55.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:48:55.354 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 12:48:55.354 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:48:55.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:48:55.807 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:48:55.808 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 12:48:55.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:48:55.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 12:48:55.940 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 12:48:55.941 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 12:48:55.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 12:48:56.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 12:48:56.468 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 12:48:56.468 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 12:48:56.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 12:48:56.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 12:48:56.546 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 12:48:56.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:48:56.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 12:48:56.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 12:48:56.666 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 12:48:56.666 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:48:56.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 12:48:56.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read, 12:48:56.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:48:56.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 12:48:56.732 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 12:48:56.732 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:48:56.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:48:56.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 12:48:56.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:48:56.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:48:56.845 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 12:48:56.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:48:56.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 12:48:56.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 12:48:56.904 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 12:48:56.904 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:48:56.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 12:48:57.297 [Lua] PlayFabMirrorBase:_commit_internal 1 12:48:57.297 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:48:57.299 [Lua] generate_backend_stats 110000102b19409:1 12:48:57.313 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:48:57.313 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:48:57.313 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 12:48:57.313 [Lua] Set lobby begin: 12:48:57.313 [Lua] Lobby data player_slot_1 = 0:0 12:48:57.313 [Lua] Lobby data level_key = inn_level 12:48:57.313 [Lua] Lobby data power_level = 835 12:48:57.313 [Lua] Lobby data selected_level_key = inn_level 12:48:57.313 [Lua] Lobby data player_slot_4 = 110000102b19409:1 12:48:57.313 [Lua] Lobby data difficulty = normal 12:48:57.313 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:48:57.313 [Lua] Lobby data matchmaking = false 12:48:57.314 [Lua] Lobby data host = 110000102b19409 12:48:57.314 [Lua] Lobby data country_code = RU 12:48:57.314 [Lua] Lobby data game_mode = 3 12:48:57.314 [Lua] Lobby data player_slot_5 = 0:0 12:48:57.314 [Lua] Lobby data player_slot_2 = 0:0 12:48:57.314 [Lua] Lobby data difficulty_tweak = 0 12:48:57.314 [Lua] Lobby data player_slot_3 = 0:0 12:48:57.314 [Lua] Lobby data num_players = 1 12:48:57.314 [Lua] Set lobby end. 12:48:57.317 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 12:48:57.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 12:48:57.472 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 12:48:57.473 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 12:48:57.731 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 12:48:57.733 [Lua] commit result success 1 12:48:58.081 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 12:48:58.081 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 12:48:58.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:48:58.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:48:58.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:48:58.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 12:48:59.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 12:48:59.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 12:48:59.297 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 12:48:59.522 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 12:48:59.522 [Lua] [PackageManager] Force_load: wwise/bow 12:48:59.522 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 12:49:00.116 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 12:49:00.116 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 12:49:00.117 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 12:49:01.127 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 12:49:01.127 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 12:49:01.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 12:49:01.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 12:49:01.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 12:49:01.964 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 12:49:02.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 12:49:02.563 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 12:49:02.564 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 12:49:02.884 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 12:49:02.884 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13 12:49:02.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 12:49:03.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 12:49:03.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 12:49:03.386 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 12:49:04.804 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 12:49:04.804 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 12:49:04.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 12:49:05.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 12:49:05.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 12:49:05.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 12:49:06.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 12:49:06.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 12:49:06.664 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 12:49:06.889 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 12:49:06.889 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 12:49:06.892 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 12:49:06.898 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:49:06.899 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:49:06.899 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:49:06.908 [Lua] Players are leaving the safe zone 12:49:06.994 [Lua] StateInGameRunning:_game_actually_starts() 12:49:06.994 [Lua] [IngameUI] menu view on_enter start_menu_view 12:49:06.994 [Lua] hero_fullscreen_menu_on_enter 12:49:06.994 [Lua] ################################################################################################################# 12:49:06.994 [Lua] [Loading Time]: 00:00:35 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:49:06.994 [Lua] ################################################################################################################# 12:49:06.994 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 12:49:06.996 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b58ebc0 12:49:06.997 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 12:49:07.002 [SteamVoipClient] select_out(110000102b19409, off) 12:49:07.005 [Lua] cb_razer_chroma_setup 12:49:07.010 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 12:49:07.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:07.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:07.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:07.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:07.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:07.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:07.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:49:07.015 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView 12:49:07.236 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 12:49:07.236 [Lua] Commit load time data 12:49:07.998 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8c, position: 0 12:49:08.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8c, position: 27249 12:49:08.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 12:49:08.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 12:49:23.960 [Window] Window => active 12:49:23.964 [Window] Window => active 12:49:27.057 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 12:49:27.057 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 12:49:27.077 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:49:27.077 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:49:27.077 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:27.077 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:27.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:27.078 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:27.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:27.078 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:27.078 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:49:27.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:49:27.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:49:27.614 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView 12:49:31.653 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:49:31.653 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:49:31.653 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:31.653 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:31.653 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:49:31.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView 12:49:32.698 [Lua] Assigning peer(110000102b19409:1) to profile(1) career(2) 12:49:32.698 [Lua] Set lobby begin: 12:49:32.698 [Lua] Lobby data player_slot_1 = 0:0 12:49:32.698 [Lua] Lobby data level_key = inn_level 12:49:32.698 [Lua] Lobby data power_level = 835 12:49:32.698 [Lua] Lobby data selected_level_key = inn_level 12:49:32.698 [Lua] Lobby data player_slot_4 = 0:0 12:49:32.699 [Lua] Lobby data difficulty = normal 12:49:32.699 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:49:32.699 [Lua] Lobby data matchmaking = false 12:49:32.699 [Lua] Lobby data host = 110000102b19409 12:49:32.699 [Lua] Lobby data country_code = RU 12:49:32.699 [Lua] Lobby data game_mode = 3 12:49:32.699 [Lua] Lobby data player_slot_5 = 0:0 12:49:32.699 [Lua] Lobby data player_slot_2 = 0:0 12:49:32.699 [Lua] Lobby data difficulty_tweak = 0 12:49:32.699 [Lua] Lobby data player_slot_3 = 0:0 12:49:32.699 [Lua] Lobby data num_players = 1 12:49:32.700 [Lua] Set lobby end. 12:49:32.700 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(1) career_index(2) 12:49:32.700 [Lua] Set lobby begin: 12:49:32.700 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:49:32.700 [Lua] Lobby data level_key = inn_level 12:49:32.700 [Lua] Lobby data power_level = 835 12:49:32.700 [Lua] Lobby data selected_level_key = inn_level 12:49:32.700 [Lua] Lobby data player_slot_4 = 0:0 12:49:32.700 [Lua] Lobby data difficulty = normal 12:49:32.700 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:49:32.700 [Lua] Lobby data matchmaking = false 12:49:32.700 [Lua] Lobby data host = 110000102b19409 12:49:32.700 [Lua] Lobby data country_code = RU 12:49:32.700 [Lua] Lobby data game_mode = 3 12:49:32.700 [Lua] Lobby data player_slot_5 = 0:0 12:49:32.701 [Lua] Lobby data player_slot_2 = 0:0 12:49:32.701 [Lua] Lobby data difficulty_tweak = 0 12:49:32.701 [Lua] Lobby data player_slot_3 = 0:0 12:49:32.701 [Lua] Lobby data num_players = 1 12:49:32.701 [Lua] Set lobby end. 12:49:32.701 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0 12:49:32.701 [Lua] 12:49:32.701 [Lua] [wwise/crossbow] = false (boolean) 12:49:32.701 [Lua] [wwise/one_handed_swords] = false (boolean) 12:49:32.701 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 12:49:32.701 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 12:49:32.701 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white] = false (boolean) 12:49:32.701 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 12:49:32.701 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 12:49:32.701 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 12:49:32.701 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05] = false (boolean) 12:49:32.701 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 12:49:32.701 [Lua] 12:49:32.701 [Lua] 12:49:32.701 [Lua] [wwise/crossbow] = false (boolean) 12:49:32.701 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:49:32.701 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean) 12:49:32.701 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 12:49:32.701 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 12:49:32.701 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean) 12:49:32.701 [Lua] [wwise/one_handed_swords] = false (boolean) 12:49:32.701 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 12:49:32.701 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean) 12:49:32.701 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:49:32.701 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 12:49:32.701 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white] = false (boolean) 12:49:32.701 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 12:49:32.701 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 12:49:32.701 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 12:49:32.701 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05] = false (boolean) 12:49:32.701 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 12:49:32.701 [Lua] 12:49:32.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409 12:49:32.713 [Lua] [GameNetworkManager] destroying game object with go_id=43 12:49:32.716 [Save] Saving `save_data` 12:49:32.716 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 12:49:32.716 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 12:49:32.719 [Save] Save done 12:49:32.720 [SteamVoipClient] select_out(110000102b19409, off) 12:49:32.724 [Lua] cb_razer_chroma_setup 12:49:32.730 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409 12:49:32.730 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 12:49:32.730 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 12:49:32.730 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 12:49:32.730 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 12:49:32.730 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, InventoryPackageSynchronizerClient, async-read, 12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 12:49:32.730 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:49:32.730 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient, async-read, 12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 12:49:32.737 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:49:32.737 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:49:32.737 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:32.737 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:32.778 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 12:49:32.779 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 12:49:32.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 12:49:32.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 12:49:32.780 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 12:49:32.780 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient 12:49:32.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient 12:49:32.780 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, InventoryPackageSynchronizerClient 12:49:32.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 12:49:32.785 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 12:49:32.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 12:49:32.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient 12:49:32.787 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 12:49:32.896 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 12:49:32.896 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 12:49:32.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white 12:49:33.550 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white 12:49:33.550 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white 12:49:33.551 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 12:49:33.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:33.554 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:33.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:33.554 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:49:33.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:49:33.554 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView 12:49:34.132 [Lua] [IngameUI] menu view on_exit start_menu_view 12:49:34.132 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 12:49:34.132 [Lua] hero_fullscreen_menu_on_exit 12:49:34.134 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b58ebc0 12:49:34.134 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:49:34.134 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:49:34.336 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 12:49:34.336 [Lua] [PackageManager] Force_load: wwise/crossbow 12:49:34.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 12:49:34.485 [Window] Window => inactive 12:49:36.505 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 12:49:36.505 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 12:49:36.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 12:49:37.287 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 12:49:37.287 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 12:49:37.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 12:49:38.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 12:49:38.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 12:49:38.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 12:49:38.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 12:49:38.662 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 12:49:38.663 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 12:49:39.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 12:49:39.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 12:49:39.646 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 12:49:39.986 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 12:49:39.986 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 12:49:39.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 12:49:40.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 12:49:40.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 12:49:40.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 12:49:41.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 12:49:41.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 12:49:41.479 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:49:42.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:49:42.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:49:42.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 12:49:42.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 12:49:42.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 12:49:42.998 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 12:49:43.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 12:49:43.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 12:49:43.452 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 12:49:44.040 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 12:49:44.040 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 12:49:44.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:49:44.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:49:44.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 12:49:44.486 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 12:49:44.494 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:49:44.495 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:49:44.495 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 12:51:15.135 [Window] Window => active 12:51:15.143 [Window] Window => active 12:51:19.414 [Lua] [IngameUI] menu view on_enter hero_view 12:51:19.420 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b58c740 12:51:19.420 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 12:51:19.431 [Lua] completed 12:51:19.431 [Lua] completed 12:51:19.431 [Lua] completed 12:51:19.431 [Lua] completed 12:51:21.849 [Lua] [IngameUI] menu view on_exit hero_view 12:51:21.854 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b58c740 12:51:21.854 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 12:51:26.139 [Lua] [IngameUI] menu view on_enter hero_view 12:51:26.146 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b58c740 12:51:26.146 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 12:51:26.159 [Lua] completed 12:51:26.159 [Lua] completed 12:51:26.159 [Lua] completed 12:51:26.159 [Lua] completed 12:51:26.870 [Lua] PlayFabMirrorBase:_commit_internal 2 12:51:26.870 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:51:26.874 [Lua] generate_backend_stats 110000102b19409:1 12:51:26.888 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:51:26.888 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:51:26.888 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 12:51:26.894 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 12:51:27.912 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 12:51:27.921 [Lua] commit result success 2 12:51:33.346 [Lua] [IngameUI] menu view on_exit hero_view 12:51:33.350 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b58c740 12:51:33.350 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 12:51:37.166 [Lua] [IngameUI] menu view on_enter start_game_view 12:51:37.169 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b590300 12:51:37.169 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:51:37.171 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 12:51:37.171 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:51:37.172 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 12:51:37.172 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 8 12:51:37.172 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 12:51:37.183 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 8 12:51:37.405 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 8 12:51:38.485 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 12:51:38.485 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 12:51:38.485 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 12:51:38.485 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 12:51:38.485 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 12:51:40.304 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 12:51:40.304 [Lua] ............................................................................................................ 12:51:40.304 [Lua] ............................................................................................................ 12:51:40.304 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 12:51:40.304 [Lua] ............................................................................................................ 12:51:40.304 [Lua] ............................................................................................................ 12:51:40.304 [Lua] [Matchmaking] Cancelling matchmaking 12:51:40.304 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:51:40.319 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:51:40.319 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 12:51:40.321 [Lua] Set lobby begin: 12:51:40.321 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:51:40.321 [Lua] Lobby data level_key = inn_level 12:51:40.321 [Lua] Lobby data power_level = 835 12:51:40.321 [Lua] Lobby data selected_level_key = inn_level 12:51:40.322 [Lua] Lobby data player_slot_4 = 0:0 12:51:40.322 [Lua] Lobby data difficulty = hardest 12:51:40.322 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:51:40.322 [Lua] Lobby data matchmaking = false 12:51:40.322 [Lua] Lobby data host = 110000102b19409 12:51:40.322 [Lua] Lobby data country_code = RU 12:51:40.322 [Lua] Lobby data game_mode = 3 12:51:40.322 [Lua] Lobby data player_slot_5 = 0:0 12:51:40.322 [Lua] Lobby data player_slot_2 = 0:0 12:51:40.322 [Lua] Lobby data difficulty_tweak = 0 12:51:40.322 [Lua] Lobby data player_slot_3 = 0:0 12:51:40.323 [Lua] Lobby data num_players = 1 12:51:40.323 [Lua] Set lobby end. 12:51:40.323 [Lua] [PartyManager] Leader is set to 110000102b19409 12:51:40.323 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 12:51:40.323 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 12:51:40.323 [Lua] Set lobby begin: 12:51:40.323 [Lua] Lobby data twitch_enabled = false 12:51:40.323 [Lua] Lobby data power_level = 835 12:51:40.323 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:51:40.323 [Lua] Lobby data difficulty_tweak = 0 12:51:40.323 [Lua] Lobby data host = 110000102b19409 12:51:40.323 [Lua] Lobby data game_mode = 1 12:51:40.324 [Lua] Lobby data match_started = true 12:51:40.324 [Lua] Lobby data mechanism = adventure 12:51:40.324 [Lua] Lobby data level_key = inn_level 12:51:40.324 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:51:40.324 [Lua] Lobby data selected_level_key = inn_level 12:51:40.324 [Lua] Lobby data difficulty = hardest 12:51:40.324 [Lua] Lobby data quick_game = true 12:51:40.324 [Lua] Lobby data matchmaking = true 12:51:40.324 [Lua] Lobby data weave_name = false 12:51:40.324 [Lua] Lobby data player_slot_4 = 0:0 12:51:40.324 [Lua] Lobby data num_players = 1 12:51:40.324 [Lua] Lobby data player_slot_5 = 0:0 12:51:40.325 [Lua] Lobby data player_slot_2 = 0:0 12:51:40.325 [Lua] Lobby data country_code = RU 12:51:40.325 [Lua] Lobby data player_slot_3 = 0:0 12:51:40.325 [Lua] Lobby data eac_authorized = true 12:51:40.325 [Lua] Set lobby end. 12:51:40.325 [Lua] Set lobby begin: 12:51:40.325 [Lua] Lobby data twitch_enabled = false 12:51:40.325 [Lua] Lobby data power_level = 835 12:51:40.325 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:51:40.325 [Lua] Lobby data difficulty_tweak = 0 12:51:40.325 [Lua] Lobby data host = 110000102b19409 12:51:40.325 [Lua] Lobby data game_mode = 1 12:51:40.325 [Lua] Lobby data is_private = false 12:51:40.325 [Lua] Lobby data match_started = true 12:51:40.326 [Lua] Lobby data mechanism = adventure 12:51:40.326 [Lua] Lobby data level_key = inn_level 12:51:40.326 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:51:40.326 [Lua] Lobby data selected_level_key = inn_level 12:51:40.326 [Lua] Lobby data difficulty = hardest 12:51:40.326 [Lua] Lobby data quick_game = true 12:51:40.326 [Lua] Lobby data matchmaking = true 12:51:40.326 [Lua] Lobby data weave_name = false 12:51:40.326 [Lua] Lobby data player_slot_4 = 0:0 12:51:40.326 [Lua] Lobby data num_players = 1 12:51:40.326 [Lua] Lobby data player_slot_5 = 0:0 12:51:40.326 [Lua] Lobby data player_slot_2 = 0:0 12:51:40.326 [Lua] Lobby data country_code = RU 12:51:40.327 [Lua] Lobby data player_slot_3 = 0:0 12:51:40.327 [Lua] Lobby data eac_authorized = true 12:51:40.327 [Lua] Set lobby end. 12:51:40.327 [Lua] [ChatManager][1]System: Starting hosted game... 12:51:40.327 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 12:51:40.327 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 12:51:40.404 [Lua] [IngameUI] menu view on_exit start_game_view 12:51:40.404 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:51:40.405 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:51:40.405 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 12:51:40.405 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 12:51:40.405 [Save] Saving `save_data` 12:51:40.409 [Save] Save done 12:51:40.410 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b590300 12:51:43.355 [Lua] PlayFabMirrorBase:_commit_internal 3 12:51:43.355 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:51:43.358 [Lua] generate_backend_stats 110000102b19409:1 12:51:43.372 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:51:43.372 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:51:43.376 [Lua] commit result success 3 12:51:44.857 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 12:51:44.857 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 12:51:44.857 [Lua] MatchmakingStateStartGame preferred_level_keys nil 12:51:44.858 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 1 12:51:44.858 [Lua] [LevelTransitionHandler] set_next_level( military, 1 ) 12:51:44.858 [Lua] Set lobby begin: 12:51:44.858 [Lua] Lobby data twitch_enabled = false 12:51:44.858 [Lua] Lobby data power_level = 835 12:51:44.858 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:51:44.858 [Lua] Lobby data difficulty_tweak = 0 12:51:44.858 [Lua] Lobby data host = 110000102b19409 12:51:44.858 [Lua] Lobby data game_mode = 2 12:51:44.858 [Lua] Lobby data is_private = false 12:51:44.858 [Lua] Lobby data match_started = true 12:51:44.858 [Lua] Lobby data mechanism = adventure 12:51:44.859 [Lua] Lobby data level_key = inn_level 12:51:44.859 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:51:44.859 [Lua] Lobby data selected_level_key = military 12:51:44.859 [Lua] Lobby data difficulty = hardest 12:51:44.859 [Lua] Lobby data quick_game = true 12:51:44.859 [Lua] Lobby data matchmaking = true 12:51:44.859 [Lua] Lobby data weave_name = false 12:51:44.859 [Lua] Lobby data player_slot_4 = 0:0 12:51:44.859 [Lua] Lobby data num_players = 1 12:51:44.859 [Lua] Lobby data player_slot_5 = 0:0 12:51:44.859 [Lua] Lobby data player_slot_2 = 0:0 12:51:44.860 [Lua] Lobby data country_code = RU 12:51:44.860 [Lua] Lobby data player_slot_3 = 0:0 12:51:44.860 [Lua] Lobby data eac_authorized = true 12:51:44.860 [Lua] Set lobby end. 12:51:44.862 [Lua] Set lobby begin: 12:51:44.862 [Lua] Lobby data twitch_enabled = false 12:51:44.862 [Lua] Lobby data power_level = 835 12:51:44.862 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:51:44.862 [Lua] Lobby data difficulty_tweak = 0 12:51:44.862 [Lua] Lobby data host = 110000102b19409 12:51:44.862 [Lua] Lobby data game_mode = 2 12:51:44.863 [Lua] Lobby data is_private = false 12:51:44.863 [Lua] Lobby data match_started = true 12:51:44.863 [Lua] Lobby data mechanism = adventure 12:51:44.863 [Lua] Lobby data level_key = inn_level 12:51:44.863 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:51:44.863 [Lua] Lobby data selected_level_key = military 12:51:44.863 [Lua] Lobby data difficulty = hardest 12:51:44.863 [Lua] Lobby data quick_game = true 12:51:44.863 [Lua] Lobby data matchmaking = true 12:51:44.863 [Lua] Lobby data weave_name = false 12:51:44.863 [Lua] Lobby data player_slot_4 = 0:0 12:51:44.864 [Lua] Lobby data num_players = 1 12:51:44.864 [Lua] Lobby data player_slot_5 = 0:0 12:51:44.864 [Lua] Lobby data player_slot_2 = 0:0 12:51:44.864 [Lua] Lobby data country_code = RU 12:51:44.864 [Lua] Lobby data player_slot_3 = 0:0 12:51:44.864 [Lua] Lobby data eac_authorized = true 12:51:44.864 [Lua] Set lobby end. 12:51:44.864 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 12:51:44.864 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 12:51:44.864 [Lua] Complete level triggered. 12:51:44.866 [Save] Saving `save_data` 12:51:44.866 [Lua] gm_event_end_conditions_met false false 12:51:44.866 [Lua] PlayFabMirrorBase:_commit_internal nil 12:51:44.866 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:51:44.868 [Lua] generate_backend_stats 110000102b19409:1 12:51:44.868 [Save] Save done 12:51:44.868 [Save] Saving `save_data` 12:51:44.871 [Save] Save done 12:51:44.882 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:51:44.882 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:51:44.883 [Save] Saving `save_data` 12:51:44.883 [Lua] TRANSITION nil nil military 12:51:44.883 [Lua] Transition type "military", is server: true 12:51:44.883 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 12:51:44.883 [Lua] [GameNetworkManager] Leaving game... 12:51:44.883 [Lua] [GameNetworkManager] Shutting down game session host. 12:51:44.883 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:51:44.883 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:51:44.883 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=169.66 12:51:44.886 [Save] Save done 12:51:44.891 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:51:44.892 [Lua] commit result success 4 12:51:46.892 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:51:46.892 [Lua] [Managers] Calling function on all managers: 12:51:46.893 [Lua] Clearing all global lookup lists 12:51:46.893 [Lua] [IngamePlayerListUI] - Destroy 12:51:46.893 [Lua] [EquipmentUI] - Destroy 12:51:46.893 [Lua] [AbilityUI] - Destroy 12:51:46.893 [Lua] [GamePadAbilityUI] - Destroy 12:51:46.893 [Lua] [GamePadEquipmentUI] - Destroy 12:51:46.893 [Lua] [IngameUI] destroy 12:51:46.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 12:51:46.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 12:51:46.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 12:51:46.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 12:51:46.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 12:51:46.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 12:51:46.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 12:51:46.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 12:51:46.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 12:51:46.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 12:51:46.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 12:51:46.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1 12:51:46.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2 12:51:46.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 12:51:46.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1 12:51:46.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3 12:51:46.949 [Lua] [Managers] Destroying manager group: 12:51:46.954 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:51:47.031 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:51:47.031 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 12:51:47.031 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 12:51:47.031 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 military 1 12:51:47.031 warning: [Lua] Following data will be uploaded to Crashify: <> 12:51:47.031 warning: [Lua] "[[PeerStates.Loading]] level_key: military", Num ocurrencies: 2, User: 110000102b19409 "Lewd Komi-san" <> 12:51:47.031 [Lua] <> <>[PeerStates.Loading]<> <>level_key: military<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: military" [2] self = table: 0000000000777920; previous_state = InPostGame; party = table: 00000000007BA2B0; mechanism_manager = table: 0000000000137B80; network_transmit = table: 0000000000E1D390; peer_id = "110000102b19409"; level_key = "military"; environment_variation_id = 1; level_seed = 2741057; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000011E0CCB0 [3] _ = table: 0000000000777920; new_state = Loading; old_state = InPostGame [4] self = table: 0000000003705F60; peer_state_machines = table: 00000000037053B0; peer_id = "110000102b19409"; peer_state_machine = table: 00000000007779C0; current_state = InPostGame [5] self = table: 000000001257B310; application_shutdown = nil; unit_spawner = table: 0000000010ED6AA0; world = [World]; unit_storage = table: 00000000109D0580; units = table: 00000000109D0610; matchmaking_loading_context = nil [6] self = table: 0000000010ED41B0; new_state = table: 0000000002A79130; params = table: 0000000010ED4140; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010ED41B0; new_state = table: 0000000002A79130; notify = true; old_state = table: 000000001257B310 [8] self = table: 0000000010ED41B0; dt = 0.016715444624423981; t = 208.71741367829964; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016715444624423981; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016715444624423981; t = 208.71741367829964 [10] dt = 0.016715444624423981 [2] server = table: 0000000003705F60; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "inn_level"; resend_timer = 1.7965617850422859; resend_post_game_timer = 1.7965617850422859; peer_id = "110000102b19409"; [4] server_peer_id = "110000102b19409"; kicked_peers_disconnect_timer = table: 0000000003705420; game_session = [GameSession]; game_network_manager = table: 0000000010208A80; my_peer_id = "110000102b19409"; peers_added_to_gamesession = table: 00000000037053F0; _joined_peers = table: 0000000001536B50; voip = table: 0000000010718A50; environment_variation_id = 1; level_transition_handler = table: 00000000011518A0; _connections = table: 0000000001536B20; lobby_host = table: 00000000010CB2D0; level_key = "military"; slot_allocator = table: 0000000010526550; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001D4340; wanted_career_index = 1; _reserved_slots = table: 00000000018A2B50; wanted_profile_index = 4; _connected_peers = table: 0000000001536B80; player_manager = table: 00000000009C7830; _profile_requester = table: 00000000107189F0; network_transmit = table: 0000000000E1D390; peers_completed_game_object_sync = table: 00000000000D51A0; peer_state_machines = table: 00000000037053B0; network_event_delegate = table: 00000000006FEF10; [5] world_name = "level_world"; entity_system_bag = table: 0000000011A0C300; network_server = table: 0000000003705F60; entity_system = table: 0000000011A0BE90; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000000D89B80; statistics_db = table: 0000000000773CB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 167.88005967931821; input_manager = table: 0000000003752DB0; profile_synchronizer = table: 00000000001D4340; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002972BC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000006FEF10; world = [World]; dt = 0.016715444624423981; peer_id = "110000102b19409"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000009C7890; network_transmit = table: 0000000000E1D390; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 169.66326342010871; _lobby_host = table: 00000000010CB2D0; level_transition_handler = table: 00000000011518A0; dice_keeper = table: 0000000010ED69D0; _quit_game = false; [6] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001257B310; [7] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001257B310; [8] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001257B310; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010ED41B0; startup_timer = 16.7970131150214; has_booted = true; loading_context = table: 00000000007721E0; <> <> 12:51:47.032 [Lua] [Matchmaking] unregister rpcs 12:51:47.032 [Lua] ############### UNLOADING PACKAGES ############### 12:51:47.032 [Lua] [Managers] Calling function on all managers: 12:51:47.032 [Lua] [Managers] Destroying manager group: 12:51:47.032 [Lua] [Gamestate] Enter state StateLoading 12:51:47.033 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:51:47.033 [Lua] [Matchmaking] register rpcs 12:51:47.033 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 12:51:47.033 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 12:51:47.033 [Lua] Set lobby begin: 12:51:47.033 [Lua] Lobby data twitch_enabled = false 12:51:47.033 [Lua] Lobby data power_level = 0 12:51:47.033 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:51:47.033 [Lua] Lobby data difficulty_tweak = 0 12:51:47.034 [Lua] Lobby data host = 110000102b19409 12:51:47.034 [Lua] Lobby data game_mode = 2 12:51:47.034 [Lua] Lobby data is_private = false 12:51:47.034 [Lua] Lobby data match_started = true 12:51:47.034 [Lua] Lobby data mechanism = adventure 12:51:47.034 [Lua] Lobby data level_key = inn_level 12:51:47.034 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:51:47.034 [Lua] Lobby data selected_level_key = military 12:51:47.034 [Lua] Lobby data difficulty = hardest 12:51:47.034 [Lua] Lobby data quick_game = true 12:51:47.034 [Lua] Lobby data matchmaking = true 12:51:47.034 [Lua] Lobby data weave_name = false 12:51:47.035 [Lua] Lobby data player_slot_4 = 0:0 12:51:47.035 [Lua] Lobby data num_players = 1 12:51:47.035 [Lua] Lobby data player_slot_5 = 0:0 12:51:47.035 [Lua] Lobby data player_slot_2 = 0:0 12:51:47.035 [Lua] Lobby data country_code = RU 12:51:47.035 [Lua] Lobby data player_slot_3 = 0:0 12:51:47.035 [Lua] Lobby data eac_authorized = true 12:51:47.035 [Lua] Set lobby end. 12:51:47.035 [Lua] registering RPCs 12:51:47.035 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:51:47.035 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:51:47.035 [Lua] Set lobby begin: 12:51:47.035 [Lua] Lobby data twitch_enabled = false 12:51:47.035 [Lua] Lobby data power_level = 0 12:51:47.035 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:51:47.035 [Lua] Lobby data difficulty_tweak = 0 12:51:47.035 [Lua] Lobby data host = 110000102b19409 12:51:47.036 [Lua] Lobby data game_mode = 2 12:51:47.036 [Lua] Lobby data is_private = false 12:51:47.036 [Lua] Lobby data match_started = true 12:51:47.036 [Lua] Lobby data mechanism = adventure 12:51:47.036 [Lua] Lobby data level_key = military 12:51:47.036 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:51:47.036 [Lua] Lobby data selected_level_key = military 12:51:47.036 [Lua] Lobby data difficulty = hardest 12:51:47.036 [Lua] Lobby data quick_game = true 12:51:47.036 [Lua] Lobby data matchmaking = true 12:51:47.036 [Lua] Lobby data weave_name = false 12:51:47.036 [Lua] Lobby data player_slot_4 = 0:0 12:51:47.036 [Lua] Lobby data num_players = 1 12:51:47.037 [Lua] Lobby data player_slot_5 = 0:0 12:51:47.037 [Lua] Lobby data player_slot_2 = 0:0 12:51:47.037 [Lua] Lobby data country_code = RU 12:51:47.037 [Lua] Lobby data player_slot_3 = 0:0 12:51:47.037 [Lua] Lobby data eac_authorized = true 12:51:47.037 [Lua] Set lobby end. 12:51:47.037 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:51:47.040 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 12:51:47.040 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil] self.picked_environment_id=[1] 12:51:47.040 [Lua] [LevelTransitionHandler] load_level military 1 12:51:47.043 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 12:51:47.044 [Umbra] Unload tome 12:51:47.044 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 12:51:47.144 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 12:51:47.144 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, LevelTransitionHandler, async-read, 12:51:47.144 [Lua] [LevelTransitionHandler] Loading level: "military" 12:51:47.144 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/military" Meta package name: "resource_packages/levels/honduras/military_meta" 12:51:47.144 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read, 12:51:47.144 [Lua] [StateLoading] got rpc_load_level 71 military 12:51:47.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 12:51:47.400 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 12:51:47.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta 12:51:47.473 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 12:51:47.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta 12:51:47.608 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta 12:51:47.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 12:51:56.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 12:51:56.539 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 12:51:56.556 [Lua] [LevelTransitionHandler] Level load completed! 12:51:56.556 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 2741057 - use_random_directors: true - overriden_conflict: nil 12:51:56.581 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:51:56.581 [Lua] checking dlc's against conflict directors 12:51:56.581 [Lua] number of factions to include 2 12:51:56.581 [Lua] number of factions added 2 12:51:56.581 [Lua] --- --- --- 12:51:56.581 [Lua] Starting... difficulty 'hardest' 12:51:56.581 [Lua] These are the starting conflict directors: 12:51:56.581 [Lua] chaos 12:51:56.581 [Lua] chaos_light 12:51:56.581 [Lua] skaven 12:51:56.581 [Lua] --- --- --- 12:51:56.581 [Lua] 12:51:56.581 [Lua] Looking for a new director: 12:51:56.581 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:51:56.581 [Lua] ->trying director: skaven 12:51:56.581 [Lua] --> success! 12:51:56.581 [Lua] --> re-used the same breeds 12:51:56.581 [Lua] 12:51:56.581 [Lua] DONE! Found the following directors: 12:51:56.581 [Lua] skaven 12:51:56.581 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 12:51:56.581 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_marauder=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 12:51:56.581 [Lua] load_startup_enemy_packages: -------------- 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] chaos_spawn 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] chaos_troll 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] skaven_rat_ogre 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] skaven_stormfiend 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] beastmen_minotaur 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] chaos_plague_sorcerer 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] chaos_corruptor_sorcerer 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] skaven_gutter_runner 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] skaven_pack_master 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] skaven_poison_wind_globadier 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] skaven_ratling_gunner 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] skaven_warpfire_thrower 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] chaos_vortex_sorcerer 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] beastmen_standard_bearer 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] chaos_vortex 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] critter_rat 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] critter_pig 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] skaven_storm_vermin 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] chaos_warrior 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] skaven_clan_rat_with_shield 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] skaven_clan_rat 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] skaven_storm_vermin_with_shield 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] skaven_slave 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] chaos_fanatic 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] chaos_raider 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] chaos_marauder_with_shield 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] skaven_loot_rat 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] chaos_berzerker 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] chaos_marauder 12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 12:51:56.581 [Lua] skaven_plague_monk 12:51:56.585 [Lua] ### Sending rpc_level_loaded 12:51:56.585 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 71 12:51:56.585 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 12:51:56.600 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 12:51:56.600 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 12:51:56.618 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 12:51:56.618 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 12:51:56.618 [Lua] ### Sending rpc_level_loaded 12:51:56.618 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 71 12:51:57.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:51:57.717 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:51:57.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:51:58.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:51:58.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:51:58.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:51:59.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:51:59.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:51:59.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:52:00.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:52:00.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:52:00.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:52:02.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:52:02.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:52:02.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:52:02.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:52:02.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:52:02.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:52:03.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:52:03.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:52:03.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:52:04.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:52:04.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:52:04.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:52:05.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:52:05.410 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:52:05.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:52:06.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:52:06.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:52:06.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:52:07.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:52:07.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:52:07.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:52:08.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:52:08.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:52:08.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:52:09.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:52:09.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:52:09.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:52:11.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:52:11.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:52:11.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:52:11.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:52:11.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:52:11.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:52:11.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:52:11.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:52:11.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:52:12.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:52:12.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:52:12.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 12:52:13.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 12:52:13.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 12:52:13.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 12:52:14.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 12:52:14.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 12:52:14.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 12:52:15.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 12:52:15.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 12:52:15.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:52:16.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:52:16.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:52:16.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:52:17.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:52:17.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 12:52:17.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:52:18.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:52:18.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:52:18.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 12:52:19.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 12:52:19.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 12:52:19.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 12:52:19.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 12:52:19.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 12:52:19.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 12:52:20.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 12:52:20.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 12:52:20.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 12:52:21.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 12:52:21.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 12:52:21.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 12:52:22.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 12:52:22.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 12:52:22.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 12:52:23.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 12:52:23.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 12:52:23.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 12:52:24.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 12:52:24.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 12:52:24.092 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: custom 12:52:24.092 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:52:24.092 [Lua] Starting async level spawning of levels/honduras/military/world 12:52:24.092 [Umbra] Init version: 3.4.15 :: 16 threads 12:52:24.842 [Lua] Async level spawning done 12:52:24.842 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:52:25.826 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:52:25.826 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:52:25.826 [Lua] [Matchmaking] unregister rpcs 12:52:25.827 [Lua] Set lobby begin: 12:52:25.827 [Lua] Lobby data twitch_enabled = false 12:52:25.827 [Lua] Lobby data power_level = 0 12:52:25.827 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:52:25.827 [Lua] Lobby data difficulty_tweak = 0 12:52:25.827 [Lua] Lobby data host = 110000102b19409 12:52:25.827 [Lua] Lobby data game_mode = 2 12:52:25.827 [Lua] Lobby data is_private = false 12:52:25.827 [Lua] Lobby data match_started = true 12:52:25.827 [Lua] Lobby data mechanism = adventure 12:52:25.827 [Lua] Lobby data level_key = military 12:52:25.827 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:52:25.827 [Lua] Lobby data selected_level_key = military 12:52:25.827 [Lua] Lobby data difficulty = hardest 12:52:25.828 [Lua] Lobby data quick_game = true 12:52:25.828 [Lua] Lobby data matchmaking = true 12:52:25.828 [Lua] Lobby data weave_name = false 12:52:25.828 [Lua] Lobby data player_slot_4 = 0:0 12:52:25.828 [Lua] Lobby data num_players = 1 12:52:25.828 [Lua] Lobby data player_slot_5 = 0:0 12:52:25.828 [Lua] Lobby data player_slot_2 = 0:0 12:52:25.828 [Lua] Lobby data country_code = RU 12:52:25.828 [Lua] Lobby data player_slot_3 = 0:0 12:52:25.828 [Lua] Lobby data eac_authorized = true 12:52:25.828 [Lua] Set lobby end. 12:52:25.828 [Lua] [Managers] Destroying manager group: 12:52:25.829 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 12:52:25.829 [Lua] [Gamestate] Enter StateIngame HOST 12:52:25.829 [Lua] [Managers] Calling function on all managers: 12:52:25.829 [Lua] <>level = military<> 12:52:25.829 [Lua] Set lobby begin: 12:52:25.829 [Lua] Lobby data twitch_enabled = false 12:52:25.829 [Lua] Lobby data power_level = 0 12:52:25.829 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:52:25.829 [Lua] Lobby data difficulty_tweak = 0 12:52:25.830 [Lua] Lobby data host = 110000102b19409 12:52:25.830 [Lua] Lobby data game_mode = 2 12:52:25.830 [Lua] Lobby data is_private = false 12:52:25.830 [Lua] Lobby data match_started = true 12:52:25.830 [Lua] Lobby data mechanism = adventure 12:52:25.830 [Lua] Lobby data level_key = military 12:52:25.830 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:52:25.830 [Lua] Lobby data selected_level_key = military 12:52:25.830 [Lua] Lobby data difficulty = hardest 12:52:25.830 [Lua] Lobby data quick_game = true 12:52:25.830 [Lua] Lobby data matchmaking = true 12:52:25.830 [Lua] Lobby data weave_name = false 12:52:25.830 [Lua] Lobby data player_slot_4 = 0:0 12:52:25.831 [Lua] Lobby data num_players = 1 12:52:25.831 [Lua] Lobby data player_slot_5 = 0:0 12:52:25.831 [Lua] Lobby data player_slot_2 = 0:0 12:52:25.831 [Lua] Lobby data country_code = RU 12:52:25.831 [Lua] Lobby data player_slot_3 = 0:0 12:52:25.831 [Lua] Lobby data eac_authorized = true 12:52:25.831 [Lua] Set lobby end. 12:52:25.831 [Lua] [StateIngame] Server ingame 12:52:25.834 [Lua] Set lobby begin: 12:52:25.834 [Lua] Lobby data twitch_enabled = false 12:52:25.834 [Lua] Lobby data power_level = 0 12:52:25.834 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:52:25.834 [Lua] Lobby data difficulty_tweak = 0 12:52:25.834 [Lua] Lobby data host = 110000102b19409 12:52:25.834 [Lua] Lobby data game_mode = 2 12:52:25.834 [Lua] Lobby data is_private = false 12:52:25.834 [Lua] Lobby data match_started = true 12:52:25.834 [Lua] Lobby data mechanism = adventure 12:52:25.835 [Lua] Lobby data level_key = military 12:52:25.835 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:52:25.835 [Lua] Lobby data selected_level_key = military 12:52:25.835 [Lua] Lobby data difficulty = hardest 12:52:25.835 [Lua] Lobby data quick_game = true 12:52:25.835 [Lua] Lobby data matchmaking = true 12:52:25.835 [Lua] Lobby data weave_name = false 12:52:25.835 [Lua] Lobby data player_slot_4 = 0:0 12:52:25.835 [Lua] Lobby data num_players = 1 12:52:25.835 [Lua] Lobby data player_slot_5 = 0:0 12:52:25.835 [Lua] Lobby data player_slot_2 = 0:0 12:52:25.835 [Lua] Lobby data country_code = RU 12:52:25.835 [Lua] Lobby data player_slot_3 = 0:0 12:52:25.835 [Lua] Lobby data eac_authorized = true 12:52:25.836 [Lua] Set lobby end. 12:52:25.836 [Lua] [Matchmaking] register rpcs 12:52:25.836 [Lua] GameNetworkManager:init... creating game session 12:52:25.836 [Lua] Host GameSession.make_game_session_host with session: 12:52:25.836 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:52:25.836 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 12:52:25.836 [Lua] [GameNetworkManager] self.is_server = true 12:52:25.836 [Network] Setting artificial MTU limit to 576 12:52:25.836 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 9 12:52:25.836 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 12:52:25.842 [Lua] Switching ConflictSettings: to: default 12:52:25.842 [Lua] pacing=default 12:52:25.842 [Lua] roaming=nil 12:52:25.842 [Lua] specials=default 12:52:25.842 [Lua] debug_color=maroon 12:52:25.842 [Lua] contained_breeds=nil 12:52:25.842 [Lua] pack_spawning=default 12:52:25.842 [Lua] disabled=false 12:52:25.842 [Lua] factions=nil 12:52:25.842 [Lua] boss=default 12:52:25.842 [Lua] horde=default 12:52:25.842 [Lua] name=default 12:52:25.842 [Lua] intensity=default 12:52:25.842 [Lua] --- 12:52:25.842 [Lua] [LevelAnalysis] set_random_seed( 2741057) 12:52:25.853 [Lua] [AIInterestPointSystem] Level Seed: 2741057 12:52:25.853 [Lua] 12:52:25.853 [Lua] [entity_system_bag] = table 12:52:25.853 [Lua] [entity_system_bag] = metatable 12:52:25.853 [Lua] [startup_data] = table 12:52:25.853 [Lua] [entity_manager] = table 12:52:25.853 [Lua] [entity_manager] = metatable 12:52:25.853 [Lua] [unit_spawner] = table 12:52:25.853 [Lua] [unit_spawner] = metatable 12:52:25.853 [Lua] [unit_storage] = table 12:52:25.853 [Lua] [unit_storage] = metatable 12:52:25.853 [Lua] [dice_keeper] = table 12:52:25.853 [Lua] [dice_keeper] = metatable 12:52:25.853 [Lua] [is_server] = true (boolean) 12:52:25.853 [Lua] [world] = [World] 12:52:25.853 [Lua] [system_api] = table 12:52:25.853 [Lua] [entity_system] = table 12:52:25.853 [Lua] [entity_system] = metatable 12:52:25.853 [Lua] [network_lobby] = table 12:52:25.853 [Lua] [network_lobby] = metatable 12:52:25.853 [Lua] [profile_synchronizer] = table 12:52:25.853 [Lua] [profile_synchronizer] = metatable 12:52:25.853 [Lua] [level_transition_handler] = table 12:52:25.853 [Lua] [level_transition_handler] = metatable 12:52:25.853 [Lua] [num_local_human_players] = 1 (number) 12:52:25.853 [Lua] [statistics_db] = table 12:52:25.853 [Lua] [statistics_db] = metatable 12:52:25.853 [Lua] [network_server] = table 12:52:25.853 [Lua] [network_server] = metatable 12:52:25.853 [Lua] [input_manager] = table 12:52:25.853 [Lua] [input_manager] = metatable 12:52:25.853 [Lua] [network_clock] = table 12:52:25.853 [Lua] [network_clock] = metatable 12:52:25.853 [Lua] [network_transmit] = table 12:52:25.853 [Lua] [network_transmit] = metatable 12:52:25.853 [Lua] [free_flight_manager] = table 12:52:25.853 [Lua] [free_flight_manager] = metatable 12:52:25.853 [Lua] [network_manager] = table 12:52:25.853 [Lua] [network_manager] = metatable 12:52:25.853 [Lua] [network_event_delegate] = table 12:52:25.853 [Lua] [network_event_delegate] = metatable 12:52:25.853 [Lua] 12:52:25.853 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:52:25.853 [Lua] ignoring extension VersusInteractObjectiveExtension 12:52:25.853 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:52:25.853 [Lua] ignoring extension VersusSocketObjectiveExtension 12:52:25.853 [Lua] ignoring extension VersusTargetObjectiveExtension 12:52:25.853 [Lua] ignoring extension VersusMissionObjectiveExtension 12:52:25.856 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:52:25.872 [Lua] [AchievementManager] Achievements using the steam platform 12:52:25.897 [Lua] respawn_unit_spawned with group id: cannon_event 12:52:25.897 [Lua] respawn_unit_spawned with group id: cannon_event 12:52:25.897 [Lua] respawn_unit_spawned with group id: cannon_event 12:52:25.903 [Lua] respawn_unit_spawned with group id: end_event 12:52:25.903 [Lua] respawn_unit_spawned with group id: end_event 12:52:25.903 [Lua] respawn_unit_spawned with group id: end_event 12:52:25.955 [Lua] respawn_unit_spawned with group id: gate_event 12:52:25.955 [Lua] respawn_unit_spawned with group id: gate_event 12:52:25.955 [Lua] respawn_unit_spawned with group id: gate_event 12:52:25.966 [Lua] [StateIngame] Level seed: 2741057 12:52:26.034 [Lua] [LevelAnalysis] set_random_seed( 2741057) 12:52:26.042 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:52:26.042 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:52:26.042 [Lua] [IngameUI] init 12:52:26.052 [SteamVoipClient] select_out(110000102b19409, off) 12:52:26.055 [Lua] cb_razer_chroma_setup 12:52:26.090 [Lua] completed 12:52:26.091 [Lua] completed 12:52:26.092 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:52:26.092 [Lua] Set lobby begin: 12:52:26.092 [Lua] Lobby data twitch_enabled = false 12:52:26.092 [Lua] Lobby data power_level = 835 12:52:26.092 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:52:26.092 [Lua] Lobby data difficulty_tweak = 0 12:52:26.092 [Lua] Lobby data host = 110000102b19409 12:52:26.092 [Lua] Lobby data game_mode = 2 12:52:26.092 [Lua] Lobby data is_private = false 12:52:26.092 [Lua] Lobby data match_started = true 12:52:26.092 [Lua] Lobby data mechanism = adventure 12:52:26.092 [Lua] Lobby data level_key = military 12:52:26.092 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:52:26.093 [Lua] Lobby data selected_level_key = military 12:52:26.093 [Lua] Lobby data difficulty = hardest 12:52:26.093 [Lua] Lobby data quick_game = true 12:52:26.093 [Lua] Lobby data matchmaking = true 12:52:26.093 [Lua] Lobby data weave_name = false 12:52:26.093 [Lua] Lobby data player_slot_4 = 0:0 12:52:26.093 [Lua] Lobby data num_players = 1 12:52:26.093 [Lua] Lobby data player_slot_5 = 0:0 12:52:26.093 [Lua] Lobby data player_slot_2 = 0:0 12:52:26.093 [Lua] Lobby data country_code = RU 12:52:26.093 [Lua] Lobby data player_slot_3 = 0:0 12:52:26.093 [Lua] Lobby data eac_authorized = true 12:52:26.093 [Lua] Set lobby end. 12:52:26.094 [Lua] CurrentConflictSettings default 12:52:26.094 [Lua] [ConflictDirector] conflict_director is ai_ready 12:52:26.121 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:52:26.121 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:52:26.125 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:52:26.125 [Lua] Forming navigation groups in one frame 12:52:26.125 [Lua] Forming navigation groups 12:52:26.125 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000000331966 12:52:26.340 [Lua] NavigationGroupManager -> calulation time B: 0.21499999999997499 12:52:26.340 [Lua] number of nav groups: 341 12:52:26.342 [Lua] number of refined nav groups : 267 12:52:26.347 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999999718057 12:52:26.347 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.6130383431911497 Normalized coefficient: 1.6383997897143112 12:52:26.349 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.898401714861388 Normalized coefficient: 1.3237071984490036 12:52:26.351 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7020514018833683 Normalized coefficient: 1.6233680226578258 12:52:26.353 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 1.3974047973752022 Normalized coefficient: 0.96607654599136605 12:52:26.357 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 12:52:26.357 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 12:52:26.357 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 12:52:26.357 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 12:52:26.357 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 12:52:26.367 [Lua] [LevelAnalysis] Generating boss paths for level: military 12:52:26.367 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.830 meters. 12:52:26.367 [Lua] [LevelAnalysis] grouping spawners for event_patrol 12:52:26.367 [Lua] [LevelAnalysis] 12:52:26.367 [Lua] [LevelAnalysis] grouping spawners for event_boss 12:52:26.367 [Lua] [LevelAnalysis] 12:52:26.367 [Lua] [LevelAnalysis] Terror events added: 12:52:26.367 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 12:52:26.367 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 12:52:26.367 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 12:52:26.367 [Lua] NORMAL PATROL MAIN PATH 198.55986022949219 12:52:26.367 [Lua] [waypoints] = table 12:52:26.367 [Lua] [astar_points] = table 12:52:26.367 [Lua] [travel_dist] = 198.55986654758453 (number) 12:52:26.367 [Lua] [one_directional] = true (boolean) 12:52:26.367 [Lua] [id] = boss6 (string) 12:52:26.367 [Lua] ----> using boss spline path! 12:52:26.367 [Lua] Adding main path event: Vector3Box(127.522, 174.726, -22.4863) boss_event_skaven_spline_patrol 45 table: 0000000008BBA820 12:52:26.367 [Lua] ----> using boss gizmo! 12:52:26.367 [Lua] [LevelAnalysis] section: 2, start-index: 23, end-index: 48, forbidden-dist: -377.8 start-travel-dist: 586.3, end-travel-dist: 580.8 spawn_distance 198.6 12:52:26.367 [Lua] Adding main path event: Vector3Box(49, 12, 73.6597) boss_event_chaos_troll 45 table: 0000000008BBAE60 12:52:26.367 [Lua] NORMAL PATROL MAIN PATH 850.5665283203125 12:52:26.367 [Lua] [waypoints] = table 12:52:26.367 [Lua] [astar_points] = table 12:52:26.367 [Lua] [travel_dist] = 850.566516071558 (number) 12:52:26.367 [Lua] [one_directional] = false (boolean) 12:52:26.368 [Lua] [id] = boss11 (string) 12:52:26.368 [Lua] ----> using boss spline path! 12:52:26.368 [Lua] Adding main path event: Vector3Box(-63.8543, -32.8772, 65.5214) boss_event_chaos_spline_patrol 45 table: 0000000008BBB0E0 12:52:26.368 [Lua] [LevelAnalysis] num_event_places_f: 0.7105533328056336 , num_event_places: 0 , trailing_event_fraction: 0.7105533328056336 , num_events: 1 12:52:26.368 [Lua] [LevelAnalysis] Level path distance: 1115.8299992084503 12:52:26.368 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.8299992084503 forbidden_dist: -1015.8299992084503 12:52:26.368 [Lua] [LevelAnalysis] wanted_distance: 1040.3238056350224 12:52:26.368 [Lua] [LevelAnalysis] Terror events added: 12:52:26.368 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 12:52:26.368 [Lua] Adding main path event: Vector3Box(-182.16, -88.7864, 66.2158) rare_event_loot_rat 45 table: 0000000008BBB930 12:52:26.368 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:52:26.371 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 12:52:26.378 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 12:52:26.379 [Lua] [Managers] Calling function on all managers: 12:52:26.379 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:52:26.379 [Save] Loading `ut_tweaks_presets` 12:52:26.379 warning: [Save] Missing filename `ut_tweaks_presets` 12:52:26.465 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 12:52:26.465 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 12:52:26.465 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 9 12:52:26.469 [Lua] player (110000102b19409,2) was put into party 1 12:52:26.480 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 12:52:26.480 [Lua] Assigning peer(110000102b19409:2) to profile(5) career(1) 12:52:26.480 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(2) profile_index(5) career_index(1) 12:52:26.480 [Lua] Set lobby begin: 12:52:26.480 [Lua] Lobby data twitch_enabled = false 12:52:26.480 [Lua] Lobby data power_level = 835 12:52:26.480 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:52:26.480 [Lua] Lobby data difficulty_tweak = 0 12:52:26.480 [Lua] Lobby data host = 110000102b19409 12:52:26.480 [Lua] Lobby data game_mode = 2 12:52:26.480 [Lua] Lobby data is_private = false 12:52:26.480 [Lua] Lobby data match_started = true 12:52:26.481 [Lua] Lobby data mechanism = adventure 12:52:26.481 [Lua] Lobby data level_key = military 12:52:26.481 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:52:26.481 [Lua] Lobby data selected_level_key = military 12:52:26.481 [Lua] Lobby data difficulty = hardest 12:52:26.481 [Lua] Lobby data quick_game = true 12:52:26.481 [Lua] Lobby data matchmaking = true 12:52:26.481 [Lua] Lobby data weave_name = false 12:52:26.481 [Lua] Lobby data player_slot_4 = 0:0 12:52:26.481 [Lua] Lobby data num_players = 1 12:52:26.481 [Lua] Lobby data player_slot_5 = 0:0 12:52:26.481 [Lua] Lobby data player_slot_2 = 0:0 12:52:26.481 [Lua] Lobby data country_code = RU 12:52:26.482 [Lua] Lobby data player_slot_3 = 0:0 12:52:26.482 [Lua] Lobby data eac_authorized = true 12:52:26.482 [Lua] Set lobby end. 12:52:26.482 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0 12:52:26.482 [Lua] 12:52:26.482 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p] = false (boolean) 12:52:26.482 [Lua] [wwise/handgun_rifle] = false (boolean) 12:52:26.482 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:52:26.482 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 12:52:26.482 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p] = false (boolean) 12:52:26.482 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 12:52:26.482 [Lua] [wwise/two_handed_swords] = false (boolean) 12:52:26.482 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 12:52:26.482 [Lua] 12:52:26.482 [Lua] 12:52:26.482 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p] = false (boolean) 12:52:26.482 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 12:52:26.482 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01] = false (boolean) 12:52:26.482 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01] = false (boolean) 12:52:26.482 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 12:52:26.482 [Lua] [wwise/two_handed_swords] = false (boolean) 12:52:26.482 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:52:26.482 [Lua] [wwise/handgun_rifle] = false (boolean) 12:52:26.482 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 12:52:26.482 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p] = false (boolean) 12:52:26.482 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 12:52:26.482 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 12:52:26.482 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:52:26.482 [Lua] 12:52:26.482 [Lua] player (110000102b19409,3) was put into party 1 12:52:26.495 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 12:52:26.495 [Lua] Assigning peer(110000102b19409:3) to profile(3) career(2) 12:52:26.495 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(3) profile_index(3) career_index(2) 12:52:26.495 [Lua] Set lobby begin: 12:52:26.495 [Lua] Lobby data twitch_enabled = false 12:52:26.495 [Lua] Lobby data power_level = 835 12:52:26.495 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:52:26.495 [Lua] Lobby data difficulty_tweak = 0 12:52:26.495 [Lua] Lobby data host = 110000102b19409 12:52:26.496 [Lua] Lobby data game_mode = 2 12:52:26.496 [Lua] Lobby data is_private = false 12:52:26.496 [Lua] Lobby data match_started = true 12:52:26.496 [Lua] Lobby data mechanism = adventure 12:52:26.496 [Lua] Lobby data level_key = military 12:52:26.496 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:52:26.496 [Lua] Lobby data selected_level_key = military 12:52:26.496 [Lua] Lobby data difficulty = hardest 12:52:26.496 [Lua] Lobby data quick_game = true 12:52:26.496 [Lua] Lobby data matchmaking = true 12:52:26.496 [Lua] Lobby data weave_name = false 12:52:26.497 [Lua] Lobby data player_slot_4 = 0:0 12:52:26.497 [Lua] Lobby data num_players = 1 12:52:26.497 [Lua] Lobby data player_slot_5 = 0:0 12:52:26.497 [Lua] Lobby data player_slot_2 = 0:0 12:52:26.497 [Lua] Lobby data country_code = RU 12:52:26.497 [Lua] Lobby data player_slot_3 = 0:0 12:52:26.497 [Lua] Lobby data eac_authorized = true 12:52:26.497 [Lua] Set lobby end. 12:52:26.497 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0 12:52:26.497 [Lua] 12:52:26.497 [Lua] [wwise/two_handed_hammers] = false (boolean) 12:52:26.497 [Lua] [units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p] = false (boolean) 12:52:26.497 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 12:52:26.497 [Lua] [units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p] = false (boolean) 12:52:26.497 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 12:52:26.497 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:52:26.497 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 12:52:26.497 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 12:52:26.497 [Lua] [wwise/handgun_rifle] = false (boolean) 12:52:26.497 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p] = false (boolean) 12:52:26.497 [Lua] 12:52:26.497 [Lua] 12:52:26.497 [Lua] [units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01] = false (boolean) 12:52:26.497 [Lua] [units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01] = false (boolean) 12:52:26.497 [Lua] [wwise/two_handed_hammers] = false (boolean) 12:52:26.497 [Lua] [units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p] = false (boolean) 12:52:26.497 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01] = false (boolean) 12:52:26.497 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 12:52:26.497 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:52:26.497 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:52:26.497 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 12:52:26.497 [Lua] [units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p] = false (boolean) 12:52:26.497 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 12:52:26.497 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:52:26.497 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 12:52:26.497 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 12:52:26.497 [Lua] [wwise/handgun_rifle] = false (boolean) 12:52:26.497 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p] = false (boolean) 12:52:26.497 [Lua] 12:52:26.497 [Lua] player (110000102b19409,4) was put into party 1 12:52:26.512 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 12:52:26.512 [Lua] Assigning peer(110000102b19409:4) to profile(2) career(3) 12:52:26.512 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(2) career_index(3) 12:52:26.512 [Lua] Set lobby begin: 12:52:26.512 [Lua] Lobby data twitch_enabled = false 12:52:26.512 [Lua] Lobby data power_level = 835 12:52:26.512 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:52:26.512 [Lua] Lobby data difficulty_tweak = 0 12:52:26.512 [Lua] Lobby data host = 110000102b19409 12:52:26.512 [Lua] Lobby data game_mode = 2 12:52:26.512 [Lua] Lobby data is_private = false 12:52:26.512 [Lua] Lobby data match_started = true 12:52:26.512 [Lua] Lobby data mechanism = adventure 12:52:26.513 [Lua] Lobby data level_key = military 12:52:26.513 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:52:26.513 [Lua] Lobby data selected_level_key = military 12:52:26.513 [Lua] Lobby data difficulty = hardest 12:52:26.513 [Lua] Lobby data quick_game = true 12:52:26.513 [Lua] Lobby data matchmaking = true 12:52:26.513 [Lua] Lobby data weave_name = false 12:52:26.513 [Lua] Lobby data player_slot_4 = 0:0 12:52:26.513 [Lua] Lobby data num_players = 1 12:52:26.513 [Lua] Lobby data player_slot_5 = 0:0 12:52:26.513 [Lua] Lobby data player_slot_2 = 0:0 12:52:26.513 [Lua] Lobby data country_code = RU 12:52:26.514 [Lua] Lobby data player_slot_3 = 0:0 12:52:26.514 [Lua] Lobby data eac_authorized = true 12:52:26.514 [Lua] Set lobby end. 12:52:26.514 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0 12:52:26.514 [Lua] 12:52:26.514 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p] = false (boolean) 12:52:26.514 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 12:52:26.514 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 12:52:26.514 [Lua] [wwise/staff] = false (boolean) 12:52:26.514 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 12:52:26.514 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:52:26.514 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 12:52:26.514 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p] = false (boolean) 12:52:26.514 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 12:52:26.514 [Lua] 12:52:26.514 [Lua] 12:52:26.514 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p] = false (boolean) 12:52:26.514 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 12:52:26.514 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 12:52:26.514 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 12:52:26.514 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 12:52:26.514 [Lua] [wwise/staff] = false (boolean) 12:52:26.514 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:52:26.514 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:52:26.514 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 12:52:26.514 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 12:52:26.514 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:52:26.514 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01] = false (boolean) 12:52:26.514 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p] = false (boolean) 12:52:26.514 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01] = false (boolean) 12:52:26.514 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 12:52:26.514 [Lua] 12:52:26.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409 12:52:26.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409 12:52:26.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409 12:52:26.748 [Lua] [GameNetworkManager] destroying game object with go_id=61 12:52:26.748 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 12:52:26.748 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 12:52:26.750 [Lua] player (110000102b19409,4) was put into party 1 12:52:26.763 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 12:52:26.763 [Lua] Assigning peer(110000102b19409:4) to profile(2) career(3) 12:52:26.763 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(2) career_index(3) 12:52:26.763 [Lua] Set lobby begin: 12:52:26.763 [Lua] Lobby data twitch_enabled = false 12:52:26.763 [Lua] Lobby data power_level = 835 12:52:26.763 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:52:26.763 [Lua] Lobby data difficulty_tweak = 0 12:52:26.763 [Lua] Lobby data host = 110000102b19409 12:52:26.763 [Lua] Lobby data game_mode = 2 12:52:26.763 [Lua] Lobby data is_private = false 12:52:26.763 [Lua] Lobby data match_started = true 12:52:26.763 [Lua] Lobby data mechanism = adventure 12:52:26.763 [Lua] Lobby data level_key = military 12:52:26.764 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:52:26.764 [Lua] Lobby data selected_level_key = military 12:52:26.764 [Lua] Lobby data difficulty = hardest 12:52:26.764 [Lua] Lobby data quick_game = true 12:52:26.764 [Lua] Lobby data matchmaking = true 12:52:26.764 [Lua] Lobby data weave_name = false 12:52:26.764 [Lua] Lobby data player_slot_4 = 0:0 12:52:26.764 [Lua] Lobby data num_players = 1 12:52:26.764 [Lua] Lobby data player_slot_5 = 0:0 12:52:26.764 [Lua] Lobby data player_slot_2 = 0:0 12:52:26.764 [Lua] Lobby data country_code = RU 12:52:26.764 [Lua] Lobby data player_slot_3 = 0:0 12:52:26.765 [Lua] Lobby data eac_authorized = true 12:52:26.765 [Lua] Set lobby end. 12:52:26.765 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0 12:52:26.765 [Lua] 12:52:26.765 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p] = false (boolean) 12:52:26.765 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 12:52:26.765 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 12:52:26.765 [Lua] [wwise/staff] = false (boolean) 12:52:26.765 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 12:52:26.765 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:52:26.765 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 12:52:26.765 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p] = false (boolean) 12:52:26.765 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 12:52:26.765 [Lua] 12:52:26.765 [Lua] 12:52:26.765 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p] = false (boolean) 12:52:26.765 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 12:52:26.765 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 12:52:26.765 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 12:52:26.765 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 12:52:26.765 [Lua] [wwise/staff] = false (boolean) 12:52:26.765 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 12:52:26.765 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 12:52:26.765 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 12:52:26.765 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 12:52:26.765 [Lua] [wwise/one_handed_hammers] = false (boolean) 12:52:26.765 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01] = false (boolean) 12:52:26.765 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p] = false (boolean) 12:52:26.765 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01] = false (boolean) 12:52:26.765 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 12:52:26.765 [Lua] 12:52:26.768 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 9 12:52:26.768 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409 12:52:26.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409 12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409 12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 12:52:26.769 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:6 my_peer_id:110000102b19409 12:52:26.771 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 12:52:26.771 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 12:52:26.778 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:6 my_peer_id:110000102b19409 12:52:28.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01 12:52:28.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01 12:52:28.740 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:52:29.286 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:52:29.286 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 12:52:29.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 12:52:30.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 12:52:30.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 12:52:30.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 12:52:30.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 12:52:30.706 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 12:52:30.707 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:52:32.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:52:32.391 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 12:52:32.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 12:52:33.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 12:52:33.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01 12:52:33.494 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 12:52:34.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 12:52:34.161 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 12:52:34.162 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 12:52:34.594 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 12:52:34.594 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 12:52:34.595 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 12:52:35.027 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 12:52:35.027 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 12:52:35.028 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 12:52:35.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 12:52:35.712 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 12:52:35.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 12:52:36.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 12:52:36.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 12:52:36.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 12:52:37.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 12:52:37.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01 12:52:37.833 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 12:52:38.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 12:52:38.031 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 12:52:38.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 12:52:38.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 12:52:38.731 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 12:52:38.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 12:52:39.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 12:52:39.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p 12:52:39.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 12:52:40.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 12:52:40.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 12:52:40.386 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 12:52:41.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 12:52:41.072 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 12:52:41.072 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 12:52:41.785 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 12:52:41.785 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 12:52:41.786 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 12:52:42.051 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 12:52:42.051 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 12:52:42.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01 12:52:43.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01 12:52:43.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01 12:52:43.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p 12:52:44.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p 12:52:44.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p 12:52:44.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 12:52:45.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 12:52:45.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 12:52:45.040 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 12:52:46.508 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 12:52:46.508 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 12:52:46.510 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 12:52:47.191 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 12:52:47.191 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 12:52:47.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 12:52:47.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 12:52:47.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 12:52:47.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p 12:52:48.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p 12:52:48.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p 12:52:48.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01 12:52:50.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01 12:52:50.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01 12:52:50.162 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 12:52:51.779 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 12:52:51.779 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 12:52:51.781 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 12:52:52.397 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 12:52:52.397 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 12:52:52.397 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 12:52:52.830 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 12:52:52.830 [Lua] [PackageManager] Force_load: wwise/staff 12:52:52.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 12:52:53.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 12:52:53.547 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 12:52:53.549 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01 12:52:55.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01 12:52:55.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01 12:52:55.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 12:52:55.683 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 12:52:55.683 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 12:52:55.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 12:52:57.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 12:52:57.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 12:52:57.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 12:52:57.735 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 12:52:57.735 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 12:52:57.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 12:52:58.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 12:52:58.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 12:52:58.269 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 12:52:58.287 [Lua] test 12:52:58.312 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:52:58.313 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 12:52:58.313 [Lua] test 12:52:58.315 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:52:58.315 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 12:52:58.315 [Lua] test 12:52:58.317 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:52:58.317 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 12:52:58.323 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:52:58.323 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:52:58.323 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 12:52:58.333 [Lua] Switching ConflictSettings: to: chaos_light 12:52:58.333 [Lua] pacing=chaos 12:52:58.333 [Lua] roaming=nil 12:52:58.333 [Lua] specials=chaos_light 12:52:58.333 [Lua] debug_color=purple 12:52:58.333 [Lua] contained_breeds=nil 12:52:58.333 [Lua] pack_spawning=chaos_light 12:52:58.333 [Lua] disabled=false 12:52:58.333 [Lua] factions=nil 12:52:58.333 [Lua] boss=chaos_light 12:52:58.333 [Lua] horde=chaos 12:52:58.333 [Lua] name=chaos_light 12:52:58.333 [Lua] intensity=default 12:52:58.333 [Lua] --- 12:52:58.482 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2 12:52:58.482 [Lua] updating bot weapon metadata for weapon: handgun_template_2 12:52:58.482 [Lua] updating bot weapon metadata for weapon: two_handed_swords_executioner_template_1 12:52:58.482 [Lua] updating bot weapon metadata for weapon: handgun_template_1 12:52:58.482 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_wizard_template_1 12:52:58.482 [Lua] updating bot weapon metadata for weapon: staff_blast_beam_template_1 12:52:59.405 [Lua] StateInGameRunning:_game_actually_starts() 12:52:59.405 [Lua] ################################################################################################################# 12:52:59.405 [Lua] [Loading Time]: 00:01:12 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:52:59.405 [Lua] ################################################################################################################# 12:52:59.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 12:52:59.405 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 12:52:59.420 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 12:52:59.676 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 12:52:59.676 [Lua] Commit load time data 12:53:04.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 12:53:04.878 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 12:53:13.305 [Lua] privat: true 12:53:13.306 [Save] Saving `save_data` 12:53:13.306 [Lua] Set lobby begin: 12:53:13.306 [Lua] Lobby data twitch_enabled = false 12:53:13.306 [Lua] Lobby data power_level = 835 12:53:13.306 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:53:13.306 [Lua] Lobby data difficulty_tweak = 0 12:53:13.306 [Lua] Lobby data host = 110000102b19409 12:53:13.306 [Lua] Lobby data game_mode = 2 12:53:13.307 [Lua] Lobby data is_private = true 12:53:13.307 [Lua] Lobby data match_started = true 12:53:13.307 [Lua] Lobby data mechanism = adventure 12:53:13.307 [Lua] Lobby data level_key = military 12:53:13.307 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:53:13.307 [Lua] Lobby data selected_level_key = military 12:53:13.307 [Lua] Lobby data difficulty = hardest 12:53:13.307 [Lua] Lobby data quick_game = true 12:53:13.307 [Lua] Lobby data matchmaking = true 12:53:13.307 [Lua] Lobby data weave_name = false 12:53:13.307 [Lua] Lobby data player_slot_4 = 0:0 12:53:13.307 [Lua] Lobby data num_players = 1 12:53:13.307 [Lua] Lobby data player_slot_5 = 0:0 12:53:13.307 [Lua] Lobby data player_slot_2 = 0:0 12:53:13.307 [Lua] Lobby data country_code = RU 12:53:13.307 [Lua] Lobby data player_slot_3 = 0:0 12:53:13.307 [Lua] Lobby data eac_authorized = true 12:53:13.307 [Lua] Set lobby end. 12:53:13.307 [Lua] Set lobby begin: 12:53:13.307 [Lua] Lobby data twitch_enabled = false 12:53:13.307 [Lua] Lobby data power_level = 835 12:53:13.307 [Lua] Lobby data unique_server_name = Lewd Komi-san 12:53:13.307 [Lua] Lobby data difficulty_tweak = 0 12:53:13.307 [Lua] Lobby data host = 110000102b19409 12:53:13.307 [Lua] Lobby data game_mode = 2 12:53:13.307 [Lua] Lobby data is_private = true 12:53:13.307 [Lua] Lobby data match_started = true 12:53:13.307 [Lua] Lobby data mechanism = adventure 12:53:13.307 [Lua] Lobby data level_key = military 12:53:13.307 [Lua] Lobby data player_slot_1 = 110000102b19409:1 12:53:13.307 [Lua] Lobby data selected_level_key = military 12:53:13.307 [Lua] Lobby data difficulty = hardest 12:53:13.307 [Lua] Lobby data quick_game = true 12:53:13.307 [Lua] Lobby data matchmaking = false 12:53:13.307 [Lua] Lobby data weave_name = false 12:53:13.307 [Lua] Lobby data player_slot_4 = 0:0 12:53:13.307 [Lua] Lobby data num_players = 1 12:53:13.308 [Lua] Lobby data player_slot_5 = 0:0 12:53:13.308 [Lua] Lobby data player_slot_2 = 0:0 12:53:13.308 [Lua] Lobby data country_code = RU 12:53:13.308 [Lua] Lobby data player_slot_3 = 0:0 12:53:13.308 [Lua] Lobby data eac_authorized = true 12:53:13.308 [Lua] Set lobby end. 12:53:13.308 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 12:53:13.308 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:53:13.309 [Save] Save done 12:53:13.319 [Lua] [IngamePlayerWiew] - settings saved 12:53:37.564 [Lua] Players are leaving the safe zone 12:53:37.705 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:53:37.715 [Lua] Spline already found! 12:53:37.766 [Lua] Init group template: spline_patrol 12:53:38.708 [Lua] Switching ConflictSettings: to: skaven 12:53:38.708 [Lua] pacing=default 12:53:38.708 [Lua] roaming=nil 12:53:38.708 [Lua] specials=skaven 12:53:38.708 [Lua] debug_color=orange 12:53:38.708 [Lua] contained_breeds=nil 12:53:38.708 [Lua] pack_spawning=skaven 12:53:38.708 [Lua] disabled=false 12:53:38.708 [Lua] factions=nil 12:53:38.708 [Lua] boss=skaven 12:53:38.708 [Lua] horde=default 12:53:38.708 [Lua] name=skaven 12:53:38.708 [Lua] intensity=default 12:53:38.708 [Lua] --- 12:53:49.210 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:53:49.226 [Lua] Spline already found! 12:53:49.263 [Lua] Init group template: spline_patrol 12:54:04.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xa2c, position: 0 12:54:05.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa5b, position: 0 12:54:18.046 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source. 12:54:22.733 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source. 12:54:31.590 [Lua] fence jumping 12:54:32.607 [Lua] ready to jump failed 12:55:06.160 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:55:06.177 [Lua] Spline already found! 12:55:06.214 [Lua] Init group template: spline_patrol 12:55:09.598 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 12:55:09.598 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 12:55:09.616 [Lua] > starting new spline, using new navbot: standard , id: boss6 12:55:09.699 [Lua] > continuing spline boss6 index: 2 retries: 0 12:55:09.710 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 12:55:09.710 [Lua] > continuing spline boss6 index: 3 retries: 0 12:55:09.722 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 12:55:09.722 [Lua] > continuing spline boss6 index: 4 retries: 0 12:55:09.735 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 12:55:09.735 [Lua] > continuing spline boss6 index: 5 retries: 0 12:55:09.748 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 12:55:09.748 [Lua] > continuing spline boss6 index: 6 retries: 0 12:55:09.759 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 12:55:09.759 [Lua] > continuing spline boss6 index: 7 retries: 0 12:55:09.773 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 12:55:09.773 [Lua] > continuing spline boss6 index: 8 retries: 0 12:55:09.801 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 12:55:09.801 [Lua] > continuing spline boss6 index: 9 retries: 0 12:55:09.835 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 12:55:09.835 [Lua] > continuing spline boss6 index: 10 retries: 0 12:55:09.868 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0015984127530828118 boss6 12:55:09.868 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6 12:55:09.868 [Lua] > spline completed boss6 retries: 0 12:55:10.152 [Lua] Init group template: spline_patrol 12:55:16.687 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:55:16.704 [Lua] Spline already found! 12:55:16.758 [Lua] Init group template: spline_patrol 12:55:18.807 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:55:18.824 [Lua] Spline already found! 12:55:18.878 [Lua] Init group template: spline_patrol 12:55:18.931 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:55:18.948 [Lua] Spline already found! 12:55:19.005 [Lua] Init group template: spline_patrol 12:55:21.861 [Lua] Time for new HOOORDE! multi_first_wave 12:55:21.861 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 12:55:21.861 [Lua] horde requested: vector_blob 12:55:21.861 [Lua] wants to spawn ahead within distance: 60 12:55:21.861 [Lua] horde crated with id 8 of type vector_blob 12:55:21.861 [Lua] managed to spawn 55/55 horde enemies 12:55:21.861 [Lua] vector blob horde has started 12:55:22.767 [Lua] Init group template: horde 12:55:24.379 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 12:55:45.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:55:47.498 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 12:55:47.498 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:55:47.498 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 12:55:47.498 [Lua] horde requested: vector_blob 12:55:47.498 [Lua] wants to spawn ahead within distance: 60 12:55:47.498 [Lua] horde crated with id 9 of type vector_blob 12:55:47.498 [Lua] managed to spawn 57/57 horde enemies 12:55:47.498 [Lua] vector blob horde has started 12:55:48.550 [Lua] Init group template: horde 12:55:48.566 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 12:55:49.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 12:55:49.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 1212304 12:55:59.442 [Lua] Horde killed: ? 12:56:04.797 [Lua] HORDE: last wave, reset to standard horde delay 12:56:04.797 [Lua] Time for new HOOORDE! multi_last_wave 12:56:04.797 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 12:56:04.797 [Lua] horde requested: vector_blob 12:56:04.797 [Lua] wants to spawn ahead within distance: 60 12:56:04.797 [Lua] horde crated with id 10 of type vector_blob 12:56:04.798 [Lua] managed to spawn 58/58 horde enemies 12:56:04.798 [Lua] vector blob horde has started 12:56:05.927 [Lua] Init group template: horde 12:56:10.124 [Lua] Horde killed: ? 12:56:14.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 12:56:14.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 1212304 12:56:29.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 12:56:29.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 12:56:29.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 12:56:29.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 12:56:29.455 [Lua] Horde killed: ? 12:56:53.145 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 12:57:11.354 [Lua] Switching ConflictSettings: to: chaos 12:57:11.354 [Lua] pacing=chaos 12:57:11.354 [Lua] roaming=nil 12:57:11.354 [Lua] specials=chaos 12:57:11.354 [Lua] debug_color=purple 12:57:11.354 [Lua] contained_breeds=nil 12:57:11.354 [Lua] pack_spawning=chaos 12:57:11.354 [Lua] disabled=false 12:57:11.354 [Lua] factions=nil 12:57:11.354 [Lua] boss=chaos 12:57:11.354 [Lua] horde=chaos 12:57:11.354 [Lua] name=chaos 12:57:11.354 [Lua] intensity=default 12:57:11.354 [Lua] --- 12:57:13.824 [Lua] Override Player Respawning gate_event true 12:57:13.832 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start (seed: 0) 12:57:14.466 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:57:14.483 [Lua] Spline already found! 12:57:14.520 [Lua] Init group template: spline_patrol 12:57:15.402 [Lua] fence jumping 12:57:17.853 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:57:17.870 [Lua] Spline already found! 12:57:17.923 [Lua] Init group template: spline_patrol 12:57:20.241 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:57:20.256 [Lua] Spline already found! 12:57:20.310 [Lua] Init group template: spline_patrol 12:57:23.010 [Lua] fence jumping 12:57:23.444 [Lua] ready to jump failed 12:57:25.046 [Lua] fence jumping 12:57:25.981 [Lua] ready to jump failed 12:57:34.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:57:43.849 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:57:43.865 [Lua] Spline already found! 12:57:43.919 [Lua] Init group template: spline_patrol 12:57:44.036 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 12:57:44.055 [Lua] Spline already found! 12:57:44.098 [Lua] Init group template: spline_patrol 12:57:44.942 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 22 12:58:17.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 12:58:17.944 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event -> military_courtyard_event_02 12:58:17.952 [Lua] TerrorEventMixer.start_event: military_courtyard_event_02 (seed: 0) 12:58:31.977 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_04 12:58:31.984 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_04 (seed: 0) 12:58:32.017 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 12:58:32.035 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source. 12:58:40.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:58:41.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:58:42.161 [Lua] event horde ends! 12:58:44.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:58:49.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:58:50.649 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source. 12:59:06.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:06.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:06.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:07.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:07.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:10.472 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_02 12:59:10.477 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_02 (seed: 0) 12:59:10.835 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 12:59:12.684 [Lua] fence jumping 12:59:13.244 [Lua] ready to jump failed 12:59:14.644 [Lua] ready to jump failed 12:59:15.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:16.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:16.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:18.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:20.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:21.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 12:59:21.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 3064913 12:59:21.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 3064918 12:59:21.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:21.328 [Lua] event horde ends! 12:59:21.344 [Lua] event horde ends! 12:59:23.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:23.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:24.816 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source. 12:59:26.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:26.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:27.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:27.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:28.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:29.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:32.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:33.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:35.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 12:59:49.195 [Flow] -------------- STOPPED FROM OPENING 12:59:49.195 [Flow] -------------- REAL STOPPED 12:59:49.195 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 12:59:49.195 [Flow] opening_stopped 12:59:49.195 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 12:59:49.195 [Lua] Override Player Respawning gate_event false 12:59:49.201 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end (seed: 0) 13:00:04.970 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:00:04.970 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:00:04.986 [Lua] Spline already found! 13:00:04.989 [Lua] Spline already found! 13:00:05.105 [Lua] Init group template: spline_patrol 13:00:05.158 [Lua] Init group template: spline_patrol 13:00:07.505 [Lua] event horde ends! 13:00:07.522 [Lua] event horde ends! 13:00:07.906 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:00:07.923 [Lua] Spline already found! 13:00:08.009 [Lua] Init group template: spline_patrol 13:00:08.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:00:08.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:00:08.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:00:14.013 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:00:14.028 [Lua] Spline already found! 13:00:14.083 [Lua] Init group template: spline_patrol 13:00:14.228 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:00:14.245 [Lua] Spline already found! 13:00:14.299 [Lua] Init group template: spline_patrol 13:00:14.512 [Lua] main_path_player_far_away_check started 13:00:15.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:00:16.347 [Lua] main_path_player_far_away_check started 13:00:16.551 [Flow] 1 13:00:16.551 [Flow] 2 13:00:16.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:00:16.885 [Flow] 3 13:00:16.935 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 13:00:17.066 [Lua] main_path_player_far_away_check started 13:00:17.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:00:17.201 [Flow] 1 13:00:17.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:00:17.252 [Flow] 2 13:00:17.252 [Flow] 3 13:00:17.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:00:17.302 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 13:00:17.566 [Lua] main_path_player_far_away_check started 13:00:17.583 [Lua] main_path_player_far_away_check started 13:00:18.137 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:00:18.150 [Lua] Spline already found! 13:00:18.188 [Lua] Init group template: spline_patrol 13:00:19.508 [Lua] main_path_player_far_away_check started 13:00:20.256 [Lua] main_path_player_far_away_check started 13:00:20.743 [Lua] main_path_player_far_away_check started 13:00:20.763 [Lua] main_path_player_far_away_check started 13:00:22.664 [Lua] main_path_player_far_away_check started 13:00:23.369 [Lua] main_path_player_far_away_check started 13:00:23.874 [Lua] main_path_player_far_away_check started 13:00:23.891 [Lua] main_path_player_far_away_check started 13:00:25.768 [Lua] main_path_player_far_away_check started 13:00:26.475 [Lua] main_path_player_far_away_check started 13:00:26.960 [Lua] main_path_player_far_away_check started 13:00:26.981 [Lua] main_path_player_far_away_check started 13:00:27.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:00:28.933 [Lua] main_path_player_far_away_check started 13:00:29.373 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 13:00:29.564 [Lua] main_path_player_far_away_check started 13:00:29.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:00:30.099 [Lua] main_path_player_far_away_check started 13:00:30.122 [Lua] main_path_player_far_away_check started 13:00:32.073 [Lua] main_path_player_far_away_check started 13:00:32.657 [Lua] main_path_player_far_away_check started 13:00:33.109 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 29 29 13:00:33.183 [Lua] main_path_player_far_away_check started 13:00:33.200 [Lua] main_path_player_far_away_check started 13:00:33.610 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 29 30 13:00:34.157 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 29 30 13:00:35.261 [Lua] main_path_player_far_away_check started 13:00:36.286 [Lua] main_path_player_far_away_check started 13:00:36.306 [Lua] main_path_player_far_away_check started 13:00:38.395 [Lua] main_path_player_far_away_check started 13:00:39.417 [Lua] main_path_player_far_away_check started 13:00:41.800 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source. 13:00:45.156 [Lua] main_path_player_far_away_check started 13:00:46.491 [Lua] main_path_player_far_away_check started 13:00:49.034 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 63 action: follow 13:00:50.251 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 40 size: 62 action: follow 13:00:50.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:00:51.211 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 42 size: 60 action: follow 13:00:51.211 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 43 size: 59 action: follow 13:00:51.582 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 58 action: follow 13:00:51.974 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 46 size: 56 action: follow 13:00:52.643 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 50 size: 55 action: follow 13:00:53.293 [Lua] event horde ends! 13:00:53.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:00:53.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:00:53.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:00:53.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:00:53.751 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 53 size: 53 action: follow 13:01:00.992 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 33 size: 49 action: follow 13:01:01.516 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 48 action: follow 13:01:02.076 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 19 size: 47 action: skulk_approach 13:01:02.111 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 46 action: follow 13:01:03.072 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 45 action: follow 13:01:03.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:01:05.041 [Lua] Time for new HOOORDE! multi_first_wave 13:01:05.041 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 13:01:05.041 [Lua] horde requested: vector_blob 13:01:05.041 [Lua] wants to spawn ahead within distance: 60 13:01:05.041 [Lua] horde crated with id 22 of type vector_blob 13:01:05.041 [Lua] managed to spawn 28/28 horde enemies 13:01:05.041 [Lua] vector blob horde has started 13:01:05.504 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 37 size: 64 action: follow 13:01:05.645 [Lua] Init group template: horde 13:01:19.430 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 63 13:01:20.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:01:22.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:01:28.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:01:31.649 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 13:01:31.649 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:01:31.649 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 13:01:31.649 [Lua] horde requested: vector_blob 13:01:31.649 [Lua] wants to spawn behind within distance: 60 13:01:31.649 [Lua] could not, tries to spawnahead 13:01:31.649 [Lua] horde crated with id 23 of type vector_blob 13:01:31.649 [Lua] managed to spawn 31/31 horde enemies 13:01:31.649 [Lua] vector blob horde has started 13:01:31.790 [Lua] Coordinated attack! 13:01:32.426 [Lua] Init group template: horde 13:01:37.736 [Lua] Horde killed: ? 13:01:37.753 [Lua] HORDE: last wave, reset to standard horde delay 13:01:37.753 [Lua] Time for new HOOORDE! multi_last_wave 13:01:37.753 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 13:01:37.753 [Lua] horde requested: vector_blob 13:01:37.753 [Lua] wants to spawn ahead within distance: 60 13:01:37.753 [Lua] horde crated with id 24 of type vector_blob 13:01:37.753 [Lua] managed to spawn 29/29 horde enemies 13:01:37.753 [Lua] vector blob horde has started 13:01:38.385 [Lua] Init group template: horde 13:01:43.769 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:01:43.792 [Lua] Spline already found! 13:01:43.857 [Lua] Init group template: spline_patrol 13:01:45.787 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 37 size: 77 action: fallback_idle 13:02:05.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:02:05.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:02:05.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:02:05.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:02:05.607 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 13:02:07.988 [Lua] Horde killed: ? 13:02:08.215 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source. 13:02:09.810 [Lua] Horde killed: ? 13:02:16.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 32, name: `unknown` 13:02:24.290 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 22 58 13:02:24.291 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 24 57 13:02:24.857 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 32 66 13:02:24.857 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 34 65 13:02:25.375 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 42 74 13:02:25.375 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 44 73 13:02:25.856 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 51 76 13:02:25.856 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 53 75 13:02:26.577 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 61 73 13:02:29.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:02:42.693 [Lua] event horde ends! 13:02:42.712 [Lua] event horde ends! 13:02:44.917 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 69 action: nil 13:02:45.755 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 31 size: 69 action: follow 13:02:45.935 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 68 action: follow 13:02:48.004 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 67 size: 67 action: follow 13:02:49.719 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 64 action: follow 13:02:49.924 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 63 action: follow 13:02:50.793 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 61 action: follow 13:03:09.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:03:09.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:03:09.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:03:10.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:03:31.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:03:37.550 [Lua] Time for new HOOORDE! multi_first_wave 13:03:37.550 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 13:03:37.550 [Lua] horde requested: vector_blob 13:03:37.550 [Lua] wants to spawn ahead within distance: 60 13:03:37.550 [Lua] horde crated with id 26 of type vector_blob 13:03:37.550 [Lua] managed to spawn 28/28 horde enemies 13:03:37.550 [Lua] vector blob horde has started 13:03:38.004 [Lua] Init group template: horde 13:03:38.887 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Grimoire 13:03:47.755 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 13:03:47.755 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:03:47.755 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 13:03:47.755 [Lua] horde requested: vector_blob 13:03:47.755 [Lua] wants to spawn behind within distance: 60 13:03:47.755 [Lua] horde crated with id 27 of type vector_blob 13:03:47.755 [Lua] managed to spawn 32/32 horde enemies 13:03:47.755 [Lua] vector blob horde has started 13:03:48.401 [Lua] Init group template: horde 13:03:49.547 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 13:03:55.812 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 17 size: 53 action: skulk_approach 13:03:56.999 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 10 51 13:03:57.374 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 13 50 13:04:01.250 [Lua] HORDE: last wave, reset to standard horde delay 13:04:01.250 [Lua] Time for new HOOORDE! multi_last_wave 13:04:01.250 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 13:04:01.250 [Lua] horde requested: vector_blob 13:04:01.250 [Lua] wants to spawn ahead within distance: 60 13:04:01.250 [Lua] could not, tries to spawnbehind 13:04:01.250 [Lua] horde crated with id 28 of type vector_blob 13:04:01.250 [Lua] managed to spawn 31/31 horde enemies 13:04:01.250 [Lua] vector blob horde has started 13:04:01.777 [Lua] Init group template: horde 13:04:06.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:04:10.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:04:11.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:04:14.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:04:23.771 [Lua] Horde killed: ? 13:04:25.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:04:26.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:04:30.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:04:30.426 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 13:04:37.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:04:40.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:04:40.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:04:40.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:04:41.029 [Lua] fence jumping 13:04:41.795 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 5 13:04:42.070 [Lua] ready to jump failed 13:04:43.244 [Lua] Horde killed: ? 13:04:44.408 [Lua] simple los failed 13:04:48.600 [Lua] Coordinated attack! 13:04:50.582 [Lua] Horde killed: ? 13:05:19.844 [Lua] main_path_player_far_away_check started 13:05:20.044 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 13:05:21.747 [Lua] main_path_player_far_away_check started 13:05:22.201 [Lua] main_path_player_far_away_check started 13:05:22.980 [Lua] main_path_player_far_away_check started 13:05:23.120 [Lua] Switching ConflictSettings: to: skaven 13:05:23.120 [Lua] pacing=default 13:05:23.120 [Lua] roaming=nil 13:05:23.120 [Lua] specials=skaven 13:05:23.120 [Lua] debug_color=orange 13:05:23.120 [Lua] contained_breeds=nil 13:05:23.120 [Lua] pack_spawning=skaven 13:05:23.120 [Lua] disabled=false 13:05:23.120 [Lua] factions=nil 13:05:23.120 [Lua] boss=skaven 13:05:23.120 [Lua] horde=default 13:05:23.120 [Lua] name=skaven 13:05:23.120 [Lua] intensity=default 13:05:23.120 [Lua] --- 13:05:24.098 [Lua] main_path_player_far_away_check started 13:05:26.427 [Lua] Switching ConflictSettings: to: chaos 13:05:26.427 [Lua] pacing=chaos 13:05:26.427 [Lua] roaming=nil 13:05:26.427 [Lua] specials=chaos 13:05:26.427 [Lua] debug_color=purple 13:05:26.427 [Lua] contained_breeds=nil 13:05:26.427 [Lua] pack_spawning=chaos 13:05:26.427 [Lua] disabled=false 13:05:26.427 [Lua] factions=nil 13:05:26.427 [Lua] boss=chaos 13:05:26.427 [Lua] horde=chaos 13:05:26.427 [Lua] name=chaos 13:05:26.427 [Lua] intensity=default 13:05:26.427 [Lua] --- 13:05:34.938 [Lua] Switching ConflictSettings: to: skaven 13:05:34.938 [Lua] pacing=default 13:05:34.938 [Lua] roaming=nil 13:05:34.938 [Lua] specials=skaven 13:05:34.938 [Lua] debug_color=orange 13:05:34.938 [Lua] contained_breeds=nil 13:05:34.938 [Lua] pack_spawning=skaven 13:05:34.938 [Lua] disabled=false 13:05:34.938 [Lua] factions=nil 13:05:34.938 [Lua] boss=skaven 13:05:34.938 [Lua] horde=default 13:05:34.938 [Lua] name=skaven 13:05:34.938 [Lua] intensity=default 13:05:34.938 [Lua] --- 13:05:56.984 [Lua] Coordinated attack! 13:06:02.607 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:06:02.624 [Lua] Spline already found! 13:06:02.661 [Lua] Init group template: spline_patrol 13:06:04.876 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:06:04.893 [Lua] Spline already found! 13:06:04.929 [Lua] Init group template: spline_patrol 13:06:05.810 [Lua] Time for new HOOORDE! multi_first_wave 13:06:05.810 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 13:06:05.810 [Lua] horde requested: vector 13:06:05.810 [Lua] setting up vector-horde 13:06:05.810 [Lua] Composing horde 'large' .. using variant 'plain' 13:06:05.810 [Lua] --> horde wants to spawn behind players (0.93561909568985/0.67 13:06:05.810 [Lua] -> spawning: 55 13:06:05.810 [Lua] horde crated with id 31 of type vector 13:06:05.810 [Lua] vector horde has started 13:06:07.328 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:06:07.345 [Lua] Spline already found! 13:06:07.416 [Lua] Init group template: spline_patrol 13:06:13.870 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 13:06:13.870 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:06:13.870 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 13:06:13.870 [Lua] horde requested: vector 13:06:13.870 [Lua] setting up vector-horde 13:06:13.870 [Lua] Composing horde 'large' .. using variant 'plain' 13:06:13.870 [Lua] --> horde wants to spawn ahead of players (0.42837118481808/0.67 13:06:13.870 [Lua] -> spawning: 54 13:06:13.870 [Lua] horde crated with id 33 of type vector 13:06:13.870 [Lua] vector horde has started 13:06:14.323 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (1) 13:06:15.027 [Lua] Init group template: horde 13:06:18.173 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 24 72 13:06:18.242 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 47 71 13:06:23.166 [Lua] Init group template: horde 13:06:29.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:06:29.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:06:29.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:06:31.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:06:31.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:06:31.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:06:31.122 [Flow] 1 13:06:31.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:06:32.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:06:32.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:06:32.685 [Flow] 2 13:06:32.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:06:32.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:06:32.885 [Flow] 3 13:06:32.945 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 13:06:38.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:06:38.344 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 29 66 13:06:38.912 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 52 64 13:06:40.578 [Lua] HORDE: Pushing horde in time; too many units out 62 13:06:41.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:06:42.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:06:43.040 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source. 13:06:43.541 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 13:06:45.619 [Lua] HORDE: last wave, reset to standard horde delay 13:06:45.619 [Lua] Time for new HOOORDE! multi_last_wave 13:06:45.619 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 13:06:45.619 [Lua] horde requested: vector 13:06:45.619 [Lua] setting up vector-horde 13:06:45.619 [Lua] Composing horde 'large' .. using variant 'plain' 13:06:45.619 [Lua] --> horde wants to spawn ahead of players (0.55991398263742/0.67 13:06:45.619 [Lua] -> spawning: 53 13:06:45.619 [Lua] horde crated with id 34 of type vector 13:06:45.619 [Lua] vector horde has started 13:06:50.647 [Lua] Horde killed: ? 13:06:54.841 [Lua] Init group template: horde 13:06:56.339 [Lua] Horde killed: ? 13:07:03.251 [Lua] Coordinated attack! 13:07:08.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:07:16.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:07:18.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:07:19.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:07:19.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:07:19.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:07:21.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:07:26.751 [Lua] Horde killed: ? 13:07:29.452 [Lua] main path terror event triggered: boss_event_chaos_troll 13:07:29.452 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0) 13:07:29.488 [Flow] Boss DoorTroll 13:07:29.488 [Flow] Boss DoorTroll 13:07:29.491 [Lua] Init group template: boss_door_closers 13:08:03.322 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:08:03.338 [Lua] Spline already found! 13:08:03.409 [Lua] Init group template: spline_patrol 13:08:04.758 [Lua] [ChatManager][1]System: Bile Troll died after 35 seconds. 13:08:04.759 [Lua] chaos troll died! 13:08:05.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:08:05.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:08:05.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:08:06.625 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:08:06.642 [Lua] Spline already found! 13:08:06.679 [Lua] Init group template: spline_patrol 13:08:11.003 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (2) 13:08:17.203 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:08:17.220 [Lua] Spline already found! 13:08:17.275 [Lua] Init group template: spline_patrol 13:08:21.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:08:35.674 [Lua] ready to jump failed 13:08:37.594 [Lua] ready to jump failed 13:08:39.228 [Lua] simple los failed 13:08:40.892 [Lua] ready to jump failed 13:08:45.355 [Lua] ready to jump failed 13:08:56.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:08:57.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:08:57.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:08:57.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:08:57.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:08:58.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:08:58.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:09:01.552 [Lua] ready to jump failed 13:09:03.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:09:09.482 [Lua] chaos troll was despawned! 13:09:27.899 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 13:09:41.144 [Lua] Time for new HOOORDE! multi_first_wave 13:09:41.144 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 13:09:41.144 [Lua] horde requested: ambush 13:09:41.144 [Lua] setting up ambush-horde 13:09:41.144 [Lua] Composing horde 'large' .. using variant 'plain' 13:09:41.145 [Lua] -> spawning: 57 13:09:41.145 [Lua] horde crated with id 39 of type ambush 13:09:41.145 [Lua] ambush horde has started 13:09:46.155 [Lua] Init group template: horde 13:09:51.191 [Lua] HORDE: Pushing horde in time; too many units out 63 13:09:55.989 [Lua] Override Player Respawning cannon_event true 13:09:56.287 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 13:09:56.287 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:09:56.287 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 13:09:56.287 [Lua] horde requested: ambush 13:09:56.287 [Lua] setting up ambush-horde 13:09:56.287 [Lua] Composing horde 'large' .. using variant 'plain' 13:09:56.287 [Lua] -> spawning: 56 13:09:56.287 [Lua] horde crated with id 40 of type ambush 13:09:56.287 [Lua] ambush horde has started 13:10:01.388 [Lua] Init group template: horde 13:10:03.432 [Lua] Destroying unit since outside mesh or world 13:10:14.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:10:15.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:10:16.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x21bd5, position: 0 13:10:20.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:10:21.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:10:21.662 [Lua] HORDE: last wave, reset to standard horde delay 13:10:21.662 [Lua] Time for new HOOORDE! multi_last_wave 13:10:21.662 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 13:10:21.662 [Lua] horde requested: ambush 13:10:21.662 [Lua] setting up ambush-horde 13:10:21.662 [Lua] Composing horde 'large' .. using variant 'plain' 13:10:21.663 [Lua] -> spawning: 57 13:10:21.663 [Lua] horde crated with id 41 of type ambush 13:10:21.663 [Lua] ambush horde has started 13:10:22.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:10:22.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:10:23.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:10:26.751 [Lua] Init group template: horde 13:10:32.036 [Lua] Horde killed: ? 13:10:39.912 [Lua] Horde killed: ? 13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:10:53.394 [Lua] Horde killed: ? 13:11:00.204 [Lua] Switching ConflictSettings: to: chaos 13:11:00.204 [Lua] pacing=chaos 13:11:00.204 [Lua] roaming=nil 13:11:00.204 [Lua] specials=chaos 13:11:00.204 [Lua] debug_color=purple 13:11:00.204 [Lua] contained_breeds=nil 13:11:00.204 [Lua] pack_spawning=chaos 13:11:00.204 [Lua] disabled=false 13:11:00.204 [Lua] factions=nil 13:11:00.204 [Lua] boss=chaos 13:11:00.204 [Lua] horde=chaos 13:11:00.204 [Lua] name=chaos 13:11:00.204 [Lua] intensity=default 13:11:00.204 [Lua] --- 13:11:07.137 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:11:07.155 [Lua] Spline already found! 13:11:07.192 [Lua] Init group template: spline_patrol 13:11:07.242 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:11:07.255 [Lua] Spline already found! 13:11:07.290 [Lua] Init group template: spline_patrol 13:11:21.683 [Window] Window => inactive 13:11:33.792 [Window] Window => active 13:11:33.802 [Window] Window => active 13:11:44.588 [Lua] Override Player Respawning cannon_event false 13:11:49.468 [Lua] fence jumping 13:11:51.186 [Lua] Coordinated attack! 13:11:59.027 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:11:59.044 [Lua] Spline already found! 13:11:59.080 [Lua] Init group template: spline_patrol 13:11:59.218 [Lua] Switching ConflictSettings: to: skaven 13:11:59.218 [Lua] pacing=default 13:11:59.218 [Lua] roaming=nil 13:11:59.218 [Lua] specials=skaven 13:11:59.218 [Lua] debug_color=orange 13:11:59.218 [Lua] contained_breeds=nil 13:11:59.218 [Lua] pack_spawning=skaven 13:11:59.218 [Lua] disabled=false 13:11:59.218 [Lua] factions=nil 13:11:59.218 [Lua] boss=skaven 13:11:59.218 [Lua] horde=default 13:11:59.218 [Lua] name=skaven 13:11:59.218 [Lua] intensity=default 13:11:59.218 [Lua] --- 13:12:04.335 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 13:12:08.388 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 13:12:09.723 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 13:12:09.723 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 13:12:09.747 [Lua] > starting new spline, using new navbot: standard , id: boss11 13:12:09.760 [Lua] > continuing spline boss11 index: 2 retries: 0 13:12:09.791 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11 13:12:09.791 [Lua] > continuing spline boss11 index: 3 retries: 0 13:12:09.825 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11 13:12:09.825 [Lua] > continuing spline boss11 index: 4 retries: 0 13:12:09.841 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11 13:12:09.841 [Lua] > spline completed boss11 retries: 0 13:12:10.143 [Lua] Init group template: spline_patrol 13:12:21.985 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:12:22.002 [Lua] Spline already found! 13:12:22.039 [Lua] Init group template: spline_patrol 13:12:23.154 [Lua] Coordinated attack! 13:12:31.349 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 13:12:40.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:12:46.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:12:48.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:12:50.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:12:50.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:12:51.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:12:51.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:12:52.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:12:53.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:12:57.875 [Lua] Time for new HOOORDE! multi_first_wave 13:12:57.875 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 13:12:57.875 [Lua] horde requested: vector 13:12:57.875 [Lua] setting up vector-horde 13:12:57.875 [Lua] Composing horde 'large' .. using variant 'plain' 13:12:57.875 [Lua] --> horde wants to spawn ahead of players (0.0081056422288535/0.67 13:12:57.875 [Lua] -> spawning: 54 13:12:57.875 [Lua] horde crated with id 47 of type vector 13:12:57.875 [Lua] vector horde has started 13:12:59.577 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 13:13:01.112 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 13:13:05.918 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 13:13:05.918 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:13:05.918 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 13:13:05.918 [Lua] horde requested: vector 13:13:05.918 [Lua] setting up vector-horde 13:13:05.918 [Lua] Composing horde 'large' .. using variant 'plain' 13:13:05.918 [Lua] --> horde wants to spawn behind players (0.71656067927584/0.67 13:13:05.918 [Lua] -> spawning: 56 13:13:05.918 [Lua] horde crated with id 48 of type vector 13:13:05.918 [Lua] vector horde has started 13:13:06.686 [Lua] simple los failed 13:13:07.140 [Lua] Init group template: horde 13:13:07.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:13:11.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:13:12.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:13:13.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:13:14.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:13:15.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:13:15.070 [Flow] 1 13:13:15.845 [Lua] Init group template: horde 13:13:16.082 [Lua] HORDE: Pushing horde in time; too many units out 106 13:13:16.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:13:16.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:13:18.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:13:18.315 [Flow] 2 13:13:18.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:13:19.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:13:19.956 [Flow] 3 13:13:20.021 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 13:13:26.242 [Lua] HORDE: last wave, reset to standard horde delay 13:13:26.242 [Lua] Time for new HOOORDE! multi_last_wave 13:13:26.242 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 13:13:26.242 [Lua] horde requested: vector 13:13:26.242 [Lua] setting up vector-horde 13:13:26.242 [Lua] Composing horde 'large' .. using variant 'plain' 13:13:26.242 [Lua] --> horde wants to spawn behind players (0.7920840320875/0.67 13:13:26.243 [Lua] -> spawning: 57 13:13:26.243 [Lua] horde crated with id 49 of type vector 13:13:26.243 [Lua] vector horde has started 13:13:32.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:13:32.530 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 1212304 13:13:36.049 [Lua] Init group template: horde 13:13:37.008 [Lua] Horde killed: ? 13:13:39.306 [Lua] Horde killed: ? 13:13:49.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:13:57.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:13:57.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 1212304 13:13:59.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:13:59.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:13:59.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:13:59.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:14:00.414 [Lua] Horde killed: ? 13:14:06.672 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:14:06.685 [Lua] Spline already found! 13:14:06.720 [Lua] Init group template: spline_patrol 13:14:11.989 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:14:12.005 [Lua] Spline already found! 13:14:12.092 [Lua] Init group template: spline_patrol 13:14:20.599 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:14:20.614 [Lua] Spline already found! 13:14:20.651 [Lua] Init group template: spline_patrol 13:14:26.204 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:14:26.221 [Lua] Spline already found! 13:14:26.261 [Lua] Init group template: spline_patrol 13:14:46.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:14:46.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:14:52.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:15:01.976 [Lua] Coordinated attack! 13:15:42.238 [Lua] Time for new HOOORDE! multi_first_wave 13:15:42.238 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 13:15:42.238 [Lua] horde requested: vector_blob 13:15:42.238 [Lua] wants to spawn behind within distance: 60 13:15:42.238 [Lua] horde crated with id 54 of type vector_blob 13:15:42.238 [Lua] managed to spawn 59/59 horde enemies 13:15:42.238 [Lua] vector blob horde has started 13:15:43.243 [Lua] Init group template: horde 13:15:50.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:15:54.424 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 13:15:55.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:15:55.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:15:56.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:15:56.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:15:56.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:15:56.161 [Flow] 1 13:15:56.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:15:56.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:15:56.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:15:56.310 [Flow] 2 13:15:56.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:15:56.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:15:56.461 [Flow] 3 13:15:56.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:15:56.527 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 13:15:56.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:15:56.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:15:59.278 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 13:15:59.278 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:15:59.278 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 13:15:59.278 [Lua] horde requested: vector_blob 13:15:59.278 [Lua] wants to spawn ahead within distance: 60 13:15:59.278 [Lua] horde crated with id 55 of type vector_blob 13:15:59.278 [Lua] managed to spawn 56/56 horde enemies 13:15:59.278 [Lua] vector blob horde has started 13:16:00.297 [Lua] Init group template: horde 13:16:15.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:16:15.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 1212304 13:16:18.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:16:22.687 [Lua] HORDE: Pushing horde in time; too many units out 61 13:16:23.293 [Lua] Coordinated attack! 13:16:25.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:16:26.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:16:27.776 [Lua] HORDE: last wave, reset to standard horde delay 13:16:27.776 [Lua] Time for new HOOORDE! multi_last_wave 13:16:27.776 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 13:16:27.776 [Lua] horde requested: vector_blob 13:16:27.776 [Lua] wants to spawn ahead within distance: 60 13:16:27.776 [Lua] horde crated with id 56 of type vector_blob 13:16:27.776 [Lua] managed to spawn 56/56 horde enemies 13:16:27.776 [Lua] vector blob horde has started 13:16:27.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:16:28.940 [Lua] Init group template: horde 13:16:40.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:16:40.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 1212304 13:16:48.985 [Lua] Horde killed: ? 13:16:51.741 [Lua] Horde killed: ? 13:16:54.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:16:54.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:16:54.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:16:55.473 [Lua] Horde killed: ? 13:16:58.770 [Lua] simple los failed 13:17:05.980 [Lua] simple los failed 13:17:06.514 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 13:17:12.903 [Lua] simple los failed 13:17:20.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:17:21.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:17:23.064 [Lua] simple los failed 13:17:30.072 [Lua] ready to jump failed 13:17:32.792 [Lua] ready to jump failed 13:17:34.593 [Lua] ready to jump failed 13:17:35.394 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:17:35.410 [Lua] Spline already found! 13:17:35.469 [Lua] Init group template: spline_patrol 13:17:37.145 [Lua] ready to jump failed 13:17:43.254 [Lua] simple los failed 13:18:15.670 [Lua] Time for new HOOORDE! multi_first_wave 13:18:15.670 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 13:18:15.670 [Lua] horde requested: vector_blob 13:18:15.670 [Lua] wants to spawn ahead within distance: 60 13:18:15.670 [Lua] horde crated with id 58 of type vector_blob 13:18:15.670 [Lua] managed to spawn 55/55 horde enemies 13:18:15.670 [Lua] vector blob horde has started 13:18:16.576 [Lua] Init group template: horde 13:18:29.148 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 13:18:29.148 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:18:29.148 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 13:18:29.148 [Lua] horde requested: vector_blob 13:18:29.148 [Lua] wants to spawn ahead within distance: 60 13:18:29.148 [Lua] horde crated with id 59 of type vector_blob 13:18:29.148 [Lua] managed to spawn 54/54 horde enemies 13:18:29.148 [Lua] vector blob horde has started 13:18:30.137 [Lua] Init group template: horde 13:18:34.060 [Lua] Horde killed: ? 13:18:36.346 [Lua] HORDE: Pushing horde in time; too many units out 66 13:18:41.030 [Lua] Coordinated attack! 13:18:41.422 [Lua] HORDE: Pushing horde in time; too many units out 64 13:18:46.464 [Lua] HORDE: last wave, reset to standard horde delay 13:18:46.464 [Lua] Time for new HOOORDE! multi_last_wave 13:18:46.464 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 13:18:46.464 [Lua] horde requested: vector_blob 13:18:46.464 [Lua] wants to spawn behind within distance: 60 13:18:46.464 [Lua] horde crated with id 60 of type vector_blob 13:18:46.464 [Lua] managed to spawn 57/57 horde enemies 13:18:46.464 [Lua] vector blob horde has started 13:18:47.494 [Lua] Init group template: horde 13:18:48.626 [Lua] Horde killed: ? 13:19:08.245 [Lua] ready to jump failed 13:19:12.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:19:18.955 [Lua] Coordinated attack! 13:19:21.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:19:21.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:19:21.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:19:24.213 [Lua] Horde killed: ? 13:19:26.607 [Lua] Switching ConflictSettings: to: chaos 13:19:26.607 [Lua] pacing=chaos 13:19:26.607 [Lua] roaming=nil 13:19:26.607 [Lua] specials=chaos 13:19:26.607 [Lua] debug_color=purple 13:19:26.607 [Lua] contained_breeds=nil 13:19:26.607 [Lua] pack_spawning=chaos 13:19:26.607 [Lua] disabled=false 13:19:26.607 [Lua] factions=nil 13:19:26.607 [Lua] boss=chaos 13:19:26.607 [Lua] horde=chaos 13:19:26.607 [Lua] name=chaos 13:19:26.607 [Lua] intensity=default 13:19:26.607 [Lua] --- 13:19:28.065 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:19:28.082 [Lua] Spline already found! 13:19:28.121 [Lua] Init group template: spline_patrol 13:19:42.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:19:52.943 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 13:19:59.099 [Lua] main path terror event triggered: rare_event_loot_rat 13:19:59.099 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 13:20:03.921 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:20:03.937 [Lua] Spline already found! 13:20:03.991 [Lua] Init group template: spline_patrol 13:20:08.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:20:11.166 [Lua] Coordinated attack! 13:20:22.508 [Lua] Time for new HOOORDE! multi_first_wave 13:20:22.508 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 13:20:22.508 [Lua] horde requested: vector_blob 13:20:22.508 [Lua] wants to spawn behind within distance: 60 13:20:22.508 [Lua] horde crated with id 63 of type vector_blob 13:20:22.508 [Lua] managed to spawn 28/28 horde enemies 13:20:22.508 [Lua] vector blob horde has started 13:20:22.962 [Lua] Init group template: horde 13:20:29.545 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 13:20:29.545 [Lua] Time for new HOOORDE! multi_consecutive_wave 13:20:29.545 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 13:20:29.545 [Lua] horde requested: vector_blob 13:20:29.545 [Lua] wants to spawn ahead within distance: 60 13:20:29.545 [Lua] horde crated with id 64 of type vector_blob 13:20:29.546 [Lua] managed to spawn 31/31 horde enemies 13:20:29.546 [Lua] vector blob horde has started 13:20:30.053 [Lua] Init group template: horde 13:20:43.665 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 4 size: 61 action: flee 13:20:46.687 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 13:21:03.521 [Lua] HORDE: last wave, reset to standard horde delay 13:21:03.521 [Lua] Time for new HOOORDE! multi_last_wave 13:21:03.521 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 13:21:03.521 [Lua] horde requested: vector_blob 13:21:03.521 [Lua] wants to spawn ahead within distance: 60 13:21:03.521 [Lua] horde crated with id 65 of type vector_blob 13:21:03.521 [Lua] managed to spawn 29/29 horde enemies 13:21:03.521 [Lua] vector blob horde has started 13:21:04.007 [Lua] Init group template: horde 13:21:06.290 [Lua] fence jumping 13:21:07.290 [Lua] fence jumping 13:21:07.810 [Lua] ready to jump failed 13:21:08.979 [Lua] simple los failed 13:21:15.104 [Lua] fence jumping 13:21:15.316 [Lua] fence jumping 13:21:16.735 [Lua] ready to jump failed 13:21:19.553 [Lua] ready to jump failed 13:21:31.198 [Lua] fence jumping 13:21:31.630 [Lua] simple los failed 13:21:32.791 [Lua] simple los failed 13:21:34.725 [Lua] simple los failed 13:21:37.646 [Lua] fence jumping 13:21:39.041 [Lua] simple los failed 13:21:39.264 [Lua] Horde killed: ? 13:21:40.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:21:40.549 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:21:40.549 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:21:40.549 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:21:41.482 [Lua] Horde killed: ? 13:21:41.547 [Lua] Horde killed: ? 13:21:42.429 [Lua] fence jumping 13:21:43.434 [Lua] ready to jump failed 13:21:44.480 [Lua] fence jumping 13:21:45.048 [Lua] ready to jump failed 13:21:47.666 [Lua] fence jumping 13:21:48.267 [Lua] simple los failed 13:21:51.704 [Lua] TerrorEventMixer.start_event: military_temple_guards (seed: 0) 13:21:53.055 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 13:21:53.072 [Lua] Spline already found! 13:21:53.108 [Lua] Init group template: spline_patrol 13:21:56.745 [Lua] simple los failed 13:22:43.556 [Lua] TerrorEventMixer.start_event: military_end_event_disable_pacing (seed: 0) 13:22:58.579 [Lua] Override Player Respawning end_event true 13:23:21.651 [Lua] TerrorEventMixer.start_event: military_end_event_survival_start (seed: 0) 13:23:36.667 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_05 13:23:36.672 [Lua] TerrorEventMixer.start_event: military_end_event_specials_05 (seed: 0) 13:23:36.705 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source. 13:23:36.720 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 13:23:43.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:23:43.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:23:43.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:23:45.868 [Lua] event horde ends! 13:23:45.890 [Lua] event horde ends! 13:23:52.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:23:55.819 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_01 -> military_end_event_survival_01_back 13:23:55.819 [Lua] TerrorEventMixer.start_event: military_end_event_survival_01_back (seed: 0) 13:24:09.982 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_05 13:24:09.985 [Lua] TerrorEventMixer.start_event: military_end_event_specials_05 (seed: 0) 13:24:10.022 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 13:24:10.041 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source. 13:24:14.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:24:18.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:24:20.051 [Lua] event horde ends! 13:24:20.071 [Lua] event horde ends! 13:24:22.425 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_02 -> military_end_event_survival_02_right 13:24:22.425 [Lua] TerrorEventMixer.start_event: military_end_event_survival_02_right (seed: 0) 13:24:46.652 [Lua] event horde ends! 13:24:56.728 [Lua] event horde ends! 13:25:02.779 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_03 -> military_end_event_survival_03_middle 13:25:02.779 [Lua] TerrorEventMixer.start_event: military_end_event_survival_03_middle (seed: 0) 13:25:06.809 [Lua] event horde ends! 13:25:18.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 2880000 13:25:19.161 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 1 size: 61 action: move_to_players 13:25:27.016 [Lua] event horde ends! 13:25:37.065 [Lua] event horde ends! 13:25:38.184 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.184 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.184 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.184 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.184 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.184 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.184 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_04 -> military_end_event_survival_04_back 13:25:38.184 [Lua] TerrorEventMixer.start_event: military_end_event_survival_04_back (seed: 0) 13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.405 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.405 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.405 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.405 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.405 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:38.405 warning: [Physics] Create Actor: Shape density varies. Using average. 13:25:39.265 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_06 13:25:39.270 [Lua] TerrorEventMixer.start_event: military_end_event_specials_06 (seed: 0) 13:25:51.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:25:53.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:25:54.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:25:55.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:25:55.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:26:02.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:26:02.389 [Lua] event horde ends! 13:26:02.410 [Lua] event horde ends! 13:26:08.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0 13:26:10.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:26:18.377 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_02 13:26:18.385 [Lua] TerrorEventMixer.start_event: military_end_event_specials_02 (seed: 0) 13:26:33.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:26:35.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:26:36.247 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_05 -> military_end_event_survival_05_left 13:26:36.247 [Lua] TerrorEventMixer.start_event: military_end_event_survival_05_left (seed: 0) 13:26:55.539 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_01 13:26:55.545 [Lua] TerrorEventMixer.start_event: military_end_event_specials_01 (seed: 0) 13:27:00.500 [Lua] event horde ends! 13:27:07.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:08.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:08.918 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 2880000 13:27:09.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:10.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:10.532 [Lua] event horde ends! 13:27:11.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:12.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:13.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:18.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:20.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:20.661 [Lua] event horde ends! 13:27:20.835 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_back (seed: 0) 13:27:20.835 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_middle (seed: 0) 13:27:20.835 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_right (seed: 0) 13:27:30.866 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_05 13:27:30.870 [Lua] TerrorEventMixer.start_event: military_end_event_specials_05 (seed: 0) 13:27:30.906 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 13:27:30.925 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source. 13:27:42.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:42.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:43.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:43.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:43.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:43.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:44.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:44.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:44.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:44.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:45.100 [Lua] event horde ends! 13:27:45.100 [Lua] event horde ends! 13:27:45.100 [Lua] event horde ends! 13:27:45.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:45.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:45.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:45.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:46.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:46.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:46.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown` 13:27:55.115 [Lua] event horde ends! 13:27:55.115 [Lua] event horde ends! 13:27:55.115 [Lua] event horde ends! 13:28:00.404 [Lua] TerrorEventMixer.start_event: military_end_event_survival_escape (seed: 0) 13:28:03.410 [Lua] Complete level triggered. 13:28:03.410 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 13:28:03.410 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 13:28:03.410 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 13:28:03.411 [Lua] gm_event_end_conditions_met true false 13:28:03.411 [Save] Saving `save_data` 13:28:03.414 [Save] Save done 13:28:03.423 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 13:28:03.424 [Save] Saving `save_data` 13:28:03.424 [Lua] Game won 13:28:03.424 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:28:03.428 [Lua] generate_backend_stats 110000102b19409:1 13:28:03.428 [Save] Save done 13:28:03.442 [Lua] PlayFabMirrorBase:_commit_internal nil 13:28:03.442 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11 13:28:03.445 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:28:03.445 [Save] Saving `save_data` 13:28:03.448 [Save] Save done 13:28:03.454 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 1 13:28:03.457 [Lua] Complete level triggered. 13:28:03.470 [Lua] Complete level triggered. 13:28:03.482 [Lua] Complete level triggered. 13:28:03.498 [Lua] Complete level triggered. 13:28:03.510 [Lua] Complete level triggered. 13:28:03.523 [Lua] Complete level triggered. 13:28:03.535 [Lua] Complete level triggered. 13:28:03.546 [Lua] Complete level triggered. 13:28:03.560 [Lua] Complete level triggered. 13:28:03.577 [Lua] Complete level triggered. 13:28:03.595 [Lua] Complete level triggered. 13:28:03.612 [Lua] Complete level triggered. 13:28:03.627 [Lua] Complete level triggered. 13:28:04.500 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 13:28:04.500 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11 13:28:05.082 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11 13:28:05.092 [Lua] commit result success 5 13:28:05.093 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:28:05.093 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 12 13:28:05.093 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 13:28:05.653 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 12 2 13:28:06.002 [Window] Window => inactive 13:28:06.706 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 13:28:06.706 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 12 13:28:07.527 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 12 13:28:07.528 [Save] Saving `save_data` 13:28:07.531 [Save] Save done 13:28:13.552 [Lua] ConflictDirector - destroy all units 13:28:13.557 [Lua] TRANSITION nil nil inn_level 13:28:13.557 [Lua] Transition type "inn_level", is server: true 13:28:13.557 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 13:28:13.557 [Lua] [GameNetworkManager] Leaving game... 13:28:13.557 [Lua] [GameNetworkManager] Shutting down game session host. 13:28:13.557 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:28:13.557 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:28:13.557 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2135.54 13:28:13.563 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:28:13.678 [Lua] Set lobby begin: 13:28:13.678 [Lua] Lobby data twitch_enabled = false 13:28:13.678 [Lua] Lobby data power_level = 0 13:28:13.678 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:28:13.678 [Lua] Lobby data difficulty_tweak = 0 13:28:13.678 [Lua] Lobby data host = 110000102b19409 13:28:13.678 [Lua] Lobby data game_mode = 2 13:28:13.678 [Lua] Lobby data is_private = true 13:28:13.678 [Lua] Lobby data match_started = true 13:28:13.678 [Lua] Lobby data mechanism = adventure 13:28:13.678 [Lua] Lobby data level_key = military 13:28:13.678 [Lua] Lobby data player_slot_1 = 110000102b19409:1 13:28:13.678 [Lua] Lobby data selected_level_key = military 13:28:13.678 [Lua] Lobby data difficulty = hardest 13:28:13.678 [Lua] Lobby data quick_game = true 13:28:13.678 [Lua] Lobby data matchmaking = false 13:28:13.678 [Lua] Lobby data weave_name = false 13:28:13.678 [Lua] Lobby data player_slot_4 = 0:0 13:28:13.678 [Lua] Lobby data num_players = 1 13:28:13.678 [Lua] Lobby data player_slot_5 = 0:0 13:28:13.678 [Lua] Lobby data player_slot_2 = 0:0 13:28:13.678 [Lua] Lobby data country_code = RU 13:28:13.679 [Lua] Lobby data player_slot_3 = 0:0 13:28:13.679 [Lua] Lobby data eac_authorized = true 13:28:13.679 [Lua] Set lobby end. 13:28:15.583 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:28:15.637 [Lua] [Managers] Calling function on all managers: 13:28:15.639 [Lua] Clearing all global lookup lists 13:28:15.639 [Lua] [IngamePlayerListUI] - Destroy 13:28:15.639 [Lua] [EquipmentUI] - Destroy 13:28:15.639 [Lua] [AbilityUI] - Destroy 13:28:15.639 [Lua] [GamePadAbilityUI] - Destroy 13:28:15.639 [Lua] [GamePadEquipmentUI] - Destroy 13:28:15.639 [Lua] [IngameUI] destroy 13:28:15.812 [Lua] [Managers] Destroying manager group: 13:28:15.827 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:28:16.005 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 13:28:16.006 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 13:28:16.009 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 13:28:16.011 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 13:28:16.027 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 13:28:16.036 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 13:28:16.042 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 13:28:16.044 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 13:28:16.044 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 13:28:16.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 13:28:16.051 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 13:28:16.055 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 13:28:16.055 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 13:28:16.058 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 13:28:16.064 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 13:28:16.068 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 13:28:16.078 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 13:28:16.083 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 13:28:16.099 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 13:28:16.103 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 13:28:16.112 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 13:28:16.116 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 13:28:16.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 13:28:16.119 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 13:28:16.125 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 13:28:16.134 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 13:28:16.141 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 13:28:16.146 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 13:28:16.153 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 13:28:16.172 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 13:28:16.172 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 13:28:16.172 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 13:28:16.172 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 inn_level 0 13:28:16.172 warning: [Lua] Following data will be uploaded to Crashify: <> 13:28:16.173 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000102b19409 "Lewd Komi-san" <> 13:28:16.173 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000777920; previous_state = InPostGame; party = table: 00000000007BA2B0; mechanism_manager = table: 0000000000137B80; network_transmit = table: 0000000000E1D390; peer_id = "110000102b19409"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9133140; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000C391E30 [3] _ = table: 0000000000777920; new_state = Loading; old_state = InPostGame [4] self = table: 0000000003705F60; peer_state_machines = table: 00000000037053B0; peer_id = "110000102b19409"; peer_state_machine = table: 00000000007779C0; current_state = InPostGame [5] self = table: 000000000802E740; application_shutdown = nil; unit_spawner = table: 00000000094AE610; world = [World]; unit_storage = table: 00000000094AE530; units = table: 00000000094AE7B0; matchmaking_loading_context = nil [6] self = table: 0000000010ED41B0; new_state = table: 0000000002A79130; params = table: 0000000010ED4140; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010ED41B0; new_state = table: 0000000002A79130; notify = true; old_state = table: 000000000802E740 [8] self = table: 0000000010ED41B0; dt = 0.0053779366426169872; t = 2383.2073117466643; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.0053779366426169872; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053779366426169872; t = 2383.2073117466643 [10] dt = 0.0053779366426169872 [2] server = table: 0000000003705F60; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 1; loaded_level = "military"; resend_timer = 1.7965617850422859; resend_post_game_timer = 1.7965617850422859; peer_id = "110000102b19409"; [4] server_peer_id = "110000102b19409"; kicked_peers_disconnect_timer = table: 0000000003705420; game_session = [GameSession]; game_network_manager = table: 0000000002E0DAE0; my_peer_id = "110000102b19409"; peers_added_to_gamesession = table: 00000000037053F0; _joined_peers = table: 0000000001536B50; voip = table: 0000000010718A50; environment_variation_id = 0; level_transition_handler = table: 00000000011518A0; _connections = table: 0000000001536B20; lobby_host = table: 00000000010CB2D0; level_key = "inn_level"; slot_allocator = table: 0000000010526550; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001D4340; wanted_career_index = 1; _reserved_slots = table: 00000000018A2B50; wanted_profile_index = 4; _connected_peers = table: 0000000001536B80; player_manager = table: 00000000009C7830; _profile_requester = table: 00000000107189F0; network_transmit = table: 0000000000E1D390; peers_completed_game_object_sync = table: 00000000000D51A0; peer_state_machines = table: 00000000037053B0; network_event_delegate = table: 000000000ADD3420; [5] world_name = "level_world"; entity_system_bag = table: 00000000019ECFF0; network_server = table: 0000000003705F60; entity_system = table: 00000000019ED0D0; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 00000000008D1460; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2124.4147583309559; input_manager = table: 000000000078D580; profile_synchronizer = table: 00000000001D4340; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000007DB3D0; num_local_human_players = 1; _lobby_host = table: 00000000010CB2D0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0053779366426169872; peer_id = "110000102b19409"; level = [unknown light userdata]; network_event_delegate = table: 000000000ADD3420; free_flight_manager = table: 00000000009C7890; network_transmit = table: 0000000000E1D390; level_key = "military"; game_mode_key = "adventure"; statistics_db = table: 000000000EFF2B60; exit_time = 2135.5427885451354; dice_keeper = table: 00000000095B6680; level_transition_handler = table: 00000000011518A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000802E740; [7] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000802E740; [8] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000802E740; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010ED41B0; startup_timer = 16.7970131150214; has_booted = true; loading_context = table: 000000000B0B31D0; <> <> 13:28:16.173 [Lua] [Matchmaking] unregister rpcs 13:28:16.174 [Lua] ############### UNLOADING PACKAGES ############### 13:28:16.174 [Lua] [Managers] Calling function on all managers: 13:28:16.174 [Lua] [Managers] Destroying manager group: 13:28:16.174 [Lua] [Gamestate] Enter state StateLoading 13:28:16.178 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:28:16.179 [Lua] Found camera: end_screen_camera 13:28:16.179 [Lua] Found camera: end_screen_camera 13:28:16.179 [Lua] Found camera: end_screen_camera 13:28:16.179 [Lua] Found camera: end_screen_camera 13:28:16.179 [Lua] Found camera: end_screen_camera 13:28:16.179 [Lua] Found camera: end_screen_camera 13:28:16.179 [Lua] Found camera: end_screen_camera 13:28:16.179 [Lua] Found camera: end_screen_camera 13:28:16.179 [Lua] Found camera: end_screen_camera 13:28:16.179 [Lua] Found camera: end_screen_camera 13:28:16.179 [Lua] Found camera: end_screen_camera 13:28:16.179 [Lua] [EndViewState] Enter Substate EndViewStateSummary 13:28:16.180 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:28:16.180 [Lua] [Matchmaking] register rpcs 13:28:16.181 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:28:16.181 [Lua] registering RPCs 13:28:16.181 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:28:16.181 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:28:16.181 [Lua] Set lobby begin: 13:28:16.181 [Lua] Lobby data twitch_enabled = false 13:28:16.181 [Lua] Lobby data power_level = 0 13:28:16.181 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:28:16.181 [Lua] Lobby data difficulty_tweak = 0 13:28:16.181 [Lua] Lobby data host = 110000102b19409 13:28:16.181 [Lua] Lobby data game_mode = 3 13:28:16.181 [Lua] Lobby data is_private = true 13:28:16.181 [Lua] Lobby data match_started = true 13:28:16.181 [Lua] Lobby data mechanism = adventure 13:28:16.181 [Lua] Lobby data level_key = inn_level 13:28:16.181 [Lua] Lobby data player_slot_1 = 110000102b19409:1 13:28:16.181 [Lua] Lobby data selected_level_key = military 13:28:16.181 [Lua] Lobby data difficulty = hardest 13:28:16.181 [Lua] Lobby data quick_game = true 13:28:16.181 [Lua] Lobby data matchmaking = false 13:28:16.181 [Lua] Lobby data weave_name = false 13:28:16.181 [Lua] Lobby data player_slot_4 = 0:0 13:28:16.181 [Lua] Lobby data num_players = 1 13:28:16.181 [Lua] Lobby data player_slot_5 = 0:0 13:28:16.181 [Lua] Lobby data player_slot_2 = 0:0 13:28:16.181 [Lua] Lobby data country_code = RU 13:28:16.181 [Lua] Lobby data player_slot_3 = 0:0 13:28:16.181 [Lua] Lobby data eac_authorized = true 13:28:16.182 [Lua] Set lobby end. 13:28:16.182 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:28:16.186 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 13:28:16.186 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 13:28:16.186 [Lua] [LevelTransitionHandler] load_level inn_level 0 13:28:16.195 [Umbra] Unload tome 13:28:16.196 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_meta, LevelTransitionHandler 13:28:16.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x42f5c, position: 0 13:28:16.394 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler 13:28:16.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 13:28:16.394 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 13:28:16.394 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 13:28:16.394 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 13:28:16.394 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 13:28:16.394 [Lua] [StateLoading] got rpc_load_level 50 inn_level 13:28:16.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 13:28:16.449 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 13:28:16.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:28:16.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:28:16.868 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:28:16.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 13:28:16.935 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 13:28:16.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 13:28:16.986 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 13:28:16.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 13:28:25.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 13:28:25.893 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 13:28:25.910 [Lua] [LevelTransitionHandler] Level load completed! 13:28:25.910 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9133140 - use_random_directors: true - overriden_conflict: nil 13:28:25.914 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:28:25.914 [Lua] checking dlc's against conflict directors 13:28:25.914 [Lua] number of factions to include 1 13:28:25.914 [Lua] Updated list weights for random: 13:28:25.914 [Lua] skaven, 0.42 (0.00-0.42) 13:28:25.914 [Lua] chaos, 0.42 (0.42-0.83) 13:28:25.914 [Lua] beastmen, 0.17 (0.83-1.00) 13:28:25.914 [Lua] Rolled random faction: 0.46432951092720032 chaos 13:28:25.914 [Lua] number of factions added 1 13:28:25.914 [Lua] --- --- --- 13:28:25.914 [Lua] Starting... difficulty 'hardest' 13:28:25.914 [Lua] These are the starting conflict directors: 13:28:25.914 [Lua] inn_level 13:28:25.914 [Lua] --- --- --- 13:28:25.914 [Lua] 13:28:25.914 [Lua] DONE! Found the following directors: 13:28:25.914 [Lua] (free: 35), Master hash is: 13:28:25.914 [Lua] [EnemyPackageLoader] breed_lookup: { } 13:28:25.914 [Lua] load_startup_enemy_packages: -------------- 13:28:25.914 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 13:28:25.915 [Lua] critter_rat 13:28:25.928 [Lua] ### Sending rpc_level_loaded 13:28:25.928 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 50 13:28:25.928 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 13:28:25.943 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 13:28:25.943 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 13:28:25.961 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 13:28:25.961 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 13:28:25.962 [Lua] ### Sending rpc_level_loaded 13:28:25.962 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 50 13:28:25.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 13:28:25.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 13:28:25.982 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 13:28:25.982 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:28:25.982 [Lua] Starting async level spawning of levels/inn/world 13:28:25.983 [Umbra] Init version: 3.4.15 :: 16 threads 13:28:26.166 [Lua] Async level spawning done 13:28:27.311 [Lua] [EndViewState] Exit Substate EndViewStateSummary 13:28:27.311 [Lua] [PlayState] Enter Substate EndViewStateChest 13:28:51.175 [Window] Window => active 13:28:51.186 [Window] Window => active 13:28:59.406 [Lua] min_height 91.160001754760742 13:29:05.005 [Lua] [PlayState] Exit Substate EndViewStateChest 13:29:05.005 [Lua] [PlayState] Enter Substate EndViewStateScore 13:29:11.244 [Lua] [PlayState] Exit Substate EndViewStateScore 13:29:11.246 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:29:12.250 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:29:12.250 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:29:12.250 [Lua] [Matchmaking] unregister rpcs 13:29:12.250 [Lua] Set lobby begin: 13:29:12.250 [Lua] Lobby data twitch_enabled = false 13:29:12.250 [Lua] Lobby data power_level = 0 13:29:12.250 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:29:12.251 [Lua] Lobby data difficulty_tweak = 0 13:29:12.251 [Lua] Lobby data host = 110000102b19409 13:29:12.251 [Lua] Lobby data game_mode = 3 13:29:12.251 [Lua] Lobby data is_private = true 13:29:12.251 [Lua] Lobby data match_started = true 13:29:12.251 [Lua] Lobby data mechanism = adventure 13:29:12.251 [Lua] Lobby data level_key = inn_level 13:29:12.251 [Lua] Lobby data player_slot_1 = 110000102b19409:1 13:29:12.251 [Lua] Lobby data selected_level_key = military 13:29:12.251 [Lua] Lobby data difficulty = hardest 13:29:12.251 [Lua] Lobby data quick_game = true 13:29:12.251 [Lua] Lobby data matchmaking = false 13:29:12.251 [Lua] Lobby data weave_name = false 13:29:12.252 [Lua] Lobby data player_slot_4 = 0:0 13:29:12.252 [Lua] Lobby data num_players = 1 13:29:12.252 [Lua] Lobby data player_slot_5 = 0:0 13:29:12.252 [Lua] Lobby data player_slot_2 = 0:0 13:29:12.252 [Lua] Lobby data country_code = RU 13:29:12.252 [Lua] Lobby data player_slot_3 = 0:0 13:29:12.252 [Lua] Lobby data eac_authorized = true 13:29:12.252 [Lua] Set lobby end. 13:29:12.252 [Lua] [Managers] Destroying manager group: 13:29:12.253 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 13:29:12.253 [Lua] [Gamestate] Enter StateIngame HOST 13:29:12.253 [Lua] [Managers] Calling function on all managers: 13:29:12.253 [Lua] <>level = inn_level<> 13:29:12.253 [Lua] Set lobby begin: 13:29:12.253 [Lua] Lobby data twitch_enabled = false 13:29:12.253 [Lua] Lobby data power_level = 0 13:29:12.253 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:29:12.253 [Lua] Lobby data difficulty_tweak = 0 13:29:12.253 [Lua] Lobby data host = 110000102b19409 13:29:12.253 [Lua] Lobby data game_mode = 3 13:29:12.253 [Lua] Lobby data is_private = true 13:29:12.253 [Lua] Lobby data match_started = true 13:29:12.253 [Lua] Lobby data mechanism = adventure 13:29:12.254 [Lua] Lobby data level_key = inn_level 13:29:12.254 [Lua] Lobby data player_slot_1 = 110000102b19409:1 13:29:12.254 [Lua] Lobby data selected_level_key = inn_level 13:29:12.254 [Lua] Lobby data difficulty = hardest 13:29:12.254 [Lua] Lobby data quick_game = true 13:29:12.254 [Lua] Lobby data matchmaking = false 13:29:12.254 [Lua] Lobby data weave_name = false 13:29:12.254 [Lua] Lobby data player_slot_4 = 0:0 13:29:12.254 [Lua] Lobby data num_players = 1 13:29:12.254 [Lua] Lobby data player_slot_5 = 0:0 13:29:12.254 [Lua] Lobby data player_slot_2 = 0:0 13:29:12.254 [Lua] Lobby data country_code = RU 13:29:12.254 [Lua] Lobby data player_slot_3 = 0:0 13:29:12.255 [Lua] Lobby data eac_authorized = true 13:29:12.255 [Lua] Set lobby end. 13:29:12.255 [Lua] [StateIngame] Server ingame 13:29:12.257 [Lua] Set lobby begin: 13:29:12.257 [Lua] Lobby data twitch_enabled = false 13:29:12.258 [Lua] Lobby data power_level = 0 13:29:12.258 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:29:12.258 [Lua] Lobby data difficulty_tweak = 0 13:29:12.258 [Lua] Lobby data host = 110000102b19409 13:29:12.258 [Lua] Lobby data game_mode = 3 13:29:12.258 [Lua] Lobby data is_private = true 13:29:12.258 [Lua] Lobby data match_started = true 13:29:12.258 [Lua] Lobby data mechanism = adventure 13:29:12.258 [Lua] Lobby data level_key = inn_level 13:29:12.258 [Lua] Lobby data player_slot_1 = 110000102b19409:1 13:29:12.258 [Lua] Lobby data selected_level_key = inn_level 13:29:12.258 [Lua] Lobby data difficulty = hardest 13:29:12.258 [Lua] Lobby data quick_game = true 13:29:12.259 [Lua] Lobby data matchmaking = false 13:29:12.259 [Lua] Lobby data weave_name = false 13:29:12.259 [Lua] Lobby data player_slot_4 = 0:0 13:29:12.259 [Lua] Lobby data num_players = 1 13:29:12.259 [Lua] Lobby data player_slot_5 = 0:0 13:29:12.259 [Lua] Lobby data player_slot_2 = 0:0 13:29:12.259 [Lua] Lobby data country_code = RU 13:29:12.259 [Lua] Lobby data player_slot_3 = 0:0 13:29:12.259 [Lua] Lobby data eac_authorized = true 13:29:12.259 [Lua] Set lobby end. 13:29:12.259 [Lua] [Matchmaking] register rpcs 13:29:12.259 [Lua] GameNetworkManager:init... creating game session 13:29:12.259 [Lua] Host GameSession.make_game_session_host with session: 13:29:12.259 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:29:12.260 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 13:29:12.260 [Lua] [GameNetworkManager] self.is_server = true 13:29:12.260 [Network] Setting artificial MTU limit to 576 13:29:12.260 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 13:29:12.268 [Lua] Switching ConflictSettings: to: inn_level 13:29:12.268 [Lua] pacing=disabled 13:29:12.268 [Lua] roaming=nil 13:29:12.268 [Lua] disabled=false 13:29:12.268 [Lua] pack_spawning=disabled 13:29:12.268 [Lua] contained_breeds=nil 13:29:12.268 [Lua] boss=disabled 13:29:12.268 [Lua] horde=disabled 13:29:12.268 [Lua] specials=disabled 13:29:12.268 [Lua] name=inn_level 13:29:12.268 [Lua] intensity=disabled 13:29:12.268 [Lua] --- 13:29:12.268 [Lua] [LevelAnalysis] set_random_seed( 9133140) 13:29:12.270 [Lua] [AIInterestPointSystem] Level Seed: 9133140 13:29:12.270 [Lua] 13:29:12.270 [Lua] [entity_system_bag] = table 13:29:12.270 [Lua] [entity_system_bag] = metatable 13:29:12.270 [Lua] [startup_data] = table 13:29:12.270 [Lua] [entity_manager] = table 13:29:12.270 [Lua] [entity_manager] = metatable 13:29:12.270 [Lua] [unit_spawner] = table 13:29:12.270 [Lua] [unit_spawner] = metatable 13:29:12.270 [Lua] [unit_storage] = table 13:29:12.270 [Lua] [unit_storage] = metatable 13:29:12.270 [Lua] [dice_keeper] = table 13:29:12.270 [Lua] [dice_keeper] = metatable 13:29:12.270 [Lua] [is_server] = true (boolean) 13:29:12.271 [Lua] [world] = [World] 13:29:12.271 [Lua] [system_api] = table 13:29:12.271 [Lua] [entity_system] = table 13:29:12.271 [Lua] [entity_system] = metatable 13:29:12.271 [Lua] [network_lobby] = table 13:29:12.271 [Lua] [network_lobby] = metatable 13:29:12.271 [Lua] [profile_synchronizer] = table 13:29:12.271 [Lua] [profile_synchronizer] = metatable 13:29:12.271 [Lua] [level_transition_handler] = table 13:29:12.271 [Lua] [level_transition_handler] = metatable 13:29:12.271 [Lua] [num_local_human_players] = 1 (number) 13:29:12.271 [Lua] [statistics_db] = table 13:29:12.271 [Lua] [statistics_db] = metatable 13:29:12.271 [Lua] [network_server] = table 13:29:12.271 [Lua] [network_server] = metatable 13:29:12.271 [Lua] [input_manager] = table 13:29:12.271 [Lua] [input_manager] = metatable 13:29:12.271 [Lua] [network_clock] = table 13:29:12.271 [Lua] [network_clock] = metatable 13:29:12.271 [Lua] [network_transmit] = table 13:29:12.271 [Lua] [network_transmit] = metatable 13:29:12.271 [Lua] [free_flight_manager] = table 13:29:12.271 [Lua] [free_flight_manager] = metatable 13:29:12.271 [Lua] [network_manager] = table 13:29:12.271 [Lua] [network_manager] = metatable 13:29:12.271 [Lua] [network_event_delegate] = table 13:29:12.271 [Lua] [network_event_delegate] = metatable 13:29:12.271 [Lua] 13:29:12.271 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:29:12.271 [Lua] ignoring extension VersusInteractObjectiveExtension 13:29:12.271 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:29:12.271 [Lua] ignoring extension VersusSocketObjectiveExtension 13:29:12.271 [Lua] ignoring extension VersusTargetObjectiveExtension 13:29:12.271 [Lua] ignoring extension VersusMissionObjectiveExtension 13:29:12.271 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:29:12.273 [Lua] [AchievementManager] Achievements using the steam platform 13:29:12.323 [Lua] [StateIngame] Level seed: 9133140 13:29:12.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read, 13:29:12.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 13:29:12.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 13:29:12.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 13:29:12.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 13:29:12.330 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 13:29:12.330 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 13:29:12.330 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1, async-read, 13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read, 13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1, async-read, 13:29:12.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3, async-read, 13:29:12.333 [Lua] [LevelAnalysis] set_random_seed( 9133140) 13:29:12.336 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 13:29:12.336 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 13:29:12.337 [Lua] [IngameUI] init 13:29:12.349 [SteamVoipClient] select_out(110000102b19409, off) 13:29:12.352 [Lua] cb_razer_chroma_setup 13:29:12.390 [Lua] completed 13:29:12.390 [Lua] completed 13:29:12.390 [Lua] completed 13:29:12.391 [Lua] completed 13:29:12.401 [Lua] completed 13:29:12.401 [Lua] completed 13:29:12.402 [Lua] [Matchmaking] Cancelling matchmaking 13:29:12.402 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:29:12.402 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:29:12.403 [Lua] Set lobby begin: 13:29:12.403 [Lua] Lobby data twitch_enabled = false 13:29:12.403 [Lua] Lobby data power_level = 835 13:29:12.403 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:29:12.403 [Lua] Lobby data difficulty_tweak = 0 13:29:12.403 [Lua] Lobby data host = 110000102b19409 13:29:12.403 [Lua] Lobby data game_mode = 3 13:29:12.403 [Lua] Lobby data is_private = true 13:29:12.403 [Lua] Lobby data match_started = true 13:29:12.403 [Lua] Lobby data mechanism = adventure 13:29:12.403 [Lua] Lobby data level_key = inn_level 13:29:12.403 [Lua] Lobby data player_slot_1 = 110000102b19409:1 13:29:12.403 [Lua] Lobby data selected_level_key = inn_level 13:29:12.403 [Lua] Lobby data difficulty = hardest 13:29:12.403 [Lua] Lobby data quick_game = true 13:29:12.403 [Lua] Lobby data matchmaking = false 13:29:12.403 [Lua] Lobby data weave_name = false 13:29:12.403 [Lua] Lobby data player_slot_4 = 0:0 13:29:12.403 [Lua] Lobby data num_players = 1 13:29:12.403 [Lua] Lobby data player_slot_5 = 0:0 13:29:12.403 [Lua] Lobby data player_slot_2 = 0:0 13:29:12.403 [Lua] Lobby data country_code = RU 13:29:12.403 [Lua] Lobby data player_slot_3 = 0:0 13:29:12.403 [Lua] Lobby data eac_authorized = true 13:29:12.403 [Lua] Set lobby end. 13:29:12.404 [Flow] complete_skittergate_legend true 13:29:12.404 [Flow] complete_all_helmgart_levels_recruit true 13:29:12.405 [Flow] WitchHunterLevel:35 13:29:12.405 [Flow] LeaderYes 13:29:12.405 [Flow] ALL PC XP:304250 13:29:12.405 [Flow] Has "bogenhafen" DLC:true 13:29:12.405 [Flow] WH XP:60850 13:29:12.405 [Flow] Number of crafted items:8976 13:29:12.405 [Flow] Has "pre_order" DLC:true 13:29:12.405 [Flow] Sum of Powe Levels:1500 13:29:12.405 [Flow] lodestone diff 1:false 13:29:12.405 [Flow] magnus and forest activated 13:29:12.405 [Flow] magnus and forest activated 13:29:12.405 [Flow] cemetery and forest activated 13:29:12.405 [Flow] magnus and cemetery 13:29:12.405 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:29:12.405 [Flow] ALL RUNES ACTIVATED 13:29:12.405 [Flow] magnus and forest activated 13:29:12.405 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:29:12.405 [Flow] ALL RUNES ACTIVATED 13:29:12.405 [Flow] cemetery and forest activated 13:29:12.405 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:29:12.405 [Flow] ALL RUNES ACTIVATED 13:29:12.405 [Flow] magnus and forest activated 13:29:12.405 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:29:12.405 [Flow] ALL RUNES ACTIVATED 13:29:12.405 [Flow] magnus and cemetery 13:29:12.405 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:29:12.405 [Flow] ALL RUNES ACTIVATED 13:29:12.406 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:29:12.407 [Lua] CurrentConflictSettings inn_level 13:29:12.407 [Lua] [ConflictDirector] conflict_director is ai_ready 13:29:12.407 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:29:12.407 [Lua] [MainPathSpawningGenerator] Injecting travel distances 13:29:12.409 [Lua] SpecialsPacing:remove_unwanted_breeds: 13:29:12.409 [Lua] Forming navigation groups in one frame 13:29:12.409 [Lua] Forming navigation groups 13:29:12.425 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999825377 13:29:12.426 [Lua] NavigationGroupManager -> calulation time B: 0 13:29:12.426 [Lua] number of nav groups: 41 13:29:12.426 [Lua] number of refined nav groups : 23 13:29:12.428 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 13:29:12.428 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 13:29:12.428 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 13:29:12.428 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 13:29:12.430 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:29:12.430 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:29:12.430 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 13:29:12.430 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 13:29:12.430 [Lua] [Managers] Calling function on all managers: 13:29:12.430 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:29:12.430 [Save] Loading `ut_tweaks_presets` 13:29:12.430 warning: [Save] Missing filename `ut_tweaks_presets` 13:29:12.456 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 13:29:12.456 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 13:29:12.695 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 13:29:12.695 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 13:29:12.727 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 13:29:12.727 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 13:29:12.741 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:29:12.741 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:29:12.741 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27 13:29:12.743 [Window] Window => inactive 13:29:12.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 13:29:12.909 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 13:29:12.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 13:29:12.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:29:13.009 [Lua] Players are leaving the safe zone 13:29:13.112 [Lua] StateInGameRunning:_game_actually_starts() 13:29:13.112 [Lua] ################################################################################################################# 13:29:13.112 [Lua] [Loading Time]: 00:00:57 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:29:13.112 [Lua] ################################################################################################################# 13:29:13.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13 13:29:13.118 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13 13:29:13.419 [Flow] DISABLE 13:29:13.887 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13 13:29:13.887 [Lua] Commit load time data 13:29:15.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read, 13:29:15.770 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:29:16.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:29:16.112 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:29:16.112 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 13:29:16.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 13:29:16.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 13:29:16.143 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 13:29:16.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 13:29:16.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 13:29:16.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 13:29:16.178 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:29:16.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 13:29:16.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:29:16.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 13:29:16.396 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 13:29:16.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 13:29:16.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 13:29:16.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 13:29:16.449 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 13:29:16.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 13:29:16.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 13:29:16.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 13:29:16.491 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:29:16.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 13:29:16.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:29:16.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 13:29:16.507 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 13:29:16.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 13:29:16.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 13:29:16.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 13:29:16.525 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 13:29:16.526 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 13:29:16.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 13:29:16.610 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 13:29:16.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:29:16.615 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 13:29:16.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:29:16.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 13:29:16.729 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 13:29:16.729 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 13:29:16.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 13:29:16.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 13:29:16.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:29:16.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 13:29:16.960 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 13:29:16.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 13:29:16.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 13:29:16.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 13:29:16.977 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 13:29:16.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 13:29:16.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 13:29:16.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 13:29:16.996 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 13:29:16.997 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 13:29:16.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 13:29:17.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 13:29:17.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 13:29:17.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 13:29:17.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 13:29:17.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 13:29:17.018 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 13:29:17.018 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 13:29:17.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 13:29:17.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 13:29:17.030 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 13:29:17.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 13:29:17.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 13:29:17.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 13:29:17.041 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer 13:29:17.041 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 13:29:17.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 13:29:17.079 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read, 13:29:17.079 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:29:17.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 13:29:17.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:29:17.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 13:29:17.104 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 13:29:17.104 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 13:29:17.556 [Lua] PlayFabMirrorBase:_commit_internal 6 13:29:17.556 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:29:17.558 [Lua] generate_backend_stats 110000102b19409:1 13:29:17.572 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:29:17.572 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:29:17.577 [Lua] commit result success 6 13:29:26.243 [Window] Window => active 13:29:26.253 [Window] Window => active 13:29:28.794 [Lua] [IngameUI] menu view on_enter hero_view 13:29:28.799 [Lua] [IngameUI] menu view post_update_on_enter table: 0x094a3480 13:29:28.799 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 13:29:28.811 [Lua] completed 13:29:28.811 [Lua] completed 13:29:28.812 [Lua] completed 13:29:28.812 [Lua] completed 13:29:30.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 14 13:29:30.851 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 14 3 13:29:31.092 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 13:29:31.092 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 14 13:29:31.760 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 14 13:29:31.775 [Lua] min_height 91.160001754760742 13:29:35.928 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 15 13:29:35.940 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 15 4 13:29:36.198 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 13:29:36.198 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 15 13:29:36.881 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 15 13:29:36.896 [Lua] min_height 91.160001754760742 13:29:40.951 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 16 13:29:40.962 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 16 5 13:29:41.203 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 13:29:41.203 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 16 13:29:41.780 [Lua] PlayFabMirrorBase:_commit_internal 7 13:29:41.780 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:29:41.786 [Lua] generate_backend_stats 110000102b19409:1 13:29:41.801 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 17 13:29:41.803 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:29:41.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 16 13:29:41.879 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 17 6 13:29:41.884 [Lua] min_height 91.160001754760742 13:29:42.104 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 13:29:42.104 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 17 13:29:42.587 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 17 13:29:42.597 [Lua] commit result success 7 13:29:46.891 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 18 13:29:46.902 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 18 7 13:29:47.143 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 13:29:47.143 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 18 13:29:47.911 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 18 13:29:47.927 [Lua] min_height 91.160001754760742 13:29:51.946 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 19 13:29:51.958 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 19 8 13:29:52.199 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 13:29:52.199 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 19 13:29:52.849 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 19 13:29:52.864 [Lua] min_height 91.160001754760742 13:29:56.915 [Lua] PlayFabMirrorBase:_commit_internal 8 13:29:56.915 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:29:56.921 [Lua] generate_backend_stats 110000102b19409:1 13:29:56.937 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 20 13:29:56.938 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:29:56.945 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 20 9 13:29:57.168 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 21 13:29:57.187 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 13:29:57.187 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 20 13:29:57.671 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 20 13:29:57.680 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 21 10 13:29:57.680 [Lua] commit result success 8 13:29:57.922 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 13:29:57.922 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 21 13:29:58.605 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 21 13:29:58.621 [Lua] min_height 91.160001754760742 13:30:06.142 [Lua] [IngameUI] menu view on_exit hero_view 13:30:06.146 [Lua] [IngameUI] menu view post_update_on_exit table: 0x094a3480 13:30:06.146 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 13:30:10.667 [Lua] [IngameUI] menu view on_enter hero_view 13:30:10.672 [Lua] [IngameUI] menu view post_update_on_enter table: 0x094a3480 13:30:10.672 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 13:30:10.686 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 13:30:10.686 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 13:30:10.686 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 13:30:10.689 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_1, async-read, 13:30:10.689 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_2, async-read, 13:30:10.689 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_3, async-read, 13:30:10.689 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_4, async-read, 13:30:10.690 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_5, async-read, 13:30:10.690 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03_runed_02, wh_repeating_crossbow_skin_03_runed_02_6, async-read, 13:30:10.690 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02, wh_repeating_pistol_skin_02_runed_02_7, async-read, 13:30:10.690 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_01_runed_02, wh_fencing_sword_skin_01_runed_02_8, async-read, 13:30:10.690 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_9, async-read, 13:30:10.690 [Lua] hero_fullscreen_menu_on_enter 13:30:11.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001 13:30:11.013 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001 13:30:11.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06 13:30:11.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06 13:30:11.446 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06 13:30:11.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04 13:30:11.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04 13:30:11.813 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04 13:30:11.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07 13:30:12.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07 13:30:12.047 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07 13:30:12.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02 13:30:12.048 [Lua] [IngameUI] menu view on_exit hero_view 13:30:12.052 [Lua] [IngameUI] menu view post_update_on_exit table: 0x094a3480 13:30:12.052 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 13:30:12.052 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 13:30:12.052 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 13:30:12.052 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 13:30:12.063 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_1 13:30:12.064 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_2 13:30:12.064 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_3 13:30:12.064 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_4 13:30:12.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03_runed_02 13:30:12.221 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_5 13:30:12.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02 13:30:12.267 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03_runed_02, wh_repeating_crossbow_skin_03_runed_02_6 13:30:12.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_01_runed_02 13:30:12.330 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02, wh_repeating_pistol_skin_02_runed_02_7 13:30:12.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02 13:30:12.365 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_01_runed_02, wh_fencing_sword_skin_01_runed_02_8 13:30:12.387 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_9 13:30:12.387 [Lua] hero_fullscreen_menu_on_exit 13:30:13.700 [Lua] [IngameUI] menu view on_enter hero_view 13:30:13.706 [Lua] [IngameUI] menu view post_update_on_enter table: 0x094a3480 13:30:13.706 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 13:30:13.723 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 13:30:14.150 [Lua] PlayFabMirrorBase:_commit_internal 9 13:30:14.150 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:30:14.154 [Lua] generate_backend_stats 110000102b19409:1 13:30:14.168 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22 13:30:14.170 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:30:14.176 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 11 13:30:14.405 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 13:30:14.405 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22 13:30:15.479 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 13:30:15.479 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t5, HeroViewStateLoot, async-read, 13:30:15.486 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22 13:30:15.498 [Lua] commit result success 9 13:30:16.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t5 13:30:16.852 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t5 13:30:20.493 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 23 13:30:20.505 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 23 12 13:30:20.744 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 13:30:20.744 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 23 13:30:21.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 23 13:30:21.512 [Save] Saving `save_data` 13:30:21.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer1, async-read, 13:30:21.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, LootItemUnitPreviewer3, async-read, 13:30:21.515 [Save] Save done 13:30:21.515 [Save] Saving `save_data` 13:30:21.518 [Save] Save done 13:30:21.518 [Save] Saving `save_data` 13:30:21.520 [Save] Save done 13:30:22.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 13:30:22.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 13:30:22.176 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 13:30:22.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 13:30:22.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 13:30:22.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer1 13:30:22.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, LootItemUnitPreviewer3 13:30:22.982 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t5, HeroViewStateLoot 13:30:22.982 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 13:30:23.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 13:30:23.043 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 13:30:23.960 [Lua] [IngameUI] menu view on_exit hero_view 13:30:23.964 [Lua] [IngameUI] menu view post_update_on_exit table: 0x094a3480 13:30:23.964 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 13:30:23.975 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 13:30:24.395 [Lua] [IngameUI] menu view on_enter hero_view 13:30:24.401 [Lua] [IngameUI] menu view post_update_on_enter table: 0x094a3480 13:30:24.401 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:30:24.413 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:30:24.414 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:30:24.414 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:30:24.415 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:30:24.419 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:30:24.985 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:30:25.011 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:30:25.011 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 13:30:25.012 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 13:30:25.013 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:30:25.013 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 13:30:25.018 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:30:26.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 24 13:30:26.662 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 24 13 13:30:26.905 [Lua] [PlayFabRequestQueue] EAC Enabled! 24 13:30:26.905 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 24 13:30:27.026 [Window] Window => inactive 13:30:28.030 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 24 13:30:28.030 [Save] Saving `save_data` 13:30:28.034 [Save] Save done 13:30:28.034 [Save] Saving `save_data` 13:30:28.036 [Save] Save done 13:30:28.036 [Save] Saving `save_data` 13:30:28.039 [Save] Save done 13:30:44.354 [Lua] PlayFabMirrorBase:_commit_internal 10 13:30:44.354 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:30:44.357 [Lua] generate_backend_stats 110000102b19409:1 13:30:44.372 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 25 13:30:44.373 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:30:44.385 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 25 14 13:30:44.610 [Lua] [PlayFabRequestQueue] EAC Enabled! 25 13:30:44.610 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 25 13:30:45.043 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 25 13:30:45.046 [Lua] commit result success 10 13:31:02.385 [Window] Window => active 13:31:02.389 [Window] Window => active 13:31:04.972 [Lua] [IngameUI] menu view on_exit hero_view 13:31:04.975 [Lua] [IngameUI] menu view post_update_on_exit table: 0x094a3480 13:31:04.975 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:31:04.975 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:31:04.975 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 13:31:04.975 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 13:31:04.975 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 13:31:06.674 [Lua] [IngameUI] menu view on_enter ingame_menu 13:31:07.625 [Lua] [IngameUI] menu view on_exit ingame_menu 13:31:07.625 [Lua] [IngameUI] menu view on_enter character_selection 13:31:07.625 [Lua] hero_fullscreen_menu_on_enter 13:31:07.628 [Lua] [IngameUI] menu view post_update_on_enter table: 0x056bedc0 13:31:07.629 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 13:31:07.646 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:31:07.646 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:31:07.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:31:07.647 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:31:07.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:31:07.647 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:31:07.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:31:08.037 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView 13:31:09.352 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:31:09.352 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:31:09.352 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:31:09.352 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:31:09.352 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:31:09.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:31:09.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 13:31:09.996 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 13:31:09.996 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 13:31:10.061 [Lua] Assigning peer(110000102b19409:1) to profile(3) career(4) 13:31:10.061 [Lua] Set lobby begin: 13:31:10.061 [Lua] Lobby data twitch_enabled = false 13:31:10.061 [Lua] Lobby data power_level = 835 13:31:10.061 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:31:10.062 [Lua] Lobby data difficulty_tweak = 0 13:31:10.062 [Lua] Lobby data host = 110000102b19409 13:31:10.062 [Lua] Lobby data game_mode = 3 13:31:10.062 [Lua] Lobby data is_private = true 13:31:10.062 [Lua] Lobby data match_started = true 13:31:10.062 [Lua] Lobby data mechanism = adventure 13:31:10.062 [Lua] Lobby data level_key = inn_level 13:31:10.062 [Lua] Lobby data player_slot_1 = 0:0 13:31:10.062 [Lua] Lobby data selected_level_key = inn_level 13:31:10.062 [Lua] Lobby data difficulty = hardest 13:31:10.062 [Lua] Lobby data quick_game = true 13:31:10.062 [Lua] Lobby data matchmaking = false 13:31:10.062 [Lua] Lobby data weave_name = false 13:31:10.062 [Lua] Lobby data player_slot_4 = 0:0 13:31:10.063 [Lua] Lobby data num_players = 1 13:31:10.063 [Lua] Lobby data player_slot_5 = 0:0 13:31:10.063 [Lua] Lobby data player_slot_2 = 0:0 13:31:10.063 [Lua] Lobby data country_code = RU 13:31:10.063 [Lua] Lobby data player_slot_3 = 0:0 13:31:10.063 [Lua] Lobby data eac_authorized = true 13:31:10.063 [Lua] Set lobby end. 13:31:10.063 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(3) career_index(4) 13:31:10.063 [Lua] Set lobby begin: 13:31:10.063 [Lua] Lobby data twitch_enabled = false 13:31:10.063 [Lua] Lobby data power_level = 835 13:31:10.063 [Lua] Lobby data unique_server_name = Lewd Komi-san 13:31:10.063 [Lua] Lobby data difficulty_tweak = 0 13:31:10.063 [Lua] Lobby data host = 110000102b19409 13:31:10.063 [Lua] Lobby data game_mode = 3 13:31:10.063 [Lua] Lobby data is_private = true 13:31:10.063 [Lua] Lobby data match_started = true 13:31:10.063 [Lua] Lobby data mechanism = adventure 13:31:10.064 [Lua] Lobby data level_key = inn_level 13:31:10.064 [Lua] Lobby data player_slot_1 = 0:0 13:31:10.064 [Lua] Lobby data selected_level_key = inn_level 13:31:10.064 [Lua] Lobby data difficulty = hardest 13:31:10.064 [Lua] Lobby data quick_game = true 13:31:10.064 [Lua] Lobby data matchmaking = false 13:31:10.064 [Lua] Lobby data weave_name = false 13:31:10.064 [Lua] Lobby data player_slot_4 = 0:0 13:31:10.064 [Lua] Lobby data num_players = 1 13:31:10.064 [Lua] Lobby data player_slot_5 = 0:0 13:31:10.064 [Lua] Lobby data player_slot_2 = 0:0 13:31:10.064 [Lua] Lobby data country_code = RU 13:31:10.064 [Lua] Lobby data player_slot_3 = 110000102b19409:1 13:31:10.064 [Lua] Lobby data eac_authorized = true 13:31:10.064 [Lua] Set lobby end. 13:31:10.064 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102b19409 | bw:0 | es:0 13:31:10.065 [Lua] 13:31:10.065 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 13:31:10.065 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 13:31:10.065 [Lua] [units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p] = false (boolean) 13:31:10.065 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03] = false (boolean) 13:31:10.065 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p] = false (boolean) 13:31:10.065 [Lua] [wwise/flamethrower] = false (boolean) 13:31:10.065 [Lua] [units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p] = false (boolean) 13:31:10.065 [Lua] [wwise/one_handed_hammers] = false (boolean) 13:31:10.065 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 13:31:10.065 [Lua] [wwise/drakegun] = false (boolean) 13:31:10.065 [Lua] 13:31:10.065 [Lua] 13:31:10.065 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 13:31:10.065 [Lua] [units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01] = false (boolean) 13:31:10.065 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 13:31:10.065 [Lua] [units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p] = false (boolean) 13:31:10.065 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03] = false (boolean) 13:31:10.065 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p] = false (boolean) 13:31:10.065 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 13:31:10.065 [Lua] [wwise/flamethrower] = false (boolean) 13:31:10.065 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 13:31:10.065 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2] = false (boolean) 13:31:10.065 [Lua] [units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p] = false (boolean) 13:31:10.065 [Lua] [wwise/one_handed_hammers] = false (boolean) 13:31:10.065 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 13:31:10.065 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 13:31:10.065 [Lua] [wwise/drakegun] = false (boolean) 13:31:10.065 [Lua] [units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01] = false (boolean) 13:31:10.065 [Lua] 13:31:10.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:7 my_peer_id:110000102b19409 13:31:10.076 [Lua] [GameNetworkManager] destroying game object with go_id=27 13:31:10.078 [Save] Saving `save_data` 13:31:10.081 [Save] Save done 13:31:10.081 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:7 my_peer_id:110000102b19409 13:31:10.081 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient, async-read, 13:31:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2, InventoryPackageSynchronizerClient, async-read, 13:31:10.081 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 13:31:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 13:31:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:31:10.081 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 13:31:10.081 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 13:31:10.081 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 13:31:10.081 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read, 13:31:10.081 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 13:31:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 13:31:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 13:31:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:31:10.141 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 13:31:10.142 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 13:31:10.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 13:31:10.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:31:10.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 13:31:10.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient 13:31:10.147 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 13:31:10.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 13:31:10.147 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, InventoryPackageSynchronizerClient 13:31:10.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 13:31:10.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient 13:31:10.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 13:31:10.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 13:31:10.165 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 13:31:10.165 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 13:31:10.173 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 13:31:10.173 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 13:31:10.173 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 13:31:10.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:31:10.177 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:31:10.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:31:10.177 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:31:10.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:31:10.177 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView 13:31:10.199 [Lua] [IngameUI] menu view on_exit character_selection 13:31:10.199 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 13:31:10.199 [Lua] hero_fullscreen_menu_on_exit 13:31:10.201 [Lua] [IngameUI] menu view post_update_on_exit table: 0x056bedc0 13:31:10.201 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:31:10.201 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:31:10.472 [Window] Window => inactive 13:31:10.715 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 13:31:10.715 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 13:31:10.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 13:31:11.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 13:31:11.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 13:31:11.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2 13:31:11.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2 13:31:11.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2 13:31:11.726 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 13:31:11.897 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 13:31:11.897 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 13:31:11.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01 13:31:12.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01 13:31:12.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01 13:31:12.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 13:31:13.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 13:31:13.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 13:31:13.567 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 13:31:13.788 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 13:31:13.788 [Lua] [PackageManager] Force_load: wwise/flamethrower 13:31:13.788 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 13:31:14.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 13:31:14.049 [Lua] [PackageManager] Force_load: wwise/drakegun 13:31:14.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 13:31:14.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 13:31:14.117 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 13:31:14.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p 13:31:14.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p 13:31:14.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p 13:31:14.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 13:31:15.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 13:31:15.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 13:31:15.020 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 13:31:15.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 13:31:15.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p 13:31:15.718 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 13:31:15.724 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:31:15.725 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:31:15.725 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=45 13:31:15.725 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 13:31:31.090 [Lua] PlayFabMirrorBase:_commit_internal 11 13:31:31.090 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:31:31.093 [Lua] generate_backend_stats 110000102b19409:1 13:31:31.107 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:31:31.107 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:31:31.107 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26 13:31:31.111 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26 13:31:31.554 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26 13:31:31.556 [Lua] commit result success 11 13:39:54.029 [Window] Window => active 13:39:54.032 [Window] Window => active 13:40:03.217 [Window] Window => inactive 13:48:26.347 [Window] Window => active 13:48:26.355 [Window] Window => active 13:48:42.083 [Window] Window => inactive 14:11:51.345 [Window] Window => active 14:11:51.352 [Window] Window => active 14:11:55.907 [Lua] [IngameUI] menu view on_enter hero_view 14:11:55.915 [Lua] [IngameUI] menu view post_update_on_enter table: 0x094a3480 14:11:55.915 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 14:11:55.927 [Lua] completed 14:11:55.927 [Lua] completed 14:11:55.927 [Lua] completed 14:11:55.927 [Lua] completed 14:12:01.371 [Window] Window => inactive 14:13:55.978 [Window] Window => active 14:13:55.983 [Window] Window => active 14:13:57.923 [Lua] [IngameUI] menu view on_exit hero_view 14:13:57.927 [Lua] [IngameUI] menu view post_update_on_exit table: 0x094a3480 14:13:57.927 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 14:14:02.037 [Window] Window => inactive 14:14:03.006 [Lua] PlayFabMirrorBase:_commit_internal 12 14:14:03.006 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:14:03.010 [Lua] generate_backend_stats 110000102b19409:1 14:14:03.025 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:14:03.025 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 14:14:03.030 [Lua] commit result success 12 14:15:33.446 [Window] Window => active 14:15:33.452 [Window] Window => active 14:15:40.190 [Window] Window => inactive 14:16:10.768 [Window] Window => active 14:16:10.775 [Window] Window => active 14:16:12.686 [Lua] [IngameUI] menu view on_enter start_game_view 14:16:12.689 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c23c070 14:16:12.689 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 14:16:12.691 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 14:16:12.691 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 14:16:12.691 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 14:16:12.691 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 14:16:13.572 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 14:16:13.572 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 14:16:13.572 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 14:16:13.573 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 14:16:13.573 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 14:16:15.273 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 14:16:15.273 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 14:16:15.273 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 14:16:15.274 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 14:16:15.274 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 14:16:15.824 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 14:16:15.824 [Lua] ............................................................................................................ 14:16:15.824 [Lua] ............................................................................................................ 14:16:15.824 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 14:16:15.824 [Lua] ............................................................................................................ 14:16:15.824 [Lua] ............................................................................................................ 14:16:15.824 [Lua] [Matchmaking] Cancelling matchmaking 14:16:15.824 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:16:15.838 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 14:16:15.838 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 14:16:15.840 [Lua] Set lobby begin: 14:16:15.840 [Lua] Lobby data twitch_enabled = false 14:16:15.841 [Lua] Lobby data power_level = 835 14:16:15.841 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:16:15.841 [Lua] Lobby data difficulty_tweak = 0 14:16:15.841 [Lua] Lobby data host = 110000102b19409 14:16:15.841 [Lua] Lobby data game_mode = 3 14:16:15.841 [Lua] Lobby data is_private = true 14:16:15.841 [Lua] Lobby data match_started = true 14:16:15.841 [Lua] Lobby data mechanism = adventure 14:16:15.841 [Lua] Lobby data level_key = inn_level 14:16:15.842 [Lua] Lobby data player_slot_1 = 0:0 14:16:15.842 [Lua] Lobby data selected_level_key = inn_level 14:16:15.842 [Lua] Lobby data difficulty = harder 14:16:15.842 [Lua] Lobby data quick_game = true 14:16:15.842 [Lua] Lobby data matchmaking = false 14:16:15.842 [Lua] Lobby data weave_name = false 14:16:15.842 [Lua] Lobby data player_slot_4 = 0:0 14:16:15.842 [Lua] Lobby data num_players = 1 14:16:15.842 [Lua] Lobby data player_slot_5 = 0:0 14:16:15.842 [Lua] Lobby data player_slot_2 = 0:0 14:16:15.842 [Lua] Lobby data country_code = RU 14:16:15.842 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:16:15.843 [Lua] Lobby data eac_authorized = true 14:16:15.843 [Lua] Set lobby end. 14:16:15.843 [Lua] [PartyManager] Leader is set to 110000102b19409 14:16:15.843 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 14:16:15.843 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 14:16:15.843 [Lua] Set lobby begin: 14:16:15.843 [Lua] Lobby data twitch_enabled = false 14:16:15.843 [Lua] Lobby data power_level = 835 14:16:15.843 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:16:15.843 [Lua] Lobby data difficulty_tweak = 0 14:16:15.843 [Lua] Lobby data host = 110000102b19409 14:16:15.843 [Lua] Lobby data game_mode = 1 14:16:15.844 [Lua] Lobby data is_private = true 14:16:15.844 [Lua] Lobby data match_started = true 14:16:15.844 [Lua] Lobby data mechanism = adventure 14:16:15.844 [Lua] Lobby data level_key = inn_level 14:16:15.844 [Lua] Lobby data player_slot_1 = 0:0 14:16:15.844 [Lua] Lobby data selected_level_key = inn_level 14:16:15.844 [Lua] Lobby data difficulty = harder 14:16:15.844 [Lua] Lobby data quick_game = true 14:16:15.844 [Lua] Lobby data matchmaking = true 14:16:15.844 [Lua] Lobby data weave_name = false 14:16:15.844 [Lua] Lobby data player_slot_4 = 0:0 14:16:15.844 [Lua] Lobby data num_players = 1 14:16:15.844 [Lua] Lobby data player_slot_5 = 0:0 14:16:15.844 [Lua] Lobby data player_slot_2 = 0:0 14:16:15.845 [Lua] Lobby data country_code = RU 14:16:15.845 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:16:15.845 [Lua] Lobby data eac_authorized = true 14:16:15.845 [Lua] Set lobby end. 14:16:15.845 [Lua] Set lobby begin: 14:16:15.845 [Lua] Lobby data twitch_enabled = false 14:16:15.845 [Lua] Lobby data power_level = 835 14:16:15.845 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:16:15.845 [Lua] Lobby data difficulty_tweak = 0 14:16:15.845 [Lua] Lobby data host = 110000102b19409 14:16:15.845 [Lua] Lobby data game_mode = 1 14:16:15.845 [Lua] Lobby data is_private = false 14:16:15.845 [Lua] Lobby data match_started = true 14:16:15.845 [Lua] Lobby data mechanism = adventure 14:16:15.845 [Lua] Lobby data level_key = inn_level 14:16:15.845 [Lua] Lobby data player_slot_1 = 0:0 14:16:15.846 [Lua] Lobby data selected_level_key = inn_level 14:16:15.846 [Lua] Lobby data difficulty = harder 14:16:15.846 [Lua] Lobby data quick_game = true 14:16:15.846 [Lua] Lobby data matchmaking = true 14:16:15.846 [Lua] Lobby data weave_name = false 14:16:15.846 [Lua] Lobby data player_slot_4 = 0:0 14:16:15.846 [Lua] Lobby data num_players = 1 14:16:15.846 [Lua] Lobby data player_slot_5 = 0:0 14:16:15.846 [Lua] Lobby data player_slot_2 = 0:0 14:16:15.846 [Lua] Lobby data country_code = RU 14:16:15.846 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:16:15.846 [Lua] Lobby data eac_authorized = true 14:16:15.846 [Lua] Set lobby end. 14:16:15.847 [Lua] [ChatManager][1]System: Starting hosted game... 14:16:15.847 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 14:16:15.847 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 14:16:15.925 [Lua] [IngameUI] menu view on_exit start_game_view 14:16:15.925 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 14:16:15.926 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 14:16:15.926 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 14:16:15.926 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 14:16:15.926 [Save] Saving `save_data` 14:16:15.929 [Save] Save done 14:16:15.931 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c23c070 14:16:20.377 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 14:16:20.377 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 14:16:20.377 [Lua] MatchmakingStateStartGame preferred_level_keys nil 14:16:20.377 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 0 14:16:20.377 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 0 ) 14:16:20.377 [Lua] Set lobby begin: 14:16:20.377 [Lua] Lobby data twitch_enabled = false 14:16:20.377 [Lua] Lobby data power_level = 835 14:16:20.378 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:16:20.378 [Lua] Lobby data difficulty_tweak = 0 14:16:20.378 [Lua] Lobby data host = 110000102b19409 14:16:20.378 [Lua] Lobby data game_mode = 2 14:16:20.378 [Lua] Lobby data is_private = false 14:16:20.378 [Lua] Lobby data match_started = true 14:16:20.378 [Lua] Lobby data mechanism = adventure 14:16:20.378 [Lua] Lobby data level_key = inn_level 14:16:20.378 [Lua] Lobby data player_slot_1 = 0:0 14:16:20.378 [Lua] Lobby data selected_level_key = warcamp 14:16:20.378 [Lua] Lobby data difficulty = harder 14:16:20.379 [Lua] Lobby data quick_game = true 14:16:20.379 [Lua] Lobby data matchmaking = true 14:16:20.379 [Lua] Lobby data weave_name = false 14:16:20.379 [Lua] Lobby data player_slot_4 = 0:0 14:16:20.379 [Lua] Lobby data num_players = 1 14:16:20.379 [Lua] Lobby data player_slot_5 = 0:0 14:16:20.379 [Lua] Lobby data player_slot_2 = 0:0 14:16:20.379 [Lua] Lobby data country_code = RU 14:16:20.379 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:16:20.379 [Lua] Lobby data eac_authorized = true 14:16:20.379 [Lua] Set lobby end. 14:16:20.381 [Lua] Set lobby begin: 14:16:20.381 [Lua] Lobby data twitch_enabled = false 14:16:20.381 [Lua] Lobby data power_level = 835 14:16:20.382 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:16:20.382 [Lua] Lobby data difficulty_tweak = 0 14:16:20.382 [Lua] Lobby data host = 110000102b19409 14:16:20.382 [Lua] Lobby data game_mode = 2 14:16:20.382 [Lua] Lobby data is_private = false 14:16:20.382 [Lua] Lobby data match_started = true 14:16:20.382 [Lua] Lobby data mechanism = adventure 14:16:20.382 [Lua] Lobby data level_key = inn_level 14:16:20.382 [Lua] Lobby data player_slot_1 = 0:0 14:16:20.382 [Lua] Lobby data selected_level_key = warcamp 14:16:20.382 [Lua] Lobby data difficulty = harder 14:16:20.382 [Lua] Lobby data quick_game = true 14:16:20.383 [Lua] Lobby data matchmaking = true 14:16:20.383 [Lua] Lobby data weave_name = false 14:16:20.383 [Lua] Lobby data player_slot_4 = 0:0 14:16:20.383 [Lua] Lobby data num_players = 1 14:16:20.383 [Lua] Lobby data player_slot_5 = 0:0 14:16:20.383 [Lua] Lobby data player_slot_2 = 0:0 14:16:20.383 [Lua] Lobby data country_code = RU 14:16:20.383 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:16:20.383 [Lua] Lobby data eac_authorized = true 14:16:20.383 [Lua] Set lobby end. 14:16:20.383 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 14:16:20.383 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 14:16:20.383 [Lua] Complete level triggered. 14:16:20.385 [Save] Saving `save_data` 14:16:20.385 [Lua] gm_event_end_conditions_met false false 14:16:20.386 [Lua] PlayFabMirrorBase:_commit_internal nil 14:16:20.386 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:16:20.388 [Save] Save done 14:16:20.388 [Save] Saving `save_data` 14:16:20.389 [Lua] generate_backend_stats 110000102b19409:1 14:16:20.390 [Save] Save done 14:16:20.403 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:16:20.403 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 14:16:20.404 [Save] Saving `save_data` 14:16:20.404 [Lua] TRANSITION nil nil warcamp 14:16:20.404 [Lua] Transition type "warcamp", is server: true 14:16:20.404 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:16:20.404 [Lua] [GameNetworkManager] Leaving game... 14:16:20.404 [Lua] [GameNetworkManager] Shutting down game session host. 14:16:20.404 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:16:20.404 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:16:20.404 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2756.11 14:16:20.406 [Save] Save done 14:16:20.410 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:16:20.410 [Lua] commit result success 13 14:16:22.396 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:16:22.396 [Lua] [Managers] Calling function on all managers: 14:16:22.397 [Lua] Clearing all global lookup lists 14:16:22.397 [Lua] [IngamePlayerListUI] - Destroy 14:16:22.397 [Lua] [EquipmentUI] - Destroy 14:16:22.397 [Lua] [AbilityUI] - Destroy 14:16:22.397 [Lua] [GamePadAbilityUI] - Destroy 14:16:22.397 [Lua] [GamePadEquipmentUI] - Destroy 14:16:22.398 [Lua] [IngameUI] destroy 14:16:22.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 14:16:22.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 14:16:22.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 14:16:22.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 14:16:22.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 14:16:22.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 14:16:22.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 14:16:22.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 14:16:22.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 14:16:22.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 14:16:22.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 14:16:22.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1 14:16:22.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2 14:16:22.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 14:16:22.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1 14:16:22.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3 14:16:22.480 [Lua] [Managers] Destroying manager group: 14:16:22.487 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:16:22.584 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:16:22.584 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame 14:16:22.584 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading 14:16:22.584 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 warcamp 0 14:16:22.584 warning: [Lua] Following data will be uploaded to Crashify: <> 14:16:22.584 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 4, User: 110000102b19409 "Lewd Komi-san" <> 14:16:22.584 [Lua] <> <>[PeerStates.Loading]<> <>level_key: warcamp<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: warcamp" [2] self = table: 0000000000777920; previous_state = InPostGame; party = table: 00000000007BA2B0; mechanism_manager = table: 0000000000137B80; network_transmit = table: 0000000000E1D390; peer_id = "110000102b19409"; level_key = "warcamp"; environment_variation_id = 0; level_seed = 6719166; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000BF40880 [3] _ = table: 0000000000777920; new_state = Loading; old_state = InPostGame [4] self = table: 0000000003705F60; peer_state_machines = table: 00000000037053B0; peer_id = "110000102b19409"; peer_state_machine = table: 00000000007779C0; current_state = InPostGame [5] self = table: 00000000018CFBD0; application_shutdown = nil; unit_spawner = table: 00000000083C5460; world = [World]; unit_storage = table: 000000000840ADC0; units = table: 000000000840AE90; matchmaking_loading_context = nil [6] self = table: 0000000010ED41B0; new_state = table: 0000000002A79130; params = table: 0000000010ED4140; scope_name = "StateIngame:on_exit" [7] self = table: 0000000010ED41B0; new_state = table: 0000000002A79130; notify = true; old_state = table: 00000000018CFBD0 [8] self = table: 0000000010ED41B0; dt = 0.016730094328522682; t = 5195.99747534981; new_state = table: 0000000002A79130 [9] self = table: 0000000000097100; real_world_dt = 0.016730094328522682; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016730094328522682; t = 5195.99747534981 [10] dt = 0.016730094328522682 [2] server = table: 0000000003705F60; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 1; loaded_level = "inn_level"; resend_timer = 1.7965617850422859; resend_post_game_timer = 1.7965617850422859; peer_id = "110000102b19409"; [4] server_peer_id = "110000102b19409"; kicked_peers_disconnect_timer = table: 0000000003705420; game_session = [GameSession]; game_network_manager = table: 0000000009FC5270; my_peer_id = "110000102b19409"; peers_added_to_gamesession = table: 00000000037053F0; _joined_peers = table: 0000000001536B50; voip = table: 0000000010718A50; environment_variation_id = 0; level_transition_handler = table: 00000000011518A0; _connections = table: 0000000001536B20; lobby_host = table: 00000000010CB2D0; level_key = "warcamp"; slot_allocator = table: 0000000010526550; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001D4340; wanted_career_index = 1; _reserved_slots = table: 00000000018A2B50; wanted_profile_index = 4; _connected_peers = table: 0000000001536B80; player_manager = table: 00000000009C7830; _profile_requester = table: 00000000107189F0; network_transmit = table: 0000000000E1D390; peers_completed_game_object_sync = table: 00000000000D51A0; peer_state_machines = table: 00000000037053B0; network_event_delegate = table: 0000000001E32430; [5] world_name = "level_world"; entity_system_bag = table: 0000000007754830; network_server = table: 0000000003705F60; entity_system = table: 00000000023DCB20; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 00000000083C6E80; statistics_db = table: 000000000C5D9140; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2754.33096575113; input_manager = table: 000000000C756220; profile_synchronizer = table: 00000000001D4340; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FD8B290; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001E32430; world = [World]; dt = 0.016730094328522682; peer_id = "110000102b19409"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000009C7890; network_transmit = table: 0000000000E1D390; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 2756.1142624546774; _lobby_host = table: 00000000010CB2D0; level_transition_handler = table: 00000000011518A0; dice_keeper = table: 0000000008B35690; _quit_game = false; [6] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000018CFBD0; [7] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000018CFBD0; [8] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000018CFBD0; [9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010ED41B0; startup_timer = 16.7970131150214; has_booted = true; loading_context = table: 000000000C5EA540; <> <> 14:16:22.585 [Lua] [Matchmaking] unregister rpcs 14:16:22.585 [Lua] ############### UNLOADING PACKAGES ############### 14:16:22.585 [Lua] [Managers] Calling function on all managers: 14:16:22.585 [Lua] [Managers] Destroying manager group: 14:16:22.585 [Lua] [Gamestate] Enter state StateLoading 14:16:22.586 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:16:22.586 [Lua] [Matchmaking] register rpcs 14:16:22.586 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 14:16:22.586 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 14:16:22.586 [Lua] Set lobby begin: 14:16:22.586 [Lua] Lobby data twitch_enabled = false 14:16:22.586 [Lua] Lobby data power_level = 0 14:16:22.586 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:16:22.587 [Lua] Lobby data difficulty_tweak = 0 14:16:22.587 [Lua] Lobby data host = 110000102b19409 14:16:22.587 [Lua] Lobby data game_mode = 2 14:16:22.587 [Lua] Lobby data is_private = false 14:16:22.587 [Lua] Lobby data match_started = true 14:16:22.587 [Lua] Lobby data mechanism = adventure 14:16:22.587 [Lua] Lobby data level_key = inn_level 14:16:22.587 [Lua] Lobby data player_slot_1 = 0:0 14:16:22.587 [Lua] Lobby data selected_level_key = warcamp 14:16:22.587 [Lua] Lobby data difficulty = harder 14:16:22.587 [Lua] Lobby data quick_game = true 14:16:22.587 [Lua] Lobby data matchmaking = true 14:16:22.587 [Lua] Lobby data weave_name = false 14:16:22.587 [Lua] Lobby data player_slot_4 = 0:0 14:16:22.587 [Lua] Lobby data num_players = 1 14:16:22.587 [Lua] Lobby data player_slot_5 = 0:0 14:16:22.587 [Lua] Lobby data player_slot_2 = 0:0 14:16:22.587 [Lua] Lobby data country_code = RU 14:16:22.587 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:16:22.587 [Lua] Lobby data eac_authorized = true 14:16:22.587 [Lua] Set lobby end. 14:16:22.587 [Lua] registering RPCs 14:16:22.587 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:16:22.588 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:16:22.588 [Lua] Set lobby begin: 14:16:22.588 [Lua] Lobby data twitch_enabled = false 14:16:22.588 [Lua] Lobby data power_level = 0 14:16:22.588 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:16:22.588 [Lua] Lobby data difficulty_tweak = 0 14:16:22.588 [Lua] Lobby data host = 110000102b19409 14:16:22.588 [Lua] Lobby data game_mode = 2 14:16:22.588 [Lua] Lobby data is_private = false 14:16:22.588 [Lua] Lobby data match_started = true 14:16:22.588 [Lua] Lobby data mechanism = adventure 14:16:22.588 [Lua] Lobby data level_key = warcamp 14:16:22.588 [Lua] Lobby data player_slot_1 = 0:0 14:16:22.588 [Lua] Lobby data selected_level_key = warcamp 14:16:22.588 [Lua] Lobby data difficulty = harder 14:16:22.588 [Lua] Lobby data quick_game = true 14:16:22.588 [Lua] Lobby data matchmaking = true 14:16:22.588 [Lua] Lobby data weave_name = false 14:16:22.588 [Lua] Lobby data player_slot_4 = 0:0 14:16:22.588 [Lua] Lobby data num_players = 1 14:16:22.589 [Lua] Lobby data player_slot_5 = 0:0 14:16:22.589 [Lua] Lobby data player_slot_2 = 0:0 14:16:22.589 [Lua] Lobby data country_code = RU 14:16:22.589 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:16:22.589 [Lua] Lobby data eac_authorized = true 14:16:22.589 [Lua] Set lobby end. 14:16:22.589 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:16:22.591 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 14:16:22.592 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] self.picked_environment_id=[0] 14:16:22.592 [Lua] [LevelTransitionHandler] load_level warcamp 0 14:16:22.604 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 14:16:22.604 [Umbra] Unload tome 14:16:22.605 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 14:16:22.831 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 14:16:22.831 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 14:16:22.831 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/warcamp" Meta package name: "nil" 14:16:22.831 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 14:16:22.831 [Lua] [StateLoading] got rpc_load_level 62 warcamp 14:16:23.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 14:16:23.129 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 14:16:23.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 14:16:23.813 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 14:16:25.264 [Window] Window => inactive 14:16:29.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 14:16:29.062 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 14:16:29.079 [Lua] [LevelTransitionHandler] Level load completed! 14:16:29.079 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 6719166 - use_random_directors: true - overriden_conflict: nil 14:16:29.117 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:16:29.117 [Lua] checking dlc's against conflict directors 14:16:29.117 [Lua] number of factions to include 3 14:16:29.117 [Lua] number of factions added 3 14:16:29.117 [Lua] --- --- --- 14:16:29.117 [Lua] Starting... difficulty 'harder' 14:16:29.117 [Lua] These are the starting conflict directors: 14:16:29.117 [Lua] chaos 14:16:29.117 [Lua] --- --- --- 14:16:29.117 [Lua] 14:16:29.117 [Lua] Looking for a new director: 14:16:29.117 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 14:16:29.117 [Lua] ->trying director: skaven 14:16:29.117 [Lua] --> success! 14:16:29.117 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_clan_rat skaven_rat_ogre skaven_storm_vermin_commander skaven_slave skaven_clan_rat_with_shield skaven_stormfiend skaven_storm_vermin 14:16:29.117 [Lua] 14:16:29.117 [Lua] Looking for a new director: 14:16:29.117 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 14:16:29.117 [Lua] ->trying director: skaven 14:16:29.117 [Lua] --> success! 14:16:29.117 [Lua] --> re-used the same breeds 14:16:29.117 [Lua] 14:16:29.117 [Lua] Looking for a new director: 14:16:29.117 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 14:16:29.117 [Lua] ->trying director: skaven 14:16:29.117 [Lua] --> success! 14:16:29.117 [Lua] --> re-used the same breeds 14:16:29.117 [Lua] 14:16:29.117 [Lua] Looking for a new director: 14:16:29.117 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 14:16:29.117 [Lua] ->trying director: beastmen 14:16:29.117 [Lua] --> success! 14:16:29.117 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor beastmen_minotaur beastmen_ungor_archer 14:16:29.117 [Lua] 14:16:29.117 [Lua] DONE! Found the following directors: 14:16:29.117 [Lua] skaven 14:16:29.117 [Lua] skaven 14:16:29.117 [Lua] skaven 14:16:29.117 [Lua] beastmen 14:16:29.117 [Lua] (free: 3), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_exalted_champion_warcamp chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre beastmen_ungor chaos_warrior beastmen_standard_bearer skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker chaos_raider skaven_ratling_gunner 14:16:29.117 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_exalted_champion_warcamp=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_storm_vermin_with_shield=true, skaven_rat_ogre=true, beastmen_ungor=true, chaos_warrior=true, beastmen_standard_bearer=true, skaven_clan_rat_with_shield=true, skaven_slave=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_commander=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, chaos_berzerker=true, chaos_raider=true, skaven_ratling_gunner=true, } 14:16:29.117 [Lua] load_startup_enemy_packages: -------------- 14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 14:16:29.117 [Lua] chaos_spawn 14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 14:16:29.117 [Lua] chaos_troll 14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 14:16:29.117 [Lua] skaven_rat_ogre 14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 14:16:29.117 [Lua] skaven_stormfiend 14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 14:16:29.117 [Lua] beastmen_minotaur 14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 14:16:29.117 [Lua] chaos_plague_sorcerer 14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 14:16:29.117 [Lua] chaos_corruptor_sorcerer 14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 14:16:29.117 [Lua] skaven_gutter_runner 14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 14:16:29.117 [Lua] skaven_pack_master 14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 14:16:29.117 [Lua] skaven_poison_wind_globadier 14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 14:16:29.117 [Lua] skaven_ratling_gunner 14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 14:16:29.117 [Lua] skaven_warpfire_thrower 14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 14:16:29.117 [Lua] chaos_vortex_sorcerer 14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 14:16:29.117 [Lua] beastmen_standard_bearer 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] chaos_vortex 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] critter_rat 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] critter_pig 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] chaos_marauder 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] beastmen_gor 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] skaven_storm_vermin 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] beastmen_ungor_archer 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] skaven_storm_vermin_with_shield 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] beastmen_ungor 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] chaos_warrior 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] skaven_clan_rat_with_shield 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] skaven_slave 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] skaven_clan_rat 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] skaven_loot_rat 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] chaos_fanatic 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] chaos_marauder_with_shield 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] skaven_plague_monk 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] beastmen_bestigor 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] chaos_berzerker 14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 14:16:29.118 [Lua] chaos_raider 14:16:29.121 [Lua] ### Sending rpc_level_loaded 14:16:29.121 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 62 14:16:29.121 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded 14:16:29.137 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading 14:16:29.137 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages 14:16:29.154 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages 14:16:29.154 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame 14:16:29.155 [Lua] ### Sending rpc_level_loaded 14:16:29.155 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 62 14:16:29.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 14:16:29.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 14:16:29.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 14:16:30.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 14:16:30.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 14:16:30.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 14:16:30.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 14:16:30.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 14:16:30.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 14:16:31.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 14:16:31.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 14:16:31.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 14:16:32.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 14:16:32.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 14:16:32.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 14:16:33.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 14:16:33.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 14:16:33.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 14:16:33.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 14:16:33.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 14:16:33.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 14:16:33.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 14:16:33.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 14:16:33.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 14:16:34.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 14:16:34.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 14:16:34.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 14:16:35.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 14:16:35.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 14:16:35.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 14:16:35.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 14:16:35.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 14:16:35.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 14:16:36.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 14:16:36.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 14:16:36.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 14:16:36.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 14:16:36.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 14:16:36.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 14:16:38.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 14:16:38.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 14:16:38.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 14:16:38.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 14:16:38.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 14:16:38.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 14:16:38.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:16:38.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:16:38.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 14:16:38.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 14:16:38.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 14:16:38.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 14:16:39.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 14:16:39.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 14:16:39.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 14:16:40.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 14:16:40.835 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 14:16:40.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 14:16:41.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 14:16:41.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 14:16:41.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 14:16:43.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 14:16:43.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 14:16:43.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:16:43.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:16:43.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 14:16:43.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 14:16:45.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 14:16:45.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 14:16:45.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 14:16:45.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 14:16:45.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 14:16:45.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 14:16:46.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 14:16:46.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 14:16:46.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 14:16:46.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 14:16:46.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 14:16:46.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 14:16:47.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 14:16:47.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 14:16:47.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 14:16:47.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 14:16:47.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 14:16:47.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 14:16:47.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 14:16:47.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 14:16:47.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 14:16:48.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 14:16:48.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 14:16:48.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 14:16:48.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 14:16:48.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 14:16:48.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 14:16:50.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 14:16:50.646 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 14:16:50.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 14:16:50.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 14:16:50.932 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 14:16:50.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 14:16:51.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 14:16:51.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 14:16:51.387 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom 14:16:51.387 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:16:51.387 [Lua] Starting async level spawning of levels/honduras/warcamp/world 14:16:51.387 [Umbra] Init version: 3.4.15 :: 16 threads 14:16:51.431 [Window] Window => active 14:16:51.436 [Window] Window => active 14:16:52.296 [Lua] Async level spawning done 14:16:52.296 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:16:52.703 [Window] Window => inactive 14:16:53.438 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:16:53.438 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:16:53.438 [Lua] [Matchmaking] unregister rpcs 14:16:53.438 [Lua] Set lobby begin: 14:16:53.438 [Lua] Lobby data twitch_enabled = false 14:16:53.438 [Lua] Lobby data power_level = 0 14:16:53.438 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:16:53.438 [Lua] Lobby data difficulty_tweak = 0 14:16:53.438 [Lua] Lobby data host = 110000102b19409 14:16:53.438 [Lua] Lobby data game_mode = 2 14:16:53.438 [Lua] Lobby data is_private = false 14:16:53.438 [Lua] Lobby data match_started = true 14:16:53.438 [Lua] Lobby data mechanism = adventure 14:16:53.438 [Lua] Lobby data level_key = warcamp 14:16:53.439 [Lua] Lobby data player_slot_1 = 0:0 14:16:53.439 [Lua] Lobby data selected_level_key = warcamp 14:16:53.439 [Lua] Lobby data difficulty = harder 14:16:53.439 [Lua] Lobby data quick_game = true 14:16:53.439 [Lua] Lobby data matchmaking = true 14:16:53.439 [Lua] Lobby data weave_name = false 14:16:53.439 [Lua] Lobby data player_slot_4 = 0:0 14:16:53.439 [Lua] Lobby data num_players = 1 14:16:53.439 [Lua] Lobby data player_slot_5 = 0:0 14:16:53.439 [Lua] Lobby data player_slot_2 = 0:0 14:16:53.439 [Lua] Lobby data country_code = RU 14:16:53.439 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:16:53.439 [Lua] Lobby data eac_authorized = true 14:16:53.439 [Lua] Set lobby end. 14:16:53.439 [Lua] [Managers] Destroying manager group: 14:16:53.440 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 14:16:53.440 [Lua] [Gamestate] Enter StateIngame HOST 14:16:53.440 [Lua] [Managers] Calling function on all managers: 14:16:53.440 [Lua] <>level = warcamp<> 14:16:53.440 [Lua] Set lobby begin: 14:16:53.440 [Lua] Lobby data twitch_enabled = false 14:16:53.440 [Lua] Lobby data power_level = 0 14:16:53.440 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:16:53.441 [Lua] Lobby data difficulty_tweak = 0 14:16:53.441 [Lua] Lobby data host = 110000102b19409 14:16:53.441 [Lua] Lobby data game_mode = 2 14:16:53.441 [Lua] Lobby data is_private = false 14:16:53.441 [Lua] Lobby data match_started = true 14:16:53.441 [Lua] Lobby data mechanism = adventure 14:16:53.441 [Lua] Lobby data level_key = warcamp 14:16:53.441 [Lua] Lobby data player_slot_1 = 0:0 14:16:53.441 [Lua] Lobby data selected_level_key = warcamp 14:16:53.441 [Lua] Lobby data difficulty = harder 14:16:53.441 [Lua] Lobby data quick_game = true 14:16:53.441 [Lua] Lobby data matchmaking = true 14:16:53.441 [Lua] Lobby data weave_name = false 14:16:53.442 [Lua] Lobby data player_slot_4 = 0:0 14:16:53.442 [Lua] Lobby data num_players = 1 14:16:53.442 [Lua] Lobby data player_slot_5 = 0:0 14:16:53.442 [Lua] Lobby data player_slot_2 = 0:0 14:16:53.442 [Lua] Lobby data country_code = RU 14:16:53.442 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:16:53.442 [Lua] Lobby data eac_authorized = true 14:16:53.442 [Lua] Set lobby end. 14:16:53.442 [Lua] [StateIngame] Server ingame 14:16:53.445 [Lua] Set lobby begin: 14:16:53.445 [Lua] Lobby data twitch_enabled = false 14:16:53.445 [Lua] Lobby data power_level = 0 14:16:53.445 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:16:53.445 [Lua] Lobby data difficulty_tweak = 0 14:16:53.445 [Lua] Lobby data host = 110000102b19409 14:16:53.445 [Lua] Lobby data game_mode = 2 14:16:53.446 [Lua] Lobby data is_private = false 14:16:53.446 [Lua] Lobby data match_started = true 14:16:53.446 [Lua] Lobby data mechanism = adventure 14:16:53.446 [Lua] Lobby data level_key = warcamp 14:16:53.446 [Lua] Lobby data player_slot_1 = 0:0 14:16:53.446 [Lua] Lobby data selected_level_key = warcamp 14:16:53.446 [Lua] Lobby data difficulty = harder 14:16:53.446 [Lua] Lobby data quick_game = true 14:16:53.446 [Lua] Lobby data matchmaking = true 14:16:53.446 [Lua] Lobby data weave_name = false 14:16:53.446 [Lua] Lobby data player_slot_4 = 0:0 14:16:53.446 [Lua] Lobby data num_players = 1 14:16:53.446 [Lua] Lobby data player_slot_5 = 0:0 14:16:53.446 [Lua] Lobby data player_slot_2 = 0:0 14:16:53.447 [Lua] Lobby data country_code = RU 14:16:53.447 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:16:53.447 [Lua] Lobby data eac_authorized = true 14:16:53.447 [Lua] Set lobby end. 14:16:53.447 [Lua] [Matchmaking] register rpcs 14:16:53.447 [Lua] GameNetworkManager:init... creating game session 14:16:53.447 [Lua] Host GameSession.make_game_session_host with session: 14:16:53.447 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:16:53.447 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409 14:16:53.447 [Lua] [GameNetworkManager] self.is_server = true 14:16:53.447 [Network] Setting artificial MTU limit to 576 14:16:53.447 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 27 14:16:53.447 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 14:16:53.455 [Lua] Switching ConflictSettings: to: default 14:16:53.455 [Lua] pacing=default 14:16:53.455 [Lua] roaming=nil 14:16:53.455 [Lua] specials=default 14:16:53.455 [Lua] debug_color=maroon 14:16:53.455 [Lua] contained_breeds=nil 14:16:53.455 [Lua] pack_spawning=default 14:16:53.455 [Lua] disabled=false 14:16:53.455 [Lua] factions=nil 14:16:53.455 [Lua] boss=default 14:16:53.455 [Lua] horde=default 14:16:53.455 [Lua] name=default 14:16:53.455 [Lua] intensity=default 14:16:53.455 [Lua] --- 14:16:53.455 [Lua] [LevelAnalysis] set_random_seed( 6719166) 14:16:53.500 [Lua] [AIInterestPointSystem] Level Seed: 6719166 14:16:53.501 [Lua] 14:16:53.501 [Lua] [entity_system_bag] = table 14:16:53.501 [Lua] [entity_system_bag] = metatable 14:16:53.501 [Lua] [startup_data] = table 14:16:53.501 [Lua] [entity_manager] = table 14:16:53.501 [Lua] [entity_manager] = metatable 14:16:53.501 [Lua] [unit_spawner] = table 14:16:53.501 [Lua] [unit_spawner] = metatable 14:16:53.501 [Lua] [unit_storage] = table 14:16:53.501 [Lua] [unit_storage] = metatable 14:16:53.501 [Lua] [dice_keeper] = table 14:16:53.501 [Lua] [dice_keeper] = metatable 14:16:53.501 [Lua] [is_server] = true (boolean) 14:16:53.501 [Lua] [world] = [World] 14:16:53.501 [Lua] [system_api] = table 14:16:53.501 [Lua] [entity_system] = table 14:16:53.501 [Lua] [entity_system] = metatable 14:16:53.501 [Lua] [network_lobby] = table 14:16:53.501 [Lua] [network_lobby] = metatable 14:16:53.501 [Lua] [profile_synchronizer] = table 14:16:53.501 [Lua] [profile_synchronizer] = metatable 14:16:53.501 [Lua] [level_transition_handler] = table 14:16:53.501 [Lua] [level_transition_handler] = metatable 14:16:53.501 [Lua] [num_local_human_players] = 1 (number) 14:16:53.501 [Lua] [statistics_db] = table 14:16:53.501 [Lua] [statistics_db] = metatable 14:16:53.501 [Lua] [network_server] = table 14:16:53.501 [Lua] [network_server] = metatable 14:16:53.501 [Lua] [input_manager] = table 14:16:53.501 [Lua] [input_manager] = metatable 14:16:53.501 [Lua] [network_clock] = table 14:16:53.501 [Lua] [network_clock] = metatable 14:16:53.501 [Lua] [network_transmit] = table 14:16:53.501 [Lua] [network_transmit] = metatable 14:16:53.501 [Lua] [free_flight_manager] = table 14:16:53.501 [Lua] [free_flight_manager] = metatable 14:16:53.501 [Lua] [network_manager] = table 14:16:53.501 [Lua] [network_manager] = metatable 14:16:53.501 [Lua] [network_event_delegate] = table 14:16:53.501 [Lua] [network_event_delegate] = metatable 14:16:53.501 [Lua] 14:16:53.501 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:16:53.501 [Lua] ignoring extension VersusInteractObjectiveExtension 14:16:53.501 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:16:53.501 [Lua] ignoring extension VersusSocketObjectiveExtension 14:16:53.501 [Lua] ignoring extension VersusTargetObjectiveExtension 14:16:53.501 [Lua] ignoring extension VersusMissionObjectiveExtension 14:16:53.505 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:16:53.519 [Lua] [AchievementManager] Achievements using the steam platform 14:16:53.576 [Lua] respawn_unit_spawned with group id: boss_fight 14:16:53.576 [Lua] respawn_unit_spawned with group id: boss_fight 14:16:53.577 [Lua] respawn_unit_spawned with group id: boss_fight 14:16:53.590 [Lua] [StateIngame] Level seed: 6719166 14:16:53.618 [Lua] [LevelAnalysis] set_random_seed( 6719166) 14:16:53.622 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 14:16:53.623 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 14:16:53.623 [Lua] [IngameUI] init 14:16:53.636 [SteamVoipClient] select_out(110000102b19409, off) 14:16:53.639 [Lua] cb_razer_chroma_setup 14:16:53.692 [Lua] completed 14:16:53.693 [Lua] completed 14:16:53.694 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:16:53.694 [Lua] Set lobby begin: 14:16:53.694 [Lua] Lobby data twitch_enabled = false 14:16:53.694 [Lua] Lobby data power_level = 835 14:16:53.694 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:16:53.694 [Lua] Lobby data difficulty_tweak = 0 14:16:53.694 [Lua] Lobby data host = 110000102b19409 14:16:53.695 [Lua] Lobby data game_mode = 2 14:16:53.695 [Lua] Lobby data is_private = false 14:16:53.695 [Lua] Lobby data match_started = true 14:16:53.695 [Lua] Lobby data mechanism = adventure 14:16:53.695 [Lua] Lobby data level_key = warcamp 14:16:53.695 [Lua] Lobby data player_slot_1 = 0:0 14:16:53.695 [Lua] Lobby data selected_level_key = warcamp 14:16:53.695 [Lua] Lobby data difficulty = harder 14:16:53.695 [Lua] Lobby data quick_game = true 14:16:53.695 [Lua] Lobby data matchmaking = true 14:16:53.695 [Lua] Lobby data weave_name = false 14:16:53.696 [Lua] Lobby data player_slot_4 = 0:0 14:16:53.696 [Lua] Lobby data num_players = 1 14:16:53.696 [Lua] Lobby data player_slot_5 = 0:0 14:16:53.696 [Lua] Lobby data player_slot_2 = 0:0 14:16:53.696 [Lua] Lobby data country_code = RU 14:16:53.696 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:16:53.696 [Lua] Lobby data eac_authorized = true 14:16:53.696 [Lua] Set lobby end. 14:16:53.697 [Lua] CurrentConflictSettings default 14:16:53.697 [Lua] [ConflictDirector] conflict_director is ai_ready 14:16:53.701 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 11.027709007263m, which is less then 15m. 14:16:53.703 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:16:53.703 [Lua] [MainPathSpawningGenerator] Injecting travel distances 14:16:53.706 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:16:53.706 [Lua] Forming navigation groups in one frame 14:16:53.706 [Lua] Forming navigation groups 14:16:53.731 [Lua] NavigationGroupManager -> calulation time A: 0.026000000000749424 14:16:54.393 [Lua] Increasing frame table size to 512 14:16:54.492 [Lua] NavigationGroupManager -> calulation time B: 0.76099999999951251 14:16:54.492 [Lua] number of nav groups: 628 14:16:54.498 [Lua] Increasing frame table size to 1024 14:16:54.501 [Lua] number of refined nav groups : 299 14:16:54.508 [Lua] NavigationGroupManager -> calulation time C: 0.015000000000327418 14:16:54.508 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.182655692100528 Normalized coefficient: 1.2928215651873505 14:16:54.516 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.414848439395428 Normalized coefficient: 1.5122639653999863 14:16:54.523 [Lua] cannot find place to spawn rats 14:16:54.524 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.594969334453351 Normalized coefficient: 1.1585167728245773 14:16:54.528 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 0.95162973403930673 Normalized coefficient: 3.7829839392673956 14:16:54.546 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 14:16:54.546 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 14:16:54.546 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 14:16:54.551 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 14:16:54.551 [Lua] [LevelAnalysis] This level has a total main-path length of 1169.617 meters. 14:16:54.551 [Lua] [LevelAnalysis] grouping spawners for event_patrol 14:16:54.551 [Lua] [LevelAnalysis] 14:16:54.551 [Lua] [LevelAnalysis] grouping spawners for event_boss 14:16:54.551 [Lua] [LevelAnalysis] 14:16:54.551 [Lua] [LevelAnalysis] Terror events added: 14:16:54.551 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 14:16:54.551 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 14:16:54.551 [Lua] ----> using boss gizmo! 14:16:54.551 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 7, forbidden-dist: -214.6 start-travel-dist: 224.6, end-travel-dist: 432.3 spawn_distance 0.0 14:16:54.551 [Lua] Adding main path event: Vector3Box(-172.5, -13, 17.06) boss_event_storm_fiend 45 table: 00000000068DD290 14:16:54.551 [Lua] [LevelAnalysis] num_event_places_f: 0.74641132513682051 , num_event_places: 0 , trailing_event_fraction: 0.74641132513682051 , num_events: 0 14:16:54.551 [Lua] [LevelAnalysis] Level path distance: 1169.6169877052307 14:16:54.551 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268 14:16:54.556 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 14:16:54.559 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 14:16:54.562 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:16:54.563 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=50 14:16:54.563 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51 14:16:54.563 [Lua] [Managers] Calling function on all managers: 14:16:54.563 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:16:54.564 [Save] Loading `ut_tweaks_presets` 14:16:54.564 warning: [Save] Missing filename `ut_tweaks_presets` 14:16:54.573 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame 14:16:54.573 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync 14:16:54.574 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 27 14:16:54.587 [Lua] player (110000102b19409,2) was put into party 1 14:16:54.604 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52 14:16:54.604 [Lua] Assigning peer(110000102b19409:2) to profile(5) career(1) 14:16:54.604 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(2) profile_index(5) career_index(1) 14:16:54.604 [Lua] Set lobby begin: 14:16:54.604 [Lua] Lobby data twitch_enabled = false 14:16:54.604 [Lua] Lobby data power_level = 835 14:16:54.604 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:16:54.604 [Lua] Lobby data difficulty_tweak = 0 14:16:54.604 [Lua] Lobby data host = 110000102b19409 14:16:54.604 [Lua] Lobby data game_mode = 2 14:16:54.604 [Lua] Lobby data is_private = false 14:16:54.604 [Lua] Lobby data match_started = true 14:16:54.604 [Lua] Lobby data mechanism = adventure 14:16:54.604 [Lua] Lobby data level_key = warcamp 14:16:54.604 [Lua] Lobby data player_slot_1 = 0:0 14:16:54.604 [Lua] Lobby data selected_level_key = warcamp 14:16:54.604 [Lua] Lobby data difficulty = harder 14:16:54.604 [Lua] Lobby data quick_game = true 14:16:54.604 [Lua] Lobby data matchmaking = true 14:16:54.604 [Lua] Lobby data weave_name = false 14:16:54.604 [Lua] Lobby data player_slot_4 = 0:0 14:16:54.604 [Lua] Lobby data num_players = 1 14:16:54.604 [Lua] Lobby data player_slot_5 = 0:0 14:16:54.604 [Lua] Lobby data player_slot_2 = 0:0 14:16:54.605 [Lua] Lobby data country_code = RU 14:16:54.605 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:16:54.605 [Lua] Lobby data eac_authorized = true 14:16:54.605 [Lua] Set lobby end. 14:16:54.605 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102b19409 | bw:0 | es:0 14:16:54.605 [Lua] 14:16:54.605 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p] = false (boolean) 14:16:54.605 [Lua] [wwise/handgun_rifle] = false (boolean) 14:16:54.605 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 14:16:54.605 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 14:16:54.605 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p] = false (boolean) 14:16:54.605 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 14:16:54.605 [Lua] [wwise/two_handed_swords] = false (boolean) 14:16:54.605 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 14:16:54.605 [Lua] 14:16:54.605 [Lua] 14:16:54.605 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p] = false (boolean) 14:16:54.605 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 14:16:54.605 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01] = false (boolean) 14:16:54.605 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01] = false (boolean) 14:16:54.605 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 14:16:54.605 [Lua] [wwise/two_handed_swords] = false (boolean) 14:16:54.605 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:16:54.605 [Lua] [wwise/handgun_rifle] = false (boolean) 14:16:54.605 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 14:16:54.605 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p] = false (boolean) 14:16:54.605 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 14:16:54.605 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 14:16:54.605 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:16:54.605 [Lua] 14:16:54.605 [Lua] player (110000102b19409,3) was put into party 1 14:16:54.622 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 14:16:54.622 [Lua] Assigning peer(110000102b19409:3) to profile(2) career(3) 14:16:54.622 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(3) profile_index(2) career_index(3) 14:16:54.622 [Lua] Set lobby begin: 14:16:54.622 [Lua] Lobby data twitch_enabled = false 14:16:54.622 [Lua] Lobby data power_level = 835 14:16:54.622 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:16:54.622 [Lua] Lobby data difficulty_tweak = 0 14:16:54.622 [Lua] Lobby data host = 110000102b19409 14:16:54.622 [Lua] Lobby data game_mode = 2 14:16:54.622 [Lua] Lobby data is_private = false 14:16:54.622 [Lua] Lobby data match_started = true 14:16:54.622 [Lua] Lobby data mechanism = adventure 14:16:54.622 [Lua] Lobby data level_key = warcamp 14:16:54.622 [Lua] Lobby data player_slot_1 = 0:0 14:16:54.622 [Lua] Lobby data selected_level_key = warcamp 14:16:54.622 [Lua] Lobby data difficulty = harder 14:16:54.622 [Lua] Lobby data quick_game = true 14:16:54.622 [Lua] Lobby data matchmaking = true 14:16:54.623 [Lua] Lobby data weave_name = false 14:16:54.623 [Lua] Lobby data player_slot_4 = 0:0 14:16:54.623 [Lua] Lobby data num_players = 1 14:16:54.623 [Lua] Lobby data player_slot_5 = 0:0 14:16:54.623 [Lua] Lobby data player_slot_2 = 0:0 14:16:54.623 [Lua] Lobby data country_code = RU 14:16:54.623 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:16:54.623 [Lua] Lobby data eac_authorized = true 14:16:54.623 [Lua] Set lobby end. 14:16:54.623 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102b19409 | bw:0 | es:0 14:16:54.623 [Lua] 14:16:54.623 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p] = false (boolean) 14:16:54.623 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 14:16:54.623 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 14:16:54.623 [Lua] [wwise/staff] = false (boolean) 14:16:54.623 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 14:16:54.623 [Lua] [wwise/one_handed_hammers] = false (boolean) 14:16:54.623 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 14:16:54.623 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p] = false (boolean) 14:16:54.623 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 14:16:54.623 [Lua] 14:16:54.623 [Lua] 14:16:54.623 [Lua] [wwise/one_handed_hammers] = false (boolean) 14:16:54.623 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 14:16:54.623 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 14:16:54.623 [Lua] [wwise/staff] = false (boolean) 14:16:54.623 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 14:16:54.623 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01] = false (boolean) 14:16:54.623 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 14:16:54.623 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:16:54.623 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p] = false (boolean) 14:16:54.623 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 14:16:54.623 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p] = false (boolean) 14:16:54.623 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01] = false (boolean) 14:16:54.623 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 14:16:54.623 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:16:54.623 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 14:16:54.623 [Lua] 14:16:54.623 [Lua] player (110000102b19409,4) was put into party 1 14:16:54.641 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 14:16:54.641 [Lua] Assigning peer(110000102b19409:4) to profile(1) career(3) 14:16:54.641 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(1) career_index(3) 14:16:54.641 [Lua] Set lobby begin: 14:16:54.641 [Lua] Lobby data twitch_enabled = false 14:16:54.641 [Lua] Lobby data power_level = 835 14:16:54.641 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:16:54.641 [Lua] Lobby data difficulty_tweak = 0 14:16:54.641 [Lua] Lobby data host = 110000102b19409 14:16:54.641 [Lua] Lobby data game_mode = 2 14:16:54.641 [Lua] Lobby data is_private = false 14:16:54.641 [Lua] Lobby data match_started = true 14:16:54.641 [Lua] Lobby data mechanism = adventure 14:16:54.641 [Lua] Lobby data level_key = warcamp 14:16:54.641 [Lua] Lobby data player_slot_1 = 0:0 14:16:54.641 [Lua] Lobby data selected_level_key = warcamp 14:16:54.641 [Lua] Lobby data difficulty = harder 14:16:54.642 [Lua] Lobby data quick_game = true 14:16:54.642 [Lua] Lobby data matchmaking = true 14:16:54.642 [Lua] Lobby data weave_name = false 14:16:54.642 [Lua] Lobby data player_slot_4 = 0:0 14:16:54.642 [Lua] Lobby data num_players = 1 14:16:54.642 [Lua] Lobby data player_slot_5 = 0:0 14:16:54.642 [Lua] Lobby data player_slot_2 = 0:0 14:16:54.642 [Lua] Lobby data country_code = RU 14:16:54.642 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:16:54.642 [Lua] Lobby data eac_authorized = true 14:16:54.642 [Lua] Set lobby end. 14:16:54.642 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102b19409 | bw:0 | es:0 14:16:54.642 [Lua] 14:16:54.642 [Lua] [wwise/one_handed_swords] = false (boolean) 14:16:54.642 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 14:16:54.642 [Lua] [wwise/one_handed_axes] = false (boolean) 14:16:54.642 [Lua] [wwise/handgun_rifle] = false (boolean) 14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean) 14:16:54.642 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean) 14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 14:16:54.642 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean) 14:16:54.642 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean) 14:16:54.642 [Lua] 14:16:54.642 [Lua] 14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 14:16:54.642 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01] = false (boolean) 14:16:54.642 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:16:54.642 [Lua] [wwise/one_handed_axes] = false (boolean) 14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 14:16:54.642 [Lua] [wwise/one_handed_swords] = false (boolean) 14:16:54.642 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 14:16:54.642 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01] = false (boolean) 14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 14:16:54.642 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01] = false (boolean) 14:16:54.642 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean) 14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean) 14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 14:16:54.642 [Lua] [wwise/handgun_rifle] = false (boolean) 14:16:54.642 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean) 14:16:54.642 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean) 14:16:54.642 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:16:54.642 [Lua] 14:16:54.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:8 my_peer_id:110000102b19409 14:16:54.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:9 my_peer_id:110000102b19409 14:16:54.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:10 my_peer_id:110000102b19409 14:16:54.651 [Lua] [GameNetworkManager] destroying game object with go_id=54 14:16:54.651 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync 14:16:54.651 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers 14:16:54.653 [Lua] player (110000102b19409,4) was put into party 1 14:16:54.670 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 14:16:54.670 [Lua] Assigning peer(110000102b19409:4) to profile(1) career(3) 14:16:54.670 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(1) career_index(3) 14:16:54.670 [Lua] Set lobby begin: 14:16:54.670 [Lua] Lobby data twitch_enabled = false 14:16:54.670 [Lua] Lobby data power_level = 835 14:16:54.670 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:16:54.670 [Lua] Lobby data difficulty_tweak = 0 14:16:54.670 [Lua] Lobby data host = 110000102b19409 14:16:54.670 [Lua] Lobby data game_mode = 2 14:16:54.670 [Lua] Lobby data is_private = false 14:16:54.670 [Lua] Lobby data match_started = true 14:16:54.670 [Lua] Lobby data mechanism = adventure 14:16:54.670 [Lua] Lobby data level_key = warcamp 14:16:54.671 [Lua] Lobby data player_slot_1 = 0:0 14:16:54.671 [Lua] Lobby data selected_level_key = warcamp 14:16:54.671 [Lua] Lobby data difficulty = harder 14:16:54.671 [Lua] Lobby data quick_game = true 14:16:54.671 [Lua] Lobby data matchmaking = true 14:16:54.671 [Lua] Lobby data weave_name = false 14:16:54.671 [Lua] Lobby data player_slot_4 = 0:0 14:16:54.671 [Lua] Lobby data num_players = 1 14:16:54.671 [Lua] Lobby data player_slot_5 = 0:0 14:16:54.671 [Lua] Lobby data player_slot_2 = 0:0 14:16:54.671 [Lua] Lobby data country_code = RU 14:16:54.671 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:16:54.671 [Lua] Lobby data eac_authorized = true 14:16:54.671 [Lua] Set lobby end. 14:16:54.671 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102b19409 | bw:0 | es:0 14:16:54.671 [Lua] 14:16:54.671 [Lua] [wwise/one_handed_swords] = false (boolean) 14:16:54.671 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 14:16:54.671 [Lua] [wwise/one_handed_axes] = false (boolean) 14:16:54.671 [Lua] [wwise/handgun_rifle] = false (boolean) 14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean) 14:16:54.671 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean) 14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 14:16:54.671 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean) 14:16:54.671 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean) 14:16:54.671 [Lua] 14:16:54.671 [Lua] 14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 14:16:54.671 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01] = false (boolean) 14:16:54.671 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:16:54.671 [Lua] [wwise/one_handed_axes] = false (boolean) 14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 14:16:54.671 [Lua] [wwise/one_handed_swords] = false (boolean) 14:16:54.671 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 14:16:54.671 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01] = false (boolean) 14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 14:16:54.671 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01] = false (boolean) 14:16:54.671 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean) 14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean) 14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 14:16:54.671 [Lua] [wwise/handgun_rifle] = false (boolean) 14:16:54.671 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean) 14:16:54.671 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean) 14:16:54.671 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:16:54.671 [Lua] 14:16:54.674 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:8 my_peer_id:110000102b19409 14:16:54.674 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:9 my_peer_id:110000102b19409 14:16:54.674 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:10 my_peer_id:110000102b19409 14:16:54.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 14:16:54.674 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 14:16:54.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 14:16:54.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 14:16:54.674 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 14:16:54.674 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 14:16:54.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 14:16:54.674 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:16:54.674 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 14:16:54.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 14:16:54.674 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, InventoryPackageSynchronizerClient, async-read, 14:16:54.674 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:16:54.674 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 14:16:54.675 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 14:16:54.675 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:11 my_peer_id:110000102b19409 14:16:54.676 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers 14:16:54.676 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame 14:16:54.688 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:11 my_peer_id:110000102b19409 14:16:54.726 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:16:54.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient 14:16:54.727 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 14:16:54.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 14:16:54.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01, InventoryPackageSynchronizerClient 14:16:54.731 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 14:16:54.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient 14:16:54.731 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:16:54.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient 14:16:54.732 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient 14:16:54.733 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 14:16:54.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, InventoryPackageSynchronizerClient 14:16:54.888 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 27 14:16:55.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 14:16:55.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p 14:16:55.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 14:16:56.009 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 14:16:56.009 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 14:16:56.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01 14:16:57.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01 14:16:57.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01 14:16:57.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01 14:16:57.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01 14:16:57.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01 14:16:57.838 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 14:16:57.992 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 14:16:57.992 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 14:16:57.993 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 14:16:58.196 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 14:16:58.196 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 14:16:58.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01 14:16:59.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01 14:16:59.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01 14:16:59.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 14:16:59.247 [Window] Window => active 14:16:59.254 [Window] Window => active 14:17:01.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 14:17:01.009 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 14:17:01.009 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 14:17:01.117 [Window] Window => inactive 14:17:01.418 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 14:17:01.418 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 14:17:01.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 14:17:02.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 14:17:02.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p 14:17:02.016 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 14:17:02.504 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 14:17:02.504 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 14:17:02.505 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 14:17:03.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 14:17:03.727 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 14:17:03.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 14:17:04.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 14:17:04.219 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 14:17:04.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 14:17:05.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 14:17:05.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 14:17:05.053 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 14:17:05.058 [Lua] test 14:17:05.060 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:17:05.060 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 14:17:05.062 [Lua] test 14:17:05.064 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:17:05.064 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 14:17:05.065 [Lua] test 14:17:05.067 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:17:05.067 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 14:17:05.074 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:17:05.074 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:17:05.074 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=63 14:17:05.074 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 14:17:05.085 [Lua] Switching ConflictSettings: to: skaven 14:17:05.085 [Lua] pacing=default 14:17:05.085 [Lua] roaming=nil 14:17:05.085 [Lua] specials=skaven 14:17:05.085 [Lua] debug_color=orange 14:17:05.085 [Lua] contained_breeds=nil 14:17:05.085 [Lua] pack_spawning=skaven 14:17:05.085 [Lua] disabled=false 14:17:05.085 [Lua] factions=nil 14:17:05.085 [Lua] boss=skaven 14:17:05.085 [Lua] horde=default 14:17:05.085 [Lua] name=skaven 14:17:05.085 [Lua] intensity=default 14:17:05.085 [Lua] --- 14:17:05.085 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template 14:17:05.085 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 14:17:05.203 [Lua] StateInGameRunning:_game_actually_starts() 14:17:05.203 [Lua] ################################################################################################################# 14:17:05.204 [Lua] [Loading Time]: 00:00:42 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:17:05.204 [Lua] ################################################################################################################# 14:17:05.204 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 14:17:05.204 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 14:17:05.211 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 14:17:05.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 14:17:05.333 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 14:17:05.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 14:17:05.431 [Lua] Commit load time data 14:17:14.569 [Window] Window => active 14:17:14.574 [Window] Window => active 14:17:19.811 [Lua] privat: true 14:17:19.812 [Save] Saving `save_data` 14:17:19.812 [Lua] Set lobby begin: 14:17:19.812 [Lua] Lobby data twitch_enabled = false 14:17:19.813 [Lua] Lobby data power_level = 835 14:17:19.813 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:17:19.813 [Lua] Lobby data difficulty_tweak = 0 14:17:19.813 [Lua] Lobby data host = 110000102b19409 14:17:19.813 [Lua] Lobby data game_mode = 2 14:17:19.813 [Lua] Lobby data is_private = true 14:17:19.813 [Lua] Lobby data match_started = true 14:17:19.813 [Lua] Lobby data mechanism = adventure 14:17:19.813 [Lua] Lobby data level_key = warcamp 14:17:19.813 [Lua] Lobby data player_slot_1 = 0:0 14:17:19.813 [Lua] Lobby data selected_level_key = warcamp 14:17:19.813 [Lua] Lobby data difficulty = harder 14:17:19.813 [Lua] Lobby data quick_game = true 14:17:19.813 [Lua] Lobby data matchmaking = true 14:17:19.814 [Lua] Lobby data weave_name = false 14:17:19.814 [Lua] Lobby data player_slot_4 = 0:0 14:17:19.814 [Lua] Lobby data num_players = 1 14:17:19.814 [Lua] Lobby data player_slot_5 = 0:0 14:17:19.814 [Lua] Lobby data player_slot_2 = 0:0 14:17:19.814 [Lua] Lobby data country_code = RU 14:17:19.814 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:17:19.814 [Lua] Lobby data eac_authorized = true 14:17:19.814 [Lua] Set lobby end. 14:17:19.814 [Lua] Set lobby begin: 14:17:19.814 [Lua] Lobby data twitch_enabled = false 14:17:19.814 [Lua] Lobby data power_level = 835 14:17:19.814 [Lua] Lobby data unique_server_name = Lewd Komi-san 14:17:19.814 [Lua] Lobby data difficulty_tweak = 0 14:17:19.814 [Lua] Lobby data host = 110000102b19409 14:17:19.814 [Lua] Lobby data game_mode = 2 14:17:19.814 [Lua] Lobby data is_private = true 14:17:19.814 [Lua] Lobby data match_started = true 14:17:19.814 [Lua] Lobby data mechanism = adventure 14:17:19.814 [Lua] Lobby data level_key = warcamp 14:17:19.814 [Lua] Lobby data player_slot_1 = 0:0 14:17:19.814 [Lua] Lobby data selected_level_key = warcamp 14:17:19.814 [Lua] Lobby data difficulty = harder 14:17:19.814 [Lua] Lobby data quick_game = true 14:17:19.814 [Lua] Lobby data matchmaking = false 14:17:19.814 [Lua] Lobby data weave_name = false 14:17:19.814 [Lua] Lobby data player_slot_4 = 0:0 14:17:19.814 [Lua] Lobby data num_players = 1 14:17:19.814 [Lua] Lobby data player_slot_5 = 0:0 14:17:19.814 [Lua] Lobby data player_slot_2 = 0:0 14:17:19.814 [Lua] Lobby data country_code = RU 14:17:19.814 [Lua] Lobby data player_slot_3 = 110000102b19409:1 14:17:19.814 [Lua] Lobby data eac_authorized = true 14:17:19.815 [Lua] Set lobby end. 14:17:19.815 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 14:17:19.815 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:17:19.815 [Save] Save done 14:17:19.826 [Lua] [IngamePlayerWiew] - settings saved 14:17:41.817 [Lua] Players are leaving the safe zone 14:17:42.150 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:17:42.166 [Lua] Spline already found! 14:17:42.253 [Lua] Init group template: spline_patrol 14:17:54.329 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:17:54.346 [Lua] Spline already found! 14:17:54.435 [Lua] Init group template: spline_patrol 14:17:56.298 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:17:56.315 [Lua] Spline already found! 14:17:56.405 [Lua] Init group template: spline_patrol 14:17:56.432 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:17:56.448 [Lua] Spline already found! 14:17:56.507 [Lua] Init group template: spline_patrol 14:18:09.112 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:18:09.128 [Lua] Spline already found! 14:18:09.265 [Lua] Init group template: spline_patrol 14:18:14.552 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:18:14.568 [Lua] Spline already found! 14:18:14.623 [Lua] Init group template: spline_patrol 14:18:20.209 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source. 14:18:27.952 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 14:18:31.787 [Lua] Coordinated attack! 14:18:47.706 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:18:47.722 [Lua] Spline already found! 14:18:47.759 [Lua] Init group template: spline_patrol 14:18:50.342 [Lua] fence jumping 14:18:50.926 [Lua] ready to jump failed 14:18:51.558 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:18:51.575 [Lua] Spline already found! 14:18:51.629 [Lua] Init group template: spline_patrol 14:18:52.260 [Lua] ready to jump failed 14:18:52.376 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:18:52.392 [Lua] Spline already found! 14:18:52.431 [Lua] Init group template: spline_patrol 14:18:53.644 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 2 33 14:18:59.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:19:06.109 [Lua] main path terror event triggered: boss_event_storm_fiend 14:19:06.109 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 14:19:06.142 [Flow] Boss DoorStormfiend 14:19:06.142 [Flow] Boss DoorStormfiend 14:19:06.143 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro 14:19:06.146 [Lua] Init group template: boss_door_closers 14:19:07.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:07.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:07.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:08.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:08.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:08.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:08.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:08.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:08.995 [Lua] Time for new HOOORDE! multi_first_wave 14:19:08.995 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 14:19:08.995 [Lua] horde requested: vector 14:19:08.995 [Lua] setting up vector-horde 14:19:08.995 [Lua] Composing horde 'large' .. using variant 'plain' 14:19:08.995 [Lua] --> horde wants to spawn behind players (0.88246625623776/0.67 14:19:08.995 [Lua] -> spawning: 57 14:19:08.995 [Lua] horde crated with id 11 of type vector 14:19:08.995 [Lua] vector horde has started 14:19:09.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:19:10.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:10.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:10.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:11.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:11.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:11.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:11.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:11.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:15.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:15.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:15.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:19:16.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:19:17.020 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 14:19:17.020 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:19:17.020 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 14:19:17.020 [Lua] horde requested: vector 14:19:17.020 [Lua] setting up vector-horde 14:19:17.020 [Lua] Composing horde 'large' .. using variant 'plain' 14:19:17.020 [Lua] --> horde wants to spawn behind players (0.96705457024098/0.67 14:19:17.020 [Lua] -> spawning: 57 14:19:17.020 [Lua] horde crated with id 12 of type vector 14:19:17.020 [Lua] vector horde has started 14:19:20.612 [Lua] Init group template: horde 14:19:27.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:19:28.716 [Lua] Init group template: horde 14:19:30.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:19:43.925 [Lua] HORDE: last wave, reset to standard horde delay 14:19:43.925 [Lua] Time for new HOOORDE! multi_last_wave 14:19:43.925 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 14:19:43.925 [Lua] horde requested: vector 14:19:43.925 [Lua] setting up vector-horde 14:19:43.925 [Lua] Composing horde 'large' .. using variant 'plain' 14:19:43.925 [Lua] --> horde wants to spawn ahead of players (0.4250431594556/0.67 14:19:43.925 [Lua] -> spawning: 56 14:19:43.925 [Lua] horde crated with id 13 of type vector 14:19:43.925 [Lua] vector horde has started 14:19:49.125 [Lua] Horde killed: ? 14:19:49.878 [Lua] Horde killed: ? 14:19:50.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:19:51.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:19:51.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:19:52.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:19:53.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:19:57.619 [Lua] Init group template: horde 14:20:01.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:20:02.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:20:03.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:20:04.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:20:04.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:20:05.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:20:05.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:20:05.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:20:05.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:20:06.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:20:06.561 [Lua] [ChatManager][1]System: Stormfiend died after 1 minute 0 seconds. 14:20:07.679 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (1) 14:20:09.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:20:09.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:20:09.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:20:09.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 4537872 14:20:11.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:20:13.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:20:13.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:20:13.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:20:19.975 [Lua] Horde killed: ? 14:20:33.370 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:20:33.387 [Lua] Spline already found! 14:20:33.424 [Lua] Init group template: spline_patrol 14:20:34.387 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:20:34.404 [Lua] Spline already found! 14:20:34.441 [Lua] Init group template: spline_patrol 14:20:36.423 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:20:36.440 [Lua] Spline already found! 14:20:36.493 [Lua] Init group template: spline_patrol 14:20:56.653 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Grimoire 14:21:09.160 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 14 14:21:13.948 [Lua] fence jumping 14:21:14.532 [Lua] ready to jump failed 14:21:18.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:21:18.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:21:21.756 [Lua] fence jumping 14:21:22.340 [Lua] ready to jump failed 14:21:23.142 [Lua] fence jumping 14:21:23.975 [Lua] ready to jump failed 14:21:27.429 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 16 14:21:27.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:21:31.653 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:21:31.669 [Lua] Spline already found! 14:21:31.704 [Lua] Init group template: spline_patrol 14:21:31.802 [Lua] ready to jump failed 14:21:36.027 [Lua] fence jumping 14:21:42.094 [Lua] Coordinated attack! 14:22:00.081 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 15 14:22:00.081 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 6 14 14:22:00.115 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 13 14:22:06.604 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:22:06.622 [Lua] Spline already found! 14:22:06.659 [Lua] Init group template: spline_patrol 14:22:07.956 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 15 14:22:16.949 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:22:16.965 [Lua] Spline already found! 14:22:17.019 [Lua] Init group template: spline_patrol 14:22:29.829 [Lua] Time for new HOOORDE! multi_first_wave 14:22:29.829 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 14:22:29.829 [Lua] horde requested: ambush 14:22:29.829 [Lua] setting up ambush-horde 14:22:29.829 [Lua] Composing horde 'large' .. using variant 'plain' 14:22:29.829 [Lua] -> spawning: 53 14:22:29.829 [Lua] horde crated with id 20 of type ambush 14:22:29.829 [Lua] ambush horde has started 14:22:31.434 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 14:22:34.173 [Lua] Init group template: horde 14:22:36.289 [Lua] simple los failed 14:22:37.839 [Lua] simple los failed 14:22:40.044 [Lua] fence jumping 14:22:42.846 [Lua] simple los failed 14:22:46.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:22:47.221 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:22:47.240 [Lua] Spline already found! 14:22:47.280 [Lua] Init group template: spline_patrol 14:22:50.929 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 14:22:50.929 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:22:50.929 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 14:22:50.929 [Lua] horde requested: ambush 14:22:50.929 [Lua] setting up ambush-horde 14:22:50.929 [Lua] Composing horde 'large' .. using variant 'plain' 14:22:50.929 [Lua] -> spawning: 57 14:22:50.929 [Lua] horde crated with id 22 of type ambush 14:22:50.929 [Lua] ambush horde has started 14:22:52.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:22:52.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:22:54.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:22:55.989 [Lua] Horde killed: ? 14:22:56.001 [Lua] HORDE: last wave, reset to standard horde delay 14:22:56.001 [Lua] Time for new HOOORDE! multi_last_wave 14:22:56.001 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 14:22:56.001 [Lua] horde requested: ambush 14:22:56.001 [Lua] setting up ambush-horde 14:22:56.001 [Lua] Composing horde 'large' .. using variant 'plain' 14:22:56.001 [Lua] -> spawning: 53 14:22:56.001 [Lua] horde crated with id 23 of type ambush 14:22:56.002 [Lua] ambush horde has started 14:22:59.496 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:22:59.496 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:22:59.496 [Lua] ->moving spawner 14:23:03.725 [Lua] Init group template: horde 14:23:04.250 [Lua] Init group template: horde 14:23:16.899 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:23:16.899 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:23:16.899 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:23:20.755 [Lua] Horde killed: ? 14:23:21.639 [Lua] Horde killed: ? 14:23:26.024 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:23:26.040 [Lua] Spline already found! 14:23:26.094 [Lua] Init group template: spline_patrol 14:23:31.646 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:23:31.663 [Lua] Spline already found! 14:23:31.717 [Lua] Init group template: spline_patrol 14:23:37.501 [Lua] Switching ConflictSettings: to: beastmen 14:23:37.501 [Lua] pacing=beastmen 14:23:37.501 [Lua] locked_func_name=beastmen 14:23:37.501 [Lua] roaming=nil 14:23:37.501 [Lua] specials=beastmen 14:23:37.501 [Lua] debug_color=purple 14:23:37.501 [Lua] contained_breeds=nil 14:23:37.501 [Lua] pack_spawning=beastmen 14:23:37.501 [Lua] disabled=false 14:23:37.501 [Lua] factions=nil 14:23:37.501 [Lua] boss=beastmen 14:23:37.501 [Lua] horde=beastmen 14:23:37.501 [Lua] name=beastmen 14:23:37.501 [Lua] intensity=default 14:23:37.501 [Lua] --- 14:23:37.610 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 19 14:23:52.135 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:23:52.155 [Lua] Spline already found! 14:23:52.206 [Lua] Init group template: spline_patrol 14:23:56.559 [Lua] -----Enter charged 14:23:57.582 [Lua] -----Exit charged 14:24:03.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:24:03.338 [Lua] -----Enter charged 14:24:04.360 [Lua] -----Exit charged 14:24:05.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:24:05.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:24:06.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:24:07.271 [Lua] Coordinated attack! 14:24:08.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:24:10.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:24:24.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:24:24.056 [Lua] -----Enter charged 14:24:25.057 [Lua] -----Exit charged 14:24:32.550 [Lua] fence jumping 14:24:33.515 [Lua] simple los failed 14:24:42.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:24:46.028 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:24:46.045 [Lua] Spline already found! 14:24:46.081 [Lua] Init group template: spline_patrol 14:24:57.957 [Lua] Time for new HOOORDE! multi_first_wave 14:24:57.957 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 14:24:57.957 [Lua] horde requested: ambush 14:24:57.957 [Lua] setting up ambush-horde 14:24:57.957 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:24:57.957 [Lua] -> spawning: 19 14:24:57.957 [Lua] horde crated with id 28 of type ambush 14:24:57.957 [Lua] ambush horde has started 14:24:58.009 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:24:58.024 [Lua] Spline already found! 14:24:58.077 [Lua] Init group template: spline_patrol 14:25:03.971 [Lua] Init group template: horde 14:25:08.002 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 14:25:08.002 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:25:08.002 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 14:25:08.002 [Lua] horde requested: ambush 14:25:08.002 [Lua] setting up ambush-horde 14:25:08.002 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:25:08.002 [Lua] -> spawning: 17 14:25:08.002 [Lua] horde crated with id 30 of type ambush 14:25:08.002 [Lua] ambush horde has started 14:25:09.045 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 14:25:13.035 [Lua] Init group template: horde 14:25:20.120 [Lua] HORDE: last wave, reset to standard horde delay 14:25:20.120 [Lua] Time for new HOOORDE! multi_last_wave 14:25:20.120 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 14:25:20.120 [Lua] horde requested: ambush 14:25:20.120 [Lua] setting up ambush-horde 14:25:20.120 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 14:25:20.120 [Lua] -> spawning: 18 14:25:20.120 [Lua] horde crated with id 31 of type ambush 14:25:20.120 [Lua] ambush horde has started 14:25:24.070 [Lua] Horde killed: ? 14:25:26.160 [Lua] Init group template: horde 14:25:31.249 [Lua] Horde killed: ? 14:25:34.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:25:36.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:25:39.620 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:25:39.636 [Lua] Spline already found! 14:25:39.638 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming14 group_type: roaming_patrol, wanted_spawn_pos: Vector3(46.4858, 140.56, 20.1691) 14:25:39.673 [Lua] Init group template: spline_patrol 14:25:42.861 [Lua] Horde killed: ? 14:25:54.116 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 14:26:16.125 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:26:16.142 [Lua] Spline already found! 14:26:16.196 [Lua] Init group template: spline_patrol 14:26:17.443 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:26:17.460 [Lua] Spline already found! 14:26:17.514 [Lua] Init group template: spline_patrol 14:26:18.029 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:26:18.044 [Lua] Spline already found! 14:26:18.097 [Lua] Init group template: spline_patrol 14:26:19.465 [Lua] [ChatManager][1]System: Lewd Komi-san lit the candle under the rock 14:26:35.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:26:41.579 [Lua] Switching ConflictSettings: to: chaos 14:26:41.579 [Lua] pacing=chaos 14:26:41.579 [Lua] roaming=nil 14:26:41.579 [Lua] specials=chaos 14:26:41.579 [Lua] debug_color=purple 14:26:41.579 [Lua] contained_breeds=nil 14:26:41.579 [Lua] pack_spawning=chaos 14:26:41.579 [Lua] disabled=false 14:26:41.579 [Lua] factions=nil 14:26:41.579 [Lua] boss=chaos 14:26:41.579 [Lua] horde=chaos 14:26:41.579 [Lua] name=chaos 14:26:41.579 [Lua] intensity=default 14:26:41.579 [Lua] --- 14:26:47.111 [Lua] Time for new HOOORDE! multi_first_wave 14:26:47.111 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 14:26:47.111 [Lua] horde requested: vector_blob 14:26:47.111 [Lua] wants to spawn behind within distance: 60 14:26:47.111 [Lua] horde crated with id 36 of type vector_blob 14:26:47.111 [Lua] managed to spawn 31/31 horde enemies 14:26:47.111 [Lua] vector blob horde has started 14:26:47.328 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 23 24 14:26:47.412 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 27 28 14:26:47.497 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 27 32 14:26:47.497 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 28 31 14:26:47.568 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 22 34 14:26:47.583 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 27 34 14:26:47.583 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 31 33 14:26:47.583 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 32 32 14:26:47.615 [Lua] Init group template: horde 14:26:47.629 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 17 34 14:26:47.677 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 31 33 14:26:47.677 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 32 32 14:26:47.745 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 23 31 14:26:47.828 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 23 30 14:26:47.878 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 15 29 14:26:47.965 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 15 28 14:26:48.044 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 18 27 14:26:48.127 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 22 26 14:26:48.194 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 24 25 14:26:48.462 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 24 14:26:48.696 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 12 23 14:26:49.062 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 15 22 14:26:55.117 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 14:26:55.117 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:26:55.117 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 14:26:55.117 [Lua] horde requested: vector_blob 14:26:55.117 [Lua] wants to spawn behind within distance: 60 14:26:55.117 [Lua] horde crated with id 37 of type vector_blob 14:26:55.118 [Lua] managed to spawn 32/32 horde enemies 14:26:55.118 [Lua] vector blob horde has started 14:26:55.136 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 17 18 14:26:55.185 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 17 20 14:26:55.185 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 18 19 14:26:55.236 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 18 21 14:26:55.236 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 19 20 14:26:55.286 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 18 22 14:26:55.286 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 19 21 14:26:55.286 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 20 20 14:26:55.335 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 22 14:26:55.354 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 20 22 14:26:55.354 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 21 21 14:26:55.403 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 23 14:26:55.403 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 20 22 14:26:55.403 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 21 21 14:26:55.453 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 18 23 14:26:55.453 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 22 14:26:55.470 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 20 22 14:26:55.470 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 21 21 14:26:55.520 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 18 23 14:26:55.520 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 22 14:26:55.520 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 20 21 14:26:55.569 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 18 23 14:26:55.569 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 22 14:26:55.569 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 20 21 14:26:55.585 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 21 21 14:26:55.635 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 18 23 14:26:55.635 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 19 22 14:26:55.635 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 20 21 14:26:55.638 [Lua] Init group template: horde 14:26:55.685 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 18 21 14:26:55.685 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 19 20 14:26:55.736 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 19 14:26:56.035 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 17 18 14:26:56.044 [Lua] Horde killed: ? 14:26:56.053 [Lua] HORDE: last wave, reset to standard horde delay 14:26:56.053 [Lua] Time for new HOOORDE! multi_last_wave 14:26:56.053 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 14:26:56.053 [Lua] horde requested: vector_blob 14:26:56.053 [Lua] wants to spawn behind within distance: 60 14:26:56.053 [Lua] horde crated with id 38 of type vector_blob 14:26:56.053 [Lua] managed to spawn 29/29 horde enemies 14:26:56.053 [Lua] vector blob horde has started 14:26:56.086 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 18 20 14:26:56.086 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 19 14:26:56.139 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 18 21 14:26:56.153 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 21 21 14:26:56.204 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 18 23 14:26:56.204 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 21 22 14:26:56.254 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 18 24 14:26:56.271 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 21 24 14:26:56.271 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 23 14:26:56.320 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 18 25 14:26:56.336 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 21 25 14:26:56.336 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 23 24 14:26:56.386 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 21 26 14:26:56.403 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 23 26 14:26:56.403 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 24 25 14:26:56.454 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 21 27 14:26:56.470 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 23 27 14:26:56.470 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 24 26 14:26:56.470 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 25 25 14:26:56.524 [Lua] Init group template: horde 14:26:56.537 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 21 27 14:26:56.537 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 23 26 14:26:56.537 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 24 25 14:26:56.586 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 18 24 14:26:56.605 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 21 23 14:26:56.654 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 18 21 14:26:56.703 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 18 20 14:26:57.388 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 19 14:26:57.637 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 18 18 14:26:58.324 [Lua] [ChatManager][1]System: Lewd Komi-san lit the candle behind the tent 14:27:01.942 [Lua] specialspawn: random behind 14:27:01.942 [Lua] FAIL: Special spawn no hidden pos found :/ 14:27:10.489 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 71207 14:27:11.553 [Lua] Coordinated attack! 14:27:15.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:27:15.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:27:15.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:27:18.197 [Lua] Horde killed: ? 14:27:19.799 [Lua] Horde killed: ? 14:27:29.355 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:27:29.371 [Lua] Spline already found! 14:27:29.408 [Lua] Init group template: spline_patrol 14:27:41.556 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:27:41.570 [Lua] Spline already found! 14:27:41.605 [Lua] Init group template: spline_patrol 14:27:41.753 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:27:41.770 [Lua] Spline already found! 14:27:41.806 [Lua] Init group template: spline_patrol 14:27:45.924 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 14:27:49.696 [Lua] simple los failed 14:27:55.624 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 14:28:06.946 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:28:06.963 [Lua] Spline already found! 14:28:07.017 [Lua] Init group template: spline_patrol 14:28:07.372 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:28:07.389 [Lua] Spline already found! 14:28:07.441 [Lua] Init group template: spline_patrol 14:28:23.117 [Lua] [ChatManager][1]System: Lewd Komi-san lit the candle behind the swamp bridge 14:28:44.488 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:28:44.506 [Lua] Spline already found! 14:28:44.541 [Lua] Init group template: spline_patrol 14:28:56.657 [Lua] Coordinated attack! 14:29:00.137 [Lua] Time for new HOOORDE! multi_first_wave 14:29:00.137 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 14:29:00.137 [Lua] horde requested: vector_blob 14:29:00.137 [Lua] wants to spawn behind within distance: 60 14:29:00.137 [Lua] horde crated with id 45 of type vector_blob 14:29:00.137 [Lua] managed to spawn 27/27 horde enemies 14:29:00.137 [Lua] vector blob horde has started 14:29:00.600 [Lua] Init group template: horde 14:29:08.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 71207 14:29:10.236 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 14:29:10.236 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:29:10.236 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 14:29:10.236 [Lua] horde requested: vector_blob 14:29:10.236 [Lua] wants to spawn ahead within distance: 60 14:29:10.236 [Lua] horde crated with id 46 of type vector_blob 14:29:10.236 [Lua] managed to spawn 28/28 horde enemies 14:29:10.236 [Lua] vector blob horde has started 14:29:10.719 [Lua] Init group template: horde 14:29:14.427 [Lua] Horde killed: ? 14:29:14.711 [Lua] HORDE: last wave, reset to standard horde delay 14:29:14.711 [Lua] Time for new HOOORDE! multi_last_wave 14:29:14.711 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 14:29:14.711 [Lua] horde requested: vector_blob 14:29:14.711 [Lua] wants to spawn behind within distance: 60 14:29:14.711 [Lua] horde crated with id 47 of type vector_blob 14:29:14.711 [Lua] managed to spawn 28/28 horde enemies 14:29:14.711 [Lua] vector blob horde has started 14:29:15.197 [Lua] Init group template: horde 14:29:20.203 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Grimoire 14:29:33.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 71207 14:29:35.354 [Lua] ready to jump failed 14:29:37.685 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 14:29:40.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:29:40.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:29:41.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:29:41.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:29:41.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:29:41.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:29:41.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:29:41.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:29:41.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:29:44.740 [Lua] Horde killed: ? 14:29:50.230 [Lua] Horde killed: ? 14:30:05.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:30:05.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:30:05.433 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 14:30:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:30:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:30:06.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:30:06.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:30:07.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:30:07.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:30:13.035 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (2) 14:30:15.319 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:30:15.341 [Lua] Spline already found! 14:30:15.375 [Lua] Init group template: spline_patrol 14:30:30.404 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:30:30.419 [Lua] Spline already found! 14:30:30.456 [Lua] Init group template: spline_patrol 14:30:31.053 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:30:31.070 [Lua] Spline already found! 14:30:31.106 [Lua] Init group template: spline_patrol 14:30:40.579 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:30:40.596 [Lua] Spline already found! 14:30:40.649 [Lua] Init group template: spline_patrol 14:30:41.247 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:30:41.263 [Lua] Spline already found! 14:30:41.300 [Lua] Init group template: spline_patrol 14:30:54.412 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 27 14:31:26.369 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source. 14:31:26.435 [Lua] Time for new HOOORDE! multi_first_wave 14:31:26.435 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 14:31:26.435 [Lua] horde requested: vector_blob 14:31:26.435 [Lua] wants to spawn ahead within distance: 60 14:31:26.435 [Lua] horde crated with id 53 of type vector_blob 14:31:26.435 [Lua] managed to spawn 32/32 horde enemies 14:31:26.435 [Lua] vector blob horde has started 14:31:26.950 [Lua] Init group template: horde 14:31:37.208 [Lua] TerrorEventMixer.start_event: warcamp_payload (seed: 0) 14:31:37.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:31:37.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:31:37.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:31:39.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:31:40.010 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 33 14:31:41.667 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 4 33 14:31:52.374 [Lua] Horde killed: ? 14:32:01.436 [Lua] event horde ends! 14:32:06.492 [Lua] event horde ends! 14:32:33.018 [Lua] event horde ends! 14:32:35.070 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 3 11 14:32:37.424 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 4 14:32:43.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:32:43.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 3064913 14:32:43.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 3064918 14:32:43.063 [Lua] event horde ends! 14:33:05.187 [Lua] event horde ends! 14:33:10.242 [Lua] event horde ends! 14:33:10.260 [Lua] event horde ends! 14:33:14.966 [Lua] TerrorEventMixer.stop_event: warcamp_payload 14:33:25.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:33:27.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:33:35.019 [Lua] TerrorEventMixer.start_event: warcamp_door_guard (seed: 0) 14:33:35.536 [Lua] event horde ends! 14:33:35.553 [Lua] event horde ends! 14:33:41.918 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:33:41.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 2827659 14:33:59.998 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion (seed: 0) 14:33:59.998 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_exalted_champion_warcamp 14:33:59.998 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 14:34:01.113 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0) 14:34:12.244 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:34:12.259 [Lua] Spline already found! 14:34:12.313 [Lua] Init group template: spline_patrol 14:34:16.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 14:34:16.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 14:34:23.839 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 4 14:34:25.292 [Lua] event horde ends! 14:34:28.327 [Lua] event horde ends! 14:34:29.461 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0) 14:34:45.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:34:45.780 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 3064913 14:34:45.780 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 3064918 14:34:48.552 [Lua] event horde ends! 14:34:53.639 [Lua] event horde ends! 14:34:56.674 [Lua] event horde ends! 14:35:13.744 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 7 size: 12 action: fallback_idle 14:35:14.795 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0) 14:35:14.961 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 9 size: 17 action: fallback_idle 14:35:15.178 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 8 size: 16 action: fallback_idle 14:35:15.294 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 5 size: 15 action: fallback_idle 14:35:16.046 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 2 size: 16 action: fallback_idle 14:35:17.314 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 15 action: fallback_idle 14:35:17.464 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 11 size: 14 action: fallback_idle 14:35:17.530 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 6 size: 13 action: fallback_idle 14:35:18.034 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 4 size: 12 action: fallback_idle 14:35:19.833 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 11 15 14:35:19.866 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 12 14 14:35:19.950 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 12 15 14:35:19.983 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 14 14 14:35:20.200 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 8 13 14:35:20.401 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 13 14 14:35:20.918 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 13 14 14:35:31.245 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 21 14:35:33.831 [Lua] event horde ends! 14:35:38.954 [Lua] event horde ends! 14:35:41.991 [Lua] event horde ends! 14:35:44.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:35:44.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 2827659 14:35:49.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:35:49.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 3064913 14:35:49.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 3064918 14:35:57.298 [Lua] Override Player Respawning boss_fight true 14:35:57.303 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 14:35:57.303 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0) 14:36:02.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:36:06.955 [Lua] event horde ends! 14:36:34.247 [Lua] TerrorEventMixer.start_event: warcamp_chaos_boss (seed: 0) 14:36:34.265 [Flow] EXALTED SWING FLOW 14:36:44.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:36:52.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:36:58.764 [Flow] EXALTED SWING FLOW 14:37:05.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:37:09.841 [Flow] EXALTED SWING FLOW 14:37:10.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:37:11.941 [Lua] Init group template: horde 14:37:20.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:37:22.173 [Flow] EXALTED SWING FLOW 14:37:25.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:37:25.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown` 14:37:30.959 [Lua] event horde ends! 14:37:32.677 [Lua] event horde ends! 14:37:32.997 [Lua] [ChatManager][1]System: Bödvarr Ribspreader died after 48 seconds. 14:37:33.012 [Lua] Override Player Respawning boss_fight false 14:37:33.012 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0) 14:37:33.012 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase (seed: 0) 14:37:33.012 [Lua] TerrorEventMixer.start_event: generic_enable_specials (seed: 0) 14:37:33.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:37:33.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:37:33.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:37:34.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:37:34.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:37:34.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:37:34.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:37:34.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:37:34.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0 14:37:34.766 [Lua] Horde killed: ? 14:37:34.780 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 14:37:34.780 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:37:34.780 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 14:37:34.780 [Lua] horde requested: vector_blob 14:37:34.780 [Lua] wants to spawn ahead within distance: 60 14:37:34.780 [Lua] horde crated with id 56 of type vector_blob 14:37:34.780 [Lua] managed to spawn 28/28 horde enemies 14:37:34.780 [Lua] vector blob horde has started 14:37:35.235 [Lua] Init group template: horde 14:37:35.533 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (3) 14:37:35.903 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (4) 14:37:52.766 [Lua] HORDE: last wave, reset to standard horde delay 14:37:52.766 [Lua] Time for new HOOORDE! multi_last_wave 14:37:52.766 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 14:37:52.766 [Lua] horde requested: vector_blob 14:37:52.766 [Lua] wants to spawn behind within distance: 60 14:37:52.766 [Lua] horde crated with id 57 of type vector_blob 14:37:52.766 [Lua] managed to spawn 28/28 horde enemies 14:37:52.766 [Lua] vector blob horde has started 14:37:53.220 [Lua] Init group template: horde 14:37:57.216 [Lua] event horde ends! 14:37:59.194 [Lua] Horde killed: ? 14:38:02.593 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:38:02.609 [Lua] Spline already found! 14:38:02.646 [Lua] Init group template: spline_patrol 14:38:07.131 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 14:38:07.147 [Lua] Spline already found! 14:38:07.185 [Lua] Init group template: spline_patrol 14:38:32.175 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase (seed: 0) 14:38:36.307 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 36 36 14:38:36.792 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 36 36 14:38:37.376 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 36 36 14:38:37.534 [Lua] Complete level triggered. 14:38:37.534 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 14:38:37.534 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame 14:38:37.534 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame 14:38:37.534 [Lua] gm_event_end_conditions_met true false 14:38:37.534 [Save] Saving `save_data` 14:38:37.537 [Save] Save done 14:38:37.541 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 14:38:37.542 [Save] Saving `save_data` 14:38:37.542 [Lua] Game won 14:38:37.542 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:38:37.544 [Save] Save done 14:38:37.545 [Lua] generate_backend_stats 110000102b19409:1 14:38:37.558 [Lua] PlayFabMirrorBase:_commit_internal nil 14:38:37.558 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29 14:38:37.561 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 14:38:37.561 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30 14:38:37.562 [Save] Saving `save_data` 14:38:37.565 [Save] Save done 14:38:37.570 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 15 14:38:37.574 [Lua] Complete level triggered. 14:38:37.591 [Lua] Complete level triggered. 14:38:37.607 [Lua] Complete level triggered. 14:38:37.622 [Lua] Complete level triggered. 14:38:37.639 [Lua] Complete level triggered. 14:38:37.656 [Lua] Complete level triggered. 14:38:37.672 [Lua] Complete level triggered. 14:38:37.689 [Lua] Complete level triggered. 14:38:37.706 [Lua] Complete level triggered. 14:38:37.724 [Lua] Complete level triggered. 14:38:37.741 [Lua] Complete level triggered. 14:38:37.756 [Lua] Complete level triggered. 14:38:38.458 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 14:38:38.458 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29 14:38:39.091 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29 14:38:39.100 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30 14:38:39.579 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30 14:38:39.587 [Lua] commit result success 14 14:38:39.587 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 14:38:39.587 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 31 14:38:39.587 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 14:38:40.318 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 31 16 14:38:40.504 [Lua] [error] = InternalServerError (string) 14:38:40.504 [Lua] [errorCode] = 1110 (number) 14:38:40.504 [Lua] [code] = 500 (number) 14:38:40.504 [Lua] [status] = InternalServerError (string) 14:38:40.504 [Lua] [errorDetails] = table 14:38:40.504 [Lua] [RequestID] = table 14:38:40.504 [Lua] [1] = 1-5ff32871-0216ec605b1a64bf4a2dba5d (string) 14:38:40.504 [Lua] [errorHash] = e8ebdcd605cc77a466c59f3707007be4 (string) 14:38:40.504 [Lua] [errorMessage] = An unexpected error occured while processing the request. (string) 14:38:40.504 warning: [Lua] Following data will be uploaded to Crashify: <> 14:38:40.505 warning: [Lua] "[Backend_Error] ERROR: 1110", Num ocurrencies: 1, User: 110000102b19409 "Lewd Komi-san" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:724: in function _post_error [3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:643: in function playfab_api_error [4] @scripts/managers/backend/playfab_https_curl.lua:96: in function on_error [5] @scripts/managers/backend/playfab_https_curl.lua:164: in function cb [6] @scripts/managers/curl/curl_manager.lua:89: in function update [7] @scripts/boot.lua:867: in function game_update [8] @scripts/boot.lua:605:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: 1110"; body = "\"[Backend_Error] ERROR: 1110\", Num ocurrencies: 1, User: 110000102b19409 \"Lewd Komi-san\"" [2] self = table: 0000000002D11CB0; error_data = table: 0000000012AAB4E0; crashify_override = nil; ignore_crashify = nil [3] self = table: 0000000002D11CB0; result = table: 000000000E518230; error_code = 1110; error_data = table: 0000000012AAB4E0 [4] request_data = table: 000000000F71E890; result = table: 000000000E518230; id = 84; error_override = nil; error_code = 1110; retry = false [5] success = true; code = 500; headers = table: 0000000009E0A720; data = "{\"code\":500,\"status\":\"InternalServerError\",\"error\":\"InternalServerError\",\"errorCode\":1110,\"errorMessage\":\"An unexpected error oc..."; id = 84; request_data = table: 000000000F71E890; _ = true; response = table: 000000000E518230 [6] self = table: 00000000035D3930; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000EEF1A30; code = 500 [7] self = table: 0000000000097100; real_world_dt = 0.016922596842050552; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016922596842050552; t = 6526.6958020043094 [8] dt = 0.016922596842050552 [2] _button_ok = "button_ok"; _server_queue = table: 0000000000615A50; _in_error_state = false; _interfaces = table: 0000000002D11CE0; _is_tutorial_backend = false; _mirror = table: 0000000000974410; _signin = table: 0000000000977820; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000006F6EC0; _backend_mirror = table: 00000000106230A0; _button_retry = "button_retry"; _signin_timeout = 1609764519; _interfaces_created = true; _talents_interface_overrides = table: 0000000002E2F730; _need_signin = false; _total_power_level_interface_overrides = table: 0000000002D0A0A0; _backend_signin = table: 00000000009257B0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002E2F700; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000001031D1F0; [3] _button_ok = "button_ok"; _server_queue = table: 0000000000615A50; _in_error_state = false; _interfaces = table: 0000000002D11CE0; _is_tutorial_backend = false; _mirror = table: 0000000000974410; _signin = table: 0000000000977820; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000006F6EC0; _backend_mirror = table: 00000000106230A0; _button_retry = "button_retry"; _signin_timeout = 1609764519; _interfaces_created = true; _talents_interface_overrides = table: 0000000002E2F730; _need_signin = false; _total_power_level_interface_overrides = table: 0000000002D0A0A0; _backend_signin = table: 00000000009257B0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002E2F700; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000001031D1F0; [6] _requests = table: 0000000000AD77C0; _multi = [unknown]; _curl = table: 00000000035D37D0; [7] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010ED41B0; startup_timer = 16.7970131150214; has_booted = true; loading_context = table: 00000000038DE1B0; <> 14:38:40.505 [Lua] [BackendManagerPlayFab] adding error: 510 1110 14:38:40.512 [Lua] [BackendManagerPlayFab] Showing error dialog: "510", "1110" 14:38:40.512 [Lua] PopupManager:queue_default_popup: Backend Error : 1110 Server Error button_quit Quit Game 14:38:41.125 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 14:38:41.125 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 31 14:38:42.844 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 31 14:38:42.845 [Save] Saving `save_data` 14:38:42.848 [Save] Save done 14:38:42.848 [Save] Saving `save_data` 14:38:42.852 [Save] Save done 14:38:48.259 [Lua] ConflictDirector - destroy all units 14:38:48.272 [Lua] Horde killed: ? 14:38:52.496 [Lua] PopupManager:query_result returned result: button_quit 14:38:52.496 [Application] Lua signals application exit. 14:38:52.497 [Lua] TRANSITION nil nil inn_level 14:38:52.497 [Lua] Transition type "inn_level", is server: true 14:38:52.497 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:38:52.497 [Lua] [GameNetworkManager] Leaving game... 14:38:52.497 [Lua] [GameNetworkManager] Shutting down game session host. 14:38:52.497 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:38:52.497 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:38:52.497 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1313.37 14:38:52.568 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:38:52.627 [Lua] [Managers] Calling function on all managers: 14:38:52.628 [Lua] Clearing all global lookup lists 14:38:52.628 [Lua] [IngamePlayerListUI] - Destroy 14:38:52.629 [Lua] [EquipmentUI] - Destroy 14:38:52.629 [Lua] [AbilityUI] - Destroy 14:38:52.629 [Lua] [GamePadAbilityUI] - Destroy 14:38:52.629 [Lua] [GamePadEquipmentUI] - Destroy 14:38:52.629 [Lua] [IngameUI] destroy 14:38:52.829 [Lua] [Managers] Destroying manager group: 14:38:52.830 [Lua] [GameNetworkManager] Shutting down game session 14:38:52.841 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:38:52.972 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 14:38:52.974 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 14:38:52.976 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 14:38:52.980 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 14:38:52.982 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 14:38:52.986 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 14:38:52.987 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 14:38:52.987 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 14:38:52.988 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 14:38:52.989 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 14:38:52.994 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 14:38:52.994 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 14:38:52.996 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 14:38:52.996 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 14:38:53.000 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 14:38:53.004 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 14:38:53.004 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:38:53.009 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 14:38:53.010 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 14:38:53.012 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 14:38:53.014 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 14:38:53.017 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 14:38:53.018 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 14:38:53.021 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 14:38:53.022 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 14:38:53.025 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 14:38:53.028 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 14:38:53.029 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 14:38:53.032 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 14:38:53.034 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 14:38:53.038 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 14:38:53.050 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 14:38:53.053 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 14:38:53.057 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 14:38:53.060 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 14:38:53.061 [Lua] [Matchmaking] unregister rpcs 14:38:53.061 [Lua] [Matchmaking] destroying 14:38:53.061 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 14:38:53.061 [Lua] [ChatManager] Unregistering channel 1 14:38:53.061 [Lua] [EnemyPackageLoader] network_context_destroyed 14:38:53.061 [Lua] [PartyManager] network_context_destroyed 14:38:53.061 [Lua] [GameMechanismManager] network_context_destroyed 14:38:53.061 [SteamVoip] Leaving room 25800bef5307c882 14:38:53.061 [SteamVoipClient] select_out(110000102b19409, off) 14:38:53.061 [SteamVoip] Destroying room 25800bef5307c882 14:38:53.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient 14:38:53.063 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 14:38:53.063 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:38:53.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 14:38:53.064 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 14:38:53.070 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:38:53.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2, InventoryPackageSynchronizerClient 14:38:53.080 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, InventoryPackageSynchronizerClient 14:38:53.081 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 14:38:53.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient 14:38:53.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient 14:38:53.081 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:38:53.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01, InventoryPackageSynchronizerClient 14:38:53.084 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:38:53.084 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 14:38:53.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 14:38:53.131 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:38:53.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient 14:38:53.132 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 14:38:53.133 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 14:38:53.133 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 14:38:53.133 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 14:38:53.133 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient 14:38:53.133 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 14:38:53.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient 14:38:53.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01, InventoryPackageSynchronizerClient 14:38:53.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01, InventoryPackageSynchronizerClient 14:38:53.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 14:38:53.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01, InventoryPackageSynchronizerClient 14:38:53.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01, InventoryPackageSynchronizerClient 14:38:53.148 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 14:38:53.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p, InventoryPackageSynchronizerClient 14:38:53.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient 14:38:53.152 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 14:38:53.152 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 14:38:53.152 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 14:38:53.182 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:38:53.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01, InventoryPackageSynchronizerClient 14:38:53.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 14:38:53.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 14:38:53.185 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient 14:38:53.199 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 14:38:53.204 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:38:53.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, InventoryPackageSynchronizerClient 14:38:53.204 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 14:38:53.555 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 14:38:53.558 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 14:38:53.559 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 14:38:53.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 14:38:53.563 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient 14:38:53.563 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient 14:38:53.564 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:38:53.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 14:38:53.564 [EACServer] [17:38:53:564][Windows][EAC Server] [Info][Destroy] Called 14:38:53.567 [Lua] [LobbyHost] Destroying 14:38:53.900 [Umbra] Unload tome 14:38:54.013 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 14:38:54.013 [Lua] ############### UNLOADING PACKAGES ############### 14:38:54.013 [Lua] [Managers] Calling function on all managers: 14:38:54.013 [Lua] [Managers] Destroying manager group: 14:38:54.013 [Lua] [Managers] Destroying manager group: 14:38:54.013 [Lua] [Managers] Destroying manager group: 14:38:54.013 [Lua] [Managers] Destroying manager group: 14:38:54.738 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:988: in function shutdown [12] @scripts/boot.lua:633:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 00000000005A0F20; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 00000000005A0F20; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 3; mod_name = "Crosshair Kill Confirmation"; mod = table: 00000000005A0F20 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 000000000008F170; index = 47; alias = "mod"; manager = table: 00000000129171A0 [10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1 [11] self = table: 0000000000097100; dt = nil [10] venture = ; state = ; package = table: 0000000000090330; mod = table: 00000000129171A0; localizer = table: 0000000002D0A0D0; [11] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010ED41B0; startup_timer = 16.7970131150214; has_booted = true; loading_context = table: 00000000038DE1B0; 14:38:54.746 [Lua] VMF:ON_UNLOAD() 14:38:54.803 [Lua] [PackageManager] Destroy() 14:38:54.808 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 14:38:54.818 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 14:38:54.882 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 14:38:54.921 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 14:38:54.934 [Lua] [PackageManager] Unload: resource_packages/inventory, global 14:38:54.934 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 14:38:54.935 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 14:38:54.938 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 14:38:54.942 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 14:38:54.943 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView 14:38:54.943 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 14:38:54.945 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 14:38:54.946 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 14:38:54.948 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 14:38:54.949 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 14:38:54.949 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView 14:38:54.951 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 14:38:54.951 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 14:38:54.951 [Lua] [PackageManager] Unload: resource_packages/decals, global 14:38:54.952 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 14:38:54.969 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 14:38:54.969 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 14:38:54.970 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 14:38:54.973 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 14:38:54.976 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 14:38:54.981 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 14:38:54.985 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 14:38:54.987 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global 14:38:54.987 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerStartMenuView 14:38:54.988 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 14:38:54.989 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 14:38:54.989 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 14:38:55.011 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 14:38:55.013 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 14:38:55.050 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 14:38:55.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 14:38:55.097 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 14:38:55.102 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 14:38:55.115 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 14:38:55.115 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 14:38:55.122 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 14:38:55.142 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 14:38:55.142 [Lua] [PackageManager] Unload: resource_packages/careers, global 14:38:55.264 [Lua] [PackageManager] Unload: resource_packages/ingame, global 14:38:55.264 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 14:38:55.268 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 14:38:55.297 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 14:38:55.298 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 14:38:55.299 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 14:38:55.378 [Lua] [PackageManager] Unload: resource_packages/pickups, global 14:38:55.381 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 14:38:55.381 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 14:38:55.975 [RazerChroma] Shutdown Razer Chroma 14:38:56.838 [EAC] Shutdown [Log end]