[Log version] 1
[Session] fef4e190-64f4-4d08-9aeb-f79f4a32db93
UTC time stamps
02:20:07.203 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616
02:20:07.203 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628
02:20:07.203 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631
02:20:07.203 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636
02:20:07.203 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639
02:20:07.204 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641
02:20:07.252 [RazerChroma] Setup Razer Chroma resources
02:20:07.252 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665
02:20:07.271 [Window] Window => active
02:20:07.340 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684
02:20:07.366 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689
02:20:08.129 [EAC] Init client 110000100bbb756
02:20:08.129 [EAC] EAC client initialized
02:20:08.129 warning: [EAC] Failed to initialize localization
02:20:08.129 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698
02:20:08.189 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080 Ti)
02:20:09.222 [AFTERMATH] Initialized Aftermath
02:20:09.230 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703
02:20:09.318 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709
02:20:10.156 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711
02:20:10.158 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714
02:20:10.318 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716
02:20:10.318 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718
02:20:10.318 [Save] Save dir: `C:\Users\Gregg\AppData\Roaming\fatshark\Vermintide 2`
02:20:10.318 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732
02:20:10.318 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751
02:20:10.416 [RazerChroma] Setup Razer Chroma
02:20:10.464 [LightFX ] Loaded DLL.
02:20:10.464 [LightFX ] Init()
02:20:10.469 [LightFX ] LightFX failed to initialize
02:20:10.607 [Lua] boot.lua start, os clock: 5.2300000000000004
02:20:10.607 [Lua] Boot:setup() entered. time: 0 os-clock: 5.2309999999999999
02:20:10.607 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32706MB
Available: 23653MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID 283b6755-cbb5-43a5-80a2-5d06abcca20c
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 11.0, 11127MB) Driver version: 44614
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
Network interface: Realtek 8822BE Wireless LAN 802.11ac PCI-E NIC (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Razer Naga Trinity
Input device: Generic (17.0): Yeti Stereo Microphone
Input device: Generic (17.0): HID-compliant consumer control device
Input device: Generic (17.0): Razer BlackWidow Chroma V2
02:20:10.607 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101
02:20:10.621 [SteamStats] RequestCurrentStats success: true
02:20:13.246 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.5274642817676067 os-clock: 7.8700000000000001
02:20:13.246 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
02:20:13.248 [Lua] Flushing: resource_packages/strings [ResourcePackage]
02:20:13.248 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
02:20:13.251 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
02:20:13.251 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
02:20:13.251 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
02:20:13.251 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
02:20:13.251 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
02:20:13.253 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
02:20:13.255 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
02:20:13.256 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
02:20:13.256 [Lua] *****************************************************************
02:20:13.256 [Lua] ** Initial contents of script_data **
02:20:13.256 [Lua] script_data.beta_level_progression = false
02:20:13.256 [Lua] script_data.build_identifier = 37196fc3ac2c
02:20:13.256 [Lua] script_data.debug_interactions = false
02:20:13.256 [Lua] script_data.disable_debug_draw = true
02:20:13.256 [Lua] script_data.disable_intro_trailer = false
02:20:13.256 [Lua] script_data.disable_tutorial_at_start = false
02:20:13.256 [Lua] script_data.enable_detailed_tooltips = false
02:20:13.256 [Lua] script_data.force_debug_disabled = true
02:20:13.256 [Lua] script_data.force_steam = true
02:20:13.256 [Lua] script_data.hide_fps = true
02:20:13.256 [Lua] script_data.hide_version_info = true
02:20:13.256 [Lua] script_data.matchmaking_debug = true
02:20:13.256 [Lua] script_data.network_debug = true
02:20:13.256 [Lua] script_data.package_debug = true
02:20:13.256 [Lua] script_data.packaged_build = true
02:20:13.256 [Lua] script_data.settings = { }
02:20:13.256 [Lua] script_data.show_fps = false
02:20:13.256 [Lua] script_data.spawn_empty_chest = true
02:20:13.256 [Lua] script_data.telemetry_log_interval = 600
02:20:13.256 [Lua] script_data.test_backend = stage_steam_playfab
02:20:13.256 [Lua] script_data.tobii_button = false
02:20:13.256 [Lua] script_data.unlock_all_careers = true
02:20:13.256 [Lua] script_data.use_beta_overlay = false
02:20:13.256 [Lua] script_data.use_local_backend = false
02:20:13.256 [Lua] script_data.use_tech_telemetry = true
02:20:13.256 [Lua] script_data.use_telemetry = true
02:20:13.256 [Lua] *****************************************************************
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
02:20:13.256 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
02:20:13.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
02:20:13.307 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
02:20:13.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
02:20:13.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
02:20:13.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
02:20:13.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
02:20:13.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
02:20:13.757 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
02:20:13.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
02:20:13.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
02:20:13.810 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
02:20:13.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
02:20:13.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
02:20:13.937 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
02:20:13.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
02:20:14.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
02:20:14.258 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
02:20:14.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
02:20:14.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
02:20:14.488 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
02:20:14.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
02:20:14.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
02:20:14.578 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
02:20:14.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
02:20:14.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
02:20:14.728 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
02:20:14.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
02:20:14.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
02:20:14.769 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
02:20:14.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
02:20:14.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
02:20:14.840 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
02:20:14.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
02:20:14.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
02:20:14.919 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
02:20:14.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
02:20:14.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
02:20:14.969 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
02:20:14.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
02:20:15.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
02:20:15.040 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
02:20:15.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
02:20:15.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
02:20:15.149 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
02:20:15.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
02:20:15.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
02:20:15.179 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
02:20:15.183 [Lua] Using test backend: stage_steam_playfab
02:20:15.183 [Lua] nil
02:20:15.183 [Lua] table: 000000000005F9C0
02:20:15.228 [Lua] [1] = beastmen_minotaur (string)
02:20:15.228 [Lua] [2] = skaven_stormfiend_demo (string)
02:20:15.228 [Lua] [3] = chaos_dummy_troll (string)
02:20:15.228 [Lua] [4] = skaven_grey_seer (string)
02:20:15.228 [Lua] [5] = chaos_plague_wave_spawner (string)
02:20:15.228 [Lua] [6] = chaos_vortex (string)
02:20:15.228 [Lua] [7] = chaos_dummy_sorcerer (string)
02:20:15.228 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string)
02:20:15.228 [Lua] [9] = chaos_tentacle (string)
02:20:15.228 [Lua] [10] = skaven_loot_rat (string)
02:20:15.228 [Lua] [11] = critter_pig (string)
02:20:15.228 [Lua] [12] = critter_rat (string)
02:20:15.228 [Lua] [13] = skaven_explosive_loot_rat (string)
02:20:15.228 [Lua] [14] = skaven_storm_vermin_champion (string)
02:20:15.228 [Lua] [15] = chaos_spawn (string)
02:20:15.228 [Lua] [16] = skaven_stormfiend_boss (string)
02:20:15.228 [Lua] [17] = skaven_stormfiend (string)
02:20:15.228 [Lua] [18] = chaos_troll (string)
02:20:15.228 [Lua] [19] = skaven_storm_vermin_warlord (string)
02:20:15.228 [Lua] [20] = chaos_dummy_exalted_sorcerer_drachenfels (string)
02:20:15.228 [Lua] [21] = skaven_rat_ogre (string)
02:20:15.228 [Lua] [22] = skaven_warpfire_thrower (string)
02:20:15.228 [Lua] [23] = chaos_exalted_champion_warcamp (string)
02:20:15.228 [Lua] [24] = chaos_plague_sorcerer (string)
02:20:15.228 [Lua] [25] = skaven_pack_master (string)
02:20:15.228 [Lua] [26] = chaos_exalted_sorcerer (string)
02:20:15.228 [Lua] [27] = skaven_ratling_gunner (string)
02:20:15.228 [Lua] [28] = chaos_mutator_sorcerer (string)
02:20:15.228 [Lua] [29] = skaven_poison_wind_globadier (string)
02:20:15.228 [Lua] [30] = chaos_tentacle_sorcerer (string)
02:20:15.228 [Lua] [31] = chaos_exalted_champion_norsca (string)
02:20:15.228 [Lua] [32] = chaos_warrior (string)
02:20:15.228 [Lua] [33] = chaos_exalted_sorcerer_drachenfels (string)
02:20:15.228 [Lua] [34] = skaven_gutter_runner (string)
02:20:15.228 [Lua] [35] = chaos_corruptor_sorcerer (string)
02:20:15.228 [Lua] [36] = chaos_vortex_sorcerer (string)
02:20:15.228 [Lua] [37] = skaven_plague_monk (string)
02:20:15.228 [Lua] [38] = chaos_berzerker (string)
02:20:15.228 [Lua] [39] = beastmen_gor (string)
02:20:15.228 [Lua] [40] = beastmen_standard_bearer (string)
02:20:15.228 [Lua] [41] = beastmen_ungor (string)
02:20:15.228 [Lua] [42] = beastmen_ungor_archer (string)
02:20:15.228 [Lua] [43] = skaven_storm_vermin_commander (string)
02:20:15.228 [Lua] [44] = beastmen_standard_bearer_crater (string)
02:20:15.228 [Lua] [45] = skaven_storm_vermin (string)
02:20:15.228 [Lua] [46] = beastmen_ungor_dummy (string)
02:20:15.228 [Lua] [47] = beastmen_bestigor (string)
02:20:15.228 [Lua] [48] = chaos_raider (string)
02:20:15.228 [Lua] [49] = beastmen_bestigor_dummy (string)
02:20:15.228 [Lua] [50] = skaven_storm_vermin_with_shield (string)
02:20:15.228 [Lua] [51] = beastmen_gor_dummy (string)
02:20:15.228 [Lua] [52] = chaos_raider_tutorial (string)
02:20:15.228 [Lua] [53] = skaven_clan_rat_tutorial (string)
02:20:15.228 [Lua] [54] = chaos_marauder (string)
02:20:15.228 [Lua] [55] = skaven_dummy_clan_rat (string)
02:20:15.228 [Lua] [56] = chaos_fanatic (string)
02:20:15.228 [Lua] [57] = chaos_marauder_with_shield (string)
02:20:15.228 [Lua] [58] = chaos_zombie (string)
02:20:15.228 [Lua] [59] = skaven_clan_rat (string)
02:20:15.228 [Lua] [60] = skaven_clan_rat_with_shield (string)
02:20:15.228 [Lua] [61] = chaos_marauder_tutorial (string)
02:20:15.228 [Lua] [62] = skaven_dummy_slave (string)
02:20:15.228 [Lua] [63] = skaven_slave (string)
02:20:15.268 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
02:20:15.268 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
02:20:15.268 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
02:20:15.268 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
02:20:15.268 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
02:20:15.268 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
02:20:15.274 [Lua] level display name cemetery
02:20:15.274 [Lua] level display name forest_ambush
02:20:15.274 [Lua] level display name mines
02:20:15.274 [Lua] level display name nurgle
02:20:15.274 [Lua] level display name warcamp
02:20:15.274 [Lua] level display name bell
02:20:15.274 [Lua] level display name skittergate
02:20:15.275 [Lua] level display name dlc_celebrate_crawl
02:20:15.275 [Lua] level display name prologue
02:20:15.275 [Lua] level display name magnus
02:20:15.275 [Lua] level display name military
02:20:15.275 [Lua] level display name skaven_stronghold
02:20:15.275 [Lua] level display name fort
02:20:15.275 [Lua] level display name ground_zero
02:20:15.275 [Lua] level display name elven_ruins
02:20:15.275 [Lua] level display name farmlands
02:20:15.275 [Lua] level display name plaza
02:20:15.275 [Lua] level display name crater
02:20:15.275 [Lua] level display name ussingen
02:20:15.275 [Lua] level display name dlc_portals
02:20:15.275 [Lua] level display name dlc_castle
02:20:15.275 [Lua] level display name catacombs
02:20:15.275 [Lua] level display name dlc_bogenhafen_city
02:20:15.275 [Lua] level display name dlc_bogenhafen_slum
02:20:15.275 [Lua] level display name dlc_bastion
02:20:15.303 [Lua] TIME: 0.02
02:20:15.746 [Lua] [ConflictSettings] Contained breeds generated in: 0.40800000000000125
02:20:15.842 [Lua] <>realm = official<>
02:20:16.077 [Lua] <>project = vermintide 2<>
02:20:16.082 [Lua] <>build = release<>
02:20:16.082 [Lua] <>platform = win32<>
02:20:16.082 [Lua] <>title_id = 5107<>
02:20:16.082 [Lua] <>content_revision = 10480<>
02:20:16.082 [Lua] <>engine_revision = 37196fc3ac2c<>
02:20:16.082 [Lua] <>release_version = 2.5<>
02:20:16.082 [Lua] <>rendering_backend = dx11<>
02:20:16.082 [Lua] <>teamcity_build_id = 65537<>
02:20:16.082 [Lua] <>steam_id = 110000100bbb756<>
02:20:16.082 [Lua] <>steam_profile_name = Vitallis<>
02:20:16.082 [Lua] <>machine_id = 283b6755-cbb5-43a5-80a2-5d06abcca20c<>
02:20:16.082 [Lua] [Boot] Application build: release
02:20:16.082 [Lua] [Boot] Content revision: 10480
02:20:16.082 [Lua] [Boot] Engine revision: 37196fc3ac2c
02:20:16.082 [Lua] [Boot] Release version: 2.5
02:20:16.082 [Lua] Game:_handle_win32_graphics_quality() total time: 0
02:20:16.082 [Lua] save: 0
02:20:16.082 [Lua]
02:20:16.082 [Lua] unaccounted: 0
02:20:16.083 [Lua] [Boot] User ID: 110000100bbb756 Vitallis
02:20:16.087 [Lua] [SmokeTest] Disabled
02:20:16.087 [Lua] initializing mechanism to: adventure
02:20:16.087 [Lua] Game:setup() total time: 0.0050000000000008
02:20:16.087 [Lua] handle rev info: 0
02:20:16.087 [Lua] handle gfx quality: 0
02:20:16.087 [Lua] default settings: 0
02:20:16.087 [Lua] user settings: 0
02:20:16.087 [Lua] set frame times: 0
02:20:16.087 [Lua] init random: 0
02:20:16.087 [Lua] managers: 0.0039999999999995595
02:20:16.087 [Lua]
02:20:16.087 [Lua] unaccounted: 0.0010000000000012221
02:20:16.087 [Lua] [Boot] use baked enemy meshes: false
02:20:16.088 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
02:20:16.088 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
02:20:16.088 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
02:20:16.088 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
02:20:16.088 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
02:20:16.088 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
02:20:16.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
02:20:16.242 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
02:20:16.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
02:20:16.275 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
02:20:16.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
02:20:16.612 [Lua] [PackageManager] Force_load: resource_packages/title_screen
02:20:16.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
02:20:16.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
02:20:16.662 [Lua] [PackageManager] Force_load: resource_packages/menu
02:20:16.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
02:20:16.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
02:20:16.747 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
02:20:16.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
02:20:17.087 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
02:20:17.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
02:20:17.272 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
02:20:17.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
02:20:17.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
02:20:17.357 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
02:20:17.358 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
02:20:17.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
02:20:17.407 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
02:20:17.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
02:20:17.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
02:20:17.798 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
02:20:17.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
02:20:18.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
02:20:18.358 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
02:20:18.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
02:20:19.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
02:20:19.068 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
02:20:19.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
02:20:19.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
02:20:19.609 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
02:20:19.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
02:20:19.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
02:20:19.844 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
02:20:19.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
02:20:20.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
02:20:20.063 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
02:20:20.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
02:20:20.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
02:20:20.148 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
02:20:20.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
02:20:20.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
02:20:20.216 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
02:20:20.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
02:20:20.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
02:20:20.549 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
02:20:20.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
02:20:20.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
02:20:20.645 [Lua] [PackageManager] Force_load: resource_packages/inventory
02:20:20.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
02:20:20.648 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
02:20:20.648 [Lua] [Gamestate] Enter StateTitleScreen
02:20:20.649 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
02:20:20.649 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
02:20:20.649 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
02:20:20.649 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
02:20:20.649 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
02:20:20.654 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
02:20:20.654 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
02:20:20.654 [Save] Loading `save_data`
02:20:20.654 [Save] Load done
02:20:20.670 [Lua] [BackendManagerPlayFab] Backend Enabled
02:20:20.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
02:20:20.703 [Lua] [PackageManager] Force_load: resource_packages/careers
02:20:20.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
02:20:20.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
02:20:20.754 [Lua] [PackageManager] Force_load: resource_packages/decals
02:20:20.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
02:20:20.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
02:20:20.839 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
02:20:20.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
02:20:21.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
02:20:21.352 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
02:20:21.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
02:20:21.724 [Lua] <>playfab_id = 8A0AA7E7B83E2ADD<>
02:20:22.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
02:20:22.129 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
02:20:22.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
02:20:22.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
02:20:22.980 [Lua] [PackageManager] Force_load: resource_packages/ingame
02:20:22.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
02:20:23.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
02:20:23.759 [Lua] [PackageManager] Force_load: resource_packages/pickups
02:20:23.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
02:20:23.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
02:20:23.830 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
02:20:23.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
02:20:23.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
02:20:23.860 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
02:20:23.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
02:20:23.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
02:20:23.912 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
02:20:25.014 [Lua] Populating data for character 1 15
02:20:25.133 [Lua] Requesting character data for index 2 15
02:20:25.133 [Lua] Populating data for character 2 15
02:20:25.268 [Lua] Requesting character data for index 3 15
02:20:25.268 [Lua] Populating data for character 3 15
02:20:25.403 [Lua] Requesting character data for index 4 15
02:20:25.403 [Lua] Populating data for character 4 15
02:20:25.522 [Lua] Requesting character data for index 5 15
02:20:25.522 [Lua] Populating data for character 5 15
02:20:25.640 [Lua] Requesting character data for index 6 15
02:20:25.640 [Lua] Populating data for character 6 15
02:20:25.776 [Lua] Requesting character data for index 7 15
02:20:25.776 [Lua] Populating data for character 7 15
02:20:25.895 [Lua] Requesting character data for index 8 15
02:20:25.895 [Lua] Populating data for character 8 15
02:20:26.013 [Lua] Requesting character data for index 9 15
02:20:26.013 [Lua] Populating data for character 9 15
02:20:26.149 [Lua] Requesting character data for index 10 15
02:20:26.149 [Lua] Populating data for character 10 15
02:20:26.267 [Lua] Requesting character data for index 11 15
02:20:26.267 [Lua] Populating data for character 11 15
02:20:26.385 [Lua] Requesting character data for index 12 15
02:20:26.385 [Lua] Populating data for character 12 15
02:20:26.504 [Lua] Requesting character data for index 13 15
02:20:26.504 [Lua] Populating data for character 13 15
02:20:26.624 [Lua] Requesting character data for index 14 15
02:20:26.624 [Lua] Populating data for character 14 15
02:20:26.741 [Lua] Requesting character data for index 15 15
02:20:26.741 [Lua] Populating data for character 15 15
02:20:26.877 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
02:20:26.877 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
02:20:26.878 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
02:20:26.878 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
02:20:26.878 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
02:20:26.878 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
02:20:27.030 [Lua] Player statistics loaded!
02:20:27.268 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
02:20:27.283 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
02:20:27.385 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
02:20:27.401 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
02:20:27.505 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
02:20:27.507 [Lua] [BackendInterfacePeddlerPlayFab] Added 385 item(s) to the peddler stock
02:20:27.519 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
02:20:27.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
02:20:27.655 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
02:20:27.842 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
02:20:27.842 [Lua] [UnlockManager] All unlocks ready
02:20:27.858 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
02:20:28.888 [Lua] [Managers] Destroying state managers...
02:20:28.888 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0
02:20:28.888 [Lua] [Gamestate] Enter state StateLoading
02:20:28.889 [Lua] [StateLoading] Auto Skip: nil
02:20:28.890 [Lua] [LevelTransitionHandler] set_next_level( inn_level_skulls )
02:20:28.890 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
02:20:28.890 [Lua] [LobbyManager] Setting up network options
02:20:28.890 [Lua] state_loading_restart_network JOIN VIA STEAM 0
02:20:28.890 [Lua] registering RPCs
02:20:28.890 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
02:20:28.890 [Lua] [LobbyAux] Making combined_hash: bd86a2f3d665484e from network_hash=dbf09bcc6b80e592, trunk_revision=10480, engine_revision=37196fc3ac2c, project_hash=bulldozer
02:20:28.890 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:20:28.890 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
02:20:28.890 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:20:28.890 [Lua] [LevelTransitionHandler] load_level inn_level_skulls
02:20:28.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_skulls, async-read,
02:20:28.890 [Lua] [PackageManager] Load: resource_packages/levels/inn, nested_level_package_inn_level_skulls, async-read,
02:20:28.890 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, tome_package_inn_level_skulls, async-read,
02:20:28.890 [Lua] [LevelTransitionHandler] Loading level: "inn_level_skulls"
02:20:28.890 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn_skulls"
02:20:28.890 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, LevelTransitionHandler, async-read,
02:20:28.891 [SteamVoipRoom] Creating room 1af226afdd3ba442
02:20:28.891 [SteamVoipRoom] Joining room 1af226afdd3ba442
02:20:28.892 [EAC] EAC server 110000100bbb756 is initializing
02:20:28.901 [EAC] Server is also client 110000100bbb756
02:20:28.901 [EACServer] [22:20:28:901][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF686C27160 LogLevel: Info.
02:20:28.902 [Lua] ### Created peer state machine for 110000100bbb756
02:20:28.902 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
02:20:28.902 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0
02:20:28.904 warning: [Application] Application.update_render_world is deprecated.
02:20:28.909 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:20:28.909 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:20:28.909 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
02:20:28.909 [Lua] Set lobby begin:
02:20:28.909 [Lua] Set lobby end.
02:20:28.909 [Lua] [PSM] Peer 110000100bbb756 joined. Want to use profile index "4"
02:20:28.909 [Lua] [LobbyHost] Changed state from 0 to creating
02:20:28.924 [Lua] MUSIC MANAGER cinematic_intro_penny 5 0
02:20:28.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:20:28.939 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:20:28.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:20:29.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:20:29.024 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:20:29.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:20:29.079 [SteamLobby] Detected added member 110000100bbb756
02:20:29.122 [Lua] [LobbyHost] Changed state from creating to joined
02:20:29.123 [Lua] [PartyManager] Leader is set to 110000100bbb756
02:20:29.123 [Lua] [ChatManager] Setting up network context, host_peer_id:110000100bbb756 my_peer_id:110000100bbb756
02:20:29.123 [Lua] [ChatManager] Registering channel 1
02:20:29.123 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000100bbb756, own_peer_id=110000100bbb756)
02:20:29.123 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000100bbb756, own_peer_id=110000100bbb756)
02:20:29.123 [Lua] [PartyManager] network_context_created (server_peer_id=110000100bbb756, own_peer_id=110000100bbb756)
02:20:29.126 [Lua] [NetworkServer] Changing num_players from nil to 1
02:20:29.126 [Lua] Players: 1
02:20:29.126 [Lua] Set lobby begin:
02:20:29.126 [Lua] Lobby data num_players = 1
02:20:29.127 [Lua] Lobby data level_key = inn_level_skulls
02:20:29.127 [Lua] Lobby data game_mode = 3
02:20:29.127 [Lua] Lobby data matchmaking = false
02:20:29.127 [Lua] Set lobby end.
02:20:30.914 [Lua] player (110000100bbb756,1) was put into party 0
02:20:30.914 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100bbb756
02:20:30.915 [Lua] [StateLoading] got rpc_load_level 58 inn_level_skulls
02:20:32.873 [Lua] MUSIC MANAGER stop_cinematic_intro_penny 6 0
02:20:32.873 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0
02:20:35.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:20:35.517 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:20:35.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome
02:20:35.526 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]'
02:20:35.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome
02:20:35.556 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome
02:20:35.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls
02:20:35.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls
02:20:35.681 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls
02:20:35.687 [Lua] [LevelTransitionHandler] Level load completed!
02:20:35.687 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 1063957 - weave: nil
02:20:35.687 [Lua] [EnemyPackageLoader] Load no enemies on this level
02:20:35.687 [Lua] ### Sending rpc_level_loaded
02:20:35.687 [Lua] #### Has state machine: true, sender: 110000100bbb756, level_id: 58
02:20:35.687 [Lua] Peer 110000100bbb756 has loaded the level and all enemies are loaded
02:20:35.687 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn
02:20:35.687 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:20:35.698 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100bbb756 inventory_sync_id:0 my_peer_id:110000100bbb756
02:20:35.698 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100bbb756 inventory_sync_id:0 my_peer_id:110000100bbb756
02:20:35.708 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
02:20:35.708 [Lua] ### Sending rpc_level_loaded
02:20:35.708 [Lua] #### Has state machine: false, sender: 110000100bbb756, level_id: 58
02:20:35.709 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:20:36.710 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:20:36.710 [Lua] Set lobby begin:
02:20:36.710 [Lua] Lobby data host = 110000100bbb756
02:20:36.710 [Lua] Lobby data level_key = inn_level_skulls
02:20:36.711 [Lua] Lobby data game_mode = 3
02:20:36.711 [Lua] Lobby data country_code = US
02:20:36.711 [Lua] Lobby data unique_server_name = Vitallis
02:20:36.711 [Lua] Lobby data num_players = 1
02:20:36.711 [Lua] Lobby data matchmaking = false
02:20:36.711 [Lua] Set lobby end.
02:20:36.711 [Lua] [Managers] Destroying state managers...
02:20:36.717 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:20:36.717 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0
02:20:36.717 [Lua] [Gamestate] Enter StateIngame HOST
02:20:36.718 [Lua] <>level = inn_level_skulls<>
02:20:36.718 [Lua] Set lobby begin:
02:20:36.718 [Lua] Lobby data host = 110000100bbb756
02:20:36.718 [Lua] Lobby data level_key = inn_level_skulls
02:20:36.718 [Lua] Lobby data game_mode = 3
02:20:36.718 [Lua] Lobby data selected_level_key = inn_level_skulls
02:20:36.718 [Lua] Lobby data country_code = US
02:20:36.718 [Lua] Lobby data unique_server_name = Vitallis
02:20:36.718 [Lua] Lobby data num_players = 1
02:20:36.719 [Lua] Lobby data matchmaking = false
02:20:36.719 [Lua] Set lobby end.
02:20:36.719 [Umbra] Init version: 3.4.15 :: 16 threads
02:20:36.719 [Lua] [StateIngame] Server ingame
02:20:36.723 [Lua] Set lobby begin:
02:20:36.723 [Lua] Lobby data level_key = inn_level_skulls
02:20:36.723 [Lua] Lobby data selected_level_key = inn_level_skulls
02:20:36.723 [Lua] Lobby data unique_server_name = Vitallis
02:20:36.724 [Lua] Lobby data matchmaking = false
02:20:36.724 [Lua] Lobby data host = 110000100bbb756
02:20:36.724 [Lua] Lobby data country_code = US
02:20:36.724 [Lua] Lobby data game_mode = 3
02:20:36.724 [Lua] Lobby data difficulty = normal
02:20:36.724 [Lua] Lobby data num_players = 1
02:20:36.724 [Lua] Set lobby end.
02:20:36.724 [Lua] [LobbyAux] Making combined_hash: bd86a2f3d665484e from network_hash=dbf09bcc6b80e592, trunk_revision=10480, engine_revision=37196fc3ac2c, project_hash=bulldozer
02:20:36.724 [Lua] [LobbyAux] Making combined_hash: bd86a2f3d665484e from network_hash=dbf09bcc6b80e592, trunk_revision=10480, engine_revision=37196fc3ac2c, project_hash=bulldozer
02:20:36.724 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:20:36.724 [Lua] [Matchmaking] initializing
02:20:36.724 [Lua] [Matchmaking] my_peer_id: 110000100bbb756, I am server
02:20:36.724 [Lua] [Matchmaking] register rpcs
02:20:36.725 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:20:36.725 [Lua] [GameNetworkManager] My own peer_id = 110000100bbb756
02:20:36.725 [Lua] [GameNetworkManager] self.is_server = true
02:20:36.725 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
02:20:36.725 [Network] Setting artificial MTU limit to 65536
02:20:36.733 [Lua] Switching ConflictSettings: to: disabled
02:20:36.733 [Lua] pacing=disabled
02:20:36.733 [Lua] roaming=nil
02:20:36.733 [Lua] specials=disabled
02:20:36.733 [Lua] debug_color=black
02:20:36.733 [Lua] pack_spawning=disabled
02:20:36.733 [Lua] contained_breeds=nil
02:20:36.733 [Lua] disabled=true
02:20:36.733 [Lua] boss=disabled
02:20:36.733 [Lua] horde=disabled
02:20:36.733 [Lua] name=disabled
02:20:36.733 [Lua] intensity=disabled
02:20:36.733 [Lua] ---
02:20:36.733 [Lua] [LevelAnalysis] set_random_seed( 1063957)
02:20:36.737 warning: [GwNav] NavData resource not loaded
02:20:36.737 warning: [GwNav] levels/inn/event_decoration/skulls/world
02:20:36.737 [Lua] nested_level_name levels/inn/world
02:20:36.737 [Lua] [AIInterestPointSystem] Level Seed: 1063957
02:20:36.737 [Lua]
02:20:36.737 [Lua] [entity_system_bag] = table
02:20:36.737 [Lua] [entity_system_bag] = metatable
02:20:36.737 [Lua] [startup_data] = table
02:20:36.737 [Lua] [entity_manager] = table
02:20:36.737 [Lua] [entity_manager] = metatable
02:20:36.737 [Lua] [unit_spawner] = table
02:20:36.737 [Lua] [unit_spawner] = metatable
02:20:36.737 [Lua] [unit_storage] = table
02:20:36.737 [Lua] [unit_storage] = metatable
02:20:36.737 [Lua] [dice_keeper] = table
02:20:36.737 [Lua] [dice_keeper] = metatable
02:20:36.737 [Lua] [is_server] = true (boolean)
02:20:36.737 [Lua] [world] = [World]
02:20:36.737 [Lua] [system_api] = table
02:20:36.737 [Lua] [entity_system] = table
02:20:36.737 [Lua] [entity_system] = metatable
02:20:36.737 [Lua] [network_lobby] = table
02:20:36.737 [Lua] [network_lobby] = metatable
02:20:36.737 [Lua] [profile_synchronizer] = table
02:20:36.737 [Lua] [profile_synchronizer] = metatable
02:20:36.737 [Lua] [level_transition_handler] = table
02:20:36.737 [Lua] [level_transition_handler] = metatable
02:20:36.737 [Lua] [num_local_human_players] = 1 (number)
02:20:36.737 [Lua] [statistics_db] = table
02:20:36.737 [Lua] [statistics_db] = metatable
02:20:36.737 [Lua] [network_server] = table
02:20:36.737 [Lua] [network_server] = metatable
02:20:36.737 [Lua] [input_manager] = table
02:20:36.737 [Lua] [input_manager] = metatable
02:20:36.737 [Lua] [network_clock] = table
02:20:36.737 [Lua] [network_clock] = metatable
02:20:36.737 [Lua] [network_transmit] = table
02:20:36.737 [Lua] [network_transmit] = metatable
02:20:36.737 [Lua] [free_flight_manager] = table
02:20:36.737 [Lua] [free_flight_manager] = metatable
02:20:36.737 [Lua] [network_manager] = table
02:20:36.737 [Lua] [network_manager] = metatable
02:20:36.737 [Lua] [network_event_delegate] = table
02:20:36.737 [Lua] [network_event_delegate] = metatable
02:20:36.737 [Lua]
02:20:36.737 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:20:36.737 [Lua] ignoring extension VersusInteractObjectiveExtension
02:20:36.737 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:20:36.737 [Lua] ignoring extension VersusSocketObjectiveExtension
02:20:36.737 [Lua] ignoring extension VersusTargetObjectiveExtension
02:20:36.737 [Lua] ignoring extension VersusMissionObjectiveExtension
02:20:36.738 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:20:36.757 [Lua] [AchievementManager] Achievements using the steam platform
02:20:36.758 [Lua] [StateIngame] Level seed: 1063957
02:20:36.758 [World] Spawning level.
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
02:20:37.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5, async-read,
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
02:20:37.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_2, async-read,
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
02:20:37.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
02:20:37.026 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3, async-read,
02:20:37.027 [Lua] [LevelAnalysis] set_random_seed( 1063957)
02:20:37.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
02:20:37.043 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16
02:20:37.043 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17
02:20:37.043 [Lua] [IngameUI] init
02:20:37.054 [SteamVoipClient] select_out(110000100bbb756, off)
02:20:37.059 [Lua] cb_razer_chroma_setup
02:20:37.089 [Lua] [Matchmaking] Cancelling matchmaking
02:20:37.089 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:20:37.089 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:20:37.090 [Lua] Set lobby begin:
02:20:37.090 [Lua] Lobby data level_key = inn_level_skulls
02:20:37.090 [Lua] Lobby data power_level = 0
02:20:37.090 [Lua] Lobby data selected_level_key = inn_level_skulls
02:20:37.090 [Lua] Lobby data unique_server_name = Vitallis
02:20:37.090 [Lua] Lobby data matchmaking = false
02:20:37.090 [Lua] Lobby data host = 110000100bbb756
02:20:37.090 [Lua] Lobby data country_code = US
02:20:37.090 [Lua] Lobby data game_mode = 3
02:20:37.090 [Lua] Lobby data difficulty = normal
02:20:37.090 [Lua] Lobby data num_players = 1
02:20:37.090 [Lua] Set lobby end.
02:20:37.090 [Flow] complete_skittergate_legend false
02:20:37.091 [Flow] complete_all_helmgart_levels_recruit false
02:20:37.091 [Flow] WitchHunterLevel:1
02:20:37.091 [Flow] LeaderYes
02:20:37.091 [Flow] ALL PC XP:0
02:20:37.091 [Flow] WH XP:0
02:20:37.091 [Flow] Number of crafted items:0
02:20:37.091 [Flow] Sum of Powe Levels:50
02:20:37.091 [Flow] lodestone diff 1:false
02:20:37.091 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:20:37.091 [Lua] CurrentConflictSettings disabled
02:20:37.092 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:20:37.094 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:20:37.094 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:20:37.094 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:20:37.094 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38
02:20:37.118 [Lua] MUSIC: nil -> explore
02:20:37.142 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
02:20:37.823 [Lua] player (110000100bbb756,1) was put into party 1
02:20:37.823 [Lua] Assigning peer(110000100bbb756:1) to profile(4) career(3)
02:20:37.823 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100bbb756) local_player_id(1) profile_index(4) career_index(3)
02:20:37.823 [Lua] Set lobby begin:
02:20:37.823 [Lua] Lobby data level_key = inn_level_skulls
02:20:37.823 [Lua] Lobby data power_level = 0
02:20:37.823 [Lua] Lobby data selected_level_key = inn_level_skulls
02:20:37.823 [Lua] Lobby data difficulty = normal
02:20:37.823 [Lua] Lobby data player_slot_4 = 110000100bbb756:1
02:20:37.823 [Lua] Lobby data unique_server_name = Vitallis
02:20:37.823 [Lua] Lobby data matchmaking = false
02:20:37.823 [Lua] Lobby data host = 110000100bbb756
02:20:37.823 [Lua] Lobby data country_code = US
02:20:37.823 [Lua] Lobby data game_mode = 3
02:20:37.823 [Lua] Lobby data player_slot_5 = 0:0
02:20:37.823 [Lua] Lobby data player_slot_2 = 0:0
02:20:37.824 [Lua] Lobby data player_slot_1 = 0:0
02:20:37.824 [Lua] Lobby data player_slot_3 = 0:0
02:20:37.824 [Lua] Lobby data num_players = 1
02:20:37.824 [Lua] Set lobby end.
02:20:37.824 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100bbb756 | dr:0 | bw:0 | es:0
02:20:37.824 [Lua]
02:20:37.824 [Lua] [resource_packages/careers/we_shade] = false (boolean)
02:20:37.824 [Lua] [wwise/one_handed_swords] = false (boolean)
02:20:37.824 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean)
02:20:37.824 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:20:37.824 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
02:20:37.824 [Lua] [wwise/bow] = false (boolean)
02:20:37.824 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean)
02:20:37.824 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
02:20:37.824 [Lua]
02:20:37.824 [Lua]
02:20:37.824 [Lua] [wwise/one_handed_swords] = false (boolean)
02:20:37.824 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:20:37.824 [Lua] [resource_packages/careers/we_shade] = false (boolean)
02:20:37.824 [Lua] [wwise/bow] = false (boolean)
02:20:37.824 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:20:37.824 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:20:37.824 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
02:20:37.824 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
02:20:37.824 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
02:20:37.824 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
02:20:37.824 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean)
02:20:37.824 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02] = false (boolean)
02:20:37.824 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean)
02:20:37.824 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean)
02:20:37.824 [Lua]
02:20:37.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
02:20:37.824 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
02:20:37.825 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
02:20:37.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:20:37.831 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
02:20:37.832 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100bbb756 inventory_sync_id:1 my_peer_id:110000100bbb756
02:20:37.871 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100bbb756 inventory_sync_id:1 my_peer_id:110000100bbb756
02:20:37.871 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
02:20:37.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:20:37.871 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
02:20:37.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:20:37.871 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
02:20:37.871 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
02:20:37.871 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
02:20:37.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:20:37.871 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read,
02:20:37.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
02:20:37.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
02:20:37.871 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:20:37.871 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:20:37.871 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
02:20:37.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:20:37.896 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:20:37.897 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
02:20:37.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:20:37.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:20:37.936 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:20:37.937 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
02:20:37.937 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
02:20:38.035 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
02:20:38.035 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
02:20:38.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:20:38.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:20:38.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:20:38.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
02:20:38.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
02:20:38.212 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
02:20:38.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:20:38.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:20:38.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:20:38.309 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
02:20:38.485 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
02:20:38.485 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
02:20:38.485 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
02:20:38.762 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
02:20:38.762 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
02:20:38.763 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
02:20:38.842 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
02:20:38.842 [Lua] [PackageManager] Force_load: wwise/bow
02:20:38.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:20:38.856 [Flow] DISABLE
02:20:38.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:20:38.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:20:38.934 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
02:20:38.972 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
02:20:38.972 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
02:20:38.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:20:39.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:20:39.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:20:39.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
02:20:39.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
02:20:39.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
02:20:39.160 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
02:20:39.508 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
02:20:39.508 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
02:20:39.510 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
02:20:39.679 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
02:20:39.679 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
02:20:39.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:20:39.824 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:20:39.824 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:20:39.834 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
02:20:39.859 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:20:39.859 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:20:39.859 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
02:20:40.125 [Lua] StateInGameRunning:_game_actually_starts()
02:20:40.125 [Lua] [IngameUI] menu view on_enter start_menu_view
02:20:40.125 [Lua] hero_fullscreen_menu_on_enter
02:20:40.125 [Lua] #################################################################################################################
02:20:40.125 [Lua] [Loading Time]: 00:00:10 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:20:40.125 [Lua] #################################################################################################################
02:20:40.125 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
02:20:40.130 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08f25d60
02:20:40.130 [World] Spawning level.
02:20:40.136 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
02:20:40.138 [SteamVoipClient] select_out(110000100bbb756, off)
02:20:40.141 [Lua] cb_razer_chroma_setup
02:20:40.146 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
02:20:40.150 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:20:40.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:20:40.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:20:40.151 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:20:40.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0
02:20:40.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0 -> Package still referenced, NOT unloaded:
02:20:40.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:20:40.176 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:20:40.176 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026112E0 -> Package still referenced, NOT unloaded:
02:20:40.176 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:20:40.234 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:20:40.234 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:20:40.276 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
02:20:40.276 [Lua] Commit load time data
02:20:41.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x25f, position: 0
02:20:41.724 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x25f, position: 27249
02:20:42.927 [Lua] PlayFabMirror:_commit_internal 1
02:20:42.927 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:20:42.929 [Lua] generate_backend_stats 110000100bbb756:1
02:20:42.936 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:20:42.936 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
02:20:42.937 [Lua] Set lobby begin:
02:20:42.937 [Lua] Lobby data level_key = inn_level_skulls
02:20:42.937 [Lua] Lobby data power_level = 200
02:20:42.937 [Lua] Lobby data selected_level_key = inn_level_skulls
02:20:42.937 [Lua] Lobby data difficulty = normal
02:20:42.937 [Lua] Lobby data player_slot_4 = 110000100bbb756:1
02:20:42.937 [Lua] Lobby data unique_server_name = Vitallis
02:20:42.937 [Lua] Lobby data matchmaking = false
02:20:42.937 [Lua] Lobby data host = 110000100bbb756
02:20:42.937 [Lua] Lobby data country_code = US
02:20:42.937 [Lua] Lobby data game_mode = 3
02:20:42.937 [Lua] Lobby data player_slot_5 = 0:0
02:20:42.937 [Lua] Lobby data player_slot_2 = 0:0
02:20:42.937 [Lua] Lobby data player_slot_1 = 0:0
02:20:42.937 [Lua] Lobby data player_slot_3 = 0:0
02:20:42.937 [Lua] Lobby data num_players = 1
02:20:42.938 [Lua] Set lobby end.
02:20:42.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
02:20:43.062 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
02:20:43.067 [Lua] commit result success 1
02:20:44.782 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
02:20:44.782 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
02:21:13.841 [Network] Setting artificial MTU limit to 65536
02:21:13.841 [Save] Saving `save_data`
02:21:13.841 [Application] apply_user_settings
02:21:13.843 [Save] Save done
02:21:14.265 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
02:21:15.614 [Lua] PopupManager:query_result returned result: keep_changes
02:21:19.067 warning: [Lua] Following data will be uploaded to Crashify:
<>
02:21:19.068 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 110000100bbb756 "Vitallis"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/ui/views/options_view.lua:1477: in function on_exit
[3] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:588: in function exit_current_view
[4] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:564: in function exit
[5] @scripts/ui/views/options_view.lua:2591: in function on_exit_pressed
[6] @scripts/ui/views/options_view.lua:2556: in function update
[7] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:186: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/ui/views/start_menu_view/start_menu_view.lua:257: in function update
[10] @scripts/ui/views/ingame_ui.lua:584: in function update
[11] @scripts/game_state/state_ingame_running.lua:936: in function update_ui
[12] @scripts/game_state/state_ingame.lua:631:in function
[13] =[C]: in function update_animations_with_callback
[14] @foundation/scripts/util/script_world.lua:358: in function update
[15] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[16] @scripts/boot.lua:796: in function game_update
[17] @scripts/boot.lua:552:in function
[1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 110000100bbb756 \"Vitallis\""
[2] self = table: 0000000007893180
[3] self = table: 00000000078924B0; active_view = "options_view"; views = table: 00000000078925A0
[5] self = table: 0000000007893180
[6] self = table: 0000000007893180; dt = 0.012688600458204746; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 000000000103E3F0; ui_scenegraph = table: 000000000215CF00; input_manager = table: 000000000D371640; input_service = table: 00000000078932B0; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 000000000789B230
[7] self = table: 00000000078924B0; dt = 0.012688600458204746; t = 71.854119511321187; active_view = "options_view"
[8] self = table: 0000000007892480; dt = 0.012688600458204746; t = 71.854119511321187
[9] self = table: 0000000008F25D60; dt = 0.012688600458204746; t = 71.854119511321187; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 000000000D371640; gamepad_active = false; input_blocked = nil; input_service = table: 0000000008F25D90; transitioning = false
[10] self = table: 000000000103DDA0; dt = 0.012688600458204746; t = 71.854119511321187; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000D49A1C0; is_in_inn = true; input_service = table: 000000000689FCE0; end_screen_active = nil; ingame_hud = table: 000000000689FA00; transition_manager = table: 0000000002412CE0; end_screen = table: 0000000008A0C5A0; disable_toggle_menu = false; current_view = "start_menu_view"
[11] self = table: 000000000CF5F520; t = 71.854119511321187; dt = 0.012688600458204746; disable_ingame_ui = nil; ingame_ui = table: 000000000103DDA0; level_end_view_wrapper = nil; level_end_view = nil
[12] i = 1; machine = table: 000000000C9E5140
[14] world = [World]; dt = 0.010032464750111103; anim_callback = [function]; scene_callback = [function]
[15] self = table: 00000000000A2EC0; dt = 0.010032464750111103; t = 60.258690607734025; _ = 2; world = [World]
[16] self = table: 0000000000092770; real_world_dt = 0.010032464750111103; dt = 0.010032464750111103; t = 60.258690607734025
[17] dt = 0.010032464750111103
[2] active = true; original_keymaps = table: 0000000001FA2950; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000033B3FC0; voip = table: 000000000335E760; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000103E3F0; apply_button = table: 000000000789BAF0; ui_animations = table: 00000000078936C0; input_manager = table: 000000000D371640; controller_cooldown = 0; changed_user_settings = table: 000000000094CEC0; render_settings = table: 0000000007893280; original_user_settings = table: 00000000077E6210; scroll_field_widget = table: 00000000078975C0; exit_button = table: 000000000789B5A0; disable_all_input = false; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000789C920; selected_settings_list = table: 0000000002767A50; original_render_settings = table: 000000000D5B4850; session_keymaps = table: 0000000007897DE0; original_bot_spawn_priority = table: 000000000126AD10; _input_functions = table: 000000000160ABF0; ui_top_renderer = table: 000000000103F1A0; menu_input_description = table: 0000000001FEF6A0; ui_calibration_view = table: 0000000002019860; selected_title = 2; ingame_ui = table: 000000000103DDA0; reset_to_default = table: 000000000789C100; settings_lists = table: 000000000789EC50; safe_rect_widget = table: 000000000789EA60; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000005EE6190; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000007898600; session_bot_spawn_priority = table: 00000000078952E0; title_buttons = table: 0000000007898720; level_transition_handler = table: 0000000002978A70; ui_scenegraph = table: 000000000215CF00; background_widgets = table: 0000000007895310;
[3] _ui_animations = table: 0000000007892540; _active_view = "options_view"; _console_cursor = table: 0000000002D07900; local_player = table: 0000000005EE70E0; local_player_id = 1; career_index = 3; parent = table: 0000000008F25D60; _stats_id = "110000100bbb756:1"; _animations = table: 0000000007892510; statistics_db = table: 000000000D5546A0; is_server = true; world_previewer = table: 0000000008F260C0; _hero_name = "wood_elf"; ui_top_renderer = table: 000000000103F1A0; ingame_ui_context = table: 000000000103DA60; peer_id = "110000100bbb756"; _views = table: 00000000078925A0; ui_renderer = table: 000000000103E3F0; ui_animator = table: 0000000002D07B80; render_settings = table: 00000000078924E0; input_manager = table: 000000000D371640; profile_synchronizer = table: 000000000335D5F0; wwise_world = [WwiseWorld]; _widgets = table: 0000000005A99AC0; menu_input_description = table: 0000000001E55780; use_user_skins = true; player_manager = table: 00000000022B2520; platform = "win32"; _available_profiles = table: 0000000007892570; _player_portrait_widget = table: 00000000020995A0; ui_scenegraph = table: 000000000C5AC310; _widgets_by_name = table: 0000000005A99AF0;
[5] active = true; original_keymaps = table: 0000000001FA2950; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000033B3FC0; voip = table: 000000000335E760; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000103E3F0; apply_button = table: 000000000789BAF0; ui_animations = table: 00000000078936C0; input_manager = table: 000000000D371640; controller_cooldown = 0; changed_user_settings = table: 000000000094CEC0; render_settings = table: 0000000007893280; original_user_settings = table: 00000000077E6210; scroll_field_widget = table: 00000000078975C0; exit_button = table: 000000000789B5A0; disable_all_input = false; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000789C920; selected_settings_list = table: 0000000002767A50; original_render_settings = table: 000000000D5B4850; session_keymaps = table: 0000000007897DE0; original_bot_spawn_priority = table: 000000000126AD10; _input_functions = table: 000000000160ABF0; ui_top_renderer = table: 000000000103F1A0; menu_input_description = table: 0000000001FEF6A0; ui_calibration_view = table: 0000000002019860; selected_title = 2; ingame_ui = table: 000000000103DDA0; reset_to_default = table: 000000000789C100; settings_lists = table: 000000000789EC50; safe_rect_widget = table: 000000000789EA60; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000005EE6190; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000007898600; session_bot_spawn_priority = table: 00000000078952E0; title_buttons = table: 0000000007898720; level_transition_handler = table: 0000000002978A70; ui_scenegraph = table: 000000000215CF00; background_widgets = table: 0000000007895310;
[6] active = true; original_keymaps = table: 0000000001FA2950; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000033B3FC0; voip = table: 000000000335E760; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000103E3F0; apply_button = table: 000000000789BAF0; ui_animations = table: 00000000078936C0; input_manager = table: 000000000D371640; controller_cooldown = 0; changed_user_settings = table: 000000000094CEC0; render_settings = table: 0000000007893280; original_user_settings = table: 00000000077E6210; scroll_field_widget = table: 00000000078975C0; exit_button = table: 000000000789B5A0; disable_all_input = false; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000789C920; selected_settings_list = table: 0000000002767A50; original_render_settings = table: 000000000D5B4850; session_keymaps = table: 0000000007897DE0; original_bot_spawn_priority = table: 000000000126AD10; _input_functions = table: 000000000160ABF0; ui_top_renderer = table: 000000000103F1A0; menu_input_description = table: 0000000001FEF6A0; ui_calibration_view = table: 0000000002019860; selected_title = 2; ingame_ui = table: 000000000103DDA0; reset_to_default = table: 000000000789C100; settings_lists = table: 000000000789EC50; safe_rect_widget = table: 000000000789EA60; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000005EE6190; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000007898600; session_bot_spawn_priority = table: 00000000078952E0; title_buttons = table: 0000000007898720; level_transition_handler = table: 0000000002978A70; ui_scenegraph = table: 000000000215CF00; background_widgets = table: 0000000007895310;
[7] _ui_animations = table: 0000000007892540; _active_view = "options_view"; _console_cursor = table: 0000000002D07900; local_player = table: 0000000005EE70E0; local_player_id = 1; career_index = 3; parent = table: 0000000008F25D60; _stats_id = "110000100bbb756:1"; _animations = table: 0000000007892510; statistics_db = table: 000000000D5546A0; is_server = true; world_previewer = table: 0000000008F260C0; _hero_name = "wood_elf"; ui_top_renderer = table: 000000000103F1A0; ingame_ui_context = table: 000000000103DA60; peer_id = "110000100bbb756"; _views = table: 00000000078925A0; ui_renderer = table: 000000000103E3F0; ui_animator = table: 0000000002D07B80; render_settings = table: 00000000078924E0; input_manager = table: 000000000D371640; profile_synchronizer = table: 000000000335D5F0; wwise_world = [WwiseWorld]; _widgets = table: 0000000005A99AC0; menu_input_description = table: 0000000001E55780; use_user_skins = true; player_manager = table: 00000000022B2520; platform = "win32"; _available_profiles = table: 0000000007892570; _player_portrait_widget = table: 00000000020995A0; ui_scenegraph = table: 000000000C5AC310; _widgets_by_name = table: 0000000005A99AF0;
[8] _params = table: 0000000008F27070; _profiling_debugging_enabled = false; _parent = table: 0000000008F25D60; _state = table: 00000000078924B0;
[9] _draw_menu_world = true; _machine = table: 0000000007892480; _exit_button_widget = table: 0000000007890090; local_player_id = 1; viewport_widget = table: 0000000007891000; profile_synchronizer = table: 000000000335D5F0; world_manager = table: 00000000000A2EC0; _hero_name = "wood_elf"; units = table: 0000000008F270A0; ui_animator = table: 0000000007890470; _console_cursor_widget = table: 00000000078903B0; ui_top_renderer = table: 000000000103F1A0; ingame_ui_context = table: 000000000103DA60; peer_id = "110000100bbb756"; _static_widgets = table: 000000000788FEF0; ui_renderer = table: 000000000103E3F0; ingame_ui = table: 000000000103DDA0; ui_animations = table: 0000000008F27440; _state_machine_params = table: 0000000008F27070; attachment_units = table: 0000000008F270D0; wwise_world = [WwiseWorld]; is_server = true; exit_to_game = true; is_in_inn = true; player_manager = table: 00000000022B2520; input_manager = table: 000000000D371640; unit_states = table: 0000000008F27100; world_previewer = table: 0000000008F260C0; ui_scenegraph = table: 000000000788ED80;
[10] fps = 0; world_manager = table: 00000000000A2EC0; ingame_hud = table: 000000000689FA00; is_server = true; last_resolution_x = 3440; initial_profile_view = true; top_world = [World]; ui_renderer = table: 000000000103E3F0; telemetry_time_view_enter = 0; input_manager = table: 000000000D371640; profile_synchronizer = table: 000000000335D5F0; blocked_transitions = table: 000000000EA5E670; motd_ui = table: 0000000008817F10; cutscene_system = table: 000000000CB289F0; text_popup_ui = table: 00000000088012A0; local_player_id = 1; unlock_manager = table: 000000000229EF30; _previous_transition = "initial_start_menu_view_force"; last_resolution_y = 1440; ui_top_renderer = table: 000000000103F1A0; ingame_ui_context = table: 000000000103DA60; motd_loading = false; end_screen = table: 0000000008A0C5A0; world = [World]; peer_id = "110000100bbb756"; current_view = "start_menu_view"; _profile_requester = table: 000000000335E730; motd_backend = table: 000000000D2B1D70; camera_manager = table: 0000000002520670; views = table: 000000000D49A1C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 000000000788ED00; is_in_inn = true; _player = table: 0000000005EE70E0; hotkey_mapping = table: 000000000EA5D590; weave_onboarding = table: 0000000008A0D1A0; upsell_popup_handler = table: 0000000008801150; network_event_delegate = table: 000000000CAAF680;
[11] world_name = "level_world"; network_server = table: 0000000003358600; _t = 71.841430910862982; parent = table: 0000000002A70C20; statistics_db = table: 000000000D5546A0; _conflict_directory_is_ready = true; _network_options = table: 000000000C8719A0; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000881E0E0; profile_synchronizer = table: 000000000335D5F0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000881E040; player = table: 0000000005EE70E0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000103DDA0; is_server = true; _lobby_host = table: 0000000003340AD0; _game_started_current_frame = false; free_flight_manager = table: 00000000022B42B0; is_quickplay = false; game_mode_key = "inn"; is_in_inn = true; ingame_ui_context = table: 000000000103DA60; input_manager = table: 000000000D371640; _game_has_started = true; level_transition_handler = table: 0000000002978A70; viewport_name = "player_1"; network_event_delegate = table: 000000000CAAF680;
[15] locked = true; _scene_update_callbacks = table: 00000000000BFE50; _worlds = table: 00000000000A6C00; _update_queue = table: 00000000078911B0; _disabled_worlds = table: 00000000000C0260; _wwise_worlds = table: 00000000000DC9C0; _queued_worlds_to_release = table: 000000000009D160; _anim_update_callbacks = table: 00000000000BAFE0;
[16] startup_package_handles = table: 0000000000094940; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000948B0; flow_return_table = table: 00000000000927A0; _machine = table: 000000000234BC20; startup_timer = 6.4749691374599934; has_booted = true; loading_context = table: 0000000002465E70;
<>
02:21:23.783 [Lua] [IngameUI] menu view on_exit start_menu_view
02:21:23.783 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
02:21:23.783 [Lua] hero_fullscreen_menu_on_exit
02:21:23.786 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08f25d60
02:21:23.786 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026112E0 -> Package still referenced, NOT unloaded:
02:21:23.786 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026112E0 -> Package still referenced, NOT unloaded:
02:21:23.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0
02:21:23.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0 -> Package still referenced, NOT unloaded:
02:21:30.616 [Lua] [IngameUI] menu view on_enter ingame_menu
02:21:35.581 [Lua] [Matchmaking] Joining lobby table: 00000000006051C0 from lobby browser.
02:21:35.581 [Lua]
02:21:35.581 [Lua] [join_by_lobby_browser] = true (boolean)
02:21:35.581 [Lua] [join_lobby_data] = table
02:21:35.581 [Lua] [id] = 1860000014cabfc (string)
02:21:35.581 [Lua]
02:21:35.581 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:21:35.581 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
02:21:35.581 [Lua] [LobbyAux] Making combined_hash: bd86a2f3d665484e from network_hash=dbf09bcc6b80e592, trunk_revision=10480, engine_revision=37196fc3ac2c, project_hash=bulldozer
02:21:35.581 [Lua] [ChatManager][1]System: Connecting to game session.
02:21:35.581 [Lua] [IngameUI] menu view on_exit ingame_menu
02:21:35.589 [Lua] [LobbyClient] Changed state from nil to joining
02:21:35.721 [SteamLobby] Detected added member 11000010142e72b
02:21:35.721 [SteamLobby] Detected added member 110000100bbb756
02:21:35.721 [SteamLobby] Detected added member 110000100af7d7e
02:21:35.723 [Lua] [LobbyClient] Changed state from joining to joined
02:21:35.723 [Lua] [PartyManager] Leader is set to 11000010142e72b
02:21:35.723 [Lua] [Matchmaking] Joined lobby, checking network hash...
02:21:35.737 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'kid-dyn0mite'...
02:21:36.078 [Steam] Accepted session request from 11000010142e72b
02:21:39.843 [Connection] Creating endpoint 11000010142e72b - inbound message
02:21:39.844 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:21:39.844 [SteamAuthenticator] Got ticket request from 11000010142e72b
02:21:39.844 [SteamAuthenticator] GetAuthSessionTicket 11000010142e72b
02:21:39.844 [SteamAuthenticator] Sent ticket to 11000010142e72b
02:21:39.845 [Lua] [ChatManager][1]System: kid-dyn0mite is joining the game
02:21:39.854 [SteamAuthenticator] Sent ticket request to 11000010142e72b
02:21:39.874 [SteamAuthenticator] Got ticket from 11000010142e72b
02:21:39.874 [SteamAuthenticator] BeginAuthSession 11000010142e72b
02:21:39.874 [SteamAuthenticator] Authenticating 11000010142e72b
02:21:40.114 [SteamAuthenticator] Steam validation for 11000010142e72b with response 0
02:22:07.212 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=1860000014cabfc, host_id:kid-dyn0mite
02:22:07.212 [Lua] [Matchmaking] Adding broken lobby: 1860000014cabfc Due to bad connection or something: true, ignoring it for 120 seconds
02:22:07.212 [Lua] [ChatManager][1]System: Connection timeout
02:22:07.212 [Lua] PopupManager:queue_default_popup: Connection Timeout Error ok Ok
02:22:07.213 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
02:22:07.213 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:22:07.221 [Connection] Destroying endpoint 11000010142e72b - explicit request
02:22:07.223 [SteamAuthenticator] CancelAuthTicket 11000010142e72b
02:22:07.223 [SteamAuthenticator] EndAuthSession 11000010142e72b
02:22:07.223 [Lua] [ChatManager][1]System: kid-dyn0mite has left the game
02:22:09.990 [Lua] PopupManager:query_result returned result: ok
02:22:15.233 [Lua] [IngameUI] menu view on_enter ingame_menu
02:22:16.700 [Lua] [IngameUI] menu view on_exit ingame_menu
02:22:16.700 [Lua] [IngameUI] menu view on_enter character_selection
02:22:16.701 [Lua] hero_fullscreen_menu_on_enter
02:22:16.703 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08f24480
02:22:16.704 [World] Spawning level.
02:22:16.710 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
02:22:16.717 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:16.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:16.718 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:16.718 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:16.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0
02:22:16.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0 -> Package still referenced, NOT unloaded:
02:22:16.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:16.744 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:16.744 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026112E0 -> Package still referenced, NOT unloaded:
02:22:16.744 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:16.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:22:16.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:22:19.329 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026112E0 -> Package still referenced, NOT unloaded:
02:22:19.329 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026112E0 -> Package still referenced, NOT unloaded:
02:22:19.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0
02:22:19.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0 -> Package still referenced, NOT unloaded:
02:22:19.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:19.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:22:19.629 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:22:19.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:19.634 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:19.655 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:22:19.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026112E0
02:22:19.655 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:19.660 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:22:19.660 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026112E0
02:22:19.660 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:19.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:22:19.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:22:19.700 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:22:19.728 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:22:19.728 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:22:26.648 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026112E0
02:22:26.648 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026112E0
02:22:26.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026112E0
02:22:26.648 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:26.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:26.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:26.648 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:26.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0
02:22:26.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0 -> Package still referenced, NOT unloaded:
02:22:26.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:26.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:26.663 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026112E0 -> Package still referenced, NOT unloaded:
02:22:26.663 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026112E0, async-read, prioritized
02:22:26.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:22:26.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:22:33.278 [Lua] [IngameUI] menu view on_exit character_selection
02:22:33.286 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
02:22:33.286 [Lua] hero_fullscreen_menu_on_exit
02:22:33.289 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08f24480
02:22:33.289 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026112E0 -> Package still referenced, NOT unloaded:
02:22:33.289 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 00000000026112E0 -> Package still referenced, NOT unloaded:
02:22:33.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0
02:22:33.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 00000000026112E0 -> Package still referenced, NOT unloaded:
02:22:36.371 [Lua] [IngameUI] menu view on_enter ingame_menu
02:22:39.949 [Lua] [Matchmaking] Joining lobby table: 00000000088446D0 from lobby browser.
02:22:39.949 [Lua]
02:22:39.949 [Lua] [join_by_lobby_browser] = true (boolean)
02:22:39.949 [Lua] [join_lobby_data] = table
02:22:39.949 [Lua] [Host] = 11000010142e72b (string)
02:22:39.949 [Lua] [power_level] = 201 (string)
02:22:39.949 [Lua] [id] = 1860000014cabfc (string)
02:22:39.949 [Lua] [num_players] = 3 (string)
02:22:39.949 [Lua] [weave_name] = false (string)
02:22:39.949 [Lua] [game_mode] = 2 (string)
02:22:39.949 [Lua] [is_private] = true (string)
02:22:39.949 [Lua] [unique_server_name] = kid-dyn0mite (string)
02:22:39.949 [Lua] [level_key] = military (string)
02:22:39.949 [Lua] [player_slot_1] = 11000010142e72b:1 (string)
02:22:39.949 [Lua] [selected_level_key] = military (string)
02:22:39.949 [Lua] [twitch_enabled] = false (string)
02:22:39.949 [Lua] [quick_game] = false (string)
02:22:39.949 [Lua] [difficulty] = normal (string)
02:22:39.949 [Lua] [matchmaking] = false (string)
02:22:39.949 [Lua] [country_code] = US (string)
02:22:39.949 [Lua] [player_slot_4] = 0:0 (string)
02:22:39.949 [Lua] [mechanism] = adventure (string)
02:22:39.949 [Lua] [player_slot_5] = 0:0 (string)
02:22:39.949 [Lua] [player_slot_2] = 110000100af7d7e:1 (string)
02:22:39.949 [Lua] [network_hash] = bd86a2f3d665484e (string)
02:22:39.949 [Lua] [player_slot_3] = 0:0 (string)
02:22:39.949 [Lua] [eac_authorized] = true (string)
02:22:39.949 [Lua]
02:22:39.949 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:22:39.949 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
02:22:39.950 [Lua] [LobbyAux] Making combined_hash: bd86a2f3d665484e from network_hash=dbf09bcc6b80e592, trunk_revision=10480, engine_revision=37196fc3ac2c, project_hash=bulldozer
02:22:39.950 [Lua] [ChatManager][1]System: Connecting to game session.
02:22:39.950 [Lua] [IngameUI] menu view on_exit ingame_menu
02:22:39.965 [Lua] [LobbyClient] Changed state from nil to joining
02:22:40.126 [SteamLobby] Detected added member 11000010142e72b
02:22:40.126 [SteamLobby] Detected added member 110000100bbb756
02:22:40.126 [SteamLobby] Detected added member 110000100af7d7e
02:22:40.128 [Lua] [LobbyClient] Changed state from joining to joined
02:22:40.128 [Lua] [PartyManager] Leader is set to 11000010142e72b
02:22:40.128 [Lua] [Matchmaking] Joined lobby, checking network hash...
02:22:40.137 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'kid-dyn0mite'...
02:22:40.525 [Steam] Accepted session request from 11000010142e72b
02:22:44.251 [Connection] Creating endpoint 11000010142e72b - inbound message
02:22:44.251 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:22:44.251 [SteamAuthenticator] Got ticket request from 11000010142e72b
02:22:44.251 [SteamAuthenticator] GetAuthSessionTicket 11000010142e72b
02:22:44.251 [SteamAuthenticator] Sent ticket to 11000010142e72b
02:22:44.252 [Lua] [ChatManager][1]System: kid-dyn0mite is joining the game
02:22:44.271 [SteamAuthenticator] Sent ticket request to 11000010142e72b
02:22:44.301 [SteamAuthenticator] Got ticket from 11000010142e72b
02:22:44.301 [SteamAuthenticator] BeginAuthSession 11000010142e72b
02:22:44.301 [SteamAuthenticator] Authenticating 11000010142e72b
02:22:44.530 [SteamAuthenticator] Steam validation for 11000010142e72b with response 0
02:23:00.606 [Lua] [IngameUI] menu view on_enter ingame_menu
02:23:01.857 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit to main menu? Exit To Main Menu do_return_to_pc_menu Yes cancel_popup No
02:23:03.359 [Lua] PopupManager:query_result returned result: cancel_popup
02:23:04.070 [Lua] [IngameUI] menu view on_exit ingame_menu
02:23:04.071 [Lua] [IngameUI] menu view on_enter options_view
02:23:12.120 [Lua] [Matchmaking] Failed to connect to host due to timeout. lobby_id=1860000014cabfc, host_id:kid-dyn0mite
02:23:12.120 [Lua] [Matchmaking] Adding broken lobby: 1860000014cabfc Due to bad connection or something: true, ignoring it for 120 seconds
02:23:12.120 [Lua] [ChatManager][1]System: Connection timeout
02:23:12.120 [Lua] PopupManager:queue_default_popup: Connection Timeout Error ok Ok
02:23:12.120 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
02:23:12.120 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:23:12.129 [Connection] Destroying endpoint 11000010142e72b - explicit request
02:23:12.130 [SteamAuthenticator] CancelAuthTicket 11000010142e72b
02:23:12.130 [SteamAuthenticator] EndAuthSession 11000010142e72b
02:23:12.131 [Lua] [ChatManager][1]System: kid-dyn0mite has left the game
02:23:13.606 [Lua] PopupManager:query_result returned result: ok
02:23:20.672 [Lua] PopupManager:queue_default_popup: You have unsaved changes! Warning! apply_changes Apply revert_changes Discard Changes
02:23:22.515 [Lua] PopupManager:query_result returned result: apply_changes
02:23:22.515 [Network] Setting artificial MTU limit to 576
02:23:22.516 [Save] Saving `save_data`
02:23:22.516 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
02:23:22.516 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
02:23:22.517 [Save] Save done
02:23:27.846 [Window] Window => inactive
02:24:59.952 [Window] Window => active
02:25:01.718 [Lua] [IngameUI] menu view on_exit options_view
02:25:01.718 [Lua] [IngameUI] menu view on_enter ingame_menu
02:25:02.779 [Lua] [IngameUI] menu view on_exit ingame_menu
02:25:07.642 [Window] Window => inactive
02:25:10.815 [Window] Window => active
02:25:13.360 [Window] Window => inactive
02:25:21.474 [Lua] [Matchmaking] Removing broken lobby 1860000014cabfc, perhaps it will now work again?!
02:30:19.943 [Window] Window => active
02:30:21.380 [Lua] [IngameUI] menu view on_enter ingame_menu
02:30:26.887 [Lua] [IngameUI] menu view on_exit ingame_menu
02:30:26.887 [Lua] [IngameUI] menu view on_enter options_view
02:30:30.028 [Window] Window => inactive
02:30:48.204 [Window] Window => active
02:30:51.710 [Lua] [IngameUI] menu view on_exit options_view
02:30:51.710 [Lua] [IngameUI] menu view on_enter ingame_menu
02:30:52.152 [Lua] [IngameUI] menu view on_exit ingame_menu
02:30:52.562 [Lua] [IngameUI] menu view on_enter ingame_menu
02:30:53.624 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
02:30:54.194 [Lua] PopupManager:query_result returned result: end_game
02:30:54.194 [Lua] PlayFabMirror:_commit_internal nil
02:30:54.194 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:30:54.195 [Lua] generate_backend_stats 110000100bbb756:1
02:30:54.203 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:30:54.207 [Lua] commit result success 2
02:30:54.208 [Lua] [Matchmaking] Doing transition quit_game from UI
02:30:54.208 [Lua] TRANSITION quit_game nil nil
02:30:54.208 [Lua] [GameNetworkManager] Leaving game...
02:30:54.208 [Lua] [GameNetworkManager] Shutting down game session host.
02:30:54.208 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:30:54.208 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:30:54.208 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=576.70
02:30:54.215 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:30:55.074 [Lua] Set lobby begin:
02:30:55.074 [Lua] Lobby data level_key = inn_level_skulls
02:30:55.074 [Lua] Lobby data power_level = 0
02:30:55.074 [Lua] Lobby data selected_level_key = inn_level_skulls
02:30:55.074 [Lua] Lobby data difficulty = normal
02:30:55.075 [Lua] Lobby data player_slot_4 = 110000100bbb756:1
02:30:55.075 [Lua] Lobby data unique_server_name = Vitallis
02:30:55.075 [Lua] Lobby data matchmaking = false
02:30:55.075 [Lua] Lobby data host = 110000100bbb756
02:30:55.075 [Lua] Lobby data country_code = US
02:30:55.075 [Lua] Lobby data game_mode = 3
02:30:55.075 [Lua] Lobby data player_slot_5 = 0:0
02:30:55.075 [Lua] Lobby data player_slot_2 = 0:0
02:30:55.075 [Lua] Lobby data player_slot_1 = 0:0
02:30:55.075 [Lua] Lobby data player_slot_3 = 0:0
02:30:55.075 [Lua] Lobby data num_players = 1
02:30:55.075 [Lua] Set lobby end.
02:30:56.229 [Application] Lua signals application exit.
02:30:56.241 [Lua] Clearing all global lookup lists
02:30:56.241 [Lua] [IngamePlayerListUI] - Destroy
02:30:56.241 [Lua] [EquipmentUI] - Destroy
02:30:56.241 [Lua] [GamePadEquipmentUI] - Destroy
02:30:56.241 [Lua] [AbilityUI] - Destroy
02:30:56.241 [Lua] [GamePadAbilityUI] - Destroy
02:30:56.241 [Lua] [IngameUI] destroy
02:30:56.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_5
02:30:56.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_2
02:30:56.247 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_3
02:30:56.288 [Lua] [Managers] Destroying state managers...
02:30:56.294 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:30:56.294 [Lua] [Matchmaking] unregister rpcs
02:30:56.294 [Lua] [Matchmaking] destroying
02:30:56.294 [Lua] [ChatManager] Unregistering channel 1
02:30:56.294 [Lua] [EnemyPackageLoader] network_context_destroyed
02:30:56.294 [Lua] [PartyManager] network_context_destroyed
02:30:56.294 [Lua] [GameMechanismManager] network_context_destroyed
02:30:56.294 [Lua] initializing mechanism to: adventure
02:30:56.294 [EACServer] [22:30:56:293][Windows][EAC Server] [Info][Destroy] Called
02:30:56.296 [SteamVoipRoom] Leaving room 1af226afdd3ba442
02:30:56.296 [SteamVoipRoom] Destroying room 1af226afdd3ba442
02:30:56.353 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
02:30:56.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
02:30:56.354 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
02:30:56.354 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
02:30:56.354 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
02:30:56.361 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
02:30:56.364 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:30:56.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
02:30:56.370 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:30:56.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
02:30:56.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient
02:30:56.370 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient
02:30:56.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
02:30:56.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
02:30:56.376 [Lua] [LobbyHost] Destroying
02:30:56.377 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, LevelTransitionHandler
02:30:56.378 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_skulls
02:30:56.484 [Lua] [PackageManager] Unload: resource_packages/levels/inn, nested_level_package_inn_level_skulls
02:30:56.484 [Umbra] Unload tome
02:30:56.484 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, tome_package_inn_level_skulls
02:30:56.484 [Lua] ############### UNLOADING PACKAGES ###############
02:30:56.484 [Lua] [Managers] Destroying state managers...
02:30:56.484 [Lua] [Managers] Destroying global managers...
02:30:56.728 [Lua] [PackageManager] Destroy()
02:30:56.729 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
02:30:56.730 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
02:30:56.733 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
02:30:56.751 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
02:30:56.752 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
02:30:56.752 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
02:30:56.758 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
02:30:56.769 [Lua] [PackageManager] Unload: resource_packages/inventory, global
02:30:56.771 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
02:30:56.771 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
02:30:56.775 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
02:30:56.775 [Lua] [PackageManager] Unload: resource_packages/careers, global
02:30:56.775 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
02:30:56.781 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
02:30:56.781 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
02:30:56.782 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
02:30:56.788 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
02:30:56.788 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
02:30:56.789 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
02:30:56.789 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
02:30:56.790 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
02:30:56.790 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
02:30:56.791 [Lua] [PackageManager] Unload: resource_packages/decals, global
02:30:56.791 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
02:30:56.795 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
02:30:56.796 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
02:30:56.800 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
02:30:56.806 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
02:30:56.806 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
02:30:56.806 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
02:30:56.810 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
02:30:56.836 [Lua] [PackageManager] Unload: resource_packages/ingame, global
02:30:56.838 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
02:30:56.838 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
02:30:56.839 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
02:30:56.841 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
02:30:56.841 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
02:30:56.847 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
02:30:56.868 [Lua] [PackageManager] Unload: resource_packages/pickups, global
02:30:56.870 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
02:30:56.879 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
02:30:56.889 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
02:30:56.889 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
02:30:57.001 [RazerChroma] Shutdown Razer Chroma
02:30:57.329 [EAC] Shutdown
[Log end]