[Log version] 1
[Session] 93afa42b-eeba-4c8d-92d5-506a5eb6e1b8
UTC time stamps
19:47:21.240 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
19:47:21.240 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
19:47:21.240 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
19:47:21.240 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
19:47:21.240 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
19:47:21.240 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
19:47:21.254 [RazerChroma] Setup Razer Chroma resources
19:47:21.254 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
19:47:21.276 [Window] Window => active
19:47:21.306 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
19:47:21.331 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
19:47:22.232 [EAC] Init client 110000104184941
19:47:22.232 [EAC] EAC client initialized
19:47:22.232 warning: [EAC] Failed to initialize localization
19:47:22.233 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
19:47:22.306 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1070)
19:47:22.886 [AFTERMATH] Initialized Aftermath
19:47:22.915 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
19:47:23.030 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
19:47:23.849 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
19:47:23.851 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
19:47:23.943 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
19:47:23.943 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
19:47:23.943 [Save] Save dir: `C:\Users\Russell\AppData\Roaming\fatshark\Vermintide 2`
19:47:23.943 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
19:47:23.943 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
19:47:24.097 [RazerChroma] Setup Razer Chroma
19:47:24.206 [LightFX ] Loaded DLL.
19:47:24.206 [LightFX ] Init()
19:47:24.212 [LightFX ] LightFX failed to initialize
19:47:24.230 [Lua] boot.lua start, os clock: 5.6719999999999997
19:47:24.230 [Lua] Active feature-flags:
19:47:24.230 [Lua] FEATURE_thornsister
19:47:24.230 [Lua]
19:47:24.230 [Lua] LUA IS STRIPPED!
19:47:24.230 [Lua] Boot:setup() entered. time: 0 os-clock: 5.673
19:47:24.230 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00001000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32713MB
Available: 25245MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 2a557e8a-1a89-46e8-b03b-2871e1521e2d
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 46677
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Corsair Gaming K70 RGB RAPIDFIRE Keyboard
Input device: Generic (17.0): Gaming Mouse G502
Input device: Generic (17.0): HyperX 7.1 Audio
Input device: Generic (17.0): Corsair composite virtual input device
19:47:24.231 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
19:47:24.242 [SteamStats] RequestCurrentStats success: true
19:47:25.200 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.8345048927585594 os-clock: 6.6429999999999998
19:47:25.201 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
19:47:25.201 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
19:47:25.201 [Lua] Flushing: resource_packages/strings [ResourcePackage]
19:47:25.201 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
19:47:25.202 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
19:47:25.202 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
19:47:25.202 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
19:47:25.202 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
19:47:25.202 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
19:47:25.202 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
19:47:25.202 [Lua] Development.init_application_parameters
19:47:25.202 [Lua] -----------------------------------------------------------------
19:47:25.202 [Lua] -- Application parameters --
19:47:25.202 [Lua] -----------------------------------------------------------------
19:47:25.202 [Lua] *****************************************************************
19:47:25.202 [Lua] ** Initial contents of script_data **
19:47:25.202 [Lua] script_data.beta_level_progression = false
19:47:25.202 [Lua] script_data.build_identifier = 2003b9c18405
19:47:25.202 [Lua] script_data.debug_interactions = false
19:47:25.202 [Lua] script_data.disable_debug_draw = true
19:47:25.202 [Lua] script_data.disable_intro_trailer = false
19:47:25.202 [Lua] script_data.disable_store = false
19:47:25.202 [Lua] script_data.disable_tutorial_at_start = false
19:47:25.202 [Lua] script_data.eac-untrusted = false
19:47:25.202 [Lua] script_data.enable_detailed_tooltips = false
19:47:25.202 [Lua] script_data.force_debug_disabled = true
19:47:25.202 [Lua] script_data.force_steam = true
19:47:25.202 [Lua] script_data.hide_fps = true
19:47:25.202 [Lua] script_data.hide_version_info = true
19:47:25.202 [Lua] script_data.matchmaking_debug = true
19:47:25.202 [Lua] script_data.network_debug = true
19:47:25.202 [Lua] script_data.package_debug = true
19:47:25.202 [Lua] script_data.packaged_build = true
19:47:25.202 [Lua] script_data.qr_watermark = true
19:47:25.202 [Lua] script_data.settings = { }
19:47:25.202 [Lua] script_data.show_fps = false
19:47:25.202 [Lua] script_data.spawn_empty_chest = true
19:47:25.202 [Lua] script_data.telemetry_log_interval = 600
19:47:25.202 [Lua] script_data.text_watermark = true
19:47:25.202 [Lua] script_data.tobii_button = false
19:47:25.202 [Lua] script_data.use_beta_overlay = false
19:47:25.202 [Lua] script_data.use_local_backend = false
19:47:25.202 [Lua] script_data.use_tech_telemetry = true
19:47:25.202 [Lua] script_data.use_telemetry = true
19:47:25.202 [Lua] *****************************************************************
19:47:25.202 [Lua] [Boot] use baked enemy meshes: false
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
19:47:25.202 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
19:47:25.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
19:47:25.222 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
19:47:25.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
19:47:25.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
19:47:25.271 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
19:47:25.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
19:47:25.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
19:47:25.317 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
19:47:25.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
19:47:25.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
19:47:25.428 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
19:47:25.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
19:47:25.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
19:47:25.486 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
19:47:25.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
19:47:25.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
19:47:25.664 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
19:47:25.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
19:47:25.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
19:47:25.701 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
19:47:25.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
19:47:25.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
19:47:25.777 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
19:47:25.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
19:47:26.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
19:47:26.022 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
19:47:26.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
19:47:26.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
19:47:26.026 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
19:47:26.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
19:47:26.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
19:47:26.053 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
19:47:26.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
19:47:26.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
19:47:26.132 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
19:47:26.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
19:47:26.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
19:47:26.307 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
19:47:26.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
19:47:26.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
19:47:26.757 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
19:47:26.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
19:47:26.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
19:47:26.776 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
19:47:26.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
19:47:26.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
19:47:26.797 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
19:47:26.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
19:47:26.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
19:47:26.823 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
19:47:26.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
19:47:26.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
19:47:26.861 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
19:47:26.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
19:47:26.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
19:47:26.887 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
19:47:26.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
19:47:26.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
19:47:26.958 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
19:47:26.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
19:47:26.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
19:47:26.993 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
19:47:26.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
19:47:27.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
19:47:27.021 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
19:47:27.031 [Lua] settings.steam: nil
19:47:27.031 [Lua] Steam: table: 00000000000625C0
19:47:27.031 [Lua] force_steam: true
19:47:27.031 [Lua] BUILD: release
19:47:27.031 [Lua] test_backend: nil
19:47:27.031 [Lua] DEDICATED_SERVER: false
19:47:27.031 [Lua] Using app_id '552500' to define backend
19:47:27.031 [Lua] PlayFab Title ID: 5107
19:47:27.095 [Lua] [1] = chaos_dummy_troll (string)
19:47:27.095 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
19:47:27.095 [Lua] [3] = skaven_rat_ogre (string)
19:47:27.095 [Lua] [4] = critter_rat (string)
19:47:27.095 [Lua] [5] = chaos_troll (string)
19:47:27.095 [Lua] [6] = beastmen_minotaur (string)
19:47:27.095 [Lua] [7] = skaven_storm_vermin_warlord (string)
19:47:27.095 [Lua] [8] = skaven_stormfiend (string)
19:47:27.095 [Lua] [9] = chaos_greed_pinata (string)
19:47:27.095 [Lua] [10] = skaven_stormfiend_demo (string)
19:47:27.095 [Lua] [11] = chaos_plague_wave_spawner (string)
19:47:27.095 [Lua] [12] = chaos_vortex (string)
19:47:27.095 [Lua] [13] = skaven_stormfiend_boss (string)
19:47:27.095 [Lua] [14] = chaos_spawn (string)
19:47:27.095 [Lua] [15] = skaven_storm_vermin_champion (string)
19:47:27.095 [Lua] [16] = chaos_tentacle (string)
19:47:27.095 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
19:47:27.095 [Lua] [18] = skaven_grey_seer (string)
19:47:27.095 [Lua] [19] = skaven_explosive_loot_rat (string)
19:47:27.095 [Lua] [20] = skaven_loot_rat (string)
19:47:27.095 [Lua] [21] = critter_pig (string)
19:47:27.095 [Lua] [22] = chaos_dummy_sorcerer (string)
19:47:27.095 [Lua] [23] = chaos_mutator_sorcerer (string)
19:47:27.095 [Lua] [24] = skaven_gutter_runner (string)
19:47:27.095 [Lua] [25] = skaven_pack_master (string)
19:47:27.095 [Lua] [26] = chaos_exalted_sorcerer (string)
19:47:27.095 [Lua] [27] = chaos_vortex_sorcerer (string)
19:47:27.095 [Lua] [28] = skaven_poison_wind_globadier (string)
19:47:27.095 [Lua] [29] = chaos_corruptor_sorcerer (string)
19:47:27.095 [Lua] [30] = chaos_warrior (string)
19:47:27.095 [Lua] [31] = skaven_warpfire_thrower (string)
19:47:27.095 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
19:47:27.095 [Lua] [33] = chaos_plague_sorcerer (string)
19:47:27.095 [Lua] [34] = curse_mutator_sorcerer (string)
19:47:27.095 [Lua] [35] = chaos_exalted_champion_warcamp (string)
19:47:27.095 [Lua] [36] = chaos_tentacle_sorcerer (string)
19:47:27.095 [Lua] [37] = skaven_ratling_gunner (string)
19:47:27.095 [Lua] [38] = chaos_exalted_champion_norsca (string)
19:47:27.095 [Lua] [39] = chaos_raider (string)
19:47:27.095 [Lua] [40] = chaos_berzerker (string)
19:47:27.095 [Lua] [41] = beastmen_ungor_dummy (string)
19:47:27.095 [Lua] [42] = skaven_storm_vermin (string)
19:47:27.095 [Lua] [43] = beastmen_standard_bearer_crater (string)
19:47:27.095 [Lua] [44] = chaos_raider_tutorial (string)
19:47:27.095 [Lua] [45] = beastmen_gor_dummy (string)
19:47:27.095 [Lua] [46] = beastmen_bestigor_dummy (string)
19:47:27.095 [Lua] [47] = skaven_storm_vermin_with_shield (string)
19:47:27.095 [Lua] [48] = beastmen_ungor (string)
19:47:27.095 [Lua] [49] = skaven_storm_vermin_commander (string)
19:47:27.095 [Lua] [50] = beastmen_ungor_archer (string)
19:47:27.095 [Lua] [51] = beastmen_standard_bearer (string)
19:47:27.095 [Lua] [52] = beastmen_gor (string)
19:47:27.095 [Lua] [53] = beastmen_bestigor (string)
19:47:27.095 [Lua] [54] = skaven_plague_monk (string)
19:47:27.095 [Lua] [55] = chaos_marauder (string)
19:47:27.095 [Lua] [56] = skaven_dummy_clan_rat (string)
19:47:27.095 [Lua] [57] = chaos_marauder_tutorial (string)
19:47:27.095 [Lua] [58] = skaven_clan_rat (string)
19:47:27.095 [Lua] [59] = chaos_zombie (string)
19:47:27.095 [Lua] [60] = chaos_fanatic (string)
19:47:27.095 [Lua] [61] = skaven_clan_rat_tutorial (string)
19:47:27.095 [Lua] [62] = chaos_marauder_with_shield (string)
19:47:27.095 [Lua] [63] = skaven_clan_rat_with_shield (string)
19:47:27.095 [Lua] [64] = skaven_slave (string)
19:47:27.095 [Lua] [65] = skaven_dummy_slave (string)
19:47:27.137 [Lua] [UIRenderer] Loading
19:47:27.141 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
19:47:27.141 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
19:47:27.141 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
19:47:27.141 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
19:47:27.141 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
19:47:27.141 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
19:47:27.151 [Lua] level display name warcamp
19:47:27.151 [Lua] level display name prologue
19:47:27.151 [Lua] level display name military
19:47:27.151 [Lua] level display name skaven_stronghold
19:47:27.151 [Lua] level display name ussingen
19:47:27.151 [Lua] level display name fort
19:47:27.151 [Lua] level display name ground_zero
19:47:27.151 [Lua] level display name elven_ruins
19:47:27.151 [Lua] level display name farmlands
19:47:27.151 [Lua] level display name plaza
19:47:27.151 [Lua] level display name mines
19:47:27.151 [Lua] level display name magnus
19:47:27.151 [Lua] level display name crater
19:47:27.151 [Lua] level display name bell
19:47:27.151 [Lua] level display name dlc_bastion
19:47:27.151 [Lua] level display name skittergate
19:47:27.151 [Lua] level display name dlc_bogenhafen_city
19:47:27.151 [Lua] level display name dlc_bogenhafen_slum
19:47:27.151 [Lua] level display name cemetery
19:47:27.151 [Lua] level display name dlc_castle
19:47:27.151 [Lua] level display name forest_ambush
19:47:27.152 [Lua] level display name nurgle
19:47:27.152 [Lua] level display name catacombs
19:47:27.152 [Lua] level display name dlc_portals
19:47:27.186 [Lua] TIME: 0.022
19:47:28.120 [Lua] [ConflictSettings] Contained breeds generated in: 0.87600000000000122
19:47:28.248 [Lua] <>realm = official<>
19:47:28.625 [Lua]
19:47:28.625 [Lua] [1] = table
19:47:28.625 [Lua] [download_pending] = false (boolean)
19:47:28.625 [Lua] [id] = 1369573612 (string)
19:47:28.625 [Lua] [banned] = false (boolean)
19:47:28.625 [Lua] [author_id] = 58813412 (number)
19:47:28.625 [Lua] [tags] = table
19:47:28.625 [Lua] [1] = Tools (string)
19:47:28.625 [Lua] [2] = approved (string)
19:47:28.625 [Lua] [author] = fetching... (string)
19:47:28.625 [Lua] [sanctioned] = true (boolean)
19:47:28.625 [Lua] [out_of_date] = false (boolean)
19:47:28.625 [Lua] [downloading] = false (boolean)
19:47:28.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
19:47:28.625 [Lua] [num_children] = 0 (number)
19:47:28.625 [Lua] [ugc_status] = 3 (number)
19:47:28.625 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
19:47:28.625 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
19:47:28.625 [Lua] [installed] = true (boolean)
19:47:28.625 [Lua] [enabled] = true (boolean)
19:47:28.625 [Lua] [name] = Vermintide Mod Framework (string)
19:47:28.625 [Lua] [dependency_error] = (string)
19:47:28.625 [Lua] [2] = table
19:47:28.625 [Lua] [download_pending] = false (boolean)
19:47:28.625 [Lua] [id] = 1374248490 (string)
19:47:28.625 [Lua] [children] = table
19:47:28.625 [Lua] [1] = 1369573612 (string)
19:47:28.625 [Lua] [banned] = false (boolean)
19:47:28.625 [Lua] [author_id] = 45268594 (number)
19:47:28.625 [Lua] [tags] = table
19:47:28.625 [Lua] [1] = approved (string)
19:47:28.625 [Lua] [author] = fetching... (string)
19:47:28.625 [Lua] [sanctioned] = true (boolean)
19:47:28.625 [Lua] [out_of_date] = false (boolean)
19:47:28.625 [Lua] [downloading] = false (boolean)
19:47:28.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
19:47:28.625 [Lua] [num_children] = 1 (number)
19:47:28.625 [Lua] [ugc_status] = 3 (number)
19:47:28.625 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
19:47:28.625 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
19:47:28.625 [Lua] [installed] = true (boolean)
19:47:28.625 [Lua] [enabled] = true (boolean)
19:47:28.625 [Lua] [name] = Penlight Lua Libraries (string)
19:47:28.625 [Lua] [dependency_error] = (string)
19:47:28.625 [Lua] [3] = table
19:47:28.625 [Lua] [download_pending] = false (boolean)
19:47:28.625 [Lua] [id] = 1389872347 (string)
19:47:28.625 [Lua] [children] = table
19:47:28.625 [Lua] [1] = 1369573612 (string)
19:47:28.625 [Lua] [banned] = false (boolean)
19:47:28.625 [Lua] [author_id] = 4821406 (number)
19:47:28.625 [Lua] [tags] = table
19:47:28.625 [Lua] [1] = approved (string)
19:47:28.625 [Lua] [2] = UI (string)
19:47:28.625 [Lua] [author] = fetching... (string)
19:47:28.625 [Lua] [sanctioned] = true (boolean)
19:47:28.625 [Lua] [out_of_date] = false (boolean)
19:47:28.625 [Lua] [downloading] = false (boolean)
19:47:28.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:47:28.625 [Lua] [num_children] = 1 (number)
19:47:28.625 [Lua] [ugc_status] = 3 (number)
19:47:28.625 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
19:47:28.625 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
19:47:28.625 [Lua] [installed] = true (boolean)
19:47:28.625 [Lua] [enabled] = true (boolean)
19:47:28.625 [Lua] [name] = Simple UI (string)
19:47:28.625 [Lua] [dependency_error] = (string)
19:47:28.625 [Lua] [4] = table
19:47:28.625 [Lua] [download_pending] = false (boolean)
19:47:28.625 [Lua] [id] = 1397265260 (string)
19:47:28.625 [Lua] [children] = table
19:47:28.625 [Lua] [1] = 1369573612 (string)
19:47:28.625 [Lua] [banned] = false (boolean)
19:47:28.625 [Lua] [author_id] = 26572404 (number)
19:47:28.625 [Lua] [tags] = table
19:47:28.625 [Lua] [1] = UI (string)
19:47:28.625 [Lua] [2] = QoL (string)
19:47:28.625 [Lua] [3] = approved (string)
19:47:28.625 [Lua] [author] = fetching... (string)
19:47:28.625 [Lua] [sanctioned] = true (boolean)
19:47:28.625 [Lua] [out_of_date] = false (boolean)
19:47:28.625 [Lua] [downloading] = false (boolean)
19:47:28.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
19:47:28.625 [Lua] [num_children] = 1 (number)
19:47:28.625 [Lua] [ugc_status] = 3 (number)
19:47:28.625 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
19:47:28.625 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
19:47:28.625 [Lua] [installed] = true (boolean)
19:47:28.625 [Lua] [enabled] = true (boolean)
19:47:28.625 [Lua] [name] = Numeric UI (string)
19:47:28.625 [Lua] [dependency_error] = (string)
19:47:28.625 [Lua] [5] = table
19:47:28.625 [Lua] [download_pending] = false (boolean)
19:47:28.625 [Lua] [id] = 1464907434 (string)
19:47:28.625 [Lua] [children] = table
19:47:28.625 [Lua] [1] = 1369573612 (string)
19:47:28.625 [Lua] [banned] = false (boolean)
19:47:28.625 [Lua] [author_id] = 14284923 (number)
19:47:28.625 [Lua] [tags] = table
19:47:28.625 [Lua] [1] = UI (string)
19:47:28.625 [Lua] [2] = Misc (string)
19:47:28.625 [Lua] [3] = approved (string)
19:47:28.625 [Lua] [author] = fetching... (string)
19:47:28.625 [Lua] [sanctioned] = true (boolean)
19:47:28.625 [Lua] [out_of_date] = false (boolean)
19:47:28.625 [Lua] [downloading] = false (boolean)
19:47:28.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
19:47:28.625 [Lua] [num_children] = 1 (number)
19:47:28.625 [Lua] [ugc_status] = 3 (number)
19:47:28.625 [Lua] [description] = Added support for Kerillian's Staff of Life and Javelins.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
19:47:28.625 [Lua] [last_updated] = 6/12/2021 7:13:47 AM (string)
19:47:28.625 [Lua] [installed] = true (boolean)
19:47:28.625 [Lua] [enabled] = true (boolean)
19:47:28.625 [Lua] [name] = Armory (string)
19:47:28.625 [Lua] [dependency_error] = (string)
19:47:28.625 [Lua] [6] = table
19:47:28.625 [Lua] [download_pending] = false (boolean)
19:47:28.625 [Lua] [id] = 1445717962 (string)
19:47:28.625 [Lua] [children] = table
19:47:28.625 [Lua] [1] = 1369573612 (string)
19:47:28.625 [Lua] [2] = 1389872347 (string)
19:47:28.625 [Lua] [banned] = false (boolean)
19:47:28.625 [Lua] [author_id] = 38895286 (number)
19:47:28.625 [Lua] [tags] = table
19:47:28.625 [Lua] [1] = UI (string)
19:47:28.625 [Lua] [2] = QoL (string)
19:47:28.625 [Lua] [3] = applied (string)
19:47:28.625 [Lua] [author] = fetching... (string)
19:47:28.625 [Lua] [sanctioned] = false (boolean)
19:47:28.625 [Lua] [out_of_date] = false (boolean)
19:47:28.625 [Lua] [downloading] = false (boolean)
19:47:28.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
19:47:28.625 [Lua] [num_children] = 2 (number)
19:47:28.625 [Lua] [ugc_status] = 3 (number)
19:47:28.625 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.4
Changelist:
1.1.4: Fix breakage caused by Chaos Wastes update, and allow up to 30 loadouts to be saved per career.
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
19:47:28.625 [Lua] [last_updated] = 6/15/2021 7:40:12 AM (string)
19:47:28.625 [Lua] [installed] = true (boolean)
19:47:28.625 [Lua] [enabled] = true (boolean)
19:47:28.625 [Lua] [name] = Loadout Manager (string)
19:47:28.625 [Lua] [dependency_error] = (string)
19:47:28.625 [Lua] [7] = table
19:47:28.625 [Lua] [download_pending] = false (boolean)
19:47:28.625 [Lua] [id] = 1498992606 (string)
19:47:28.625 [Lua] [children] = table
19:47:28.625 [Lua] [1] = 1369573612 (string)
19:47:28.625 [Lua] [banned] = false (boolean)
19:47:28.625 [Lua] [author_id] = 84308322 (number)
19:47:28.625 [Lua] [tags] = table
19:47:28.625 [Lua] [1] = approved (string)
19:47:28.625 [Lua] [author] = fetching... (string)
19:47:28.625 [Lua] [sanctioned] = true (boolean)
19:47:28.625 [Lua] [out_of_date] = false (boolean)
19:47:28.625 [Lua] [downloading] = false (boolean)
19:47:28.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
19:47:28.625 [Lua] [num_children] = 1 (number)
19:47:28.625 [Lua] [ugc_status] = 3 (number)
19:47:28.625 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
19:47:28.625 [Lua] [last_updated] = 5/6/2021 7:15:49 PM (string)
19:47:28.625 [Lua] [installed] = true (boolean)
19:47:28.625 [Lua] [enabled] = true (boolean)
19:47:28.625 [Lua] [name] = Countries in Lobby Browser (string)
19:47:28.625 [Lua] [dependency_error] = (string)
19:47:28.625 [Lua] [8] = table
19:47:28.625 [Lua] [download_pending] = false (boolean)
19:47:28.625 [Lua] [id] = 1467751760 (string)
19:47:28.625 [Lua] [children] = table
19:47:28.625 [Lua] [1] = 1369573612 (string)
19:47:28.625 [Lua] [2] = 1374248490 (string)
19:47:28.625 [Lua] [3] = 1389872347 (string)
19:47:28.625 [Lua] [banned] = false (boolean)
19:47:28.625 [Lua] [author_id] = 45268594 (number)
19:47:28.625 [Lua] [tags] = table
19:47:28.625 [Lua] [1] = UI (string)
19:47:28.625 [Lua] [2] = QoL (string)
19:47:28.625 [Lua] [3] = approved (string)
19:47:28.625 [Lua] [author] = fetching... (string)
19:47:28.625 [Lua] [sanctioned] = true (boolean)
19:47:28.625 [Lua] [out_of_date] = false (boolean)
19:47:28.625 [Lua] [downloading] = false (boolean)
19:47:28.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
19:47:28.625 [Lua] [num_children] = 3 (number)
19:47:28.625 [Lua] [ugc_status] = 3 (number)
19:47:28.625 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
19:47:28.625 [Lua] [last_updated] = 6/15/2021 6:42:17 PM (string)
19:47:28.625 [Lua] [installed] = true (boolean)
19:47:28.625 [Lua] [enabled] = true (boolean)
19:47:28.625 [Lua] [name] = UI Tweaks (string)
19:47:28.625 [Lua] [dependency_error] = (string)
19:47:28.625 [Lua] [9] = table
19:47:28.625 [Lua] [download_pending] = false (boolean)
19:47:28.625 [Lua] [id] = 1395655171 (string)
19:47:28.625 [Lua] [children] = table
19:47:28.625 [Lua] [1] = 1369573612 (string)
19:47:28.625 [Lua] [banned] = false (boolean)
19:47:28.625 [Lua] [author_id] = 59593500 (number)
19:47:28.625 [Lua] [tags] = table
19:47:28.625 [Lua] [1] = QoL (string)
19:47:28.625 [Lua] [2] = Balance/Tweaks (string)
19:47:28.625 [Lua] [author] = fetching... (string)
19:47:28.625 [Lua] [sanctioned] = false (boolean)
19:47:28.625 [Lua] [out_of_date] = false (boolean)
19:47:28.625 [Lua] [downloading] = false (boolean)
19:47:28.625 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
19:47:28.625 [Lua] [num_children] = 1 (number)
19:47:28.625 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
Having been recently updated, the mod now features 8 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
[b]3 - Healing Threshold:[/b] Gives an option to change when bots should want to heal themselves, between when hurt, when wounded, and when extra heals are available. There's two seperate options for bots with and without natural bond equipped, since the default behaviour for those two is already different.
[b]4 - No Longer Chase Specials:[/b] Bots will no longer walk towards specials to melee them if the special is too far away. They may still shoot them at any range.
[b]5 - Ignore line of fire:[/b] Bots will no longer look for cover against ratling gunners, unless the ratling gun is within a lethal range.
[b]6 - Bots No Longer Focus Bosses:[/b] Bots will ignore bosses entirely unless attacked by them, or no other enemies are nearby.
[b]7 - Improved Revive Logic:[/b] Makes bots more likely to attempt revives through danger, and makes some careers use their active ability to secure an attempt if needed.
[b]8 - Improved Active Ability Usage:[/b] Changes the logic that several careers use to determine when to use their active ability. NOTE: This may cause some careers to use their active ability too sparingly on difficulties below legend.
Each of these features can be independantly toggled on and off in the mod options. (string)
19:47:28.626 [Lua] [last_updated] = 6/17/2021 6:30:17 PM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = true (boolean)
19:47:28.626 [Lua] [name] = Bot Improvements - Combat (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [10] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1431393962 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 14284923 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = UI (string)
19:47:28.626 [Lua] [2] = Misc (string)
19:47:28.626 [Lua] [3] = Approved (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
19:47:28.626 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Vermitannica (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [11] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1402835022 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = true (boolean)
19:47:28.626 [Lua] [author_id] = 33103900 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = applied (string)
19:47:28.626 [Lua] [2] = approved (string)
19:47:28.626 [Lua] [3] = QoL (string)
19:47:28.626 [Lua] [author] = unknown (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 2 (number)
19:47:28.626 [Lua] [description] = (string)
19:47:28.626 [Lua] [last_updated] = (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = StickyGrim (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [12] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1391228174 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 4821406 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = UI (string)
19:47:28.626 [Lua] [2] = QoL (string)
19:47:28.626 [Lua] [3] = Approved (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
19:47:28.626 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = UI Improvements (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [13] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1402962846 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = true (boolean)
19:47:28.626 [Lua] [author_id] = 33103900 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = applied (string)
19:47:28.626 [Lua] [2] = approved (string)
19:47:28.626 [Lua] [3] = UI (string)
19:47:28.626 [Lua] [4] = QoL (string)
19:47:28.626 [Lua] [author] = unknown (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 2 (number)
19:47:28.626 [Lua] [description] = (string)
19:47:28.626 [Lua] [last_updated] = (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = LockedAndLoaded (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [14] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1402971136 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 38300192 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = approved (string)
19:47:28.626 [Lua] [2] = UI (string)
19:47:28.626 [Lua] [3] = QoL (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
19:47:28.626 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Needii (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [15] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1384094638 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [2] = 1374248490 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 45268594 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = approved (string)
19:47:28.626 [Lua] [2] = UI (string)
19:47:28.626 [Lua] [3] = QoL (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
19:47:28.626 [Lua] [num_children] = 2 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
19:47:28.626 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Crosshair Customization (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [16] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1455893647 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 38895286 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = UI (string)
19:47:28.626 [Lua] [2] = QoL (string)
19:47:28.626 [Lua] [3] = applied (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = false (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
19:47:28.626 [Lua] [num_children] = 0 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.6
Changelist:
1.0.6: Disable the mod in Chaos Wastes mode to prevent error messages.
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
19:47:28.626 [Lua] [last_updated] = 6/17/2021 7:04:28 AM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Player List Plus (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [17] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1387440934 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 4821406 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = QoL (string)
19:47:28.626 [Lua] [2] = Cosmetic (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = false (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
19:47:28.626 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Third Person Equipment (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [18] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1459917022 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 155839973 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = approved (string)
19:47:28.626 [Lua] [2] = UI (string)
19:47:28.626 [Lua] [3] = QoL (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
19:47:28.626 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Parry Indicator (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [19] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1393343095 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [2] = 1374248490 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 45268594 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = UI (string)
19:47:28.626 [Lua] [2] = approved (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
19:47:28.626 [Lua] [num_children] = 2 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:47:28.626 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Scoreboard Tweaks (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [20] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1384066089 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [2] = 1374248490 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 45268594 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = approved (string)
19:47:28.626 [Lua] [2] = QoL (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
19:47:28.626 [Lua] [num_children] = 2 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:47:28.626 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Neuter Ult Effects (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [21] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1383452616 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [2] = 1374248490 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 45268594 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = approved (string)
19:47:28.626 [Lua] [2] = UI (string)
19:47:28.626 [Lua] [3] = QoL (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
19:47:28.626 [Lua] [num_children] = 2 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:47:28.626 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Killfeed Tweaks (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [22] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1448714756 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 18741013 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = approved (string)
19:47:28.626 [Lua] [2] = QoL (string)
19:47:28.626 [Lua] [3] = Misc (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
19:47:28.626 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = No Wobble (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [23] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1479520507 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = true (boolean)
19:47:28.626 [Lua] [author_id] = 18741013 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = UI (string)
19:47:28.626 [Lua] [2] = QoL (string)
19:47:28.626 [Lua] [3] = Misc (string)
19:47:28.626 [Lua] [4] = applied (string)
19:47:28.626 [Lua] [5] = approved (string)
19:47:28.626 [Lua] [author] = unknown (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 2 (number)
19:47:28.626 [Lua] [description] = (string)
19:47:28.626 [Lua] [last_updated] = (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = My Hero (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [24] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1421155919 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 75308424 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = Approved (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
19:47:28.626 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Mission timer (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [25] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1487862316 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 45268594 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = approved (string)
19:47:28.626 [Lua] [2] = UI (string)
19:47:28.626 [Lua] [3] = QoL (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:47:28.626 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Reroll Improvements (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [26] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1502859403 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 96578995 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = QoL (string)
19:47:28.626 [Lua] [2] = approved (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
19:47:28.626 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Notice Key Pickup (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [27] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1497664830 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [2] = 1389872347 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 155839973 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = approved (string)
19:47:28.626 [Lua] [2] = UI (string)
19:47:28.626 [Lua] [3] = QoL (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
19:47:28.626 [Lua] [num_children] = 2 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
19:47:28.626 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Item Filter (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [28] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1569650837 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 81851809 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = approved (string)
19:47:28.626 [Lua] [2] = UI (string)
19:47:28.626 [Lua] [3] = QoL (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
19:47:28.626 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Crosshairs Fix (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [29] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1516618647 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 96578995 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = approved (string)
19:47:28.626 [Lua] [2] = UI (string)
19:47:28.626 [Lua] [3] = QoL (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
19:47:28.626 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Friendly Fire Indicator (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [30] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1498189723 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 81851809 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = approved (string)
19:47:28.626 [Lua] [2] = QoL (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
To match with this mode CS:GO's default use 133.33%
I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
19:47:28.626 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Customizable Zoom Sensitivity (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [31] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1383433646 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 45268594 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = approved (string)
19:47:28.626 [Lua] [2] = UI (string)
19:47:28.626 [Lua] [3] = QoL (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
19:47:28.626 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Persistent Ammo Counter (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [32] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [version] = unversioned (string)
19:47:28.626 [Lua] [id] = 1460327284 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 96578995 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = approved (string)
19:47:28.626 [Lua] [2] = UI (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
19:47:28.626 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = BossKillTimer (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua] [33] = table
19:47:28.626 [Lua] [download_pending] = false (boolean)
19:47:28.626 [Lua] [id] = 1495937978 (string)
19:47:28.626 [Lua] [children] = table
19:47:28.626 [Lua] [1] = 1369573612 (string)
19:47:28.626 [Lua] [banned] = false (boolean)
19:47:28.626 [Lua] [author_id] = 96578995 (number)
19:47:28.626 [Lua] [tags] = table
19:47:28.626 [Lua] [1] = approved (string)
19:47:28.626 [Lua] [2] = QoL (string)
19:47:28.626 [Lua] [author] = fetching... (string)
19:47:28.626 [Lua] [sanctioned] = true (boolean)
19:47:28.626 [Lua] [out_of_date] = false (boolean)
19:47:28.626 [Lua] [downloading] = false (boolean)
19:47:28.626 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
19:47:28.626 [Lua] [num_children] = 1 (number)
19:47:28.626 [Lua] [ugc_status] = 3 (number)
19:47:28.626 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
19:47:28.626 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
19:47:28.626 [Lua] [installed] = true (boolean)
19:47:28.626 [Lua] [enabled] = false (boolean)
19:47:28.626 [Lua] [name] = Host your own game (string)
19:47:28.626 [Lua] [dependency_error] = (string)
19:47:28.626 [Lua]
19:47:28.626 [Lua]
19:47:28.626 [Lua] [1479520507] = 15 (number)
19:47:28.627 [Lua] [1391228174] = 21 (number)
19:47:28.627 [Lua] [1402835022] = 9 (number)
19:47:28.627 [Lua] [1498189723] = 14 (number)
19:47:28.627 [Lua] [1455893647] = 31 (number)
19:47:28.627 [Lua] [1402971136] = 7 (number)
19:47:28.627 [Lua] [1431393962] = 5 (number)
19:47:28.627 [Lua] [1495937978] = 16 (number)
19:47:28.627 [Lua] [1487862316] = 3 (number)
19:47:28.627 [Lua] [1497664830] = 19 (number)
19:47:28.627 [Lua] [1448714756] = 4 (number)
19:47:28.627 [Lua] [1464907434] = 30 (number)
19:47:28.627 [Lua] [1384094638] = 23 (number)
19:47:28.627 [Lua] [1387440934] = 12 (number)
19:47:28.627 [Lua] [1369573612] = 27 (number)
19:47:28.627 [Lua] [1402962846] = 8 (number)
19:47:28.627 [Lua] [1467751760] = 28 (number)
19:47:28.627 [Lua] [1459917022] = 20 (number)
19:47:28.627 [Lua] [1395655171] = 29 (number)
19:47:28.627 [Lua] [1421155919] = 6 (number)
19:47:28.627 [Lua] [1383452616] = 25 (number)
19:47:28.627 [Lua] [1445717962] = 32 (number)
19:47:28.627 [Lua] [1498992606] = 26 (number)
19:47:28.627 [Lua] [1569650837] = 1 (number)
19:47:28.627 [Lua] [1374248490] = 13 (number)
19:47:28.627 [Lua] [1383433646] = 0 (number)
19:47:28.627 [Lua] [1393343095] = 11 (number)
19:47:28.627 [Lua] [1502859403] = 2 (number)
19:47:28.627 [Lua] [1516618647] = 18 (number)
19:47:28.627 [Lua] [1384066089] = 24 (number)
19:47:28.627 [Lua] [1397265260] = 10 (number)
19:47:28.627 [Lua] [1389872347] = 22 (number)
19:47:28.627 [Lua] [1460327284] = 17 (number)
19:47:28.627 [Lua]
19:47:28.637 [Lua]
19:47:28.637 [Lua] [1479520507] = 15 (number)
19:47:28.637 [Lua] [1391228174] = 21 (number)
19:47:28.637 [Lua] [1402835022] = 9 (number)
19:47:28.637 [Lua] [1498189723] = 14 (number)
19:47:28.637 [Lua] [1455893647] = 31 (number)
19:47:28.637 [Lua] [1402971136] = 7 (number)
19:47:28.637 [Lua] [1431393962] = 5 (number)
19:47:28.637 [Lua] [1495937978] = 16 (number)
19:47:28.637 [Lua] [1487862316] = 3 (number)
19:47:28.637 [Lua] [1497664830] = 19 (number)
19:47:28.637 [Lua] [1448714756] = 4 (number)
19:47:28.637 [Lua] [1464907434] = 30 (number)
19:47:28.637 [Lua] [1384094638] = 23 (number)
19:47:28.637 [Lua] [1387440934] = 12 (number)
19:47:28.637 [Lua] [1369573612] = 27 (number)
19:47:28.637 [Lua] [1402962846] = 8 (number)
19:47:28.637 [Lua] [1467751760] = 28 (number)
19:47:28.637 [Lua] [1459917022] = 20 (number)
19:47:28.637 [Lua] [1395655171] = 29 (number)
19:47:28.637 [Lua] [1421155919] = 6 (number)
19:47:28.637 [Lua] [1383452616] = 25 (number)
19:47:28.637 [Lua] [1445717962] = 32 (number)
19:47:28.637 [Lua] [1498992606] = 26 (number)
19:47:28.637 [Lua] [1569650837] = 1 (number)
19:47:28.637 [Lua] [1374248490] = 13 (number)
19:47:28.637 [Lua] [1383433646] = 0 (number)
19:47:28.637 [Lua] [1393343095] = 11 (number)
19:47:28.637 [Lua] [1502859403] = 2 (number)
19:47:28.637 [Lua] [1516618647] = 18 (number)
19:47:28.637 [Lua] [1384066089] = 24 (number)
19:47:28.637 [Lua] [1397265260] = 10 (number)
19:47:28.637 [Lua] [1389872347] = 22 (number)
19:47:28.637 [Lua] [1460327284] = 17 (number)
19:47:28.637 [Lua]
19:47:28.642 [Lua] <>modded = true<>
19:47:28.642 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
19:47:28.703 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
19:47:28.737 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
19:47:28.737 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x186b17f0)
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x186b1910)
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02c983b0)
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02c98540)
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03facb10)
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03fb2b60)
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a7015d0)
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1a701900)
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1a7017b0)
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6240)
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1896add0)
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1895d180)
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19610cb0)
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1895d1c0)
19:47:28.738 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1895d160)
19:47:28.739 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:47:28.739 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1aae7e20)
19:47:28.744 [Lua] <>modded = true<>
19:47:28.744 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
19:47:28.770 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
19:47:28.802 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
19:47:28.802 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
19:47:28.806 [Lua] <>modded = true<>
19:47:28.807 [Lua] <>Mod:1389872347:Simple UI = true<>
19:47:28.832 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
19:47:28.865 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
19:47:28.865 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:47:28.865 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:47:28.865 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x182f13f0)
19:47:28.870 [Lua] <>modded = true<>
19:47:28.870 [Lua] <>Mod:1397265260:Numeric UI = true<>
19:47:28.896 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
19:47:28.912 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
19:47:28.912 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
19:47:28.913 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
19:47:28.914 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18a45ff0)
19:47:28.914 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18a46380)
19:47:28.919 [Lua] <>modded = true<>
19:47:28.919 [Lua] <>Mod:1464907434:Armory = true<>
19:47:28.945 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
19:47:28.978 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
19:47:28.978 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
19:47:28.980 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x18ec4990)
19:47:28.980 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x19b52a20)
19:47:28.980 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x185699c0)
19:47:28.980 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x182fa170)
19:47:28.980 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19681f60)
19:47:28.981 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19681a80)
19:47:28.981 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02c91c70)
19:47:28.986 [Lua] <>modded = true<>
19:47:28.986 [Lua] <>Mod:1445717962:Loadout Manager = true<>
19:47:29.007 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
19:47:29.008 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
19:47:29.008 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
19:47:29.008 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
19:47:29.009 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x19681a60)
19:47:29.009 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x18d0c6e0)
19:47:29.009 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x18d0c5f0)
19:47:29.009 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x19681f00)
19:47:29.009 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03db61e0)
19:47:29.009 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x04463520)
19:47:29.009 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03db62a0)
19:47:29.009 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x044635e0)
19:47:29.009 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c74650)
19:47:29.009 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00915370)
19:47:29.009 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
19:47:29.014 [Lua] <>modded = true<>
19:47:29.014 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
19:47:29.021 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
19:47:29.022 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
19:47:29.022 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
19:47:29.022 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x19c4f3e0)
19:47:29.022 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x19c4f400)
19:47:29.022 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
19:47:29.027 [Lua] <>modded = true<>
19:47:29.027 [Lua] <>Mod:1467751760:UI Tweaks = true<>
19:47:29.037 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
19:47:29.039 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
19:47:29.040 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
19:47:29.041 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x18a45520)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x18a45c40)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x18a45980)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x18a45d30)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x18a456c0)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x18a45a80)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x18a45d50)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x18a45e10)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d30)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18a45ff0)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x18a47650)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x18a462d0)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [ChallengeTrackerUI] (Origin: function: 0x18cd0f00)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x18b77b60)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x18b77c30)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x18b77f00)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x18b8e440)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x189a98e0)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x04465250)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x18cf0f90)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x01913460)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x0188e220)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x02053e80)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x18c42190)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x18b05650)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x1898cae0)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x186d5f90)
19:47:29.042 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x18a46560)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x18a4fa80)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x18a4fa40)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x18a4fc90)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x18a4fb50)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x18a54850)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x18ab3160)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x18a76a70)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x18a76b40)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x18a4f870)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x18a4fec0)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x18a4fad0)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x18a4fe00)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x044c3e10)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02f9ac70)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x02e36290)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x02e360f0)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x18a768b0)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x18aa77c0)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x18a765e0)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x18aa7820)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x197251d0)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x19724630)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x19724c50)
19:47:29.043 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x19724c90)
19:47:29.044 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x18a4fa20)
19:47:29.044 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x044c45e0)
19:47:29.044 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x01857990)
19:47:29.044 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x0234ffc0)
19:47:29.044 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x0234fde0)
19:47:29.044 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01857950)
19:47:29.044 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b460a0)
19:47:29.044 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x18695710)
19:47:29.044 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00090d20)
19:47:29.044 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x18a4fbc0)
19:47:29.044 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
19:47:29.044 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x18ba6ef0)
19:47:29.044 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x18ba6bc0)
19:47:29.044 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x18ba6be0)
19:47:29.046 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x18999fb0)
19:47:29.046 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x18999c80)
19:47:29.046 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x18cf0e60)
19:47:29.046 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
19:47:29.046 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
19:47:29.051 [Lua] <>modded = true<>
19:47:29.051 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
19:47:29.057 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
19:47:29.058 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
19:47:29.058 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
19:47:29.058 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
19:47:29.058 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x02230550)
19:47:29.058 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x020a49b0)
19:47:29.058 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x022303a0)
19:47:29.058 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x0222ae60)
19:47:29.059 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x02144b70)
19:47:29.059 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02ba1170)
19:47:29.059 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02ba0260)
19:47:29.059 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x0066a940)
19:47:29.059 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x02144c80)
19:47:29.059 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x02144330] (Origin: function: 0x02144360)
19:47:29.059 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x02144330] (Origin: function: 0x02144710)
19:47:29.059 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x02144330] (Origin: function: 0x02144730)
19:47:29.059 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x02144330] (Origin: function: 0x021447b0)
19:47:29.059 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x02144330] (Origin: function: 0x021448b0)
19:47:29.059 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x02144330] (Origin: function: 0x021447e0)
19:47:29.059 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x02144330] (Origin: function: 0x02144a60)
19:47:29.060 [Lua] <>project = vermintide 2<>
19:47:29.060 [Lua] <>build = release<>
19:47:29.060 [Lua] <>platform = win32<>
19:47:29.060 [Lua] <>dedicated_server = false<>
19:47:29.060 [Lua] <>title_id = 5107<>
19:47:29.060 [Lua] <>content_revision = 23883<>
19:47:29.060 [Lua] <>engine_revision = 2003b9c18405<>
19:47:29.060 [Lua] <>release_version = 4.4.0<>
19:47:29.060 [Lua] <>rendering_backend = dx11<>
19:47:29.060 [Lua] <>teamcity_build_id = 99295<>
19:47:29.060 [Lua] <>steam_id = 110000104184941<>
19:47:29.060 [Lua] <>steam_profile_name = Drakonhammer<>
19:47:29.060 [Lua] <>machine_id = 2a557e8a-1a89-46e8-b03b-2871e1521e2d<>
19:47:29.060 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
19:47:29.060 [Lua] [Boot] Application build: release
19:47:29.060 [Lua] [Boot] Content revision: 23883
19:47:29.060 [Lua] [Boot] Engine revision: 2003b9c18405
19:47:29.060 [Lua] [Boot] Release version: 4.4.0
19:47:29.070 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0099999999999998
19:47:29.070 [Lua] save: 0.0099999999999997868
19:47:29.070 [Lua]
19:47:29.070 [Lua] unaccounted: 0
19:47:29.071 [Lua] [Boot] User ID: 110000104184941 Drakonhammer
19:47:29.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
19:47:29.079 [Lua] initializing mechanism to: adventure
19:47:29.079 [Lua] Game:setup() total time: 0.019
19:47:29.079 [Lua] handle rev info: 0
19:47:29.079 [Lua] handle gfx quality: 0.0099999999999997868
19:47:29.079 [Lua] default settings: 0
19:47:29.079 [Lua] user settings: 0
19:47:29.079 [Lua] set frame times: 0
19:47:29.079 [Lua] init random: 0
19:47:29.079 [Lua] managers: 0.0069999999999996732
19:47:29.079 [Lua]
19:47:29.079 [Lua] unaccounted: 0.0020000000000006679
19:47:29.079 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
19:47:29.079 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
19:47:29.079 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
19:47:29.079 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
19:47:29.079 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
19:47:29.079 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
19:47:29.079 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
19:47:29.090 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks
19:47:29.090 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
19:47:29.090 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
19:47:29.090 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
19:47:29.090 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:47:29.090 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:47:29.090 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:47:29.090 [Lua] [Testify] Ready!
19:47:29.091 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9e10)
19:47:29.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
19:47:29.178 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
19:47:29.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
19:47:29.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
19:47:29.465 [Lua] [PackageManager] Force_load: resource_packages/title_screen
19:47:29.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
19:47:29.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
19:47:29.515 [Lua] [PackageManager] Force_load: resource_packages/menu
19:47:29.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
19:47:29.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
19:47:29.582 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
19:47:29.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
19:47:29.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
19:47:29.990 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
19:47:29.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
19:47:30.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
19:47:30.074 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
19:47:30.074 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
19:47:30.074 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
19:47:30.074 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
19:47:30.074 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
19:47:30.074 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
19:47:30.074 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
19:47:30.075 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
19:47:30.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
19:47:30.124 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
19:47:30.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
19:47:30.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
19:47:30.378 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
19:47:30.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
19:47:30.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
19:47:30.648 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
19:47:30.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
19:47:31.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
19:47:31.052 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
19:47:31.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
19:47:31.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
19:47:31.507 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
19:47:31.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:47:31.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:47:31.709 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:47:31.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
19:47:31.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
19:47:31.877 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
19:47:31.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
19:47:31.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
19:47:31.962 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
19:47:31.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
19:47:32.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
19:47:32.027 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
19:47:32.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
19:47:32.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
19:47:32.411 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
19:47:32.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
19:47:32.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
19:47:32.487 [Lua] [PackageManager] Force_load: resource_packages/inventory
19:47:32.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
19:47:32.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
19:47:32.549 [Lua] [PackageManager] Force_load: resource_packages/careers
19:47:32.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
19:47:32.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
19:47:32.598 [Lua] [PackageManager] Force_load: resource_packages/decals
19:47:32.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
19:47:32.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
19:47:32.667 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
19:47:32.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
19:47:33.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
19:47:33.155 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
19:47:33.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
19:47:33.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
19:47:33.966 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
19:47:33.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
19:47:34.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
19:47:34.592 [Lua] [PackageManager] Force_load: resource_packages/ingame
19:47:34.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
19:47:35.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
19:47:35.282 [Lua] [PackageManager] Force_load: resource_packages/pickups
19:47:35.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
19:47:35.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
19:47:35.352 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
19:47:35.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
19:47:35.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
19:47:35.400 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
19:47:35.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
19:47:35.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
19:47:35.485 [Lua] [PackageManager] Force_load: resource_packages/breeds
19:47:35.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
19:47:35.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
19:47:35.739 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
19:47:35.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
19:47:35.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
19:47:35.791 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
19:47:54.144 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
19:47:54.144 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks
19:47:54.144 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x018d9780)
19:47:54.144 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x18728da0)
19:47:54.144 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x039cdb40)
19:47:54.144 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x019311b0)
19:47:54.144 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x19cbf610)
19:47:54.145 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
19:47:54.145 [Lua] [Gamestate] Enter StateTitleScreen
19:47:54.146 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
19:47:54.146 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
19:47:54.146 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
19:47:54.146 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
19:47:54.146 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
19:47:54.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
19:47:54.161 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
19:47:54.162 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
19:47:54.162 [Save] Loading `save_data`
19:47:54.167 [Save] Load done
19:47:54.183 [Lua] [BackendManagerPlayFab] Backend Enabled
19:47:56.744 [Lua] <>playfab_id = D44B3CC3E2829AB2<>
19:47:56.959 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
19:47:56.960 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
19:47:57.215 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
19:47:57.216 [Save] Saving `save_data`
19:47:57.216 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
19:47:57.220 [Save] Save done
19:47:57.232 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
19:47:57.418 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
19:47:57.418 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
19:47:57.956 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
19:47:57.956 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
19:47:57.973 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
19:47:58.159 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
19:47:58.159 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
19:47:58.177 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
19:47:58.412 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
19:47:58.412 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
19:47:58.430 [Window] Window => inactive
19:47:58.431 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
19:47:58.634 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
19:47:58.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
19:47:58.648 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
19:47:59.071 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
19:47:59.071 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
19:47:59.087 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
19:47:59.394 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
19:47:59.394 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
19:47:59.408 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
19:47:59.594 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
19:47:59.594 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
19:47:59.611 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
19:47:59.798 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
19:47:59.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
19:47:59.814 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
19:48:00.038 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
19:48:00.039 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
19:48:00.049 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
19:48:00.222 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
19:48:00.222 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
19:48:00.236 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
19:48:00.371 [Window] Window => active
19:48:00.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
19:48:00.557 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
19:48:00.574 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
19:48:00.760 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
19:48:00.760 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
19:48:00.777 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
19:48:00.961 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
19:48:00.961 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
19:48:00.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
19:48:01.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
19:48:01.165 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
19:48:01.181 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
19:48:01.478 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
19:48:01.479 [Lua] steam item server: requesting user inventory
19:48:01.982 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
19:48:01.982 [Lua] ISI-> GET_ALL_ITEMS!
19:48:01.982 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
19:48:01.982 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
19:48:01.982 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
19:48:01.982 [Lua]
19:48:01.982 [Lua]
19:48:01.996 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
19:48:02.181 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
19:48:02.199 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
19:48:02.199 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
19:48:02.199 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
19:48:02.200 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
19:48:02.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
19:48:02.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
19:48:02.200 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
19:48:02.200 [Lua] [SteamManager] request_item_prices
19:48:02.202 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
19:48:03.026 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
19:48:03.026 [Lua] Player statistics loaded!
19:48:03.041 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
19:48:03.091 [Lua] [SteamManager] on_price_result 1 NZD
19:48:03.091 [Lua] _refresh_steam_item_prices_cb
19:48:03.091 [Lua] Missing item masterlist item for steam_itemdefid: 30
19:48:03.229 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
19:48:03.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
19:48:03.411 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
19:48:03.429 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
19:48:03.649 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
19:48:03.666 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
19:48:03.668 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
19:48:03.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
19:48:03.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
19:48:04.224 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
19:48:04.240 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
19:48:05.271 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
19:48:05.271 [Lua] [Managers] Destroying manager group:
19:48:05.271 [Lua] [Gamestate] Enter state StateLoading
19:48:05.273 [Lua] [StateLoading] Auto Skip: nil
19:48:05.273 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:48:05.273 [Lua] [LobbyManager] Setting up network options
19:48:05.273 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
19:48:05.273 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
19:48:05.273 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
19:48:05.273 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
19:48:05.273 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
19:48:05.273 [Lua] LobbyManager:setup_network_options server_port: 27015
19:48:05.273 [Lua] state_loading_restart_network JOIN VIA STEAM 0
19:48:05.277 [Lua] registering RPCs
19:48:05.277 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:48:05.277 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
19:48:05.277 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
19:48:05.277 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2
19:48:05.277 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1511788544, lt:load_next_level, extra_packages:{
})
19:48:05.277 [Lua] [LevelTransitionHandler] promote_next_level_data
19:48:05.277 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:48:05.277 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
19:48:05.277 [Lua] [SharedState] [SharedState] network_state_110000104184941: peers:0:0:0:0 = ["110000104184941"]
19:48:05.277 [Lua] [SharedState] [SharedState] network_state_110000104184941: name:set_level_data
19:48:05.277 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_key:0:0:0:0 = inn_level
19:48:05.277 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_seed:0:0:0:0 = 0
19:48:05.277 [Lua] [SharedState] [SharedState] network_state_110000104184941: conflict_director:0:0:0:0 = inn_level
19:48:05.277 [Lua] [SharedState] [SharedState] network_state_110000104184941: locked_director_functions:0:0:0:0 = {}
19:48:05.277 [Lua] [SharedState] [SharedState] network_state_110000104184941: game_mode:0:0:0:0 = inn
19:48:05.277 [Lua] [SharedState] [SharedState] network_state_110000104184941: mechanism:0:0:0:0 = adventure
19:48:05.277 [Lua] [SharedState] [SharedState] network_state_110000104184941: environment_variation_id:0:0:0:0 = 0
19:48:05.277 [Lua] [SharedState] [SharedState] network_state_110000104184941: difficulty:0:0:0:0 = normal
19:48:05.277 [Lua] [SharedState] [SharedState] network_state_110000104184941: difficulty_tweak:0:0:0:0 = 0
19:48:05.277 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_session_id:0:0:0:0 = 1511788544
19:48:05.277 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_transition_type:0:0:0:0 = load_next_level
19:48:05.277 [Lua] [SharedState] [SharedState] network_state_110000104184941: extra_packages:0:0:0:0 = {}
19:48:05.277 [Lua] [SharedState] [SharedState] network_state_110000104184941: name:set_level_data
19:48:05.278 [SteamVoip] Creating room ebf069774e48b86a
19:48:05.278 [SteamVoip] Joining room ebf069774e48b86a
19:48:05.278 [EAC] EAC server 110000104184941 is initializing
19:48:05.282 [EAC] Server is also client 110000104184941
19:48:05.282 [EACServer] [21:48:05:281][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF63C7187F0 LogLevel: Info.
19:48:05.282 [Lua] ### Created peer state machine for 110000104184941
19:48:05.282 [Lua] [PeerSM] 110000104184941 :: on_enter Connecting
19:48:05.282 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:48:05.282 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:48:05.282 warning: [Application] Application.update_render_world is deprecated.
19:48:05.288 [Lua] [LevelTransitionHandler] Level load completed!
19:48:05.301 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:48:05.301 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:48:05.301 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:48:05.301 [Lua] Set lobby begin:
19:48:05.301 [Lua] Set lobby end.
19:48:05.301 [Lua] [PSM] Peer 110000104184941 joined. Want to use profile index "1" and join party "nil"
19:48:05.301 [Lua] [LobbyHost] Changed state from 0 to creating
19:48:05.305 [Lua] [StateLoading] load_current_level
19:48:05.305 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
19:48:05.305 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
19:48:05.305 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
19:48:05.305 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
19:48:05.305 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
19:48:05.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:48:05.339 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:48:05.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
19:48:05.537 [Lua] [LobbyHost] Changed state from creating to joined
19:48:05.537 [Lua] [PartyManager] Leader is set to 110000104184941
19:48:05.537 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104184941 my_peer_id:110000104184941
19:48:05.537 [Lua] [ChatManager] Registering channel 1
19:48:05.537 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104184941, own_peer_id=110000104184941)
19:48:05.537 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104184941, own_peer_id=110000104184941)
19:48:05.537 [Lua] [PartyManager] network_context_created (server_peer_id=110000104184941, own_peer_id=110000104184941)
19:48:05.553 [Lua] [NetworkServer] Changing num_players from nil to 1
19:48:05.553 [Lua] Players: 1
19:48:05.553 [Lua] Set lobby begin:
19:48:05.553 [Lua] Lobby data mission_id = inn_level
19:48:05.553 [Lua] Lobby data mechanism = adventure
19:48:05.553 [Lua] Lobby data matchmaking_type = 3
19:48:05.553 [Lua] Lobby data eac_authorized = true
19:48:05.553 [Lua] Lobby data network_hash = 65e25336687ca88
19:48:05.553 [Lua] Lobby data selected_mission_id = inn_level
19:48:05.553 [Lua] Lobby data num_players = 1
19:48:05.553 [Lua] Lobby data matchmaking = false
19:48:05.553 [Lua] Set lobby end.
19:48:06.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
19:48:06.742 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
19:48:06.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:48:07.295 [Lua] player (110000104184941,1) was put into party 0
19:48:07.295 [Lua] [ProfileSynchronizer] Peer 110000104184941 entered session
19:48:07.295 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104184941
19:48:07.295 [Lua] [PeerSM] 110000104184941 :: on_exit Connecting
19:48:07.295 [Lua] [PeerSM] 110000104184941 :: on_enter Loading
19:48:10.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:48:10.755 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:48:10.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:48:10.764 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
19:48:10.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:48:10.783 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:48:10.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:48:10.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:48:10.843 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:48:10.845 [Lua] [LevelTransitionHandler] Level load completed!
19:48:10.845 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
19:48:10.847 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:48:10.847 [Lua] checking dlc's against conflict directors
19:48:10.847 [Lua] number of factions to include 2
19:48:10.847 [Lua] Updated list weights for random:
19:48:10.847 [Lua] skaven, 0.42 (0.00-0.42)
19:48:10.847 [Lua] chaos, 0.42 (0.42-0.83)
19:48:10.847 [Lua] beastmen, 0.17 (0.83-1.00)
19:48:10.847 [Lua] Rolled random faction: 0.27856689691543579 skaven
19:48:10.847 [Lua] Updated list weights for random:
19:48:10.847 [Lua] beastmen, 0.29 (0.00-0.29)
19:48:10.847 [Lua] chaos, 0.71 (0.29-1.00)
19:48:10.847 [Lua] Rolled random faction: 0.81953376531600952 chaos
19:48:10.847 [Lua] number of factions added 2
19:48:10.847 [Lua] --- --- ---
19:48:10.847 [Lua] Starting... difficulty 'normal'
19:48:10.847 [Lua] These are the starting conflict directors:
19:48:10.847 [Lua] inn_level
19:48:10.847 [Lua] --- --- ---
19:48:10.847 [Lua]
19:48:10.847 [Lua] DONE! Found the following directors:
19:48:10.847 [Lua] (free: 35), Master hash is:
19:48:10.847 [Lua] [EnemyPackageLoader] breed_lookup: {
}
19:48:10.847 [Lua] load_startup_enemy_packages: --------------
19:48:10.847 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:48:10.847 [Lua] critter_rat
19:48:10.849 [Lua] ### Received rpc_level_loaded
19:48:10.849 [Lua] #### Has state machine: true, peer_id: 110000104184941, level_id: 78
19:48:10.849 [Lua] Peer 110000104184941 has loaded the level and all enemies are loaded
19:48:10.850 [Lua] [PeerSM] 110000104184941 :: on_exit Loading
19:48:10.850 [Lua] [PeerSM] 110000104184941 :: on_enter LoadingProfilePackages
19:48:10.851 [Lua] [PeerSM] 110000104184941 :: on_exit LoadingProfilePackages
19:48:10.851 [Lua] [PeerSM] 110000104184941 :: on_enter WaitingForEnterGame
19:48:10.852 [Lua] ### Received rpc_level_loaded
19:48:10.852 [Lua] #### Has state machine: false, peer_id: 110000104184941, level_id: 78
19:48:10.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:48:10.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:48:10.867 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:48:10.867 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:48:10.867 [Lua] Starting async level spawning of levels/inn/world
19:48:10.867 [Umbra] Init version: 3.4.15 :: 16 threads
19:48:11.292 [Lua] Async level spawning done
19:48:11.292 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:48:11.956 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:48:11.956 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:48:11.956 [Lua] Set lobby begin:
19:48:11.956 [Lua] Lobby data selected_mission_id = inn_level
19:48:11.956 [Lua] Lobby data num_players = 1
19:48:11.956 [Lua] Lobby data matchmaking = false
19:48:11.956 [Lua] Lobby data host = 110000104184941
19:48:11.956 [Lua] Lobby data mission_id = inn_level
19:48:11.957 [Lua] Lobby data matchmaking_type = 3
19:48:11.957 [Lua] Lobby data country_code = CH
19:48:11.957 [Lua] Lobby data network_hash = 65e25336687ca88
19:48:11.957 [Lua] Lobby data unique_server_name = Drakonhammer
19:48:11.957 [Lua] Lobby data mechanism = adventure
19:48:11.957 [Lua] Lobby data eac_authorized = true
19:48:11.957 [Lua] Set lobby end.
19:48:11.957 [Lua] [Managers] Destroying manager group:
19:48:11.957 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:48:11.957 [Lua] [Gamestate] Enter StateIngame HOST
19:48:11.957 [Lua] [Managers] Calling function on all managers:
19:48:11.958 [Lua] <>level = inn_level<>
19:48:11.958 [Lua] Set lobby begin:
19:48:11.958 [Lua] Lobby data selected_mission_id = inn_level
19:48:11.958 [Lua] Lobby data num_players = 1
19:48:11.958 [Lua] Lobby data matchmaking = false
19:48:11.958 [Lua] Lobby data host = 110000104184941
19:48:11.958 [Lua] Lobby data mission_id = inn_level
19:48:11.958 [Lua] Lobby data matchmaking_type = 3
19:48:11.958 [Lua] Lobby data country_code = CH
19:48:11.958 [Lua] Lobby data network_hash = 65e25336687ca88
19:48:11.958 [Lua] Lobby data unique_server_name = Drakonhammer
19:48:11.958 [Lua] Lobby data mechanism = adventure
19:48:11.958 [Lua] Lobby data eac_authorized = true
19:48:11.958 [Lua] Set lobby end.
19:48:11.958 [Lua] [StateIngame] Server ingame
19:48:11.961 [Lua] Set lobby begin:
19:48:11.961 [Lua] Lobby data difficulty = normal
19:48:11.961 [Lua] Lobby data selected_mission_id = inn_level
19:48:11.961 [Lua] Lobby data difficulty_tweak = 0
19:48:11.961 [Lua] Lobby data num_players = 1
19:48:11.961 [Lua] Lobby data matchmaking = false
19:48:11.961 [Lua] Lobby data host = 110000104184941
19:48:11.961 [Lua] Lobby data mission_id = inn_level
19:48:11.962 [Lua] Lobby data matchmaking_type = 3
19:48:11.962 [Lua] Lobby data country_code = CH
19:48:11.962 [Lua] Lobby data network_hash = 65e25336687ca88
19:48:11.962 [Lua] Lobby data unique_server_name = Drakonhammer
19:48:11.962 [Lua] Lobby data mechanism = adventure
19:48:11.962 [Lua] Lobby data eac_authorized = true
19:48:11.962 [Lua] Set lobby end.
19:48:11.962 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
19:48:11.962 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2
19:48:11.962 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
19:48:11.962 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:48:11.962 [Lua] [Matchmaking] initializing
19:48:11.962 [Lua] [Matchmaking] my_peer_id: 110000104184941, I am server
19:48:11.962 [Lua] [Matchmaking] register rpcs
19:48:11.962 [Lua] GameNetworkManager:init... creating game session
19:48:11.962 [Lua] Host GameSession.make_game_session_host with session:
19:48:11.962 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:48:11.962 [Lua] [GameNetworkManager] My own peer_id = 110000104184941
19:48:11.962 [Lua] [GameNetworkManager] self.is_server = true
19:48:11.962 [Network] Setting artificial MTU limit to 65536
19:48:11.970 [Lua] Switching ConflictSettings: to: inn_level
19:48:11.970 [Lua] pacing=disabled
19:48:11.970 [Lua] roaming=nil
19:48:11.970 [Lua] disabled=false
19:48:11.970 [Lua] pack_spawning=disabled
19:48:11.970 [Lua] contained_breeds=nil
19:48:11.970 [Lua] boss=disabled
19:48:11.970 [Lua] horde=disabled
19:48:11.970 [Lua] specials=disabled
19:48:11.970 [Lua] name=inn_level
19:48:11.970 [Lua] intensity=disabled
19:48:11.970 [Lua] ---
19:48:11.970 [Lua] [LevelAnalysis] set_random_seed( 0)
19:48:11.974 [Lua] [AIInterestPointSystem] Level Seed: 0
19:48:11.974 [Lua]
19:48:11.974 [Lua] [entity_system_bag] = table
19:48:11.974 [Lua] [entity_system_bag] = metatable
19:48:11.974 [Lua] [startup_data] = table
19:48:11.974 [Lua] [entity_manager] = table
19:48:11.974 [Lua] [entity_manager] = metatable
19:48:11.974 [Lua] [unit_spawner] = table
19:48:11.974 [Lua] [unit_spawner] = metatable
19:48:11.974 [Lua] [unit_storage] = table
19:48:11.974 [Lua] [unit_storage] = metatable
19:48:11.974 [Lua] [dice_keeper] = table
19:48:11.974 [Lua] [dice_keeper] = metatable
19:48:11.974 [Lua] [is_server] = true (boolean)
19:48:11.974 [Lua] [world] = [World]
19:48:11.974 [Lua] [system_api] = table
19:48:11.974 [Lua] [entity_system] = table
19:48:11.974 [Lua] [entity_system] = metatable
19:48:11.974 [Lua] [network_lobby] = table
19:48:11.974 [Lua] [network_lobby] = metatable
19:48:11.974 [Lua] [profile_synchronizer] = table
19:48:11.974 [Lua] [profile_synchronizer] = metatable
19:48:11.974 [Lua] [level_transition_handler] = table
19:48:11.974 [Lua] [level_transition_handler] = metatable
19:48:11.974 [Lua] [num_local_human_players] = 1 (number)
19:48:11.974 [Lua] [statistics_db] = table
19:48:11.974 [Lua] [statistics_db] = metatable
19:48:11.974 [Lua] [network_server] = table
19:48:11.974 [Lua] [network_server] = metatable
19:48:11.974 [Lua] [input_manager] = table
19:48:11.974 [Lua] [input_manager] = metatable
19:48:11.974 [Lua] [network_clock] = table
19:48:11.974 [Lua] [network_clock] = metatable
19:48:11.974 [Lua] [network_transmit] = table
19:48:11.974 [Lua] [network_transmit] = metatable
19:48:11.974 [Lua] [free_flight_manager] = table
19:48:11.974 [Lua] [free_flight_manager] = metatable
19:48:11.974 [Lua] [network_manager] = table
19:48:11.974 [Lua] [network_manager] = metatable
19:48:11.974 [Lua] [network_event_delegate] = table
19:48:11.974 [Lua] [network_event_delegate] = metatable
19:48:11.974 [Lua]
19:48:11.974 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:48:11.974 [Lua] ignoring extension VersusInteractObjectiveExtension
19:48:11.974 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:48:11.974 [Lua] ignoring extension VersusSocketObjectiveExtension
19:48:11.974 [Lua] ignoring extension VersusTargetObjectiveExtension
19:48:11.974 [Lua] ignoring extension VersusMissionObjectiveExtension
19:48:11.975 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:48:11.980 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
19:48:11.980 [Lua] [AchievementManager] Achievements using the steam platform
19:48:11.981 [Lua] PlayerManager:add_player player_1
19:48:12.022 [Lua] [StateIngame] Level seed: 0
19:48:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
19:48:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_1, async-read,
19:48:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
19:48:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
19:48:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read,
19:48:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kruber_painting_wood_base_1, async-read,
19:48:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:48:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:48:12.031 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:48:12.031 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:48:12.031 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:48:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_5, async-read,
19:48:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
19:48:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_2, async-read,
19:48:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_1, async-read,
19:48:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read,
19:48:12.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
19:48:12.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1, async-read,
19:48:12.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3, async-read,
19:48:12.035 [Lua] [LevelAnalysis] set_random_seed( 0)
19:48:12.040 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:48:12.040 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
19:48:12.041 [Lua] [IngameUI] init
19:48:12.056 [SteamVoipClient] select_out(110000104184941, off)
19:48:12.066 [Lua] cb_razer_chroma_setup
19:48:12.098 [Lua] completed
19:48:12.098 [Lua] completed
19:48:12.098 [Lua] completed
19:48:12.107 [Lua] completed
19:48:12.107 [Lua] [Matchmaking] Cancelling matchmaking
19:48:12.107 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:48:12.107 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:48:12.107 [Lua] Set lobby begin:
19:48:12.108 [Lua] Lobby data difficulty = normal
19:48:12.108 [Lua] Lobby data selected_mission_id = inn_level
19:48:12.108 [Lua] Lobby data power_level = 0
19:48:12.108 [Lua] Lobby data difficulty_tweak = 0
19:48:12.108 [Lua] Lobby data num_players = 1
19:48:12.108 [Lua] Lobby data matchmaking = false
19:48:12.108 [Lua] Lobby data host = 110000104184941
19:48:12.108 [Lua] Lobby data mission_id = inn_level
19:48:12.108 [Lua] Lobby data matchmaking_type = 3
19:48:12.108 [Lua] Lobby data country_code = CH
19:48:12.108 [Lua] Lobby data network_hash = 65e25336687ca88
19:48:12.108 [Lua] Lobby data unique_server_name = Drakonhammer
19:48:12.108 [Lua] Lobby data mechanism = adventure
19:48:12.108 [Lua] Lobby data eac_authorized = true
19:48:12.109 [Lua] Set lobby end.
19:48:12.109 [Flow] complete_skittergate_legend true
19:48:12.109 [Flow] complete_all_helmgart_levels_recruit true
19:48:12.110 [Flow] WitchHunterLevel:35
19:48:12.110 [Flow] LeaderYes
19:48:12.110 [Flow] ALL PC XP:304250
19:48:12.110 [Flow] Has "bogenhafen" DLC:true
19:48:12.110 [Flow] WH XP:60850
19:48:12.110 [Flow] Number of crafted items:4227
19:48:12.110 [Flow] Has "pre_order" DLC:true
19:48:12.110 [Flow] Sum of Powe Levels:1500
19:48:12.111 [Flow] lodestone diff 1:false
19:48:12.111 [Flow] magnus and forest activated
19:48:12.111 [Flow] magnus and forest activated
19:48:12.111 [Flow] cemetery and forest activated
19:48:12.111 [Flow] magnus and cemetery
19:48:12.111 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:48:12.111 [Flow] ALL RUNES ACTIVATED
19:48:12.111 [Flow] magnus and forest activated
19:48:12.111 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:48:12.111 [Flow] ALL RUNES ACTIVATED
19:48:12.111 [Flow] cemetery and forest activated
19:48:12.111 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:48:12.111 [Flow] ALL RUNES ACTIVATED
19:48:12.111 [Flow] magnus and forest activated
19:48:12.111 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:48:12.111 [Flow] ALL RUNES ACTIVATED
19:48:12.111 [Flow] magnus and cemetery
19:48:12.111 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:48:12.111 [Flow] ALL RUNES ACTIVATED
19:48:12.111 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:48:12.112 [Lua] CurrentConflictSettings inn_level
19:48:12.112 [Lua] [ConflictDirector] conflict_director is ai_ready
19:48:12.113 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:48:12.113 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:48:12.114 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:48:12.114 [Lua] Forming navigation groups in one frame
19:48:12.114 [Lua] Forming navigation groups
19:48:12.131 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999995907
19:48:12.132 [Lua] NavigationGroupManager -> calulation time B: 0
19:48:12.132 [Lua] number of nav groups: 42
19:48:12.132 [Lua] number of refined nav groups : 23
19:48:12.134 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
19:48:12.134 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:48:12.134 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:48:12.134 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:48:12.136 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:48:12.136 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:48:12.136 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:48:12.136 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
19:48:12.137 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:48:12.137 [Lua] [Managers] Calling function on all managers:
19:48:12.137 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:48:12.137 [Save] Loading `ut_tweaks_presets`
19:48:12.137 warning: [Save] Missing filename `ut_tweaks_presets`
19:48:12.163 [Save] Saving `save_data`
19:48:12.165 [Lua] [ModShim] %s
%s Function "_G.UIResolution" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution
[3] @scripts/mods/HideBuffs/presets.lua:9: in function get_current_resolution
[4] @scripts/mods/HideBuffs/presets.lua:242: in function presets_update_func
[5] @scripts/mods/HideBuffs/presets.lua:229: in function update_func
[6] @scripts/mods/HideBuffs/mod_events.lua:79:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[10] @scripts/mods/vmf/modules/core/events.lua:49: in function mods_update_event
[11] @scripts/mods/vmf/vmf_loader.lua:59:in function
[12] =[C]: in function pcall
[13] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback
[14] @scripts/managers/mod/mod_manager.lua:142: in function update
[15] @scripts/boot.lua:857: in function game_update
[16] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!"
[6] _ = 2; update_func = [function]
[8] mod = table: 0000000002A63430; error_prefix_data = "(event) update"; func = [function]
[9] mod = table: 0000000002A63430; event_name = "update"; event = [function]
[10] dt = 0.0012333029881119728; event_name = "update"; _ = "HideBuffs"; mod = table: 0000000002A63430
[11] self = table: 00000000002093F0; dt = 0.0012333029881119728
[13] self = table: 000000001AAE8370; mod = table: 0000000001FCE7B0; callback_name = "update"; object = table: 00000000002093F0; cb = [function]
[14] self = table: 000000001AAE8370; dt = 0.0012333029881119728; print_cache = table: 000000001AAE84F0; num_delayed_prints = 0; old_state = "done"; i = 1; mod = table: 0000000001FCE7B0
[15] self = table: 0000000000095910; real_world_dt = 0.0012333029881119728; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0012333029881119728
[16] dt = 0.0012333029881119728
[13] _ui_time = 0.0010611048201099038; _num_mods = 33; _mod_load_index = 9; _settings = table: 000000001AAE8410; _reload_data = table: 000000001AAE8520; _my_peer_id = "110000104184941"; _state = "done"; _mods = table: 000000001AAE83A0; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "110000104184941"; _print_cache = table: 000000001AAE84F0; _network_callbacks = table: 000000001AAE8550; _is_server = true; _network_event_delegate = table: 0000000002EBD660;
[14] _ui_time = 0.0010611048201099038; _num_mods = 33; _mod_load_index = 9; _settings = table: 000000001AAE8410; _reload_data = table: 000000001AAE8520; _my_peer_id = "110000104184941"; _state = "done"; _mods = table: 000000001AAE83A0; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "110000104184941"; _print_cache = table: 000000001AAE84F0; _network_callbacks = table: 000000001AAE8550; _is_server = true; _network_event_delegate = table: 0000000002EBD660;
[15] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095940; _machine = table: 0000000002092030; has_booted = true; loading_context = table: 0000000003DD8550; startup_timer = 4.762436244811397; bar_timer = 0; disable_loading_bar = true;
19:48:12.167 [Lua] [PeerSM] 110000104184941 :: on_exit WaitingForEnterGame
19:48:12.167 [Lua] [PeerSM] 110000104184941 :: on_enter WaitingForGameObjectSync
19:48:12.167 [Save] Save done
19:48:12.170 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x120a1b10
19:48:12.172 [Lua] [UnlockManager] All unlocks ready
19:48:12.554 [Lua] player (110000104184941,1) was put into party 1
19:48:12.554 [Lua] [IngamePlayerListUI] - Destroy
19:48:12.554 [Lua] [GamePadEquipmentUI] - Destroy
19:48:12.554 [Lua] [EquipmentUI] - Destroy
19:48:12.554 [Lua] [GamePadAbilityUI] - Destroy
19:48:12.554 [Lua] [AbilityUI] - Destroy
19:48:12.564 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104184941
19:48:12.564 [Lua] [SharedState] [SharedState] network_state_110000104184941: profile_index_reservation:0:0:1:0 = 110000104184941
19:48:12.564 [Lua] Set lobby begin:
19:48:12.564 [Lua] Lobby data selected_mission_id = inn_level
19:48:12.564 [Lua] Lobby data num_players = 1
19:48:12.565 [Lua] Lobby data difficulty_tweak = 0
19:48:12.565 [Lua] Lobby data host = 110000104184941
19:48:12.565 [Lua] Lobby data matchmaking_type = 3
19:48:12.565 [Lua] Lobby data difficulty = normal
19:48:12.565 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:48:12.565 [Lua] Lobby data unique_server_name = Drakonhammer
19:48:12.565 [Lua] Lobby data player_slot_4 = 0:0
19:48:12.565 [Lua] Lobby data country_code = CH
19:48:12.565 [Lua] Lobby data matchmaking = false
19:48:12.565 [Lua] Lobby data power_level = 0
19:48:12.566 [Lua] Lobby data mission_id = inn_level
19:48:12.566 [Lua] Lobby data mechanism = adventure
19:48:12.566 [Lua] Lobby data player_slot_5 = 0:0
19:48:12.566 [Lua] Lobby data player_slot_2 = 0:0
19:48:12.566 [Lua] Lobby data network_hash = 65e25336687ca88
19:48:12.566 [Lua] Lobby data player_slot_3 = 0:0
19:48:12.566 [Lua] Lobby data eac_authorized = true
19:48:12.566 [Lua] Set lobby end.
19:48:12.566 [Lua] [ProfileSynchronizer] Assigning peer(110000104184941:1) to profile(1) career(1)
19:48:12.566 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"}]
19:48:12.567 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_wh_billhook_02\/wpn_wh_billhook_02_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"wwise\/pistol":false,"wwise\/two_handed_axes":false},"inventory_id":1681760640,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_billhook_02\/wpn_wh_billhook_02":false,"units\/weapons\/player\/wpn_wh_billhook_02\/wpn_wh_billhook_02_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"wwise\/two_handed_axes":false}}
19:48:12.567 [Lua] [PeerSM] 110000104184941 :: on_exit WaitingForGameObjectSync
19:48:12.567 [Lua] [PeerSM] 110000104184941 :: on_enter WaitingForPlayers
19:48:12.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:48:12.567 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:48:12.567 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
19:48:12.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:48:12.569 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x112f8bc0
19:48:12.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read,
19:48:12.573 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
19:48:12.573 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:48:12.573 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
19:48:12.573 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
19:48:12.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:48:12.573 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
19:48:12.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer, async-read,
19:48:12.573 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:48:12.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02, ProfileSynchronizer, async-read,
19:48:12.573 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read,
19:48:12.573 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
19:48:12.573 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
19:48:12.574 [Lua] [PeerSM] 110000104184941 :: on_exit WaitingForPlayers
19:48:12.574 [Lua] [PeerSM] 110000104184941 :: on_enter InGame
19:48:12.574 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104184941:0:0:0 = true
19:48:12.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:48:12.669 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:48:12.670 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
19:48:12.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:48:12.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:48:12.723 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
19:48:12.723 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:48:12.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:48:12.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:48:12.817 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
19:48:12.817 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:48:12.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
19:48:12.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
19:48:12.894 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
19:48:12.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:48:12.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:48:12.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:48:12.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:48:12.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:48:12.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:48:13.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:48:13.065 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:48:13.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:48:13.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:48:13.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:48:13.126 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:48:13.126 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:48:13.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17
19:48:13.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17
19:48:13.203 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17
19:48:13.203 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:48:13.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
19:48:13.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
19:48:13.295 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
19:48:13.295 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:48:13.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
19:48:13.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
19:48:13.360 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
19:48:13.360 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:48:13.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
19:48:13.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
19:48:13.435 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
19:48:13.435 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:48:13.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
19:48:13.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
19:48:13.504 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
19:48:13.504 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:48:13.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
19:48:13.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
19:48:13.579 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
19:48:13.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:48:13.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:48:13.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:48:13.660 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:48:13.660 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:48:13.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:48:13.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:48:13.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:48:13.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:48:13.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
19:48:13.914 [Flow] DISABLE
19:48:13.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
19:48:13.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
19:48:13.934 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
19:48:14.034 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
19:48:14.034 [Lua] [PackageManager] Force_load: wwise/pistol
19:48:14.035 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
19:48:14.388 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
19:48:14.388 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
19:48:14.388 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:48:14.736 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:48:14.736 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:48:14.737 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:48:15.214 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:48:15.214 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:48:15.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
19:48:15.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
19:48:15.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
19:48:15.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
19:48:15.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
19:48:15.417 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
19:48:15.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
19:48:15.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
19:48:15.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
19:48:15.492 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
19:48:15.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
19:48:15.643 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
19:48:15.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
19:48:15.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
19:48:15.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
19:48:15.769 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
19:48:15.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
19:48:15.843 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
19:48:15.843 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
19:48:15.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
19:48:15.968 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
19:48:15.968 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:48:16.068 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:48:16.068 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:48:16.092 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1681760640
19:48:16.097 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
19:48:16.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:48:16.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:48:16.101 [Lua] PlayerManager:assign_unit_ownership Drakonhammer 110000104184941 1
19:48:16.101 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
19:48:16.143 [Lua] Players are leaving the safe zone
19:48:16.611 [Lua] StateInGameRunning:_game_actually_starts()
19:48:16.611 [Lua] [IngameUI] menu view on_enter start_menu_view
19:48:16.611 [Lua] hero_fullscreen_menu_on_enter
19:48:16.611 [Lua] #################################################################################################################
19:48:16.611 [Lua] [Loading Time]: 00:00:10 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:48:16.611 [Lua] #################################################################################################################
19:48:16.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
19:48:16.611 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false
19:48:16.611 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104184941:0:0:0 = true
19:48:16.617 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04734e60
19:48:16.618 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
19:48:16.621 [SteamVoipClient] select_out(110000104184941, off)
19:48:16.632 [Lua] cb_razer_chroma_setup
19:48:16.638 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
19:48:16.642 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:48:16.642 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:48:16.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:48:16.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:48:16.643 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:48:16.684 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
19:48:16.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView
19:48:16.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView
19:48:16.684 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:48:16.684 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:48:16.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
19:48:16.693 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView
19:48:16.693 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:48:16.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
19:48:16.734 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
19:48:16.735 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:48:16.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:48:16.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:48:16.839 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
19:48:16.839 [Lua] Commit load time data
19:48:17.623 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x2c3, position: 0
19:48:17.890 [Lua] PlayFabMirrorBase:_commit_internal 1
19:48:17.890 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:48:17.892 [Lua] generate_backend_stats 110000104184941:1
19:48:17.915 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:48:17.915 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:48:17.915 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
19:48:17.916 [Lua] Set lobby begin:
19:48:17.916 [Lua] Lobby data selected_mission_id = inn_level
19:48:17.916 [Lua] Lobby data num_players = 1
19:48:17.916 [Lua] Lobby data difficulty_tweak = 0
19:48:17.916 [Lua] Lobby data host = 110000104184941
19:48:17.916 [Lua] Lobby data matchmaking_type = 3
19:48:17.916 [Lua] Lobby data difficulty = normal
19:48:17.916 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:48:17.916 [Lua] Lobby data unique_server_name = Drakonhammer
19:48:17.916 [Lua] Lobby data player_slot_4 = 0:0
19:48:17.917 [Lua] Lobby data country_code = CH
19:48:17.917 [Lua] Lobby data matchmaking = false
19:48:17.917 [Lua] Lobby data power_level = 835
19:48:17.917 [Lua] Lobby data mission_id = inn_level
19:48:17.917 [Lua] Lobby data mechanism = adventure
19:48:17.917 [Lua] Lobby data player_slot_5 = 0:0
19:48:17.917 [Lua] Lobby data player_slot_2 = 0:0
19:48:17.917 [Lua] Lobby data network_hash = 65e25336687ca88
19:48:17.917 [Lua] Lobby data player_slot_3 = 0:0
19:48:17.917 [Lua] Lobby data eac_authorized = true
19:48:17.917 [Lua] Set lobby end.
19:48:17.922 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
19:48:18.193 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x2c3, position: 27249
19:48:18.298 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
19:48:18.314 [Lua] commit result success 1
19:48:18.314 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26
19:48:18.333 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26
19:48:18.532 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26
19:48:23.422 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
19:48:23.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:48:23.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_1, async-read,
19:48:23.444 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:48:23.469 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
19:48:23.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:48:23.488 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
19:48:23.488 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:48:23.510 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read,
19:48:23.510 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:48:23.532 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kruber_painting_wood_base_1, async-read,
19:48:23.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:48:23.554 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:48:23.554 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:48:23.576 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:48:23.576 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:48:23.754 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read,
19:48:23.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:48:23.776 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
19:48:23.776 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:48:32.104 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
19:48:32.104 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
19:48:36.635 [Network] Setting artificial MTU limit to 65536
19:48:36.636 [Save] Saving `save_data`
19:48:36.639 [Save] Save done
19:48:36.646 [Application] apply_user_settings
19:48:37.455 [Lua] [OptionsView] Triggering `on_game_options_changed`
19:48:37.455 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
19:48:38.243 [Lua] PopupManager:query_result returned result: keep_changes
19:48:41.624 [Network] Setting artificial MTU limit to 65536
19:48:41.625 [Save] Saving `save_data`
19:48:41.630 [Save] Save done
19:48:41.639 [Application] apply_user_settings
19:48:42.408 [Lua] [OptionsView] Triggering `on_game_options_changed`
19:48:42.408 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
19:48:43.357 [Lua] PopupManager:query_result returned result: keep_changes
19:48:43.722 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:48:43.723 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 110000104184941 "Drakonhammer"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/ui/views/options_view.lua:1479: in function on_exit
[3] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:587: in function exit_current_view
[4] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:563: in function exit
[5] @scripts/ui/views/options_view.lua:2533: in function on_exit_pressed
[6] @scripts/ui/views/options_view.lua:2498: in function update
[7] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:179: in function update
[8] @foundation/scripts/util/state_machine.lua:141: in function update
[9] @scripts/ui/views/start_menu_view/start_menu_view.lua:247: in function update
[10] @scripts/ui/views/ingame_ui.lua:573: in function hook_chain
[11] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[12] @scripts/game_state/state_ingame_running.lua:1011: in function update_ui
[13] @scripts/game_state/state_ingame.lua:694:in function
[14] =[C]: in function update_animations_with_callback
[15] @foundation/scripts/util/script_world.lua:361: in function update
[16] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[17] @scripts/boot.lua:912: in function game_update
[18] @scripts/boot.lua:639:in function
[1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 110000104184941 \"Drakonhammer\""
[2] self = table: 00000000111AED90
[3] self = table: 00000000111AE530; active_view = "options_view"; views = table: 00000000111AE660
[5] self = table: 00000000111AED90
[6] self = table: 00000000111AED90; dt = 0.02168724499642849; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 0000000000AADD70; ui_scenegraph = table: 00000000113DDEA0; input_manager = table: 0000000000012D00; input_service = table: 00000000111AEE30; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 00000000111B8430
[7] self = table: 00000000111AE530; dt = 0.02168724499642849; t = 79.655551175004803; active_view = "options_view"
[8] self = table: 00000000111AE500; dt = 0.02168724499642849; t = 79.655551175004803
[9] self = table: 0000000004734E60; dt = 0.02168724499642849; t = 79.655551175004803; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 0000000000012D00; gamepad_active = false; input_blocked = nil; input_service = table: 0000000004734E90; transitioning = false
[10] self = table: 000000001928FAB0; dt = 0.02168724499642849; t = 79.655551175004803; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000006A00C50; is_in_inn = true; input_service = table: 0000000000FF6BE0; end_screen_active = nil; ingame_hud = table: 0000000000FF6960; transition_manager = table: 000000000182EDF0; end_screen = table: 000000000A91F260; disable_toggle_menu = false; current_view = "start_menu_view"
[11] hook_chain = [function]
[12] self = table: 0000000003849520; t = 79.655551175004803; dt = 0.02168724499642849; disable_ingame_ui = nil; ingame_ui = table: 000000001928FAB0; level_end_view_wrapper = nil; level_end_view = nil
[13] i = 1; machine = table: 0000000003849620
[15] world = [World]; dt = 0.02168724499642849; anim_callback = [function]; scene_callback = [function]
[16] self = table: 000000000454B350; dt = 0.02168724499642849; t = 71.836390034877695; _ = 2; world = [World]
[17] self = table: 0000000000095910; real_world_dt = 0.02168724499642849; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.02168724499642849; t = 71.836390034877695
[18] dt = 0.02168724499642849
[2] active = true; original_keymaps = table: 0000000002E845F0; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000AA090F0; voip = table: 00000000016517D0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; session_bot_spawn_priority = table: 00000000111B2380; ui_renderer = table: 0000000000AADD70; apply_button = table: 00000000111B8DA0; title_buttons = table: 00000000111B57D0; input_manager = table: 0000000000012D00; controller_cooldown = 0; changed_user_settings = table: 0000000000C08B20; render_settings = table: 00000000111AEDC0; original_user_settings = table: 0000000003FED5E0; scroll_field_widget = table: 00000000111B46B0; exit_button = table: 00000000111B88A0; gamepad_active_generic_actions_name = "default"; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; scrollbar = table: 00000000111B9B10; selected_settings_list = table: 0000000011251460; disable_all_input = false; session_keymaps = table: 000000000AA0A060; original_bot_spawn_priority = table: 000000001185A050; selected_title = 2; ui_top_renderer = table: 0000000000C0D170; original_render_settings = table: 0000000001473F10; _input_functions = table: 0000000001BF4E90; menu_input_description = table: 000000000147B690; ui_calibration_view = table: 00000000116BF1F0; ingame_ui = table: 000000001928FAB0; settings_lists = table: 00000000111BB0B0; safe_rect_widget = table: 00000000111BAF90; safe_rect_alpha_timer = 0; wwise_world = [WwiseWorld]; title_buttons_n = 7; background_widgets_n = 10; is_in_tutorial = false; gamepad_tooltip_text_widget = table: 00000000111B5630; gamepad_layout_widget = table: 000000000B89A410; ui_animations = table: 00000000111AF1A0; reset_to_default = table: 00000000111B93E0; ui_scenegraph = table: 00000000113DDEA0; background_widgets = table: 00000000111B23B0;
[3] _ui_animations = table: 00000000111AE600; _active_view = "options_view"; _console_cursor = table: 0000000011D660C0; local_player = table: 00000000017400C0; local_player_id = 1; career_index = 1; parent = table: 0000000004734E60; _stats_id = "110000104184941:1"; _animations = table: 00000000111AE5D0; statistics_db = table: 000000000454AD80; is_server = true; world_previewer = table: 0000000004733820; _hero_name = "witch_hunter"; ui_top_renderer = table: 0000000000C0D170; ingame_ui_context = table: 000000001928F770; peer_id = "110000104184941"; _views = table: 00000000111AE660; ui_renderer = table: 0000000000AADD70; ui_animator = table: 0000000011D66340; render_settings = table: 00000000111AE560; input_manager = table: 0000000000012D00; profile_synchronizer = table: 00000000016538C0; wwise_world = [WwiseWorld]; _widgets = table: 000000001113BE30; menu_input_description = table: 00000000015452C0; use_user_skins = true; player_manager = table: 0000000000CCDF20; platform = "win32"; _available_profiles = table: 00000000111AE630; _player_portrait_widget = table: 0000000011D3B940; ui_scenegraph = table: 0000000001544E50; _widgets_by_name = table: 000000001113BE60;
[5] active = true; original_keymaps = table: 0000000002E845F0; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000AA090F0; voip = table: 00000000016517D0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; session_bot_spawn_priority = table: 00000000111B2380; ui_renderer = table: 0000000000AADD70; apply_button = table: 00000000111B8DA0; title_buttons = table: 00000000111B57D0; input_manager = table: 0000000000012D00; controller_cooldown = 0; changed_user_settings = table: 0000000000C08B20; render_settings = table: 00000000111AEDC0; original_user_settings = table: 0000000003FED5E0; scroll_field_widget = table: 00000000111B46B0; exit_button = table: 00000000111B88A0; gamepad_active_generic_actions_name = "default"; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; scrollbar = table: 00000000111B9B10; selected_settings_list = table: 0000000011251460; disable_all_input = false; session_keymaps = table: 000000000AA0A060; original_bot_spawn_priority = table: 000000001185A050; selected_title = 2; ui_top_renderer = table: 0000000000C0D170; original_render_settings = table: 0000000001473F10; _input_functions = table: 0000000001BF4E90; menu_input_description = table: 000000000147B690; ui_calibration_view = table: 00000000116BF1F0; ingame_ui = table: 000000001928FAB0; settings_lists = table: 00000000111BB0B0; safe_rect_widget = table: 00000000111BAF90; safe_rect_alpha_timer = 0; wwise_world = [WwiseWorld]; title_buttons_n = 7; background_widgets_n = 10; is_in_tutorial = false; gamepad_tooltip_text_widget = table: 00000000111B5630; gamepad_layout_widget = table: 000000000B89A410; ui_animations = table: 00000000111AF1A0; reset_to_default = table: 00000000111B93E0; ui_scenegraph = table: 00000000113DDEA0; background_widgets = table: 00000000111B23B0;
[6] active = true; original_keymaps = table: 0000000002E845F0; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000AA090F0; voip = table: 00000000016517D0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; session_bot_spawn_priority = table: 00000000111B2380; ui_renderer = table: 0000000000AADD70; apply_button = table: 00000000111B8DA0; title_buttons = table: 00000000111B57D0; input_manager = table: 0000000000012D00; controller_cooldown = 0; changed_user_settings = table: 0000000000C08B20; render_settings = table: 00000000111AEDC0; original_user_settings = table: 0000000003FED5E0; scroll_field_widget = table: 00000000111B46B0; exit_button = table: 00000000111B88A0; gamepad_active_generic_actions_name = "default"; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; scrollbar = table: 00000000111B9B10; selected_settings_list = table: 0000000011251460; disable_all_input = false; session_keymaps = table: 000000000AA0A060; original_bot_spawn_priority = table: 000000001185A050; selected_title = 2; ui_top_renderer = table: 0000000000C0D170; original_render_settings = table: 0000000001473F10; _input_functions = table: 0000000001BF4E90; menu_input_description = table: 000000000147B690; ui_calibration_view = table: 00000000116BF1F0; ingame_ui = table: 000000001928FAB0; settings_lists = table: 00000000111BB0B0; safe_rect_widget = table: 00000000111BAF90; safe_rect_alpha_timer = 0; wwise_world = [WwiseWorld]; title_buttons_n = 7; background_widgets_n = 10; is_in_tutorial = false; gamepad_tooltip_text_widget = table: 00000000111B5630; gamepad_layout_widget = table: 000000000B89A410; ui_animations = table: 00000000111AF1A0; reset_to_default = table: 00000000111B93E0; ui_scenegraph = table: 00000000113DDEA0; background_widgets = table: 00000000111B23B0;
[7] _ui_animations = table: 00000000111AE600; _active_view = "options_view"; _console_cursor = table: 0000000011D660C0; local_player = table: 00000000017400C0; local_player_id = 1; career_index = 1; parent = table: 0000000004734E60; _stats_id = "110000104184941:1"; _animations = table: 00000000111AE5D0; statistics_db = table: 000000000454AD80; is_server = true; world_previewer = table: 0000000004733820; _hero_name = "witch_hunter"; ui_top_renderer = table: 0000000000C0D170; ingame_ui_context = table: 000000001928F770; peer_id = "110000104184941"; _views = table: 00000000111AE660; ui_renderer = table: 0000000000AADD70; ui_animator = table: 0000000011D66340; render_settings = table: 00000000111AE560; input_manager = table: 0000000000012D00; profile_synchronizer = table: 00000000016538C0; wwise_world = [WwiseWorld]; _widgets = table: 000000001113BE30; menu_input_description = table: 00000000015452C0; use_user_skins = true; player_manager = table: 0000000000CCDF20; platform = "win32"; _available_profiles = table: 00000000111AE630; _player_portrait_widget = table: 0000000011D3B940; ui_scenegraph = table: 0000000001544E50; _widgets_by_name = table: 000000001113BE60;
[8] _params = table: 000000000472B650; _profiling_debugging_enabled = false; _parent = table: 0000000004734E60; _state = table: 00000000111AE530;
[9] _draw_menu_world = true; _machine = table: 00000000111AE500; _exit_button_widget = table: 00000000111AB770; ui_animator = table: 00000000111ABC50; local_player_id = 1; _static_widgets = table: 00000000111AB590; wwise_world = [WwiseWorld]; world_manager = table: 000000000454B350; exit_to_game = true; units = table: 0000000003E73110; is_server = true; player_manager = table: 0000000000CCDF20; ui_animations = table: 0000000003E731A0; world = [World]; ingame_ui_context = table: 000000001928F770; viewport_widget = table: 00000000111ACEC0; attachment_units = table: 0000000003E73140; ui_renderer = table: 0000000000AADD70; world_previewer = table: 0000000004733820; _console_cursor_widget = table: 00000000111ABB50; input_manager = table: 0000000000012D00; profile_synchronizer = table: 00000000016538C0; voting_manager = table: 00000000184A86F0; ui_top_renderer = table: 0000000000C0D170; _state_machine_params = table: 000000000472B650; is_in_inn = true; _hero_name = "witch_hunter"; ingame_ui = table: 000000001928FAB0; unit_states = table: 0000000003E73170; peer_id = "110000104184941"; ui_scenegraph = table: 00000000111AB130;
[10] fps = 0; world_manager = table: 000000000454B350; ingame_hud = table: 0000000000FF6960; is_server = true; last_resolution_x = 3840; initial_profile_view = true; top_world = [World]; ui_renderer = table: 0000000000AADD70; telemetry_time_view_enter = 0; input_manager = table: 0000000000012D00; profile_synchronizer = table: 00000000016538C0; blocked_transitions = table: 000000001A701310; motd_ui = table: 000000000A94FD70; cutscene_system = table: 0000000001C3E4E0; text_popup_ui = table: 000000000A938A10; local_player_id = 1; unlock_manager = table: 0000000000CAB450; _previous_transition = "initial_start_menu_view_force"; ui_top_renderer = table: 0000000000C0D170; last_resolution_y = 2160; current_view = "start_menu_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000A91F260; world = [World]; camera_manager = table: 00000000011B17C0; motd_backend = table: 000000000406FF50; _profile_requester = table: 0000000001651A40; hotkey_mapping = table: 000000001A700230; ingame_ui_context = table: 000000001928F770; views = table: 0000000006A00C50; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000111AB0C0; is_in_inn = true; _player = table: 00000000017400C0; weave_onboarding = table: 000000000A920520; popup_handler = table: 000000000A938860; peer_id = "110000104184941"; network_event_delegate = table: 0000000002EBD660;
[12] world_name = "level_world"; network_server = table: 0000000001FB17D0; _t = 79.633863930008374; parent = table: 0000000003FDAD80; _booted_eac_untrusted = false; statistics_db = table: 000000000454AD80; _conflict_directory_is_ready = true; _network_options = table: 00000000186C9BC0; _game_started_timestamp = 1624045696; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000001199D900; profile_synchronizer = table: 00000000016538C0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000001199D8D0; player = table: 00000000017400C0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000001928FAB0; input_manager = table: 0000000000012D00; _lobby_host = table: 00000000005F94C0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000001928F770; _game_has_started = true; free_flight_manager = table: 0000000000CD3470; viewport_name = "player_1"; network_event_delegate = table: 0000000002EBD660;
[16] locked = true; _scene_update_callbacks = table: 000000000454C200; _worlds = table: 000000000454ADC0; _update_queue = table: 00000000111AD0E0; _disabled_worlds = table: 000000000454C240; _wwise_worlds = table: 000000000454C530; _queued_worlds_to_release = table: 000000000454C500; _anim_update_callbacks = table: 000000000454C3B0;
[17] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095940; _machine = table: 0000000002092030; has_booted = true; loading_context = table: 0000000003DD8550; startup_timer = 4.762436244811397; bar_timer = 0; disable_loading_bar = true;
<>
19:48:43.723 [Application] set exit code policy to silent_limited
19:48:43.723 [Application] setting exit code to 0xfa730001
19:48:45.669 [Lua] [IngameUI] menu view on_exit start_menu_view
19:48:45.669 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
19:48:45.669 [Lua] hero_fullscreen_menu_on_exit
19:48:45.671 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04734e60
19:48:45.671 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:48:45.671 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:48:45.671 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:48:45.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView
19:48:45.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView
19:49:00.425 [Lua] [LobbyMembers] Member joined 110000104edb352
19:49:00.451 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:49:00.451 [Lua] Players: 2
19:49:00.451 [Lua] Set lobby begin:
19:49:00.451 [Lua] Lobby data selected_mission_id = inn_level
19:49:00.451 [Lua] Lobby data num_players = 2
19:49:00.451 [Lua] Lobby data difficulty_tweak = 0
19:49:00.451 [Lua] Lobby data host = 110000104184941
19:49:00.451 [Lua] Lobby data matchmaking_type = 3
19:49:00.452 [Lua] Lobby data difficulty = normal
19:49:00.452 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:49:00.452 [Lua] Lobby data unique_server_name = Drakonhammer
19:49:00.452 [Lua] Lobby data player_slot_4 = 0:0
19:49:00.452 [Lua] Lobby data country_code = CH
19:49:00.452 [Lua] Lobby data matchmaking = false
19:49:00.452 [Lua] Lobby data power_level = 835
19:49:00.452 [Lua] Lobby data mission_id = inn_level
19:49:00.452 [Lua] Lobby data mechanism = adventure
19:49:00.452 [Lua] Lobby data player_slot_5 = 0:0
19:49:00.452 [Lua] Lobby data player_slot_2 = 0:0
19:49:00.452 [Lua] Lobby data network_hash = 65e25336687ca88
19:49:00.452 [Lua] Lobby data player_slot_3 = 0:0
19:49:00.452 [Lua] Lobby data eac_authorized = true
19:49:00.452 [Lua] Set lobby end.
19:49:02.529 [Lua] GOT approve_channel 1 110000104edb352 1860000011f84d3
19:49:02.529 [EAC] EAC server has client 110000104edb352 and channel 1 (and owner 110000104edb352)
19:49:02.529 [EACServer] [21:49:02:528][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104EDB352 PlayerGUID: 76561198042952530 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042952530 PlayerName: LuxLynx
19:49:02.529 [Lua] Client with peer_id 110000104edb352 got APPROVED by server
19:49:02.530 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104edb352'
19:49:02.530 [Lua] [ChatManager][1]System: LuxLynx is joining the game
19:49:02.530 [Lua] [NetworkServer] Peer 110000104edb352 joined server lobby.
19:49:02.530 [Lua] [NetworkServer] Creating peer info.
19:49:02.530 [Lua] [PeerSM] 110000104edb352 :: on_enter Connecting
19:49:02.629 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000011f84d3 from 110000104edb352, replying lobby_ok
19:49:02.667 [EACServer] [21:49:02:667][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
19:49:02.703 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104edb352 REPLY wh:110000104184941 | we:0 | dr:0 | bw:0 | es:0
19:49:02.753 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104edb352
19:49:02.753 [Lua] [SharedState] [SharedState] network_state_110000104184941: profile_index_reservation:0:0:5:0 = 110000104edb352
19:49:02.753 [Lua] Set lobby begin:
19:49:02.753 [Lua] Lobby data selected_mission_id = inn_level
19:49:02.753 [Lua] Lobby data num_players = 2
19:49:02.754 [Lua] Lobby data difficulty_tweak = 0
19:49:02.754 [Lua] Lobby data host = 110000104184941
19:49:02.754 [Lua] Lobby data matchmaking_type = 3
19:49:02.754 [Lua] Lobby data difficulty = normal
19:49:02.754 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:49:02.754 [Lua] Lobby data unique_server_name = Drakonhammer
19:49:02.754 [Lua] Lobby data player_slot_4 = 0:0
19:49:02.754 [Lua] Lobby data country_code = CH
19:49:02.754 [Lua] Lobby data matchmaking = false
19:49:02.754 [Lua] Lobby data power_level = 835
19:49:02.754 [Lua] Lobby data mission_id = inn_level
19:49:02.754 [Lua] Lobby data mechanism = adventure
19:49:02.754 [Lua] Lobby data player_slot_5 = 110000104edb352:1
19:49:02.754 [Lua] Lobby data player_slot_2 = 0:0
19:49:02.754 [Lua] Lobby data network_hash = 65e25336687ca88
19:49:02.755 [Lua] Lobby data player_slot_3 = 0:0
19:49:02.755 [Lua] Lobby data eac_authorized = true
19:49:02.755 [Lua] Set lobby end.
19:49:05.029 [Lua] ### CLEARING PEER STATE FOR 110000104edb352
19:49:05.029 [Lua] [PeerSM] 110000104edb352 :: on_exit Connecting
19:49:05.029 [Lua] [PeerSM] 110000104edb352 :: on_enter Connecting
19:49:05.079 [Lua] [NetworkServer] Peer 110000104edb352 has sent rpc_notify_lobby_joined
19:49:05.079 [Lua] [PSM] Peer 110000104edb352 joined. Want to use profile index "5" and join party "0"
19:49:05.079 [Lua] [SharedState] [SharedState] network_state_110000104184941: peers:0:0:0:0 = ["110000104184941","110000104edb352"]
19:49:05.079 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104edb352, connection_key=0)
19:49:05.079 [Lua] Sync dynamic to client:
19:49:05.213 [Lua] ### Received rpc_level_load_started
19:49:05.213 [Lua] #### Has state machine: true, peer_id: 110000104edb352, level_session_id: 1511788544
19:49:05.213 [Lua] player (110000104edb352,1) was put into party 0
19:49:05.213 [Lua] [ProfileSynchronizer] Peer 110000104edb352 entered session
19:49:05.213 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104edb352
19:49:05.213 [Lua] Mechanism says: a client has initialized the mechanism! 110000104edb352
19:49:05.350 [SteamVoipClient] select_out(110000104edb352, on)
19:49:05.380 [SteamVoipClient] select_out(110000104edb352, on)
19:49:05.380 [SteamVoipClient] select_in(110000104edb352, on)
19:49:05.380 [SteamVoipClient] select_out(110000104edb352, off)
19:49:05.594 [EACServer] [21:49:05:593][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104EDB352 Session: 1 Status: Client Authenticated Message: Client authenticated.
19:49:05.595 [EAC] Peer 110000104edb352 switched EAC state to ClientAuthenticatedLocal
19:49:05.789 [EACServer] [21:49:05:789][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104EDB352.
19:49:06.089 [EACServer] [21:49:06:089][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104EDB352
19:49:06.089 [EACServer] [21:49:06:089][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104EDB352 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:49:06.096 [EAC] Peer 110000104edb352 switched EAC state to ClientAuthenticatedRemote
19:49:06.171 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1681760640
19:49:07.084 [Lua] [NetworkServer] Peer 110000104edb352 has sent rpc_post_game_notified
19:49:07.084 [Lua] [PeerSM] 110000104edb352 :: on_exit Connecting
19:49:07.084 [Lua] [PeerSM] 110000104edb352 :: on_enter Loading
19:49:12.059 [Lua] ### Received rpc_level_loaded
19:49:12.059 [Lua] #### Has state machine: true, peer_id: 110000104edb352, level_id: 78
19:49:12.059 [Lua] Peer 110000104edb352 has loaded the level but not all enemies, so we wait
19:49:12.129 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104edb352, connection_key=0)
19:49:12.130 [Lua] [PeerSM] 110000104edb352 :: on_exit Loading
19:49:12.130 [Lua] [PeerSM] 110000104edb352 :: on_enter LoadingProfilePackages
19:49:12.153 [Lua] [PeerSM] 110000104edb352 :: on_exit LoadingProfilePackages
19:49:12.153 [Lua] [PeerSM] 110000104edb352 :: on_enter WaitingForEnterGame
19:49:13.684 [Lua] [PeerSM] 110000104edb352 :: on_exit WaitingForEnterGame
19:49:13.684 [Lua] [PeerSM] 110000104edb352 :: on_enter WaitingForGameObjectSync
19:49:13.707 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104edb352
19:49:13.708 [Lua] Breedfreezer (server) starting a hot join sync
19:49:13.709 [Lua] PlayerManager:add_remote_player 110000104edb352
19:49:13.709 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
19:49:13.709 [Lua] RemotePlayer:create_game_object( ) 44
19:49:13.723 [Lua] player (110000104edb352,1) was put into party 1
19:49:13.723 [Lua] [ProfileSynchronizer] Assigning peer(110000104edb352:1) to profile(5) career(2)
19:49:13.723 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"}]
19:49:13.723 [Lua] [PeerSM] 110000104edb352 :: on_exit WaitingForGameObjectSync
19:49:13.723 [Lua] [PeerSM] 110000104edb352 :: on_enter WaitingForPlayers
19:49:13.730 [Lua] [PeerSM] 110000104edb352 :: on_exit WaitingForPlayers
19:49:13.730 [Lua] [PeerSM] 110000104edb352 :: on_enter InGame
19:49:13.731 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104edb352:0:0:0 = true
19:49:14.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
19:49:14.032 [Lua] [MOD][VMF][INFO] Added 110000104edb352 to the VMF users list.
19:49:14.032 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104edb352 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:49:14.032 [Lua] Adding player sync data to peer=110000104edb352 local_player_id=1
19:49:14.032 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false},"inventory_id":1680817408,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
19:49:14.033 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read,
19:49:14.033 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
19:49:14.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read,
19:49:14.033 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
19:49:14.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02, ProfileSynchronizer, async-read,
19:49:14.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer, async-read,
19:49:14.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
19:49:14.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:49:14.104 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:49:14.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
19:49:14.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
19:49:14.196 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
19:49:14.197 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
19:49:14.289 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
19:49:14.289 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
19:49:14.289 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
19:49:14.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
19:49:14.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
19:49:14.382 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
19:49:14.474 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
19:49:14.474 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
19:49:14.475 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02
19:49:14.543 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02
19:49:14.543 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02
19:49:14.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
19:49:14.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
19:49:14.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
19:49:14.613 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
19:49:15.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
19:49:15.047 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
19:49:15.083 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104edb352:1:0:0 = 1680817408
19:49:15.370 [Lua] Set lobby begin:
19:49:15.370 [Lua] Lobby data selected_mission_id = inn_level
19:49:15.370 [Lua] Lobby data num_players = 2
19:49:15.370 [Lua] Lobby data difficulty_tweak = 0
19:49:15.370 [Lua] Lobby data host = 110000104184941
19:49:15.370 [Lua] Lobby data matchmaking_type = 3
19:49:15.370 [Lua] Lobby data difficulty = normal
19:49:15.370 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:49:15.370 [Lua] Lobby data unique_server_name = Drakonhammer
19:49:15.370 [Lua] Lobby data player_slot_4 = 0:0
19:49:15.370 [Lua] Lobby data country_code = CH
19:49:15.370 [Lua] Lobby data matchmaking = false
19:49:15.370 [Lua] Lobby data power_level = 417
19:49:15.370 [Lua] Lobby data mission_id = inn_level
19:49:15.370 [Lua] Lobby data mechanism = adventure
19:49:15.370 [Lua] Lobby data player_slot_5 = 110000104edb352:1
19:49:15.370 [Lua] Lobby data player_slot_2 = 0:0
19:49:15.370 [Lua] Lobby data network_hash = 65e25336687ca88
19:49:15.371 [Lua] Lobby data player_slot_3 = 0:0
19:49:15.371 [Lua] Lobby data eac_authorized = true
19:49:15.371 [Lua] Set lobby end.
19:49:16.802 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104edb352:1:0:0 = 1680817408
19:49:16.896 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104edb352 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:49:16.896 [Lua] [NetworkServer] Peer 110000104edb352 spawned player.
19:49:16.897 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
19:49:16.897 [Lua] PlayerManager:assign_unit_ownership LuxLynx 110000104edb352 1
19:49:16.897 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:49:16.897 [Lua] TalentSystem:rpc_sync_talents 1 1025
19:49:17.223 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104edb352:0:0:0 = true
19:49:18.737 [Lua] PlayFabMirrorBase:_commit_internal 2
19:49:18.737 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:49:18.740 [Lua] generate_backend_stats 110000104184941:1
19:49:18.773 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:49:18.773 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:49:18.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27
19:49:18.778 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27
19:49:19.695 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27
19:49:19.714 [Lua] commit result success 2
19:49:19.714 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
19:49:19.737 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
19:49:19.923 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
19:49:20.375 [Lua] Set lobby begin:
19:49:20.375 [Lua] Lobby data selected_mission_id = inn_level
19:49:20.375 [Lua] Lobby data num_players = 2
19:49:20.375 [Lua] Lobby data difficulty_tweak = 0
19:49:20.375 [Lua] Lobby data host = 110000104184941
19:49:20.375 [Lua] Lobby data matchmaking_type = 3
19:49:20.375 [Lua] Lobby data difficulty = normal
19:49:20.375 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:49:20.376 [Lua] Lobby data unique_server_name = Drakonhammer
19:49:20.376 [Lua] Lobby data player_slot_4 = 0:0
19:49:20.376 [Lua] Lobby data country_code = CH
19:49:20.376 [Lua] Lobby data matchmaking = false
19:49:20.376 [Lua] Lobby data power_level = 790
19:49:20.376 [Lua] Lobby data mission_id = inn_level
19:49:20.376 [Lua] Lobby data mechanism = adventure
19:49:20.376 [Lua] Lobby data player_slot_5 = 110000104edb352:1
19:49:20.376 [Lua] Lobby data player_slot_2 = 0:0
19:49:20.376 [Lua] Lobby data network_hash = 65e25336687ca88
19:49:20.376 [Lua] Lobby data player_slot_3 = 0:0
19:49:20.376 [Lua] Lobby data eac_authorized = true
19:49:20.376 [Lua] Set lobby end.
19:49:51.487 [Lua] [IngameUI] menu view on_enter hero_view
19:49:51.493 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04732360
19:49:51.493 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
19:49:51.501 [Lua] completed
19:49:51.501 [Lua] completed
19:49:51.502 [Lua] completed
19:49:55.685 [Lua] [IngameUI] menu view on_exit hero_view
19:49:55.688 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04732360
19:49:55.688 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
19:50:05.707 [Lua] PlayFabMirrorBase:_commit_internal 3
19:50:05.707 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:50:05.710 [Lua] generate_backend_stats 110000104184941:1
19:50:05.733 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:50:05.733 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:50:05.738 [Lua] commit result success 3
19:50:05.738 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29
19:50:05.760 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29
19:50:05.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29
19:50:07.749 [Lua] [IngameUI] menu view on_enter start_game_view
19:50:07.752 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0472b680
19:50:07.752 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:50:07.754 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
19:50:07.754 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:50:07.755 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
19:50:07.755 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
19:50:08.946 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
19:50:08.946 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
19:50:08.946 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
19:50:08.946 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
19:50:08.946 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
19:50:10.890 [Lua] [Matchmaking] Cancelling matchmaking
19:50:10.890 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:50:11.002 [Lua] [IngameUI] menu view on_exit start_game_view
19:50:11.002 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:50:11.003 [Save] Saving `save_data`
19:50:11.003 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:50:11.003 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
19:50:11.003 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
19:50:11.010 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0472b680
19:50:11.011 [Save] Save done
19:50:16.531 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:50:16.531 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:50:16.533 [Lua] Set lobby begin:
19:50:16.533 [Lua] Lobby data selected_mission_id = inn_level
19:50:16.533 [Lua] Lobby data num_players = 2
19:50:16.533 [Lua] Lobby data difficulty_tweak = 0
19:50:16.533 [Lua] Lobby data host = 110000104184941
19:50:16.533 [Lua] Lobby data matchmaking_type = 3
19:50:16.533 [Lua] Lobby data difficulty = hardest
19:50:16.533 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:50:16.533 [Lua] Lobby data unique_server_name = Drakonhammer
19:50:16.534 [Lua] Lobby data player_slot_4 = 0:0
19:50:16.534 [Lua] Lobby data country_code = CH
19:50:16.534 [Lua] Lobby data matchmaking = false
19:50:16.534 [Lua] Lobby data power_level = 790
19:50:16.534 [Lua] Lobby data mission_id = inn_level
19:50:16.534 [Lua] Lobby data mechanism = adventure
19:50:16.534 [Lua] Lobby data player_slot_5 = 110000104edb352:1
19:50:16.534 [Lua] Lobby data player_slot_2 = 0:0
19:50:16.534 [Lua] Lobby data network_hash = 65e25336687ca88
19:50:16.534 [Lua] Lobby data player_slot_3 = 0:0
19:50:16.535 [Lua] Lobby data eac_authorized = true
19:50:16.535 [Lua] Set lobby end.
19:50:16.535 [Lua] [PartyManager] Leader is set to 110000104184941
19:50:16.535 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level warcamp 0
19:50:16.535 [Lua] Set lobby begin:
19:50:16.535 [Lua] Lobby data twitch_enabled = false
19:50:16.535 [Lua] Lobby data selected_mission_id = warcamp
19:50:16.535 [Lua] Lobby data num_players = 2
19:50:16.535 [Lua] Lobby data difficulty_tweak = 0
19:50:16.535 [Lua] Lobby data host = 110000104184941
19:50:16.535 [Lua] Lobby data matchmaking_type = 2
19:50:16.535 [Lua] Lobby data match_started = true
19:50:16.535 [Lua] Lobby data difficulty = hardest
19:50:16.536 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:50:16.536 [Lua] Lobby data player_slot_4 = 0:0
19:50:16.536 [Lua] Lobby data unique_server_name = Drakonhammer
19:50:16.536 [Lua] Lobby data quick_game = false
19:50:16.536 [Lua] Lobby data country_code = CH
19:50:16.536 [Lua] Lobby data matchmaking = false
19:50:16.536 [Lua] Lobby data power_level = 790
19:50:16.536 [Lua] Lobby data mission_id = inn_level
19:50:16.536 [Lua] Lobby data mechanism = adventure
19:50:16.536 [Lua] Lobby data player_slot_5 = 110000104edb352:1
19:50:16.536 [Lua] Lobby data player_slot_2 = 0:0
19:50:16.536 [Lua] Lobby data network_hash = 65e25336687ca88
19:50:16.536 [Lua] Lobby data player_slot_3 = 0:0
19:50:16.536 [Lua] Lobby data eac_authorized = true
19:50:16.536 [Lua] Set lobby end.
19:50:16.536 [Lua] Set lobby begin:
19:50:16.536 [Lua] Lobby data twitch_enabled = false
19:50:16.536 [Lua] Lobby data selected_mission_id = warcamp
19:50:16.537 [Lua] Lobby data num_players = 2
19:50:16.537 [Lua] Lobby data difficulty_tweak = 0
19:50:16.537 [Lua] Lobby data host = 110000104184941
19:50:16.537 [Lua] Lobby data matchmaking_type = 2
19:50:16.537 [Lua] Lobby data is_private = true
19:50:16.537 [Lua] Lobby data match_started = true
19:50:16.537 [Lua] Lobby data difficulty = hardest
19:50:16.537 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:50:16.537 [Lua] Lobby data player_slot_4 = 0:0
19:50:16.537 [Lua] Lobby data unique_server_name = Drakonhammer
19:50:16.537 [Lua] Lobby data quick_game = false
19:50:16.537 [Lua] Lobby data country_code = CH
19:50:16.537 [Lua] Lobby data matchmaking = false
19:50:16.537 [Lua] Lobby data power_level = 790
19:50:16.537 [Lua] Lobby data mission_id = inn_level
19:50:16.537 [Lua] Lobby data mechanism = adventure
19:50:16.538 [Lua] Lobby data player_slot_5 = 110000104edb352:1
19:50:16.538 [Lua] Lobby data player_slot_2 = 0:0
19:50:16.538 [Lua] Lobby data network_hash = 65e25336687ca88
19:50:16.538 [Lua] Lobby data player_slot_3 = 0:0
19:50:16.538 [Lua] Lobby data eac_authorized = true
19:50:16.538 [Lua] Set lobby end.
19:50:16.538 [Lua] [ChatManager][1]System: Starting hosted game...
19:50:16.538 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:50:16.538 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:50:24.302 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:50:24.302 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
19:50:24.302 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level warcamp 0
19:50:24.302 [Lua] Set lobby begin:
19:50:24.302 [Lua] Lobby data twitch_enabled = false
19:50:24.302 [Lua] Lobby data selected_mission_id = warcamp
19:50:24.302 [Lua] Lobby data num_players = 2
19:50:24.302 [Lua] Lobby data difficulty_tweak = 0
19:50:24.302 [Lua] Lobby data host = 110000104184941
19:50:24.302 [Lua] Lobby data matchmaking_type = 2
19:50:24.303 [Lua] Lobby data is_private = true
19:50:24.303 [Lua] Lobby data match_started = true
19:50:24.303 [Lua] Lobby data difficulty = hardest
19:50:24.303 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:50:24.303 [Lua] Lobby data player_slot_4 = 0:0
19:50:24.303 [Lua] Lobby data unique_server_name = Drakonhammer
19:50:24.303 [Lua] Lobby data quick_game = false
19:50:24.303 [Lua] Lobby data country_code = CH
19:50:24.303 [Lua] Lobby data matchmaking = false
19:50:24.303 [Lua] Lobby data power_level = 790
19:50:24.303 [Lua] Lobby data mission_id = inn_level
19:50:24.303 [Lua] Lobby data mechanism = adventure
19:50:24.303 [Lua] Lobby data player_slot_5 = 110000104edb352:1
19:50:24.303 [Lua] Lobby data player_slot_2 = 0:0
19:50:24.303 [Lua] Lobby data network_hash = 65e25336687ca88
19:50:24.304 [Lua] Lobby data player_slot_3 = 0:0
19:50:24.304 [Lua] Lobby data eac_authorized = true
19:50:24.304 [Lua] Set lobby end.
19:50:24.304 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:50:24.304 [Lua] [LevelTransitionHandler] set_next_level( lvl:warcamp, mc:adventure, gm:adventure, env:0, seed:2286000, conflict:default, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1190044928, lt:load_next_level, extra_packages:{
})
19:50:24.304 [Lua] [NetworkServer] Entering post game
19:50:24.304 [Lua] [PeerSM] 110000104184941 :: on_exit InGame
19:50:24.304 [Lua] [PeerSM] 110000104184941 :: on_enter InPostGame
19:50:24.304 [Lua] [PeerSM] 110000104edb352 :: on_exit InGame
19:50:24.304 [Lua] [PeerSM] 110000104edb352 :: on_enter InPostGame
19:50:24.304 [Lua] Complete level triggered.
19:50:24.305 [Lua] [LevelTransitionHandler] promote_next_level_data
19:50:24.305 [Lua] [SharedState] [SharedState] network_state_110000104184941: name:set_level_data
19:50:24.305 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_key:0:0:0:0 = warcamp
19:50:24.305 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_seed:0:0:0:0 = 2286000
19:50:24.305 [Lua] [SharedState] [SharedState] network_state_110000104184941: conflict_director:0:0:0:0 = default
19:50:24.305 [Lua] [SharedState] [SharedState] network_state_110000104184941: locked_director_functions:0:0:0:0 = {}
19:50:24.305 [Lua] [SharedState] [SharedState] network_state_110000104184941: game_mode:0:0:0:0 = adventure
19:50:24.305 [Lua] [SharedState] [SharedState] network_state_110000104184941: mechanism:0:0:0:0 = adventure
19:50:24.305 [Lua] [SharedState] [SharedState] network_state_110000104184941: environment_variation_id:0:0:0:0 = 0
19:50:24.305 [Lua] [SharedState] [SharedState] network_state_110000104184941: difficulty:0:0:0:0 = hardest
19:50:24.305 [Lua] [SharedState] [SharedState] network_state_110000104184941: difficulty_tweak:0:0:0:0 = 0
19:50:24.305 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_session_id:0:0:0:0 = 1190044928
19:50:24.305 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_transition_type:0:0:0:0 = load_next_level
19:50:24.305 [Lua] [SharedState] [SharedState] network_state_110000104184941: extra_packages:0:0:0:0 = {}
19:50:24.305 [Lua] [SharedState] [SharedState] network_state_110000104184941: name:set_level_data
19:50:24.305 [Lua] [NetworkServer] Entering post game
19:50:24.306 [Save] Saving `save_data`
19:50:24.306 [Lua] gm_event_end_conditions_met false false
19:50:24.307 [Lua] PlayFabMirrorBase:_commit_internal nil
19:50:24.307 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:50:24.310 [Lua] generate_backend_stats 110000104184941:1
19:50:24.310 [Save] Save done
19:50:24.310 [Save] Saving `save_data`
19:50:24.324 [Save] Save done
19:50:24.334 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:50:24.334 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:50:24.335 [Save] Saving `save_data`
19:50:24.335 [Lua] TRANSITION nil nil load_next_level
19:50:24.335 [Lua] Transition type "load_next_level", is server: true
19:50:24.335 [Lua] [GameNetworkManager] Leaving game...
19:50:24.335 [Lua] [GameNetworkManager] Shutting down game session host.
19:50:24.335 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:50:24.335 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:50:24.335 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=130.99
19:50:24.338 [Save] Save done
19:50:24.342 [Connection] Packet 2235 chunk for system game_session from 110000104edb352 had no listener
19:50:24.343 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104184941:0:0:0 = false
19:50:24.343 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104edb352:0:0:0 = false
19:50:24.343 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:50:24.343 [Lua] commit result success 4
19:50:24.343 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
19:50:24.350 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
19:50:24.537 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30
19:50:25.632 [Lua] [PlayerSyncData] Game session is not initialized
19:50:25.632 [Lua] Set lobby begin:
19:50:25.632 [Lua] Lobby data twitch_enabled = false
19:50:25.632 [Lua] Lobby data selected_mission_id = warcamp
19:50:25.632 [Lua] Lobby data num_players = 2
19:50:25.632 [Lua] Lobby data difficulty_tweak = 0
19:50:25.632 [Lua] Lobby data host = 110000104184941
19:50:25.633 [Lua] Lobby data matchmaking_type = 2
19:50:25.633 [Lua] Lobby data is_private = true
19:50:25.633 [Lua] Lobby data match_started = true
19:50:25.633 [Lua] Lobby data difficulty = hardest
19:50:25.633 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:50:25.633 [Lua] Lobby data player_slot_4 = 0:0
19:50:25.633 [Lua] Lobby data unique_server_name = Drakonhammer
19:50:25.633 [Lua] Lobby data quick_game = false
19:50:25.633 [Lua] Lobby data country_code = CH
19:50:25.633 [Lua] Lobby data matchmaking = false
19:50:25.633 [Lua] Lobby data power_level = 0
19:50:25.633 [Lua] Lobby data mission_id = inn_level
19:50:25.634 [Lua] Lobby data mechanism = adventure
19:50:25.634 [Lua] Lobby data player_slot_5 = 110000104edb352:1
19:50:25.634 [Lua] Lobby data player_slot_2 = 0:0
19:50:25.634 [Lua] Lobby data network_hash = 65e25336687ca88
19:50:25.634 [Lua] Lobby data player_slot_3 = 0:0
19:50:25.634 [Lua] Lobby data eac_authorized = true
19:50:25.634 [Lua] Set lobby end.
19:50:26.312 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:50:26.312 [Lua] [Managers] Calling function on all managers:
19:50:26.312 [Lua] PlayerManager:remove_player peer_id=110000104184941 1
19:50:26.312 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104184941:0:0:0 = false
19:50:26.312 [Lua] Clearing all global lookup lists
19:50:26.313 [Lua] [IngamePlayerListUI] - Destroy
19:50:26.313 [Lua] [GamePadEquipmentUI] - Destroy
19:50:26.313 [Lua] [EquipmentUI] - Destroy
19:50:26.313 [Lua] [GamePadAbilityUI] - Destroy
19:50:26.313 [Lua] [AbilityUI] - Destroy
19:50:26.313 [Lua] [IngameUI] destroy
19:50:26.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
19:50:26.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_1
19:50:26.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
19:50:26.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1
19:50:26.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2
19:50:26.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kruber_painting_wood_base_1
19:50:26.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
19:50:26.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
19:50:26.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
19:50:26.335 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_5
19:50:26.335 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
19:50:26.335 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_2
19:50:26.335 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_1
19:50:26.335 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2
19:50:26.335 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
19:50:26.336 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1
19:50:26.336 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3
19:50:26.338 [Lua] [MOD][VMF][INFO] Removed 110000104edb352 from the VMF users list.
19:50:26.338 [Lua] PlayerManager:remove_player peer_id=110000104edb352 1
19:50:26.381 [Lua] [Managers] Destroying manager group:
19:50:26.384 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:50:26.446 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:50:26.446 [Lua] [PeerSM] 110000104184941 :: on_exit InPostGame
19:50:26.446 [Lua] [PeerSM] 110000104184941 :: on_enter Loading
19:50:26.446 [Lua] [PeerSM] 110000104edb352 :: on_exit InPostGame
19:50:26.446 [Lua] [PeerSM] 110000104edb352 :: on_enter Loading
19:50:26.446 [Lua] [Matchmaking] unregister rpcs
19:50:26.446 [Lua] ############### UNLOADING PACKAGES ###############
19:50:26.446 [Lua] [Managers] Calling function on all managers:
19:50:26.446 [Lua] [Managers] Destroying manager group:
19:50:26.446 [Lua] [Gamestate] Enter state StateLoading
19:50:26.448 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:50:26.448 [Lua] [Matchmaking] register rpcs
19:50:26.448 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
19:50:26.448 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:50:26.448 [Lua] registering RPCs
19:50:26.448 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:50:26.448 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:50:26.448 [Lua] Set lobby begin:
19:50:26.448 [Lua] Lobby data twitch_enabled = false
19:50:26.448 [Lua] Lobby data selected_mission_id = warcamp
19:50:26.448 [Lua] Lobby data num_players = 2
19:50:26.448 [Lua] Lobby data difficulty_tweak = 0
19:50:26.449 [Lua] Lobby data host = 110000104184941
19:50:26.449 [Lua] Lobby data matchmaking_type = 2
19:50:26.449 [Lua] Lobby data is_private = true
19:50:26.449 [Lua] Lobby data match_started = true
19:50:26.449 [Lua] Lobby data difficulty = hardest
19:50:26.449 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:50:26.449 [Lua] Lobby data player_slot_4 = 0:0
19:50:26.449 [Lua] Lobby data unique_server_name = Drakonhammer
19:50:26.449 [Lua] Lobby data quick_game = false
19:50:26.449 [Lua] Lobby data country_code = CH
19:50:26.449 [Lua] Lobby data matchmaking = false
19:50:26.449 [Lua] Lobby data power_level = 0
19:50:26.449 [Lua] Lobby data mission_id = warcamp
19:50:26.449 [Lua] Lobby data mechanism = adventure
19:50:26.449 [Lua] Lobby data player_slot_5 = 110000104edb352:1
19:50:26.449 [Lua] Lobby data player_slot_2 = 0:0
19:50:26.449 [Lua] Lobby data network_hash = 65e25336687ca88
19:50:26.450 [Lua] Lobby data player_slot_3 = 0:0
19:50:26.450 [Lua] Lobby data eac_authorized = true
19:50:26.450 [Lua] Set lobby end.
19:50:26.450 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:50:26.451 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized
19:50:26.451 [Lua] [StateLoading] load_current_level
19:50:26.452 [Lua] [LevelTransitionHandler] load_current_level, loading warcamp 0
19:50:26.455 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
19:50:26.455 [Umbra] Unload tome
19:50:26.455 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
19:50:26.530 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
19:50:26.541 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
19:50:26.541 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp_common, warcamp, async-read,
19:50:26.541 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, warcamp, async-read,
19:50:26.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12
19:50:26.606 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12
19:50:26.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp_common
19:50:26.743 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104edb352:0:0:0 = false
19:50:26.743 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false},"inventory_id":1680817408,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
19:50:26.743 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1681760640
19:50:26.743 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104edb352:1:0:0 = 1680817408
19:50:26.743 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104edb352:0:0:0 = false
19:50:26.743 [Lua] ### Received rpc_level_load_started
19:50:26.743 [Lua] #### Has state machine: true, peer_id: 110000104edb352, level_session_id: 1190044928
19:50:27.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp_common
19:50:27.706 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp_common
19:50:27.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp
19:50:27.810 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]'
19:50:29.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp
19:50:29.618 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp
19:50:29.638 [Lua] [LevelTransitionHandler] Level load completed!
19:50:29.639 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 2286000 - use_random_directors: true - conflict_director_name: default
19:50:29.676 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:50:29.676 [Lua] checking dlc's against conflict directors
19:50:29.676 [Lua] number of factions to include 2
19:50:29.676 [Lua] Updated list weights for random:
19:50:29.676 [Lua] skaven, 0.71 (0.00-0.71)
19:50:29.676 [Lua] beastmen, 0.29 (0.71-1.00)
19:50:29.676 [Lua] Rolled random faction: 0.99951404333114624 beastmen
19:50:29.676 [Lua] number of factions added 2
19:50:29.676 [Lua] --- --- ---
19:50:29.676 [Lua] Starting... difficulty 'hardest'
19:50:29.676 [Lua] These are the starting conflict directors:
19:50:29.676 [Lua] chaos
19:50:29.676 [Lua] --- --- ---
19:50:29.676 [Lua]
19:50:29.676 [Lua] Looking for a new director:
19:50:29.676 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner
19:50:29.676 [Lua] ->trying director: beastmen
19:50:29.676 [Lua] --> success!
19:50:29.676 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
19:50:29.676 [Lua]
19:50:29.676 [Lua] Looking for a new director:
19:50:29.676 [Lua] (free: 11) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_exalted_champion_warcamp beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker chaos_raider skaven_ratling_gunner
19:50:29.676 [Lua] ->trying director: beastmen
19:50:29.676 [Lua] --> success!
19:50:29.676 [Lua] --> re-used the same breeds
19:50:29.676 [Lua]
19:50:29.676 [Lua] Looking for a new director:
19:50:29.676 [Lua] (free: 11) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_exalted_champion_warcamp beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker chaos_raider skaven_ratling_gunner
19:50:29.676 [Lua] ->trying director: chaos
19:50:29.676 [Lua] --> success!
19:50:29.676 [Lua] --> re-used the same breeds
19:50:29.676 [Lua]
19:50:29.676 [Lua] Looking for a new director:
19:50:29.676 [Lua] (free: 11) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_exalted_champion_warcamp beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker chaos_raider skaven_ratling_gunner
19:50:29.676 [Lua] ->trying director: chaos
19:50:29.676 [Lua] --> success!
19:50:29.676 [Lua] --> re-used the same breeds
19:50:29.676 [Lua]
19:50:29.676 [Lua] DONE! Found the following directors:
19:50:29.676 [Lua] beastmen
19:50:29.676 [Lua] beastmen
19:50:29.676 [Lua] chaos
19:50:29.676 [Lua] chaos
19:50:29.676 [Lua] (free: 11), Master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_exalted_champion_warcamp beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_berzerker chaos_raider skaven_ratling_gunner
19:50:29.676 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
chaos_warrior=true,
beastmen_ungor=true,
chaos_exalted_champion_warcamp=true,
beastmen_standard_bearer=true,
skaven_pack_master=true,
skaven_loot_rat=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_plague_monk=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
chaos_berzerker=true,
chaos_raider=true,
skaven_ratling_gunner=true,
}
19:50:29.676 [Lua] load_startup_enemy_packages: --------------
19:50:29.676 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:50:29.676 [Lua] chaos_spawn
19:50:29.676 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:50:29.676 [Lua] chaos_troll
19:50:29.676 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:50:29.676 [Lua] skaven_rat_ogre
19:50:29.676 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:50:29.676 [Lua] skaven_stormfiend
19:50:29.676 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:50:29.676 [Lua] beastmen_minotaur
19:50:29.676 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:50:29.676 [Lua] chaos_plague_sorcerer
19:50:29.676 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:50:29.676 [Lua] chaos_corruptor_sorcerer
19:50:29.676 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:50:29.676 [Lua] skaven_gutter_runner
19:50:29.676 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:50:29.676 [Lua] skaven_pack_master
19:50:29.676 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:50:29.676 [Lua] skaven_poison_wind_globadier
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] skaven_ratling_gunner
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] skaven_warpfire_thrower
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] chaos_vortex_sorcerer
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] beastmen_standard_bearer
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] chaos_vortex
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] critter_rat
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] critter_pig
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] chaos_marauder
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] beastmen_gor
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] beastmen_ungor_archer
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] chaos_warrior
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] beastmen_ungor
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] skaven_loot_rat
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] chaos_fanatic
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] chaos_marauder_with_shield
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] skaven_plague_monk
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] beastmen_bestigor
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] chaos_berzerker
19:50:29.677 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:50:29.677 [Lua] chaos_raider
19:50:29.679 [Lua] ### Received rpc_level_loaded
19:50:29.679 [Lua] #### Has state machine: true, peer_id: 110000104184941, level_id: 15
19:50:29.679 [Lua] Peer 110000104184941 has loaded the level and all enemies are loaded
19:50:29.696 [Lua] [PeerSM] 110000104184941 :: on_exit Loading
19:50:29.696 [Lua] [PeerSM] 110000104184941 :: on_enter LoadingProfilePackages
19:50:29.717 [Lua] [PeerSM] 110000104184941 :: on_exit LoadingProfilePackages
19:50:29.717 [Lua] [PeerSM] 110000104184941 :: on_enter WaitingForEnterGame
19:50:29.717 [Lua] ### Received rpc_level_loaded
19:50:29.717 [Lua] #### Has state machine: false, peer_id: 110000104184941, level_id: 15
19:50:29.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:50:29.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:50:29.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:50:30.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:50:30.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:50:30.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:50:30.253 [Lua] ### Received rpc_level_loaded
19:50:30.253 [Lua] #### Has state machine: true, peer_id: 110000104edb352, level_id: 15
19:50:30.253 [Lua] Peer 110000104edb352 has loaded the level and all enemies are loaded
19:50:30.254 [Lua] [PeerSM] 110000104edb352 :: on_exit Loading
19:50:30.254 [Lua] [PeerSM] 110000104edb352 :: on_enter LoadingProfilePackages
19:50:30.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:50:30.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:50:30.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:50:30.272 [Lua] [PeerSM] 110000104edb352 :: on_exit LoadingProfilePackages
19:50:30.272 [Lua] [PeerSM] 110000104edb352 :: on_enter WaitingForEnterGame
19:50:30.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:50:30.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:50:30.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:50:30.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:50:30.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:50:30.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:50:30.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:50:30.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:50:30.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:50:31.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:50:31.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:50:31.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:50:31.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:50:31.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:50:31.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:50:31.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:50:31.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:50:31.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:50:31.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:50:31.651 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:50:31.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:50:31.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:50:31.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:50:31.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:50:32.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:50:32.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:50:32.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:50:32.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:50:32.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:50:32.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:50:32.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:50:32.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:50:32.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:50:32.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:50:32.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:50:32.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:50:32.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:50:32.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:50:32.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:50:32.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:50:32.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:50:32.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:50:32.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:50:32.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:50:32.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
19:50:33.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
19:50:33.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
19:50:33.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
19:50:33.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
19:50:33.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
19:50:33.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:50:33.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:50:33.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:50:33.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
19:50:34.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
19:50:34.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
19:50:34.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
19:50:34.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
19:50:34.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
19:50:34.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:50:34.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:50:34.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:50:34.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:50:34.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:50:34.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:50:34.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:50:34.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:50:34.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:50:34.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
19:50:35.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
19:50:35.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
19:50:35.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:50:35.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:50:35.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:50:35.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:50:35.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:50:35.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:50:35.655 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: adventure
19:50:35.655 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:50:35.655 [Lua] Starting async level spawning of levels/honduras/warcamp/world
19:50:35.655 [Umbra] Init version: 3.4.15 :: 16 threads
19:50:36.449 [Lua] Async level spawning done
19:50:36.449 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:50:37.426 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:50:37.426 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:50:37.426 [Lua] [Matchmaking] unregister rpcs
19:50:37.426 [Lua] Set lobby begin:
19:50:37.426 [Lua] Lobby data twitch_enabled = false
19:50:37.426 [Lua] Lobby data selected_mission_id = warcamp
19:50:37.426 [Lua] Lobby data num_players = 2
19:50:37.426 [Lua] Lobby data difficulty_tweak = 0
19:50:37.426 [Lua] Lobby data host = 110000104184941
19:50:37.427 [Lua] Lobby data matchmaking_type = 2
19:50:37.427 [Lua] Lobby data is_private = true
19:50:37.427 [Lua] Lobby data match_started = true
19:50:37.427 [Lua] Lobby data difficulty = hardest
19:50:37.427 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:50:37.427 [Lua] Lobby data player_slot_4 = 0:0
19:50:37.427 [Lua] Lobby data unique_server_name = Drakonhammer
19:50:37.427 [Lua] Lobby data quick_game = false
19:50:37.427 [Lua] Lobby data country_code = CH
19:50:37.427 [Lua] Lobby data matchmaking = false
19:50:37.427 [Lua] Lobby data power_level = 0
19:50:37.427 [Lua] Lobby data mission_id = warcamp
19:50:37.427 [Lua] Lobby data mechanism = adventure
19:50:37.427 [Lua] Lobby data player_slot_5 = 110000104edb352:1
19:50:37.427 [Lua] Lobby data player_slot_2 = 0:0
19:50:37.427 [Lua] Lobby data network_hash = 65e25336687ca88
19:50:37.427 [Lua] Lobby data player_slot_3 = 0:0
19:50:37.427 [Lua] Lobby data eac_authorized = true
19:50:37.427 [Lua] Set lobby end.
19:50:37.427 [Lua] [Managers] Destroying manager group:
19:50:37.428 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens
19:50:37.428 [Lua] [Gamestate] Enter StateIngame HOST
19:50:37.428 [Lua] [Managers] Calling function on all managers:
19:50:37.428 [Lua] <>level = warcamp<>
19:50:37.428 [Lua] Set lobby begin:
19:50:37.428 [Lua] Lobby data twitch_enabled = false
19:50:37.428 [Lua] Lobby data selected_mission_id = warcamp
19:50:37.428 [Lua] Lobby data num_players = 2
19:50:37.428 [Lua] Lobby data difficulty_tweak = 0
19:50:37.428 [Lua] Lobby data host = 110000104184941
19:50:37.428 [Lua] Lobby data matchmaking_type = 2
19:50:37.428 [Lua] Lobby data is_private = true
19:50:37.428 [Lua] Lobby data match_started = true
19:50:37.429 [Lua] Lobby data difficulty = hardest
19:50:37.429 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:50:37.429 [Lua] Lobby data player_slot_4 = 0:0
19:50:37.429 [Lua] Lobby data unique_server_name = Drakonhammer
19:50:37.429 [Lua] Lobby data quick_game = false
19:50:37.429 [Lua] Lobby data country_code = CH
19:50:37.429 [Lua] Lobby data matchmaking = false
19:50:37.429 [Lua] Lobby data power_level = 0
19:50:37.429 [Lua] Lobby data mission_id = warcamp
19:50:37.429 [Lua] Lobby data mechanism = adventure
19:50:37.429 [Lua] Lobby data player_slot_5 = 110000104edb352:1
19:50:37.429 [Lua] Lobby data player_slot_2 = 0:0
19:50:37.429 [Lua] Lobby data network_hash = 65e25336687ca88
19:50:37.429 [Lua] Lobby data player_slot_3 = 0:0
19:50:37.429 [Lua] Lobby data eac_authorized = true
19:50:37.429 [Lua] Set lobby end.
19:50:37.429 [Lua] [StateIngame] Server ingame
19:50:37.432 [Lua] Set lobby begin:
19:50:37.432 [Lua] Lobby data twitch_enabled = false
19:50:37.432 [Lua] Lobby data selected_mission_id = warcamp
19:50:37.432 [Lua] Lobby data num_players = 2
19:50:37.432 [Lua] Lobby data difficulty_tweak = 0
19:50:37.432 [Lua] Lobby data host = 110000104184941
19:50:37.432 [Lua] Lobby data matchmaking_type = 2
19:50:37.432 [Lua] Lobby data is_private = true
19:50:37.432 [Lua] Lobby data match_started = true
19:50:37.432 [Lua] Lobby data difficulty = hardest
19:50:37.432 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:50:37.432 [Lua] Lobby data player_slot_4 = 0:0
19:50:37.432 [Lua] Lobby data unique_server_name = Drakonhammer
19:50:37.432 [Lua] Lobby data quick_game = false
19:50:37.432 [Lua] Lobby data country_code = CH
19:50:37.432 [Lua] Lobby data matchmaking = false
19:50:37.432 [Lua] Lobby data power_level = 0
19:50:37.432 [Lua] Lobby data mission_id = warcamp
19:50:37.432 [Lua] Lobby data mechanism = adventure
19:50:37.432 [Lua] Lobby data player_slot_5 = 110000104edb352:1
19:50:37.433 [Lua] Lobby data player_slot_2 = 0:0
19:50:37.433 [Lua] Lobby data network_hash = 65e25336687ca88
19:50:37.433 [Lua] Lobby data player_slot_3 = 0:0
19:50:37.433 [Lua] Lobby data eac_authorized = true
19:50:37.433 [Lua] Set lobby end.
19:50:37.433 [Lua] [Matchmaking] register rpcs
19:50:37.433 [Lua] GameNetworkManager:init... creating game session
19:50:37.433 [Lua] Host GameSession.make_game_session_host with session:
19:50:37.433 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:50:37.433 [Lua] [GameNetworkManager] My own peer_id = 110000104184941
19:50:37.433 [Lua] [GameNetworkManager] self.is_server = true
19:50:37.433 [Network] Setting artificial MTU limit to 65536
19:50:37.441 [Lua] Switching ConflictSettings: to: default
19:50:37.441 [Lua] pacing=default
19:50:37.441 [Lua] roaming=nil
19:50:37.441 [Lua] specials=default
19:50:37.441 [Lua] debug_color=maroon
19:50:37.441 [Lua] contained_breeds=nil
19:50:37.441 [Lua] pack_spawning=default
19:50:37.441 [Lua] disabled=false
19:50:37.441 [Lua] factions=nil
19:50:37.441 [Lua] boss=default
19:50:37.441 [Lua] horde=default
19:50:37.441 [Lua] name=default
19:50:37.441 [Lua] intensity=default
19:50:37.441 [Lua] ---
19:50:37.441 [Lua] [LevelAnalysis] set_random_seed( 2286000)
19:50:37.473 [Lua] [AIInterestPointSystem] Level Seed: 2286000
19:50:37.473 [Lua]
19:50:37.473 [Lua] [entity_system_bag] = table
19:50:37.473 [Lua] [entity_system_bag] = metatable
19:50:37.473 [Lua] [startup_data] = table
19:50:37.473 [Lua] [entity_manager] = table
19:50:37.473 [Lua] [entity_manager] = metatable
19:50:37.473 [Lua] [unit_spawner] = table
19:50:37.473 [Lua] [unit_spawner] = metatable
19:50:37.473 [Lua] [unit_storage] = table
19:50:37.473 [Lua] [unit_storage] = metatable
19:50:37.473 [Lua] [dice_keeper] = table
19:50:37.473 [Lua] [dice_keeper] = metatable
19:50:37.473 [Lua] [is_server] = true (boolean)
19:50:37.473 [Lua] [world] = [World]
19:50:37.473 [Lua] [system_api] = table
19:50:37.473 [Lua] [entity_system] = table
19:50:37.473 [Lua] [entity_system] = metatable
19:50:37.473 [Lua] [network_lobby] = table
19:50:37.473 [Lua] [network_lobby] = metatable
19:50:37.473 [Lua] [profile_synchronizer] = table
19:50:37.473 [Lua] [profile_synchronizer] = metatable
19:50:37.473 [Lua] [level_transition_handler] = table
19:50:37.473 [Lua] [level_transition_handler] = metatable
19:50:37.473 [Lua] [num_local_human_players] = 1 (number)
19:50:37.473 [Lua] [statistics_db] = table
19:50:37.473 [Lua] [statistics_db] = metatable
19:50:37.473 [Lua] [network_server] = table
19:50:37.473 [Lua] [network_server] = metatable
19:50:37.473 [Lua] [input_manager] = table
19:50:37.473 [Lua] [input_manager] = metatable
19:50:37.473 [Lua] [network_clock] = table
19:50:37.473 [Lua] [network_clock] = metatable
19:50:37.473 [Lua] [network_transmit] = table
19:50:37.473 [Lua] [network_transmit] = metatable
19:50:37.473 [Lua] [free_flight_manager] = table
19:50:37.473 [Lua] [free_flight_manager] = metatable
19:50:37.473 [Lua] [network_manager] = table
19:50:37.473 [Lua] [network_manager] = metatable
19:50:37.473 [Lua] [network_event_delegate] = table
19:50:37.473 [Lua] [network_event_delegate] = metatable
19:50:37.473 [Lua]
19:50:37.473 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:50:37.473 [Lua] ignoring extension VersusInteractObjectiveExtension
19:50:37.473 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:50:37.473 [Lua] ignoring extension VersusSocketObjectiveExtension
19:50:37.473 [Lua] ignoring extension VersusTargetObjectiveExtension
19:50:37.473 [Lua] ignoring extension VersusMissionObjectiveExtension
19:50:37.476 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:50:37.508 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
19:50:37.508 [Lua] [AchievementManager] Achievements using the steam platform
19:50:37.508 [Lua] PlayerManager:add_player player_1
19:50:37.561 [Lua] respawn_unit_spawned with group id: boss_fight
19:50:37.561 [Lua] respawn_unit_spawned with group id: boss_fight
19:50:37.561 [Lua] respawn_unit_spawned with group id: boss_fight
19:50:37.574 [Lua] [StateIngame] Level seed: 2286000
19:50:37.604 [Lua] [LevelAnalysis] set_random_seed( 2286000)
19:50:37.609 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:50:37.609 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:50:37.609 [Lua] [IngameUI] init
19:50:37.620 [SteamVoipClient] select_out(110000104184941, off)
19:50:37.620 [SteamVoipClient] select_out(110000104edb352, off)
19:50:37.630 [Lua] cb_razer_chroma_setup
19:50:37.658 [Lua] completed
19:50:37.659 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:50:37.659 [Lua] Set lobby begin:
19:50:37.659 [Lua] Lobby data twitch_enabled = false
19:50:37.659 [Lua] Lobby data selected_mission_id = warcamp
19:50:37.660 [Lua] Lobby data num_players = 2
19:50:37.660 [Lua] Lobby data difficulty_tweak = 0
19:50:37.660 [Lua] Lobby data host = 110000104184941
19:50:37.660 [Lua] Lobby data matchmaking_type = 2
19:50:37.660 [Lua] Lobby data is_private = true
19:50:37.660 [Lua] Lobby data match_started = true
19:50:37.660 [Lua] Lobby data difficulty = hardest
19:50:37.660 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:50:37.660 [Lua] Lobby data player_slot_4 = 0:0
19:50:37.660 [Lua] Lobby data unique_server_name = Drakonhammer
19:50:37.661 [Lua] Lobby data quick_game = false
19:50:37.661 [Lua] Lobby data country_code = CH
19:50:37.661 [Lua] Lobby data matchmaking = false
19:50:37.661 [Lua] Lobby data power_level = 835
19:50:37.661 [Lua] Lobby data mission_id = warcamp
19:50:37.661 [Lua] Lobby data mechanism = adventure
19:50:37.661 [Lua] Lobby data player_slot_5 = 110000104edb352:1
19:50:37.661 [Lua] Lobby data player_slot_2 = 0:0
19:50:37.661 [Lua] Lobby data network_hash = 65e25336687ca88
19:50:37.661 [Lua] Lobby data player_slot_3 = 0:0
19:50:37.661 [Lua] Lobby data eac_authorized = true
19:50:37.661 [Lua] Set lobby end.
19:50:37.661 [Lua] CurrentConflictSettings default
19:50:37.661 [Lua] [ConflictDirector] conflict_director is ai_ready
19:50:37.663 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 11.027709007263m, which is less then 15m.
19:50:37.665 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:50:37.665 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:50:37.668 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:50:37.668 [Lua] Forming navigation groups in one frame
19:50:37.668 [Lua] Forming navigation groups
19:50:37.685 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
19:50:38.443 warning: [Lua] [FrameTable] WARNING: Expanding frame table size from 256 to 512
19:50:38.451 [Lua] NavigationGroupManager -> calulation time B: 0.76599999999999113
19:50:38.451 [Lua] number of nav groups: 660
19:50:38.459 [Lua] number of refined nav groups : 307
19:50:38.466 [Lua] NavigationGroupManager -> calulation time C: 0.014999999999986358
19:50:38.466 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.35708277821541 Normalized coefficient: 1.1791496887095199
19:50:38.469 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.681659203767778 Normalized coefficient: 1.3482673758296269
19:50:38.472 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.363220061361792 Normalized coefficient: 1.0251757077678618
19:50:38.474 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 1.1507086515426637 Normalized coefficient: 3.1285069380279418
19:50:38.481 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
19:50:38.481 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
19:50:38.481 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
19:50:38.485 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp
19:50:38.485 [Lua] [LevelAnalysis] This level has a total main-path length of 1169.617 meters.
19:50:38.485 [Lua] [LevelAnalysis] grouping spawners for event_patrol
19:50:38.485 [Lua] [LevelAnalysis]
19:50:38.485 [Lua] [LevelAnalysis] grouping spawners for event_boss
19:50:38.485 [Lua] [LevelAnalysis]
19:50:38.485 [Lua] [LevelAnalysis] Terror events added:
19:50:38.485 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:50:38.485 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
19:50:38.485 [Lua] ----> using boss gizmo!
19:50:38.485 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 7, forbidden-dist: -214.6 start-travel-dist: 224.6, end-travel-dist: 432.3 spawn_distance 0.0
19:50:38.485 [Lua] Adding main path event: Vector3Box(-129.966, 108.305, 14.187) boss_event_minotaur 45 table: 000000000D461950
19:50:38.485 [Lua] [LevelAnalysis] num_event_places_f: 0.74641132513682051 , num_event_places: 0 , trailing_event_fraction: 0.74641132513682051 , num_events: 1
19:50:38.485 [Lua] [LevelAnalysis] Level path distance: 1169.6169877052307
19:50:38.485 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1169.6169877052307 forbidden_dist: -1069.6169877052307
19:50:38.485 [Lua] [LevelAnalysis] wanted_distance: 1169.0729023634933
19:50:38.485 [Lua] [LevelAnalysis] Terror events added:
19:50:38.485 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:50:38.485 [Lua] Adding main path event: Vector3Box(233.421, -106.911, 39.7689) rare_event_loot_rat 45 table: 000000000D461F00
19:50:38.485 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:50:38.489 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
19:50:38.492 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:50:38.495 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:50:38.496 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=49
19:50:38.496 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=50
19:50:38.496 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:50:38.496 [Lua] [Managers] Calling function on all managers:
19:50:38.496 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:50:38.497 [Save] Loading `ut_tweaks_presets`
19:50:38.497 warning: [Save] Missing filename `ut_tweaks_presets`
19:50:38.514 [Lua] [PeerSM] 110000104184941 :: on_exit WaitingForEnterGame
19:50:38.514 [Lua] [PeerSM] 110000104184941 :: on_enter WaitingForGameObjectSync
19:50:38.524 [Lua] player (110000104184941,4) was put into party 1
19:50:38.539 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=51
19:50:38.539 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=52
19:50:38.539 [Lua] [ProfileSynchronizer] Assigning peer(110000104184941:4) to profile(3) career(2)
19:50:38.539 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104184941"}]
19:50:38.539 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_02_t1\/wpn_dw_hammer_02_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_03_t1\/wpn_dw_shield_03_3p":false},"inventory_id":75764584,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_shield_03_t1\/wpn_dw_shield_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_shield_03_t1\/wpn_dw_shield_03_3p":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_02_t1\/wpn_dw_hammer_02_t1_3p":false,"units\/weapons\/player\/wpn_dw_hammer_02_t1\/wpn_dw_hammer_02_t1":false}}
19:50:38.539 [Lua] player (110000104184941,5) was put into party 1
19:50:38.554 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
19:50:38.554 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=54
19:50:38.554 [Lua] [ProfileSynchronizer] Assigning peer(110000104184941:5) to profile(4) career(4)
19:50:38.554 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104184941"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104184941"}]
19:50:38.555 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":963162240,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false}}
19:50:38.556 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0b84d9c0
19:50:38.649 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false},"inventory_id":1680817408,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
19:50:38.649 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1681760640
19:50:38.649 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104edb352:1:0:0 = 1680817408
19:50:38.649 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104edb352:0:0:0 = false
19:50:38.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:50:38.649 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
19:50:38.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read,
19:50:38.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer, async-read,
19:50:38.649 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
19:50:38.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03, ProfileSynchronizer, async-read,
19:50:38.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer, async-read,
19:50:38.650 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104184941"}]
19:50:38.650 [Lua] PlayerManager:remove_player peer_id=110000104184941 5
19:50:38.650 [Lua] [GameNetworkManager] destroying game object with go_id=53
19:50:38.650 [Lua] [PeerSM] 110000104184941 :: on_exit WaitingForGameObjectSync
19:50:38.650 [Lua] [PeerSM] 110000104184941 :: on_enter WaitingForPlayers
19:50:38.652 [Lua] player (110000104184941,5) was put into party 1
19:50:38.666 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
19:50:38.666 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56
19:50:38.666 [Lua] [ProfileSynchronizer] Assigning peer(110000104184941:5) to profile(4) career(4)
19:50:38.666 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104184941"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104184941"}]
19:50:38.666 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1213029248,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false}}
19:50:39.074 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:50:39.074 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:50:39.075 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
19:50:39.153 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:50:39.153 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:50:39.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:50:39.331 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:50:39.331 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:50:39.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2
19:50:39.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2
19:50:39.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2
19:50:39.429 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
19:50:39.524 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
19:50:39.524 [Lua] [PackageManager] Force_load: wwise/handgun
19:50:39.524 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03
19:50:39.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03
19:50:39.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03
19:50:39.619 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:50:39.810 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:50:39.810 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:50:39.811 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
19:50:39.887 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
19:50:39.887 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
19:50:39.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
19:50:40.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
19:50:40.098 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
19:50:40.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
19:50:40.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
19:50:40.539 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
19:50:40.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1
19:50:40.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1
19:50:40.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1
19:50:40.633 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
19:50:40.710 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
19:50:40.710 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
19:50:40.710 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:50:40.828 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:50:40.828 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:50:40.828 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
19:50:40.918 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
19:50:40.918 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
19:50:40.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
19:50:41.014 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:5:0:0 = 1213029248
19:50:41.036 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
19:50:41.036 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
19:50:41.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
19:50:41.054 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:4:0:0 = 75764584
19:50:41.055 [Lua] [PeerSM] 110000104edb352 :: on_exit WaitingForEnterGame
19:50:41.055 [Lua] [PeerSM] 110000104edb352 :: on_enter WaitingForGameObjectSync
19:50:41.072 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104edb352
19:50:41.075 [Lua] Breedfreezer (server) starting a hot join sync
19:50:41.075 [Lua] packing 0 units of breed chaos_marauder
19:50:41.075 [Lua] packing 0 units of breed chaos_fanatic
19:50:41.075 [Lua] packing 0 units of breed beastmen_ungor_archer
19:50:41.075 [Lua] packing 0 units of breed chaos_raider
19:50:41.075 [Lua] packing 0 units of breed chaos_warrior
19:50:41.075 [Lua] packing 0 units of breed chaos_berzerker
19:50:41.075 [Lua] packing 0 units of breed beastmen_bestigor
19:50:41.075 [Lua] packing 0 units of breed beastmen_ungor
19:50:41.075 [Lua] packing 0 units of breed skaven_plague_monk
19:50:41.075 [Lua] packing 0 units of breed beastmen_gor
19:50:41.075 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:50:41.075 [Lua]
19:50:41.075 [Lua] [1] = 1 (number)
19:50:41.075 [Lua] [2] = 0 (number)
19:50:41.075 [Lua] [3] = 1 (number)
19:50:41.075 [Lua] [4] = 0 (number)
19:50:41.075 [Lua] [5] = 1 (number)
19:50:41.075 [Lua] [6] = 0 (number)
19:50:41.075 [Lua] [7] = 1 (number)
19:50:41.075 [Lua] [8] = 0 (number)
19:50:41.075 [Lua] [9] = 1 (number)
19:50:41.075 [Lua] [10] = 0 (number)
19:50:41.075 [Lua] [11] = 1 (number)
19:50:41.075 [Lua] [12] = 0 (number)
19:50:41.075 [Lua] [13] = 1 (number)
19:50:41.075 [Lua] [14] = 0 (number)
19:50:41.075 [Lua] [15] = 1 (number)
19:50:41.075 [Lua] [16] = 0 (number)
19:50:41.075 [Lua] [17] = 1 (number)
19:50:41.075 [Lua] [18] = 0 (number)
19:50:41.075 [Lua] [19] = 1 (number)
19:50:41.075 [Lua] [20] = 0 (number)
19:50:41.075 [Lua]
19:50:41.075 [Lua]
19:50:41.075 [Lua]
19:50:41.075 [Lua] PlayerManager:add_remote_player 110000104edb352
19:50:41.075 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
19:50:41.075 [Lua] RemotePlayer:create_game_object( ) 57
19:50:41.092 [Lua] [PeerSM] 110000104edb352 :: on_exit WaitingForGameObjectSync
19:50:41.092 [Lua] [PeerSM] 110000104edb352 :: on_enter WaitingForPlayers
19:50:41.099 [Lua] [PeerSM] 110000104184941 :: on_exit WaitingForPlayers
19:50:41.099 [Lua] [PeerSM] 110000104184941 :: on_enter InGame
19:50:41.099 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104184941:0:0:0 = true
19:50:41.099 [Lua] [PeerSM] 110000104edb352 :: on_exit WaitingForPlayers
19:50:41.099 [Lua] [PeerSM] 110000104edb352 :: on_enter InGame
19:50:41.099 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104edb352:0:0:0 = true
19:50:41.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
19:50:41.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
19:50:41.169 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
19:50:41.264 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
19:50:41.264 [Lua] [PackageManager] Force_load: wwise/we_deus_01
19:50:41.264 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
19:50:41.302 [Lua] [MOD][VMF][INFO] Added 110000104edb352 to the VMF users list.
19:50:41.302 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104edb352 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:50:41.302 [Lua] Adding player sync data to peer=110000104edb352 local_player_id=1
19:50:41.402 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
19:50:41.402 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
19:50:41.403 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
19:50:41.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
19:50:41.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
19:50:41.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
19:50:41.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
19:50:41.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
19:50:41.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:50:41.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:50:41.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:50:41.667 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
19:50:42.066 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
19:50:42.067 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
19:50:42.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
19:50:42.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
19:50:42.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
19:50:42.283 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
19:50:42.380 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
19:50:42.380 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
19:50:42.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
19:50:42.398 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:5:0:0 = 1213029248
19:50:42.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
19:50:42.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
19:50:42.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
19:50:42.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
19:50:42.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
19:50:42.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
19:50:42.573 [Lua] Set lobby begin:
19:50:42.573 [Lua] Lobby data twitch_enabled = false
19:50:42.573 [Lua] Lobby data selected_mission_id = warcamp
19:50:42.573 [Lua] Lobby data num_players = 2
19:50:42.573 [Lua] Lobby data difficulty_tweak = 0
19:50:42.574 [Lua] Lobby data host = 110000104184941
19:50:42.574 [Lua] Lobby data matchmaking_type = 2
19:50:42.574 [Lua] Lobby data is_private = true
19:50:42.574 [Lua] Lobby data match_started = true
19:50:42.574 [Lua] Lobby data difficulty = hardest
19:50:42.575 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:50:42.575 [Lua] Lobby data player_slot_4 = 0:0
19:50:42.575 [Lua] Lobby data unique_server_name = Drakonhammer
19:50:42.575 [Lua] Lobby data quick_game = false
19:50:42.576 [Lua] Lobby data country_code = CH
19:50:42.576 [Lua] Lobby data matchmaking = false
19:50:42.576 [Lua] Lobby data power_level = 417
19:50:42.576 [Lua] Lobby data mission_id = warcamp
19:50:42.576 [Lua] Lobby data mechanism = adventure
19:50:42.576 [Lua] Lobby data player_slot_5 = 110000104edb352:1
19:50:42.577 [Lua] Lobby data player_slot_2 = 0:0
19:50:42.577 [Lua] Lobby data network_hash = 65e25336687ca88
19:50:42.577 [Lua] Lobby data player_slot_3 = 0:0
19:50:42.577 [Lua] Lobby data eac_authorized = true
19:50:42.577 [Lua] Set lobby end.
19:50:42.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
19:50:42.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
19:50:42.654 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:4:0:0 = 75764584
19:50:42.656 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104184941 4
19:50:42.658 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:50:42.659 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
19:50:42.659 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000104184941 5
19:50:42.661 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:50:42.661 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
19:50:42.663 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-200.728, -205.842, 20.385), Vector4(0, 0, 0.179099, -0.983831))
19:50:42.666 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:50:42.666 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:50:42.666 [Lua] PlayerManager:assign_unit_ownership Drakonhammer 110000104184941 1
19:50:42.666 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
19:50:42.673 [Lua] [GameNetworkManager] destroying game object with go_id=61
19:50:42.683 [Lua] Switching ConflictSettings: to: beastmen
19:50:42.684 [Lua] pacing=beastmen
19:50:42.684 [Lua] locked_func_name=beastmen
19:50:42.684 [Lua] roaming=nil
19:50:42.684 [Lua] specials=beastmen
19:50:42.684 [Lua] debug_color=purple
19:50:42.684 [Lua] contained_breeds=nil
19:50:42.684 [Lua] pack_spawning=beastmen
19:50:42.684 [Lua] disabled=false
19:50:42.684 [Lua] factions=nil
19:50:42.684 [Lua] boss=beastmen
19:50:42.684 [Lua] horde=beastmen
19:50:42.684 [Lua] name=beastmen
19:50:42.684 [Lua] intensity=default
19:50:42.684 [Lua] ---
19:50:42.684 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2
19:50:42.684 [Lua] updating bot weapon metadata for weapon: handgun_template_2
19:50:42.686 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104184941"}]
19:50:42.686 [Lua] PlayerManager:remove_player peer_id=110000104184941 5
19:50:42.686 [Lua] [GameNetworkManager] destroying game object with go_id=55
19:50:42.686 [Lua] player (110000104184941,5) was put into party 1
19:50:42.701 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64
19:50:42.701 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=65
19:50:42.701 [Lua] [ProfileSynchronizer] Assigning peer(110000104184941:5) to profile(4) career(4)
19:50:42.701 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104184941"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000104184941"}]
19:50:42.701 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:5:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":124690408,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false}}
19:50:42.707 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:5:0:0 = 124690408
19:50:42.791 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104edb352 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:50:42.791 [Lua] [NetworkServer] Peer 110000104edb352 spawned player.
19:50:42.792 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
19:50:42.792 [Lua] PlayerManager:assign_unit_ownership LuxLynx 110000104edb352 1
19:50:42.793 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:50:42.793 [Lua] TalentSystem:rpc_sync_talents 1 1025
19:50:42.793 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:5:0:0 = 124690408
19:50:42.798 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000104184941 5
19:50:42.800 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:50:42.800 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
19:50:42.810 [Lua] updating bot weapon metadata for weapon: we_one_hand_sword_template_1
19:50:42.811 [Lua] updating bot weapon metadata for weapon: we_deus_01_template_1
19:50:42.971 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104edb352:0:0:0 = true
19:50:43.026 [Lua] StateInGameRunning:_game_actually_starts()
19:50:43.026 [Lua] #################################################################################################################
19:50:43.026 [Lua] [Loading Time]: 00:00:17 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:50:43.026 [Lua] #################################################################################################################
19:50:43.026 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31
19:50:43.026 [Lua] [TwitchManager] game_mode_supported(game_mode="adventure", difficulty="nil") => true
19:50:43.026 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104184941:0:0:0 = true
19:50:43.043 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31
19:50:43.246 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31
19:50:43.246 [Lua] Commit load time data
19:50:47.670 [Lua] Set lobby begin:
19:50:47.670 [Lua] Lobby data twitch_enabled = false
19:50:47.670 [Lua] Lobby data selected_mission_id = warcamp
19:50:47.670 [Lua] Lobby data num_players = 2
19:50:47.671 [Lua] Lobby data difficulty_tweak = 0
19:50:47.671 [Lua] Lobby data host = 110000104184941
19:50:47.671 [Lua] Lobby data matchmaking_type = 2
19:50:47.671 [Lua] Lobby data is_private = true
19:50:47.671 [Lua] Lobby data match_started = true
19:50:47.671 [Lua] Lobby data difficulty = hardest
19:50:47.671 [Lua] Lobby data player_slot_1 = 110000104184941:1
19:50:47.671 [Lua] Lobby data player_slot_4 = 0:0
19:50:47.671 [Lua] Lobby data unique_server_name = Drakonhammer
19:50:47.671 [Lua] Lobby data quick_game = false
19:50:47.671 [Lua] Lobby data country_code = CH
19:50:47.671 [Lua] Lobby data matchmaking = false
19:50:47.671 [Lua] Lobby data power_level = 790
19:50:47.671 [Lua] Lobby data mission_id = warcamp
19:50:47.671 [Lua] Lobby data mechanism = adventure
19:50:47.671 [Lua] Lobby data player_slot_5 = 110000104edb352:1
19:50:47.672 [Lua] Lobby data player_slot_2 = 0:0
19:50:47.672 [Lua] Lobby data network_hash = 65e25336687ca88
19:50:47.672 [Lua] Lobby data player_slot_3 = 0:0
19:50:47.672 [Lua] Lobby data eac_authorized = true
19:50:47.672 [Lua] Set lobby end.
19:51:08.623 [Lua] Players are leaving the safe zone
19:51:12.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown`
19:51:12.790 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:51:12.812 [Lua] Spline already found!
19:51:12.856 [Lua] Init group template: spline_patrol
19:51:13.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 75, name: `unknown`
19:51:15.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 81, name: `unknown`
19:51:16.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown`
19:51:17.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown`
19:51:18.049 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:51:18.070 [Lua] Spline already found!
19:51:18.140 [Lua] Init group template: spline_patrol
19:51:19.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 17, name: `unknown`
19:51:21.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 51, name: `unknown`
19:51:24.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 3, name: `unknown`
19:51:25.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 93, name: `unknown`
19:51:28.219 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:51:28.241 [Lua] Spline already found!
19:51:28.293 [Lua] Init group template: spline_patrol
19:51:28.411 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:51:28.434 [Lua] Spline already found!
19:51:28.487 [Lua] Init group template: spline_patrol
19:51:31.626 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:51:31.650 [Lua] Spline already found!
19:51:31.675 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:51:31.700 [Lua] Spline already found!
19:51:31.722 [Lua] Init group template: spline_patrol
19:51:31.794 [Lua] Init group template: spline_patrol
19:51:38.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 25, name: `unknown`
19:51:39.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 27, name: `unknown`
19:51:40.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown`
19:51:43.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown`
19:51:43.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 111, name: `unknown`
19:51:44.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 23, name: `unknown`
19:51:44.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 18, name: `unknown`
19:51:45.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 8, name: `unknown`
19:51:48.333 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:51:48.353 [Lua] Spline already found!
19:51:48.402 [Lua] Init group template: spline_patrol
19:51:48.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 19, name: `unknown`
19:51:49.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 73, name: `unknown`
19:51:50.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 91, name: `unknown`
19:51:52.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown`
19:51:52.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 24, name: `unknown`
19:52:00.854 [Lua] [ChatManager][1]System: Drakonhammer picked up a Tome
19:52:03.372 [Lua] Coordinated attack!
19:52:03.660 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:52:03.681 [Lua] Spline already found!
19:52:03.748 [Lua] Init group template: spline_patrol
19:52:03.821 [Lua] Time for new HOOORDE! multi_first_wave
19:52:03.821 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
19:52:03.821 [Lua] horde requested: ambush
19:52:03.821 [Lua] setting up ambush-horde
19:52:03.821 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:52:03.822 [Lua] -> spawning: 19
19:52:03.822 [Lua] horde crated with id 9 of type ambush
19:52:03.822 [Lua] ambush horde has started
19:52:05.282 [EACServer] [21:52:05:281][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
19:52:05.282 [EACServer] [21:52:05:281][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
19:52:05.282 [EACServer] [21:52:05:281][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
19:52:07.412 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:52:07.412 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
19:52:07.412 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:52:07.412 [Lua] ->moving spawner
19:52:07.412 [Lua] ->moving spawner
19:52:07.412 [Lua] ->moving spawner
19:52:07.412 [Lua] ->moving spawner
19:52:07.412 [Lua] ->moving spawner
19:52:07.412 [Lua] ->moving spawner
19:52:07.412 [Lua] ->moving spawner
19:52:07.412 [Lua] ->moving spawner
19:52:08.461 [Lua] Init group template: horde
19:52:09.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 86, name: `unknown`
19:52:09.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 7, name: `unknown`
19:52:14.032 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
19:52:14.032 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:52:14.032 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
19:52:14.032 [Lua] horde requested: ambush
19:52:14.032 [Lua] setting up ambush-horde
19:52:14.032 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:52:14.032 [Lua] -> spawning: 17
19:52:14.032 [Lua] horde crated with id 10 of type ambush
19:52:14.032 [Lua] ambush horde has started
19:52:17.581 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:52:17.581 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
19:52:17.581 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:52:17.581 [Lua] ->moving spawner
19:52:17.581 [Lua] ->moving spawner
19:52:17.581 [Lua] ->moving spawner
19:52:17.581 [Lua] ->moving spawner
19:52:17.581 [Lua] ->moving spawner
19:52:17.581 [Lua] ->moving spawner
19:52:18.206 [Lua] Init group template: horde
19:52:21.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 108, name: `unknown`
19:52:26.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown`
19:52:27.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 25, name: `unknown`
19:52:28.076 [Lua] HORDE: last wave, reset to standard horde delay
19:52:28.076 [Lua] Time for new HOOORDE! multi_last_wave
19:52:28.076 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
19:52:28.076 [Lua] horde requested: ambush
19:52:28.076 [Lua] setting up ambush-horde
19:52:28.076 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:52:28.076 [Lua] -> spawning: 19
19:52:28.076 [Lua] horde crated with id 11 of type ambush
19:52:28.076 [Lua] ambush horde has started
19:52:28.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 70, name: `unknown`
19:52:28.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 118, name: `unknown`
19:52:29.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown`
19:52:31.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 68, name: `unknown`
19:52:31.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown`
19:52:32.115 [Lua] Init group template: horde
19:52:32.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown`
19:52:34.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown`
19:52:34.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown`
19:52:37.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 73, name: `unknown`
19:52:37.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown`
19:52:42.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 99, name: `unknown`
19:52:44.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 53, name: `unknown`
19:52:46.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 91, name: `unknown`
19:52:47.269 [Lua] Horde killed: ?
19:52:48.496 [Lua] Horde killed: ?
19:52:48.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 105, name: `unknown`
19:52:54.895 [Lua] Horde killed: ?
19:52:59.421 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:52:59.443 [Lua] Spline already found!
19:52:59.444 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_39 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-155.569, -41.9273, 15.846)
19:52:59.514 [Lua] Init group template: spline_patrol
19:53:05.848 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:53:05.869 [Lua] Spline already found!
19:53:05.932 [Lua] Init group template: spline_patrol
19:53:07.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown`
19:53:07.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown`
19:53:09.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 110, name: `unknown`
19:53:12.838 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:53:12.861 [Lua] Spline already found!
19:53:12.931 [Lua] Init group template: spline_patrol
19:53:15.272 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:53:15.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown`
19:53:15.293 [Lua] Spline already found!
19:53:15.362 [Lua] Init group template: spline_patrol
19:53:15.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 84, name: `unknown`
19:53:16.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 102, name: `unknown`
19:53:16.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 116, name: `unknown`
19:53:18.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown`
19:53:18.965 [Lua] fence jumping
19:53:19.966 [Lua] ready to jump failed
19:53:24.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown`
19:53:24.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown`
19:53:25.392 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source.
19:53:25.477 [Lua] fence jumping
19:53:26.499 [Lua] simple los failed
19:53:26.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 10, name: `unknown`
19:53:27.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown`
19:53:27.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 123, name: `unknown`
19:53:29.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 73, name: `unknown`
19:53:29.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown`
19:53:30.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 102, name: `unknown`
19:53:31.076 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:53:31.100 [Lua] Spline already found!
19:53:31.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown`
19:53:31.217 [Lua] Init group template: spline_patrol
19:53:35.406 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:53:35.429 [Lua] Spline already found!
19:53:35.499 [Lua] Init group template: spline_patrol
19:53:35.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown`
19:53:36.696 [Lua] Switching ConflictSettings: to: chaos
19:53:36.696 [Lua] pacing=chaos
19:53:36.696 [Lua] roaming=nil
19:53:36.696 [Lua] specials=chaos
19:53:36.696 [Lua] debug_color=purple
19:53:36.696 [Lua] contained_breeds=nil
19:53:36.696 [Lua] pack_spawning=chaos
19:53:36.696 [Lua] disabled=false
19:53:36.696 [Lua] factions=nil
19:53:36.696 [Lua] boss=chaos
19:53:36.696 [Lua] horde=chaos
19:53:36.696 [Lua] name=chaos
19:53:36.696 [Lua] intensity=default
19:53:36.696 [Lua] ---
19:53:40.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 82, name: `unknown`
19:53:40.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 17, name: `unknown`
19:53:41.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 101, name: `unknown`
19:53:44.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown`
19:53:52.232 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:53:52.253 [Lua] Time for new HOOORDE! multi_first_wave
19:53:52.253 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
19:53:52.253 [Lua] horde requested: vector_blob
19:53:52.253 [Lua] wants to spawn behind within distance: 60
19:53:52.253 [Lua] horde crated with id 18 of type vector_blob
19:53:52.253 [Lua] managed to spawn 31/31 horde enemies
19:53:52.253 [Lua] vector blob horde has started
19:53:52.254 [Lua] Spline already found!
19:53:52.889 [Lua] Init group template: horde
19:53:52.950 [Lua] Init group template: spline_patrol
19:54:01.314 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:54:01.314 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:54:01.314 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
19:54:01.314 [Lua] horde requested: vector_blob
19:54:01.314 [Lua] wants to spawn behind within distance: 60
19:54:01.314 [Lua] horde crated with id 20 of type vector_blob
19:54:01.314 [Lua] managed to spawn 30/30 horde enemies
19:54:01.314 [Lua] vector blob horde has started
19:54:01.969 [Lua] Init group template: horde
19:54:05.103 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 71207
19:54:05.282 [EACServer] [21:54:05:282][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:54:14.932 [Lua] Switching ConflictSettings: to: beastmen
19:54:14.932 [Lua] pacing=beastmen
19:54:14.932 [Lua] locked_func_name=beastmen
19:54:14.932 [Lua] roaming=nil
19:54:14.932 [Lua] specials=beastmen
19:54:14.932 [Lua] debug_color=purple
19:54:14.932 [Lua] contained_breeds=nil
19:54:14.932 [Lua] pack_spawning=beastmen
19:54:14.932 [Lua] disabled=false
19:54:14.932 [Lua] factions=nil
19:54:14.932 [Lua] boss=beastmen
19:54:14.932 [Lua] horde=beastmen
19:54:14.932 [Lua] name=beastmen
19:54:14.932 [Lua] intensity=default
19:54:14.932 [Lua] ---
19:54:16.920 [Lua] HORDE: last wave, reset to standard horde delay
19:54:16.920 [Lua] Time for new HOOORDE! multi_last_wave
19:54:16.920 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
19:54:16.920 [Lua] horde requested: vector_blob
19:54:16.920 [Lua] wants to spawn ahead within distance: 60
19:54:16.920 [Lua] horde crated with id 21 of type vector_blob
19:54:16.920 [Lua] managed to spawn 20/20 horde enemies
19:54:16.920 [Lua] vector blob horde has started
19:54:17.417 [Lua] Init group template: horde
19:54:26.197 [Lua] Horde killed: ?
19:54:29.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 27, name: `unknown`
19:54:30.613 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 71207
19:54:32.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 10, name: `unknown`
19:54:32.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 54, name: `unknown`
19:54:35.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
19:54:35.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
19:54:35.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
19:54:35.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 10, name: `unknown`
19:54:35.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 22, name: `unknown`
19:54:35.800 [Lua] Horde killed: ?
19:54:36.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 120, name: `unknown`
19:54:39.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 56, name: `unknown`
19:54:43.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 16, name: `unknown`
19:54:43.942 [Lua] Horde killed: ?
19:54:45.575 [Lua] Switching ConflictSettings: to: chaos
19:54:45.575 [Lua] pacing=chaos
19:54:45.575 [Lua] roaming=nil
19:54:45.575 [Lua] specials=chaos
19:54:45.575 [Lua] debug_color=purple
19:54:45.575 [Lua] contained_breeds=nil
19:54:45.575 [Lua] pack_spawning=chaos
19:54:45.575 [Lua] disabled=false
19:54:45.575 [Lua] factions=nil
19:54:45.575 [Lua] boss=chaos
19:54:45.575 [Lua] horde=chaos
19:54:45.575 [Lua] name=chaos
19:54:45.575 [Lua] intensity=default
19:54:45.575 [Lua] ---
19:54:49.037 [Lua] Coordinated attack!
19:55:04.964 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 4 16
19:55:13.369 [Lua] specialspawn: random behind
19:55:13.369 [Lua] FAIL: Special spawn no hidden pos found :/
19:55:34.034 [Lua] Time for new HOOORDE! multi_first_wave
19:55:34.034 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
19:55:34.034 [Lua] horde requested: vector_blob
19:55:34.034 [Lua] wants to spawn ahead within distance: 60
19:55:34.034 [Lua] horde crated with id 22 of type vector_blob
19:55:34.034 [Lua] managed to spawn 31/31 horde enemies
19:55:34.034 [Lua] vector blob horde has started
19:55:34.703 [Lua] Init group template: horde
19:55:37.569 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire
19:55:42.462 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
19:55:42.462 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
19:55:42.462 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
19:55:42.462 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
19:55:44.155 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:55:44.155 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:55:44.155 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
19:55:44.155 [Lua] horde requested: vector_blob
19:55:44.155 [Lua] wants to spawn ahead within distance: 60
19:55:44.155 [Lua] horde crated with id 23 of type vector_blob
19:55:44.155 [Lua] managed to spawn 30/30 horde enemies
19:55:44.155 [Lua] vector blob horde has started
19:55:44.892 [Lua] Init group template: horde
19:55:46.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 71207
19:55:53.230 [Lua] HORDE: last wave, reset to standard horde delay
19:55:53.230 [Lua] Time for new HOOORDE! multi_last_wave
19:55:53.230 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
19:55:53.230 [Lua] horde requested: vector_blob
19:55:53.230 [Lua] wants to spawn ahead within distance: 60
19:55:53.230 [Lua] horde crated with id 24 of type vector_blob
19:55:53.230 [Lua] managed to spawn 29/29 horde enemies
19:55:53.230 [Lua] vector blob horde has started
19:55:53.969 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:55:53.972 [Lua] Init group template: horde
19:55:53.996 [Lua] Spline already found!
19:55:54.104 [Lua] Init group template: spline_patrol
19:56:01.638 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:56:01.661 [Lua] Spline already found!
19:56:01.714 [Lua] Init group template: spline_patrol
19:56:01.918 [Lua] Horde killed: ?
19:56:05.282 [EACServer] [21:56:05:281][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:56:07.910 [Lua] Horde killed: ?
19:56:11.117 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:56:11.145 [Lua] Spline already found!
19:56:11.235 [Lua] Init group template: spline_patrol
19:56:11.903 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 71207
19:56:13.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
19:56:13.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
19:56:13.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
19:56:13.525 [Lua] main path terror event triggered: boss_event_minotaur
19:56:13.525 [Lua] TerrorEventMixer.start_event: boss_event_minotaur (seed: 0)
19:56:13.574 [Flow] Boss DoorStormfiend
19:56:13.574 [Flow] Boss DoorStormfiend
19:56:13.577 [Lua] Init group template: boss_door_closers
19:56:30.335 [Lua] Horde killed: ?
19:57:36.131 [Lua] [ChatManager][1]System: Drakonhammer picked up a Loot Die
19:57:48.469 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:57:48.490 [Lua] Spline already found!
19:57:48.534 [Lua] Init group template: spline_patrol
19:57:51.000 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:57:51.025 [Lua] Spline already found!
19:57:51.099 [Lua] Init group template: spline_patrol
19:57:54.836 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:57:54.854 [Lua] Spline already found!
19:57:54.899 [Lua] Init group template: spline_patrol
19:58:03.461 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:58:03.485 [Lua] Spline already found!
19:58:03.539 [Lua] Init group template: spline_patrol
19:58:05.283 [EACServer] [21:58:05:283][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:58:09.898 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
19:58:47.893 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:58:47.915 [Lua] Spline already found!
19:58:47.959 [Lua] Init group template: spline_patrol
19:58:56.037 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:58:56.057 [Lua] Spline already found!
19:58:56.118 [Lua] Init group template: spline_patrol
19:59:18.778 [Lua] Time for new HOOORDE! multi_first_wave
19:59:18.778 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
19:59:18.778 [Lua] horde requested: vector_blob
19:59:18.778 [Lua] wants to spawn behind within distance: 60
19:59:18.778 [Lua] horde crated with id 35 of type vector_blob
19:59:18.779 [Lua] managed to spawn 26/26 horde enemies
19:59:18.779 [Lua] vector blob horde has started
19:59:19.348 [Lua] Init group template: horde
19:59:28.834 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:59:28.834 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:59:28.834 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
19:59:28.834 [Lua] horde requested: vector_blob
19:59:28.834 [Lua] wants to spawn behind within distance: 60
19:59:28.834 [Lua] horde crated with id 36 of type vector_blob
19:59:28.834 [Lua] managed to spawn 26/26 horde enemies
19:59:28.834 [Lua] vector blob horde has started
19:59:29.445 [Lua] Init group template: horde
19:59:40.892 [Lua] HORDE: last wave, reset to standard horde delay
19:59:40.892 [Lua] Time for new HOOORDE! multi_last_wave
19:59:40.892 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
19:59:40.892 [Lua] horde requested: vector_blob
19:59:40.892 [Lua] wants to spawn behind within distance: 60
19:59:40.892 [Lua] horde crated with id 37 of type vector_blob
19:59:40.892 [Lua] managed to spawn 30/30 horde enemies
19:59:40.892 [Lua] vector blob horde has started
19:59:41.617 [Lua] Init group template: horde
20:00:00.927 [Lua] Horde killed: ?
20:00:03.098 [Lua] Horde killed: ?
20:00:03.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:00:03.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:00:03.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:00:03.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:00:05.283 [EACServer] [22:00:05:282][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:00:05.599 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source.
20:00:07.266 [Lua] Horde killed: ?
20:00:07.653 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source.
20:00:30.044 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:00:30.067 [Lua] Spline already found!
20:00:30.116 [Lua] Init group template: spline_patrol
20:00:36.573 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:00:36.598 [Lua] Spline already found!
20:00:36.673 [Lua] Init group template: spline_patrol
20:00:57.370 [Lua] Time for new HOOORDE! multi_first_wave
20:00:57.370 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
20:00:57.370 [Lua] horde requested: vector_blob
20:00:57.370 [Lua] wants to spawn behind within distance: 60
20:00:57.370 [Lua] horde crated with id 40 of type vector_blob
20:00:57.370 [Lua] managed to spawn 29/29 horde enemies
20:00:57.370 [Lua] vector blob horde has started
20:00:58.078 [Lua] Init group template: horde
20:01:05.389 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:01:05.389 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:01:05.389 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
20:01:05.389 [Lua] horde requested: vector_blob
20:01:05.389 [Lua] wants to spawn behind within distance: 60
20:01:05.389 [Lua] horde crated with id 41 of type vector_blob
20:01:05.389 [Lua] managed to spawn 30/30 horde enemies
20:01:05.389 [Lua] vector blob horde has started
20:01:06.123 [Lua] Init group template: horde
20:01:06.858 [Lua] [ChatManager][1]System: Kerillian picked up a Tome
20:01:08.498 [Lua] [ChatManager][1]System: Drakonhammer discarded a Tome
20:01:10.514 [Lua] [ChatManager][1]System: Drakonhammer picked up a Tome
20:01:12.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 71207
20:01:24.476 [Lua] HORDE: last wave, reset to standard horde delay
20:01:24.476 [Lua] Time for new HOOORDE! multi_last_wave
20:01:24.476 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
20:01:24.476 [Lua] horde requested: vector_blob
20:01:24.476 [Lua] wants to spawn behind within distance: 60
20:01:24.476 [Lua] horde crated with id 42 of type vector_blob
20:01:24.476 [Lua] managed to spawn 30/30 horde enemies
20:01:24.476 [Lua] vector blob horde has started
20:01:25.250 [Lua] Init group template: horde
20:01:25.272 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
20:01:25.598 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source.
20:01:31.340 [Lua] Horde killed: ?
20:01:36.444 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source.
20:01:38.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 71207
20:01:38.904 [Lua] Horde killed: ?
20:01:48.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:01:48.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:01:48.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:01:48.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:01:48.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:01:48.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:01:48.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:01:48.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:01:48.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:01:48.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:01:54.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 282899
20:02:04.975 [Lua] Horde killed: ?
20:02:05.283 [EACServer] [22:02:05:283][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:02:18.880 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:02:18.899 [Lua] Spline already found!
20:02:18.943 [Lua] Init group template: spline_patrol
20:02:19.356 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:02:19.378 [Lua] Spline already found!
20:02:19.485 [Lua] Init group template: spline_patrol
20:02:23.901 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 1 16
20:02:24.319 [Lua] Coordinated attack!
20:02:29.890 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:02:29.910 [Lua] Spline already found!
20:02:29.951 [Lua] Init group template: spline_patrol
20:02:41.469 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
20:02:50.403 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 2 18
20:02:55.765 [Lua] simple los failed
20:02:55.767 [Lua] Destroying unit since outside mesh or world
20:02:57.263 [Lua] Coordinated attack!
20:03:05.397 [Lua] Time for new HOOORDE! multi_first_wave
20:03:05.397 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
20:03:05.397 [Lua] horde requested: vector_blob
20:03:05.397 [Lua] wants to spawn ahead within distance: 60
20:03:05.397 [Lua] horde crated with id 46 of type vector_blob
20:03:05.397 [Lua] managed to spawn 30/30 horde enemies
20:03:05.397 [Lua] vector blob horde has started
20:03:06.003 [Lua] Init group template: horde
20:03:18.225 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:03:18.225 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:03:18.225 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
20:03:18.225 [Lua] horde requested: vector_blob
20:03:18.225 [Lua] wants to spawn ahead within distance: 60
20:03:18.225 [Lua] horde crated with id 47 of type vector_blob
20:03:18.225 [Lua] managed to spawn 32/32 horde enemies
20:03:18.225 [Lua] vector blob horde has started
20:03:18.906 [Lua] Init group template: horde
20:03:30.214 [Lua] Horde killed: ?
20:03:30.505 [Lua] HORDE: last wave, reset to standard horde delay
20:03:30.505 [Lua] Time for new HOOORDE! multi_last_wave
20:03:30.505 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
20:03:30.505 [Lua] horde requested: vector_blob
20:03:30.505 [Lua] wants to spawn ahead within distance: 60
20:03:30.505 [Lua] horde crated with id 48 of type vector_blob
20:03:30.505 [Lua] managed to spawn 30/30 horde enemies
20:03:30.505 [Lua] vector blob horde has started
20:03:31.144 [Lua] Init group template: horde
20:03:38.590 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source.
20:03:41.521 [Lua] Horde killed: ?
20:03:45.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:03:45.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:03:45.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:04:01.419 [Lua] Horde killed: ?
20:04:05.283 [EACServer] [22:04:05:282][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:04:11.814 [Lua] [ChatManager][1]System: Drakonhammer discarded a Tome
20:04:15.430 [Lua] [ChatManager][1]System: Drakonhammer picked up a Tome
20:04:47.437 [Lua] [ChatManager][1]System: Kerillian picked up a Grimoire
20:04:52.018 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source.
20:05:01.322 [Lua] Coordinated attack!
20:05:18.467 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:05:18.487 [Lua] Spline already found!
20:05:18.528 [Lua] Init group template: spline_patrol
20:05:29.013 [Lua] Time for new HOOORDE! multi_first_wave
20:05:29.013 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
20:05:29.013 [Lua] horde requested: vector_blob
20:05:29.013 [Lua] wants to spawn ahead within distance: 60
20:05:29.013 [Lua] horde crated with id 50 of type vector_blob
20:05:29.013 [Lua] managed to spawn 29/29 horde enemies
20:05:29.013 [Lua] vector blob horde has started
20:05:29.123 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:05:29.142 [Lua] Spline already found!
20:05:29.542 [Lua] Init group template: horde
20:05:29.616 [Lua] Init group template: spline_patrol
20:05:39.705 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:05:39.705 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:05:39.705 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
20:05:39.705 [Lua] horde requested: vector_blob
20:05:39.705 [Lua] wants to spawn behind within distance: 60
20:05:39.705 [Lua] horde crated with id 52 of type vector_blob
20:05:39.705 [Lua] managed to spawn 29/29 horde enemies
20:05:39.705 [Lua] vector blob horde has started
20:05:40.351 [Lua] Init group template: horde
20:05:51.076 [Lua] Horde killed: ?
20:05:52.998 [Lua] HORDE: last wave, reset to standard horde delay
20:05:52.998 [Lua] Time for new HOOORDE! multi_last_wave
20:05:52.998 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
20:05:52.998 [Lua] horde requested: vector_blob
20:05:52.998 [Lua] wants to spawn ahead within distance: 60
20:05:52.998 [Lua] horde crated with id 53 of type vector_blob
20:05:52.998 [Lua] managed to spawn 31/31 horde enemies
20:05:52.998 [Lua] vector blob horde has started
20:05:53.659 [Lua] Init group template: horde
20:06:03.318 [Lua] Horde killed: ?
20:06:05.283 [EACServer] [22:06:05:282][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:06:11.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:06:11.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:06:11.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:06:11.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:06:11.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:06:11.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:06:11.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:06:11.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:06:11.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:06:11.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:06:11.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:06:11.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:06:11.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:06:11.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:06:14.103 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 104720
20:06:16.525 [Lua] Horde killed: ?
20:06:22.890 [Lua] [ChatManager][1]System: Drakonhammer picked up a Loot Die
20:06:25.172 [Lua] [ChatManager][1]System: Drakonhammer discarded a Tome
20:06:36.357 [Lua] [ChatManager][1]System: Drakonhammer picked up a Tome
20:06:57.013 [Lua] TerrorEventMixer.start_event: warcamp_payload (seed: 0)
20:06:57.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:07:10.160 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 34
20:07:13.532 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source.
20:07:21.469 [Lua] event horde ends!
20:07:26.529 [Lua] event horde ends!
20:07:57.287 [Lua] fence jumping
20:08:01.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:08:01.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 3064913
20:08:01.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 3064918
20:08:05.284 [EACServer] [22:08:05:284][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:08:06.019 [Lua] Destroying unit since outside mesh or world
20:08:06.817 [Lua] event horde ends!
20:08:16.987 [Lua] event horde ends!
20:08:23.995 [Lua] TerrorEventMixer.stop_event: warcamp_payload
20:08:35.893 [Lua] TerrorEventMixer.start_event: warcamp_door_guard (seed: 0)
20:08:38.164 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion (seed: 0)
20:08:38.164 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_exalted_champion_warcamp
20:08:38.164 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized
20:08:38.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
20:08:38.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
20:08:38.471 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104edb352, connection_key=0, breed_name=chaos_exalted_champion_warcamp)
20:08:42.941 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:08:42.963 [Lua] Spline already found!
20:08:43.005 [Lua] Init group template: spline_patrol
20:08:44.226 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0)
20:08:50.143 [Lua] [ChatManager][1]System: Drakonhammer discarded a Tome
20:08:52.912 [Lua] [ChatManager][1]System: Drakonhammer picked up a Tome
20:08:57.761 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:08:57.780 [Lua] Spline already found!
20:08:57.812 [Lua] Init group template: spline_patrol
20:09:00.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:09:00.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 2827659
20:09:05.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:09:05.063 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 3064913
20:09:05.063 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 3064918
20:09:08.602 [Lua] event horde ends!
20:09:11.695 [Lua] event horde ends!
20:09:13.831 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0)
20:09:33.000 [Lua] event horde ends!
20:09:38.114 [Lua] event horde ends!
20:09:41.137 [Lua] event horde ends!
20:09:52.703 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0)
20:10:05.284 [EACServer] [22:10:05:284][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:10:08.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:10:08.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 3064913
20:10:08.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 3064918
20:10:12.279 [Lua] event horde ends!
20:10:17.374 [Lua] event horde ends!
20:10:20.458 [Lua] event horde ends!
20:10:24.583 [Lua] TerrorEventMixer.start_event: warcamp_camp (seed: 0)
20:10:30.856 [Lua] [ChatManager][1]System: Drakonhammer picked up a piece of Ravaged Art
20:10:31.282 [Lua] [ChatManager][1]System: LuxLynx picked up a piece of Ravaged Art
20:10:43.857 [Lua] event horde ends!
20:10:49.071 [Lua] event horde ends!
20:10:52.118 [Lua] event horde ends!
20:11:10.665 [Lua] Override Player Respawning boss_fight true
20:11:10.683 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
20:11:10.683 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0)
20:11:12.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:11:12.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 3064913
20:11:12.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 3064918
20:11:20.244 [Lua] event horde ends!
20:11:45.392 [Lua] main path terror event triggered: rare_event_loot_rat
20:11:45.392 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
20:11:51.984 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 3
20:11:52.318 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2
20:11:52.462 [Lua] TerrorEventMixer.start_event: warcamp_chaos_boss (seed: 0)
20:11:52.509 [Flow] EXALTED SWING FLOW
20:12:02.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:12:05.284 [EACServer] [22:12:05:283][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:12:19.054 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:12:19.155 [Lua] Init group template: horde
20:12:21.696 [Flow] EXALTED SWING FLOW
20:12:28.438 [Lua] Override Player Respawning boss_fight false
20:12:28.438 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0)
20:12:28.438 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase (seed: 0)
20:12:28.438 [Lua] TerrorEventMixer.start_event: generic_enable_specials (seed: 0)
20:12:35.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:12:35.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:12:35.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:12:35.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:12:35.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:12:35.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:12:36.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:12:36.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:12:36.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5f54, position: 0
20:12:38.027 [Lua] event horde ends!
20:12:46.162 [Lua] Horde killed: ?
20:12:46.241 [Lua] [ChatManager][1]System: Drakonhammer picked up a Loot Die
20:12:46.732 [Lua] [ChatManager][1]System: Drakonhammer picked up a Loot Die
20:12:52.596 [Lua] event horde ends!
20:12:57.025 [Lua] TerrorEventMixer.start_event: warcamp_arena_chase (seed: 0)
20:13:07.966 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104edb352 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:13:09.332 [Lua] PlayerManager:assign_unit_ownership LuxLynx 110000104edb352 1
20:13:09.632 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104edb352
20:13:14.356 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:13:14.379 [Lua] Spline already found!
20:13:14.495 [Lua] Init group template: spline_patrol
20:13:18.368 [Lua] PlayerManager:assign_unit_ownership Drakonhammer 110000104184941 1
20:13:21.150 [Lua] event horde ends!
20:13:35.961 [Lua] Complete level triggered.
20:13:35.961 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1599904256, lt:load_next_level, extra_packages:{
})
20:13:35.961 [Lua] [NetworkServer] Entering post game
20:13:35.961 [Lua] [PeerSM] 110000104184941 :: on_exit InGame
20:13:35.961 [Lua] [PeerSM] 110000104184941 :: on_enter InPostGame
20:13:35.961 [Lua] [PeerSM] 110000104edb352 :: on_exit InGame
20:13:35.961 [Lua] [PeerSM] 110000104edb352 :: on_enter InPostGame
20:13:35.962 [Lua] gm_event_end_conditions_met true false
20:13:35.962 [Save] Saving `save_data`
20:13:35.963 [Lua] Game won
20:13:35.963 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:13:35.965 [Lua] generate_backend_stats 110000104184941:1
20:13:35.966 [Save] Save done
20:13:35.966 [Save] Saving `save_data`
20:13:35.973 [Save] Save done
20:13:35.989 [Lua] PlayFabMirrorBase:_commit_internal nil
20:13:35.989 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32
20:13:35.994 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:13:35.994 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33
20:13:35.995 [Save] Saving `save_data`
20:13:35.999 [Save] Save done
20:13:36.001 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104184941:0:0:0 = false
20:13:36.001 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104edb352:0:0:0 = false
20:13:36.001 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 2
20:13:36.004 [Lua] Complete level triggered.
20:13:36.015 [Lua] Complete level triggered.
20:13:36.027 [Lua] Complete level triggered.
20:13:36.036 [Lua] Complete level triggered.
20:13:36.054 [Lua] Complete level triggered.
20:13:36.074 [Lua] Complete level triggered.
20:13:36.093 [Lua] Complete level triggered.
20:13:36.112 [Lua] Complete level triggered.
20:13:36.130 [Lua] Complete level triggered.
20:13:36.150 [Lua] Complete level triggered.
20:13:36.180 [Lua] Complete level triggered.
20:13:36.205 [Lua] Complete level triggered.
20:13:36.790 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
20:13:36.790 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32
20:13:37.352 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32
20:13:37.366 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33
20:13:37.763 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33
20:13:37.776 [Lua] commit result success 5
20:13:37.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34
20:13:37.776 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:13:37.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 35
20:13:37.776 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:13:37.862 [Lua] victory table: 0000000015F53D40 nil
20:13:37.867 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34
20:13:38.045 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34
20:13:38.060 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 35 3
20:13:38.250 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
20:13:38.250 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 35
20:13:38.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 35
20:13:38.865 [Save] Saving `save_data`
20:13:38.865 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36
20:13:38.869 [Save] Save done
20:13:38.878 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36
20:13:39.050 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36
20:13:45.566 [Lua] ConflictDirector - destroy all units
20:13:45.584 [Lua] [LevelTransitionHandler] promote_next_level_data
20:13:45.584 [Lua] [SharedState] [SharedState] network_state_110000104184941: name:set_level_data
20:13:45.584 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_key:0:0:0:0 = inn_level
20:13:45.584 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_seed:0:0:0:0 = 0
20:13:45.584 [Lua] [SharedState] [SharedState] network_state_110000104184941: conflict_director:0:0:0:0 = inn_level
20:13:45.584 [Lua] [SharedState] [SharedState] network_state_110000104184941: locked_director_functions:0:0:0:0 = {}
20:13:45.584 [Lua] [SharedState] [SharedState] network_state_110000104184941: game_mode:0:0:0:0 = inn
20:13:45.584 [Lua] [SharedState] [SharedState] network_state_110000104184941: mechanism:0:0:0:0 = adventure
20:13:45.584 [Lua] [SharedState] [SharedState] network_state_110000104184941: environment_variation_id:0:0:0:0 = 0
20:13:45.584 [Lua] [SharedState] [SharedState] network_state_110000104184941: difficulty:0:0:0:0 = normal
20:13:45.584 [Lua] [SharedState] [SharedState] network_state_110000104184941: difficulty_tweak:0:0:0:0 = 0
20:13:45.584 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_session_id:0:0:0:0 = 1599904256
20:13:45.584 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_transition_type:0:0:0:0 = load_next_level
20:13:45.584 [Lua] [SharedState] [SharedState] network_state_110000104184941: extra_packages:0:0:0:0 = {}
20:13:45.584 [Lua] [SharedState] [SharedState] network_state_110000104184941: name:set_level_data
20:13:45.584 [Lua] TRANSITION nil nil load_next_level
20:13:45.584 [Lua] Transition type "load_next_level", is server: true
20:13:45.584 [Lua] [GameNetworkManager] Leaving game...
20:13:45.584 [Lua] [GameNetworkManager] Shutting down game session host.
20:13:45.584 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:13:45.584 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:13:45.584 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1381.15
20:13:45.604 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:13:47.587 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:13:47.587 [Lua] [Managers] Calling function on all managers:
20:13:47.587 [Lua] PlayerManager:remove_player peer_id=110000104184941 1
20:13:47.588 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104184941:0:0:0 = false
20:13:47.588 [Lua] Clearing all global lookup lists
20:13:47.588 [Lua] [IngamePlayerListUI] - Destroy
20:13:47.588 [Lua] [GamePadEquipmentUI] - Destroy
20:13:47.588 [Lua] [EquipmentUI] - Destroy
20:13:47.588 [Lua] [GamePadAbilityUI] - Destroy
20:13:47.588 [Lua] [AbilityUI] - Destroy
20:13:47.588 [Lua] [IngameUI] destroy
20:13:47.588 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104184941"}]
20:13:47.588 [Lua] PlayerManager:remove_player peer_id=110000104184941 5
20:13:47.588 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"}]
20:13:47.588 [Lua] PlayerManager:remove_player peer_id=110000104184941 4
20:13:47.637 [Lua] [MOD][VMF][INFO] Removed 110000104edb352 from the VMF users list.
20:13:47.637 [Lua] PlayerManager:remove_player peer_id=110000104edb352 1
20:13:47.780 [Lua] [Managers] Destroying manager group:
20:13:47.790 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:13:47.923 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:13:47.927 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:13:47.928 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:13:47.929 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:13:47.935 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:13:47.939 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:13:47.941 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
20:13:47.945 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
20:13:47.945 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:13:47.945 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:13:47.947 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:13:47.948 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:13:47.950 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:13:47.951 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:13:47.953 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:13:47.954 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:13:47.957 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
20:13:47.958 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:13:47.960 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:13:47.961 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:13:47.963 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:13:47.966 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:13:47.967 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:13:47.968 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:13:47.970 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:13:47.972 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:13:47.976 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
20:13:47.977 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:13:47.981 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:13:47.988 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:13:47.988 [Lua] [PeerSM] 110000104184941 :: on_exit InPostGame
20:13:47.988 [Lua] [PeerSM] 110000104184941 :: on_enter Loading
20:13:47.988 [Lua] [PeerSM] 110000104edb352 :: on_exit InPostGame
20:13:47.988 [Lua] [PeerSM] 110000104edb352 :: on_enter Loading
20:13:47.988 [Lua] [Matchmaking] unregister rpcs
20:13:47.988 [Lua] ############### UNLOADING PACKAGES ###############
20:13:47.988 [Lua] [Managers] Calling function on all managers:
20:13:47.988 [Lua] [Managers] Destroying manager group:
20:13:47.988 [Lua] [Gamestate] Enter state StateLoading
20:13:47.992 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:13:47.993 [Lua] Found camera: end_screen_camera
20:13:47.993 [Lua] Found camera: end_screen_camera
20:13:47.993 [Lua] Found camera: end_screen_camera
20:13:47.993 [Lua] Found camera: end_screen_camera
20:13:47.993 [Lua] Found camera: end_screen_camera
20:13:47.993 [Lua] Found camera: end_screen_camera
20:13:47.993 [Lua] Found camera: end_screen_camera
20:13:47.993 [Lua] Found camera: end_screen_camera
20:13:47.993 [Lua] Found camera: end_screen_camera
20:13:47.993 [Lua] Found camera: end_screen_camera
20:13:47.993 [Lua] Found camera: end_screen_camera
20:13:47.993 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:13:47.994 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:13:47.994 [Lua] [Matchmaking] register rpcs
20:13:47.994 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:13:47.994 [Lua] Set lobby begin:
20:13:47.994 [Lua] Lobby data twitch_enabled = false
20:13:47.994 [Lua] Lobby data selected_mission_id = warcamp
20:13:47.994 [Lua] Lobby data num_players = 2
20:13:47.994 [Lua] Lobby data difficulty_tweak = 0
20:13:47.994 [Lua] Lobby data host = 110000104184941
20:13:47.994 [Lua] Lobby data matchmaking_type = 2
20:13:47.994 [Lua] Lobby data is_private = true
20:13:47.994 [Lua] Lobby data match_started = true
20:13:47.995 [Lua] Lobby data difficulty = hardest
20:13:47.995 [Lua] Lobby data player_slot_1 = 110000104184941:1
20:13:47.995 [Lua] Lobby data player_slot_4 = 0:0
20:13:47.995 [Lua] Lobby data unique_server_name = Drakonhammer
20:13:47.995 [Lua] Lobby data quick_game = false
20:13:47.995 [Lua] Lobby data country_code = CH
20:13:47.995 [Lua] Lobby data matchmaking = false
20:13:47.995 [Lua] Lobby data power_level = 0
20:13:47.995 [Lua] Lobby data mission_id = warcamp
20:13:47.995 [Lua] Lobby data mechanism = adventure
20:13:47.995 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:13:47.995 [Lua] Lobby data player_slot_2 = 0:0
20:13:47.995 [Lua] Lobby data network_hash = 65e25336687ca88
20:13:47.996 [Lua] Lobby data player_slot_3 = 0:0
20:13:47.996 [Lua] Lobby data eac_authorized = true
20:13:47.996 [Lua] Set lobby end.
20:13:47.996 [Lua] registering RPCs
20:13:47.996 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:13:47.996 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:13:47.996 [Lua] Set lobby begin:
20:13:47.996 [Lua] Lobby data twitch_enabled = false
20:13:47.996 [Lua] Lobby data selected_mission_id = inn_level
20:13:47.996 [Lua] Lobby data num_players = 2
20:13:47.996 [Lua] Lobby data difficulty_tweak = 0
20:13:47.996 [Lua] Lobby data host = 110000104184941
20:13:47.996 [Lua] Lobby data matchmaking_type = 3
20:13:47.996 [Lua] Lobby data is_private = true
20:13:47.996 [Lua] Lobby data match_started = true
20:13:47.996 [Lua] Lobby data difficulty = hardest
20:13:47.996 [Lua] Lobby data player_slot_1 = 110000104184941:1
20:13:47.996 [Lua] Lobby data player_slot_4 = 0:0
20:13:47.996 [Lua] Lobby data unique_server_name = Drakonhammer
20:13:47.996 [Lua] Lobby data quick_game = false
20:13:47.996 [Lua] Lobby data country_code = CH
20:13:47.996 [Lua] Lobby data matchmaking = false
20:13:47.996 [Lua] Lobby data power_level = 0
20:13:47.996 [Lua] Lobby data mission_id = inn_level
20:13:47.997 [Lua] Lobby data mechanism = adventure
20:13:47.997 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:13:47.997 [Lua] Lobby data player_slot_2 = 0:0
20:13:47.997 [Lua] Lobby data network_hash = 65e25336687ca88
20:13:47.997 [Lua] Lobby data player_slot_3 = 0:0
20:13:47.997 [Lua] Lobby data eac_authorized = true
20:13:47.997 [Lua] Set lobby end.
20:13:47.997 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:13:48.058 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
20:13:48.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer
20:13:48.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer
20:13:48.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer
20:13:48.061 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
20:13:48.069 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
20:13:48.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1, ProfileSynchronizer
20:13:48.070 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer
20:13:48.070 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer
20:13:48.070 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
20:13:48.070 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
20:13:48.070 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer
20:13:48.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2, ProfileSynchronizer
20:13:48.071 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
20:13:48.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03, ProfileSynchronizer
20:13:48.071 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:13:48.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, ProfileSynchronizer
20:13:48.072 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer
20:13:48.072 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
20:13:48.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer
20:13:48.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer
20:13:48.073 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:13:48.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer
20:13:48.080 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer
20:13:48.080 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer
20:13:48.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer
20:13:48.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, ProfileSynchronizer
20:13:48.082 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:13:48.082 [Lua] [StateLoading] load_current_level
20:13:48.082 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
20:13:48.083 [Umbra] Unload tome
20:13:48.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x2f696, position: 0
20:13:48.118 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, warcamp
20:13:48.132 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp_common, warcamp
20:13:48.132 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
20:13:48.132 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
20:13:48.132 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
20:13:48.132 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
20:13:48.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:13:48.312 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:13:48.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
20:13:48.415 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104edb352:0:0:0 = false
20:13:48.415 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false},"inventory_id":1680817408,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
20:13:48.415 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1681760640
20:13:48.415 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:5:0:0 = 124690408
20:13:48.415 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:4:0:0 = 75764584
20:13:48.415 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104edb352:1:0:0 = 1680817408
20:13:48.415 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104edb352:0:0:0 = false
20:13:48.415 [Lua] ### Received rpc_level_load_started
20:13:48.415 [Lua] #### Has state machine: true, peer_id: 110000104edb352, level_session_id: 1599904256
20:13:49.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
20:13:49.547 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
20:13:49.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:13:54.377 [Lua] ### Received rpc_level_loaded
20:13:54.377 [Lua] #### Has state machine: true, peer_id: 110000104edb352, level_id: 78
20:13:54.377 [Lua] Peer 110000104edb352 has loaded the level and all enemies are loaded
20:13:54.378 [Lua] [PeerSM] 110000104edb352 :: on_exit Loading
20:13:54.378 [Lua] [PeerSM] 110000104edb352 :: on_enter LoadingProfilePackages
20:13:54.396 [Lua] [PeerSM] 110000104edb352 :: on_exit LoadingProfilePackages
20:13:54.396 [Lua] [PeerSM] 110000104edb352 :: on_enter WaitingForEnterGame
20:13:54.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:13:54.563 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:13:54.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:13:54.582 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:13:54.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:13:54.619 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:13:54.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:13:54.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:13:54.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:13:54.714 [Lua] [LevelTransitionHandler] Level load completed!
20:13:54.714 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
20:13:54.721 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:13:54.721 [Lua] checking dlc's against conflict directors
20:13:54.721 [Lua] number of factions to include 2
20:13:54.721 [Lua] Updated list weights for random:
20:13:54.721 [Lua] skaven, 0.42 (0.00-0.42)
20:13:54.721 [Lua] chaos, 0.42 (0.42-0.83)
20:13:54.721 [Lua] beastmen, 0.17 (0.83-1.00)
20:13:54.721 [Lua] Rolled random faction: 0.27856689691543579 skaven
20:13:54.721 [Lua] Updated list weights for random:
20:13:54.721 [Lua] beastmen, 0.29 (0.00-0.29)
20:13:54.721 [Lua] chaos, 0.71 (0.29-1.00)
20:13:54.721 [Lua] Rolled random faction: 0.81953376531600952 chaos
20:13:54.721 [Lua] number of factions added 2
20:13:54.721 [Lua] --- --- ---
20:13:54.721 [Lua] Starting... difficulty 'normal'
20:13:54.721 [Lua] These are the starting conflict directors:
20:13:54.721 [Lua] inn_level
20:13:54.721 [Lua] --- --- ---
20:13:54.721 [Lua]
20:13:54.721 [Lua] DONE! Found the following directors:
20:13:54.721 [Lua] (free: 35), Master hash is:
20:13:54.721 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:13:54.721 [Lua] load_startup_enemy_packages: --------------
20:13:54.721 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:13:54.721 [Lua] critter_rat
20:13:54.733 [Lua] ### Received rpc_level_loaded
20:13:54.733 [Lua] #### Has state machine: true, peer_id: 110000104184941, level_id: 78
20:13:54.733 [Lua] Peer 110000104184941 has loaded the level and all enemies are loaded
20:13:54.749 [Lua] [PeerSM] 110000104184941 :: on_exit Loading
20:13:54.749 [Lua] [PeerSM] 110000104184941 :: on_enter LoadingProfilePackages
20:13:54.768 [Lua] [PeerSM] 110000104184941 :: on_exit LoadingProfilePackages
20:13:54.768 [Lua] [PeerSM] 110000104184941 :: on_enter WaitingForEnterGame
20:13:54.769 [Lua] ### Received rpc_level_loaded
20:13:54.769 [Lua] #### Has state machine: false, peer_id: 110000104184941, level_id: 78
20:13:54.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:13:54.804 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:13:54.806 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:13:54.806 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:13:54.806 [Lua] Starting async level spawning of levels/inn/world
20:13:54.806 [Umbra] Init version: 3.4.15 :: 16 threads
20:13:55.219 [Lua] Async level spawning done
20:13:59.337 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:13:59.337 [Lua] [PlayState] Enter Substate EndViewStateChest
20:14:05.284 [EACServer] [22:14:05:284][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:14:29.870 [Lua] min_height 91.160001754760742
20:14:35.502 [Lua] [PlayState] Exit Substate EndViewStateChest
20:14:35.502 [Lua] [PlayState] Enter Substate EndViewStateScore
20:14:54.514 [Lua] [PlayState] Exit Substate EndViewStateScore
20:14:54.515 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:14:55.510 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:14:55.510 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:14:55.510 [Lua] [Matchmaking] unregister rpcs
20:14:55.511 [Lua] Set lobby begin:
20:14:55.511 [Lua] Lobby data twitch_enabled = false
20:14:55.511 [Lua] Lobby data selected_mission_id = inn_level
20:14:55.512 [Lua] Lobby data num_players = 2
20:14:55.512 [Lua] Lobby data difficulty_tweak = 0
20:14:55.512 [Lua] Lobby data host = 110000104184941
20:14:55.512 [Lua] Lobby data matchmaking_type = 3
20:14:55.513 [Lua] Lobby data is_private = true
20:14:55.513 [Lua] Lobby data match_started = true
20:14:55.514 [Lua] Lobby data difficulty = hardest
20:14:55.514 [Lua] Lobby data player_slot_1 = 110000104184941:1
20:14:55.514 [Lua] Lobby data player_slot_4 = 0:0
20:14:55.515 [Lua] Lobby data unique_server_name = Drakonhammer
20:14:55.515 [Lua] Lobby data quick_game = false
20:14:55.515 [Lua] Lobby data country_code = CH
20:14:55.516 [Lua] Lobby data matchmaking = false
20:14:55.516 [Lua] Lobby data power_level = 0
20:14:55.516 [Lua] Lobby data mission_id = inn_level
20:14:55.517 [Lua] Lobby data mechanism = adventure
20:14:55.517 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:14:55.517 [Lua] Lobby data player_slot_2 = 0:0
20:14:55.517 [Lua] Lobby data network_hash = 65e25336687ca88
20:14:55.518 [Lua] Lobby data player_slot_3 = 0:0
20:14:55.518 [Lua] Lobby data eac_authorized = true
20:14:55.518 [Lua] Set lobby end.
20:14:55.519 [Lua] [Managers] Destroying manager group:
20:14:55.521 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:14:55.521 [Lua] [Gamestate] Enter StateIngame HOST
20:14:55.521 [Lua] [Managers] Calling function on all managers:
20:14:55.522 [Lua] <>level = inn_level<>
20:14:55.522 [Lua] Set lobby begin:
20:14:55.522 [Lua] Lobby data twitch_enabled = false
20:14:55.523 [Lua] Lobby data selected_mission_id = inn_level
20:14:55.523 [Lua] Lobby data num_players = 2
20:14:55.523 [Lua] Lobby data difficulty_tweak = 0
20:14:55.524 [Lua] Lobby data host = 110000104184941
20:14:55.524 [Lua] Lobby data matchmaking_type = 3
20:14:55.524 [Lua] Lobby data is_private = true
20:14:55.525 [Lua] Lobby data match_started = true
20:14:55.525 [Lua] Lobby data difficulty = hardest
20:14:55.525 [Lua] Lobby data player_slot_1 = 110000104184941:1
20:14:55.526 [Lua] Lobby data player_slot_4 = 0:0
20:14:55.526 [Lua] Lobby data unique_server_name = Drakonhammer
20:14:55.526 [Lua] Lobby data quick_game = false
20:14:55.526 [Lua] Lobby data country_code = CH
20:14:55.527 [Lua] Lobby data matchmaking = false
20:14:55.527 [Lua] Lobby data power_level = 0
20:14:55.527 [Lua] Lobby data mission_id = inn_level
20:14:55.527 [Lua] Lobby data mechanism = adventure
20:14:55.528 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:14:55.528 [Lua] Lobby data player_slot_2 = 0:0
20:14:55.528 [Lua] Lobby data network_hash = 65e25336687ca88
20:14:55.528 [Lua] Lobby data player_slot_3 = 0:0
20:14:55.529 [Lua] Lobby data eac_authorized = true
20:14:55.529 [Lua] Set lobby end.
20:14:55.529 [Lua] [StateIngame] Server ingame
20:14:55.532 [Lua] Set lobby begin:
20:14:55.532 [Lua] Lobby data twitch_enabled = false
20:14:55.532 [Lua] Lobby data selected_mission_id = inn_level
20:14:55.532 [Lua] Lobby data num_players = 2
20:14:55.532 [Lua] Lobby data difficulty_tweak = 0
20:14:55.532 [Lua] Lobby data host = 110000104184941
20:14:55.532 [Lua] Lobby data matchmaking_type = 3
20:14:55.533 [Lua] Lobby data is_private = true
20:14:55.533 [Lua] Lobby data match_started = true
20:14:55.533 [Lua] Lobby data difficulty = normal
20:14:55.533 [Lua] Lobby data player_slot_1 = 110000104184941:1
20:14:55.533 [Lua] Lobby data player_slot_4 = 0:0
20:14:55.533 [Lua] Lobby data unique_server_name = Drakonhammer
20:14:55.533 [Lua] Lobby data quick_game = false
20:14:55.533 [Lua] Lobby data country_code = CH
20:14:55.533 [Lua] Lobby data matchmaking = false
20:14:55.533 [Lua] Lobby data power_level = 0
20:14:55.533 [Lua] Lobby data mission_id = inn_level
20:14:55.534 [Lua] Lobby data mechanism = adventure
20:14:55.534 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:14:55.534 [Lua] Lobby data player_slot_2 = 0:0
20:14:55.534 [Lua] Lobby data network_hash = 65e25336687ca88
20:14:55.534 [Lua] Lobby data player_slot_3 = 0:0
20:14:55.534 [Lua] Lobby data eac_authorized = true
20:14:55.534 [Lua] Set lobby end.
20:14:55.534 [Lua] [Matchmaking] register rpcs
20:14:55.534 [Lua] GameNetworkManager:init... creating game session
20:14:55.534 [Lua] Host GameSession.make_game_session_host with session:
20:14:55.534 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:14:55.534 [Lua] [GameNetworkManager] My own peer_id = 110000104184941
20:14:55.534 [Lua] [GameNetworkManager] self.is_server = true
20:14:55.534 [Network] Setting artificial MTU limit to 65536
20:14:55.543 [Lua] Switching ConflictSettings: to: inn_level
20:14:55.543 [Lua] pacing=disabled
20:14:55.543 [Lua] roaming=nil
20:14:55.543 [Lua] disabled=false
20:14:55.543 [Lua] pack_spawning=disabled
20:14:55.543 [Lua] contained_breeds=nil
20:14:55.543 [Lua] boss=disabled
20:14:55.543 [Lua] horde=disabled
20:14:55.543 [Lua] specials=disabled
20:14:55.543 [Lua] name=inn_level
20:14:55.543 [Lua] intensity=disabled
20:14:55.543 [Lua] ---
20:14:55.543 [Lua] [LevelAnalysis] set_random_seed( 0)
20:14:55.546 [Lua] [AIInterestPointSystem] Level Seed: 0
20:14:55.546 [Lua]
20:14:55.546 [Lua] [entity_system_bag] = table
20:14:55.546 [Lua] [entity_system_bag] = metatable
20:14:55.546 [Lua] [startup_data] = table
20:14:55.546 [Lua] [entity_manager] = table
20:14:55.546 [Lua] [entity_manager] = metatable
20:14:55.546 [Lua] [unit_spawner] = table
20:14:55.546 [Lua] [unit_spawner] = metatable
20:14:55.546 [Lua] [unit_storage] = table
20:14:55.546 [Lua] [unit_storage] = metatable
20:14:55.546 [Lua] [dice_keeper] = table
20:14:55.546 [Lua] [dice_keeper] = metatable
20:14:55.546 [Lua] [is_server] = true (boolean)
20:14:55.546 [Lua] [world] = [World]
20:14:55.546 [Lua] [system_api] = table
20:14:55.546 [Lua] [entity_system] = table
20:14:55.546 [Lua] [entity_system] = metatable
20:14:55.546 [Lua] [network_lobby] = table
20:14:55.546 [Lua] [network_lobby] = metatable
20:14:55.546 [Lua] [profile_synchronizer] = table
20:14:55.546 [Lua] [profile_synchronizer] = metatable
20:14:55.546 [Lua] [level_transition_handler] = table
20:14:55.546 [Lua] [level_transition_handler] = metatable
20:14:55.546 [Lua] [num_local_human_players] = 1 (number)
20:14:55.546 [Lua] [statistics_db] = table
20:14:55.546 [Lua] [statistics_db] = metatable
20:14:55.546 [Lua] [network_server] = table
20:14:55.546 [Lua] [network_server] = metatable
20:14:55.546 [Lua] [input_manager] = table
20:14:55.546 [Lua] [input_manager] = metatable
20:14:55.546 [Lua] [network_clock] = table
20:14:55.546 [Lua] [network_clock] = metatable
20:14:55.546 [Lua] [network_transmit] = table
20:14:55.546 [Lua] [network_transmit] = metatable
20:14:55.546 [Lua] [free_flight_manager] = table
20:14:55.546 [Lua] [free_flight_manager] = metatable
20:14:55.546 [Lua] [network_manager] = table
20:14:55.546 [Lua] [network_manager] = metatable
20:14:55.546 [Lua] [network_event_delegate] = table
20:14:55.546 [Lua] [network_event_delegate] = metatable
20:14:55.546 [Lua]
20:14:55.546 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:14:55.546 [Lua] ignoring extension VersusInteractObjectiveExtension
20:14:55.546 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:14:55.546 [Lua] ignoring extension VersusSocketObjectiveExtension
20:14:55.546 [Lua] ignoring extension VersusTargetObjectiveExtension
20:14:55.546 [Lua] ignoring extension VersusMissionObjectiveExtension
20:14:55.547 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:14:55.551 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
20:14:55.551 [Lua] [AchievementManager] Achievements using the steam platform
20:14:55.552 [Lua] PlayerManager:add_player player_1
20:14:55.599 [Lua] [StateIngame] Level seed: 0
20:14:55.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
20:14:55.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_1, async-read,
20:14:55.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
20:14:55.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
20:14:55.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read,
20:14:55.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kruber_painting_wood_base_1, async-read,
20:14:55.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:14:55.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:14:55.606 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:14:55.606 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:14:55.606 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:14:55.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_5, async-read,
20:14:55.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read,
20:14:55.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_2, async-read,
20:14:55.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_1, async-read,
20:14:55.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read,
20:14:55.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
20:14:55.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1, async-read,
20:14:55.607 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3, async-read,
20:14:55.609 [Lua] [LevelAnalysis] set_random_seed( 0)
20:14:55.612 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:14:55.612 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
20:14:55.613 [Lua] [IngameUI] init
20:14:55.626 [SteamVoipClient] select_out(110000104184941, off)
20:14:55.626 [SteamVoipClient] select_out(110000104edb352, off)
20:14:55.635 [Lua] cb_razer_chroma_setup
20:14:55.666 [Lua] completed
20:14:55.666 [Lua] completed
20:14:55.666 [Lua] completed
20:14:55.675 [Lua] completed
20:14:55.676 [Lua] [Matchmaking] Cancelling matchmaking
20:14:55.676 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:14:55.676 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:14:55.676 [Lua] Set lobby begin:
20:14:55.676 [Lua] Lobby data twitch_enabled = false
20:14:55.676 [Lua] Lobby data selected_mission_id = inn_level
20:14:55.676 [Lua] Lobby data num_players = 2
20:14:55.676 [Lua] Lobby data difficulty_tweak = 0
20:14:55.676 [Lua] Lobby data host = 110000104184941
20:14:55.676 [Lua] Lobby data matchmaking_type = 3
20:14:55.676 [Lua] Lobby data is_private = true
20:14:55.676 [Lua] Lobby data match_started = true
20:14:55.676 [Lua] Lobby data difficulty = normal
20:14:55.676 [Lua] Lobby data player_slot_1 = 110000104184941:1
20:14:55.676 [Lua] Lobby data player_slot_4 = 0:0
20:14:55.676 [Lua] Lobby data unique_server_name = Drakonhammer
20:14:55.676 [Lua] Lobby data quick_game = false
20:14:55.676 [Lua] Lobby data country_code = CH
20:14:55.676 [Lua] Lobby data matchmaking = false
20:14:55.677 [Lua] Lobby data power_level = 835
20:14:55.677 [Lua] Lobby data mission_id = inn_level
20:14:55.677 [Lua] Lobby data mechanism = adventure
20:14:55.677 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:14:55.677 [Lua] Lobby data player_slot_2 = 0:0
20:14:55.677 [Lua] Lobby data network_hash = 65e25336687ca88
20:14:55.677 [Lua] Lobby data player_slot_3 = 0:0
20:14:55.677 [Lua] Lobby data eac_authorized = true
20:14:55.677 [Lua] Set lobby end.
20:14:55.677 [Flow] complete_skittergate_legend true
20:14:55.678 [Flow] complete_all_helmgart_levels_recruit true
20:14:55.679 [Flow] WitchHunterLevel:35
20:14:55.679 [Flow] LeaderYes
20:14:55.679 [Flow] ALL PC XP:304250
20:14:55.679 [Flow] Has "bogenhafen" DLC:true
20:14:55.679 [Flow] WH XP:60850
20:14:55.679 [Flow] Number of crafted items:4227
20:14:55.679 [Flow] Has "pre_order" DLC:true
20:14:55.679 [Flow] Sum of Powe Levels:1500
20:14:55.679 [Flow] lodestone diff 1:false
20:14:55.679 [Flow] magnus and forest activated
20:14:55.679 [Flow] magnus and forest activated
20:14:55.679 [Flow] cemetery and forest activated
20:14:55.679 [Flow] magnus and cemetery
20:14:55.679 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:14:55.679 [Flow] ALL RUNES ACTIVATED
20:14:55.679 [Flow] magnus and forest activated
20:14:55.679 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:14:55.679 [Flow] ALL RUNES ACTIVATED
20:14:55.679 [Flow] cemetery and forest activated
20:14:55.679 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:14:55.679 [Flow] ALL RUNES ACTIVATED
20:14:55.679 [Flow] magnus and forest activated
20:14:55.679 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:14:55.679 [Flow] ALL RUNES ACTIVATED
20:14:55.679 [Flow] magnus and cemetery
20:14:55.679 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:14:55.679 [Flow] ALL RUNES ACTIVATED
20:14:55.679 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:14:55.681 [Lua] CurrentConflictSettings inn_level
20:14:55.681 [Lua] [ConflictDirector] conflict_director is ai_ready
20:14:55.681 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:14:55.681 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:14:55.682 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:14:55.682 [Lua] Forming navigation groups in one frame
20:14:55.682 [Lua] Forming navigation groups
20:14:55.699 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000052751
20:14:55.700 [Lua] NavigationGroupManager -> calulation time B: 0
20:14:55.700 [Lua] number of nav groups: 42
20:14:55.700 [Lua] number of refined nav groups : 23
20:14:55.702 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
20:14:55.702 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:14:55.702 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:14:55.702 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:14:55.704 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:14:55.704 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:14:55.704 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:14:55.704 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
20:14:55.704 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:14:55.704 [Lua] [Managers] Calling function on all managers:
20:14:55.704 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:14:55.704 [Save] Loading `ut_tweaks_presets`
20:14:55.705 warning: [Save] Missing filename `ut_tweaks_presets`
20:14:55.733 [Lua] [PeerSM] 110000104184941 :: on_exit WaitingForEnterGame
20:14:55.733 [Lua] [PeerSM] 110000104184941 :: on_enter WaitingForGameObjectSync
20:14:55.736 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x18578540
20:14:56.004 [Lua] [PeerSM] 110000104184941 :: on_exit WaitingForGameObjectSync
20:14:56.004 [Lua] [PeerSM] 110000104184941 :: on_enter WaitingForPlayers
20:14:56.004 [Lua] [PeerSM] 110000104edb352 :: on_exit WaitingForEnterGame
20:14:56.004 [Lua] [PeerSM] 110000104edb352 :: on_enter WaitingForGameObjectSync
20:14:56.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:14:56.004 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:14:56.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
20:14:56.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:14:56.017 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104edb352
20:14:56.020 [Lua] Breedfreezer (server) starting a hot join sync
20:14:56.020 [Lua] PlayerManager:add_remote_player 110000104edb352
20:14:56.020 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:14:56.020 [Lua] RemotePlayer:create_game_object( ) 27
20:14:56.036 [Lua] [PeerSM] 110000104edb352 :: on_exit WaitingForGameObjectSync
20:14:56.036 [Lua] [PeerSM] 110000104edb352 :: on_enter WaitingForPlayers
20:14:56.042 [Lua] [PeerSM] 110000104184941 :: on_exit WaitingForPlayers
20:14:56.042 [Lua] [PeerSM] 110000104184941 :: on_enter InGame
20:14:56.042 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104184941:0:0:0 = true
20:14:56.042 [Lua] [PeerSM] 110000104edb352 :: on_exit WaitingForPlayers
20:14:56.042 [Lua] [PeerSM] 110000104edb352 :: on_enter InGame
20:14:56.042 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104edb352:0:0:0 = true
20:14:56.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:14:56.042 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:14:56.042 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
20:14:56.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:14:56.049 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
20:14:56.052 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:14:56.052 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:14:56.052 [Lua] PlayerManager:assign_unit_ownership Drakonhammer 110000104184941 1
20:14:56.052 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30
20:14:56.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:14:56.073 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
20:14:56.073 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
20:14:56.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:14:56.073 [Lua] Players are leaving the safe zone
20:14:56.097 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false},"inventory_id":1680817408,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
20:14:56.097 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1681760640
20:14:56.097 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:5:0:0 = 124690408
20:14:56.097 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:4:0:0 = 75764584
20:14:56.097 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104edb352:1:0:0 = 1680817408
20:14:56.097 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104edb352:0:0:0 = false
20:14:56.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:14:56.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
20:14:56.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
20:14:56.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
20:14:56.149 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3, async-read,
20:14:56.149 [Lua] [MOD][VMF][INFO] Added 110000104edb352 to the VMF users list.
20:14:56.149 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104edb352 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:14:56.149 [Lua] Adding player sync data to peer=110000104edb352 local_player_id=1
20:14:56.149 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104edb352 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:14:56.149 [Lua] [NetworkServer] Peer 110000104edb352 spawned player.
20:14:56.150 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
20:14:56.150 [Lua] PlayerManager:assign_unit_ownership LuxLynx 110000104edb352 1
20:14:56.151 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:14:56.151 [Lua] TalentSystem:rpc_sync_talents 1 1025
20:14:56.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
20:14:56.152 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
20:14:56.152 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:14:56.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:14:56.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:14:56.203 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:14:56.203 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:14:56.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:14:56.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:14:56.255 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:14:56.256 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:14:56.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:14:56.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:14:56.308 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:14:56.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:14:56.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17
20:14:56.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17
20:14:56.383 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17
20:14:56.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:14:56.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:14:56.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:14:56.418 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
20:14:56.418 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:14:56.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
20:14:56.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
20:14:56.479 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
20:14:56.479 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:14:56.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
20:14:56.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
20:14:56.518 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
20:14:56.518 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:14:56.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
20:14:56.518 [Lua] StateInGameRunning:_game_actually_starts()
20:14:56.518 [Lua] #################################################################################################################
20:14:56.518 [Lua] [Loading Time]: 00:01:09 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:14:56.518 [Lua] #################################################################################################################
20:14:56.518 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37
20:14:56.518 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false
20:14:56.518 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104184941:0:0:0 = true
20:14:56.546 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37
20:14:56.575 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104edb352:0:0:0 = true
20:14:56.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
20:14:56.576 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
20:14:56.576 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:14:56.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
20:14:56.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
20:14:56.626 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
20:14:56.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:14:56.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:14:56.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:14:56.688 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:14:56.689 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:14:56.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:14:56.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:14:56.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:14:56.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:14:56.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:14:56.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:14:56.783 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:14:56.841 [Flow] DISABLE
20:14:57.328 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37
20:14:57.328 [Lua] Commit load time data
20:14:59.782 [Lua] [IngameUI] menu view on_enter character_selection
20:14:59.782 [Lua] hero_fullscreen_menu_on_enter
20:14:59.784 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d64850
20:14:59.785 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
20:14:59.812 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:14:59.812 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:14:59.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:14:59.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:14:59.813 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:14:59.834 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
20:14:59.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:14:59.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:14:59.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:14:59.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:14:59.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:14:59.836 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
20:14:59.836 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:14:59.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:14:59.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:14:59.886 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:14:59.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:14:59.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:15:00.433 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:00.433 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:00.433 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:00.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:15:00.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:15:00.444 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:00.444 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:00.729 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
20:15:00.729 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base
20:15:00.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
20:15:00.796 [Lua] PlayFabMirrorBase:_commit_internal 6
20:15:00.796 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:15:00.799 [Lua] generate_backend_stats 110000104184941:1
20:15:00.824 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:15:00.824 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:15:00.824 [Lua] Set lobby begin:
20:15:00.824 [Lua] Lobby data twitch_enabled = false
20:15:00.824 [Lua] Lobby data selected_mission_id = inn_level
20:15:00.824 [Lua] Lobby data num_players = 2
20:15:00.824 [Lua] Lobby data difficulty_tweak = 0
20:15:00.824 [Lua] Lobby data host = 110000104184941
20:15:00.824 [Lua] Lobby data matchmaking_type = 3
20:15:00.825 [Lua] Lobby data is_private = true
20:15:00.825 [Lua] Lobby data match_started = true
20:15:00.825 [Lua] Lobby data difficulty = normal
20:15:00.825 [Lua] Lobby data player_slot_1 = 110000104184941:1
20:15:00.825 [Lua] Lobby data player_slot_4 = 0:0
20:15:00.825 [Lua] Lobby data unique_server_name = Drakonhammer
20:15:00.825 [Lua] Lobby data quick_game = false
20:15:00.825 [Lua] Lobby data country_code = CH
20:15:00.825 [Lua] Lobby data matchmaking = false
20:15:00.825 [Lua] Lobby data power_level = 417
20:15:00.825 [Lua] Lobby data mission_id = inn_level
20:15:00.825 [Lua] Lobby data mechanism = adventure
20:15:00.826 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:15:00.826 [Lua] Lobby data player_slot_2 = 0:0
20:15:00.826 [Lua] Lobby data network_hash = 65e25336687ca88
20:15:00.826 [Lua] Lobby data player_slot_3 = 0:0
20:15:00.826 [Lua] Lobby data eac_authorized = true
20:15:00.826 [Lua] Set lobby end.
20:15:00.834 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
20:15:00.834 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
20:15:00.834 [Lua] commit result success 6
20:15:00.834 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38
20:15:00.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:00.839 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:00.857 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
20:15:00.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
20:15:00.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:00.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
20:15:00.865 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView
20:15:00.865 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:00.869 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38
20:15:00.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
20:15:00.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
20:15:00.958 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
20:15:01.011 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
20:15:01.011 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
20:15:01.051 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38
20:15:01.192 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104184941
20:15:01.192 [Lua] [SharedState] [SharedState] network_state_110000104184941: profile_index_reservation:0:0:1:0 =
20:15:01.192 [Lua] [SharedState] [SharedState] network_state_110000104184941: profile_index_reservation:0:0:4:0 = 110000104184941
20:15:01.192 [Lua] Set lobby begin:
20:15:01.192 [Lua] Lobby data twitch_enabled = false
20:15:01.192 [Lua] Lobby data selected_mission_id = inn_level
20:15:01.192 [Lua] Lobby data num_players = 2
20:15:01.192 [Lua] Lobby data difficulty_tweak = 0
20:15:01.192 [Lua] Lobby data host = 110000104184941
20:15:01.192 [Lua] Lobby data matchmaking_type = 3
20:15:01.192 [Lua] Lobby data is_private = true
20:15:01.193 [Lua] Lobby data match_started = true
20:15:01.193 [Lua] Lobby data difficulty = normal
20:15:01.193 [Lua] Lobby data player_slot_1 = 0:0
20:15:01.193 [Lua] Lobby data player_slot_4 = 110000104184941:1
20:15:01.193 [Lua] Lobby data unique_server_name = Drakonhammer
20:15:01.193 [Lua] Lobby data quick_game = false
20:15:01.193 [Lua] Lobby data country_code = CH
20:15:01.193 [Lua] Lobby data matchmaking = false
20:15:01.193 [Lua] Lobby data power_level = 417
20:15:01.193 [Lua] Lobby data mission_id = inn_level
20:15:01.193 [Lua] Lobby data mechanism = adventure
20:15:01.193 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:15:01.193 [Lua] Lobby data player_slot_2 = 0:0
20:15:01.194 [Lua] Lobby data network_hash = 65e25336687ca88
20:15:01.194 [Lua] Lobby data player_slot_3 = 0:0
20:15:01.194 [Lua] Lobby data eac_authorized = true
20:15:01.194 [Lua] Set lobby end.
20:15:01.194 [Lua] [ProfileSynchronizer] Assigning peer(110000104184941:1) to profile(4) career(4)
20:15:01.194 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"}]
20:15:01.194 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000104184941"}]
20:15:01.194 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"wwise\/we_deus_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1745870976,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false}}
20:15:01.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read,
20:15:01.208 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read,
20:15:01.208 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:15:01.208 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
20:15:01.208 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
20:15:01.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read,
20:15:01.208 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read,
20:15:01.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:15:01.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read,
20:15:01.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer, async-read,
20:15:01.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
20:15:01.208 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
20:15:01.208 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
20:15:01.223 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
20:15:01.226 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
20:15:01.226 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
20:15:01.226 [Lua] [GameNetworkManager] destroying game object with go_id=30
20:15:01.228 [Save] Saving `save_data`
20:15:01.232 [Save] Save done
20:15:01.246 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
20:15:01.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02, ProfileSynchronizer
20:15:01.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer
20:15:01.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer
20:15:01.251 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer
20:15:01.251 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:15:01.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer
20:15:01.251 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
20:15:01.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
20:15:01.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
20:15:01.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
20:15:01.316 [Lua] [IngameUI] menu view on_exit character_selection
20:15:01.316 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
20:15:01.316 [Lua] hero_fullscreen_menu_on_exit
20:15:01.318 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d64850
20:15:01.318 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:01.318 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:01.318 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:01.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
20:15:01.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
20:15:01.389 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh
20:15:01.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
20:15:01.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
20:15:01.794 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
20:15:01.795 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:15:01.893 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:15:01.893 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:15:01.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
20:15:01.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
20:15:01.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02
20:15:01.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
20:15:02.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
20:15:02.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
20:15:02.020 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
20:15:02.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
20:15:02.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed
20:15:02.245 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
20:15:02.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
20:15:02.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
20:15:02.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:15:02.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:15:02.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:15:02.418 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
20:15:02.492 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
20:15:02.492 [Lua] [PackageManager] Force_load: wwise/we_deus_01
20:15:02.517 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1745870976
20:15:02.616 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1745870976
20:15:02.621 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-6.0348, -0.187179, 5.11813), Vector4(0, 0, 0.704023, -0.710178))
20:15:02.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:15:02.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:15:02.624 [Lua] PlayerManager:assign_unit_ownership Drakonhammer 110000104184941 1
20:15:02.624 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
20:15:05.325 [Lua] [IngameUI] menu view on_enter hero_view
20:15:05.331 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d8e480
20:15:05.331 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
20:15:05.344 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read,
20:15:05.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6
20:15:05.467 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6
20:15:05.902 [Lua] Set lobby begin:
20:15:05.902 [Lua] Lobby data twitch_enabled = false
20:15:05.902 [Lua] Lobby data selected_mission_id = inn_level
20:15:05.902 [Lua] Lobby data num_players = 2
20:15:05.902 [Lua] Lobby data difficulty_tweak = 0
20:15:05.902 [Lua] Lobby data host = 110000104184941
20:15:05.902 [Lua] Lobby data matchmaking_type = 3
20:15:05.902 [Lua] Lobby data is_private = true
20:15:05.902 [Lua] Lobby data match_started = true
20:15:05.903 [Lua] Lobby data difficulty = normal
20:15:05.903 [Lua] Lobby data player_slot_1 = 0:0
20:15:05.903 [Lua] Lobby data player_slot_4 = 110000104184941:1
20:15:05.903 [Lua] Lobby data unique_server_name = Drakonhammer
20:15:05.903 [Lua] Lobby data quick_game = false
20:15:05.903 [Lua] Lobby data country_code = CH
20:15:05.903 [Lua] Lobby data matchmaking = false
20:15:05.903 [Lua] Lobby data power_level = 790
20:15:05.903 [Lua] Lobby data mission_id = inn_level
20:15:05.903 [Lua] Lobby data mechanism = adventure
20:15:05.903 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:15:05.903 [Lua] Lobby data player_slot_2 = 0:0
20:15:05.903 [Lua] Lobby data network_hash = 65e25336687ca88
20:15:05.903 [Lua] Lobby data player_slot_3 = 0:0
20:15:05.903 [Lua] Lobby data eac_authorized = true
20:15:05.903 [Lua] Set lobby end.
20:15:06.677 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 39
20:15:06.690 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 39 4
20:15:06.906 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
20:15:06.906 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 39
20:15:07.188 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
20:15:07.188 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:15:07.207 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_1, async-read,
20:15:07.207 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:15:07.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
20:15:07.227 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:15:07.246 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read,
20:15:07.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:15:07.266 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read,
20:15:07.266 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:15:07.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kruber_painting_wood_base_1, async-read,
20:15:07.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:15:07.306 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:15:07.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:15:07.325 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:15:07.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:15:07.483 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2, async-read,
20:15:07.483 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:15:07.502 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
20:15:07.502 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:15:07.565 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 39
20:15:07.566 [Save] Saving `save_data`
20:15:07.568 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1, async-read,
20:15:07.568 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2, async-read,
20:15:07.569 [Save] Save done
20:15:07.569 [Save] Saving `save_data`
20:15:07.582 [Save] Save done
20:15:07.582 [Save] Saving `save_data`
20:15:07.593 [Save] Save done
20:15:07.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
20:15:07.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
20:15:07.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
20:15:07.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
20:15:07.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
20:15:14.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1
20:15:14.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2
20:15:14.903 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot
20:15:15.748 [Lua] [IngameUI] menu view on_exit hero_view
20:15:15.751 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d8e480
20:15:15.751 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
20:15:16.551 [Lua] [IngameUI] menu view on_enter hero_view
20:15:16.556 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d8e480
20:15:16.556 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
20:15:16.556 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x196651d0)
20:15:16.556 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x1965bff0)
20:15:16.556 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x19645230)
20:15:16.568 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
20:15:16.569 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
20:15:16.570 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
20:15:16.572 [Lua] [ModShim] %s
%s Function "_G.UIResolutionWidthFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionWidthFragments
[3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:104: in function get_gui_dimensions
[4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function _change_window
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[15] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[16] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[17] @foundation/scripts/util/state_machine.lua:95: in function init
[18] @scripts/game_state/game_state_machine.lua:7: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[21] @scripts/ui/views/hero_view/hero_view.lua:379: in function _change_screen_by_name
[22] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[23] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[24] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[25] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[26] @scripts/game_state/game_state_machine.lua:34: in function post_update
[27] @scripts/game_state/state_ingame.lua:1742: in function post_update
[28] @scripts/game_state/game_state_machine.lua:34: in function post_update
[29] @scripts/boot.lua:1034: in function game_update
[30] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionWidthFragments"; warning = "Function \"_G.UIResolutionWidthFragments\" is deprecated!"
[3] self = table: 00000000029BA510; scale = 1; gui_size = table: 000000001224F140; align_right = false
[4] self = table: 00000000029BA510
[5] self = table: 00000000029BA510
[6] self = table: 0000000012449970
[8] mod = table: 00000000029BA510; error_prefix_data = "(safe_hook)"; func = [function]
[10] hook_chain = [function]; num_values = 0; values = table: 000000001224F100; safe_hooks = table: 0000000016124E90; i = 1
[11] self = table: 0000000014D31650; window_index = 2; window_name = "character_preview"; active_windows = table: 00000000115D50A0; new_window_settings = table: 00000000165D23F0; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196747B0; window = table: 0000000012449970; ignore_alignment = nil; window_offset = table: 000000000C3E85C0; params = table: 00000000115D5070
[12] self = table: 0000000014D31650; index = 1; layout_setting = table: 0000000000CC6C30; windows = table: 0000000001D8BCA0; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[13] self = table: 0000000014D31650; params = table: 00000000115D5070; active_windows = table: 00000000115D50A0; start_state = nil
[14] self = table: 0000000014D31650; params = table: 0000000009D64540; ingame_ui_context = table: 000000001898ED20; player_manager = table: 0000000000CCDF20; local_player = table: 0000000001F797F0; profile_index = 4; profile_settings = table: 0000000002F429C0; display_name = "wood_elf"; character_name = "inventory_name_wood_elf"; hero_attributes = table: 0000000003F40050; career_index = 4; window_params = table: 00000000115D5070
[15] self = table: 0000000015E56C00; new_state = table: 0000000019681820; params = table: 0000000009D64540
[16] self = table: 0000000015E56C00; new_state = table: 0000000019681820; notify = nil; old_state = nil
[17] self = table: 0000000015E56C00; parent = table: 0000000009D8E480; start_state = table: 0000000019681820; params = table: 0000000009D64540; profiling_debugging_enabled = false
[18] self = table: 0000000015E56C00; parent = table: 0000000009D8E480; start_state = table: 0000000019681820; params = table: 0000000009D64540; profiling_debugging_enabled = false
[19] self = table: 0000000002C39FF0; object = table: 0000000015E56C00
[20] self = table: 0000000009D8E480; state_machine_params = table: 0000000009D64540; optional_start_state = table: 0000000019681820; optional_start_sub_state = nil; optional_params = table: 00000000124F6BC0; start_state = table: 0000000019681820; profiling_debugging_enabled = false
[21] self = table: 0000000009D8E480; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 00000000124F6BC0; settings = table: 0000000019B4E490; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 0000000019681820
[22] self = table: 0000000009D8E480; on_enter_transition_params = table: 00000000124F6BC0; menu_state_name = "overview"; menu_sub_state_name = nil
[23] self = table: 0000000015F5CB70; new_transition = "hero_view_force"; transition_params = table: 00000000124F6BC0; old_view = nil; new_view = table: 0000000009D8E480
[24] self = table: 0000000015F5CB70; dt = 0.024903427809476852; t = 20.497768546454608
[25] self = table: 00000000031E0380; dt = 0.024903427809476852; t = 20.497768546454608; level_end_view_wrapper = nil; disable_ingame_ui = nil
...
[3] _data = table: 00000000029B9B00; change_page_button_theme = table: 00000000185BDD50; fatshark_view = table: 0000000012449970; loadouts_data = table: 00000000186B3C40; cloud_file = table: 00000000185C2670; simple_ui = table: 00000000182AAF70; checkbox_theme = table: 00000000185C0130; button_theme = table: 00000000185B8AB0; title_theme = table: 00000000185BE560; is_loading = false; equipment_queue = table: 0000000002A0D4A0;
[4] _data = table: 00000000029B9B00; change_page_button_theme = table: 00000000185BDD50; fatshark_view = table: 0000000012449970; loadouts_data = table: 00000000186B3C40; cloud_file = table: 00000000185C2670; simple_ui = table: 00000000182AAF70; checkbox_theme = table: 00000000185C0130; button_theme = table: 00000000185B8AB0; title_theme = table: 00000000185BE560; is_loading = false; equipment_queue = table: 0000000002A0D4A0;
[5] _data = table: 00000000029B9B00; change_page_button_theme = table: 00000000185BDD50; fatshark_view = table: 0000000012449970; loadouts_data = table: 00000000186B3C40; cloud_file = table: 00000000185C2670; simple_ui = table: 00000000182AAF70; checkbox_theme = table: 00000000185C0130; button_theme = table: 00000000185B8AB0; title_theme = table: 00000000185BE560; is_loading = false; equipment_queue = table: 0000000002A0D4A0;
[6] _loading_overlay_widgets_by_name = table: 00000000158180F0; _widgets_by_name = table: 0000000009D76BC0; skin_sync_id = 0; parent = table: 0000000014D31650; _animations = table: 000000001253C460; _stats_id = "110000104184941:1"; hero_name = "wood_elf"; ui_top_renderer = table: 0000000012650BC0; ingame_ui_context = table: 000000001898ED20; peer_id = "110000104184941"; ui_renderer = table: 0000000015D77CC0; ui_animator = table: 00000000164A7150; input_manager = table: 0000000015F011F0; _widgets = table: 0000000009D76B90; career_index = 4; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000000CCDF20; _loading_overlay_widgets = table: 00000000158180C0; statistics_db = table: 0000000015E8C5D0; render_settings = table: 000000001253C430; ui_scenegraph = table: 000000001253C490; _show_loading_overlay = true;
[11] _widgets_by_name = table: 00000000166821A0; parent = table: 0000000009D8E480; _animations = table: 00000000171CE410; statistics_db = table: 0000000015E8C5D0; hero_name = "wood_elf"; ingame_ui_context = table: 000000001898ED20; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002EEFE40; _friends_component_ui = table: 0000000018448060; input_manager = table: 0000000015F011F0; profile_synchronizer = table: 00000000016538C0; render_settings = table: 000000001840B580; profile_index = 4; _window_layouts = table: 00000000016B5440; career_index = 4; _ui_animations = table: 0000000017262CF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001F797F0; _stats_id = "110000104184941:1"; _window_params = table: 00000000115D5070; ui_scenegraph = table: 0000000012709500; inventory_sync_id = 0; ui_top_renderer = table: 0000000012650BC0; _active_windows = table: 00000000115D50A0; peer_id = "110000104184941"; _disabled_backend_ids = table: 00000000168F18E0; _max_active_windows = 5; ingame_ui = table: 0000000015F5CB70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000011EF6170; voting_manager = table: 000000000F6EFED0; _widgets = table: 0000000015E20460; ui_renderer = table: 0000000015D77CC0; is_in_inn = true; player_manager = table: 0000000000CCDF20; _windows_settings = table: 000000001678E3D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[12] _widgets_by_name = table: 00000000166821A0; parent = table: 0000000009D8E480; _animations = table: 00000000171CE410; statistics_db = table: 0000000015E8C5D0; hero_name = "wood_elf"; ingame_ui_context = table: 000000001898ED20; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002EEFE40; _friends_component_ui = table: 0000000018448060; input_manager = table: 0000000015F011F0; profile_synchronizer = table: 00000000016538C0; render_settings = table: 000000001840B580; profile_index = 4; _window_layouts = table: 00000000016B5440; career_index = 4; _ui_animations = table: 0000000017262CF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001F797F0; _stats_id = "110000104184941:1"; _window_params = table: 00000000115D5070; ui_scenegraph = table: 0000000012709500; inventory_sync_id = 0; ui_top_renderer = table: 0000000012650BC0; _active_windows = table: 00000000115D50A0; peer_id = "110000104184941"; _disabled_backend_ids = table: 00000000168F18E0; _max_active_windows = 5; ingame_ui = table: 0000000015F5CB70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000011EF6170; voting_manager = table: 000000000F6EFED0; _widgets = table: 0000000015E20460; ui_renderer = table: 0000000015D77CC0; is_in_inn = true; player_manager = table: 0000000000CCDF20; _windows_settings = table: 000000001678E3D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 00000000166821A0; parent = table: 0000000009D8E480; _animations = table: 00000000171CE410; statistics_db = table: 0000000015E8C5D0; hero_name = "wood_elf"; ingame_ui_context = table: 000000001898ED20; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002EEFE40; _friends_component_ui = table: 0000000018448060; input_manager = table: 0000000015F011F0; profile_synchronizer = table: 00000000016538C0; render_settings = table: 000000001840B580; profile_index = 4; _window_layouts = table: 00000000016B5440; career_index = 4; _ui_animations = table: 0000000017262CF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001F797F0; _stats_id = "110000104184941:1"; _window_params = table: 00000000115D5070; ui_scenegraph = table: 0000000012709500; inventory_sync_id = 0; ui_top_renderer = table: 0000000012650BC0; _active_windows = table: 00000000115D50A0; peer_id = "110000104184941"; _disabled_backend_ids = table: 00000000168F18E0; _max_active_windows = 5; ingame_ui = table: 0000000015F5CB70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000011EF6170; voting_manager = table: 000000000F6EFED0; _widgets = table: 0000000015E20460; ui_renderer = table: 0000000015D77CC0; is_in_inn = true; player_manager = table: 0000000000CCDF20; _windows_settings = table: 000000001678E3D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 00000000166821A0; parent = table: 0000000009D8E480; _animations = table: 00000000171CE410; statistics_db = table: 0000000015E8C5D0; hero_name = "wood_elf"; ingame_ui_context = table: 000000001898ED20; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002EEFE40; _friends_component_ui = table: 0000000018448060; input_manager = table: 0000000015F011F0; profile_synchronizer = table: 00000000016538C0; render_settings = table: 000000001840B580; profile_index = 4; _window_layouts = table: 00000000016B5440; career_index = 4; _ui_animations = table: 0000000017262CF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001F797F0; _stats_id = "110000104184941:1"; _window_params = table: 00000000115D5070; ui_scenegraph = table: 0000000012709500; inventory_sync_id = 0; ui_top_renderer = table: 0000000012650BC0; _active_windows = table: 00000000115D50A0; peer_id = "110000104184941"; _disabled_backend_ids = table: 00000000168F18E0; _max_active_windows = 5; ingame_ui = table: 0000000015F5CB70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000011EF6170; voting_manager = table: 000000000F6EFED0; _widgets = table: 0000000015E20460; ui_renderer = table: 0000000015D77CC0; is_in_inn = true; player_manager = table: 0000000000CCDF20; _windows_settings = table: 000000001678E3D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _params = table: 0000000009D64540; _profiling_debugging_enabled = false; _parent = table: 0000000009D8E480; _state = table: 0000000014D31650;
[16] _params = table: 0000000009D64540; _profiling_debugging_enabled = false; _parent = table: 0000000009D8E480; _state = table: 0000000014D31650;
[17] _params = table: 0000000009D64540; _profiling_debugging_enabled = false; _parent = table: 0000000009D8E480; _state = table: 0000000014D31650;
[18] _params = table: 0000000009D64540; _profiling_debugging_enabled = false; _parent = table: 0000000009D8E480; _state = table: 0000000014D31650;
[19] ___is_class_metatable___ = true; __index = table: 0000000002C39FF0; super = table: 00000000000B39E0;
[20] _loading_widgets = table: 00000000128ED560; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000124F6BC0; world_manager = table: 000000000454B350; _hero_name = "wood_elf"; ui_animator = table: 0000000016287500; units = table: 0000000009D64640; _static_widgets = table: 0000000012650B20; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000001898ED20; peer_id = "110000104184941"; input_manager = table: 0000000015F011F0; ui_renderer = table: 0000000015D77CC0; ingame_ui = table: 0000000015F5CB70; ui_animations = table: 0000000009D646D0; _state_machine_params = table: 0000000009D64540; profile_synchronizer = table: 00000000016538C0; voting_manager = table: 000000000F6EFED0; exit_to_game = true; ui_top_renderer = table: 0000000012650BC0; is_in_inn = true; player_manager = table: 0000000000CCDF20; attachment_units = table: 0000000009D64670; unit_states = table: 0000000009D646A0; is_server = true; ui_scenegraph = table: 0000000000069520; _hdr_gui_data = table: 000000000C2EF7E0;
[21] _loading_widgets = table: 00000000128ED560; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000124F6BC0; world_manager = table: 000000000454B350; _hero_name = "wood_elf"; ui_animator = table: 0000000016287500; units = table: 0000000009D64640; _static_widgets = table: 0000000012650B20; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000001898ED20; peer_id = "110000104184941"; input_manager = table: 0000000015F011F0; ui_renderer = table: 0000000015D77CC0; ingame_ui = table: 0000000015F5CB70; ui_animations = table: 0000000009D646D0; _state_machine_params = table: 0000000009D64540; profile_synchronizer = table: 00000000016538C0; voting_manager = table: 000000000F6EFED0; exit_to_game = true; ui_top_renderer = table: 0000000012650BC0; is_in_inn = true; player_manager = table: 0000000000CCDF20; attachment_units = table: 0000000009D64670; unit_states = table: 0000000009D646A0; is_server = true; ui_scenegraph = table: 0000000000069520; _hdr_gui_data = table: 000000000C2EF7E0;
[22] _loading_widgets = table: 00000000128ED560; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000124F6BC0; world_manager = table: 000000000454B350; _hero_name = "wood_elf"; ui_animator = table: 0000000016287500; units = table: 0000000009D64640; _static_widgets = table: 0000000012650B20; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000001898ED20; peer_id = "110000104184941"; input_manager = table: 0000000015F011F0; ui_renderer = table: 0000000015D77CC0; ingame_ui = table: 0000000015F5CB70; ui_animations = table: 0000000009D646D0; _state_machine_params = table: 0000000009D64540; profile_synchronizer = table: 00000000016538C0; voting_manager = table: 000000000F6EFED0; exit_to_game = true; ui_top_renderer = table: 0000000012650BC0; is_in_inn = true; player_manager = table: 0000000000CCDF20; attachment_units = table: 0000000009D64670; unit_states = table: 0000000009D646A0; is_server = true; ui_scenegraph = table: 0000000000069520; _hdr_gui_data = table: 000000000C2EF7E0;
[23] fps = 0; world_manager = table: 000000000454B350; ingame_hud = table: 0000000012425630; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000015D77CC0; telemetry_time_view_enter = 0; input_manager = table: 0000000015F011F0; profile_synchronizer = table: 00000000016538C0; blocked_transitions = table: 000000001A701310; motd_ui = table: 0000000016674FA0; cutscene_system = table: 0000000012398320; popup_handler = table: 000000000E185AE0; text_popup_ui = table: 000000000E185C90; local_player_id = 1; unlock_manager = table: 0000000000CAB450; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000012650BC0; last_resolution_y = 2160; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000A995800; world = [World]; camera_manager = table: 00000000014818E0; motd_backend = table: 000000000406FF50; _profile_requester = table: 0000000001651A40; hotkey_mapping = table: 000000001A700230; ingame_ui_context = table: 000000001898ED20; new_transition = "hero_view_force"; views = table: 0000000009B48610; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000124F6BC0; is_in_inn = true; _player = table: 0000000001F797F0; weave_onboarding = table: 00000000094398A0; menu_active = false; peer_id = "110000104184941"; network_event_delegate = table: 0000000000683120;
[24] fps = 0; world_manager = table: 000000000454B350; ingame_hud = table: 0000000012425630; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000015D77CC0; telemetry_time_view_enter = 0; input_manager = table: 0000000015F011F0; profile_synchronizer = table: 00000000016538C0; blocked_transitions = table: 000000001A701310; motd_ui = table: 0000000016674FA0; cutscene_system = table: 0000000012398320; popup_handler = table: 000000000E185AE0; text_popup_ui = table: 000000000E185C90; local_player_id = 1; unlock_manager = table: 0000000000CAB450; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000012650BC0; last_resolution_y = 2160; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000A995800; world = [World]; camera_manager = table: 00000000014818E0; motd_backend = table: 000000000406FF50; _profile_requester = table: 0000000001651A40; hotkey_mapping = table: 000000001A700230; ingame_ui_context = table: 000000001898ED20; new_transition = "hero_view_force"; views = table: 0000000009B48610; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000124F6BC0; is_in_inn = true; _player = table: 0000000001F797F0; weave_onboarding = table: 00000000094398A0; menu_active = false; peer_id = "110000104184941"; network_event_delegate = table: 0000000000683120;
[25] world_name = "level_world"; network_server = table: 0000000001FB17D0; _t = 1662.3190144592663; parent = table: 000000000C3FAF00; _booted_eac_untrusted = false; statistics_db = table: 0000000015E8C5D0; _conflict_directory_is_ready = true; _network_options = table: 00000000186C9BC0; _game_started_timestamp = 1624047296; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 00000000159B7000; profile_synchronizer = table: 00000000016538C0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 00000000159B6FD0; player = table: 0000000001F797F0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015F5CB70; input_manager = table: 0000000015F011F0; _lobby_host = table: 00000000005F94C0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000001898ED20; _game_has_started = true; free_flight_manager = table: 0000000000CD3470; viewport_name = "player_1"; network_event_delegate = table: 0000000000683120;
[26] _params = table: 00000000031E0240; _profiling_debugging_enabled = true; _parent = table: 000000000C3FAF00; _state = table: 00000000031E0380;
[27] world_name = "level_world"; entity_system_bag = table: 0000000009380410; network_server = table: 0000000001FB17D0; entity_system = table: 0000000009370E20; parent = table: 0000000000095910; _level_flow_events = table: 0000000000D9D310; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000015F011F0; profile_synchronizer = table: 00000000016538C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F72B420; num_local_human_players = 1; _ping_reporter = table: 000000001187C8B0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.024903427809476852; peer_id = "110000104184941"; level = [Level]; network_timer_handler = table: 000000000DD6C1F0; network_event_delegate = table: 0000000000683120; machines = table: 0000000016667B50; _camera_carrier = table: 000000001187C1F0; free_flight_manager = table: 0000000000CD3470; network_transmit = table: 0000000001212A90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000015E8C5D0; _lobby_host = table: 00000000005F94C0; dice_keeper = table: 000000001175DDC0; network_clock = table: 000000000D0DB6C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000002091700; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000C3FAF00;
[29] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095940; _machine = table: 0000000002092030; has_booted = true; loading_context = table: 0000000015E4F0B0; startup_timer = 4.762436244811397; bar_timer = 0; disable_loading_bar = true;
20:15:16.573 [Lua] [ModShim] %s
%s Function "_G.UIResolutionHeightFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionHeightFragments
[3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:105: in function get_gui_dimensions
[4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function _change_window
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[15] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[16] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[17] @foundation/scripts/util/state_machine.lua:95: in function init
[18] @scripts/game_state/game_state_machine.lua:7: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[21] @scripts/ui/views/hero_view/hero_view.lua:379: in function _change_screen_by_name
[22] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[23] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[24] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[25] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[26] @scripts/game_state/game_state_machine.lua:34: in function post_update
[27] @scripts/game_state/state_ingame.lua:1742: in function post_update
[28] @scripts/game_state/game_state_machine.lua:34: in function post_update
[29] @scripts/boot.lua:1034: in function game_update
[30] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionHeightFragments"; warning = "Function \"_G.UIResolutionHeightFragments\" is deprecated!"
[3] self = table: 00000000029BA510; scale = 1; gui_size = table: 000000001224F140; align_right = false; gui_x_position = 704
[4] self = table: 00000000029BA510
[5] self = table: 00000000029BA510
[6] self = table: 0000000012449970
[8] mod = table: 00000000029BA510; error_prefix_data = "(safe_hook)"; func = [function]
[10] hook_chain = [function]; num_values = 0; values = table: 000000001224F100; safe_hooks = table: 0000000016124E90; i = 1
[11] self = table: 0000000014D31650; window_index = 2; window_name = "character_preview"; active_windows = table: 00000000115D50A0; new_window_settings = table: 00000000165D23F0; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196747B0; window = table: 0000000012449970; ignore_alignment = nil; window_offset = table: 000000000C3E85C0; params = table: 00000000115D5070
[12] self = table: 0000000014D31650; index = 1; layout_setting = table: 0000000000CC6C30; windows = table: 0000000001D8BCA0; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[13] self = table: 0000000014D31650; params = table: 00000000115D5070; active_windows = table: 00000000115D50A0; start_state = nil
[14] self = table: 0000000014D31650; params = table: 0000000009D64540; ingame_ui_context = table: 000000001898ED20; player_manager = table: 0000000000CCDF20; local_player = table: 0000000001F797F0; profile_index = 4; profile_settings = table: 0000000002F429C0; display_name = "wood_elf"; character_name = "inventory_name_wood_elf"; hero_attributes = table: 0000000003F40050; career_index = 4; window_params = table: 00000000115D5070
[15] self = table: 0000000015E56C00; new_state = table: 0000000019681820; params = table: 0000000009D64540
[16] self = table: 0000000015E56C00; new_state = table: 0000000019681820; notify = nil; old_state = nil
[17] self = table: 0000000015E56C00; parent = table: 0000000009D8E480; start_state = table: 0000000019681820; params = table: 0000000009D64540; profiling_debugging_enabled = false
[18] self = table: 0000000015E56C00; parent = table: 0000000009D8E480; start_state = table: 0000000019681820; params = table: 0000000009D64540; profiling_debugging_enabled = false
[19] self = table: 0000000002C39FF0; object = table: 0000000015E56C00
[20] self = table: 0000000009D8E480; state_machine_params = table: 0000000009D64540; optional_start_state = table: 0000000019681820; optional_start_sub_state = nil; optional_params = table: 00000000124F6BC0; start_state = table: 0000000019681820; profiling_debugging_enabled = false
[21] self = table: 0000000009D8E480; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 00000000124F6BC0; settings = table: 0000000019B4E490; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 0000000019681820
[22] self = table: 0000000009D8E480; on_enter_transition_params = table: 00000000124F6BC0; menu_state_name = "overview"; menu_sub_state_name = nil
[23] self = table: 0000000015F5CB70; new_transition = "hero_view_force"; transition_params = table: 00000000124F6BC0; old_view = nil; new_view = table: 0000000009D8E480
[24] self = table: 0000000015F5CB70; dt = 0.024903427809476852; t = 20.497768546454608
[25] self = table: 00000000031E0380; dt = 0.024903427809476852; t = 20.497768546454608; level_end_view_wrapper = nil; disable_ingame_ui = nil
...
[3] _data = table: 00000000029B9B00; change_page_button_theme = table: 00000000185BDD50; fatshark_view = table: 0000000012449970; loadouts_data = table: 00000000186B3C40; cloud_file = table: 00000000185C2670; simple_ui = table: 00000000182AAF70; checkbox_theme = table: 00000000185C0130; button_theme = table: 00000000185B8AB0; title_theme = table: 00000000185BE560; is_loading = false; equipment_queue = table: 0000000002A0D4A0;
[4] _data = table: 00000000029B9B00; change_page_button_theme = table: 00000000185BDD50; fatshark_view = table: 0000000012449970; loadouts_data = table: 00000000186B3C40; cloud_file = table: 00000000185C2670; simple_ui = table: 00000000182AAF70; checkbox_theme = table: 00000000185C0130; button_theme = table: 00000000185B8AB0; title_theme = table: 00000000185BE560; is_loading = false; equipment_queue = table: 0000000002A0D4A0;
[5] _data = table: 00000000029B9B00; change_page_button_theme = table: 00000000185BDD50; fatshark_view = table: 0000000012449970; loadouts_data = table: 00000000186B3C40; cloud_file = table: 00000000185C2670; simple_ui = table: 00000000182AAF70; checkbox_theme = table: 00000000185C0130; button_theme = table: 00000000185B8AB0; title_theme = table: 00000000185BE560; is_loading = false; equipment_queue = table: 0000000002A0D4A0;
[6] _loading_overlay_widgets_by_name = table: 00000000158180F0; _widgets_by_name = table: 0000000009D76BC0; skin_sync_id = 0; parent = table: 0000000014D31650; _animations = table: 000000001253C460; _stats_id = "110000104184941:1"; hero_name = "wood_elf"; ui_top_renderer = table: 0000000012650BC0; ingame_ui_context = table: 000000001898ED20; peer_id = "110000104184941"; ui_renderer = table: 0000000015D77CC0; ui_animator = table: 00000000164A7150; input_manager = table: 0000000015F011F0; _widgets = table: 0000000009D76B90; career_index = 4; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000000CCDF20; _loading_overlay_widgets = table: 00000000158180C0; statistics_db = table: 0000000015E8C5D0; render_settings = table: 000000001253C430; ui_scenegraph = table: 000000001253C490; _show_loading_overlay = true;
[11] _widgets_by_name = table: 00000000166821A0; parent = table: 0000000009D8E480; _animations = table: 00000000171CE410; statistics_db = table: 0000000015E8C5D0; hero_name = "wood_elf"; ingame_ui_context = table: 000000001898ED20; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002EEFE40; _friends_component_ui = table: 0000000018448060; input_manager = table: 0000000015F011F0; profile_synchronizer = table: 00000000016538C0; render_settings = table: 000000001840B580; profile_index = 4; _window_layouts = table: 00000000016B5440; career_index = 4; _ui_animations = table: 0000000017262CF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001F797F0; _stats_id = "110000104184941:1"; _window_params = table: 00000000115D5070; ui_scenegraph = table: 0000000012709500; inventory_sync_id = 0; ui_top_renderer = table: 0000000012650BC0; _active_windows = table: 00000000115D50A0; peer_id = "110000104184941"; _disabled_backend_ids = table: 00000000168F18E0; _max_active_windows = 5; ingame_ui = table: 0000000015F5CB70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000011EF6170; voting_manager = table: 000000000F6EFED0; _widgets = table: 0000000015E20460; ui_renderer = table: 0000000015D77CC0; is_in_inn = true; player_manager = table: 0000000000CCDF20; _windows_settings = table: 000000001678E3D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[12] _widgets_by_name = table: 00000000166821A0; parent = table: 0000000009D8E480; _animations = table: 00000000171CE410; statistics_db = table: 0000000015E8C5D0; hero_name = "wood_elf"; ingame_ui_context = table: 000000001898ED20; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002EEFE40; _friends_component_ui = table: 0000000018448060; input_manager = table: 0000000015F011F0; profile_synchronizer = table: 00000000016538C0; render_settings = table: 000000001840B580; profile_index = 4; _window_layouts = table: 00000000016B5440; career_index = 4; _ui_animations = table: 0000000017262CF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001F797F0; _stats_id = "110000104184941:1"; _window_params = table: 00000000115D5070; ui_scenegraph = table: 0000000012709500; inventory_sync_id = 0; ui_top_renderer = table: 0000000012650BC0; _active_windows = table: 00000000115D50A0; peer_id = "110000104184941"; _disabled_backend_ids = table: 00000000168F18E0; _max_active_windows = 5; ingame_ui = table: 0000000015F5CB70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000011EF6170; voting_manager = table: 000000000F6EFED0; _widgets = table: 0000000015E20460; ui_renderer = table: 0000000015D77CC0; is_in_inn = true; player_manager = table: 0000000000CCDF20; _windows_settings = table: 000000001678E3D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 00000000166821A0; parent = table: 0000000009D8E480; _animations = table: 00000000171CE410; statistics_db = table: 0000000015E8C5D0; hero_name = "wood_elf"; ingame_ui_context = table: 000000001898ED20; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002EEFE40; _friends_component_ui = table: 0000000018448060; input_manager = table: 0000000015F011F0; profile_synchronizer = table: 00000000016538C0; render_settings = table: 000000001840B580; profile_index = 4; _window_layouts = table: 00000000016B5440; career_index = 4; _ui_animations = table: 0000000017262CF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001F797F0; _stats_id = "110000104184941:1"; _window_params = table: 00000000115D5070; ui_scenegraph = table: 0000000012709500; inventory_sync_id = 0; ui_top_renderer = table: 0000000012650BC0; _active_windows = table: 00000000115D50A0; peer_id = "110000104184941"; _disabled_backend_ids = table: 00000000168F18E0; _max_active_windows = 5; ingame_ui = table: 0000000015F5CB70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000011EF6170; voting_manager = table: 000000000F6EFED0; _widgets = table: 0000000015E20460; ui_renderer = table: 0000000015D77CC0; is_in_inn = true; player_manager = table: 0000000000CCDF20; _windows_settings = table: 000000001678E3D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 00000000166821A0; parent = table: 0000000009D8E480; _animations = table: 00000000171CE410; statistics_db = table: 0000000015E8C5D0; hero_name = "wood_elf"; ingame_ui_context = table: 000000001898ED20; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000002EEFE40; _friends_component_ui = table: 0000000018448060; input_manager = table: 0000000015F011F0; profile_synchronizer = table: 00000000016538C0; render_settings = table: 000000001840B580; profile_index = 4; _window_layouts = table: 00000000016B5440; career_index = 4; _ui_animations = table: 0000000017262CF0; local_player_id = 1; _close_on_exit = true; player = table: 0000000001F797F0; _stats_id = "110000104184941:1"; _window_params = table: 00000000115D5070; ui_scenegraph = table: 0000000012709500; inventory_sync_id = 0; ui_top_renderer = table: 0000000012650BC0; _active_windows = table: 00000000115D50A0; peer_id = "110000104184941"; _disabled_backend_ids = table: 00000000168F18E0; _max_active_windows = 5; ingame_ui = table: 0000000015F5CB70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000011EF6170; voting_manager = table: 000000000F6EFED0; _widgets = table: 0000000015E20460; ui_renderer = table: 0000000015D77CC0; is_in_inn = true; player_manager = table: 0000000000CCDF20; _windows_settings = table: 000000001678E3D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _params = table: 0000000009D64540; _profiling_debugging_enabled = false; _parent = table: 0000000009D8E480; _state = table: 0000000014D31650;
[16] _params = table: 0000000009D64540; _profiling_debugging_enabled = false; _parent = table: 0000000009D8E480; _state = table: 0000000014D31650;
[17] _params = table: 0000000009D64540; _profiling_debugging_enabled = false; _parent = table: 0000000009D8E480; _state = table: 0000000014D31650;
[18] _params = table: 0000000009D64540; _profiling_debugging_enabled = false; _parent = table: 0000000009D8E480; _state = table: 0000000014D31650;
[19] ___is_class_metatable___ = true; __index = table: 0000000002C39FF0; super = table: 00000000000B39E0;
[20] _loading_widgets = table: 00000000128ED560; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000124F6BC0; world_manager = table: 000000000454B350; _hero_name = "wood_elf"; ui_animator = table: 0000000016287500; units = table: 0000000009D64640; _static_widgets = table: 0000000012650B20; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000001898ED20; peer_id = "110000104184941"; input_manager = table: 0000000015F011F0; ui_renderer = table: 0000000015D77CC0; ingame_ui = table: 0000000015F5CB70; ui_animations = table: 0000000009D646D0; _state_machine_params = table: 0000000009D64540; profile_synchronizer = table: 00000000016538C0; voting_manager = table: 000000000F6EFED0; exit_to_game = true; ui_top_renderer = table: 0000000012650BC0; is_in_inn = true; player_manager = table: 0000000000CCDF20; attachment_units = table: 0000000009D64670; unit_states = table: 0000000009D646A0; is_server = true; ui_scenegraph = table: 0000000000069520; _hdr_gui_data = table: 000000000C2EF7E0;
[21] _loading_widgets = table: 00000000128ED560; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000124F6BC0; world_manager = table: 000000000454B350; _hero_name = "wood_elf"; ui_animator = table: 0000000016287500; units = table: 0000000009D64640; _static_widgets = table: 0000000012650B20; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000001898ED20; peer_id = "110000104184941"; input_manager = table: 0000000015F011F0; ui_renderer = table: 0000000015D77CC0; ingame_ui = table: 0000000015F5CB70; ui_animations = table: 0000000009D646D0; _state_machine_params = table: 0000000009D64540; profile_synchronizer = table: 00000000016538C0; voting_manager = table: 000000000F6EFED0; exit_to_game = true; ui_top_renderer = table: 0000000012650BC0; is_in_inn = true; player_manager = table: 0000000000CCDF20; attachment_units = table: 0000000009D64670; unit_states = table: 0000000009D646A0; is_server = true; ui_scenegraph = table: 0000000000069520; _hdr_gui_data = table: 000000000C2EF7E0;
[22] _loading_widgets = table: 00000000128ED560; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 00000000124F6BC0; world_manager = table: 000000000454B350; _hero_name = "wood_elf"; ui_animator = table: 0000000016287500; units = table: 0000000009D64640; _static_widgets = table: 0000000012650B20; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000001898ED20; peer_id = "110000104184941"; input_manager = table: 0000000015F011F0; ui_renderer = table: 0000000015D77CC0; ingame_ui = table: 0000000015F5CB70; ui_animations = table: 0000000009D646D0; _state_machine_params = table: 0000000009D64540; profile_synchronizer = table: 00000000016538C0; voting_manager = table: 000000000F6EFED0; exit_to_game = true; ui_top_renderer = table: 0000000012650BC0; is_in_inn = true; player_manager = table: 0000000000CCDF20; attachment_units = table: 0000000009D64670; unit_states = table: 0000000009D646A0; is_server = true; ui_scenegraph = table: 0000000000069520; _hdr_gui_data = table: 000000000C2EF7E0;
[23] fps = 0; world_manager = table: 000000000454B350; ingame_hud = table: 0000000012425630; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000015D77CC0; telemetry_time_view_enter = 0; input_manager = table: 0000000015F011F0; profile_synchronizer = table: 00000000016538C0; blocked_transitions = table: 000000001A701310; motd_ui = table: 0000000016674FA0; cutscene_system = table: 0000000012398320; popup_handler = table: 000000000E185AE0; text_popup_ui = table: 000000000E185C90; local_player_id = 1; unlock_manager = table: 0000000000CAB450; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000012650BC0; last_resolution_y = 2160; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000A995800; world = [World]; camera_manager = table: 00000000014818E0; motd_backend = table: 000000000406FF50; _profile_requester = table: 0000000001651A40; hotkey_mapping = table: 000000001A700230; ingame_ui_context = table: 000000001898ED20; new_transition = "hero_view_force"; views = table: 0000000009B48610; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000124F6BC0; is_in_inn = true; _player = table: 0000000001F797F0; weave_onboarding = table: 00000000094398A0; menu_active = false; peer_id = "110000104184941"; network_event_delegate = table: 0000000000683120;
[24] fps = 0; world_manager = table: 000000000454B350; ingame_hud = table: 0000000012425630; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000015D77CC0; telemetry_time_view_enter = 0; input_manager = table: 0000000015F011F0; profile_synchronizer = table: 00000000016538C0; blocked_transitions = table: 000000001A701310; motd_ui = table: 0000000016674FA0; cutscene_system = table: 0000000012398320; popup_handler = table: 000000000E185AE0; text_popup_ui = table: 000000000E185C90; local_player_id = 1; unlock_manager = table: 0000000000CAB450; _previous_transition = "hero_view_force"; ui_top_renderer = table: 0000000012650BC0; last_resolution_y = 2160; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000A995800; world = [World]; camera_manager = table: 00000000014818E0; motd_backend = table: 000000000406FF50; _profile_requester = table: 0000000001651A40; hotkey_mapping = table: 000000001A700230; ingame_ui_context = table: 000000001898ED20; new_transition = "hero_view_force"; views = table: 0000000009B48610; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000124F6BC0; is_in_inn = true; _player = table: 0000000001F797F0; weave_onboarding = table: 00000000094398A0; menu_active = false; peer_id = "110000104184941"; network_event_delegate = table: 0000000000683120;
[25] world_name = "level_world"; network_server = table: 0000000001FB17D0; _t = 1662.3190144592663; parent = table: 000000000C3FAF00; _booted_eac_untrusted = false; statistics_db = table: 0000000015E8C5D0; _conflict_directory_is_ready = true; _network_options = table: 00000000186C9BC0; _game_started_timestamp = 1624047296; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 00000000159B7000; profile_synchronizer = table: 00000000016538C0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 00000000159B6FD0; player = table: 0000000001F797F0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015F5CB70; input_manager = table: 0000000015F011F0; _lobby_host = table: 00000000005F94C0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000001898ED20; _game_has_started = true; free_flight_manager = table: 0000000000CD3470; viewport_name = "player_1"; network_event_delegate = table: 0000000000683120;
[26] _params = table: 00000000031E0240; _profiling_debugging_enabled = true; _parent = table: 000000000C3FAF00; _state = table: 00000000031E0380;
[27] world_name = "level_world"; entity_system_bag = table: 0000000009380410; network_server = table: 0000000001FB17D0; entity_system = table: 0000000009370E20; parent = table: 0000000000095910; _level_flow_events = table: 0000000000D9D310; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000015F011F0; profile_synchronizer = table: 00000000016538C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F72B420; num_local_human_players = 1; _ping_reporter = table: 000000001187C8B0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.024903427809476852; peer_id = "110000104184941"; level = [Level]; network_timer_handler = table: 000000000DD6C1F0; network_event_delegate = table: 0000000000683120; machines = table: 0000000016667B50; _camera_carrier = table: 000000001187C1F0; free_flight_manager = table: 0000000000CD3470; network_transmit = table: 0000000001212A90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000015E8C5D0; _lobby_host = table: 00000000005F94C0; dice_keeper = table: 000000001175DDC0; network_clock = table: 000000000D0DB6C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000002091700; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000C3FAF00;
[29] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095940; _machine = table: 0000000002092030; has_booted = true; loading_context = table: 0000000015E4F0B0; startup_timer = 4.762436244811397; bar_timer = 0; disable_loading_bar = true;
20:15:16.573 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
20:15:16.578 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
20:15:16.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
20:15:16.875 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
20:15:16.915 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:15:16.915 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:15:16.968 [Lua] [ModShim] %s
%s Function "_G.UIResolutionScale_pow2" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionScale
[3] @scripts/mods/simple_ui/basic_gui.lua:190: in function tooltip
[4] @scripts/mods/simple_ui/simple_ui.lua:1516: in function update
[5] @scripts/mods/simple_ui/simple_ui.lua:1298: in function update_widgets
[6] @scripts/mods/simple_ui/simple_ui.lua:1251: in function update
[7] @scripts/mods/simple_ui/simple_ui.lua:271: in function update
[8] @scripts/mods/simple_ui/simple_ui.lua:191: in function update_windows
[9] @scripts/mods/simple_ui/simple_ui.lua:2573: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[11] @scripts/game_state/state_ingame.lua:938: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionScale_pow2"; warning = "Function \"_G.UIResolutionScale_pow2\" is deprecated!"
[3] self = table: 000000000471C3C0; str = "Bot Cataclysm"; colors = table: 00000000010BC920; font_size = nil; line_padding = nil; offset = nil; padding = nil; font_material = nil; size = nil; cursor_axis_id = 2; mouse = Vector3(1430, 604, 0)
[4] self = table: 0000000011116E60; cursor = table: 00000000010BC810; hovered = false
[5] self = table: 0000000009DFF9C0; catched = nil; z = 11; _ = 2; widget = table: 0000000011116E60
[6] self = table: 0000000009DFF9C0; cursor = table: 00000000092E4CA0
[7] self = table: 00000000190D5FD0; z = 1; _ = 1; window = table: 0000000009DFF9C0
[8] self = table: 00000000182AAF70; dt = 0.025999758392572403; position = table: 0000000015CC51F0
[9] func = [function]; self = table: 0000000001BC7520; dt = 0.025999758392572403
[10] hook_chain = [function]
[11] self = table: 000000000C3FAF00; dt = 0.025999758392572403; main_t = 1654.8553297152976; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 20.853244942612946
[12] hook_chain = [function]
[13] self = table: 0000000002092030; dt = 0.025999758392572403; t = 1654.8553297152976
[14] self = table: 0000000000095910; real_world_dt = 0.025999758392572403; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.025999758392572403; t = 1654.8553297152976
[15] dt = 0.025999758392572403
[3] _data = table: 0000000004720F40; gui = [Gui]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body";
[4] z_order = 11; theme = table: 00000000185B8AB0; position = table: 00000000010BC850; window = table: 0000000009DFF9C0; cursor = table: 00000000010BC8E0; hovered = true; _type = "button"; visible = true; offset = table: 0000000011116DE0; size = table: 0000000011116E20; params = 2; text = "2"; tooltip = " Bot Cataclysm"; anchor = "bottom_left"; name = "loadoutmgr_loadouts_2";
[5] original_size = table: 0000000009DFF980; resize_offset = table: 0000000009DFFAD0; hovered = false; size = table: 0000000009DFF980; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 0000000009DFF9F0; z_order = 1; theme = table: 00000000117B7D70; transparent = false; resizing = false; position = table: 0000000009DFF940; cursor = table: 0000000011CAC750; initialized = true; loadouts_page_index = 0; resize_origin = table: 00000000171B7A70; dragging = false; widgets = table: 0000000011116A40;
[6] original_size = table: 0000000009DFF980; resize_offset = table: 0000000009DFFAD0; hovered = false; size = table: 0000000009DFF980; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 0000000009DFF9F0; z_order = 1; theme = table: 00000000117B7D70; transparent = false; resizing = false; position = table: 0000000009DFF940; cursor = table: 0000000011CAC750; initialized = true; loadouts_page_index = 0; resize_origin = table: 00000000171B7A70; dragging = false; widgets = table: 0000000011116A40;
[7] list = table: 0000000019173900;
[8] timers = table: 0000000019174020; width = 1920; fonts = table: 00000000191F34B0; mouse = table: 0000000019173A50; theme = "default"; widgets = table: 00000000196B2B50; themes = table: 0000000019990DA0; _data = table: 00000000182AAFF0; input = table: 0000000019174BB0; text_alignment = table: 000000001944FA40; anchor = table: 000000001927F150; windows = table: 00000000190D5FD0; height = 1080;
[9] start_matchmaking_time = 1000000; network_server = table: 0000000001FB17D0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BC73A0; _state = table: 0000000000F6AB70; peers_to_sync = table: 0000000001BC7430; _power_level_timer = 1659.069818083779; lobby_finder = table: 000000000419C310; network_event_delegate = table: 0000000000683120; _level_weights = table: 0000000001BC7400; _ingame_ui = table: 0000000015F5CB70; countdown_has_finished = false; peer_id = "110000104184941"; lobby_finder_timer = 0; lobby = table: 00000000005F94C0; profile_update_time = 0; params = table: 000000000419F0C0; profile_synchronizer = table: 00000000016538C0; debug = table: 0000000001BC2420; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000001A10BC0; statistics_db = table: 0000000015E8C5D0; network_transmit = table: 0000000001212A90; _network_hash = "65e25336687ca88"; difficulty_manager = table: 0000000009DA3280; party_owned_dlcs = table: 0000000001BC73D0;
[11] world_name = "level_world"; entity_system_bag = table: 0000000009380410; network_server = table: 0000000001FB17D0; entity_system = table: 0000000009370E20; parent = table: 0000000000095910; _level_flow_events = table: 0000000000D9D310; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000015F011F0; profile_synchronizer = table: 00000000016538C0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F72B420; num_local_human_players = 1; _ping_reporter = table: 000000001187C8B0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.025999758392572403; peer_id = "110000104184941"; level = [Level]; network_timer_handler = table: 000000000DD6C1F0; network_event_delegate = table: 0000000000683120; machines = table: 0000000016667B50; _camera_carrier = table: 000000001187C1F0; free_flight_manager = table: 0000000000CD3470; network_transmit = table: 0000000001212A90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000015E8C5D0; _lobby_host = table: 00000000005F94C0; dice_keeper = table: 000000001175DDC0; network_clock = table: 000000000D0DB6C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[13] _params = table: 0000000002091700; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095910; _state = table: 000000000C3FAF00;
[14] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095940; _machine = table: 0000000002092030; has_booted = true; loading_context = table: 0000000015E4F0B0; startup_timer = 4.762436244811397; bar_timer = 0; disable_loading_bar = true;
20:15:16.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:15:16.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:15:16.977 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:15:16.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:15:16.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:15:16.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:15:16.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:15:17.243 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
20:15:17.243 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:15:17.243 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:15:17.243 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:15:17.243 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:15:17.243 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:15:17.267 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
20:15:17.267 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
20:15:17.267 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
20:15:17.269 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
20:15:17.269 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
20:15:17.274 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
20:15:19.683 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 40
20:15:19.708 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 40 5
20:15:19.934 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
20:15:19.934 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 40
20:15:20.749 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 40
20:15:20.750 [Save] Saving `save_data`
20:15:20.753 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41
20:15:20.759 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41
20:15:20.763 [Save] Save done
20:15:20.764 [Save] Saving `save_data`
20:15:20.773 [Save] Save done
20:15:20.773 [Save] Saving `save_data`
20:15:20.781 [Save] Save done
20:15:20.952 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41
20:15:22.224 [Lua] [IngameUI] menu view on_exit hero_view
20:15:22.228 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d8e480
20:15:22.228 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
20:15:22.228 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
20:15:22.228 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
20:15:22.228 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
20:15:22.228 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
20:15:24.938 [Lua] [IngameUI] menu view on_enter hero_view
20:15:24.943 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d8e480
20:15:24.943 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
20:15:24.957 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
20:15:24.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
20:15:24.959 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
20:15:24.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
20:15:24.964 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
20:15:25.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
20:15:25.266 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
20:15:25.304 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:15:25.304 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:15:25.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:15:25.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:15:25.364 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:15:25.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:15:25.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:15:25.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:15:25.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:15:26.006 [Lua] PlayFabMirrorBase:_commit_internal 7
20:15:26.006 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:15:26.010 [Lua] generate_backend_stats 110000104184941:1
20:15:26.034 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42
20:15:26.036 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:15:26.046 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 6
20:15:26.265 [Lua] [PlayFabRequestQueue] EAC Enabled! 42
20:15:26.265 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42
20:15:26.707 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42
20:15:26.731 [Lua] commit result success 7
20:15:26.731 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43
20:15:26.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43
20:15:26.959 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43
20:15:27.491 [Lua] [IngameUI] menu view on_exit hero_view
20:15:27.495 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d8e480
20:15:27.495 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
20:15:27.495 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
20:15:27.495 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
20:15:27.495 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:15:27.495 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:15:27.495 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:15:27.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:15:27.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:15:27.522 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
20:15:27.522 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
20:15:27.522 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
20:15:27.802 [Lua] [IngameUI] menu view on_enter character_selection
20:15:27.802 [Lua] hero_fullscreen_menu_on_enter
20:15:27.804 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d64850
20:15:27.805 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
20:15:27.832 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:27.832 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:27.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:27.832 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:27.862 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
20:15:27.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
20:15:27.862 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:27.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
20:15:27.864 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, MenuWorldPreviewerCharacterSelectionView
20:15:27.864 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:27.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
20:15:27.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
20:15:29.600 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:29.600 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:29.600 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:29.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
20:15:29.611 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:29.611 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:29.896 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
20:15:29.896 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
20:15:29.896 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:15:29.985 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:15:29.985 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:15:29.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:29.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:29.990 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:30.003 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
20:15:30.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:15:30.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:15:30.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:30.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:30.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:15:30.005 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
20:15:30.005 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:30.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:15:30.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:15:30.043 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:15:30.081 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:15:30.081 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:15:30.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:15:30.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:15:30.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:15:30.480 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104184941
20:15:30.480 [Lua] [SharedState] [SharedState] network_state_110000104184941: profile_index_reservation:0:0:4:0 =
20:15:30.480 [Lua] [SharedState] [SharedState] network_state_110000104184941: profile_index_reservation:0:0:1:0 = 110000104184941
20:15:30.480 [Lua] Set lobby begin:
20:15:30.480 [Lua] Lobby data twitch_enabled = false
20:15:30.480 [Lua] Lobby data selected_mission_id = inn_level
20:15:30.480 [Lua] Lobby data num_players = 2
20:15:30.480 [Lua] Lobby data difficulty_tweak = 0
20:15:30.481 [Lua] Lobby data host = 110000104184941
20:15:30.481 [Lua] Lobby data matchmaking_type = 3
20:15:30.481 [Lua] Lobby data is_private = true
20:15:30.481 [Lua] Lobby data match_started = true
20:15:30.481 [Lua] Lobby data difficulty = normal
20:15:30.481 [Lua] Lobby data player_slot_1 = 110000104184941:1
20:15:30.481 [Lua] Lobby data player_slot_4 = 0:0
20:15:30.481 [Lua] Lobby data unique_server_name = Drakonhammer
20:15:30.481 [Lua] Lobby data quick_game = false
20:15:30.481 [Lua] Lobby data country_code = CH
20:15:30.481 [Lua] Lobby data matchmaking = false
20:15:30.481 [Lua] Lobby data power_level = 790
20:15:30.482 [Lua] Lobby data mission_id = inn_level
20:15:30.482 [Lua] Lobby data mechanism = adventure
20:15:30.482 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:15:30.482 [Lua] Lobby data player_slot_2 = 0:0
20:15:30.482 [Lua] Lobby data network_hash = 65e25336687ca88
20:15:30.482 [Lua] Lobby data player_slot_3 = 0:0
20:15:30.482 [Lua] Lobby data eac_authorized = true
20:15:30.482 [Lua] Set lobby end.
20:15:30.482 [Lua] [ProfileSynchronizer] Assigning peer(110000104184941:1) to profile(1) career(1)
20:15:30.482 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"}]
20:15:30.482 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"}]
20:15:30.482 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_wh_billhook_02\/wpn_wh_billhook_02_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"wwise\/pistol":false,"wwise\/two_handed_axes":false},"inventory_id":1931694464,"first_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_billhook_02\/wpn_wh_billhook_02":false,"units\/weapons\/player\/wpn_wh_billhook_02\/wpn_wh_billhook_02_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_08":false,"units\/weapons\/player\/wpn_emp_pistol_03_t2\/wpn_emp_pistol_03_t2_runed_01_3p":false,"wwise\/two_handed_axes":false}}
20:15:30.498 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
20:15:30.498 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
20:15:30.498 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:15:30.498 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read,
20:15:30.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer, async-read,
20:15:30.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer, async-read,
20:15:30.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:15:30.498 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
20:15:30.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02, ProfileSynchronizer, async-read,
20:15:30.498 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
20:15:30.498 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
20:15:30.516 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
20:15:30.516 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer
20:15:30.517 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
20:15:30.518 [Lua] [GameNetworkManager] destroying game object with go_id=47
20:15:30.520 [Save] Saving `save_data`
20:15:30.523 [Save] Save done
20:15:30.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer
20:15:30.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer
20:15:30.536 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:15:30.536 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer
20:15:30.543 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer
20:15:30.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer
20:15:30.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer
20:15:30.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer
20:15:30.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer
20:15:30.545 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer
20:15:30.560 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
20:15:30.560 [Lua] [PackageManager] Force_load: wwise/pistol
20:15:30.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
20:15:30.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
20:15:30.615 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
20:15:30.616 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
20:15:30.616 [Lua] [IngameUI] menu view on_exit character_selection
20:15:30.616 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
20:15:30.616 [Lua] hero_fullscreen_menu_on_exit
20:15:30.618 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d64850
20:15:30.618 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:30.618 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:30.618 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:30.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:15:30.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:15:30.721 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
20:15:30.721 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
20:15:30.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
20:15:30.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
20:15:30.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p
20:15:30.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
20:15:30.917 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
20:15:30.917 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
20:15:30.917 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:15:30.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:15:30.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
20:15:30.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
20:15:31.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
20:15:31.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02
20:15:31.091 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:15:31.141 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1931694464
20:15:31.162 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:15:31.162 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:15:31.186 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1931694464
20:15:31.191 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(2.3666, 2.15753, 5.01918), Vector4(0, 0, 0.774848, -0.632147))
20:15:31.194 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:15:31.194 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:15:31.194 [Lua] PlayerManager:assign_unit_ownership Drakonhammer 110000104184941 1
20:15:31.194 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
20:15:42.488 [Lua] PlayFabMirrorBase:_commit_internal 8
20:15:42.488 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:15:42.492 [Lua] generate_backend_stats 110000104184941:1
20:15:42.516 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:15:42.516 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:15:42.521 [Lua] commit result success 8
20:15:42.521 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44
20:15:42.543 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44
20:15:42.738 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44
20:15:44.727 [Lua] [IngameUI] menu view on_enter character_selection
20:15:44.727 [Lua] hero_fullscreen_menu_on_enter
20:15:44.731 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d64850
20:15:44.732 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
20:15:44.759 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:44.759 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:44.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:44.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:44.760 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:44.807 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
20:15:44.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:15:44.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:15:44.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:44.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:44.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:15:44.809 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
20:15:44.809 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:44.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:15:44.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:15:44.828 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:15:44.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:15:44.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:15:46.773 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:46.773 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:46.773 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:46.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:15:46.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:15:46.782 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:46.782 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:47.155 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:15:47.155 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:15:47.156 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
20:15:47.279 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
20:15:47.279 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
20:15:47.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:47.284 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:47.298 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
20:15:47.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:15:47.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:47.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
20:15:47.308 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView
20:15:47.308 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:47.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
20:15:47.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
20:15:47.336 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
20:15:47.393 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
20:15:47.393 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
20:15:47.518 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
20:15:47.519 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView
20:15:47.519 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerCharacterSelectionView
20:15:47.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:15:47.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:47.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:47.845 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
20:15:47.845 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
20:15:47.845 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart
20:15:47.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart
20:15:47.967 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart
20:15:47.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:47.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:47.972 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:47.983 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
20:15:47.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView
20:15:47.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView
20:15:47.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:47.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:47.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
20:15:47.992 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView
20:15:47.992 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:15:47.996 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000104184941
20:15:47.996 [Lua] [SharedState] [SharedState] network_state_110000104184941: profile_index_reservation:0:0:1:0 =
20:15:47.996 [Lua] [SharedState] [SharedState] network_state_110000104184941: profile_index_reservation:0:0:2:0 = 110000104184941
20:15:47.996 [Lua] Set lobby begin:
20:15:47.996 [Lua] Lobby data twitch_enabled = false
20:15:47.996 [Lua] Lobby data selected_mission_id = inn_level
20:15:47.996 [Lua] Lobby data num_players = 2
20:15:47.996 [Lua] Lobby data difficulty_tweak = 0
20:15:47.996 [Lua] Lobby data host = 110000104184941
20:15:47.996 [Lua] Lobby data matchmaking_type = 3
20:15:47.997 [Lua] Lobby data is_private = true
20:15:47.997 [Lua] Lobby data match_started = true
20:15:47.997 [Lua] Lobby data difficulty = normal
20:15:47.997 [Lua] Lobby data player_slot_1 = 0:0
20:15:47.997 [Lua] Lobby data player_slot_4 = 0:0
20:15:47.997 [Lua] Lobby data unique_server_name = Drakonhammer
20:15:47.997 [Lua] Lobby data quick_game = false
20:15:47.997 [Lua] Lobby data country_code = CH
20:15:47.997 [Lua] Lobby data matchmaking = false
20:15:47.997 [Lua] Lobby data power_level = 790
20:15:47.997 [Lua] Lobby data mission_id = inn_level
20:15:47.997 [Lua] Lobby data mechanism = adventure
20:15:47.997 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:15:47.997 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:15:47.997 [Lua] Lobby data network_hash = 65e25336687ca88
20:15:47.997 [Lua] Lobby data player_slot_3 = 0:0
20:15:47.997 [Lua] Lobby data eac_authorized = true
20:15:47.997 [Lua] Set lobby end.
20:15:47.997 [Lua] [ProfileSynchronizer] Assigning peer(110000104184941:1) to profile(2) career(1)
20:15:47.997 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"}]
20:15:47.997 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"}]
20:15:47.998 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/helmgart\/chr_bright_wizard_adept_helmgart":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_05":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/weapons\/player\/wpn_brw_dagger_05\/wpn_brw_dagger_05_runed_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":266008496,"first_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/helmgart\/chr_bright_wizard_adept_helmgart":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_05":false,"units\/weapons\/player\/wpn_brw_dagger_05\/wpn_brw_dagger_05_runed_01":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/weapons\/player\/wpn_brw_dagger_05\/wpn_brw_dagger_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
20:15:48.003 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, ProfileSynchronizer, async-read,
20:15:48.003 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
20:15:48.003 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
20:15:48.003 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:15:48.003 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
20:15:48.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
20:15:48.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, ProfileSynchronizer, async-read,
20:15:48.003 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
20:15:48.003 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
20:15:48.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer, async-read,
20:15:48.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, ProfileSynchronizer, async-read,
20:15:48.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer, async-read,
20:15:48.022 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
20:15:48.024 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
20:15:48.024 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
20:15:48.024 [Lua] [GameNetworkManager] destroying game object with go_id=49
20:15:48.026 [Save] Saving `save_data`
20:15:48.030 [Save] Save done
20:15:48.046 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
20:15:48.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02, ProfileSynchronizer
20:15:48.046 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer
20:15:48.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_02/wpn_wh_billhook_02_3p, ProfileSynchronizer
20:15:48.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, ProfileSynchronizer
20:15:48.050 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:15:48.050 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
20:15:48.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer
20:15:48.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
20:15:48.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
20:15:48.123 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
20:15:48.124 [Lua] [IngameUI] menu view on_exit character_selection
20:15:48.124 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
20:15:48.124 [Lua] hero_fullscreen_menu_on_exit
20:15:48.126 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d64850
20:15:48.126 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:48.126 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:15:48.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:15:48.142 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, MenuWorldPreviewerCharacterSelectionView
20:15:48.144 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
20:15:48.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView
20:15:48.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView
20:15:48.147 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, ProfileSynchronizer, async-read,
20:15:48.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
20:15:48.230 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
20:15:48.230 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
20:15:48.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
20:15:48.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
20:15:48.504 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
20:15:48.505 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
20:15:48.653 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
20:15:48.653 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
20:15:48.653 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:15:48.752 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:15:48.752 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:15:48.752 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
20:15:48.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
20:15:48.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
20:15:48.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
20:15:49.076 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
20:15:49.076 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01
20:15:49.076 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
20:15:49.199 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 266008496
20:15:49.249 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
20:15:49.249 [Lua] [PackageManager] Force_load: wwise/staff
20:15:49.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
20:15:49.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
20:15:49.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
20:15:49.538 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
20:15:49.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
20:15:49.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
20:15:49.647 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
20:15:49.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
20:15:49.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
20:15:49.796 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
20:15:49.869 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
20:15:49.869 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05
20:15:49.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:15:49.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:15:49.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:15:49.969 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 266008496
20:15:49.974 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-3.8793, -2.96276, 5.37801), Vector4(1.57267e-25, -2.16305e-24, -0.174666, -0.984628))
20:15:49.977 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:15:49.977 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:15:49.977 [Lua] PlayerManager:assign_unit_ownership Drakonhammer 110000104184941 1
20:15:49.977 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
20:15:50.171 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104edb352
20:15:50.171 [Lua] [SharedState] [SharedState] network_state_110000104184941: profile_index_reservation:0:0:5:0 =
20:15:50.171 [Lua] [SharedState] [SharedState] network_state_110000104184941: profile_index_reservation:0:0:1:0 = 110000104edb352
20:15:50.171 [Lua] Set lobby begin:
20:15:50.171 [Lua] Lobby data twitch_enabled = false
20:15:50.171 [Lua] Lobby data selected_mission_id = inn_level
20:15:50.171 [Lua] Lobby data num_players = 2
20:15:50.171 [Lua] Lobby data difficulty_tweak = 0
20:15:50.171 [Lua] Lobby data host = 110000104184941
20:15:50.172 [Lua] Lobby data matchmaking_type = 3
20:15:50.172 [Lua] Lobby data is_private = true
20:15:50.172 [Lua] Lobby data match_started = true
20:15:50.172 [Lua] Lobby data difficulty = normal
20:15:50.172 [Lua] Lobby data player_slot_1 = 110000104edb352:1
20:15:50.172 [Lua] Lobby data player_slot_4 = 0:0
20:15:50.172 [Lua] Lobby data unique_server_name = Drakonhammer
20:15:50.172 [Lua] Lobby data quick_game = false
20:15:50.172 [Lua] Lobby data country_code = CH
20:15:50.172 [Lua] Lobby data matchmaking = false
20:15:50.172 [Lua] Lobby data power_level = 790
20:15:50.172 [Lua] Lobby data mission_id = inn_level
20:15:50.172 [Lua] Lobby data mechanism = adventure
20:15:50.172 [Lua] Lobby data player_slot_5 = 0:0
20:15:50.172 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:15:50.172 [Lua] Lobby data network_hash = 65e25336687ca88
20:15:50.172 [Lua] Lobby data player_slot_3 = 0:0
20:15:50.173 [Lua] Lobby data eac_authorized = true
20:15:50.173 [Lua] Set lobby end.
20:15:50.173 [Lua] [ProfileSynchronizer] Assigning peer(110000104edb352:1) to profile(1) career(1)
20:15:50.173 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"}]
20:15:50.173 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104edb352"}]
20:15:50.250 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_04_t2\/wpn_fencingsword_04_t2_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":282464768,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"units\/weapons\/player\/wpn_fencingsword_04_t2\/wpn_fencingsword_04_t2":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/ostermark\/chr_witch_hunter_captain_ostermark":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_fencingsword_04_t2\/wpn_fencingsword_04_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
20:15:50.250 [Lua] [NetworkServer] Peer 110000104edb352 despawned player.
20:15:50.250 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104edb352
20:15:50.251 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
20:15:50.251 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
20:15:50.251 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read,
20:15:50.251 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer, async-read,
20:15:50.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
20:15:50.251 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
20:15:50.251 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:15:50.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer, async-read,
20:15:50.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:15:50.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
20:15:50.276 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
20:15:50.276 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, ProfileSynchronizer
20:15:50.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer
20:15:50.277 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
20:15:50.277 [Lua] [GameNetworkManager] destroying game object with go_id=33
20:15:50.301 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02, ProfileSynchronizer
20:15:50.303 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
20:15:50.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer
20:15:50.327 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
20:15:50.327 [Lua] [PackageManager] Force_load: wwise/crossbow
20:15:50.328 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
20:15:50.406 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
20:15:50.406 [Lua] [PackageManager] Force_load: wwise/pistol
20:15:50.407 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
20:15:50.491 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
20:15:50.491 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
20:15:50.491 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark
20:15:50.611 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark
20:15:50.611 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark
20:15:50.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:15:50.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:15:50.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:15:50.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
20:15:50.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
20:15:50.763 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
20:15:50.764 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:15:51.052 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104edb352:1:0:0 = 282464768
20:15:51.112 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:15:51.112 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
20:15:51.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
20:15:51.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
20:15:51.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
20:15:51.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:15:51.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:15:51.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:15:51.299 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:15:51.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:15:51.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:15:51.407 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104edb352:1:0:0 = 282464768
20:15:51.517 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104edb352 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:15:51.517 [Lua] [NetworkServer] Peer 110000104edb352 spawned player.
20:15:51.518 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
20:15:51.518 [Lua] PlayerManager:assign_unit_ownership LuxLynx 110000104edb352 1
20:15:51.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:15:51.519 [Lua] TalentSystem:rpc_sync_talents 1 1026
20:15:56.531 [Lua] Set lobby begin:
20:15:56.531 [Lua] Lobby data twitch_enabled = false
20:15:56.532 [Lua] Lobby data selected_mission_id = inn_level
20:15:56.532 [Lua] Lobby data num_players = 2
20:15:56.532 [Lua] Lobby data difficulty_tweak = 0
20:15:56.532 [Lua] Lobby data host = 110000104184941
20:15:56.532 [Lua] Lobby data matchmaking_type = 3
20:15:56.532 [Lua] Lobby data is_private = true
20:15:56.532 [Lua] Lobby data match_started = true
20:15:56.532 [Lua] Lobby data difficulty = normal
20:15:56.532 [Lua] Lobby data player_slot_1 = 110000104edb352:1
20:15:56.532 [Lua] Lobby data player_slot_4 = 0:0
20:15:56.532 [Lua] Lobby data unique_server_name = Drakonhammer
20:15:56.532 [Lua] Lobby data quick_game = false
20:15:56.532 [Lua] Lobby data country_code = CH
20:15:56.532 [Lua] Lobby data matchmaking = false
20:15:56.532 [Lua] Lobby data power_level = 815
20:15:56.533 [Lua] Lobby data mission_id = inn_level
20:15:56.533 [Lua] Lobby data mechanism = adventure
20:15:56.533 [Lua] Lobby data player_slot_5 = 0:0
20:15:56.533 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:15:56.533 [Lua] Lobby data network_hash = 65e25336687ca88
20:15:56.533 [Lua] Lobby data player_slot_3 = 0:0
20:15:56.533 [Lua] Lobby data eac_authorized = true
20:15:56.533 [Lua] Set lobby end.
20:16:05.285 [EACServer] [22:16:05:285][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:16:12.751 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000104edb352
20:16:12.751 [Lua] [SharedState] [SharedState] network_state_110000104184941: profile_index_reservation:0:0:1:0 =
20:16:12.751 [Lua] [SharedState] [SharedState] network_state_110000104184941: profile_index_reservation:0:0:5:0 = 110000104edb352
20:16:12.751 [Lua] Set lobby begin:
20:16:12.751 [Lua] Lobby data twitch_enabled = false
20:16:12.751 [Lua] Lobby data selected_mission_id = inn_level
20:16:12.752 [Lua] Lobby data num_players = 2
20:16:12.752 [Lua] Lobby data difficulty_tweak = 0
20:16:12.752 [Lua] Lobby data host = 110000104184941
20:16:12.752 [Lua] Lobby data matchmaking_type = 3
20:16:12.752 [Lua] Lobby data is_private = true
20:16:12.752 [Lua] Lobby data match_started = true
20:16:12.752 [Lua] Lobby data difficulty = normal
20:16:12.752 [Lua] Lobby data player_slot_1 = 0:0
20:16:12.752 [Lua] Lobby data player_slot_4 = 0:0
20:16:12.752 [Lua] Lobby data unique_server_name = Drakonhammer
20:16:12.752 [Lua] Lobby data quick_game = false
20:16:12.752 [Lua] Lobby data country_code = CH
20:16:12.752 [Lua] Lobby data matchmaking = false
20:16:12.752 [Lua] Lobby data power_level = 815
20:16:12.752 [Lua] Lobby data mission_id = inn_level
20:16:12.752 [Lua] Lobby data mechanism = adventure
20:16:12.753 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:16:12.753 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:16:12.753 [Lua] Lobby data network_hash = 65e25336687ca88
20:16:12.753 [Lua] Lobby data player_slot_3 = 0:0
20:16:12.753 [Lua] Lobby data eac_authorized = true
20:16:12.753 [Lua] Set lobby end.
20:16:12.753 [Lua] [ProfileSynchronizer] Assigning peer(110000104edb352:1) to profile(5) career(2)
20:16:12.753 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"}]
20:16:12.753 [Lua] [SharedState] [SharedState] network_state_110000104184941: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104184941"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"110000104edb352"}]
20:16:12.859 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false},"inventory_id":1318003712,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
20:16:12.859 [Lua] [NetworkServer] Peer 110000104edb352 despawned player.
20:16:12.859 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104edb352
20:16:12.860 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read,
20:16:12.860 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
20:16:12.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read,
20:16:12.860 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
20:16:12.860 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02, ProfileSynchronizer, async-read,
20:16:12.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer, async-read,
20:16:12.860 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:16:12.885 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
20:16:12.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer
20:16:12.886 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
20:16:12.886 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
20:16:12.887 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
20:16:12.887 [Lua] [GameNetworkManager] destroying game object with go_id=52
20:16:12.912 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer
20:16:12.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
20:16:12.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, ProfileSynchronizer
20:16:12.912 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/ostermark/chr_witch_hunter_captain_ostermark, ProfileSynchronizer
20:16:12.918 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
20:16:12.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
20:16:12.967 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
20:16:12.968 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
20:16:13.047 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
20:16:13.047 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
20:16:13.048 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
20:16:13.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
20:16:13.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
20:16:13.126 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
20:16:13.207 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
20:16:13.207 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
20:16:13.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02
20:16:13.260 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02
20:16:13.260 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_02
20:16:13.261 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
20:16:13.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
20:16:13.313 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
20:16:13.313 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
20:16:13.446 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104edb352:1:0:0 = 1318003712
20:16:13.721 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
20:16:13.721 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
20:16:13.745 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104edb352:1:0:0 = 1318003712
20:16:13.797 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104edb352 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:16:13.797 [Lua] [NetworkServer] Peer 110000104edb352 spawned player.
20:16:13.798 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
20:16:13.798 [Lua] PlayerManager:assign_unit_ownership LuxLynx 110000104edb352 1
20:16:13.799 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:13.799 [Lua] TalentSystem:rpc_sync_talents 1 1027
20:16:16.134 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
20:16:16.602 [Lua] Set lobby begin:
20:16:16.602 [Lua] Lobby data twitch_enabled = false
20:16:16.602 [Lua] Lobby data selected_mission_id = inn_level
20:16:16.602 [Lua] Lobby data num_players = 2
20:16:16.602 [Lua] Lobby data difficulty_tweak = 0
20:16:16.602 [Lua] Lobby data host = 110000104184941
20:16:16.602 [Lua] Lobby data matchmaking_type = 3
20:16:16.602 [Lua] Lobby data is_private = true
20:16:16.602 [Lua] Lobby data match_started = true
20:16:16.602 [Lua] Lobby data difficulty = normal
20:16:16.602 [Lua] Lobby data player_slot_1 = 0:0
20:16:16.602 [Lua] Lobby data player_slot_4 = 0:0
20:16:16.602 [Lua] Lobby data unique_server_name = Drakonhammer
20:16:16.603 [Lua] Lobby data quick_game = false
20:16:16.603 [Lua] Lobby data country_code = CH
20:16:16.603 [Lua] Lobby data matchmaking = false
20:16:16.603 [Lua] Lobby data power_level = 790
20:16:16.603 [Lua] Lobby data mission_id = inn_level
20:16:16.603 [Lua] Lobby data mechanism = adventure
20:16:16.603 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:16:16.603 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:16:16.603 [Lua] Lobby data network_hash = 65e25336687ca88
20:16:16.603 [Lua] Lobby data player_slot_3 = 0:0
20:16:16.603 [Lua] Lobby data eac_authorized = true
20:16:16.603 [Lua] Set lobby end.
20:16:17.227 [Lua] [Matchmaking] Cancelling matchmaking
20:16:17.227 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:16:18.832 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1520931840, lt:load_next_level, extra_packages:{
})
20:16:18.832 [Lua] [LevelTransitionHandler] promote_next_level_data
20:16:18.832 [Lua] [SharedState] [SharedState] network_state_110000104184941: name:set_level_data
20:16:18.832 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_key:0:0:0:0 = morris_hub
20:16:18.832 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_seed:0:0:0:0 = 0
20:16:18.832 [Lua] [SharedState] [SharedState] network_state_110000104184941: conflict_director:0:0:0:0 = disabled
20:16:18.832 [Lua] [SharedState] [SharedState] network_state_110000104184941: locked_director_functions:0:0:0:0 = {}
20:16:18.832 [Lua] [SharedState] [SharedState] network_state_110000104184941: game_mode:0:0:0:0 = inn_deus
20:16:18.832 [Lua] [SharedState] [SharedState] network_state_110000104184941: mechanism:0:0:0:0 = deus
20:16:18.832 [Lua] [SharedState] [SharedState] network_state_110000104184941: environment_variation_id:0:0:0:0 = 0
20:16:18.832 [Lua] [SharedState] [SharedState] network_state_110000104184941: difficulty:0:0:0:0 = normal
20:16:18.832 [Lua] [SharedState] [SharedState] network_state_110000104184941: difficulty_tweak:0:0:0:0 = 0
20:16:18.832 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_session_id:0:0:0:0 = 1520931840
20:16:18.832 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_transition_type:0:0:0:0 = load_next_level
20:16:18.832 [Lua] [SharedState] [SharedState] network_state_110000104184941: extra_packages:0:0:0:0 = {}
20:16:18.832 [Lua] [SharedState] [SharedState] network_state_110000104184941: name:set_level_data
20:16:18.833 [Lua] TRANSITION nil nil load_next_level
20:16:18.833 [Lua] Transition type "load_next_level", is server: true
20:16:18.833 [Lua] [GameNetworkManager] Leaving game...
20:16:18.833 [Lua] [GameNetworkManager] Shutting down game session host.
20:16:18.833 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:16:18.833 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:16:18.833 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=84.49
20:16:18.858 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:16:20.843 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:16:20.843 [Lua] [Managers] Calling function on all managers:
20:16:20.843 [Lua] PlayerManager:remove_player peer_id=110000104184941 1
20:16:20.843 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104184941:0:0:0 = false
20:16:20.843 [Lua] Clearing all global lookup lists
20:16:20.843 [Lua] [IngamePlayerListUI] - Destroy
20:16:20.843 [Lua] [GamePadEquipmentUI] - Destroy
20:16:20.844 [Lua] [EquipmentUI] - Destroy
20:16:20.844 [Lua] [GamePadAbilityUI] - Destroy
20:16:20.844 [Lua] [AbilityUI] - Destroy
20:16:20.844 [Lua] [IngameUI] destroy
20:16:20.869 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
20:16:20.869 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_1
20:16:20.869 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
20:16:20.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1
20:16:20.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2
20:16:20.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_kruber_painting_wood_base_1
20:16:20.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
20:16:20.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
20:16:20.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_client_3
20:16:20.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_5
20:16:20.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4
20:16:20.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_2
20:16:20.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_1
20:16:20.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bardin_painting_wood_base_2
20:16:20.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
20:16:20.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1
20:16:20.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3
20:16:20.873 [Lua] [MOD][VMF][INFO] Removed 110000104edb352 from the VMF users list.
20:16:20.873 [Lua] PlayerManager:remove_player peer_id=110000104edb352 1
20:16:20.909 [Lua] [Managers] Destroying manager group:
20:16:20.913 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:16:20.970 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:16:20.970 [Lua] [PeerSM] 110000104184941 :: on_exit InGame
20:16:20.970 [Lua] [PeerSM] 110000104184941 :: on_enter Loading
20:16:20.970 [Lua] [PeerSM] 110000104edb352 :: on_exit InGame
20:16:20.970 [Lua] [PeerSM] 110000104edb352 :: on_enter Loading
20:16:20.970 [Lua] [Matchmaking] unregister rpcs
20:16:20.970 [Lua] ############### UNLOADING PACKAGES ###############
20:16:20.970 [Lua] [Managers] Calling function on all managers:
20:16:20.970 [Lua] [Managers] Destroying manager group:
20:16:20.970 [Lua] [Gamestate] Enter state StateLoading
20:16:20.972 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:16:20.972 [Lua] [Matchmaking] register rpcs
20:16:20.972 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:16:20.972 [Lua] Set lobby begin:
20:16:20.972 [Lua] Lobby data twitch_enabled = false
20:16:20.972 [Lua] Lobby data selected_mission_id = inn_level
20:16:20.972 [Lua] Lobby data num_players = 2
20:16:20.972 [Lua] Lobby data difficulty_tweak = 0
20:16:20.972 [Lua] Lobby data host = 110000104184941
20:16:20.973 [Lua] Lobby data matchmaking_type = 3
20:16:20.973 [Lua] Lobby data is_private = true
20:16:20.973 [Lua] Lobby data match_started = true
20:16:20.973 [Lua] Lobby data difficulty = normal
20:16:20.973 [Lua] Lobby data player_slot_1 = 0:0
20:16:20.973 [Lua] Lobby data player_slot_4 = 0:0
20:16:20.973 [Lua] Lobby data unique_server_name = Drakonhammer
20:16:20.973 [Lua] Lobby data quick_game = false
20:16:20.973 [Lua] Lobby data country_code = CH
20:16:20.973 [Lua] Lobby data matchmaking = false
20:16:20.974 [Lua] Lobby data power_level = 0
20:16:20.974 [Lua] Lobby data mission_id = inn_level
20:16:20.974 [Lua] Lobby data mechanism = adventure
20:16:20.974 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:16:20.974 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:16:20.974 [Lua] Lobby data network_hash = 65e25336687ca88
20:16:20.974 [Lua] Lobby data player_slot_3 = 0:0
20:16:20.974 [Lua] Lobby data eac_authorized = true
20:16:20.974 [Lua] Set lobby end.
20:16:20.974 [Lua] registering RPCs
20:16:20.974 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:16:20.974 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:16:20.974 [Lua] Set lobby begin:
20:16:20.974 [Lua] Lobby data twitch_enabled = false
20:16:20.974 [Lua] Lobby data selected_mission_id = morris_hub
20:16:20.974 [Lua] Lobby data num_players = 2
20:16:20.974 [Lua] Lobby data difficulty_tweak = 0
20:16:20.974 [Lua] Lobby data host = 110000104184941
20:16:20.974 [Lua] Lobby data matchmaking_type = 3
20:16:20.974 [Lua] Lobby data is_private = true
20:16:20.974 [Lua] Lobby data match_started = true
20:16:20.974 [Lua] Lobby data difficulty = normal
20:16:20.974 [Lua] Lobby data player_slot_1 = 0:0
20:16:20.974 [Lua] Lobby data player_slot_4 = 0:0
20:16:20.974 [Lua] Lobby data unique_server_name = Drakonhammer
20:16:20.975 [Lua] Lobby data quick_game = false
20:16:20.975 [Lua] Lobby data country_code = CH
20:16:20.975 [Lua] Lobby data matchmaking = false
20:16:20.975 [Lua] Lobby data power_level = 0
20:16:20.975 [Lua] Lobby data mission_id = morris_hub
20:16:20.975 [Lua] Lobby data mechanism = deus
20:16:20.975 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:16:20.975 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:16:20.975 [Lua] Lobby data network_hash = 65e25336687ca88
20:16:20.975 [Lua] Lobby data player_slot_3 = 0:0
20:16:20.975 [Lua] Lobby data eac_authorized = true
20:16:20.975 [Lua] Set lobby end.
20:16:20.975 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:16:20.976 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104184941:0:0:0 = false
20:16:20.977 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104edb352:0:0:0 = false
20:16:20.977 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
20:16:20.977 [Lua] [StateLoading] load_current_level
20:16:20.977 [Lua] initializing mechanism to: deus
20:16:20.977 [Lua] FORCE COMMIT 9
20:16:20.977 [Lua] PlayFabMirrorBase:_commit_internal 9
20:16:20.977 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:16:20.977 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:16:20.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 45
20:16:20.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 46
20:16:20.977 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
20:16:20.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
20:16:20.979 [Umbra] Unload tome
20:16:20.979 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
20:16:21.053 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
20:16:21.065 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
20:16:21.065 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
20:16:21.065 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
20:16:21.076 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 45
20:16:21.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
20:16:21.118 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
20:16:21.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
20:16:21.206 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104edb352:0:0:0 = false
20:16:21.206 [Lua] Mechanism says: a client has initialized the mechanism! 110000104edb352
20:16:21.206 [Lua] ### Received rpc_level_load_started
20:16:21.206 [Lua] #### Has state machine: true, peer_id: 110000104edb352, level_session_id: 1520931840
20:16:21.240 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false},"inventory_id":1318003712,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
20:16:21.240 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 266008496
20:16:21.240 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:5:0:0 = 124690408
20:16:21.240 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:4:0:0 = 75764584
20:16:21.240 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104edb352:1:0:0 = 1318003712
20:16:21.240 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104edb352:0:0:0 = false
20:16:21.461 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 45
20:16:21.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 46
20:16:21.477 [Lua] commit result success 9
20:16:21.477 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47
20:16:21.662 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 46
20:16:21.679 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47
20:16:21.847 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47
20:16:22.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
20:16:22.339 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
20:16:22.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
20:16:24.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
20:16:24.601 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
20:16:24.619 [Lua] [LevelTransitionHandler] Level load completed!
20:16:24.619 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
20:16:24.619 [Lua] [EnemyPackageLoader] Load no enemies on this level
20:16:24.619 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
20:16:24.619 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:16:24.619 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
20:16:24.630 [Lua] Async level spawning done
20:16:24.635 [Lua] ### Received rpc_level_loaded
20:16:24.635 [Lua] #### Has state machine: true, peer_id: 110000104184941, level_id: 228
20:16:24.635 [Lua] Peer 110000104184941 has loaded the level and all enemies are loaded
20:16:24.651 [Lua] [PeerSM] 110000104184941 :: on_exit Loading
20:16:24.651 [Lua] [PeerSM] 110000104184941 :: on_enter LoadingProfilePackages
20:16:24.667 [Lua] [PeerSM] 110000104184941 :: on_exit LoadingProfilePackages
20:16:24.667 [Lua] [PeerSM] 110000104184941 :: on_enter WaitingForEnterGame
20:16:24.668 [Lua] ### Received rpc_level_loaded
20:16:24.668 [Lua] #### Has state machine: false, peer_id: 110000104184941, level_id: 228
20:16:24.668 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:16:25.323 [Lua] ### Received rpc_level_loaded
20:16:25.323 [Lua] #### Has state machine: true, peer_id: 110000104edb352, level_id: 228
20:16:25.323 [Lua] Peer 110000104edb352 has loaded the level and all enemies are loaded
20:16:25.324 [Lua] [PeerSM] 110000104edb352 :: on_exit Loading
20:16:25.324 [Lua] [PeerSM] 110000104edb352 :: on_enter LoadingProfilePackages
20:16:25.341 [Lua] [PeerSM] 110000104edb352 :: on_exit LoadingProfilePackages
20:16:25.341 [Lua] [PeerSM] 110000104edb352 :: on_enter WaitingForEnterGame
20:16:25.681 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:16:25.681 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:16:25.681 [Lua] [Matchmaking] unregister rpcs
20:16:25.681 [Lua] Set lobby begin:
20:16:25.681 [Lua] Lobby data twitch_enabled = false
20:16:25.681 [Lua] Lobby data selected_mission_id = morris_hub
20:16:25.681 [Lua] Lobby data num_players = 2
20:16:25.681 [Lua] Lobby data difficulty_tweak = 0
20:16:25.681 [Lua] Lobby data host = 110000104184941
20:16:25.681 [Lua] Lobby data matchmaking_type = 3
20:16:25.682 [Lua] Lobby data is_private = true
20:16:25.682 [Lua] Lobby data match_started = true
20:16:25.682 [Lua] Lobby data difficulty = normal
20:16:25.682 [Lua] Lobby data player_slot_1 = 0:0
20:16:25.682 [Lua] Lobby data player_slot_4 = 0:0
20:16:25.682 [Lua] Lobby data unique_server_name = Drakonhammer
20:16:25.682 [Lua] Lobby data quick_game = false
20:16:25.682 [Lua] Lobby data country_code = CH
20:16:25.682 [Lua] Lobby data matchmaking = false
20:16:25.682 [Lua] Lobby data power_level = 0
20:16:25.682 [Lua] Lobby data mission_id = morris_hub
20:16:25.682 [Lua] Lobby data mechanism = deus
20:16:25.682 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:16:25.682 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:16:25.682 [Lua] Lobby data network_hash = 65e25336687ca88
20:16:25.682 [Lua] Lobby data player_slot_3 = 0:0
20:16:25.682 [Lua] Lobby data eac_authorized = true
20:16:25.683 [Lua] Set lobby end.
20:16:25.683 [Lua] [Managers] Destroying manager group:
20:16:25.684 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
20:16:25.684 [Lua] [Gamestate] Enter StateIngame HOST
20:16:25.684 [Lua] [Managers] Calling function on all managers:
20:16:25.684 [Lua] <>level = morris_hub<>
20:16:25.684 [Lua] [StateIngame] Server ingame
20:16:25.687 [Lua] Set lobby begin:
20:16:25.687 [Lua] Lobby data twitch_enabled = false
20:16:25.687 [Lua] Lobby data selected_mission_id = morris_hub
20:16:25.687 [Lua] Lobby data num_players = 2
20:16:25.687 [Lua] Lobby data difficulty_tweak = 0
20:16:25.687 [Lua] Lobby data host = 110000104184941
20:16:25.687 [Lua] Lobby data matchmaking_type = 3
20:16:25.688 [Lua] Lobby data is_private = true
20:16:25.688 [Lua] Lobby data match_started = true
20:16:25.688 [Lua] Lobby data difficulty = normal
20:16:25.688 [Lua] Lobby data player_slot_1 = 0:0
20:16:25.688 [Lua] Lobby data player_slot_4 = 0:0
20:16:25.688 [Lua] Lobby data unique_server_name = Drakonhammer
20:16:25.688 [Lua] Lobby data quick_game = false
20:16:25.688 [Lua] Lobby data country_code = CH
20:16:25.688 [Lua] Lobby data matchmaking = false
20:16:25.688 [Lua] Lobby data power_level = 0
20:16:25.688 [Lua] Lobby data mission_id = morris_hub
20:16:25.688 [Lua] Lobby data mechanism = deus
20:16:25.688 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:16:25.688 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:16:25.688 [Lua] Lobby data network_hash = 65e25336687ca88
20:16:25.688 [Lua] Lobby data player_slot_3 = 0:0
20:16:25.689 [Lua] Lobby data eac_authorized = true
20:16:25.689 [Lua] Set lobby end.
20:16:25.689 [Lua] [Matchmaking] register rpcs
20:16:25.689 [Lua] GameNetworkManager:init... creating game session
20:16:25.689 [Lua] Host GameSession.make_game_session_host with session:
20:16:25.689 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:16:25.689 [Lua] [GameNetworkManager] My own peer_id = 110000104184941
20:16:25.689 [Lua] [GameNetworkManager] self.is_server = true
20:16:25.689 [Network] Setting artificial MTU limit to 65536
20:16:25.699 [Lua] Switching ConflictSettings: to: disabled
20:16:25.699 [Lua] pacing=disabled
20:16:25.699 [Lua] roaming=nil
20:16:25.699 [Lua] specials=disabled
20:16:25.699 [Lua] debug_color=black
20:16:25.699 [Lua] pack_spawning=disabled
20:16:25.699 [Lua] contained_breeds=nil
20:16:25.699 [Lua] disabled=true
20:16:25.699 [Lua] boss=disabled
20:16:25.699 [Lua] horde=disabled
20:16:25.699 [Lua] name=disabled
20:16:25.699 [Lua] intensity=disabled
20:16:25.699 [Lua] ---
20:16:25.699 [Lua] [LevelAnalysis] set_random_seed( 0)
20:16:25.702 [Lua] [AIInterestPointSystem] Level Seed: 0
20:16:25.702 [Lua]
20:16:25.702 [Lua] [entity_system_bag] = table
20:16:25.702 [Lua] [entity_system_bag] = metatable
20:16:25.702 [Lua] [startup_data] = table
20:16:25.702 [Lua] [entity_manager] = table
20:16:25.702 [Lua] [entity_manager] = metatable
20:16:25.702 [Lua] [unit_spawner] = table
20:16:25.702 [Lua] [unit_spawner] = metatable
20:16:25.702 [Lua] [unit_storage] = table
20:16:25.702 [Lua] [unit_storage] = metatable
20:16:25.702 [Lua] [dice_keeper] = table
20:16:25.702 [Lua] [dice_keeper] = metatable
20:16:25.702 [Lua] [is_server] = true (boolean)
20:16:25.703 [Lua] [world] = [World]
20:16:25.703 [Lua] [system_api] = table
20:16:25.703 [Lua] [entity_system] = table
20:16:25.703 [Lua] [entity_system] = metatable
20:16:25.703 [Lua] [network_lobby] = table
20:16:25.703 [Lua] [network_lobby] = metatable
20:16:25.703 [Lua] [profile_synchronizer] = table
20:16:25.703 [Lua] [profile_synchronizer] = metatable
20:16:25.703 [Lua] [level_transition_handler] = table
20:16:25.703 [Lua] [level_transition_handler] = metatable
20:16:25.703 [Lua] [num_local_human_players] = 1 (number)
20:16:25.703 [Lua] [statistics_db] = table
20:16:25.703 [Lua] [statistics_db] = metatable
20:16:25.703 [Lua] [network_server] = table
20:16:25.703 [Lua] [network_server] = metatable
20:16:25.703 [Lua] [input_manager] = table
20:16:25.703 [Lua] [input_manager] = metatable
20:16:25.703 [Lua] [network_clock] = table
20:16:25.703 [Lua] [network_clock] = metatable
20:16:25.703 [Lua] [network_transmit] = table
20:16:25.703 [Lua] [network_transmit] = metatable
20:16:25.703 [Lua] [free_flight_manager] = table
20:16:25.703 [Lua] [free_flight_manager] = metatable
20:16:25.703 [Lua] [network_manager] = table
20:16:25.703 [Lua] [network_manager] = metatable
20:16:25.703 [Lua] [network_event_delegate] = table
20:16:25.703 [Lua] [network_event_delegate] = metatable
20:16:25.703 [Lua]
20:16:25.703 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:16:25.703 [Lua] ignoring extension VersusInteractObjectiveExtension
20:16:25.703 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:16:25.703 [Lua] ignoring extension VersusSocketObjectiveExtension
20:16:25.703 [Lua] ignoring extension VersusTargetObjectiveExtension
20:16:25.703 [Lua] ignoring extension VersusMissionObjectiveExtension
20:16:25.703 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:16:25.708 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
20:16:25.708 [Lua] [AchievementManager] Achievements using the steam platform
20:16:25.708 [Lua] PlayerManager:add_player player_1
20:16:25.732 [Lua] [StateIngame] Level seed: 0
20:16:25.733 [Lua] [LevelAnalysis] set_random_seed( 0)
20:16:25.734 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:16:25.734 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:16:25.734 [Lua] [IngameUI] init
20:16:25.748 [SteamVoipClient] select_out(110000104184941, off)
20:16:25.748 [SteamVoipClient] select_out(110000104edb352, off)
20:16:25.758 [Lua] cb_razer_chroma_setup
20:16:25.788 [Lua] completed
20:16:25.788 [Lua] completed
20:16:25.788 [Lua] completed
20:16:25.797 [Lua] completed
20:16:25.797 [Lua] [Matchmaking] Cancelling matchmaking
20:16:25.797 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:16:25.798 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:16:25.798 [Lua] Set lobby begin:
20:16:25.798 [Lua] Lobby data twitch_enabled = false
20:16:25.798 [Lua] Lobby data selected_mission_id = morris_hub
20:16:25.798 [Lua] Lobby data num_players = 2
20:16:25.798 [Lua] Lobby data difficulty_tweak = 0
20:16:25.798 [Lua] Lobby data host = 110000104184941
20:16:25.798 [Lua] Lobby data matchmaking_type = 3
20:16:25.798 [Lua] Lobby data is_private = true
20:16:25.798 [Lua] Lobby data match_started = true
20:16:25.798 [Lua] Lobby data difficulty = normal
20:16:25.798 [Lua] Lobby data player_slot_1 = 0:0
20:16:25.798 [Lua] Lobby data player_slot_4 = 0:0
20:16:25.798 [Lua] Lobby data unique_server_name = Drakonhammer
20:16:25.799 [Lua] Lobby data quick_game = false
20:16:25.799 [Lua] Lobby data country_code = CH
20:16:25.799 [Lua] Lobby data matchmaking = false
20:16:25.799 [Lua] Lobby data power_level = 835
20:16:25.799 [Lua] Lobby data mission_id = morris_hub
20:16:25.799 [Lua] Lobby data mechanism = deus
20:16:25.799 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:16:25.799 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:16:25.799 [Lua] Lobby data network_hash = 65e25336687ca88
20:16:25.799 [Lua] Lobby data player_slot_3 = 0:0
20:16:25.799 [Lua] Lobby data eac_authorized = true
20:16:25.799 [Lua] Set lobby end.
20:16:25.800 [Lua] CurrentConflictSettings disabled
20:16:25.800 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:16:25.800 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:16:25.800 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
20:16:25.800 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
20:16:25.800 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:16:25.800 [Lua] [Managers] Calling function on all managers:
20:16:25.800 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:16:25.800 [Save] Loading `ut_tweaks_presets`
20:16:25.800 warning: [Save] Missing filename `ut_tweaks_presets`
20:16:25.806 [Lua] [PeerSM] 110000104184941 :: on_exit WaitingForEnterGame
20:16:25.806 [Lua] [PeerSM] 110000104184941 :: on_enter WaitingForGameObjectSync
20:16:25.808 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x163a6420
20:16:25.852 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false},"inventory_id":1318003712,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_02":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_01_t1\/wpn_emp_sword_exe_01_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false}}
20:16:25.852 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 266008496
20:16:25.852 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:5:0:0 = 124690408
20:16:25.852 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:4:0:0 = 75764584
20:16:25.852 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104edb352:1:0:0 = 1318003712
20:16:25.852 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104edb352:0:0:0 = false
20:16:25.853 [Lua] [PeerSM] 110000104184941 :: on_exit WaitingForGameObjectSync
20:16:25.853 [Lua] [PeerSM] 110000104184941 :: on_enter WaitingForPlayers
20:16:26.536 [Lua] [PeerSM] 110000104edb352 :: on_exit WaitingForEnterGame
20:16:26.536 [Lua] [PeerSM] 110000104edb352 :: on_enter WaitingForGameObjectSync
20:16:26.554 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104edb352
20:16:26.557 [Lua] PlayerManager:add_remote_player 110000104edb352
20:16:26.557 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:16:26.557 [Lua] RemotePlayer:create_game_object( ) 4
20:16:26.572 [Lua] [PeerSM] 110000104edb352 :: on_exit WaitingForGameObjectSync
20:16:26.572 [Lua] [PeerSM] 110000104edb352 :: on_enter WaitingForPlayers
20:16:26.576 [Lua] [PeerSM] 110000104184941 :: on_exit WaitingForPlayers
20:16:26.576 [Lua] [PeerSM] 110000104184941 :: on_enter InGame
20:16:26.576 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104184941:0:0:0 = true
20:16:26.576 [Lua] [PeerSM] 110000104edb352 :: on_exit WaitingForPlayers
20:16:26.576 [Lua] [PeerSM] 110000104edb352 :: on_enter InGame
20:16:26.576 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104edb352:0:0:0 = true
20:16:26.579 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
20:16:26.582 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:26.582 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:26.582 [Lua] PlayerManager:assign_unit_ownership Drakonhammer 110000104184941 1
20:16:26.582 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
20:16:26.646 [Lua] [MOD][VMF][INFO] Added 110000104edb352 to the VMF users list.
20:16:26.646 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104edb352 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:16:26.646 [Lua] Adding player sync data to peer=110000104edb352 local_player_id=1
20:16:26.646 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104edb352 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:16:26.646 [Lua] [NetworkServer] Peer 110000104edb352 spawned player.
20:16:26.647 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7
20:16:26.647 [Lua] PlayerManager:assign_unit_ownership LuxLynx 110000104edb352 1
20:16:26.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:26.648 [Lua] TalentSystem:rpc_sync_talents 1 1025
20:16:26.830 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104edb352:0:0:0 = true
20:16:26.942 [Lua] StateInGameRunning:_game_actually_starts()
20:16:26.942 [Lua] #################################################################################################################
20:16:26.942 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:16:26.942 [Lua] #################################################################################################################
20:16:26.942 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48
20:16:26.942 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false
20:16:26.942 [Lua] [SharedState] [SharedState] network_state_110000104184941: actually_ingame:110000104184941:0:0:0 = true
20:16:26.959 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48
20:16:27.164 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48
20:16:27.164 [Lua] Commit load time data
20:16:30.778 [Lua] Set lobby begin:
20:16:30.778 [Lua] Lobby data twitch_enabled = false
20:16:30.778 [Lua] Lobby data selected_mission_id = morris_hub
20:16:30.778 [Lua] Lobby data num_players = 2
20:16:30.778 [Lua] Lobby data difficulty_tweak = 0
20:16:30.778 [Lua] Lobby data host = 110000104184941
20:16:30.779 [Lua] Lobby data matchmaking_type = 3
20:16:30.779 [Lua] Lobby data is_private = true
20:16:30.779 [Lua] Lobby data match_started = true
20:16:30.779 [Lua] Lobby data difficulty = normal
20:16:30.779 [Lua] Lobby data player_slot_1 = 0:0
20:16:30.779 [Lua] Lobby data player_slot_4 = 0:0
20:16:30.779 [Lua] Lobby data unique_server_name = Drakonhammer
20:16:30.779 [Lua] Lobby data quick_game = false
20:16:30.779 [Lua] Lobby data country_code = CH
20:16:30.779 [Lua] Lobby data matchmaking = false
20:16:30.780 [Lua] Lobby data power_level = 417
20:16:30.780 [Lua] Lobby data mission_id = morris_hub
20:16:30.780 [Lua] Lobby data mechanism = deus
20:16:30.780 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:16:30.780 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:16:30.780 [Lua] Lobby data network_hash = 65e25336687ca88
20:16:30.780 [Lua] Lobby data player_slot_3 = 0:0
20:16:30.780 [Lua] Lobby data eac_authorized = true
20:16:30.780 [Lua] Set lobby end.
20:16:35.803 [Lua] Set lobby begin:
20:16:35.803 [Lua] Lobby data twitch_enabled = false
20:16:35.803 [Lua] Lobby data selected_mission_id = morris_hub
20:16:35.803 [Lua] Lobby data num_players = 2
20:16:35.803 [Lua] Lobby data difficulty_tweak = 0
20:16:35.803 [Lua] Lobby data host = 110000104184941
20:16:35.803 [Lua] Lobby data matchmaking_type = 3
20:16:35.803 [Lua] Lobby data is_private = true
20:16:35.804 [Lua] Lobby data match_started = true
20:16:35.804 [Lua] Lobby data difficulty = normal
20:16:35.804 [Lua] Lobby data player_slot_1 = 0:0
20:16:35.804 [Lua] Lobby data player_slot_4 = 0:0
20:16:35.804 [Lua] Lobby data unique_server_name = Drakonhammer
20:16:35.804 [Lua] Lobby data quick_game = false
20:16:35.804 [Lua] Lobby data country_code = CH
20:16:35.804 [Lua] Lobby data matchmaking = false
20:16:35.804 [Lua] Lobby data power_level = 790
20:16:35.804 [Lua] Lobby data mission_id = morris_hub
20:16:35.804 [Lua] Lobby data mechanism = deus
20:16:35.804 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:16:35.804 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:16:35.804 [Lua] Lobby data network_hash = 65e25336687ca88
20:16:35.804 [Lua] Lobby data player_slot_3 = 0:0
20:16:35.804 [Lua] Lobby data eac_authorized = true
20:16:35.804 [Lua] Set lobby end.
20:16:36.479 [Lua] [Matchmaking] Cancelling matchmaking
20:16:36.479 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:16:46.176 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:16:46.176 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:16:46.178 [Lua] Set lobby begin:
20:16:46.178 [Lua] Lobby data twitch_enabled = false
20:16:46.178 [Lua] Lobby data selected_mission_id = morris_hub
20:16:46.178 [Lua] Lobby data num_players = 2
20:16:46.178 [Lua] Lobby data difficulty_tweak = 0
20:16:46.178 [Lua] Lobby data host = 110000104184941
20:16:46.178 [Lua] Lobby data matchmaking_type = 3
20:16:46.178 [Lua] Lobby data is_private = true
20:16:46.178 [Lua] Lobby data match_started = true
20:16:46.179 [Lua] Lobby data difficulty = hardest
20:16:46.179 [Lua] Lobby data player_slot_1 = 0:0
20:16:46.179 [Lua] Lobby data player_slot_4 = 0:0
20:16:46.179 [Lua] Lobby data unique_server_name = Drakonhammer
20:16:46.179 [Lua] Lobby data quick_game = false
20:16:46.179 [Lua] Lobby data country_code = CH
20:16:46.179 [Lua] Lobby data matchmaking = false
20:16:46.179 [Lua] Lobby data power_level = 790
20:16:46.179 [Lua] Lobby data mission_id = morris_hub
20:16:46.179 [Lua] Lobby data mechanism = deus
20:16:46.179 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:16:46.179 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:16:46.179 [Lua] Lobby data network_hash = 65e25336687ca88
20:16:46.179 [Lua] Lobby data player_slot_3 = 0:0
20:16:46.179 [Lua] Lobby data eac_authorized = true
20:16:46.179 [Lua] Set lobby end.
20:16:46.179 [Lua] [PartyManager] Leader is set to 110000104184941
20:16:46.180 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub nil 0
20:16:46.180 [Lua] Set lobby begin:
20:16:46.180 [Lua] Lobby data twitch_enabled = false
20:16:46.180 [Lua] Lobby data selected_mission_id = morris_hub
20:16:46.180 [Lua] Lobby data num_players = 2
20:16:46.180 [Lua] Lobby data difficulty_tweak = 0
20:16:46.180 [Lua] Lobby data host = 110000104184941
20:16:46.180 [Lua] Lobby data matchmaking_type = 1
20:16:46.180 [Lua] Lobby data is_private = true
20:16:46.180 [Lua] Lobby data match_started = true
20:16:46.180 [Lua] Lobby data difficulty = hardest
20:16:46.180 [Lua] Lobby data player_slot_1 = 0:0
20:16:46.180 [Lua] Lobby data player_slot_4 = 0:0
20:16:46.180 [Lua] Lobby data unique_server_name = Drakonhammer
20:16:46.180 [Lua] Lobby data quick_game = true
20:16:46.180 [Lua] Lobby data country_code = CH
20:16:46.180 [Lua] Lobby data matchmaking = true
20:16:46.180 [Lua] Lobby data power_level = 790
20:16:46.180 [Lua] Lobby data mission_id = morris_hub
20:16:46.180 [Lua] Lobby data mechanism = deus
20:16:46.180 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:16:46.180 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:16:46.181 [Lua] Lobby data network_hash = 65e25336687ca88
20:16:46.181 [Lua] Lobby data player_slot_3 = 0:0
20:16:46.181 [Lua] Lobby data eac_authorized = true
20:16:46.181 [Lua] Set lobby end.
20:16:46.181 [Lua] Set lobby begin:
20:16:46.181 [Lua] Lobby data twitch_enabled = false
20:16:46.181 [Lua] Lobby data selected_mission_id = morris_hub
20:16:46.181 [Lua] Lobby data num_players = 2
20:16:46.181 [Lua] Lobby data difficulty_tweak = 0
20:16:46.181 [Lua] Lobby data host = 110000104184941
20:16:46.181 [Lua] Lobby data matchmaking_type = 1
20:16:46.181 [Lua] Lobby data is_private = false
20:16:46.181 [Lua] Lobby data match_started = true
20:16:46.181 [Lua] Lobby data difficulty = hardest
20:16:46.181 [Lua] Lobby data player_slot_1 = 0:0
20:16:46.181 [Lua] Lobby data player_slot_4 = 0:0
20:16:46.181 [Lua] Lobby data unique_server_name = Drakonhammer
20:16:46.181 [Lua] Lobby data quick_game = true
20:16:46.181 [Lua] Lobby data country_code = CH
20:16:46.181 [Lua] Lobby data matchmaking = true
20:16:46.181 [Lua] Lobby data power_level = 790
20:16:46.181 [Lua] Lobby data mission_id = morris_hub
20:16:46.181 [Lua] Lobby data mechanism = deus
20:16:46.182 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:16:46.182 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:16:46.182 [Lua] Lobby data network_hash = 65e25336687ca88
20:16:46.182 [Lua] Lobby data player_slot_3 = 0:0
20:16:46.182 [Lua] Lobby data eac_authorized = true
20:16:46.182 [Lua] Set lobby end.
20:16:46.182 [Lua] [ChatManager][1]System: Starting hosted game...
20:16:46.182 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:16:46.182 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:16:48.634 [Lua] [IngameUI] menu view on_enter hero_view
20:16:48.654 [Lua] [IngameUI] menu view post_update_on_enter table: 0x093315c0
20:16:48.654 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
20:16:48.667 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
20:16:48.667 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
20:16:48.668 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
20:16:48.669 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
20:16:48.673 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
20:16:48.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
20:16:48.953 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
20:16:48.986 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:48.986 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:49.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:49.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:49.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:49.039 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:49.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:49.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:49.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:49.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:49.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:49.039 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:51.723 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #2 for hero bw_adept ...
20:16:51.749 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000104184941:1)
20:16:51.749 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/helmgart\/chr_bright_wizard_adept_helmgart":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_05":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1549630208,"first_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/helmgart\/chr_bright_wizard_adept_helmgart":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_05":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
20:16:51.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:51.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:51.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:51.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:51.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:51.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:51.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, ProfileSynchronizer, async-read,
20:16:51.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer
20:16:51.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer
20:16:51.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
20:16:51.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
20:16:51.827 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
20:16:51.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer, async-read,
20:16:51.905 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1549630208
20:16:51.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
20:16:51.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
20:16:52.008 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1549630208
20:16:52.035 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000104184941:1)
20:16:52.035 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/helmgart\/chr_bright_wizard_adept_helmgart":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_05":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01_3p":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1175311360,"first_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/helmgart\/chr_bright_wizard_adept_helmgart":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_05":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01_3p":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
20:16:52.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:52.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:52.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:52.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:52.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:52.042 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:52.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01, ProfileSynchronizer, async-read,
20:16:52.061 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read,
20:16:52.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01, ProfileSynchronizer
20:16:52.086 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
20:16:52.087 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, ProfileSynchronizer
20:16:52.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
20:16:52.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
20:16:52.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01
20:16:52.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer, async-read,
20:16:52.242 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1175311360
20:16:52.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01
20:16:52.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01
20:16:52.348 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01
20:16:52.478 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01
20:16:52.478 [Lua] [PackageManager] Force_load: wwise/bw_deus_01
20:16:52.504 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1175311360
20:16:52.530 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000104184941:1)
20:16:52.530 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/helmgart\/chr_bright_wizard_adept_helmgart":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_05":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01_3p":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1191634304,"first_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/helmgart\/chr_bright_wizard_adept_helmgart":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_05":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01_3p":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
20:16:52.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:52.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:52.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:52.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:52.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:52.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:52.557 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1191634304
20:16:52.634 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1191634304
20:16:52.661 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000104184941:1)
20:16:52.661 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/helmgart\/chr_bright_wizard_adept_helmgart":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_05":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01_3p":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1378867968,"first_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/helmgart\/chr_bright_wizard_adept_helmgart":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_05":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01_3p":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
20:16:52.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:52.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:52.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:52.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:52.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:52.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:52.686 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1378867968
20:16:52.738 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1378867968
20:16:52.766 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000104184941:1)
20:16:52.766 [Lua] [SharedState] [SharedState] network_state_110000104184941: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/helmgart\/chr_bright_wizard_adept_helmgart":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_05":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01_3p":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1579691392,"first_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/helmgart\/chr_bright_wizard_adept_helmgart":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_05":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01_3p":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
20:16:52.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:52.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:52.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:52.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:52.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:52.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
20:16:52.796 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1579691392
20:16:52.818 [Lua] [SharedState] [SharedState] network_state_110000104184941: loaded_inventory_id:110000104184941:1:0:0 = 1579691392
20:16:52.825 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #2 restored for hero bw_adept
20:16:53.485 [Lua] [IngameUI] menu view on_exit hero_view
20:16:53.489 [Lua] [IngameUI] menu view post_update_on_exit table: 0x093315c0
20:16:53.489 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
20:16:53.489 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
20:16:53.489 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
20:16:53.489 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:53.489 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:53.489 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:53.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:53.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:53.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
20:16:53.511 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
20:16:53.512 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
20:16:53.512 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
20:16:55.960 [Lua] Set lobby begin:
20:16:55.960 [Lua] Lobby data twitch_enabled = false
20:16:55.961 [Lua] Lobby data selected_mission_id = morris_hub
20:16:55.961 [Lua] Lobby data num_players = 2
20:16:55.961 [Lua] Lobby data difficulty_tweak = 0
20:16:55.961 [Lua] Lobby data host = 110000104184941
20:16:55.961 [Lua] Lobby data matchmaking_type = 1
20:16:55.961 [Lua] Lobby data is_private = false
20:16:55.961 [Lua] Lobby data match_started = true
20:16:55.961 [Lua] Lobby data difficulty = hardest
20:16:55.961 [Lua] Lobby data player_slot_1 = 0:0
20:16:55.961 [Lua] Lobby data player_slot_4 = 0:0
20:16:55.961 [Lua] Lobby data unique_server_name = Drakonhammer
20:16:55.961 [Lua] Lobby data quick_game = true
20:16:55.961 [Lua] Lobby data country_code = CH
20:16:55.961 [Lua] Lobby data matchmaking = true
20:16:55.961 [Lua] Lobby data power_level = 642
20:16:55.962 [Lua] Lobby data mission_id = morris_hub
20:16:55.962 [Lua] Lobby data mechanism = deus
20:16:55.962 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:16:55.962 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:16:55.962 [Lua] Lobby data network_hash = 65e25336687ca88
20:16:55.962 [Lua] Lobby data player_slot_3 = 0:0
20:16:55.962 [Lua] Lobby data eac_authorized = true
20:16:55.962 [Lua] Set lobby end.
20:17:00.159 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:17:00.159 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:17:00.159 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_cave 0
20:17:00.159 [Lua] Set lobby begin:
20:17:00.159 [Lua] Lobby data twitch_enabled = false
20:17:00.159 [Lua] Lobby data selected_mission_id = journey_cave
20:17:00.159 [Lua] Lobby data num_players = 2
20:17:00.159 [Lua] Lobby data difficulty_tweak = 0
20:17:00.159 [Lua] Lobby data host = 110000104184941
20:17:00.160 [Lua] Lobby data matchmaking_type = 2
20:17:00.160 [Lua] Lobby data is_private = false
20:17:00.160 [Lua] Lobby data match_started = true
20:17:00.160 [Lua] Lobby data difficulty = hardest
20:17:00.160 [Lua] Lobby data player_slot_1 = 0:0
20:17:00.160 [Lua] Lobby data player_slot_4 = 0:0
20:17:00.160 [Lua] Lobby data unique_server_name = Drakonhammer
20:17:00.160 [Lua] Lobby data quick_game = true
20:17:00.160 [Lua] Lobby data country_code = CH
20:17:00.160 [Lua] Lobby data matchmaking = true
20:17:00.160 [Lua] Lobby data power_level = 642
20:17:00.160 [Lua] Lobby data mission_id = morris_hub
20:17:00.160 [Lua] Lobby data mechanism = deus
20:17:00.160 [Lua] Lobby data player_slot_5 = 110000104edb352:1
20:17:00.160 [Lua] Lobby data player_slot_2 = 110000104184941:1
20:17:00.160 [Lua] Lobby data network_hash = 65e25336687ca88
20:17:00.160 [Lua] Lobby data player_slot_3 = 0:0
20:17:00.160 [Lua] Lobby data eac_authorized = true
20:17:00.160 [Lua] Set lobby end.
20:17:00.161 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_cave, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:217719552, lt:load_next_level, extra_packages:{
})
20:17:00.161 [Lua] [NetworkServer] Entering post game
20:17:00.161 [Lua] [PeerSM] 110000104184941 :: on_exit InGame
20:17:00.161 [Lua] [PeerSM] 110000104184941 :: on_enter InPostGame
20:17:00.161 [Lua] [PeerSM] 110000104edb352 :: on_exit InGame
20:17:00.161 [Lua] [PeerSM] 110000104edb352 :: on_enter InPostGame
20:17:00.161 [Lua] Complete level triggered.
20:17:00.163 [Lua] Generated node with: Level , level_seed <1575834527>, Run progress <0.3333>
20:17:00.163 [Lua] Generated node with: Level , level_seed <-1152086926>, Run progress <0>
20:17:00.163 [Lua] Generated node with: Level , level_seed <651264297>, Run progress <0.9999>
20:17:00.163 [Lua] Generated node with: Level , level_seed <1267325044>, Run progress <0.3333>
20:17:00.163 [Lua] Generated node with: Level , level_seed <570501443>, Run progress <0.49995>
20:17:00.163 [Lua] Generated node with: Level , level_seed <1954135494>, Run progress <0.49995>
20:17:00.163 [Lua] Generated node with: Level , level_seed <814774893>, Run progress <0>
20:17:00.163 [Lua] Generated node with: Level , level_seed <959551720>, Run progress <0.16665>
20:17:00.163 [Lua] Generated node with: Level , level_seed <-712497369>, Run progress <0.16665>
20:17:00.163 [Lua] Generated node with: Level , level_seed <650213978>, Run progress <0.3333>
20:17:00.163 [Lua] Generated node with: Level , level_seed <1036781041>, Run progress <0.3333>
20:17:00.163 [Lua] Generated node with: Level , level_seed <1051870876>, Run progress <0.83325>
20:17:00.163 [Lua] Generated node with: Level , level_seed <1490727243>, Run progress <0>
20:17:00.163 [Lua] Generated node with: Level , level_seed <847304238>, Run progress <0.83325>
20:17:00.163 [Lua] Generated node with: Level , level_seed <214837173>, Run progress <0.16665>
20:17:00.163 [Lua] Generated node with: Level , level_seed <-412740208>, Run progress <0.6666>
20:17:00.163 [Lua] Generated node with: Level , level_seed <-1002083409>, Run progress <0.49995>
20:17:00.163 [Lua] [SharedState] [SharedState] deus_run_state_15487170: run_node_key:0:0:0:0 = start
20:17:00.163 [Lua] [SharedState] [SharedState] deus_run_state_15487170: telemetry_id:0:0:0:0 = D44B3CC3E2829AB2
20:17:00.163 [Lua] [SharedState] [SharedState] deus_run_state_15487170: soft_currency:110000104184941:1:0:0 = 21
20:17:00.163 [Lua] [SharedState] [SharedState] deus_run_state_15487170: peer_initialized:110000104184941:0:0:0 = true
20:17:00.163 [Lua] [SharedState] [SharedState] deus_run_state_15487170: power_ups:110000104184941:1:2:1 = [{"client_id":1269008896,"name":"talent_1_1","rarity":"exotic"},{"client_id":442764960,"name":"talent_2_2","rarity":"rare"},{"client_id":1097142016,"name":"talent_3_3","rarity":"exotic"},{"client_id":786798208,"name":"talent_4_3","rarity":"rare"},{"client_id":749732672,"name":"talent_5_1","rarity":"rare"},{"client_id":1486074752,"name":"talent_6_3","rarity":"unique"}]
20:17:00.163 [Lua] [SharedState] [SharedState] deus_run_state_15487170: slot_melee:110000104184941:1:2:1 = item_key=deus_bw_dagger,powerlevel=450,rarity=plentiful
20:17:00.164 [Lua] [SharedState] [SharedState] deus_run_state_15487170: slot_ranged:110000104184941:1:2:1 = item_key=deus_bw_deus_01,powerlevel=450,rarity=plentiful,skin=bw_deus_01_skin_01
20:17:00.164 [Lua] [SharedState] [SharedState] deus_run_state_15487170: profile_initialized:110000104184941:1:2:1 = true
20:17:00.164 [Lua] [SharedState] [SharedState] deus_run_state_15487170: coins_earned:0:0:0:0 = 21
20:17:00.164 [Lua] [DeusRunController] starting with seed <702206080> on difficulty and dominant god
20:17:00.164 [Lua] [SharedState] [SharedState] deus_run_state_15487170: player_level:0:0:0:0 = 35
20:17:00.164 [Lua] [SharedState] [SharedState] deus_run_state_15487170: player_frame:0:0:0:0 = frame_celebration_01
20:17:00.164 [Lua] [SharedState] [SharedState] deus_run_state_15487170: player_name:0:0:0:0 = Drakonhammer
20:17:00.164 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 49
20:17:00.164 [Lua] [SharedState] [SharedState] deus_run_state_15487170: run_node_key:0:0:0:0 = start
20:17:00.164 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:814774893, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:2087172352, lt:load_next_level, extra_packages:{
})
20:17:00.164 [Lua] [LevelTransitionHandler] promote_next_level_data
20:17:00.164 [Lua] [SharedState] [SharedState] network_state_110000104184941: name:set_level_data
20:17:00.164 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_key:0:0:0:0 = dlc_morris_map
20:17:00.164 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_seed:0:0:0:0 = 814774893
20:17:00.164 [Lua] [SharedState] [SharedState] network_state_110000104184941: conflict_director:0:0:0:0 = disabled
20:17:00.164 [Lua] [SharedState] [SharedState] network_state_110000104184941: locked_director_functions:0:0:0:0 = {}
20:17:00.164 [Lua] [SharedState] [SharedState] network_state_110000104184941: game_mode:0:0:0:0 = map_deus
20:17:00.164 [Lua] [SharedState] [SharedState] network_state_110000104184941: mechanism:0:0:0:0 = deus
20:17:00.164 [Lua] [SharedState] [SharedState] network_state_110000104184941: environment_variation_id:0:0:0:0 = 0
20:17:00.164 [Lua] [SharedState] [SharedState] network_state_110000104184941: difficulty:0:0:0:0 = hardest
20:17:00.164 [Lua] [SharedState] [SharedState] network_state_110000104184941: difficulty_tweak:0:0:0:0 = -10
20:17:00.164 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_session_id:0:0:0:0 = 2087172352
20:17:00.164 [Lua] [SharedState] [SharedState] network_state_110000104184941: level_transition_type:0:0:0:0 = load_next_level
20:17:00.164 [Lua] [SharedState] [SharedState] network_state_110000104184941: extra_packages:0:0:0:0 = {}
20:17:00.164 [Lua] [SharedState] [SharedState] network_state_110000104184941: name:set_level_data
20:17:00.164 [Lua] [NetworkServer] Entering post game
20:17:00.165 [Save] Saving `save_data`
20:17:00.165 [Lua] gm_event_end_conditions_met false false
20:17:00.166 [Lua] FORCE COMMIT 10
20:17:00.166 [Lua] PlayFabMirrorBase:_commit_internal 10
20:17:00.166 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:17:00.166 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:17:00.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 50
20:17:00.166 [Lua] TRANSITION nil nil load_next_level
20:17:00.166 [Lua] Transition type "load_next_level", is server: true
20:17:00.166 [Lua] [GameNetworkManager] Leaving game...
20:17:00.166 [Lua] [GameNetworkManager] Shutting down game session host.
20:17:00.166 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:17:00.166 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:17:00.166 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=36.28
20:17:00.168 [Save] Save done
20:17:00.168 [Save] Saving `save_data`
20:17:00.178 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104184941:0:0:0 = false
20:17:00.178 [Lua] [SharedState] [SharedState] network_state_110000104184941: peer_ingame:110000104edb352:0:0:0 = false
20:17:00.178 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:17:00.178 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 49
20:17:00.183 [Save] Save done
20:17:00.183 [Save] Saving `save_data`
20:17:00.193 [Save] Save done
20:17:00.197 [Connection] Packet 45417 chunk for system game_session from 110000104edb352 had no listener
20:17:00.235 [Lua] [SharedState] [SharedState] deus_run_state_15487170: telemetry_id:0:0:0:0 = 37785C5363325F2F
20:17:00.235 [Lua] [SharedState] [SharedState] deus_run_state_15487170: soft_currency:110000104edb352:1:0:0 = 28
20:17:00.235 [Lua] [SharedState] [SharedState] deus_run_state_15487170: peer_initialized:110000104edb352:0:0:0 = true
20:17:00.235 [Lua] [SharedState] [SharedState] deus_run_state_15487170: coins_earned:0:0:0:0 = 49
20:17:00.235 [Lua] [SharedState] [SharedState] deus_run_state_15487170: power_ups:110000104edb352:1:5:2 = [{"client_id":2009221632,"name":"talent_1_2","rarity":"exotic"},{"client_id":1348325760,"name":"talent_2_1","rarity":"rare"},{"client_id":171986768,"name":"talent_3_3","rarity":"exotic"},{"client_id":42629140,"name":"talent_4_2","rarity":"rare"},{"client_id":621513408,"name":"talent_5_1","rarity":"rare"}]
20:17:00.236 [Lua] [SharedState] [SharedState] deus_run_state_15487170: slot_melee:110000104edb352:1:5:2 = item_key=deus_es_2h_sword_executioner,powerlevel=450,rarity=plentiful
20:17:00.236 [Lua] [SharedState] [SharedState] deus_run_state_15487170: slot_ranged:110000104edb352:1:5:2 = item_key=deus_es_repeating_handgun,powerlevel=450,rarity=plentiful
20:17:00.236 [Lua] [SharedState] [SharedState] deus_run_state_15487170: profile_initialized:110000104edb352:1:5:2 = true
20:17:00.237 [Lua] [SharedState] [SharedState] deus_run_state_15487170: player_level:0:0:0:0 = 26
20:17:00.237 [Lua] [SharedState] [SharedState] deus_run_state_15487170: