[Log version] 1
[Session] d26cdaf7-2de0-4fb6-8deb-96e19f3371f0
UTC time stamps
13:52:22.995 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702
13:52:22.996 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714
13:52:22.996 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717
13:52:22.996 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
13:52:22.996 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725
13:52:22.997 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
13:52:23.104 [RazerChroma] Setup Razer Chroma resources
13:52:23.104 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735
13:52:23.160 [Window] Window => active
13:52:23.233 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758
13:52:23.291 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763
13:52:24.181 [EAC] Init client 110000106ea4256
13:52:24.181 [EAC] EAC client initialized
13:52:24.181 warning: [EAC] Failed to initialize localization
13:52:24.182 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772
13:52:24.191 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080 Ti)
13:52:26.283 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774
13:52:26.380 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
13:52:27.111 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
13:52:27.113 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785
13:52:27.258 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787
13:52:27.258 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789
13:52:27.258 [Save] Save dir: `C:\Users\el-ca\AppData\Roaming\fatshark\Vermintide 2`
13:52:27.258 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803
13:52:27.258 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822
13:52:27.482 [RazerChroma] Setup Razer Chroma
13:52:27.550 [LightFX ] Loaded DLL.
13:52:27.550 [LightFX ] Init()
13:52:27.560 [LightFX ] LightFX failed to initialize
13:52:27.580 [Lua] boot.lua start, os clock: 9.4939999999999998
13:52:27.581 [Lua] LUA IS STRIPPED!
13:52:27.581 [Lua] Boot:setup() entered. time: 0 os-clock: 9.495000000000001
13:52:27.581 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16326MB
Available: 5499MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 1af90a3f-3c01-46db-aec2-cdfcce36d177
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 46589
Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 46589
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): G15 Keyboard
Input device: Generic (17.0): Logitech Gaming Keyboard
Input device: Generic (17.0): Sennheiser 3D G4ME1
Input device: Joystick (20.2): Saitek Cyborg USB Stick
Input device: Gamepad (21.2): Controller (Wireless Gamepad F710)
Input device: Generic (17.0): G502 HERO Gaming Mouse
13:52:27.581 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176
13:52:27.593 [SteamStats] RequestCurrentStats success: true
13:52:30.745 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.7295373543747701 os-clock: 12.659000000000001
13:52:30.745 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
13:52:30.745 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
13:52:30.748 [Lua] Flushing: resource_packages/strings [ResourcePackage]
13:52:30.748 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
13:52:30.751 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
13:52:30.751 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
13:52:30.751 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
13:52:30.751 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
13:52:30.751 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
13:52:30.753 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
13:52:30.753 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
13:52:30.754 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
13:52:30.757 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
13:52:30.757 [Lua] Development.init_application_parameters
13:52:30.757 [Lua] -----------------------------------------------------------------
13:52:30.757 [Lua] -- Application parameters --
13:52:30.757 [Lua] -----------------------------------------------------------------
13:52:30.757 [Lua] *****************************************************************
13:52:30.757 [Lua] ** Initial contents of script_data **
13:52:30.757 [Lua] script_data.beta_level_progression = false
13:52:30.757 [Lua] script_data.build_identifier = f890eb9cd866
13:52:30.757 [Lua] script_data.debug_interactions = false
13:52:30.757 [Lua] script_data.disable_debug_draw = true
13:52:30.757 [Lua] script_data.disable_intro_trailer = false
13:52:30.757 [Lua] script_data.disable_store = false
13:52:30.757 [Lua] script_data.disable_tutorial_at_start = true
13:52:30.757 [Lua] script_data.eac-untrusted = false
13:52:30.757 [Lua] script_data.enable_detailed_tooltips = false
13:52:30.757 [Lua] script_data.force_debug_disabled = true
13:52:30.757 [Lua] script_data.force_steam = true
13:52:30.757 [Lua] script_data.hide_fps = true
13:52:30.757 [Lua] script_data.hide_version_info = true
13:52:30.757 [Lua] script_data.matchmaking_debug = true
13:52:30.757 [Lua] script_data.network_debug = true
13:52:30.757 [Lua] script_data.package_debug = true
13:52:30.757 [Lua] script_data.packaged_build = true
13:52:30.757 [Lua] script_data.settings = { }
13:52:30.757 [Lua] script_data.show_fps = false
13:52:30.757 [Lua] script_data.spawn_empty_chest = true
13:52:30.757 [Lua] script_data.telemetry_log_interval = 600
13:52:30.757 [Lua] script_data.tobii_button = false
13:52:30.757 [Lua] script_data.use_beta_overlay = false
13:52:30.757 [Lua] script_data.use_local_backend = false
13:52:30.757 [Lua] script_data.use_tech_telemetry = true
13:52:30.757 [Lua] script_data.use_telemetry = true
13:52:30.757 [Lua] *****************************************************************
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
13:52:30.757 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
13:52:30.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
13:52:30.957 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
13:52:30.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
13:52:31.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
13:52:31.352 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
13:52:31.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
13:52:31.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
13:52:31.392 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
13:52:31.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
13:52:31.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
13:52:31.608 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
13:52:31.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
13:52:31.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
13:52:31.832 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
13:52:31.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
13:52:32.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
13:52:32.105 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
13:52:32.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
13:52:32.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
13:52:32.395 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
13:52:32.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
13:52:32.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
13:52:32.474 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
13:52:32.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
13:52:32.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
13:52:32.785 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
13:52:32.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
13:52:33.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
13:52:33.020 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
13:52:33.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
13:52:33.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
13:52:33.117 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
13:52:33.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
13:52:33.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
13:52:33.532 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
13:52:33.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
13:52:33.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
13:52:33.716 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
13:52:33.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
13:52:33.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
13:52:33.739 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
13:52:33.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
13:52:33.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
13:52:33.834 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
13:52:33.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
13:52:34.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
13:52:34.101 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
13:52:34.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
13:52:34.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
13:52:34.416 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
13:52:34.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
13:52:34.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
13:52:34.589 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
13:52:34.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
13:52:34.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
13:52:34.903 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
13:52:34.909 [Lua] settings.steam: nil
13:52:34.909 [Lua] Steam: table: 0000000000062450
13:52:34.909 [Lua] force_steam: true
13:52:34.909 [Lua] BUILD: release
13:52:34.909 [Lua] test_backend: nil
13:52:34.909 [Lua] DEDICATED_SERVER: false
13:52:34.909 [Lua] Using app_id '552500' to define backend
13:52:34.909 [Lua] PlayFab Title ID: 5107
13:52:34.962 [Lua] [1] = beastmen_minotaur (string)
13:52:34.962 [Lua] [2] = skaven_storm_vermin_champion (string)
13:52:34.962 [Lua] [3] = chaos_dummy_troll (string)
13:52:34.962 [Lua] [4] = skaven_grey_seer (string)
13:52:34.962 [Lua] [5] = chaos_plague_wave_spawner (string)
13:52:34.962 [Lua] [6] = chaos_vortex (string)
13:52:34.962 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
13:52:34.962 [Lua] [8] = chaos_dummy_sorcerer (string)
13:52:34.962 [Lua] [9] = chaos_tentacle (string)
13:52:34.962 [Lua] [10] = skaven_loot_rat (string)
13:52:34.962 [Lua] [11] = skaven_stormfiend_demo (string)
13:52:34.962 [Lua] [12] = critter_rat (string)
13:52:34.962 [Lua] [13] = skaven_explosive_loot_rat (string)
13:52:34.962 [Lua] [14] = chaos_spawn (string)
13:52:34.962 [Lua] [15] = skaven_stormfiend_boss (string)
13:52:34.962 [Lua] [16] = critter_pig (string)
13:52:34.962 [Lua] [17] = chaos_troll (string)
13:52:34.962 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
13:52:34.962 [Lua] [19] = skaven_rat_ogre (string)
13:52:34.962 [Lua] [20] = skaven_stormfiend (string)
13:52:34.962 [Lua] [21] = skaven_storm_vermin_warlord (string)
13:52:34.962 [Lua] [22] = skaven_warpfire_thrower (string)
13:52:34.962 [Lua] [23] = chaos_plague_sorcerer (string)
13:52:34.962 [Lua] [24] = chaos_exalted_champion_warcamp (string)
13:52:34.962 [Lua] [25] = skaven_pack_master (string)
13:52:34.962 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
13:52:34.962 [Lua] [27] = skaven_ratling_gunner (string)
13:52:34.962 [Lua] [28] = chaos_mutator_sorcerer (string)
13:52:34.962 [Lua] [29] = skaven_poison_wind_globadier (string)
13:52:34.962 [Lua] [30] = chaos_tentacle_sorcerer (string)
13:52:34.962 [Lua] [31] = chaos_exalted_champion_norsca (string)
13:52:34.962 [Lua] [32] = chaos_warrior (string)
13:52:34.962 [Lua] [33] = chaos_exalted_sorcerer (string)
13:52:34.962 [Lua] [34] = skaven_gutter_runner (string)
13:52:34.962 [Lua] [35] = chaos_corruptor_sorcerer (string)
13:52:34.962 [Lua] [36] = chaos_vortex_sorcerer (string)
13:52:34.962 [Lua] [37] = skaven_plague_monk (string)
13:52:34.962 [Lua] [38] = chaos_berzerker (string)
13:52:34.962 [Lua] [39] = beastmen_gor (string)
13:52:34.962 [Lua] [40] = beastmen_ungor_archer (string)
13:52:34.962 [Lua] [41] = beastmen_ungor_dummy (string)
13:52:34.962 [Lua] [42] = beastmen_standard_bearer_crater (string)
13:52:34.962 [Lua] [43] = skaven_storm_vermin_commander (string)
13:52:34.962 [Lua] [44] = beastmen_standard_bearer (string)
13:52:34.962 [Lua] [45] = skaven_storm_vermin (string)
13:52:34.962 [Lua] [46] = beastmen_ungor (string)
13:52:34.962 [Lua] [47] = chaos_raider_tutorial (string)
13:52:34.962 [Lua] [48] = chaos_raider (string)
13:52:34.962 [Lua] [49] = beastmen_gor_dummy (string)
13:52:34.962 [Lua] [50] = skaven_storm_vermin_with_shield (string)
13:52:34.962 [Lua] [51] = beastmen_bestigor (string)
13:52:34.962 [Lua] [52] = beastmen_bestigor_dummy (string)
13:52:34.962 [Lua] [53] = skaven_clan_rat_tutorial (string)
13:52:34.962 [Lua] [54] = chaos_marauder (string)
13:52:34.962 [Lua] [55] = skaven_dummy_clan_rat (string)
13:52:34.962 [Lua] [56] = chaos_fanatic (string)
13:52:34.962 [Lua] [57] = chaos_marauder_with_shield (string)
13:52:34.962 [Lua] [58] = chaos_zombie (string)
13:52:34.962 [Lua] [59] = skaven_clan_rat (string)
13:52:34.962 [Lua] [60] = skaven_clan_rat_with_shield (string)
13:52:34.962 [Lua] [61] = chaos_marauder_tutorial (string)
13:52:34.962 [Lua] [62] = skaven_dummy_slave (string)
13:52:34.962 [Lua] [63] = skaven_slave (string)
13:52:35.002 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
13:52:35.002 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
13:52:35.002 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
13:52:35.002 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
13:52:35.002 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
13:52:35.002 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
13:52:35.010 [Lua] level display name dlc_bogenhafen_city
13:52:35.010 [Lua] level display name cemetery
13:52:35.010 [Lua] level display name forest_ambush
13:52:35.010 [Lua] level display name mines
13:52:35.010 [Lua] level display name nurgle
13:52:35.010 [Lua] level display name warcamp
13:52:35.010 [Lua] level display name bell
13:52:35.010 [Lua] level display name skittergate
13:52:35.010 [Lua] level display name prologue
13:52:35.010 [Lua] level display name dlc_celebrate_crawl
13:52:35.010 [Lua] level display name military
13:52:35.010 [Lua] level display name magnus
13:52:35.010 [Lua] level display name skaven_stronghold
13:52:35.010 [Lua] level display name fort
13:52:35.010 [Lua] level display name ground_zero
13:52:35.010 [Lua] level display name elven_ruins
13:52:35.010 [Lua] level display name farmlands
13:52:35.010 [Lua] level display name ussingen
13:52:35.010 [Lua] level display name dlc_portals
13:52:35.010 [Lua] level display name dlc_castle
13:52:35.010 [Lua] level display name catacombs
13:52:35.010 [Lua] level display name crater
13:52:35.010 [Lua] level display name plaza
13:52:35.010 [Lua] level display name dlc_bogenhafen_slum
13:52:35.010 [Lua] level display name dlc_bastion
13:52:35.045 [Lua] TIME: 0.027000000000001
13:52:35.812 [Lua] [ConflictSettings] Contained breeds generated in: 0.71899999999999764
13:52:35.898 [Lua] <>realm = official<>
13:52:36.454 warning: [ModManager] Mod with id 1653236575ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping
13:52:36.455 warning: [ModManager] Mod with id 1525503926ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping
13:52:36.500 warning: [ModManager] Mod with id 1395132559ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
13:52:36.500 warning: [ModManager] Mod with id 1406006290ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
13:52:36.500 warning: [ModManager] Mod with id 2134634186ll and path E:\SteamLibrary\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping
13:52:36.500 warning: [ModManager] Mod with id 1381145345ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
13:52:36.500 warning: [ModManager] Mod with id 1694820325ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
13:52:36.501 warning: [ModManager] Mod with id 1497861728ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
13:52:36.501 warning: [ModManager] Mod with id 1741481916ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1741481916\mod.bin can't be added as mod hash catalog to EAC, skipping
13:52:36.520 [Lua]
13:52:36.520 [Lua] [1] = table
13:52:36.520 [Lua] [download_pending] = false (boolean)
13:52:36.520 [Lua] [id] = 1369573612 (string)
13:52:36.520 [Lua] [banned] = false (boolean)
13:52:36.520 [Lua] [author_id] = 58813412 (number)
13:52:36.520 [Lua] [tags] = table
13:52:36.520 [Lua] [1] = Tools (string)
13:52:36.520 [Lua] [2] = approved (string)
13:52:36.520 [Lua] [author] = bIbIbI(rus) (string)
13:52:36.520 [Lua] [sanctioned] = true (boolean)
13:52:36.520 [Lua] [out_of_date] = false (boolean)
13:52:36.520 [Lua] [downloading] = false (boolean)
13:52:36.520 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
13:52:36.520 [Lua] [num_children] = 0 (number)
13:52:36.520 [Lua] [ugc_status] = 3 (number)
13:52:36.520 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
13:52:36.520 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
13:52:36.520 [Lua] [installed] = true (boolean)
13:52:36.520 [Lua] [enabled] = true (boolean)
13:52:36.520 [Lua] [name] = Vermintide Mod Framework (string)
13:52:36.520 [Lua] [dependency_error] = (string)
13:52:36.520 [Lua] [2] = table
13:52:36.520 [Lua] [download_pending] = false (boolean)
13:52:36.520 [Lua] [id] = 1374248490 (string)
13:52:36.520 [Lua] [children] = table
13:52:36.520 [Lua] [1] = 1369573612 (string)
13:52:36.520 [Lua] [banned] = false (boolean)
13:52:36.520 [Lua] [author_id] = 45268594 (number)
13:52:36.520 [Lua] [tags] = table
13:52:36.520 [Lua] [1] = approved (string)
13:52:36.520 [Lua] [author] = prop joe (string)
13:52:36.520 [Lua] [sanctioned] = true (boolean)
13:52:36.520 [Lua] [out_of_date] = false (boolean)
13:52:36.520 [Lua] [downloading] = false (boolean)
13:52:36.520 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
13:52:36.520 [Lua] [num_children] = 1 (number)
13:52:36.520 [Lua] [ugc_status] = 3 (number)
13:52:36.520 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
13:52:36.520 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
13:52:36.520 [Lua] [installed] = true (boolean)
13:52:36.520 [Lua] [enabled] = true (boolean)
13:52:36.520 [Lua] [name] = Penlight Lua Libraries (string)
13:52:36.520 [Lua] [dependency_error] = (string)
13:52:36.520 [Lua] [3] = table
13:52:36.520 [Lua] [download_pending] = false (boolean)
13:52:36.520 [Lua] [id] = 1389872347 (string)
13:52:36.520 [Lua] [children] = table
13:52:36.520 [Lua] [1] = 1369573612 (string)
13:52:36.520 [Lua] [banned] = false (boolean)
13:52:36.520 [Lua] [author_id] = 4821406 (number)
13:52:36.520 [Lua] [tags] = table
13:52:36.520 [Lua] [1] = approved (string)
13:52:36.520 [Lua] [2] = UI (string)
13:52:36.520 [Lua] [author] = grasmann (string)
13:52:36.520 [Lua] [sanctioned] = true (boolean)
13:52:36.520 [Lua] [out_of_date] = false (boolean)
13:52:36.520 [Lua] [downloading] = false (boolean)
13:52:36.520 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
13:52:36.520 [Lua] [num_children] = 1 (number)
13:52:36.520 [Lua] [ugc_status] = 3 (number)
13:52:36.520 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
13:52:36.520 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
13:52:36.520 [Lua] [installed] = true (boolean)
13:52:36.520 [Lua] [enabled] = true (boolean)
13:52:36.520 [Lua] [name] = Simple UI (string)
13:52:36.520 [Lua] [dependency_error] = (string)
13:52:36.520 [Lua] [4] = table
13:52:36.520 [Lua] [download_pending] = false (boolean)
13:52:36.520 [Lua] [id] = 1395453301 (string)
13:52:36.520 [Lua] [children] = table
13:52:36.520 [Lua] [1] = 1369573612 (string)
13:52:36.520 [Lua] [banned] = false (boolean)
13:52:36.520 [Lua] [author_id] = 58813412 (number)
13:52:36.520 [Lua] [tags] = table
13:52:36.520 [Lua] [1] = Approved (string)
13:52:36.520 [Lua] [2] = QoL (string)
13:52:36.520 [Lua] [author] = bIbIbI(rus) (string)
13:52:36.520 [Lua] [sanctioned] = true (boolean)
13:52:36.520 [Lua] [out_of_date] = false (boolean)
13:52:36.520 [Lua] [downloading] = false (boolean)
13:52:36.520 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
13:52:36.520 [Lua] [num_children] = 1 (number)
13:52:36.520 [Lua] [ugc_status] = 3 (number)
13:52:36.520 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
13:52:36.520 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
13:52:36.520 [Lua] [installed] = true (boolean)
13:52:36.520 [Lua] [enabled] = true (boolean)
13:52:36.520 [Lua] [name] = Skip Intro (string)
13:52:36.520 [Lua] [dependency_error] = (string)
13:52:36.520 [Lua] [5] = table
13:52:36.520 [Lua] [download_pending] = false (boolean)
13:52:36.520 [Lua] [id] = 1397265260 (string)
13:52:36.520 [Lua] [children] = table
13:52:36.520 [Lua] [1] = 1369573612 (string)
13:52:36.520 [Lua] [banned] = false (boolean)
13:52:36.520 [Lua] [author_id] = 26572404 (number)
13:52:36.520 [Lua] [tags] = table
13:52:36.520 [Lua] [1] = UI (string)
13:52:36.520 [Lua] [2] = QoL (string)
13:52:36.520 [Lua] [3] = approved (string)
13:52:36.520 [Lua] [author] = Necrossin (string)
13:52:36.520 [Lua] [sanctioned] = true (boolean)
13:52:36.520 [Lua] [out_of_date] = false (boolean)
13:52:36.520 [Lua] [downloading] = false (boolean)
13:52:36.520 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
13:52:36.520 [Lua] [num_children] = 1 (number)
13:52:36.520 [Lua] [ugc_status] = 3 (number)
13:52:36.520 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
13:52:36.521 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
13:52:36.521 [Lua] [installed] = true (boolean)
13:52:36.521 [Lua] [enabled] = true (boolean)
13:52:36.521 [Lua] [name] = Numeric UI (string)
13:52:36.521 [Lua] [dependency_error] = (string)
13:52:36.521 [Lua] [6] = table
13:52:36.521 [Lua] [download_pending] = false (boolean)
13:52:36.521 [Lua] [id] = 1455893647 (string)
13:52:36.521 [Lua] [banned] = false (boolean)
13:52:36.521 [Lua] [author_id] = 38895286 (number)
13:52:36.521 [Lua] [tags] = table
13:52:36.521 [Lua] [1] = UI (string)
13:52:36.521 [Lua] [2] = QoL (string)
13:52:36.521 [Lua] [3] = Approved (string)
13:52:36.521 [Lua] [author] = Squatting Bear (string)
13:52:36.521 [Lua] [sanctioned] = true (boolean)
13:52:36.521 [Lua] [out_of_date] = false (boolean)
13:52:36.521 [Lua] [downloading] = false (boolean)
13:52:36.521 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
13:52:36.521 [Lua] [num_children] = 0 (number)
13:52:36.521 [Lua] [ugc_status] = 3 (number)
13:52:36.521 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
13:52:36.521 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
13:52:36.521 [Lua] [installed] = true (boolean)
13:52:36.521 [Lua] [enabled] = true (boolean)
13:52:36.521 [Lua] [name] = Player List Plus (string)
13:52:36.521 [Lua] [dependency_error] = (string)
13:52:36.521 [Lua] [7] = table
13:52:36.521 [Lua] [download_pending] = false (boolean)
13:52:36.521 [Lua] [id] = 1391228174 (string)
13:52:36.521 [Lua] [children] = table
13:52:36.521 [Lua] [1] = 1369573612 (string)
13:52:36.521 [Lua] [banned] = false (boolean)
13:52:36.521 [Lua] [author_id] = 4821406 (number)
13:52:36.521 [Lua] [tags] = table
13:52:36.521 [Lua] [1] = UI (string)
13:52:36.521 [Lua] [2] = QoL (string)
13:52:36.521 [Lua] [3] = Approved (string)
13:52:36.521 [Lua] [author] = grasmann (string)
13:52:36.521 [Lua] [sanctioned] = true (boolean)
13:52:36.521 [Lua] [out_of_date] = false (boolean)
13:52:36.521 [Lua] [downloading] = false (boolean)
13:52:36.521 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
13:52:36.521 [Lua] [num_children] = 1 (number)
13:52:36.521 [Lua] [ugc_status] = 3 (number)
13:52:36.521 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
13:52:36.521 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
13:52:36.521 [Lua] [installed] = true (boolean)
13:52:36.521 [Lua] [enabled] = true (boolean)
13:52:36.521 [Lua] [name] = UI Improvements (string)
13:52:36.521 [Lua] [dependency_error] = (string)
13:52:36.521 [Lua] [8] = table
13:52:36.521 [Lua] [download_pending] = false (boolean)
13:52:36.521 [Lua] [id] = 1487862316 (string)
13:52:36.521 [Lua] [children] = table
13:52:36.521 [Lua] [1] = 1369573612 (string)
13:52:36.521 [Lua] [banned] = false (boolean)
13:52:36.521 [Lua] [author_id] = 45268594 (number)
13:52:36.521 [Lua] [tags] = table
13:52:36.521 [Lua] [1] = approved (string)
13:52:36.521 [Lua] [2] = UI (string)
13:52:36.521 [Lua] [3] = QoL (string)
13:52:36.521 [Lua] [author] = prop joe (string)
13:52:36.521 [Lua] [sanctioned] = true (boolean)
13:52:36.521 [Lua] [out_of_date] = false (boolean)
13:52:36.521 [Lua] [downloading] = false (boolean)
13:52:36.521 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
13:52:36.521 [Lua] [num_children] = 1 (number)
13:52:36.521 [Lua] [ugc_status] = 3 (number)
13:52:36.521 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:52:36.521 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
13:52:36.521 [Lua] [installed] = true (boolean)
13:52:36.521 [Lua] [enabled] = true (boolean)
13:52:36.521 [Lua] [name] = Reroll Improvements (string)
13:52:36.521 [Lua] [dependency_error] = (string)
13:52:36.521 [Lua] [9] = table
13:52:36.521 [Lua] [download_pending] = false (boolean)
13:52:36.521 [Lua] [id] = 1502859403 (string)
13:52:36.521 [Lua] [children] = table
13:52:36.521 [Lua] [1] = 1369573612 (string)
13:52:36.521 [Lua] [banned] = false (boolean)
13:52:36.521 [Lua] [author_id] = 96578995 (number)
13:52:36.521 [Lua] [tags] = table
13:52:36.521 [Lua] [1] = QoL (string)
13:52:36.521 [Lua] [2] = approved (string)
13:52:36.521 [Lua] [author] = NonzeroGeoduck7 (string)
13:52:36.521 [Lua] [sanctioned] = true (boolean)
13:52:36.521 [Lua] [out_of_date] = false (boolean)
13:52:36.521 [Lua] [downloading] = false (boolean)
13:52:36.521 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
13:52:36.521 [Lua] [num_children] = 1 (number)
13:52:36.521 [Lua] [ugc_status] = 3 (number)
13:52:36.521 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
13:52:36.521 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
13:52:36.521 [Lua] [installed] = true (boolean)
13:52:36.521 [Lua] [enabled] = true (boolean)
13:52:36.521 [Lua] [name] = Notice Key Pickup (string)
13:52:36.521 [Lua] [dependency_error] = (string)
13:52:36.521 [Lua] [10] = table
13:52:36.521 [Lua] [download_pending] = false (boolean)
13:52:36.521 [Lua] [id] = 1431393962 (string)
13:52:36.521 [Lua] [children] = table
13:52:36.521 [Lua] [1] = 1369573612 (string)
13:52:36.521 [Lua] [banned] = false (boolean)
13:52:36.521 [Lua] [author_id] = 14284923 (number)
13:52:36.521 [Lua] [tags] = table
13:52:36.521 [Lua] [1] = UI (string)
13:52:36.521 [Lua] [2] = Misc (string)
13:52:36.521 [Lua] [3] = Approved (string)
13:52:36.521 [Lua] [author] = Fracticality (string)
13:52:36.521 [Lua] [sanctioned] = true (boolean)
13:52:36.521 [Lua] [out_of_date] = false (boolean)
13:52:36.521 [Lua] [downloading] = false (boolean)
13:52:36.521 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
13:52:36.521 [Lua] [num_children] = 1 (number)
13:52:36.521 [Lua] [ugc_status] = 3 (number)
13:52:36.521 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
13:52:36.521 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
13:52:36.521 [Lua] [installed] = true (boolean)
13:52:36.521 [Lua] [enabled] = true (boolean)
13:52:36.521 [Lua] [name] = Vermitannica (string)
13:52:36.521 [Lua] [dependency_error] = (string)
13:52:36.521 [Lua] [11] = table
13:52:36.521 [Lua] [download_pending] = false (boolean)
13:52:36.521 [Lua] [id] = 1464907434 (string)
13:52:36.521 [Lua] [children] = table
13:52:36.521 [Lua] [1] = 1369573612 (string)
13:52:36.521 [Lua] [banned] = false (boolean)
13:52:36.521 [Lua] [author_id] = 14284923 (number)
13:52:36.521 [Lua] [tags] = table
13:52:36.521 [Lua] [1] = UI (string)
13:52:36.521 [Lua] [2] = Misc (string)
13:52:36.521 [Lua] [3] = Approved (string)
13:52:36.521 [Lua] [author] = Fracticality (string)
13:52:36.521 [Lua] [sanctioned] = true (boolean)
13:52:36.521 [Lua] [out_of_date] = false (boolean)
13:52:36.521 [Lua] [downloading] = false (boolean)
13:52:36.521 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
13:52:36.521 [Lua] [num_children] = 1 (number)
13:52:36.521 [Lua] [ugc_status] = 3 (number)
13:52:36.521 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
13:52:36.521 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
13:52:36.521 [Lua] [installed] = true (boolean)
13:52:36.521 [Lua] [enabled] = true (boolean)
13:52:36.521 [Lua] [name] = Armory (string)
13:52:36.521 [Lua] [dependency_error] = (string)
13:52:36.521 [Lua] [12] = table
13:52:36.521 [Lua] [download_pending] = false (boolean)
13:52:36.521 [Lua] [id] = 1388911015 (string)
13:52:36.521 [Lua] [children] = table
13:52:36.521 [Lua] [1] = 1369573612 (string)
13:52:36.521 [Lua] [banned] = false (boolean)
13:52:36.521 [Lua] [author_id] = 4821406 (number)
13:52:36.521 [Lua] [tags] = table
13:52:36.521 [Lua] [1] = approved (string)
13:52:36.521 [Lua] [author] = grasmann (string)
13:52:36.521 [Lua] [sanctioned] = true (boolean)
13:52:36.521 [Lua] [out_of_date] = false (boolean)
13:52:36.521 [Lua] [downloading] = false (boolean)
13:52:36.521 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
13:52:36.521 [Lua] [num_children] = 1 (number)
13:52:36.521 [Lua] [ugc_status] = 3 (number)
13:52:36.521 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
13:52:36.521 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
13:52:36.521 [Lua] [installed] = true (boolean)
13:52:36.521 [Lua] [enabled] = true (boolean)
13:52:36.521 [Lua] [name] = Chat Block (string)
13:52:36.521 [Lua] [dependency_error] = (string)
13:52:36.521 [Lua] [13] = table
13:52:36.521 [Lua] [download_pending] = false (boolean)
13:52:36.521 [Lua] [id] = 1395655171 (string)
13:52:36.521 [Lua] [children] = table
13:52:36.521 [Lua] [1] = 1369573612 (string)
13:52:36.521 [Lua] [banned] = false (boolean)
13:52:36.521 [Lua] [author_id] = 59593500 (number)
13:52:36.521 [Lua] [tags] = table
13:52:36.521 [Lua] [1] = QoL (string)
13:52:36.521 [Lua] [2] = Balance/Tweaks (string)
13:52:36.521 [Lua] [3] = Approved (string)
13:52:36.521 [Lua] [author] = Grimalackt (string)
13:52:36.521 [Lua] [sanctioned] = true (boolean)
13:52:36.521 [Lua] [out_of_date] = false (boolean)
13:52:36.521 [Lua] [downloading] = false (boolean)
13:52:36.521 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
13:52:36.521 [Lua] [num_children] = 1 (number)
13:52:36.521 [Lua] [ugc_status] = 3 (number)
13:52:36.521 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
13:52:36.521 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
13:52:36.521 [Lua] [installed] = true (boolean)
13:52:36.521 [Lua] [enabled] = true (boolean)
13:52:36.521 [Lua] [name] = Bot Improvements - Combat (string)
13:52:36.521 [Lua] [dependency_error] = (string)
13:52:36.521 [Lua] [14] = table
13:52:36.521 [Lua] [download_pending] = false (boolean)
13:52:36.521 [Lua] [id] = 1387440934 (string)
13:52:36.521 [Lua] [children] = table
13:52:36.521 [Lua] [1] = 1369573612 (string)
13:52:36.521 [Lua] [banned] = false (boolean)
13:52:36.521 [Lua] [author_id] = 4821406 (number)
13:52:36.521 [Lua] [tags] = table
13:52:36.521 [Lua] [1] = Approved (string)
13:52:36.521 [Lua] [2] = QoL (string)
13:52:36.521 [Lua] [3] = Cosmetic (string)
13:52:36.521 [Lua] [author] = grasmann (string)
13:52:36.521 [Lua] [sanctioned] = true (boolean)
13:52:36.521 [Lua] [out_of_date] = false (boolean)
13:52:36.521 [Lua] [downloading] = false (boolean)
13:52:36.521 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
13:52:36.521 [Lua] [num_children] = 1 (number)
13:52:36.521 [Lua] [ugc_status] = 3 (number)
13:52:36.521 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
13:52:36.521 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
13:52:36.521 [Lua] [installed] = true (boolean)
13:52:36.521 [Lua] [enabled] = true (boolean)
13:52:36.521 [Lua] [name] = Third Person Equipment (string)
13:52:36.521 [Lua] [dependency_error] = (string)
13:52:36.521 [Lua] [15] = table
13:52:36.521 [Lua] [download_pending] = false (boolean)
13:52:36.521 [Lua] [id] = 1383542440 (string)
13:52:36.521 [Lua] [children] = table
13:52:36.521 [Lua] [1] = 1369573612 (string)
13:52:36.521 [Lua] [banned] = false (boolean)
13:52:36.521 [Lua] [author_id] = 45268594 (number)
13:52:36.521 [Lua] [tags] = table
13:52:36.521 [Lua] [1] = approved (string)
13:52:36.521 [Lua] [2] = UI (string)
13:52:36.521 [Lua] [author] = prop joe (string)
13:52:36.521 [Lua] [sanctioned] = true (boolean)
13:52:36.521 [Lua] [out_of_date] = false (boolean)
13:52:36.521 [Lua] [downloading] = false (boolean)
13:52:36.521 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
13:52:36.521 [Lua] [num_children] = 1 (number)
13:52:36.521 [Lua] [ugc_status] = 3 (number)
13:52:36.521 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:52:36.521 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
13:52:36.521 [Lua] [installed] = true (boolean)
13:52:36.521 [Lua] [enabled] = true (boolean)
13:52:36.521 [Lua] [name] = Weapon Kill Counter (string)
13:52:36.521 [Lua] [dependency_error] = (string)
13:52:36.521 [Lua] [16] = table
13:52:36.521 [Lua] [download_pending] = false (boolean)
13:52:36.521 [Lua] [id] = 1393343095 (string)
13:52:36.521 [Lua] [children] = table
13:52:36.521 [Lua] [1] = 1369573612 (string)
13:52:36.521 [Lua] [2] = 1374248490 (string)
13:52:36.521 [Lua] [banned] = false (boolean)
13:52:36.521 [Lua] [author_id] = 45268594 (number)
13:52:36.521 [Lua] [tags] = table
13:52:36.521 [Lua] [1] = approved (string)
13:52:36.521 [Lua] [2] = UI (string)
13:52:36.521 [Lua] [author] = prop joe (string)
13:52:36.521 [Lua] [sanctioned] = true (boolean)
13:52:36.521 [Lua] [out_of_date] = false (boolean)
13:52:36.521 [Lua] [downloading] = false (boolean)
13:52:36.521 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
13:52:36.521 [Lua] [num_children] = 2 (number)
13:52:36.521 [Lua] [ugc_status] = 3 (number)
13:52:36.521 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:52:36.521 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
13:52:36.521 [Lua] [installed] = true (boolean)
13:52:36.521 [Lua] [enabled] = true (boolean)
13:52:36.521 [Lua] [name] = Scoreboard Tweaks (string)
13:52:36.521 [Lua] [dependency_error] = (string)
13:52:36.521 [Lua] [17] = table
13:52:36.521 [Lua] [download_pending] = false (boolean)
13:52:36.521 [Lua] [id] = 1445717962 (string)
13:52:36.521 [Lua] [children] = table
13:52:36.521 [Lua] [1] = 1369573612 (string)
13:52:36.521 [Lua] [2] = 1389872347 (string)
13:52:36.521 [Lua] [banned] = false (boolean)
13:52:36.521 [Lua] [author_id] = 38895286 (number)
13:52:36.521 [Lua] [tags] = table
13:52:36.521 [Lua] [1] = UI (string)
13:52:36.521 [Lua] [2] = QoL (string)
13:52:36.521 [Lua] [3] = Approved (string)
13:52:36.521 [Lua] [author] = Squatting Bear (string)
13:52:36.521 [Lua] [sanctioned] = true (boolean)
13:52:36.521 [Lua] [out_of_date] = false (boolean)
13:52:36.521 [Lua] [downloading] = false (boolean)
13:52:36.521 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
13:52:36.521 [Lua] [num_children] = 2 (number)
13:52:36.521 [Lua] [ugc_status] = 3 (number)
13:52:36.521 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
13:52:36.521 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
13:52:36.521 [Lua] [installed] = true (boolean)
13:52:36.521 [Lua] [enabled] = true (boolean)
13:52:36.521 [Lua] [name] = Loadout Manager (string)
13:52:36.521 [Lua] [dependency_error] = (string)
13:52:36.521 [Lua] [18] = table
13:52:36.521 [Lua] [download_pending] = false (boolean)
13:52:36.521 [Lua] [id] = 1421155919 (string)
13:52:36.521 [Lua] [children] = table
13:52:36.521 [Lua] [1] = 1369573612 (string)
13:52:36.521 [Lua] [banned] = false (boolean)
13:52:36.521 [Lua] [author_id] = 75308424 (number)
13:52:36.521 [Lua] [tags] = table
13:52:36.521 [Lua] [1] = Approved (string)
13:52:36.521 [Lua] [author] = th-om (string)
13:52:36.521 [Lua] [sanctioned] = true (boolean)
13:52:36.521 [Lua] [out_of_date] = false (boolean)
13:52:36.521 [Lua] [downloading] = false (boolean)
13:52:36.521 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
13:52:36.521 [Lua] [num_children] = 1 (number)
13:52:36.521 [Lua] [ugc_status] = 3 (number)
13:52:36.521 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
13:52:36.521 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
13:52:36.521 [Lua] [installed] = true (boolean)
13:52:36.521 [Lua] [enabled] = true (boolean)
13:52:36.521 [Lua] [name] = Mission timer (string)
13:52:36.521 [Lua] [dependency_error] = (string)
13:52:36.521 [Lua] [19] = table
13:52:36.521 [Lua] [download_pending] = false (boolean)
13:52:36.521 [Lua] [id] = 1495937978 (string)
13:52:36.521 [Lua] [children] = table
13:52:36.521 [Lua] [1] = 1369573612 (string)
13:52:36.521 [Lua] [banned] = false (boolean)
13:52:36.521 [Lua] [author_id] = 96578995 (number)
13:52:36.521 [Lua] [tags] = table
13:52:36.521 [Lua] [1] = approved (string)
13:52:36.521 [Lua] [2] = QoL (string)
13:52:36.521 [Lua] [author] = NonzeroGeoduck7 (string)
13:52:36.521 [Lua] [sanctioned] = true (boolean)
13:52:36.521 [Lua] [out_of_date] = false (boolean)
13:52:36.521 [Lua] [downloading] = false (boolean)
13:52:36.521 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
13:52:36.521 [Lua] [num_children] = 1 (number)
13:52:36.521 [Lua] [ugc_status] = 3 (number)
13:52:36.521 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
13:52:36.521 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
13:52:36.521 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = Host your own game (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [20] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1383433646 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 45268594 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = approved (string)
13:52:36.522 [Lua] [2] = UI (string)
13:52:36.522 [Lua] [3] = QoL (string)
13:52:36.522 [Lua] [author] = prop joe (string)
13:52:36.522 [Lua] [sanctioned] = true (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
13:52:36.522 [Lua] [num_children] = 1 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
13:52:36.522 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = Persistent Ammo Counter (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [21] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1569650837 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 81851809 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = approved (string)
13:52:36.522 [Lua] [2] = UI (string)
13:52:36.522 [Lua] [3] = QoL (string)
13:52:36.522 [Lua] [author] = Skwuruhl (string)
13:52:36.522 [Lua] [sanctioned] = true (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
13:52:36.522 [Lua] [num_children] = 1 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
13:52:36.522 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = Crosshairs Fix (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [22] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1459917022 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 155839973 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = approved (string)
13:52:36.522 [Lua] [2] = UI (string)
13:52:36.522 [Lua] [3] = QoL (string)
13:52:36.522 [Lua] [author] = Gohas (string)
13:52:36.522 [Lua] [sanctioned] = true (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
13:52:36.522 [Lua] [num_children] = 1 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
13:52:36.522 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = Parry Indicator (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [23] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1448714756 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 18741013 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = approved (string)
13:52:36.522 [Lua] [2] = QoL (string)
13:52:36.522 [Lua] [3] = Misc (string)
13:52:36.522 [Lua] [author] = SkacikPL (string)
13:52:36.522 [Lua] [sanctioned] = true (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
13:52:36.522 [Lua] [num_children] = 1 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
13:52:36.522 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = No Wobble (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [24] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1516618647 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 96578995 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = approved (string)
13:52:36.522 [Lua] [2] = UI (string)
13:52:36.522 [Lua] [3] = QoL (string)
13:52:36.522 [Lua] [author] = NonzeroGeoduck7 (string)
13:52:36.522 [Lua] [sanctioned] = true (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
13:52:36.522 [Lua] [num_children] = 1 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
13:52:36.522 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = Friendly Fire Indicator (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [25] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1402971136 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 38300192 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = approved (string)
13:52:36.522 [Lua] [2] = UI (string)
13:52:36.522 [Lua] [3] = QoL (string)
13:52:36.522 [Lua] [author] = Tomoko (string)
13:52:36.522 [Lua] [sanctioned] = true (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
13:52:36.522 [Lua] [num_children] = 1 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
13:52:36.522 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = Needii (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [26] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1383452616 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [2] = 1374248490 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 45268594 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = approved (string)
13:52:36.522 [Lua] [2] = UI (string)
13:52:36.522 [Lua] [3] = QoL (string)
13:52:36.522 [Lua] [author] = prop joe (string)
13:52:36.522 [Lua] [sanctioned] = true (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
13:52:36.522 [Lua] [num_children] = 2 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:52:36.522 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = Killfeed Tweaks (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [27] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1498992606 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 84308322 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = Approved (string)
13:52:36.522 [Lua] [author] = pixaal (string)
13:52:36.522 [Lua] [sanctioned] = true (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
13:52:36.522 [Lua] [num_children] = 1 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
13:52:36.522 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = Countries in Lobby Browser (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [28] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1497664830 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [2] = 1389872347 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 155839973 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = approved (string)
13:52:36.522 [Lua] [2] = UI (string)
13:52:36.522 [Lua] [3] = QoL (string)
13:52:36.522 [Lua] [author] = Gohas (string)
13:52:36.522 [Lua] [sanctioned] = true (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
13:52:36.522 [Lua] [num_children] = 2 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
13:52:36.522 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = Item Filter (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [29] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1467751760 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [2] = 1374248490 (string)
13:52:36.522 [Lua] [3] = 1389872347 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 45268594 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = UI (string)
13:52:36.522 [Lua] [2] = QoL (string)
13:52:36.522 [Lua] [3] = approved (string)
13:52:36.522 [Lua] [author] = prop joe (string)
13:52:36.522 [Lua] [sanctioned] = true (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
13:52:36.522 [Lua] [num_children] = 3 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
13:52:36.522 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = UI Tweaks (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [30] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1384066089 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [2] = 1374248490 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 45268594 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = approved (string)
13:52:36.522 [Lua] [2] = QoL (string)
13:52:36.522 [Lua] [author] = prop joe (string)
13:52:36.522 [Lua] [sanctioned] = true (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
13:52:36.522 [Lua] [num_children] = 2 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:52:36.522 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = Neuter Ult Effects (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [31] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1460327284 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 96578995 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = approved (string)
13:52:36.522 [Lua] [2] = UI (string)
13:52:36.522 [Lua] [author] = NonzeroGeoduck7 (string)
13:52:36.522 [Lua] [sanctioned] = true (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
13:52:36.522 [Lua] [num_children] = 1 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
13:52:36.522 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = BossKillTimer (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [32] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1498189723 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 81851809 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = approved (string)
13:52:36.522 [Lua] [2] = QoL (string)
13:52:36.522 [Lua] [author] = Skwuruhl (string)
13:52:36.522 [Lua] [sanctioned] = true (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
13:52:36.522 [Lua] [num_children] = 1 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
To match with this mode CS:GO's default use 133.33%
I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
13:52:36.522 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = Customizable Zoom Sensitivity (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [33] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1623948024 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 65038749 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = Approved (string)
13:52:36.522 [Lua] [author] = Aussiemon (string)
13:52:36.522 [Lua] [sanctioned] = true (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string)
13:52:36.522 [Lua] [num_children] = 1 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions.
This mod was originally part of the Vermintide Mod Framework.
[url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url]
The issue / fix is the same for both games.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
13:52:36.522 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = Hi-Def UI Scaling (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [34] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1504702573 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [2] = 1374248490 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 45268594 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = UI (string)
13:52:36.522 [Lua] [2] = approved (string)
13:52:36.522 [Lua] [author] = prop joe (string)
13:52:36.522 [Lua] [sanctioned] = true (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string)
13:52:36.522 [Lua] [num_children] = 2 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = Dump information on the screen, aimed at streamers.
Auto-hides when playing the level.
You can use /set_lines to add custom text below the info lines.
To tell it's an onslaught stream, stuff like that.
/info is a way to show some text permanently, look in the mod options to customize it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:52:36.522 [Lua] [last_updated] = 12/23/2020 8:15:23 PM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = Info Dump For Streaming (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [35] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1395132559 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 65038749 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [author] = Aussiemon (string)
13:52:36.522 [Lua] [sanctioned] = false (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
13:52:36.522 [Lua] [num_children] = 1 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
13:52:36.522 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = Creature Spawner (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [36] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1653236575 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 14284923 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [1] = applied (string)
13:52:36.522 [Lua] [2] = UI (string)
13:52:36.522 [Lua] [3] = Misc (string)
13:52:36.522 [Lua] [author] = Fracticality (string)
13:52:36.522 [Lua] [sanctioned] = false (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.522 [Lua] [downloading] = false (boolean)
13:52:36.522 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string)
13:52:36.522 [Lua] [num_children] = 1 (number)
13:52:36.522 [Lua] [ugc_status] = 3 (number)
13:52:36.522 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more!
Note: This is still a work in progress. Feedback is greatly appreciated!
-----------------------------------------------------------------------------
[h1]Changelog[/h1]
- v0.5.1: Added setting for remembering career customizations between sessions
- v0.5.0: Significant equipment rework.
This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity)
and introduces the ability to have different weapon skins for different careers!
(string)
13:52:36.522 [Lua] [last_updated] = 3/13/2019 7:45:04 PM (string)
13:52:36.522 [Lua] [installed] = true (boolean)
13:52:36.522 [Lua] [enabled] = true (boolean)
13:52:36.522 [Lua] [name] = Vermitannica Beta (string)
13:52:36.522 [Lua] [dependency_error] = (string)
13:52:36.522 [Lua] [37] = table
13:52:36.522 [Lua] [download_pending] = false (boolean)
13:52:36.522 [Lua] [id] = 1525503926 (string)
13:52:36.522 [Lua] [children] = table
13:52:36.522 [Lua] [1] = 1369573612 (string)
13:52:36.522 [Lua] [banned] = false (boolean)
13:52:36.522 [Lua] [author_id] = 140415807 (number)
13:52:36.522 [Lua] [tags] = table
13:52:36.522 [Lua] [author] = tour.dlang.org/ (string)
13:52:36.522 [Lua] [sanctioned] = false (boolean)
13:52:36.522 [Lua] [out_of_date] = false (boolean)
13:52:36.523 [Lua] [downloading] = false (boolean)
13:52:36.523 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957469508557591011/A9712A4B28BB15C66C1B55CF52131D6B0004D222/ (string)
13:52:36.523 [Lua] [num_children] = 1 (number)
13:52:36.523 [Lua] [ugc_status] = 3 (number)
13:52:36.523 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Updates for 1.2 REEEEE. Type /fly to activate and deactivate flight. (string)
13:52:36.523 [Lua] [last_updated] = 9/29/2018 7:35:16 AM (string)
13:52:36.523 [Lua] [installed] = true (boolean)
13:52:36.523 [Lua] [enabled] = true (boolean)
13:52:36.523 [Lua] [name] = Aussiemon's Free Flight Mod (string)
13:52:36.523 [Lua] [dependency_error] = (string)
13:52:36.523 [Lua] [38] = table
13:52:36.523 [Lua] [download_pending] = false (boolean)
13:52:36.523 [Lua] [id] = 1741481916 (string)
13:52:36.523 [Lua] [children] = table
13:52:36.523 [Lua] [1] = 1369573612 (string)
13:52:36.523 [Lua] [banned] = false (boolean)
13:52:36.523 [Lua] [author_id] = 18741013 (number)
13:52:36.523 [Lua] [tags] = table
13:52:36.523 [Lua] [1] = Art (string)
13:52:36.523 [Lua] [2] = Misc (string)
13:52:36.523 [Lua] [author] = SkacikPL (string)
13:52:36.523 [Lua] [sanctioned] = false (boolean)
13:52:36.523 [Lua] [out_of_date] = false (boolean)
13:52:36.523 [Lua] [downloading] = false (boolean)
13:52:36.523 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990158380884868/25F5D7219F6420929E616767124B5E8E16B487C7/ (string)
13:52:36.523 [Lua] [num_children] = 1 (number)
13:52:36.523 [Lua] [ugc_status] = 3 (number)
13:52:36.523 [Lua] [description] = Post Processor is a toolset for manipulating ingame post processing, it allows access to vast majority of post processing variables available in Vermintide 2 as well as reading currently applied values (via bindable hotkey).
All values are split into appropriate categories:
[list]
[*]Booleans - On/Off values.
[*]Scalars - Single numeric value parameters.
[*]Vector 2 and Vector 3 - Values having separate X, Y and Z values that control one parameter.
[/list]
Once enabled mod will automatically apply currently set values in game until it is toggled off or disabled.
[u]It is recommended to bind the "Read current shading environment hotkey" and use it at least once to get a set of "sensible" values to work with.[/u]
[b]This is required as otherwise upon first use of the mod you will have a black screen as the values fed to the system are not quite reasonable, you may also need to reload current level after doing this one time initial setup.[/b]
[h1][b]Saving / Loading presets[/b][/h1]
You can save and load current preset using key bound hotkeys (single slot) or use chat commands:
[list]
[*]ppsavecustompreset - Save current preset to a custom file.
[*]pploadcustompreset - Load preset from a custom file.
[/list]
Syntax is following:
command (space) file_name, eg.
[i]/ppsavecustompreset mytestpreset[/i]
OR
[i]/pploadcustompreset mytestpreset[/i]
All presets are stored in .sav files in [i]%appdata%\Fatshark\Vermintide 2[/i], [i]postprocessorpreset.sav[/i] is the default hotkey saved/loaded preset file.
Preset files cannot be read with text editors since they're wrapped in engine save format.
[u][b]Only [i]a-z[/i], [i]0-9[/i], and [i]_[/i] (underscore) characters are allowed in the preset file name.[/b][/u] (string)
13:52:36.523 [Lua] [last_updated] = 5/17/2019 3:29:56 PM (string)
13:52:36.523 [Lua] [installed] = true (boolean)
13:52:36.523 [Lua] [enabled] = true (boolean)
13:52:36.523 [Lua] [name] = PostProcessor (string)
13:52:36.523 [Lua] [dependency_error] = (string)
13:52:36.523 [Lua] [39] = table
13:52:36.523 [Lua] [download_pending] = false (boolean)
13:52:36.523 [Lua] [id] = 1497861728 (string)
13:52:36.523 [Lua] [children] = table
13:52:36.523 [Lua] [1] = 1369573612 (string)
13:52:36.523 [Lua] [banned] = false (boolean)
13:52:36.523 [Lua] [author_id] = 18741013 (number)
13:52:36.523 [Lua] [tags] = table
13:52:36.523 [Lua] [1] = Art (string)
13:52:36.523 [Lua] [2] = Tools (string)
13:52:36.523 [Lua] [3] = Misc (string)
13:52:36.523 [Lua] [author] = SkacikPL (string)
13:52:36.523 [Lua] [sanctioned] = false (boolean)
13:52:36.523 [Lua] [out_of_date] = false (boolean)
13:52:36.523 [Lua] [downloading] = false (boolean)
13:52:36.523 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
13:52:36.523 [Lua] [num_children] = 1 (number)
13:52:36.523 [Lua] [ugc_status] = 3 (number)
13:52:36.523 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
13:52:36.523 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string)
13:52:36.523 [Lua] [installed] = true (boolean)
13:52:36.523 [Lua] [enabled] = true (boolean)
13:52:36.523 [Lua] [name] = Photomode (string)
13:52:36.523 [Lua] [dependency_error] = (string)
13:52:36.523 [Lua] [40] = table
13:52:36.523 [Lua] [download_pending] = false (boolean)
13:52:36.523 [Lua] [id] = 1694820325 (string)
13:52:36.523 [Lua] [children] = table
13:52:36.523 [Lua] [1] = 1369573612 (string)
13:52:36.523 [Lua] [banned] = false (boolean)
13:52:36.523 [Lua] [author_id] = 40660875 (number)
13:52:36.523 [Lua] [tags] = table
13:52:36.523 [Lua] [1] = Area (string)
13:52:36.523 [Lua] [2] = Level (string)
13:52:36.523 [Lua] [3] = Misc (string)
13:52:36.523 [Lua] [author] = I stot I (string)
13:52:36.523 [Lua] [sanctioned] = false (boolean)
13:52:36.523 [Lua] [out_of_date] = false (boolean)
13:52:36.523 [Lua] [downloading] = false (boolean)
13:52:36.523 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
13:52:36.523 [Lua] [num_children] = 1 (number)
13:52:36.523 [Lua] [ugc_status] = 3 (number)
13:52:36.523 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
13:52:36.523 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
13:52:36.523 [Lua] [installed] = true (boolean)
13:52:36.523 [Lua] [enabled] = true (boolean)
13:52:36.523 [Lua] [name] = A Quiet Drink (string)
13:52:36.523 [Lua] [dependency_error] = (string)
13:52:36.523 [Lua] [41] = table
13:52:36.523 [Lua] [download_pending] = false (boolean)
13:52:36.523 [Lua] [id] = 1381145345 (string)
13:52:36.523 [Lua] [children] = table
13:52:36.523 [Lua] [1] = 1369573612 (string)
13:52:36.523 [Lua] [banned] = false (boolean)
13:52:36.523 [Lua] [author_id] = 4821406 (number)
13:52:36.523 [Lua] [tags] = table
13:52:36.523 [Lua] [1] = applied (string)
13:52:36.523 [Lua] [author] = grasmann (string)
13:52:36.523 [Lua] [sanctioned] = false (boolean)
13:52:36.523 [Lua] [out_of_date] = false (boolean)
13:52:36.523 [Lua] [downloading] = false (boolean)
13:52:36.523 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
13:52:36.523 [Lua] [num_children] = 1 (number)
13:52:36.523 [Lua] [ugc_status] = 3 (number)
13:52:36.523 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
13:52:36.523 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
13:52:36.523 [Lua] [installed] = true (boolean)
13:52:36.523 [Lua] [enabled] = true (boolean)
13:52:36.523 [Lua] [name] = Third Person (string)
13:52:36.523 [Lua] [dependency_error] = (string)
13:52:36.523 [Lua] [42] = table
13:52:36.523 [Lua] [download_pending] = false (boolean)
13:52:36.523 [Lua] [id] = 2134634186 (string)
13:52:36.523 [Lua] [banned] = false (boolean)
13:52:36.523 [Lua] [author_id] = 71964233 (number)
13:52:36.523 [Lua] [tags] = table
13:52:36.523 [Lua] [author] = raindish (string)
13:52:36.523 [Lua] [sanctioned] = false (boolean)
13:52:36.523 [Lua] [out_of_date] = false (boolean)
13:52:36.523 [Lua] [downloading] = false (boolean)
13:52:36.523 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
13:52:36.523 [Lua] [num_children] = 0 (number)
13:52:36.523 [Lua] [ugc_status] = 3 (number)
13:52:36.523 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string)
13:52:36.523 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string)
13:52:36.523 [Lua] [installed] = true (boolean)
13:52:36.523 [Lua] [enabled] = true (boolean)
13:52:36.523 [Lua] [name] = Choose Weather (string)
13:52:36.523 [Lua] [dependency_error] = (string)
13:52:36.523 [Lua] [43] = table
13:52:36.523 [Lua] [download_pending] = false (boolean)
13:52:36.523 [Lua] [id] = 1406006290 (string)
13:52:36.523 [Lua] [children] = table
13:52:36.523 [Lua] [1] = 1369573612 (string)
13:52:36.523 [Lua] [banned] = false (boolean)
13:52:36.523 [Lua] [author_id] = 65038749 (number)
13:52:36.523 [Lua] [tags] = table
13:52:36.523 [Lua] [author] = Aussiemon (string)
13:52:36.523 [Lua] [sanctioned] = false (boolean)
13:52:36.523 [Lua] [out_of_date] = false (boolean)
13:52:36.523 [Lua] [downloading] = false (boolean)
13:52:36.523 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
13:52:36.523 [Lua] [num_children] = 1 (number)
13:52:36.523 [Lua] [ugc_status] = 3 (number)
13:52:36.523 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string)
13:52:36.523 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
13:52:36.523 [Lua] [installed] = true (boolean)
13:52:36.523 [Lua] [enabled] = true (boolean)
13:52:36.523 [Lua] [name] = Flight (string)
13:52:36.523 [Lua] [dependency_error] = (string)
13:52:36.523 [Lua]
13:52:36.523 [Lua]
13:52:36.523 [Lua] [1384066089] = 25 (number)
13:52:36.523 [Lua] [1391228174] = 32 (number)
13:52:36.523 [Lua] [1516618647] = 19 (number)
13:52:36.523 [Lua] [1498189723] = 27 (number)
13:52:36.523 [Lua] [1455893647] = 30 (number)
13:52:36.523 [Lua] [1402971136] = 20 (number)
13:52:36.523 [Lua] [1431393962] = 4 (number)
13:52:36.523 [Lua] [1495937978] = 14 (number)
13:52:36.523 [Lua] [1623948024] = 28 (number)
13:52:36.523 [Lua] [1487862316] = 2 (number)
13:52:36.523 [Lua] [1497664830] = 23 (number)
13:52:36.523 [Lua] [1498992606] = 22 (number)
13:52:36.523 [Lua] [1464907434] = 31 (number)
13:52:36.523 [Lua] [1387440934] = 8 (number)
13:52:36.523 [Lua] [1445717962] = 12 (number)
13:52:36.523 [Lua] [1467751760] = 24 (number)
13:52:36.523 [Lua] [1459917022] = 17 (number)
13:52:36.523 [Lua] [1388911015] = 5 (number)
13:52:36.523 [Lua] [1389872347] = 9 (number)
13:52:36.523 [Lua] [1421155919] = 13 (number)
13:52:36.523 [Lua] [1383542440] = 10 (number)
13:52:36.523 [Lua] [1383452616] = 21 (number)
13:52:36.523 [Lua] [1504702573] = 29 (number)
13:52:36.523 [Lua] [1369573612] = 33 (number)
13:52:36.523 [Lua] [1448714756] = 18 (number)
13:52:36.523 [Lua] [1395655171] = 6 (number)
13:52:36.523 [Lua] [1395453301] = 0 (number)
13:52:36.523 [Lua] [1393343095] = 11 (number)
13:52:36.523 [Lua] [1374248490] = 7 (number)
13:52:36.523 [Lua] [1569650837] = 16 (number)
13:52:36.523 [Lua] [1383433646] = 15 (number)
13:52:36.523 [Lua] [1397265260] = 1 (number)
13:52:36.523 [Lua] [1502859403] = 3 (number)
13:52:36.523 [Lua] [1460327284] = 26 (number)
13:52:36.523 [Lua]
13:52:36.539 [Lua]
13:52:36.539 [Lua] [1384066089] = 25 (number)
13:52:36.539 [Lua] [1391228174] = 32 (number)
13:52:36.539 [Lua] [1516618647] = 19 (number)
13:52:36.539 [Lua] [1498189723] = 27 (number)
13:52:36.539 [Lua] [1455893647] = 30 (number)
13:52:36.539 [Lua] [1402971136] = 20 (number)
13:52:36.539 [Lua] [1431393962] = 4 (number)
13:52:36.539 [Lua] [1495937978] = 14 (number)
13:52:36.539 [Lua] [1623948024] = 28 (number)
13:52:36.539 [Lua] [1487862316] = 2 (number)
13:52:36.539 [Lua] [1497664830] = 23 (number)
13:52:36.539 [Lua] [1498992606] = 22 (number)
13:52:36.539 [Lua] [1464907434] = 31 (number)
13:52:36.539 [Lua] [1387440934] = 8 (number)
13:52:36.539 [Lua] [1445717962] = 12 (number)
13:52:36.539 [Lua] [1467751760] = 24 (number)
13:52:36.539 [Lua] [1459917022] = 17 (number)
13:52:36.539 [Lua] [1388911015] = 5 (number)
13:52:36.539 [Lua] [1389872347] = 9 (number)
13:52:36.539 [Lua] [1421155919] = 13 (number)
13:52:36.539 [Lua] [1383542440] = 10 (number)
13:52:36.539 [Lua] [1383452616] = 21 (number)
13:52:36.539 [Lua] [1504702573] = 29 (number)
13:52:36.539 [Lua] [1369573612] = 33 (number)
13:52:36.539 [Lua] [1448714756] = 18 (number)
13:52:36.539 [Lua] [1395655171] = 6 (number)
13:52:36.539 [Lua] [1395453301] = 0 (number)
13:52:36.539 [Lua] [1393343095] = 11 (number)
13:52:36.539 [Lua] [1374248490] = 7 (number)
13:52:36.539 [Lua] [1569650837] = 16 (number)
13:52:36.539 [Lua] [1383433646] = 15 (number)
13:52:36.539 [Lua] [1397265260] = 1 (number)
13:52:36.539 [Lua] [1502859403] = 3 (number)
13:52:36.539 [Lua] [1460327284] = 26 (number)
13:52:36.539 [Lua]
13:52:36.544 [Lua] <>modded = true<>
13:52:36.544 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
13:52:36.556 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
13:52:36.570 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
13:52:36.571 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
13:52:36.580 [Lua] <>modded = true<>
13:52:36.580 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
13:52:36.589 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
13:52:36.592 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
13:52:36.592 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
13:52:36.598 [Lua] <>modded = true<>
13:52:36.598 [Lua] <>Mod:1389872347:Simple UI = true<>
13:52:36.606 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
13:52:36.607 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
13:52:36.607 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
13:52:36.607 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
13:52:36.614 [Lua] <>modded = true<>
13:52:36.614 [Lua] <>Mod:1395453301:Skip Intro = true<>
13:52:36.621 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
13:52:36.622 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
13:52:36.622 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
13:52:36.627 [Lua] <>modded = true<>
13:52:36.627 [Lua] <>Mod:1397265260:Numeric UI = true<>
13:52:36.637 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
13:52:36.638 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
13:52:36.638 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
13:52:36.643 [Lua] <>modded = true<>
13:52:36.643 [Lua] <>Mod:1455893647:Player List Plus = true<>
13:52:36.826 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
13:52:36.827 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
13:52:36.827 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
13:52:36.833 [Lua] <>modded = true<>
13:52:36.833 [Lua] <>Mod:1391228174:UI Improvements = true<>
13:52:36.841 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
13:52:36.843 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
13:52:36.843 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
13:52:36.852 [Lua] <>modded = true<>
13:52:36.852 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
13:52:36.859 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
13:52:36.860 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
13:52:36.860 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
13:52:36.866 [Lua] <>modded = true<>
13:52:36.866 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
13:52:36.874 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
13:52:36.875 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
13:52:36.875 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
13:52:36.883 [Lua] <>modded = true<>
13:52:36.883 [Lua] <>Mod:1431393962:Vermitannica = true<>
13:52:36.898 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
13:52:36.916 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
13:52:36.916 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
13:52:36.926 [Lua] <>modded = true<>
13:52:36.926 [Lua] <>Mod:1464907434:Armory = true<>
13:52:36.934 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
13:52:36.936 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
13:52:36.936 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
13:52:36.944 [Lua] <>modded = true<>
13:52:36.944 [Lua] <>Mod:1388911015:Chat Block = true<>
13:52:36.956 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
13:52:36.957 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
13:52:36.957 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
13:52:36.962 [Lua] <>modded = true<>
13:52:36.962 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
13:52:36.971 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
13:52:36.972 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
13:52:36.972 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
13:52:36.977 [Lua] <>modded = true<>
13:52:36.977 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
13:52:36.986 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
13:52:36.987 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
13:52:36.987 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
13:52:36.992 [Lua] <>modded = true<>
13:52:36.992 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
13:52:37.001 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
13:52:37.002 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
13:52:37.002 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
13:52:37.007 [Lua] <>modded = true<>
13:52:37.007 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
13:52:37.016 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
13:52:37.017 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
13:52:37.017 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
13:52:37.022 [Lua] <>modded = true<>
13:52:37.022 [Lua] <>Mod:1445717962:Loadout Manager = true<>
13:52:37.029 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
13:52:37.032 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
13:52:37.032 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
13:52:37.037 [Lua] <>modded = true<>
13:52:37.037 [Lua] <>Mod:1421155919:Mission timer = true<>
13:52:37.043 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
13:52:37.044 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
13:52:37.044 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
13:52:37.051 [Lua] <>modded = true<>
13:52:37.051 [Lua] <>Mod:1495937978:Host your own game = true<>
13:52:37.057 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
13:52:37.058 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
13:52:37.058 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
13:52:37.065 [Lua] <>modded = true<>
13:52:37.065 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
13:52:37.073 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
13:52:37.074 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
13:52:37.074 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
13:52:37.080 [Lua] <>modded = true<>
13:52:37.080 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
13:52:37.089 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
13:52:37.089 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
13:52:37.089 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
13:52:37.094 [Lua] <>modded = true<>
13:52:37.094 [Lua] <>Mod:1459917022:Parry Indicator = true<>
13:52:37.103 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
13:52:37.104 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
13:52:37.104 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
13:52:37.111 [Lua] <>modded = true<>
13:52:37.111 [Lua] <>Mod:1448714756:No Wobble = true<>
13:52:37.120 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
13:52:37.121 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
13:52:37.121 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
13:52:37.126 [Lua] <>modded = true<>
13:52:37.126 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
13:52:37.138 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
13:52:37.139 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
13:52:37.139 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
13:52:37.144 [Lua] <>modded = true<>
13:52:37.144 [Lua] <>Mod:1402971136:Needii = true<>
13:52:37.153 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
13:52:37.154 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
13:52:37.154 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
13:52:37.159 [Lua] <>modded = true<>
13:52:37.159 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
13:52:37.170 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
13:52:37.170 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
13:52:37.171 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
13:52:37.177 [Lua] <>modded = true<>
13:52:37.177 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
13:52:37.186 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
13:52:37.187 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
13:52:37.187 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
13:52:37.194 [Lua] <>modded = true<>
13:52:37.195 [Lua] <>Mod:1497664830:Item Filter = true<>
13:52:37.207 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]`
13:52:37.208 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]`
13:52:37.208 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830]
13:52:37.217 [Lua] <>modded = true<>
13:52:37.217 [Lua] <>Mod:1467751760:UI Tweaks = true<>
13:52:37.224 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
13:52:37.227 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
13:52:37.227 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
13:52:37.243 [Lua] <>modded = true<>
13:52:37.244 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
13:52:37.262 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
13:52:37.263 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
13:52:37.263 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
13:52:37.270 [Lua] <>modded = true<>
13:52:37.270 [Lua] <>Mod:1460327284:BossKillTimer = true<>
13:52:37.277 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
13:52:37.278 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
13:52:37.278 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
13:52:37.283 [Lua] <>modded = true<>
13:52:37.283 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<>
13:52:37.290 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]`
13:52:37.291 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]`
13:52:37.291 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723]
13:52:37.296 [Lua] <>modded = true<>
13:52:37.296 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<>
13:52:37.306 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024]
13:52:37.312 [Lua] <>modded = true<>
13:52:37.312 [Lua] <>Mod:1504702573:Info Dump For Streaming = true<>
13:52:37.319 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[4b96dc1635904365]`
13:52:37.320 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[4b96dc1635904365].#ID[3fcdd69156a46417]`
13:52:37.320 [Lua] Init VMF mod 'StreamingInfo' [workshop_name: 'Info Dump For Streaming', workshop_id: 1504702573]
13:52:37.321 [Lua] <>project = vermintide 2<>
13:52:37.321 [Lua] <>build = release<>
13:52:37.321 [Lua] <>platform = win32<>
13:52:37.321 [Lua] <>dedicated_server = false<>
13:52:37.321 [Lua] <>title_id = 5107<>
13:52:37.321 [Lua] <>content_revision = 20130<>
13:52:37.321 [Lua] <>engine_revision = f890eb9cd866<>
13:52:37.321 [Lua] <>release_version = 4.1<>
13:52:37.321 [Lua] <>rendering_backend = dx12<>
13:52:37.321 [Lua] <>teamcity_build_id = 87304<>
13:52:37.322 [Lua] <>steam_id = 110000106ea4256<>
13:52:37.322 [Lua] <>steam_profile_name = RedBeardedGiant<>
13:52:37.322 [Lua] <>machine_id = 1af90a3f-3c01-46db-aec2-cdfcce36d177<>
13:52:37.322 [Lua] [Boot] Application build: release
13:52:37.322 [Lua] [Boot] Content revision: 20130
13:52:37.322 [Lua] [Boot] Engine revision: f890eb9cd866
13:52:37.322 [Lua] [Boot] Release version: 4.1
13:52:37.322 [Lua] [Boot] User ID: 110000106ea4256 RedBeardedGiant
13:52:37.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
13:52:37.329 [Lua] initializing mechanism to: adventure
13:52:37.329 [Lua] Game:setup() total time: 0.0079999999999991
13:52:37.330 [Lua] handle rev info: 0
13:52:37.330 [Lua] handle gfx quality: 0
13:52:37.330 [Lua] default settings: 0
13:52:37.330 [Lua] user settings: 0
13:52:37.330 [Lua] set frame times: 0
13:52:37.330 [Lua] init random: 0
13:52:37.330 [Lua] managers: 0.0069999999999978968
13:52:37.330 [Lua]
13:52:37.330 [Lua] unaccounted: 0.0010000000000012221
13:52:37.330 [Lua] [Boot] use baked enemy meshes: false
13:52:37.330 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
13:52:37.330 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
13:52:37.330 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
13:52:37.330 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
13:52:37.330 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
13:52:37.330 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
13:52:37.330 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
13:52:37.349 [Lua] [Testify] Ready!
13:52:37.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
13:52:37.607 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
13:52:37.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
13:52:38.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
13:52:38.080 [Lua] [PackageManager] Force_load: resource_packages/title_screen
13:52:38.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
13:52:38.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
13:52:38.164 [Lua] [PackageManager] Force_load: resource_packages/menu
13:52:38.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
13:52:38.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
13:52:38.282 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
13:52:38.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
13:52:38.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
13:52:38.927 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
13:52:38.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
13:52:39.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
13:52:39.045 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
13:52:39.046 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
13:52:39.046 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
13:52:39.046 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
13:52:39.046 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
13:52:39.046 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
13:52:39.046 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
13:52:39.047 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
13:52:39.047 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
13:52:39.047 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
13:52:39.047 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
13:52:39.047 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
13:52:39.047 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
13:52:39.047 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
13:52:39.047 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
13:52:39.047 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
13:52:39.047 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
13:52:39.047 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
13:52:39.047 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
13:52:39.047 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
13:52:39.047 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
13:52:39.047 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
13:52:39.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
13:52:39.180 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
13:52:39.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
13:52:39.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
13:52:39.739 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
13:52:39.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
13:52:40.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
13:52:40.584 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
13:52:40.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
13:52:41.058 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
13:52:41.059 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
13:52:41.059 [Lua] [Gamestate] Enter StateTitleScreen
13:52:41.060 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
13:52:41.060 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
13:52:41.060 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
13:52:41.060 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
13:52:41.060 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
13:52:41.062 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
13:52:41.075 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
13:52:41.075 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
13:52:41.075 [Save] Loading `save_data`
13:52:41.081 [Save] Load done
13:52:41.093 [Lua] [BackendManagerPlayFab] Backend Enabled
13:52:41.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
13:52:41.227 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
13:52:41.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
13:52:41.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
13:52:41.867 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
13:52:41.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:52:42.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:52:42.240 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:52:42.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
13:52:42.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
13:52:42.579 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
13:52:42.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
13:52:42.679 [Lua] <>playfab_id = 10EED1946A89355E<>
13:52:42.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
13:52:42.781 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
13:52:42.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
13:52:42.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
13:52:42.934 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
13:52:42.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
13:52:43.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
13:52:43.517 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
13:52:43.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
13:52:43.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
13:52:43.764 [Lua] [PackageManager] Force_load: resource_packages/inventory
13:52:43.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
13:52:43.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
13:52:43.995 [Lua] [PackageManager] Force_load: resource_packages/careers
13:52:43.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
13:52:44.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
13:52:44.046 [Lua] [PackageManager] Force_load: resource_packages/decals
13:52:44.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
13:52:44.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
13:52:44.182 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
13:52:44.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
13:52:44.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
13:52:44.941 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
13:52:44.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
13:52:46.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
13:52:46.024 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
13:52:46.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
13:52:47.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
13:52:47.119 [Lua] [PackageManager] Force_load: resource_packages/ingame
13:52:47.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
13:52:48.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
13:52:48.300 [Lua] [PackageManager] Force_load: resource_packages/pickups
13:52:48.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
13:52:48.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
13:52:48.452 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
13:52:48.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
13:52:48.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
13:52:48.587 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
13:52:48.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
13:52:48.635 warning: [Lua] Incorrectly configured weapon skins for es_1h_mace_skin
13:52:48.636 warning: [Lua] Incorrectly configured weapon skins for es_halberd_skin
13:52:48.636 [Lua] steam item server: requesting user inventory
13:52:48.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
13:52:48.638 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
13:52:48.891 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
13:52:48.891 [Lua] ISI-> GET_ALL_ITEMS!
13:52:48.891 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
13:52:48.891 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
13:52:48.891 [Lua]
13:52:48.891 [Lua]
13:52:49.109 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
13:52:49.109 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
13:52:49.109 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
13:52:49.110 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
13:52:49.110 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
13:52:49.110 [Lua] [SteamManager] request_item_prices
13:52:49.112 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
13:52:49.436 [Lua] Player statistics loaded!
13:52:49.751 [Lua] [SteamManager] on_price_result 1 EUR
13:52:49.751 [Lua] _refresh_steam_item_prices_cb
13:52:49.852 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
13:52:49.868 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
13:52:50.075 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
13:52:50.089 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
13:52:50.090 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
13:52:50.428 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
13:52:50.444 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
13:52:50.698 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
13:52:50.714 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
13:52:51.746 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
13:52:51.746 [Lua] [Managers] Destroying manager group:
13:52:51.746 [Lua] [Gamestate] Enter state StateLoading
13:52:51.747 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
13:52:51.747 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
13:52:51.747 [Lua] [LobbyManager] Setting up network options
13:52:51.747 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
13:52:51.747 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
13:52:51.747 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
13:52:51.747 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
13:52:51.747 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
13:52:51.748 [Lua] LobbyManager:setup_network_options server_port: 27015
13:52:51.748 [Lua] state_loading_restart_network JOIN VIA STEAM 0
13:52:51.751 [Lua] registering RPCs
13:52:51.751 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
13:52:51.751 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer
13:52:51.752 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
13:52:51.752 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
13:52:51.752 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
13:52:51.752 [Lua] [LevelTransitionHandler] load_level inn_level 0
13:52:51.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
13:52:51.752 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
13:52:51.752 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
13:52:51.752 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
13:52:51.752 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
13:52:51.752 [SteamVoip] Creating room 187e10d059d8adef
13:52:51.752 [SteamVoip] Joining room 187e10d059d8adef
13:52:51.753 [EAC] EAC server 110000106ea4256 is initializing
13:52:51.759 [EAC] Server is also client 110000106ea4256
13:52:51.759 [EACServer] [15:52:51:758][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF60BACA6A0 LogLevel: Info.
13:52:51.759 [Lua] ### Created peer state machine for 110000106ea4256
13:52:51.759 [Lua] [PeerSM] 110000106ea4256 :: on_enter Connecting
13:52:51.759 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
13:52:51.759 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:52:51.760 warning: [Application] Application.update_render_world is deprecated.
13:52:51.764 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:52:51.764 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
13:52:51.764 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
13:52:51.764 [Lua] Set lobby begin:
13:52:51.764 [Lua] Set lobby end.
13:52:51.764 [Lua] [PSM] Peer 110000106ea4256 joined. Want to use profile index "1" and join party "nil"
13:52:51.764 [Lua] [LobbyHost] Changed state from 0 to creating
13:52:51.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
13:52:51.814 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
13:52:51.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:52:52.033 [Lua] [LobbyHost] Changed state from creating to joined
13:52:52.034 [Lua] [PartyManager] Leader is set to 110000106ea4256
13:52:52.034 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106ea4256 my_peer_id:110000106ea4256
13:52:52.034 [Lua] [ChatManager] Registering channel 1
13:52:52.034 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256)
13:52:52.034 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256)
13:52:52.034 [Lua] [PartyManager] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256)
13:52:52.050 [Lua] [NetworkServer] Changing num_players from nil to 1
13:52:52.050 [Lua] Players: 1
13:52:52.050 [Lua] Set lobby begin:
13:52:52.050 [Lua] Lobby data num_players = 1
13:52:52.050 [Lua] Lobby data level_key = inn_level
13:52:52.050 [Lua] Lobby data game_mode = 3
13:52:52.050 [Lua] Lobby data matchmaking = false
13:52:52.050 [Lua] Set lobby end.
13:52:52.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:52:52.099 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
13:52:52.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
13:52:52.167 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
13:52:52.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
13:52:52.233 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
13:52:52.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
13:52:53.776 [Lua] player (110000106ea4256,1) was put into party 0
13:52:53.776 [Lua] [PeerSM] 110000106ea4256 :: on_exit Connecting
13:52:53.776 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading
13:52:53.776 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea4256 inn_level 0
13:52:53.777 [Lua] [StateLoading] got rpc_load_level 50 inn_level
13:53:01.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
13:53:01.285 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
13:53:01.297 [Lua] [LevelTransitionHandler] Level load completed!
13:53:01.297 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 510339 - use_random_directors: true - overriden_conflict: nil
13:53:01.300 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:53:01.300 [Lua] checking dlc's against conflict directors
13:53:01.300 [Lua] number of factions to include 3
13:53:01.300 [Lua] number of factions added 3
13:53:01.300 [Lua] --- --- ---
13:53:01.300 [Lua] Starting... difficulty 'normal'
13:53:01.301 [Lua] These are the starting conflict directors:
13:53:01.301 [Lua] inn_level
13:53:01.301 [Lua] --- --- ---
13:53:01.301 [Lua]
13:53:01.301 [Lua] DONE! Found the following directors:
13:53:01.301 [Lua] (free: 35), Master hash is:
13:53:01.301 [Lua] [EnemyPackageLoader] breed_lookup: {
}
13:53:01.301 [Lua] load_startup_enemy_packages: --------------
13:53:01.301 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
13:53:01.301 [Lua] critter_rat
13:53:01.316 [Lua] ### Sending rpc_level_loaded
13:53:01.316 [Lua] #### Has state machine: true, peer_id: 110000106ea4256, level_id: 50
13:53:01.316 [Lua] Peer 110000106ea4256 has loaded the level and all enemies are loaded
13:53:01.332 [Lua] [PeerSM] 110000106ea4256 :: on_exit Loading
13:53:01.332 [Lua] [PeerSM] 110000106ea4256 :: on_enter LoadingProfilePackages
13:53:01.332 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:0 my_peer_id:110000106ea4256
13:53:01.333 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:0 my_peer_id:110000106ea4256
13:53:01.349 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
13:53:01.349 [Lua] [PeerSM] 110000106ea4256 :: on_exit LoadingProfilePackages
13:53:01.349 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForEnterGame
13:53:01.350 [Lua] ### Sending rpc_level_loaded
13:53:01.350 [Lua] #### Has state machine: false, peer_id: 110000106ea4256, level_id: 50
13:53:01.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
13:53:01.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
13:53:01.435 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
13:53:01.435 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
13:53:01.435 [Lua] Starting async level spawning of levels/inn/world
13:53:01.436 [Umbra] Init version: 3.4.15 :: 16 threads
13:53:01.725 [Lua] Async level spawning done
13:53:01.725 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:53:02.728 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:53:02.728 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:53:02.728 [Lua] Set lobby begin:
13:53:02.728 [Lua] Lobby data host = 110000106ea4256
13:53:02.728 [Lua] Lobby data level_key = inn_level
13:53:02.728 [Lua] Lobby data game_mode = 3
13:53:02.728 [Lua] Lobby data country_code = AT
13:53:02.728 [Lua] Lobby data unique_server_name = RedBeardedGiant
13:53:02.728 [Lua] Lobby data num_players = 1
13:53:02.728 [Lua] Lobby data matchmaking = false
13:53:02.728 [Lua] Set lobby end.
13:53:02.728 [Lua] [Managers] Destroying manager group:
13:53:02.729 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
13:53:02.729 [Lua] [Gamestate] Enter StateIngame HOST
13:53:02.729 [Lua] [Managers] Calling function on all managers:
13:53:02.730 [Lua] <>level = inn_level<>
13:53:02.730 [Lua] Set lobby begin:
13:53:02.730 [Lua] Lobby data host = 110000106ea4256
13:53:02.730 [Lua] Lobby data level_key = inn_level
13:53:02.730 [Lua] Lobby data game_mode = 3
13:53:02.730 [Lua] Lobby data selected_level_key = inn_level
13:53:02.730 [Lua] Lobby data country_code = AT
13:53:02.730 [Lua] Lobby data unique_server_name = RedBeardedGiant
13:53:02.730 [Lua] Lobby data num_players = 1
13:53:02.730 [Lua] Lobby data matchmaking = false
13:53:02.730 [Lua] Set lobby end.
13:53:02.730 [Lua] [StateIngame] Server ingame
13:53:02.737 [Lua] Set lobby begin:
13:53:02.737 [Lua] Lobby data level_key = inn_level
13:53:02.737 [Lua] Lobby data selected_level_key = inn_level
13:53:02.737 [Lua] Lobby data unique_server_name = RedBeardedGiant
13:53:02.737 [Lua] Lobby data matchmaking = false
13:53:02.737 [Lua] Lobby data host = 110000106ea4256
13:53:02.737 [Lua] Lobby data country_code = AT
13:53:02.737 [Lua] Lobby data game_mode = 3
13:53:02.737 [Lua] Lobby data difficulty_tweak = 0
13:53:02.738 [Lua] Lobby data difficulty = normal
13:53:02.738 [Lua] Lobby data num_players = 1
13:53:02.738 [Lua] Set lobby end.
13:53:02.738 [Lua] [LobbyAux] Making combined_hash: df2f13d1457f7c2c from network_hash=7c352b75caf6475d, trunk_revision=20130, engine_revision=f890eb9cd866, project_hash=bulldozer
13:53:02.738 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
13:53:02.738 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:53:02.738 [Lua] [Matchmaking] initializing
13:53:02.738 [Lua] [Matchmaking] my_peer_id: 110000106ea4256, I am server
13:53:02.738 [Lua] [Matchmaking] register rpcs
13:53:02.738 [Lua] GameNetworkManager:init... creating game session
13:53:02.738 [Lua] Host GameSession.make_game_session_host with session:
13:53:02.738 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:53:02.738 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256
13:53:02.738 [Lua] [GameNetworkManager] self.is_server = true
13:53:02.738 [Network] Setting artificial MTU limit to 65536
13:53:02.738 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
13:53:02.748 [Lua] Switching ConflictSettings: to: inn_level
13:53:02.748 [Lua] pacing=disabled
13:53:02.748 [Lua] roaming=nil
13:53:02.748 [Lua] disabled=false
13:53:02.748 [Lua] pack_spawning=disabled
13:53:02.748 [Lua] contained_breeds=nil
13:53:02.748 [Lua] boss=disabled
13:53:02.748 [Lua] horde=disabled
13:53:02.748 [Lua] specials=disabled
13:53:02.748 [Lua] name=inn_level
13:53:02.748 [Lua] intensity=disabled
13:53:02.748 [Lua] ---
13:53:02.748 [Lua] [LevelAnalysis] set_random_seed( 510339)
13:53:02.753 [Lua] [AIInterestPointSystem] Level Seed: 510339
13:53:02.753 [Lua]
13:53:02.753 [Lua] [entity_system_bag] = table
13:53:02.753 [Lua] [entity_system_bag] = metatable
13:53:02.753 [Lua] [startup_data] = table
13:53:02.753 [Lua] [entity_manager] = table
13:53:02.753 [Lua] [entity_manager] = metatable
13:53:02.753 [Lua] [unit_spawner] = table
13:53:02.753 [Lua] [unit_spawner] = metatable
13:53:02.753 [Lua] [unit_storage] = table
13:53:02.753 [Lua] [unit_storage] = metatable
13:53:02.753 [Lua] [dice_keeper] = table
13:53:02.753 [Lua] [dice_keeper] = metatable
13:53:02.753 [Lua] [is_server] = true (boolean)
13:53:02.753 [Lua] [world] = [World]
13:53:02.753 [Lua] [system_api] = table
13:53:02.753 [Lua] [entity_system] = table
13:53:02.753 [Lua] [entity_system] = metatable
13:53:02.753 [Lua] [network_lobby] = table
13:53:02.753 [Lua] [network_lobby] = metatable
13:53:02.753 [Lua] [profile_synchronizer] = table
13:53:02.753 [Lua] [profile_synchronizer] = metatable
13:53:02.753 [Lua] [level_transition_handler] = table
13:53:02.753 [Lua] [level_transition_handler] = metatable
13:53:02.753 [Lua] [num_local_human_players] = 1 (number)
13:53:02.753 [Lua] [statistics_db] = table
13:53:02.753 [Lua] [statistics_db] = metatable
13:53:02.753 [Lua] [network_server] = table
13:53:02.753 [Lua] [network_server] = metatable
13:53:02.753 [Lua] [input_manager] = table
13:53:02.753 [Lua] [input_manager] = metatable
13:53:02.753 [Lua] [network_clock] = table
13:53:02.753 [Lua] [network_clock] = metatable
13:53:02.753 [Lua] [network_transmit] = table
13:53:02.753 [Lua] [network_transmit] = metatable
13:53:02.753 [Lua] [free_flight_manager] = table
13:53:02.753 [Lua] [free_flight_manager] = metatable
13:53:02.753 [Lua] [network_manager] = table
13:53:02.753 [Lua] [network_manager] = metatable
13:53:02.753 [Lua] [network_event_delegate] = table
13:53:02.753 [Lua] [network_event_delegate] = metatable
13:53:02.753 [Lua]
13:53:02.753 [Lua] ignoring extension VersusVolumeObjectiveExtension
13:53:02.753 [Lua] ignoring extension VersusInteractObjectiveExtension
13:53:02.753 [Lua] ignoring extension VersusPayloadObjectiveExtension
13:53:02.753 [Lua] ignoring extension VersusSocketObjectiveExtension
13:53:02.753 [Lua] ignoring extension VersusTargetObjectiveExtension
13:53:02.753 [Lua] ignoring extension VersusMissionObjectiveExtension
13:53:02.754 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:53:02.756 [Lua] [AchievementManager] Achievements using the steam platform
13:53:02.802 [Lua] [StateIngame] Level seed: 510339
13:53:02.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
13:53:02.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read,
13:53:02.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read,
13:53:02.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read,
13:53:02.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read,
13:53:02.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read,
13:53:02.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read,
13:53:02.810 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
13:53:02.811 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
13:53:02.811 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
13:53:02.811 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
13:53:02.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
13:53:02.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4, async-read,
13:53:02.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_2, async-read,
13:53:02.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read,
13:53:02.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
13:53:02.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1, async-read,
13:53:02.811 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bugmans_painting_wood_base_1, async-read,
13:53:02.812 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3, async-read,
13:53:02.814 [Lua] [LevelAnalysis] set_random_seed( 510339)
13:53:02.819 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
13:53:02.819 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
13:53:02.820 [Lua] [IngameUI] init
13:53:02.842 [SteamVoipClient] select_out(110000106ea4256, off)
13:53:02.847 [Lua] cb_razer_chroma_setup
13:53:02.914 [Lua] completed
13:53:02.914 [Lua] completed
13:53:02.914 [Lua] completed
13:53:02.914 [Lua] completed
13:53:02.930 [Lua] completed
13:53:02.931 [Lua] completed
13:53:02.932 [Lua] [Matchmaking] Cancelling matchmaking
13:53:02.932 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:53:02.932 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:53:02.932 [Lua] Set lobby begin:
13:53:02.932 [Lua] Lobby data level_key = inn_level
13:53:02.932 [Lua] Lobby data power_level = 0
13:53:02.932 [Lua] Lobby data selected_level_key = inn_level
13:53:02.932 [Lua] Lobby data unique_server_name = RedBeardedGiant
13:53:02.932 [Lua] Lobby data matchmaking = false
13:53:02.932 [Lua] Lobby data host = 110000106ea4256
13:53:02.932 [Lua] Lobby data country_code = AT
13:53:02.932 [Lua] Lobby data game_mode = 3
13:53:02.932 [Lua] Lobby data difficulty_tweak = 0
13:53:02.932 [Lua] Lobby data difficulty = normal
13:53:02.932 [Lua] Lobby data num_players = 1
13:53:02.932 [Lua] Set lobby end.
13:53:02.934 [Flow] complete_skittergate_legend true
13:53:02.934 [Flow] complete_all_helmgart_levels_recruit true
13:53:02.936 [Flow] WitchHunterLevel:35
13:53:02.936 [Flow] LeaderYes
13:53:02.936 [Flow] ALL PC XP:304250
13:53:02.936 [Flow] Has "bogenhafen" DLC:true
13:53:02.936 [Flow] WH XP:60850
13:53:02.936 [Flow] Number of crafted items:6516
13:53:02.936 [Flow] Has "pre_order" DLC:true
13:53:02.936 [Flow] Sum of Powe Levels:1500
13:53:02.936 [Flow] lodestone diff 1:false
13:53:02.936 [Flow] magnus and forest activated
13:53:02.936 [Flow] magnus and forest activated
13:53:02.936 [Flow] cemetery and forest activated
13:53:02.936 [Flow] magnus and cemetery
13:53:02.936 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:53:02.936 [Flow] ALL RUNES ACTIVATED
13:53:02.936 [Flow] magnus and forest activated
13:53:02.936 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:53:02.936 [Flow] ALL RUNES ACTIVATED
13:53:02.936 [Flow] cemetery and forest activated
13:53:02.936 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:53:02.936 [Flow] ALL RUNES ACTIVATED
13:53:02.936 [Flow] magnus and forest activated
13:53:02.936 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:53:02.936 [Flow] ALL RUNES ACTIVATED
13:53:02.936 [Flow] magnus and cemetery
13:53:02.936 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:53:02.936 [Flow] ALL RUNES ACTIVATED
13:53:02.937 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
13:53:02.939 [Lua] CurrentConflictSettings inn_level
13:53:02.939 [Lua] [ConflictDirector] conflict_director is ai_ready
13:53:02.939 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
13:53:02.939 [Lua] [MainPathSpawningGenerator] Injecting travel distances
13:53:02.943 [Lua] SpecialsPacing:remove_unwanted_breeds:
13:53:02.943 [Lua] Forming navigation groups in one frame
13:53:02.943 [Lua] Forming navigation groups
13:53:02.976 [Lua] NavigationGroupManager -> calulation time A: 0.033000000000001251
13:53:02.977 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
13:53:02.977 [Lua] number of nav groups: 41
13:53:02.977 [Lua] number of refined nav groups : 23
13:53:02.981 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000048885
13:53:02.981 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
13:53:02.981 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
13:53:02.981 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
13:53:02.985 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
13:53:02.985 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
13:53:02.985 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
13:53:02.986 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
13:53:02.986 [Lua] [Managers] Calling function on all managers:
13:53:02.986 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:53:02.986 [Save] Loading `ut_tweaks_presets`
13:53:02.986 warning: [Save] Missing filename `ut_tweaks_presets`
13:53:03.032 [Lua] [UnlockManager] All unlocks ready
13:53:03.039 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForEnterGame
13:53:03.039 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForGameObjectSync
13:53:03.862 [Lua] player (110000106ea4256,1) was put into party 1
13:53:03.862 [Lua] [IngamePlayerListUI] - Destroy
13:53:03.862 [Lua] [EquipmentUI] - Destroy
13:53:03.862 [Lua] [AbilityUI] - Destroy
13:53:03.862 [Lua] [GamePadAbilityUI] - Destroy
13:53:03.862 [Lua] [GamePadEquipmentUI] - Destroy
13:53:03.877 [Lua] Assigning peer(110000106ea4256:1) to profile(1) career(3)
13:53:03.877 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106ea4256) local_player_id(1) profile_index(1) career_index(3)
13:53:03.877 [Lua] Set lobby begin:
13:53:03.877 [Lua] Lobby data player_slot_1 = 110000106ea4256:1
13:53:03.878 [Lua] Lobby data level_key = inn_level
13:53:03.878 [Lua] Lobby data power_level = 0
13:53:03.878 [Lua] Lobby data selected_level_key = inn_level
13:53:03.878 [Lua] Lobby data player_slot_4 = 0:0
13:53:03.878 [Lua] Lobby data difficulty = normal
13:53:03.878 [Lua] Lobby data unique_server_name = RedBeardedGiant
13:53:03.879 [Lua] Lobby data matchmaking = false
13:53:03.879 [Lua] Lobby data host = 110000106ea4256
13:53:03.879 [Lua] Lobby data country_code = AT
13:53:03.879 [Lua] Lobby data game_mode = 3
13:53:03.879 [Lua] Lobby data player_slot_5 = 0:0
13:53:03.879 [Lua] Lobby data player_slot_2 = 0:0
13:53:03.879 [Lua] Lobby data difficulty_tweak = 0
13:53:03.879 [Lua] Lobby data player_slot_3 = 0:0
13:53:03.879 [Lua] Lobby data num_players = 1
13:53:03.879 [Lua] Set lobby end.
13:53:03.879 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106ea4256 | we:0 | dr:0 | bw:0 | es:0
13:53:03.881 [Lua]
13:53:03.881 [Lua] [wwise/crossbow] = false (boolean)
13:53:03.881 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
13:53:03.881 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
13:53:03.881 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
13:53:03.881 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
13:53:03.881 [Lua] [wwise/two_handed_axes] = false (boolean)
13:53:03.881 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01] = false (boolean)
13:53:03.881 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
13:53:03.881 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p] = false (boolean)
13:53:03.881 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
13:53:03.881 [Lua]
13:53:03.881 [Lua]
13:53:03.881 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01] = false (boolean)
13:53:03.881 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
13:53:03.881 [Lua] [wwise/two_handed_axes] = false (boolean)
13:53:03.881 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
13:53:03.881 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
13:53:03.881 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
13:53:03.881 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
13:53:03.881 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean)
13:53:03.881 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
13:53:03.881 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
13:53:03.881 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01] = false (boolean)
13:53:03.881 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
13:53:03.881 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p] = false (boolean)
13:53:03.881 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
13:53:03.881 [Lua] [wwise/crossbow] = false (boolean)
13:53:03.881 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
13:53:03.881 [Lua]
13:53:03.881 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForGameObjectSync
13:53:03.881 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForPlayers
13:53:03.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:53:03.881 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
13:53:03.883 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
13:53:03.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
13:53:03.892 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:1 my_peer_id:110000106ea4256
13:53:03.938 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForPlayers
13:53:03.938 [Lua] [PeerSM] 110000106ea4256 :: on_enter InGame
13:53:04.058 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:1 my_peer_id:110000106ea4256
13:53:04.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01, InventoryPackageSynchronizerClient, async-read,
13:53:04.058 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
13:53:04.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
13:53:04.058 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
13:53:04.058 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
13:53:04.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read,
13:53:04.058 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
13:53:04.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read,
13:53:04.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
13:53:04.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
13:53:04.058 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
13:53:04.058 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:53:04.058 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient, async-read,
13:53:04.058 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
13:53:04.058 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:53:04.058 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
13:53:04.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
13:53:04.250 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
13:53:04.251 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
13:53:04.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
13:53:04.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
13:53:04.470 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
13:53:04.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
13:53:04.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
13:53:04.584 [Flow] DISABLE
13:53:04.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
13:53:04.624 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
13:53:04.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
13:53:04.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
13:53:05.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
13:53:05.243 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
13:53:05.244 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
13:53:05.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
13:53:05.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
13:53:05.331 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
13:53:05.332 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
13:53:05.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
13:53:05.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
13:53:05.432 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
13:53:05.433 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
13:53:05.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
13:53:05.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
13:53:05.555 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
13:53:05.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
13:53:05.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
13:53:05.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
13:53:05.658 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
13:53:05.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
13:53:05.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
13:53:05.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
13:53:05.737 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
13:53:05.738 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
13:53:05.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
13:53:05.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
13:53:05.789 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
13:53:05.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
13:53:05.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
13:53:05.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
13:53:05.873 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
13:53:05.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
13:53:05.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
13:53:05.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
13:53:05.968 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
13:53:05.969 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
13:53:05.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
13:53:06.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
13:53:06.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
13:53:06.057 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
13:53:06.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
13:53:06.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
13:53:06.133 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
13:53:06.135 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
13:53:06.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:53:06.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:53:06.235 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
13:53:06.236 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
13:53:06.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01
13:53:06.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01
13:53:06.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01
13:53:06.808 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
13:53:07.000 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
13:53:07.000 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
13:53:07.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
13:53:07.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
13:53:07.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
13:53:07.112 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
13:53:07.270 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
13:53:07.270 [Lua] [PackageManager] Force_load: wwise/crossbow
13:53:07.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
13:53:07.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
13:53:07.409 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
13:53:07.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
13:53:07.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
13:53:07.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
13:53:07.644 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
13:53:07.659 [Lua] PlayFabMirrorBase:_commit_internal 1
13:53:07.659 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
13:53:07.666 [Lua] generate_backend_stats 110000106ea4256:1
13:53:07.694 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
13:53:07.694 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
13:53:07.694 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
13:53:07.694 [Lua] Set lobby begin:
13:53:07.694 [Lua] Lobby data player_slot_1 = 110000106ea4256:1
13:53:07.694 [Lua] Lobby data level_key = inn_level
13:53:07.694 [Lua] Lobby data power_level = 835
13:53:07.694 [Lua] Lobby data selected_level_key = inn_level
13:53:07.694 [Lua] Lobby data player_slot_4 = 0:0
13:53:07.694 [Lua] Lobby data difficulty = normal
13:53:07.694 [Lua] Lobby data unique_server_name = RedBeardedGiant
13:53:07.694 [Lua] Lobby data matchmaking = false
13:53:07.695 [Lua] Lobby data host = 110000106ea4256
13:53:07.695 [Lua] Lobby data country_code = AT
13:53:07.695 [Lua] Lobby data game_mode = 3
13:53:07.695 [Lua] Lobby data player_slot_5 = 0:0
13:53:07.695 [Lua] Lobby data player_slot_2 = 0:0
13:53:07.695 [Lua] Lobby data difficulty_tweak = 0
13:53:07.695 [Lua] Lobby data player_slot_3 = 0:0
13:53:07.695 [Lua] Lobby data num_players = 1
13:53:07.695 [Lua] Set lobby end.
13:53:07.700 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
13:53:08.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
13:53:08.117 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
13:53:08.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
13:53:08.143 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
13:53:08.154 [Lua] commit result success 1
13:53:08.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
13:53:08.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
13:53:08.423 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
13:53:08.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
13:53:08.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
13:53:08.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
13:53:08.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
13:53:08.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
13:53:08.765 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
13:53:09.420 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
13:53:09.420 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
13:53:09.423 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
13:53:10.133 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
13:53:10.133 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
13:53:10.136 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
13:53:10.252 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
13:53:10.252 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01
13:53:10.253 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
13:53:10.338 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
13:53:10.338 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
13:53:10.339 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
13:53:13.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
13:53:13.539 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
13:53:13.540 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
13:53:13.695 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
13:53:13.695 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
13:53:13.716 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
13:53:13.739 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:53:13.740 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:53:13.740 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
13:53:13.777 [Lua] Players are leaving the safe zone
13:53:13.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
13:53:13.778 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:53:13.802 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read,
13:53:13.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:53:13.884 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read,
13:53:13.884 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:53:13.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read,
13:53:13.901 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:53:13.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read,
13:53:13.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:53:13.932 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read,
13:53:13.932 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:53:13.949 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read,
13:53:13.949 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:53:13.967 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read,
13:53:13.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:53:14.136 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
13:53:14.137 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
13:53:14.155 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1, async-read,
13:53:14.155 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
13:53:14.188 [Lua] StateInGameRunning:_game_actually_starts()
13:53:14.188 [Lua] [IngameUI] menu view on_enter start_menu_view
13:53:14.189 [Lua] hero_fullscreen_menu_on_enter
13:53:14.189 [Lua] #################################################################################################################
13:53:14.189 [Lua] [Loading Time]: 00:00:22 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
13:53:14.189 [Lua] #################################################################################################################
13:53:14.189 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
13:53:14.199 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0084b010
13:53:14.201 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
13:53:14.207 [SteamVoipClient] select_out(110000106ea4256, off)
13:53:14.213 [Lua] cb_razer_chroma_setup
13:53:14.221 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
13:53:14.225 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:53:14.225 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:53:14.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:53:14.226 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:53:14.226 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:53:14.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:53:14.226 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:53:14.226 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized
13:53:14.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
13:53:14.226 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView
13:53:14.226 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerStartMenuView
13:53:14.438 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
13:53:14.438 [Lua] Commit load time data
13:53:14.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
13:53:14.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
13:53:15.222 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x87d, position: 0
13:53:15.794 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x87d, position: 27249
13:53:19.025 [Lua] [IngameUI] menu view on_exit start_menu_view
13:53:19.025 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
13:53:19.025 [Lua] hero_fullscreen_menu_on_exit
13:53:19.029 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0084b010
13:54:27.995 <>Deadlock detected. Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant.<>
<>
{00007ff60b700000, 00cfe000, 603e1074, b5c99981-1020-4415-8a79-33b162c11b8b, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffc6b370000, 001f5000, 60a6ca36, 53f12bfe-149a-2f50-205c-8d5d66290b48, 00000001, ntdll.pdb}
{00007ffc695e0000, 000bd000, d714134a, 789bd698-f50e-4d3f-96dd-f36a5d4bad6e, 00000001, kernel32.pdb}
0x00007ff60b700000:0x00000000002e1ca2
0x00007ff60b700000:0x00000000002e1f5b
0x00007ff60b700000:0x00000000002de670
0x00007ff60b700000:0x00000000002fefc2
0x00007ff60b700000:0x00000000003026a2
0x00007ffc695e0000:0x0000000000017034 BaseThreadInitThunk
0x00007ffc6b370000:0x0000000000052651 RtlUserThreadStart
<>
<>1<>
<>Deadlock detector<>
<>win32<>
<>f890eb9cd866<>
<>release<>
<>Developer Build (1.3.6624.0)<>
<>d26cdaf7-2de0-4fb6-8deb-96e19f3371f0<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16326MB
Available: 5499MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 1af90a3f-3c01-46db-aec2-cdfcce36d177
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 46589
Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 46589
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): G15 Keyboard
Input device: Generic (17.0): Logitech Gaming Keyboard
Input device: Generic (17.0): Sennheiser 3D G4ME1
Input device: Joystick (20.2): Saitek Cyborg USB Stick
Input device: Gamepad (21.2): Controller (Wireless Gamepad F710)
Input device: Generic (17.0): G502 HERO Gaming Mouse
<>
<>C:\Users\el-ca\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-04-09-13.52.22-d26cdaf7-2de0-4fb6-8deb-96e19f3371f0.log<>
<>C:\Users\el-ca\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-04-09-13.52.22-d26cdaf7-2de0-4fb6-8deb-96e19f3371f0.dmp<>
<>
Memory
Total: 16326 MB
Available: 13741 MB
Used: 2584 MB
Peak Used: 2616 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 40902 MB
Used: 5245 MB
Peak: 5292 MB
<>
13:54:28.014 error: [ExceptionHandler] Crash in exception handler!
<>
Resource #ID[a517234b54b4bc4a]
<>
<> [0] =[C]: in function destroy_unit
[1] @scripts/ui/views/world_hero_previewer.lua:861: in function clear_units
[2] @scripts/ui/views/menu_world_previewer.lua:585: in function clear_units
[3] @scripts/ui/views/world_hero_previewer.lua:49: in function prepare_exit
[4] @scripts/ui/views/start_menu_view/start_menu_view.lua:432: in function post_update_on_exit
[5] @scripts/ui/views/ingame_ui.lua:910: in function _post_handle_transition
[6] @scripts/ui/views/ingame_ui.lua:683: in function post_update
[7] @scripts/game_state/state_ingame_running.lua:1054: in function post_update
[8] @scripts/game_state/game_state_machine.lua:34: in function post_update
[9] @scripts/game_state/state_ingame.lua:1729: in function post_update
[10] @scripts/game_state/game_state_machine.lua:34: in function post_update
[11] @scripts/boot.lua:980: in function game_update
[12] @scripts/boot.lua:615:in function
<>
<> [1] self = table: 000000000084B370; world = [World]
[2] self = table: 000000000084B370; reset_camera = nil
[3] self = table: 000000000084B370
[4] self = table: 000000000084B010
[5] self = table: 000000000F52FC30; new_transition = "exit_initial_start_menu_view"; transition_params = table: 0000000007EB1310; old_view = table: 000000000084B010
[6] self = table: 000000000F52FC30; dt = 0.016807327046990395; t = 16.114799959585071
[7] self = table: 0000000000E897C0; dt = 0.016807327046990395; t = 16.114799959585071; level_end_view_wrapper = nil; disable_ingame_ui = nil
[8] self = table: 0000000000E896F0; dt = 0.016807327046990395; t = 16.114799959585071
[9] self = table: 000000001063E700; dt = 0.016807327046990395; t = 16.114799959585071; _ = 1; machine = table: 0000000000E896F0
[10] self = table: 00000000013FCB60; dt = 0.016807327046990395; t = nil
[11] self = table: 0000000000097E10; real_world_dt = 0.016807327046990395; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016807327046990395; t = 41.520981340436265
[12] dt = 0.016807327046990395
<>
<> [1] unit_max_look_height = 1.5; camera_x_angle_target = 0; camera_zoom_target = 1; camera_xy_angle_current = 0; unique_id = "StartMenuView"; _draw_character = true; hero_name = "witch_hunter"; camera_z_pan_target = 0; _wielded_slot_type = "melee"; camera_z_angle_target = 1.5; character_unit_visible = true; viewport_widget = table: 0000000008043BB0; character_unit_hidden_after_spawn = false; _hidden_units = table: 000000000084B480; _session_id = 0; character_unit = [Unit (deleted)]; input_manager = table: 0000000010628270; profile_synchronizer = table: 0000000010C29F30; _default_animation_data = table: 000000000084BB00; _requested_mip_streaming_units = table: 000000000084B790; _hero_loading_package_data = table: 0000000010C42840; _use_highest_mip_levels = true; character_rotation = 0; character_unit_skin_data = table: 0000000002A57260; _character_camera_positions = table: 00000000027E6220; _current_career_name = "wh_zealot"; ui_renderer = table: 000000000390C450; _camera_move_duration = 0.01; _camera_character_position_animation_data = table: 000000000084BF20; camera_z_angle_current = 1.5; _packages_to_unload = table: 000000000084B760; camera_x_angle_current = 0; level = [Level]; _item_info_by_slot = table: 000000000084B420; character_look_current = table: 0000000007FFF140; camera_y_pan_current = -1.5; _bestiary_camera_default_position = table: 0000000007FFECC0; _camera_default_position = table: 000000000084BAD0; camera_x_pan_target = -1.5; world = [World]; character_location = table: 000000000084B4B0; peer_id = "110000106ea4256"; character_camera_position_adjustments = table: 0000000008001560; camera_x_pan_current = -1.5; camera_zoom_current = 1; _camera_gamepad_offset_data = table: 000000000084C300; viewport = [Viewport]; camera_xy_angle_target = 0; _current_profile_name = "witch_hunter"; _camera_position_animation_data = table: 000000000084BD30; camera = [Camera]; _packages_to_unload_n = 0; player_manager = table: 000000000027E330; _equipment_units = table: 000000000084B450; camera_z_pan_current = 0; character_look_target = table: 0000000007FFF190; camera_y_pan_target = -1.5; _camera_rotation_animation_data = table: 000000000084C110;
[2] unit_max_look_height = 1.5; camera_x_angle_target = 0; camera_zoom_target = 1; camera_xy_angle_current = 0; unique_id = "StartMenuView"; _draw_character = true; hero_name = "witch_hunter"; camera_z_pan_target = 0; _wielded_slot_type = "melee"; camera_z_angle_target = 1.5; character_unit_visible = true; viewport_widget = table: 0000000008043BB0; character_unit_hidden_after_spawn = false; _hidden_units = table: 000000000084B480; _session_id = 0; character_unit = [Unit (deleted)]; input_manager = table: 0000000010628270; profile_synchronizer = table: 0000000010C29F30; _default_animation_data = table: 000000000084BB00; _requested_mip_streaming_units = table: 000000000084B790; _hero_loading_package_data = table: 0000000010C42840; _use_highest_mip_levels = true; character_rotation = 0; character_unit_skin_data = table: 0000000002A57260; _character_camera_positions = table: 00000000027E6220; _current_career_name = "wh_zealot"; ui_renderer = table: 000000000390C450; _camera_move_duration = 0.01; _camera_character_position_animation_data = table: 000000000084BF20; camera_z_angle_current = 1.5; _packages_to_unload = table: 000000000084B760; camera_x_angle_current = 0; level = [Level]; _item_info_by_slot = table: 000000000084B420; character_look_current = table: 0000000007FFF140; camera_y_pan_current = -1.5; _bestiary_camera_default_position = table: 0000000007FFECC0; _camera_default_position = table: 000000000084BAD0; camera_x_pan_target = -1.5; world = [World]; character_location = table: 000000000084B4B0; peer_id = "110000106ea4256"; character_camera_position_adjustments = table: 0000000008001560; camera_x_pan_current = -1.5; camera_zoom_current = 1; _camera_gamepad_offset_data = table: 000000000084C300; viewport = [Viewport]; camera_xy_angle_target = 0; _current_profile_name = "witch_hunter"; _camera_position_animation_data = table: 000000000084BD30; camera = [Camera]; _packages_to_unlo<>
<>
{00007ff60b700000, 00cfe000, 603e1074, b5c99981-1020-4415-8a79-33b162c11b8b, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffc6b370000, 001f5000, 60a6ca36, 53f12bfe-149a-2f50-205c-8d5d66290b48, 00000001, ntdll.pdb}
{00007ffc695e0000, 000bd000, d714134a, 789bd698-f50e-4d3f-96dd-f36a5d4bad6e, 00000001, kernel32.pdb}
{00007ffc68df0000, 002c9000, 0e9c5eae, 3694a56f-2ab5-cdef-c925-cdcb05cc9811, 00000001, kernelbase.pdb}
0x00007ff60b700000:0x00000000004a69b4
0x00007ff60b700000:0x00000000004a5893
0x00007ff60b700000:0x00000000004a4755
0x00007ff60b700000:0x0000000000035b8d
0x00007ff60b700000:0x00000000002f6baa
0x00007ff60b700000:0x00000000002e01e4
0x00007ff60b700000:0x00000000002e00d9
0x00007ff60b700000:0x00000000002dfee4
0x00007ff60b700000:0x00000000002dfd47
0x00007ff60b700000:0x00000000002e0909
0x00007ffc68df0000:0x000000000010c247 UnhandledExceptionFilter
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]