[Log version] 1
[Session] 26f3aabc-aba5-41aa-ad07-98a81fa4542b
UTC time stamps
12:47:53.561 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
12:47:53.561 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
12:47:53.561 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
12:47:53.561 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
12:47:53.561 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
12:47:53.562 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
12:47:53.636 [RazerChroma] Setup Razer Chroma resources
12:47:53.636 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
12:47:53.659 [Window] Window => active
12:47:53.748 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
12:47:53.772 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
12:47:54.306 [EAC] Init client 110000102b19409
12:47:54.306 [EAC] EAC client initialized
12:47:54.306 warning: [EAC] Failed to initialize localization
12:47:54.307 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
12:47:54.380 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2070)
12:47:55.131 [AFTERMATH] Initialized Aftermath
12:47:55.138 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
12:47:55.262 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
12:47:56.144 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
12:47:56.145 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
12:47:56.394 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
12:47:56.394 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
12:47:56.394 [Save] Save dir: `C:\Users\Roman\AppData\Roaming\fatshark\Vermintide 2`
12:47:56.395 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
12:47:56.395 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
12:47:56.574 [RazerChroma] Setup Razer Chroma
12:47:56.637 [LightFX ] Loaded DLL.
12:47:56.637 [LightFX ] Init()
12:47:56.639 [LightFX ] LightFX failed to initialize
12:47:56.657 [Lua] boot.lua start, os clock: 5.1340000000000003
12:47:56.658 [Lua] LUA IS STRIPPED!
12:47:56.658 [Lua] Boot:setup() entered. time: 0 os-clock: 5.1340000000000003
12:47:56.658 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 13
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16302MB
Available: 9668MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID f04121b9-6db6-432c-9277-605670af1c9e
--- Graphics
Graphics card: NVIDIA GeForce RTX 2070 (DirectX 11.0, 8031MB) Driver version: 46089
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
Network interface: TP-LINK Wireless USB Adapter (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Мышь
Input device: Keyboard (19.4): Клавиатура
Input device: Generic (17.0): Gaming Keyboard
Input device: Generic (17.0): USB OPTICAL MOUSE
12:47:56.658 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
12:47:56.667 [SteamStats] RequestCurrentStats success: true
12:47:59.106 [Window] Window => inactive
12:48:02.625 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.596048352017533 os-clock: 11.101000000000001
12:48:02.625 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
12:48:02.625 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
12:48:02.628 [Lua] Flushing: resource_packages/strings [ResourcePackage]
12:48:02.628 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
12:48:02.631 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
12:48:02.631 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
12:48:02.631 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
12:48:02.631 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
12:48:02.632 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
12:48:02.634 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
12:48:02.634 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
12:48:02.635 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
12:48:02.637 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
12:48:02.637 [Lua] Development.init_application_parameters
12:48:02.637 [Lua] -----------------------------------------------------------------
12:48:02.637 [Lua] -- Application parameters --
12:48:02.637 [Lua] -----------------------------------------------------------------
12:48:02.637 [Lua] *****************************************************************
12:48:02.637 [Lua] ** Initial contents of script_data **
12:48:02.637 [Lua] script_data.beta_level_progression = false
12:48:02.637 [Lua] script_data.build_identifier = 72af77cbc050
12:48:02.637 [Lua] script_data.debug_interactions = false
12:48:02.637 [Lua] script_data.disable_debug_draw = true
12:48:02.637 [Lua] script_data.disable_intro_trailer = false
12:48:02.637 [Lua] script_data.disable_store = false
12:48:02.637 [Lua] script_data.disable_tutorial_at_start = true
12:48:02.637 [Lua] script_data.eac-untrusted = false
12:48:02.637 [Lua] script_data.enable_detailed_tooltips = false
12:48:02.637 [Lua] script_data.force_debug_disabled = true
12:48:02.637 [Lua] script_data.force_steam = true
12:48:02.637 [Lua] script_data.hide_fps = true
12:48:02.637 [Lua] script_data.hide_version_info = true
12:48:02.637 [Lua] script_data.matchmaking_debug = true
12:48:02.637 [Lua] script_data.network_debug = true
12:48:02.637 [Lua] script_data.package_debug = true
12:48:02.637 [Lua] script_data.packaged_build = true
12:48:02.637 [Lua] script_data.settings = { }
12:48:02.637 [Lua] script_data.show_fps = false
12:48:02.637 [Lua] script_data.spawn_empty_chest = true
12:48:02.637 [Lua] script_data.telemetry_log_interval = 600
12:48:02.637 [Lua] script_data.tobii_button = false
12:48:02.637 [Lua] script_data.use_beta_overlay = false
12:48:02.637 [Lua] script_data.use_local_backend = false
12:48:02.637 [Lua] script_data.use_tech_telemetry = true
12:48:02.637 [Lua] script_data.use_telemetry = true
12:48:02.637 [Lua] *****************************************************************
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
12:48:02.637 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
12:48:03.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
12:48:03.202 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
12:48:03.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
12:48:03.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
12:48:03.855 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
12:48:03.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
12:48:03.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
12:48:03.956 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
12:48:03.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
12:48:04.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
12:48:04.274 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
12:48:04.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
12:48:04.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
12:48:04.657 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
12:48:04.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
12:48:05.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
12:48:05.259 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
12:48:05.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
12:48:05.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
12:48:05.873 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
12:48:05.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
12:48:06.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
12:48:06.022 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
12:48:06.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
12:48:06.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
12:48:06.580 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
12:48:06.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
12:48:07.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
12:48:07.038 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
12:48:07.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
12:48:07.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
12:48:07.228 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
12:48:07.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
12:48:08.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
12:48:08.206 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
12:48:08.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
12:48:08.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
12:48:08.595 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
12:48:08.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
12:48:08.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
12:48:08.667 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
12:48:08.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
12:48:08.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
12:48:08.958 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
12:48:08.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
12:48:09.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
12:48:09.298 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
12:48:09.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
12:48:09.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
12:48:09.867 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
12:48:09.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
12:48:10.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
12:48:10.188 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
12:48:10.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
12:48:10.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
12:48:10.796 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
12:48:10.801 [Lua] settings.steam: nil
12:48:10.801 [Lua] Steam: table: 0000000000062470
12:48:10.801 [Lua] force_steam: true
12:48:10.801 [Lua] BUILD: release
12:48:10.801 [Lua] test_backend: nil
12:48:10.801 [Lua] DEDICATED_SERVER: false
12:48:10.801 [Lua] Using app_id '552500' to define backend
12:48:10.801 [Lua] PlayFab Title ID: 5107
12:48:10.842 [Lua] [1] = beastmen_minotaur (string)
12:48:10.842 [Lua] [2] = skaven_storm_vermin_champion (string)
12:48:10.842 [Lua] [3] = chaos_dummy_troll (string)
12:48:10.842 [Lua] [4] = skaven_grey_seer (string)
12:48:10.842 [Lua] [5] = chaos_plague_wave_spawner (string)
12:48:10.842 [Lua] [6] = chaos_vortex (string)
12:48:10.842 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
12:48:10.842 [Lua] [8] = chaos_dummy_sorcerer (string)
12:48:10.842 [Lua] [9] = chaos_tentacle (string)
12:48:10.842 [Lua] [10] = skaven_loot_rat (string)
12:48:10.842 [Lua] [11] = skaven_stormfiend_demo (string)
12:48:10.842 [Lua] [12] = critter_rat (string)
12:48:10.842 [Lua] [13] = skaven_explosive_loot_rat (string)
12:48:10.842 [Lua] [14] = chaos_spawn (string)
12:48:10.842 [Lua] [15] = skaven_stormfiend_boss (string)
12:48:10.842 [Lua] [16] = critter_pig (string)
12:48:10.842 [Lua] [17] = chaos_troll (string)
12:48:10.842 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
12:48:10.842 [Lua] [19] = skaven_rat_ogre (string)
12:48:10.842 [Lua] [20] = skaven_stormfiend (string)
12:48:10.842 [Lua] [21] = skaven_storm_vermin_warlord (string)
12:48:10.842 [Lua] [22] = skaven_warpfire_thrower (string)
12:48:10.842 [Lua] [23] = chaos_plague_sorcerer (string)
12:48:10.842 [Lua] [24] = chaos_exalted_champion_warcamp (string)
12:48:10.842 [Lua] [25] = skaven_pack_master (string)
12:48:10.842 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
12:48:10.842 [Lua] [27] = skaven_ratling_gunner (string)
12:48:10.842 [Lua] [28] = chaos_mutator_sorcerer (string)
12:48:10.842 [Lua] [29] = skaven_poison_wind_globadier (string)
12:48:10.842 [Lua] [30] = chaos_tentacle_sorcerer (string)
12:48:10.842 [Lua] [31] = chaos_exalted_champion_norsca (string)
12:48:10.842 [Lua] [32] = chaos_warrior (string)
12:48:10.842 [Lua] [33] = chaos_exalted_sorcerer (string)
12:48:10.842 [Lua] [34] = skaven_gutter_runner (string)
12:48:10.842 [Lua] [35] = chaos_corruptor_sorcerer (string)
12:48:10.842 [Lua] [36] = chaos_vortex_sorcerer (string)
12:48:10.842 [Lua] [37] = skaven_plague_monk (string)
12:48:10.842 [Lua] [38] = chaos_berzerker (string)
12:48:10.842 [Lua] [39] = beastmen_gor (string)
12:48:10.842 [Lua] [40] = beastmen_ungor_archer (string)
12:48:10.842 [Lua] [41] = beastmen_ungor_dummy (string)
12:48:10.842 [Lua] [42] = beastmen_standard_bearer_crater (string)
12:48:10.842 [Lua] [43] = skaven_storm_vermin_commander (string)
12:48:10.842 [Lua] [44] = beastmen_standard_bearer (string)
12:48:10.842 [Lua] [45] = skaven_storm_vermin (string)
12:48:10.842 [Lua] [46] = beastmen_ungor (string)
12:48:10.842 [Lua] [47] = chaos_raider_tutorial (string)
12:48:10.842 [Lua] [48] = chaos_raider (string)
12:48:10.842 [Lua] [49] = beastmen_gor_dummy (string)
12:48:10.842 [Lua] [50] = skaven_storm_vermin_with_shield (string)
12:48:10.842 [Lua] [51] = beastmen_bestigor (string)
12:48:10.842 [Lua] [52] = beastmen_bestigor_dummy (string)
12:48:10.842 [Lua] [53] = skaven_clan_rat_tutorial (string)
12:48:10.842 [Lua] [54] = chaos_marauder (string)
12:48:10.842 [Lua] [55] = skaven_dummy_clan_rat (string)
12:48:10.842 [Lua] [56] = chaos_fanatic (string)
12:48:10.842 [Lua] [57] = chaos_marauder_with_shield (string)
12:48:10.842 [Lua] [58] = chaos_zombie (string)
12:48:10.842 [Lua] [59] = skaven_clan_rat (string)
12:48:10.842 [Lua] [60] = skaven_clan_rat_with_shield (string)
12:48:10.842 [Lua] [61] = chaos_marauder_tutorial (string)
12:48:10.842 [Lua] [62] = skaven_dummy_slave (string)
12:48:10.842 [Lua] [63] = skaven_slave (string)
12:48:10.875 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
12:48:10.875 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
12:48:10.875 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
12:48:10.875 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
12:48:10.875 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
12:48:10.875 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
12:48:10.881 [Lua] level display name dlc_bogenhafen_city
12:48:10.881 [Lua] level display name cemetery
12:48:10.881 [Lua] level display name forest_ambush
12:48:10.881 [Lua] level display name mines
12:48:10.881 [Lua] level display name nurgle
12:48:10.881 [Lua] level display name warcamp
12:48:10.881 [Lua] level display name bell
12:48:10.881 [Lua] level display name skittergate
12:48:10.881 [Lua] level display name prologue
12:48:10.881 [Lua] level display name dlc_celebrate_crawl
12:48:10.881 [Lua] level display name military
12:48:10.881 [Lua] level display name magnus
12:48:10.881 [Lua] level display name skaven_stronghold
12:48:10.881 [Lua] level display name fort
12:48:10.881 [Lua] level display name ground_zero
12:48:10.881 [Lua] level display name elven_ruins
12:48:10.881 [Lua] level display name farmlands
12:48:10.881 [Lua] level display name ussingen
12:48:10.881 [Lua] level display name dlc_portals
12:48:10.881 [Lua] level display name dlc_castle
12:48:10.881 [Lua] level display name catacombs
12:48:10.881 [Lua] level display name crater
12:48:10.881 [Lua] level display name plaza
12:48:10.881 [Lua] level display name dlc_bogenhafen_slum
12:48:10.881 [Lua] level display name dlc_bastion
12:48:10.916 [Lua] TIME: 0.026
12:48:11.459 [Lua] [ConflictSettings] Contained breeds generated in: 0.5069999999999979
12:48:11.522 [Lua] <>realm = official<>
12:48:11.523 warning: [ModManager] Mod with id 1649932827ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1649932827\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.523 warning: [ModManager] Mod with id 1672222699ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.523 warning: [ModManager] Mod with id 1644080133ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1644080133\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.523 warning: [ModManager] Mod with id 1653236575ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.523 warning: [ModManager] Mod with id 1423536193ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.524 warning: [ModManager] Mod with id 1630463908ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1630463908\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.524 warning: [ModManager] Mod with id 1604586168ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1604586168\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.524 warning: [ModManager] Mod with id 1627137774ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1627137774\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.524 warning: [ModManager] Mod with id 1603335870ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.602 warning: [ModManager] Mod with id 1570226884ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.617 warning: [ModManager] Mod with id 1567822520ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1567822520\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.617 warning: [ModManager] Mod with id 1404005283ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1404005283\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.617 warning: [ModManager] Mod with id 1405372792ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405372792\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.617 warning: [ModManager] Mod with id 1454572219ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1454572219\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.617 warning: [ModManager] Mod with id 1477499789ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.617 warning: [ModManager] Mod with id 1496207483ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1496207483\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.618 warning: [ModManager] Mod with id 1542901373ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1542901373\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.840 warning: [ModManager] Mod with id 1411128135ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1411128135\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.840 warning: [ModManager] Mod with id 1393694530ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.840 warning: [ModManager] Mod with id 1391975678ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.841 warning: [ModManager] Mod with id 1397462184ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.841 warning: [ModManager] Mod with id 1387894846ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.875 warning: [ModManager] Mod with id 1388882435ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.875 warning: [ModManager] Mod with id 1390558948ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1390558948\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.913 warning: [ModManager] Mod with id 1381145345ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.913 warning: [ModManager] Mod with id 1388991228ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.913 warning: [ModManager] Mod with id 1409485499ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.964 warning: [ModManager] Mod with id 2033320573ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2033320573\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:11.997 warning: [ModManager] Mod with id 2088889530ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2088889530\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.010 warning: [ModManager] Mod with id 2007374303ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2007374303\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.011 warning: [ModManager] Mod with id 1498748049ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.246 warning: [ModManager] Mod with id 1501691114ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1501691114\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.353 warning: [ModManager] Mod with id 1678844573ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.353 warning: [ModManager] Mod with id 2134634186ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.353 warning: [ModManager] Mod with id 2176605557ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2176605557\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.397 warning: [ModManager] Mod with id 1619024877ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.397 warning: [ModManager] Mod with id 1609917710ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609917710\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.397 warning: [ModManager] Mod with id 1393616748ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.397 warning: [ModManager] Mod with id 1747045597ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.457 warning: [ModManager] Mod with id 1395132559ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.457 warning: [ModManager] Mod with id 1422758813ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.457 warning: [ModManager] Mod with id 1391113873ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.457 warning: [ModManager] Mod with id 1425249043ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.457 warning: [ModManager] Mod with id 1417461746ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.458 warning: [ModManager] Mod with id 1406006290ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.458 warning: [ModManager] Mod with id 2170475262ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.458 warning: [ModManager] Mod with id 1391114686ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.458 warning: [ModManager] Mod with id 1835393505ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.458 warning: [ModManager] Mod with id 2230551899ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2230551899\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.458 warning: [ModManager] Mod with id 1497861728ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
12:48:12.604 [Lua]
12:48:12.604 [Lua] [1] = table
12:48:12.604 [Lua] [download_pending] = false (boolean)
12:48:12.604 [Lua] [id] = 1369573612 (string)
12:48:12.604 [Lua] [banned] = false (boolean)
12:48:12.604 [Lua] [author_id] = 58813412 (number)
12:48:12.604 [Lua] [tags] = table
12:48:12.604 [Lua] [1] = Tools (string)
12:48:12.604 [Lua] [2] = Approved (string)
12:48:12.604 [Lua] [author] = fetching... (string)
12:48:12.623 [Lua] [sanctioned] = true (boolean)
12:48:12.623 [Lua] [out_of_date] = false (boolean)
12:48:12.623 [Lua] [downloading] = false (boolean)
12:48:12.623 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
12:48:12.623 [Lua] [num_children] = 0 (number)
12:48:12.623 [Lua] [ugc_status] = 3 (number)
12:48:12.623 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
12:48:12.623 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
12:48:12.623 [Lua] [installed] = true (boolean)
12:48:12.623 [Lua] [enabled] = true (boolean)
12:48:12.623 [Lua] [name] = Vermintide Mod Framework (string)
12:48:12.623 [Lua] [dependency_error] = (string)
12:48:12.623 [Lua] [2] = table
12:48:12.623 [Lua] [download_pending] = false (boolean)
12:48:12.623 [Lua] [id] = 1374248490 (string)
12:48:12.623 [Lua] [children] = table
12:48:12.623 [Lua] [1] = 1369573612 (string)
12:48:12.623 [Lua] [banned] = false (boolean)
12:48:12.623 [Lua] [author_id] = 45268594 (number)
12:48:12.623 [Lua] [tags] = table
12:48:12.623 [Lua] [1] = approved (string)
12:48:12.623 [Lua] [author] = fetching... (string)
12:48:12.623 [Lua] [sanctioned] = true (boolean)
12:48:12.623 [Lua] [out_of_date] = false (boolean)
12:48:12.623 [Lua] [downloading] = false (boolean)
12:48:12.623 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
12:48:12.623 [Lua] [num_children] = 1 (number)
12:48:12.623 [Lua] [ugc_status] = 3 (number)
12:48:12.623 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
12:48:12.623 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
12:48:12.623 [Lua] [installed] = true (boolean)
12:48:12.623 [Lua] [enabled] = true (boolean)
12:48:12.623 [Lua] [name] = Penlight Lua Libraries (string)
12:48:12.623 [Lua] [dependency_error] = (string)
12:48:12.623 [Lua] [3] = table
12:48:12.623 [Lua] [download_pending] = false (boolean)
12:48:12.623 [Lua] [id] = 1389872347 (string)
12:48:12.623 [Lua] [children] = table
12:48:12.623 [Lua] [1] = 1369573612 (string)
12:48:12.623 [Lua] [banned] = false (boolean)
12:48:12.623 [Lua] [author_id] = 4821406 (number)
12:48:12.623 [Lua] [tags] = table
12:48:12.623 [Lua] [1] = approved (string)
12:48:12.623 [Lua] [2] = UI (string)
12:48:12.623 [Lua] [author] = fetching... (string)
12:48:12.623 [Lua] [sanctioned] = true (boolean)
12:48:12.623 [Lua] [out_of_date] = false (boolean)
12:48:12.623 [Lua] [downloading] = false (boolean)
12:48:12.623 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
12:48:12.623 [Lua] [num_children] = 1 (number)
12:48:12.623 [Lua] [ugc_status] = 3 (number)
12:48:12.623 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
12:48:12.623 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
12:48:12.623 [Lua] [installed] = true (boolean)
12:48:12.623 [Lua] [enabled] = true (boolean)
12:48:12.623 [Lua] [name] = Simple UI (string)
12:48:12.623 [Lua] [dependency_error] = (string)
12:48:12.623 [Lua] [4] = table
12:48:12.623 [Lua] [download_pending] = false (boolean)
12:48:12.623 [Lua] [id] = 1649932827 (string)
12:48:12.623 [Lua] [banned] = false (boolean)
12:48:12.623 [Lua] [author_id] = 44096463 (number)
12:48:12.623 [Lua] [tags] = table
12:48:12.623 [Lua] [1] = Gamemodes (string)
12:48:12.623 [Lua] [author] = fetching... (string)
12:48:12.623 [Lua] [sanctioned] = false (boolean)
12:48:12.623 [Lua] [out_of_date] = false (boolean)
12:48:12.623 [Lua] [downloading] = false (boolean)
12:48:12.623 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951852175329480213/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
12:48:12.623 [Lua] [num_children] = 0 (number)
12:48:12.623 [Lua] [ugc_status] = 3 (number)
12:48:12.623 [Lua] [description] = [h1]Allows 5 players to be in the same game![/h1]
Given the nature of the changes, it is impossible to enable/disable from in-game. (string)
12:48:12.623 [Lua] [last_updated] = 3/3/2019 2:58:15 PM (string)
12:48:12.623 [Lua] [installed] = true (boolean)
12:48:12.623 [Lua] [enabled] = false (boolean)
12:48:12.623 [Lua] [name] = [Beta] Ubersreik Five (string)
12:48:12.623 [Lua] [dependency_error] = (string)
12:48:12.623 [Lua] [5] = table
12:48:12.623 [Lua] [download_pending] = false (boolean)
12:48:12.623 [Lua] [id] = 1672222699 (string)
12:48:12.623 [Lua] [banned] = false (boolean)
12:48:12.623 [Lua] [author_id] = 71964233 (number)
12:48:12.623 [Lua] [tags] = table
12:48:12.623 [Lua] [author] = fetching... (string)
12:48:12.623 [Lua] [sanctioned] = false (boolean)
12:48:12.623 [Lua] [out_of_date] = false (boolean)
12:48:12.623 [Lua] [downloading] = false (boolean)
12:48:12.623 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004771425854808829/632A1E3E7F28205C91F4BA08E5EAA6B7E22994B8/ (string)
12:48:12.623 [Lua] [num_children] = 0 (number)
12:48:12.623 [Lua] [ugc_status] = 3 (number)
12:48:12.623 [Lua] [description] = /die - A chat command to kill youself (string)
12:48:12.623 [Lua] [last_updated] = 4/9/2019 7:07:17 PM (string)
12:48:12.623 [Lua] [installed] = true (boolean)
12:48:12.623 [Lua] [enabled] = false (boolean)
12:48:12.623 [Lua] [name] = Suicide (string)
12:48:12.623 [Lua] [dependency_error] = (string)
12:48:12.623 [Lua] [6] = table
12:48:12.623 [Lua] [download_pending] = false (boolean)
12:48:12.623 [Lua] [id] = 1644080133 (string)
12:48:12.623 [Lua] [banned] = true (boolean)
12:48:12.623 [Lua] [author_id] = 44096463 (number)
12:48:12.623 [Lua] [tags] = table
12:48:12.623 [Lua] [1] = Misc (string)
12:48:12.623 [Lua] [author] = unknown (string)
12:48:12.623 [Lua] [sanctioned] = false (boolean)
12:48:12.623 [Lua] [out_of_date] = false (boolean)
12:48:12.623 [Lua] [downloading] = false (boolean)
12:48:12.623 [Lua] [url] = (string)
12:48:12.623 [Lua] [num_children] = 0 (number)
12:48:12.623 [Lua] [ugc_status] = 2 (number)
12:48:12.623 [Lua] [description] = (string)
12:48:12.623 [Lua] [last_updated] = (string)
12:48:12.623 [Lua] [installed] = true (boolean)
12:48:12.623 [Lua] [enabled] = false (boolean)
12:48:12.623 [Lua] [name] = Mod Request Pack (string)
12:48:12.623 [Lua] [dependency_error] = (string)
12:48:12.623 [Lua] [7] = table
12:48:12.623 [Lua] [download_pending] = false (boolean)
12:48:12.623 [Lua] [id] = 1653236575 (string)
12:48:12.623 [Lua] [children] = table
12:48:12.623 [Lua] [1] = 1369573612 (string)
12:48:12.623 [Lua] [banned] = false (boolean)
12:48:12.623 [Lua] [author_id] = 14284923 (number)
12:48:12.623 [Lua] [tags] = table
12:48:12.623 [Lua] [1] = applied (string)
12:48:12.623 [Lua] [2] = UI (string)
12:48:12.623 [Lua] [3] = Misc (string)
12:48:12.623 [Lua] [author] = fetching... (string)
12:48:12.623 [Lua] [sanctioned] = false (boolean)
12:48:12.623 [Lua] [out_of_date] = false (boolean)
12:48:12.623 [Lua] [downloading] = false (boolean)
12:48:12.623 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string)
12:48:12.623 [Lua] [num_children] = 1 (number)
12:48:12.623 [Lua] [ugc_status] = 3 (number)
12:48:12.623 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more!
Note: This is still a work in progress. Feedback is greatly appreciated!
-----------------------------------------------------------------------------
[h1]Changelog[/h1]
- v0.5.1: Added setting for remembering career customizations between sessions
- v0.5.0: Significant equipment rework.
This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity)
and introduces the ability to have different weapon skins for different careers!
(string)
12:48:12.623 [Lua] [last_updated] = 3/13/2019 7:45:04 PM (string)
12:48:12.623 [Lua] [installed] = true (boolean)
12:48:12.623 [Lua] [enabled] = false (boolean)
12:48:12.623 [Lua] [name] = Vermitannica Beta (string)
12:48:12.623 [Lua] [dependency_error] = (string)
12:48:12.623 [Lua] [8] = table
12:48:12.623 [Lua] [download_pending] = false (boolean)
12:48:12.623 [Lua] [id] = 1423536193 (string)
12:48:12.623 [Lua] [children] = table
12:48:12.623 [Lua] [1] = 1369573612 (string)
12:48:12.623 [Lua] [2] = 1422758813 (string)
12:48:12.623 [Lua] [banned] = false (boolean)
12:48:12.623 [Lua] [author_id] = 45268594 (number)
12:48:12.623 [Lua] [tags] = table
12:48:12.623 [Lua] [author] = fetching... (string)
12:48:12.623 [Lua] [sanctioned] = false (boolean)
12:48:12.623 [Lua] [out_of_date] = false (boolean)
12:48:12.623 [Lua] [downloading] = false (boolean)
12:48:12.623 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
12:48:12.623 [Lua] [num_children] = 2 (number)
12:48:12.623 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:48:12.624 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = Give All Hats, Skins And Paintings (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [9] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1609917710 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 88310447 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = QoL (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = false (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964233394534231800/F66EB18561E7F7FD0DEB1D5667B8B00582295B31/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] = 'Increase the bodies, the limit is your dreams (the limit of your dreams is 500)'
Increase the number of bodies that can appear on the screen in the mod options
A high number can cause drops of fps
Make sure you are subscribed to the Vermintide Mod Framework and that it is above this mod in the loading order! (string)
12:48:12.624 [Lua] [last_updated] = 9/20/2020 11:17:44 AM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = More Corpses (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [10] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1630463908 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 18741013 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = applied (string)
12:48:12.624 [Lua] [2] = Misc (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = false (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952976223512711303/01AA3D19A7AB233C803A438F6848AF9D8EDC80B5/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] = [h1][b]Add some flair to your inspections![/b][/h1]
This mod adds separate idle animations for character inspection (X key) state.
[b]Please note that:[/b][list]
[*]Other players without the mod will NOT see your custom anims.
[*]With the mod enabled all players who enter inspection state will play this animation on your end without any additional input.
[*]Not all weapons look well with the new anims but i haven't implemented any restrictions on when the animation will be played or whether the weapon will be visible.
[/list]
This translates to:
This mod only affects you, when it's installed everyone who inspects their character will have their character play the new animation and it will be only visible to you (unless they also have this mod installed). (string)
12:48:12.624 [Lua] [last_updated] = 5/18/2019 12:09:44 PM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = Inspect Anims (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [11] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1604586168 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 107014304 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = applied (string)
12:48:12.624 [Lua] [2] = UI (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = false (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946221356515385973/55FE959E7D676F25B7FDE3E699C29905138E5722/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] =
Add custom messages to your Social Wheel and receive messages from other mod users as visual popups.
[h1]How to use[/h1]
As of now, the Social Wheel can be configured via chat commands:
To add an additional message to the Social Wheel, type:
[code]
/social_wheel add I immediately regret my decision!
[/code]
Everything after the [i]add[/i] will be part of the message, in this case [i]I immediately regret my decision![/i]. However, a limit of 45 characters is applied.
To remove a message, type:
[code]
/social_wheel remove 3
[/code]
where [i]3[/i] is the index of the message when counted from left to right.
Type
[code]
/social_wheel reset
[/code]
to reset the Social Wheel to its default state.
[h1]Planned Features[/h1]
[list]
[*] Add additional wheels to be triggered by different hotkeys
[*] Add a graphical menu to configure the Social Wheel more easily
[*] Allow chosing an icon when adding a message and add a collection of additional icons
[*] Extend and add contexts - wheels that only trigger in certain situations, such as the one when looking at an item
[/list]
[h1]Contributing[/h1]
If you find a bug or if you have a suggestion (both regarding the planned features or something different), feel free to leave a comment below.
(string)
12:48:12.624 [Lua] [last_updated] = 2/25/2019 4:04:10 PM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = Social Wheel Improvements (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [12] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1627137774 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 45192201 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [author] = Lewd Komi-san (string)
12:48:12.624 [Lua] [sanctioned] = false (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948472271341804001/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
12:48:12.624 [Lua] [num_children] = 0 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] = TestMod description (string)
12:48:12.624 [Lua] [last_updated] = 1/17/2019 2:03:40 PM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = TestMod (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [13] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1603335870 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 18741013 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = QoL (string)
12:48:12.624 [Lua] [2] = MiscBalance/Tweaks (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = false (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1]
[u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u]
As a bonus the mod features a bunch of customizable parameters such as:
[list]
[*]Separate Red, Green and Blue color values.
[*]Light strength (which also influences effective distance of the flashlight).
[*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker)
[*]Offset on X(left/right) and Z(up down) axes.
[*]Option to enable/disable flashlight shadows to optimize performance/visuals.
[/list]
All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string)
12:48:12.624 [Lua] [last_updated] = 12/26/2018 11:30:01 PM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = Flashlight (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [14] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1487862316 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 45268594 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = approved (string)
12:48:12.624 [Lua] [2] = UI (string)
12:48:12.624 [Lua] [3] = QoL (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = true (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:48:12.624 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = true (boolean)
12:48:12.624 [Lua] [name] = Reroll Improvements (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [15] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1502859403 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 96578995 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = QoL (string)
12:48:12.624 [Lua] [2] = approved (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = true (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
12:48:12.624 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = true (boolean)
12:48:12.624 [Lua] [name] = Notice Key Pickup (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [16] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1497664830 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [2] = 1389872347 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 155839973 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = approved (string)
12:48:12.624 [Lua] [2] = UI (string)
12:48:12.624 [Lua] [3] = QoL (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = true (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
12:48:12.624 [Lua] [num_children] = 2 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
12:48:12.624 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = Item Filter (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [17] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1569650837 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 81851809 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = approved (string)
12:48:12.624 [Lua] [2] = UI (string)
12:48:12.624 [Lua] [3] = QoL (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = true (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15В° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5В° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
12:48:12.624 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = true (boolean)
12:48:12.624 [Lua] [name] = Crosshairs Fix (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [18] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1467945840 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 62047250 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = Approved (string)
12:48:12.624 [Lua] [2] = Cosmetic (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = true (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] = Adds blood to your weapons by default. (string)
12:48:12.624 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = Blood for the blood god (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [19] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1498189723 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 81851809 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = approved (string)
12:48:12.624 [Lua] [2] = QoL (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = true (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
To match with this mode CS:GO's default use 133.33%
I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
12:48:12.624 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = true (boolean)
12:48:12.624 [Lua] [name] = Customizable Zoom Sensitivity (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [20] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1460327284 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 96578995 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = UI (string)
12:48:12.624 [Lua] [2] = approved (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = true (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
12:48:12.624 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = true (boolean)
12:48:12.624 [Lua] [name] = BossKillTimer (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [21] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1582230400 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = true (boolean)
12:48:12.624 [Lua] [author_id] = 18741013 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = Misc (string)
12:48:12.624 [Lua] [2] = approved (string)
12:48:12.624 [Lua] [author] = unknown (string)
12:48:12.624 [Lua] [sanctioned] = true (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 2 (number)
12:48:12.624 [Lua] [description] = (string)
12:48:12.624 [Lua] [last_updated] = (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = Full Body Awareness (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [22] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1570226884 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 107014304 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = applied (string)
12:48:12.624 [Lua] [2] = UI (string)
12:48:12.624 [Lua] [3] = Art (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = false (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] =
Tired of the same old loading screens?
Fear no more, now there's plenty and they are randomized.
[h1]Contributing[/h1]
Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot?
Hit me up, I'll be happy to include your contributions.
[h1]Stats[/h1]
Additional loading screens added by this mod:
[code]
Map | Loading Screens
---------------------|----------------
Prologue | 1
Taal's Horn Keep | 6
Righteous Stand | 9
Concovation of Decay | 6
Hunger in the Dark | 4
Halescourge | 3
Athel Yenlui | 10
Screaming Bell | 6
Fort BrachsenbrГјcke | 2
Into the Nest | 7
Against the Grain | 5
Empire in Flames | 13
Festering Grounds | 8
Warcamp | 7
Skittergate | 3
The Pit | 6
The Blightreaper | 1
Other | 6
---------------------|----------------
Total | 103
[/code]
(string)
12:48:12.624 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = More Loading Screens (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [23] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1567822520 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 44096463 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = Game Modes (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = false (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954096156715039752/D51DF0BAADDCBE0B50B36D0350959C0D604B3F34/ (string)
12:48:12.624 [Lua] [num_children] = 0 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] = Everything dies in one hit -- including YOU! (string)
12:48:12.624 [Lua] [last_updated] = 11/18/2018 9:51:27 AM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = Fatality (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [24] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1404005283 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = true (boolean)
12:48:12.624 [Lua] [author_id] = 140415807 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [author] = unknown (string)
12:48:12.624 [Lua] [sanctioned] = false (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 2 (number)
12:48:12.624 [Lua] [description] = (string)
12:48:12.624 [Lua] [last_updated] = (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = Barrels Spawns For The Memes! aka the Barrel Meta (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [25] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1405372792 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 36135210 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = applied (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = false (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/929311677223365281/ED7910962F40567A3EAE97918699C07F12E6DD55/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] = Despite being described as a 'sniper' weapon, the bolt staff has some issues.
This mod adds a zoom to the third charge stage, and corrects the sound queues for the charge stages.
Notes:
Once zoomed, will stay zoomed until the Charge keybind is released.
Once zoomed, the Weapon Special keybind will increase zoom level.
Set the Zoom Level setting to 'No-Zoom' in order to zoom in on button press instead of charge stage.
Requires Vermintide Mod Framework
Adds a mod menu to configure or disable the features of this mod.
A restart is required to apply changes.
Tested to Work:
As Host
As Client
While not using bolt staff (i.e. should not break anything)
Issues
Charge speed does not affect bolt staff in vanilla Vermintide.
There is no camera transition from Zoom-In to No-Zoom. - Fixed!
Let me know if there are any other problems. (string)
12:48:12.624 [Lua] [last_updated] = 6/9/2018 11:38:38 PM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = Bolt Staff Tweaks (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [26] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1454572219 (string)
12:48:12.624 [Lua] [banned] = true (boolean)
12:48:12.624 [Lua] [author_id] = 140415807 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = applied (string)
12:48:12.624 [Lua] [author] = unknown (string)
12:48:12.624 [Lua] [sanctioned] = false (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = (string)
12:48:12.624 [Lua] [num_children] = 0 (number)
12:48:12.624 [Lua] [ugc_status] = 2 (number)
12:48:12.624 [Lua] [description] = (string)
12:48:12.624 [Lua] [last_updated] = (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [27] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1495937978 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 96578995 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = approved (string)
12:48:12.624 [Lua] [2] = QoL (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = true (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
12:48:12.624 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = true (boolean)
12:48:12.624 [Lua] [name] = Host your own game (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [28] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1477499789 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 38895286 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = applied (string)
12:48:12.624 [Lua] [2] = QoL (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = false (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b]
Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint.
All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control.
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Acknowledgments[/h1]
Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod.
(string)
12:48:12.624 [Lua] [last_updated] = 8/15/2018 11:53:55 AM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = Bot Improvements - Impulse Control (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [29] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1438220125 (string)
12:48:12.624 [Lua] [installed] = false (boolean)
12:48:12.624 [Lua] [ugc_status] = 2 (number)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [banned] = true (boolean)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [name] = ... (string)
12:48:12.624 [Lua] [description] = (string)
12:48:12.624 [Lua] [url] = (string)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [last_updated] = (string)
12:48:12.624 [Lua] [author] = unknown (string)
12:48:12.624 [Lua] [30] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1496207483 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 96578995 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = applied (string)
12:48:12.624 [Lua] [2] = QoL (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = false (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983715074050/C4717EE74E92F3960B84551938E4DB1584B7F994/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] = When you play quick play, the probability of a map being selected depends on how often your group has beat this map.
This mod changes the algorithm to select all the maps in a random order.
You can also add Fortunes of War to the QuickPlay map pool or entirely exclude maps from the pool to never encounter them again via QuickPlay.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/QuickGameMapSelect]GitHub[/url]
(string)
12:48:12.624 [Lua] [last_updated] = 2/15/2019 11:38:26 PM (string)
12:48:12.624 [Lua] [installed] = true (boolean)
12:48:12.624 [Lua] [enabled] = false (boolean)
12:48:12.624 [Lua] [name] = Quick Play - select maps in random order (string)
12:48:12.624 [Lua] [dependency_error] = (string)
12:48:12.624 [Lua] [31] = table
12:48:12.624 [Lua] [download_pending] = false (boolean)
12:48:12.624 [Lua] [id] = 1542901373 (string)
12:48:12.624 [Lua] [children] = table
12:48:12.624 [Lua] [1] = 1369573612 (string)
12:48:12.624 [Lua] [banned] = false (boolean)
12:48:12.624 [Lua] [author_id] = 44096463 (number)
12:48:12.624 [Lua] [tags] = table
12:48:12.624 [Lua] [1] = denied (string)
12:48:12.624 [Lua] [2] = QoL (string)
12:48:12.624 [Lua] [author] = fetching... (string)
12:48:12.624 [Lua] [sanctioned] = false (boolean)
12:48:12.624 [Lua] [out_of_date] = false (boolean)
12:48:12.624 [Lua] [downloading] = false (boolean)
12:48:12.624 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952967626515850904/AA6403E1987C86C65F5BED65460F74F68D64E59A/ (string)
12:48:12.624 [Lua] [num_children] = 1 (number)
12:48:12.624 [Lua] [ugc_status] = 3 (number)
12:48:12.624 [Lua] [description] = [h1]Description[/h1]
Equip a random hat from your collection, because variety is the spice of life.
NOTE: You can roll into the hat you have already equipped.
[h1]How to use[/h1]
Use the [b]/rhat[/b] command to randomize your hat (must be in the inn/keep).
You can also configure the mod to get a random hat whenever you spawn (mod options: F4).
[h1]Configuration[/h1]
[list]
[*][u]Randomize at spawn[/u] -- Get a random hat whenever you load into a level.
[*][u]Equal weights[/u] -- If enabled, all hats will be equally likely even if you own duplicates.
[/list]
Got any comment or suggestion? Post it in the comments below!
Happy rat killing! [img]https://steamcommunity-a.akamaihd.net/economy/emoticon/:chug:[/img] (string)
12:48:12.625 [Lua] [last_updated] = 10/20/2018 2:16:13 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = false (boolean)
12:48:12.625 [Lua] [name] = Hat Randomizer (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [32] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1498992606 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 84308322 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = Approved (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = true (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
12:48:12.625 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Countries in Lobby Browser (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [33] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1498748049 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 140415807 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = applied (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = false (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
12:48:12.625 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = false (boolean)
12:48:12.625 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [34] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1516618647 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 96578995 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = approved (string)
12:48:12.625 [Lua] [2] = UI (string)
12:48:12.625 [Lua] [3] = QoL (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = true (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
12:48:12.625 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Friendly Fire Indicator (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [35] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1393343095 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [2] = 1374248490 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 45268594 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = approved (string)
12:48:12.625 [Lua] [2] = UI (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = true (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
12:48:12.625 [Lua] [num_children] = 2 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:48:12.625 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Scoreboard Tweaks (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [36] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1455893647 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 38895286 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = UI (string)
12:48:12.625 [Lua] [2] = QoL (string)
12:48:12.625 [Lua] [3] = Approved (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = true (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
12:48:12.625 [Lua] [num_children] = 0 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
12:48:12.625 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Player List Plus (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [37] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1459917022 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 155839973 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = approved (string)
12:48:12.625 [Lua] [2] = UI (string)
12:48:12.625 [Lua] [3] = QoL (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = true (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
12:48:12.625 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Parry Indicator (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [38] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1448714756 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 18741013 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = approved (string)
12:48:12.625 [Lua] [2] = QoL (string)
12:48:12.625 [Lua] [3] = Misc (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = true (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
12:48:12.625 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = No Wobble (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [39] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1445717962 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [2] = 1389872347 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 38895286 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = UI (string)
12:48:12.625 [Lua] [2] = QoL (string)
12:48:12.625 [Lua] [3] = Approved (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = true (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
12:48:12.625 [Lua] [num_children] = 2 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
12:48:12.625 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Loadout Manager (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [40] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1383452616 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [2] = 1374248490 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 45268594 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = approved (string)
12:48:12.625 [Lua] [2] = UI (string)
12:48:12.625 [Lua] [3] = QoL (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = true (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
12:48:12.625 [Lua] [num_children] = 2 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:48:12.625 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Killfeed Tweaks (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [41] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1464907434 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 14284923 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = UI (string)
12:48:12.625 [Lua] [2] = Misc (string)
12:48:12.625 [Lua] [3] = Approved (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = true (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
12:48:12.625 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Armory (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [42] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1402971136 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 38300192 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = approved (string)
12:48:12.625 [Lua] [2] = UI (string)
12:48:12.625 [Lua] [3] = QoL (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = true (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
12:48:12.625 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Needii (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [43] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1402835022 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = true (boolean)
12:48:12.625 [Lua] [author_id] = 33103900 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = applied (string)
12:48:12.625 [Lua] [2] = approved (string)
12:48:12.625 [Lua] [3] = QoL (string)
12:48:12.625 [Lua] [author] = unknown (string)
12:48:12.625 [Lua] [sanctioned] = true (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 2 (number)
12:48:12.625 [Lua] [description] = (string)
12:48:12.625 [Lua] [last_updated] = (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = false (boolean)
12:48:12.625 [Lua] [name] = StickyGrim (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [44] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1431393962 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 14284923 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = UI (string)
12:48:12.625 [Lua] [2] = Misc (string)
12:48:12.625 [Lua] [3] = Approved (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = true (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
12:48:12.625 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Vermitannica (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [45] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1411128135 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 65038749 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = denied (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = false (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/960838928914822714/10DDBC1CD27351ABF8D3973F2CF0CA611A466018/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = This mod gives carts more-realistic physics.
Carts in motion will now carry players forward, and will no longer have hilarious knockback. The effect works for the entire lobby while hosting, but has no effect off-host.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
12:48:12.625 [Lua] [last_updated] = 2/21/2019 2:34:38 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = false (boolean)
12:48:12.625 [Lua] [name] = Better Cart Physics (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [46] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1391975678 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [2] = 1374248490 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 45268594 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = false (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
12:48:12.625 [Lua] [num_children] = 2 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
12:48:12.625 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = false (boolean)
12:48:12.625 [Lua] [name] = Item Spawner (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [47] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1397462184 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 59593500 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = denied (string)
12:48:12.625 [Lua] [2] = QoL (string)
12:48:12.625 [Lua] [3] = Misc (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = false (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required.
In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string)
12:48:12.625 [Lua] [last_updated] = 8/15/2018 10:21:30 PM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = false (boolean)
12:48:12.625 [Lua] [name] = Disconnection Resilience (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [48] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1387894846 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 45268594 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = applied (string)
12:48:12.625 [Lua] [2] = QoL (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = false (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
12:48:12.625 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = false (boolean)
12:48:12.625 [Lua] [name] = Killbots (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [49] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1387440934 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 4821406 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = Approved (string)
12:48:12.625 [Lua] [2] = QoL (string)
12:48:12.625 [Lua] [3] = Cosmetic (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = true (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
12:48:12.625 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Third Person Equipment (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [50] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1388911015 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 4821406 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = approved (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = true (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
12:48:12.625 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Chat Block (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [51] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1388882435 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 4821406 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = applied (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = false (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
12:48:12.625 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Show Damage (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [52] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1390558948 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 4821406 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = applied (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = false (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472061018454/9D8909A4954B97D4FDA9DF9CC20ACC778214C0D6/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = [b]Shows level of heat generating from ranged weapons during attack.[/b]
Version 2.1.0
[h1]Settings[/h1]
Shows current heat generation as line or color coded rectangle.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
Walterr
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/heat_indicator/readme.txt][h1]Changelog[/h1][/url] (string)
12:48:12.625 [Lua] [last_updated] = 3/21/2019 10:28:34 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Heat Indicator (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [53] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1395132559 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 65038749 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = false (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
12:48:12.625 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Creature Spawner (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [54] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1395453301 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 58813412 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = Approved (string)
12:48:12.625 [Lua] [2] = QoL (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = true (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
12:48:12.625 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Skip Intro (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [55] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1381145345 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 4821406 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = applied (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = false (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
12:48:12.625 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Third Person (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [56] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1388991228 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 4821406 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = applied (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = false (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
12:48:12.625 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = false (boolean)
12:48:12.625 [Lua] [name] = Healthbars (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [57] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.625 [Lua] [id] = 1409485499 (string)
12:48:12.625 [Lua] [children] = table
12:48:12.625 [Lua] [1] = 1369573612 (string)
12:48:12.625 [Lua] [banned] = false (boolean)
12:48:12.625 [Lua] [author_id] = 65038749 (number)
12:48:12.625 [Lua] [tags] = table
12:48:12.625 [Lua] [1] = applied (string)
12:48:12.625 [Lua] [author] = fetching... (string)
12:48:12.625 [Lua] [sanctioned] = false (boolean)
12:48:12.625 [Lua] [out_of_date] = false (boolean)
12:48:12.625 [Lua] [downloading] = false (boolean)
12:48:12.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string)
12:48:12.625 [Lua] [num_children] = 1 (number)
12:48:12.625 [Lua] [ugc_status] = 3 (number)
12:48:12.625 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games.
One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep.
Who doesn't like unused voice lines?
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
12:48:12.625 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string)
12:48:12.625 [Lua] [installed] = true (boolean)
12:48:12.625 [Lua] [enabled] = true (boolean)
12:48:12.625 [Lua] [name] = Extra Potion Dialogue (string)
12:48:12.625 [Lua] [dependency_error] = (string)
12:48:12.625 [Lua] [58] = table
12:48:12.625 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1397265260 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 26572404 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = approved (string)
12:48:12.626 [Lua] [2] = UI (string)
12:48:12.626 [Lua] [3] = QoL (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = true (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
12:48:12.626 [Lua] [num_children] = 1 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
12:48:12.626 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = Numeric UI (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [59] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1395655171 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 59593500 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = QoL (string)
12:48:12.626 [Lua] [2] = Balance/Tweaks (string)
12:48:12.626 [Lua] [3] = Approved (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = true (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
12:48:12.626 [Lua] [num_children] = 1 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
12:48:12.626 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = Bot Improvements - Combat (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [60] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1422758813 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 65038749 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = false (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
12:48:12.626 [Lua] [num_children] = 1 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
12:48:12.626 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = More Items Library (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [61] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1391113873 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 65038749 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = applied (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = false (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
12:48:12.626 [Lua] [num_children] = 1 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
12:48:12.626 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = false (boolean)
12:48:12.626 [Lua] [name] = More Hats (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [62] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1391228174 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 4821406 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = UI (string)
12:48:12.626 [Lua] [2] = QoL (string)
12:48:12.626 [Lua] [3] = Approved (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = true (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
12:48:12.626 [Lua] [num_children] = 1 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
12:48:12.626 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = UI Improvements (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [63] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1467751760 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [2] = 1374248490 (string)
12:48:12.626 [Lua] [3] = 1389872347 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 45268594 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = UI (string)
12:48:12.626 [Lua] [2] = QoL (string)
12:48:12.626 [Lua] [3] = approved (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = true (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
12:48:12.626 [Lua] [num_children] = 3 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
12:48:12.626 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = UI Tweaks (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [64] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1504702573 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [2] = 1374248490 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 45268594 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = UI (string)
12:48:12.626 [Lua] [2] = approved (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = true (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string)
12:48:12.626 [Lua] [num_children] = 2 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = Dump information on the screen, aimed at streamers.
Auto-hides when playing the level.
You can use /set_lines to add custom text below the info lines.
To tell it's an onslaught stream, stuff like that.
/info is a way to show some text permanently, look in the mod options to customize it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:48:12.626 [Lua] [last_updated] = 12/23/2020 8:15:23 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = false (boolean)
12:48:12.626 [Lua] [name] = Info Dump For Streaming (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [65] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1384066089 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [2] = 1374248490 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 45268594 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = approved (string)
12:48:12.626 [Lua] [2] = QoL (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = true (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
12:48:12.626 [Lua] [num_children] = 2 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:48:12.626 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = Neuter Ult Effects (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [66] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1421155919 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 75308424 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = Approved (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = true (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
12:48:12.626 [Lua] [num_children] = 1 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
12:48:12.626 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = Mission timer (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [67] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1384094638 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [2] = 1374248490 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 45268594 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = approved (string)
12:48:12.626 [Lua] [2] = UI (string)
12:48:12.626 [Lua] [3] = QoL (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = true (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
12:48:12.626 [Lua] [num_children] = 2 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
12:48:12.626 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = Crosshair Customization (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [68] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1479520507 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [banned] = true (boolean)
12:48:12.626 [Lua] [author_id] = 18741013 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = applied (string)
12:48:12.626 [Lua] [2] = approved (string)
12:48:12.626 [Lua] [3] = UI (string)
12:48:12.626 [Lua] [4] = QoL (string)
12:48:12.626 [Lua] [5] = Misc (string)
12:48:12.626 [Lua] [author] = unknown (string)
12:48:12.626 [Lua] [sanctioned] = true (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = (string)
12:48:12.626 [Lua] [num_children] = 1 (number)
12:48:12.626 [Lua] [ugc_status] = 2 (number)
12:48:12.626 [Lua] [description] = (string)
12:48:12.626 [Lua] [last_updated] = (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = false (boolean)
12:48:12.626 [Lua] [name] = My Hero (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [69] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1425249043 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [2] = 1374248490 (string)
12:48:12.626 [Lua] [3] = 1389872347 (string)
12:48:12.626 [Lua] [4] = 1422758813 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 45268594 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = false (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
12:48:12.626 [Lua] [num_children] = 4 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:48:12.626 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = Give Weapon (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [70] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1417461746 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [2] = 1374248490 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 45268594 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = false (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
12:48:12.626 [Lua] [num_children] = 2 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
12:48:12.626 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = false (boolean)
12:48:12.626 [Lua] [name] = Any Weapon (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [71] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1393694530 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [2] = 1374248490 (string)
12:48:12.626 [Lua] [3] = 1389872347 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 45268594 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = false (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
12:48:12.626 [Lua] [num_children] = 3 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:48:12.626 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = Spawn Tweaks (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [72] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1383542440 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 45268594 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = approved (string)
12:48:12.626 [Lua] [2] = UI (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = true (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
12:48:12.626 [Lua] [num_children] = 1 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:48:12.626 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = Weapon Kill Counter (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [73] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1497861728 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 18741013 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = Art (string)
12:48:12.626 [Lua] [2] = Tools (string)
12:48:12.626 [Lua] [3] = Misc (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = false (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
12:48:12.626 [Lua] [num_children] = 1 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
12:48:12.626 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = false (boolean)
12:48:12.626 [Lua] [name] = Photomode (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [74] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 2033320573 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 71964233 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = applied (string)
12:48:12.626 [Lua] [2] = QoL (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = false (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/790885445895892090/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
12:48:12.626 [Lua] [num_children] = 0 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = It's just No Wobble (string)
12:48:12.626 [Lua] [last_updated] = 3/24/2020 3:43:57 AM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = false (boolean)
12:48:12.626 [Lua] [name] = New No Wobble (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [75] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 2088889530 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 150395328 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = false (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004811252611713813/FCD8D33C08E25518E06AE6F60D1731EC5298B231/ (string)
12:48:12.626 [Lua] [num_children] = 0 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = Mod required hostside and clientside. Damage calculation and weapon stats are clientside but damage profiles don't seem to update clientside.
This mod buffs most underperforming weapons for Cataclysm and nerfs a few of the overperforming weapons. All of the changes have been playtested by a few people in developing it, but more feedback is needed.
Patch Notes for Weapon Rebalance Mod
Melee Weapons-------------------------------------------------------------------------
Kruber--------------------------------------------------------------------------------------
1H Sword (Kruber + Sienna)
Finesse multiplier(headshot/crit multiplier) increased to ~2 for all attacks, up from 1.4 for light attacks, 1.5 for heavies
1H Mace / 1H Hammer ( Kruber+ Bardin)
Light attacks 1 and 2 and push attack now have Tank hit mass multiplier
Light attacks 3 & 4 now have the same single target damage profile.
Light attack 3 now has 10% bonus crit to compensate for being an uppercut animation.
2H Hammer (Kruber + Bardin)
The push attack now has the same damage profile as the heavy attacks. No tank hit mass count
Heavy tank attacks now properly puts enemies into stagger level 2 (fixes a bug)
2H Sword (Kruber + Saltzpyre)
Move speed charging heavy attacks increased to 60% from 20%
Light attack animation speed sped up by approximately 10%
Mace + Shield/ Hammer + Shield (Kruber + Bardin)
Heavy Chain now begins with shield bash
Mace + Sword
Lights 1 and 2 now have the same damage profile as 1H Mace
Lights 3 and 4 now have the same damage profile as 1H Sword
Each weapon in the heavy attack now has the same damage profile as the original Falchion Heavy
Heavy attacks and light attacks 3 & 4 now have Linesman hit mass count
Halberd
Heavy chain order reversed, the first heavy is now the Heavy Stab, and the second heavy is now the Heavy Sweep
Intact Attack Chains:
Light chain and push-stab chain remains intact
Light 1-> Light 2-> Heavy stab, Lights->Heavy stab chain intact
New Attack Chains:
Light sweep (L1) chains into Heavy sweep (H2)->repeat
Heavy stab(H1) chains into light stab(L2) into light overhead(L3)->repeat
Heavy stab(H1) chains into light stab(L2)->repeat
Light sweep (L1) chains into Heavy sweep (H2)->repeat
Heavy sweep (H2) chains into Light sweep (L2)
Weapon Changes:
Heavy Linesman added to Heavy Sweep (H2)->Armory mod will not reflect the change in heavy attack order
Dodge range increased from 0.95(-5%) to 1.0 (0%)
Bardin-------------------------------------------------------------------------------------
1H Axe (Bardin + Saltzpyre)
Animation pause after Light 3 reduced from 0.42s to 0.3s
Light attack animation speed increased by roughly 8%
Move speed while performing light attacks increased (from 75% to 85%)
Heavy attack charge time reduced from 0.6s to 0.5s
Heavy attacks now share a damage profile with 2H Hammer light attacks
2H Axe
Heavy attacks now have linesman hit mass count
Light attack 3 now has the same damage profile as light attacks 1 and 2
Push attack now has linesman
Now has 6 stamina (3 shields), up from 5 stamina (2.5 shields)
Axe + Shield
Light attacks sped up slightly
Charge time required for heavy attacks decreased slightly
Dual Axes
Finesses multiplier on all attacks increased to ~ 2.0 (up from ~1.5)
Warpick
Linesman hit mass count added to light attacks
Kerillian----------------------------------------------------------------------------------
Elven 1H Sword
Light attack Finesse multiplier increased to ~2.0 from ~1.4
Heavy 2 changed to the damage profile of Crowbill Heavy 1
Light 3 armor damage increased by 20%
Elven 2H Axe (Glaive)
Reverted WoM nerf. Linesman added back to light attacks
Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields)
Elven Axe
Heavy attacks now share a damage profile with 2H Hammer Light Attacks
20% bonus critical strike chance added to push stab
Elven Dual Daggers
Removed bonus 10% crit from lights 1 and 2
Elven Dual Swords
Dual swords light attack damage increased by 25% against infantry.
Push-stab armor damage increased by 20%
Elven Greatsword
Light attack animation speed increased ~10%
Elven Spear
Push attack, Light 3, & Heavy 1 now all have Linesman hit mass count.
Reverted 25% nerf to light stabs that came with WoM, (base damage up to 0.25 from 0.2)
Elven Spear + Shield
Light 3 changed from a poke into a sweep, added linesman to light 3
Saltzpyre-----------------------------------------------------------------------------------
Axe + Falchion
Removed heavy linesman and bonus 20% crit from push attack
Increased dodge count from 3 to 4
Increased dodge distance from 1.1(10%) to 1.2(20%)
Falchion
Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields)
Heavy attacks 1 & 2 now have the same damage profile as Elf 1H Sword Heavy 1
Light attack 3 now has the same damage profile as Heavy attacks 1 & 2
Flail
Lights 1 & 2 now have Tank hit mass count
Damage of Heavy attacks increased by 30%
Billhook
Increased dodge distance to 1.15(15%) from 1.1(10%)
Decreased dodge count from 99 to 3
Sienna-------------------------------------------------------------------------------------
Dagger (Sienna)
Now has 6 dodge count instead of 3
Mace (Sienna)
Max dodge count increased to 4 from 3
Heavy 1 now has the same damage profile as 2H Hammer Light attack (23% buff to damage)
Animation time of Heavy 1 sped up slightly
Range of Heavy 1 increased slightly
Damage of Heavies 2 & 3 increased by roughly 30%
Range of Heavies 2 & 3 increased slightly
Animation speed of Heavies 2 & 3 increased slightly
Light attack 1 damage profile changed to Halberd L3 Damage profile (30% buff to infantry damage, 60% buff to armor damage)
Range of all light attacks increased slightly
Animation speed of all light attacks increased slightly
Move speed during all light attacks increased to 80% from 60%
Flaming Flail
The explosion of Heavy 1 now deals direct explosion damage (bug fix for intended behaviour)
Ranged Weapons-----------------------------------------------------------------------------
Beam Staff
Overcharge generated by shotgun blast reduced significantly (~33%)
Weapon switching while charging the weapon is reduced from 0.2s to 0s (matching all other staves)
Weapon switch window after a shotgun blast reduced from 0.4s to 0.3s to match the 0.31s animation time of the shotgun blast.
Drakefire Pistols
Overheat of the shotgun blast reduced ~33%
Dodge range buffed from 85% (-15%) to 100% (0%)
Empire Longbow
Forced zoom delay is now 2s instead of 0.4s (allows full charge without being forced to zoom in)
25% move speed while holding a full charge (increased from 0% previously, 25% is similar to the full charge move speed of bolt staff)
Handgun
Reload time reduced from 2.0s to 1.5s
Max ammo = 16, up from 12
Cleave buffed 50% to match crossbow
Repeater Pistol
Linesman is now on the bullet spray ( linesman gives shotgun mass reduction on ranged weapons)
Additionally the bullet spray has been given 50% additional penetration against Chaos Warriors on crit (now deals 75% superarmor damage relative to armor damage on crit, previously 50%)
Swiftbow
Increased armor damage by approximately 100% on charged shots
Increased monster damage by 30% on charged shots
Increased cleave by 100% for quick shots and 100% for charged shots
Throwing Axes
Increased monster and berserker damage by 30%
Volley Crossbow (Saltzpyre)
Ammo pool boosted by 50% (from 30 max ammo to 45)
Cleave increased by 150% to match crossbow
Reload time reduced from 5s to 4s
Dodge count increased to 3 from 1
Volley Crossbow (Shade)
Cleave increased by 150% to match crossbow
Here is a github page with a rationale behind the changes if you are interested:
https://rwaonrddosm.github.io/Rebalance/
(string)
12:48:12.626 [Lua] [last_updated] = 5/13/2020 12:54:42 AM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = false (boolean)
12:48:12.626 [Lua] [name] = Weapon Rebalance (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [76] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 2007374303 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 75094395 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = applied (string)
12:48:12.626 [Lua] [2] = UI (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = false (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771742638364035543/867807FA0A1BC301DC29684FA831C83D973A0DED/ (string)
12:48:12.626 [Lua] [num_children] = 1 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = This mod adds a keybind that allows you to quickly toggle the UI on or off.
Comes with three modes:
-[b][u]Partial[/u][/b] will allow you turn off most of the UI, but keeps some prompts, subtitles and twitch mode votes. Acts exactly like the Act on Instinct mutator. Better suited for normal gameplay.
-[b][u]Complete[/u][/b] will turn the UI off completely, best suited for screenshots.
-[b][u]Camera[/u][/b] is the same as Complete, but it will also hide the first person arms and weapon. Best suited for taking screenshots of the scenery.
NEW: Also has a checkbox you can toggle to tell the mod that you want to keep the outline system turned on even while my mod is hiding the UI.
This is my first mod! Please let me know if you find any issues.
Special thanks to all these patient, lovely people that helped me make this!
raindish
Zaphio
prop joe
SkacikPL
Sir Aiedail (string)
12:48:12.626 [Lua] [last_updated] = 3/24/2020 4:43:40 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = Hide UI (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [77] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 2038263753 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 107014304 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = Misc (string)
12:48:12.626 [Lua] [2] = approved (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = true (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1012688131496598813/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
12:48:12.626 [Lua] [num_children] = 1 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = This mod hides hanged corpses. Physics interaction (e.g. blocking arrows) is left intact. (string)
12:48:12.626 [Lua] [last_updated] = 5/13/2020 2:46:13 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = Remove Hanged Corpses (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [78] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1593460250 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 84308322 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = UI (string)
12:48:12.626 [Lua] [2] = QoL (string)
12:48:12.626 [Lua] [3] = approved (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = true (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
12:48:12.626 [Lua] [num_children] = 1 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
12:48:12.626 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = Crosshair Kill Confirmation (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [79] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1623948024 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 65038749 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = Approved (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = true (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string)
12:48:12.626 [Lua] [num_children] = 1 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions.
This mod was originally part of the Vermintide Mod Framework.
[url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url]
The issue / fix is the same for both games.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
12:48:12.626 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = Hi-Def UI Scaling (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [80] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1757271408 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 18741013 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = Approved (string)
12:48:12.626 [Lua] [2] = UI (string)
12:48:12.626 [Lua] [3] = QoL (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = true (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/793110129248359656/994924EF1685494D598996295819BBE301927C73/ (string)
12:48:12.626 [Lua] [num_children] = 1 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = This mod adds a clock as a configurable HUD element.
It can be configured in numerous ways such as:[list]
[*]Size
[*]X/Y position (in screen percentage)
[*]Color
[*]Opacity
[*]Background opacity
[*]Format (12/24 hours)
[/list]
[u]As an added bonus background turns to red on Tuesdays to remind about Steam maintenance day.[/u] (string)
12:48:12.626 [Lua] [last_updated] = 11/15/2019 1:27:57 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = true (boolean)
12:48:12.626 [Lua] [name] = Clock (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [81] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 1501691114 (string)
12:48:12.626 [Lua] [children] = table
12:48:12.626 [Lua] [1] = 1369573612 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 4821406 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [1] = applied (string)
12:48:12.626 [Lua] [2] = QoL (string)
12:48:12.626 [Lua] [3] = Cosmetic (string)
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = false (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011527815315096353/A7EC49B78075B932A2C50AEC95941DF25D772EB6/ (string)
12:48:12.626 [Lua] [num_children] = 1 (number)
12:48:12.626 [Lua] [ugc_status] = 3 (number)
12:48:12.626 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.4.3
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[u]Dwarf Weapon Position[/u]
Dwarf weapons can generally be shown on the back, the hip or on the backpack.
Some weapons can only be shown on the backpack.
[u]Dwarf One-handed Weapon Position[/u]
Dwarven one-handed weapons can be shownon the default dwarf weapon position, the hip or the back.
[u]Downscale big weapons[/u]
Some weapons in the game are very big and can be downscaled with this option.
[u]Support for Back to Ubersreik Weapons[/u]
As of version 2.2.0 the mod supports the weapons added by Back to Ubersreik.
[u]Redesigned System[/u]
As of version 2.2.0 the whole system has been redesigned to be more reliable and performace friendlier.
Hopefully also gets rid of crashes some people had on weapon equip.
[u]Special States Handling[/u]
As of version 2.4.0 special states where weapons are hidden are handled by the mod.
For example hanging on a ledge, being grabbed by a packmaster, picking up another player.
In these special states both weapons are shown on the character.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
12:48:12.626 [Lua] [last_updated] = 4/6/2019 12:53:03 PM (string)
12:48:12.626 [Lua] [installed] = true (boolean)
12:48:12.626 [Lua] [enabled] = false (boolean)
12:48:12.626 [Lua] [name] = Third Person Equipment Beta (string)
12:48:12.626 [Lua] [dependency_error] = (string)
12:48:12.626 [Lua] [82] = table
12:48:12.626 [Lua] [download_pending] = false (boolean)
12:48:12.626 [Lua] [id] = 2134634186 (string)
12:48:12.626 [Lua] [banned] = false (boolean)
12:48:12.626 [Lua] [author_id] = 71964233 (number)
12:48:12.626 [Lua] [tags] = table
12:48:12.626 [Lua] [author] = fetching... (string)
12:48:12.626 [Lua] [sanctioned] = false (boolean)
12:48:12.626 [Lua] [out_of_date] = false (boolean)
12:48:12.626 [Lua] [downloading] = false (boolean)
12:48:12.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
12:48:12.626 [Lua] [num_children] = 0 (number)
12:48:12.627 [Lua] [ugc_status] = 3 (number)
12:48:12.627 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string)
12:48:12.627 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string)
12:48:12.627 [Lua] [installed] = true (boolean)
12:48:12.627 [Lua] [enabled] = false (boolean)
12:48:12.627 [Lua] [name] = Choose Weather (string)
12:48:12.627 [Lua] [dependency_error] = (string)
12:48:12.627 [Lua] [83] = table
12:48:12.627 [Lua] [download_pending] = false (boolean)
12:48:12.627 [Lua] [id] = 1678844573 (string)
12:48:12.627 [Lua] [banned] = false (boolean)
12:48:12.627 [Lua] [author_id] = 45268594 (number)
12:48:12.627 [Lua] [tags] = table
12:48:12.627 [Lua] [1] = Tools (string)
12:48:12.627 [Lua] [author] = fetching... (string)
12:48:12.627 [Lua] [sanctioned] = false (boolean)
12:48:12.627 [Lua] [out_of_date] = false (boolean)
12:48:12.627 [Lua] [downloading] = false (boolean)
12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289691366/74A69886F42CE10D179ABEFD74610C4F4416AFE5/ (string)
12:48:12.627 [Lua] [num_children] = 0 (number)
12:48:12.627 [Lua] [ugc_status] = 3 (number)
12:48:12.627 [Lua] [description] = Combined these mods so I have less stuff in the launcher:
Pause, Killbots, Win/Fail/Restart Level, Reset Ult
Also adds some commands for testing:
/bot_toggle to spawn bots in inn
/invincible_toggle to turn invincible
/inn_dmg to take dmg in the inn
Sets initial inn difficulty to Legend, for Creature Spawner purposes.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Helpers]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:48:12.627 [Lua] [last_updated] = 8/9/2019 10:56:13 AM (string)
12:48:12.627 [Lua] [installed] = true (boolean)
12:48:12.627 [Lua] [enabled] = false (boolean)
12:48:12.627 [Lua] [name] = Helpers (string)
12:48:12.627 [Lua] [dependency_error] = (string)
12:48:12.627 [Lua] [84] = table
12:48:12.627 [Lua] [download_pending] = false (boolean)
12:48:12.627 [Lua] [id] = 2176605557 (string)
12:48:12.627 [Lua] [banned] = false (boolean)
12:48:12.627 [Lua] [author_id] = 18741013 (number)
12:48:12.627 [Lua] [tags] = table
12:48:12.627 [Lua] [1] = Misc (string)
12:48:12.627 [Lua] [2] = applied (string)
12:48:12.627 [Lua] [author] = fetching... (string)
12:48:12.627 [Lua] [sanctioned] = false (boolean)
12:48:12.627 [Lua] [out_of_date] = false (boolean)
12:48:12.627 [Lua] [downloading] = false (boolean)
12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1473192111205742525/FFBCF7941282F05E1DFE390B7C57896483E73A45/ (string)
12:48:12.627 [Lua] [num_children] = 0 (number)
12:48:12.627 [Lua] [ugc_status] = 3 (number)
12:48:12.627 [Lua] [description] = [h1][b]The Ubersreik Five assembles as a quintet for the first time![/b][/h1]
This mod adds Ubersreik 5 as NPCs to the keep.
NPCs will be spawned for currently unoccupied character slots meaning that when playing solo there will be 4 NPCs in the keep whilst with full lobby there will be only one NPC. NPC count and characters are dynamically managed as players join/leave the session in keep or change characters.
[u]The mod does not affect players without the mod, NPCs and their cosmetics are synced from host to other clients who run the mod. If the host doesn't use the mod, then clients using the mod will not have NPCs in keep hosted by that specific player.[/u]
NPC spawn is also triggered specifically after player is fully loaded into the keep as to not extend loading times of the keep itself.
[b]With currently existing animations within the game, NPCs cannot move nor look at the players, the "Talk" interaction also deliberately does nothing as per sanction regulations mod cannot affect unmodded players (dialogue system is automatically replicated).[/b]
Thanks for [i]Sir Aiedail[/i] and [i]Kaelus Von Sestiaf[/i] for help with testing. (string)
12:48:12.627 [Lua] [last_updated] = 7/31/2020 10:25:33 PM (string)
12:48:12.627 [Lua] [installed] = true (boolean)
12:48:12.627 [Lua] [enabled] = false (boolean)
12:48:12.627 [Lua] [name] = Inhabitants (string)
12:48:12.627 [Lua] [dependency_error] = (string)
12:48:12.627 [Lua] [85] = table
12:48:12.627 [Lua] [download_pending] = false (boolean)
12:48:12.627 [Lua] [id] = 1619024877 (string)
12:48:12.627 [Lua] [children] = table
12:48:12.627 [Lua] [1] = 1369573612 (string)
12:48:12.627 [Lua] [banned] = false (boolean)
12:48:12.627 [Lua] [author_id] = 59593500 (number)
12:48:12.627 [Lua] [tags] = table
12:48:12.627 [Lua] [1] = Game Modes (string)
12:48:12.627 [Lua] [2] = applied (string)
12:48:12.627 [Lua] [author] = fetching... (string)
12:48:12.627 [Lua] [sanctioned] = false (boolean)
12:48:12.627 [Lua] [out_of_date] = false (boolean)
12:48:12.627 [Lua] [downloading] = false (boolean)
12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
12:48:12.627 [Lua] [num_children] = 1 (number)
12:48:12.627 [Lua] [ugc_status] = 3 (number)
12:48:12.627 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
12:48:12.627 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string)
12:48:12.627 [Lua] [installed] = true (boolean)
12:48:12.627 [Lua] [enabled] = false (boolean)
12:48:12.627 [Lua] [name] = Onslaught (string)
12:48:12.627 [Lua] [dependency_error] = (string)
12:48:12.627 [Lua] [86] = table
12:48:12.627 [Lua] [download_pending] = false (boolean)
12:48:12.627 [Lua] [id] = 1393616748 (string)
12:48:12.627 [Lua] [children] = table
12:48:12.627 [Lua] [1] = 1369573612 (string)
12:48:12.627 [Lua] [banned] = false (boolean)
12:48:12.627 [Lua] [author_id] = 45268594 (number)
12:48:12.627 [Lua] [tags] = table
12:48:12.627 [Lua] [author] = fetching... (string)
12:48:12.627 [Lua] [sanctioned] = false (boolean)
12:48:12.627 [Lua] [out_of_date] = false (boolean)
12:48:12.627 [Lua] [downloading] = false (boolean)
12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string)
12:48:12.627 [Lua] [num_children] = 1 (number)
12:48:12.627 [Lua] [ugc_status] = 3 (number)
12:48:12.627 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally.
The night_mode mutator enables the night version of maps used in the Halloween event!
Some of the unreleased mutators may be unfinished and could crash!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
12:48:12.627 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string)
12:48:12.627 [Lua] [installed] = true (boolean)
12:48:12.627 [Lua] [enabled] = false (boolean)
12:48:12.627 [Lua] [name] = Deed Mutators Selector (string)
12:48:12.627 [Lua] [dependency_error] = (string)
12:48:12.627 [Lua] [87] = table
12:48:12.627 [Lua] [download_pending] = false (boolean)
12:48:12.627 [Lua] [id] = 1747045597 (string)
12:48:12.627 [Lua] [children] = table
12:48:12.627 [Lua] [1] = 1369573612 (string)
12:48:12.627 [Lua] [banned] = false (boolean)
12:48:12.627 [Lua] [author_id] = 18741013 (number)
12:48:12.627 [Lua] [tags] = table
12:48:12.627 [Lua] [1] = Game Modes (string)
12:48:12.627 [Lua] [author] = fetching... (string)
12:48:12.627 [Lua] [sanctioned] = false (boolean)
12:48:12.627 [Lua] [out_of_date] = false (boolean)
12:48:12.627 [Lua] [downloading] = false (boolean)
12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990260013894248/CB597105A0E0C8ABF9DC6DBF1C2B7DCC5BFBB197/ (string)
12:48:12.627 [Lua] [num_children] = 1 (number)
12:48:12.627 [Lua] [ugc_status] = 3 (number)
12:48:12.627 [Lua] [description] = [h1][b]Welcome to the Campaign[/b][/h1]
Campaign is a modification that connects together all of the existing Vermintide 2 levels into one long and continuous string of levels [u]with persistent health, ammo, items and cooldowns[/u]. Forcing You to strategize in larger scope than just single level, barely ending one level will mean poor start of the next one.
Failure to complete a level will restart it with same parameters as you had on the prior run.
[u]Campaign can be played with only the host player running the mod, however to have ammo and cooldown values carry over between levels (and to be able to access inventory at the beginning of each map), clients are required to have the mod installed and enabled as well.[/u]
Protip#1: You can bring bombs and potions from the keep to make first level easier!
Protip#2: You can access the inventory via its default hotkey at the beginning of each mission.
Protip#3: Finishing level with grimoire will clear all of your wounds in the next level and finishing with tome will max out your health.
Order of levels is following:
[i]Act 1 > Act 2 > Act 3> Skittergate > Shadows over Bogenhafen > Back to Ubersreik > Winds of Magic > Fortunes of War[/i]
(Screenshots on this page are in same order)
Bear in mind that you can start from any level you want as you normally would.
Completion of the entire campaign in one sitting is a feat reserved only for the truest of heroes!
[b]The save system:[/b]
Mod automatically saves your progress upon each level start. Game can be saved/loaded manually via use of following chat commands:
[i]/campaignsave[/i]
[i]/campaignload[/i]
[u]Save files are only compatible with people who participated in given campaign run.[/u]
Save file is named "campaign.sav" and is located at [i]%appdata%\Fatshark\Vermintide 2[/i]
Also if you wish to have your progress counted towards full completion of the campaign make sure to load saved game rather than manually starting from your last played map.
[B]CREDITS:[/B][list]
[*][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505588001]Seeded Mode[/url][/b] by [b][url=https://steamcommunity.com/id/doczaius]Zaphio[/url][/b] for seed dependance code allowing repeatable experience after map restart or save load. [i](Please note that a customized version of this mod is already bundled within the Campaign mod and it is not required to have Seeded Mode installed or enabled during the campaign run)[/i]
[/list]
(string)
12:48:12.627 [Lua] [last_updated] = 8/28/2019 11:09:10 AM (string)
12:48:12.627 [Lua] [installed] = true (boolean)
12:48:12.627 [Lua] [enabled] = false (boolean)
12:48:12.627 [Lua] [name] = Campaign (string)
12:48:12.627 [Lua] [dependency_error] = (string)
12:48:12.627 [Lua] [88] = table
12:48:12.627 [Lua] [download_pending] = false (boolean)
12:48:12.627 [Lua] [id] = 2230551899 (string)
12:48:12.627 [Lua] [banned] = false (boolean)
12:48:12.627 [Lua] [author_id] = 152839367 (number)
12:48:12.627 [Lua] [tags] = table
12:48:12.627 [Lua] [1] = applied (string)
12:48:12.627 [Lua] [author] = Mr.Chen (string)
12:48:12.627 [Lua] [sanctioned] = false (boolean)
12:48:12.627 [Lua] [out_of_date] = false (boolean)
12:48:12.627 [Lua] [downloading] = false (boolean)
12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1639829986618503633/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
12:48:12.627 [Lua] [num_children] = 0 (number)
12:48:12.627 [Lua] [ugc_status] = 3 (number)
12:48:12.627 [Lua] [description] = Change the distance at which bots start teleporting to the player. The range can be set from 5 to 100. 1 Unit is roughly 2 medpacks long. Default game value is 40. Mod default is 10. (string)
12:48:12.627 [Lua] [last_updated] = 12/12/2020 9:11:21 PM (string)
12:48:12.627 [Lua] [installed] = true (boolean)
12:48:12.627 [Lua] [enabled] = false (boolean)
12:48:12.627 [Lua] [name] = Sticky Bots (string)
12:48:12.627 [Lua] [dependency_error] = (string)
12:48:12.627 [Lua] [89] = table
12:48:12.627 [Lua] [download_pending] = false (boolean)
12:48:12.627 [Lua] [id] = 1835393505 (string)
12:48:12.627 [Lua] [banned] = false (boolean)
12:48:12.627 [Lua] [author_id] = 135496444 (number)
12:48:12.627 [Lua] [tags] = table
12:48:12.627 [Lua] [1] = Game Modes (string)
12:48:12.627 [Lua] [2] = applied (string)
12:48:12.627 [Lua] [author] = fetching... (string)
12:48:12.627 [Lua] [sanctioned] = false (boolean)
12:48:12.627 [Lua] [out_of_date] = false (boolean)
12:48:12.627 [Lua] [downloading] = false (boolean)
12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
12:48:12.627 [Lua] [num_children] = 0 (number)
12:48:12.627 [Lua] [ugc_status] = 3 (number)
12:48:12.627 [Lua] [description] = [list]
[*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps.
[*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.)
[*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.)
[/list]
To Enable/Disable Deathwish use /deathwish
[url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url]
I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url].
Thanks Icelator for helping me fix Patch 3.4 crashes. (string)
12:48:12.627 [Lua] [last_updated] = 11/26/2020 1:34:36 AM (string)
12:48:12.627 [Lua] [installed] = true (boolean)
12:48:12.627 [Lua] [enabled] = false (boolean)
12:48:12.627 [Lua] [name] = Cata 3 & Deathwish (string)
12:48:12.627 [Lua] [dependency_error] = (string)
12:48:12.627 [Lua] [90] = table
12:48:12.627 [Lua] [download_pending] = false (boolean)
12:48:12.627 [Lua] [id] = 1391114686 (string)
12:48:12.627 [Lua] [children] = table
12:48:12.627 [Lua] [1] = 1369573612 (string)
12:48:12.627 [Lua] [banned] = false (boolean)
12:48:12.627 [Lua] [author_id] = 65038749 (number)
12:48:12.627 [Lua] [tags] = table
12:48:12.627 [Lua] [1] = denied (string)
12:48:12.627 [Lua] [author] = fetching... (string)
12:48:12.627 [Lua] [sanctioned] = false (boolean)
12:48:12.627 [Lua] [out_of_date] = false (boolean)
12:48:12.627 [Lua] [downloading] = false (boolean)
12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
12:48:12.627 [Lua] [num_children] = 1 (number)
12:48:12.627 [Lua] [ugc_status] = 3 (number)
12:48:12.627 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
12:48:12.627 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
12:48:12.627 [Lua] [installed] = true (boolean)
12:48:12.627 [Lua] [enabled] = true (boolean)
12:48:12.627 [Lua] [name] = Skip Cutscenes (string)
12:48:12.627 [Lua] [dependency_error] = (string)
12:48:12.627 [Lua] [91] = table
12:48:12.627 [Lua] [download_pending] = false (boolean)
12:48:12.627 [Lua] [id] = 2170475262 (string)
12:48:12.627 [Lua] [banned] = false (boolean)
12:48:12.627 [Lua] [author_id] = 73983654 (number)
12:48:12.627 [Lua] [tags] = table
12:48:12.627 [Lua] [author] = fetching... (string)
12:48:12.627 [Lua] [sanctioned] = false (boolean)
12:48:12.627 [Lua] [out_of_date] = false (boolean)
12:48:12.627 [Lua] [downloading] = false (boolean)
12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
12:48:12.627 [Lua] [num_children] = 0 (number)
12:48:12.627 [Lua] [ugc_status] = 3 (number)
12:48:12.627 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386.
This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos)
Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game).
Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale
The Beastmen Loader is off by default and can be toggled with /beastmenloader (string)
12:48:12.627 [Lua] [last_updated] = 12/8/2020 12:51:09 AM (string)
12:48:12.627 [Lua] [installed] = true (boolean)
12:48:12.627 [Lua] [enabled] = false (boolean)
12:48:12.627 [Lua] [name] = Beastmen Loader (string)
12:48:12.627 [Lua] [dependency_error] = (string)
12:48:12.627 [Lua] [92] = table
12:48:12.627 [Lua] [download_pending] = false (boolean)
12:48:12.627 [Lua] [id] = 1406006290 (string)
12:48:12.627 [Lua] [children] = table
12:48:12.627 [Lua] [1] = 1369573612 (string)
12:48:12.627 [Lua] [banned] = false (boolean)
12:48:12.627 [Lua] [author_id] = 65038749 (number)
12:48:12.627 [Lua] [tags] = table
12:48:12.627 [Lua] [author] = fetching... (string)
12:48:12.627 [Lua] [sanctioned] = false (boolean)
12:48:12.627 [Lua] [out_of_date] = false (boolean)
12:48:12.627 [Lua] [downloading] = false (boolean)
12:48:12.627 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
12:48:12.627 [Lua] [num_children] = 1 (number)
12:48:12.627 [Lua] [ugc_status] = 3 (number)
12:48:12.627 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Num+ and Num- to change fov. Use the command again to toggle. (string)
12:48:12.627 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
12:48:12.627 [Lua] [installed] = true (boolean)
12:48:12.627 [Lua] [enabled] = true (boolean)
12:48:12.627 [Lua] [name] = Flight (string)
12:48:12.627 [Lua] [dependency_error] = (string)
12:48:12.627 [Lua]
12:48:12.627 [Lua]
12:48:12.627 [Lua] [1384066089] = 10 (number)
12:48:12.627 [Lua] [1582230400] = 29 (number)
12:48:12.627 [Lua] [1391228174] = 34 (number)
12:48:12.627 [Lua] [1516618647] = 6 (number)
12:48:12.627 [Lua] [1498189723] = 4 (number)
12:48:12.627 [Lua] [1569650837] = 2 (number)
12:48:12.627 [Lua] [1402971136] = 16 (number)
12:48:12.627 [Lua] [1431393962] = 40 (number)
12:48:12.627 [Lua] [1495937978] = 25 (number)
12:48:12.627 [Lua] [1623948024] = 28 (number)
12:48:12.627 [Lua] [1487862316] = 0 (number)
12:48:12.627 [Lua] [1502859403] = 31 (number)
12:48:12.627 [Lua] [1498992606] = 5 (number)
12:48:12.627 [Lua] [1464907434] = 36 (number)
12:48:12.627 [Lua] [1384094638] = 13 (number)
12:48:12.627 [Lua] [1387440934] = 18 (number)
12:48:12.627 [Lua] [1445717962] = 32 (number)
12:48:12.627 [Lua] [1467751760] = 37 (number)
12:48:12.627 [Lua] [1459917022] = 8 (number)
12:48:12.627 [Lua] [1388911015] = 19 (number)
12:48:12.627 [Lua] [1467945840] = 3 (number)
12:48:12.627 [Lua] [1395655171] = 22 (number)
12:48:12.627 [Lua] [1421155919] = 11 (number)
12:48:12.627 [Lua] [2038263753] = 26 (number)
12:48:12.627 [Lua] [1383542440] = 24 (number)
12:48:12.627 [Lua] [1383452616] = 12 (number)
12:48:12.627 [Lua] [1455893647] = 33 (number)
12:48:12.627 [Lua] [1757271408] = 30 (number)
12:48:12.627 [Lua] [1369573612] = 35 (number)
12:48:12.627 [Lua] [1504702573] = 39 (number)
12:48:12.627 [Lua] [1479520507] = 15 (number)
12:48:12.627 [Lua] [1402835022] = 17 (number)
12:48:12.627 [Lua] [1448714756] = 9 (number)
12:48:12.627 [Lua] [1395453301] = 20 (number)
12:48:12.627 [Lua] [1393343095] = 7 (number)
12:48:12.627 [Lua] [1593460250] = 27 (number)
12:48:12.627 [Lua] [1374248490] = 14 (number)
12:48:12.627 [Lua] [1497664830] = 1 (number)
12:48:12.627 [Lua] [1397265260] = 21 (number)
12:48:12.627 [Lua] [1389872347] = 23 (number)
12:48:12.627 [Lua] [1460327284] = 38 (number)
12:48:12.627 [Lua]
12:48:12.673 [Lua]
12:48:12.673 [Lua] [1384066089] = 10 (number)
12:48:12.673 [Lua] [1582230400] = 29 (number)
12:48:12.673 [Lua] [1391228174] = 34 (number)
12:48:12.673 [Lua] [1516618647] = 6 (number)
12:48:12.673 [Lua] [1498189723] = 4 (number)
12:48:12.673 [Lua] [1569650837] = 2 (number)
12:48:12.673 [Lua] [1402971136] = 16 (number)
12:48:12.673 [Lua] [1431393962] = 40 (number)
12:48:12.673 [Lua] [1495937978] = 25 (number)
12:48:12.673 [Lua] [1623948024] = 28 (number)
12:48:12.673 [Lua] [1487862316] = 0 (number)
12:48:12.673 [Lua] [1502859403] = 31 (number)
12:48:12.673 [Lua] [1498992606] = 5 (number)
12:48:12.673 [Lua] [1464907434] = 36 (number)
12:48:12.673 [Lua] [1384094638] = 13 (number)
12:48:12.673 [Lua] [1387440934] = 18 (number)
12:48:12.673 [Lua] [1445717962] = 32 (number)
12:48:12.673 [Lua] [1467751760] = 37 (number)
12:48:12.673 [Lua] [1459917022] = 8 (number)
12:48:12.673 [Lua] [1388911015] = 19 (number)
12:48:12.673 [Lua] [1467945840] = 3 (number)
12:48:12.673 [Lua] [1395655171] = 22 (number)
12:48:12.673 [Lua] [1421155919] = 11 (number)
12:48:12.673 [Lua] [2038263753] = 26 (number)
12:48:12.673 [Lua] [1383542440] = 24 (number)
12:48:12.673 [Lua] [1383452616] = 12 (number)
12:48:12.673 [Lua] [1455893647] = 33 (number)
12:48:12.673 [Lua] [1757271408] = 30 (number)
12:48:12.673 [Lua] [1369573612] = 35 (number)
12:48:12.673 [Lua] [1504702573] = 39 (number)
12:48:12.673 [Lua] [1479520507] = 15 (number)
12:48:12.673 [Lua] [1402835022] = 17 (number)
12:48:12.673 [Lua] [1448714756] = 9 (number)
12:48:12.673 [Lua] [1395453301] = 20 (number)
12:48:12.673 [Lua] [1393343095] = 7 (number)
12:48:12.673 [Lua] [1593460250] = 27 (number)
12:48:12.673 [Lua] [1374248490] = 14 (number)
12:48:12.673 [Lua] [1497664830] = 1 (number)
12:48:12.673 [Lua] [1397265260] = 21 (number)
12:48:12.673 [Lua] [1389872347] = 23 (number)
12:48:12.673 [Lua] [1460327284] = 38 (number)
12:48:12.673 [Lua]
12:48:12.673 [Lua] <>modded = true<>
12:48:12.673 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
12:48:12.700 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
12:48:12.709 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
12:48:12.709 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
12:48:12.711 [Lua] <>modded = true<>
12:48:12.711 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
12:48:12.714 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
12:48:12.715 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
12:48:12.715 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
12:48:12.716 [Lua] <>modded = true<>
12:48:12.716 [Lua] <>Mod:1389872347:Simple UI = true<>
12:48:12.717 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
12:48:12.719 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
12:48:12.719 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
12:48:12.719 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
12:48:12.719 [Lua] <>modded = true<>
12:48:12.719 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
12:48:12.745 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
12:48:12.746 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
12:48:12.746 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
12:48:12.747 [Lua] <>modded = true<>
12:48:12.747 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
12:48:12.761 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
12:48:12.762 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
12:48:12.762 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
12:48:12.763 [Lua] <>modded = true<>
12:48:12.763 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
12:48:12.764 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
12:48:12.766 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
12:48:12.766 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
12:48:12.766 [Lua] <>modded = true<>
12:48:12.766 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<>
12:48:12.767 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]`
12:48:12.768 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]`
12:48:12.768 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723]
12:48:12.769 [Lua] <>modded = true<>
12:48:12.769 [Lua] <>Mod:1460327284:BossKillTimer = true<>
12:48:12.786 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
12:48:12.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
12:48:12.787 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
12:48:12.788 [Lua] <>modded = true<>
12:48:12.788 [Lua] <>Mod:1495937978:Host your own game = true<>
12:48:12.809 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
12:48:12.810 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
12:48:12.810 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
12:48:12.811 [Lua] <>modded = true<>
12:48:12.811 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
12:48:12.813 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
12:48:12.813 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
12:48:12.813 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
12:48:12.814 [Lua] <>modded = true<>
12:48:12.814 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
12:48:12.815 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
12:48:12.816 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
12:48:12.816 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
12:48:12.816 [Lua] <>modded = true<>
12:48:12.816 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
12:48:12.832 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
12:48:12.833 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
12:48:12.833 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
12:48:12.834 [Lua] <>modded = true<>
12:48:12.834 [Lua] <>Mod:1455893647:Player List Plus = true<>
12:48:12.854 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
12:48:12.856 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
12:48:12.856 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
12:48:12.857 [Lua] <>modded = true<>
12:48:12.857 [Lua] <>Mod:1459917022:Parry Indicator = true<>
12:48:12.858 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
12:48:12.859 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
12:48:12.859 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
12:48:12.860 [Lua] <>modded = true<>
12:48:12.860 [Lua] <>Mod:1448714756:No Wobble = true<>
12:48:12.874 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
12:48:12.875 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
12:48:12.875 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
12:48:12.876 [Lua] <>modded = true<>
12:48:12.876 [Lua] <>Mod:1445717962:Loadout Manager = true<>
12:48:12.894 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
12:48:12.896 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
12:48:12.896 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
12:48:12.896 [Lua] <>modded = true<>
12:48:12.896 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
12:48:12.898 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
12:48:12.899 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
12:48:12.899 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
12:48:12.900 [Lua] <>modded = true<>
12:48:12.900 [Lua] <>Mod:1464907434:Armory = true<>
12:48:12.929 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
12:48:12.930 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
12:48:12.930 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
12:48:12.932 [Lua] <>modded = true<>
12:48:12.932 [Lua] <>Mod:1402971136:Needii = true<>
12:48:12.934 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
12:48:12.935 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
12:48:12.935 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
12:48:12.935 [Lua] <>modded = true<>
12:48:12.935 [Lua] <>Mod:1431393962:Vermitannica = true<>
12:48:12.965 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
12:48:12.969 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
12:48:12.969 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
12:48:12.971 [Lua] <>modded = true<>
12:48:12.971 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
12:48:12.972 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
12:48:12.973 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
12:48:12.973 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
12:48:12.975 [Lua] <>modded = true<>
12:48:12.975 [Lua] <>Mod:1388911015:Chat Block = true<>
12:48:12.977 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
12:48:12.978 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
12:48:12.978 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
12:48:12.979 [Lua] <>modded = true<>
12:48:12.979 [Lua] <>Mod:1395453301:Skip Intro = true<>
12:48:13.007 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
12:48:13.009 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
12:48:13.009 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
12:48:13.009 [Lua] <>modded = true<>
12:48:13.009 [Lua] <>Mod:1397265260:Numeric UI = true<>
12:48:13.011 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
12:48:13.012 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
12:48:13.012 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
12:48:13.013 [Lua] <>modded = true<>
12:48:13.013 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
12:48:13.014 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
12:48:13.015 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
12:48:13.015 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
12:48:13.016 [Lua] <>modded = true<>
12:48:13.016 [Lua] <>Mod:1391228174:UI Improvements = true<>
12:48:13.040 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
12:48:13.040 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
12:48:13.041 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
12:48:13.053 [Lua] <>modded = true<>
12:48:13.053 [Lua] <>Mod:1467751760:UI Tweaks = true<>
12:48:13.073 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
12:48:13.075 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
12:48:13.075 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
12:48:13.081 [Lua] <>modded = true<>
12:48:13.081 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
12:48:13.104 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
12:48:13.105 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
12:48:13.105 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
12:48:13.106 [Lua] <>modded = true<>
12:48:13.106 [Lua] <>Mod:1421155919:Mission timer = true<>
12:48:13.112 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
12:48:13.113 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
12:48:13.113 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
12:48:13.122 [Lua] <>modded = true<>
12:48:13.123 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
12:48:13.145 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
12:48:13.145 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
12:48:13.145 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
12:48:13.147 [Lua] <>modded = true<>
12:48:13.147 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
12:48:13.148 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
12:48:13.149 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
12:48:13.149 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
12:48:13.149 [Lua] <>modded = true<>
12:48:13.149 [Lua] <>Mod:2038263753:Remove Hanged Corpses = true<>
12:48:13.208 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[472a77b63d7775a0]`
12:48:13.209 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[472a77b63d7775a0].#ID[3fcdd69156a46417]`
12:48:13.209 [Lua] Init VMF mod 'remove_hanging_corpses' [workshop_name: 'Remove Hanged Corpses', workshop_id: 2038263753]
12:48:13.209 [Lua] <>modded = true<>
12:48:13.210 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
12:48:13.224 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
12:48:13.227 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
12:48:13.227 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
12:48:13.227 [Lua] <>modded = true<>
12:48:13.227 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<>
12:48:13.243 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024]
12:48:13.244 [Lua] <>modded = true<>
12:48:13.244 [Lua] <>Mod:1757271408:Clock = true<>
12:48:13.257 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b7ca8323b08ef1c9]`
12:48:13.258 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b7ca8323b08ef1c9].#ID[3fcdd69156a46417]`
12:48:13.258 [Lua] Init VMF mod 'Clock' [workshop_name: 'Clock', workshop_id: 1757271408]
12:48:13.258 [Lua] Error: scripts/mods/Clock/Clock.lua:75: attempt to index field 'debug_text' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/Clock/Clock.lua:75:in function
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[6] @scripts/mods/vmf/modules/core/events.lua:113: in function mod_disabled_event
[7] @scripts/mods/vmf/modules/core/toggling.lua:18: in function set_mod_state
[8] @scripts/mods/vmf/modules/core/toggling.lua:45: in function initialize_mod_state
[9] @scripts/mods/vmf/modules/vmf_mod_manager.lua:128: in function new_mod
[10] return {
run = function()
fassert(rawget(_G, "new_mod"), "Clock must be lower than Vermintide Mod Framework in your launcher's load order.")
new_mod("Clock", {
mod_script = "scripts/mods/Clock/Clock",
mod_data = "scripts/mods/Clock/Clock_data",
mod_localization = "scripts/mods/Clock/Clock_localization"
})
end,
packages = {
"resource_packages/Clock/Clock"
}
}
:5: in function run
[11] @scripts/managers/mod/mod_manager.lua:117: in function update
[12] @scripts/boot.lua:413: in function booting_update
[13] @scripts/boot.lua:607:in function
[1] error_message = "scripts/mods/Clock/Clock.lua:75: attempt to index field \'debug_text\' (a nil value)"
[2] is_first_call = true
[4] mod = table: 0000000002911130; error_prefix_data = "(event) on_disabled"; func = [function]
[5] mod = table: 0000000002911130; event_name = "on_disabled"; event = [function]
[6] mod = table: 0000000002911130; initial_call = true; event_name = "on_disabled"
[7] mod = table: 0000000002911130; is_enabled = false; initial_call = true
[8] mod = table: 0000000002911130; state = false
[9] mod_name = "Clock"; mod_resources = table: 0000000002910EC0; mod = table: 0000000002911130
[11] self = table: 00000000129171A0; dt = 0.00057583762099966407; print_cache = table: 0000000012917200; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 00000000025D4DA0; next_index = 2; mod_data = table: 0000000002910A10; on_loaded_func = nil
[12] self = table: 0000000000097100; dt = 0.00057583762099966407; old_time = 16.7958608706831; has_loaded_packages = true
[13] dt = 0.00057583762099966407
[11] _ui_time = 0.013947677682153881; _mod_load_index = 80; _settings = table: 0000000012917240; _reload_data = table: 00000000129172B0; _state = "loading"; _mods = table: 00000000129171D0; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _print_cache = table: 0000000012917200; _num_mods = 92; _network_callbacks = table: 0000000012917360;
[12] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; viewport = [Viewport]; startup_timer = 16.7964367083041; gui = [Gui]; shading_env = [ShadingEnvironment]; world = [World];
12:48:13.259 [Lua] <>project = vermintide 2<>
12:48:13.259 [Lua] <>build = release<>
12:48:13.259 [Lua] <>platform = win32<>
12:48:13.259 [Lua] <>dedicated_server = false<>
12:48:13.259 [Lua] <>title_id = 5107<>
12:48:13.259 [Lua] <>content_revision = 17502<>
12:48:13.259 [Lua] <>engine_revision = 72af77cbc050<>
12:48:13.259 [Lua] <>release_version = 4.0.0<>
12:48:13.259 [Lua] <>rendering_backend = dx11<>
12:48:13.259 [Lua] <>teamcity_build_id = 79856<>
12:48:13.259 [Lua] <>steam_id = 110000102b19409<>
12:48:13.259 [Lua] <>steam_profile_name = Lewd Komi-san<>
12:48:13.259 [Lua] <>machine_id = f04121b9-6db6-432c-9277-605670af1c9e<>
12:48:13.282 [Lua] [Boot] Application build: release
12:48:13.282 [Lua] [Boot] Content revision: 17502
12:48:13.282 [Lua] [Boot] Engine revision: 72af77cbc050
12:48:13.282 [Lua] [Boot] Release version: 4.0.0
12:48:13.282 [Lua] [Boot] User ID: 110000102b19409 Lewd Komi-san
12:48:13.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `mute_all` for object id: 0, name: `unknown`
12:48:13.290 [Lua] initializing mechanism to: adventure
12:48:13.290 [Lua] Game:setup() total time: 0.0080000000000027
12:48:13.290 [Lua] handle rev info: 0
12:48:13.290 [Lua] handle gfx quality: 0
12:48:13.290 [Lua] default settings: 0
12:48:13.290 [Lua] user settings: 0
12:48:13.290 [Lua] set frame times: 0
12:48:13.290 [Lua] init random: 0
12:48:13.290 [Lua] managers: 0.0070000000000014495
12:48:13.290 [Lua]
12:48:13.290 [Lua] unaccounted: 0.0010000000000012221
12:48:13.290 [Lua] [Boot] use baked enemy meshes: false
12:48:13.290 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
12:48:13.290 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
12:48:13.290 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
12:48:13.290 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
12:48:13.290 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
12:48:13.290 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
12:48:13.290 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
12:48:13.340 [Lua] [Testify] Ready!
12:48:13.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
12:48:13.926 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
12:48:13.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
12:48:15.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
12:48:15.165 [Lua] [PackageManager] Force_load: resource_packages/title_screen
12:48:15.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
12:48:15.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
12:48:15.349 [Lua] [PackageManager] Force_load: resource_packages/menu
12:48:15.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
12:48:15.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
12:48:15.582 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
12:48:15.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
12:48:16.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
12:48:16.854 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
12:48:16.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
12:48:17.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
12:48:17.137 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
12:48:17.138 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
12:48:17.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
12:48:17.906 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
12:48:17.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
12:48:19.144 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
12:48:19.145 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
12:48:19.145 [Lua] [Gamestate] Enter StateTitleScreen
12:48:19.146 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
12:48:19.146 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
12:48:19.146 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
12:48:19.146 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
12:48:19.146 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
12:48:19.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
12:48:19.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
12:48:19.161 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
12:48:19.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
12:48:19.162 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
12:48:19.162 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
12:48:19.162 [Save] Loading `save_data`
12:48:19.163 [Save] Load done
12:48:19.178 [Lua] [BackendManagerPlayFab] Backend Enabled
12:48:21.095 [Lua] <>playfab_id = 48EB3E4AA729FC14<>
12:48:21.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
12:48:21.139 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
12:48:21.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
12:48:22.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
12:48:22.618 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
12:48:22.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
12:48:23.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
12:48:23.813 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
12:48:23.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:48:24.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:48:24.572 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
12:48:24.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
12:48:25.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
12:48:25.314 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
12:48:25.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
12:48:25.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
12:48:25.774 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
12:48:25.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
12:48:26.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
12:48:26.279 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
12:48:26.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
12:48:26.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
12:48:26.897 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
12:48:26.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
12:48:27.608 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01
12:48:27.609 [Lua] steam item server: requesting user inventory
12:48:27.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
12:48:27.669 [Lua] [PackageManager] Force_load: resource_packages/inventory
12:48:27.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
12:48:28.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
12:48:28.165 [Lua] [PackageManager] Force_load: resource_packages/careers
12:48:28.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
12:48:28.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
12:48:28.215 [Lua] [PackageManager] Force_load: resource_packages/decals
12:48:28.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
12:48:28.451 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
12:48:28.451 [Lua] ISI-> GET_ALL_ITEMS!
12:48:28.451 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
12:48:28.451 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
12:48:28.451 [Lua]
12:48:28.451 [Lua]
12:48:28.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
12:48:28.703 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
12:48:28.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
12:48:28.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
12:48:28.703 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
12:48:28.703 [Lua] [SteamManager] request_item_prices
12:48:28.705 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
12:48:28.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
12:48:28.753 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
12:48:28.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
12:48:29.230 [Lua] Player statistics loaded!
12:48:29.395 [Lua] [SteamManager] on_price_result 1 RUB
12:48:29.395 [Lua] _refresh_steam_item_prices_cb
12:48:29.495 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
12:48:29.512 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
12:48:29.753 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
12:48:29.767 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
12:48:29.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
12:48:30.140 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
12:48:30.156 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
12:48:30.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
12:48:30.308 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
12:48:30.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
12:48:30.444 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
12:48:30.444 [Lua] [UnlockManager] All unlocks ready
12:48:30.460 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
12:48:31.487 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
12:48:31.487 [Lua] [Managers] Destroying manager group:
12:48:31.487 [Lua] [Gamestate] Enter state StateLoading
12:48:31.489 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
12:48:31.489 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
12:48:31.489 [Lua] [LobbyManager] Setting up network options
12:48:31.489 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
12:48:31.489 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
12:48:31.489 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
12:48:31.489 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
12:48:31.489 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
12:48:31.489 [Lua] LobbyManager:setup_network_options server_port: 27015
12:48:31.489 [Lua] state_loading_restart_network JOIN VIA STEAM 0
12:48:31.495 [Lua] registering RPCs
12:48:31.495 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
12:48:31.495 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
12:48:31.496 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
12:48:31.496 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
12:48:31.496 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:48:31.496 [Lua] [LevelTransitionHandler] load_level inn_level 0
12:48:31.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
12:48:31.496 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
12:48:31.496 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
12:48:31.496 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
12:48:31.496 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
12:48:31.496 [SteamVoip] Creating room 25800bef5307c882
12:48:31.496 [SteamVoip] Joining room 25800bef5307c882
12:48:31.497 [EAC] EAC server 110000102b19409 is initializing
12:48:31.505 [EAC] Server is also client 110000102b19409
12:48:31.505 [EACServer] [15:48:31:505][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF638068FE0 LogLevel: Info.
12:48:31.505 [Lua] ### Created peer state machine for 110000102b19409
12:48:31.505 [Lua] [PeerSM] 110000102b19409 :: on_enter Connecting
12:48:31.505 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
12:48:31.506 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:48:31.506 warning: [Application] Application.update_render_world is deprecated.
12:48:31.508 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:48:31.508 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:48:31.508 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
12:48:31.508 [Lua] Set lobby begin:
12:48:31.508 [Lua] Set lobby end.
12:48:32.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
12:48:32.483 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
12:48:32.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
12:48:32.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
12:48:32.582 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
12:48:32.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
12:48:34.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
12:48:34.963 [Lua] [PackageManager] Force_load: resource_packages/ingame
12:48:34.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
12:48:36.765 [Window] Window => active
12:48:36.773 [Window] Window => active
12:48:37.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
12:48:37.147 [Lua] [PackageManager] Force_load: resource_packages/pickups
12:48:37.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
12:48:37.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
12:48:37.518 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
12:48:37.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
12:48:37.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
12:48:37.618 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
12:48:37.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
12:48:37.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
12:48:37.719 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
12:48:37.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:48:37.720 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "4" and join party "nil"
12:48:37.720 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "4" and join party "nil"
12:48:37.720 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "4" and join party "nil"
12:48:37.720 [Lua] [PSM] Peer 110000102b19409 joined. Want to use profile index "4" and join party "nil"
12:48:37.720 [Lua] [LobbyHost] Changed state from 0 to joined
12:48:37.720 [Lua] [PartyManager] Leader is set to 110000102b19409
12:48:37.720 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102b19409 my_peer_id:110000102b19409
12:48:37.720 [Lua] [ChatManager] Registering channel 1
12:48:37.720 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
12:48:37.720 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
12:48:37.720 [Lua] [PartyManager] network_context_created (server_peer_id=110000102b19409, own_peer_id=110000102b19409)
12:48:37.737 [Window] Window => inactive
12:48:37.862 [Lua] player (110000102b19409,1) was put into party 0
12:48:37.862 [Lua] [PeerSM] 110000102b19409 :: on_exit Connecting
12:48:37.862 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading
12:48:37.862 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 inn_level 0
12:48:37.862 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:48:37.863 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000102b19409 "Lewd Komi-san"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000102b19409 \"Lewd Komi-san\""
[2] self = table: 0000000000777920; previous_state = Connecting; party = table: 00000000007BA2B0; mechanism_manager = table: 0000000000137B80; network_transmit = table: 0000000000E1D390; peer_id = "110000102b19409"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 515187; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000016ED60
[3] _ = table: 0000000000777920; new_state = Loading; old_state = Connecting
[4] self = table: 00000000007779C0; dt = 0.016955099999904633; state_data = table: 0000000000777920; new_state = Loading
[5] self = table: 0000000003705F60; dt = 0.016955099999904633; peer_state_machines = table: 00000000037053B0; joined_peers = table: 0000000001536B50; game_session = nil; peer_id = "110000102b19409"; peer_state_machine = table: 00000000007779C0
[6] self = table: 0000000000444080; dt = 0.016955099999904633
[7] self = table: 0000000000444080; dt = 0.016955099999904633; t = 24.468747556209564
[8] self = table: 0000000010ED41B0; dt = 0.016955099999904633; t = 24.468747556209564
[9] self = table: 0000000000097100; real_world_dt = 0.016955099999904633; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016955099999904633; t = 24.468747556209564
[10] dt = 0.016955099999904633
[2] server = table: 0000000003705F60; wanted_career_index = 1; resend_post_game_timer = 1.7965617850422859; game_started = false; num_players = 1; wanted_profile_index = 4; resend_timer = 1.7965617850422859; peer_id = "110000102b19409";
[4] current_state = Loading; function_memoize = table: 0000000000777990; state_data = table: 0000000000777920;
[5] server_peer_id = "110000102b19409"; kicked_peers_disconnect_timer = table: 0000000003705420; my_peer_id = "110000102b19409"; peers_added_to_gamesession = table: 00000000037053F0; _joined_peers = table: 0000000001536B50; voip = table: 0000000010718A50; environment_variation_id = 0; level_transition_handler = table: 00000000011518A0; _connections = table: 0000000001536B20; lobby_host = table: 00000000010CB2D0; level_key = "inn_level"; slot_allocator = table: 0000000010526550; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001D4340; wanted_career_index = 1; _reserved_slots = table: 00000000018A2B50; wanted_profile_index = 4; _connected_peers = table: 0000000001536B80; player_manager = table: 00000000009C7830; _profile_requester = table: 00000000107189F0; network_transmit = table: 0000000000E1D390; peers_completed_game_object_sync = table: 00000000000D51A0; peer_state_machines = table: 00000000037053B0; network_event_delegate = table: 000000000365CE10;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000000E1D390; _input_manager = table: 00000000035D02A0; _machine = table: 0000000002D11370; _network_event_delegate = table: 000000000365CE10; _registered_rpcs = true; _wanted_state = table: 00000000103E6110; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006F8320; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000003705F60; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000011518A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001D4340; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000010CB2D0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000000E1D390; _input_manager = table: 00000000035D02A0; _machine = table: 0000000002D11370; _network_event_delegate = table: 000000000365CE10; _registered_rpcs = true; _wanted_state = table: 00000000103E6110; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006F8320; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000003705F60; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000011518A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001D4340; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000010CB2D0;
[8] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000444080;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010ED41B0; startup_timer = 16.7970131150214; has_booted = true; loading_context = table: 00000000110789E0;
<>
12:48:37.863 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000777920; previous_state = Connecting; party = table: 00000000007BA2B0; mechanism_manager = table: 0000000000137B80; network_transmit = table: 0000000000E1D390; peer_id = "110000102b19409"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 515187; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000016ED60
[3] _ = table: 0000000000777920; new_state = Loading; old_state = Connecting
[4] self = table: 00000000007779C0; dt = 0.016955099999904633; state_data = table: 0000000000777920; new_state = Loading
[5] self = table: 0000000003705F60; dt = 0.016955099999904633; peer_state_machines = table: 00000000037053B0; joined_peers = table: 0000000001536B50; game_session = nil; peer_id = "110000102b19409"; peer_state_machine = table: 00000000007779C0
[6] self = table: 0000000000444080; dt = 0.016955099999904633
[7] self = table: 0000000000444080; dt = 0.016955099999904633; t = 24.468747556209564
[8] self = table: 0000000010ED41B0; dt = 0.016955099999904633; t = 24.468747556209564
[9] self = table: 0000000000097100; real_world_dt = 0.016955099999904633; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016955099999904633; t = 24.468747556209564
[10] dt = 0.016955099999904633
[2] server = table: 0000000003705F60; wanted_career_index = 1; resend_post_game_timer = 1.7965617850422859; game_started = false; num_players = 1; wanted_profile_index = 4; resend_timer = 1.7965617850422859; peer_id = "110000102b19409";
[4] current_state = Loading; function_memoize = table: 0000000000777990; state_data = table: 0000000000777920;
[5] server_peer_id = "110000102b19409"; kicked_peers_disconnect_timer = table: 0000000003705420; my_peer_id = "110000102b19409"; peers_added_to_gamesession = table: 00000000037053F0; _joined_peers = table: 0000000001536B50; voip = table: 0000000010718A50; environment_variation_id = 0; level_transition_handler = table: 00000000011518A0; _connections = table: 0000000001536B20; lobby_host = table: 00000000010CB2D0; level_key = "inn_level"; slot_allocator = table: 0000000010526550; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001D4340; wanted_career_index = 1; _reserved_slots = table: 00000000018A2B50; wanted_profile_index = 4; _connected_peers = table: 0000000001536B80; player_manager = table: 00000000009C7830; _profile_requester = table: 00000000107189F0; network_transmit = table: 0000000000E1D390; peers_completed_game_object_sync = table: 00000000000D51A0; peer_state_machines = table: 00000000037053B0; network_event_delegate = table: 000000000365CE10;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000000E1D390; _input_manager = table: 00000000035D02A0; _machine = table: 0000000002D11370; _network_event_delegate = table: 000000000365CE10; _registered_rpcs = true; _wanted_state = table: 00000000103E6110; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006F8320; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000003705F60; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000011518A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001D4340; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000010CB2D0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097100; _loading_music_triggered = true; _network_transmit = table: 0000000000E1D390; _input_manager = table: 00000000035D02A0; _machine = table: 0000000002D11370; _network_event_delegate = table: 000000000365CE10; _registered_rpcs = true; _wanted_state = table: 00000000103E6110; _viewport_name = "loading_viewport"; _loading_view = table: 00000000006F8320; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000003705F60; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000011518A0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000001D4340; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000010CB2D0;
[8] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 0000000000444080;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010ED41B0; startup_timer = 16.7970131150214; has_booted = true; loading_context = table: 00000000110789E0;
<>
<>
12:48:37.863 [Lua] [NetworkServer] Changing num_players from nil to 1
12:48:37.863 [Lua] Players: 1
12:48:37.863 [Lua] Set lobby begin:
12:48:37.863 [Lua] Lobby data num_players = 1
12:48:37.863 [Lua] Lobby data level_key = inn_level
12:48:37.863 [Lua] Lobby data game_mode = 3
12:48:37.863 [Lua] Lobby data matchmaking = false
12:48:37.863 [Lua] Set lobby end.
12:48:37.864 [Lua] [StateLoading] got rpc_load_level 50 inn_level
12:48:38.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:48:38.537 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
12:48:38.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
12:48:38.655 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
12:48:38.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
12:48:38.689 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
12:48:38.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
12:48:50.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
12:48:50.415 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
12:48:50.430 [Lua] [LevelTransitionHandler] Level load completed!
12:48:50.430 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 515187 - use_random_directors: true - overriden_conflict: nil
12:48:50.433 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:48:50.433 [Lua] checking dlc's against conflict directors
12:48:50.433 [Lua] number of factions to include 1
12:48:50.433 [Lua] Updated list weights for random:
12:48:50.433 [Lua] skaven, 0.42 (0.00-0.42)
12:48:50.433 [Lua] chaos, 0.42 (0.42-0.83)
12:48:50.433 [Lua] beastmen, 0.17 (0.83-1.00)
12:48:50.433 [Lua] Rolled random faction: 0.67923003435134888 chaos
12:48:50.433 [Lua] number of factions added 1
12:48:50.433 [Lua] --- --- ---
12:48:50.433 [Lua] Starting... difficulty 'normal'
12:48:50.433 [Lua] These are the starting conflict directors:
12:48:50.433 [Lua] inn_level
12:48:50.433 [Lua] --- --- ---
12:48:50.433 [Lua]
12:48:50.433 [Lua] DONE! Found the following directors:
12:48:50.433 [Lua] (free: 35), Master hash is:
12:48:50.433 [Lua] [EnemyPackageLoader] breed_lookup: {
}
12:48:50.433 [Lua] load_startup_enemy_packages: --------------
12:48:50.433 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:48:50.433 [Lua] critter_rat
12:48:50.447 [Lua] ### Sending rpc_level_loaded
12:48:50.447 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 50
12:48:50.447 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded
12:48:50.463 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading
12:48:50.463 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages
12:48:50.463 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409
12:48:50.464 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:0 my_peer_id:110000102b19409
12:48:50.481 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
12:48:50.481 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages
12:48:50.481 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame
12:48:50.482 [Lua] ### Sending rpc_level_loaded
12:48:50.482 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 50
12:48:51.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:48:51.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:48:51.122 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
12:48:51.122 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:48:51.122 [Lua] Starting async level spawning of levels/inn/world
12:48:51.122 [Umbra] Init version: 3.4.15 :: 16 threads
12:48:51.311 [Lua] Async level spawning done
12:48:51.311 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:48:52.304 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:48:52.304 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:48:52.305 [Lua] Set lobby begin:
12:48:52.305 [Lua] Lobby data host = 110000102b19409
12:48:52.305 [Lua] Lobby data level_key = inn_level
12:48:52.305 [Lua] Lobby data game_mode = 3
12:48:52.305 [Lua] Lobby data country_code = RU
12:48:52.305 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:48:52.305 [Lua] Lobby data num_players = 1
12:48:52.305 [Lua] Lobby data matchmaking = false
12:48:52.305 [Lua] Set lobby end.
12:48:52.305 [Lua] [Managers] Destroying manager group:
12:48:52.306 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
12:48:52.306 [Lua] [Gamestate] Enter StateIngame HOST
12:48:52.306 [Lua] [Managers] Calling function on all managers:
12:48:52.306 [Lua] <>level = inn_level<>
12:48:52.306 [Lua] Set lobby begin:
12:48:52.306 [Lua] Lobby data host = 110000102b19409
12:48:52.306 [Lua] Lobby data level_key = inn_level
12:48:52.306 [Lua] Lobby data game_mode = 3
12:48:52.306 [Lua] Lobby data selected_level_key = inn_level
12:48:52.306 [Lua] Lobby data country_code = RU
12:48:52.307 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:48:52.307 [Lua] Lobby data num_players = 1
12:48:52.307 [Lua] Lobby data matchmaking = false
12:48:52.307 [Lua] Set lobby end.
12:48:52.307 [Lua] [StateIngame] Server ingame
12:48:52.310 [Lua] Set lobby begin:
12:48:52.310 [Lua] Lobby data level_key = inn_level
12:48:52.310 [Lua] Lobby data selected_level_key = inn_level
12:48:52.310 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:48:52.310 [Lua] Lobby data matchmaking = false
12:48:52.310 [Lua] Lobby data host = 110000102b19409
12:48:52.310 [Lua] Lobby data country_code = RU
12:48:52.310 [Lua] Lobby data game_mode = 3
12:48:52.311 [Lua] Lobby data difficulty_tweak = 0
12:48:52.311 [Lua] Lobby data difficulty = normal
12:48:52.311 [Lua] Lobby data num_players = 1
12:48:52.311 [Lua] Set lobby end.
12:48:52.311 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
12:48:52.311 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
12:48:52.311 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:48:52.311 [Lua] [Matchmaking] initializing
12:48:52.311 [Lua] [Matchmaking] my_peer_id: 110000102b19409, I am server
12:48:52.311 [Lua] [Matchmaking] register rpcs
12:48:52.311 [Lua] GameNetworkManager:init... creating game session
12:48:52.311 [Lua] Host GameSession.make_game_session_host with session:
12:48:52.311 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:48:52.311 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
12:48:52.311 [Lua] [GameNetworkManager] self.is_server = true
12:48:52.311 [Network] Setting artificial MTU limit to 576
12:48:52.311 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
12:48:52.318 [Lua] Switching ConflictSettings: to: inn_level
12:48:52.318 [Lua] pacing=disabled
12:48:52.318 [Lua] roaming=nil
12:48:52.318 [Lua] disabled=false
12:48:52.318 [Lua] pack_spawning=disabled
12:48:52.318 [Lua] contained_breeds=nil
12:48:52.318 [Lua] boss=disabled
12:48:52.318 [Lua] horde=disabled
12:48:52.318 [Lua] specials=disabled
12:48:52.318 [Lua] name=inn_level
12:48:52.318 [Lua] intensity=disabled
12:48:52.318 [Lua] ---
12:48:52.318 [Lua] [LevelAnalysis] set_random_seed( 515187)
12:48:52.323 [Lua] [AIInterestPointSystem] Level Seed: 515187
12:48:52.323 [Lua]
12:48:52.323 [Lua] [entity_system_bag] = table
12:48:52.323 [Lua] [entity_system_bag] = metatable
12:48:52.323 [Lua] [startup_data] = table
12:48:52.323 [Lua] [entity_manager] = table
12:48:52.323 [Lua] [entity_manager] = metatable
12:48:52.323 [Lua] [unit_spawner] = table
12:48:52.323 [Lua] [unit_spawner] = metatable
12:48:52.323 [Lua] [unit_storage] = table
12:48:52.323 [Lua] [unit_storage] = metatable
12:48:52.323 [Lua] [dice_keeper] = table
12:48:52.323 [Lua] [dice_keeper] = metatable
12:48:52.323 [Lua] [is_server] = true (boolean)
12:48:52.323 [Lua] [world] = [World]
12:48:52.323 [Lua] [system_api] = table
12:48:52.323 [Lua] [entity_system] = table
12:48:52.323 [Lua] [entity_system] = metatable
12:48:52.323 [Lua] [network_lobby] = table
12:48:52.323 [Lua] [network_lobby] = metatable
12:48:52.323 [Lua] [profile_synchronizer] = table
12:48:52.323 [Lua] [profile_synchronizer] = metatable
12:48:52.323 [Lua] [level_transition_handler] = table
12:48:52.323 [Lua] [level_transition_handler] = metatable
12:48:52.323 [Lua] [num_local_human_players] = 1 (number)
12:48:52.323 [Lua] [statistics_db] = table
12:48:52.323 [Lua] [statistics_db] = metatable
12:48:52.323 [Lua] [network_server] = table
12:48:52.323 [Lua] [network_server] = metatable
12:48:52.323 [Lua] [input_manager] = table
12:48:52.323 [Lua] [input_manager] = metatable
12:48:52.323 [Lua] [network_clock] = table
12:48:52.323 [Lua] [network_clock] = metatable
12:48:52.323 [Lua] [network_transmit] = table
12:48:52.323 [Lua] [network_transmit] = metatable
12:48:52.323 [Lua] [free_flight_manager] = table
12:48:52.323 [Lua] [free_flight_manager] = metatable
12:48:52.323 [Lua] [network_manager] = table
12:48:52.323 [Lua] [network_manager] = metatable
12:48:52.323 [Lua] [network_event_delegate] = table
12:48:52.323 [Lua] [network_event_delegate] = metatable
12:48:52.323 [Lua]
12:48:52.323 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:48:52.323 [Lua] ignoring extension VersusInteractObjectiveExtension
12:48:52.323 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:48:52.323 [Lua] ignoring extension VersusSocketObjectiveExtension
12:48:52.323 [Lua] ignoring extension VersusTargetObjectiveExtension
12:48:52.323 [Lua] ignoring extension VersusMissionObjectiveExtension
12:48:52.324 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:48:52.325 [Lua] [AchievementManager] Achievements using the steam platform
12:48:52.375 [Lua] [StateIngame] Level seed: 515187
12:48:52.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read,
12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read,
12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read,
12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
12:48:52.382 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
12:48:52.382 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
12:48:52.382 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1, async-read,
12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read,
12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
12:48:52.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1, async-read,
12:48:52.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3, async-read,
12:48:52.386 [Lua] [LevelAnalysis] set_random_seed( 515187)
12:48:52.390 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
12:48:52.390 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
12:48:52.390 [Lua] [IngameUI] init
12:48:52.402 [SteamVoipClient] select_out(110000102b19409, off)
12:48:52.405 [Lua] cb_razer_chroma_setup
12:48:52.445 [Lua] completed
12:48:52.445 [Lua] completed
12:48:52.445 [Lua] completed
12:48:52.446 [Lua] completed
12:48:52.457 [Lua] completed
12:48:52.458 [Lua] completed
12:48:52.459 [Lua] [Matchmaking] Cancelling matchmaking
12:48:52.459 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:48:52.459 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
12:48:52.459 [Lua] Set lobby begin:
12:48:52.459 [Lua] Lobby data level_key = inn_level
12:48:52.459 [Lua] Lobby data power_level = 0
12:48:52.459 [Lua] Lobby data selected_level_key = inn_level
12:48:52.459 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:48:52.459 [Lua] Lobby data matchmaking = false
12:48:52.459 [Lua] Lobby data host = 110000102b19409
12:48:52.460 [Lua] Lobby data country_code = RU
12:48:52.460 [Lua] Lobby data game_mode = 3
12:48:52.460 [Lua] Lobby data difficulty_tweak = 0
12:48:52.460 [Lua] Lobby data difficulty = normal
12:48:52.460 [Lua] Lobby data num_players = 1
12:48:52.460 [Lua] Set lobby end.
12:48:52.461 [Flow] complete_skittergate_legend true
12:48:52.461 [Flow] complete_all_helmgart_levels_recruit true
12:48:52.462 [Flow] WitchHunterLevel:35
12:48:52.462 [Flow] LeaderYes
12:48:52.462 [Flow] ALL PC XP:304250
12:48:52.462 [Flow] Has "bogenhafen" DLC:true
12:48:52.462 [Flow] WH XP:60850
12:48:52.462 [Flow] Number of crafted items:8976
12:48:52.462 [Flow] Has "pre_order" DLC:true
12:48:52.462 [Flow] Sum of Powe Levels:1500
12:48:52.462 [Flow] lodestone diff 1:false
12:48:52.462 [Flow] magnus and forest activated
12:48:52.462 [Flow] magnus and forest activated
12:48:52.462 [Flow] cemetery and forest activated
12:48:52.462 [Flow] magnus and cemetery
12:48:52.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:48:52.462 [Flow] ALL RUNES ACTIVATED
12:48:52.462 [Flow] magnus and forest activated
12:48:52.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:48:52.462 [Flow] ALL RUNES ACTIVATED
12:48:52.462 [Flow] cemetery and forest activated
12:48:52.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:48:52.462 [Flow] ALL RUNES ACTIVATED
12:48:52.462 [Flow] magnus and forest activated
12:48:52.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:48:52.462 [Flow] ALL RUNES ACTIVATED
12:48:52.462 [Flow] magnus and cemetery
12:48:52.462 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:48:52.462 [Flow] ALL RUNES ACTIVATED
12:48:52.463 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
12:48:52.464 [Lua] CurrentConflictSettings inn_level
12:48:52.464 [Lua] [ConflictDirector] conflict_director is ai_ready
12:48:52.464 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:48:52.464 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:48:52.466 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:48:52.466 [Lua] Forming navigation groups in one frame
12:48:52.466 [Lua] Forming navigation groups
12:48:52.483 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000003013
12:48:52.484 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
12:48:52.484 [Lua] number of nav groups: 41
12:48:52.485 [Lua] number of refined nav groups : 23
12:48:52.487 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
12:48:52.487 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
12:48:52.487 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:48:52.487 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
12:48:52.490 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:48:52.490 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:48:52.490 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:48:52.490 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
12:48:52.491 [Lua] [Managers] Calling function on all managers:
12:48:52.491 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:48:52.491 [Save] Loading `ut_tweaks_presets`
12:48:52.491 warning: [Save] Missing filename `ut_tweaks_presets`
12:48:52.532 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame
12:48:52.532 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync
12:48:52.640 [Lua] player (110000102b19409,1) was put into party 1
12:48:52.640 [Lua] [IngamePlayerListUI] - Destroy
12:48:52.640 [Lua] [EquipmentUI] - Destroy
12:48:52.640 [Lua] [AbilityUI] - Destroy
12:48:52.640 [Lua] [GamePadAbilityUI] - Destroy
12:48:52.640 [Lua] [GamePadEquipmentUI] - Destroy
12:48:52.646 [Lua] Assigning peer(110000102b19409:1) to profile(4) career(1)
12:48:52.646 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(4) career_index(1)
12:48:52.646 [Lua] Set lobby begin:
12:48:52.646 [Lua] Lobby data player_slot_1 = 0:0
12:48:52.646 [Lua] Lobby data level_key = inn_level
12:48:52.646 [Lua] Lobby data power_level = 0
12:48:52.646 [Lua] Lobby data selected_level_key = inn_level
12:48:52.647 [Lua] Lobby data player_slot_4 = 110000102b19409:1
12:48:52.647 [Lua] Lobby data difficulty = normal
12:48:52.647 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:48:52.647 [Lua] Lobby data matchmaking = false
12:48:52.647 [Lua] Lobby data host = 110000102b19409
12:48:52.647 [Lua] Lobby data country_code = RU
12:48:52.647 [Lua] Lobby data game_mode = 3
12:48:52.647 [Lua] Lobby data player_slot_5 = 0:0
12:48:52.647 [Lua] Lobby data player_slot_2 = 0:0
12:48:52.647 [Lua] Lobby data difficulty_tweak = 0
12:48:52.647 [Lua] Lobby data player_slot_3 = 0:0
12:48:52.647 [Lua] Lobby data num_players = 1
12:48:52.647 [Lua] Set lobby end.
12:48:52.647 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102b19409 | dr:0 | bw:0 | es:0
12:48:52.647 [Lua]
12:48:52.647 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
12:48:52.647 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13] = false (boolean)
12:48:52.647 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
12:48:52.647 [Lua] [wwise/bow] = false (boolean)
12:48:52.647 [Lua] [units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart] = false (boolean)
12:48:52.647 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
12:48:52.647 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
12:48:52.647 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
12:48:52.647 [Lua] [wwise/two_handed_axes] = false (boolean)
12:48:52.647 [Lua]
12:48:52.647 [Lua]
12:48:52.647 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
12:48:52.647 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
12:48:52.647 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
12:48:52.647 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
12:48:52.647 [Lua] [wwise/bow] = false (boolean)
12:48:52.647 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:48:52.647 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:48:52.647 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean)
12:48:52.647 [Lua] [units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart] = false (boolean)
12:48:52.647 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13] = false (boolean)
12:48:52.647 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
12:48:52.647 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean)
12:48:52.647 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
12:48:52.647 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean)
12:48:52.647 [Lua] [wwise/two_handed_axes] = false (boolean)
12:48:52.647 [Lua]
12:48:52.647 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync
12:48:52.647 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers
12:48:52.651 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409
12:48:52.654 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers
12:48:52.654 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame
12:48:52.657 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:1 my_peer_id:110000102b19409
12:48:52.657 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
12:48:52.657 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:48:52.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:48:52.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:48:52.657 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
12:48:52.657 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
12:48:52.657 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
12:48:52.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:48:52.657 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read,
12:48:52.657 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, InventoryPackageSynchronizerClient, async-read,
12:48:52.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
12:48:52.657 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:48:52.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:48:52.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient, async-read,
12:48:52.657 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
12:48:52.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
12:48:52.945 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
12:48:52.946 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
12:48:52.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
12:48:53.188 [Flow] DISABLE
12:48:53.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
12:48:53.425 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
12:48:53.426 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
12:48:53.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
12:48:53.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
12:48:53.896 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
12:48:53.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
12:48:53.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
12:48:54.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
12:48:54.275 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
12:48:54.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
12:48:54.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:48:54.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:48:54.361 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
12:48:54.361 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
12:48:54.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:48:54.385 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read,
12:48:54.385 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:48:54.388 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
12:48:54.388 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:48:54.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
12:48:54.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:48:54.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
12:48:54.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:48:54.396 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
12:48:54.396 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:48:54.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:48:54.488 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
12:48:54.489 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
12:48:54.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:48:54.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read,
12:48:54.512 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:48:55.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:48:55.003 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
12:48:55.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
12:48:55.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:48:55.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read,
12:48:55.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:48:55.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:48:55.331 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
12:48:55.331 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
12:48:55.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:48:55.354 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
12:48:55.354 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:48:55.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
12:48:55.807 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
12:48:55.808 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
12:48:55.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:48:55.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
12:48:55.940 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
12:48:55.941 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
12:48:55.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
12:48:56.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
12:48:56.468 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
12:48:56.468 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
12:48:56.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
12:48:56.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
12:48:56.546 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
12:48:56.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
12:48:56.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51
12:48:56.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51
12:48:56.666 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51
12:48:56.666 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
12:48:56.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
12:48:56.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read,
12:48:56.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
12:48:56.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
12:48:56.732 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
12:48:56.732 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
12:48:56.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:48:56.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
12:48:56.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
12:48:56.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:48:56.845 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
12:48:56.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
12:48:56.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
12:48:56.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
12:48:56.904 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
12:48:56.904 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
12:48:56.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
12:48:57.297 [Lua] PlayFabMirrorBase:_commit_internal 1
12:48:57.297 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:48:57.299 [Lua] generate_backend_stats 110000102b19409:1
12:48:57.313 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:48:57.313 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:48:57.313 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
12:48:57.313 [Lua] Set lobby begin:
12:48:57.313 [Lua] Lobby data player_slot_1 = 0:0
12:48:57.313 [Lua] Lobby data level_key = inn_level
12:48:57.313 [Lua] Lobby data power_level = 835
12:48:57.313 [Lua] Lobby data selected_level_key = inn_level
12:48:57.313 [Lua] Lobby data player_slot_4 = 110000102b19409:1
12:48:57.313 [Lua] Lobby data difficulty = normal
12:48:57.313 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:48:57.313 [Lua] Lobby data matchmaking = false
12:48:57.314 [Lua] Lobby data host = 110000102b19409
12:48:57.314 [Lua] Lobby data country_code = RU
12:48:57.314 [Lua] Lobby data game_mode = 3
12:48:57.314 [Lua] Lobby data player_slot_5 = 0:0
12:48:57.314 [Lua] Lobby data player_slot_2 = 0:0
12:48:57.314 [Lua] Lobby data difficulty_tweak = 0
12:48:57.314 [Lua] Lobby data player_slot_3 = 0:0
12:48:57.314 [Lua] Lobby data num_players = 1
12:48:57.314 [Lua] Set lobby end.
12:48:57.317 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
12:48:57.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
12:48:57.472 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
12:48:57.473 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
12:48:57.731 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
12:48:57.733 [Lua] commit result success 1
12:48:58.081 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
12:48:58.081 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
12:48:58.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:48:58.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:48:58.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
12:48:58.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
12:48:59.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
12:48:59.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
12:48:59.297 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
12:48:59.522 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
12:48:59.522 [Lua] [PackageManager] Force_load: wwise/bow
12:48:59.522 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
12:49:00.116 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
12:49:00.116 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
12:49:00.117 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
12:49:01.127 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
12:49:01.127 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
12:49:01.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
12:49:01.963 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
12:49:01.963 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
12:49:01.964 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
12:49:02.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
12:49:02.563 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
12:49:02.564 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
12:49:02.884 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
12:49:02.884 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13
12:49:02.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
12:49:03.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
12:49:03.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
12:49:03.386 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
12:49:04.804 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
12:49:04.804 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
12:49:04.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
12:49:05.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
12:49:05.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
12:49:05.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
12:49:06.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
12:49:06.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01
12:49:06.664 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
12:49:06.889 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
12:49:06.889 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
12:49:06.892 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
12:49:06.898 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:49:06.899 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:49:06.899 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
12:49:06.908 [Lua] Players are leaving the safe zone
12:49:06.994 [Lua] StateInGameRunning:_game_actually_starts()
12:49:06.994 [Lua] [IngameUI] menu view on_enter start_menu_view
12:49:06.994 [Lua] hero_fullscreen_menu_on_enter
12:49:06.994 [Lua] #################################################################################################################
12:49:06.994 [Lua] [Loading Time]: 00:00:35 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:49:06.994 [Lua] #################################################################################################################
12:49:06.994 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
12:49:06.996 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b58ebc0
12:49:06.997 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
12:49:07.002 [SteamVoipClient] select_out(110000102b19409, off)
12:49:07.005 [Lua] cb_razer_chroma_setup
12:49:07.010 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
12:49:07.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:07.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:07.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:07.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:07.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:07.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:07.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:49:07.015 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView
12:49:07.236 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
12:49:07.236 [Lua] Commit load time data
12:49:07.998 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8c, position: 0
12:49:08.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8c, position: 27249
12:49:08.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
12:49:08.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
12:49:23.960 [Window] Window => active
12:49:23.964 [Window] Window => active
12:49:27.057 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
12:49:27.057 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
12:49:27.077 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:49:27.077 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:49:27.077 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:27.077 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:27.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:27.078 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:27.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:27.078 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:27.078 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:49:27.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:49:27.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:49:27.614 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView
12:49:31.653 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:49:31.653 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:49:31.653 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:31.653 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:31.653 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:49:31.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView
12:49:32.698 [Lua] Assigning peer(110000102b19409:1) to profile(1) career(2)
12:49:32.698 [Lua] Set lobby begin:
12:49:32.698 [Lua] Lobby data player_slot_1 = 0:0
12:49:32.698 [Lua] Lobby data level_key = inn_level
12:49:32.698 [Lua] Lobby data power_level = 835
12:49:32.698 [Lua] Lobby data selected_level_key = inn_level
12:49:32.698 [Lua] Lobby data player_slot_4 = 0:0
12:49:32.699 [Lua] Lobby data difficulty = normal
12:49:32.699 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:49:32.699 [Lua] Lobby data matchmaking = false
12:49:32.699 [Lua] Lobby data host = 110000102b19409
12:49:32.699 [Lua] Lobby data country_code = RU
12:49:32.699 [Lua] Lobby data game_mode = 3
12:49:32.699 [Lua] Lobby data player_slot_5 = 0:0
12:49:32.699 [Lua] Lobby data player_slot_2 = 0:0
12:49:32.699 [Lua] Lobby data difficulty_tweak = 0
12:49:32.699 [Lua] Lobby data player_slot_3 = 0:0
12:49:32.699 [Lua] Lobby data num_players = 1
12:49:32.700 [Lua] Set lobby end.
12:49:32.700 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(1) career_index(2)
12:49:32.700 [Lua] Set lobby begin:
12:49:32.700 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:49:32.700 [Lua] Lobby data level_key = inn_level
12:49:32.700 [Lua] Lobby data power_level = 835
12:49:32.700 [Lua] Lobby data selected_level_key = inn_level
12:49:32.700 [Lua] Lobby data player_slot_4 = 0:0
12:49:32.700 [Lua] Lobby data difficulty = normal
12:49:32.700 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:49:32.700 [Lua] Lobby data matchmaking = false
12:49:32.700 [Lua] Lobby data host = 110000102b19409
12:49:32.700 [Lua] Lobby data country_code = RU
12:49:32.700 [Lua] Lobby data game_mode = 3
12:49:32.700 [Lua] Lobby data player_slot_5 = 0:0
12:49:32.701 [Lua] Lobby data player_slot_2 = 0:0
12:49:32.701 [Lua] Lobby data difficulty_tweak = 0
12:49:32.701 [Lua] Lobby data player_slot_3 = 0:0
12:49:32.701 [Lua] Lobby data num_players = 1
12:49:32.701 [Lua] Set lobby end.
12:49:32.701 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0
12:49:32.701 [Lua]
12:49:32.701 [Lua] [wwise/crossbow] = false (boolean)
12:49:32.701 [Lua] [wwise/one_handed_swords] = false (boolean)
12:49:32.701 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
12:49:32.701 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
12:49:32.701 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white] = false (boolean)
12:49:32.701 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
12:49:32.701 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
12:49:32.701 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
12:49:32.701 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05] = false (boolean)
12:49:32.701 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
12:49:32.701 [Lua]
12:49:32.701 [Lua]
12:49:32.701 [Lua] [wwise/crossbow] = false (boolean)
12:49:32.701 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:49:32.701 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean)
12:49:32.701 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
12:49:32.701 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean)
12:49:32.701 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01] = false (boolean)
12:49:32.701 [Lua] [wwise/one_handed_swords] = false (boolean)
12:49:32.701 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
12:49:32.701 [Lua] [units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p] = false (boolean)
12:49:32.701 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:49:32.701 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean)
12:49:32.701 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white] = false (boolean)
12:49:32.701 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean)
12:49:32.701 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
12:49:32.701 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
12:49:32.701 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05] = false (boolean)
12:49:32.701 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
12:49:32.701 [Lua]
12:49:32.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409
12:49:32.713 [Lua] [GameNetworkManager] destroying game object with go_id=43
12:49:32.716 [Save] Saving `save_data`
12:49:32.716 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
12:49:32.716 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
12:49:32.719 [Save] Save done
12:49:32.720 [SteamVoipClient] select_out(110000102b19409, off)
12:49:32.724 [Lua] cb_razer_chroma_setup
12:49:32.730 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:2 my_peer_id:110000102b19409
12:49:32.730 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
12:49:32.730 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
12:49:32.730 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
12:49:32.730 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
12:49:32.730 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, InventoryPackageSynchronizerClient, async-read,
12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
12:49:32.730 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:49:32.730 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient, async-read,
12:49:32.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
12:49:32.737 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:49:32.737 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:49:32.737 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:32.737 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:32.778 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
12:49:32.779 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
12:49:32.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
12:49:32.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
12:49:32.780 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
12:49:32.780 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient
12:49:32.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient
12:49:32.780 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_13, InventoryPackageSynchronizerClient
12:49:32.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
12:49:32.785 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
12:49:32.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
12:49:32.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient
12:49:32.787 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
12:49:32.896 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
12:49:32.896 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
12:49:32.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white
12:49:33.550 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white
12:49:33.550 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white
12:49:33.551 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
12:49:33.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:33.554 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:33.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:33.554 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerStartMenuView, async-read, prioritized
12:49:33.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:49:33.554 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView
12:49:34.132 [Lua] [IngameUI] menu view on_exit start_menu_view
12:49:34.132 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
12:49:34.132 [Lua] hero_fullscreen_menu_on_exit
12:49:34.134 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b58ebc0
12:49:34.134 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:49:34.134 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
12:49:34.336 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
12:49:34.336 [Lua] [PackageManager] Force_load: wwise/crossbow
12:49:34.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
12:49:34.485 [Window] Window => inactive
12:49:36.505 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
12:49:36.505 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
12:49:36.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
12:49:37.287 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
12:49:37.287 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
12:49:37.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
12:49:38.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
12:49:38.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
12:49:38.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
12:49:38.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
12:49:38.662 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
12:49:38.663 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
12:49:39.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
12:49:39.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01
12:49:39.646 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
12:49:39.986 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
12:49:39.986 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
12:49:39.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
12:49:40.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
12:49:40.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
12:49:40.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:49:41.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:49:41.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:49:41.479 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
12:49:42.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
12:49:42.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
12:49:42.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
12:49:42.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
12:49:42.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
12:49:42.998 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:49:43.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:49:43.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
12:49:43.452 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
12:49:44.040 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
12:49:44.040 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
12:49:44.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:49:44.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:49:44.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
12:49:44.486 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
12:49:44.494 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:49:44.495 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:49:44.495 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
12:51:15.135 [Window] Window => active
12:51:15.143 [Window] Window => active
12:51:19.414 [Lua] [IngameUI] menu view on_enter hero_view
12:51:19.420 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b58c740
12:51:19.420 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
12:51:19.431 [Lua] completed
12:51:19.431 [Lua] completed
12:51:19.431 [Lua] completed
12:51:19.431 [Lua] completed
12:51:21.849 [Lua] [IngameUI] menu view on_exit hero_view
12:51:21.854 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b58c740
12:51:21.854 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
12:51:26.139 [Lua] [IngameUI] menu view on_enter hero_view
12:51:26.146 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b58c740
12:51:26.146 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
12:51:26.159 [Lua] completed
12:51:26.159 [Lua] completed
12:51:26.159 [Lua] completed
12:51:26.159 [Lua] completed
12:51:26.870 [Lua] PlayFabMirrorBase:_commit_internal 2
12:51:26.870 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:51:26.874 [Lua] generate_backend_stats 110000102b19409:1
12:51:26.888 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:51:26.888 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:51:26.888 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
12:51:26.894 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
12:51:27.912 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
12:51:27.921 [Lua] commit result success 2
12:51:33.346 [Lua] [IngameUI] menu view on_exit hero_view
12:51:33.350 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b58c740
12:51:33.350 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
12:51:37.166 [Lua] [IngameUI] menu view on_enter start_game_view
12:51:37.169 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b590300
12:51:37.169 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
12:51:37.171 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event
12:51:37.171 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
12:51:37.172 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent
12:51:37.172 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 8
12:51:37.172 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings
12:51:37.183 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 8
12:51:37.405 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 8
12:51:38.485 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
12:51:38.485 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent
12:51:38.485 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
12:51:38.485 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings
12:51:38.485 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
12:51:40.304 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
12:51:40.304 [Lua] ............................................................................................................
12:51:40.304 [Lua] ............................................................................................................
12:51:40.304 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
12:51:40.304 [Lua] ............................................................................................................
12:51:40.304 [Lua] ............................................................................................................
12:51:40.304 [Lua] [Matchmaking] Cancelling matchmaking
12:51:40.304 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
12:51:40.319 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
12:51:40.319 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
12:51:40.321 [Lua] Set lobby begin:
12:51:40.321 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:51:40.321 [Lua] Lobby data level_key = inn_level
12:51:40.321 [Lua] Lobby data power_level = 835
12:51:40.321 [Lua] Lobby data selected_level_key = inn_level
12:51:40.322 [Lua] Lobby data player_slot_4 = 0:0
12:51:40.322 [Lua] Lobby data difficulty = hardest
12:51:40.322 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:51:40.322 [Lua] Lobby data matchmaking = false
12:51:40.322 [Lua] Lobby data host = 110000102b19409
12:51:40.322 [Lua] Lobby data country_code = RU
12:51:40.322 [Lua] Lobby data game_mode = 3
12:51:40.322 [Lua] Lobby data player_slot_5 = 0:0
12:51:40.322 [Lua] Lobby data player_slot_2 = 0:0
12:51:40.322 [Lua] Lobby data difficulty_tweak = 0
12:51:40.322 [Lua] Lobby data player_slot_3 = 0:0
12:51:40.323 [Lua] Lobby data num_players = 1
12:51:40.323 [Lua] Set lobby end.
12:51:40.323 [Lua] [PartyManager] Leader is set to 110000102b19409
12:51:40.323 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
12:51:40.323 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
12:51:40.323 [Lua] Set lobby begin:
12:51:40.323 [Lua] Lobby data twitch_enabled = false
12:51:40.323 [Lua] Lobby data power_level = 835
12:51:40.323 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:51:40.323 [Lua] Lobby data difficulty_tweak = 0
12:51:40.323 [Lua] Lobby data host = 110000102b19409
12:51:40.323 [Lua] Lobby data game_mode = 1
12:51:40.324 [Lua] Lobby data match_started = true
12:51:40.324 [Lua] Lobby data mechanism = adventure
12:51:40.324 [Lua] Lobby data level_key = inn_level
12:51:40.324 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:51:40.324 [Lua] Lobby data selected_level_key = inn_level
12:51:40.324 [Lua] Lobby data difficulty = hardest
12:51:40.324 [Lua] Lobby data quick_game = true
12:51:40.324 [Lua] Lobby data matchmaking = true
12:51:40.324 [Lua] Lobby data weave_name = false
12:51:40.324 [Lua] Lobby data player_slot_4 = 0:0
12:51:40.324 [Lua] Lobby data num_players = 1
12:51:40.324 [Lua] Lobby data player_slot_5 = 0:0
12:51:40.325 [Lua] Lobby data player_slot_2 = 0:0
12:51:40.325 [Lua] Lobby data country_code = RU
12:51:40.325 [Lua] Lobby data player_slot_3 = 0:0
12:51:40.325 [Lua] Lobby data eac_authorized = true
12:51:40.325 [Lua] Set lobby end.
12:51:40.325 [Lua] Set lobby begin:
12:51:40.325 [Lua] Lobby data twitch_enabled = false
12:51:40.325 [Lua] Lobby data power_level = 835
12:51:40.325 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:51:40.325 [Lua] Lobby data difficulty_tweak = 0
12:51:40.325 [Lua] Lobby data host = 110000102b19409
12:51:40.325 [Lua] Lobby data game_mode = 1
12:51:40.325 [Lua] Lobby data is_private = false
12:51:40.325 [Lua] Lobby data match_started = true
12:51:40.326 [Lua] Lobby data mechanism = adventure
12:51:40.326 [Lua] Lobby data level_key = inn_level
12:51:40.326 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:51:40.326 [Lua] Lobby data selected_level_key = inn_level
12:51:40.326 [Lua] Lobby data difficulty = hardest
12:51:40.326 [Lua] Lobby data quick_game = true
12:51:40.326 [Lua] Lobby data matchmaking = true
12:51:40.326 [Lua] Lobby data weave_name = false
12:51:40.326 [Lua] Lobby data player_slot_4 = 0:0
12:51:40.326 [Lua] Lobby data num_players = 1
12:51:40.326 [Lua] Lobby data player_slot_5 = 0:0
12:51:40.326 [Lua] Lobby data player_slot_2 = 0:0
12:51:40.326 [Lua] Lobby data country_code = RU
12:51:40.327 [Lua] Lobby data player_slot_3 = 0:0
12:51:40.327 [Lua] Lobby data eac_authorized = true
12:51:40.327 [Lua] Set lobby end.
12:51:40.327 [Lua] [ChatManager][1]System: Starting hosted game...
12:51:40.327 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
12:51:40.327 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
12:51:40.404 [Lua] [IngameUI] menu view on_exit start_game_view
12:51:40.404 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
12:51:40.405 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
12:51:40.405 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
12:51:40.405 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
12:51:40.405 [Save] Saving `save_data`
12:51:40.409 [Save] Save done
12:51:40.410 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b590300
12:51:43.355 [Lua] PlayFabMirrorBase:_commit_internal 3
12:51:43.355 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:51:43.358 [Lua] generate_backend_stats 110000102b19409:1
12:51:43.372 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:51:43.372 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:51:43.376 [Lua] commit result success 3
12:51:44.857 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
12:51:44.857 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
12:51:44.857 [Lua] MatchmakingStateStartGame preferred_level_keys nil
12:51:44.858 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 1
12:51:44.858 [Lua] [LevelTransitionHandler] set_next_level( military, 1 )
12:51:44.858 [Lua] Set lobby begin:
12:51:44.858 [Lua] Lobby data twitch_enabled = false
12:51:44.858 [Lua] Lobby data power_level = 835
12:51:44.858 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:51:44.858 [Lua] Lobby data difficulty_tweak = 0
12:51:44.858 [Lua] Lobby data host = 110000102b19409
12:51:44.858 [Lua] Lobby data game_mode = 2
12:51:44.858 [Lua] Lobby data is_private = false
12:51:44.858 [Lua] Lobby data match_started = true
12:51:44.858 [Lua] Lobby data mechanism = adventure
12:51:44.859 [Lua] Lobby data level_key = inn_level
12:51:44.859 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:51:44.859 [Lua] Lobby data selected_level_key = military
12:51:44.859 [Lua] Lobby data difficulty = hardest
12:51:44.859 [Lua] Lobby data quick_game = true
12:51:44.859 [Lua] Lobby data matchmaking = true
12:51:44.859 [Lua] Lobby data weave_name = false
12:51:44.859 [Lua] Lobby data player_slot_4 = 0:0
12:51:44.859 [Lua] Lobby data num_players = 1
12:51:44.859 [Lua] Lobby data player_slot_5 = 0:0
12:51:44.859 [Lua] Lobby data player_slot_2 = 0:0
12:51:44.860 [Lua] Lobby data country_code = RU
12:51:44.860 [Lua] Lobby data player_slot_3 = 0:0
12:51:44.860 [Lua] Lobby data eac_authorized = true
12:51:44.860 [Lua] Set lobby end.
12:51:44.862 [Lua] Set lobby begin:
12:51:44.862 [Lua] Lobby data twitch_enabled = false
12:51:44.862 [Lua] Lobby data power_level = 835
12:51:44.862 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:51:44.862 [Lua] Lobby data difficulty_tweak = 0
12:51:44.862 [Lua] Lobby data host = 110000102b19409
12:51:44.862 [Lua] Lobby data game_mode = 2
12:51:44.863 [Lua] Lobby data is_private = false
12:51:44.863 [Lua] Lobby data match_started = true
12:51:44.863 [Lua] Lobby data mechanism = adventure
12:51:44.863 [Lua] Lobby data level_key = inn_level
12:51:44.863 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:51:44.863 [Lua] Lobby data selected_level_key = military
12:51:44.863 [Lua] Lobby data difficulty = hardest
12:51:44.863 [Lua] Lobby data quick_game = true
12:51:44.863 [Lua] Lobby data matchmaking = true
12:51:44.863 [Lua] Lobby data weave_name = false
12:51:44.863 [Lua] Lobby data player_slot_4 = 0:0
12:51:44.864 [Lua] Lobby data num_players = 1
12:51:44.864 [Lua] Lobby data player_slot_5 = 0:0
12:51:44.864 [Lua] Lobby data player_slot_2 = 0:0
12:51:44.864 [Lua] Lobby data country_code = RU
12:51:44.864 [Lua] Lobby data player_slot_3 = 0:0
12:51:44.864 [Lua] Lobby data eac_authorized = true
12:51:44.864 [Lua] Set lobby end.
12:51:44.864 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame
12:51:44.864 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame
12:51:44.864 [Lua] Complete level triggered.
12:51:44.866 [Save] Saving `save_data`
12:51:44.866 [Lua] gm_event_end_conditions_met false false
12:51:44.866 [Lua] PlayFabMirrorBase:_commit_internal nil
12:51:44.866 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:51:44.868 [Lua] generate_backend_stats 110000102b19409:1
12:51:44.868 [Save] Save done
12:51:44.868 [Save] Saving `save_data`
12:51:44.871 [Save] Save done
12:51:44.882 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:51:44.882 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:51:44.883 [Save] Saving `save_data`
12:51:44.883 [Lua] TRANSITION nil nil military
12:51:44.883 [Lua] Transition type "military", is server: true
12:51:44.883 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
12:51:44.883 [Lua] [GameNetworkManager] Leaving game...
12:51:44.883 [Lua] [GameNetworkManager] Shutting down game session host.
12:51:44.883 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:51:44.883 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:51:44.883 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=169.66
12:51:44.886 [Save] Save done
12:51:44.891 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:51:44.892 [Lua] commit result success 4
12:51:46.892 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:51:46.892 [Lua] [Managers] Calling function on all managers:
12:51:46.893 [Lua] Clearing all global lookup lists
12:51:46.893 [Lua] [IngamePlayerListUI] - Destroy
12:51:46.893 [Lua] [EquipmentUI] - Destroy
12:51:46.893 [Lua] [AbilityUI] - Destroy
12:51:46.893 [Lua] [GamePadAbilityUI] - Destroy
12:51:46.893 [Lua] [GamePadEquipmentUI] - Destroy
12:51:46.893 [Lua] [IngameUI] destroy
12:51:46.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2
12:51:46.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
12:51:46.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
12:51:46.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1
12:51:46.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
12:51:46.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1
12:51:46.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2
12:51:46.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
12:51:46.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
12:51:46.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
12:51:46.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
12:51:46.910 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1
12:51:46.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2
12:51:46.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1
12:51:46.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1
12:51:46.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3
12:51:46.949 [Lua] [Managers] Destroying manager group:
12:51:46.954 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:51:47.031 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:51:47.031 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame
12:51:47.031 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading
12:51:47.031 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 military 1
12:51:47.031 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:51:47.031 warning: [Lua] "[[PeerStates.Loading]] level_key: military", Num ocurrencies: 2, User: 110000102b19409 "Lewd Komi-san"
<>
12:51:47.031 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: military<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: military"
[2] self = table: 0000000000777920; previous_state = InPostGame; party = table: 00000000007BA2B0; mechanism_manager = table: 0000000000137B80; network_transmit = table: 0000000000E1D390; peer_id = "110000102b19409"; level_key = "military"; environment_variation_id = 1; level_seed = 2741057; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000011E0CCB0
[3] _ = table: 0000000000777920; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000003705F60; peer_state_machines = table: 00000000037053B0; peer_id = "110000102b19409"; peer_state_machine = table: 00000000007779C0; current_state = InPostGame
[5] self = table: 000000001257B310; application_shutdown = nil; unit_spawner = table: 0000000010ED6AA0; world = [World]; unit_storage = table: 00000000109D0580; units = table: 00000000109D0610; matchmaking_loading_context = nil
[6] self = table: 0000000010ED41B0; new_state = table: 0000000002A79130; params = table: 0000000010ED4140; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010ED41B0; new_state = table: 0000000002A79130; notify = true; old_state = table: 000000001257B310
[8] self = table: 0000000010ED41B0; dt = 0.016715444624423981; t = 208.71741367829964; new_state = table: 0000000002A79130
[9] self = table: 0000000000097100; real_world_dt = 0.016715444624423981; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016715444624423981; t = 208.71741367829964
[10] dt = 0.016715444624423981
[2] server = table: 0000000003705F60; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; loaded_level = "inn_level"; resend_timer = 1.7965617850422859; resend_post_game_timer = 1.7965617850422859; peer_id = "110000102b19409";
[4] server_peer_id = "110000102b19409"; kicked_peers_disconnect_timer = table: 0000000003705420; game_session = [GameSession]; game_network_manager = table: 0000000010208A80; my_peer_id = "110000102b19409"; peers_added_to_gamesession = table: 00000000037053F0; _joined_peers = table: 0000000001536B50; voip = table: 0000000010718A50; environment_variation_id = 1; level_transition_handler = table: 00000000011518A0; _connections = table: 0000000001536B20; lobby_host = table: 00000000010CB2D0; level_key = "military"; slot_allocator = table: 0000000010526550; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001D4340; wanted_career_index = 1; _reserved_slots = table: 00000000018A2B50; wanted_profile_index = 4; _connected_peers = table: 0000000001536B80; player_manager = table: 00000000009C7830; _profile_requester = table: 00000000107189F0; network_transmit = table: 0000000000E1D390; peers_completed_game_object_sync = table: 00000000000D51A0; peer_state_machines = table: 00000000037053B0; network_event_delegate = table: 00000000006FEF10;
[5] world_name = "level_world"; entity_system_bag = table: 0000000011A0C300; network_server = table: 0000000003705F60; entity_system = table: 0000000011A0BE90; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 0000000000D89B80; statistics_db = table: 0000000000773CB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 167.88005967931821; input_manager = table: 0000000003752DB0; profile_synchronizer = table: 00000000001D4340; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000002972BC0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000006FEF10; world = [World]; dt = 0.016715444624423981; peer_id = "110000102b19409"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000009C7890; network_transmit = table: 0000000000E1D390; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 169.66326342010871; _lobby_host = table: 00000000010CB2D0; level_transition_handler = table: 00000000011518A0; dice_keeper = table: 0000000010ED69D0; _quit_game = false;
[6] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001257B310;
[7] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001257B310;
[8] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000001257B310;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010ED41B0; startup_timer = 16.7970131150214; has_booted = true; loading_context = table: 00000000007721E0;
<>
<>
12:51:47.032 [Lua] [Matchmaking] unregister rpcs
12:51:47.032 [Lua] ############### UNLOADING PACKAGES ###############
12:51:47.032 [Lua] [Managers] Calling function on all managers:
12:51:47.032 [Lua] [Managers] Destroying manager group:
12:51:47.032 [Lua] [Gamestate] Enter state StateLoading
12:51:47.033 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:51:47.033 [Lua] [Matchmaking] register rpcs
12:51:47.033 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
12:51:47.033 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
12:51:47.033 [Lua] Set lobby begin:
12:51:47.033 [Lua] Lobby data twitch_enabled = false
12:51:47.033 [Lua] Lobby data power_level = 0
12:51:47.033 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:51:47.033 [Lua] Lobby data difficulty_tweak = 0
12:51:47.034 [Lua] Lobby data host = 110000102b19409
12:51:47.034 [Lua] Lobby data game_mode = 2
12:51:47.034 [Lua] Lobby data is_private = false
12:51:47.034 [Lua] Lobby data match_started = true
12:51:47.034 [Lua] Lobby data mechanism = adventure
12:51:47.034 [Lua] Lobby data level_key = inn_level
12:51:47.034 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:51:47.034 [Lua] Lobby data selected_level_key = military
12:51:47.034 [Lua] Lobby data difficulty = hardest
12:51:47.034 [Lua] Lobby data quick_game = true
12:51:47.034 [Lua] Lobby data matchmaking = true
12:51:47.034 [Lua] Lobby data weave_name = false
12:51:47.035 [Lua] Lobby data player_slot_4 = 0:0
12:51:47.035 [Lua] Lobby data num_players = 1
12:51:47.035 [Lua] Lobby data player_slot_5 = 0:0
12:51:47.035 [Lua] Lobby data player_slot_2 = 0:0
12:51:47.035 [Lua] Lobby data country_code = RU
12:51:47.035 [Lua] Lobby data player_slot_3 = 0:0
12:51:47.035 [Lua] Lobby data eac_authorized = true
12:51:47.035 [Lua] Set lobby end.
12:51:47.035 [Lua] registering RPCs
12:51:47.035 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:51:47.035 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:51:47.035 [Lua] Set lobby begin:
12:51:47.035 [Lua] Lobby data twitch_enabled = false
12:51:47.035 [Lua] Lobby data power_level = 0
12:51:47.035 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:51:47.035 [Lua] Lobby data difficulty_tweak = 0
12:51:47.035 [Lua] Lobby data host = 110000102b19409
12:51:47.036 [Lua] Lobby data game_mode = 2
12:51:47.036 [Lua] Lobby data is_private = false
12:51:47.036 [Lua] Lobby data match_started = true
12:51:47.036 [Lua] Lobby data mechanism = adventure
12:51:47.036 [Lua] Lobby data level_key = military
12:51:47.036 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:51:47.036 [Lua] Lobby data selected_level_key = military
12:51:47.036 [Lua] Lobby data difficulty = hardest
12:51:47.036 [Lua] Lobby data quick_game = true
12:51:47.036 [Lua] Lobby data matchmaking = true
12:51:47.036 [Lua] Lobby data weave_name = false
12:51:47.036 [Lua] Lobby data player_slot_4 = 0:0
12:51:47.036 [Lua] Lobby data num_players = 1
12:51:47.037 [Lua] Lobby data player_slot_5 = 0:0
12:51:47.037 [Lua] Lobby data player_slot_2 = 0:0
12:51:47.037 [Lua] Lobby data country_code = RU
12:51:47.037 [Lua] Lobby data player_slot_3 = 0:0
12:51:47.037 [Lua] Lobby data eac_authorized = true
12:51:47.037 [Lua] Set lobby end.
12:51:47.037 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:51:47.040 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized
12:51:47.040 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil] self.picked_environment_id=[1]
12:51:47.040 [Lua] [LevelTransitionHandler] load_level military 1
12:51:47.043 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
12:51:47.044 [Umbra] Unload tome
12:51:47.044 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
12:51:47.144 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
12:51:47.144 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, LevelTransitionHandler, async-read,
12:51:47.144 [Lua] [LevelTransitionHandler] Loading level: "military"
12:51:47.144 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/military" Meta package name: "resource_packages/levels/honduras/military_meta"
12:51:47.144 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read,
12:51:47.144 [Lua] [StateLoading] got rpc_load_level 71 military
12:51:47.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13
12:51:47.400 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13
12:51:47.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta
12:51:47.473 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]'
12:51:47.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta
12:51:47.608 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta
12:51:47.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military
12:51:56.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military
12:51:56.539 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military
12:51:56.556 [Lua] [LevelTransitionHandler] Level load completed!
12:51:56.556 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 2741057 - use_random_directors: true - overriden_conflict: nil
12:51:56.581 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:51:56.581 [Lua] checking dlc's against conflict directors
12:51:56.581 [Lua] number of factions to include 2
12:51:56.581 [Lua] number of factions added 2
12:51:56.581 [Lua] --- --- ---
12:51:56.581 [Lua] Starting... difficulty 'hardest'
12:51:56.581 [Lua] These are the starting conflict directors:
12:51:56.581 [Lua] chaos
12:51:56.581 [Lua] chaos_light
12:51:56.581 [Lua] skaven
12:51:56.581 [Lua] --- --- ---
12:51:56.581 [Lua]
12:51:56.581 [Lua] Looking for a new director:
12:51:56.581 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:51:56.581 [Lua] ->trying director: skaven
12:51:56.581 [Lua] --> success!
12:51:56.581 [Lua] --> re-used the same breeds
12:51:56.581 [Lua]
12:51:56.581 [Lua] DONE! Found the following directors:
12:51:56.581 [Lua] skaven
12:51:56.581 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer
12:51:56.581 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_raider=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_loot_rat=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
chaos_marauder=true,
skaven_poison_wind_globadier=true,
skaven_plague_monk=true,
chaos_vortex_sorcerer=true,
}
12:51:56.581 [Lua] load_startup_enemy_packages: --------------
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] chaos_spawn
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] chaos_troll
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] skaven_rat_ogre
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] skaven_stormfiend
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] beastmen_minotaur
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] chaos_plague_sorcerer
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] chaos_corruptor_sorcerer
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] skaven_gutter_runner
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] skaven_pack_master
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] skaven_poison_wind_globadier
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] skaven_ratling_gunner
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] skaven_warpfire_thrower
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] chaos_vortex_sorcerer
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] beastmen_standard_bearer
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] chaos_vortex
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] critter_rat
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] critter_pig
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] skaven_storm_vermin
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] chaos_warrior
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] skaven_clan_rat_with_shield
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] skaven_clan_rat
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] skaven_storm_vermin_with_shield
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] skaven_slave
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] chaos_fanatic
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] chaos_raider
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] chaos_marauder_with_shield
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] skaven_loot_rat
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] chaos_berzerker
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] chaos_marauder
12:51:56.581 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
12:51:56.581 [Lua] skaven_plague_monk
12:51:56.585 [Lua] ### Sending rpc_level_loaded
12:51:56.585 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 71
12:51:56.585 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded
12:51:56.600 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading
12:51:56.600 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages
12:51:56.618 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages
12:51:56.618 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame
12:51:56.618 [Lua] ### Sending rpc_level_loaded
12:51:56.618 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 71
12:51:57.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:51:57.717 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:51:57.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:51:58.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:51:58.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:51:58.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:51:59.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:51:59.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:51:59.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:52:00.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:52:00.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:52:00.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:52:02.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:52:02.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:52:02.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:52:02.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:52:02.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:52:02.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:52:03.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:52:03.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:52:03.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:52:04.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:52:04.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:52:04.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:52:05.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:52:05.410 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:52:05.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:52:06.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:52:06.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:52:06.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:52:07.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:52:07.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:52:07.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:52:08.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:52:08.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:52:08.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:52:09.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:52:09.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:52:09.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:52:11.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:52:11.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:52:11.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:52:11.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:52:11.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:52:11.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:52:11.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:52:11.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:52:11.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:52:12.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:52:12.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:52:12.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
12:52:13.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
12:52:13.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
12:52:13.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
12:52:14.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
12:52:14.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
12:52:14.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
12:52:15.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
12:52:15.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
12:52:15.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:52:16.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:52:16.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:52:16.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:52:17.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:52:17.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
12:52:17.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:52:18.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:52:18.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:52:18.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
12:52:19.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
12:52:19.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
12:52:19.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
12:52:19.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
12:52:19.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
12:52:19.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
12:52:20.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
12:52:20.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
12:52:20.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
12:52:21.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
12:52:21.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
12:52:21.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
12:52:22.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
12:52:22.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
12:52:22.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
12:52:23.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
12:52:23.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
12:52:23.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
12:52:24.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
12:52:24.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
12:52:24.092 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: custom
12:52:24.092 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
12:52:24.092 [Lua] Starting async level spawning of levels/honduras/military/world
12:52:24.092 [Umbra] Init version: 3.4.15 :: 16 threads
12:52:24.842 [Lua] Async level spawning done
12:52:24.842 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:52:25.826 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:52:25.826 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:52:25.826 [Lua] [Matchmaking] unregister rpcs
12:52:25.827 [Lua] Set lobby begin:
12:52:25.827 [Lua] Lobby data twitch_enabled = false
12:52:25.827 [Lua] Lobby data power_level = 0
12:52:25.827 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:52:25.827 [Lua] Lobby data difficulty_tweak = 0
12:52:25.827 [Lua] Lobby data host = 110000102b19409
12:52:25.827 [Lua] Lobby data game_mode = 2
12:52:25.827 [Lua] Lobby data is_private = false
12:52:25.827 [Lua] Lobby data match_started = true
12:52:25.827 [Lua] Lobby data mechanism = adventure
12:52:25.827 [Lua] Lobby data level_key = military
12:52:25.827 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:52:25.827 [Lua] Lobby data selected_level_key = military
12:52:25.827 [Lua] Lobby data difficulty = hardest
12:52:25.828 [Lua] Lobby data quick_game = true
12:52:25.828 [Lua] Lobby data matchmaking = true
12:52:25.828 [Lua] Lobby data weave_name = false
12:52:25.828 [Lua] Lobby data player_slot_4 = 0:0
12:52:25.828 [Lua] Lobby data num_players = 1
12:52:25.828 [Lua] Lobby data player_slot_5 = 0:0
12:52:25.828 [Lua] Lobby data player_slot_2 = 0:0
12:52:25.828 [Lua] Lobby data country_code = RU
12:52:25.828 [Lua] Lobby data player_slot_3 = 0:0
12:52:25.828 [Lua] Lobby data eac_authorized = true
12:52:25.828 [Lua] Set lobby end.
12:52:25.828 [Lua] [Managers] Destroying manager group:
12:52:25.829 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens
12:52:25.829 [Lua] [Gamestate] Enter StateIngame HOST
12:52:25.829 [Lua] [Managers] Calling function on all managers:
12:52:25.829 [Lua] <>level = military<>
12:52:25.829 [Lua] Set lobby begin:
12:52:25.829 [Lua] Lobby data twitch_enabled = false
12:52:25.829 [Lua] Lobby data power_level = 0
12:52:25.829 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:52:25.829 [Lua] Lobby data difficulty_tweak = 0
12:52:25.830 [Lua] Lobby data host = 110000102b19409
12:52:25.830 [Lua] Lobby data game_mode = 2
12:52:25.830 [Lua] Lobby data is_private = false
12:52:25.830 [Lua] Lobby data match_started = true
12:52:25.830 [Lua] Lobby data mechanism = adventure
12:52:25.830 [Lua] Lobby data level_key = military
12:52:25.830 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:52:25.830 [Lua] Lobby data selected_level_key = military
12:52:25.830 [Lua] Lobby data difficulty = hardest
12:52:25.830 [Lua] Lobby data quick_game = true
12:52:25.830 [Lua] Lobby data matchmaking = true
12:52:25.830 [Lua] Lobby data weave_name = false
12:52:25.830 [Lua] Lobby data player_slot_4 = 0:0
12:52:25.831 [Lua] Lobby data num_players = 1
12:52:25.831 [Lua] Lobby data player_slot_5 = 0:0
12:52:25.831 [Lua] Lobby data player_slot_2 = 0:0
12:52:25.831 [Lua] Lobby data country_code = RU
12:52:25.831 [Lua] Lobby data player_slot_3 = 0:0
12:52:25.831 [Lua] Lobby data eac_authorized = true
12:52:25.831 [Lua] Set lobby end.
12:52:25.831 [Lua] [StateIngame] Server ingame
12:52:25.834 [Lua] Set lobby begin:
12:52:25.834 [Lua] Lobby data twitch_enabled = false
12:52:25.834 [Lua] Lobby data power_level = 0
12:52:25.834 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:52:25.834 [Lua] Lobby data difficulty_tweak = 0
12:52:25.834 [Lua] Lobby data host = 110000102b19409
12:52:25.834 [Lua] Lobby data game_mode = 2
12:52:25.834 [Lua] Lobby data is_private = false
12:52:25.834 [Lua] Lobby data match_started = true
12:52:25.834 [Lua] Lobby data mechanism = adventure
12:52:25.835 [Lua] Lobby data level_key = military
12:52:25.835 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:52:25.835 [Lua] Lobby data selected_level_key = military
12:52:25.835 [Lua] Lobby data difficulty = hardest
12:52:25.835 [Lua] Lobby data quick_game = true
12:52:25.835 [Lua] Lobby data matchmaking = true
12:52:25.835 [Lua] Lobby data weave_name = false
12:52:25.835 [Lua] Lobby data player_slot_4 = 0:0
12:52:25.835 [Lua] Lobby data num_players = 1
12:52:25.835 [Lua] Lobby data player_slot_5 = 0:0
12:52:25.835 [Lua] Lobby data player_slot_2 = 0:0
12:52:25.835 [Lua] Lobby data country_code = RU
12:52:25.835 [Lua] Lobby data player_slot_3 = 0:0
12:52:25.835 [Lua] Lobby data eac_authorized = true
12:52:25.836 [Lua] Set lobby end.
12:52:25.836 [Lua] [Matchmaking] register rpcs
12:52:25.836 [Lua] GameNetworkManager:init... creating game session
12:52:25.836 [Lua] Host GameSession.make_game_session_host with session:
12:52:25.836 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:52:25.836 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
12:52:25.836 [Lua] [GameNetworkManager] self.is_server = true
12:52:25.836 [Network] Setting artificial MTU limit to 576
12:52:25.836 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 9
12:52:25.836 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
12:52:25.842 [Lua] Switching ConflictSettings: to: default
12:52:25.842 [Lua] pacing=default
12:52:25.842 [Lua] roaming=nil
12:52:25.842 [Lua] specials=default
12:52:25.842 [Lua] debug_color=maroon
12:52:25.842 [Lua] contained_breeds=nil
12:52:25.842 [Lua] pack_spawning=default
12:52:25.842 [Lua] disabled=false
12:52:25.842 [Lua] factions=nil
12:52:25.842 [Lua] boss=default
12:52:25.842 [Lua] horde=default
12:52:25.842 [Lua] name=default
12:52:25.842 [Lua] intensity=default
12:52:25.842 [Lua] ---
12:52:25.842 [Lua] [LevelAnalysis] set_random_seed( 2741057)
12:52:25.853 [Lua] [AIInterestPointSystem] Level Seed: 2741057
12:52:25.853 [Lua]
12:52:25.853 [Lua] [entity_system_bag] = table
12:52:25.853 [Lua] [entity_system_bag] = metatable
12:52:25.853 [Lua] [startup_data] = table
12:52:25.853 [Lua] [entity_manager] = table
12:52:25.853 [Lua] [entity_manager] = metatable
12:52:25.853 [Lua] [unit_spawner] = table
12:52:25.853 [Lua] [unit_spawner] = metatable
12:52:25.853 [Lua] [unit_storage] = table
12:52:25.853 [Lua] [unit_storage] = metatable
12:52:25.853 [Lua] [dice_keeper] = table
12:52:25.853 [Lua] [dice_keeper] = metatable
12:52:25.853 [Lua] [is_server] = true (boolean)
12:52:25.853 [Lua] [world] = [World]
12:52:25.853 [Lua] [system_api] = table
12:52:25.853 [Lua] [entity_system] = table
12:52:25.853 [Lua] [entity_system] = metatable
12:52:25.853 [Lua] [network_lobby] = table
12:52:25.853 [Lua] [network_lobby] = metatable
12:52:25.853 [Lua] [profile_synchronizer] = table
12:52:25.853 [Lua] [profile_synchronizer] = metatable
12:52:25.853 [Lua] [level_transition_handler] = table
12:52:25.853 [Lua] [level_transition_handler] = metatable
12:52:25.853 [Lua] [num_local_human_players] = 1 (number)
12:52:25.853 [Lua] [statistics_db] = table
12:52:25.853 [Lua] [statistics_db] = metatable
12:52:25.853 [Lua] [network_server] = table
12:52:25.853 [Lua] [network_server] = metatable
12:52:25.853 [Lua] [input_manager] = table
12:52:25.853 [Lua] [input_manager] = metatable
12:52:25.853 [Lua] [network_clock] = table
12:52:25.853 [Lua] [network_clock] = metatable
12:52:25.853 [Lua] [network_transmit] = table
12:52:25.853 [Lua] [network_transmit] = metatable
12:52:25.853 [Lua] [free_flight_manager] = table
12:52:25.853 [Lua] [free_flight_manager] = metatable
12:52:25.853 [Lua] [network_manager] = table
12:52:25.853 [Lua] [network_manager] = metatable
12:52:25.853 [Lua] [network_event_delegate] = table
12:52:25.853 [Lua] [network_event_delegate] = metatable
12:52:25.853 [Lua]
12:52:25.853 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:52:25.853 [Lua] ignoring extension VersusInteractObjectiveExtension
12:52:25.853 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:52:25.853 [Lua] ignoring extension VersusSocketObjectiveExtension
12:52:25.853 [Lua] ignoring extension VersusTargetObjectiveExtension
12:52:25.853 [Lua] ignoring extension VersusMissionObjectiveExtension
12:52:25.856 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:52:25.872 [Lua] [AchievementManager] Achievements using the steam platform
12:52:25.897 [Lua] respawn_unit_spawned with group id: cannon_event
12:52:25.897 [Lua] respawn_unit_spawned with group id: cannon_event
12:52:25.897 [Lua] respawn_unit_spawned with group id: cannon_event
12:52:25.903 [Lua] respawn_unit_spawned with group id: end_event
12:52:25.903 [Lua] respawn_unit_spawned with group id: end_event
12:52:25.903 [Lua] respawn_unit_spawned with group id: end_event
12:52:25.955 [Lua] respawn_unit_spawned with group id: gate_event
12:52:25.955 [Lua] respawn_unit_spawned with group id: gate_event
12:52:25.955 [Lua] respawn_unit_spawned with group id: gate_event
12:52:25.966 [Lua] [StateIngame] Level seed: 2741057
12:52:26.034 [Lua] [LevelAnalysis] set_random_seed( 2741057)
12:52:26.042 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
12:52:26.042 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
12:52:26.042 [Lua] [IngameUI] init
12:52:26.052 [SteamVoipClient] select_out(110000102b19409, off)
12:52:26.055 [Lua] cb_razer_chroma_setup
12:52:26.090 [Lua] completed
12:52:26.091 [Lua] completed
12:52:26.092 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:52:26.092 [Lua] Set lobby begin:
12:52:26.092 [Lua] Lobby data twitch_enabled = false
12:52:26.092 [Lua] Lobby data power_level = 835
12:52:26.092 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:52:26.092 [Lua] Lobby data difficulty_tweak = 0
12:52:26.092 [Lua] Lobby data host = 110000102b19409
12:52:26.092 [Lua] Lobby data game_mode = 2
12:52:26.092 [Lua] Lobby data is_private = false
12:52:26.092 [Lua] Lobby data match_started = true
12:52:26.092 [Lua] Lobby data mechanism = adventure
12:52:26.092 [Lua] Lobby data level_key = military
12:52:26.092 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:52:26.093 [Lua] Lobby data selected_level_key = military
12:52:26.093 [Lua] Lobby data difficulty = hardest
12:52:26.093 [Lua] Lobby data quick_game = true
12:52:26.093 [Lua] Lobby data matchmaking = true
12:52:26.093 [Lua] Lobby data weave_name = false
12:52:26.093 [Lua] Lobby data player_slot_4 = 0:0
12:52:26.093 [Lua] Lobby data num_players = 1
12:52:26.093 [Lua] Lobby data player_slot_5 = 0:0
12:52:26.093 [Lua] Lobby data player_slot_2 = 0:0
12:52:26.093 [Lua] Lobby data country_code = RU
12:52:26.093 [Lua] Lobby data player_slot_3 = 0:0
12:52:26.093 [Lua] Lobby data eac_authorized = true
12:52:26.093 [Lua] Set lobby end.
12:52:26.094 [Lua] CurrentConflictSettings default
12:52:26.094 [Lua] [ConflictDirector] conflict_director is ai_ready
12:52:26.121 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:52:26.121 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:52:26.125 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:52:26.125 [Lua] Forming navigation groups in one frame
12:52:26.125 [Lua] Forming navigation groups
12:52:26.125 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000000331966
12:52:26.340 [Lua] NavigationGroupManager -> calulation time B: 0.21499999999997499
12:52:26.340 [Lua] number of nav groups: 341
12:52:26.342 [Lua] number of refined nav groups : 267
12:52:26.347 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999999718057
12:52:26.347 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.6130383431911497 Normalized coefficient: 1.6383997897143112
12:52:26.349 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.898401714861388 Normalized coefficient: 1.3237071984490036
12:52:26.351 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7020514018833683 Normalized coefficient: 1.6233680226578258
12:52:26.353 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 1.3974047973752022 Normalized coefficient: 0.96607654599136605
12:52:26.357 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
12:52:26.357 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
12:52:26.357 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
12:52:26.357 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
12:52:26.357 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
12:52:26.367 [Lua] [LevelAnalysis] Generating boss paths for level: military
12:52:26.367 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.830 meters.
12:52:26.367 [Lua] [LevelAnalysis] grouping spawners for event_patrol
12:52:26.367 [Lua] [LevelAnalysis]
12:52:26.367 [Lua] [LevelAnalysis] grouping spawners for event_boss
12:52:26.367 [Lua] [LevelAnalysis]
12:52:26.367 [Lua] [LevelAnalysis] Terror events added:
12:52:26.367 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
12:52:26.367 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
12:52:26.367 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
12:52:26.367 [Lua] NORMAL PATROL MAIN PATH 198.55986022949219
12:52:26.367 [Lua] [waypoints] = table
12:52:26.367 [Lua] [astar_points] = table
12:52:26.367 [Lua] [travel_dist] = 198.55986654758453 (number)
12:52:26.367 [Lua] [one_directional] = true (boolean)
12:52:26.367 [Lua] [id] = boss6 (string)
12:52:26.367 [Lua] ----> using boss spline path!
12:52:26.367 [Lua] Adding main path event: Vector3Box(127.522, 174.726, -22.4863) boss_event_skaven_spline_patrol 45 table: 0000000008BBA820
12:52:26.367 [Lua] ----> using boss gizmo!
12:52:26.367 [Lua] [LevelAnalysis] section: 2, start-index: 23, end-index: 48, forbidden-dist: -377.8 start-travel-dist: 586.3, end-travel-dist: 580.8 spawn_distance 198.6
12:52:26.367 [Lua] Adding main path event: Vector3Box(49, 12, 73.6597) boss_event_chaos_troll 45 table: 0000000008BBAE60
12:52:26.367 [Lua] NORMAL PATROL MAIN PATH 850.5665283203125
12:52:26.367 [Lua] [waypoints] = table
12:52:26.367 [Lua] [astar_points] = table
12:52:26.367 [Lua] [travel_dist] = 850.566516071558 (number)
12:52:26.367 [Lua] [one_directional] = false (boolean)
12:52:26.368 [Lua] [id] = boss11 (string)
12:52:26.368 [Lua] ----> using boss spline path!
12:52:26.368 [Lua] Adding main path event: Vector3Box(-63.8543, -32.8772, 65.5214) boss_event_chaos_spline_patrol 45 table: 0000000008BBB0E0
12:52:26.368 [Lua] [LevelAnalysis] num_event_places_f: 0.7105533328056336 , num_event_places: 0 , trailing_event_fraction: 0.7105533328056336 , num_events: 1
12:52:26.368 [Lua] [LevelAnalysis] Level path distance: 1115.8299992084503
12:52:26.368 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.8299992084503 forbidden_dist: -1015.8299992084503
12:52:26.368 [Lua] [LevelAnalysis] wanted_distance: 1040.3238056350224
12:52:26.368 [Lua] [LevelAnalysis] Terror events added:
12:52:26.368 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
12:52:26.368 [Lua] Adding main path event: Vector3Box(-182.16, -88.7864, 66.2158) rare_event_loot_rat 45 table: 0000000008BBB930
12:52:26.368 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:52:26.371 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
12:52:26.378 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58
12:52:26.379 [Lua] [Managers] Calling function on all managers:
12:52:26.379 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:52:26.379 [Save] Loading `ut_tweaks_presets`
12:52:26.379 warning: [Save] Missing filename `ut_tweaks_presets`
12:52:26.465 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame
12:52:26.465 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync
12:52:26.465 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 9
12:52:26.469 [Lua] player (110000102b19409,2) was put into party 1
12:52:26.480 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
12:52:26.480 [Lua] Assigning peer(110000102b19409:2) to profile(5) career(1)
12:52:26.480 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(2) profile_index(5) career_index(1)
12:52:26.480 [Lua] Set lobby begin:
12:52:26.480 [Lua] Lobby data twitch_enabled = false
12:52:26.480 [Lua] Lobby data power_level = 835
12:52:26.480 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:52:26.480 [Lua] Lobby data difficulty_tweak = 0
12:52:26.480 [Lua] Lobby data host = 110000102b19409
12:52:26.480 [Lua] Lobby data game_mode = 2
12:52:26.480 [Lua] Lobby data is_private = false
12:52:26.480 [Lua] Lobby data match_started = true
12:52:26.481 [Lua] Lobby data mechanism = adventure
12:52:26.481 [Lua] Lobby data level_key = military
12:52:26.481 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:52:26.481 [Lua] Lobby data selected_level_key = military
12:52:26.481 [Lua] Lobby data difficulty = hardest
12:52:26.481 [Lua] Lobby data quick_game = true
12:52:26.481 [Lua] Lobby data matchmaking = true
12:52:26.481 [Lua] Lobby data weave_name = false
12:52:26.481 [Lua] Lobby data player_slot_4 = 0:0
12:52:26.481 [Lua] Lobby data num_players = 1
12:52:26.481 [Lua] Lobby data player_slot_5 = 0:0
12:52:26.481 [Lua] Lobby data player_slot_2 = 0:0
12:52:26.481 [Lua] Lobby data country_code = RU
12:52:26.482 [Lua] Lobby data player_slot_3 = 0:0
12:52:26.482 [Lua] Lobby data eac_authorized = true
12:52:26.482 [Lua] Set lobby end.
12:52:26.482 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0
12:52:26.482 [Lua]
12:52:26.482 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p] = false (boolean)
12:52:26.482 [Lua] [wwise/handgun_rifle] = false (boolean)
12:52:26.482 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
12:52:26.482 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
12:52:26.482 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p] = false (boolean)
12:52:26.482 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
12:52:26.482 [Lua] [wwise/two_handed_swords] = false (boolean)
12:52:26.482 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
12:52:26.482 [Lua]
12:52:26.482 [Lua]
12:52:26.482 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p] = false (boolean)
12:52:26.482 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
12:52:26.482 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01] = false (boolean)
12:52:26.482 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01] = false (boolean)
12:52:26.482 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
12:52:26.482 [Lua] [wwise/two_handed_swords] = false (boolean)
12:52:26.482 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:52:26.482 [Lua] [wwise/handgun_rifle] = false (boolean)
12:52:26.482 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
12:52:26.482 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p] = false (boolean)
12:52:26.482 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
12:52:26.482 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
12:52:26.482 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:52:26.482 [Lua]
12:52:26.482 [Lua] player (110000102b19409,3) was put into party 1
12:52:26.495 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
12:52:26.495 [Lua] Assigning peer(110000102b19409:3) to profile(3) career(2)
12:52:26.495 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(3) profile_index(3) career_index(2)
12:52:26.495 [Lua] Set lobby begin:
12:52:26.495 [Lua] Lobby data twitch_enabled = false
12:52:26.495 [Lua] Lobby data power_level = 835
12:52:26.495 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:52:26.495 [Lua] Lobby data difficulty_tweak = 0
12:52:26.495 [Lua] Lobby data host = 110000102b19409
12:52:26.496 [Lua] Lobby data game_mode = 2
12:52:26.496 [Lua] Lobby data is_private = false
12:52:26.496 [Lua] Lobby data match_started = true
12:52:26.496 [Lua] Lobby data mechanism = adventure
12:52:26.496 [Lua] Lobby data level_key = military
12:52:26.496 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:52:26.496 [Lua] Lobby data selected_level_key = military
12:52:26.496 [Lua] Lobby data difficulty = hardest
12:52:26.496 [Lua] Lobby data quick_game = true
12:52:26.496 [Lua] Lobby data matchmaking = true
12:52:26.496 [Lua] Lobby data weave_name = false
12:52:26.497 [Lua] Lobby data player_slot_4 = 0:0
12:52:26.497 [Lua] Lobby data num_players = 1
12:52:26.497 [Lua] Lobby data player_slot_5 = 0:0
12:52:26.497 [Lua] Lobby data player_slot_2 = 0:0
12:52:26.497 [Lua] Lobby data country_code = RU
12:52:26.497 [Lua] Lobby data player_slot_3 = 0:0
12:52:26.497 [Lua] Lobby data eac_authorized = true
12:52:26.497 [Lua] Set lobby end.
12:52:26.497 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0
12:52:26.497 [Lua]
12:52:26.497 [Lua] [wwise/two_handed_hammers] = false (boolean)
12:52:26.497 [Lua] [units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p] = false (boolean)
12:52:26.497 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
12:52:26.497 [Lua] [units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p] = false (boolean)
12:52:26.497 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
12:52:26.497 [Lua] [wwise/one_handed_hammers] = false (boolean)
12:52:26.497 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
12:52:26.497 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean)
12:52:26.497 [Lua] [wwise/handgun_rifle] = false (boolean)
12:52:26.497 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p] = false (boolean)
12:52:26.497 [Lua]
12:52:26.497 [Lua]
12:52:26.497 [Lua] [units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01] = false (boolean)
12:52:26.497 [Lua] [units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01] = false (boolean)
12:52:26.497 [Lua] [wwise/two_handed_hammers] = false (boolean)
12:52:26.497 [Lua] [units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p] = false (boolean)
12:52:26.497 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01] = false (boolean)
12:52:26.497 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
12:52:26.497 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:52:26.497 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:52:26.497 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
12:52:26.497 [Lua] [units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p] = false (boolean)
12:52:26.497 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
12:52:26.497 [Lua] [wwise/one_handed_hammers] = false (boolean)
12:52:26.497 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
12:52:26.497 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean)
12:52:26.497 [Lua] [wwise/handgun_rifle] = false (boolean)
12:52:26.497 [Lua] [units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p] = false (boolean)
12:52:26.497 [Lua]
12:52:26.497 [Lua] player (110000102b19409,4) was put into party 1
12:52:26.512 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
12:52:26.512 [Lua] Assigning peer(110000102b19409:4) to profile(2) career(3)
12:52:26.512 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(2) career_index(3)
12:52:26.512 [Lua] Set lobby begin:
12:52:26.512 [Lua] Lobby data twitch_enabled = false
12:52:26.512 [Lua] Lobby data power_level = 835
12:52:26.512 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:52:26.512 [Lua] Lobby data difficulty_tweak = 0
12:52:26.512 [Lua] Lobby data host = 110000102b19409
12:52:26.512 [Lua] Lobby data game_mode = 2
12:52:26.512 [Lua] Lobby data is_private = false
12:52:26.512 [Lua] Lobby data match_started = true
12:52:26.512 [Lua] Lobby data mechanism = adventure
12:52:26.513 [Lua] Lobby data level_key = military
12:52:26.513 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:52:26.513 [Lua] Lobby data selected_level_key = military
12:52:26.513 [Lua] Lobby data difficulty = hardest
12:52:26.513 [Lua] Lobby data quick_game = true
12:52:26.513 [Lua] Lobby data matchmaking = true
12:52:26.513 [Lua] Lobby data weave_name = false
12:52:26.513 [Lua] Lobby data player_slot_4 = 0:0
12:52:26.513 [Lua] Lobby data num_players = 1
12:52:26.513 [Lua] Lobby data player_slot_5 = 0:0
12:52:26.513 [Lua] Lobby data player_slot_2 = 0:0
12:52:26.513 [Lua] Lobby data country_code = RU
12:52:26.514 [Lua] Lobby data player_slot_3 = 0:0
12:52:26.514 [Lua] Lobby data eac_authorized = true
12:52:26.514 [Lua] Set lobby end.
12:52:26.514 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0
12:52:26.514 [Lua]
12:52:26.514 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p] = false (boolean)
12:52:26.514 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean)
12:52:26.514 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
12:52:26.514 [Lua] [wwise/staff] = false (boolean)
12:52:26.514 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean)
12:52:26.514 [Lua] [wwise/one_handed_hammers] = false (boolean)
12:52:26.514 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
12:52:26.514 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p] = false (boolean)
12:52:26.514 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
12:52:26.514 [Lua]
12:52:26.514 [Lua]
12:52:26.514 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p] = false (boolean)
12:52:26.514 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean)
12:52:26.514 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
12:52:26.514 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
12:52:26.514 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
12:52:26.514 [Lua] [wwise/staff] = false (boolean)
12:52:26.514 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:52:26.514 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:52:26.514 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
12:52:26.514 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean)
12:52:26.514 [Lua] [wwise/one_handed_hammers] = false (boolean)
12:52:26.514 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01] = false (boolean)
12:52:26.514 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p] = false (boolean)
12:52:26.514 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01] = false (boolean)
12:52:26.514 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
12:52:26.514 [Lua]
12:52:26.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409
12:52:26.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409
12:52:26.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409
12:52:26.748 [Lua] [GameNetworkManager] destroying game object with go_id=61
12:52:26.748 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync
12:52:26.748 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers
12:52:26.750 [Lua] player (110000102b19409,4) was put into party 1
12:52:26.763 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
12:52:26.763 [Lua] Assigning peer(110000102b19409:4) to profile(2) career(3)
12:52:26.763 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(2) career_index(3)
12:52:26.763 [Lua] Set lobby begin:
12:52:26.763 [Lua] Lobby data twitch_enabled = false
12:52:26.763 [Lua] Lobby data power_level = 835
12:52:26.763 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:52:26.763 [Lua] Lobby data difficulty_tweak = 0
12:52:26.763 [Lua] Lobby data host = 110000102b19409
12:52:26.763 [Lua] Lobby data game_mode = 2
12:52:26.763 [Lua] Lobby data is_private = false
12:52:26.763 [Lua] Lobby data match_started = true
12:52:26.763 [Lua] Lobby data mechanism = adventure
12:52:26.763 [Lua] Lobby data level_key = military
12:52:26.764 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:52:26.764 [Lua] Lobby data selected_level_key = military
12:52:26.764 [Lua] Lobby data difficulty = hardest
12:52:26.764 [Lua] Lobby data quick_game = true
12:52:26.764 [Lua] Lobby data matchmaking = true
12:52:26.764 [Lua] Lobby data weave_name = false
12:52:26.764 [Lua] Lobby data player_slot_4 = 0:0
12:52:26.764 [Lua] Lobby data num_players = 1
12:52:26.764 [Lua] Lobby data player_slot_5 = 0:0
12:52:26.764 [Lua] Lobby data player_slot_2 = 0:0
12:52:26.764 [Lua] Lobby data country_code = RU
12:52:26.764 [Lua] Lobby data player_slot_3 = 0:0
12:52:26.765 [Lua] Lobby data eac_authorized = true
12:52:26.765 [Lua] Set lobby end.
12:52:26.765 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102b19409 | we:0 | dr:0 | bw:0 | es:0
12:52:26.765 [Lua]
12:52:26.765 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p] = false (boolean)
12:52:26.765 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean)
12:52:26.765 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
12:52:26.765 [Lua] [wwise/staff] = false (boolean)
12:52:26.765 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean)
12:52:26.765 [Lua] [wwise/one_handed_hammers] = false (boolean)
12:52:26.765 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
12:52:26.765 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p] = false (boolean)
12:52:26.765 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
12:52:26.765 [Lua]
12:52:26.765 [Lua]
12:52:26.765 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p] = false (boolean)
12:52:26.765 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean)
12:52:26.765 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
12:52:26.765 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
12:52:26.765 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
12:52:26.765 [Lua] [wwise/staff] = false (boolean)
12:52:26.765 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
12:52:26.765 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
12:52:26.765 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
12:52:26.765 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean)
12:52:26.765 [Lua] [wwise/one_handed_hammers] = false (boolean)
12:52:26.765 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01] = false (boolean)
12:52:26.765 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p] = false (boolean)
12:52:26.765 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01] = false (boolean)
12:52:26.765 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
12:52:26.765 [Lua]
12:52:26.768 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 9
12:52:26.768 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:3 my_peer_id:110000102b19409
12:52:26.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:4 my_peer_id:110000102b19409
12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:5 my_peer_id:110000102b19409
12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
12:52:26.769 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:6 my_peer_id:110000102b19409
12:52:26.771 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers
12:52:26.771 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame
12:52:26.778 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:6 my_peer_id:110000102b19409
12:52:28.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01
12:52:28.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01
12:52:28.740 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
12:52:29.286 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
12:52:29.286 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
12:52:29.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
12:52:30.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
12:52:30.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
12:52:30.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
12:52:30.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
12:52:30.706 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
12:52:30.707 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
12:52:32.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
12:52:32.391 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
12:52:32.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
12:52:33.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
12:52:33.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01
12:52:33.494 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
12:52:34.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
12:52:34.161 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
12:52:34.162 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
12:52:34.594 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
12:52:34.594 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
12:52:34.595 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
12:52:35.027 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
12:52:35.027 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
12:52:35.028 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
12:52:35.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
12:52:35.712 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
12:52:35.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
12:52:36.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
12:52:36.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
12:52:36.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01
12:52:37.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01
12:52:37.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01
12:52:37.833 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
12:52:38.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
12:52:38.031 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
12:52:38.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
12:52:38.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
12:52:38.731 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
12:52:38.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
12:52:39.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
12:52:39.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p
12:52:39.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
12:52:40.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
12:52:40.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
12:52:40.386 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
12:52:41.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
12:52:41.072 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
12:52:41.072 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
12:52:41.785 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
12:52:41.785 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
12:52:41.786 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
12:52:42.051 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
12:52:42.051 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
12:52:42.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01
12:52:43.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01
12:52:43.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01
12:52:43.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p
12:52:44.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p
12:52:44.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p
12:52:44.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
12:52:45.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
12:52:45.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
12:52:45.040 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
12:52:46.508 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
12:52:46.508 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
12:52:46.510 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
12:52:47.191 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
12:52:47.191 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
12:52:47.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
12:52:47.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
12:52:47.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
12:52:47.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p
12:52:48.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p
12:52:48.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p
12:52:48.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01
12:52:50.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01
12:52:50.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01
12:52:50.162 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
12:52:51.779 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
12:52:51.779 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
12:52:51.781 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
12:52:52.397 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
12:52:52.397 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
12:52:52.397 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
12:52:52.830 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
12:52:52.830 [Lua] [PackageManager] Force_load: wwise/staff
12:52:52.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
12:52:53.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
12:52:53.547 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
12:52:53.549 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01
12:52:55.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01
12:52:55.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01
12:52:55.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
12:52:55.683 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
12:52:55.683 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
12:52:55.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
12:52:57.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
12:52:57.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
12:52:57.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
12:52:57.735 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
12:52:57.735 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
12:52:57.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:52:58.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:52:58.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
12:52:58.269 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
12:52:58.287 [Lua] test
12:52:58.312 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:52:58.313 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
12:52:58.313 [Lua] test
12:52:58.315 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:52:58.315 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
12:52:58.315 [Lua] test
12:52:58.317 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:52:58.317 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
12:52:58.323 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:52:58.323 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
12:52:58.323 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
12:52:58.333 [Lua] Switching ConflictSettings: to: chaos_light
12:52:58.333 [Lua] pacing=chaos
12:52:58.333 [Lua] roaming=nil
12:52:58.333 [Lua] specials=chaos_light
12:52:58.333 [Lua] debug_color=purple
12:52:58.333 [Lua] contained_breeds=nil
12:52:58.333 [Lua] pack_spawning=chaos_light
12:52:58.333 [Lua] disabled=false
12:52:58.333 [Lua] factions=nil
12:52:58.333 [Lua] boss=chaos_light
12:52:58.333 [Lua] horde=chaos
12:52:58.333 [Lua] name=chaos_light
12:52:58.333 [Lua] intensity=default
12:52:58.333 [Lua] ---
12:52:58.482 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2
12:52:58.482 [Lua] updating bot weapon metadata for weapon: handgun_template_2
12:52:58.482 [Lua] updating bot weapon metadata for weapon: two_handed_swords_executioner_template_1
12:52:58.482 [Lua] updating bot weapon metadata for weapon: handgun_template_1
12:52:58.482 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_wizard_template_1
12:52:58.482 [Lua] updating bot weapon metadata for weapon: staff_blast_beam_template_1
12:52:59.405 [Lua] StateInGameRunning:_game_actually_starts()
12:52:59.405 [Lua] #################################################################################################################
12:52:59.405 [Lua] [Loading Time]: 00:01:12 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:52:59.405 [Lua] #################################################################################################################
12:52:59.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10
12:52:59.405 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
12:52:59.420 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10
12:52:59.676 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10
12:52:59.676 [Lua] Commit load time data
12:53:04.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
12:53:04.878 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
12:53:13.305 [Lua] privat: true
12:53:13.306 [Save] Saving `save_data`
12:53:13.306 [Lua] Set lobby begin:
12:53:13.306 [Lua] Lobby data twitch_enabled = false
12:53:13.306 [Lua] Lobby data power_level = 835
12:53:13.306 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:53:13.306 [Lua] Lobby data difficulty_tweak = 0
12:53:13.306 [Lua] Lobby data host = 110000102b19409
12:53:13.306 [Lua] Lobby data game_mode = 2
12:53:13.307 [Lua] Lobby data is_private = true
12:53:13.307 [Lua] Lobby data match_started = true
12:53:13.307 [Lua] Lobby data mechanism = adventure
12:53:13.307 [Lua] Lobby data level_key = military
12:53:13.307 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:53:13.307 [Lua] Lobby data selected_level_key = military
12:53:13.307 [Lua] Lobby data difficulty = hardest
12:53:13.307 [Lua] Lobby data quick_game = true
12:53:13.307 [Lua] Lobby data matchmaking = true
12:53:13.307 [Lua] Lobby data weave_name = false
12:53:13.307 [Lua] Lobby data player_slot_4 = 0:0
12:53:13.307 [Lua] Lobby data num_players = 1
12:53:13.307 [Lua] Lobby data player_slot_5 = 0:0
12:53:13.307 [Lua] Lobby data player_slot_2 = 0:0
12:53:13.307 [Lua] Lobby data country_code = RU
12:53:13.307 [Lua] Lobby data player_slot_3 = 0:0
12:53:13.307 [Lua] Lobby data eac_authorized = true
12:53:13.307 [Lua] Set lobby end.
12:53:13.307 [Lua] Set lobby begin:
12:53:13.307 [Lua] Lobby data twitch_enabled = false
12:53:13.307 [Lua] Lobby data power_level = 835
12:53:13.307 [Lua] Lobby data unique_server_name = Lewd Komi-san
12:53:13.307 [Lua] Lobby data difficulty_tweak = 0
12:53:13.307 [Lua] Lobby data host = 110000102b19409
12:53:13.307 [Lua] Lobby data game_mode = 2
12:53:13.307 [Lua] Lobby data is_private = true
12:53:13.307 [Lua] Lobby data match_started = true
12:53:13.307 [Lua] Lobby data mechanism = adventure
12:53:13.307 [Lua] Lobby data level_key = military
12:53:13.307 [Lua] Lobby data player_slot_1 = 110000102b19409:1
12:53:13.307 [Lua] Lobby data selected_level_key = military
12:53:13.307 [Lua] Lobby data difficulty = hardest
12:53:13.307 [Lua] Lobby data quick_game = true
12:53:13.307 [Lua] Lobby data matchmaking = false
12:53:13.307 [Lua] Lobby data weave_name = false
12:53:13.307 [Lua] Lobby data player_slot_4 = 0:0
12:53:13.307 [Lua] Lobby data num_players = 1
12:53:13.308 [Lua] Lobby data player_slot_5 = 0:0
12:53:13.308 [Lua] Lobby data player_slot_2 = 0:0
12:53:13.308 [Lua] Lobby data country_code = RU
12:53:13.308 [Lua] Lobby data player_slot_3 = 0:0
12:53:13.308 [Lua] Lobby data eac_authorized = true
12:53:13.308 [Lua] Set lobby end.
12:53:13.308 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
12:53:13.308 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
12:53:13.309 [Save] Save done
12:53:13.319 [Lua] [IngamePlayerWiew] - settings saved
12:53:37.564 [Lua] Players are leaving the safe zone
12:53:37.705 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:53:37.715 [Lua] Spline already found!
12:53:37.766 [Lua] Init group template: spline_patrol
12:53:38.708 [Lua] Switching ConflictSettings: to: skaven
12:53:38.708 [Lua] pacing=default
12:53:38.708 [Lua] roaming=nil
12:53:38.708 [Lua] specials=skaven
12:53:38.708 [Lua] debug_color=orange
12:53:38.708 [Lua] contained_breeds=nil
12:53:38.708 [Lua] pack_spawning=skaven
12:53:38.708 [Lua] disabled=false
12:53:38.708 [Lua] factions=nil
12:53:38.708 [Lua] boss=skaven
12:53:38.708 [Lua] horde=default
12:53:38.708 [Lua] name=skaven
12:53:38.708 [Lua] intensity=default
12:53:38.708 [Lua] ---
12:53:49.210 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:53:49.226 [Lua] Spline already found!
12:53:49.263 [Lua] Init group template: spline_patrol
12:54:04.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xa2c, position: 0
12:54:05.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xa5b, position: 0
12:54:18.046 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source.
12:54:22.733 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source.
12:54:31.590 [Lua] fence jumping
12:54:32.607 [Lua] ready to jump failed
12:55:06.160 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:55:06.177 [Lua] Spline already found!
12:55:06.214 [Lua] Init group template: spline_patrol
12:55:09.598 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
12:55:09.598 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
12:55:09.616 [Lua] > starting new spline, using new navbot: standard , id: boss6
12:55:09.699 [Lua] > continuing spline boss6 index: 2 retries: 0
12:55:09.710 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
12:55:09.710 [Lua] > continuing spline boss6 index: 3 retries: 0
12:55:09.722 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
12:55:09.722 [Lua] > continuing spline boss6 index: 4 retries: 0
12:55:09.735 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
12:55:09.735 [Lua] > continuing spline boss6 index: 5 retries: 0
12:55:09.748 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
12:55:09.748 [Lua] > continuing spline boss6 index: 6 retries: 0
12:55:09.759 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
12:55:09.759 [Lua] > continuing spline boss6 index: 7 retries: 0
12:55:09.773 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
12:55:09.773 [Lua] > continuing spline boss6 index: 8 retries: 0
12:55:09.801 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
12:55:09.801 [Lua] > continuing spline boss6 index: 9 retries: 0
12:55:09.835 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
12:55:09.835 [Lua] > continuing spline boss6 index: 10 retries: 0
12:55:09.868 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0015984127530828118 boss6
12:55:09.868 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss6
12:55:09.868 [Lua] > spline completed boss6 retries: 0
12:55:10.152 [Lua] Init group template: spline_patrol
12:55:16.687 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:55:16.704 [Lua] Spline already found!
12:55:16.758 [Lua] Init group template: spline_patrol
12:55:18.807 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:55:18.824 [Lua] Spline already found!
12:55:18.878 [Lua] Init group template: spline_patrol
12:55:18.931 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:55:18.948 [Lua] Spline already found!
12:55:19.005 [Lua] Init group template: spline_patrol
12:55:21.861 [Lua] Time for new HOOORDE! multi_first_wave
12:55:21.861 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
12:55:21.861 [Lua] horde requested: vector_blob
12:55:21.861 [Lua] wants to spawn ahead within distance: 60
12:55:21.861 [Lua] horde crated with id 8 of type vector_blob
12:55:21.861 [Lua] managed to spawn 55/55 horde enemies
12:55:21.861 [Lua] vector blob horde has started
12:55:22.767 [Lua] Init group template: horde
12:55:24.379 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
12:55:45.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:55:47.498 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
12:55:47.498 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:55:47.498 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
12:55:47.498 [Lua] horde requested: vector_blob
12:55:47.498 [Lua] wants to spawn ahead within distance: 60
12:55:47.498 [Lua] horde crated with id 9 of type vector_blob
12:55:47.498 [Lua] managed to spawn 57/57 horde enemies
12:55:47.498 [Lua] vector blob horde has started
12:55:48.550 [Lua] Init group template: horde
12:55:48.566 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source.
12:55:49.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
12:55:49.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 1212304
12:55:59.442 [Lua] Horde killed: ?
12:56:04.797 [Lua] HORDE: last wave, reset to standard horde delay
12:56:04.797 [Lua] Time for new HOOORDE! multi_last_wave
12:56:04.797 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
12:56:04.797 [Lua] horde requested: vector_blob
12:56:04.797 [Lua] wants to spawn ahead within distance: 60
12:56:04.797 [Lua] horde crated with id 10 of type vector_blob
12:56:04.798 [Lua] managed to spawn 58/58 horde enemies
12:56:04.798 [Lua] vector blob horde has started
12:56:05.927 [Lua] Init group template: horde
12:56:10.124 [Lua] Horde killed: ?
12:56:14.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
12:56:14.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 1212304
12:56:29.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
12:56:29.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
12:56:29.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
12:56:29.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
12:56:29.455 [Lua] Horde killed: ?
12:56:53.145 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
12:57:11.354 [Lua] Switching ConflictSettings: to: chaos
12:57:11.354 [Lua] pacing=chaos
12:57:11.354 [Lua] roaming=nil
12:57:11.354 [Lua] specials=chaos
12:57:11.354 [Lua] debug_color=purple
12:57:11.354 [Lua] contained_breeds=nil
12:57:11.354 [Lua] pack_spawning=chaos
12:57:11.354 [Lua] disabled=false
12:57:11.354 [Lua] factions=nil
12:57:11.354 [Lua] boss=chaos
12:57:11.354 [Lua] horde=chaos
12:57:11.354 [Lua] name=chaos
12:57:11.354 [Lua] intensity=default
12:57:11.354 [Lua] ---
12:57:13.824 [Lua] Override Player Respawning gate_event true
12:57:13.832 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start (seed: 0)
12:57:14.466 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:57:14.483 [Lua] Spline already found!
12:57:14.520 [Lua] Init group template: spline_patrol
12:57:15.402 [Lua] fence jumping
12:57:17.853 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:57:17.870 [Lua] Spline already found!
12:57:17.923 [Lua] Init group template: spline_patrol
12:57:20.241 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:57:20.256 [Lua] Spline already found!
12:57:20.310 [Lua] Init group template: spline_patrol
12:57:23.010 [Lua] fence jumping
12:57:23.444 [Lua] ready to jump failed
12:57:25.046 [Lua] fence jumping
12:57:25.981 [Lua] ready to jump failed
12:57:34.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:57:43.849 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:57:43.865 [Lua] Spline already found!
12:57:43.919 [Lua] Init group template: spline_patrol
12:57:44.036 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
12:57:44.055 [Lua] Spline already found!
12:57:44.098 [Lua] Init group template: spline_patrol
12:57:44.942 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 22
12:58:17.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
12:58:17.944 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event -> military_courtyard_event_02
12:58:17.952 [Lua] TerrorEventMixer.start_event: military_courtyard_event_02 (seed: 0)
12:58:31.977 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_04
12:58:31.984 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_04 (seed: 0)
12:58:32.017 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source.
12:58:32.035 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source.
12:58:40.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:58:41.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:58:42.161 [Lua] event horde ends!
12:58:44.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:58:49.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:58:50.649 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source.
12:59:06.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:06.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:06.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:07.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:07.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:10.472 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_02
12:59:10.477 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_02 (seed: 0)
12:59:10.835 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source.
12:59:12.684 [Lua] fence jumping
12:59:13.244 [Lua] ready to jump failed
12:59:14.644 [Lua] ready to jump failed
12:59:15.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:16.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:16.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:18.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:20.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:21.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
12:59:21.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 3064913
12:59:21.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 3064918
12:59:21.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:21.328 [Lua] event horde ends!
12:59:21.344 [Lua] event horde ends!
12:59:23.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:23.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:24.816 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source.
12:59:26.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:26.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:27.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:27.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:28.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:29.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:32.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:33.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:35.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
12:59:49.195 [Flow] -------------- STOPPED FROM OPENING
12:59:49.195 [Flow] -------------- REAL STOPPED
12:59:49.195 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP
12:59:49.195 [Flow] opening_stopped
12:59:49.195 [Lua] TerrorEventMixer.stop_event: military_courtyard_event
12:59:49.195 [Lua] Override Player Respawning gate_event false
12:59:49.201 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end (seed: 0)
13:00:04.970 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:00:04.970 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:00:04.986 [Lua] Spline already found!
13:00:04.989 [Lua] Spline already found!
13:00:05.105 [Lua] Init group template: spline_patrol
13:00:05.158 [Lua] Init group template: spline_patrol
13:00:07.505 [Lua] event horde ends!
13:00:07.522 [Lua] event horde ends!
13:00:07.906 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:00:07.923 [Lua] Spline already found!
13:00:08.009 [Lua] Init group template: spline_patrol
13:00:08.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:00:08.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:00:08.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:00:14.013 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:00:14.028 [Lua] Spline already found!
13:00:14.083 [Lua] Init group template: spline_patrol
13:00:14.228 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:00:14.245 [Lua] Spline already found!
13:00:14.299 [Lua] Init group template: spline_patrol
13:00:14.512 [Lua] main_path_player_far_away_check started
13:00:15.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:00:16.347 [Lua] main_path_player_far_away_check started
13:00:16.551 [Flow] 1
13:00:16.551 [Flow] 2
13:00:16.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:00:16.885 [Flow] 3
13:00:16.935 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
13:00:17.066 [Lua] main_path_player_far_away_check started
13:00:17.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:00:17.201 [Flow] 1
13:00:17.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:00:17.252 [Flow] 2
13:00:17.252 [Flow] 3
13:00:17.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:00:17.302 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
13:00:17.566 [Lua] main_path_player_far_away_check started
13:00:17.583 [Lua] main_path_player_far_away_check started
13:00:18.137 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:00:18.150 [Lua] Spline already found!
13:00:18.188 [Lua] Init group template: spline_patrol
13:00:19.508 [Lua] main_path_player_far_away_check started
13:00:20.256 [Lua] main_path_player_far_away_check started
13:00:20.743 [Lua] main_path_player_far_away_check started
13:00:20.763 [Lua] main_path_player_far_away_check started
13:00:22.664 [Lua] main_path_player_far_away_check started
13:00:23.369 [Lua] main_path_player_far_away_check started
13:00:23.874 [Lua] main_path_player_far_away_check started
13:00:23.891 [Lua] main_path_player_far_away_check started
13:00:25.768 [Lua] main_path_player_far_away_check started
13:00:26.475 [Lua] main_path_player_far_away_check started
13:00:26.960 [Lua] main_path_player_far_away_check started
13:00:26.981 [Lua] main_path_player_far_away_check started
13:00:27.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:00:28.933 [Lua] main_path_player_far_away_check started
13:00:29.373 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
13:00:29.564 [Lua] main_path_player_far_away_check started
13:00:29.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:00:30.099 [Lua] main_path_player_far_away_check started
13:00:30.122 [Lua] main_path_player_far_away_check started
13:00:32.073 [Lua] main_path_player_far_away_check started
13:00:32.657 [Lua] main_path_player_far_away_check started
13:00:33.109 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 29 29
13:00:33.183 [Lua] main_path_player_far_away_check started
13:00:33.200 [Lua] main_path_player_far_away_check started
13:00:33.610 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 29 30
13:00:34.157 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 29 30
13:00:35.261 [Lua] main_path_player_far_away_check started
13:00:36.286 [Lua] main_path_player_far_away_check started
13:00:36.306 [Lua] main_path_player_far_away_check started
13:00:38.395 [Lua] main_path_player_far_away_check started
13:00:39.417 [Lua] main_path_player_far_away_check started
13:00:41.800 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source.
13:00:45.156 [Lua] main_path_player_far_away_check started
13:00:46.491 [Lua] main_path_player_far_away_check started
13:00:49.034 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 63 action: follow
13:00:50.251 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 40 size: 62 action: follow
13:00:50.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:00:51.211 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 42 size: 60 action: follow
13:00:51.211 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 43 size: 59 action: follow
13:00:51.582 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 58 action: follow
13:00:51.974 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 46 size: 56 action: follow
13:00:52.643 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 50 size: 55 action: follow
13:00:53.293 [Lua] event horde ends!
13:00:53.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:00:53.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:00:53.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:00:53.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:00:53.751 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 53 size: 53 action: follow
13:01:00.992 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 33 size: 49 action: follow
13:01:01.516 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 48 action: follow
13:01:02.076 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 19 size: 47 action: skulk_approach
13:01:02.111 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 46 action: follow
13:01:03.072 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 45 action: follow
13:01:03.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:01:05.041 [Lua] Time for new HOOORDE! multi_first_wave
13:01:05.041 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
13:01:05.041 [Lua] horde requested: vector_blob
13:01:05.041 [Lua] wants to spawn ahead within distance: 60
13:01:05.041 [Lua] horde crated with id 22 of type vector_blob
13:01:05.041 [Lua] managed to spawn 28/28 horde enemies
13:01:05.041 [Lua] vector blob horde has started
13:01:05.504 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 37 size: 64 action: follow
13:01:05.645 [Lua] Init group template: horde
13:01:19.430 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 63
13:01:20.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:01:22.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:01:28.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:01:31.649 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
13:01:31.649 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:01:31.649 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
13:01:31.649 [Lua] horde requested: vector_blob
13:01:31.649 [Lua] wants to spawn behind within distance: 60
13:01:31.649 [Lua] could not, tries to spawnahead
13:01:31.649 [Lua] horde crated with id 23 of type vector_blob
13:01:31.649 [Lua] managed to spawn 31/31 horde enemies
13:01:31.649 [Lua] vector blob horde has started
13:01:31.790 [Lua] Coordinated attack!
13:01:32.426 [Lua] Init group template: horde
13:01:37.736 [Lua] Horde killed: ?
13:01:37.753 [Lua] HORDE: last wave, reset to standard horde delay
13:01:37.753 [Lua] Time for new HOOORDE! multi_last_wave
13:01:37.753 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
13:01:37.753 [Lua] horde requested: vector_blob
13:01:37.753 [Lua] wants to spawn ahead within distance: 60
13:01:37.753 [Lua] horde crated with id 24 of type vector_blob
13:01:37.753 [Lua] managed to spawn 29/29 horde enemies
13:01:37.753 [Lua] vector blob horde has started
13:01:38.385 [Lua] Init group template: horde
13:01:43.769 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:01:43.792 [Lua] Spline already found!
13:01:43.857 [Lua] Init group template: spline_patrol
13:01:45.787 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 37 size: 77 action: fallback_idle
13:02:05.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:02:05.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:02:05.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:02:05.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:02:05.607 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source.
13:02:07.988 [Lua] Horde killed: ?
13:02:08.215 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source.
13:02:09.810 [Lua] Horde killed: ?
13:02:16.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 32, name: `unknown`
13:02:24.290 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 22 58
13:02:24.291 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 24 57
13:02:24.857 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 32 66
13:02:24.857 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 34 65
13:02:25.375 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 42 74
13:02:25.375 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 44 73
13:02:25.856 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 51 76
13:02:25.856 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 53 75
13:02:26.577 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 61 73
13:02:29.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:02:42.693 [Lua] event horde ends!
13:02:42.712 [Lua] event horde ends!
13:02:44.917 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 66 size: 69 action: nil
13:02:45.755 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 31 size: 69 action: follow
13:02:45.935 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 68 action: follow
13:02:48.004 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 67 size: 67 action: follow
13:02:49.719 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 64 action: follow
13:02:49.924 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 63 action: follow
13:02:50.793 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 61 action: follow
13:03:09.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:03:09.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:03:09.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:03:10.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:03:31.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:03:37.550 [Lua] Time for new HOOORDE! multi_first_wave
13:03:37.550 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
13:03:37.550 [Lua] horde requested: vector_blob
13:03:37.550 [Lua] wants to spawn ahead within distance: 60
13:03:37.550 [Lua] horde crated with id 26 of type vector_blob
13:03:37.550 [Lua] managed to spawn 28/28 horde enemies
13:03:37.550 [Lua] vector blob horde has started
13:03:38.004 [Lua] Init group template: horde
13:03:38.887 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Grimoire
13:03:47.755 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
13:03:47.755 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:03:47.755 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
13:03:47.755 [Lua] horde requested: vector_blob
13:03:47.755 [Lua] wants to spawn behind within distance: 60
13:03:47.755 [Lua] horde crated with id 27 of type vector_blob
13:03:47.755 [Lua] managed to spawn 32/32 horde enemies
13:03:47.755 [Lua] vector blob horde has started
13:03:48.401 [Lua] Init group template: horde
13:03:49.547 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source.
13:03:55.812 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 17 size: 53 action: skulk_approach
13:03:56.999 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 10 51
13:03:57.374 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 13 50
13:04:01.250 [Lua] HORDE: last wave, reset to standard horde delay
13:04:01.250 [Lua] Time for new HOOORDE! multi_last_wave
13:04:01.250 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
13:04:01.250 [Lua] horde requested: vector_blob
13:04:01.250 [Lua] wants to spawn ahead within distance: 60
13:04:01.250 [Lua] could not, tries to spawnbehind
13:04:01.250 [Lua] horde crated with id 28 of type vector_blob
13:04:01.250 [Lua] managed to spawn 31/31 horde enemies
13:04:01.250 [Lua] vector blob horde has started
13:04:01.777 [Lua] Init group template: horde
13:04:06.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:04:10.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:04:11.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:04:14.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:04:23.771 [Lua] Horde killed: ?
13:04:25.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:04:26.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:04:30.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:04:30.426 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source.
13:04:37.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:04:40.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:04:40.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:04:40.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:04:41.029 [Lua] fence jumping
13:04:41.795 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 5
13:04:42.070 [Lua] ready to jump failed
13:04:43.244 [Lua] Horde killed: ?
13:04:44.408 [Lua] simple los failed
13:04:48.600 [Lua] Coordinated attack!
13:04:50.582 [Lua] Horde killed: ?
13:05:19.844 [Lua] main_path_player_far_away_check started
13:05:20.044 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source.
13:05:21.747 [Lua] main_path_player_far_away_check started
13:05:22.201 [Lua] main_path_player_far_away_check started
13:05:22.980 [Lua] main_path_player_far_away_check started
13:05:23.120 [Lua] Switching ConflictSettings: to: skaven
13:05:23.120 [Lua] pacing=default
13:05:23.120 [Lua] roaming=nil
13:05:23.120 [Lua] specials=skaven
13:05:23.120 [Lua] debug_color=orange
13:05:23.120 [Lua] contained_breeds=nil
13:05:23.120 [Lua] pack_spawning=skaven
13:05:23.120 [Lua] disabled=false
13:05:23.120 [Lua] factions=nil
13:05:23.120 [Lua] boss=skaven
13:05:23.120 [Lua] horde=default
13:05:23.120 [Lua] name=skaven
13:05:23.120 [Lua] intensity=default
13:05:23.120 [Lua] ---
13:05:24.098 [Lua] main_path_player_far_away_check started
13:05:26.427 [Lua] Switching ConflictSettings: to: chaos
13:05:26.427 [Lua] pacing=chaos
13:05:26.427 [Lua] roaming=nil
13:05:26.427 [Lua] specials=chaos
13:05:26.427 [Lua] debug_color=purple
13:05:26.427 [Lua] contained_breeds=nil
13:05:26.427 [Lua] pack_spawning=chaos
13:05:26.427 [Lua] disabled=false
13:05:26.427 [Lua] factions=nil
13:05:26.427 [Lua] boss=chaos
13:05:26.427 [Lua] horde=chaos
13:05:26.427 [Lua] name=chaos
13:05:26.427 [Lua] intensity=default
13:05:26.427 [Lua] ---
13:05:34.938 [Lua] Switching ConflictSettings: to: skaven
13:05:34.938 [Lua] pacing=default
13:05:34.938 [Lua] roaming=nil
13:05:34.938 [Lua] specials=skaven
13:05:34.938 [Lua] debug_color=orange
13:05:34.938 [Lua] contained_breeds=nil
13:05:34.938 [Lua] pack_spawning=skaven
13:05:34.938 [Lua] disabled=false
13:05:34.938 [Lua] factions=nil
13:05:34.938 [Lua] boss=skaven
13:05:34.938 [Lua] horde=default
13:05:34.938 [Lua] name=skaven
13:05:34.938 [Lua] intensity=default
13:05:34.938 [Lua] ---
13:05:56.984 [Lua] Coordinated attack!
13:06:02.607 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:06:02.624 [Lua] Spline already found!
13:06:02.661 [Lua] Init group template: spline_patrol
13:06:04.876 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:06:04.893 [Lua] Spline already found!
13:06:04.929 [Lua] Init group template: spline_patrol
13:06:05.810 [Lua] Time for new HOOORDE! multi_first_wave
13:06:05.810 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
13:06:05.810 [Lua] horde requested: vector
13:06:05.810 [Lua] setting up vector-horde
13:06:05.810 [Lua] Composing horde 'large' .. using variant 'plain'
13:06:05.810 [Lua] --> horde wants to spawn behind players (0.93561909568985/0.67
13:06:05.810 [Lua] -> spawning: 55
13:06:05.810 [Lua] horde crated with id 31 of type vector
13:06:05.810 [Lua] vector horde has started
13:06:07.328 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:06:07.345 [Lua] Spline already found!
13:06:07.416 [Lua] Init group template: spline_patrol
13:06:13.870 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
13:06:13.870 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:06:13.870 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
13:06:13.870 [Lua] horde requested: vector
13:06:13.870 [Lua] setting up vector-horde
13:06:13.870 [Lua] Composing horde 'large' .. using variant 'plain'
13:06:13.870 [Lua] --> horde wants to spawn ahead of players (0.42837118481808/0.67
13:06:13.870 [Lua] -> spawning: 54
13:06:13.870 [Lua] horde crated with id 33 of type vector
13:06:13.870 [Lua] vector horde has started
13:06:14.323 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (1)
13:06:15.027 [Lua] Init group template: horde
13:06:18.173 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 24 72
13:06:18.242 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 47 71
13:06:23.166 [Lua] Init group template: horde
13:06:29.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:06:29.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:06:29.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:06:31.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:06:31.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:06:31.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:06:31.122 [Flow] 1
13:06:31.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:06:32.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:06:32.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:06:32.685 [Flow] 2
13:06:32.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:06:32.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:06:32.885 [Flow] 3
13:06:32.945 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
13:06:38.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:06:38.344 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 29 66
13:06:38.912 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 52 64
13:06:40.578 [Lua] HORDE: Pushing horde in time; too many units out 62
13:06:41.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:06:42.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:06:43.040 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source.
13:06:43.541 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source.
13:06:45.619 [Lua] HORDE: last wave, reset to standard horde delay
13:06:45.619 [Lua] Time for new HOOORDE! multi_last_wave
13:06:45.619 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
13:06:45.619 [Lua] horde requested: vector
13:06:45.619 [Lua] setting up vector-horde
13:06:45.619 [Lua] Composing horde 'large' .. using variant 'plain'
13:06:45.619 [Lua] --> horde wants to spawn ahead of players (0.55991398263742/0.67
13:06:45.619 [Lua] -> spawning: 53
13:06:45.619 [Lua] horde crated with id 34 of type vector
13:06:45.619 [Lua] vector horde has started
13:06:50.647 [Lua] Horde killed: ?
13:06:54.841 [Lua] Init group template: horde
13:06:56.339 [Lua] Horde killed: ?
13:07:03.251 [Lua] Coordinated attack!
13:07:08.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:07:16.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:07:18.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:07:19.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:07:19.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:07:19.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:07:21.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:07:26.751 [Lua] Horde killed: ?
13:07:29.452 [Lua] main path terror event triggered: boss_event_chaos_troll
13:07:29.452 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0)
13:07:29.488 [Flow] Boss DoorTroll
13:07:29.488 [Flow] Boss DoorTroll
13:07:29.491 [Lua] Init group template: boss_door_closers
13:08:03.322 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:08:03.338 [Lua] Spline already found!
13:08:03.409 [Lua] Init group template: spline_patrol
13:08:04.758 [Lua] [ChatManager][1]System: Bile Troll died after 35 seconds.
13:08:04.759 [Lua] chaos troll died!
13:08:05.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:08:05.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:08:05.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:08:06.625 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:08:06.642 [Lua] Spline already found!
13:08:06.679 [Lua] Init group template: spline_patrol
13:08:11.003 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (2)
13:08:17.203 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:08:17.220 [Lua] Spline already found!
13:08:17.275 [Lua] Init group template: spline_patrol
13:08:21.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:08:35.674 [Lua] ready to jump failed
13:08:37.594 [Lua] ready to jump failed
13:08:39.228 [Lua] simple los failed
13:08:40.892 [Lua] ready to jump failed
13:08:45.355 [Lua] ready to jump failed
13:08:56.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:08:57.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:08:57.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:08:57.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:08:57.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:08:58.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:08:58.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:09:01.552 [Lua] ready to jump failed
13:09:03.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:09:09.482 [Lua] chaos troll was despawned!
13:09:27.899 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
13:09:41.144 [Lua] Time for new HOOORDE! multi_first_wave
13:09:41.144 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
13:09:41.144 [Lua] horde requested: ambush
13:09:41.144 [Lua] setting up ambush-horde
13:09:41.144 [Lua] Composing horde 'large' .. using variant 'plain'
13:09:41.145 [Lua] -> spawning: 57
13:09:41.145 [Lua] horde crated with id 39 of type ambush
13:09:41.145 [Lua] ambush horde has started
13:09:46.155 [Lua] Init group template: horde
13:09:51.191 [Lua] HORDE: Pushing horde in time; too many units out 63
13:09:55.989 [Lua] Override Player Respawning cannon_event true
13:09:56.287 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
13:09:56.287 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:09:56.287 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
13:09:56.287 [Lua] horde requested: ambush
13:09:56.287 [Lua] setting up ambush-horde
13:09:56.287 [Lua] Composing horde 'large' .. using variant 'plain'
13:09:56.287 [Lua] -> spawning: 56
13:09:56.287 [Lua] horde crated with id 40 of type ambush
13:09:56.287 [Lua] ambush horde has started
13:10:01.388 [Lua] Init group template: horde
13:10:03.432 [Lua] Destroying unit since outside mesh or world
13:10:14.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:10:15.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:10:16.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x21bd5, position: 0
13:10:20.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:10:21.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:10:21.662 [Lua] HORDE: last wave, reset to standard horde delay
13:10:21.662 [Lua] Time for new HOOORDE! multi_last_wave
13:10:21.662 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
13:10:21.662 [Lua] horde requested: ambush
13:10:21.662 [Lua] setting up ambush-horde
13:10:21.662 [Lua] Composing horde 'large' .. using variant 'plain'
13:10:21.663 [Lua] -> spawning: 57
13:10:21.663 [Lua] horde crated with id 41 of type ambush
13:10:21.663 [Lua] ambush horde has started
13:10:22.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:10:22.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:10:23.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:10:26.751 [Lua] Init group template: horde
13:10:32.036 [Lua] Horde killed: ?
13:10:39.912 [Lua] Horde killed: ?
13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:10:48.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:10:53.394 [Lua] Horde killed: ?
13:11:00.204 [Lua] Switching ConflictSettings: to: chaos
13:11:00.204 [Lua] pacing=chaos
13:11:00.204 [Lua] roaming=nil
13:11:00.204 [Lua] specials=chaos
13:11:00.204 [Lua] debug_color=purple
13:11:00.204 [Lua] contained_breeds=nil
13:11:00.204 [Lua] pack_spawning=chaos
13:11:00.204 [Lua] disabled=false
13:11:00.204 [Lua] factions=nil
13:11:00.204 [Lua] boss=chaos
13:11:00.204 [Lua] horde=chaos
13:11:00.204 [Lua] name=chaos
13:11:00.204 [Lua] intensity=default
13:11:00.204 [Lua] ---
13:11:07.137 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:11:07.155 [Lua] Spline already found!
13:11:07.192 [Lua] Init group template: spline_patrol
13:11:07.242 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:11:07.255 [Lua] Spline already found!
13:11:07.290 [Lua] Init group template: spline_patrol
13:11:21.683 [Window] Window => inactive
13:11:33.792 [Window] Window => active
13:11:33.802 [Window] Window => active
13:11:44.588 [Lua] Override Player Respawning cannon_event false
13:11:49.468 [Lua] fence jumping
13:11:51.186 [Lua] Coordinated attack!
13:11:59.027 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:11:59.044 [Lua] Spline already found!
13:11:59.080 [Lua] Init group template: spline_patrol
13:11:59.218 [Lua] Switching ConflictSettings: to: skaven
13:11:59.218 [Lua] pacing=default
13:11:59.218 [Lua] roaming=nil
13:11:59.218 [Lua] specials=skaven
13:11:59.218 [Lua] debug_color=orange
13:11:59.218 [Lua] contained_breeds=nil
13:11:59.218 [Lua] pack_spawning=skaven
13:11:59.218 [Lua] disabled=false
13:11:59.218 [Lua] factions=nil
13:11:59.218 [Lua] boss=skaven
13:11:59.218 [Lua] horde=default
13:11:59.218 [Lua] name=skaven
13:11:59.218 [Lua] intensity=default
13:11:59.218 [Lua] ---
13:12:04.335 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source.
13:12:08.388 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
13:12:09.723 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
13:12:09.723 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
13:12:09.747 [Lua] > starting new spline, using new navbot: standard , id: boss11
13:12:09.760 [Lua] > continuing spline boss11 index: 2 retries: 0
13:12:09.791 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11
13:12:09.791 [Lua] > continuing spline boss11 index: 3 retries: 0
13:12:09.825 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11
13:12:09.825 [Lua] > continuing spline boss11 index: 4 retries: 0
13:12:09.841 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11
13:12:09.841 [Lua] > spline completed boss11 retries: 0
13:12:10.143 [Lua] Init group template: spline_patrol
13:12:21.985 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:12:22.002 [Lua] Spline already found!
13:12:22.039 [Lua] Init group template: spline_patrol
13:12:23.154 [Lua] Coordinated attack!
13:12:31.349 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
13:12:40.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:12:46.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:12:48.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:12:50.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:12:50.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:12:51.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:12:51.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:12:52.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:12:53.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:12:57.875 [Lua] Time for new HOOORDE! multi_first_wave
13:12:57.875 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
13:12:57.875 [Lua] horde requested: vector
13:12:57.875 [Lua] setting up vector-horde
13:12:57.875 [Lua] Composing horde 'large' .. using variant 'plain'
13:12:57.875 [Lua] --> horde wants to spawn ahead of players (0.0081056422288535/0.67
13:12:57.875 [Lua] -> spawning: 54
13:12:57.875 [Lua] horde crated with id 47 of type vector
13:12:57.875 [Lua] vector horde has started
13:12:59.577 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
13:13:01.112 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
13:13:05.918 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
13:13:05.918 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:13:05.918 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
13:13:05.918 [Lua] horde requested: vector
13:13:05.918 [Lua] setting up vector-horde
13:13:05.918 [Lua] Composing horde 'large' .. using variant 'plain'
13:13:05.918 [Lua] --> horde wants to spawn behind players (0.71656067927584/0.67
13:13:05.918 [Lua] -> spawning: 56
13:13:05.918 [Lua] horde crated with id 48 of type vector
13:13:05.918 [Lua] vector horde has started
13:13:06.686 [Lua] simple los failed
13:13:07.140 [Lua] Init group template: horde
13:13:07.278 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:13:11.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:13:12.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:13:13.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:13:14.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:13:15.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:13:15.070 [Flow] 1
13:13:15.845 [Lua] Init group template: horde
13:13:16.082 [Lua] HORDE: Pushing horde in time; too many units out 106
13:13:16.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:13:16.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:13:18.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:13:18.315 [Flow] 2
13:13:18.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:13:19.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:13:19.956 [Flow] 3
13:13:20.021 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
13:13:26.242 [Lua] HORDE: last wave, reset to standard horde delay
13:13:26.242 [Lua] Time for new HOOORDE! multi_last_wave
13:13:26.242 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
13:13:26.242 [Lua] horde requested: vector
13:13:26.242 [Lua] setting up vector-horde
13:13:26.242 [Lua] Composing horde 'large' .. using variant 'plain'
13:13:26.242 [Lua] --> horde wants to spawn behind players (0.7920840320875/0.67
13:13:26.243 [Lua] -> spawning: 57
13:13:26.243 [Lua] horde crated with id 49 of type vector
13:13:26.243 [Lua] vector horde has started
13:13:32.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:13:32.530 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 1212304
13:13:36.049 [Lua] Init group template: horde
13:13:37.008 [Lua] Horde killed: ?
13:13:39.306 [Lua] Horde killed: ?
13:13:49.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:13:57.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:13:57.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 1212304
13:13:59.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:13:59.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:13:59.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:13:59.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:14:00.414 [Lua] Horde killed: ?
13:14:06.672 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:14:06.685 [Lua] Spline already found!
13:14:06.720 [Lua] Init group template: spline_patrol
13:14:11.989 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:14:12.005 [Lua] Spline already found!
13:14:12.092 [Lua] Init group template: spline_patrol
13:14:20.599 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:14:20.614 [Lua] Spline already found!
13:14:20.651 [Lua] Init group template: spline_patrol
13:14:26.204 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:14:26.221 [Lua] Spline already found!
13:14:26.261 [Lua] Init group template: spline_patrol
13:14:46.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:14:46.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:14:52.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:15:01.976 [Lua] Coordinated attack!
13:15:42.238 [Lua] Time for new HOOORDE! multi_first_wave
13:15:42.238 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
13:15:42.238 [Lua] horde requested: vector_blob
13:15:42.238 [Lua] wants to spawn behind within distance: 60
13:15:42.238 [Lua] horde crated with id 54 of type vector_blob
13:15:42.238 [Lua] managed to spawn 59/59 horde enemies
13:15:42.238 [Lua] vector blob horde has started
13:15:43.243 [Lua] Init group template: horde
13:15:50.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:15:54.424 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
13:15:55.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:15:55.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:15:56.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:15:56.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:15:56.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:15:56.161 [Flow] 1
13:15:56.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:15:56.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:15:56.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:15:56.310 [Flow] 2
13:15:56.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:15:56.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:15:56.461 [Flow] 3
13:15:56.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:15:56.527 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
13:15:56.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:15:56.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:15:59.278 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
13:15:59.278 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:15:59.278 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
13:15:59.278 [Lua] horde requested: vector_blob
13:15:59.278 [Lua] wants to spawn ahead within distance: 60
13:15:59.278 [Lua] horde crated with id 55 of type vector_blob
13:15:59.278 [Lua] managed to spawn 56/56 horde enemies
13:15:59.278 [Lua] vector blob horde has started
13:16:00.297 [Lua] Init group template: horde
13:16:15.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:16:15.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 1212304
13:16:18.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:16:22.687 [Lua] HORDE: Pushing horde in time; too many units out 61
13:16:23.293 [Lua] Coordinated attack!
13:16:25.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:16:26.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:16:27.776 [Lua] HORDE: last wave, reset to standard horde delay
13:16:27.776 [Lua] Time for new HOOORDE! multi_last_wave
13:16:27.776 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
13:16:27.776 [Lua] horde requested: vector_blob
13:16:27.776 [Lua] wants to spawn ahead within distance: 60
13:16:27.776 [Lua] horde crated with id 56 of type vector_blob
13:16:27.776 [Lua] managed to spawn 56/56 horde enemies
13:16:27.776 [Lua] vector blob horde has started
13:16:27.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:16:28.940 [Lua] Init group template: horde
13:16:40.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:16:40.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 1212304
13:16:48.985 [Lua] Horde killed: ?
13:16:51.741 [Lua] Horde killed: ?
13:16:54.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:16:54.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:16:54.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:16:55.473 [Lua] Horde killed: ?
13:16:58.770 [Lua] simple los failed
13:17:05.980 [Lua] simple los failed
13:17:06.514 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire
13:17:12.903 [Lua] simple los failed
13:17:20.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:17:21.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:17:23.064 [Lua] simple los failed
13:17:30.072 [Lua] ready to jump failed
13:17:32.792 [Lua] ready to jump failed
13:17:34.593 [Lua] ready to jump failed
13:17:35.394 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:17:35.410 [Lua] Spline already found!
13:17:35.469 [Lua] Init group template: spline_patrol
13:17:37.145 [Lua] ready to jump failed
13:17:43.254 [Lua] simple los failed
13:18:15.670 [Lua] Time for new HOOORDE! multi_first_wave
13:18:15.670 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
13:18:15.670 [Lua] horde requested: vector_blob
13:18:15.670 [Lua] wants to spawn ahead within distance: 60
13:18:15.670 [Lua] horde crated with id 58 of type vector_blob
13:18:15.670 [Lua] managed to spawn 55/55 horde enemies
13:18:15.670 [Lua] vector blob horde has started
13:18:16.576 [Lua] Init group template: horde
13:18:29.148 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
13:18:29.148 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:18:29.148 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
13:18:29.148 [Lua] horde requested: vector_blob
13:18:29.148 [Lua] wants to spawn ahead within distance: 60
13:18:29.148 [Lua] horde crated with id 59 of type vector_blob
13:18:29.148 [Lua] managed to spawn 54/54 horde enemies
13:18:29.148 [Lua] vector blob horde has started
13:18:30.137 [Lua] Init group template: horde
13:18:34.060 [Lua] Horde killed: ?
13:18:36.346 [Lua] HORDE: Pushing horde in time; too many units out 66
13:18:41.030 [Lua] Coordinated attack!
13:18:41.422 [Lua] HORDE: Pushing horde in time; too many units out 64
13:18:46.464 [Lua] HORDE: last wave, reset to standard horde delay
13:18:46.464 [Lua] Time for new HOOORDE! multi_last_wave
13:18:46.464 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
13:18:46.464 [Lua] horde requested: vector_blob
13:18:46.464 [Lua] wants to spawn behind within distance: 60
13:18:46.464 [Lua] horde crated with id 60 of type vector_blob
13:18:46.464 [Lua] managed to spawn 57/57 horde enemies
13:18:46.464 [Lua] vector blob horde has started
13:18:47.494 [Lua] Init group template: horde
13:18:48.626 [Lua] Horde killed: ?
13:19:08.245 [Lua] ready to jump failed
13:19:12.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:19:18.955 [Lua] Coordinated attack!
13:19:21.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:19:21.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:19:21.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:19:24.213 [Lua] Horde killed: ?
13:19:26.607 [Lua] Switching ConflictSettings: to: chaos
13:19:26.607 [Lua] pacing=chaos
13:19:26.607 [Lua] roaming=nil
13:19:26.607 [Lua] specials=chaos
13:19:26.607 [Lua] debug_color=purple
13:19:26.607 [Lua] contained_breeds=nil
13:19:26.607 [Lua] pack_spawning=chaos
13:19:26.607 [Lua] disabled=false
13:19:26.607 [Lua] factions=nil
13:19:26.607 [Lua] boss=chaos
13:19:26.607 [Lua] horde=chaos
13:19:26.607 [Lua] name=chaos
13:19:26.607 [Lua] intensity=default
13:19:26.607 [Lua] ---
13:19:28.065 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:19:28.082 [Lua] Spline already found!
13:19:28.121 [Lua] Init group template: spline_patrol
13:19:42.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:19:52.943 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source.
13:19:59.099 [Lua] main path terror event triggered: rare_event_loot_rat
13:19:59.099 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
13:20:03.921 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:20:03.937 [Lua] Spline already found!
13:20:03.991 [Lua] Init group template: spline_patrol
13:20:08.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:20:11.166 [Lua] Coordinated attack!
13:20:22.508 [Lua] Time for new HOOORDE! multi_first_wave
13:20:22.508 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
13:20:22.508 [Lua] horde requested: vector_blob
13:20:22.508 [Lua] wants to spawn behind within distance: 60
13:20:22.508 [Lua] horde crated with id 63 of type vector_blob
13:20:22.508 [Lua] managed to spawn 28/28 horde enemies
13:20:22.508 [Lua] vector blob horde has started
13:20:22.962 [Lua] Init group template: horde
13:20:29.545 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
13:20:29.545 [Lua] Time for new HOOORDE! multi_consecutive_wave
13:20:29.545 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
13:20:29.545 [Lua] horde requested: vector_blob
13:20:29.545 [Lua] wants to spawn ahead within distance: 60
13:20:29.545 [Lua] horde crated with id 64 of type vector_blob
13:20:29.546 [Lua] managed to spawn 31/31 horde enemies
13:20:29.546 [Lua] vector blob horde has started
13:20:30.053 [Lua] Init group template: horde
13:20:43.665 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 4 size: 61 action: flee
13:20:46.687 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
13:21:03.521 [Lua] HORDE: last wave, reset to standard horde delay
13:21:03.521 [Lua] Time for new HOOORDE! multi_last_wave
13:21:03.521 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
13:21:03.521 [Lua] horde requested: vector_blob
13:21:03.521 [Lua] wants to spawn ahead within distance: 60
13:21:03.521 [Lua] horde crated with id 65 of type vector_blob
13:21:03.521 [Lua] managed to spawn 29/29 horde enemies
13:21:03.521 [Lua] vector blob horde has started
13:21:04.007 [Lua] Init group template: horde
13:21:06.290 [Lua] fence jumping
13:21:07.290 [Lua] fence jumping
13:21:07.810 [Lua] ready to jump failed
13:21:08.979 [Lua] simple los failed
13:21:15.104 [Lua] fence jumping
13:21:15.316 [Lua] fence jumping
13:21:16.735 [Lua] ready to jump failed
13:21:19.553 [Lua] ready to jump failed
13:21:31.198 [Lua] fence jumping
13:21:31.630 [Lua] simple los failed
13:21:32.791 [Lua] simple los failed
13:21:34.725 [Lua] simple los failed
13:21:37.646 [Lua] fence jumping
13:21:39.041 [Lua] simple los failed
13:21:39.264 [Lua] Horde killed: ?
13:21:40.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:21:40.549 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:21:40.549 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:21:40.549 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:21:41.482 [Lua] Horde killed: ?
13:21:41.547 [Lua] Horde killed: ?
13:21:42.429 [Lua] fence jumping
13:21:43.434 [Lua] ready to jump failed
13:21:44.480 [Lua] fence jumping
13:21:45.048 [Lua] ready to jump failed
13:21:47.666 [Lua] fence jumping
13:21:48.267 [Lua] simple los failed
13:21:51.704 [Lua] TerrorEventMixer.start_event: military_temple_guards (seed: 0)
13:21:53.055 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
13:21:53.072 [Lua] Spline already found!
13:21:53.108 [Lua] Init group template: spline_patrol
13:21:56.745 [Lua] simple los failed
13:22:43.556 [Lua] TerrorEventMixer.start_event: military_end_event_disable_pacing (seed: 0)
13:22:58.579 [Lua] Override Player Respawning end_event true
13:23:21.651 [Lua] TerrorEventMixer.start_event: military_end_event_survival_start (seed: 0)
13:23:36.667 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_05
13:23:36.672 [Lua] TerrorEventMixer.start_event: military_end_event_specials_05 (seed: 0)
13:23:36.705 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source.
13:23:36.720 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source.
13:23:43.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:23:43.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:23:43.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:23:45.868 [Lua] event horde ends!
13:23:45.890 [Lua] event horde ends!
13:23:52.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:23:55.819 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_01 -> military_end_event_survival_01_back
13:23:55.819 [Lua] TerrorEventMixer.start_event: military_end_event_survival_01_back (seed: 0)
13:24:09.982 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_05
13:24:09.985 [Lua] TerrorEventMixer.start_event: military_end_event_specials_05 (seed: 0)
13:24:10.022 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source.
13:24:10.041 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source.
13:24:14.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:24:18.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:24:20.051 [Lua] event horde ends!
13:24:20.071 [Lua] event horde ends!
13:24:22.425 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_02 -> military_end_event_survival_02_right
13:24:22.425 [Lua] TerrorEventMixer.start_event: military_end_event_survival_02_right (seed: 0)
13:24:46.652 [Lua] event horde ends!
13:24:56.728 [Lua] event horde ends!
13:25:02.779 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_03 -> military_end_event_survival_03_middle
13:25:02.779 [Lua] TerrorEventMixer.start_event: military_end_event_survival_03_middle (seed: 0)
13:25:06.809 [Lua] event horde ends!
13:25:18.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 2880000
13:25:19.161 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 1 size: 61 action: move_to_players
13:25:27.016 [Lua] event horde ends!
13:25:37.065 [Lua] event horde ends!
13:25:38.184 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.184 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.184 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.184 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.184 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.184 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.184 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_04 -> military_end_event_survival_04_back
13:25:38.184 [Lua] TerrorEventMixer.start_event: military_end_event_survival_04_back (seed: 0)
13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.252 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.405 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.405 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.405 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.405 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.405 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:38.405 warning: [Physics] Create Actor: Shape density varies. Using average.
13:25:39.265 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_06
13:25:39.270 [Lua] TerrorEventMixer.start_event: military_end_event_specials_06 (seed: 0)
13:25:51.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:25:53.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:25:54.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:25:55.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:25:55.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:26:02.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:26:02.389 [Lua] event horde ends!
13:26:02.410 [Lua] event horde ends!
13:26:08.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 0
13:26:10.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:26:18.377 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_02
13:26:18.385 [Lua] TerrorEventMixer.start_event: military_end_event_specials_02 (seed: 0)
13:26:33.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:26:35.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:26:36.247 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_05 -> military_end_event_survival_05_left
13:26:36.247 [Lua] TerrorEventMixer.start_event: military_end_event_survival_05_left (seed: 0)
13:26:55.539 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_01
13:26:55.545 [Lua] TerrorEventMixer.start_event: military_end_event_specials_01 (seed: 0)
13:27:00.500 [Lua] event horde ends!
13:27:07.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:08.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:08.918 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2fd, position: 2880000
13:27:09.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:10.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:10.532 [Lua] event horde ends!
13:27:11.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:12.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:13.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:18.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:20.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:20.661 [Lua] event horde ends!
13:27:20.835 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_back (seed: 0)
13:27:20.835 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_middle (seed: 0)
13:27:20.835 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_right (seed: 0)
13:27:30.866 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_05
13:27:30.870 [Lua] TerrorEventMixer.start_event: military_end_event_specials_05 (seed: 0)
13:27:30.906 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source.
13:27:30.925 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source.
13:27:42.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:42.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:43.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:43.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:43.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:43.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:44.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:44.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:44.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:44.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:45.100 [Lua] event horde ends!
13:27:45.100 [Lua] event horde ends!
13:27:45.100 [Lua] event horde ends!
13:27:45.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:45.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:45.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:45.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:46.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:46.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:46.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 32, name: `unknown`
13:27:55.115 [Lua] event horde ends!
13:27:55.115 [Lua] event horde ends!
13:27:55.115 [Lua] event horde ends!
13:28:00.404 [Lua] TerrorEventMixer.start_event: military_end_event_survival_escape (seed: 0)
13:28:03.410 [Lua] Complete level triggered.
13:28:03.410 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
13:28:03.410 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame
13:28:03.410 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame
13:28:03.411 [Lua] gm_event_end_conditions_met true false
13:28:03.411 [Save] Saving `save_data`
13:28:03.414 [Save] Save done
13:28:03.423 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
13:28:03.424 [Save] Saving `save_data`
13:28:03.424 [Lua] Game won
13:28:03.424 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:28:03.428 [Lua] generate_backend_stats 110000102b19409:1
13:28:03.428 [Save] Save done
13:28:03.442 [Lua] PlayFabMirrorBase:_commit_internal nil
13:28:03.442 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11
13:28:03.445 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:28:03.445 [Save] Saving `save_data`
13:28:03.448 [Save] Save done
13:28:03.454 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 1
13:28:03.457 [Lua] Complete level triggered.
13:28:03.470 [Lua] Complete level triggered.
13:28:03.482 [Lua] Complete level triggered.
13:28:03.498 [Lua] Complete level triggered.
13:28:03.510 [Lua] Complete level triggered.
13:28:03.523 [Lua] Complete level triggered.
13:28:03.535 [Lua] Complete level triggered.
13:28:03.546 [Lua] Complete level triggered.
13:28:03.560 [Lua] Complete level triggered.
13:28:03.577 [Lua] Complete level triggered.
13:28:03.595 [Lua] Complete level triggered.
13:28:03.612 [Lua] Complete level triggered.
13:28:03.627 [Lua] Complete level triggered.
13:28:04.500 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
13:28:04.500 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11
13:28:05.082 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11
13:28:05.092 [Lua] commit result success 5
13:28:05.093 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:28:05.093 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 12
13:28:05.093 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
13:28:05.653 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 12 2
13:28:06.002 [Window] Window => inactive
13:28:06.706 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
13:28:06.706 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 12
13:28:07.527 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 12
13:28:07.528 [Save] Saving `save_data`
13:28:07.531 [Save] Save done
13:28:13.552 [Lua] ConflictDirector - destroy all units
13:28:13.557 [Lua] TRANSITION nil nil inn_level
13:28:13.557 [Lua] Transition type "inn_level", is server: true
13:28:13.557 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
13:28:13.557 [Lua] [GameNetworkManager] Leaving game...
13:28:13.557 [Lua] [GameNetworkManager] Shutting down game session host.
13:28:13.557 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
13:28:13.557 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
13:28:13.557 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2135.54
13:28:13.563 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
13:28:13.678 [Lua] Set lobby begin:
13:28:13.678 [Lua] Lobby data twitch_enabled = false
13:28:13.678 [Lua] Lobby data power_level = 0
13:28:13.678 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:28:13.678 [Lua] Lobby data difficulty_tweak = 0
13:28:13.678 [Lua] Lobby data host = 110000102b19409
13:28:13.678 [Lua] Lobby data game_mode = 2
13:28:13.678 [Lua] Lobby data is_private = true
13:28:13.678 [Lua] Lobby data match_started = true
13:28:13.678 [Lua] Lobby data mechanism = adventure
13:28:13.678 [Lua] Lobby data level_key = military
13:28:13.678 [Lua] Lobby data player_slot_1 = 110000102b19409:1
13:28:13.678 [Lua] Lobby data selected_level_key = military
13:28:13.678 [Lua] Lobby data difficulty = hardest
13:28:13.678 [Lua] Lobby data quick_game = true
13:28:13.678 [Lua] Lobby data matchmaking = false
13:28:13.678 [Lua] Lobby data weave_name = false
13:28:13.678 [Lua] Lobby data player_slot_4 = 0:0
13:28:13.678 [Lua] Lobby data num_players = 1
13:28:13.678 [Lua] Lobby data player_slot_5 = 0:0
13:28:13.678 [Lua] Lobby data player_slot_2 = 0:0
13:28:13.678 [Lua] Lobby data country_code = RU
13:28:13.679 [Lua] Lobby data player_slot_3 = 0:0
13:28:13.679 [Lua] Lobby data eac_authorized = true
13:28:13.679 [Lua] Set lobby end.
13:28:15.583 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
13:28:15.637 [Lua] [Managers] Calling function on all managers:
13:28:15.639 [Lua] Clearing all global lookup lists
13:28:15.639 [Lua] [IngamePlayerListUI] - Destroy
13:28:15.639 [Lua] [EquipmentUI] - Destroy
13:28:15.639 [Lua] [AbilityUI] - Destroy
13:28:15.639 [Lua] [GamePadAbilityUI] - Destroy
13:28:15.639 [Lua] [GamePadEquipmentUI] - Destroy
13:28:15.639 [Lua] [IngameUI] destroy
13:28:15.812 [Lua] [Managers] Destroying manager group:
13:28:15.827 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
13:28:16.005 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
13:28:16.006 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
13:28:16.009 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
13:28:16.011 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
13:28:16.027 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
13:28:16.036 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
13:28:16.042 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
13:28:16.044 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
13:28:16.044 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
13:28:16.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
13:28:16.051 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
13:28:16.055 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
13:28:16.055 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
13:28:16.058 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
13:28:16.064 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
13:28:16.068 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
13:28:16.078 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
13:28:16.083 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
13:28:16.099 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
13:28:16.103 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
13:28:16.112 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
13:28:16.116 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
13:28:16.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
13:28:16.119 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
13:28:16.125 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
13:28:16.134 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
13:28:16.141 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
13:28:16.146 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
13:28:16.153 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
13:28:16.172 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
13:28:16.172 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame
13:28:16.172 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading
13:28:16.172 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 inn_level 0
13:28:16.172 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:28:16.173 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000102b19409 "Lewd Komi-san"
<>
13:28:16.173 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000777920; previous_state = InPostGame; party = table: 00000000007BA2B0; mechanism_manager = table: 0000000000137B80; network_transmit = table: 0000000000E1D390; peer_id = "110000102b19409"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9133140; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000C391E30
[3] _ = table: 0000000000777920; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000003705F60; peer_state_machines = table: 00000000037053B0; peer_id = "110000102b19409"; peer_state_machine = table: 00000000007779C0; current_state = InPostGame
[5] self = table: 000000000802E740; application_shutdown = nil; unit_spawner = table: 00000000094AE610; world = [World]; unit_storage = table: 00000000094AE530; units = table: 00000000094AE7B0; matchmaking_loading_context = nil
[6] self = table: 0000000010ED41B0; new_state = table: 0000000002A79130; params = table: 0000000010ED4140; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010ED41B0; new_state = table: 0000000002A79130; notify = true; old_state = table: 000000000802E740
[8] self = table: 0000000010ED41B0; dt = 0.0053779366426169872; t = 2383.2073117466643; new_state = table: 0000000002A79130
[9] self = table: 0000000000097100; real_world_dt = 0.0053779366426169872; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053779366426169872; t = 2383.2073117466643
[10] dt = 0.0053779366426169872
[2] server = table: 0000000003705F60; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 1; loaded_level = "military"; resend_timer = 1.7965617850422859; resend_post_game_timer = 1.7965617850422859; peer_id = "110000102b19409";
[4] server_peer_id = "110000102b19409"; kicked_peers_disconnect_timer = table: 0000000003705420; game_session = [GameSession]; game_network_manager = table: 0000000002E0DAE0; my_peer_id = "110000102b19409"; peers_added_to_gamesession = table: 00000000037053F0; _joined_peers = table: 0000000001536B50; voip = table: 0000000010718A50; environment_variation_id = 0; level_transition_handler = table: 00000000011518A0; _connections = table: 0000000001536B20; lobby_host = table: 00000000010CB2D0; level_key = "inn_level"; slot_allocator = table: 0000000010526550; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001D4340; wanted_career_index = 1; _reserved_slots = table: 00000000018A2B50; wanted_profile_index = 4; _connected_peers = table: 0000000001536B80; player_manager = table: 00000000009C7830; _profile_requester = table: 00000000107189F0; network_transmit = table: 0000000000E1D390; peers_completed_game_object_sync = table: 00000000000D51A0; peer_state_machines = table: 00000000037053B0; network_event_delegate = table: 000000000ADD3420;
[5] world_name = "level_world"; entity_system_bag = table: 00000000019ECFF0; network_server = table: 0000000003705F60; entity_system = table: 00000000019ED0D0; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 00000000008D1460; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2124.4147583309559; input_manager = table: 000000000078D580; profile_synchronizer = table: 00000000001D4340; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000007DB3D0; num_local_human_players = 1; _lobby_host = table: 00000000010CB2D0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0053779366426169872; peer_id = "110000102b19409"; level = [unknown light userdata]; network_event_delegate = table: 000000000ADD3420; free_flight_manager = table: 00000000009C7890; network_transmit = table: 0000000000E1D390; level_key = "military"; game_mode_key = "adventure"; statistics_db = table: 000000000EFF2B60; exit_time = 2135.5427885451354; dice_keeper = table: 00000000095B6680; level_transition_handler = table: 00000000011518A0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000802E740;
[7] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000802E740;
[8] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 000000000802E740;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010ED41B0; startup_timer = 16.7970131150214; has_booted = true; loading_context = table: 000000000B0B31D0;
<>
<>
13:28:16.173 [Lua] [Matchmaking] unregister rpcs
13:28:16.174 [Lua] ############### UNLOADING PACKAGES ###############
13:28:16.174 [Lua] [Managers] Calling function on all managers:
13:28:16.174 [Lua] [Managers] Destroying manager group:
13:28:16.174 [Lua] [Gamestate] Enter state StateLoading
13:28:16.178 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:28:16.179 [Lua] Found camera: end_screen_camera
13:28:16.179 [Lua] Found camera: end_screen_camera
13:28:16.179 [Lua] Found camera: end_screen_camera
13:28:16.179 [Lua] Found camera: end_screen_camera
13:28:16.179 [Lua] Found camera: end_screen_camera
13:28:16.179 [Lua] Found camera: end_screen_camera
13:28:16.179 [Lua] Found camera: end_screen_camera
13:28:16.179 [Lua] Found camera: end_screen_camera
13:28:16.179 [Lua] Found camera: end_screen_camera
13:28:16.179 [Lua] Found camera: end_screen_camera
13:28:16.179 [Lua] Found camera: end_screen_camera
13:28:16.179 [Lua] [EndViewState] Enter Substate EndViewStateSummary
13:28:16.180 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:28:16.180 [Lua] [Matchmaking] register rpcs
13:28:16.181 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:28:16.181 [Lua] registering RPCs
13:28:16.181 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
13:28:16.181 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
13:28:16.181 [Lua] Set lobby begin:
13:28:16.181 [Lua] Lobby data twitch_enabled = false
13:28:16.181 [Lua] Lobby data power_level = 0
13:28:16.181 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:28:16.181 [Lua] Lobby data difficulty_tweak = 0
13:28:16.181 [Lua] Lobby data host = 110000102b19409
13:28:16.181 [Lua] Lobby data game_mode = 3
13:28:16.181 [Lua] Lobby data is_private = true
13:28:16.181 [Lua] Lobby data match_started = true
13:28:16.181 [Lua] Lobby data mechanism = adventure
13:28:16.181 [Lua] Lobby data level_key = inn_level
13:28:16.181 [Lua] Lobby data player_slot_1 = 110000102b19409:1
13:28:16.181 [Lua] Lobby data selected_level_key = military
13:28:16.181 [Lua] Lobby data difficulty = hardest
13:28:16.181 [Lua] Lobby data quick_game = true
13:28:16.181 [Lua] Lobby data matchmaking = false
13:28:16.181 [Lua] Lobby data weave_name = false
13:28:16.181 [Lua] Lobby data player_slot_4 = 0:0
13:28:16.181 [Lua] Lobby data num_players = 1
13:28:16.181 [Lua] Lobby data player_slot_5 = 0:0
13:28:16.181 [Lua] Lobby data player_slot_2 = 0:0
13:28:16.181 [Lua] Lobby data country_code = RU
13:28:16.181 [Lua] Lobby data player_slot_3 = 0:0
13:28:16.181 [Lua] Lobby data eac_authorized = true
13:28:16.182 [Lua] Set lobby end.
13:28:16.182 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:28:16.186 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
13:28:16.186 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
13:28:16.186 [Lua] [LevelTransitionHandler] load_level inn_level 0
13:28:16.195 [Umbra] Unload tome
13:28:16.196 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_meta, LevelTransitionHandler
13:28:16.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x42f5c, position: 0
13:28:16.394 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler
13:28:16.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
13:28:16.394 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
13:28:16.394 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
13:28:16.394 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
13:28:16.394 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
13:28:16.394 [Lua] [StateLoading] got rpc_load_level 50 inn_level
13:28:16.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
13:28:16.449 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
13:28:16.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:28:16.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:28:16.868 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:28:16.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
13:28:16.935 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
13:28:16.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
13:28:16.986 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
13:28:16.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
13:28:25.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
13:28:25.893 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
13:28:25.910 [Lua] [LevelTransitionHandler] Level load completed!
13:28:25.910 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9133140 - use_random_directors: true - overriden_conflict: nil
13:28:25.914 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:28:25.914 [Lua] checking dlc's against conflict directors
13:28:25.914 [Lua] number of factions to include 1
13:28:25.914 [Lua] Updated list weights for random:
13:28:25.914 [Lua] skaven, 0.42 (0.00-0.42)
13:28:25.914 [Lua] chaos, 0.42 (0.42-0.83)
13:28:25.914 [Lua] beastmen, 0.17 (0.83-1.00)
13:28:25.914 [Lua] Rolled random faction: 0.46432951092720032 chaos
13:28:25.914 [Lua] number of factions added 1
13:28:25.914 [Lua] --- --- ---
13:28:25.914 [Lua] Starting... difficulty 'hardest'
13:28:25.914 [Lua] These are the starting conflict directors:
13:28:25.914 [Lua] inn_level
13:28:25.914 [Lua] --- --- ---
13:28:25.914 [Lua]
13:28:25.914 [Lua] DONE! Found the following directors:
13:28:25.914 [Lua] (free: 35), Master hash is:
13:28:25.914 [Lua] [EnemyPackageLoader] breed_lookup: {
}
13:28:25.914 [Lua] load_startup_enemy_packages: --------------
13:28:25.914 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
13:28:25.915 [Lua] critter_rat
13:28:25.928 [Lua] ### Sending rpc_level_loaded
13:28:25.928 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 50
13:28:25.928 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded
13:28:25.943 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading
13:28:25.943 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages
13:28:25.961 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages
13:28:25.961 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame
13:28:25.962 [Lua] ### Sending rpc_level_loaded
13:28:25.962 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 50
13:28:25.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
13:28:25.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
13:28:25.982 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
13:28:25.982 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:28:25.982 [Lua] Starting async level spawning of levels/inn/world
13:28:25.983 [Umbra] Init version: 3.4.15 :: 16 threads
13:28:26.166 [Lua] Async level spawning done
13:28:27.311 [Lua] [EndViewState] Exit Substate EndViewStateSummary
13:28:27.311 [Lua] [PlayState] Enter Substate EndViewStateChest
13:28:51.175 [Window] Window => active
13:28:51.186 [Window] Window => active
13:28:59.406 [Lua] min_height 91.160001754760742
13:29:05.005 [Lua] [PlayState] Exit Substate EndViewStateChest
13:29:05.005 [Lua] [PlayState] Enter Substate EndViewStateScore
13:29:11.244 [Lua] [PlayState] Exit Substate EndViewStateScore
13:29:11.246 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:29:12.250 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:29:12.250 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:29:12.250 [Lua] [Matchmaking] unregister rpcs
13:29:12.250 [Lua] Set lobby begin:
13:29:12.250 [Lua] Lobby data twitch_enabled = false
13:29:12.250 [Lua] Lobby data power_level = 0
13:29:12.250 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:29:12.251 [Lua] Lobby data difficulty_tweak = 0
13:29:12.251 [Lua] Lobby data host = 110000102b19409
13:29:12.251 [Lua] Lobby data game_mode = 3
13:29:12.251 [Lua] Lobby data is_private = true
13:29:12.251 [Lua] Lobby data match_started = true
13:29:12.251 [Lua] Lobby data mechanism = adventure
13:29:12.251 [Lua] Lobby data level_key = inn_level
13:29:12.251 [Lua] Lobby data player_slot_1 = 110000102b19409:1
13:29:12.251 [Lua] Lobby data selected_level_key = military
13:29:12.251 [Lua] Lobby data difficulty = hardest
13:29:12.251 [Lua] Lobby data quick_game = true
13:29:12.251 [Lua] Lobby data matchmaking = false
13:29:12.251 [Lua] Lobby data weave_name = false
13:29:12.252 [Lua] Lobby data player_slot_4 = 0:0
13:29:12.252 [Lua] Lobby data num_players = 1
13:29:12.252 [Lua] Lobby data player_slot_5 = 0:0
13:29:12.252 [Lua] Lobby data player_slot_2 = 0:0
13:29:12.252 [Lua] Lobby data country_code = RU
13:29:12.252 [Lua] Lobby data player_slot_3 = 0:0
13:29:12.252 [Lua] Lobby data eac_authorized = true
13:29:12.252 [Lua] Set lobby end.
13:29:12.252 [Lua] [Managers] Destroying manager group:
13:29:12.253 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
13:29:12.253 [Lua] [Gamestate] Enter StateIngame HOST
13:29:12.253 [Lua] [Managers] Calling function on all managers:
13:29:12.253 [Lua] <>level = inn_level<>
13:29:12.253 [Lua] Set lobby begin:
13:29:12.253 [Lua] Lobby data twitch_enabled = false
13:29:12.253 [Lua] Lobby data power_level = 0
13:29:12.253 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:29:12.253 [Lua] Lobby data difficulty_tweak = 0
13:29:12.253 [Lua] Lobby data host = 110000102b19409
13:29:12.253 [Lua] Lobby data game_mode = 3
13:29:12.253 [Lua] Lobby data is_private = true
13:29:12.253 [Lua] Lobby data match_started = true
13:29:12.253 [Lua] Lobby data mechanism = adventure
13:29:12.254 [Lua] Lobby data level_key = inn_level
13:29:12.254 [Lua] Lobby data player_slot_1 = 110000102b19409:1
13:29:12.254 [Lua] Lobby data selected_level_key = inn_level
13:29:12.254 [Lua] Lobby data difficulty = hardest
13:29:12.254 [Lua] Lobby data quick_game = true
13:29:12.254 [Lua] Lobby data matchmaking = false
13:29:12.254 [Lua] Lobby data weave_name = false
13:29:12.254 [Lua] Lobby data player_slot_4 = 0:0
13:29:12.254 [Lua] Lobby data num_players = 1
13:29:12.254 [Lua] Lobby data player_slot_5 = 0:0
13:29:12.254 [Lua] Lobby data player_slot_2 = 0:0
13:29:12.254 [Lua] Lobby data country_code = RU
13:29:12.254 [Lua] Lobby data player_slot_3 = 0:0
13:29:12.255 [Lua] Lobby data eac_authorized = true
13:29:12.255 [Lua] Set lobby end.
13:29:12.255 [Lua] [StateIngame] Server ingame
13:29:12.257 [Lua] Set lobby begin:
13:29:12.257 [Lua] Lobby data twitch_enabled = false
13:29:12.258 [Lua] Lobby data power_level = 0
13:29:12.258 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:29:12.258 [Lua] Lobby data difficulty_tweak = 0
13:29:12.258 [Lua] Lobby data host = 110000102b19409
13:29:12.258 [Lua] Lobby data game_mode = 3
13:29:12.258 [Lua] Lobby data is_private = true
13:29:12.258 [Lua] Lobby data match_started = true
13:29:12.258 [Lua] Lobby data mechanism = adventure
13:29:12.258 [Lua] Lobby data level_key = inn_level
13:29:12.258 [Lua] Lobby data player_slot_1 = 110000102b19409:1
13:29:12.258 [Lua] Lobby data selected_level_key = inn_level
13:29:12.258 [Lua] Lobby data difficulty = hardest
13:29:12.258 [Lua] Lobby data quick_game = true
13:29:12.259 [Lua] Lobby data matchmaking = false
13:29:12.259 [Lua] Lobby data weave_name = false
13:29:12.259 [Lua] Lobby data player_slot_4 = 0:0
13:29:12.259 [Lua] Lobby data num_players = 1
13:29:12.259 [Lua] Lobby data player_slot_5 = 0:0
13:29:12.259 [Lua] Lobby data player_slot_2 = 0:0
13:29:12.259 [Lua] Lobby data country_code = RU
13:29:12.259 [Lua] Lobby data player_slot_3 = 0:0
13:29:12.259 [Lua] Lobby data eac_authorized = true
13:29:12.259 [Lua] Set lobby end.
13:29:12.259 [Lua] [Matchmaking] register rpcs
13:29:12.259 [Lua] GameNetworkManager:init... creating game session
13:29:12.259 [Lua] Host GameSession.make_game_session_host with session:
13:29:12.259 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:29:12.260 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
13:29:12.260 [Lua] [GameNetworkManager] self.is_server = true
13:29:12.260 [Network] Setting artificial MTU limit to 576
13:29:12.260 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
13:29:12.268 [Lua] Switching ConflictSettings: to: inn_level
13:29:12.268 [Lua] pacing=disabled
13:29:12.268 [Lua] roaming=nil
13:29:12.268 [Lua] disabled=false
13:29:12.268 [Lua] pack_spawning=disabled
13:29:12.268 [Lua] contained_breeds=nil
13:29:12.268 [Lua] boss=disabled
13:29:12.268 [Lua] horde=disabled
13:29:12.268 [Lua] specials=disabled
13:29:12.268 [Lua] name=inn_level
13:29:12.268 [Lua] intensity=disabled
13:29:12.268 [Lua] ---
13:29:12.268 [Lua] [LevelAnalysis] set_random_seed( 9133140)
13:29:12.270 [Lua] [AIInterestPointSystem] Level Seed: 9133140
13:29:12.270 [Lua]
13:29:12.270 [Lua] [entity_system_bag] = table
13:29:12.270 [Lua] [entity_system_bag] = metatable
13:29:12.270 [Lua] [startup_data] = table
13:29:12.270 [Lua] [entity_manager] = table
13:29:12.270 [Lua] [entity_manager] = metatable
13:29:12.270 [Lua] [unit_spawner] = table
13:29:12.270 [Lua] [unit_spawner] = metatable
13:29:12.270 [Lua] [unit_storage] = table
13:29:12.270 [Lua] [unit_storage] = metatable
13:29:12.270 [Lua] [dice_keeper] = table
13:29:12.270 [Lua] [dice_keeper] = metatable
13:29:12.270 [Lua] [is_server] = true (boolean)
13:29:12.271 [Lua] [world] = [World]
13:29:12.271 [Lua] [system_api] = table
13:29:12.271 [Lua] [entity_system] = table
13:29:12.271 [Lua] [entity_system] = metatable
13:29:12.271 [Lua] [network_lobby] = table
13:29:12.271 [Lua] [network_lobby] = metatable
13:29:12.271 [Lua] [profile_synchronizer] = table
13:29:12.271 [Lua] [profile_synchronizer] = metatable
13:29:12.271 [Lua] [level_transition_handler] = table
13:29:12.271 [Lua] [level_transition_handler] = metatable
13:29:12.271 [Lua] [num_local_human_players] = 1 (number)
13:29:12.271 [Lua] [statistics_db] = table
13:29:12.271 [Lua] [statistics_db] = metatable
13:29:12.271 [Lua] [network_server] = table
13:29:12.271 [Lua] [network_server] = metatable
13:29:12.271 [Lua] [input_manager] = table
13:29:12.271 [Lua] [input_manager] = metatable
13:29:12.271 [Lua] [network_clock] = table
13:29:12.271 [Lua] [network_clock] = metatable
13:29:12.271 [Lua] [network_transmit] = table
13:29:12.271 [Lua] [network_transmit] = metatable
13:29:12.271 [Lua] [free_flight_manager] = table
13:29:12.271 [Lua] [free_flight_manager] = metatable
13:29:12.271 [Lua] [network_manager] = table
13:29:12.271 [Lua] [network_manager] = metatable
13:29:12.271 [Lua] [network_event_delegate] = table
13:29:12.271 [Lua] [network_event_delegate] = metatable
13:29:12.271 [Lua]
13:29:12.271 [Lua] ignoring extension VersusVolumeObjectiveExtension
13:29:12.271 [Lua] ignoring extension VersusInteractObjectiveExtension
13:29:12.271 [Lua] ignoring extension VersusPayloadObjectiveExtension
13:29:12.271 [Lua] ignoring extension VersusSocketObjectiveExtension
13:29:12.271 [Lua] ignoring extension VersusTargetObjectiveExtension
13:29:12.271 [Lua] ignoring extension VersusMissionObjectiveExtension
13:29:12.271 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:29:12.273 [Lua] [AchievementManager] Achievements using the steam platform
13:29:12.323 [Lua] [StateIngame] Level seed: 9133140
13:29:12.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read,
13:29:12.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
13:29:12.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
13:29:12.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
13:29:12.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read,
13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read,
13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
13:29:12.330 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
13:29:12.330 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
13:29:12.330 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1, async-read,
13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read,
13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
13:29:12.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1, async-read,
13:29:12.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3, async-read,
13:29:12.333 [Lua] [LevelAnalysis] set_random_seed( 9133140)
13:29:12.336 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
13:29:12.336 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
13:29:12.337 [Lua] [IngameUI] init
13:29:12.349 [SteamVoipClient] select_out(110000102b19409, off)
13:29:12.352 [Lua] cb_razer_chroma_setup
13:29:12.390 [Lua] completed
13:29:12.390 [Lua] completed
13:29:12.390 [Lua] completed
13:29:12.391 [Lua] completed
13:29:12.401 [Lua] completed
13:29:12.401 [Lua] completed
13:29:12.402 [Lua] [Matchmaking] Cancelling matchmaking
13:29:12.402 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:29:12.402 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:29:12.403 [Lua] Set lobby begin:
13:29:12.403 [Lua] Lobby data twitch_enabled = false
13:29:12.403 [Lua] Lobby data power_level = 835
13:29:12.403 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:29:12.403 [Lua] Lobby data difficulty_tweak = 0
13:29:12.403 [Lua] Lobby data host = 110000102b19409
13:29:12.403 [Lua] Lobby data game_mode = 3
13:29:12.403 [Lua] Lobby data is_private = true
13:29:12.403 [Lua] Lobby data match_started = true
13:29:12.403 [Lua] Lobby data mechanism = adventure
13:29:12.403 [Lua] Lobby data level_key = inn_level
13:29:12.403 [Lua] Lobby data player_slot_1 = 110000102b19409:1
13:29:12.403 [Lua] Lobby data selected_level_key = inn_level
13:29:12.403 [Lua] Lobby data difficulty = hardest
13:29:12.403 [Lua] Lobby data quick_game = true
13:29:12.403 [Lua] Lobby data matchmaking = false
13:29:12.403 [Lua] Lobby data weave_name = false
13:29:12.403 [Lua] Lobby data player_slot_4 = 0:0
13:29:12.403 [Lua] Lobby data num_players = 1
13:29:12.403 [Lua] Lobby data player_slot_5 = 0:0
13:29:12.403 [Lua] Lobby data player_slot_2 = 0:0
13:29:12.403 [Lua] Lobby data country_code = RU
13:29:12.403 [Lua] Lobby data player_slot_3 = 0:0
13:29:12.403 [Lua] Lobby data eac_authorized = true
13:29:12.403 [Lua] Set lobby end.
13:29:12.404 [Flow] complete_skittergate_legend true
13:29:12.404 [Flow] complete_all_helmgart_levels_recruit true
13:29:12.405 [Flow] WitchHunterLevel:35
13:29:12.405 [Flow] LeaderYes
13:29:12.405 [Flow] ALL PC XP:304250
13:29:12.405 [Flow] Has "bogenhafen" DLC:true
13:29:12.405 [Flow] WH XP:60850
13:29:12.405 [Flow] Number of crafted items:8976
13:29:12.405 [Flow] Has "pre_order" DLC:true
13:29:12.405 [Flow] Sum of Powe Levels:1500
13:29:12.405 [Flow] lodestone diff 1:false
13:29:12.405 [Flow] magnus and forest activated
13:29:12.405 [Flow] magnus and forest activated
13:29:12.405 [Flow] cemetery and forest activated
13:29:12.405 [Flow] magnus and cemetery
13:29:12.405 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:29:12.405 [Flow] ALL RUNES ACTIVATED
13:29:12.405 [Flow] magnus and forest activated
13:29:12.405 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:29:12.405 [Flow] ALL RUNES ACTIVATED
13:29:12.405 [Flow] cemetery and forest activated
13:29:12.405 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:29:12.405 [Flow] ALL RUNES ACTIVATED
13:29:12.405 [Flow] magnus and forest activated
13:29:12.405 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:29:12.405 [Flow] ALL RUNES ACTIVATED
13:29:12.405 [Flow] magnus and cemetery
13:29:12.405 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:29:12.405 [Flow] ALL RUNES ACTIVATED
13:29:12.406 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:29:12.407 [Lua] CurrentConflictSettings inn_level
13:29:12.407 [Lua] [ConflictDirector] conflict_director is ai_ready
13:29:12.407 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:29:12.407 [Lua] [MainPathSpawningGenerator] Injecting travel distances
13:29:12.409 [Lua] SpecialsPacing:remove_unwanted_breeds:
13:29:12.409 [Lua] Forming navigation groups in one frame
13:29:12.409 [Lua] Forming navigation groups
13:29:12.425 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999825377
13:29:12.426 [Lua] NavigationGroupManager -> calulation time B: 0
13:29:12.426 [Lua] number of nav groups: 41
13:29:12.426 [Lua] number of refined nav groups : 23
13:29:12.428 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
13:29:12.428 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
13:29:12.428 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
13:29:12.428 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
13:29:12.430 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
13:29:12.430 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
13:29:12.430 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
13:29:12.430 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
13:29:12.430 [Lua] [Managers] Calling function on all managers:
13:29:12.430 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:29:12.430 [Save] Loading `ut_tweaks_presets`
13:29:12.430 warning: [Save] Missing filename `ut_tweaks_presets`
13:29:12.456 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame
13:29:12.456 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync
13:29:12.695 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync
13:29:12.695 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers
13:29:12.727 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers
13:29:12.727 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame
13:29:12.741 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:29:12.741 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:29:12.741 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27
13:29:12.743 [Window] Window => inactive
13:29:12.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
13:29:12.909 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
13:29:12.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
13:29:12.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:29:13.009 [Lua] Players are leaving the safe zone
13:29:13.112 [Lua] StateInGameRunning:_game_actually_starts()
13:29:13.112 [Lua] #################################################################################################################
13:29:13.112 [Lua] [Loading Time]: 00:00:57 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
13:29:13.112 [Lua] #################################################################################################################
13:29:13.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13
13:29:13.118 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13
13:29:13.419 [Flow] DISABLE
13:29:13.887 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13
13:29:13.887 [Lua] Commit load time data
13:29:15.770 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read,
13:29:15.770 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:29:16.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:29:16.112 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:29:16.112 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
13:29:16.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
13:29:16.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
13:29:16.143 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
13:29:16.143 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
13:29:16.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
13:29:16.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
13:29:16.178 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:29:16.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
13:29:16.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:29:16.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
13:29:16.396 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
13:29:16.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
13:29:16.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
13:29:16.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
13:29:16.449 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
13:29:16.449 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
13:29:16.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
13:29:16.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
13:29:16.491 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:29:16.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read,
13:29:16.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:29:16.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
13:29:16.507 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
13:29:16.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
13:29:16.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:29:16.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:29:16.525 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:29:16.526 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
13:29:16.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
13:29:16.610 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read,
13:29:16.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:29:16.615 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read,
13:29:16.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:29:16.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
13:29:16.729 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
13:29:16.729 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
13:29:16.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
13:29:16.827 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
13:29:16.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:29:16.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
13:29:16.960 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
13:29:16.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
13:29:16.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:29:16.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
13:29:16.977 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
13:29:16.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
13:29:16.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
13:29:16.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
13:29:16.996 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
13:29:16.997 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
13:29:16.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
13:29:17.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
13:29:17.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
13:29:17.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
13:29:17.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51
13:29:17.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51
13:29:17.018 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51
13:29:17.018 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
13:29:17.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
13:29:17.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
13:29:17.030 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
13:29:17.030 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
13:29:17.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
13:29:17.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
13:29:17.041 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer
13:29:17.041 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
13:29:17.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
13:29:17.079 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2, async-read,
13:29:17.079 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:29:17.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
13:29:17.084 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:29:17.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
13:29:17.104 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
13:29:17.104 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
13:29:17.556 [Lua] PlayFabMirrorBase:_commit_internal 6
13:29:17.556 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:29:17.558 [Lua] generate_backend_stats 110000102b19409:1
13:29:17.572 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:29:17.572 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:29:17.577 [Lua] commit result success 6
13:29:26.243 [Window] Window => active
13:29:26.253 [Window] Window => active
13:29:28.794 [Lua] [IngameUI] menu view on_enter hero_view
13:29:28.799 [Lua] [IngameUI] menu view post_update_on_enter table: 0x094a3480
13:29:28.799 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
13:29:28.811 [Lua] completed
13:29:28.811 [Lua] completed
13:29:28.812 [Lua] completed
13:29:28.812 [Lua] completed
13:29:30.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 14
13:29:30.851 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 14 3
13:29:31.092 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
13:29:31.092 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 14
13:29:31.760 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 14
13:29:31.775 [Lua] min_height 91.160001754760742
13:29:35.928 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 15
13:29:35.940 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 15 4
13:29:36.198 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
13:29:36.198 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 15
13:29:36.881 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 15
13:29:36.896 [Lua] min_height 91.160001754760742
13:29:40.951 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 16
13:29:40.962 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 16 5
13:29:41.203 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
13:29:41.203 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 16
13:29:41.780 [Lua] PlayFabMirrorBase:_commit_internal 7
13:29:41.780 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:29:41.786 [Lua] generate_backend_stats 110000102b19409:1
13:29:41.801 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 17
13:29:41.803 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:29:41.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 16
13:29:41.879 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 17 6
13:29:41.884 [Lua] min_height 91.160001754760742
13:29:42.104 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
13:29:42.104 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 17
13:29:42.587 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 17
13:29:42.597 [Lua] commit result success 7
13:29:46.891 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 18
13:29:46.902 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 18 7
13:29:47.143 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
13:29:47.143 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 18
13:29:47.911 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 18
13:29:47.927 [Lua] min_height 91.160001754760742
13:29:51.946 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 19
13:29:51.958 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 19 8
13:29:52.199 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
13:29:52.199 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 19
13:29:52.849 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 19
13:29:52.864 [Lua] min_height 91.160001754760742
13:29:56.915 [Lua] PlayFabMirrorBase:_commit_internal 8
13:29:56.915 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:29:56.921 [Lua] generate_backend_stats 110000102b19409:1
13:29:56.937 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 20
13:29:56.938 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:29:56.945 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 20 9
13:29:57.168 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 21
13:29:57.187 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
13:29:57.187 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 20
13:29:57.671 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 20
13:29:57.680 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 21 10
13:29:57.680 [Lua] commit result success 8
13:29:57.922 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
13:29:57.922 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 21
13:29:58.605 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 21
13:29:58.621 [Lua] min_height 91.160001754760742
13:30:06.142 [Lua] [IngameUI] menu view on_exit hero_view
13:30:06.146 [Lua] [IngameUI] menu view post_update_on_exit table: 0x094a3480
13:30:06.146 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
13:30:10.667 [Lua] [IngameUI] menu view on_enter hero_view
13:30:10.672 [Lua] [IngameUI] menu view post_update_on_enter table: 0x094a3480
13:30:10.672 [Lua] [HeroViewState] Enter Substate HeroViewStateStore
13:30:10.686 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel
13:30:10.686 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground
13:30:10.686 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured
13:30:10.689 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_1, async-read,
13:30:10.689 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_2, async-read,
13:30:10.689 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_3, async-read,
13:30:10.689 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_4, async-read,
13:30:10.690 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_5, async-read,
13:30:10.690 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03_runed_02, wh_repeating_crossbow_skin_03_runed_02_6, async-read,
13:30:10.690 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02, wh_repeating_pistol_skin_02_runed_02_7, async-read,
13:30:10.690 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_01_runed_02, wh_fencing_sword_skin_01_runed_02_8, async-read,
13:30:10.690 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_9, async-read,
13:30:10.690 [Lua] hero_fullscreen_menu_on_enter
13:30:11.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001
13:30:11.013 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001
13:30:11.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06
13:30:11.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06
13:30:11.446 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06
13:30:11.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04
13:30:11.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04
13:30:11.813 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04
13:30:11.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07
13:30:12.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07
13:30:12.047 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07
13:30:12.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02
13:30:12.048 [Lua] [IngameUI] menu view on_exit hero_view
13:30:12.052 [Lua] [IngameUI] menu view post_update_on_exit table: 0x094a3480
13:30:12.052 [Lua] [HeroViewState] Exit Substate HeroViewStateStore
13:30:12.052 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel
13:30:12.052 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground
13:30:12.052 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured
13:30:12.063 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_bountyhunter_hat_0001, bountyhunter_hat_0001_1
13:30:12.064 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_06, wh_fencing_sword_skin_06_2
13:30:12.064 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_04, wh_fencing_sword_skin_04_3
13:30:12.064 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_07, wh_fencing_sword_skin_07_4
13:30:12.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03_runed_02
13:30:12.221 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02, wh_repeating_pistol_skin_02_5
13:30:12.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02
13:30:12.267 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_crossbow_skin_03_runed_02, wh_repeating_crossbow_skin_03_runed_02_6
13:30:12.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_01_runed_02
13:30:12.330 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_repeating_pistol_skin_02_runed_02, wh_repeating_pistol_skin_02_runed_02_7
13:30:12.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02
13:30:12.365 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_fencing_sword_skin_01_runed_02, wh_fencing_sword_skin_01_runed_02_8
13:30:12.387 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_wh_crossbow_skin_02, wh_crossbow_skin_02_9
13:30:12.387 [Lua] hero_fullscreen_menu_on_exit
13:30:13.700 [Lua] [IngameUI] menu view on_enter hero_view
13:30:13.706 [Lua] [IngameUI] menu view post_update_on_enter table: 0x094a3480
13:30:13.706 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
13:30:13.723 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
13:30:14.150 [Lua] PlayFabMirrorBase:_commit_internal 9
13:30:14.150 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:30:14.154 [Lua] generate_backend_stats 110000102b19409:1
13:30:14.168 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22
13:30:14.170 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:30:14.176 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 11
13:30:14.405 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
13:30:14.405 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22
13:30:15.479 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
13:30:15.479 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t5, HeroViewStateLoot, async-read,
13:30:15.486 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22
13:30:15.498 [Lua] commit result success 9
13:30:16.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t5
13:30:16.852 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t5
13:30:20.493 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 23
13:30:20.505 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 23 12
13:30:20.744 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
13:30:20.744 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 23
13:30:21.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 23
13:30:21.512 [Save] Saving `save_data`
13:30:21.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer1, async-read,
13:30:21.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, LootItemUnitPreviewer3, async-read,
13:30:21.515 [Save] Save done
13:30:21.515 [Save] Saving `save_data`
13:30:21.518 [Save] Save done
13:30:21.518 [Save] Saving `save_data`
13:30:21.520 [Save] Save done
13:30:22.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
13:30:22.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
13:30:22.176 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
13:30:22.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
13:30:22.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
13:30:22.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer1
13:30:22.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, LootItemUnitPreviewer3
13:30:22.982 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t5, HeroViewStateLoot
13:30:22.982 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
13:30:23.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
13:30:23.043 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
13:30:23.960 [Lua] [IngameUI] menu view on_exit hero_view
13:30:23.964 [Lua] [IngameUI] menu view post_update_on_exit table: 0x094a3480
13:30:23.964 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
13:30:23.975 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
13:30:24.395 [Lua] [IngameUI] menu view on_enter hero_view
13:30:24.401 [Lua] [IngameUI] menu view post_update_on_enter table: 0x094a3480
13:30:24.401 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
13:30:24.413 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
13:30:24.414 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
13:30:24.414 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
13:30:24.415 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
13:30:24.419 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
13:30:24.985 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
13:30:25.011 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
13:30:25.011 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
13:30:25.012 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
13:30:25.013 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
13:30:25.013 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
13:30:25.018 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
13:30:26.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 24
13:30:26.662 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 24 13
13:30:26.905 [Lua] [PlayFabRequestQueue] EAC Enabled! 24
13:30:26.905 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 24
13:30:27.026 [Window] Window => inactive
13:30:28.030 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 24
13:30:28.030 [Save] Saving `save_data`
13:30:28.034 [Save] Save done
13:30:28.034 [Save] Saving `save_data`
13:30:28.036 [Save] Save done
13:30:28.036 [Save] Saving `save_data`
13:30:28.039 [Save] Save done
13:30:44.354 [Lua] PlayFabMirrorBase:_commit_internal 10
13:30:44.354 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:30:44.357 [Lua] generate_backend_stats 110000102b19409:1
13:30:44.372 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 25
13:30:44.373 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:30:44.385 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 25 14
13:30:44.610 [Lua] [PlayFabRequestQueue] EAC Enabled! 25
13:30:44.610 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 25
13:30:45.043 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 25
13:30:45.046 [Lua] commit result success 10
13:31:02.385 [Window] Window => active
13:31:02.389 [Window] Window => active
13:31:04.972 [Lua] [IngameUI] menu view on_exit hero_view
13:31:04.975 [Lua] [IngameUI] menu view post_update_on_exit table: 0x094a3480
13:31:04.975 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
13:31:04.975 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
13:31:04.975 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
13:31:04.975 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
13:31:04.975 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
13:31:06.674 [Lua] [IngameUI] menu view on_enter ingame_menu
13:31:07.625 [Lua] [IngameUI] menu view on_exit ingame_menu
13:31:07.625 [Lua] [IngameUI] menu view on_enter character_selection
13:31:07.625 [Lua] hero_fullscreen_menu_on_enter
13:31:07.628 [Lua] [IngameUI] menu view post_update_on_enter table: 0x056bedc0
13:31:07.629 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
13:31:07.646 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:31:07.646 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:31:07.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:31:07.647 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:31:07.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:31:07.647 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:31:07.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:31:08.037 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView
13:31:09.352 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:31:09.352 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:31:09.352 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:31:09.352 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:31:09.352 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:31:09.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:31:09.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
13:31:09.996 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
13:31:09.996 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
13:31:10.061 [Lua] Assigning peer(110000102b19409:1) to profile(3) career(4)
13:31:10.061 [Lua] Set lobby begin:
13:31:10.061 [Lua] Lobby data twitch_enabled = false
13:31:10.061 [Lua] Lobby data power_level = 835
13:31:10.061 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:31:10.062 [Lua] Lobby data difficulty_tweak = 0
13:31:10.062 [Lua] Lobby data host = 110000102b19409
13:31:10.062 [Lua] Lobby data game_mode = 3
13:31:10.062 [Lua] Lobby data is_private = true
13:31:10.062 [Lua] Lobby data match_started = true
13:31:10.062 [Lua] Lobby data mechanism = adventure
13:31:10.062 [Lua] Lobby data level_key = inn_level
13:31:10.062 [Lua] Lobby data player_slot_1 = 0:0
13:31:10.062 [Lua] Lobby data selected_level_key = inn_level
13:31:10.062 [Lua] Lobby data difficulty = hardest
13:31:10.062 [Lua] Lobby data quick_game = true
13:31:10.062 [Lua] Lobby data matchmaking = false
13:31:10.062 [Lua] Lobby data weave_name = false
13:31:10.062 [Lua] Lobby data player_slot_4 = 0:0
13:31:10.063 [Lua] Lobby data num_players = 1
13:31:10.063 [Lua] Lobby data player_slot_5 = 0:0
13:31:10.063 [Lua] Lobby data player_slot_2 = 0:0
13:31:10.063 [Lua] Lobby data country_code = RU
13:31:10.063 [Lua] Lobby data player_slot_3 = 0:0
13:31:10.063 [Lua] Lobby data eac_authorized = true
13:31:10.063 [Lua] Set lobby end.
13:31:10.063 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(1) profile_index(3) career_index(4)
13:31:10.063 [Lua] Set lobby begin:
13:31:10.063 [Lua] Lobby data twitch_enabled = false
13:31:10.063 [Lua] Lobby data power_level = 835
13:31:10.063 [Lua] Lobby data unique_server_name = Lewd Komi-san
13:31:10.063 [Lua] Lobby data difficulty_tweak = 0
13:31:10.063 [Lua] Lobby data host = 110000102b19409
13:31:10.063 [Lua] Lobby data game_mode = 3
13:31:10.063 [Lua] Lobby data is_private = true
13:31:10.063 [Lua] Lobby data match_started = true
13:31:10.063 [Lua] Lobby data mechanism = adventure
13:31:10.064 [Lua] Lobby data level_key = inn_level
13:31:10.064 [Lua] Lobby data player_slot_1 = 0:0
13:31:10.064 [Lua] Lobby data selected_level_key = inn_level
13:31:10.064 [Lua] Lobby data difficulty = hardest
13:31:10.064 [Lua] Lobby data quick_game = true
13:31:10.064 [Lua] Lobby data matchmaking = false
13:31:10.064 [Lua] Lobby data weave_name = false
13:31:10.064 [Lua] Lobby data player_slot_4 = 0:0
13:31:10.064 [Lua] Lobby data num_players = 1
13:31:10.064 [Lua] Lobby data player_slot_5 = 0:0
13:31:10.064 [Lua] Lobby data player_slot_2 = 0:0
13:31:10.064 [Lua] Lobby data country_code = RU
13:31:10.064 [Lua] Lobby data player_slot_3 = 110000102b19409:1
13:31:10.064 [Lua] Lobby data eac_authorized = true
13:31:10.064 [Lua] Set lobby end.
13:31:10.064 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102b19409 | bw:0 | es:0
13:31:10.065 [Lua]
13:31:10.065 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean)
13:31:10.065 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
13:31:10.065 [Lua] [units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p] = false (boolean)
13:31:10.065 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03] = false (boolean)
13:31:10.065 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p] = false (boolean)
13:31:10.065 [Lua] [wwise/flamethrower] = false (boolean)
13:31:10.065 [Lua] [units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p] = false (boolean)
13:31:10.065 [Lua] [wwise/one_handed_hammers] = false (boolean)
13:31:10.065 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean)
13:31:10.065 [Lua] [wwise/drakegun] = false (boolean)
13:31:10.065 [Lua]
13:31:10.065 [Lua]
13:31:10.065 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean)
13:31:10.065 [Lua] [units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01] = false (boolean)
13:31:10.065 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
13:31:10.065 [Lua] [units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p] = false (boolean)
13:31:10.065 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03] = false (boolean)
13:31:10.065 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p] = false (boolean)
13:31:10.065 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:31:10.065 [Lua] [wwise/flamethrower] = false (boolean)
13:31:10.065 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean)
13:31:10.065 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2] = false (boolean)
13:31:10.065 [Lua] [units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p] = false (boolean)
13:31:10.065 [Lua] [wwise/one_handed_hammers] = false (boolean)
13:31:10.065 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean)
13:31:10.065 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:31:10.065 [Lua] [wwise/drakegun] = false (boolean)
13:31:10.065 [Lua] [units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01] = false (boolean)
13:31:10.065 [Lua]
13:31:10.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:7 my_peer_id:110000102b19409
13:31:10.076 [Lua] [GameNetworkManager] destroying game object with go_id=27
13:31:10.078 [Save] Saving `save_data`
13:31:10.081 [Save] Save done
13:31:10.081 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:7 my_peer_id:110000102b19409
13:31:10.081 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient, async-read,
13:31:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2, InventoryPackageSynchronizerClient, async-read,
13:31:10.081 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:31:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
13:31:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:31:10.081 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
13:31:10.081 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:31:10.081 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
13:31:10.081 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:31:10.081 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
13:31:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
13:31:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
13:31:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:31:10.141 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
13:31:10.142 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
13:31:10.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
13:31:10.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
13:31:10.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
13:31:10.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, InventoryPackageSynchronizerClient
13:31:10.147 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
13:31:10.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
13:31:10.147 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/brown_and_white/chr_witch_hunter_bounty_hunter_brown_and_white, InventoryPackageSynchronizerClient
13:31:10.163 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
13:31:10.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient
13:31:10.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
13:31:10.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
13:31:10.165 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
13:31:10.165 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
13:31:10.173 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
13:31:10.173 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
13:31:10.173 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
13:31:10.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:31:10.177 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:31:10.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:31:10.177 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
13:31:10.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:31:10.177 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView
13:31:10.199 [Lua] [IngameUI] menu view on_exit character_selection
13:31:10.199 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
13:31:10.199 [Lua] hero_fullscreen_menu_on_exit
13:31:10.201 [Lua] [IngameUI] menu view post_update_on_exit table: 0x056bedc0
13:31:10.201 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:31:10.201 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
13:31:10.472 [Window] Window => inactive
13:31:10.715 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
13:31:10.715 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
13:31:10.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
13:31:11.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
13:31:11.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
13:31:11.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2
13:31:11.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2
13:31:11.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2
13:31:11.726 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
13:31:11.897 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
13:31:11.897 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
13:31:11.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01
13:31:12.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01
13:31:12.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01
13:31:12.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
13:31:13.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
13:31:13.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
13:31:13.567 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
13:31:13.788 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
13:31:13.788 [Lua] [PackageManager] Force_load: wwise/flamethrower
13:31:13.788 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
13:31:14.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
13:31:14.049 [Lua] [PackageManager] Force_load: wwise/drakegun
13:31:14.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
13:31:14.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
13:31:14.117 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
13:31:14.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p
13:31:14.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p
13:31:14.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p
13:31:14.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
13:31:15.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
13:31:15.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
13:31:15.020 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p
13:31:15.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p
13:31:15.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p
13:31:15.718 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
13:31:15.724 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:31:15.725 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:31:15.725 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=45
13:31:15.725 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
13:31:31.090 [Lua] PlayFabMirrorBase:_commit_internal 11
13:31:31.090 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:31:31.093 [Lua] generate_backend_stats 110000102b19409:1
13:31:31.107 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:31:31.107 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:31:31.107 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
13:31:31.111 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
13:31:31.554 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
13:31:31.556 [Lua] commit result success 11
13:39:54.029 [Window] Window => active
13:39:54.032 [Window] Window => active
13:40:03.217 [Window] Window => inactive
13:48:26.347 [Window] Window => active
13:48:26.355 [Window] Window => active
13:48:42.083 [Window] Window => inactive
14:11:51.345 [Window] Window => active
14:11:51.352 [Window] Window => active
14:11:55.907 [Lua] [IngameUI] menu view on_enter hero_view
14:11:55.915 [Lua] [IngameUI] menu view post_update_on_enter table: 0x094a3480
14:11:55.915 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
14:11:55.927 [Lua] completed
14:11:55.927 [Lua] completed
14:11:55.927 [Lua] completed
14:11:55.927 [Lua] completed
14:12:01.371 [Window] Window => inactive
14:13:55.978 [Window] Window => active
14:13:55.983 [Window] Window => active
14:13:57.923 [Lua] [IngameUI] menu view on_exit hero_view
14:13:57.927 [Lua] [IngameUI] menu view post_update_on_exit table: 0x094a3480
14:13:57.927 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
14:14:02.037 [Window] Window => inactive
14:14:03.006 [Lua] PlayFabMirrorBase:_commit_internal 12
14:14:03.006 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:14:03.010 [Lua] generate_backend_stats 110000102b19409:1
14:14:03.025 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:14:03.025 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:14:03.030 [Lua] commit result success 12
14:15:33.446 [Window] Window => active
14:15:33.452 [Window] Window => active
14:15:40.190 [Window] Window => inactive
14:16:10.768 [Window] Window => active
14:16:10.775 [Window] Window => active
14:16:12.686 [Lua] [IngameUI] menu view on_enter start_game_view
14:16:12.689 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c23c070
14:16:12.689 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
14:16:12.691 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
14:16:12.691 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:16:12.691 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
14:16:12.691 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
14:16:13.572 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure
14:16:13.572 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:16:13.572 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
14:16:13.573 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
14:16:13.573 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
14:16:15.273 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
14:16:15.273 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
14:16:15.273 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:16:15.274 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
14:16:15.274 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
14:16:15.824 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
14:16:15.824 [Lua] ............................................................................................................
14:16:15.824 [Lua] ............................................................................................................
14:16:15.824 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
14:16:15.824 [Lua] ............................................................................................................
14:16:15.824 [Lua] ............................................................................................................
14:16:15.824 [Lua] [Matchmaking] Cancelling matchmaking
14:16:15.824 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:16:15.838 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
14:16:15.838 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
14:16:15.840 [Lua] Set lobby begin:
14:16:15.840 [Lua] Lobby data twitch_enabled = false
14:16:15.841 [Lua] Lobby data power_level = 835
14:16:15.841 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:16:15.841 [Lua] Lobby data difficulty_tweak = 0
14:16:15.841 [Lua] Lobby data host = 110000102b19409
14:16:15.841 [Lua] Lobby data game_mode = 3
14:16:15.841 [Lua] Lobby data is_private = true
14:16:15.841 [Lua] Lobby data match_started = true
14:16:15.841 [Lua] Lobby data mechanism = adventure
14:16:15.841 [Lua] Lobby data level_key = inn_level
14:16:15.842 [Lua] Lobby data player_slot_1 = 0:0
14:16:15.842 [Lua] Lobby data selected_level_key = inn_level
14:16:15.842 [Lua] Lobby data difficulty = harder
14:16:15.842 [Lua] Lobby data quick_game = true
14:16:15.842 [Lua] Lobby data matchmaking = false
14:16:15.842 [Lua] Lobby data weave_name = false
14:16:15.842 [Lua] Lobby data player_slot_4 = 0:0
14:16:15.842 [Lua] Lobby data num_players = 1
14:16:15.842 [Lua] Lobby data player_slot_5 = 0:0
14:16:15.842 [Lua] Lobby data player_slot_2 = 0:0
14:16:15.842 [Lua] Lobby data country_code = RU
14:16:15.842 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:16:15.843 [Lua] Lobby data eac_authorized = true
14:16:15.843 [Lua] Set lobby end.
14:16:15.843 [Lua] [PartyManager] Leader is set to 110000102b19409
14:16:15.843 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0
14:16:15.843 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
14:16:15.843 [Lua] Set lobby begin:
14:16:15.843 [Lua] Lobby data twitch_enabled = false
14:16:15.843 [Lua] Lobby data power_level = 835
14:16:15.843 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:16:15.843 [Lua] Lobby data difficulty_tweak = 0
14:16:15.843 [Lua] Lobby data host = 110000102b19409
14:16:15.843 [Lua] Lobby data game_mode = 1
14:16:15.844 [Lua] Lobby data is_private = true
14:16:15.844 [Lua] Lobby data match_started = true
14:16:15.844 [Lua] Lobby data mechanism = adventure
14:16:15.844 [Lua] Lobby data level_key = inn_level
14:16:15.844 [Lua] Lobby data player_slot_1 = 0:0
14:16:15.844 [Lua] Lobby data selected_level_key = inn_level
14:16:15.844 [Lua] Lobby data difficulty = harder
14:16:15.844 [Lua] Lobby data quick_game = true
14:16:15.844 [Lua] Lobby data matchmaking = true
14:16:15.844 [Lua] Lobby data weave_name = false
14:16:15.844 [Lua] Lobby data player_slot_4 = 0:0
14:16:15.844 [Lua] Lobby data num_players = 1
14:16:15.844 [Lua] Lobby data player_slot_5 = 0:0
14:16:15.844 [Lua] Lobby data player_slot_2 = 0:0
14:16:15.845 [Lua] Lobby data country_code = RU
14:16:15.845 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:16:15.845 [Lua] Lobby data eac_authorized = true
14:16:15.845 [Lua] Set lobby end.
14:16:15.845 [Lua] Set lobby begin:
14:16:15.845 [Lua] Lobby data twitch_enabled = false
14:16:15.845 [Lua] Lobby data power_level = 835
14:16:15.845 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:16:15.845 [Lua] Lobby data difficulty_tweak = 0
14:16:15.845 [Lua] Lobby data host = 110000102b19409
14:16:15.845 [Lua] Lobby data game_mode = 1
14:16:15.845 [Lua] Lobby data is_private = false
14:16:15.845 [Lua] Lobby data match_started = true
14:16:15.845 [Lua] Lobby data mechanism = adventure
14:16:15.845 [Lua] Lobby data level_key = inn_level
14:16:15.845 [Lua] Lobby data player_slot_1 = 0:0
14:16:15.846 [Lua] Lobby data selected_level_key = inn_level
14:16:15.846 [Lua] Lobby data difficulty = harder
14:16:15.846 [Lua] Lobby data quick_game = true
14:16:15.846 [Lua] Lobby data matchmaking = true
14:16:15.846 [Lua] Lobby data weave_name = false
14:16:15.846 [Lua] Lobby data player_slot_4 = 0:0
14:16:15.846 [Lua] Lobby data num_players = 1
14:16:15.846 [Lua] Lobby data player_slot_5 = 0:0
14:16:15.846 [Lua] Lobby data player_slot_2 = 0:0
14:16:15.846 [Lua] Lobby data country_code = RU
14:16:15.846 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:16:15.846 [Lua] Lobby data eac_authorized = true
14:16:15.846 [Lua] Set lobby end.
14:16:15.847 [Lua] [ChatManager][1]System: Starting hosted game...
14:16:15.847 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
14:16:15.847 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
14:16:15.925 [Lua] [IngameUI] menu view on_exit start_game_view
14:16:15.925 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
14:16:15.926 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:16:15.926 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
14:16:15.926 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
14:16:15.926 [Save] Saving `save_data`
14:16:15.929 [Save] Save done
14:16:15.931 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c23c070
14:16:20.377 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
14:16:20.377 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
14:16:20.377 [Lua] MatchmakingStateStartGame preferred_level_keys nil
14:16:20.377 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 0
14:16:20.377 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 0 )
14:16:20.377 [Lua] Set lobby begin:
14:16:20.377 [Lua] Lobby data twitch_enabled = false
14:16:20.377 [Lua] Lobby data power_level = 835
14:16:20.378 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:16:20.378 [Lua] Lobby data difficulty_tweak = 0
14:16:20.378 [Lua] Lobby data host = 110000102b19409
14:16:20.378 [Lua] Lobby data game_mode = 2
14:16:20.378 [Lua] Lobby data is_private = false
14:16:20.378 [Lua] Lobby data match_started = true
14:16:20.378 [Lua] Lobby data mechanism = adventure
14:16:20.378 [Lua] Lobby data level_key = inn_level
14:16:20.378 [Lua] Lobby data player_slot_1 = 0:0
14:16:20.378 [Lua] Lobby data selected_level_key = warcamp
14:16:20.378 [Lua] Lobby data difficulty = harder
14:16:20.379 [Lua] Lobby data quick_game = true
14:16:20.379 [Lua] Lobby data matchmaking = true
14:16:20.379 [Lua] Lobby data weave_name = false
14:16:20.379 [Lua] Lobby data player_slot_4 = 0:0
14:16:20.379 [Lua] Lobby data num_players = 1
14:16:20.379 [Lua] Lobby data player_slot_5 = 0:0
14:16:20.379 [Lua] Lobby data player_slot_2 = 0:0
14:16:20.379 [Lua] Lobby data country_code = RU
14:16:20.379 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:16:20.379 [Lua] Lobby data eac_authorized = true
14:16:20.379 [Lua] Set lobby end.
14:16:20.381 [Lua] Set lobby begin:
14:16:20.381 [Lua] Lobby data twitch_enabled = false
14:16:20.381 [Lua] Lobby data power_level = 835
14:16:20.382 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:16:20.382 [Lua] Lobby data difficulty_tweak = 0
14:16:20.382 [Lua] Lobby data host = 110000102b19409
14:16:20.382 [Lua] Lobby data game_mode = 2
14:16:20.382 [Lua] Lobby data is_private = false
14:16:20.382 [Lua] Lobby data match_started = true
14:16:20.382 [Lua] Lobby data mechanism = adventure
14:16:20.382 [Lua] Lobby data level_key = inn_level
14:16:20.382 [Lua] Lobby data player_slot_1 = 0:0
14:16:20.382 [Lua] Lobby data selected_level_key = warcamp
14:16:20.382 [Lua] Lobby data difficulty = harder
14:16:20.382 [Lua] Lobby data quick_game = true
14:16:20.383 [Lua] Lobby data matchmaking = true
14:16:20.383 [Lua] Lobby data weave_name = false
14:16:20.383 [Lua] Lobby data player_slot_4 = 0:0
14:16:20.383 [Lua] Lobby data num_players = 1
14:16:20.383 [Lua] Lobby data player_slot_5 = 0:0
14:16:20.383 [Lua] Lobby data player_slot_2 = 0:0
14:16:20.383 [Lua] Lobby data country_code = RU
14:16:20.383 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:16:20.383 [Lua] Lobby data eac_authorized = true
14:16:20.383 [Lua] Set lobby end.
14:16:20.383 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame
14:16:20.383 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame
14:16:20.383 [Lua] Complete level triggered.
14:16:20.385 [Save] Saving `save_data`
14:16:20.385 [Lua] gm_event_end_conditions_met false false
14:16:20.386 [Lua] PlayFabMirrorBase:_commit_internal nil
14:16:20.386 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:16:20.388 [Save] Save done
14:16:20.388 [Save] Saving `save_data`
14:16:20.389 [Lua] generate_backend_stats 110000102b19409:1
14:16:20.390 [Save] Save done
14:16:20.403 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:16:20.403 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:16:20.404 [Save] Saving `save_data`
14:16:20.404 [Lua] TRANSITION nil nil warcamp
14:16:20.404 [Lua] Transition type "warcamp", is server: true
14:16:20.404 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:16:20.404 [Lua] [GameNetworkManager] Leaving game...
14:16:20.404 [Lua] [GameNetworkManager] Shutting down game session host.
14:16:20.404 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:16:20.404 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:16:20.404 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2756.11
14:16:20.406 [Save] Save done
14:16:20.410 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:16:20.410 [Lua] commit result success 13
14:16:22.396 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:16:22.396 [Lua] [Managers] Calling function on all managers:
14:16:22.397 [Lua] Clearing all global lookup lists
14:16:22.397 [Lua] [IngamePlayerListUI] - Destroy
14:16:22.397 [Lua] [EquipmentUI] - Destroy
14:16:22.397 [Lua] [AbilityUI] - Destroy
14:16:22.397 [Lua] [GamePadAbilityUI] - Destroy
14:16:22.397 [Lua] [GamePadEquipmentUI] - Destroy
14:16:22.398 [Lua] [IngameUI] destroy
14:16:22.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2
14:16:22.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
14:16:22.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
14:16:22.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1
14:16:22.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2
14:16:22.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1
14:16:22.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2
14:16:22.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
14:16:22.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
14:16:22.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
14:16:22.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
14:16:22.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_1
14:16:22.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_2
14:16:22.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1
14:16:22.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_whf17_masterengineer, keep_bugmans_painting_wood_base_1
14:16:22.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_3
14:16:22.480 [Lua] [Managers] Destroying manager group:
14:16:22.487 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:16:22.584 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:16:22.584 [Lua] [PeerSM] 110000102b19409 :: on_exit InPostGame
14:16:22.584 [Lua] [PeerSM] 110000102b19409 :: on_enter Loading
14:16:22.584 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102b19409 warcamp 0
14:16:22.584 warning: [Lua] Following data will be uploaded to Crashify:
<>
14:16:22.584 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 4, User: 110000102b19409 "Lewd Komi-san"
<>
14:16:22.584 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: warcamp<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: warcamp"
[2] self = table: 0000000000777920; previous_state = InPostGame; party = table: 00000000007BA2B0; mechanism_manager = table: 0000000000137B80; network_transmit = table: 0000000000E1D390; peer_id = "110000102b19409"; level_key = "warcamp"; environment_variation_id = 0; level_seed = 6719166; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 000000000BF40880
[3] _ = table: 0000000000777920; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000003705F60; peer_state_machines = table: 00000000037053B0; peer_id = "110000102b19409"; peer_state_machine = table: 00000000007779C0; current_state = InPostGame
[5] self = table: 00000000018CFBD0; application_shutdown = nil; unit_spawner = table: 00000000083C5460; world = [World]; unit_storage = table: 000000000840ADC0; units = table: 000000000840AE90; matchmaking_loading_context = nil
[6] self = table: 0000000010ED41B0; new_state = table: 0000000002A79130; params = table: 0000000010ED4140; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000010ED41B0; new_state = table: 0000000002A79130; notify = true; old_state = table: 00000000018CFBD0
[8] self = table: 0000000010ED41B0; dt = 0.016730094328522682; t = 5195.99747534981; new_state = table: 0000000002A79130
[9] self = table: 0000000000097100; real_world_dt = 0.016730094328522682; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016730094328522682; t = 5195.99747534981
[10] dt = 0.016730094328522682
[2] server = table: 0000000003705F60; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 1; loaded_level = "inn_level"; resend_timer = 1.7965617850422859; resend_post_game_timer = 1.7965617850422859; peer_id = "110000102b19409";
[4] server_peer_id = "110000102b19409"; kicked_peers_disconnect_timer = table: 0000000003705420; game_session = [GameSession]; game_network_manager = table: 0000000009FC5270; my_peer_id = "110000102b19409"; peers_added_to_gamesession = table: 00000000037053F0; _joined_peers = table: 0000000001536B50; voip = table: 0000000010718A50; environment_variation_id = 0; level_transition_handler = table: 00000000011518A0; _connections = table: 0000000001536B20; lobby_host = table: 00000000010CB2D0; level_key = "warcamp"; slot_allocator = table: 0000000010526550; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000001D4340; wanted_career_index = 1; _reserved_slots = table: 00000000018A2B50; wanted_profile_index = 4; _connected_peers = table: 0000000001536B80; player_manager = table: 00000000009C7830; _profile_requester = table: 00000000107189F0; network_transmit = table: 0000000000E1D390; peers_completed_game_object_sync = table: 00000000000D51A0; peer_state_machines = table: 00000000037053B0; network_event_delegate = table: 0000000001E32430;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007754830; network_server = table: 0000000003705F60; entity_system = table: 00000000023DCB20; parent = table: 0000000000097100; _new_state = table: 0000000002A79130; _level_flow_events = table: 00000000083C6E80; statistics_db = table: 000000000C5D9140; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2754.33096575113; input_manager = table: 000000000C756220; profile_synchronizer = table: 00000000001D4340; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000FD8B290; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001E32430; world = [World]; dt = 0.016730094328522682; peer_id = "110000102b19409"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000009C7890; network_transmit = table: 0000000000E1D390; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 2756.1142624546774; _lobby_host = table: 00000000010CB2D0; level_transition_handler = table: 00000000011518A0; dice_keeper = table: 0000000008B35690; _quit_game = false;
[6] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000018CFBD0;
[7] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000018CFBD0;
[8] _params = table: 0000000010ED4140; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097100; _state = table: 00000000018CFBD0;
[9] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010ED41B0; startup_timer = 16.7970131150214; has_booted = true; loading_context = table: 000000000C5EA540;
<>
<>
14:16:22.585 [Lua] [Matchmaking] unregister rpcs
14:16:22.585 [Lua] ############### UNLOADING PACKAGES ###############
14:16:22.585 [Lua] [Managers] Calling function on all managers:
14:16:22.585 [Lua] [Managers] Destroying manager group:
14:16:22.585 [Lua] [Gamestate] Enter state StateLoading
14:16:22.586 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:16:22.586 [Lua] [Matchmaking] register rpcs
14:16:22.586 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
14:16:22.586 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
14:16:22.586 [Lua] Set lobby begin:
14:16:22.586 [Lua] Lobby data twitch_enabled = false
14:16:22.586 [Lua] Lobby data power_level = 0
14:16:22.586 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:16:22.587 [Lua] Lobby data difficulty_tweak = 0
14:16:22.587 [Lua] Lobby data host = 110000102b19409
14:16:22.587 [Lua] Lobby data game_mode = 2
14:16:22.587 [Lua] Lobby data is_private = false
14:16:22.587 [Lua] Lobby data match_started = true
14:16:22.587 [Lua] Lobby data mechanism = adventure
14:16:22.587 [Lua] Lobby data level_key = inn_level
14:16:22.587 [Lua] Lobby data player_slot_1 = 0:0
14:16:22.587 [Lua] Lobby data selected_level_key = warcamp
14:16:22.587 [Lua] Lobby data difficulty = harder
14:16:22.587 [Lua] Lobby data quick_game = true
14:16:22.587 [Lua] Lobby data matchmaking = true
14:16:22.587 [Lua] Lobby data weave_name = false
14:16:22.587 [Lua] Lobby data player_slot_4 = 0:0
14:16:22.587 [Lua] Lobby data num_players = 1
14:16:22.587 [Lua] Lobby data player_slot_5 = 0:0
14:16:22.587 [Lua] Lobby data player_slot_2 = 0:0
14:16:22.587 [Lua] Lobby data country_code = RU
14:16:22.587 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:16:22.587 [Lua] Lobby data eac_authorized = true
14:16:22.587 [Lua] Set lobby end.
14:16:22.587 [Lua] registering RPCs
14:16:22.587 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:16:22.588 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
14:16:22.588 [Lua] Set lobby begin:
14:16:22.588 [Lua] Lobby data twitch_enabled = false
14:16:22.588 [Lua] Lobby data power_level = 0
14:16:22.588 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:16:22.588 [Lua] Lobby data difficulty_tweak = 0
14:16:22.588 [Lua] Lobby data host = 110000102b19409
14:16:22.588 [Lua] Lobby data game_mode = 2
14:16:22.588 [Lua] Lobby data is_private = false
14:16:22.588 [Lua] Lobby data match_started = true
14:16:22.588 [Lua] Lobby data mechanism = adventure
14:16:22.588 [Lua] Lobby data level_key = warcamp
14:16:22.588 [Lua] Lobby data player_slot_1 = 0:0
14:16:22.588 [Lua] Lobby data selected_level_key = warcamp
14:16:22.588 [Lua] Lobby data difficulty = harder
14:16:22.588 [Lua] Lobby data quick_game = true
14:16:22.588 [Lua] Lobby data matchmaking = true
14:16:22.588 [Lua] Lobby data weave_name = false
14:16:22.588 [Lua] Lobby data player_slot_4 = 0:0
14:16:22.588 [Lua] Lobby data num_players = 1
14:16:22.589 [Lua] Lobby data player_slot_5 = 0:0
14:16:22.589 [Lua] Lobby data player_slot_2 = 0:0
14:16:22.589 [Lua] Lobby data country_code = RU
14:16:22.589 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:16:22.589 [Lua] Lobby data eac_authorized = true
14:16:22.589 [Lua] Set lobby end.
14:16:22.589 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:16:22.591 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized
14:16:22.592 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] self.picked_environment_id=[0]
14:16:22.592 [Lua] [LevelTransitionHandler] load_level warcamp 0
14:16:22.604 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
14:16:22.604 [Umbra] Unload tome
14:16:22.605 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
14:16:22.831 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
14:16:22.831 [Lua] [LevelTransitionHandler] Loading level: "warcamp"
14:16:22.831 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/warcamp" Meta package name: "nil"
14:16:22.831 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read,
14:16:22.831 [Lua] [StateLoading] got rpc_load_level 62 warcamp
14:16:23.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12
14:16:23.129 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12
14:16:23.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp
14:16:23.813 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]'
14:16:25.264 [Window] Window => inactive
14:16:29.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp
14:16:29.062 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp
14:16:29.079 [Lua] [LevelTransitionHandler] Level load completed!
14:16:29.079 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 6719166 - use_random_directors: true - overriden_conflict: nil
14:16:29.117 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:16:29.117 [Lua] checking dlc's against conflict directors
14:16:29.117 [Lua] number of factions to include 3
14:16:29.117 [Lua] number of factions added 3
14:16:29.117 [Lua] --- --- ---
14:16:29.117 [Lua] Starting... difficulty 'harder'
14:16:29.117 [Lua] These are the starting conflict directors:
14:16:29.117 [Lua] chaos
14:16:29.117 [Lua] --- --- ---
14:16:29.117 [Lua]
14:16:29.117 [Lua] Looking for a new director:
14:16:29.117 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
14:16:29.117 [Lua] ->trying director: skaven
14:16:29.117 [Lua] --> success!
14:16:29.117 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_clan_rat skaven_rat_ogre skaven_storm_vermin_commander skaven_slave skaven_clan_rat_with_shield skaven_stormfiend skaven_storm_vermin
14:16:29.117 [Lua]
14:16:29.117 [Lua] Looking for a new director:
14:16:29.117 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
14:16:29.117 [Lua] ->trying director: skaven
14:16:29.117 [Lua] --> success!
14:16:29.117 [Lua] --> re-used the same breeds
14:16:29.117 [Lua]
14:16:29.117 [Lua] Looking for a new director:
14:16:29.117 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
14:16:29.117 [Lua] ->trying director: skaven
14:16:29.117 [Lua] --> success!
14:16:29.117 [Lua] --> re-used the same breeds
14:16:29.117 [Lua]
14:16:29.117 [Lua] Looking for a new director:
14:16:29.117 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
14:16:29.117 [Lua] ->trying director: beastmen
14:16:29.117 [Lua] --> success!
14:16:29.117 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor beastmen_minotaur beastmen_ungor_archer
14:16:29.117 [Lua]
14:16:29.117 [Lua] DONE! Found the following directors:
14:16:29.117 [Lua] skaven
14:16:29.117 [Lua] skaven
14:16:29.117 [Lua] skaven
14:16:29.117 [Lua] beastmen
14:16:29.117 [Lua] (free: 3), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_exalted_champion_warcamp chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre beastmen_ungor chaos_warrior beastmen_standard_bearer skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker chaos_raider skaven_ratling_gunner
14:16:29.117 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_exalted_champion_warcamp=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
skaven_storm_vermin_with_shield=true,
skaven_rat_ogre=true,
beastmen_ungor=true,
chaos_warrior=true,
beastmen_standard_bearer=true,
skaven_clan_rat_with_shield=true,
skaven_slave=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_commander=true,
skaven_pack_master=true,
skaven_loot_rat=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_plague_monk=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
chaos_berzerker=true,
chaos_raider=true,
skaven_ratling_gunner=true,
}
14:16:29.117 [Lua] load_startup_enemy_packages: --------------
14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
14:16:29.117 [Lua] chaos_spawn
14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
14:16:29.117 [Lua] chaos_troll
14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
14:16:29.117 [Lua] skaven_rat_ogre
14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
14:16:29.117 [Lua] skaven_stormfiend
14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
14:16:29.117 [Lua] beastmen_minotaur
14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
14:16:29.117 [Lua] chaos_plague_sorcerer
14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
14:16:29.117 [Lua] chaos_corruptor_sorcerer
14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
14:16:29.117 [Lua] skaven_gutter_runner
14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
14:16:29.117 [Lua] skaven_pack_master
14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
14:16:29.117 [Lua] skaven_poison_wind_globadier
14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
14:16:29.117 [Lua] skaven_ratling_gunner
14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
14:16:29.117 [Lua] skaven_warpfire_thrower
14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
14:16:29.117 [Lua] chaos_vortex_sorcerer
14:16:29.117 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
14:16:29.117 [Lua] beastmen_standard_bearer
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] chaos_vortex
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] critter_rat
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] critter_pig
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] chaos_marauder
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] beastmen_gor
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] skaven_storm_vermin
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] beastmen_ungor_archer
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] skaven_storm_vermin_with_shield
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] beastmen_ungor
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] chaos_warrior
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] skaven_clan_rat_with_shield
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] skaven_slave
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] skaven_clan_rat
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] skaven_loot_rat
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] chaos_fanatic
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] chaos_marauder_with_shield
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] skaven_plague_monk
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] beastmen_bestigor
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] chaos_berzerker
14:16:29.118 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
14:16:29.118 [Lua] chaos_raider
14:16:29.121 [Lua] ### Sending rpc_level_loaded
14:16:29.121 [Lua] #### Has state machine: true, peer_id: 110000102b19409, level_id: 62
14:16:29.121 [Lua] Peer 110000102b19409 has loaded the level and all enemies are loaded
14:16:29.137 [Lua] [PeerSM] 110000102b19409 :: on_exit Loading
14:16:29.137 [Lua] [PeerSM] 110000102b19409 :: on_enter LoadingProfilePackages
14:16:29.154 [Lua] [PeerSM] 110000102b19409 :: on_exit LoadingProfilePackages
14:16:29.154 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForEnterGame
14:16:29.155 [Lua] ### Sending rpc_level_loaded
14:16:29.155 [Lua] #### Has state machine: false, peer_id: 110000102b19409, level_id: 62
14:16:29.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
14:16:29.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
14:16:29.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
14:16:30.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
14:16:30.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
14:16:30.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
14:16:30.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
14:16:30.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
14:16:30.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
14:16:31.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
14:16:31.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
14:16:31.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
14:16:32.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
14:16:32.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
14:16:32.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
14:16:33.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
14:16:33.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
14:16:33.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
14:16:33.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
14:16:33.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
14:16:33.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
14:16:33.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
14:16:33.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
14:16:33.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
14:16:34.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
14:16:34.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
14:16:34.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
14:16:35.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
14:16:35.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
14:16:35.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
14:16:35.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
14:16:35.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
14:16:35.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
14:16:36.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
14:16:36.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
14:16:36.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
14:16:36.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
14:16:36.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
14:16:36.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
14:16:38.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
14:16:38.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
14:16:38.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
14:16:38.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
14:16:38.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
14:16:38.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
14:16:38.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:16:38.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:16:38.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
14:16:38.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
14:16:38.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
14:16:38.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
14:16:39.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
14:16:39.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
14:16:39.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
14:16:40.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
14:16:40.835 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
14:16:40.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
14:16:41.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
14:16:41.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
14:16:41.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
14:16:43.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
14:16:43.226 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
14:16:43.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:16:43.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:16:43.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
14:16:43.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
14:16:45.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
14:16:45.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
14:16:45.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
14:16:45.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
14:16:45.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
14:16:45.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
14:16:46.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
14:16:46.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
14:16:46.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
14:16:46.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
14:16:46.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
14:16:46.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
14:16:47.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
14:16:47.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
14:16:47.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
14:16:47.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
14:16:47.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
14:16:47.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
14:16:47.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
14:16:47.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
14:16:47.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
14:16:48.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
14:16:48.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
14:16:48.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
14:16:48.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
14:16:48.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
14:16:48.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
14:16:50.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
14:16:50.646 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
14:16:50.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
14:16:50.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
14:16:50.932 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
14:16:50.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
14:16:51.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
14:16:51.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
14:16:51.387 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom
14:16:51.387 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:16:51.387 [Lua] Starting async level spawning of levels/honduras/warcamp/world
14:16:51.387 [Umbra] Init version: 3.4.15 :: 16 threads
14:16:51.431 [Window] Window => active
14:16:51.436 [Window] Window => active
14:16:52.296 [Lua] Async level spawning done
14:16:52.296 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:16:52.703 [Window] Window => inactive
14:16:53.438 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:16:53.438 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:16:53.438 [Lua] [Matchmaking] unregister rpcs
14:16:53.438 [Lua] Set lobby begin:
14:16:53.438 [Lua] Lobby data twitch_enabled = false
14:16:53.438 [Lua] Lobby data power_level = 0
14:16:53.438 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:16:53.438 [Lua] Lobby data difficulty_tweak = 0
14:16:53.438 [Lua] Lobby data host = 110000102b19409
14:16:53.438 [Lua] Lobby data game_mode = 2
14:16:53.438 [Lua] Lobby data is_private = false
14:16:53.438 [Lua] Lobby data match_started = true
14:16:53.438 [Lua] Lobby data mechanism = adventure
14:16:53.438 [Lua] Lobby data level_key = warcamp
14:16:53.439 [Lua] Lobby data player_slot_1 = 0:0
14:16:53.439 [Lua] Lobby data selected_level_key = warcamp
14:16:53.439 [Lua] Lobby data difficulty = harder
14:16:53.439 [Lua] Lobby data quick_game = true
14:16:53.439 [Lua] Lobby data matchmaking = true
14:16:53.439 [Lua] Lobby data weave_name = false
14:16:53.439 [Lua] Lobby data player_slot_4 = 0:0
14:16:53.439 [Lua] Lobby data num_players = 1
14:16:53.439 [Lua] Lobby data player_slot_5 = 0:0
14:16:53.439 [Lua] Lobby data player_slot_2 = 0:0
14:16:53.439 [Lua] Lobby data country_code = RU
14:16:53.439 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:16:53.439 [Lua] Lobby data eac_authorized = true
14:16:53.439 [Lua] Set lobby end.
14:16:53.439 [Lua] [Managers] Destroying manager group:
14:16:53.440 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens
14:16:53.440 [Lua] [Gamestate] Enter StateIngame HOST
14:16:53.440 [Lua] [Managers] Calling function on all managers:
14:16:53.440 [Lua] <>level = warcamp<>
14:16:53.440 [Lua] Set lobby begin:
14:16:53.440 [Lua] Lobby data twitch_enabled = false
14:16:53.440 [Lua] Lobby data power_level = 0
14:16:53.440 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:16:53.441 [Lua] Lobby data difficulty_tweak = 0
14:16:53.441 [Lua] Lobby data host = 110000102b19409
14:16:53.441 [Lua] Lobby data game_mode = 2
14:16:53.441 [Lua] Lobby data is_private = false
14:16:53.441 [Lua] Lobby data match_started = true
14:16:53.441 [Lua] Lobby data mechanism = adventure
14:16:53.441 [Lua] Lobby data level_key = warcamp
14:16:53.441 [Lua] Lobby data player_slot_1 = 0:0
14:16:53.441 [Lua] Lobby data selected_level_key = warcamp
14:16:53.441 [Lua] Lobby data difficulty = harder
14:16:53.441 [Lua] Lobby data quick_game = true
14:16:53.441 [Lua] Lobby data matchmaking = true
14:16:53.441 [Lua] Lobby data weave_name = false
14:16:53.442 [Lua] Lobby data player_slot_4 = 0:0
14:16:53.442 [Lua] Lobby data num_players = 1
14:16:53.442 [Lua] Lobby data player_slot_5 = 0:0
14:16:53.442 [Lua] Lobby data player_slot_2 = 0:0
14:16:53.442 [Lua] Lobby data country_code = RU
14:16:53.442 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:16:53.442 [Lua] Lobby data eac_authorized = true
14:16:53.442 [Lua] Set lobby end.
14:16:53.442 [Lua] [StateIngame] Server ingame
14:16:53.445 [Lua] Set lobby begin:
14:16:53.445 [Lua] Lobby data twitch_enabled = false
14:16:53.445 [Lua] Lobby data power_level = 0
14:16:53.445 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:16:53.445 [Lua] Lobby data difficulty_tweak = 0
14:16:53.445 [Lua] Lobby data host = 110000102b19409
14:16:53.445 [Lua] Lobby data game_mode = 2
14:16:53.446 [Lua] Lobby data is_private = false
14:16:53.446 [Lua] Lobby data match_started = true
14:16:53.446 [Lua] Lobby data mechanism = adventure
14:16:53.446 [Lua] Lobby data level_key = warcamp
14:16:53.446 [Lua] Lobby data player_slot_1 = 0:0
14:16:53.446 [Lua] Lobby data selected_level_key = warcamp
14:16:53.446 [Lua] Lobby data difficulty = harder
14:16:53.446 [Lua] Lobby data quick_game = true
14:16:53.446 [Lua] Lobby data matchmaking = true
14:16:53.446 [Lua] Lobby data weave_name = false
14:16:53.446 [Lua] Lobby data player_slot_4 = 0:0
14:16:53.446 [Lua] Lobby data num_players = 1
14:16:53.446 [Lua] Lobby data player_slot_5 = 0:0
14:16:53.446 [Lua] Lobby data player_slot_2 = 0:0
14:16:53.447 [Lua] Lobby data country_code = RU
14:16:53.447 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:16:53.447 [Lua] Lobby data eac_authorized = true
14:16:53.447 [Lua] Set lobby end.
14:16:53.447 [Lua] [Matchmaking] register rpcs
14:16:53.447 [Lua] GameNetworkManager:init... creating game session
14:16:53.447 [Lua] Host GameSession.make_game_session_host with session:
14:16:53.447 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:16:53.447 [Lua] [GameNetworkManager] My own peer_id = 110000102b19409
14:16:53.447 [Lua] [GameNetworkManager] self.is_server = true
14:16:53.447 [Network] Setting artificial MTU limit to 576
14:16:53.447 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 27
14:16:53.447 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
14:16:53.455 [Lua] Switching ConflictSettings: to: default
14:16:53.455 [Lua] pacing=default
14:16:53.455 [Lua] roaming=nil
14:16:53.455 [Lua] specials=default
14:16:53.455 [Lua] debug_color=maroon
14:16:53.455 [Lua] contained_breeds=nil
14:16:53.455 [Lua] pack_spawning=default
14:16:53.455 [Lua] disabled=false
14:16:53.455 [Lua] factions=nil
14:16:53.455 [Lua] boss=default
14:16:53.455 [Lua] horde=default
14:16:53.455 [Lua] name=default
14:16:53.455 [Lua] intensity=default
14:16:53.455 [Lua] ---
14:16:53.455 [Lua] [LevelAnalysis] set_random_seed( 6719166)
14:16:53.500 [Lua] [AIInterestPointSystem] Level Seed: 6719166
14:16:53.501 [Lua]
14:16:53.501 [Lua] [entity_system_bag] = table
14:16:53.501 [Lua] [entity_system_bag] = metatable
14:16:53.501 [Lua] [startup_data] = table
14:16:53.501 [Lua] [entity_manager] = table
14:16:53.501 [Lua] [entity_manager] = metatable
14:16:53.501 [Lua] [unit_spawner] = table
14:16:53.501 [Lua] [unit_spawner] = metatable
14:16:53.501 [Lua] [unit_storage] = table
14:16:53.501 [Lua] [unit_storage] = metatable
14:16:53.501 [Lua] [dice_keeper] = table
14:16:53.501 [Lua] [dice_keeper] = metatable
14:16:53.501 [Lua] [is_server] = true (boolean)
14:16:53.501 [Lua] [world] = [World]
14:16:53.501 [Lua] [system_api] = table
14:16:53.501 [Lua] [entity_system] = table
14:16:53.501 [Lua] [entity_system] = metatable
14:16:53.501 [Lua] [network_lobby] = table
14:16:53.501 [Lua] [network_lobby] = metatable
14:16:53.501 [Lua] [profile_synchronizer] = table
14:16:53.501 [Lua] [profile_synchronizer] = metatable
14:16:53.501 [Lua] [level_transition_handler] = table
14:16:53.501 [Lua] [level_transition_handler] = metatable
14:16:53.501 [Lua] [num_local_human_players] = 1 (number)
14:16:53.501 [Lua] [statistics_db] = table
14:16:53.501 [Lua] [statistics_db] = metatable
14:16:53.501 [Lua] [network_server] = table
14:16:53.501 [Lua] [network_server] = metatable
14:16:53.501 [Lua] [input_manager] = table
14:16:53.501 [Lua] [input_manager] = metatable
14:16:53.501 [Lua] [network_clock] = table
14:16:53.501 [Lua] [network_clock] = metatable
14:16:53.501 [Lua] [network_transmit] = table
14:16:53.501 [Lua] [network_transmit] = metatable
14:16:53.501 [Lua] [free_flight_manager] = table
14:16:53.501 [Lua] [free_flight_manager] = metatable
14:16:53.501 [Lua] [network_manager] = table
14:16:53.501 [Lua] [network_manager] = metatable
14:16:53.501 [Lua] [network_event_delegate] = table
14:16:53.501 [Lua] [network_event_delegate] = metatable
14:16:53.501 [Lua]
14:16:53.501 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:16:53.501 [Lua] ignoring extension VersusInteractObjectiveExtension
14:16:53.501 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:16:53.501 [Lua] ignoring extension VersusSocketObjectiveExtension
14:16:53.501 [Lua] ignoring extension VersusTargetObjectiveExtension
14:16:53.501 [Lua] ignoring extension VersusMissionObjectiveExtension
14:16:53.505 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:16:53.519 [Lua] [AchievementManager] Achievements using the steam platform
14:16:53.576 [Lua] respawn_unit_spawned with group id: boss_fight
14:16:53.576 [Lua] respawn_unit_spawned with group id: boss_fight
14:16:53.577 [Lua] respawn_unit_spawned with group id: boss_fight
14:16:53.590 [Lua] [StateIngame] Level seed: 6719166
14:16:53.618 [Lua] [LevelAnalysis] set_random_seed( 6719166)
14:16:53.622 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
14:16:53.623 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
14:16:53.623 [Lua] [IngameUI] init
14:16:53.636 [SteamVoipClient] select_out(110000102b19409, off)
14:16:53.639 [Lua] cb_razer_chroma_setup
14:16:53.692 [Lua] completed
14:16:53.693 [Lua] completed
14:16:53.694 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
14:16:53.694 [Lua] Set lobby begin:
14:16:53.694 [Lua] Lobby data twitch_enabled = false
14:16:53.694 [Lua] Lobby data power_level = 835
14:16:53.694 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:16:53.694 [Lua] Lobby data difficulty_tweak = 0
14:16:53.694 [Lua] Lobby data host = 110000102b19409
14:16:53.695 [Lua] Lobby data game_mode = 2
14:16:53.695 [Lua] Lobby data is_private = false
14:16:53.695 [Lua] Lobby data match_started = true
14:16:53.695 [Lua] Lobby data mechanism = adventure
14:16:53.695 [Lua] Lobby data level_key = warcamp
14:16:53.695 [Lua] Lobby data player_slot_1 = 0:0
14:16:53.695 [Lua] Lobby data selected_level_key = warcamp
14:16:53.695 [Lua] Lobby data difficulty = harder
14:16:53.695 [Lua] Lobby data quick_game = true
14:16:53.695 [Lua] Lobby data matchmaking = true
14:16:53.695 [Lua] Lobby data weave_name = false
14:16:53.696 [Lua] Lobby data player_slot_4 = 0:0
14:16:53.696 [Lua] Lobby data num_players = 1
14:16:53.696 [Lua] Lobby data player_slot_5 = 0:0
14:16:53.696 [Lua] Lobby data player_slot_2 = 0:0
14:16:53.696 [Lua] Lobby data country_code = RU
14:16:53.696 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:16:53.696 [Lua] Lobby data eac_authorized = true
14:16:53.696 [Lua] Set lobby end.
14:16:53.697 [Lua] CurrentConflictSettings default
14:16:53.697 [Lua] [ConflictDirector] conflict_director is ai_ready
14:16:53.701 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 11.027709007263m, which is less then 15m.
14:16:53.703 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:16:53.703 [Lua] [MainPathSpawningGenerator] Injecting travel distances
14:16:53.706 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:16:53.706 [Lua] Forming navigation groups in one frame
14:16:53.706 [Lua] Forming navigation groups
14:16:53.731 [Lua] NavigationGroupManager -> calulation time A: 0.026000000000749424
14:16:54.393 [Lua] Increasing frame table size to 512
14:16:54.492 [Lua] NavigationGroupManager -> calulation time B: 0.76099999999951251
14:16:54.492 [Lua] number of nav groups: 628
14:16:54.498 [Lua] Increasing frame table size to 1024
14:16:54.501 [Lua] number of refined nav groups : 299
14:16:54.508 [Lua] NavigationGroupManager -> calulation time C: 0.015000000000327418
14:16:54.508 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.182655692100528 Normalized coefficient: 1.2928215651873505
14:16:54.516 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.414848439395428 Normalized coefficient: 1.5122639653999863
14:16:54.523 [Lua] cannot find place to spawn rats
14:16:54.524 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.594969334453351 Normalized coefficient: 1.1585167728245773
14:16:54.528 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 0.95162973403930673 Normalized coefficient: 3.7829839392673956
14:16:54.546 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
14:16:54.546 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
14:16:54.546 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
14:16:54.551 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp
14:16:54.551 [Lua] [LevelAnalysis] This level has a total main-path length of 1169.617 meters.
14:16:54.551 [Lua] [LevelAnalysis] grouping spawners for event_patrol
14:16:54.551 [Lua] [LevelAnalysis]
14:16:54.551 [Lua] [LevelAnalysis] grouping spawners for event_boss
14:16:54.551 [Lua] [LevelAnalysis]
14:16:54.551 [Lua] [LevelAnalysis] Terror events added:
14:16:54.551 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
14:16:54.551 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
14:16:54.551 [Lua] ----> using boss gizmo!
14:16:54.551 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 7, forbidden-dist: -214.6 start-travel-dist: 224.6, end-travel-dist: 432.3 spawn_distance 0.0
14:16:54.551 [Lua] Adding main path event: Vector3Box(-172.5, -13, 17.06) boss_event_storm_fiend 45 table: 00000000068DD290
14:16:54.551 [Lua] [LevelAnalysis] num_event_places_f: 0.74641132513682051 , num_event_places: 0 , trailing_event_fraction: 0.74641132513682051 , num_events: 0
14:16:54.551 [Lua] [LevelAnalysis] Level path distance: 1169.6169877052307
14:16:54.551 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268
14:16:54.556 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
14:16:54.559 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
14:16:54.562 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:16:54.563 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=50
14:16:54.563 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51
14:16:54.563 [Lua] [Managers] Calling function on all managers:
14:16:54.563 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:16:54.564 [Save] Loading `ut_tweaks_presets`
14:16:54.564 warning: [Save] Missing filename `ut_tweaks_presets`
14:16:54.573 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForEnterGame
14:16:54.573 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForGameObjectSync
14:16:54.574 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 27
14:16:54.587 [Lua] player (110000102b19409,2) was put into party 1
14:16:54.604 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52
14:16:54.604 [Lua] Assigning peer(110000102b19409:2) to profile(5) career(1)
14:16:54.604 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(2) profile_index(5) career_index(1)
14:16:54.604 [Lua] Set lobby begin:
14:16:54.604 [Lua] Lobby data twitch_enabled = false
14:16:54.604 [Lua] Lobby data power_level = 835
14:16:54.604 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:16:54.604 [Lua] Lobby data difficulty_tweak = 0
14:16:54.604 [Lua] Lobby data host = 110000102b19409
14:16:54.604 [Lua] Lobby data game_mode = 2
14:16:54.604 [Lua] Lobby data is_private = false
14:16:54.604 [Lua] Lobby data match_started = true
14:16:54.604 [Lua] Lobby data mechanism = adventure
14:16:54.604 [Lua] Lobby data level_key = warcamp
14:16:54.604 [Lua] Lobby data player_slot_1 = 0:0
14:16:54.604 [Lua] Lobby data selected_level_key = warcamp
14:16:54.604 [Lua] Lobby data difficulty = harder
14:16:54.604 [Lua] Lobby data quick_game = true
14:16:54.604 [Lua] Lobby data matchmaking = true
14:16:54.604 [Lua] Lobby data weave_name = false
14:16:54.604 [Lua] Lobby data player_slot_4 = 0:0
14:16:54.604 [Lua] Lobby data num_players = 1
14:16:54.604 [Lua] Lobby data player_slot_5 = 0:0
14:16:54.604 [Lua] Lobby data player_slot_2 = 0:0
14:16:54.605 [Lua] Lobby data country_code = RU
14:16:54.605 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:16:54.605 [Lua] Lobby data eac_authorized = true
14:16:54.605 [Lua] Set lobby end.
14:16:54.605 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102b19409 | bw:0 | es:0
14:16:54.605 [Lua]
14:16:54.605 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p] = false (boolean)
14:16:54.605 [Lua] [wwise/handgun_rifle] = false (boolean)
14:16:54.605 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
14:16:54.605 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
14:16:54.605 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p] = false (boolean)
14:16:54.605 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
14:16:54.605 [Lua] [wwise/two_handed_swords] = false (boolean)
14:16:54.605 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
14:16:54.605 [Lua]
14:16:54.605 [Lua]
14:16:54.605 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p] = false (boolean)
14:16:54.605 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
14:16:54.605 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01] = false (boolean)
14:16:54.605 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01] = false (boolean)
14:16:54.605 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
14:16:54.605 [Lua] [wwise/two_handed_swords] = false (boolean)
14:16:54.605 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:16:54.605 [Lua] [wwise/handgun_rifle] = false (boolean)
14:16:54.605 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
14:16:54.605 [Lua] [units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p] = false (boolean)
14:16:54.605 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
14:16:54.605 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
14:16:54.605 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:16:54.605 [Lua]
14:16:54.605 [Lua] player (110000102b19409,3) was put into party 1
14:16:54.622 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
14:16:54.622 [Lua] Assigning peer(110000102b19409:3) to profile(2) career(3)
14:16:54.622 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(3) profile_index(2) career_index(3)
14:16:54.622 [Lua] Set lobby begin:
14:16:54.622 [Lua] Lobby data twitch_enabled = false
14:16:54.622 [Lua] Lobby data power_level = 835
14:16:54.622 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:16:54.622 [Lua] Lobby data difficulty_tweak = 0
14:16:54.622 [Lua] Lobby data host = 110000102b19409
14:16:54.622 [Lua] Lobby data game_mode = 2
14:16:54.622 [Lua] Lobby data is_private = false
14:16:54.622 [Lua] Lobby data match_started = true
14:16:54.622 [Lua] Lobby data mechanism = adventure
14:16:54.622 [Lua] Lobby data level_key = warcamp
14:16:54.622 [Lua] Lobby data player_slot_1 = 0:0
14:16:54.622 [Lua] Lobby data selected_level_key = warcamp
14:16:54.622 [Lua] Lobby data difficulty = harder
14:16:54.622 [Lua] Lobby data quick_game = true
14:16:54.622 [Lua] Lobby data matchmaking = true
14:16:54.623 [Lua] Lobby data weave_name = false
14:16:54.623 [Lua] Lobby data player_slot_4 = 0:0
14:16:54.623 [Lua] Lobby data num_players = 1
14:16:54.623 [Lua] Lobby data player_slot_5 = 0:0
14:16:54.623 [Lua] Lobby data player_slot_2 = 0:0
14:16:54.623 [Lua] Lobby data country_code = RU
14:16:54.623 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:16:54.623 [Lua] Lobby data eac_authorized = true
14:16:54.623 [Lua] Set lobby end.
14:16:54.623 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102b19409 | bw:0 | es:0
14:16:54.623 [Lua]
14:16:54.623 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p] = false (boolean)
14:16:54.623 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean)
14:16:54.623 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
14:16:54.623 [Lua] [wwise/staff] = false (boolean)
14:16:54.623 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean)
14:16:54.623 [Lua] [wwise/one_handed_hammers] = false (boolean)
14:16:54.623 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
14:16:54.623 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p] = false (boolean)
14:16:54.623 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
14:16:54.623 [Lua]
14:16:54.623 [Lua]
14:16:54.623 [Lua] [wwise/one_handed_hammers] = false (boolean)
14:16:54.623 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
14:16:54.623 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
14:16:54.623 [Lua] [wwise/staff] = false (boolean)
14:16:54.623 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean)
14:16:54.623 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01] = false (boolean)
14:16:54.623 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean)
14:16:54.623 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:16:54.623 [Lua] [units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p] = false (boolean)
14:16:54.623 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
14:16:54.623 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p] = false (boolean)
14:16:54.623 [Lua] [units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01] = false (boolean)
14:16:54.623 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
14:16:54.623 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:16:54.623 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
14:16:54.623 [Lua]
14:16:54.623 [Lua] player (110000102b19409,4) was put into party 1
14:16:54.641 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54
14:16:54.641 [Lua] Assigning peer(110000102b19409:4) to profile(1) career(3)
14:16:54.641 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(1) career_index(3)
14:16:54.641 [Lua] Set lobby begin:
14:16:54.641 [Lua] Lobby data twitch_enabled = false
14:16:54.641 [Lua] Lobby data power_level = 835
14:16:54.641 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:16:54.641 [Lua] Lobby data difficulty_tweak = 0
14:16:54.641 [Lua] Lobby data host = 110000102b19409
14:16:54.641 [Lua] Lobby data game_mode = 2
14:16:54.641 [Lua] Lobby data is_private = false
14:16:54.641 [Lua] Lobby data match_started = true
14:16:54.641 [Lua] Lobby data mechanism = adventure
14:16:54.641 [Lua] Lobby data level_key = warcamp
14:16:54.641 [Lua] Lobby data player_slot_1 = 0:0
14:16:54.641 [Lua] Lobby data selected_level_key = warcamp
14:16:54.641 [Lua] Lobby data difficulty = harder
14:16:54.642 [Lua] Lobby data quick_game = true
14:16:54.642 [Lua] Lobby data matchmaking = true
14:16:54.642 [Lua] Lobby data weave_name = false
14:16:54.642 [Lua] Lobby data player_slot_4 = 0:0
14:16:54.642 [Lua] Lobby data num_players = 1
14:16:54.642 [Lua] Lobby data player_slot_5 = 0:0
14:16:54.642 [Lua] Lobby data player_slot_2 = 0:0
14:16:54.642 [Lua] Lobby data country_code = RU
14:16:54.642 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:16:54.642 [Lua] Lobby data eac_authorized = true
14:16:54.642 [Lua] Set lobby end.
14:16:54.642 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102b19409 | bw:0 | es:0
14:16:54.642 [Lua]
14:16:54.642 [Lua] [wwise/one_handed_swords] = false (boolean)
14:16:54.642 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
14:16:54.642 [Lua] [wwise/one_handed_axes] = false (boolean)
14:16:54.642 [Lua] [wwise/handgun_rifle] = false (boolean)
14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean)
14:16:54.642 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean)
14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
14:16:54.642 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean)
14:16:54.642 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean)
14:16:54.642 [Lua]
14:16:54.642 [Lua]
14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
14:16:54.642 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01] = false (boolean)
14:16:54.642 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:16:54.642 [Lua] [wwise/one_handed_axes] = false (boolean)
14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
14:16:54.642 [Lua] [wwise/one_handed_swords] = false (boolean)
14:16:54.642 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
14:16:54.642 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01] = false (boolean)
14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
14:16:54.642 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01] = false (boolean)
14:16:54.642 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean)
14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean)
14:16:54.642 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
14:16:54.642 [Lua] [wwise/handgun_rifle] = false (boolean)
14:16:54.642 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean)
14:16:54.642 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean)
14:16:54.642 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:16:54.642 [Lua]
14:16:54.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:8 my_peer_id:110000102b19409
14:16:54.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:9 my_peer_id:110000102b19409
14:16:54.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:10 my_peer_id:110000102b19409
14:16:54.651 [Lua] [GameNetworkManager] destroying game object with go_id=54
14:16:54.651 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForGameObjectSync
14:16:54.651 [Lua] [PeerSM] 110000102b19409 :: on_enter WaitingForPlayers
14:16:54.653 [Lua] player (110000102b19409,4) was put into party 1
14:16:54.670 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
14:16:54.670 [Lua] Assigning peer(110000102b19409:4) to profile(1) career(3)
14:16:54.670 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102b19409) local_player_id(4) profile_index(1) career_index(3)
14:16:54.670 [Lua] Set lobby begin:
14:16:54.670 [Lua] Lobby data twitch_enabled = false
14:16:54.670 [Lua] Lobby data power_level = 835
14:16:54.670 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:16:54.670 [Lua] Lobby data difficulty_tweak = 0
14:16:54.670 [Lua] Lobby data host = 110000102b19409
14:16:54.670 [Lua] Lobby data game_mode = 2
14:16:54.670 [Lua] Lobby data is_private = false
14:16:54.670 [Lua] Lobby data match_started = true
14:16:54.670 [Lua] Lobby data mechanism = adventure
14:16:54.670 [Lua] Lobby data level_key = warcamp
14:16:54.671 [Lua] Lobby data player_slot_1 = 0:0
14:16:54.671 [Lua] Lobby data selected_level_key = warcamp
14:16:54.671 [Lua] Lobby data difficulty = harder
14:16:54.671 [Lua] Lobby data quick_game = true
14:16:54.671 [Lua] Lobby data matchmaking = true
14:16:54.671 [Lua] Lobby data weave_name = false
14:16:54.671 [Lua] Lobby data player_slot_4 = 0:0
14:16:54.671 [Lua] Lobby data num_players = 1
14:16:54.671 [Lua] Lobby data player_slot_5 = 0:0
14:16:54.671 [Lua] Lobby data player_slot_2 = 0:0
14:16:54.671 [Lua] Lobby data country_code = RU
14:16:54.671 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:16:54.671 [Lua] Lobby data eac_authorized = true
14:16:54.671 [Lua] Set lobby end.
14:16:54.671 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102b19409 | bw:0 | es:0
14:16:54.671 [Lua]
14:16:54.671 [Lua] [wwise/one_handed_swords] = false (boolean)
14:16:54.671 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
14:16:54.671 [Lua] [wwise/one_handed_axes] = false (boolean)
14:16:54.671 [Lua] [wwise/handgun_rifle] = false (boolean)
14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean)
14:16:54.671 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean)
14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
14:16:54.671 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean)
14:16:54.671 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean)
14:16:54.671 [Lua]
14:16:54.671 [Lua]
14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
14:16:54.671 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01] = false (boolean)
14:16:54.671 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:16:54.671 [Lua] [wwise/one_handed_axes] = false (boolean)
14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
14:16:54.671 [Lua] [wwise/one_handed_swords] = false (boolean)
14:16:54.671 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
14:16:54.671 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01] = false (boolean)
14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
14:16:54.671 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01] = false (boolean)
14:16:54.671 [Lua] [units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p] = false (boolean)
14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean)
14:16:54.671 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
14:16:54.671 [Lua] [wwise/handgun_rifle] = false (boolean)
14:16:54.671 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p] = false (boolean)
14:16:54.671 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p] = false (boolean)
14:16:54.671 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:16:54.671 [Lua]
14:16:54.674 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:8 my_peer_id:110000102b19409
14:16:54.674 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:9 my_peer_id:110000102b19409
14:16:54.674 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:10 my_peer_id:110000102b19409
14:16:54.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
14:16:54.674 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
14:16:54.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
14:16:54.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
14:16:54.674 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
14:16:54.674 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
14:16:54.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
14:16:54.674 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:16:54.674 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
14:16:54.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
14:16:54.674 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, InventoryPackageSynchronizerClient, async-read,
14:16:54.674 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:16:54.674 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
14:16:54.675 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
14:16:54.675 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102b19409 inventory_sync_id:11 my_peer_id:110000102b19409
14:16:54.676 [Lua] [PeerSM] 110000102b19409 :: on_exit WaitingForPlayers
14:16:54.676 [Lua] [PeerSM] 110000102b19409 :: on_enter InGame
14:16:54.688 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102b19409 inventory_sync_id:11 my_peer_id:110000102b19409
14:16:54.726 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:16:54.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01, InventoryPackageSynchronizerClient
14:16:54.727 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
14:16:54.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
14:16:54.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01, InventoryPackageSynchronizerClient
14:16:54.731 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
14:16:54.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient
14:16:54.731 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:16:54.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient
14:16:54.732 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient
14:16:54.733 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
14:16:54.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_magic_01_3p, InventoryPackageSynchronizerClient
14:16:54.888 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 27
14:16:55.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
14:16:55.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p
14:16:55.444 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
14:16:56.009 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
14:16:56.009 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
14:16:56.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01
14:16:57.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01
14:16:57.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01
14:16:57.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01
14:16:57.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01
14:16:57.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01
14:16:57.838 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
14:16:57.992 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
14:16:57.992 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
14:16:57.993 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
14:16:58.196 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
14:16:58.196 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
14:16:58.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01
14:16:59.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01
14:16:59.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01
14:16:59.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
14:16:59.247 [Window] Window => active
14:16:59.254 [Window] Window => active
14:17:01.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
14:17:01.009 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
14:17:01.009 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
14:17:01.117 [Window] Window => inactive
14:17:01.418 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
14:17:01.418 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
14:17:01.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
14:17:02.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
14:17:02.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p
14:17:02.016 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04
14:17:02.504 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04
14:17:02.504 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04
14:17:02.505 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
14:17:03.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
14:17:03.727 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
14:17:03.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
14:17:04.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
14:17:04.219 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
14:17:04.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
14:17:05.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
14:17:05.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
14:17:05.053 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
14:17:05.058 [Lua] test
14:17:05.060 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:17:05.060 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
14:17:05.062 [Lua] test
14:17:05.064 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:17:05.064 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
14:17:05.065 [Lua] test
14:17:05.067 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:17:05.067 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
14:17:05.074 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:17:05.074 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:17:05.074 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=63
14:17:05.074 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
14:17:05.085 [Lua] Switching ConflictSettings: to: skaven
14:17:05.085 [Lua] pacing=default
14:17:05.085 [Lua] roaming=nil
14:17:05.085 [Lua] specials=skaven
14:17:05.085 [Lua] debug_color=orange
14:17:05.085 [Lua] contained_breeds=nil
14:17:05.085 [Lua] pack_spawning=skaven
14:17:05.085 [Lua] disabled=false
14:17:05.085 [Lua] factions=nil
14:17:05.085 [Lua] boss=skaven
14:17:05.085 [Lua] horde=default
14:17:05.085 [Lua] name=skaven
14:17:05.085 [Lua] intensity=default
14:17:05.085 [Lua] ---
14:17:05.085 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template
14:17:05.085 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1
14:17:05.203 [Lua] StateInGameRunning:_game_actually_starts()
14:17:05.203 [Lua] #################################################################################################################
14:17:05.204 [Lua] [Loading Time]: 00:00:42 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:17:05.204 [Lua] #################################################################################################################
14:17:05.204 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28
14:17:05.204 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
14:17:05.211 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28
14:17:05.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
14:17:05.333 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
14:17:05.431 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28
14:17:05.431 [Lua] Commit load time data
14:17:14.569 [Window] Window => active
14:17:14.574 [Window] Window => active
14:17:19.811 [Lua] privat: true
14:17:19.812 [Save] Saving `save_data`
14:17:19.812 [Lua] Set lobby begin:
14:17:19.812 [Lua] Lobby data twitch_enabled = false
14:17:19.813 [Lua] Lobby data power_level = 835
14:17:19.813 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:17:19.813 [Lua] Lobby data difficulty_tweak = 0
14:17:19.813 [Lua] Lobby data host = 110000102b19409
14:17:19.813 [Lua] Lobby data game_mode = 2
14:17:19.813 [Lua] Lobby data is_private = true
14:17:19.813 [Lua] Lobby data match_started = true
14:17:19.813 [Lua] Lobby data mechanism = adventure
14:17:19.813 [Lua] Lobby data level_key = warcamp
14:17:19.813 [Lua] Lobby data player_slot_1 = 0:0
14:17:19.813 [Lua] Lobby data selected_level_key = warcamp
14:17:19.813 [Lua] Lobby data difficulty = harder
14:17:19.813 [Lua] Lobby data quick_game = true
14:17:19.813 [Lua] Lobby data matchmaking = true
14:17:19.814 [Lua] Lobby data weave_name = false
14:17:19.814 [Lua] Lobby data player_slot_4 = 0:0
14:17:19.814 [Lua] Lobby data num_players = 1
14:17:19.814 [Lua] Lobby data player_slot_5 = 0:0
14:17:19.814 [Lua] Lobby data player_slot_2 = 0:0
14:17:19.814 [Lua] Lobby data country_code = RU
14:17:19.814 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:17:19.814 [Lua] Lobby data eac_authorized = true
14:17:19.814 [Lua] Set lobby end.
14:17:19.814 [Lua] Set lobby begin:
14:17:19.814 [Lua] Lobby data twitch_enabled = false
14:17:19.814 [Lua] Lobby data power_level = 835
14:17:19.814 [Lua] Lobby data unique_server_name = Lewd Komi-san
14:17:19.814 [Lua] Lobby data difficulty_tweak = 0
14:17:19.814 [Lua] Lobby data host = 110000102b19409
14:17:19.814 [Lua] Lobby data game_mode = 2
14:17:19.814 [Lua] Lobby data is_private = true
14:17:19.814 [Lua] Lobby data match_started = true
14:17:19.814 [Lua] Lobby data mechanism = adventure
14:17:19.814 [Lua] Lobby data level_key = warcamp
14:17:19.814 [Lua] Lobby data player_slot_1 = 0:0
14:17:19.814 [Lua] Lobby data selected_level_key = warcamp
14:17:19.814 [Lua] Lobby data difficulty = harder
14:17:19.814 [Lua] Lobby data quick_game = true
14:17:19.814 [Lua] Lobby data matchmaking = false
14:17:19.814 [Lua] Lobby data weave_name = false
14:17:19.814 [Lua] Lobby data player_slot_4 = 0:0
14:17:19.814 [Lua] Lobby data num_players = 1
14:17:19.814 [Lua] Lobby data player_slot_5 = 0:0
14:17:19.814 [Lua] Lobby data player_slot_2 = 0:0
14:17:19.814 [Lua] Lobby data country_code = RU
14:17:19.814 [Lua] Lobby data player_slot_3 = 110000102b19409:1
14:17:19.814 [Lua] Lobby data eac_authorized = true
14:17:19.815 [Lua] Set lobby end.
14:17:19.815 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
14:17:19.815 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:17:19.815 [Save] Save done
14:17:19.826 [Lua] [IngamePlayerWiew] - settings saved
14:17:41.817 [Lua] Players are leaving the safe zone
14:17:42.150 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:17:42.166 [Lua] Spline already found!
14:17:42.253 [Lua] Init group template: spline_patrol
14:17:54.329 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:17:54.346 [Lua] Spline already found!
14:17:54.435 [Lua] Init group template: spline_patrol
14:17:56.298 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:17:56.315 [Lua] Spline already found!
14:17:56.405 [Lua] Init group template: spline_patrol
14:17:56.432 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:17:56.448 [Lua] Spline already found!
14:17:56.507 [Lua] Init group template: spline_patrol
14:18:09.112 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:18:09.128 [Lua] Spline already found!
14:18:09.265 [Lua] Init group template: spline_patrol
14:18:14.552 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:18:14.568 [Lua] Spline already found!
14:18:14.623 [Lua] Init group template: spline_patrol
14:18:20.209 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source.
14:18:27.952 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome
14:18:31.787 [Lua] Coordinated attack!
14:18:47.706 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:18:47.722 [Lua] Spline already found!
14:18:47.759 [Lua] Init group template: spline_patrol
14:18:50.342 [Lua] fence jumping
14:18:50.926 [Lua] ready to jump failed
14:18:51.558 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:18:51.575 [Lua] Spline already found!
14:18:51.629 [Lua] Init group template: spline_patrol
14:18:52.260 [Lua] ready to jump failed
14:18:52.376 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:18:52.392 [Lua] Spline already found!
14:18:52.431 [Lua] Init group template: spline_patrol
14:18:53.644 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 2 33
14:18:59.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:19:06.109 [Lua] main path terror event triggered: boss_event_storm_fiend
14:19:06.109 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0)
14:19:06.142 [Flow] Boss DoorStormfiend
14:19:06.142 [Flow] Boss DoorStormfiend
14:19:06.143 [Lua] Boss gave [Unit '#ID[71a0bbcb4a3c883f]'] initial aggro
14:19:06.146 [Lua] Init group template: boss_door_closers
14:19:07.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:07.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:07.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:08.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:08.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:08.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:08.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:08.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:08.995 [Lua] Time for new HOOORDE! multi_first_wave
14:19:08.995 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
14:19:08.995 [Lua] horde requested: vector
14:19:08.995 [Lua] setting up vector-horde
14:19:08.995 [Lua] Composing horde 'large' .. using variant 'plain'
14:19:08.995 [Lua] --> horde wants to spawn behind players (0.88246625623776/0.67
14:19:08.995 [Lua] -> spawning: 57
14:19:08.995 [Lua] horde crated with id 11 of type vector
14:19:08.995 [Lua] vector horde has started
14:19:09.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:19:10.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:10.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:10.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:11.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:11.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:11.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:11.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:11.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:15.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:15.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:15.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:19:16.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:19:17.020 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
14:19:17.020 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:19:17.020 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
14:19:17.020 [Lua] horde requested: vector
14:19:17.020 [Lua] setting up vector-horde
14:19:17.020 [Lua] Composing horde 'large' .. using variant 'plain'
14:19:17.020 [Lua] --> horde wants to spawn behind players (0.96705457024098/0.67
14:19:17.020 [Lua] -> spawning: 57
14:19:17.020 [Lua] horde crated with id 12 of type vector
14:19:17.020 [Lua] vector horde has started
14:19:20.612 [Lua] Init group template: horde
14:19:27.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:19:28.716 [Lua] Init group template: horde
14:19:30.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:19:43.925 [Lua] HORDE: last wave, reset to standard horde delay
14:19:43.925 [Lua] Time for new HOOORDE! multi_last_wave
14:19:43.925 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
14:19:43.925 [Lua] horde requested: vector
14:19:43.925 [Lua] setting up vector-horde
14:19:43.925 [Lua] Composing horde 'large' .. using variant 'plain'
14:19:43.925 [Lua] --> horde wants to spawn ahead of players (0.4250431594556/0.67
14:19:43.925 [Lua] -> spawning: 56
14:19:43.925 [Lua] horde crated with id 13 of type vector
14:19:43.925 [Lua] vector horde has started
14:19:49.125 [Lua] Horde killed: ?
14:19:49.878 [Lua] Horde killed: ?
14:19:50.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:19:51.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:19:51.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:19:52.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:19:53.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:19:57.619 [Lua] Init group template: horde
14:20:01.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:20:02.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:20:03.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:20:04.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:20:04.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:20:05.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:20:05.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:20:05.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:20:05.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:20:06.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:20:06.561 [Lua] [ChatManager][1]System: Stormfiend died after 1 minute 0 seconds.
14:20:07.679 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (1)
14:20:09.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:20:09.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:20:09.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:20:09.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 4537872
14:20:11.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:20:13.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:20:13.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:20:13.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:20:19.975 [Lua] Horde killed: ?
14:20:33.370 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:20:33.387 [Lua] Spline already found!
14:20:33.424 [Lua] Init group template: spline_patrol
14:20:34.387 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:20:34.404 [Lua] Spline already found!
14:20:34.441 [Lua] Init group template: spline_patrol
14:20:36.423 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:20:36.440 [Lua] Spline already found!
14:20:36.493 [Lua] Init group template: spline_patrol
14:20:56.653 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Grimoire
14:21:09.160 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 14
14:21:13.948 [Lua] fence jumping
14:21:14.532 [Lua] ready to jump failed
14:21:18.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:21:18.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:21:21.756 [Lua] fence jumping
14:21:22.340 [Lua] ready to jump failed
14:21:23.142 [Lua] fence jumping
14:21:23.975 [Lua] ready to jump failed
14:21:27.429 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 16
14:21:27.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:21:31.653 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:21:31.669 [Lua] Spline already found!
14:21:31.704 [Lua] Init group template: spline_patrol
14:21:31.802 [Lua] ready to jump failed
14:21:36.027 [Lua] fence jumping
14:21:42.094 [Lua] Coordinated attack!
14:22:00.081 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 15
14:22:00.081 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 6 14
14:22:00.115 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 13
14:22:06.604 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:22:06.622 [Lua] Spline already found!
14:22:06.659 [Lua] Init group template: spline_patrol
14:22:07.956 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 15
14:22:16.949 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:22:16.965 [Lua] Spline already found!
14:22:17.019 [Lua] Init group template: spline_patrol
14:22:29.829 [Lua] Time for new HOOORDE! multi_first_wave
14:22:29.829 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
14:22:29.829 [Lua] horde requested: ambush
14:22:29.829 [Lua] setting up ambush-horde
14:22:29.829 [Lua] Composing horde 'large' .. using variant 'plain'
14:22:29.829 [Lua] -> spawning: 53
14:22:29.829 [Lua] horde crated with id 20 of type ambush
14:22:29.829 [Lua] ambush horde has started
14:22:31.434 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
14:22:34.173 [Lua] Init group template: horde
14:22:36.289 [Lua] simple los failed
14:22:37.839 [Lua] simple los failed
14:22:40.044 [Lua] fence jumping
14:22:42.846 [Lua] simple los failed
14:22:46.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:22:47.221 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:22:47.240 [Lua] Spline already found!
14:22:47.280 [Lua] Init group template: spline_patrol
14:22:50.929 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
14:22:50.929 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:22:50.929 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
14:22:50.929 [Lua] horde requested: ambush
14:22:50.929 [Lua] setting up ambush-horde
14:22:50.929 [Lua] Composing horde 'large' .. using variant 'plain'
14:22:50.929 [Lua] -> spawning: 57
14:22:50.929 [Lua] horde crated with id 22 of type ambush
14:22:50.929 [Lua] ambush horde has started
14:22:52.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:22:52.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:22:54.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:22:55.989 [Lua] Horde killed: ?
14:22:56.001 [Lua] HORDE: last wave, reset to standard horde delay
14:22:56.001 [Lua] Time for new HOOORDE! multi_last_wave
14:22:56.001 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
14:22:56.001 [Lua] horde requested: ambush
14:22:56.001 [Lua] setting up ambush-horde
14:22:56.001 [Lua] Composing horde 'large' .. using variant 'plain'
14:22:56.001 [Lua] -> spawning: 53
14:22:56.001 [Lua] horde crated with id 23 of type ambush
14:22:56.002 [Lua] ambush horde has started
14:22:59.496 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:22:59.496 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:22:59.496 [Lua] ->moving spawner
14:23:03.725 [Lua] Init group template: horde
14:23:04.250 [Lua] Init group template: horde
14:23:16.899 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:23:16.899 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:23:16.899 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:23:20.755 [Lua] Horde killed: ?
14:23:21.639 [Lua] Horde killed: ?
14:23:26.024 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:23:26.040 [Lua] Spline already found!
14:23:26.094 [Lua] Init group template: spline_patrol
14:23:31.646 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:23:31.663 [Lua] Spline already found!
14:23:31.717 [Lua] Init group template: spline_patrol
14:23:37.501 [Lua] Switching ConflictSettings: to: beastmen
14:23:37.501 [Lua] pacing=beastmen
14:23:37.501 [Lua] locked_func_name=beastmen
14:23:37.501 [Lua] roaming=nil
14:23:37.501 [Lua] specials=beastmen
14:23:37.501 [Lua] debug_color=purple
14:23:37.501 [Lua] contained_breeds=nil
14:23:37.501 [Lua] pack_spawning=beastmen
14:23:37.501 [Lua] disabled=false
14:23:37.501 [Lua] factions=nil
14:23:37.501 [Lua] boss=beastmen
14:23:37.501 [Lua] horde=beastmen
14:23:37.501 [Lua] name=beastmen
14:23:37.501 [Lua] intensity=default
14:23:37.501 [Lua] ---
14:23:37.610 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 19
14:23:52.135 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:23:52.155 [Lua] Spline already found!
14:23:52.206 [Lua] Init group template: spline_patrol
14:23:56.559 [Lua] -----Enter charged
14:23:57.582 [Lua] -----Exit charged
14:24:03.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:24:03.338 [Lua] -----Enter charged
14:24:04.360 [Lua] -----Exit charged
14:24:05.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:24:05.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:24:06.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:24:07.271 [Lua] Coordinated attack!
14:24:08.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:24:10.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:24:24.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:24:24.056 [Lua] -----Enter charged
14:24:25.057 [Lua] -----Exit charged
14:24:32.550 [Lua] fence jumping
14:24:33.515 [Lua] simple los failed
14:24:42.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:24:46.028 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:24:46.045 [Lua] Spline already found!
14:24:46.081 [Lua] Init group template: spline_patrol
14:24:57.957 [Lua] Time for new HOOORDE! multi_first_wave
14:24:57.957 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
14:24:57.957 [Lua] horde requested: ambush
14:24:57.957 [Lua] setting up ambush-horde
14:24:57.957 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
14:24:57.957 [Lua] -> spawning: 19
14:24:57.957 [Lua] horde crated with id 28 of type ambush
14:24:57.957 [Lua] ambush horde has started
14:24:58.009 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:24:58.024 [Lua] Spline already found!
14:24:58.077 [Lua] Init group template: spline_patrol
14:25:03.971 [Lua] Init group template: horde
14:25:08.002 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
14:25:08.002 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:25:08.002 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
14:25:08.002 [Lua] horde requested: ambush
14:25:08.002 [Lua] setting up ambush-horde
14:25:08.002 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
14:25:08.002 [Lua] -> spawning: 17
14:25:08.002 [Lua] horde crated with id 30 of type ambush
14:25:08.002 [Lua] ambush horde has started
14:25:09.045 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
14:25:13.035 [Lua] Init group template: horde
14:25:20.120 [Lua] HORDE: last wave, reset to standard horde delay
14:25:20.120 [Lua] Time for new HOOORDE! multi_last_wave
14:25:20.120 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
14:25:20.120 [Lua] horde requested: ambush
14:25:20.120 [Lua] setting up ambush-horde
14:25:20.120 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
14:25:20.120 [Lua] -> spawning: 18
14:25:20.120 [Lua] horde crated with id 31 of type ambush
14:25:20.120 [Lua] ambush horde has started
14:25:24.070 [Lua] Horde killed: ?
14:25:26.160 [Lua] Init group template: horde
14:25:31.249 [Lua] Horde killed: ?
14:25:34.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:25:36.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:25:39.620 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:25:39.636 [Lua] Spline already found!
14:25:39.638 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming14 group_type: roaming_patrol, wanted_spawn_pos: Vector3(46.4858, 140.56, 20.1691)
14:25:39.673 [Lua] Init group template: spline_patrol
14:25:42.861 [Lua] Horde killed: ?
14:25:54.116 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source.
14:26:16.125 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:26:16.142 [Lua] Spline already found!
14:26:16.196 [Lua] Init group template: spline_patrol
14:26:17.443 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:26:17.460 [Lua] Spline already found!
14:26:17.514 [Lua] Init group template: spline_patrol
14:26:18.029 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:26:18.044 [Lua] Spline already found!
14:26:18.097 [Lua] Init group template: spline_patrol
14:26:19.465 [Lua] [ChatManager][1]System: Lewd Komi-san lit the candle under the rock
14:26:35.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:26:41.579 [Lua] Switching ConflictSettings: to: chaos
14:26:41.579 [Lua] pacing=chaos
14:26:41.579 [Lua] roaming=nil
14:26:41.579 [Lua] specials=chaos
14:26:41.579 [Lua] debug_color=purple
14:26:41.579 [Lua] contained_breeds=nil
14:26:41.579 [Lua] pack_spawning=chaos
14:26:41.579 [Lua] disabled=false
14:26:41.579 [Lua] factions=nil
14:26:41.579 [Lua] boss=chaos
14:26:41.579 [Lua] horde=chaos
14:26:41.579 [Lua] name=chaos
14:26:41.579 [Lua] intensity=default
14:26:41.579 [Lua] ---
14:26:47.111 [Lua] Time for new HOOORDE! multi_first_wave
14:26:47.111 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
14:26:47.111 [Lua] horde requested: vector_blob
14:26:47.111 [Lua] wants to spawn behind within distance: 60
14:26:47.111 [Lua] horde crated with id 36 of type vector_blob
14:26:47.111 [Lua] managed to spawn 31/31 horde enemies
14:26:47.111 [Lua] vector blob horde has started
14:26:47.328 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 23 24
14:26:47.412 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 27 28
14:26:47.497 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 27 32
14:26:47.497 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 28 31
14:26:47.568 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 22 34
14:26:47.583 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 27 34
14:26:47.583 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 31 33
14:26:47.583 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 32 32
14:26:47.615 [Lua] Init group template: horde
14:26:47.629 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 17 34
14:26:47.677 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 31 33
14:26:47.677 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 32 32
14:26:47.745 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 23 31
14:26:47.828 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 23 30
14:26:47.878 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 15 29
14:26:47.965 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 15 28
14:26:48.044 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 18 27
14:26:48.127 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 22 26
14:26:48.194 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 24 25
14:26:48.462 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 24
14:26:48.696 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 12 23
14:26:49.062 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 15 22
14:26:55.117 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
14:26:55.117 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:26:55.117 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
14:26:55.117 [Lua] horde requested: vector_blob
14:26:55.117 [Lua] wants to spawn behind within distance: 60
14:26:55.117 [Lua] horde crated with id 37 of type vector_blob
14:26:55.118 [Lua] managed to spawn 32/32 horde enemies
14:26:55.118 [Lua] vector blob horde has started
14:26:55.136 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 17 18
14:26:55.185 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 17 20
14:26:55.185 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 18 19
14:26:55.236 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 18 21
14:26:55.236 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 19 20
14:26:55.286 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 18 22
14:26:55.286 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 19 21
14:26:55.286 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 20 20
14:26:55.335 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 22
14:26:55.354 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 20 22
14:26:55.354 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 21 21
14:26:55.403 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 23
14:26:55.403 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 20 22
14:26:55.403 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 21 21
14:26:55.453 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 18 23
14:26:55.453 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 22
14:26:55.470 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 20 22
14:26:55.470 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 21 21
14:26:55.520 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 18 23
14:26:55.520 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 22
14:26:55.520 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 20 21
14:26:55.569 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 18 23
14:26:55.569 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 22
14:26:55.569 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 20 21
14:26:55.585 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 21 21
14:26:55.635 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 18 23
14:26:55.635 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 19 22
14:26:55.635 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 20 21
14:26:55.638 [Lua] Init group template: horde
14:26:55.685 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 18 21
14:26:55.685 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 19 20
14:26:55.736 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 19
14:26:56.035 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 17 18
14:26:56.044 [Lua] Horde killed: ?
14:26:56.053 [Lua] HORDE: last wave, reset to standard horde delay
14:26:56.053 [Lua] Time for new HOOORDE! multi_last_wave
14:26:56.053 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
14:26:56.053 [Lua] horde requested: vector_blob
14:26:56.053 [Lua] wants to spawn behind within distance: 60
14:26:56.053 [Lua] horde crated with id 38 of type vector_blob
14:26:56.053 [Lua] managed to spawn 29/29 horde enemies
14:26:56.053 [Lua] vector blob horde has started
14:26:56.086 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 18 20
14:26:56.086 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 19 19
14:26:56.139 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 18 21
14:26:56.153 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 21 21
14:26:56.204 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 18 23
14:26:56.204 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 21 22
14:26:56.254 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 18 24
14:26:56.271 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 21 24
14:26:56.271 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 23
14:26:56.320 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 18 25
14:26:56.336 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 21 25
14:26:56.336 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 23 24
14:26:56.386 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 21 26
14:26:56.403 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 23 26
14:26:56.403 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 24 25
14:26:56.454 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 21 27
14:26:56.470 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 23 27
14:26:56.470 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 24 26
14:26:56.470 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 25 25
14:26:56.524 [Lua] Init group template: horde
14:26:56.537 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 21 27
14:26:56.537 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 23 26
14:26:56.537 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 24 25
14:26:56.586 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 18 24
14:26:56.605 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 21 23
14:26:56.654 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 18 21
14:26:56.703 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 18 20
14:26:57.388 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 19 19
14:26:57.637 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 18 18
14:26:58.324 [Lua] [ChatManager][1]System: Lewd Komi-san lit the candle behind the tent
14:27:01.942 [Lua] specialspawn: random behind
14:27:01.942 [Lua] FAIL: Special spawn no hidden pos found :/
14:27:10.489 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 71207
14:27:11.553 [Lua] Coordinated attack!
14:27:15.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:27:15.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:27:15.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:27:18.197 [Lua] Horde killed: ?
14:27:19.799 [Lua] Horde killed: ?
14:27:29.355 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:27:29.371 [Lua] Spline already found!
14:27:29.408 [Lua] Init group template: spline_patrol
14:27:41.556 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:27:41.570 [Lua] Spline already found!
14:27:41.605 [Lua] Init group template: spline_patrol
14:27:41.753 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:27:41.770 [Lua] Spline already found!
14:27:41.806 [Lua] Init group template: spline_patrol
14:27:45.924 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source.
14:27:49.696 [Lua] simple los failed
14:27:55.624 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source.
14:28:06.946 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:28:06.963 [Lua] Spline already found!
14:28:07.017 [Lua] Init group template: spline_patrol
14:28:07.372 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:28:07.389 [Lua] Spline already found!
14:28:07.441 [Lua] Init group template: spline_patrol
14:28:23.117 [Lua] [ChatManager][1]System: Lewd Komi-san lit the candle behind the swamp bridge
14:28:44.488 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:28:44.506 [Lua] Spline already found!
14:28:44.541 [Lua] Init group template: spline_patrol
14:28:56.657 [Lua] Coordinated attack!
14:29:00.137 [Lua] Time for new HOOORDE! multi_first_wave
14:29:00.137 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
14:29:00.137 [Lua] horde requested: vector_blob
14:29:00.137 [Lua] wants to spawn behind within distance: 60
14:29:00.137 [Lua] horde crated with id 45 of type vector_blob
14:29:00.137 [Lua] managed to spawn 27/27 horde enemies
14:29:00.137 [Lua] vector blob horde has started
14:29:00.600 [Lua] Init group template: horde
14:29:08.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 71207
14:29:10.236 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
14:29:10.236 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:29:10.236 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
14:29:10.236 [Lua] horde requested: vector_blob
14:29:10.236 [Lua] wants to spawn ahead within distance: 60
14:29:10.236 [Lua] horde crated with id 46 of type vector_blob
14:29:10.236 [Lua] managed to spawn 28/28 horde enemies
14:29:10.236 [Lua] vector blob horde has started
14:29:10.719 [Lua] Init group template: horde
14:29:14.427 [Lua] Horde killed: ?
14:29:14.711 [Lua] HORDE: last wave, reset to standard horde delay
14:29:14.711 [Lua] Time for new HOOORDE! multi_last_wave
14:29:14.711 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
14:29:14.711 [Lua] horde requested: vector_blob
14:29:14.711 [Lua] wants to spawn behind within distance: 60
14:29:14.711 [Lua] horde crated with id 47 of type vector_blob
14:29:14.711 [Lua] managed to spawn 28/28 horde enemies
14:29:14.711 [Lua] vector blob horde has started
14:29:15.197 [Lua] Init group template: horde
14:29:20.203 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Grimoire
14:29:33.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 71207
14:29:35.354 [Lua] ready to jump failed
14:29:37.685 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source.
14:29:40.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:29:40.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:29:41.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:29:41.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:29:41.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:29:41.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:29:41.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:29:41.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:29:41.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:29:44.740 [Lua] Horde killed: ?
14:29:50.230 [Lua] Horde killed: ?
14:30:05.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:30:05.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:30:05.433 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source.
14:30:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:30:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:30:06.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:30:06.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:30:07.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:30:07.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:30:13.035 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (2)
14:30:15.319 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:30:15.341 [Lua] Spline already found!
14:30:15.375 [Lua] Init group template: spline_patrol
14:30:30.404 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:30:30.419 [Lua] Spline already found!
14:30:30.456 [Lua] Init group template: spline_patrol
14:30:31.053 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:30:31.070 [Lua] Spline already found!
14:30:31.106 [Lua] Init group template: spline_patrol
14:30:40.579 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:30:40.596 [Lua] Spline already found!
14:30:40.649 [Lua] Init group template: spline_patrol
14:30:41.247 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:30:41.263 [Lua] Spline already found!
14:30:41.300 [Lua] Init group template: spline_patrol
14:30:54.412 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 27
14:31:26.369 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source.
14:31:26.435 [Lua] Time for new HOOORDE! multi_first_wave
14:31:26.435 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
14:31:26.435 [Lua] horde requested: vector_blob
14:31:26.435 [Lua] wants to spawn ahead within distance: 60
14:31:26.435 [Lua] horde crated with id 53 of type vector_blob
14:31:26.435 [Lua] managed to spawn 32/32 horde enemies
14:31:26.435 [Lua] vector blob horde has started
14:31:26.950 [Lua] Init group template: horde
14:31:37.208 [Lua] TerrorEventMixer.start_event: warcamp_payload (seed: 0)
14:31:37.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:31:37.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:31:37.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:31:39.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:31:40.010 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 33
14:31:41.667 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 4 33
14:31:52.374 [Lua] Horde killed: ?
14:32:01.436 [Lua] event horde ends!
14:32:06.492 [Lua] event horde ends!
14:32:33.018 [Lua] event horde ends!
14:32:35.070 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 3 11
14:32:37.424 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 4
14:32:43.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:32:43.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 3064913
14:32:43.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 3064918
14:32:43.063 [Lua] event horde ends!
14:33:05.187 [Lua] event horde ends!
14:33:10.242 [Lua] event horde ends!
14:33:10.260 [Lua] event horde ends!
14:33:14.966 [Lua] TerrorEventMixer.stop_event: warcamp_payload
14:33:25.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:33:27.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:33:35.019 [Lua] TerrorEventMixer.start_event: warcamp_door_guard (seed: 0)
14:33:35.536 [Lua] event horde ends!
14:33:35.553 [Lua] event horde ends!
14:33:41.918 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:33:41.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 2827659
14:33:59.998 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion (seed: 0)
14:33:59.998 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_exalted_champion_warcamp
14:33:59.998 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized
14:34:01.113 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0)
14:34:12.244 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:34:12.259 [Lua] Spline already found!
14:34:12.313 [Lua] Init group template: spline_patrol
14:34:16.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
14:34:16.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
14:34:23.839 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 4
14:34:25.292 [Lua] event horde ends!
14:34:28.327 [Lua] event horde ends!
14:34:29.461 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0)
14:34:45.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:34:45.780 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 3064913
14:34:45.780 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 3064918
14:34:48.552 [Lua] event horde ends!
14:34:53.639 [Lua] event horde ends!
14:34:56.674 [Lua] event horde ends!
14:35:13.744 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 7 size: 12 action: fallback_idle
14:35:14.795 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0)
14:35:14.961 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 9 size: 17 action: fallback_idle
14:35:15.178 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 8 size: 16 action: fallback_idle
14:35:15.294 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 5 size: 15 action: fallback_idle
14:35:16.046 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 2 size: 16 action: fallback_idle
14:35:17.314 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 15 action: fallback_idle
14:35:17.464 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 11 size: 14 action: fallback_idle
14:35:17.530 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 6 size: 13 action: fallback_idle
14:35:18.034 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 4 size: 12 action: fallback_idle
14:35:19.833 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 11 15
14:35:19.866 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 12 14
14:35:19.950 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 12 15
14:35:19.983 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 14 14
14:35:20.200 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 8 13
14:35:20.401 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 13 14
14:35:20.918 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 13 14
14:35:31.245 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 21
14:35:33.831 [Lua] event horde ends!
14:35:38.954 [Lua] event horde ends!
14:35:41.991 [Lua] event horde ends!
14:35:44.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:35:44.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 2827659
14:35:49.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:35:49.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 3064913
14:35:49.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 3064918
14:35:57.298 [Lua] Override Player Respawning boss_fight true
14:35:57.303 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
14:35:57.303 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0)
14:36:02.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:36:06.955 [Lua] event horde ends!
14:36:34.247 [Lua] TerrorEventMixer.start_event: warcamp_chaos_boss (seed: 0)
14:36:34.265 [Flow] EXALTED SWING FLOW
14:36:44.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:36:52.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:36:58.764 [Flow] EXALTED SWING FLOW
14:37:05.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:37:09.841 [Flow] EXALTED SWING FLOW
14:37:10.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:37:11.941 [Lua] Init group template: horde
14:37:20.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:37:22.173 [Flow] EXALTED SWING FLOW
14:37:25.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:37:25.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 140, name: `unknown`
14:37:30.959 [Lua] event horde ends!
14:37:32.677 [Lua] event horde ends!
14:37:32.997 [Lua] [ChatManager][1]System: Bödvarr Ribspreader died after 48 seconds.
14:37:33.012 [Lua] Override Player Respawning boss_fight false
14:37:33.012 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0)
14:37:33.012 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase (seed: 0)
14:37:33.012 [Lua] TerrorEventMixer.start_event: generic_enable_specials (seed: 0)
14:37:33.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:37:33.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:37:33.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:37:34.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:37:34.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:37:34.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:37:34.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:37:34.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:37:34.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1b6f6c, position: 0
14:37:34.766 [Lua] Horde killed: ?
14:37:34.780 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
14:37:34.780 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:37:34.780 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
14:37:34.780 [Lua] horde requested: vector_blob
14:37:34.780 [Lua] wants to spawn ahead within distance: 60
14:37:34.780 [Lua] horde crated with id 56 of type vector_blob
14:37:34.780 [Lua] managed to spawn 28/28 horde enemies
14:37:34.780 [Lua] vector blob horde has started
14:37:35.235 [Lua] Init group template: horde
14:37:35.533 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (3)
14:37:35.903 [Lua] [ChatManager][1]System: Lewd Komi-san picked up a Loot Die (4)
14:37:52.766 [Lua] HORDE: last wave, reset to standard horde delay
14:37:52.766 [Lua] Time for new HOOORDE! multi_last_wave
14:37:52.766 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
14:37:52.766 [Lua] horde requested: vector_blob
14:37:52.766 [Lua] wants to spawn behind within distance: 60
14:37:52.766 [Lua] horde crated with id 57 of type vector_blob
14:37:52.766 [Lua] managed to spawn 28/28 horde enemies
14:37:52.766 [Lua] vector blob horde has started
14:37:53.220 [Lua] Init group template: horde
14:37:57.216 [Lua] event horde ends!
14:37:59.194 [Lua] Horde killed: ?
14:38:02.593 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:38:02.609 [Lua] Spline already found!
14:38:02.646 [Lua] Init group template: spline_patrol
14:38:07.131 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
14:38:07.147 [Lua] Spline already found!
14:38:07.185 [Lua] Init group template: spline_patrol
14:38:32.175 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase (seed: 0)
14:38:36.307 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 36 36
14:38:36.792 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 36 36
14:38:37.376 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 36 36
14:38:37.534 [Lua] Complete level triggered.
14:38:37.534 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
14:38:37.534 [Lua] [PeerSM] 110000102b19409 :: on_exit InGame
14:38:37.534 [Lua] [PeerSM] 110000102b19409 :: on_enter InPostGame
14:38:37.534 [Lua] gm_event_end_conditions_met true false
14:38:37.534 [Save] Saving `save_data`
14:38:37.537 [Save] Save done
14:38:37.541 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
14:38:37.542 [Save] Saving `save_data`
14:38:37.542 [Lua] Game won
14:38:37.542 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:38:37.544 [Save] Save done
14:38:37.545 [Lua] generate_backend_stats 110000102b19409:1
14:38:37.558 [Lua] PlayFabMirrorBase:_commit_internal nil
14:38:37.558 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29
14:38:37.561 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:38:37.561 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30
14:38:37.562 [Save] Saving `save_data`
14:38:37.565 [Save] Save done
14:38:37.570 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 15
14:38:37.574 [Lua] Complete level triggered.
14:38:37.591 [Lua] Complete level triggered.
14:38:37.607 [Lua] Complete level triggered.
14:38:37.622 [Lua] Complete level triggered.
14:38:37.639 [Lua] Complete level triggered.
14:38:37.656 [Lua] Complete level triggered.
14:38:37.672 [Lua] Complete level triggered.
14:38:37.689 [Lua] Complete level triggered.
14:38:37.706 [Lua] Complete level triggered.
14:38:37.724 [Lua] Complete level triggered.
14:38:37.741 [Lua] Complete level triggered.
14:38:37.756 [Lua] Complete level triggered.
14:38:38.458 [Lua] [PlayFabRequestQueue] EAC Enabled! 29
14:38:38.458 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29
14:38:39.091 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29
14:38:39.100 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30
14:38:39.579 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30
14:38:39.587 [Lua] commit result success 14
14:38:39.587 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
14:38:39.587 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 31
14:38:39.587 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
14:38:40.318 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 31 16
14:38:40.504 [Lua] [error] = InternalServerError (string)
14:38:40.504 [Lua] [errorCode] = 1110 (number)
14:38:40.504 [Lua] [code] = 500 (number)
14:38:40.504 [Lua] [status] = InternalServerError (string)
14:38:40.504 [Lua] [errorDetails] = table
14:38:40.504 [Lua] [RequestID] = table
14:38:40.504 [Lua] [1] = 1-5ff32871-0216ec605b1a64bf4a2dba5d (string)
14:38:40.504 [Lua] [errorHash] = e8ebdcd605cc77a466c59f3707007be4 (string)
14:38:40.504 [Lua] [errorMessage] = An unexpected error occured while processing the request. (string)
14:38:40.504 warning: [Lua] Following data will be uploaded to Crashify:
<>
14:38:40.505 warning: [Lua] "[Backend_Error] ERROR: 1110", Num ocurrencies: 1, User: 110000102b19409 "Lewd Komi-san"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:724: in function _post_error
[3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:643: in function playfab_api_error
[4] @scripts/managers/backend/playfab_https_curl.lua:96: in function on_error
[5] @scripts/managers/backend/playfab_https_curl.lua:164: in function cb
[6] @scripts/managers/curl/curl_manager.lua:89: in function update
[7] @scripts/boot.lua:867: in function game_update
[8] @scripts/boot.lua:605:in function
[1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: 1110"; body = "\"[Backend_Error] ERROR: 1110\", Num ocurrencies: 1, User: 110000102b19409 \"Lewd Komi-san\""
[2] self = table: 0000000002D11CB0; error_data = table: 0000000012AAB4E0; crashify_override = nil; ignore_crashify = nil
[3] self = table: 0000000002D11CB0; result = table: 000000000E518230; error_code = 1110; error_data = table: 0000000012AAB4E0
[4] request_data = table: 000000000F71E890; result = table: 000000000E518230; id = 84; error_override = nil; error_code = 1110; retry = false
[5] success = true; code = 500; headers = table: 0000000009E0A720; data = "{\"code\":500,\"status\":\"InternalServerError\",\"error\":\"InternalServerError\",\"errorCode\":1110,\"errorMessage\":\"An unexpected error oc..."; id = 84; request_data = table: 000000000F71E890; _ = true; response = table: 000000000E518230
[6] self = table: 00000000035D3930; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000EEF1A30; code = 500
[7] self = table: 0000000000097100; real_world_dt = 0.016922596842050552; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016922596842050552; t = 6526.6958020043094
[8] dt = 0.016922596842050552
[2] _button_ok = "button_ok"; _server_queue = table: 0000000000615A50; _in_error_state = false; _interfaces = table: 0000000002D11CE0; _is_tutorial_backend = false; _mirror = table: 0000000000974410; _signin = table: 0000000000977820; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000006F6EC0; _backend_mirror = table: 00000000106230A0; _button_retry = "button_retry"; _signin_timeout = 1609764519; _interfaces_created = true; _talents_interface_overrides = table: 0000000002E2F730; _need_signin = false; _total_power_level_interface_overrides = table: 0000000002D0A0A0; _backend_signin = table: 00000000009257B0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002E2F700; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000001031D1F0;
[3] _button_ok = "button_ok"; _server_queue = table: 0000000000615A50; _in_error_state = false; _interfaces = table: 0000000002D11CE0; _is_tutorial_backend = false; _mirror = table: 0000000000974410; _signin = table: 0000000000977820; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000006F6EC0; _backend_mirror = table: 00000000106230A0; _button_retry = "button_retry"; _signin_timeout = 1609764519; _interfaces_created = true; _talents_interface_overrides = table: 0000000002E2F730; _need_signin = false; _total_power_level_interface_overrides = table: 0000000002D0A0A0; _backend_signin = table: 00000000009257B0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000002E2F700; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 000000001031D1F0;
[6] _requests = table: 0000000000AD77C0; _multi = [unknown]; _curl = table: 00000000035D37D0;
[7] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010ED41B0; startup_timer = 16.7970131150214; has_booted = true; loading_context = table: 00000000038DE1B0;
<>
14:38:40.505 [Lua] [BackendManagerPlayFab] adding error: 510 1110
14:38:40.512 [Lua] [BackendManagerPlayFab] Showing error dialog: "510", "1110"
14:38:40.512 [Lua] PopupManager:queue_default_popup: Backend Error : 1110 Server Error button_quit Quit Game
14:38:41.125 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
14:38:41.125 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 31
14:38:42.844 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 31
14:38:42.845 [Save] Saving `save_data`
14:38:42.848 [Save] Save done
14:38:42.848 [Save] Saving `save_data`
14:38:42.852 [Save] Save done
14:38:48.259 [Lua] ConflictDirector - destroy all units
14:38:48.272 [Lua] Horde killed: ?
14:38:52.496 [Lua] PopupManager:query_result returned result: button_quit
14:38:52.496 [Application] Lua signals application exit.
14:38:52.497 [Lua] TRANSITION nil nil inn_level
14:38:52.497 [Lua] Transition type "inn_level", is server: true
14:38:52.497 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:38:52.497 [Lua] [GameNetworkManager] Leaving game...
14:38:52.497 [Lua] [GameNetworkManager] Shutting down game session host.
14:38:52.497 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:38:52.497 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:38:52.497 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1313.37
14:38:52.568 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:38:52.627 [Lua] [Managers] Calling function on all managers:
14:38:52.628 [Lua] Clearing all global lookup lists
14:38:52.628 [Lua] [IngamePlayerListUI] - Destroy
14:38:52.629 [Lua] [EquipmentUI] - Destroy
14:38:52.629 [Lua] [AbilityUI] - Destroy
14:38:52.629 [Lua] [GamePadAbilityUI] - Destroy
14:38:52.629 [Lua] [GamePadEquipmentUI] - Destroy
14:38:52.629 [Lua] [IngameUI] destroy
14:38:52.829 [Lua] [Managers] Destroying manager group:
14:38:52.830 [Lua] [GameNetworkManager] Shutting down game session
14:38:52.841 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:38:52.972 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
14:38:52.974 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
14:38:52.976 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
14:38:52.980 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
14:38:52.982 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
14:38:52.986 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
14:38:52.987 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
14:38:52.987 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
14:38:52.988 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
14:38:52.989 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
14:38:52.994 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
14:38:52.994 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
14:38:52.996 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
14:38:52.996 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
14:38:53.000 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
14:38:53.004 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
14:38:53.004 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:38:53.009 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
14:38:53.010 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
14:38:53.012 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
14:38:53.014 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
14:38:53.017 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
14:38:53.018 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
14:38:53.021 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
14:38:53.022 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
14:38:53.025 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
14:38:53.028 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
14:38:53.029 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
14:38:53.032 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
14:38:53.034 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
14:38:53.038 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
14:38:53.050 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
14:38:53.053 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
14:38:53.057 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
14:38:53.060 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
14:38:53.061 [Lua] [Matchmaking] unregister rpcs
14:38:53.061 [Lua] [Matchmaking] destroying
14:38:53.061 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
14:38:53.061 [Lua] [ChatManager] Unregistering channel 1
14:38:53.061 [Lua] [EnemyPackageLoader] network_context_destroyed
14:38:53.061 [Lua] [PartyManager] network_context_destroyed
14:38:53.061 [Lua] [GameMechanismManager] network_context_destroyed
14:38:53.061 [SteamVoip] Leaving room 25800bef5307c882
14:38:53.061 [SteamVoipClient] select_out(110000102b19409, off)
14:38:53.061 [SteamVoip] Destroying room 25800bef5307c882
14:38:53.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient
14:38:53.063 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
14:38:53.063 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:38:53.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
14:38:53.064 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
14:38:53.070 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:38:53.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2, InventoryPackageSynchronizerClient
14:38:53.080 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, InventoryPackageSynchronizerClient
14:38:53.081 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
14:38:53.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01_3p, InventoryPackageSynchronizerClient
14:38:53.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01_3p, InventoryPackageSynchronizerClient
14:38:53.081 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:38:53.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_magic_01, InventoryPackageSynchronizerClient
14:38:53.084 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:38:53.084 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
14:38:53.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
14:38:53.131 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:38:53.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01, InventoryPackageSynchronizerClient
14:38:53.132 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
14:38:53.133 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
14:38:53.133 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
14:38:53.133 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient
14:38:53.133 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient
14:38:53.133 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
14:38:53.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient
14:38:53.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_magic_01, InventoryPackageSynchronizerClient
14:38:53.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01, InventoryPackageSynchronizerClient
14:38:53.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:38:53.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01, InventoryPackageSynchronizerClient
14:38:53.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01, InventoryPackageSynchronizerClient
14:38:53.148 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
14:38:53.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_magic_01_3p, InventoryPackageSynchronizerClient
14:38:53.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01, InventoryPackageSynchronizerClient
14:38:53.152 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
14:38:53.152 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
14:38:53.152 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
14:38:53.182 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:38:53.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01, InventoryPackageSynchronizerClient
14:38:53.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
14:38:53.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
14:38:53.185 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient
14:38:53.199 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
14:38:53.204 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:38:53.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t2/wpn_dw_rotary_gun_01_t2_3p, InventoryPackageSynchronizerClient
14:38:53.204 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
14:38:53.555 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
14:38:53.558 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
14:38:53.559 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
14:38:53.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
14:38:53.563 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient
14:38:53.563 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient
14:38:53.564 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:38:53.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
14:38:53.564 [EACServer] [17:38:53:564][Windows][EAC Server] [Info][Destroy] Called
14:38:53.567 [Lua] [LobbyHost] Destroying
14:38:53.900 [Umbra] Unload tome
14:38:54.013 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler
14:38:54.013 [Lua] ############### UNLOADING PACKAGES ###############
14:38:54.013 [Lua] [Managers] Calling function on all managers:
14:38:54.013 [Lua] [Managers] Destroying manager group:
14:38:54.013 [Lua] [Managers] Destroying manager group:
14:38:54.013 [Lua] [Managers] Destroying manager group:
14:38:54.013 [Lua] [Managers] Destroying manager group:
14:38:54.738 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243>
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy
[9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group
[10] @foundation/scripts/managers/managers.lua:59: in function destroy
[11] @scripts/boot.lua:988: in function shutdown
[12] @scripts/boot.lua:633:in function
[1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)"
[2] exit_game = true
[4] mod = table: 00000000005A0F20; error_prefix_data = "(event) on_unload"; func = [function]
[5] mod = table: 00000000005A0F20; event_name = "on_unload"; event = [function]
[6] exit_game = true; event_name = "on_unload"; _ = 3; mod_name = "Crosshair Kill Confirmation"; mod = table: 00000000005A0F20
[7] func = [function]
[8] hook_chain = [function]
[9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 000000000008F170; index = 47; alias = "mod"; manager = table: 00000000129171A0
[10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1
[11] self = table: 0000000000097100; dt = nil
[10] venture =
; state =
; package = table: 0000000000090330; mod = table: 00000000129171A0; localizer = table: 0000000002D0A0D0;
[11] startup_package_handles = table: 000000000009AC90; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABF0; flow_return_table = table: 0000000000097130; _machine = table: 0000000010ED41B0; startup_timer = 16.7970131150214; has_booted = true; loading_context = table: 00000000038DE1B0;
14:38:54.746 [Lua] VMF:ON_UNLOAD()
14:38:54.803 [Lua] [PackageManager] Destroy()
14:38:54.808 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
14:38:54.818 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
14:38:54.882 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
14:38:54.921 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
14:38:54.934 [Lua] [PackageManager] Unload: resource_packages/inventory, global
14:38:54.934 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
14:38:54.935 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
14:38:54.938 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
14:38:54.942 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
14:38:54.943 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView
14:38:54.943 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
14:38:54.945 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
14:38:54.946 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
14:38:54.948 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
14:38:54.949 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
14:38:54.949 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerCharacterSelectionView
14:38:54.951 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
14:38:54.951 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
14:38:54.951 [Lua] [PackageManager] Unload: resource_packages/decals, global
14:38:54.952 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
14:38:54.969 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
14:38:54.969 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
14:38:54.970 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
14:38:54.973 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
14:38:54.976 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
14:38:54.981 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
14:38:54.985 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
14:38:54.987 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global
14:38:54.987 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, MenuWorldPreviewerStartMenuView
14:38:54.988 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
14:38:54.989 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
14:38:54.989 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
14:38:55.011 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
14:38:55.013 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
14:38:55.050 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
14:38:55.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
14:38:55.097 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
14:38:55.102 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
14:38:55.115 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
14:38:55.115 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
14:38:55.122 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
14:38:55.142 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
14:38:55.142 [Lua] [PackageManager] Unload: resource_packages/careers, global
14:38:55.264 [Lua] [PackageManager] Unload: resource_packages/ingame, global
14:38:55.264 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
14:38:55.268 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
14:38:55.297 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
14:38:55.298 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
14:38:55.299 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
14:38:55.378 [Lua] [PackageManager] Unload: resource_packages/pickups, global
14:38:55.381 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
14:38:55.381 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
14:38:55.975 [RazerChroma] Shutdown Razer Chroma
14:38:56.838 [EAC] Shutdown
[Log end]